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Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you. 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Fighting the demons, Tor Ranger sent the Crystals out though the city of Angel grove to find worthy humans with similar DNA, or some connection to the Mighty Morphin Power Rangers, to wield the Thunder Crystals and become the Mighty Morphin Thunder Rangers.\n\n**Our work is produced in a way that can be used in many ways.**\n\n**You can apply it in many jobs. 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You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this package, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Pirates","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-pirates","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8klnc8ygjh4co7qpsqetzzgw0x74/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/8klnc8ygjh4co7qpsqetzzgw0x74/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/8klnc8ygjh4co7qpsqetzzgw0x74/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/8klnc8ygjh4co7qpsqetzzgw0x74/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/8klnc8ygjh4co7qpsqetzzgw0x74/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-pirates","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6523343/931cb89b2d/mhc-pirates-3d-model-931cb89b2d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7082323","type":"listingItem","attributes":{"id":7082323,"title":"MHC Diverse Female Archetypes Vol 1","price":79.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine 5.8 projects with MHC: Diverse Female Archetypes Vol. 1, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\n\nPackage including 07 MetaHuman Presets:\nMHC: Althea | Metahuman Character Preset\nMHC: Himari | Metahuman Character Preset\nMHC: Kumi | Metahuman Character Preset\nMHC: XiaoMei | Metahuman Character Preset\nMHC: Annie | Metahuman Character Preset\nMHC: Willow Liu | Metahuman Character Preset\nMHC: Vyara | Metahuman Character Preset\n\nKey Features:\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nWhat’s Inside the Pack?\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\nSetup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.\n\nWhy This Asset?\nWhether you are working on a AAA game or an indie cinematic, [Character Name] provides a production-ready foundation. By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.\n\nThank you for supporting my work! For technical inquiries regarding the DNA integration or UDIM setup, please feel free to reach out via the support channel.","imageAlt":"MHC Diverse Female Archetypes Vol 1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-diverse-female-archetypes-vol-1","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xv4iljbi548lefw3qakm72n84yjl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/xv4iljbi548lefw3qakm72n84yjl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xv4iljbi548lefw3qakm72n84yjl/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/xv4iljbi548lefw3qakm72n84yjl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/xv4iljbi548lefw3qakm72n84yjl/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-diverse-female-archetypes-vol-1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7082323/fbf8605121/mhc-diverse-female-archetypes-vol-1-3d-model-fbf8605121.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6024063","type":"listingItem","attributes":{"id":6024063,"title":"Mewtwo - Pokemon","price":13.0,"description":"Mewtwo (Japanese: ミュウツー, Hepburn: Myuutsuu) (MUE-TOO[1]) is a Psychic-type Legendary Pokémon introduced in Generation I. It was created using Mew's DNA.\nIt can Mega Evolve into either Mega Mewtwo X or Mega Mewtwo Y by using the respective Mewtwonite X or Mewtownite Y on it. Mega Mewtwo X adds an additional Fighting-type to it.\n\nMewtwo is a bipedal, humanoid feline-like Pokémon. Its appearance is loosely based on Mew, with a more of a mutated humanoid look in addition to its feline traits. Its body is purplish-gray and light purple and it has three round digits on each paw, with only two front digits on its feet, and one supporting round heel-like digit at the back. The ears Mew once had have been replaced with somewhat horn-like extrusions. Mewtwo projects a faint purple aura when at full power.\n\n**Our work is produced in a way that can be used in many ways.**\n\n**You can apply it in many jobs. There are many file types that can be used.**\n\n- Blend (for editing)\n- Stl (3d print)\n- Obj (Multi Format)\n- Fbx (Multi Format)\n\n**All of our jobs are already rigging and you can customize them to your liking.**\n\n**If you want to design a special character or need any character, please chat with us.**\n\n**Thank you for your great support all the time.**\n\n**SummerForce**\n","imageAlt":"3D Mewtwo - Pokemon","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mewtwo-pokemon-470c0eb1-6190-4668-8f11-dae0a1e327e1","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g3hdzr5fta00xfdxg2pnynigi48v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGtrader.jpg","gridUrl":"https://media.cgtrader.com/variants/g3hdzr5fta00xfdxg2pnynigi48v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGtrader.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/g3hdzr5fta00xfdxg2pnynigi48v/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/CGtrader.webp","width":306},{"url":"https://media.cgtrader.com/variants/g3hdzr5fta00xfdxg2pnynigi48v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGtrader.webp","width":612},{"url":"https://media.cgtrader.com/variants/g3hdzr5fta00xfdxg2pnynigi48v/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/CGtrader.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mewtwo-pokemon-470c0eb1-6190-4668-8f11-dae0a1e327e1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6024063/a4d3f8b3d9/mewtwo-pokemon-3d-model-a4d3f8b3d9.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5382383","type":"listingItem","attributes":{"id":5382383,"title":"Raptor Dinosaur - Hybrid Velociraptor - Unity Engine Project","price":174.9,"description":"- Raptor Dinosaur - Hybrid Velociraptor\n\n- This model is completely a product of imagination. In reality, Velociraptors were furry and about the size of a big dog. This model is a larger, hairless fantasy Hybrid Velociraptor.\n\nScientists were working in the laboratory to increase the size of the Velociraptor and eventually discovered that the DNA of Velociraptors and Utahraptors matched. By working on the DNA, they managed to produce a larger and hairless version of the Velociraptor, resulting in the Hybrid Velociraptor you see.\n\n- .Animations I increased it to ultra realistic level.\n\nAnimations - Muscle Motion - Jiggle Effects\n\n- .Raptor Dinosaur - Hybrid Velociraptor Model.\n\n- .I have tried to add sense of reality. Supports pbr.\n\n-. Polygons = 38924\n\n-. Vertex = 39035\n\n-. Tris = 77690\n\n- .World Scale (cm) . Model is scaled correctly 4.5 m\n\n\n- .Walking, run, ambush run, backward, ambush, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,tail attack, roar ,leg broken, death, die, get hit -left-right, Wakeup, Dodge Left , Dodge Right, Turn LEFT/RIGHT , Root Motion Anims, swimming ,Bonus anims Roar to call and attacks / walking - run\n\n-10 Different Skin\n\nTotal: 127 animations\n-. Textures Type PBR Unity\n- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.\n- . 31 items Format: PNG\n-.Resolution: - .8192x8192 - 2048x2048\n- .Albedo\n- .Normal\n- .Metallic\n-. Real Size 4.5 meter(CM)\n---------------------------------------------------\n. ** - Formats : **\n. unitypackage - Unity\n\n- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you.","imageAlt":"Raptor Dinosaur - Hybrid Velociraptor - Unity 3D asset 1","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/raptor-dinosaur-hybrid-velociraptor-unity-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2SLQwQmHdC65Rd1MFfsSE93N/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ar003.jpg","gridUrl":"https://media.cgtrader.com/variants/2SLQwQmHdC65Rd1MFfsSE93N/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ar003.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/2SLQwQmHdC65Rd1MFfsSE93N/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Ar003.webp","width":306},{"url":"https://media.cgtrader.com/variants/2SLQwQmHdC65Rd1MFfsSE93N/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ar003.webp","width":612},{"url":"https://media.cgtrader.com/variants/2SLQwQmHdC65Rd1MFfsSE93N/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Ar003.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/raptor-dinosaur-hybrid-velociraptor-unity-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/5382383/fa82dc6163/raptor-dinosaur-hybrid-velociraptor-unity-engine-project-3d-model-fa82dc6163.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7351047","type":"listingItem","attributes":{"id":7351047,"title":"MHC Himari Bundle MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nThis package including:\nMHC: Ponytail with Bang | Metahuman Groom Hair\n\nMHC: Girl Blazer Uniform | Metahuman Outfit\n\nMHC: Sailor Fuku | Metahuman Outfit\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\n\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\n\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\n\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\n\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\n\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\n\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\n\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\n\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nMetaHuman Preset: Ready-to-use character files for quick assembly.\n\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\n\nPro-Grade Texture Suite (Standard \u0026 UDIM):\n\nBase Color: Rich, natural skin tones with realistic variation.\n\nNormal Map: High-frequency detail for skin grain and anatomy.\n\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\n\nGroom\n\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\n\nMetaHuman Creator\n\nChaos Cloth\n\nChaos Cloth Asset\n\nChaos Cloth Asset Editor Core\n\nChaos Cloth Asset Dataflow Nodes\n\nModeling Tools Editor Mode\n\nQuick Start Guide\n\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\n\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\n\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\n\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\n\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! 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In reality, Velociraptors were furry and about the size of a big dog. This model is a larger, hairless fantasy Hybrid Velociraptor.\n\nScientists were working in the laboratory to increase the size of the Velociraptor and eventually discovered that the DNA of Velociraptors and Utahraptors matched. By working on the DNA, they managed to produce a larger and hairless version of the Velociraptor, resulting in the Hybrid Velociraptor you see.\n\n- .Animations I increased it to ultra realistic level. \n\n- .Animations - Muscle Motion - Jiggle Effects\n\n- .Raptor Dinosaur - Hybrid Velociraptor Model.\n\n- .I have tried to add sense of reality. Supports pbr.\n\n-. Polygons = 38924\n\n-. Vertex = 39035\n\n-. Tris = 77690\n\n- .World Scale (cm) . Model is scaled correctly 4.5 m\n\n- .Walking, run, ambush run, backward, ambush, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,tail attack, roar ,leg broken, death, die, get hit -left-right, Wakeup, Dodge Left , Dodge Right, Turn LEFT/RIGHT , Root Motion Anims, swimming ,Bonus anims Roar to call and attacks / walking - run\n\n-10 Different Skin\n\nTotal: 127 animations\n---------------------------------------------------\n-. Textures Type Unreal Engıne\n\n- . 28 items Format: PNG\n\n-. Base Color\n\n-. Normal Map\n\n-. Occlusion Roughness Metallic \n\n-. Textures PNG Resolution: \n\n- 8192x8192 - 2048x2048\n\n.Displacement Map - 8192x8192\n\n-. Real Size 4.5 meter(CM)\n\n------------------------------------------------------------------------------\n-. ** - Formats : **\n\n. uasset - Unreal Engine 4.26+\n\n\n- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you. 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By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.\n\nThank you for supporting my work! 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This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features:\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. 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The animation of this model is same as animation Preview in sketch.fab. If you dont know how to setup blending mode of textures, ask 3d mentors they teach you how alpha clip, opaque, alpha hashed, alpha blend works in shader nodes.\n\nHere is the animation link:\n\nhttps://onlylinks.cc/npNP\n\nhttps://shorturl.at/9MJuS\n\n\nor Contact me for any questions:\nmephenaijphaton369@gmail.com\n\n","imageAlt":"3D model Madara and Obito Six path mode Rigged and","url":"https://www.cgtrader.com/3d-models/character/man/madara-and-obito-six-path-mode-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zrqrmjtdan4cbwe4h754k5dnmcsf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-08-02%20102401.jpg","gridUrl":"https://media.cgtrader.com/variants/zrqrmjtdan4cbwe4h754k5dnmcsf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-08-02%20102401.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/zrqrmjtdan4cbwe4h754k5dnmcsf/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Screenshot%202025-08-02%20102401.webp","width":306},{"url":"https://media.cgtrader.com/variants/zrqrmjtdan4cbwe4h754k5dnmcsf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-08-02%20102401.webp","width":612},{"url":"https://media.cgtrader.com/variants/zrqrmjtdan4cbwe4h754k5dnmcsf/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Screenshot%202025-08-02%20102401.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/madara-and-obito-six-path-mode-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6338249/9558efaef0/madara-and-obito-six-path-mode-rigged-and-animated-3d-model-9558efaef0.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5350730","type":"listingItem","attributes":{"id":5350730,"title":"Indominus Rex","price":48.81,"description":"File :\n1. Indominus_Rex.blend (Blender Ver.4.1.1)\n2. Indominus_Rex.ztl (Zbrush)\n3. Indominus_Rex.fbx\n\nIndominus Rex\nThe Indominus rex was a hybrid dinosaur and the secondary antagonist of the Jurassic Park franchise. She was one of the largest existing theropods in the Jurassic World film, as well as the film's main antagonist, the posthumous overarching antagonist of Jurassic World: Fallen Kingdom. The hybrid was created by modifying the genome of a Tyrannosaurus rex with the DNA of various other theropods. 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This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-breeza-bundle-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/af55bv30mfz323pt4favlj51xakv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/af55bv30mfz323pt4favlj51xakv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/af55bv30mfz323pt4favlj51xakv/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/af55bv30mfz323pt4favlj51xakv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/af55bv30mfz323pt4favlj51xakv/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-breeza-bundle-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7417346/17701cacff/mhc-breeza-bundle-metahuman-3d-model-17701cacff.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7033358","type":"listingItem","attributes":{"id":7033358,"title":"MetaHuman Elephant Male Animal","price":60.0,"description":"**Metahuman Elephant Male – Realistic Elephant Male Character**\n\nBring lifelike animal realism to your project with this Metahuman Elephant Male , crafted on Unreal Engine’s MetaHuman framework.\nFeaturing full facial and body rigging, realistic skin detail, and seamless compatibility with MetaHuman animations, this character is ready for cinematics, games, and virtual production.and Livelink Animations for instant use in Unreal Engine.For Third Person Character Player or NPC Workflow, added FBX Files With DNA Body ,Face for DCC Workflow,with Combined SKL Mesh in additional File as well as Elephant Male Body Diffuse Color for Further details.\n\n**Technical Details**\n\n- Engine Version Unreal Engine 5.7\n- Asset Type MetaHuman Character Assembly (.mhpkg), \n- Other Asset Type-FBX,DNA Files(Body+Face),Blend File(Basic only) need to download Textures From Metahuman Framework\n- Rigging MetaHuman full body + facial rig +Livelink , Epic Skeleton \n- Control Rig-Blender File(Only For CombinedSkelMesh) in additional zip File\n- Materials Optimized for real-time\n- Textures High-quality 4K Default Diffuse maps (Face and Body Diffuse)\n- LOD Support MetaHuman Standard LODs\n- Blueprints MetaHuman default setup\n- Platforms PC  Console  Virtual Production\n- This product uses Epic Games’ MetaHuman framework\n- Requires MetaHuman plugin enabled\n\n**Character appearance is custom-designed (not a real individual)**\n\n- Vertices-48575\n- Faces-52931\n- Edges-101361\n- Triangles-95137\n\n**This product is distributed as a MetaHuman Character Assembly and follows Epic Games MetaHuman licensing terms. Buyers must comply with Epic Games’ MetaHuman usage guidelines.**","imageAlt":"3D model MetaHuman Elephant Male Animal","url":"https://www.cgtrader.com/3d-models/animal/mammal/metahuman-elephant-male-animal","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gfaq2n0hvjc5teq6nzjkh49axtnm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Metahuman_Elphant_Male.jpg","gridUrl":"https://media.cgtrader.com/variants/gfaq2n0hvjc5teq6nzjkh49axtnm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Metahuman_Elphant_Male.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/gfaq2n0hvjc5teq6nzjkh49axtnm/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Metahuman_Elphant_Male.webp","width":306},{"url":"https://media.cgtrader.com/variants/gfaq2n0hvjc5teq6nzjkh49axtnm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Metahuman_Elphant_Male.webp","width":612},{"url":"https://media.cgtrader.com/variants/gfaq2n0hvjc5teq6nzjkh49axtnm/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Metahuman_Elphant_Male.webp","width":918}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/metahuman-elephant-male-animal","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7033358/35bab0e9b1/metahuman-elephant-male-animal-3d-model-35bab0e9b1.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7624757","type":"listingItem","attributes":{"id":7624757,"title":"MHC Linhi Metahuman Character Preset","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine 5.8 projects with Duke, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features:\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nWhat’s Inside the Pack?\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\nSetup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.\n\n Why This Asset?\nWhether you are working on a AAA game or an indie cinematic, [Character Name] provides a production-ready foundation. By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.\n\nThank you for supporting my work! For technical inquiries regarding the DNA integration or UDIM setup, please feel free to reach out via the support channel.","imageAlt":"MHC Linhi Metahuman Character Preset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-linhi-metahuman-character-preset","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9mdxeqyshim76y3667mpjrvgmblw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/9mdxeqyshim76y3667mpjrvgmblw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/9mdxeqyshim76y3667mpjrvgmblw/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/9mdxeqyshim76y3667mpjrvgmblw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/9mdxeqyshim76y3667mpjrvgmblw/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-linhi-metahuman-character-preset","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7624757/8fd37efcf2/mhc-linhi-metahuman-character-preset-3d-model-8fd37efcf2.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7452724","type":"listingItem","attributes":{"id":7452724,"title":"MHC Gunslinger Metahuman Mega Bundle","price":99.99,"description":"Compatible with Unreal Engine 5.8 or higher.\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this package, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-gunslinger-metahuman-mega-bundle","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1ccedjjhhvv1fwo458shplngqmzb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/1ccedjjhhvv1fwo458shplngqmzb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/1ccedjjhhvv1fwo458shplngqmzb/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/1ccedjjhhvv1fwo458shplngqmzb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/1ccedjjhhvv1fwo458shplngqmzb/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-gunslinger-metahuman-mega-bundle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7452724/717e2a3e16/mhc-gunslinger-metahuman-mega-bundle-3d-model-717e2a3e16.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7417381","type":"listingItem","attributes":{"id":7417381,"title":"MHC Davy Bundle MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nThis package including:\nMHC: Male Pirate Headband | Metahuman Outfit\nMHC: Male Pirate Hat | Metahuman Outfit\nMHC: Tide Duelist | Metahuman Outfit\nMHC: Dread Captain | Metahuman Outfit\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\n\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Davy Bundle MetaHuman","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-davy-bundle-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hihu8ncowm1f1fwxynu5ykyiq9xz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/hihu8ncowm1f1fwxynu5ykyiq9xz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/hihu8ncowm1f1fwxynu5ykyiq9xz/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/hihu8ncowm1f1fwxynu5ykyiq9xz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/hihu8ncowm1f1fwxynu5ykyiq9xz/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-davy-bundle-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7417381/e63c47e413/mhc-davy-bundle-metahuman-3d-model-e63c47e413.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7046542","type":"listingItem","attributes":{"id":7046542,"title":"Metahuman Sphynx Cat Character","price":69.0,"description":"**Metahuman Sphynx Cat  ( Realistic Sphynx Feline Character )**\n\nBring lifelike animal realism to your project with this Metahuman Sphynx Cat , crafted on Unreal Engine's MetaHuman framework.\nFeaturing full facial and body rigging, realistic skin detail, and seamless compatibility with MetaHuman animations, this character is ready for cinematics, games, and virtual production.and Livelink Animations for instant use in Unreal Engine.For Third Person Character Player or NPC Workflow, added FBX Files With DNA Body ,Face for DCC Workflow,with Combined SKL Mesh in additional File .\n\n_Technical Details_\n\n- Engine Version Unreal Engine 5.7\n- Asset Type MetaHuman Character Assembly (.mhpkg), \n- Other Asset Type-FBX,DNA Files(Body+Face)\n- Rigging MetaHuman full body + facial rig +Livelink , Epic Skeleton \n- Materials Optimized for real-time\n- Textures High-quality 4K Default Diffuse maps (Face Diffuse)\n- LOD Support MetaHuman Standard LODs\n- Blueprints MetaHuman default setup\n- Platforms PC  Console  Virtual Production\n- This product uses Epic Games's MetaHuman framework\n- Requires MetaHuman plugin enabled\n\n**Character appearance is custom-designed (not a real individual)**\n\n- Vertices-48575\n- Faces-52333\n- Edges-100754\n- Triangles-95118\n\nThis product is distributed as a MetaHuman Character Assembly and follows Epic Games MetaHuman licensing terms. Buyers must comply with Epic Game's MetaHuman usage guidelines.","imageAlt":"3D model Metahuman Sphynx Cat Character","url":"https://www.cgtrader.com/3d-models/animal/mammal/metahuman-sphynx-cat-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t7ux2y4zgyvaz8x76o4v2tw4dajm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Metahuman_Sphynx_Cat%20%286%29.jpg","gridUrl":"https://media.cgtrader.com/variants/t7ux2y4zgyvaz8x76o4v2tw4dajm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Metahuman_Sphynx_Cat%20%286%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/t7ux2y4zgyvaz8x76o4v2tw4dajm/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Metahuman_Sphynx_Cat%20%286%29.webp","width":306},{"url":"https://media.cgtrader.com/variants/t7ux2y4zgyvaz8x76o4v2tw4dajm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Metahuman_Sphynx_Cat%20%286%29.webp","width":612},{"url":"https://media.cgtrader.com/variants/t7ux2y4zgyvaz8x76o4v2tw4dajm/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Metahuman_Sphynx_Cat%20%286%29.webp","width":918}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/metahuman-sphynx-cat-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7046542/0eba869a2a/metahuman-sphynx-cat-character-3d-model-0eba869a2a.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3226314","type":"listingItem","attributes":{"id":3226314,"title":"The Newborn ","price":60.0,"description":"Detailed low poly 3D character Newborn from  Alien: Resurrection\n\nModel made of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Newborn in 3Ds max 2014\n\nNumber of textures including PBR textures: 4\n\nModel has 6k textures with PBR maps(Albedo, Ambient occlusion, displace, normal.\n\nPolys: 24 934\n\nVerts: 24 855\n\nThe model includes formats(Max,Fbx,Obj,3Ds)\n\nThe Newborn was a mutant human/Xenomorph hybrid creature born aboard the USM Auriga. The Newborn emerged as a byproduct of cloning experiments conducted by scientists of the United Systems Military, created when the Queen produced as a result of the experiments became contaminated with human DNA, granting her a second reproductive cycle using a womb and a live birth.\nThe Newborn's physical appearance was far more humanoid than any other Xenomorph. Notably, it was the product of a live birth, and did not involve the use of an Ovomorph, Facehugger and Chestburster like other Xenomorphs. Its physical appearance was also dramatically different; it appeared to be around twice as large as a standard Warrior and substantially stronger. While the Newborn still possessed an elongated skull, it was far shorter and more human in shape, fusing with the upper back, and the creature's head included eyes, a nose and a mouth at the front. In fact, many of the signature physical aspects of the Xenomorphs were not present at all — the creature had no tail, no inner jaw and no dorsal tubes. The Newborn had pale skin that was fleshy in both appearance and texture, and was generally devoid of the bio-mechanical appearance associated with the Xenomorphs. The creature's teeth were also more akin to those of a human than the metallic teeth of the Xenomorphs, although the large fangs remained similar in shape. The Newborn adopted an upright, bipedal stance.","imageAlt":"The Newborn 3D asset","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/the-newborn","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ufGsKzEspPTv4BrpekZhWBVF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/ufGsKzEspPTv4BrpekZhWBVF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ufGsKzEspPTv4BrpekZhWBVF/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/1.webp","width":306},{"url":"https://media.cgtrader.com/variants/ufGsKzEspPTv4BrpekZhWBVF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612},{"url":"https://media.cgtrader.com/variants/ufGsKzEspPTv4BrpekZhWBVF/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/the-newborn","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3226314/41d4c97da3/the-newborn-3d-model-41d4c97da3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7205960","type":"listingItem","attributes":{"id":7205960,"title":"Bacteriophage Rigged","price":79.0,"description":"Bacteriophage Rigged is a three-dimensional model of Bacteriophage, a type of virus that infects and replicates within bacteria.\n\nPhage (bacteriophage) that is a virus belonging to a diverse group known for their role in targeting and destroying specific bacterial cells. Found in diverse environments like soil, water, and the human body, bacteriophages play a significant role in microbial ecology and have become increasingly relevant in antibiotic resistance research. Structurally, they consist of a protein coat encasing genetic material, often resembling a lunar lander with a head and tail apparatus used for injecting DNA into host cells. \n\nFor microbiology studies, virology, biotechnology, medical research, antimicrobial resistance studies, educational demonstrations, science museums, genetic engineering, clinical research, biomedical labs, scientific visualizations, environmental biology, phage therapy development, science education, academic institutions, healthcare research, and bacteriology.\nBacteriophage Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nBacteriophage Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 7 png (4096x4096) \n\n- Dimensions 428,96 x 207,07 x H289,95cm\n\n\n(c) 3d_molier International\n","imageAlt":"Bacteriophage Rigged","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/bacteriophage-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n9qy4a7rp7zrv7mgjhupawep4jy2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Bacteriophage_Rigged_010.jpg","gridUrl":"https://media.cgtrader.com/variants/n9qy4a7rp7zrv7mgjhupawep4jy2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Bacteriophage_Rigged_010.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/n9qy4a7rp7zrv7mgjhupawep4jy2/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Bacteriophage_Rigged_010.webp","width":306},{"url":"https://media.cgtrader.com/variants/n9qy4a7rp7zrv7mgjhupawep4jy2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Bacteriophage_Rigged_010.webp","width":612},{"url":"https://media.cgtrader.com/variants/n9qy4a7rp7zrv7mgjhupawep4jy2/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Bacteriophage_Rigged_010.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/bacteriophage-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/7205960/9d8a353125/bacteriophage-rigged-3d-model-9d8a353125.webp","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7060920","type":"listingItem","attributes":{"id":7060920,"title":"MHC Vyara Metahuman Character Preset","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\nElevate your Unreal Engine 5.8 projects with Vyara, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features:\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nWhat’s Inside the Pack?\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\nSetup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.\n\nWhy This Asset?\nWhether you are working on a AAA game or an indie cinematic, [Character Name] provides a production-ready foundation. By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.\nThank you for supporting my work! For technical inquiries regarding the DNA integration or UDIM setup, please feel free to reach out via the support channel.","imageAlt":"MHC Vyara Metahuman Character Preset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-vyara-metahuman-character-preset","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5qwmc2xa1m35syfd69cc6zrq3qok/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/5qwmc2xa1m35syfd69cc6zrq3qok/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5qwmc2xa1m35syfd69cc6zrq3qok/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/5qwmc2xa1m35syfd69cc6zrq3qok/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/5qwmc2xa1m35syfd69cc6zrq3qok/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-vyara-metahuman-character-preset","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7060920/b65bf5e9fa/mhc-vyara-metahuman-character-preset-3d-model-b65bf5e9fa.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3509478","type":"listingItem","attributes":{"id":3509478,"title":"Predator mask","price":40.0,"description":"This is an inspired model from predator\nThe Predator is a 2018 American science fiction action horror film directed by Shane Black and written by Black and Fred Dekker. It is the fourth installment in the Predator franchise. Black had a supporting role in the original film, while John Davis returns as producer from the first three installments. Starring Boyd Holbrook, Trevante Rhodes, Jacob Tremblay, Keegan-Michael Key, Olivia Munn, Thomas Jane, Alfie Allen, and Sterling K. Brown, it follows a group of PTSD-afflicted soldiers and a scientist who must team up to fight off an invading pair of Predators and discover their plans for mankind.\n\nTalks of a new Predator installment began in June 2014, with Black being confirmed as writer and director; much of the cast signed on between October 2016 and January 2017. Filming took place in British Columbia from February to June 2017, with the climax being re-written and re-shot in July 2018 following poor test screenings.\n\nThe Predator premiered at the Toronto International Film Festival on September 6, 2018, and was theatrically released in the United States on September 14, 2018, by 20th Century Fox, in IMAX and Dolby Cinema, as well as standard formats. The Rotten Tomatoes critical consensus calls it \"another missed opportunity\". It grossed $160.5 million worldwide on a $88 million production budget, becoming the highest-grossing film in the franchise.\n\nThe Plot:\nA Predator ship crash-lands on Earth. U.S. Army Ranger sniper Quinn McKenna and his team are attacked by the Predator while on a hostage retrieval mission. McKenna incapacitates the Predator and has parts of its armor sent off by mail to prove the existence of extraterrestrial life. At the behest of government agent Will Traeger, McKenna is captured and held for examination. Traeger also takes the Predator to a lab for experimentation and observation, recruiting evolutionary biologist Casey Bracket to study it. Bracket discovers that the Predator contains human DNA as part of his genetic makeup and her primary task is to discover how. The Predator awakens, breaks out of its restraints and kills both the lab workers and armed guards, but spares Bracket, the only unarmed person, before escaping.\n\nMcKenna is bussed off with a group of other government captives, including former Marines \"Nebraska\" Williams, Coyle, Baxley, Lynch, and Army helicopter pilot Nettles. Witnessing the Predator's escape from the lab, they hijack the bus. Taking Bracket with them, they head over to McKenna's estranged wife, Emily, where he expects to find the Predator armor he mailed off. However, Rory, McKenna's autistic son, has gone trick-or-treating in the armor in hopes of avoiding detection from bullies.\n\nMcKenna and the others find his son just in time to stop a pair of Predator hounds from ambushing the boy. McKenna kills one of them by shooting a grenade into its mouth, causing it to explode. Nebraska unintentionally lobotomizes the other dog after shooting it in the head. The Predator chases them into a nearby school, and they start to give the Predator's armor back when another, much larger and more powerful Predator arrives and engages the first in combat. The group flees, and the second Predator kills the first before setting out to retrieve the lost technology.\n\nBracket concludes that the Predators are attempting to improve themselves with the DNA of humans and, presumably, other planets' inhabitants. She mentions that the larger Predator generates an exoskeleton that renders him highly resistant to damage, even from weapons of Predator technology. The team flees to an abandoned barn, but Traeger finds and captures them, and shares his theory that the Predators anticipate that climate change will end their ability to retrieve human DNA for further hybridization, and as such are scrambling to retrieve samples before it is too late. Seeing Rory drawing a map to the spaceship, Traeger takes the boy away to go to the ship. The team escapes and goes after him with the help of the now docile, brain-damaged Predator hound.\n\nOnce all have arrived at the crashed ship, the second Predator arrives, kills Lynch, and explains through translation software that it will destroy the ship to keep it out of their hands and then give them all a head start before it hunts them down. The Predator quickly kills several of Traeger's soldiers while mortally wounding both Baxley and Coyle, who then euthanise each other. Traeger tries to use a Predator weapon on the alien but accidentally kills himself in the process.\n\nThe Predator takes Rory, recognizing his autism as an advancement in human evolution which makes him a worthwhile subject for hybridization, and flies away in his ship. McKenna, Nebraska, and Nettles land on the ship's exterior, but the Predator activates a force field that slices off Nettles' legs, and he falls off the ship to his death. Nebraska sacrifices himself and slides into the ship's turbine, causing it to crash. McKenna sneaks into the ship as it crashes and attacks the Predator. After the crash, Bracket arrives, and the three manage to overpower and kill the Predator with its own weapons. They pay their respects to their fallen comrades with trinkets representing each one before heading off.\n\nSome time later, McKenna and Rory are seen in a science lab watching the opening of cargo found on the Predator's ship, which a scientist indicates was left behind on purpose. 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Fighting the demons, Tor Ranger sent the Crystals out though the city of Angel grove to find worthy humans with similar DNA, or some connection to the Mighty Morphin Power Rangers, to wield the Thunder Crystals and become the Mighty Morphin Thunder Rangers.\n\n**Our work is produced in a way that can be used in many ways.**\n\n**You can apply it in many jobs. 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This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\n\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\n\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\n\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\n\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\n\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\n\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\n\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\n\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nMetaHuman Preset: Ready-to-use character files for quick assembly.\n\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\n\nPro-Grade Texture Suite (Standard \u0026 UDIM):\n\nBase Color: Rich, natural skin tones with realistic variation.\n\nNormal Map: High-frequency detail for skin grain and anatomy.\n\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\n\nGroom\n\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\n\nMetaHuman Creator\n\nChaos Cloth\n\nChaos Cloth Asset\n\nChaos Cloth Asset Editor Core\n\nChaos Cloth Asset Dataflow Nodes\n\nModeling Tools Editor Mode\n\nQuick Start Guide\n\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\n\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\n\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\n\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\n\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Healers Metahuman Mega Bundle","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-healers","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0n5sa6v9n79z99stx2keaftb0e29/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb00.jpg","gridUrl":"https://media.cgtrader.com/variants/0n5sa6v9n79z99stx2keaftb0e29/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb00.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/0n5sa6v9n79z99stx2keaftb0e29/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb00.webp","width":306},{"url":"https://media.cgtrader.com/variants/0n5sa6v9n79z99stx2keaftb0e29/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb00.webp","width":612},{"url":"https://media.cgtrader.com/variants/0n5sa6v9n79z99stx2keaftb0e29/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb00.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-healers","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6822578/04cd888742/mhc-healers-metahuman-mega-bundle-3d-model-04cd888742.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4183480","type":"listingItem","attributes":{"id":4183480,"title":"Copy X - Megaman Zero","price":13.0,"description":"Copy X referred to as Master X by the Four Guardians, is the main antagonist of Mega Man Zero and a tertiary antagonist in Mega Man Zero 3. A Reploid created by Ciel based on the original X's DNA, Copy X governed Neo Arcadia after the original X sacrificed his body to seal the Dark Elf.\n\n**Files Format 3D Model\n.Blend\n.Obj\n.Fbx\n.Stl**\n\n**Can edit pose in Blender Rigging Complete**","imageAlt":"megaman rigged Copy X 3D Model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/copy-x-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7Pv5fCPP56iwsdgoWnjE4ujt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/copy%20x.jpg","gridUrl":"https://media.cgtrader.com/variants/7Pv5fCPP56iwsdgoWnjE4ujt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/copy%20x.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/7Pv5fCPP56iwsdgoWnjE4ujt/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/copy%20x.webp","width":306},{"url":"https://media.cgtrader.com/variants/7Pv5fCPP56iwsdgoWnjE4ujt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/copy%20x.webp","width":612},{"url":"https://media.cgtrader.com/variants/7Pv5fCPP56iwsdgoWnjE4ujt/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/copy%20x.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/copy-x-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4183480/9936481632/copy-x-megaman-zero-3d-model-9936481632.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5799470","type":"listingItem","attributes":{"id":5799470,"title":"Spiderman 2099 Rigged Animated","price":55.0,"description":"Photorealistic\n\nLow-poly\n\nPBR/Gameready\n\n4K High Quality Texture Maps\n\nAnimation Include\n\nWALK Loop, Idle\n\nSpider-Man 2099 is a superhero appearing in American comic books published by Marvel Comics. The character was created by Peter David and Rick Leonardi in 1992 for the Marvel 2099 comic book line, and he is a futuristic re-imagining of the original Spider-Man created by Stan Lee and Steve Ditko. His true identity is Miguel O'Hara, an Irish-Mexican geneticist living in Nueva York (a renamed New York City) in the year 2099 who attempts to re-create the abilities of the original Spider-Man in other people and later suffers a related accident that causes half of his DNA to be rewritten with a spider's genetic code.[1]\n\nThe character has appeared in numerous media adaptations, and made his cinematic debut in the animated film Spider-Man: Into the Spider-Verse (2018), where he was voiced by Oscar Isaac in its post-credits scene. Isaac reprised his role in the film's sequel Spider-Man: Across the Spider-Verse (2023).","imageAlt":"3D asset Spiderman 2099 Rigged Animated","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/spiderman-2099-9e1689a5-87dc-4644-a083-4f271b640d51","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pXQ6wNH9CpxkYyxCssEkG7ms/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/pXQ6wNH9CpxkYyxCssEkG7ms/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/pXQ6wNH9CpxkYyxCssEkG7ms/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/0.webp","width":306},{"url":"https://media.cgtrader.com/variants/pXQ6wNH9CpxkYyxCssEkG7ms/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","width":612},{"url":"https://media.cgtrader.com/variants/pXQ6wNH9CpxkYyxCssEkG7ms/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/0.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/spiderman-2099-9e1689a5-87dc-4644-a083-4f271b640d51","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5799470/880dc0b538/spiderman-2099-rigged-animated-3d-model-880dc0b538.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6994670","type":"listingItem","attributes":{"id":6994670,"title":"MHC XiaoMei  Metahuman Character Preset","price":19.99,"description":"Compatible with Unreal Engine 5.7 or higher\n\nElevate your Unreal Engine 5.7 projects with XiaoMei, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\n Key Features:\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nWhat’s Inside the Pack?\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\nSetup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.\n\n Why This Asset?\nWhether you are working on a AAA game or an indie cinematic, [Character Name] provides a production-ready foundation. By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.\n\nThank you for supporting my work! For technical inquiries regarding the DNA integration or UDIM setup, please feel free to reach out via the support channel.","imageAlt":"MHC XiaoMei Metahuman Character Preset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-xiaomei-metahuman-character-preset","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uvql8s4eoprhp3a46hepbyz6o2ll/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/uvql8s4eoprhp3a46hepbyz6o2ll/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/uvql8s4eoprhp3a46hepbyz6o2ll/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/uvql8s4eoprhp3a46hepbyz6o2ll/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/uvql8s4eoprhp3a46hepbyz6o2ll/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-xiaomei-metahuman-character-preset","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6994670/bbc903df89/mhc-xiaomei-metahuman-character-preset-3d-model-bbc903df89.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7005702","type":"listingItem","attributes":{"id":7005702,"title":"Metahuman Giraffe Character","price":60.0,"description":"**Metahuman Giraffe – Realistic Giraffe Character**\nBring lifelike animal realism to your project with this Metahuman Giraffe , crafted on Unreal Engine’s MetaHuman framework.\nFeaturing full facial and body rigging, realistic skin detail, and seamless compatibility with MetaHuman animations, this character is ready for cinematics, games, and virtual production.and Livelink Animations for instant use in Unreal Engine.For Third Person Character Player or NPC Workflow, added FBX Files With DNA Body ,Face for DCC Workflow,with Combined SKL Mesh in additional File as well as Giraffe Body Diffuse Color for Further details.\n\n**Technical Details**\n\n- Engine Version: Unreal Engine 5.7\n- Asset Type: MetaHuman Character Assembly (.mhpkg), \n- Other Asset Type: FBX with DNA Files (Body+Face) \n- Rigging: MetaHuman full body + facial rig +Livelink , Epic Skeleton \n- Materials: Optimized for real-time\n- Textures: High-quality 4K Default Diffuse maps (Face and Body Diffuse)\n- LOD Support: MetaHuman Standard LODs\n- Blueprints: MetaHuman default setup\n- Platforms: PC / Console / Virtual Production\n- This product uses Epic Games’ MetaHuman framework\n- Requires MetaHuman plugin enabled\n- Character appearance is custom-designed (not a real individual)\n- Eyes ,Mouth,Eyelashes Textures will not be provided by default.Buyers need to export from UE Metahuman Plugin by yourself.\n\n_This product is distributed as a MetaHuman Character Assembly and follows Epic Games MetaHuman licensing terms. Buyers must comply with Epic Games’ MetaHuman usage guidelines.\n\n**Default  (Without Groom nor Clothing)**\n- Vertices-51621\n- Faces-95330\n- Edges-146752\n- Triangles-95330\n\n**Important Note:**\nThis asset has already passed Metahuman Validation by Epic Games (Standard Metahuman Character Assembly Conform Workflow).\n","imageAlt":"Metahuman Giraffe Character 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/metahuman-giraffe-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bpiwdxoan80ppsw671d6bdy9mphz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Metahuman_Giraffe.jpg","gridUrl":"https://media.cgtrader.com/variants/bpiwdxoan80ppsw671d6bdy9mphz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Metahuman_Giraffe.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/bpiwdxoan80ppsw671d6bdy9mphz/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Metahuman_Giraffe.webp","width":306},{"url":"https://media.cgtrader.com/variants/bpiwdxoan80ppsw671d6bdy9mphz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Metahuman_Giraffe.webp","width":612},{"url":"https://media.cgtrader.com/variants/bpiwdxoan80ppsw671d6bdy9mphz/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Metahuman_Giraffe.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/metahuman-giraffe-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7005702/0d2850a16b/metahuman-giraffe-character-3d-model-0d2850a16b.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7139190","type":"listingItem","attributes":{"id":7139190,"title":"MHC Emei Sect Bundle  MetaHuman","price":49.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine 5.8 projects with Emei Sect Bundle, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\nSetup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech (option)\nMetaHuman Creator (option)\nChaos Cloth Asset (option)\nChaos Cloth Asset Editor (option)\nChaos Cloth Editor (option)\nModeling Tools Editor Mode (option)\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use. \nNode: If you using clothing to edit or sizing in MetaHuman Creator so UE will remove original skinning weight on clothing and force wrapping effect to clothing following character size and form so after Assembly clothing will using transfer skinning weight from new MetaHuman, it mean a pure new clothing asset so you need edit skinning weight and creating cloth asset to add cloth physic manual.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.\n","imageAlt":"MHC Emei Sect Bundle MetaHuman","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-emei-sect-bundle-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hwijpwhoixib7ojh8w32qktl1lmn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb%20copy.jpg","gridUrl":"https://media.cgtrader.com/variants/hwijpwhoixib7ojh8w32qktl1lmn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb%20copy.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/hwijpwhoixib7ojh8w32qktl1lmn/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb%20copy.webp","width":306},{"url":"https://media.cgtrader.com/variants/hwijpwhoixib7ojh8w32qktl1lmn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb%20copy.webp","width":612},{"url":"https://media.cgtrader.com/variants/hwijpwhoixib7ojh8w32qktl1lmn/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb%20copy.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-emei-sect-bundle-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7139190/7a6efb8e50/mhc-emei-sect-bundle-metahuman-3d-model-7a6efb8e50.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7040652","type":"listingItem","attributes":{"id":7040652,"title":"MHC Willow Liu Metahuman Character Preset","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine 5.8 projects with Willow Liu, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features:\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nWhat’s Inside the Pack?\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\nSetup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.\n\nWhy This Asset?\nWhether you are working on a AAA game or an indie cinematic, [Character Name] provides a production-ready foundation. By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.\n\nThank you for supporting my work! For technical inquiries regarding the DNA integration or UDIM setup, please feel free to reach out via the support channel.","imageAlt":"MHC Willow Liu Metahuman Character 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Experimental","price":59.99,"description":"- Hello,\n- I present you a set Sci Fi Experimental.\n- \n- The set includes an experiment table, robotic arms with animations, and monsters.\n- The set is perfect for your horror or space adventure games.\n- \n- Unity project-YES\n- UE4 Project-YES\n- FBX-YES\n- \n- Character 01\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (4096-4096 Size)\n- \n- Polys:34,660\n- Tris:69,320\n- Verts:35,005\n- \n- Character 02\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (4096-4096 Size)\n- \n- Polys:4,375\n- Tris:8,750\n- Verts:4,387\n- \n- Character 03\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (4096-4096 Size)\n- \n- Polys:10,762\n- Tris:10,762\n- Verts:5,411\n- \n- Character 04\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (4096-4096 Size)\n- \n- Polys:2,774\n- Tris:5,548\n- Verts:2,780\n- \n- A table for experiments on monsters\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- -Emissive\n- (4096-4096 Size)\n- \n- Polys:46,411\n- Tris:92,822\n- Verts:47,640\n- \n- \n- ","imageAlt":"3D asset Sci-Fi 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Lucan Bundle MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\n\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\n\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\n\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\n\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\n\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\n\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\n\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\n\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nMetaHuman Preset: Ready-to-use character files for quick assembly.\n\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\n\nPro-Grade Texture Suite (Standard \u0026 UDIM):\n\nBase Color: Rich, natural skin tones with realistic variation.\n\nNormal Map: High-frequency detail for skin grain and anatomy.\n\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\n\nGroom\n\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\n\nMetaHuman Creator\n\nChaos Cloth\n\nChaos Cloth Asset\n\nChaos Cloth Asset Editor Core\n\nChaos Cloth Asset Dataflow Nodes\n\nModeling Tools Editor Mode\n\nQuick Start Guide\n\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\n\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\n\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use. \n\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\n\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Lucan Bundle MetaHuman","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-lucan-bundle-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9ubse8hlugq865u7yups399aa6tl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/9ubse8hlugq865u7yups399aa6tl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/9ubse8hlugq865u7yups399aa6tl/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/9ubse8hlugq865u7yups399aa6tl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/9ubse8hlugq865u7yups399aa6tl/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-lucan-bundle-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7290152/2e9a284efe/mhc-lucan-bundle-metahuman-3d-model-2e9a284efe.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7314155","type":"listingItem","attributes":{"id":7314155,"title":"MHC Kenji Bundle MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nThis package including:\nMHC: Kenji | Metahuman Character Preset\n\nMHC: Gagukan Hat | Metahuman Outfit\n\nMHC: Gagukan Uniform | Metahuman Outfit\n\nMHC: Male Blazer Uniform | Metahuman Outfit\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\n\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\n\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\n\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\n\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\n\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\n\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\n\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\n\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nMetaHuman Preset: Ready-to-use character files for quick assembly.\n\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\n\nPro-Grade Texture Suite (Standard \u0026 UDIM):\n\nBase Color: Rich, natural skin tones with realistic variation.\n\nNormal Map: High-frequency detail for skin grain and anatomy.\n\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\n\nGroom\n\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\n\nMetaHuman Creator\n\nChaos Cloth\n\nChaos Cloth Asset\n\nChaos Cloth Asset Editor Core\n\nChaos Cloth Asset Dataflow Nodes\n\nModeling Tools Editor Mode\n\nQuick Start Guide\n\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\n\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\n\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\n\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\n\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Kenji Bundle MetaHuman","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-kenji-bundle-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tjo67qd8y5fe2m6z6nuqed7rzotm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/tjo67qd8y5fe2m6z6nuqed7rzotm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/tjo67qd8y5fe2m6z6nuqed7rzotm/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/tjo67qd8y5fe2m6z6nuqed7rzotm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/tjo67qd8y5fe2m6z6nuqed7rzotm/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-kenji-bundle-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7314155/e86d1d32b1/mhc-kenji-bundle-metahuman-3d-model-e86d1d32b1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6835490","type":"listingItem","attributes":{"id":6835490,"title":"Rosemary Winters","price":50.0,"description":"**Rosemary Winters3d Model**\n\nAn American superhuman. The daughter of mutants Mia \u0026 Ethan Winters, Winters' body was composed entirely of Mold, which was replicating human DNA.\n\n- Rigged\n\n- With Texture\n\n**Please give a Positive Review**","imageAlt":"3D model Rosemary Winters","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/rosemary-winters-60771239-0804-4b0d-8d80-d1199d82784a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fgh92voqqozpo3ivjcltnyzxpvs9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10001.jpg","gridUrl":"https://media.cgtrader.com/variants/fgh92voqqozpo3ivjcltnyzxpvs9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10001.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/fgh92voqqozpo3ivjcltnyzxpvs9/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/10001.webp","width":306},{"url":"https://media.cgtrader.com/variants/fgh92voqqozpo3ivjcltnyzxpvs9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10001.webp","width":612},{"url":"https://media.cgtrader.com/variants/fgh92voqqozpo3ivjcltnyzxpvs9/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/10001.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/rosemary-winters-60771239-0804-4b0d-8d80-d1199d82784a","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6835490/8c6e5750f7/rosemary-winters-3d-model-8c6e5750f7.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7232377","type":"listingItem","attributes":{"id":7232377,"title":"MHC Althea Bundle  MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine 5.8 projects with Althea Bundle, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech (option)\nMetaHuman Creator (option)\nChaos Cloth Asset (option)\nChaos Cloth Asset Editor (option)\nChaos Cloth Editor (option)\nModeling Tools Editor Mode (option)\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\n\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use. \nNode: If you using clothing to edit or sizing in MetaHuman Creator so UE will remove original skinning weight on clothing and force wrapping effect to clothing following character size and form so after Assembly clothing will using transfer skinning weight from new MetaHuman, it mean a pure new clothing asset so you need edit skinning weight and creating cloth asset to add cloth physic manual.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Althea Bundle 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Default Diffuse maps (Face Diffuse)\n- LOD Support Metahuman Standard LODs\n- Blueprints Metahuman default setup\n- Platforms PC  Console  Virtual Production\n- This product uses Epic Games's Metahuman framework\n- Important-\n- Requires Metahuman plugin enabled .(Metahuman Epic Quality PBR Textures Set)\n- Character appearance is custom-designed (not a real individual) . 3D Metahuman Pig Mammal Character by NyiNyiTun(NYC)\n\n- Vertices-48574\n- Faces-52512\n- Edges-100955\n- Triangles-95172\n\nThis product is distributed as a Metahuman Character Assembly and follows Epic Games Metahuman licensing terms.","imageAlt":"Pig Metahuman 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High-quality 4K Default Diffuse maps (Face Diffuse)\n- LOD Support Metahuman Standard LODs\n- Blueprints Metahuman default setup\n- Platforms PC  Console  Virtual Production\n- This product uses Epic Games's Metahuman framework\n\nImportant-\n- Requires Metahuman plugin enabled .(Metahuman Epic Quality PBR Textures Set)\n- Character appearance is custom-designed (not a real individual) . 3D Metahuman Orangutan Monkey Primate Character by NyiNyiTun(NYC)\n\n- Vertices-48575\n- Faces-51801\n- Edges-100222\n- Triangles-95118\n\nThis product is distributed as a Metahuman Character Assembly and follows Epic Games Metahuman licensing terms.","imageAlt":"Orangutan Metahuman 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Genetically Engineered Bio-Horror Rigged 3D Model","price":2.0,"description":"**Unleash an unparalleled abomination upon your creative universe with Wood-Blood, a terrifying fusion of sentient flora and twisted humanoid DNA!**\n\nBorn from the sinister ambitions of a mysterious cult of scientists, Wood-Blood was genetically engineered with a malevolent agenda: to create a walking, thinking tree-creature capable of controlling the entire planet of Wesin Wine. In a mere century, these bio-engineered horrors not only achieved their goal but also ruthlessly exterminated their creators and every other inhabitant on the planet. Now, their insatiable hunger for conquest drives them to invade nearby planets, relentlessly expanding the terrifying reign of the Wood-Bloods throughout the cosmos!\n\n**Why You Need Wood-Blood:**\nUnique \u0026 Terrifying Concept: A truly original bio-horror, blending plant-like aesthetics with monstrous humanoid strength – guaranteed to stand out.\n\nInstant Villain \u0026 Lore: Comes with a rich, dark backstory, perfect for establishing a formidable antagonist or an entire invading faction.\nAnimation Ready (Body/Hands): The model is expertly rigged in the body and hands, enabling dynamic posing, menacing gestures, and terrifying attack animations.\n\nExceptional Detail: With nearly 500,000 polygons, Wood-Blood boasts intricate details perfect for high-resolution renders, close-ups, and impactful visuals.\n\n**Unmatched Format Compatibility: **\nThis package includes an extensive array of file formats, ensuring seamless integration into virtually any 3D software or game engine pipeline.\nCustomizable Menace: The face/head is unrigged, giving you the creative freedom to design your own horrifying facial expressions or maintain its stoic, alien visage.\n\n**Project Ideas \u0026 Uses:**\nUltimate Boss/Enemy Faction: The perfect antagonist for sci-fi horror games, dark fantasy RPGs, or action-packed shooters.\nAlien Invader Race: Lead a terrifying army of sentient plant-creatures to conquer new worlds in your game or animation.\nMonster Design Showcase: A standout piece for creature concept art, film VFX, or portfolio development.\nCorrupted Nature Incarnate: Symbolize a terrifying, sentient force of nature twisted by evil science.\nTabletop Miniatures (with adaptation): Imagine this beast brought to life on the gaming table!\n\n**Technical Specifications:**\nRigging:\nBody \u0026 Hands: YES, Rigged and ready for animation.\nFace/Head: NO, Unrigged.\nPolygon Count (From Blender Stats):\nVertices: 249,936\nEdges: 749,999\nFaces: 499,998\nTriangles: 499,998\nTextures: Includes texture maps (e.g., Material_002_Diffuse visible). File structure suggests comprehensive PBR texture sets are provided.\nIncluded Files \u0026 Formats (Based on Image):\nThis incredibly comprehensive package offers maximum flexibility:\nStandard Model Formats:\n.obj (with associated .mtl - listed as \"WB Untitled.mtl\" \u0026 \"WB Untitled.obj\")\n.dae (Collada - listed as \"WB Untitled.dae\")\n.abc (Alembic - listed as \"WB Untitled.abc\")\n.usdc (Universal Scene Description - listed as \"WB Untitled.usdc\")\nNative Scene Files/Exports:\nBlender (.blend - file visible with stats)\nCinema 4D (Pre-R18 and R19+ versions - .c4d likely)\nMaya (.ma or .mb likely)\nMotion Builder (.fbx likely)\niClone 8 (.iAvatar likely)\nUSD Omniverse (.usd, .usda, or .usdc likely)\nGame Engine Ready:\nUnity Package (.unitypackage likely - x2 files listed)\nUnreal Asset (.uasset likely - x2 files listed)\nTextures \u0026 Materials:\nIMAGES Folder\nMaterials Folder\ntextures Folder\nMaterial_002_Diffuse (Specific texture map file)\nMultiple WB Untitled files with paint icons (Likely source files, meshes, materials, or Substance Painter .spp files)\n\n**Supporting Folders:**\nMOIVES Folder (Likely \"Movies\" - containing renders or turnarounds?)\nMotions Folder (Potentially sample animations or poses?)\nArchive files (.zip, .rar, or similar indicated by icons for files starting with 52d2ba, 48559f, bfbe5ec)\n\n**Command the power of corrupted nature and scientific abomination. Wood-Blood is not just a model; it's an invading force ready to conquer your next project. Download this terrifying creation today!**","imageAlt":"animated Wood-Blood Genetically Engineered Bio-Horror 2","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/wood-blood-genetically-engineered-bio-horror-rigged-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5ijepchun707qg4oz3jz3xj38d39/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/5ijepchun707qg4oz3jz3xj38d39/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5ijepchun707qg4oz3jz3xj38d39/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/0.webp","width":306},{"url":"https://media.cgtrader.com/variants/5ijepchun707qg4oz3jz3xj38d39/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","width":612},{"url":"https://media.cgtrader.com/variants/5ijepchun707qg4oz3jz3xj38d39/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/0.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/wood-blood-genetically-engineered-bio-horror-rigged-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":108,"name":".mdl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6106207/db988148de/wood-blood-genetically-engineered-bio-horror-rigged-3d-model-3d-model-db988148de.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7624769","type":"listingItem","attributes":{"id":7624769,"title":"MHC Kasqir Metahuman Character Preset","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine 5.8 projects with Duke, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features:\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nWhat’s Inside the Pack?\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\nSetup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.\n\n Why This Asset?\nWhether you are working on a AAA game or an indie cinematic, [Character Name] provides a production-ready foundation. By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.\n\nThank you for supporting my work! For technical inquiries regarding the DNA integration or UDIM setup, please feel free to reach out via the support channel.","imageAlt":"MHC Kasqir Metahuman Character Preset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-kasqir-metahuman-character-preset","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wlczwu3ora7bg5fsam071nk7xntj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/wlczwu3ora7bg5fsam071nk7xntj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/wlczwu3ora7bg5fsam071nk7xntj/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/wlczwu3ora7bg5fsam071nk7xntj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/wlczwu3ora7bg5fsam071nk7xntj/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-kasqir-metahuman-character-preset","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7624769/986342ad7c/mhc-kasqir-metahuman-character-preset-3d-model-986342ad7c.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6985703","type":"listingItem","attributes":{"id":6985703,"title":"MHC Kumi  Metahuman Character Preset","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine 5.8 projects with Kumi, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features:\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\n\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\n\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\n\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nWhat’s Inside the Pack?\nMetaHuman Preset: Ready-to-use character files for quick assembly.\n\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\n\nPro-Grade Texture Suite (Standard \u0026 UDIM):\n\nBase Color: Rich, natural skin tones with realistic variation.\n\nNormal Map: High-frequency detail for skin grain and anatomy.\n\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nSetup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.\n\nWhy This Asset?\nWhether you are working on a AAA game or an indie cinematic, [Character Name] provides a production-ready foundation. By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.\n\nThank you for supporting my work! For technical inquiries regarding the DNA integration or UDIM setup, please feel free to reach out via the support channel.","imageAlt":"MHC Kumi Metahuman Character Preset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-kumi-metahuman-character-preset","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iyza8wk4sk0pyt4942aiu4d1bsex/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/iyza8wk4sk0pyt4942aiu4d1bsex/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/iyza8wk4sk0pyt4942aiu4d1bsex/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/iyza8wk4sk0pyt4942aiu4d1bsex/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/iyza8wk4sk0pyt4942aiu4d1bsex/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-kumi-metahuman-character-preset","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6985703/377f201c91/mhc-kumi-metahuman-character-preset-3d-model-377f201c91.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6985217","type":"listingItem","attributes":{"id":6985217,"title":"MHC Himari  Metahuman Character Preset","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine 5.8 projects with Himari, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\n Key Features:\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\n\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\n\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\n\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\n What’s Inside the Pack?\nMetaHuman Preset: Ready-to-use character files for quick assembly.\n\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\n\nPro-Grade Texture Suite (Standard \u0026 UDIM):\n\nBase Color: Rich, natural skin tones with realistic variation.\n\nNormal Map: High-frequency detail for skin grain and anatomy.\n\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nSetup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.\n\n Why This Asset?\nWhether you are working on a AAA game or an indie cinematic, [Character Name] provides a production-ready foundation. By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.\n\nThank you for supporting my work! For technical inquiries regarding the DNA integration or UDIM setup, please feel free to reach out via the support channel.","imageAlt":"MHC Himari Metahuman Character Preset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-himari-metahuman-character-preset","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/505lna3mlgofaje2zpd5yjiy76cp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/505lna3mlgofaje2zpd5yjiy76cp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/505lna3mlgofaje2zpd5yjiy76cp/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/505lna3mlgofaje2zpd5yjiy76cp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/505lna3mlgofaje2zpd5yjiy76cp/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-himari-metahuman-character-preset","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6985217/fda211ea83/mhc-himari-metahuman-character-preset-3d-model-fda211ea83.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6559500","type":"listingItem","attributes":{"id":6559500,"title":"Animated microbes 16-20 ","price":25.0,"description":"You will get 5 models (low poly) of animated microbes. (blend, usdz, fbx)\n\nDamped Track constraint used in rig. (aniamtions not baked)\n\nTexture shell 1024x1024 (displacement).\n\nMaterials configured in blender.\n\nRealtime rendering (EEVEE), also check preview in youtube video.","imageAlt":"Animated microbes 16-20 3D model","url":"https://www.cgtrader.com/3d-models/science/laboratory/animated-microbes-16-20","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/blstrjbdn6xfvh36uav9habadv3d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/srch%20img.jpg","gridUrl":"https://media.cgtrader.com/variants/blstrjbdn6xfvh36uav9habadv3d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/srch%20img.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/blstrjbdn6xfvh36uav9habadv3d/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/srch%20img.webp","width":306},{"url":"https://media.cgtrader.com/variants/blstrjbdn6xfvh36uav9habadv3d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/srch%20img.webp","width":612},{"url":"https://media.cgtrader.com/variants/blstrjbdn6xfvh36uav9habadv3d/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/srch%20img.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/laboratory/animated-microbes-16-20","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"science","subcategorySlug":"laboratory","categoryTitle":"Science","subcategoryTitle":"Laboratory","schemaImageUrl":"https://img-new.cgtrader.com/items/6559500/24141ed771/animated-microbes-16-20-3d-model-24141ed771.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6978280","type":"listingItem","attributes":{"id":6978280,"title":"MHC Althea  Metahuman Character Preset","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\n\nElevate your Unreal Engine 5.8 projects with Althea, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character; it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features:\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\n\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\n\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\n\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nWhat’s Inside the Pack?\nMetaHuman Preset: Ready-to-use character files for quick assembly.\n\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\n\nPro-Grade Texture Suite (Standard \u0026 UDIM):\n\nBase Color: Rich, natural skin tones with realistic variation.\n\nNormal Map: High-frequency detail for skin grain and anatomy.\n\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nSetup Documentation: A brief guide on how to override textures and configure Virtual Textures in UE5.7.\n\nWhy This Asset?\nWhether you are working on a AAA game or an indie cinematic, [Character Name] provides a production-ready foundation. By utilizing the included UDIMs and DNA files, you bypass the limitations of the web-based creator and unlock the full power of the Unreal Engine 5.7 rendering pipeline.\n\nThank you for supporting my work! 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