{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"cycles","file_types":null},"browser_attributes":{"title":" Rigged Cycles 3D Models","description":"Browse rigged Cycles 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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Animated VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is a sparrow model with textures, realistic feathers and fur, very fine rigging, and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of the body, pupils*2, third eyelids*2, sclerae*2, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 25,170; polygons 25,136\u003cbr\u003e\nPupils*2: vertices 610; polygons 640\u003cbr\u003e\nThird eyelids*2: vertices 193; polygons 192\u003cbr\u003e\nSclerae*2: vertices 482; polygons 512\u003cbr\u003e\nTongue: vertices 186; polygons 184\u003cbr\u003e\nFeathers: vertices 9,819; polygons 6,772\u003cbr\u003e\nTotal: vertices 37,745; polygons 34,780\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_D_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Height.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Normal.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Roughness.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_D_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Height.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Normal.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Roughness.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_ShoulderFeacher_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L913A4_Sparrow_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_sping_root and CTR_sping_root.001 control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_sping_roll_B.001 and CTR_sping_roll_B.002 control the latter part of the body.\u003cbr\u003e\nCTR_sping_roll_F.001 and CTR_sping_roll_F.002 control the former part of the body.\u003cbr\u003e\nCTR_neck_roll controls the root of the neck, and its customized attribute Neck_Follow controls whether the neck moves following CTR_sping_roll_F.002.\u003cbr\u003e\nCTR_breath controls the breath of the body.\u003cbr\u003e\nCTR_head_stretch.001 controls the head, and its customized attribute ThirdEyelid_Rotation controls winkle.\u003cbr\u003e\nCTR_IK_shin.L and CTR_IK_shin.R are IK controllers of the legs, and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R fold the wings fast by the Location.\u003cbr\u003e\nCTR_tailfeather controls folds tail feathers by the location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-6\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-141\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Sparrow Animated VFX Grace realistic 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L913A4_Sparrow_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A4_Sparrow_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3672478/b535397061/sparrow-animated-vfx-grace-3d-model-b535397061.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494534","type":"listingItem","attributes":{"id":3494534,"title":"Young Sheep With 5 Animations  VFX Grace","price":429.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young lamb model with multiple 4K PBR maps, fur, rigging, and 5 animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, lacrimal caruncles, upper oral cavity, lower oral cavity, pupils, lens, tongue, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 49,224; polygons 49,222\u003cbr\u003e\nLacrimal Glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal Caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,340; polygons 2,368\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 136,870; polygons 135,800\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_BaseColor.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Normal.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Roughness.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_SSS.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Specular.png, 4096*4069\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere are full controllers and detailed facial rigging. Multiple shape keys are applied for a more realistic result.\u003cbr\u003e\nThe features are as follows:\u003cbr\u003e\nCTR_Neck has multiple customized attributes:\u003cbr\u003e\n   FK-Head_Follow controls whether the head moves following the parent controller in FK mode;\u003cbr\u003e\n   FK-Neck_Follow controls whether the neck moves following the parent controller in FK mode;\u003cbr\u003e\n   Head_Follow controls whether the head moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_Follow controls whether the neck moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_IKFK controls the switch of IK/FK mode.\u003cbr\u003e\nCTR_Tail controller controls whether the tail moves following the parent controller by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Leg_F_Other.L/R have 3 customized attributes:\u003cbr\u003e\n    IK%FK controls the IK/FK switch of forelegs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode;\u003cbr\u003e\n    knee_shake is to solve the knees jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L/R have customized attributes:\u003cbr\u003e\n    IK/FK controls the IK/FK switch of hind legs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_OpenToe_F/B.L/R control the extension and flexion of the toes.\u003cbr\u003e\neye.L/R.001 control the winkle.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-240;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-307;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-160;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nIf the large amount of hair isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair;\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Young Sheep With 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A1_Lamb_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494534/585988e247/young-sheep-with-5-animations-vfx-grace-3d-model-585988e247.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494585","type":"listingItem","attributes":{"id":3494585,"title":"Assaf Sheep02 With 1 Animation  VFX Grace ","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model.The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Assaf Sheep02 With 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4uEqQbyALdGs14nHXd9xPMn7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep02_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/4uEqQbyALdGs14nHXd9xPMn7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494585/5aab734971/assaf-sheep02-with-1-animation-vfx-grace-3d-model-5aab734971.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494557","type":"listingItem","attributes":{"id":3494557,"title":"Young Sheep with 1 Animation VFX Grace","price":270.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young lamb model with multiple 4K PBR maps, fur, rigging, and 1 animation. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, lacrimal caruncles, upper oral cavity, lower oral cavity, pupils, lens, tongue, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 49,224; polygons 49,222\u003cbr\u003e\nLacrimal Glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal Caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,340; polygons 2,368\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 136,870; polygons 135,800\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_BaseColor.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Normal.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Roughness.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_SSS.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Specular.png, 4096*4069\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere are full controllers and detailed facial rigging. Multiple shape keys are applied for a more realistic result.\u003cbr\u003e\nThe features are as follows:\u003cbr\u003e\nCTR_Neck has multiple customized attributes:\u003cbr\u003e\n   FK-Head_Follow controls whether the head moves following the parent controller in FK mode;\u003cbr\u003e\n   FK-Neck_Follow controls whether the neck moves following the parent controller in FK mode;\u003cbr\u003e\n   Head_Follow controls whether the head moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_Follow controls whether the neck moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_IKFK controls the switch of IK/FK mode.\u003cbr\u003e\nCTR_Tail controller controls whether the tail moves following the parent controller by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Leg_F_Other.L/R have 3 customized attributes:\u003cbr\u003e\n    IK%FK controls the IK/FK switch of forelegs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode;\u003cbr\u003e\n    knee_shake is to solve the knees jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L/R have customized attributes:\u003cbr\u003e\n    IK/FK controls the IK/FK switch of hind legs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_OpenToe_F/B.L/R control the extension and flexion of the toes.\u003cbr\u003e\neye.L/R.001 control the winkle.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-240;\u003cbr\u003e \n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nIf the large amount of hair isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair;\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Young Sheep with 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ki3ndtvHWAxrJrC3YXAsr5sA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A1_Lamb_Effect%20map01_%E7%BB%93%E6%9E%9C.jpg","gridUrl":"https://media.cgtrader.com/variants/Ki3ndtvHWAxrJrC3YXAsr5sA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map01_%E7%BB%93%E6%9E%9C.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494557/5236e76ae7/young-sheep-with-1-animation-vfx-grace-3d-model-5236e76ae7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3733360","type":"listingItem","attributes":{"id":3733360,"title":"Black Animated VFX Grace","price":297.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality and detailed black model with textures, fur, rigging and three animations. The head is more detailed, the wing feathers are placed after real reference, and the body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones, and there is a controller for folding wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, claws, lacrimal glands, pupils, corneas, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,056; polygons 18,026\u003cbr\u003e\nClaws: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nFeathers: vertices 210,064; polygons 112,255\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 234,002; polygons 136,105\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Specular.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_BaseColor.png, 2048*2048\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and its customized attributes IKFK_Leg_L and IKFK_Leg_R control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\nctr_spine._f comes with a customized attribute wing_Pin which controls whether the wing roots rotate following ctr_spine._f.\u003cbr\u003e\nctr_spine._f_ro comes with a customized attribute Wing_Follow which controls whether the wings rotate following it when Shoulder_Follow_L under ctr_shoulder.L and Shoulder_Follow_R under ctr_shoulder.R are both set to 0.\u003cbr\u003e\nctr_shoulder.L comes with a customized attribute Shoulder_Follow_L which controls whether the left wing follows the parent controller.\u003cbr\u003e\nctr_shoulder.R comes with a customized attribute Shoulder_Follow_R which controls whether the right wing follows the parent controller.\u003cbr\u003e\nCTR_Neck_Spline_Curvature switches between different shapes of the neck by the Location.\u003cbr\u003e\nCTR_Head is the IK controller of the head, and its customized attribute Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are detailed controllers of the toes, the Location controls the flexion and extension of the toes.\u003cbr\u003e\nctr_fold_tail controls the rotation, folding and unfolding of the tail feathers by the Location.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers.\u003cbr\u003e\nThe body and the neck come with assistant controllers which fix the deformation of the body.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped crowing animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-500\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-450\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nSet Transparency under Light Paths to 20 or larger before rendering.\u003cbr\u003e\nA part of the tail feathers are applied with Cloth modifier which is cached and is ready for use.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D model Black Cock Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/black-cock-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FVBsgCs564ozqREc4eHw5hbW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L629A1_BlackCock_Display_Foraging_01.jpg","gridUrl":"https://media.cgtrader.com/variants/FVBsgCs564ozqREc4eHw5hbW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A1_BlackCock_Display_Foraging_01.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/black-cock-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3733360/0a9a5d20b2/black-cock-animated-vfx-grace-3d-model-0a9a5d20b2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2439033","type":"listingItem","attributes":{"id":2439033,"title":"Ladybug Animated","price":60.0,"description":"**Introduction**\u003cbr\u003e\nThis is a 3D ladybug model with 4K high-resolution texture maps, fur, rigging, and animations of flying and crawling. The model is made with Blender 2.79b and rendered by Cycles renderer at real-world scale.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nTotal: vertices 14,080; polygons 13,874\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an ABC, and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nLadybug_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nLadybug_Shell_BaseColor.png, 4096*4096\u003cbr\u003e\nLadybug_Shell_Mask.png, 4096*4096\u003cbr\u003e\nLadybug_Shell_Normal.png, 4096*4096\u003cbr\u003e\nLadybug_Shell02_Normal.png, 4096*4096\u003cbr\u003e\nLadybug_Wing_BaseColor.png, 4096*4096\u003cbr\u003e\nLadybug_Wing_Mask.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere is a complete controller system.\u003cbr\u003e\nLeg IK + FK, limited stretch control.\u003cbr\u003e\nTail, tentacles, wings have FK controllers.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable crawling animation at 30 fps, frame range 0-8;\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-4;\u003cbr\u003e\nTo achieve realistic animation and motion blur of wings, five layers of wings are added to this project.\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Ladybug Animated ladybird 3D model","url":"https://www.cgtrader.com/3d-models/animal/insect/2020-ladybug","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gGfzuXwdmKXSvFSLVaQCz1Ve/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ladybug_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/gGfzuXwdmKXSvFSLVaQCz1Ve/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ladybug_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/2020-ladybug","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/2439033/2b875b3dff/ladybug-animated-3d-model-2b875b3dff.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494579","type":"listingItem","attributes":{"id":3494579,"title":"Adult Assaf Sheep02 With 4 Animations  VFX Grace","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Adult Assaf Sheep02 With 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep02_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494579/cedf879255/adult-assaf-sheep02-with-4-animations-vfx-grace-3d-model-cedf879255.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494564","type":"listingItem","attributes":{"id":3494564,"title":"Assaf Sheep01 with 1 Animation  VFX Grace ","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep01 with 1 Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep01_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep01_Effect%20map03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494564/21e3a9fd77/assaf-sheep01-with-1-animation-vfx-grace-3d-model-21e3a9fd77.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3486839","type":"listingItem","attributes":{"id":3486839,"title":"Akita Dog Animated VFX Grace","price":400.0,"description":"**Introduction**\u003cbr\u003e\nThis Akita dog model has multiple 4K UDIM maps, fur, rigging and 6 animations, as well as a real oral cavity model. The fur maps and skin maps are made separately to get a more realistic effect. The rigging comes with common expressions presets, including opening mouth, winkle, etc. The model is made with Blender and Cycles at real-world scale. It consists of 5 objects: Body, eyes, upper teeth, lower teeth, toes.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 88,930; polygons 88,922\u003cbr\u003e\nEyes: vertices 3,068; polygons 3,124\u003cbr\u003e\nUpper teeth: vertices 21,788; polygons 21,752\u003cbr\u003e\nLower teeth: vertices 22,840; polygons 22,800\u003cbr\u003e\nToes: vertices 3,076; polygons 3,072\u003cbr\u003e\nTotal: vertices 139,702; polygons 139,670\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA25A1_AkitaDog_BodyParts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Hair_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_SubsurfaceAmount.1003.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_b comes with the customized attributes: Tail_follow controls whether the tail rotates following the body; Tail_IKFK controls the non-seamless switch of IK/FK of the tail.\u003cbr\u003e\nCTR_spine_f controls whether the shoulders rotate following the body by the customized attribute Shoulder_Follow_L.\u003cbr\u003e\nCTR_neck comes with the customized attributes:\u003cbr\u003e\n    Head_Follow that controls whether the head rotates following the parent controller; \u003cbr\u003e\n    Neck_Follow controls whether the neck rotates following the parent controller; \u003cbr\u003e\n    when rotating the controller of the center of the gravity, Head_Follow only works when Neck_Follow is set to 1, Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Foot_F.L/R is the IK controller of the forepaw, and with customized attribute:\u003cbr\u003e\n    L/R_F_IK_FK controls the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode; \u003cbr\u003e\n    Wrist_IK: when set to 2, there are two pieces of bones, and the wrist doesn't rotate following the IK controllers; when set to 3, there are three pieces of bones, and the wrist rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L/R are the IK controllers of the forepaw, and with 2 customized attributes:\u003cbr\u003e\n    L/R_B_IK_FK control the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L/R, CTR_Toe_B_motion.L/R are the controllers of the limbs and toes.\u003cbr\u003e\n    Y Location controls the force and relaxation of the toes,\u003cbr\u003e\n    Z Location controls the squeeze of the footpad.\u003cbr\u003e\n    X Rotate controls the bending of the toes,\u003cbr\u003e\n    Z Rotate controls the opening and closing of the toes.\u003cbr\u003e\nCTR_eye.L/R.002 controls the blink.\u003cbr\u003e\nCTR_NoseWrinkle controls the wrinkle of the nose.\u003cbr\u003e\nCTR_Gape controls the mouth opening.\u003cbr\u003e\nThere are fine facial and tongue controllers for detailed facial expressions creation.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-240\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-160\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-30\u003cbr\u003e\nUnlooped lying animation at 30 fps, Frame range 0-300\u003cbr\u003e\nUnlooped sitting animation at 30 fps, Frame range 0-330\u003cbr\u003e\nUnlooped smelling animation at 30 fps, Frame range 0-295\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Akita Dog Animated VFX Grace domestic 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/akita-dog-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UWHWJd11CssJbXEUjFp59CtJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA25A1_AkitaDog_Display_Lie_02.jpg","gridUrl":"https://media.cgtrader.com/variants/UWHWJd11CssJbXEUjFp59CtJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA25A1_AkitaDog_Display_Lie_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/akita-dog-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3486839/3798dc421d/akita-dog-animated-vfx-grace-3d-model-3798dc421d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2777735","type":"listingItem","attributes":{"id":2777735,"title":"Green Sea Turtle Animated","price":200.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality chelonia mydas model, including multiple 4K maps in the UDIM format, rigging, and animation. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 2 objects: Body, eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 50,498 polygons 50,496;\u003cbr\u003e\nEyes: vertices 2,824 polygons 2,784;\u003cbr\u003e\nTotal: vertices 53,322 polygons 53,280;\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCheloniaMydas_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_BaseColor_1004.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1001.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1002.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1003.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1004.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1001.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1002.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1003.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1004.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nIt’s manually rigged with Blender armature system, features are as follows:\u003cbr\u003e\nROOT controls the entire character.\u003cbr\u003e\nGravity controls the center of gravity of the body with the customized attribute that switches between IK/FK of the legs.\u003cbr\u003e\nTR_IK_leg_F_b.L/R are the IK controllers of the forefeet.\u003cbr\u003e\nCTR_IK_leg_B_b.L/R are the IK controllers of the hind feet.\u003cbr\u003e\nCTR_FK_neck_a-c controls the rotation of the neck.\u003cbr\u003e\nCTR_IK_head controls the rotation of the head and the stretch of the whole neck.\u003cbr\u003e\nCTR_mouth controls the opening and closing of the mouth.\u003cbr\u003e\nCTR_eye.L/R controls the rotation of the eyes.\u003cbr\u003e\nThe switches between IK/FK above are non-seamless.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped swimming animation at 30 FPS, frame range 0-360;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. \u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nSome of the display images are composited slightly.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the body. Please turn them on if needed.\u003cbr\u003e\nThe texture maps are baked based on the meshes with Multiresolution modifiers. \u003cbr\u003e\nThe Display and Render are toggled off. \u003cbr\u003e","imageAlt":"3D Green Sea Turtle Animated","url":"https://www.cgtrader.com/3d-models/animal/other/green-sea-turtle-8875765b-bae2-46d1-aaa9-931e7afba92e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pkEAegvacA8rEu7fqxVrsKe4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ZB_20210216_%E9%9D%92%E6%B5%B7%E9%BE%9F_%E5%85%A8%E6%99%AF.jpg","gridUrl":"https://media.cgtrader.com/variants/pkEAegvacA8rEu7fqxVrsKe4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20210216_%E9%9D%92%E6%B5%B7%E9%BE%9F_%E5%85%A8%E6%99%AF.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/green-sea-turtle-8875765b-bae2-46d1-aaa9-931e7afba92e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2777735/653b221a31/green-sea-turtle-animated-3d-model-653b221a31.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2618208","type":"listingItem","attributes":{"id":2618208,"title":"Bison Male Animated","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality bison model with a complete armature, sculpting in part, rigging, and hair, as well as multiple 4K texture maps, made in real-world scale by Blender2.82a and rendered by Cycles renderer. The map of the body applies UDIM UV. The maps of body, skin, and hair are made separately, which makes the effect more realistic.\nThis character consists of 8 objects—the body, horns, eyes, tears, sclera, lacrimal caruncles, oral cavity, and teeth. Besides, there is a skeleton.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 38,727; polygons 38,658\u003cbr\u003e\nHorns: vertices 342; polygons 328\u003cbr\u003e\nEyes: vertices 1,348; polygons 1,408\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTears: vertices 456; polygons 432\u003cbr\u003e\nLacrimal caruncles: vertices 1,476; polygons 1,472\u003cbr\u003e\nTeeth: vertices 20,499; polygons 20,444\u003cbr\u003e\nOral cavity: vertices 11,642; polygons 11,640\u003cbr\u003e\nSkeleton: vertices 23,325; polygons 23,198\u003cbr\u003e\nTotal: vertices 98,779; polygons 98,604\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nBison_Body_Normal.png, 4096*4096\u003cbr\u003e\nBison_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nBison_Head_Normal.png, 4096*4096\u003cbr\u003e\nBison_Head_Skin_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Horn_Normal.png, 4096*4096\u003cbr\u003e\nBison_ID.png, 2048*2048\u003cbr\u003e\nBison_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_OralCavity_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it’s easier to create poses and animations.\u003cbr\u003e\nFace rigging is available.\u003cbr\u003e\nThe head is limited to rotate with the neck, the neck and tail are limited to rotate with the body, the four limbs are limited to rotate with the body and limited to stretch, which can be switched by custom attributes.\u003cbr\u003e\nThe spine IK/FK and four limbs IK/FK are switched by custom attributes.\u003cbr\u003e\nAll the switches above aren’t seamless.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from 30th to the 104th frame, rendered from 52th to the 104th frame.\u003cbr\u003e\nLoopable trotting animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 120th frame, rendered from 30th to the 120th frame.\u003cbr\u003e\nUnlooped eating animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 32nd frame, rendered from 16th to the 32nd frame.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model into the scene to render without cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair dynamics are already baked. If you want to move the character, you need to toggle off Hair Dynamics first, or else hair errors will occur.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of a large amount of hair. If you want to make the close-up effect more realistic and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e\nNote\u003cbr\u003e\nThis project uses a paid hair addon called “Hair_ShapeKey_v5.0”, which is made by our team. It’s used to solve the intersections of hair simulation in walking and running animations. We have baked the fixed hair dynamics, and you can use the loop animation in the project normally. If you need this add-on, please send an email to info@vfxgrace.com after purchasing this model at full price, and attach the screenshot of the project. After receiving it, we will send you a link to download the addon free of charge, which originally costs $35. ","imageAlt":"Bison Male Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-bison-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5fnv7czXFYEgMjTZNCV6GsCd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Bison_Male_Effect.jpg","gridUrl":"https://media.cgtrader.com/variants/5fnv7czXFYEgMjTZNCV6GsCd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Bison_Male_Effect.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-bison-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2618208/8a46f21da9/bison-male-animated-3d-model-8a46f21da9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2579119","type":"listingItem","attributes":{"id":2579119,"title":"Grey Donkey Animated","price":160.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality model of grey donkey with complete texture, fur, rigging, and multiple 4K maps. This model is made with Blender 2.82a and rendered by Cycles renderer at real-world scale. \u003cbr\u003e\n4 sets of maps with different colors are available. And two sets are included in each project.\u003cbr\u003e\nIt consists of 6 objects: Body, eyes, sclerae, lacrimal glands, teeth and mouth. \u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 33,869; polygons 33,818\u003cbr\u003e\nEyes: vertices 1,028; polygons 1,088\u003cbr\u003e\nSclera: vertices 964; polygons 1,024\u003cbr\u003e\nLacrimal glands: vertices 1,424; polygons 1,392\u003cbr\u003e\nTeeth: vertices 10,984; polygons 10,904\u003cbr\u003e\nMouth: vertices 13,036; polygons 11,260\u003cbr\u003e\nTotal: vertices 61,305 polygons 59,486\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nEquus_asinus_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body_Normal.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body03_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body03_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body04_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body04_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head_ID.png, 2048*2048\u003cbr\u003e\nEquus_asinus_Head_Normal.png, 8192*8192\u003cbr\u003e\nEquus_asinus_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head03_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head03_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head04_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head04_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_OralCavity_Mask.png, 2048*2048\u003cbr\u003e\nEquus_asinus_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith complete controllers, it’s easy to create poses and animations.\u003cbr\u003e\nFace rigging with eyelid controller is available.\u003cbr\u003e\nLips controller and nostril controller are available.\u003cbr\u003e\nLeg IK/FK can be switched by controller, which is not seamless.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nLoopable EatGrass animation at 30 fps,\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nA shape key is used to fix interspersion of the neck. \u003cbr\u003e\nHair introduction:\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\nDecreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"3D Grey Donkey Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/equus-asinus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zcRoeKnYpqogc9dFYrWo6L2j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Equus_asinus_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/zcRoeKnYpqogc9dFYrWo6L2j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Equus_asinus_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/equus-asinus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2579119/ca159f51a5/grey-donkey-animated-3d-model-ca159f51a5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3332592","type":"listingItem","attributes":{"id":3332592,"title":"Mute Swan Animated VFX Grace","price":240.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Mute Swan model with multiple 4K maps, rigging, animation and fur. The model has an unlooped swimming animation, a looping flying animation. And it's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of multiple objects: Body, body feathers, pupils, lens, lacrimal caruncle, tongue, wing feathers, tail feathers, wing facets\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,065; polygons 18,058\u003cbr\u003e\nBody feathers: vertices 262,250; polygons 193,166\u003cbr\u003e\nPupils: vertices 4,996; polygons 4,992\u003cbr\u003e\nLens: vertices 1,028; polygons 1,088\u003cbr\u003e\nLacrimal caruncle: vertices 772; polygons 768\u003cbr\u003e\nTongue: vertices 5,358; polygons 5,288\u003cbr\u003e\nWing feathers: vertices 44,770; polygons 38,520\u003cbr\u003e\nTail feathers: vertices 5,540; polygons 4,702\u003cbr\u003e\nWing facets: vertices 62,369; polygons 51,582\u003cbr\u003e\nTotal: vertices 342,779; polygons 266,592\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Lower_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Lower_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Scapular_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A8_MuteSwan_Tail_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tail_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Upper_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Upper_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003c\nctr_spine._b controls the entire model\u003cbr\u003e\nctr_spine._f controls the entire model\u003cbr\u003e\nctr_fold_wing.L/R controls the flexion of wings\u003cbr\u003e\nctr_stretch_neck controls the head\u003cbr\u003e\nctr_jaw_root controls the opening and closing of mouth\u003cbr\u003e\nctr_FeaM_total.L/R, ctr_FeaT_total.L/R, ctr_FeaR_total.L/R and ctr_FeaRoot.L/R control the rotation of the wing feathers overall\nctr_fold_tail controls the flexion and extension of tail feathers\u003cbr\u003e\nctr_foot.L/R controls the position and rotation of feet\u003cbr\u003e\nCustomized attributes:\u003cbr\u003e\nNeck_IKFK: switch the IK/FK of neck\u003cbr\u003e\nLeg_IKFK: switch the IK/FK of legs\u003cbr\u003e\nLeg_Stretch: extension of arms\u003cbr\u003e\nHip_Follow: bottom following\u003cbr\u003e\nFacial rigging available\u003cbr\u003e\nEvery feather is rigged with bones\u003cbr\u003e\nand more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 17-39;\u003cbr\u003e\nUnloopable swimming animation at 30 fps, frame range 0-450;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe particle systems of the feathers are kept, with the render button disabled. And the instance objects of the feathers have also remained.\u003cbr\u003e\nIt's normal to see lagging and non-responsive UI while operating, because a lot of processing is applied to create such detailed and realistic feathers.\u003cbr\u003e\nWhen rendering, the Transparency in Max Bounces should be at least 20 or there will be black areas in the rendering image\u003cbr\u003e\nThe initial pose needs to be reset manually if needed. Here are the steps: In pose mode, select all the controllers, then press Alt+R, Alt+G, and Alt+S. \u003cbr\u003eBesides, toggle off the surface deform modifiers of the single feathers.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Mute Swan Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/mute-swan-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/doAdHVsWUxi9Knfn4gWiDddW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A8_MuteSwan_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/doAdHVsWUxi9Knfn4gWiDddW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A8_MuteSwan_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mute-swan-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3332592/d02b9ba9d0/mute-swan-animated-vfx-grace-3d-model-d02b9ba9d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2537611","type":"listingItem","attributes":{"id":2537611,"title":"Camel Animated ","price":320.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality camel model with complete textures, fur, rigging and animations, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue. \u003cbr\u003e\nTwo sets of body maps are available, which can be switched freely.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 52,693; polygons 52,626\u003cbr\u003e\nPupils*2: vertices 548; polygons 544 \u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 73,812; polygons 73,036\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCamel_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.     \u003cbr\u003e  \nFace rigging with controllers for eyelid, lips and nostril areas.\u003cbr\u003e\nThe neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes.    \u003cbr\u003e\nThe neck IK + FK and four limbs IK + FK are switched by custom attributes.    \u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-47\u003cbr\u003e\nUnooped drinking animation at 30 fps, frame range 0-400\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.        \u003cbr\u003e \nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\nTo make the effect more realistic, the rendering time is pretty long because of  the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. Decreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\n\u003cbr\u003e\u003cbr\u003e","imageAlt":"Camel Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-animated-b109cbf7-f2e6-485e-b574-c2414f418200","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rJW5CDDL3i4btgLZZ6kHAcRi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Camel_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/rJW5CDDL3i4btgLZZ6kHAcRi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camel_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-animated-b109cbf7-f2e6-485e-b574-c2414f418200","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2537611/c22212f279/camel-animated-3d-model-c22212f279.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2870157","type":"listingItem","attributes":{"id":2870157,"title":"Springbok Animated","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality springbok model with multiple texture maps, rigging, animation, and fur. It is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 6 objects: Body, eyes, horns, lacrimal glands, teeth, and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,602 polygons 49,542\u003cbr\u003e\nEyes: vertices 3,048 polygons 2,976\u003cbr\u003e\nHorns: vertices 534 polygons 3,520\u003cbr\u003e\nLacrimal glands: vertices 854 polygons 850\u003cbr\u003e\nTeeth: vertices 7,392 polygons 7,040\u003cbr\u003e\nTongue: vertices 586 polygons 584\u003cbr\u003e\nTotal: vertices 61,540 polygons 60,992\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSpringbok_Body_Normal.jpg, 6000x6000\u003cbr\u003e\nSpringbok_Horn_Normal.jpg, 4096*4096\u003cbr\u003e\nSpringbok_TongueTeeth_Normal.jpg, 4096*4096\u003cbr\u003e\nSpringbok_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nSpringbok_Body_Roughness.png, 4096*4096\u003cbr\u003e\nSpringbok_Body_Specular.png, 4096*4096\u003cbr\u003e\nSpringbok_Body_SSS.png, 4096*4096\u003cbr\u003e\nSpringbok_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nSpringbok_Eye_Mask.png, 2048*2048\u003cbr\u003e\nSpringbok_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nSpringbok_Horn_Height.png, 4096*4096\u003cbr\u003e\nSpringbok_Horn_Roughness.png, 4096*4096\u003cbr\u003e\nSpringbok_TongueTeeth_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCreated with the Blender armature system, and full controllers are equipped with features as follows:\u003cbr\u003e\nFacial rigging supports some detailed animation, such as blinking/closing eyes and lips stretching, etc.\u003cbr\u003e\nCTR_ROOT controls the whole model.\u003cbr\u003e\nROOT_gravity controls the center of gravity of the body with the customized attributes that switch whether the head, neck, and tail rotate following the body.\u003cbr\u003e\nCTR_tail_a-f controls the rotation of the tail.\u003cbr\u003e\nCTR_neck_a-f controls the rotation of the neck.\u003cbr\u003e\nCTR_head controls the movements of the head.\u003cbr\u003e\nCTR_ear_a-g.L/R controls the rotation of the ears.\u003cbr\u003e\nCTR_chin_a/b controls the opening and closing of the mouth.\u003cbr\u003e\nEye_ROOT controls the rotation of eyes.\u003cbr\u003e\nCTR_eyelid_D.L/R  controls the movements of upper eyelids.\u003cbr\u003e\nCTR_eyelid_U.L/R  controls the movements of lower eyelids.\u003cbr\u003e\nCTR_breath controls the breath on the belly.\u003cbr\u003e\nThe controllers of the four paws are all with the attributes of the IK/FK switch and IK stretch.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-163;\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 0-12;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 1-163;\u003cbr\u003e\nUnlooped watching animation at 30 FPS, frame range 0-150;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nThe hair dynamics have been baked. If models need to be moved, please turn off Hair Dynamics, or else some errors of hair style will appear.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the numbers of hair children.\u003cbr\u003e\nIncrease the thickness of hair.\u003cbr\u003e\nDecrease the steps of Interpolated spine.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e","imageAlt":"Springbok Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/springbok","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3S85cW6ZTrWmLfLYxVYxRoT4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Springbok_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/3S85cW6ZTrWmLfLYxVYxRoT4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Springbok_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/springbok","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2870157/e7e5f2c7ad/springbok-animated-3d-model-e7e5f2c7ad.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410438","type":"listingItem","attributes":{"id":3410438,"title":"Spider Pholcus  Rigged VFX Grace","price":50.0,"description":"**Introduction**\u003cbr\u003e\nThis realistic spider (pholcus) model is with 12 pieces of 4K maps, rigging, and hair. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, eyeballs, pupils.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 42,930; polygons 42,910\u003cbr\u003e\nEyeballs: vertices 3,200; polygons 3,284\u003cbr\u003e\nPupils: vertices 2,892; polygons 3,072\u003cbr\u003e\nTotal: vertices 49,022; polygons 49,266\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1001.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1002.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers, IK/FK controllers switch, and the rigging of head and mouth are available, which makes it easier to create animations.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the body and the switch of IK/FK of 8 legs and palpable. \u003cbr\u003e\nAnd more …\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nWe apply a subsurface effect for a better result, which causes longer rendering time and more noises. You can disable it on the shader if you don't need it.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"pholcus 3D model Spider Pholcus Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d2UhezavMkRyPHpQWR1xV5xz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L711A1_Spider_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/d2UhezavMkRyPHpQWR1xV5xz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L711A1_Spider_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/3410438/7a7e452c20/spider-pholcus-rigged-vfx-grace-3d-model-7a7e452c20.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3564967","type":"listingItem","attributes":{"id":3564967,"title":"Calico Cat 02 Animated VFX Grace","price":275.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a calico cat models have multiple 4K textures (partial UDIM maps), fur, rigging, and 3 animations. The fur maps and skin maps are made separately for a better result. The models are rigged after real bone structure, and with fine facial rigging. They are made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nEach model consists of 16 objects: Body, toes (4 objects), eyelids, 2 lacrimal glands, oral cavity, 2 corneas, 2 pupils, tongue, 2 teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nToes: vertices 11,394; polygons 11,196\u003cbr\u003e\nEyelids: vertices 342; polygons 288\u003cbr\u003e\nLacrimal glands: vertices 1,968; polygons 1,920\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nCorneas: vertices 3,972; polygons 3,968\u003cbr\u003e\nPupils: vertices 1,282; polygons 1,248\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 92,447; polygons 91,822\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Sclera_BaseColor.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_body_root_F, CTR_body_root_M and CTR_body_root_B are the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_gravity_b controls the latter spine, and its customized attribute Tail_roll controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_spine controls the middle spine.\u003cbr\u003e\nCTR_gravity_f controls the former spine, and its customized attribute Roll_Head controls whether the head rotates following the parent controller, and Roll_Neck controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head, and its customized attribute Eye_follow controls whether the eyes move following CTR_eye.\u003cbr\u003e\nCTR_tail, CTR_tail_a and CTR_tail_b…… are FK controllers of the tail.\u003cbr\u003e\nCTR_leg_f.L, CTR_leg_f.R, CTR_leg_b.L and CTR_leg_b.R are IK controllers of the limbs, an with customized attributes:\u003cbr\u003e\n- IK-FK controls the IK/FK non-seamless switch of the limbs;\u003cbr\u003e\n- Pole_target switches the different display mode of pole vectors of the legs and whether to move following the IK controllers;\u003cbr\u003e\n- STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\n\nCTR_mouth and CTR_chin control the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_a.L, CTR_eye_a.R, CTR_eye_b.L and CTR_eye_b.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the dilation and contraction of pupils by the customized attribute pupil.\u003cbr\u003e\nThere are detailed facial controllers.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-20\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-12\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-16\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Calico Cat 02 Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-02-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/G4AtAW2qkogDAQb3JmVYhfBB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A1_CalicoCat02_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/G4AtAW2qkogDAQb3JmVYhfBB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A1_CalicoCat02_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-02-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3564967/b8b540ca06/calico-cat-02-animated-vfx-grace-3d-model-b8b540ca06.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2462652","type":"listingItem","attributes":{"id":2462652,"title":"Sheep Animated","price":100.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic 3D sheep with multiple 4K maps, fur, rigging, and animation. This model is made with Blender 2.81a and rendered by Cycles Renderer. \u003cbr\u003e\nIt consists of 10 objects. \u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 10,710; polygons 10,633\u003cbr\u003e\nExternal eyeballs*2: vertices 1,028; polygons 1,088\u003cbr\u003e\nInner eyeballs*2: vertices 1,220; polygons 1,280\u003cbr\u003e\nTongue: vertices 610; polygons 608\u003cbr\u003e\nTeeth*2: vertices 2,896; polygons 2,816\u003cbr\u003e\nGums*2: vertices 1,083; polygons 1,069\u003cbr\u003e\nTotal: vertices 17,547; polygons 17,494\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nSheep_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nSheep_Body_ID.png, 4096*4096\u003cbr\u003e\nSheep_Body_Specular.png, 4096*4096\u003cbr\u003e\nSheep_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nSheep_Oral_Cavity_BaseColor.png, 4096*4096\u003cbr\u003e\nSheep_Oral_Cavity_SSS.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nIt’s scalable\u003cbr\u003e\nThe limbs IK/FK and leg stretch limit can be switched by custom attributes of controllers.\u003cbr\u003e\nThe head follow  and neck follow can be switched by custom attributes of the controller. \u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, 0-40.\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe scale of the model is 1:0.65. You can scale the empty object of the model to 0.65. \u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"ovis Sheep Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-8c16dbbb-3d5c-4a53-ade9-ee2200f0a459","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2obbyXnYtNha5N6MQjRbz4Md/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sheep_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/2obbyXnYtNha5N6MQjRbz4Md/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sheep_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-8c16dbbb-3d5c-4a53-ade9-ee2200f0a459","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2462652/7208cc028e/sheep-animated-3d-model-7208cc028e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2831543","type":"listingItem","attributes":{"id":2831543,"title":"African Buffalo Syncerus Caffer Animated","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality syncerus caffer model with multiple 4K maps, rigging, animation, and fur. It is made with Blender and Cycles renderer at real-world scale. The body maps are in the UDIM format.\u003cbr\u003e\nThe syncerus caffer consists of 16 objects: Body, cornea*4, lacrimal glands*2, lenses*2, pupils*2, sclerae*2, tongue, upper teeth, and lower teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 20,422 polygons 20,424\u003cbr\u003e\nCorneas*4: vertices 240 polygons 232\u003cbr\u003e\nLacrimal glands*2: vertices 120 polygons 116\u003cbr\u003e\nLenses*2: vertices 228 polygons 224\u003cbr\u003e\nPupils*2: vertices 1,092 polygons 1,152\u003cbr\u003e\nSclerae*2: vertices 1,092 polygons 1,152\u003cbr\u003e\nTongue: vertices 150, polygons 148\u003cbr\u003e\nUpper Teeth: vertices 586, polygons 584\u003cbr\u003e\nLower Teeth: vertices 2,040, polygons 2,016\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_BodyHair_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_BodyHair_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_Normal.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_Specular.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Mask01_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Mask02_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Sclera_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tooth_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCreated with the Blender armature system, and controllers are equipped with features as follows:\u003cbr\u003e\nThe facial rigging, with a UI control panel, supports some simple expressions.\u003cbr\u003e\nSpine IK/FK\u003cbr\u003e\nThe neck of IK/FK chains can be switched by the customized attributes of CTR_front_gravity.\u003cbr\u003e\nThe limbs of IK/FK chains can be switched by the customized attributes of the controllers of feet.\u003cbr\u003e\nThe IK/FK switches above are not seamless.\u003cbr\u003e\nEach hoof has a separate controller.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-192;\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 0-120;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 0-212;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair introduction\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\n","imageAlt":"African Buffalo Syncerus Caffer 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-buffalo-syncerus-caffer-8da0e7a9-d801-4391-bc21-41057edba454","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nT8DQ1dUfFk6oum4m17rVDQo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0J731A0_SyncerusCaffer_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/nT8DQ1dUfFk6oum4m17rVDQo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0J731A0_SyncerusCaffer_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-buffalo-syncerus-caffer-8da0e7a9-d801-4391-bc21-41057edba454","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2831543/8a60ff7f08/african-buffalo-syncerus-caffer-animated-3d-model-8a60ff7f08.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330658","type":"listingItem","attributes":{"id":3330658,"title":"Piggy with 5 Animations VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality little white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 8 objects: Body, sclerae, pupils, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,921; polygons 49,920\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices: 3,886; polygons 3,632\u003cbr\u003e\nUpper teeth: vertices 13,882; polygons 13,392\u003cbr\u003e\nLower teeth: vertices 13,960; polygons 13,408\u003cbr\u003e\nTongue: vertices 1,183; polygons 1,168\u003cbr\u003e\nTotal: vertices 95,939; polygons 94,568\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-12;\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-9;\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-350;\u003cbr\u003e\nUnlooped playing animation at 30 fps, Frame range 0-220;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Piggy with 5 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FxfzdLtFf4wBpKE5hZwinro6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A4_Piglet_Display_Look_01.jpg","gridUrl":"https://media.cgtrader.com/variants/FxfzdLtFf4wBpKE5hZwinro6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A4_Piglet_Display_Look_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330658/de857bfaee/piggy-with-5-animations-vfx-grace-3d-model-de857bfaee.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3395220","type":"listingItem","attributes":{"id":3395220,"title":"Indian Rhinoceros Animated  VFX Grace","price":220.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality Indian Rhinoceros model with multiple 4K textures, rigging, hair, and an unlooped animation and two loopable animations. 9 pieces of UDIM UV maps are applied to present subtle details. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 6 objects: Body, eyeballs, pupils, lacrimal caruncles, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 47,128; polygons 47,126\u003cbr\u003e\nEyeballs: vertices 580; polygons 576\u003cbr\u003e\nPupils: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles: vertices 564; polygons 560\u003cbr\u003e\nUpper teeth: vertices 6,388; polygons 6,364\u003cbr\u003e\nLower teeth: vertices 5,564; polygons 5,540\u003cbr\u003e\nTotal: vertices 60,964; polygons 60,918\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_U_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nCTR_Spine_a controls the rotation of the former spine, and comes with a customized attribute Neck_Follow which controls whether the neck follows the former spine to rotate.\u003cbr\u003e\nMCH_Hand_Stretch.L/R and MCH_Toe_Stretch.L/R control the squeeze on each foot pad.\u003cbr\u003e\nCTR_Foot_IK_FK_Root.L comes with customized attributes: IKFK_Switch, controls the switch of IK/FK which is non-seamless; IK_Leg_Rotation, controls the rotation of ankles; IK_Stretch, controls the IK stretch.\u003cbr\u003e\nCTR_Spine_Root_a controls the center of the gravity of the model.\u003cbr\u003e\nROOT controls the entire model.\u003cbr\u003e\nCTR_Arm_Root controls the location of the shoulders.\u003cbr\u003e\nCTR_Ear_Roll rotates the ear.\u003cbr\u003e\nCTR_Mouth_a opens the mouth.\u003cbr\u003e\nCTR_Leg_Root controls the root of the leg.\u003cbr\u003e\nCTR_Hee_Rool is to lift up the heel.\u003cbr\u003e\nCTR_Tail_Roll is to rotate the tail.\u003cbr\u003e\nThe basic facial rigging supports simple facial expression creation, such as winking, breathing, adipose trembling, etc.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30fps, frame range 0-300\u003cbr\u003e\nLoopable running animation at 30fps, frame range 1-21\u003cbr\u003e\nUnlooped walking animation at 30fps, frame range 0-272\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\n\"The model is in meter units at real-world scale. \u003cbr\u003e\nTextures can be compressed for faster running when the character is placed in the midground and background.\u003cbr\u003e\nThe hair dynamics have been baked and are ready to be used.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"mammal 3D model Indian Rhinoceros Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/indian-rhinoceros-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cyR3GdpBNe9HzWkaV7m4bMQT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A7_IndianRhinoceros_Display_Watch_01.jpg","gridUrl":"https://media.cgtrader.com/variants/cyR3GdpBNe9HzWkaV7m4bMQT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A7_IndianRhinoceros_Display_Watch_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/indian-rhinoceros-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3395220/e0da9fdd77/indian-rhinoceros-animated-vfx-grace-3d-model-e0da9fdd77.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330736","type":"listingItem","attributes":{"id":3330736,"title":"Male Deer with 2 Animations  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"Male Deer with 2 Animations VFX Grace 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330736/7ea1cefe4a/male-deer-with-2-animations-vfx-grace-3d-model-7ea1cefe4a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3233747","type":"listingItem","attributes":{"id":3233747,"title":"African Rhinoceros Animated VFX Grace","price":219.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality African rhinoceros model with a nice topology mesh, completely rigged and animated. We make three different animations to meet different requirements. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of two objects: Body and eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 16,271; polygons 16,230\u003cbr\u003e\nEyes: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 17,235; polygons 17,254\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Body_BaseColor.jpg, 4000x4000\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Body_Normal.png, 4000x4000\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFacial rigging is available and supports basic expressions.\u003cbr\u003e\nThe limbs of IK/FK chains can be switched seamlessly through Ctr_B_IK/FK_Leg_R, Ctr_B_IK/FK_Leg_L, Ctr_F_IK/FK_Leg_R, Ctr_F_IK/FK_Leg_L.\u003cbr\u003e\nEach toe has a separate controller which helps control the movement of toes\u003cbr\u003e\nCtr_root controls the entire model.\u003cbr\u003e\nCtr_B_Root controls the center of gravity of the body, you can control how the tail, neck, and head follow the body by changing the customized attributes.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-14\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\n","imageAlt":"African Rhinoceros Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-rhinoceros-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L506A3_AfricanRhinoceros_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L506A3_AfricanRhinoceros_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-rhinoceros-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3233747/03e6692b16/african-rhinoceros-animated-vfx-grace-3d-model-03e6692b16.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3409955","type":"listingItem","attributes":{"id":3409955,"title":"African Snail Animated  VFX Grace","price":78.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis giant African snail model is with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 2 objects: Body, shell.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 13,970; polygons 13,966\u003cbr\u003e\nShell: vertices 3,152; polygons 3,128\u003cbr\u003e\nTotal: vertices 17,122; polygons 17,094\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_Height.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Shell_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Shell_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nIt's manually rigged and can be animated completely.\u003cbr\u003e\nThere are many fine controllers which control the deformation of body when the character moves.\u003cbr\u003e\nScalable.\u003cbr\u003e\nPS: The model is too small to be skinned properly, so we scale it up before skinning, then restore it to the original size, thus the scale of JC0K730A0_GiantAfricanSnail_Crawl_grp is 0.028.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped crawling animation at 30fps, frame range 0-210\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe displace modifier is on for a better result.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D African Snail Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/insect/african-snail-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gM5i92NRsbyiAvDV4fZMsYPL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0K730A0_GiantAfricanSnail_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/gM5i92NRsbyiAvDV4fZMsYPL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0K730A0_GiantAfricanSnail_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/african-snail-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/3409955/a18aa571dc/african-snail-animated-vfx-grace-3d-model-a18aa571dc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3409936","type":"listingItem","attributes":{"id":3409936,"title":"Young African Elephant Animated  VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality young African elephant model with 4K maps, hair, rigging and animations. UDIM UV is applied for body. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 8 objects: Body, left sclera, right sclera, left iris, right iris, teeth, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 67,014; polygons 66,912\u003cbr\u003e\nLeft iris: vertices 842; polygons 840\u003cbr\u003e\nRight iris: vertices 842; polygons 840\u003cbr\u003e\nLeft sclera: vertices 746; polygons 744\u003cbr\u003e\nRight sclera: vertices 746; polygons 744\u003cbr\u003e\nTeeth: vertices 3,000; polygons 2,944\u003cbr\u003e\nLacrimal caruncles: vertices 96; polygons 92\u003cbr\u003e\nLacrimal glands: vertices 176; polygons 132\u003cbr\u003e\nTotal: vertices 73,462; polygons 73,248\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Specular.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Normal.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nROOT_All_Body controls the entire model.\u003cbr\u003e\nCTR_FK_Body_U controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_Spine_F.001, CTR_FK_Spine_M and CTR_FK_Spine_B.001 control the former, middle and latter spine separately.\u003cbr\u003e\nCTR_FK_Tail.001 controls the root of the tail, and controls whether the tail follows the body to rotate by the customized attributes.\u003cbr\u003e\nCTR_IK_Foot_F.L, CTR_IK_Foot_F.R, CTR_IK_Foot_B.L and CTR_IK_Foot_B.R control the limbs, and each has a customized attribute IK_FK that controls the switch of IK/FK of limbs, and a customized attribute Limit_IK_Stretch that switches the stretch limit of legs on and off in IK mode.\u003cbr\u003e\nCTR_FK_Neck.001 controls the root of the neck, its customized attribute controls whether the neck follows.\u003cbr\u003e\nCTR_FK_Head controls the head, its customized attribute NoseFollow controls whether the nose follows.\u003cbr\u003e\nCTR_FK_Chin controls the jaw.\u003cbr\u003e\nCTR_FK_Root_Eye.L, CTR_FK_Root_Eye.R, CTR_FK_Eye.L and CTR_FK_Eye.R control the left eye and the right eye separately.\u003cbr\u003e\nThe ear and nose have finer rigging to make more detailed effects.\u003cbr\u003e\nThe facial rigging comes with UI control, which makes operations easy and clear, and improves efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable Walk01 animation at 30fps, frame range 0-200\u003cbr\u003e\nLoopable Walk02 animation at 30fps, frame range 0-230\u003cbr\u003e\nLoopable running animation at 30fps, frame range 0-257\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nA Displace modifier and a Subdivision Surface modifier are applied to present the bumpy skin surface. Only the render button is enabled by default.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Young African Elephant Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L711A0_AfricanElephant_Young_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L711A0_AfricanElephant_Young_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3409936/4ea52d8129/young-african-elephant-animated-vfx-grace-3d-model-4ea52d8129.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3490653","type":"listingItem","attributes":{"id":3490653,"title":"Emperor Penguin Animated  VFX Grace","price":338.0,"description":"**This package contains only adult emperor penguin models, and does not contain baby penguins. The display image is for viewing purposes only and is not included in the download file.\n\n**Introduction**\u003cbr\u003e\nThis is an Emperor Penguin model with multiple 4K UDIM PBR maps, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of the Body, pupils, corneas, dark corneas, teeth, tongue, multiple feathers.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 11,845; polygons 11,818\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nCorneas: vertices 1,156; polygons 1,216\u003cbr\u003e\nDark corneas: vertices 898; polygons 896\u003cbr\u003e\nTeeth: vertices 4,992; polygons 4,368\u003cbr\u003e\nTongue: vertices 3,760; polygons 3,748\u003cbr\u003e\nFeathers: vertices 920; polygons 644\u003cbr\u003e\nTotal: vertices 24,855; polygons 24,034\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Hair_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Pupil_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Specular.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the body, and its customized attribute Belly_FollowMulti controls whether the whole spine moves together; Foot_IK_FK_L and Foot_IK_FK_R control the non-seamless switch of IK/FK of legs; Wing_IK_FK_L and Wing_IK_FK_R control the non-seamless switch of IK/FK of wings.\u003cbr\u003e\nThe Location of CTR_Foot_Fold_Stretch.L and CTR_Foot_Fold_Stretch.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_Body_U controls the upper body, and its customized attribute Neck_Follow/NoFollow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_Head and CTR_Root_Head control the head; CTR_Root_Head controls whether the head rotates following the parent controller by customized attribute Head_Follow/NoFollow.\u003cbr\u003e\nCTR_EyeBall.L/R control the movement of the eyes, and the Scale controls winkle.\u003cbr\u003e\nThere are fine controllers of the toes and the tail feathers.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-35\u003cbr\u003e\nLoopable gliding animation at 30 fps, frame range 0-24\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Emperor Penguin Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/emperor-penguin-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YTkv9Xmzy8czvz9cAnd6SwZQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A7_EmperorPenguin_Display_Protect_01.jpg","gridUrl":"https://media.cgtrader.com/variants/YTkv9Xmzy8czvz9cAnd6SwZQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A7_EmperorPenguin_Display_Protect_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/emperor-penguin-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3490653/b992f103e9/emperor-penguin-animated-vfx-grace-3d-model-b992f103e9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410390","type":"listingItem","attributes":{"id":3410390,"title":"Tree Frog Animated VFX Grace","price":150.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality tree frog model with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, pupils, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 13,854; polygons 13,852\u003cbr\u003e\nPupils: vertices 1,928; polygons 2,048\u003cbr\u003e\nTongue: vertices 1,510; polygons 1,508\u003cbr\u003e\nTotal: vertices 17,292; polygons 17,408\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Transparency.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThe model is rigged manually and completely.\u003cbr\u003e\nThere is a facial controller to create animations, including mouth opening \u0026 closing, winking, and breathing.\u003cbr\u003e\nThe legs are controlled by IK/FK, FK comes first.\u003cbr\u003e\nScalable.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_back controls the movement of the body.\u003cbr\u003e\nCTR_eyes controls the eyes and simulates wink by scaling up and down.\u003cbr\u003e\nCTR_breath controls the breathing of the neck by location, and controls the opening and closing of the nostril.\u003cbr\u003e\nCTR_belly controls the belly breathing.\u003cbr\u003e\nCTR_IK_foot_F/B.L/R controls the movement of limbs.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped jumping animation at 30fpm, frame range 0-210\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\nA sculpture project and a rigging project without animation are attached.\u003cbr\u003e\n","imageAlt":"Tree Frog Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/reptile/tree-frog-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k1RMSgBzTts171WfnLTStJnY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L408A1_TreeFrog_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/k1RMSgBzTts171WfnLTStJnY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L408A1_TreeFrog_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/tree-frog-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/3410390/e97d81ca9b/tree-frog-animated-vfx-grace-3d-model-e97d81ca9b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330720","type":"listingItem","attributes":{"id":3330720,"title":"Male Deer with 5 Animations  VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n","imageAlt":"3D model Male Deer with 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Display_See_01.jpg","gridUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330720/41423eaf7a/male-deer-with-5-animations-vfx-grace-3d-model-41423eaf7a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410216","type":"listingItem","attributes":{"id":3410216,"title":"Siberian Tiger Animated  VFX Grace","price":500.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis Siberian tiger is modeled at real-world scale in Blender, with multiple 4K textures in UDIM format, fur, rigging, facial UI control, and animations. \u003cbr\u003e\nIt consists of 14 objects: Body, 2 eyelids, tongue, 4 sets of nails, 2 sclerae, 2 irises, 2 teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\nEyelids: vertices 576; polygons 512\u003cbr\u003e\nTongue: vertices 5,416; polygons 5,350\u003cbr\u003e\nNails: vertices 6,032; polygons 5,888\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\t\u003cbr\u003e\nIrises: vertices 1,476; polygons 1,536\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_ID.jpg, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFine controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nMCH_spine_a.003 and CTR_gravity control the torso.\u003cbr\u003e\nCTR_spine_roll_a, CTR_spine_roll_a, CTR_spine_roll_b, CTR_spine_roll_c and CTR_spine_roll_d are FK controllers of body.\u003cbr\u003e\nCTR_spine_stretch_B is the controller of the latter spine; its customized attribute—TailFollow/NOFollow_ROTA controls whether the tail rotates following the torso.\u003cbr\u003e\nCTR_spine_F is the controller of the former spine; its customized attribute—NeckFollow/NOFollow_ROTA controls whether the neck rotates following the torso.\u003cbr\u003e\nCTR_spine_stretch_M is the controller of the middle spine.\u003cbr\u003e\nCTR_neck_rool_a.001, CTR_neck_rool_a, CTR_neck_rool_b and CTR_neck_rool_c control the neck.\u003cbr\u003e\nCTR_head controls the head; its customized attribute—HeadFollow/NOFollow_ROTA controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_chin_a and CTR_chin_b control the lower jaw.\u003cbr\u003e\nCTR_eyeball.rool, CTR_eyeball.001.L, CTR_eyeball.001.R, CTR_eyeball.L and CTR_eyeball.R control the movement of eyes.\u003cbr\u003e\nCTR_Eyelid_U.008.L, CTR_Eyelid_U.009.L, CTR_Eyelid_U.008.R and CTR_Eyelid_U.009.R control the movement of eyelids.\u003cbr\u003e\nCTR_scapular.001.L, CTR_scapular.001.R, CTR_hip.L and CTR_hip.R control the shoulder and hip bone.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Paw oac_F.L, CTR_Paw oac_F.R, CTR_Paw oac_B.L and CTR_Paw oac_B.R control the extension and flexion of the toes, and the systole and stretch of the nails. Its customized attribute—IK_FK_change controls the switch of IK/FK of the legs, which is non-seamless; Limit_IK_Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nThere are more finer controllers of the toes, which will help you in highly detailed animations.\u003cbr\u003e\nCTR_Knee_F.L, CTR_Knee_F.R, CTR_Knee_B.L and CTR_Knee_B.R control the orientation of the knees in IK mode.\u003cbr\u003e\nCTR_tail_a.002, CTR_tail_a.001, CTR_tail_b.001 and CTR_tail_c.001, etc are FK controllers of the tails.\u003cbr\u003e\nThere is a facial control system to control facial expressions, and a facial UI to easily create facial animations.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L control the winking; CTR_fierce.R, CTR_fierce.L and CTR_lip.001 control the movement of the upper lip; CTR_lip controls the movement of the nose; CTR_mouth controls the movement of the lower jaw; \u003cbr\u003e\nCTR_laugh and CTR_fury control facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-12\u003cbr\u003e\nUnlooped lying animation at 30 fps, Frame range 0-230\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-270\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run quickly, the fur is hidden. You can enable the Display if needed.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Siberian Tiger Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_B.jpg","gridUrl":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_B.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3410216/21fac2d09a/siberian-tiger-animated-vfx-grace-3d-model-21fac2d09a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3251503","type":"listingItem","attributes":{"id":3251503,"title":"Boer Goat  with 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality boer goat with multiple 4K UDIM maps, fur, rigging, and animation. It has very detailed muscle structures and a realistic oral cavity, and is made with Blender and Cycles renderer at real-world scale. The skin maps and hair maps are made separately for some realism.\u003cbr\u003e\nIt consists of 11 objects: Body, sclerae, irises, lacrimal glands, lacrimal caruncles, upper teeth, lower teeth, upper gums, lower gums, tongue, horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 83,844; polygons 83,842\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nIrises: verticess 2,340; polygons 2,368\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper gums: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gums: vertices 6,485; polygons 6,372\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nHorns: vertices 9,834; polygons 9,830\u003cbr\u003e\nTotal: vertices 181,324; polygons 180,250\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_SSS.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_Mask.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attributes.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine;\u003cbr\u003e\nCTR_spine_m controls the middle spine;\u003cbr\u003e\nCTR_spine_f controls the former spine;\u003cbr\u003e\nCTR_Neck_a controls the root of the neck;\u003cbr\u003e\nCTR_Neck_c controls the head.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\nEnable Simplify in Render Properties when rendering.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n\n","imageAlt":"Boer Goat with 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-with-1-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A2_BoerGoat_Example_result.jpg","gridUrl":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A2_BoerGoat_Example_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-with-1-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3251503/ae2e9d091c/boer-goat-with-1-animation-vfx-grace-3d-model-ae2e9d091c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3258887","type":"listingItem","attributes":{"id":3258887,"title":"Duckling Animated VFX Grace","price":298.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\n This is a high-quality duckling model with multiple 4K maps, 2 different basecolor maps included, rigging, animations and fur. There are two common animations and one swimming group animation. The model is made with Blender and Cycles at real-world scale.\u003cbr\u003e\nIt consists of 5 objects: Body, pupils, sclerae, lacrimal caruncles, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 17,085; polygons 17,050\u003cbr\u003e\nPupils: vertices 644; polygons 656\u003cbr\u003e\nSclerae: vertices 548; polygons 544v\nLacrimal caruncles: vertices 80; polygons 56\u003cbr\u003e\nTongue: vertices 1,087; polygons 1,072\u003cbr\u003e\nTotal: vertices 19,444; polygons 19,378\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0JB11A0_Duckling_Body_ID.png, 3840x3840\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0JB11A0_Duckling_Tongue_Normal.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it can be deformed properly.\u003cbr\u003e\nThe IK/FK of the neck can be switched, which is non-seamless.\u003cbr\u003e\nThe IK/FK of legs can be switched, which is non-seamless.\u003cbr\u003e\nWink or other basic eye animations are supported\u003cbr\u003e\nIt's not scalable. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 1-300\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range: 1-240\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 1-17\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThere are two basecolor maps that can be switched freely. Please duplicate the body material and hair materials, and then change the basecolor map if a duckling of a different color is needed.\u003cbr\u003e\nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\nEnable Simplify in Render properties when rendering.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"Duckling Animated VFX Grace animal 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/duckling-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nMcpx64k1taBVNKLS37GWYfD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0JB11A0_Duckling_Effect%20map09.jpg","gridUrl":"https://media.cgtrader.com/variants/nMcpx64k1taBVNKLS37GWYfD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0JB11A0_Duckling_Effect%20map09.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/duckling-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3258887/04cf46c126/duckling-animated-vfx-grace-3d-model-04cf46c126.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2537584","type":"listingItem","attributes":{"id":2537584,"title":"Camel Rigged","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality camel model with complete textures, fur, rigging, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue. \u003cbr\u003e\nTwo sets of body maps are available, which can be switched freely.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 52,693; polygons 52,626\u003cbr\u003e\nPupils*2: vertices 548; polygons 544 \u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 73,812; polygons 73,036\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCamel_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.\u003cbr\u003e  \nFace rigging with controllers for eyelid, lips and nostril areas.\u003cbr\u003e\nThe neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes.\u003cbr\u003e\nThe neck IK + FK and four limbs IK + FK are switched by custom attributes.    \u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly. \u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.        \u003cbr\u003e \nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\nTo make the effect more realistic, the rendering time is pretty long because of  the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. Decreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\n","imageAlt":"animal 3D model Camel Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-rigging","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZguaJ9rjUzwaLCgF9Yuf9CRP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/camel.jpg","gridUrl":"https://media.cgtrader.com/variants/ZguaJ9rjUzwaLCgF9Yuf9CRP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/camel.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-rigging","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2537584/89e6310668/camel-rigged-3d-model-89e6310668.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2538933","type":"listingItem","attributes":{"id":2538933,"title":"Camel Adult and Baby Animated","price":380.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThese are high-quality camel models with complete textures, fur, rigging and animations, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer. Two sets of body maps are available for each model, which can be switched freely.\u003cbr\u003e\nThey consist of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue. \u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCamel_Baby_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nCamel\u003cbr\u003e\nBody: vertices 52,693; polygons 52,626\u003cbr\u003e\nPupils*2: vertices 548; polygons 544\u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 73,812; polygons 73,036\u003cbr\u003e\nCamel baby\u003cbr\u003e\nBody: vertices 50,800; polygons 50,732\u003cbr\u003e\nPupils*2: vertices 548; polygons 544\u003cbr\u003e    \nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 71,919; polygons 71,142\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nCamel\u003cbr\u003e\nUnooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-47\u003cbr\u003e\nUnooped drinking animation at 30 fps, frame range 0-400\u003cbr\u003e\nCamel baby\u003cbr\u003e\nUnooped walking animation at 30 fps, frame range 0-200 \u003cbr\u003e\n\n**Rigging**\u003cbr\u003e \nWith full controllers, postures and animations are easier to create.\u003cbr\u003e\nFace rigging with controllers for eyelid, lips and nostril areas.\u003cbr\u003e\nThe neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes.\u003cbr\u003e\nThe neck IK/FK and four limbs IK + FK are switched by custom attributes.\u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning. \u003cbr\u003e \nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\nTo make the effect more realistic, the rendering time is pretty long because of  the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. Decreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e","imageAlt":"Camel Adult and Baby Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-and-camel-baby-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DZ9Jec49iF29SwKj9VuUmNtM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Camerl_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/DZ9Jec49iF29SwKj9VuUmNtM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camerl_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-and-camel-baby-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2538933/fda004e7e6/camel-adult-and-baby-animated-3d-model-fda004e7e6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3560393","type":"listingItem","attributes":{"id":3560393,"title":"Calico Cat 01 Animated VFX Grace","price":275.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a calico cat models have multiple 4K textures (partial UDIM maps), fur, rigging, and 3 animations. The fur maps and skin maps are made separately for a better result. The models are rigged after real bone structure, and with fine facial rigging. They are made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nEach model consists of 16 objects: Body, toes (4 objects), eyelids, 2 lacrimal glands, oral cavity, 2 corneas, 2 pupils, tongue, 2 teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nToes: vertices 11,394; polygons 11,196\u003cbr\u003e\nEyelids: vertices 342; polygons 288\u003cbr\u003e\nLacrimal glands: vertices 1,968; polygons 1,920\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nCorneas: vertices 3,972; polygons 3,968\u003cbr\u003e\nPupils: vertices 1,282; polygons 1,248\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 92,447; polygons 91,822\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Sclera_BaseColor.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_body_root_F, CTR_body_root_M and CTR_body_root_B are the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_gravity_b controls the latter spine, and its customized attribute Tail_roll controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_spine controls the middle spine.\u003cbr\u003e\nCTR_gravity_f controls the former spine, and its customized attribute Roll_Head controls whether the head rotates following the parent controller, and Roll_Neck controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head, and its customized attribute Eye_follow controls whether the eyes move following CTR_eye.\u003cbr\u003e\nCTR_tail, CTR_tail_a and CTR_tail_b…… are FK controllers of the tail.\u003cbr\u003e\nCTR_leg_f.L, CTR_leg_f.R, CTR_leg_b.L and CTR_leg_b.R are IK controllers of the limbs, an with customized attributes:\u003cbr\u003e\n- IK-FK controls the IK/FK non-seamless switch of the limbs;\u003cbr\u003e\n- Pole_target switches the different display mode of pole vectors of the legs and whether to move following the IK controllers;\u003cbr\u003e\n- STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\n\nCTR_mouth and CTR_chin control the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_a.L, CTR_eye_a.R, CTR_eye_b.L and CTR_eye_b.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the dilation and contraction of pupils by the customized attribute pupil.\u003cbr\u003e\nThere are detailed facial controllers.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-20\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-12\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-16\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Calico Cat 01 Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-01-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/56sQKpFv8Binbk1JYZy6KoQW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A1_CalicoCat01_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/56sQKpFv8Binbk1JYZy6KoQW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A1_CalicoCat01_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-01-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3560393/5e905b9e41/calico-cat-01-animated-vfx-grace-3d-model-5e905b9e41.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3349259","type":"listingItem","attributes":{"id":3349259,"title":"Male Pig Rigged VFX Grace","price":180.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and it's made with Blender and Cycles renderer in a real-world scale. The skin texture and the hair texture are made separately for realism.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. Please toggle off the Display before you modify the animations, and then rebake the modifier if needed, otherwise, the animations cannot be modified correctly.\u003cbr\u003e\nThere are some stones which are the instance of the objects on the body. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nTo run faster, the Display button is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Male Pig Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3x9WD6wytZfeywRmUb35SaRn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A1_Pig_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/3x9WD6wytZfeywRmUb35SaRn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3349259/f0681e5066/male-pig-rigged-vfx-grace-3d-model-f0681e5066.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2744561","type":"listingItem","attributes":{"id":2744561,"title":"Impala Animated","price":320.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality impala model, made with Blender and Cycles renderer at real-world scale, with rigging, animation, hair and multiple 4K texture maps. \u003cbr\u003e\nIt consists of 7 objects: Body, 2 horns, lacrimal glands, eyes, tongue, and teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 37,157, polygons 37,116\u003cbr\u003e\nHorns*2: vertices 7,500, polygons 7,468\u003cbr\u003e\nLacrimal glands: vertices 152, polygons 152\u003cbr\u003e\nEyes: vertices 1,736, polygons 1,728\u003cbr\u003e\nTongue: vertices 170, polygons 168\u003cbr\u003e\nTeeth: vertices 4,608, polygons 4,224\u003cbr\u003e\nTotal: vertices 51,323, polygons 50,856\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nImpala_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nImpala_Body_Curve.png, 1024*1024\u003cbr\u003e\nImpala_Body_Normal.png, 4096*4096\u003cbr\u003e\nImpala_Body_Roughness.png, 4096*4096\u003cbr\u003e\nImpala_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nImpala_ToothTongue_BaseColor.png, 2048*2048\u003cbr\u003e\nImpala_ToothTongue_Normal.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers created manually with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the entire model with all the customized attributes, such as non-seamless IK/FK switch of legs and neck, limited stretch switch on the legs, limited rotation of head, neck, and tail, etc.\u003cbr\u003e\nCTR_gravity controls the center of the body's gravity.\u003cbr\u003e\nCTR_IK_head controls the move of the head and the stretch of the neck.\u003cbr\u003e\nCTR_IK_chin_a/b control mouth opening.\u003cbr\u003e\nCTR_eyelib_U.L/R control eyes opening and closing.\u003cbr\u003e\nCTR_eye_L and CTR_eye_R control the eyes’ rotation.\u003cbr\u003e\nFK_Breathing controls breath animation on the belly.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nSome expressions, such as wink and smile, can be created with face rigging.\u003cbr\u003e\nMore……\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nLoopable running animation at 30 fps,\u003cbr\u003e\nUnlooped eating grass animation at 30 fps,\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the body and horns. To save hardware resources, the Display and Render are toggled off. The texture maps are baked based on the meshes with Multiresolution modifiers. Please turn on the Multiresolution modifiers when high subdivisions are needed.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Impala Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/impala-59c47a08-93ad-45e5-b0f0-32c36aaa8662","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hhXKpcvPr4TYuV8cqZfTUgpo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Impala_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/hhXKpcvPr4TYuV8cqZfTUgpo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Impala_Effect%20map03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/impala-59c47a08-93ad-45e5-b0f0-32c36aaa8662","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2744561/5b5e4d1ef5/impala-animated-3d-model-5b5e4d1ef5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494977","type":"listingItem","attributes":{"id":3494977,"title":"Young Assaf Sheep With 1 Animation  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a young Assaf sheep model with 4K maps, fur, rigging, and 1 animation, as well as a real oral cavity model. For a better result, the skin maps and hair maps are made separately, and HairClump addon is applied to hair creation. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nThis model consists of body, lacrimal glands, lower oral cavity, upper oral cavity, irises, sclerae, lacrimal caruncles, tongue, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 36,868; polygons 36,866\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nIrises: vertices 2,404; polygons 2,432\u003cbr\u003e\nSclerae: vertices 1,572; polygons 1,600\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nTotal: vertices 124,450; polygons 123,380\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; \u003cbr\u003eNeck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-22;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo reset the initial pose of YouthAssafSheep_Lie, please reset all attributes of all controllers, and turn off the attributes Copy Location.001/002 of CTR_leg_f_twist_i.L/R, otherwise, the model will be deformed abnormally.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo cameras or lights.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Young Assaf Sheep With 1 Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A8_YouthAssafSheep_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494977/65e1b9ed0c/young-assaf-sheep-with-1-animation-vfx-grace-3d-model-65e1b9ed0c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1975562","type":"listingItem","attributes":{"id":1975562,"title":"Blender IK Rigged Dolls","price":20.0,"description":"*Disclaimer* \n-This model was made in Blender, and is only meant to work in Blender. As things like the rig may not be included in 3ds Max, Maya, or any other 3D Software. \n\nI’ve been a rigger for years and I’ve always been head strong about doing it all on my own making every single piece so that I knew how it all worked, but this time around I set aside that stubborn I will do it myself attitude and got into rigify. Absolutely brilliant rig, and after cracking it open I can see how customizable it can be. I do believe this will be how I handle many projects moving forward. I still think the ability to replicate these rigs is valuable in case something needs to be made from the ground up but using rigify is so quick and easy I think it will dramatically improve my workflow for character creations.\n\nSpecifics\nSoftware: Origianl version made in Blender 2.79 but updated for 4.5\n\nResources and References used\n•\tRigify - https://en.blender.org/index.php/Extensions:2.6/Py/Scripts/Rigging/Rigify\n","imageAlt":"Blender IK Rigged Dolls 3D asset low-poly","url":"https://www.cgtrader.com/3d-models/character/other/ik-rigged-dolls","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wvxdHtm9PD396batnhb5gvE3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PoseDolls_2-3-18_0004.jpg","gridUrl":"https://media.cgtrader.com/variants/wvxdHtm9PD396batnhb5gvE3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PoseDolls_2-3-18_0004.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/ik-rigged-dolls","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1975562/a3a8a90c41/blender-ik-rigged-dolls-3d-model-a3a8a90c41.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3257176","type":"listingItem","attributes":{"id":3257176,"title":"Ring Tailed Lemur Animated  VFX Grace","price":260.0,"description":"**Introduction**\u003cbr\u003e\n This is a realistic lemur catta model, with textures, animation, rigging, fur, multiple 4K maps in UDIM format to add more details. Skin maps are made separately to enhance realism. The model is completely made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, lacrimal sacs, lacrimal glands, pupils, corneas, tongue, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 19,005; polygons 18,978\u003cbr\u003e\nLacrimal sacs: vertices 292; polygons 288\u003cbr\u003e\nLacrimal glands: vertices 88; polygons 84\u003cbr\u003e\nPupils: vertices 386; polygons 384\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nTongue: vertices 532; polygons 516\u003cbr\u003e\nTeeth: vertices 6,040; polygons 5,736\u003cbr\u003e\nTotal: vertices 27,307; polygons 27,010\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Body_ID.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Teeth_Normal.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Teeth_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Mouth_Mask.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Iris02_Mask.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Iris01_Mask.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_EyeBall_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFacial rigging with an expression control panel is available, which supports expression creation\u003cbr\u003e\nSqueeze and stretch controller available\u003cbr\u003e\nLegs and arms stretch\u003cbr\u003e\nEach finger has a separate controller\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped Eating animation at 30 fps,\u003cbr\u003e\nLoopable Walking animation at 30 fps,\u003cbr\u003e\nLoopable Running animation at 30 fps, \u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nTo run quickly, the fur is toggled to Render, with Display disabled. You can enable the Display button if needed.\u003cbr\u003e\n\n","imageAlt":"3D model animals Ring Tailed Lemur Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/ring-tailed-lemur-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/homRJjDNWwp1xoqZyJFJ9Pmp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ring_tailed_lemur_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/homRJjDNWwp1xoqZyJFJ9Pmp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ring_tailed_lemur_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/ring-tailed-lemur-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3257176/7649efa81d/ring-tailed-lemur-animated-vfx-grace-3d-model-7649efa81d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3409984","type":"listingItem","attributes":{"id":3409984,"title":"Russell Viper Animated VFX Grace","price":220.0,"description":"**Introduction**\u003cbr\u003e\nThe model is made after Russell Viper in the real world and two sets of texture maps are available, which can be changed as per your need. There are multiple 4K maps, multiple unlooped animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 7 objects: Body, gum, teeth, pupils, sclerae, tongue, scales.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 25,964; polygons 25,962\u003cbr\u003e\nGum: vertices 672; polygons 644\u003cbr\u003e\nTeeth: vertices 1,720; polygons 1,682\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTongue: vertices 512; polygons 506\u003cbr\u003e\nScales(total): vertices 1,874,169; polygons 1,677,398\u003cbr\u003e\nTotal: vertices 1,905,221; polygons 1,708,496\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation, which is rotated 90 degrees over the X axis by default. \u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L908A2_RussellViper_Bell01Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell01Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell02Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell02Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_Specure.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_Specure.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01Scale_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01Scale_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02Scale_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02Scale_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Mask_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Mask_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Roughness_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head01Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head01Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head02Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head02Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Specular.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_Specular.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Teeth_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to handle. The features are as follows:\u003cbr\u003e\nCTR_Chin controls opening and closing of the mouth.\u003cbr\u003e\nCTR_Eye_Root controls the rotation of the eyes.\u003cbr\u003e\nCTR_Tongue_Route controls the sticking out of tongue.\u003cbr\u003e\nCTR_Tooth_Roll controls the teeth.\u003cbr\u003e\nCTR_Head controls the rotation of the head, and comes with the customized attributes: IK/FK Controller Switch.\u003cbr\u003e\nCTR_IK_Body_01~10 control the body.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nJU0L908A2_RussellViper_Animation_2.91.2.blend includes 10 unlooped animations at 30fps, and each contains 100 frames. \u003cbr\u003e\nNo scale is included in this project for running faster. \u003cbr\u003e\nJU0L908A2_RussellViper_Crawl_2.91.2.blend comes with scales and an animation: Unlooped crawling animation at 30fp, frame range 0-100.\u003cbr\u003e\nThe scales need to be enabled manually.\u003cbr\u003e\nNotice: The animation can be exchanged with JU0L908A2_RussellViper_Crawl_2.91.2.blend.\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe scales of this character are real mesh models.\u003cbr\u003e\nSSS effect is lowered to improve rendering time. And you can raise it back for a more realistic effect.\u003cbr\u003e\nThe model can be directly rendered in the current project.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Russell Viper Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/reptile/russell-viper-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aTijFBmzvg63bRWjEJcGwfpM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mpv-shot0007.jpg","gridUrl":"https://media.cgtrader.com/variants/aTijFBmzvg63bRWjEJcGwfpM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mpv-shot0007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/russell-viper-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/3409984/4eb3533271/russell-viper-animated-vfx-grace-3d-model-4eb3533271.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2610379","type":"listingItem","attributes":{"id":2610379,"title":"Greater Kudu Male Animated","price":210.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality Strepsiceros model with multiple 4K texture maps, hair, and rigging, made with Blender2.82a and Cycles renderer at real-world scale. There are three animations: Running, walking, and watching. \u003cbr\u003e\nIt consists of 5 objects: Body, horns, eyes, tongue, and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,294; polygons 29,160\u003cbr\u003e\nEyes: vertices 1,734; polygons 1,728\u003cbr\u003e\nHorns vertices 9,948; polygons 9,944 \u003cbr\u003e\nLacrimal caruncles: vertices 1,424; polygons 1,392\u003cbr\u003e\nMouth: vertices 1,758; polygons 1,574\u003cbr\u003e\nTotal: vertices 42,734; polygons 42,406\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender\u003cbr\u003e project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nStrepsiceros_Male_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Body_Normal.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Body_Roughness.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Horn_Normal.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Horn_Roughness.png, 4096*4096\u003cbr\u003e\nStrepsiceros_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nStrepsiceros_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nStrepsiceros_OralCavity_Roughness.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith complete controllers, it’s easy to create poses and animations.\u003cbr\u003e\nFace rigging is with eyelid controller, lips controller, nostril controller.\u003cbr\u003e\nLeg IK + FK can be switched by controllers, which is not seamless. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped running at 30 fps, frame range 0-150;\u003cbr\u003e\nUnlooped watching at 30 fps, frame range 0-200;\u003cbr\u003e\nLoopable walking at 30 fps, frame range 0-40\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nThe animation data has been converted into action editing clips, which can be used directly.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nThe display images are just used to show the effect of the character.\u003cbr\u003e","imageAlt":"3D Greater Kudu Male Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-strepsiceros-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UH4VKnAhz5wB4x6kgEFNpJEf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Strepsiceros_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/UH4VKnAhz5wB4x6kgEFNpJEf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Strepsiceros_Male_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-strepsiceros-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2610379/5c1f5dd311/greater-kudu-male-animated-3d-model-5c1f5dd311.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2459877","type":"listingItem","attributes":{"id":2459877,"title":"Tarantula spider","price":12.0,"description":"High quality Rigged Tarantula! This photorealistic 3D model is made to assist you add the  realism you need to your  projects.\nThe model was originally created in Blender 2.83 and Zbrush 2020.\nThere is no post-processing used on any of the preview images.\n\nOverview:\n-PBR albedo maps at 2K resolution\n-Clean quad-tri based topology for maximum polygon efficiency.\n-Ready for subdivision.\n-All objects, textures and materials are named appropriately.\n-Fully unwrapped UVs, Non-overlapping UV-islands.\n-No plugins are needed to use this model in Blender 2.8.\nPolygons: 31,632 Vertices: 18,842\nModel is included in 4 file formats. .blend .FBX .DAE .OBJ\nFlawless rig setup in Blender 2.83\nWalk Cycle animation included (for any other animation feel free to contact me, I promise you'll have what you need immediately)\nFur is fully setup and dynamic\nGeometry and fur materials are included in .blend file.\n\nPlease contact me if you have any issues with the model/rig. I will do my best to fix any problems or make adjustments.\n\n\n","imageAlt":"Tarantula spider 3D animated","url":"https://www.cgtrader.com/3d-models/animal/insect/tarantula-0cfaea79-c2d0-4290-9242-cddb0be510c7","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/grk9EPAhLCEFrBBygRotEiBr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ProductShot_Perspective.jpg","gridUrl":"https://media.cgtrader.com/variants/grk9EPAhLCEFrBBygRotEiBr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ProductShot_Perspective.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/tarantula-0cfaea79-c2d0-4290-9242-cddb0be510c7","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/2459877/cd9d14f7d2/tarantula-spider-3d-model-cd9d14f7d2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2511244","type":"listingItem","attributes":{"id":2511244,"title":"Pangolin Rigged","price":490.0,"description":"Detailed pangolin, rigged, completely UVmapped and smoothable, made with Blender 2.83 and Subtance Painter. \nQuad based topology. Textures in 4k.\n\nModel is best use with displacment.\n\nInclude blend file, obj, Fbx and texures.\n\nTextures include :\n- Diffuse\n- Roughness \n- Normal\n- Specular\n- Metalic\n- Displacment\n","imageAlt":"Pangolin Rigged 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/pangolin-rigged-c1b5846e-f4cc-47b9-922a-02f3f638f81f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PqZaEqbboG73wC8sb76BKiQ1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/move.jpg","gridUrl":"https://media.cgtrader.com/variants/PqZaEqbboG73wC8sb76BKiQ1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/move.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pangolin-rigged-c1b5846e-f4cc-47b9-922a-02f3f638f81f","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2511244/ca4592652b/pangolin-rigged-3d-model-ca4592652b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330694","type":"listingItem","attributes":{"id":3330694,"title":"Donkey Summer with 4 Animations  VFX Grace","price":260.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in summer, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot drives the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-400;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n\n","imageAlt":"3D model Donkey Summer with 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xT7t1VKxSvKfdNpgijFZ4D9X/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl_result.jpg","gridUrl":"https://media.cgtrader.com/variants/xT7t1VKxSvKfdNpgijFZ4D9X/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330694/b87668184c/donkey-summer-with-4-animations-vfx-grace-3d-model-b87668184c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3490665","type":"listingItem","attributes":{"id":3490665,"title":"Emperor Penguin Rigged  VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is an Emperor Penguin model with multiple 4K UDIM PBR maps, fur, and rigging. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of the Body, pupils, corneas, dark corneas, teeth, tongue, multiple feathers.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 11,845; polygons 11,818\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nCorneas: vertices 1,156; polygons 1,216\u003cbr\u003e\nDark corneas: vertices 898; polygons 896\u003cbr\u003e\nTeeth: vertices 4,992; polygons 4,368\u003cbr\u003e\nTongue: vertices 3,760; polygons 3,748\u003cbr\u003e\nFeathers: vertices 920; polygons 644\u003cbr\u003e\nTotal: vertices 24,855; polygons 24,034\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Hair_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Pupil_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Specular.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the body, and its customized attribute Belly_FollowMulti controls whether the whole spine moves together; Foot_IK_FK_L and Foot_IK_FK_R control the non-seamless switch of IK/FK of legs; Wing_IK_FK_L and Wing_IK_FK_R control the non-seamless switch of IK/FK of wings.\u003cbr\u003e\nThe Location of CTR_Foot_Fold_Stretch.L and CTR_Foot_Fold_Stretch.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_Body_U controls the upper body, and its customized attribute Neck_Follow/NoFollow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_Head and CTR_Root_Head control the head; CTR_Root_Head controls whether the head rotates following the parent controller by customized attribute Head_Follow/NoFollow.\u003cbr\u003e\nCTR_EyeBall.L/R control the movement of the eyes, and the Scale controls winkle.\u003cbr\u003e\nThere are fine controllers of the toes and the tail feathers.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Emperor Penguin Rigged VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/emperor-penguin-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qsaq9NHYT5n13wKNRnrrcNYT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A7_EmperorPenguin_Effect%20map04.jpg","gridUrl":"https://media.cgtrader.com/variants/qsaq9NHYT5n13wKNRnrrcNYT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A7_EmperorPenguin_Effect%20map04.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/emperor-penguin-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3490665/8bd184959c/emperor-penguin-rigged-vfx-grace-3d-model-8bd184959c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494593","type":"listingItem","attributes":{"id":3494593,"title":"Assaf Sheep03 With 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep03 With 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u3yZFtLgktbsPS7Mzk1iTKt7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep03_Effect%20map07.jpg","gridUrl":"https://media.cgtrader.com/variants/u3yZFtLgktbsPS7Mzk1iTKt7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep03_Effect%20map07.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494593/83324f89c5/assaf-sheep03-with-1-animation-vfx-grace-3d-model-83324f89c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3259098","type":"listingItem","attributes":{"id":3259098,"title":"Young Mute Swan Animated VFX Grace","price":229.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality young mute swan model with rigging, animations and fur, as well as multiple 4K maps. It's made with Blender and Cycles renderer at real-world scale. And there are three swimming animations and two basecolor maps which can be switched freely. \u003cbr\u003e\nIt consists of 8 objects: Body, two pupils, two sclerae, two lacrimal caruncles, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 17,295; polygons 17,260\u003cbr\u003e\nPupils*2: vertices 644; polygons 656\u003cbr\u003e\nSclerae*2: vertices 548; polygons 544\u003cbr\u003e\nLacrimal caruncles*2: vertices 80; polygons 56\u003cbr\u003e\nTongue: vertices 1,087; polygons 1,072\u003cbr\u003e\nTotal: vertices 19,654; polygons 19,588\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Normal_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Normal_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Specular_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Specular_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Eye_BaseColor.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Eye_Normal.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Tongue_BaseColor.png`, 2048x2048\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Tongue_Normal.png`, 2048x2048\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan01_Body_BaseColor_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan01_Body_BaseColor_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan02_Body_BaseColor_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan02_Body_BaseColor_1002.png`, 4096x4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the model can be deformed properly.\u003cbr\u003e\nThe IK/FK of the neck and the IK/FK of legs can be switched, which is non-seamless.\u003cbr\u003e\nThe feet rigging supports detailed animations, such as the dorsiflexion and plantarflexion of feet, the flexion and extension of toes.\u003cbr\u003e\nWink and other basic eye animations are supported.\u003cbr\u003e\nNot scalable.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nThree unlooped swimming animations at 30 fps, frame range 1-450\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThis is a cute mute swan, two basecolor maps can be switched. Please duplicate the body materials and hair materials, and then change the basecolor map if you want a different Mute Swan.\u003cbr\u003e\nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\n Enable Simplify in Render Properties when rendering.\u003cbr\u003e\n 1. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n 2. Decrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n","imageAlt":"Young Mute Swan Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/young-mute-swan-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A8_YoungMuteSwan_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A8_YoungMuteSwan_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/young-mute-swan-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3259098/0ee0ff8b01/young-mute-swan-animated-vfx-grace-3d-model-0ee0ff8b01.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"704099","type":"listingItem","attributes":{"id":704099,"title":"F16 Knobs Pack v3","price":19.98,"description":"This pack was created for those 3D artists that are looking for knobs and switches to add to their jet's cockpit, although they could work well in other environments. They were created in Blender 2.81 using mostly quads in Cycles.\n\nAll the knobs and switches are rigged and ready to animate as you wish. The materials used is a very basic Principled Shader as all the models are intended to be 3D printing as well. \n\nAlthought they are a few non-manifold they can easily be fixed in the .blend file.\n\nThe most complex mesh tops at 1k verts, 1.8k edges and 1.1k faces\n\nI tried to keep all the knobs and switches to a 1:1 scale, also as close to the real ones. If there is any issues please don't hesitate in contacting me\n\n**Note** This is a personal request, if you print them and use them in your projects, I would be very grateful if you could DM me some pics of the knobs being used.","imageAlt":"3D model F16 Knobs Pack v3","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-knobs-and-switches-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7FpYCaB95HTvMVHXWKZbeZBQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/knobs03.jpg","gridUrl":"https://media.cgtrader.com/variants/7FpYCaB95HTvMVHXWKZbeZBQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/knobs03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-knobs-and-switches-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/704099/a2fa577cec/f16-knobs-pack-v3-3d-model-a2fa577cec.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410182","type":"listingItem","attributes":{"id":3410182,"title":"Spider Pholcus  Animated  VFX Grace","price":80.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis realistic spider (pholcus) model is with 12 pieces of 4K maps, rigging, animations and hair. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, eyeballs, pupils.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 42,930; polygons 42,910\u003cbr\u003e\nEyeballs: vertices 3,200; polygons 3,284\u003cbr\u003e\nPupils: vertices 2,892; polygons 3,072\u003cbr\u003e\nTotal: vertices 49,022; polygons 49,266\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1001.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1002.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers, IK/FK controllers switch, and the rigging of head and mouth are available, which makes it easier to create animations.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the body and the switch of IK/FK of 8 legs and palpable. \u003cbr\u003e\nAnd more …\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30fps, frame range 20-50\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nWe apply a subsurface effect for a better result, which causes longer rendering time and more noises. You can disable it on the shader if you don't need it.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Spider Pholcus Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AUkdSBfoa6Z8uyjUDFq1Pj3L/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L711A1_Spider_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/AUkdSBfoa6Z8uyjUDFq1Pj3L/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L711A1_Spider_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/3410182/0d4a45011a/spider-pholcus-animated-vfx-grace-3d-model-0d4a45011a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"992018","type":"listingItem","attributes":{"id":992018,"title":"Rigged and Animated Low Poly Human Heart","price":15.0,"description":"This is a low poly human heart made in Blender, for the Cycles renderer. It employs a PBR shader and comes with Diffuse, Roughness, SSS and Normal maps. Ideal for games, but can be used for production, as well if you subdivide.\nIt's fully rigged, with 27 frames (counting from frame 0) and has 9 already animated bones with a single heartbeat cycle that goes on in a loop (via a graph editor modifier), which you can pose and animate  to your liking or just move the keyframes around to change the frequency of the heartbeats or exaggerate them.\n\n","imageAlt":"Rigged and Animated Low Poly Human Heart 3D asset","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/rigged-and-animated-low-poly-heart","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C23PNSSx56ZjQHbBf6G8hxGZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigged-and-animated-low-poly-human-heart-3d-model-low-poly-animated-rigged-obj-3ds-fbx-blend-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/C23PNSSx56ZjQHbBf6G8hxGZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-and-animated-low-poly-human-heart-3d-model-low-poly-animated-rigged-obj-3ds-fbx-blend-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/rigged-and-animated-low-poly-heart","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/992018/2ece645737/rigged-and-animated-low-poly-human-heart-3d-model-2ece645737.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3330701","type":"listingItem","attributes":{"id":3330701,"title":"Donkey Winter with 2 Animations  VFX Grace","price":180.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Donkey Winter with 2 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aMpzX6EZhBgkKyTqKwrweBiQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/aMpzX6EZhBgkKyTqKwrweBiQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330701/267bbf5057/donkey-winter-with-2-animations-vfx-grace-3d-model-267bbf5057.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3300668","type":"listingItem","attributes":{"id":3300668,"title":"Snowshoe Rabbit Animated VFX Grace","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**  \nThis is a snowshoe hare in the summer with multiple 4K UDIM maps, fur, rigging, and animations. And It's made with Blender and Cycles renderer at real-world scale.  \nIt consists of 6 objects: Body, eyeballs, upper teeth, lower teeth, front paws, hind paws.\n\n**Polygons**\u003cbr\u003e\nBody: vertices 21,759; polygons 21,688  \nEyeballs: vertices 3,148; polygons 3,048  \nUpper teeth: vertices 5,354; polygons 5,120  \nLower teeth: vertices 3,956; polygons 3,760  \nFront paws: vertices 1,318; polygons 1,388  \nHind paws: vertices 1032; polygons 1,089  \nTotal: vertices 36,567; polygons 36,093  \n\n**Formats**  \u003cbr\u003e\nThere is a Blender project and an OBJ file. \n \n**Textures**  \u003cbr\u003e\n`JU0L219A1_SnowshoeHare_Summer_Skin_Specular.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Specular.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Roughness.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Roughness.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_BaseColor.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_BaseColor.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Hair_BaseColor.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Hair_BaseColor.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_Roughness.png`, 2048x2048  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_Normal.png`, 2048x2048  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_BaseColor.png`, 2048x2048  \n\n**Rigging**  \nWith full controllers, it's easier to create postures and animations. The features are as follows:  \nCTR_ROOT controls the entire model.  \nROOT_gravity controls the center of gravity of the body, and the customized attribute—Head_Follow toggles between whether the head rotates with the body.  \nCTR_gravity_F, stretch_spine_a and CTR_gravity_B control the former, middle and latter spine of the body separately.  \nCTR_foldclaw_b.L, CTR_foldclaw_b.R, CTR_foldclaw_f.L and CTR_foldclaw_f.R control the flexion and extension of toes.  \nCTR_head controls the head.  \n`Root_paw_f.L`, `Root_paw_f.R`, `Root_paw_b.L` and `Root_paw_b.R` control the limbs, the customized attributes can switch the IK/FK of the limbs and the stretch limit of legs.  \nThe facial rigging supports simple facial expression creation.  \nAnd more...  \n\n**Animations**  \nLoopable jumping animation at 30FPS, 0-44 frames;  \n\n**Features**  \nThe model is in meter units at real-world scale.  \nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.  \nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:  \n1. Enable Simplify in Render Properties tab when rendering.  \n2. Decrease the steps of interpolated spine.  \n3. Decrease the number of children, and increase the thickness of hair.  \n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e","imageAlt":"3D model Snowshoe Rabbit Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/snowshoe-rabbit-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/snowshoe-rabbit-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3300668/0e56f1b821/snowshoe-rabbit-animated-vfx-grace-3d-model-0e56f1b821.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494559","type":"listingItem","attributes":{"id":3494559,"title":"Assaf Sheep01 with 4 Animations VFX Grace","price":429.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D animated Assaf Sheep01 with 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e1yvvMghoGbVAcSAJxBPtUyJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep01_Display_Lie_02.jpg","gridUrl":"https://media.cgtrader.com/variants/e1yvvMghoGbVAcSAJxBPtUyJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep01_Display_Lie_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494559/c463960ad1/assaf-sheep01-with-4-animations-vfx-grace-3d-model-c463960ad1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494994","type":"listingItem","attributes":{"id":3494994,"title":"Young Assaf Sheep With 5 Animations VFX Grace","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young Assaf sheep model with 4K maps, fur, rigging, and 5 animations, as well as a real oral cavity model. For a better result, the skin maps and hair maps are made separately, and HairClump addon is applied to hair creation. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nThis model consists of body, lacrimal glands, lower oral cavity, upper oral cavity, irises, sclerae, lacrimal caruncles, tongue, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 36,868; polygons 36,866\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nIrises: vertices 2,404; polygons 2,432\u003cbr\u003e\nSclerae: vertices 1,572; polygons 1,600\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nTotal: vertices 124,450; polygons 123,380\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; \u003cbr\u003eNeck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-12;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-22;\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-470;\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-300;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-345;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo reset the initial pose of YouthAssafSheep_Lie, please reset all attributes of all controllers, and turn off the attributes Copy Location.001/002 of CTR_leg_f_twist_i.L/R, otherwise, the model will be deformed abnormally.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo cameras or lights.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D Young Assaf Sheep With 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace-5df5ef06-eb73-4811-bf34-d22b8f3c2c2b","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qsPsUeVsZMWzs7MmxXMvqnYa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A8_YouthAssafSheep_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/qsPsUeVsZMWzs7MmxXMvqnYa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace-5df5ef06-eb73-4811-bf34-d22b8f3c2c2b","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494994/0b20458a11/young-assaf-sheep-with-5-animations-vfx-grace-3d-model-0b20458a11.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3336288","type":"listingItem","attributes":{"id":3336288,"title":"Male Pig with 7 Animations VFX Grace","price":329.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer in a real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 4 loopable animations and 3 unlooped animations are available.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-28;\u003cbr\u003e\nLoopable Walk02 animation at 30 fps, Frame range 0-18;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable Run animation at 30 fps, Frame range 0-10;\u003cbr\u003e\nUnlooped WalkLookAround animation at 30 fps, Frame range 0-400;\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, Frame range 0-370;\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, Frame range 0-440;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. Please toggle off the Display before you modify the animations, and then rebake the modifier if needed, otherwise, the animations cannot be modified correctly.\u003cbr\u003e\nThere are some stones which are the instance of the objects on the body. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nTo run faster, the Display button is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D model Male Pig with 7 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-7-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AboEyDKRGYkTz2NUNGBWVhAr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A1_Pig_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/AboEyDKRGYkTz2NUNGBWVhAr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-7-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3336288/064f53f384/male-pig-with-7-animations-vfx-grace-3d-model-064f53f384.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2768557","type":"listingItem","attributes":{"id":2768557,"title":"Giant Anteater Animated","price":260.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality German Shepherd model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 6 objects: Body, paws, lacrimal glands, pupils, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody:  vertices 59,427 polygons 59,250\u003cbr\u003e\nPaws: vertices 4,734 polygons 4,500\u003cbr\u003e\nLacrimal glands: vertices 1,284 polygons 1,344\u003cbr\u003e\nPupils: vertices 1,220 polygons 1,280\u003cbr\u003e\nTeeth: vertices 40,988 polygons 41,104\u003cbr\u003e\nTongue: vertices 1,648 polygons 1,646\u003cbr\u003e\nTotal: vertices 109,301 polygons 109,124\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_ID.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1001.png, 2048*2048\u003cbr\u003e\nGermanShepherd_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_EyeAndClaw_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers manually created with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot controls the center of gravity of the body with the customized attribute that switches IK/FK.\u003cbr\u003e\nCTR_IK_Spine_B controls the animation of the hip.\u003cbr\u003e\nCTR_IK_Spine_M controls the animation of the belly.\u003cbr\u003e\nCTR_IK_Spine_F controls the animation of the chest.\u003cbr\u003e\nCTR_Tail 00, CTR_Tail 002, CTR_Tail 003, CTR_Tail 004, CTR_Tail 005, CTR_Tail 006, CTR_Tail 007 control the rotation of the tail.\u003cbr\u003e\nHead controls the rotation of the head.\u003cbr\u003e\nJaw_master controls the mouth opening and closing.\u003cbr\u003e\nEyes control the rotation of eyeballs.\u003cbr\u003e\nThe facial rigging can control the animations of nose, lips, and tongue with support for animating expressions, like happy, angry, and sad, etc.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThe IK/FK can be switched by the customized attributes of the foot controllers, which isn’t seamless.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"3D model Giant Anteater Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/myrmecophagatridactyla","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/awKfXAEz7ppoQjmq4MWRXBv7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MyrmecophagaTridactyla_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/awKfXAEz7ppoQjmq4MWRXBv7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MyrmecophagaTridactyla_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/myrmecophagatridactyla","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2768557/9ba441f66d/giant-anteater-animated-3d-model-9ba441f66d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3475547","type":"listingItem","attributes":{"id":3475547,"title":"Female Lion Animated VFX Grace  ","price":650.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a female lion model with textures, fur, rigging and animation. The model has realistic muscle structure and 4K UDIM maps, and there is fine facial rigging. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 7 objects: Body, chest, paws, eyes, lacrimal glands, upper teeth and lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 54,044; polygons 53,808\u003cbr\u003e\nChest: vertices 420; polygons 416\u003cbr\u003e\nPaws: vertices 4,644; polygons 4,608\u003cbr\u003e\nEyes: vertices 742; polygons 736\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nLower teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nUpper teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nTotal: vertices 78,358; polygons 78,016\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1005.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1006.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1005.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1006.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nctr_root controls the entire model.\u003cbr\u003e\nctr_spine_front controls the former spine, and its customized attributes Follow_Neck and Follow_Shoulder control whether the neck and the shoulders move following the former spine.\u003cbr\u003e\nctr_hip controls the latter spine, and its customized attribute Follow_Tail controls whether the tail moves following the latter spine.\u003cbr\u003e\nctr_spine_M_root is the FK controller of the torso.\u003cbr\u003e\nctr_neck_root controls the overall movement of the neck, and its customized attribute Follow_Head controls whether the head moves following the neck and Neck_IKFK controls the switch of IKFK of the neck.\u003cbr\u003e\nCRV_FT_thinF.L/R are the IK controllers of the forepaw, with 4 customized attributes:\u003cbr\u003e\n1. Follow_Foot_Pole controls whether ctr_FT_knee.L/R moves following CRV_FT_thinF.L/R;\u003cbr\u003e\n2. IKFK_FL/R control the non-seamless switch of IK/FK of the legs;\u003cbr\u003e\n3. Ro_Foot_Pole_FL/R are the IK controllers which control whether the lower ankle rotates following CRV_FT_thinF.L/R.\u003cbr\u003e\n4. Stretch_Leg_FL/R control the stretch limit of the leg IK.\u003cbr\u003e\nCRV_BK_thinF.L/R are the IK controllers of the hind paws with 4 customized attributes:\u003cbr\u003e\n1. Follow_Foot_Pole controls whether ctr_BK_knee.L/R move following CRV_BK_thinF.L/R;\u003cbr\u003e\n2. IKFK_BL/R control the non-seamless switch of IK/FK of the legs;\u003cbr\u003e\n3. Ro_Foot_Pole_BL/R are the IK controllers which control whether the lower ankles rotate following CRV_BK_thinF.L/R.\u003cbr\u003e\n4. Stretch_Leg_BL/R control the stretch limit of the leg IK.\u003cbr\u003e\nctr_claw_fold_F.L, ctr_claw_fold_F.R, ctr_claw_foLd_B.L and ctr_claw_foLd_B.R control the flexion and extension of claws by the attribute Transform, and controls flexion and extension of the paws by Scale.\u003cbr\u003e\nctr_tail_Root_ro is the controller of the tail root, and the customized attribute Tail_IKFK controls the non-seamless switch of the IK/FK of the tail.\u003cbr\u003e\ncrv_tail_root, ctr_taiL_move, ctr_taiL_M_ro and ctr_taiL_totaL are IK controllers of the tail.\u003cbr\u003e\ndrv_chest_foLLow_B controls whether the belly rotates following the latter spine by the customized attribute Chest_Follow_B.\u003cbr\u003e\ndrv_chest_foLLow controls whether the chest rotates following the former spine by the customized attribute Chest_Follow.\u003cbr\u003e\nThere are fine facial controllers for detailed facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-14\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-30\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-20\u003cbr\u003e\nUnlooped lying-down animation at 30 fps, Frame range 0-260\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-497\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display of the fur is disabled.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\nThe pictures are only for demonstration purposes, and the scene shown in the pictures is not included in the product.\u003cbr\u003e","imageAlt":"3D Female Lion Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-lion-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VG7MDQ6eM8v8n3FVbBrX1d21/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L918B2_Lioness_Display_B_01.jpg","gridUrl":"https://media.cgtrader.com/variants/VG7MDQ6eM8v8n3FVbBrX1d21/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L918B2_Lioness_Display_B_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-lion-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3475547/e1404c1af4/female-lion-animated-vfx-grace-3d-model-e1404c1af4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5361308","type":"listingItem","attributes":{"id":5361308,"title":"Cartoon Sheep Rigged ","price":20.0,"description":"Low Poly of a Cartoon sheep made with blender 4.1\n\nVertices Count: 94862 Polygons: 92984\n\n**File formats**\n\nArchive includes:\n\n- Fbx\n- Obj \n- Glb \n- Colladae \n\nRenders in high resolution UE 5project You can ask for other file formats if you need!\n\nFeel free to ask me any questions using the messaging system on CGTrader.\n\nThank you for your time!","imageAlt":"3D model Cartoon Sheep Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/cartoon-sheep-rigged-dc662197-f12f-4fa0-86cf-6a8249c3097d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1oRowY7qKkU6imnv7Sxiwxzm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sheep%20thumnail.jpg","gridUrl":"https://media.cgtrader.com/variants/1oRowY7qKkU6imnv7Sxiwxzm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sheep%20thumnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cartoon-sheep-rigged-dc662197-f12f-4fa0-86cf-6a8249c3097d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5361308/7d6cc1ec7c/cartoon-sheep-rigged-3d-model-7d6cc1ec7c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1005834","type":"listingItem","attributes":{"id":1005834,"title":"Gecko silver","price":25.0,"description":"\u003cp\u003eZipped File contains 2 .Blend files and a .FBX file. The first .Blend is set up and ready for use with Cycles, the 2nd .Blend file is set up for use with a beta build a Blender with Eevee. World nodes are set up for HDRI images. No HDRI image is included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eA complete PBR texture set is included for the body. The mouth, tongue and pupils only use a single color map each.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eThis model is rigged and ready for animation. This model does not include eyelids or controls for closing eyelids.\u003c/p\u003e","imageAlt":"3D model rigged Gecko","url":"https://www.cgtrader.com/3d-models/animal/reptile/gecko-70476969-2ab0-48b0-8167-cc3241c6981f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xYfnx4BNbY4ZWfjEL4hATp2N/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/gecko-3d-model-low-poly-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/xYfnx4BNbY4ZWfjEL4hATp2N/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/gecko-3d-model-low-poly-rigged-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/gecko-70476969-2ab0-48b0-8167-cc3241c6981f","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/1005834/e61a4fc64a/gecko-silver-3d-model-e61a4fc64a.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3155820","type":"listingItem","attributes":{"id":3155820,"title":"F16 UHF Radio","price":29.98,"description":"The F16's communications system consists of an UHF radio, a VHF radio, a secure voice control panel and an intercom set. Using the UHF radio control the frequencies (225.00-399.975mHz) that are selected, if not done via the front panel's Integrated Control Panel (ICP) and Data Entry Display (DED). Many pre-selected frequencies can be selected through a channel selector, as well as the GD (Guard Frequency 243.00mHz). The panel is only active, if the Communication, Navigation, IFF (CNI) switch on the Aux Control Panel is at the BACKUP position. The UHF Radio Control Panel is located on the left console.\n\nThe models were created in Blender 2.92 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\nQuick I\n- Vertex Count: 52.134\n- Poly Count: 50.621\n\nQuick II\n- Vertex Count: 52.464\n- Poly Count: 50.937\n\nQuick IIa\n- Vertex Count: 52.252\n- Poly Count: 51.023\n\n**NOTE:** I tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.\nAnd to turn On/Off the LED display in the Quick IIa panel just select the display mesh and swap the On/Off nodes..if needed the brightness can also be adjusted through the nodes.\n","imageAlt":"F16 UHF Radio 3D","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-uhf-radio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aY6nZ4oTJcHCWZ3kqjbxJfSh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/UHF_Radio_24.jpg","gridUrl":"https://media.cgtrader.com/variants/aY6nZ4oTJcHCWZ3kqjbxJfSh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/UHF_Radio_24.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-uhf-radio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/3155820/c7d4d8f896/f16-uhf-radio-3d-model-c7d4d8f896.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3409978","type":"listingItem","attributes":{"id":3409978,"title":"Rhino Baby Animated  VFX Grace","price":150.0,"description":"**Introduction**\u003cbr\u003e\nThis baby rhino model is with 4K maps, hair, rigging, animations and realistic skin sculpture details. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 9 objects: Body, left sclera, right sclera, left iris, right iris, lacrimal glands, lacrimal caruncles, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 22,692; polygons 22,692\u003cbr\u003e\nLeft sclera: vertices 274; polygons 288\u003cbr\u003e\nRight sclera: vertices 274; polygons 288\u003cbr\u003e\nLeft iris: vertices 306; polygons 320\u003cbr\u003e\nRight iris: vertices 306; polygons 320\u003cbr\u003e    \nLacrimal glands: vertices 532; polygons 528\u003cbr\u003e\nLacrimal caruncles: vertices 452; polygons 448\u003cbr\u003e\nTeeth: vertices 632; polygons 618\u003cbr\u003e\nTongue: vertices 1,585; polygons 1,568\u003cbr\u003e\nTotal: vertices 27,053; polygons 27,070\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L522A0_BabyRhino_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A0_BabyRhino_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A0_BabyRhino_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A0_BabyRhino_Body_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity and CTR_Spine control the body.\u003cbr\u003e\nCTR_root controls how the neck follows by the customized attributes.\u003cbr\u003e\nFacial rigging is available, which can create simple facial expressions such as winking, shaking of facial skin, the deformation of lips, etc.\u003cbr\u003e\nCTR_FT_footRoll_L, CTR_FT_footRoll_R, CTR_BK_footRoll_L and CTR_BK_footRoll_R control the movement of limbs.\u003cbr\u003e\nCTR_start_spine controls the latter spine; CTR_end_spine controls the former spine; CTR_Neck.008 controls the root of the neck; CTR_Neck.009 controls the head.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable running at 30 fps, frame range 0-80\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the model to keep the details. Only Display is toggled on by default for faster running.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D Rhino Baby Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/rhino-baby-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eaDALUTVgvUGqjSLdBfmKysK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A0_BabyRhino_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/eaDALUTVgvUGqjSLdBfmKysK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A0_BabyRhino_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rhino-baby-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3409978/113ac71baf/rhino-baby-animated-vfx-grace-3d-model-113ac71baf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3334452","type":"listingItem","attributes":{"id":3334452,"title":"Female Pig with 5 Animations  VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality female large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 10 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue, rocks.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 93,479; polygons 93,478\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncle: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices 4,375; polygons 4,314\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 693; polygons 680\u003cbr\u003e\nRocks: vertices 21,690; polygons 23,040\u003cbr\u003e\nTotal: vertices 179,286; polygons 179,380\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-36;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable Run animation at 30 fps, Frame range 0-10;\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, Frame range 0-300;\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, Frame range 0-360;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Female Pig with 5 Animations VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/egFAh5msn4KC9FeQVntbS49o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A2_PigSow_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/egFAh5msn4KC9FeQVntbS49o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A2_PigSow_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3334452/4600fdeb1e/female-pig-with-5-animations-vfx-grace-3d-model-4600fdeb1e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3395277","type":"listingItem","attributes":{"id":3395277,"title":"Indian Rhinoceros Rigged  VFX Grace","price":150.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality Indian Rhinoceros model with multiple 4K textures, rigging, hair, and an unlooped animation and two loopable animations. 9 pieces of UDIM UV maps are applied to present subtle details. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 6 objects: Body, eyeballs, pupils, lacrimal caruncles, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 47,128; polygons 47,126\u003cbr\u003e\nEyeballs: vertices 580; polygons 576\u003cbr\u003e\nPupils: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles: vertices 564; polygons 560\u003cbr\u003e\nUpper teeth: vertices 6,388; polygons 6,364\u003cbr\u003e\nLower teeth: vertices 5,564; polygons 5,540\u003cbr\u003e\nTotal: vertices 60,964; polygons 60,918\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_U_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nCTR_Spine_a controls the rotation of the former spine, and comes with a customized attribute Neck_Follow which controls whether the neck follows the former spine to rotate.\u003cbr\u003e\nMCH_Hand_Stretch.L/R and MCH_Toe_Stretch.L/R control the squeeze on each foot pad.\u003cbr\u003e\nCTR_Foot_IK_FK_Root.L comes with customized attributes: IKFK_Switch, controls the switch of IK/FK which is non-seamless; IK_Leg_Rotation, controls the rotation of ankles; IK_Stretch, controls the IK stretch.\u003cbr\u003e\nCTR_Spine_Root_a controls the center of the gravity of the model.\u003cbr\u003e\nROOT controls the entire model.\u003cbr\u003e\nCTR_Arm_Root controls the location of the shoulders.\u003cbr\u003e\nCTR_Ear_Roll rotates the ear.\u003cbr\u003e\nCTR_Mouth_a opens the mouth.\u003cbr\u003e\nCTR_Leg_Root controls the root of the leg.\u003cbr\u003e\nCTR_Hee_Rool is to lift up the heel.\u003cbr\u003e\nCTR_Tail_Roll is to rotate the tail.\u003cbr\u003e\nThe basic facial rigging supports simple facial expression creation, such as winking, breathing, adipose trembling, etc.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\"The model is in meter units at real-world scale. \u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nTextures can be compressed for faster running when the character is placed in the midground and background.\u003cbr\u003e\nThe hair dynamics have been baked and are ready to be used.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Indian Rhinoceros Rigged VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/indian-rhinoceros-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QzjFN5nZ2ocXZi8oYaAB8uyW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A7_IndianRhinoceros_Display_Watch_01.jpg","gridUrl":"https://media.cgtrader.com/variants/QzjFN5nZ2ocXZi8oYaAB8uyW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A7_IndianRhinoceros_Display_Watch_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/indian-rhinoceros-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3395277/a55867067c/indian-rhinoceros-rigged-vfx-grace-3d-model-a55867067c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5556455","type":"listingItem","attributes":{"id":5556455,"title":"sheep","price":18.0,"description":"max2016 files include texture and walking animation;\nC4D 4R25.10 files include texture and walking animation;\nmaya2020 files include texture and walking animation;\nfbx2016 files include texture and walking animation;","imageAlt":"sheep 3D model animated VR / AR ready","url":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-49e79a50-de72-4bd0-88cc-bcfacd8d94e0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/27epUYhBEfGWG225VGDBSeVA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files_Viewport.jpg","gridUrl":"https://media.cgtrader.com/variants/27epUYhBEfGWG225VGDBSeVA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files_Viewport.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-49e79a50-de72-4bd0-88cc-bcfacd8d94e0","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5556455/a140d7456a/sheep-3d-model-a140d7456a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2471493","type":"listingItem","attributes":{"id":2471493,"title":"Jaguar Baby - Panthera Onca Animated","price":300.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality model of baby jaguar with complete maps, fur, rigging, and animation of running, trotting and walking, including multiple 4K maps in the UDIM format. A skin map of the head is made to make the effect more realistic. This model is made with Blender 2.81 and rendered by Cycles Renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, paws, eyes, sclerae, lacrimal glands, teeth, and tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 21,501; polygons 21,422\u003cbr\u003e\nPaws: vertices 3,816; polygons 3,672\u003cbr\u003e\nEyes: vertices 1,15;  polygons 1,216\u003cbr\u003e\nSclera: vertices 964; polygons 1,024\u003cbr\u003e\nLacrimal glands: vertices 880; polygons 872\u003cbr\u003e\nTeeth:  vertices 5,752;   polygons 5,696\u003cbr\u003e\nTongue: vertices 1,349; polygons 1,320\u003cbr\u003e\nTotal: vertices 35,418; polygons 35,222\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nPanthera_onca_Baby_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Body_Mask.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Body_Normal.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Claw_BaseColor.png, 1024*1024\u003cbr\u003e\nPanthera_onca_Baby_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_ID.jpg, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Roughness.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Skin_SSS.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Specular.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_ID.jpg, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_Roughness.jpg, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_Specular.jpg, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_SSS.jpg, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are listed below:\u003cbr\u003e\nFace rigging\u003cbr\u003e\nSpine IK/FK\u003cbr\u003e\nThe head is limited to follow the neck to rotate and the neck and the tail are limited to follow the body to rotate, and the limit can be switched by custom attributes.\u003cbr\u003e\nFour limbs IK/FK, the legs are limited to follow the body to rotate, limited stretch control, which can be switched by custom attributes.\u003cbr\u003e\nAll of the IK/FK above cannot be switched seamlessly.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-24,\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-11,\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-14,\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips, which can be used directly, and the animation can be reedited and recreated.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo external add-ons required.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\nSome of the renders are composited.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of fur children, and increasing the thickness of fur.\u003cbr\u003e\nDecreasing the steps of interpolated spine\u003cbr\u003e\nIn addition, the character can be rendered directly in the current project.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Jaguar Baby - Panthera Onca Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/panthera-onca-baby-leopard-animated-fur","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/v3H75MeTKSVV16jYLi1raRAe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Panthera_onca_Baby_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/v3H75MeTKSVV16jYLi1raRAe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Panthera_onca_Baby_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/panthera-onca-baby-leopard-animated-fur","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2471493/b86dd8f9ea/jaguar-baby-panthera-onca-animated-3d-model-b86dd8f9ea.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330599","type":"listingItem","attributes":{"id":3330599,"title":"Piggy with 2 Animations  VFX Grace","price":249.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality little white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 8 objects: Body, sclerae, pupils, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,921; polygons 49,920\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices: 3,886; polygons 3,632\u003cbr\u003e\nUpper teeth: vertices 13,882; polygons 13,392\u003cbr\u003e\nLower teeth: vertices 13,960; polygons 13,408\u003cbr\u003e\nTongue: vertices 1,183; polygons 1,168\u003cbr\u003e\nTotal: vertices 95,939; polygons 94,568\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-12;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Piggy with 2 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gtNs4cPzNTcK7VD65RsYavNb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A4_Piglet_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/gtNs4cPzNTcK7VD65RsYavNb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A4_Piglet_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330599/d7f766c587/piggy-with-2-animations-vfx-grace-3d-model-d7f766c587.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"850906","type":"listingItem","attributes":{"id":850906,"title":"Microphone Stand","price":9.0,"description":"High quality, optimized, rigged microphone stand.\n\n\n**Objects:**\n\n-Stand_Rig\n\n-Stand\n\n\n**Real world scale:**\n\nWidth -  50,6cm\n\nLength - 58,3cm\n\nHeight - 1,69m\n\n\n**Features:**\n- Fully Rigged\n- Optimized mesh\n- High-quality textures, created with Substance Designer\n- 2048x2048 Normal and Roughness maps\n\n\n**Update 24.12.2019**\nUpdated blend file to support Blender 2.8.","imageAlt":"3D model Microphone Stand","url":"https://www.cgtrader.com/3d-models/various/various-models/microphone-stand","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SYjE2Dig7zX4AkutrqAGPkDh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/microphone-stand-3d-model-low-poly-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/SYjE2Dig7zX4AkutrqAGPkDh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/microphone-stand-3d-model-low-poly-rigged-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/microphone-stand","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/850906/084d9d40b7/microphone-stand-3d-model-084d9d40b7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2184055","type":"listingItem","attributes":{"id":2184055,"title":"Rigam 16","price":14.0,"description":"3d moped model Riga 16.   The model is made in the Blender program.\n The model has one texture.  There is a wheel rotation rig.\n The model can be used for visualization, games, etc.  Can be used in commercial and non-commercial projects.","imageAlt":"3D Riga 16","url":"https://www.cgtrader.com/3d-models/vehicle/motorcycle/riga-16","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Rh1fbKzXXW3fenSRoCsdvtS9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/Rh1fbKzXXW3fenSRoCsdvtS9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/motorcycle/riga-16","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"motorcycle","categoryTitle":"Vehicle","subcategoryTitle":"Motorcycle","schemaImageUrl":"https://img-new.cgtrader.com/items/2184055/76aae9b177/rigam-16-3d-model-76aae9b177.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3330751","type":"listingItem","attributes":{"id":3330751,"title":"Female Deer with 4 Animations  VFX Grace","price":399.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 10 objects: Body, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312 \u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 148,834; polygons 147,764\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Body_ID.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follow the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \"knee_shake\".\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable eating animation at 30 fps, frame range 0-274;\u003cbr\u003e\nLoopable lying animation at 30 fps, frame range 0-335;\u003cbr\u003e\nUnlooped looking animation at 30 fps, frame range 0-240;\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-36;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n","imageAlt":"Female Deer with 4 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-deer-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p558D54BK3VaV5d5SFCRKcH1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Female_Example_result.jpg","gridUrl":"https://media.cgtrader.com/variants/p558D54BK3VaV5d5SFCRKcH1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Female_Example_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-deer-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330751/8669e8405a/female-deer-with-4-animations-vfx-grace-3d-model-8669e8405a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330710","type":"listingItem","attributes":{"id":3330710,"title":"Donkey Winter with 4 Animations  VFX Grace","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-400;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"3D model Donkey Winter with 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RHjvVndY2q3am3PFseUFErqk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl_result.jpg","gridUrl":"https://media.cgtrader.com/variants/RHjvVndY2q3am3PFseUFErqk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330710/97056c4044/donkey-winter-with-4-animations-vfx-grace-3d-model-97056c4044.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"774104","type":"listingItem","attributes":{"id":774104,"title":"Animated and Rigged Dolphin Cycles Render ","price":5.3,"description":"Swim and Jump Animated Dolphin ","imageAlt":"3D model Animated and Rigged Dolphin Cycles Render","url":"https://www.cgtrader.com/3d-models/animal/fish/animated-and-rigged-dolphin-cycles-render","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/meeSyHmHQSCFtWFTSgv8Ra2H/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-and-rigged-dolphin-cycles-render-3d-model-low-poly-animated-rigged-obj-fbx-blend-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/meeSyHmHQSCFtWFTSgv8Ra2H/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-and-rigged-dolphin-cycles-render-3d-model-low-poly-animated-rigged-obj-fbx-blend-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/animated-and-rigged-dolphin-cycles-render","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/774104/c8aa0763d8/animated-and-rigged-dolphin-cycles-render-3d-model-c8aa0763d8.png","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2595005","type":"listingItem","attributes":{"id":2595005,"title":"F16 KY58 Panel","price":34.98,"description":"The KY57/58 Transmission Security Device is designed to protect the transmission of voice or data in the form of audio tones.  For example a FAX transmission can be encrypted using the KY-57.\n\nThe KY-57 is the man portable ground equipment and it only contains the voice encryption function so it needs to be used with a radio or wire line.\n\nThe KY-58 is the aircraft version of the KY-57. Although it can be mounted as TSEC/KY-58 RCU in Blocks 25, 30/32.\n\nThe models were created in Blender 2.81 for the Cycles engine, the textures and materials are PBR based. The models have been rigged with a simple Empty for easy animation.\n\nKY58 GROWTH PANEL\n- Vertex Count: 4,837\n- Poly Count: 4,852\n\nKY58 PANEL\n- Vertex Count: 44,047\n- Poly Count: 43,473\n\nKY58 RCU\n- Vertex Count: 43,288\n- Poly Count: 41,940\n\nI tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"3D rigged F16 KY58 Panel","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-ky58-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XNPZBHaweVGCQ1piYWPnaopX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1_KY58_PANELS01.jpg","gridUrl":"https://media.cgtrader.com/variants/XNPZBHaweVGCQ1piYWPnaopX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1_KY58_PANELS01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-ky58-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2595005/6ea1099207/f16-ky58-panel-3d-model-6ea1099207.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2029063","type":"listingItem","attributes":{"id":2029063,"title":"Jessica Rabbit Rigged","price":45.0,"description":"This week finally I finished this model of Jessica Rabbit from the movie \" Who Framed Roger Rabbit? \", is my first model of this style.\n\nBlend File Containts: \n- Character 3d Model \n- Accesories 3d Models \n- UV Mapping in some parts \n-Basic Rig with IK controllers. \n- 1 Pose -Materials from Blender Cycles\n\nFBX File: \n- Character 3d Model \n- Accesories 3d Models \n-UV Mapping in some parts \n-Basic Rig - Basic Materials.\n\nDetails from Mesh: Polygons: 28,948 Vertex: 30,101\n\nFollow me: @mikeblueg","imageAlt":"fashion Jessica Rabbit Rigged 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/jessica-rabbit-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q4uAQnzJvjxhizkvxeB2Bkdw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Jessica2.jpg","gridUrl":"https://media.cgtrader.com/variants/q4uAQnzJvjxhizkvxeB2Bkdw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Jessica2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/jessica-rabbit-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2029063/f3b7263205/jessica-rabbit-rigged-3d-model-f3b7263205.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2538920","type":"listingItem","attributes":{"id":2538920,"title":"Camel Adult and Baby Rigged","price":300.0,"description":"**Introduction**\u003cbr\u003e\nThese are high-quality camel models with complete textures, fur, rigging, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer. Two sets of body maps are available for each model, which can be switched freely.\u003cbr\u003e\nThey consist of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth, and tongue. \u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCamel_Baby_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nCamel\u003cbr\u003e\nBody: vertices 52,693; polygons 52,626\u003cbr\u003e\nPupils*2: vertices 548; polygons 544    \u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 73,812; polygons 73,036\u003cbr\u003e\nCamel baby\u003cbr\u003e\nBody: vertices 50,800; polygons 50,732\u003cbr\u003e\nPupils*2: vertices 548; polygons 544    \u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 71,919; polygons 71,142\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.       \u003cbr\u003e\nFace rigging with controllers for eyelid, lips and nostril areas.\u003cbr\u003e\nThe neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes.    \u003cbr\u003e\nThe neck IK + FK and four limbs IK + FK are switched by custom attributes.    \u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.  \u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e\n\nTo make the effect more realistic, the rendering time is pretty long because of  the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. Decreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e","imageAlt":"3D model Camel Adult and Baby Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-and-camel-baby-rigging","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iU9CNpVW4dUmmszyZ2ajnoVF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Camel_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/iU9CNpVW4dUmmszyZ2ajnoVF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camel_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-and-camel-baby-rigging","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2538920/b53fdc8219/camel-adult-and-baby-rigged-3d-model-b53fdc8219.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2477200","type":"listingItem","attributes":{"id":2477200,"title":"Young Jaguar Panthera Onca Rigged","price":200.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality model of a baby jaguar with multiple 4K maps in UDIM format, fur, and rigging. The head skin map is made separately to make the effect more realistic. This model is made with Blender 2.81 and rendered by Cycles Renderer at real-world scale.    \u003cbr\u003e   \nIt consists of 7 objects: Body, paws, eyes, sclerae, lacrimal glands, teeth, and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 21,501; polygons 21,422\u003cbr\u003e\nPaws: vertices 3,816; polygons 3,672\u003cbr\u003e\nEyes: vertices 1,156; polygons 1,216\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nLacrimal glands: vertices 880; polygons 872\u003cbr\u003e\nTeeth:  vertices 5,752; polygons 5,696\u003cbr\u003e\nTongue: vertices 1,349; polygons 1,320\u003cbr\u003e\nTotal: vertices 35,418; polygons 35,222\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nPanthera_onca_Baby_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Body_Mask.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Body_Normal.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Claw_BaseColor.png, 1024*1024\u003cbr\u003e\nPanthera_onca_Baby_Eye_BaseColor.png, 2048*2048\nPanthera_onca_Baby_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_ID.jpg, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Roughness.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Skin_SSS.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Specular.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_ID.jpg, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_Roughness.jpg, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_Specular.jpg, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_SSS.jpg, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. \u003cbr\u003e\nFace rigging is available.\u003cbr\u003e\nSpine IK/FK can be switched by custom attributes.\u003cbr\u003e\nThe head is limited to follow the neck, which can be switched by custom attributes.\u003cbr\u003e\nThe neck and the tail are limited to follow the body to rotate, which can be switched by custom attributes.\u003cbr\u003e\nFour limbs IK/FK, the limit that legs follow the body to rotate, and stretch control limit can be switched by custom attributes. \u003cbr\u003e\nAll of the IK/FK switches mentioned above are not seamless. \u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\nSome of the renderings presented are composited.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the numbers of hair children, and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of interpolated spine\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e\n","imageAlt":"3D model jaguar Young Jaguar Panthera Onca Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/panthera-onca-baby-rigging-fur-345f0ef2-5be0-4d1d-bf83-83652e42d7dc","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jbLEUDyJZASQPqaSmrC5cGsr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Panthera_onca_Baby_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/jbLEUDyJZASQPqaSmrC5cGsr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Panthera_onca_Baby_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/panthera-onca-baby-rigging-fur-345f0ef2-5be0-4d1d-bf83-83652e42d7dc","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2477200/62a38d8010/young-jaguar-panthera-onca-rigged-3d-model-62a38d8010.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410368","type":"listingItem","attributes":{"id":3410368,"title":"Siberian Tiger Rigged VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis Siberian tiger is modeled at real-world scale in Blender, with multiple 4K textures in UDIM format, fur, rigging, facial UI control. \u003cbr\u003e\nIt consists of 14 objects: Body, 2 eyelids, tongue, 4 sets of nails, 2 sclerae, 2 irises, 2 teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\nEyelids: vertices 576; polygons 512\u003cbr\u003e\nTongue: vertices 5,416; polygons 5,350\u003cbr\u003e\nNails: vertices 6,032; polygons 5,888\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\t\u003cbr\u003e\nIrises: vertices 1,476; polygons 1,536\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_ID.jpg, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFine controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nMCH_spine_a.003 and CTR_gravity control the torso.\u003cbr\u003e\nCTR_spine_roll_a, CTR_spine_roll_a, CTR_spine_roll_b, CTR_spine_roll_c and CTR_spine_roll_d are FK controllers of body.\u003cbr\u003e\nCTR_spine_stretch_B is the controller of the latter spine; its customized attribute—TailFollow/NOFollow_ROTA controls whether the tail rotates following the torso.\u003cbr\u003e\nCTR_spine_F is the controller of the former spine; its customized attribute—NeckFollow/NOFollow_ROTA controls whether the neck rotates following the torso.\u003cbr\u003e\nCTR_spine_stretch_M is the controller of the middle spine.\u003cbr\u003e\nCTR_neck_rool_a.001, CTR_neck_rool_a, CTR_neck_rool_b and CTR_neck_rool_c control the neck.\u003cbr\u003e\nCTR_head controls the head; its customized attribute—HeadFollow/NOFollow_ROTA controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_chin_a and CTR_chin_b control the lower jaw.\u003cbr\u003e\nCTR_eyeball.rool, CTR_eyeball.001.L, CTR_eyeball.001.R, CTR_eyeball.L and CTR_eyeball.R control the movement of eyes.\u003cbr\u003e\nCTR_Eyelid_U.008.L, CTR_Eyelid_U.009.L, CTR_Eyelid_U.008.R and CTR_Eyelid_U.009.R control the movement of eyelids.\u003cbr\u003e\nCTR_scapular.001.L, CTR_scapular.001.R, CTR_hip.L and CTR_hip.R control the shoulder and hip bone.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Paw oac_F.L, CTR_Paw oac_F.R, CTR_Paw oac_B.L and CTR_Paw oac_B.R control the extension and flexion of the toes, and the systole and stretch of the nails. Its customized attribute—IK_FK_change controls the switch of IK/FK of the legs, which is non-seamless; Limit_IK_Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nThere are more finer controllers of the toes, which will help you in highly detailed animations.\u003cbr\u003e\nCTR_Knee_F.L, CTR_Knee_F.R, CTR_Knee_B.L and CTR_Knee_B.R control the orientation of the knees in IK mode.\u003cbr\u003e\nCTR_tail_a.002, CTR_tail_a.001, CTR_tail_b.001 and CTR_tail_c.001, etc are FK controllers of the tails.\u003cbr\u003e\nThere is a facial control system to control facial expressions, and a facial UI to easily create facial animations.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L control the winking; CTR_fierce.R, CTR_fierce.L and CTR_lip.001 control the movement of the upper lip; CTR_lip controls the movement of the nose; CTR_mouth controls the movement of the lower jaw; \u003cbr\u003e\nCTR_laugh and CTR_fury control facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run quickly, the fur is hidden. You can enable the Display if needed.\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D model Siberian Tiger Rigged VFX Grace tiger","url":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/acVBizYNvphHqMerrfenLmaM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ZB_20211225_JF0LA12A0_%E8%A5%BF%E4%BC%AF%E5%88%A9%E4%BA%9A%E8%99%8E_%E7%BC%A9%E7%95%A5%E5%9B%BE%E6%96%B9_1.10.4.jpg","gridUrl":"https://media.cgtrader.com/variants/acVBizYNvphHqMerrfenLmaM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20211225_JF0LA12A0_%E8%A5%BF%E4%BC%AF%E5%88%A9%E4%BA%9A%E8%99%8E_%E7%BC%A9%E7%95%A5%E5%9B%BE%E6%96%B9_1.10.4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3410368/1eab464fb5/siberian-tiger-rigged-vfx-grace-3d-model-1eab464fb5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3172231","type":"listingItem","attributes":{"id":3172231,"title":"F16 AUDIO 1 Panel","price":19.98,"description":"\nThe F16's AUDIO 1 Panel controls the selected radio channel's volume among other things like MODES (SQL, GD or Pushing the knob to achieve different modes of the panel), MSL (Missile tone volume), TF (Terrain Following tone volume) and THREAT tone volume or the SECURE VOICE's volume\n\nThe model was created in Blender 2.93 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\nAUDIO 1 Panel\n- Vertex Count: 47.930\n- Poly Count: 47.422\n\n**NOTE:** I tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.\n","imageAlt":"F16 AUDIO 1 Panel 3D model rigged","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-audio-1-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Mv1RjncVh9cNxbsPQQTS7wXQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AUDIO1_07.jpg","gridUrl":"https://media.cgtrader.com/variants/Mv1RjncVh9cNxbsPQQTS7wXQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AUDIO1_07.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-audio-1-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/3172231/6824192b2d/f16-audio-1-panel-3d-model-6824192b2d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330674","type":"listingItem","attributes":{"id":3330674,"title":"Donkey Summer with 2 Animations  VFX Grace","price":180.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in summer, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot drives the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Donkey Summer with 2 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hy3mbNZEzDZZCb66qFUcA17W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/hy3mbNZEzDZZCb66qFUcA17W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330674/bc4e7f02c9/donkey-summer-with-2-animations-vfx-grace-3d-model-bc4e7f02c9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"741944","type":"listingItem","attributes":{"id":741944,"title":"Woman Character Base Mesh Rigged","price":25.0,"description":"Give life to your characters with this woman base mesh! 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It will help me to create even more product and please you! Creativity to you!","imageAlt":"FPS hand glove tactical 05 s8 3D 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Flyer Engine","price":29.0,"description":"\u003cp\u003eA very accurate model of an Wright Flyer Engine .\u003c/p\u003e\u003cp\u003eThe model comes in five formats:\r\n-.blend, animated and rigged, rendered with cycles, as seen in the images;\r\n-.obj, with materials applied and textures;\r\n-.dae, with materials applied and textures;\r\n-.stl, ready to print in 3D;\r\n-.fbx;\u003c/p\u003e\u003cp\u003eThis 3d model was originally created in Blender 2.76 and rendered with Cycles.\r\nThe model has materials applied in all formats, and are ready to import and render.\r\nThe model is built strictly out of quads and is subdivisable.\u003c/p\u003e\u003cp\u003eIt comes in separate parts, named correctly for the sake of convenience.\u003c/p\u003e\u003cp\u003eFor any problems please feel free to contact me.\u003c/p\u003e\u003cp\u003eDon't forget to rate and enjoy!\u003c/p\u003e","imageAlt":"Wright Flyer Engine 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The compass is located to be precise on the Right Auxiliary console.\n\nThe model was created in Blender 2.79 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\n- Vertex Count: 24.389\n- Poly Count: 24.734\n\nI tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"F16 - Magnetic Compass 3D model rigged","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-magnetic-compass","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GSnrjAkqX7HXAAsvUMdCbix7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/compass_01.jpg","gridUrl":"https://media.cgtrader.com/variants/GSnrjAkqX7HXAAsvUMdCbix7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/compass_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-magnetic-compass","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2236723/4b57b78df7/f16-magnetic-compass-3d-model-4b57b78df7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2942619","type":"listingItem","attributes":{"id":2942619,"title":"F16 LANDING GEAR Panel","price":19.98,"description":"The Gear Panel which is located at the left aux. console holds the landing gear handle, as well as switches and buttons for different functions such as the landing lights, set the brake channel and parking brake. Also in this panel is the button to silence the horn for the low-speed warning and most importantly it shows the status of the plane's landing gear.\n\nThe model was created in Blender 2.81 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\n- Vertex Count: 50.109\n- Poly Count: 48.103\n\nNOTE: The panel was modelled as close to a 1:1 scale and it can be printed. I also tried to keep all the materials packed within the .blend, but if for some reason it is not here, you can find them on the Textures folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"3D model F16 LANDING GEAR Panel","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-landing-gear-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dwBghn9KREoKxAgmCZMurcsJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/LG_Panel09.jpg","gridUrl":"https://media.cgtrader.com/variants/dwBghn9KREoKxAgmCZMurcsJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LG_Panel09.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-landing-gear-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2942619/4265b6c106/f16-landing-gear-panel-3d-model-4265b6c106.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494334","type":"listingItem","attributes":{"id":3494334,"title":"Assaf Sheep Pack Animated  VFX Grace","price":1065.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a collection of 3 adult Assaf sheep. Each model has multiple 4K maps, fur, rigging, and animation. The rigging has a fine facial control system, plus an animation preset of chewing. The models are made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of interpolated spine.\u003cbr\u003e\n\n","imageAlt":"3D model Assaf Sheep Pack Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/assaf-adult-sheep-pack-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AssafSheep_Example02.jpg","gridUrl":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AssafSheep_Example02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/assaf-adult-sheep-pack-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494334/4eb6bde6c7/assaf-sheep-pack-animated-vfx-grace-3d-model-4eb6bde6c7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4610360","type":"listingItem","attributes":{"id":4610360,"title":"Tiger","price":120.0,"description":"**UPDATED**\n\n**Hyper-Realistic, Production-Ready Tiger 3D Model for High-End Visual Effects and Animation**\n\nElevate your cinematic, VFX, or animation projects with this meticulously crafted, ultra-realistic tiger 3D model. Designed for professional pipelines, it combines anatomical accuracy with artistic precision — delivering a powerful digital asset that embodies both visual fidelity and technical performance.\n\n\n**Hyper-Realistic Design**\n\nFrom its anatomically accurate proportions to its lifelike fur definition, this model delivers photorealism from every angle. Every muscle, wrinkle, and whisker has been sculpted with care — ideal for close-up shots and dynamic movement sequences.\n\n**Advanced Rigging with Facial Control Panel**\n\nFully rigged for animation, including a comprehensive facial control system that gives you total command over expressions, growls, lip snarls, blinks, and ear movement. The rig includes IK/FK switches, tail dynamics, and body control systems for fluid, lifelike motion in any scenario — from calm stalking to explosive attacks.\n\n**Textures Included**\n\nThis tiger comes equipped with high-resolution texture maps, including Diffuse (Albedo), Normal, Roughness, Specular, and Displacement. Achieve jaw-dropping renders straight out of the box,  in Blender.\n\n**Clean Topology \u0026 UVs**\n\nCarefully modeled with clean, production-friendly topology and non-overlapping UVs. Ideal for sculpting, retopology, animation, or further customization.\n\n**Available Formats**\n\nDelivered in industry-standard formats: FBX, OBJ, and native .blend — ready to drop into any pipeline with minimal setup.\n\n**Features at a Glance**\n\n1. Hyper-realistic tiger with fine anatomical and fur detailing\n2. Full-body rig with facial controls for expressive animation\n3. PBR textures (Diffuse, Normal, Roughness, Specular, Displacement)\n4. Clean topology optimized for rigging and animation\n5. Ideal for films, TV, VFX shots, CG wildlife documentaries, games, and VR\n\n**POLY COUNT :**\n\n- FACES: 45479\n- VERTICES: 46122\n\nWhether you're crafting a dramatic jungle chase scene, a high-end wildlife documentary, or a mystical fantasy world where tigers rule, this model is built to impress — and deliver.\n\nYour scene deserves a king. Let this tiger roar.\n\n","imageAlt":"Tiger 3D rigged PBR","url":"https://www.cgtrader.com/3d-models/animal/mammal/tiger-24567459-3f56-4a45-b084-c1255e89aa99","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7jonatjacg7cni6bfi7elysioaqv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cg1.jpg","gridUrl":"https://media.cgtrader.com/variants/7jonatjacg7cni6bfi7elysioaqv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/tiger-24567459-3f56-4a45-b084-c1255e89aa99","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4610360/452bf9ab57/tiger-3d-model-452bf9ab57.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2196068","type":"listingItem","attributes":{"id":2196068,"title":"F16 Multi Function Display - MFD","price":19.98,"description":"The Multi Function Displays or MFD's are two screens located in front center console. They are mainly used to operate the weapon systems, specially info about what weapons are available, radar data and optical displays about the weapon in use. Each MFD is surrounded by 20 OSBs (Option Selection Buttons). The function of each of these OSBs is displayed directly on the MFD, according to the selected function area. The MFDs are turned on/off via the MFD switch, located on the Avionics Power Panel located on the left console.\n\nThe model was created in Blender 2.79 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with simple Empties for easy animation.\n\n- Vertex Count: 29.216\n- Poly Count: 28.206\n\nI tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.\n\n**NOTE:** In the model there's a mesh called \"MFD_screen02\" which is an imaged plane that is used to display the MFD's info, it could be used with a static image or a video depending the requirements and what is the MFD being used for.","imageAlt":"3D model F16 Multi Function Display","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-multi-function-display","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rbD95wadDbVnjJzc2TEG4u3E/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MFD_03.jpg","gridUrl":"https://media.cgtrader.com/variants/rbD95wadDbVnjJzc2TEG4u3E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MFD_03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-multi-function-display","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2196068/bf1243fe8e/f16-multi-function-display-mfd-3d-model-bf1243fe8e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2923924","type":"listingItem","attributes":{"id":2923924,"title":"F16 CMDS CHAFF and FLARE Panel","price":29.98,"description":"The Chaff/Flare panel belong together with the Threat Warning Prime, the Threat Warning Aux and the RWR to the EWS (Electronic Warfare System) of the F-16. Depending on the threat, heat seeking missiles or radar guided missiles Flares or Chaff are expelled either automatically or manually. The chaffs are used as countermeasure for heat-seeking missiles, while chaffs are useful, if the missile is radar guided. An F-16 carries 60 Chaffs and 30 Flares.\n\nThe models were created in Blender 2.81 for the Cycles engine, the textures and materials are PBR based. The models hava been rigged with a simple Empty for easy animation.\n\nALE-40\n- Vertex Count: 42.030\n- Poly Count: 40.934\n\nCMDS\n- Vertex Count: 46.980\n- Poly Count: 45.037\n\nMLU (due to complexity and amount of screws and bolts)\n- Vertex Count: 73.141\n- Poly Count: 70.730\n\n**NOTE:**  Although these models where made for rendering they are modelled to a 1:1 scale and the panel's fascia can be printed (just request for the .stl files). I also, tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"F16 CHAFF and FLARE Panel 3D","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-chaff-and-flare-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KGPuZnjfdWtZ1AXBeqKXwoAD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CHAFF_ALE40_Panel09.jpg","gridUrl":"https://media.cgtrader.com/variants/KGPuZnjfdWtZ1AXBeqKXwoAD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CHAFF_ALE40_Panel09.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-chaff-and-flare-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2923924/8f5a0db52a/f16-cmds-chaff-and-flare-panel-3d-model-8f5a0db52a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2854129","type":"listingItem","attributes":{"id":2854129,"title":"F16 ALT Gear Down Panel","price":13.98,"description":"If deployment of the landing gear doe not work during a hydraulic failure, the gear can be deployed by means of an auxiliary system. The Alternate Gear Down Handle (ALT LG Handle) unlocks the landing gear, which locks due to its own weight. Pulling the ALT GEAR handle supplies pneumatic pressure to open all LG doors, extend the landing gear and shut off the LG selector hydraulic valve. The LG/hook emergency pneumatic bottle is also used to lower the hook and contains sufficient pneumatic pressure for one LG extension and to hold the hook down. The bottle cannot be recharged in flight.\n\nThe model was created in Blender 2.81 for the Cycles engine, the textures and materials are PBR based with a scale as close to the real life one (.stl file supplied upon request). The model has been rigged with a simple Empty for easy animation.\n\n- Vertex Count: 25,898\n- Poly Count: 25,512\n\nI tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"3D model F16 ALT Gear Down Panel","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-alt-gear-down-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9RZovvjQFw8N2UmWt3g9jEBV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ALT_LG_Panel06.jpg","gridUrl":"https://media.cgtrader.com/variants/9RZovvjQFw8N2UmWt3g9jEBV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ALT_LG_Panel06.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-alt-gear-down-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2854129/09eaf0f503/f16-alt-gear-down-panel-3d-model-09eaf0f503.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"47931","type":"listingItem","attributes":{"id":47931,"title":"Canon EF 24 70 f 2 8 L USM","price":40.0,"description":"\u003cp\u003eHighly detailed Canon Lens. Made in Blender 2.69 for Cycles rendering.\u003c/p\u003e\u003cp\u003eAdditionaly you can purchase Canon 5D mark III Body here:\u003c/p\u003e\u003cp\u003ehttp://www.cgtrader.com/3d-models/electronics/other/canon-5d-mark-iii-body\u003c/p\u003e","imageAlt":"Canon EF 24 70 f 2 8 L USM 3D","url":"https://www.cgtrader.com/3d-models/electronics/other/canon-ef-24-70-f-2-8-l-usm","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ArTTdmoh77NHEdopMQTjaAmX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/canon-ef-24-70-f-2-8-l-usm-3d-model-rigged-max-obj-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/ArTTdmoh77NHEdopMQTjaAmX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/canon-ef-24-70-f-2-8-l-usm-3d-model-rigged-max-obj-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/canon-ef-24-70-f-2-8-l-usm","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/47931/0bc12508a6/canon-ef-24-70-f-2-8-l-usm-3d-model-0bc12508a6.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494589","type":"listingItem","attributes":{"id":3494589,"title":"Assaf Sheep03 With 4 Animations VFX Grace ","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep03 With 4 Animations VFX Grace 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x2woFsCRVnAF1FpkLf7aHwbk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep03_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/x2woFsCRVnAF1FpkLf7aHwbk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep03_Effect%20map03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494589/0de433f88a/assaf-sheep03-with-4-animations-vfx-grace-3d-model-0de433f88a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"20144","type":"listingItem","attributes":{"id":20144,"title":"Cartoon Dragon","price":18.0,"description":"This is a semi-low-poly dragon made in Blender 2.67 for Cycles rendering. With Subsurf turned on it counts 24544 faces, if it’s turned off it counts 1579 faces. The model has armature and ready for poses, additionally the wins contain animation. Look the video preview inside archive.\n\nPreview http://youtu.be/7Tp-mhQHgNw\n\n","imageAlt":"3D Cartoon Dragon","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/cartoon-dragon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gv3nfvo2iThmCtVHcVgeUACh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cartoon-dragon-3d-model-animated-rigged-obj-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/gv3nfvo2iThmCtVHcVgeUACh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cartoon-dragon-3d-model-animated-rigged-obj-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/cartoon-dragon","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/20144/3cffc122ca/cartoon-dragon-3d-model-3cffc122ca.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"50062","type":"listingItem","attributes":{"id":50062,"title":"BMX Rigged","price":15.0,"description":"\u003cp\u003eThe model is textured for the cycles\nrendering engine in Blender. The product contains the blend file\nand a texture folder. the file does not depend on any\nplugins and can be used with an out-of-the-box version of Blender\n2.69. It has easy to use animation controllers which use expression\ndrivers for fine tuned animation and posing. Video animation\ninstructions are included in the free preview files with the product.\nAll parts of the model have been modeled to be subdivided for render\napart from the brake line which is a curve and the chain mesh\nduplicates round a curve path before render. All parts of the model\nare set to subdivide twice before rendering apart from the tires\nwhich subdivide six times for displacement detail. The model has high\nenough detail for closeup shots from any angle. The file also comes\nwith a simple skylight and backdrop mesh for rendering.\u003c/p\u003e\u003cp\u003eVideo instructions for animation can be\nfound here \u003ca href=\"http://www.youtube.com/watch?v=PkJC32_nsUk\"\u003ehttp://www.youtube.com/watch?v=PkJC32_nsUk\u003c/a\u003e\u003c/p\u003e","imageAlt":"BMX Rigged freestyle 3D","url":"https://www.cgtrader.com/3d-models/vehicle/bicycle/bmx-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Sg9FEXMDnJS76HPGqcKyXmWW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bmx-rigged-3d-model-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/Sg9FEXMDnJS76HPGqcKyXmWW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bmx-rigged-3d-model-rigged-blend.webp","isAdultContent":null},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/bicycle/bmx-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"vehicle","subcategorySlug":"bicycle","categoryTitle":"Vehicle","subcategoryTitle":"Bicycle","schemaImageUrl":"https://img-new.cgtrader.com/items/50062/eb3dbf7b5b/bmx-rigged-3d-model-eb3dbf7b5b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3410476","type":"listingItem","attributes":{"id":3410476,"title":"Russell Viper Rigged VFX Grace","price":149.0,"description":"**Introduction**\u003cbr\u003e\nThe model is made after Russell Viper in the real world and two sets of texture maps are available, which can be changed as per your need. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 7 objects: Body, gum, teeth, pupils, sclerae, tongue, scales.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 25,964; polygons 25,962\u003cbr\u003e\nGum: vertices 672; polygons 644\u003cbr\u003e\nTeeth: vertices 1,720; polygons 1,682\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTongue: vertices 512; polygons 506\u003cbr\u003e\nScales(total): vertices 1,874,169; polygons 1,677,398\u003cbr\u003e\nTotal: vertices 1,905,221; polygons 1,708,496\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation, which is rotated 90 degrees over the X axis by default. \u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L908A2_RussellViper_Bell01Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell01Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell02Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell02Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_Specure.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_Specure.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01Scale_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01Scale_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02Scale_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02Scale_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Mask_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Mask_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Roughness_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head01Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head01Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head02Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head02Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Specular.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_Specular.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Teeth_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to handle. The features are as follows:\u003cbr\u003e\nCTR_Chin controls opening and closing of the mouth.\u003cbr\u003e\nCTR_Eye_Root controls the rotation of the eyes.\u003cbr\u003e\nCTR_Tongue_Route controls the sticking out of tongue.\u003cbr\u003e\nCTR_Tooth_Roll controls the teeth.\u003cbr\u003e\nCTR_Head controls the rotation of the head, and comes with the customized attributes: IK/FK Controller Switch.\u003cbr\u003e\nCTR_IK_Body_01~10 control the body.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nThe scales of this character are real mesh models.\u003cbr\u003e\nSSS effect is lowered to improve rendering time. And you can raise it back for a more realistic effect.\u003cbr\u003e\nThe model can be directly rendered in the current project.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D Russell Viper Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/reptile/russell-viper-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/M88YRHwSMJDyuoJwDp4Jxszz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mpv-shot0007.jpg","gridUrl":"https://media.cgtrader.com/variants/M88YRHwSMJDyuoJwDp4Jxszz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mpv-shot0007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/russell-viper-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/3410476/b24167cee1/russell-viper-rigged-vfx-grace-3d-model-b24167cee1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3336277","type":"listingItem","attributes":{"id":3336277,"title":"Female Pig with 2 Animations  VFX Grace","price":249.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 10 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue, rocks.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 93,479; polygons 93,478\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncle: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices 4,375; polygons 4,314\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 693; polygons 680\u003cbr\u003e\nRocks: vertices 21,690; polygons 23,040\u003cbr\u003e\nTotal: vertices 179,286; polygons 179,380\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-36;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Female Pig with 2 Animations VFX Grace 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CudVKYUMddPixVN6DxC6Bvsa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A2_PigSow_Exampl_result.jpg","gridUrl":"https://media.cgtrader.com/variants/CudVKYUMddPixVN6DxC6Bvsa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A2_PigSow_Exampl_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3336277/62bf312a28/female-pig-with-2-animations-vfx-grace-3d-model-62bf312a28.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"145105","type":"listingItem","attributes":{"id":145105,"title":"Reflector Telescope","price":79.0,"description":"High poly reflector telescope with many details. Created with Blender 2.74 and rendered in Cycles.\n\nYOU WANT A LOW POLY GAME READY VERSION OF THIS MODEL? JUST LET ME KNOW!\n\n|| GEOMETRY ||\n\nHigh quality mesh. Clean topology, quads only. No ngons! Modifiers are not applied, so you still have full and easy geometry control.\n\nUsed modifiers:\n\n- subsurf - mirror - array - shrinkwrap\n\n|| TEXTURES ||\n\nThis model includes only one image texture (2.048px X 768px) for the writings that are printed on some parts (e.g. the scales). The materials themselves are using procedural textures.\n\n|| RIG ||\n\nThe telescope is rigged using parenting and constraints. The rig is independent from the environment.\n\n|| COMPOSITING ||\n\nCompositing setup to render the model isolated from the environment with alpha values as background included.\n\n|| RENDERS ||\n\n- renders created in Cycles Render at 4.000 samples using subsurf modifier level 2 - wireframe renders are showing the mesh without subsurf modifier\n\n|| SCALE ||\n\nThe model is in real world size and scale.\n\nX = 0,591m (Blender units) Y = 0,675m (Blender units) Z = 1,490m (Blender units)\n\n|| END ||\n\n","imageAlt":"3D Reflector 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It cumulates up to 12 hours, has a chronometer and is able to take up to 11Gs (as far as certified by the factory). The clock is located at the bottom of the Right Aux. Console.\n\nThe knobs function are:\n - BIG KNOB (Pull/Rotary): When it's rotated wind up clock. When it's pulled and rotated it sets up the clock\n - SMALL KNOB (Button): With the first push it starts de stopwatch, second push stops it and third push resets it.\n\nThe model was created in Blender 2.81 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\n- Vertex Count: 12.740\n- Poly Count: 11.980\n\nI tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"F16 Clock 3D model rigged","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-clock","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NhWndKAgsj6yoQTXFh1LEvaY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CLOCK_04.jpg","gridUrl":"https://media.cgtrader.com/variants/NhWndKAgsj6yoQTXFh1LEvaY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CLOCK_04.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-clock","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2354336/f58b39a8dd/f16-clock-3d-model-f58b39a8dd.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"131810","type":"listingItem","attributes":{"id":131810,"title":"Wolf Rigged Low-poly and Game-Ready ","price":31.45,"description":"Here is my low-poly wolf model with some basic animations. \n\nI modeled, textured and rigged this wolf in Blender from 14.03.2011 to 05.04.2011. http://wp.me/P3dmoi-1uc\n\nIf you wanna use this wolf model for non-commercial projects so check this link: \nhttps://www.cgtrader.com/free-3d-models/animals/mammal/wolf-rigged-animated-and-game-ready\n\nWolf test in Unreal 4 https://www.youtube.com/watch?v=GqZs8_5roaM\u0026\n\nWolf test in Unity 5 https://www.youtube.com/watch?v=ztQ6sMVhUZ0\u0026","imageAlt":"Wolf Rigged Low-poly and Game-Ready 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-rigged-low-poly-and-game-ready-251ea7f873a2b89da7b01637ebd00617","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Q4DwAf87cf3c24ADmLw7Raub/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/wolf-rigged-low-poly-and-game-ready-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-dxf-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/Q4DwAf87cf3c24ADmLw7Raub/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/wolf-rigged-low-poly-and-game-ready-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-dxf-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-rigged-low-poly-and-game-ready-251ea7f873a2b89da7b01637ebd00617","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/131810/d2055aeb5b/wolf-rigged-low-poly-and-game-ready-3d-model-d2055aeb5b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2513349","type":"listingItem","attributes":{"id":2513349,"title":"F16 ANTI ICE - ANTENNA SELECTOR Panel","price":19.98,"description":"This panel consists of two panels in one, the Anti Ice Panel and the Antenna Selector Panel. Using the Anti Ice Panel anti-icing functions are powered. If ice formation is detected, the INLET ICING warning light becomes lit on the Caution Panel. Using the Antenna Selector Panel, the pilot can optimise the signals of IFF / UHF (_Identification Friend or Foe/Ultra High Frequency_). The Anti Ice / Antenna Selector Panel is located at the right console.\n\nThe model was created in Blender 2.81 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\n- Vertex Count: 24,891\n- Poly Count: 24.004\n\nI tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"F16 ANTI ICE - ANTENNA SELECTOR Panel 3D","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-anti-ice-antenna-selector-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tpgpDEwBkn1QYisBcsXtAkrE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ANTI_ICE07.jpg","gridUrl":"https://media.cgtrader.com/variants/tpgpDEwBkn1QYisBcsXtAkrE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ANTI_ICE07.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-anti-ice-antenna-selector-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2513349/4155f6f35e/f16-anti-ice-antenna-selector-panel-3d-model-4155f6f35e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3202257","type":"listingItem","attributes":{"id":3202257,"title":"F16 AUDIO 2 Panel","price":19.98,"description":"This panel is used to make different audio and communication selections together with the Audio 1 Panel.\n\nThe model was created in Blender 2.93 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\n_Audio Panel (Block 25)_\n- Vertex Count: 30.302\n- Poly Count: 29.356\n\n_Audio Panel (Block 30/32)_\n- Vertex Count: 43.058\n- Poly Count: 41.588\n\n_Audio Panel (Block 40/42, 50/52, MLU)_\n- Vertex Count: 25.656\n- Poly Count: 24.780\n\n**NOTE:** I tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.\n","imageAlt":"F16 AUDIO 2 Panel 3D","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-audio-2-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8kVu9bAP1VJWHjoQPZV9U85T/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AUDIO_2_Panel_07.jpg","gridUrl":"https://media.cgtrader.com/variants/8kVu9bAP1VJWHjoQPZV9U85T/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AUDIO_2_Panel_07.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-audio-2-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/3202257/ec045cc404/f16-audio-2-panel-3d-model-ec045cc404.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3681725","type":"listingItem","attributes":{"id":3681725,"title":"F16 FLIGHT CONTROL Panel","price":19.98,"description":"With the FLIGHT CONTROL PANEL (FCP) you can use the functions of the flight controls system (FLCS) or flight control computer (FLCC). The Side Stick Controller is also part of this system. If the FLCS is damaged, you can manually access the flaps by using this panel.\n\nThe model was created in Blender 2.93 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\n**FLIGHT CONTROL Panel Blocks 40/42 current, 50/52**\n- Vertex Count: 39,691\n- Poly Count: 37,638\n\n**FLIGHT CONTROL Panel Blocks 25, 30/32, 40/42 old, MLU**\n- Vertex Count: 69,452\n- Poly Count: 66,609\n\n**NOTE:** I tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"3D model F16 FLIGHT CONTROL Panel","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-flight-control-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/26qt5XewdwMvFWovu9TQL5iR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FLGHT_CTRL_Panel_MLU_14.jpg","gridUrl":"https://media.cgtrader.com/variants/26qt5XewdwMvFWovu9TQL5iR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FLGHT_CTRL_Panel_MLU_14.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-flight-control-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/3681725/07a6b4de23/f16-flight-control-panel-3d-model-07a6b4de23.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3336327","type":"listingItem","attributes":{"id":3336327,"title":"Male Pig with 2 Animations VFX Grace","price":249.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer in a real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 4 loopable animations and 3 unlooped animations are available.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-28;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. Please toggle off the Display before you modify the animations, and then rebake the modifier if needed, otherwise, the animations cannot be modified correctly.\u003cbr\u003e\nThere are some stones which are the instance of the objects on the body. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nTo run faster, the Display button is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Male Pig with 2 Animations VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XBGDtPKcyKRpqZnWYkLCuwbo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A1_Pig_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/XBGDtPKcyKRpqZnWYkLCuwbo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3336327/f9a7d79998/male-pig-with-2-animations-vfx-grace-3d-model-f9a7d79998.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2247403","type":"listingItem","attributes":{"id":2247403,"title":"Rigged Dieline for Box Packaging Design and Product Animation","price":20.0,"description":"Dieline (package layout) that can turn into a box for package design and product animation.  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Exchange formats are the flat layout and closed package version.\n\nMESH INFO: Thickness, bevel, and subdivision can be configurated in the .blend.\n\nTextures (4096x4096): normal map, roughness map, (Bonus) Base color and editable PSD of a package design\n\nUnwrapping: outside and inside are different materials with overlapped and aligned UVs","imageAlt":"Rigged Dieline for Box Packaging Design and Product 3D","url":"https://www.cgtrader.com/3d-models/various/various-models/rigged-dieline-for-box-packaging-design-and-product-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xR73AneM4rsr1KCs2HvxfLj3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01_featured.jpg","gridUrl":"https://media.cgtrader.com/variants/xR73AneM4rsr1KCs2HvxfLj3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01_featured.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/rigged-dieline-for-box-packaging-design-and-product-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2247403/bfb4a9bca8/rigged-dieline-for-box-packaging-design-and-product-animation-3d-model-bfb4a9bca8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3191831","type":"listingItem","attributes":{"id":3191831,"title":"F16 ENGINE START Panel","price":19.98,"description":"\nThis panel is used when starting the F16's engine. Depending on the type of turbine the plane has installed, the panel may vary because the different engine manufacturer are started in different ways (mostly on the labeling and functions of each switch).\n\nThe model was created in Blender 2.93 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\nPratt \u0026 Whitney F100 Starter Panel\n- Vertex Count: 44.900\n- Poly Count: 46.269\n\nGeneral Electric F110 Starter Panel\n- Vertex Count: 44.900\n- Poly Count: 46.269\n\n**NOTE:** I tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.\n","imageAlt":"3D rigged F16 ENGINE START Panel","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-engine-start-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qcMPD3jbsgY3DxwdSVPjM1Gv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ENGINE_START_08.jpg","gridUrl":"https://media.cgtrader.com/variants/qcMPD3jbsgY3DxwdSVPjM1Gv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ENGINE_START_08.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-engine-start-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/3191831/24628dd166/f16-engine-start-panel-3d-model-24628dd166.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3712175","type":"listingItem","attributes":{"id":3712175,"title":"F16 MANUAL TRIM Panel","price":19.98,"description":"This panel is used to trim the plane along the three axis (pitch, jaw \u0026 roll). Normally trimming is done via SSC (Side Stick Controller)\n\nThe model was created in Blender 2.93 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\n**MANUAL TRIM Panel**\n- Vertex Count: 31,890\n- Poly Count: 30,819\n\n**NOTE:** I tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"F16 MANUAL TRIM Panel 3D model rigged","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-manual-trim-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ahNRwUFhaG34RgssFk2EQssM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MANUAL_TRIM_Panel_07.jpg","gridUrl":"https://media.cgtrader.com/variants/ahNRwUFhaG34RgssFk2EQssM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MANUAL_TRIM_Panel_07.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-manual-trim-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/3712175/266bac9c1c/f16-manual-trim-panel-3d-model-266bac9c1c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2632704","type":"listingItem","attributes":{"id":2632704,"title":"F16 Oxygen Regulator Panel","price":19.98,"description":"The Oxygen Regulator Panel as it's name entails, it controls the O2 supply for the pilot and cabin, it does such as turning on/off the supply of oxygen to the pilot's mask, provides positive pressure above cabin altitude of 28-32k feet or regulates the oxygen mix in the cockpit. The Oxygen Regulator Panel is located on the right console.\n\nThe model was created in Blender 2.81 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\n- Vertex Count: 36,788\n- Poly Count: 36,187\n\n\nI tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"F16 Oxygen Regulator Panel 3D","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-oxygen-regulator-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cNfHpgdBX8a6EpmsqNMbAhUg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/O2_Panel_06.jpg","gridUrl":"https://media.cgtrader.com/variants/cNfHpgdBX8a6EpmsqNMbAhUg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/O2_Panel_06.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-oxygen-regulator-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2632704/9a80692017/f16-oxygen-regulator-panel-3d-model-9a80692017.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3029242","type":"listingItem","attributes":{"id":3029242,"title":"Military Pack for Games","price":29.0,"description":"**Military Pack for Games**. Ready for Blender 3D + Formats: FBX, OBJ+MTL. PBR Materials. Ready for Games.  Tank, ready for Blender 3D + Rig + Animation. Interactions with Drive and Rotator. UV Map Unwrapped. Textures in 4K. Scene, Textures (4K and 8K), Materials, Lights, Camera, Render Settings. Both Cuda and Optix Settings.  Normal Cycles with ''Cycles Boost''. All Project ready for Default Blender 3D (Everything is in One Pack).\n\nBlender 3D versions:\n\n-2.83\n\n-2.90\n\n-2.91\n\n-2.92\n\n-2.93\n\n-3.0+\n\nAlbedo (4096x4096)\n\nMetallic (4096x4096)\n\nNormal Map (4096x4096)\n\nRoughness (4096x4096)\n\nAlpha (4096x4096)\n\nAO (4096x4096)\n\nFormats:\n\n-Blender\n-OBJ+MTL\n-FBX","imageAlt":"3D asset Military Pack for Games","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/military-pack-for-games","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ykRbDLh3pZcegxvt1cWLEzWV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pack.jpg","gridUrl":"https://media.cgtrader.com/variants/ykRbDLh3pZcegxvt1cWLEzWV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pack.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/military-pack-for-games","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/3029242/67d644d4b6/military-pack-for-games-3d-model-67d644d4b6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2227918","type":"listingItem","attributes":{"id":2227918,"title":"F16 Radar Warning Receiver - RWR","price":19.98,"description":"Radar Warning Receiver (RWR) systems detect the radio emissions of radar systems. Their primary purpose is to issue a warning when a radar signal that might be a threat (such as a police speed detection radar or a fighter jet's fire control radar) is detected. The warning can then be used, manually or automatically, to evade the detected threat. RWR systems can be installed in all kind of airborne, sea-based, and ground-based assets (such as aircraft, ships, automobiles, military bases).\n\nThe RWR works in conjunction with the Threat Warning PrinePanel (TWPP) and the Threat Warning Auxillary Panel (TWAP) work with the Radar Warning Reciever (RWR)as a set. The TWPP, together with the TWAP, the RWR and the Chaff/Flare Panel belong to the EWS (Electronic Warface System) of the F-16 informing the pilot of any potential threats from air or ground. The Threat Warning Prime Panel is located on the left front center console under the left eyebrow. \n\nThe model was created in Blender 2.79 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with simple Empties for easy animation.\n\n- Vertex Count: 16.555\n- Poly Count: 16.248\n\nAs this is a warning panel it has an illuminated screen to warn the pilot of any potential threat like an enemy missile launch or priority modes. I setup a simple node setup to control this ability of the model just by selecting the necesary warning and changing it's status from OFF to ON or vice versa.\n\nI tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"3D model F16 Radar Warning Receiver - RWR","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-radar-warning-receiver-rwr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CToPsqyTN3v7aUGucYFRSVQC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/RWR_04.jpg","gridUrl":"https://media.cgtrader.com/variants/CToPsqyTN3v7aUGucYFRSVQC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/RWR_04.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-radar-warning-receiver-rwr","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2227918/9a7df46472/f16-radar-warning-receiver-rwr-3d-model-9a7df46472.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"924087","type":"listingItem","attributes":{"id":924087,"title":"Quadrocopter Drone Camouflage","price":4.0,"description":"Quadrocopter Drone with camouflage design in 3 different colors.\n\nThis Drone is rigged to easily control the propellers and for easy movement.\nSubdivisions are not required exept for the big middle piece where normally the battery and the most electronics would be.\n\nThis model has two versions, one with procedural textures and one with jpg textures\nDrone_Textured.rar is the jpg version.\nBoth versions have the same file formats.\n\nIf you have any problems or questions feel free to ask me.\nI will answer as fast as i can","imageAlt":"3D Quadrocopter Drone Camouflage","url":"https://www.cgtrader.com/3d-models/electronics/other/quadrocopter-drone-camouflage","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dB2aaAsC6kUYqfFmNXysiwFw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/quadrocopter-drone-camouflage-3d-model-rigged-fbx-stl-blend-dae-abc.jpg","gridUrl":"https://media.cgtrader.com/variants/dB2aaAsC6kUYqfFmNXysiwFw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/quadrocopter-drone-camouflage-3d-model-rigged-fbx-stl-blend-dae-abc.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/quadrocopter-drone-camouflage","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/924087/e14e68afb2/quadrocopter-drone-camouflage-3d-model-e14e68afb2.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"809427","type":"listingItem","attributes":{"id":809427,"title":"Human Eye Realistic","price":19.99,"description":"    Product description:\n\n    highly customizable realistic human eye, with: custom eye white bloodiness, eye glossiness, pupil dilation  and other easy to use  controls, as well as it comes with 9 different iris color textures. \nThe product also includes easy-to-use script file written in Python( to be used in Blender ), which can automatically create or remove eye adjustment controls and build the rig for the eye, which will make the adjusting of the eyes to different characters very easy and fun. \n\nGeometry is subdivision - ready.\n\nTextures are 4096 x 4096 in size and in Targa( .tga ) format.\n\nThis product includes:\n- .blend file with ready to render and completely setup scene, it uses Cycles render engine\n- .fbx, .obj, .3ds files, ONLY geometry.\n- HDRI file is included, too\n\nThe previewed head model isn't included with the product.","imageAlt":"3D Human Eye Realistic","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/human-eye-realistic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gcemCKTd2ED6bJB1gL1yMsqp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/human-eye-realistic-3d-model-rigged-obj-mtl-3ds-fbx-blend-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/gcemCKTd2ED6bJB1gL1yMsqp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/human-eye-realistic-3d-model-rigged-obj-mtl-3ds-fbx-blend-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/human-eye-realistic","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/809427/d12f80013f/human-eye-realistic-3d-model-d12f80013f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330774","type":"listingItem","attributes":{"id":3330774,"title":"Female Deer 2 Animations  VFX Grace","price":270.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 10 objects: Body, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312 \u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 148,834; polygons 147,764\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Body_ID.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follow the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \"knee_shake\".\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable eating animation at 30 fps, frame range 0-274;\u003cbr\u003e\nLoopable lying animation at 30 fps, frame range 0-335;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n\n","imageAlt":"Female Deer 2 Animations VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-deer-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xfkTf3Pges8dNMgCxcKVkMbt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Female_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/xfkTf3Pges8dNMgCxcKVkMbt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Female_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-deer-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330774/2c9dd3dc91/female-deer-2-animations-vfx-grace-3d-model-2c9dd3dc91.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"251042","type":"listingItem","attributes":{"id":251042,"title":"Animated Wright Flyer 1903","price":149.0,"description":"\u003cp\u003eA very accurate model of a RIGGED and ANIMATED 1903 Wright Flyer.\u003c/p\u003e\u003cp\u003eThe model is rigged, as it has the propellers, drive chains, engine pulley, rudder and elevator rigged and everything is animated(propellers, chains, engine pulley, rudder and elevator).\u003c/p\u003e\u003cp\u003eThe model comes in five formats:\r\n-.blend, rigged and animated rendered with cycles, as seen in the images;\r\n-.obj, with materials applied and textures;\r\n-.dae, rigged, with materials applied and textures;\r\n-.stl, ready to print in 3D;\r\n-.fbx;\u003c/p\u003e\u003cp\u003eThis 3d model was originally created in Blender 2.76 and rendered with Cycles.\r\nThe model has materials applied in all formats, and are ready to import and render.\r\nThe model is built strictly out of quads and is subdivisable.\u003c/p\u003e\u003cp\u003eIt comes in separate parts, named correctly for the sake of convenience.\u003c/p\u003e\u003cp\u003eFor any problems please feel free to contact me.\u003c/p\u003e\u003cp\u003eDon't forget to rate and enjoy!\u003c/p\u003e","imageAlt":"3D Animated Wright Flyer 1903","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/animated-wright-flyer-1903","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SJYwwi7ig4ey2ebZ1P9v3PvY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-wright-flyer-1903-3d-model-animated-rigged-obj-fbx-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/SJYwwi7ig4ey2ebZ1P9v3PvY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-wright-flyer-1903-3d-model-animated-rigged-obj-fbx-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/animated-wright-flyer-1903","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/251042/8ff7394345/animated-wright-flyer-1903-3d-model-8ff7394345.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2537661","type":"listingItem","attributes":{"id":2537661,"title":"Camel Baby Rigged","price":140.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality camel model with complete textures, fur, rigging, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue. \u003cbr\u003e\nTwo sets of body maps are available, which can be switched freely.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 50,800; polygons 50,732\u003cbr\u003e\nPupils*2: vertices 548; polygons 544    \u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 71,919; polygons 71,142\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCamel_Baby_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.       \u003cbr\u003e\nFace rigging with controllers for eyelid, lips and nostril areas.\u003cbr\u003e\nThe neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes.    \u003cbr\u003e\nThe neck IK + FK and four limbs IK + FK are switched by custom attributes.    \u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.  \u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair introducation:\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of  the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. Decreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in a project.\u003cbr\u003e\n","imageAlt":"3D Camel Baby Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-baby-rigging","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RUtZAU5wFeh89VgZELKpWEd8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Camel_Baby_Effect%20mpa08.jpg","gridUrl":"https://media.cgtrader.com/variants/RUtZAU5wFeh89VgZELKpWEd8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camel_Baby_Effect%20mpa08.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-baby-rigging","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2537661/7e52821693/camel-baby-rigged-3d-model-7e52821693.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3026792","type":"listingItem","attributes":{"id":3026792,"title":"F16 Manual Pitch Panel","price":19.98,"description":"The MANUAL PITCH Panel activates a computer-controlled override that enables the pilot to recover from a flat spin or too steep angle of attack. Normally the position of the switch is \"NORM\" and is activated only if the attitude of the airplane requires stabilisation. This panel is located on the left console.\n\nThe models were created in Blender 2.91 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\n- Vertex Count: 29.895\n- Poly Count: 29.464\n\n**NOTE:** I tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.","imageAlt":"F16 Manual Pitch Panel 3D model rigged","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-manual-pitch-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RZNtJAM4z78adkPVtSWeK5Ju/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MANUAL_PITCH13.jpg","gridUrl":"https://media.cgtrader.com/variants/RZNtJAM4z78adkPVtSWeK5Ju/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MANUAL_PITCH13.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-manual-pitch-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/3026792/e940598d19/f16-manual-pitch-panel-3d-model-e940598d19.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2809160","type":"listingItem","attributes":{"id":2809160,"title":"F16 HMD Panel","price":19.98,"description":"The HMD panel controls the _Helm Mount Dispay System_ and is used only in the MLU version of the F16. The HMD System is a night vision camera on the top of the pilot helmet controlling the Brightness and Contrast of the Video displayed, also the visor's symbology intensity and radio transmission. The HMD panel is located in the lower part of the Left Auxiliary console.\n\nThe model was created in Blender 2.81 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\n- Vertex Count: 38.389\n- Poly Count: 37.472\n\n**NOTE:** I tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.\nAlso as you can see in the thumbs it can be printed as separate parts for your sim, it's as close to the real one so scale is close to 1:1","imageAlt":"3D F16 HMD Panel","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-hmd-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rsr8c54ZAL6YMeCyEFr4Xty7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HMD_Panel06.jpg","gridUrl":"https://media.cgtrader.com/variants/rsr8c54ZAL6YMeCyEFr4Xty7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HMD_Panel06.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-hmd-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2809160/4cd2204ecb/f16-hmd-panel-3d-model-4cd2204ecb.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2172494","type":"listingItem","attributes":{"id":2172494,"title":"F16 Integrated Control Panel - ICP","price":19.98,"description":"The ICP (Integrated Control Panel) is the main interface to the other systems of the F-16. It is used among others, to enable weapons, selection of navigation settings and selection of radio communications. Together with the DED (Data Entry Display) the weapon system and activity are monitored, making the handling of this system easier. In a certain sense, the ICP is the keyboard and the DED the monitor of the system. The ICP, DED and HUD together build the UFC (Up-Front Control). The side-consoles are used as back-up systems, if a failure of the ICP occurs. The ICP is located beneath the HUD on the center console.\n\nThe model was created in Blender 2.79 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with simple Empties for easy animation.\n\n- Vertex Count: 40.994\n- Poly Count: 39.206\n\nI tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel.\n\nAs this is an LED self illuminating panel, I've created a very simple means of switching on or off the panel by just changing a node to either on or off.","imageAlt":"F16 Integrated Control Panel - ICP 3D","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-integrated-control-panle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/W6zXv1cHSmXpqS5RxJyVQQc2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ICP_04.jpg","gridUrl":"https://media.cgtrader.com/variants/W6zXv1cHSmXpqS5RxJyVQQc2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ICP_04.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-integrated-control-panle","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2172494/d088a0b7e6/f16-integrated-control-panel-icp-3d-model-d088a0b7e6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2947224","type":"listingItem","attributes":{"id":2947224,"title":"F16 Threat Warning Auxiliary Panel","price":19.98,"description":"The Threat Warning Auxiliary Panel or TWA panel, in conjunction with the Threat Warning Prime or TWP, informs of the threats on the Radar Warning Receiver or RWR display. The Threat Warning Auxiliary, the Threat Warning Prime Panel, the RWR and Chaff/Flare-Panel belong to the EWS or Electronic Warfare System of the F-16. The Threat Warning Auxiliary is located on the left aux. console.\n\nThe models were created in Blender 2.81 for the Cycles engine, the textures and materials are PBR based. The model has been rigged with a simple Empty for easy animation.\n\nUS TWA Panel\n- Vertex Count: 17.639\n- Poly Count: 17.466\n\nGreece TWA Panel\n- Vertex Count: 4.425\n- Poly Count: 4.471\n\nBelgium TWA Panel\n- Vertex Count: 2.261\n- Poly Count: 2.264\n\nI tried to keep all the materials packed within the .blend but if for some reason it is not here, you can find them on the Texture folder in the .zip file that accompanies this panel or if you still require it, don't hesitate in contacting me.\n\nIs worth mentioning that the TWA Panels of Greece and Belgium there's very little to almost no info about them, but when researching for the TWA panel there were these models available as reference images, hence why I modelled them.","imageAlt":"F16 Threat Warning Auxiliary Panel 3D","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-threat-warning-auxiliary-panel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bcouYjJEFkf7hy6rqESj8Lqn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TWA_Panels28.jpg","gridUrl":"https://media.cgtrader.com/variants/bcouYjJEFkf7hy6rqESj8Lqn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TWA_Panels28.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/f16-threat-warning-auxiliary-panel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/2947224/3c26d38818/f16-threat-warning-auxiliary-panel-3d-model-3c26d38818.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3627027","type":"listingItem","attributes":{"id":3627027,"title":"F16 AUX COMMS Panel","price":19.98,"description":"Using this panel commands are given to the TACAN-System (Tactical Air Navigation) and IFF-Mode (Identify friend or foe). Further information is not available for now, at it is CLASSIFIED. TACAN-Channels can be selected as a back-up method. Normally selection is achieved using the ICP and the DED. This panel is located on the left console.\n\n\nThe model was created in Blender 2.93 for the Cycles engine, the textures and materials are PBR based. 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