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BIP (Character Studio) files are included.\nLast 15 animations contain \"root motion\"  data.\n\nAsset contains 2 FBX files with different  polygons number of the dragon:\nHigh polygonal version 12,449 polygons, 23,366 triangles and 12,236 \nLow polygonal version 7,830 polygons, 14,758 triangles and 7,923 \n\nAnimation list:\n\n 1. Dragon_Idle: 0 - 75 fr.,\n 2. Dragon_going_asleep: 76 - 116 fr.,\n 3. Dragon_sleeping: 117 - 217 fr.,\n 4. Dragon_waking_up: 218 - 258 fr.,\n 5. Dragon_Looking_around: 259 - 409 fr.,\n 6. Dragon_speaking: 410 - 535 fr.,\n 7. Dragon_bite: 536 - 594 fr.,\n 8. Dragon_Combo_3_slashs: 595 - 670 fr.,\n 9. Dragon_Flame_throwing: 671 - 746 fr.,\n 10. Dragon_Flame_throwing_stright: 747 - 805 fr.,\n 11. Dragon_Get_Crit_Hit: 806 - 846 fr.,\n 12. Dragon_Get_Hit: 847 - 872 fr.,\n 13. Dragon_jump: 873 - 917 fr.,\n 14. Dragon_leftHand_slash: 918 - 953 fr.,\n 15. Dragon_rightHand_slash: 954 - 989 fr.,\n 16. Dragon_turn_45_left: 990 - 1015 fr.,\n 17. Dragon_turn_45_right: 1016 - 1041 fr.,\n 18. Dragon_death: 1042 - 1082 fr.,\n 19. Dragon_run: 1087 - 1111 fr.,\n 20. Dragon_run_jump: 1112 - 1147 fr.,\n 21. Dragon_death_runing: 1148 - 1186 fr.,\n 22. Dragon_walk: 1191 - 1231 fr.,\n 23. Dragon_sneaking: 1236 - 1296 fr.,\n 24. Dragon_swiming: 1301 - 1326 fr.,\n 25. Dragon_Flying_Start: 1331 - 1396 fr.,\n 26. Dragon_FLY_B: 1401 - 1441 fr.,\n 27. Dragon_FLY_A: 1446 - 1646 fr.,\n 28. Dragon_Flying_Flame_throwing: 1651 - 1851 fr.,\n 29. Dragon_Landing: 1856 - 1876 fr.,\n 30. Dragon_Falling_down: 1881 - 1911 fr.,\n 31. Dragon_Falling_down_Death: 1917 - 1940 fr.,\n 32. Dragon_RM_jump: 1945 - 1989 fr.,\n 33. Dragon_RM_run: 1994 - 2018 fr.,\n 34. Dragon_RM_run_jump: 2023 - 2058 fr.,\n 35. Dragon_RM_death_runing: 2063 - 2101 fr.,\n 36. Dragon_RM_sneaking: 2106 - 2166 fr.,\n 37. Dragon_RM_swiming: 2171 - 2196 fr.,\n 38. Dragon_RM_turn_45_left: 2201 - 2226 fr.,\n 39. Dragon_RM_turn_45_right: 2231 - 2256 fr.,\n 40. Dragon_RM_walk: 2261 - 2301 fr.,\n 41. Dragon_RM_Flying_Start: 2306 - 2371 fr.,\n 42. Dragon_RM_FLY_B: 2376 - 2416 fr.,\n 43. Dragon_RM_FLY_A: 2421 - 2621 fr.,\n 44. Dragon_RM_Flying_Flame_throwing: 2626 - 2826 fr.,\n 45. Dragon_RM_Landing: 2831 - 2851 fr.,\n 46. Dragon_RM_Falling_down: 2856 - 2886 fr.,","imageAlt":"3D asset Bones Dragon","url":"https://www.cgtrader.com/3d-models/animal/other/bones-dragon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gryx41Zzxse2Qd3794u62bE8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bones-dragon-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/gryx41Zzxse2Qd3794u62bE8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bones-dragon-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/bones-dragon","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/659758/97de1944c9/bones-dragon-3d-model-97de1944c9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2144091","type":"listingItem","attributes":{"id":2144091,"title":"Fantasy Bear","price":9.99,"description":"Stylized RPG animal with color customization for your RPG, MOBA, or MMO\n\nPBR Stylized Materials: \n\n3 Handpainted Diffuse Maps for each of skin colors\nNormal map\nAmbient Occlusion map\nRoughness map\n\n\nChoose between different styles:\n\nBrown Bear\nWhite Bear\nBlack Bear\n\n\nVIDEO PREVIEW  https://youtu.be/0US0BB8lzPE\n\nANIMATIONS LIST:\n\n- Idle\n- Idle01\n- Hit\n- Stun\n- Roar\n- Run\n- Attack\n- Attack01\n- Death\n- JumpStart\n- JumpLoop\n- JumpEnd\n- SitStart\n- SitLoop\n- SitEnd\n- Walk\n\n\n\nVertex Count : 2,520\nTriangle Count: 3,750\n\nTexture Resolutions: 2048x2048\n\nNumber of Textures: 6\n\nNumber of Materials: 1 master \u0026 3 instances\n\nNumber of Animations: 16\n","imageAlt":"3D asset Fantasy Bear","url":"https://www.cgtrader.com/3d-models/animal/other/fantasy-bear","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XBtnkWiiCYEEzsiu9rewAbJL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/UnrealFeatured.jpg","gridUrl":"https://media.cgtrader.com/variants/XBtnkWiiCYEEzsiu9rewAbJL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/UnrealFeatured.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/fantasy-bear","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2144091/5a0afec754/fantasy-bear-3d-model-5a0afec754.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"139950","type":"listingItem","attributes":{"id":139950,"title":"Hollywood Mammoth - 3d model","price":89.91,"description":"Realistic mammoth model for professionals.\n\nComplex 3d fur for max users;\n\n4096 x 4096 maps;\n\nReady to render;\n\n178 walking animation frames (but provided video preview is shorter);\n\nUnique price.\n\nNote: Each frame with fur takes a long time to render in my almost 10 year old PC, also because the geometry is high-poly. I tried to minimize the number of hairs, but I hope you have a more powerful machine. \n\n\nNow in animated FBX format with fur\n\n","imageAlt":"animated Hollywood Mammoth - 3d model","url":"https://www.cgtrader.com/3d-models/animal/mammal/hollywood-mammoth-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EjvEfDCTt6SndYNYMndMdZZt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hollywood-mammoth-3d-model-3d-model-animated-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/EjvEfDCTt6SndYNYMndMdZZt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hollywood-mammoth-3d-model-3d-model-animated-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/hollywood-mammoth-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/139950/197ec48469/hollywood-mammoth-3d-model-3d-model-197ec48469.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5238154","type":"listingItem","attributes":{"id":5238154,"title":"Many-Eye Monster","price":19.99,"description":"Link to youtube shorts: https://www.youtube.com/shorts/sR-WVkl1pvM\n\nThis is a 3D model of the fantasy creature that lurks in the caves beneath earth. The creature digest food through the unbilicar cord that is detachable from the tail. The cord is attached to the egg that stores vital products.\n\nThe model is textured with 4K tektures: Base Color, Roughness, AO, Normal and Height. There are 5 sets of textures:\n\n- Monster\n\n- Egg Holder\n\n- Egg\n\n- Gum, Teeth and nails\n\n- Eyes.\nEyes come as 2K textures with two different iris colours - blue and green that can be changes with the shift of the uv map.\n\nThe model is rigged and has two animations: eating and walking tha can be checked in the provided youTube link. Unfortunatelly, it is added as a short video.\nThe rig is complex due to number of eyes in the model. Each eye is driven by the indyvidual bone. Eyelids respond to the movement of the eye ball similarly to waht rigify provies, although it is not a rigify rig. You can close of open eyelid of the indyvidual eye independently. Eyes have shapekeys to correct movement of the eyelid while closing.\nEach arm have an IK rig set, therefore it is easy to manipulate the position of arms. Each finger is also set for the IK control.\nThe movement of particular parts of the model triggers movements of other parts. For instance, the corners of the mouth moves bones at cheeks. Creature can eat with side biting and the face will proportinally deform.\nThe mouth is an independent object with fully texterued interior. Teeth are indyvidual objects with roots. There is a great variation of types of teeth following human anatomy.\n\nThe model has a set of two animations, however it should be easy to make more for game design. In many aspects the model is similar to what can be found in Rigify addon of Blender. There are IK controlling bones and tweak bones. Eyes are controlled by the position of controller. While moving it the eye follows. It is not neccessary to animate each bone of the model separatelly.\n\nIn case of questions please message me.","imageAlt":"Many-Eye Monster 3D 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Footman Light Version","price":20.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 8,121\nNumber of Textures: 11 diffuse, specular, metallic and normals\nTexture Resolutions: 2048x2048, 512x512\nNumber of Materials and Material Instances: 4 Materials\nNumber of Animations: 46 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, shield and sword - 8,123 polygons, 15,279 triangles and 8,121 vertexes\n\nRig has 40 bones.\n\nTextures: diffuse, specular, bump and normals maps. \nTextures are TIF file format 2048x2048 - body and armor. 512X512 for shield and sword. \n\nAnimation list:\n\n1) Skeleton_Idle: 0 – 100 fr.,\n\n2) Skeleton_Use_object: 101 – 141 fr.,\n3) Skeleton_anger: 142 – 192 fr.,\n4) Skeleton_Drinking: 193 – 293 fr.,\n\n5) Skeleton_Hit_from_back: 296 – 331 fr.,\n6) Skeleton_Hit_from_front: 332 – 367 fr.,\n\n7) Skeleton_Looking_around: 370 – 546 fr.,\n\n8) Skeleton_pointing_A: 547 – 607 fr.,\n9) Skeleton_salute: 608 – 668 fr.,\n10) Skeleton_Talking: 669 – 714 fr.,\n11) Skeleton_thinking: 715 – 790 fr.,\n\n12) Skeleton_Tracking: 791 – 966 fr.,\n\n13) Skeleton_sit_down: 967 – 993 fr.,\n14) Skeleton_sitting: 994 – 1094 fr.,\n15) Skeleton_came_up: 1095 – 1121 fr.,\n\n16) Skeleton_Going_asleep: 1122 – 1192 fr.,\n17) Skeleton_sleeping: 1193 – 1268 fr.,\n18) Skeleton_waking_up: 1269 – 1334 fr.,\n\n19) Skeleton_walking_back: 1337 – 1372 fr.,\n20) Skeleton_Climbing_ladder: 1375 – 1405 fr.,\n21) Skeleton_Crouching: 1408 – 1508 fr.,\n\n22) Skeleton_falling_down: 1511 – 1551 fr.,\n\n23) Skeleton_Moving_left: 1554 – 1574 fr.,\n24) Skeleton_Moving_right: 1575 – 1595 fr.,\n\n25) Skeleton_Sneaking: 1598 – 1648 fr.,\n\n26) Skeleton_Run: 1651 – 1673 fr.,\n27) Skeleton_Jump_runing: 1676 – 1716 fr.,\n\n28) Skeleton_Dying_A: 1719 – 1784 fr.,\n29) Skeleton_Dying_B: 1787 – 1827 fr.,\n\n30) Skeleton_1H_combat_mode: 1830 – 1880 fr.,\n\n31) Skeleton_1H_dodge_backwards: 1881 – 1916 fr.,\n32) Skeleton_1H_dodge_to_left: 1917 – 1952 fr.,\n33) Skeleton_1H_dodge_to_right: 1953 – 1988 fr.,\n\n34) Skeleton_1H_duck_below_high_swing: 1989 – 2024 fr.,\n\n35) Skeleton_1H_parry_A: 2025 – 2060 fr.,\n36) Skeleton_1H_parry_B: 2061 – 2096 fr.,\n37) Skeleton_1H_parry_from_stright_down: 2097 – 2132 fr.,\n\n38) Skeleton_1H_shield_block: 2133 – 2168 fr.,\n39) Skeleton_1H_shield_blow: 2169 – 2204 fr.,\n\n40) Skeleton_1H_swing_high_straight_down: 2205 – 2240 fr.,\n41) Skeleton_1H_swing_left: 2241 – 2276 fr.,\n42) Skeleton_1H_swing_right: 2277 – 2312 fr.,\n\n43) Skeleton_1H_thrust: 2313 – 2348 fr.,\n\n44) Skeleton_1H_banging_shield: 2349 – 2369 fr.,\n\n45) Skeleton_1H_charging: 2372 – 2394 fr.,\n46) Skeleton_1H_walk: 2397 – 2432 fr.,\n","imageAlt":"Skeleton Footman Light Version 3D 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animation","price":80.0,"description":"HI All,\r\n\r\nBat model + rigging( character studio) + base bat animation in supplement\r\n\r\n+ Zbrush file\r\n........................................................\r\nJiri","imageAlt":"Bat animation 3D 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Wolf","price":9.99,"description":"**PBR Stylized Materials**\n\n3 Handpainted Diffuse Maps for each of skin colors\n\n- Normal map\n- Ambient Occlusion map\n- Roughness map\n\nChoose between different styles:\n1. Blue-Grey Wolf\n2. Black Wolf\n3. Red Wolf\n\n**ANIMATIONS LIST:**\n\n1. Idle\n2. Idle01\n3. Idle02\n4. Hit\n5. Stun\n6. Walk\n7. Run\n8. Attack\n9. Attack01\n10. Death\n11. JumpStart\n12. JumpLoop\n13. JumpEnd\n\n**Technical Details**\n\nRigged: Yes\nAnimated: Yes\nVertex Count : 2,116\nTriangle Count: 3,182\nTexture Resolutions: 2048x2048\nNumber of Textures: 6\nNumber of Animations: 13\n","imageAlt":"3D asset Fantasy Wolf","url":"https://www.cgtrader.com/3d-models/animal/other/fantasy-wolf-0fa407e8-0bd1-47d3-ad88-01e057b3ef89","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TKwfwWy2QpvwxXnCT28YkLei/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/UnrealFeatured%20%E2%80%93%2015.jpg","gridUrl":"https://media.cgtrader.com/variants/TKwfwWy2QpvwxXnCT28YkLei/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/UnrealFeatured%20%E2%80%93%2015.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/fantasy-wolf-0fa407e8-0bd1-47d3-ad88-01e057b3ef89","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2145198/e3627f9c41/fantasy-wolf-3d-model-e3627f9c41.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"659751","type":"listingItem","attributes":{"id":659751,"title":"Animated Spider","price":15.0,"description":"\u003cp\u003eLow polygonal game_ready in 3D Max file (version 2009 minimum).\u003c/p\u003e\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e.FBX, .OBJ and COLLADA (DAE)files are included.\u003cbr/\u003e Unity Asset included.\u003cbr/\u003e PBR materials.\u003c/p\u003e\u003cp\u003eThere are one rigged and one non rigged models in different layer.\u003cbr/\u003e I used MAX bones with IK solver to make animations.\u003c/p\u003e\u003cp\u003eSpider has 11 animation that cover basic needs for NPC spider character in small game.\u003c/p\u003e\u003cp\u003eI included list of the animation with timing into .ZIP file.\u003c/p\u003e\u003cp\u003eI exported animated version to .FBX and DAE file formats.\u003cbr/\u003e Non rigged and non-smoothed version of Spider I exported to .OBJ.\u003c/p\u003e\u003cp\u003eOne Spider model model has 2,900 polygons and 3,094 vertexes.\u003c/p\u003e\u003cp\u003eAll textures in .PIG file format and are 2048x2048 px.\u003c/p\u003e\u003cp\u003e1) Spider\u003cem\u003ewalk: 0 – 40 fr.,\u003c/em\u003e\u003cbr/\u003e\u003cem\u003e 2) Spider\u003c/em\u003erun: 41 – 56 fr.,\u003cbr/\u003e 3) Spider\u003cem\u003eturm\u003c/em\u003eleft45%: 57 – 69 fr.,\u003cbr/\u003e 4) Spider\u003cem\u003eturm\u003c/em\u003eright45%: 70 – 82 fr.,\u003cbr/\u003e 5) Spider\u003cem\u003eattack\u003c/em\u003eA: 83 – 111 fr.,\u003cbr/\u003e 6) Spider\u003cem\u003eattack\u003c/em\u003eB: 112 – 139 fr.,\u003cbr/\u003e 7) Spider\u003cem\u003edefend\u003c/em\u003eA: 140 – 164 fr.,\u003cbr/\u003e 8) Spider\u003cem\u003edefend\u003c/em\u003eB: 165 – 195 fr.,\u003cbr/\u003e 9) Spider\u003cem\u003edaying\u003c/em\u003eA: 196 – 244 fr.,\u003cbr/\u003e 10) Spider\u003cem\u003edaying\u003c/em\u003eB: 245 – 284 fr.,\u003cbr/\u003e 11) Spider_idle: 284 - 385 fr..\u003c/p\u003e","imageAlt":"3D asset VR / AR ready Animated Spider","url":"https://www.cgtrader.com/3d-models/animal/insect/animated-spider","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zBBEkQT7NFehSCYhjqttG1A3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-spider-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab.jpg","gridUrl":"https://media.cgtrader.com/variants/zBBEkQT7NFehSCYhjqttG1A3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-spider-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/animated-spider","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/659751/1567b24b86/animated-spider-3d-model-1567b24b86.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4080795","type":"listingItem","attributes":{"id":4080795,"title":"Caveman Man","price":4.99,"description":"This is a caveman man. Contains more than 10 animations of walking, running, jumping, idle, death, attack, dancing, victory, disappointment, screaming, greeting, etc.\u003cbr\u003e\nI hope you will like it. If you have any questions, please contact me.\u003cbr\u003e\nE-mail: sgzxzj13@163.com\n","imageAlt":"3D asset Caveman Man","url":"https://www.cgtrader.com/3d-models/character/man/caveman-man","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EeHrNNStF3y7dqLSuq9bBRyW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/QQ%E6%88%AA%E5%9B%BE20221030145801.jpg","gridUrl":"https://media.cgtrader.com/variants/EeHrNNStF3y7dqLSuq9bBRyW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QQ%E6%88%AA%E5%9B%BE20221030145801.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/caveman-man","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4080795/e143bc2b0e/caveman-man-3d-model-e143bc2b0e.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"881088","type":"listingItem","attributes":{"id":881088,"title":"3D Bat","price":5.0,"description":"Bat, a creature that hunts in the night, likes to live in caves and some believe that they could suck your blood or turn into vampires. Its greatest predator is a creature called Ozzy.\n\nThis is a model of a bat made with ZBrush and rigged in Blender with a cartoon style.\n\nTexture Map -\u003e 2048x2048 \nNormal Map -\u003e 2048x2048 \nRoghness Map -\u003e 2048x2048\n\nThis model was tested in Unreal Engine 4.\n\nThis model was created in a way that it is easy to make changes at your wish.\n\nGot any question or suggestion? Send us a message or leave a coment.","imageAlt":"3D Bat rigged realtime","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-bat","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yDbfqJTfTiszcZ7oSdX5XzDf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-bat-3d-model-low-poly-rigged-obj-fbx-blend-ztl.jpg","gridUrl":"https://media.cgtrader.com/variants/yDbfqJTfTiszcZ7oSdX5XzDf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-bat-3d-model-low-poly-rigged-obj-fbx-blend-ztl.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-bat","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":55,"name":".ztl","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/881088/1a7db6398d/3d-bat-3d-model-1a7db6398d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1965241","type":"listingItem","attributes":{"id":1965241,"title":"Troll  Character","price":6.75,"description":"Troll Fantasy Character and Bat/Game Ready /Rig/ All Animation MİXAMO \nTextures: Base Color/Metallic/Roughness/ AO Map\nTexture\u0026Polygon: Orc Ogre: 2048x2048 (Polygon: 2418 Verts: 1397) \n\n9 İnclude Animation FBX File\n\n-Attack -Run -İdle -Death-Walking-Roaring-Dying-Bat Slash- Jumping-Kick","imageAlt":"Troll Character 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ogre-giant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LNobLCtDKNUswgzrp88z8da4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ogre_1_Logo.jpg","gridUrl":"https://media.cgtrader.com/variants/LNobLCtDKNUswgzrp88z8da4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ogre_1_Logo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ogre-giant","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1965241/1f11c05773/troll-character-3d-model-1f11c05773.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"658072","type":"listingItem","attributes":{"id":658072,"title":"ARMY OF SKELETONS","price":120.0,"description":"4 Animated skeleton characters and 4 not animated skeletons in poses.\nPrefect to make evil army for first person and third person games.\n\nUnreal Asset Included. \nUnity Asset included.\n \nFull version product, MAX, BIP, OBJ, DAE(collada) and FBX files are included.\n\n1.Skeleton Warlord character, 45 animations \n2.Skeleton Sorcerer character, 47 animations\n3.Skeleton Archer character, 48 animations \n4.Skeleton Footman character, 46 animations \n5. Skeleton T-pose prop\n6. Skeleton Lying prop\n7. Skeleton Standing prop\n8. Skeleton Sitting prop\n \nSkeleton - 7,292 polygons, 13,676 triangles, 7,200 vertexes. \nSkeletons with armor, and weapons about - 8,000 - 10,000 polygons, 15,00-18,000 triangles, 8,000-10,00 vertexes.\nRig has 39-49 bones.\n\nUnreal Pack included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 5 (skeletons and bow)\nVertex counts of characters: 8,000-10,00\nNumber of meshes: 12 skeleton and weapons\nNumber of Textures: 29 diffuse, specular, metallic, opacity and normals\nTexture Resolutions: 2048x2048, 1024x1024, 512x512\nNumber of Materials and Material Instances: 12 Materials\nNumber of Animations: 45-48 animations per character.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic :))","imageAlt":"ARMY OF SKELETONS 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/army-of-skeletons","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SQ1xn2DH1C7rsAWoRhhQuHZp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/army-of-skeletons-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/SQ1xn2DH1C7rsAWoRhhQuHZp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/army-of-skeletons-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/army-of-skeletons","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658072/ae26c460c7/army-of-skeletons-3d-model-ae26c460c7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1864645","type":"listingItem","attributes":{"id":1864645,"title":"Rusty gate with bars","price":4.99,"description":"Firstly, let me personally thank you for viewing my model and being interested in my work, THANK YOU! Also if you like the model and think that it has potential for sale, (even if you are not purchasing it) please hit the like button, it would be greatly apprectiated. Commenting also will help me improve my models, comments that are constructive are encouraged.\nDungeon Gate, cell door for medieval underground dungeon set addition. Animated and rigged to open with no additional pieces. Good for a dungeon cell, or a door between rock and dirt areas of dungeon type games. Rusty and very ornamental door for some nice piece to add some bling to any render set or gaming set. Could be good also for holding monster, enemies or prisoners in a room that are non-interactive but animated to add some addition texture and movement to any set or scene.","imageAlt":"3D asset Rusty gate with bars","url":"https://www.cgtrader.com/3d-models/interior/other/rusty-gate-with-bars","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XwQbEm8phcSjYm482jWFfT6v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rusty-gate-with-bars-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/XwQbEm8phcSjYm482jWFfT6v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rusty-gate-with-bars-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/rusty-gate-with-bars","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1864645/d03d053d79/rusty-gate-with-bars-3d-model-d03d053d79.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"734494","type":"listingItem","attributes":{"id":734494,"title":"Mister Vampire","price":50.0,"description":"Low polygonal game ready animated model of vampire in 3D Max file version 2009.\n\n.FBX are included.\nLow polygonal character version (LOD) included.\n\nUnity Asset included.\nUnreal Asset Included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nLods: Yes\nNumber of characters: 1 character blueprint, 1 \"skeletal meshes\" \nVertex counts of characters: 17,014 vertexes (5,338 LOD)\nNumber of Textures: 3 diffuse, specular (in color alpha) and normals.\nTexture Resolutions: 4096x4096\nNumber of Materials and Material Instances: 1 Materials \nNumber of Animations: 72 \nAnimation types: 48 \"on place\" animations, and 24 animations with root motion data.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but \"made by hand\").\n3D MAX rigged file included\n\nCharacter: 16,794 (5,113 LOD) polygons, 33,516 (10,182 LOD) triangles 17,014(5,338 LOD) vertexes.\n\nRig has 63 bones. \n\nTextures: diffuse, specular, and normals maps. \nTIF file format 2048x2048 \n\nCharacter has 72 animations. BIP (Character Studio) files are included.\n\nAnimation list:\n\n0. T-Pose: 0 - 0fr.\n1. MV_IDLE - 2 - 100fr.,\n 2. MV_Pick_object - 101 - 141fr.,\n 3. MV_pointing_A - 142 - 202fr.,\n 4. MV_Shrugs - 203 - 248fr.,\n 5. MV_Talking_A - 249 - 289fr.,\n 6. MV_Talking_B - 290 - 440fr.,\n 7. MV_COMBAT_mode - 445 - 495fr.,\n 8. MV_2_Blows - 496 - 546fr.,\n 9. MV_anger - 547 - 597fr.,\n 10. MV_Blow_left_hand_A - 598 - 633fr.,\n 11. MV_Blow_left_hand_B - 635 - 670fr.,\n 12. MV_Blow_right_hand_A - 670 - 705fr.,\n 13. MV_Blow_right_hand_B - 706 - 741fr.,\n 14. MV_Cray - 742 - 822fr.,\n 15. M_MV_Knocked_backward - 823 - 863fr.,\n 16. MV_Down_back - 865 - 905fr.,\n 17. MV_Recover_from_knocked_backward - 906 - 946fr.,\n 18. MV_Hit_from_back - 946 - 981fr.,\n 19. MV_Hit_from_front - 982 - 1017fr.,\n 20. MV_Hit_from_left - 1018 - 1053fr.,\n 21. MV_hit_from_righ - 1054 - 1089fr.,\n 22. MV_Looking_around - 1090 - 1266fr.,\n 23. MV_Tracking - 1267 - 1442fr.,\n 24. M_MV_2_Blows_moving - 1443 - 1493fr.,\n 25. M_MV_Blow_left_hand_A_Moving - 1494 - 1529fr.,\n 26. M_MV_Blow_left_hand_B_Moving - 1530 - 1565fr.,\n 27. M_MV_Blow_right_hand_A_Moving - 1566 - 1601fr.,\n 28. M_MV_Blow_right_hand_B_Moving - 1602 - 1637fr.,\n 29. M_MV_Dodge_Jump_Backward - 1638 - 1663fr.,\n 30. M_MV_Dodge_JumpLeft - 1664 - 1689fr.,\n 31. M_MV_Dodge_JumpRight - 1690 - 1715fr.,\n 32. M_MV_Jump_standing - 1716 - 1791fr.,\n 33. M_MV_Moving_left - 1792 - 1812fr.,\n 34. M_MV_Moving_right - 1813 - 1833fr.,\n 35. M_MV_Turn_Left_90t - 1834 - 1859fr.,\n 36. M_MV_Turn_Right_90t - 1860 - 1885fr.,\n 37. MV_Dying_A - 1886 - 1951fr.,\n 38. MV_Dying_B - 1956 - 1996fr.,\n 39. M_MV_Die_knocked_backward - 2001 - 2018fr.,\n 40. M_MV_Die_knocked_forward - 2023 - 2040fr.,\n 41. M_MV_Casual_walk - 2045 - 2081fr.,\n 42. M_MV_Cautious_walk - 2086 - 2126fr.,\n 43. M_MV_Climbing_wall - 2131 - 2161fr.,\n 44. M_MV_combat_run - 2166 - 2188fr.,\n 45. M_MV_Jump_runing - 2193 - 2233fr.,\n 46. M_MV_run - 2238 - 2260fr.,\n 47. M_MV_Walking_back_A - 2265 - 2300fr.,\n 48. M_MV_falling_down - 2305 - 2345fr.,\n 49. RM_MV_2_Blows_moving - 2350 - 2400fr.,\n 50. RM_MV_Blow_left_hand_A_Moving - 2405 - 2440fr.,\n 51. RM_MV_Blow_left_hand_B_Moving - 2445 - 2480fr.,\n 52. RM_MV_Blow_right_hand_A_Moving - 2485 - 2520fr.,\n 53. RM_MV_Blow_right_hand_B_Moving - 2525 - 2560fr.,\n 54. RM_MV_Casual_walk - 2565 - 2601fr.,\n 55. RM_MV_Cautious_walk - 2606 - 2646fr.,\n 56. RM_MV_Climbing_wall - 2651 - 2681fr.,\n 57. RM_MV_combat_run - 2686 - 2708fr.,\n 58. RM_MV_Die_knocked_backward - 2713 - 2730fr.,\n 59. RM_MV_Die_knocked_forward - 2735 - 2752fr.,\n 60. RM_MV_Dodge_Jump_Backward - 2757 - 2782fr.,\n 61. RM_MV_Dodge_JumpLeft - 2787 - 2812fr.,\n 62. RM_MV_Dodge_JumpRight - 2817 - 2842fr.,\n 63. RM_MV_falling_down - 2847 - 2887fr.,\n 64. RM_MV_Jump_runing - 2892 - 2932fr.,\n 65. RM_MV_Jump_standing - 2937 - 3012fr.,\n 66. RM_MV_Knocked_backward - 3017 - 3057fr.,\n 67. RM_MV_Moving_left - 3062 - 3082fr.,\n 68. RM_MV_Moving_right - 3087 - 3107fr.,\n 69. RM_MV_run - 3112 - 3134fr.,\n 70. RM_MV_Turn_Left_90t - 3139 - 3164fr.,\n 71. RM_MV_Turn_Right_90t - 3169 - 3194fr.,\n 72. RM_MV_Walking_back_A - 3199 - 3234fr.,\n","imageAlt":"Mister Vampire 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mister-vampire","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XoZchD2r93zFksfvwWF6dDCX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mister-vampire-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/XoZchD2r93zFksfvwWF6dDCX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mister-vampire-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mister-vampire","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/734494/dba0a9e8f2/mister-vampire-3d-model-dba0a9e8f2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"714745","type":"listingItem","attributes":{"id":714745,"title":"Ratkin Rogue Light Version","price":20.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Ratkin Rogue with his skeleton.\u003c/p\u003e\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) and OBJ are included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 2\nVertex counts of characters: 12,052 (LOD 5,144 vertexes)\nTexture Resolutions: 512x512, 1024x1024, 2048x2048 and 4096x4096\nNumber of Animations: 66 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \nLOD version included \n3D MAX 2009 file with rigged character included\nBlueprints of modular character and skeleton included\nMaterial instances of body and armor included\nI used Character Studio 3D MAX to make animations\nThere are 3 different ratkin body color textures included.\nSkeletal undead character version included.\n\nLow polygonal character version (LOD) included (not for skeleton).\nSkeletal version included.\nThere are 3 different ratkin body textures.\u003c/p\u003e\u003cp\u003eArmor parts: Hood, paints, belt, gloves, suspenders.\u003c/p\u003e\u003cp\u003eBody: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.\n \nArmor and weapons: 4,981 (2,394 LOD) polygons, 9,720 (4,536 LOD) triangles and 5,145 (2,460 LOD) vertexes. \u003c/p\u003e\u003cp\u003eSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \u003c/p\u003e\u003cp\u003eRig has 67 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self illumination and normals maps. \nTIF file format  512x512, 1024x1024, 4096x4096 and 2048x2048 \u003c/p\u003e\u003cp\u003eCharacter has 66 animations..\u003c/p\u003e\u003cp\u003e1) Ratking_W_IDLE: 0 - 100 fr.,\n 2) Ratking_W_anger: 101 - 151 fr.,\n 3) Ratking_W_Eating: 152 - 272 fr.,\n 4) Ratking_W_Looking_around: 273 - 449 fr.,\n 5) Ratking_W_Pick_object: 451 - 491 fr.,\n 6) Ratking_W_pointing_A: 492 - 552 fr.,\n 7) Ratking_W_Shrugs: 553 - 598 fr.,\n 8) Ratking_W_Stretching: 599 - 699 fr.,\n 9) Ratking_W_Talking_A: 700 - 740 fr.,\n 10) Ratking_W_Talking_B: 741 - 891 fr.,\n 11) Ratking_W_warning: 892 - 952 fr.,\n 12) Ratking_W_Jump_standing: 953 - 1028 fr.,\n 13) Ratking_W_Climbing_wall: 1033 - 1063 fr.,\n 14) Ratking_W_Crawling: 1068 - 1098 fr.,\n 15) Ratking_W_falling_down: 1103 - 1143 fr.,\n 16) Ratkin_2W_wapons_back: 1148 - 1188 fr.,\n 17) Ratkin_2W_wapons_ready: 1189 - 1225 fr.,\n 18) Ratkin_2W_COMBAT_Mode: 1226 - 1276 fr.,\n 19) Ratkin_2W_moveTOblock: 1277 - 1283 fr.,\n 20) Ratkin_2W_block: 1284 - 1314 fr.,\n 21) Ratkin_2W_moveFROMblock: 1315 - 1321 fr.,\n 22) Ratkin_2W_Combo_360_Smash: 1322 - 1407 fr.,\n 23) Ratkin_2W_Dodge_Jump_Backward: 1408 - 1433 fr.,\n 24) Ratkin_2W_Dodge_Jump_Left: 1434 - 1459 fr.,\n 25) Ratkin_2W_Dodge_Jump_Right: 1460 - 1485 fr.,\n 26) Ratkin_2W_duck_below_high_swing: 1486 - 1521 fr.,\n 27) Ratkin_2W_Heavy_Smash: 1522 - 1562 fr.,\n 28) Ratkin_2W_Hit_from_back: 1563 - 1598 fr.,\n 29) Ratkin_2W_Hit_from_front: 1599 - 1634 fr.,\n 30) Ratkin_2W_Hit_from_left: 1635 - 1670 fr.,\n 31) Ratkin_2W_Hit_from_righ: 1671 - 1706 fr.,\n 32) Ratkin_2W_L_parry_high_left: 1707 - 1742 fr.,\n 33) Ratkin_2W_L_parry_mid_front: 1743 - 1778 fr.,\n 34) Ratkin_2W_L_swing_high_straight_down: 1779 - 1814 fr.,\n 35) Ratkin_2W_L_swing_left: 1816 - 1851 fr.,\n 36) Ratkin_2W_L_swing_right: 1852 - 1887 fr.,\n 37) Ratkin_2W_L_thrust: 1888 - 1923 fr.,\n 38) Ratkin_2W_Moving_left: 1924 - 1944 fr.,\n 39) Ratkin_2W_Moving_right: 1945 - 1965 fr.,\n 40) Ratkin_2W_R_parry_high_right: 1966 - 2001 fr.,\n 41) Ratkin_2W_R_parry_mid_front: 2002 - 2037 fr.,\n 42) Ratkin_2W_R_swing_high_straight_down: 2038 - 2073 fr.,\n 43) Ratkin_2W_R_swing_left: 2074 - 2109 fr.,\n 44) Ratkin_2W_R_swing_right: 2110 - 2145 fr.,\n 45) Ratkin_2W_R_thrust_mid: 2146 - 2181 fr.,\n 46) Ratkin_2W_Scissors_Blow: 2182 - 2217 fr.,\n 47) Ratkin_2W_Smash Frenzy: 2218 - 2373 fr.,\n 48) Ratkin_2W_Tracking: 2374 - 2549 fr.,\n 49) Ratkin_2W_Two_jump_bows: 2550 - 2600 fr.,\n 50) Ratkin_2W_Windmill_bow: 2601 - 2646 fr.,\n 51) Ratkin_2W_Knocked_backward: 2647 - 2687 fr.,\n 52) Ratkin_2W_Down_back: 2688 - 2728 fr.,\n 53) Ratkin_2W_Recover_from_knocked_backward: 2729 - 2769 fr.,\n 54) Ratkin_2W_Knocked_forward: 2770 - 2798 fr.,\n 55) Ratkin_2W_Down_forward: 2799 - 2839 fr.,\n 56) Ratkin_2W_Recover_from_knocked_forward: 2840 - 2872 fr.,\n 57) Ratkin_2W_Die_knocked_backward: 2873 - 2890 fr.,\n 58) Ratkin_2W_Die_knocked_forward: 2895 - 2912 fr.,\n 59) Ratkin_2W_Dying_A: 2917 - 2982 fr.,\n 60) Ratkin_2W_Dying_B: 2987 - 3027 fr.,\n 61) Ratkin_2W_Casual_walk: 3032 - 3068 fr.,\n 62) Ratkin_2W_Cautious_walk: 3073 - 3113 fr.,\n 63) Ratkin_2W_combat_run: 3118 - 3140 fr.,\n 64) Ratkin_2W_Jump_runing: 3145 - 3185 fr.,\n 65) Ratkin_2W_run: 3190 - 3216 fr.,\n 66) Ratkin_2W_Walking_back_A: 3221 - 3256 fr.,\u003c/p\u003e","imageAlt":"3D asset Ratkin Rogue Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-rogue-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/23b6C8ofpZ6YVTvD8AyBAxTy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-rogue-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/23b6C8ofpZ6YVTvD8AyBAxTy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-rogue-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-rogue-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/714745/9333b7fd1c/ratkin-rogue-light-version-3d-model-9333b7fd1c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4080902","type":"listingItem","attributes":{"id":4080902,"title":"Caveman Woman","price":4.99,"description":"This is a caveman woman model. It contains more than 10 animations of walking, running, jumping, idle, death, attack, dancing, victory, disappointment, screaming, greeting, etc. \u003cbr\u003e\nI hope you will like it. If you have any questions please contact me.\u003cbr\u003e\nEmail:  sgzxzj13@163.com\u003cbr\u003e","imageAlt":"3D asset Caveman Woman","url":"https://www.cgtrader.com/3d-models/character/woman/caveman-woman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8QhXFVmFpGWm3sQCGnUss7ch/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/QQ%E6%88%AA%E5%9B%BE20221030162615.jpg","gridUrl":"https://media.cgtrader.com/variants/8QhXFVmFpGWm3sQCGnUss7ch/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QQ%E6%88%AA%E5%9B%BE20221030162615.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/caveman-woman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4080902/84a3709434/caveman-woman-3d-model-84a3709434.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1865436","type":"listingItem","attributes":{"id":1865436,"title":"Dungeon Door castle or protected entryway","price":4.99,"description":"Firstly, let me personally thank you for viewing my model and being interested in my work, THANK YOU! Also if you like the model and think that it has potential for sale, (even if you are not purchasing it) please hit the like button, it would be greatly apprectiated. Commenting also will help me improve my models, comments that are constructive are encouraged.\nDungeon door for a center or focus piece to attract more attention. Ready for games or render scenes. Has three objects, door, inner door and frame. Rigged and animated so each door can open. Bars over window with higher detail, for a close up conversation between characters. Could be a cell door or entrance to a prison or dungeon scene. All wooden, with ornamented hinges and lock piece. Rounded edges on wood.","imageAlt":"Dungeon Door castle or protected 3D model","url":"https://www.cgtrader.com/3d-models/interior/other/dungeon-door-castle-or-protected-entryway","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jd2jypXApbDXN5jD6oEjMZph/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dungeon-door-castle-or-protected-entryway-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/jd2jypXApbDXN5jD6oEjMZph/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dungeon-door-castle-or-protected-entryway-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/dungeon-door-castle-or-protected-entryway","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1865436/0327e1c9dc/dungeon-door-castle-or-protected-entryway-3d-model-0327e1c9dc.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"695238","type":"listingItem","attributes":{"id":695238,"title":"3Dfoin - Dragon Bat","price":28.83,"description":"You're not making a 2D game, right? So why not have enemies that can fly above you? It'd be cool to fight enemies that can charge from above, dodge and fly away, so you can't hit them. Then use your gun or bow to lock on them, or  try to catch them and kill with your sword. But you thought bats were pitiful and insignificant creatures akin to flies and bugs? Here is a special  bat for you: the Dragon Bat!\n\nFeatures:\nFully rigged, textured and animated.\n4 color options.\n\nFBX format\nUnity package\nMAX format for customizing\nOther formats: b3d, dbo, ugh (fragMotion), ms3d, mdl (3DGameStudio), smd, X, mesh-skel-mtrl-gfx-anim (Esenthel), blend (Blender), dae (Collada), iAvatar-iMotion (iClone 5)\n\nPolygon count: 4188 Triangles.\nTextures: 2048x2048 diffuse maps, normal map, specular map\n* Dragon Bat  has more than 50 bones so it's not compatible with Realm Crafter\n\nAnimations:\nfly forward\nfly in place\nroar\nattack 1\nattack 2\nattack 3\nhit 1\nhit 2\ndeath","imageAlt":"animated realtime 3Dfoin - Dragon Bat","url":"https://www.cgtrader.com/3d-models/animal/mammal/3dfoin-dragon-bat","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E3asyAoLhqcH1UDEHfG5WtvN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3dfoin-dragon-bat-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/E3asyAoLhqcH1UDEHfG5WtvN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3dfoin-dragon-bat-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3dfoin-dragon-bat","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":null,"name":null,"is_native":false},{"id":108,"name":".mdl","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/695238/04740b6654/3dfoin-dragon-bat-3d-model-04740b6654.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658219","type":"listingItem","attributes":{"id":658219,"title":"Ratkin Slave","price":50.0,"description":"Low polygonal game ready animated model of Ratkin Slave in 3D Max file version 2009.\n\nUnreal Asset Included. \nUnity Asset included. \n\n.FBX, DAE (Collada) and OBJ are included.\nLow polygonal character version (LOD) included.\n\nCharacter has 54 animations. BIP (Character Studio) files are included.\n\nModel has 7,332 (2,708 LOD)  polygons, 14,469 (5,303 LOD) triangles and 7,735 (2,765 LOD) vertexes. \n\nRig has 68 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 1024x1024 - body and armor. 512x512 - for hair and weapon. There are 3 different ratkin body color textures.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 7,735 (LOD 2,765 vertexes)\nTexture Resolutions: 1024x1024 and 512x512\nNumber of Animations: 54 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n                            LOD version included \n\t\t\t\t    3D MAX 2009 file with rigged character included\n\t\t\t\t    Blueprint of modular character included\n\t\t\t\t    Material instances of body included\n\nAnimation list:\n\n1. Ratkin_1H_COMBAT_mode: 0f - 50 fr.\n 2. Ratkin_1H_Dodge_Jump_Backward: 55f - 80 fr.\n 3. Ratkin_1H_Dodge_Jump_Left: 85f - 110 fr.\n 4. Ratkin_1H_Dodge_Jump_Right: 115f - 140 fr.\n 5. Ratkin_1H_Heavy Smash: 145f - 185 fr.\n 6. Ratkin_1H_Jump_Swing: 190f - 235 fr.\n 7. Ratkin_1H_sword_parry_from_stright_down: 240f - 275 fr.\n 8. Ratkin_1H_sword_parry_high_left: 280f - 315 fr.\n 9. Ratkin_1H_sword_parry_high_right: 320f - 355 fr.\n 10. Ratkin_1H_sword_parry_low_front: 360f - 395 fr.\n 11. Ratkin_1H_sword_swing_high_left: 400f - 435 fr.\n 12. Ratkin_1H_sword_swing_high_right: 440f - 475 fr.\n 13. Ratkin_1H_sword_swing_high_straight_down: 480f - 515 fr.\n 14. Ratkin_1H_sword_swing_low_left: 520f - 555 fr.\n 15. Ratkin_1H_sword_swing_low_right: 560f - 595 fr.\n 16. Ratkin_1H_Knocked_backward: 600f - 641 fr.\n 17. Ratkin_1H_Down_back: 646f - 686 fr.\n 18. Ratkin_1H_Recover_from_knocked_backward: 691f - 731 fr.\n 19. Ratkin_1H_Knocked_forward: 736f - 764 fr.\n 20. Ratkin_1H_Down_forward: 769f - 809 fr.\n 21. Ratkin_1H_Recover_from_knocked_forward: 814f - 846 fr.\n 22. Ratkin_1H_Moving_left: 851f - 871 fr.\n 23. Ratkin_1H_Moving_right: 876f - 896 fr.\n 24. Ratkin_1H_Tracking: 901f - 1076 fr.\n 25. Ratkin_1H_warning: 1081f - 1141 fr.\n 26. Ratkin_1H_Hit_from_back: 1146f - 1181 fr.\n 27. Ratkin_1H_Hit_from_front: 1186f - 1221 fr.\n 28. Ratkin_1H_Hit_from_left: 1226f - 1261 fr.\n 29. Ratkin_1H_Hit_from_righ: 1266f - 1301 fr.\n 30. Ratkin_1H_Dying_A: 1306f - 1371 fr.\n 31. Ratkin_1H_Dying_B: 1376f - 1416 fr.\n 32. Ratkin_1H_Die_knocked_backward: 1421f - 1438 fr.\n 33. Ratkin_1H_Die_knocked_forward: 1443f - 1460 fr.\n 34. Ratkin_1H_Casual_walk: 1465f - 1501 fr.\n 35. Ratkin_1H_Cautious_walk: 1506f - 1546 fr.\n 36. Ratkin_1H_combat_run: 1551f - 1573 fr.\n 37. Ratkin_1H_run: 1578f - 1604 fr.\n 38. Ratkin_1H_Jump_runing: 1609f - 1649 fr.\n 39. Ratkin_Walking_back_A: 1654f - 1689 fr.\n 40. Ratkin_Digging_A: 1694f - 1729 fr.\n 41. Ratkin_IDLE: 1734f - 1834 fr.\n 42. Ratkin_anger: 1839f - 1889 fr.\n 43. Ratkin_Eating: 1894f - 2014 fr.\n 44. Ratkin_Looking_around: 2019f - 2195 fr.\n 45. Ratkin_Pick_object: 2200f - 2240 fr.\n 46. Ratkin_pointing_A: 2245f - 2305 fr.\n 47. Ratkin_Shrugs: 2310f - 2355 fr.\n 48. Ratkin_Stretching: 2360f - 2460 fr.\n 49. Ratkin_Talking_A: 2465f - 2505 fr.\n 50. Ratkin_Talking_B: 2510f - 2660 fr.\n 51. Ratkin_Climbing_wall: 2665f - 2695 fr.\n 52. Ratkin_Crawling: 2700f - 2730 fr.\n 53. Ratkin_falling_down: 2735f - 2775 fr.\n 54. Ratkin_Jump_standing: 2780f - 2855 fr.","imageAlt":"3D model Ratkin Slave","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-slave","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bhsxjaSqgJ8bWZjwZa83Vn1R/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-slave-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/bhsxjaSqgJ8bWZjwZa83Vn1R/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-slave-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-slave","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658219/bfb9287ed1/ratkin-slave-3d-model-bfb9287ed1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658151","type":"listingItem","attributes":{"id":658151,"title":"Skeleton Warlord","price":50.0,"description":"Low polygonal game ready animated model of Skeleton Warlord in 3D Max file version 2009.\n\nUnreal Asset Included. \nUnity Asset included. \n\n.FBX, DAE (Collada) and OBJ are included.\nI exported animated version into .FBX and DAE (Collada) file formats.\nNot skinned version I exported to .OBJ format.\n\nI used Character Studio 3D MAX to make animations.\nCharacter has 45 animations. BIP (Character Studio) files are included.\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, and two swords - 8,677 polygons, 16,339 triangles and 9,796 vertexes\n\nRig has 39 bones.\n\nTextures: diffuse, specular and normals maps. \nTextures are TIF file format 2048x2048 - body and armor. 512x512 for swords.\n\nUnreal Pack Included.\n\nUnreal Technical Detales:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 9,796\nNumber of Textures: 8 diffuse, specular, and normals\nTexture Resolutions: 2048x2048, 512x512\nNumber of Materials and Material Instances: 4 Materials\nNumber of Animations: 45 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nAnimation list:\n\n0) T_Poze: 0 fr.,\n1) Skeleton_Idle: 1 – 100 fr.,\n\n2) Skeleton_Use_object: 101 – 141 fr.,\n3) Skeleton_anger: 142 – 192 fr.,\n4) Skeleton_Drinking: 193 – 293 fr.,\n\n5) Skeleton_Hit_from_back: 296 – 331 fr.,\n6) Skeleton_Hit_from_front: 332 – 367 fr.,\n\n7) Skeleton_Looking_around: 370 – 546 fr.,\n\n8) Skeleton_pointing_A: 547 – 607 fr.,\n9) Skeleton_salute: 608 – 668 fr.,\n10) Skeleton_Talking: 669 – 714 fr.,\n11) Skeleton_thinking: 715 – 790 fr.,\n\n12) Skeleton_Tracking: 791 – 966 fr.,\n\n13) Skeleton_sit_down: 967 – 993 fr.,\n14) Skeleton_sitting: 994 – 1094 fr.,\n15) Skeleton_came_up: 1095 – 1121 fr.,\n\n16) Skeleton_Going_asleep: 1122 – 1192 fr.,\n17) Skeleton_sleeping: 1193 – 1268 fr.,\n18) Skeleton_waking_up: 1269 – 1334 fr.,\n\n19) Skeleton_walking_back: 1337 – 1372 fr.,\n20) Skeleton_Climbing_ladder: 1375 – 1405 fr.,\n21) Skeleton_Crouching: 1408 – 1508 fr.,\n\n22) Skeleton_falling_down: 1511 – 1551 fr.,\n\n23) Skeleton_Moving_left: 1554 – 1574 fr.,\n24) Skeleton_Moving_right: 1575 – 1595 fr.,\n\n25) Skeleton_Sneaking: 1598 – 1648 fr.,\n\n26) Skeleton_Run: 1651 – 1673 fr.,\n27) Skeleton_Jump_runing: 1676 – 1716 fr.,\n\n28) Skeleton_Dying_A: 1719 – 1784 fr.,\n\n29) Skeleton_walk: 1787 – 1822 fr.,\n\n30) 2H_skeleton_with_weapon_walk: 1825 – 1860 fr.,\n\n31) 2H_skeleton_charging: 1863 – 1885 fr.,\n32) 2H_skeleton_combat_mode: 1888 – 1938 fr.,\n\n33) 2H_skeleton_dodge_backwards: 1939 – 1974 fr.,\n\n34) 2H_skeleton_dodge_to_left: 1975 – 2010 fr.,\n\n35) 2H_skeleton_dodge_to_righ: 2011 – 2046 fr.,\n36) 2H_skeleton_duck_below_high_swing: 2047 – 2082 fr.,\n37) 2H_skeleton_parry_from_stright_down: 2083 – 2118 fr.,\n\n38) 2H_skeleton_parry_low_front: 2119 – 2154 fr.,\n\n39) 2H_skeleton_parry_mid_left: 2155 – 2190 fr.,\n\n40) 2H_skeleton_specal_attack_A: 2191 – 2226 fr.,\n41) 2H_skeleton_specal_attack_B: 2227 – 2272 fr.,\n\n42) 2H_skeleton_swing_mid_left: 2273 – 2308 fr.,\n\n43) 2H_skeleton_swing_mid_right: 2309 – 2344 fr.,\n44) 2H_skeleton_sword_swing_high_straight_down: 2345 – 2380 fr.,\n\n45) 2H_skeleton_sword_thrust_mid: 2381 – 2416 fr.,\n","imageAlt":"Skeleton Warlord 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-warlord","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GbLC6ouA6PbnsEW2xMPYKg5F/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-warlord-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/GbLC6ouA6PbnsEW2xMPYKg5F/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-warlord-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-warlord","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658151/1f4aac85d7/skeleton-warlord-3d-model-1f4aac85d7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1021874","type":"listingItem","attributes":{"id":1021874,"title":"Stylized Mushroom","price":14.99,"description":"[Description]   \nStylized Mooshroom is a creature from the marsh area. Also suitable for forest themes or caves.\nHumanoids, usually small in size.   \n[MODEL]   \nModel: 2488 tris, 1514 verts, 1 UV   Mobile Friendly   \n[MAPS/MATERIALS]   \nPBR Stylized Material:   \n- 5 Diffuse maps (hand painted)   \n- Normal map\n- Emissive map\n- Roughness map\n- Ambient Occlusion map\n\n[ANIMATIONS]   \nThere is only one avatar for all animations (13 animations in total), mecanim support   \n- Attack  \n- Attack01   \n- Idle\n- Idle01  \n- Run  \n- Walk   \n- Death   \n- Hit\n- Ready\n- Stun\n- JumpStart\n- JumpLoop\n- JumpEnd\n","imageAlt":"3D model animated Stylized Mushroom","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/moosher","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g3SX4ZQ2DCUQYmjU83SrjNHN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Presets%20%E2%80%93%205.jpg","gridUrl":"https://media.cgtrader.com/variants/g3SX4ZQ2DCUQYmjU83SrjNHN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Presets%20%E2%80%93%205.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/moosher","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1021874/88f0a30238/stylized-mushroom-3d-model-88f0a30238.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"712212","type":"listingItem","attributes":{"id":712212,"title":"Ratkin Skeleton","price":50.0,"description":"Low polygonal game ready animated model of Ratkin Skeleton in 3D Max file version 2009.\n\n.FBX, DAE (Collada) and OBJ are included.\nRigged version in 3D MAX 2009 file included.\n\nUnity Asset included.\n\nModel with weapons has 10,380  polygons, 20,281 triangles and 10,165 vertexes. \n\nRig has 68 bones. \n\nTextures: diffuse, specular, self-illumination and normals maps. \nTIF file format 2048x2048 512x512. \n\nCharacter has 54 animations. BIP (Character Studio) files are included.\n\nAnimation list:\n\n1. Ratkin_1H_COMBAT_mode: 1 - 50 fr.\n 2. Ratkin_1H_Dodge_Jump_Backward: 55f - 80 fr.\n 3. Ratkin_1H_Dodge_Jump_Left: 85f - 110 fr.\n 4. Ratkin_1H_Dodge_Jump_Right: 115f - 140 fr.\n 5. Ratkin_1H_Heavy Smash: 145f - 185 fr.\n 6. Ratkin_1H_Jump_Swing: 190f - 235 fr.\n 7. Ratkin_1H_sword_parry_from_stright_down: 240f - 275 fr.\n 8. Ratkin_1H_sword_parry_high_left: 280f - 315 fr.\n 9. Ratkin_1H_sword_parry_high_right: 320f - 355 fr.\n 10. Ratkin_1H_sword_parry_low_front: 360f - 395 fr.\n 11. Ratkin_1H_sword_swing_high_left: 400f - 435 fr.\n 12. Ratkin_1H_sword_swing_high_right: 440f - 475 fr.\n 13. Ratkin_1H_sword_swing_high_straight_down: 480f - 515 fr.\n 14. Ratkin_1H_sword_swing_low_left: 520f - 555 fr.\n 15. Ratkin_1H_sword_swing_low_right: 560f - 595 fr.\n 16. Ratkin_1H_Knocked_backward: 600f - 641 fr.\n 17. Ratkin_1H_Down_back: 646f - 686 fr.\n 18. Ratkin_1H_Recover_from_knocked_backward: 691f - 731 fr.\n 19. Ratkin_1H_Knocked_forward: 736f - 764 fr.\n 20. Ratkin_1H_Down_forward: 769f - 809 fr.\n 21. Ratkin_1H_Recover_from_knocked_forward: 814f - 846 fr.\n 22. Ratkin_1H_Moving_left: 851f - 871 fr.\n 23. Ratkin_1H_Moving_right: 876f - 896 fr.\n 24. Ratkin_1H_Tracking: 901f - 1076 fr.\n 25. Ratkin_1H_warning: 1081f - 1141 fr.\n 26. Ratkin_1H_Hit_from_back: 1146f - 1181 fr.\n 27. Ratkin_1H_Hit_from_front: 1186f - 1221 fr.\n 28. Ratkin_1H_Hit_from_left: 1226f - 1261 fr.\n 29. Ratkin_1H_Hit_from_righ: 1266f - 1301 fr.\n 30. Ratkin_1H_Dying_A: 1306f - 1371 fr.\n 31. Ratkin_1H_Dying_B: 1376f - 1416 fr.\n 32. Ratkin_1H_Die_knocked_backward: 1421f - 1438 fr.\n 33. Ratkin_1H_Die_knocked_forward: 1443f - 1460 fr.\n 34. Ratkin_1H_Casual_walk: 1465f - 1501 fr.\n 35. Ratkin_1H_Cautious_walk: 1506f - 1546 fr.\n 36. Ratkin_1H_combat_run: 1551f - 1573 fr.\n 37. Ratkin_1H_run: 1578f - 1604 fr.\n 38. Ratkin_1H_Jump_runing: 1609f - 1649 fr.\n 39. Ratkin_Walking_back_A: 1654f - 1689 fr.\n 40. Ratkin_Digging_A: 1694f - 1729 fr.\n 41. Ratkin_IDLE: 1734f - 1834 fr.\n 42. Ratkin_anger: 1839f - 1889 fr.\n 43. Ratkin_Eating: 1894f - 2014 fr.\n 44. Ratkin_Looking_around: 2019f - 2195 fr.\n 45. Ratkin_Pick_object: 2200f - 2240 fr.\n 46. Ratkin_pointing_A: 2245f - 2305 fr.\n 47. Ratkin_Shrugs: 2310f - 2355 fr.\n 48. Ratkin_Stretching: 2360f - 2460 fr.\n 49. Ratkin_Talking_A: 2465f - 2505 fr.\n 50. Ratkin_Talking_B: 2510f - 2660 fr.\n 51. Ratkin_Climbing_wall: 2665f - 2695 fr.\n 52. Ratkin_Crawling: 2700f - 2730 fr.\n 53. Ratkin_falling_down: 2735f - 2775 fr.\n 54. Ratkin_Jump_standing: 2780f - 2855 fr.\n","imageAlt":"Ratkin Skeleton 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-skeleton","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UoMiyxsWoZcrjGab2MZk1RJ8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-skeleton-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/UoMiyxsWoZcrjGab2MZk1RJ8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-skeleton-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-skeleton","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/712212/2ae2156927/ratkin-skeleton-3d-model-2ae2156927.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4083428","type":"listingItem","attributes":{"id":4083428,"title":"Caveman Old  Woman","price":4.99,"description":"This is a caveman old woman model. It contains more than 10 animations of walking, running, jumping, idle, death, attack, dancing, victory, disappointment, screaming, greeting, etc. \u003cbr\u003e\nI hope you will like it. If you have any questions please contact me.\u003cbr\u003e\nEmail:  sgzxzj13@163.com\n","imageAlt":"Caveman Old Woman 3D asset","url":"https://www.cgtrader.com/3d-models/character/woman/caveman-old-woman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fimyHDrGZSrcYWPe2pNzNvyn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/QQ%E6%88%AA%E5%9B%BE20221031211041.jpg","gridUrl":"https://media.cgtrader.com/variants/fimyHDrGZSrcYWPe2pNzNvyn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QQ%E6%88%AA%E5%9B%BE20221031211041.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/caveman-old-woman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4083428/3751588779/caveman-old-woman-3d-model-3751588779.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"658096","type":"listingItem","attributes":{"id":658096,"title":"RATKINS ARMY","price":130.0,"description":"8 animated fantasy characters in one pack.\n\nMAX, OBJ, DAE (collada) and FBX files are included.\nCharacter Studio BIP animation clips are included\n\nUnity Asset included.\nUnreal Pack Included\nLow polygonal character versions (LODs) included.\n\nThere are 3 color for ratkins body and for each armor type.\nRatkin Shaman have special body textures.\n\nRatkin Body - 7,292 polygons, 13,676 triangles, 7,200 vertexes. \n\nRatkin Gunner - 74 animations, with all armor and weapons10,724 (5,274 LOD) polygons, 21,042 (10,251 LOD) triangles and 11,190 (5,721 LOD) vertexes. \n\nRatkin Shaman - 62 animations, with armor and weapons 10,653 (4,638 LOD) polygons, 20,886 (8,983 LOD) triangles and 10,998 (4,936 LOD) vertexes. \n\nRatkin Slave - 54 animations, with all armor and weapons 7,332 (2,708 LOD)  polygons, 14,469 (5,303 LOD) triangles and 7,735 (2,765 LOD) vertexes. \n\nRatkin Warlord - 66 animations, with all armor and weapons10,175 (4,611 LOD) polygons, 20,038 (9,015 LOD) triangles and 10,470 (5,008 LOD) vertexes. \n\nRatkin Warrior - 66 animations, with all armor and weapons 11,197 (4,495 LOD) polygons, 21,620 (8,743 LOD) triangles and 11,471 (4,939 LOD) vertexes. \n\nRatkin Marauder  - 66 animations, with all armor and weapons 13,751 (6,256 LOD) polygons, 26,994 11,505 LOD) triangles and 14,569 (6,428 LOD) vertexes. \n\nRatkin Rogue - 66 animations, with all armor and weapons 11,694 (5,035 LOD) polygons, 23,024 (9,710 LOD) triangles and 12,052 (5,144 LOD) vertexes. \n\nSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \n\nUnreal pack included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nLods: Yes\nNumber of characters: 20 character blueprints (8 body and armor in one FBX file and 12 body armor and helmet in different FBX files) 52 \"characters\" including skeleton, armors amd helmets.\nVertex counts of characters: from 10,695 to 14,569\nNumber of Textures: 52 diffuse, specular, metallic, emission, opacity (in color alpha) and normals.\nTexture Resolutions: 1024x1024, 512x512, 2048x2048 and 4096x4096\nNumber of Materials and Material Instances: 17 Materials and 15 instances.\nNumber of Animations: 139 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included, 3D MAX rigged characters included.\n","imageAlt":"3D model RATKINS ARMY","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkins-army","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MGEhCwVTmc2hicMoL9X9YKRW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkins-army-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/MGEhCwVTmc2hicMoL9X9YKRW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkins-army-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkins-army","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658096/bd38dbfb8a/ratkins-army-3d-model-bd38dbfb8a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670608","type":"listingItem","attributes":{"id":670608,"title":"Skeleton Archer Light Version","price":20.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 2 (skeleton and bow)\nVertex counts of characters: 9,498\nNumber of Textures: 12 diffuse, specular, metallic, opacity and normals\nTexture Resolutions: 2048x2048, 1024x1024, 512x512\nNumber of Materials and Material Instances: 6 Materials\nNumber of Animations: 48 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, and weapons - 9,271 polygons, 17,572 triangles and 9,498 vertexes\n\nRig has 49 bones (including 2 bow bones).\n\nTextures: diffuse, specular, bump and normals maps. \nTextures are TIF file format 2048x2048 - body and armor. 1024x124 - for maol armor and for bow amunition, 512X512 for sword. ","imageAlt":"Skeleton Archer Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fTMFuLJ7EMpLsq3FTDv781dD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-archer-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/fTMFuLJ7EMpLsq3FTDv781dD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-archer-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/670608/d8e76be723/skeleton-archer-light-version-3d-model-d8e76be723.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658225","type":"listingItem","attributes":{"id":658225,"title":"Ratkin Warrior","price":50.0,"description":"Low polygonal game ready animated model of Ratkin Warrior in 3D Max file version 2009.\n\nUnreal Asset Included. \nUnity Asset included. \n\n.FBX, DAE (Collada) and OBJ are included.\nLow polygonal character version (LOD) included.\n\nCharacter has 66 animations. BIP (Character Studio) files are included.\n\nModel has 11,197 (4,495 LOD) polygons, 21,620 (8,743 LOD) triangles and 11,471 (4,939 LOD) vertexes. \n\nRig has 68 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 1024x1024 - body and armor. 512x512 - for hairThere are 3 different ratkin body, weapons and armor color textures.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 11,471 (LOD 4,939 vertexes)\nTexture Resolutions: 1024x1024 and 512x512\nNumber of Animations: 66 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n                            LOD version included \n\t\t\t\t    3D MAX 2009 file with rigged character included\n\t\t\t\t    Blueprint of modular character included\n\t\t\t\t    Material instances of body and armor included\n                            I used Character Studio 3D MAX to make animations\n                            There are 3 different ratkin for body, weapons and for armor \t\t\t\t\t    color textures\n\nAnimation list:\n\n1. Ratkin_IDLE: 0 - 100 fr.,\n 2. Ratkin_anger: 101 - 151 fr.,\n 3. Ratkin_Eating: 152 - 272 fr.,\n 4. Ratkin_Looking_around: 273 - 449 fr.,\n 5. Ratkin_Pick_object: 451 - 491 fr.,\n 6. Ratkin_pointing_A: 492 - 552 fr.,\n 7. Ratkin_Shrugs: 553 - 598 fr.,\n 8. Ratkin_Stretching: 599 - 699 fr.,\n 9. Ratkin_Talking_A: 700 - 740 fr.,\n 10. Ratkin_Talking_B: 741 - 891 fr.,\n 11. Ratkin_Jump_standing: 892 - 967 fr.,\n 12. Ratkin_Climbing_wall: 972 - 1002 fr.,\n 13. Ratkin_Crawling: 1007 - 1037 fr.,\n 14. Ratkin_falling_down: 1042 - 1082 fr.,\n 15. Ratkin_Walking_back_A: 1087 - 1122 fr.,\n 16. Ratkin_1H_Casual_walk: 1127 - 1163 fr.,\n 17. Ratkin_1H_Cautious_walk: 1168 - 1208 fr.,\n 18. Ratkin_1H_combat_run: 1213 - 1235 fr.,\n 19. Ratkin_1H_run: 1240 - 1266 fr.,\n 20. Ratkin_1H_Jump_runing: 1271 - 1311 fr.,\n 21. Ratkin_1H_COMBAT_mode: 1316 - 1366 fr.,\n 22. Ratkin_1H_banging_shield: 1367 - 1387 fr.,\n 23. Ratkin_1H_Dodge_Jump_Backward: 1388 - 1413 fr.,\n 24. Ratkin_1H_Dodge_Jump_Left: 1414 - 1439 fr.,\n 25. Ratkin_1H_Dodge_Jump_Right: 1440 - 1465 fr.,\n 26. Ratkin_1H_Moving_left: 1466 - 1486 fr.,\n 27. Ratkin_1H_Moving_right: 1487 - 1507 fr.,\n 28. Ratkin_1H_Tracking: 1508 - 1683 fr.,\n 29. Ratkin_1H_warning: 1684 - 1744 fr.,\n 30. Ratkin_1H_moveTOblock: 1745 - 1751 fr.,\n 31. Ratkin_1H_shield_block_keeping: 1752 - 1782 fr.,\n 32. Ratkin_1H_moveFROMblock: 1783 - 1789 fr.,\n 33. 1H_Wide_Slash_Combo: 1790 - 1840 fr.,\n 34. Ratkin_1H_5X_Combo: 1841 - 1936 fr.,\n 35. Ratkin_1H_360_Jump_swing: 1937 - 1982 fr.,\n 36. Ratkin_1H_Heavy Smash: 1983 - 2023 fr.,\n 37. Ratkin_1H_Jump_Swing: 2024 - 2069 fr.,\n 38. Ratkin_1H_Hit_from_back: 2070 - 2105 fr.,\n 39. Ratkin_1H_Hit_from_front: 2106 - 2141 fr.,\n 40. Ratkin_1H_Hit_from_left: 2142 - 2177 fr.,\n 41. Ratkin_1H_Hit_from_righ: 2178 - 2213 fr.,\n 42. Ratkin_1H_shield_block_high_left: 2214 - 2249 fr.,\n 43. Ratkin_1H_shield_block_high_right: 2250 - 2285 fr.,\n 44. Ratkin_1H_sword_parry_from_stright_down: 2286 - 2321 fr.,\n 45. Ratkin_1H_sword_parry_high_left: 2322 - 2357 fr.,\n 46. Ratkin_1H_sword_parry_high_right: 2358 - 2393 fr.,\n 47. Ratkin_1H_sword_parry_low_front: 2394 - 2429 fr.,\n 48. Ratkin_1H_sword_shield_blow: 2430 - 2465 fr.,\n 49. Ratkin_1H_sword_swing_high_left: 2466 - 2501 fr.,\n 50. Ratkin_1H_sword_swing_high_right: 2502 - 2537 fr.,\n 51. Ratkin_1H_sword_swing_high_straight_down: 2538 - 2573 fr.,\n 52. Ratkin_1H_sword_swing_low_left: 2574 - 2609 fr.,\n 53. Ratkin_1H_sword_swing_low_right: 2610 - 2645 fr.,\n 54. Ratkin_1H_sword_thrust_high: 2646 - 2681 fr.,\n 55. Ratkin_1H_sword_thrust_low: 2682 - 2717 fr.,\n 56. Ratkin_1H_sword_thrust_mid: 2718 - 2753 fr.,\n 57. Ratkin_1H_Die_knocked_backward: 2758 - 2775 fr.,\n 58. Ratkin_1H_Die_knocked_forward: 2780 - 2797 fr.,\n 59. Ratkin_1H_Dying_A: 2802 - 2867 fr.,\n 60. Ratkin_1H_Dying_B: 2872 - 2912 fr.,\n 61. Ratkin_1H_Knocked_backward: 2917 - 2957 fr.,\n 62. Ratkin_1H_Down_back: 2958 - 2998 fr.,\n 63. Ratkin_1H_Recover_from_knocked_backward: 2999 - 3039 fr.,\n 64. Ratkin_1H_Knocked_forward: 3040 - 3068 fr.,\n 65. Ratkin_1H_Down_forward: 3069 - 3109 fr.,\n 66. Ratkin_1H_Recover_from_knocked_forward: 3110 - 3142 fr.,","imageAlt":"3D asset Ratkin Warrior","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-warrior","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C5X1N4W3ZSV1SjzpcwCdrdai/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-warrior-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/C5X1N4W3ZSV1SjzpcwCdrdai/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-warrior-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-warrior","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658225/547eb6319e/ratkin-warrior-3d-model-547eb6319e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664418","type":"listingItem","attributes":{"id":664418,"title":"Skeleton Hero Lieutenant","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nUnity Asset included.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,944(LOD 6,047) polygons, 20,686(LOD 11,743) triangles, 11,012(LOD 6,475) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"Skeleton Hero Lieutenant 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-lieutenant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h7Fw4Sd9BPncUVfk2FC7Gokw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-lieutenant-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/h7Fw4Sd9BPncUVfk2FC7Gokw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-lieutenant-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-lieutenant","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664418/73dd97114e/skeleton-hero-lieutenant-3d-model-73dd97114e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2553393","type":"listingItem","attributes":{"id":2553393,"title":"Lowpoly Animated Storm Dragon","price":19.0,"description":"Rigged and animated lowpoly dragon model. Model file is subdivision ready; textured turntable preview images are of the model with two levels of subdivision applied. Also included in the preview images are the non-subdivided model with visible wireframe. Sculpted in Blender, UV unwrapped.\n\n**Model includes:**\n\n- textures: color, gloss, and normal maps\n- non-overlapping UVs; UV map is displayed in preview images\n- full armature containing 60 bones; layout is displayed in preview images.\n\n**Animations**\n- idle/standing still and breathing (loops seamlessly with itself, roar, and takeoff animation)\n- roar\n- takeoff \n- flying (loops seamlessly with itself and takeoff animation)\n\n*Available file formats: .blend (native) .dae . abc .stl .x3d .obj .ply .fbx * (.stl .x3d .obj .ply .fbx are base mesh only)\n\nModel Details Before Subdivision:\n\n- Vertices - 4344\n- Polygons [nontriangulated] - 4275\n- Polygons [triangulated] - 8550\n\n*Available file formats: .blend (native) .dae . abc .stl .x3d .obj .ply .fbx * (.stl .x3d .obj .ply .fbx are base mesh only)","imageAlt":"3D model Lowpoly Animated Storm Dragon","url":"https://www.cgtrader.com/3d-models/animal/reptile/lowpoly-animated-storm-dragon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/76g2j34Hn8ZUx5A7VkadxQAt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/a_title.jpg","gridUrl":"https://media.cgtrader.com/variants/76g2j34Hn8ZUx5A7VkadxQAt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/a_title.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/lowpoly-animated-storm-dragon","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/2553393/200dd2ed38/lowpoly-animated-storm-dragon-3d-model-200dd2ed38.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1869287","type":"listingItem","attributes":{"id":1869287,"title":"Caveman Character","price":6.75,"description":"Caveman Fantasy Character and Weapon Low Poly Model/Game Ready /Rig/ All Animation MİXAMO \n\nTextures: Base Color/Metallic/Roughness/ AO\n\nTexture\u0026Polygon: Caveman: 4096x4096 (Polygon: 1416 Verts: 791 ) Weapon: 1024x1024 (Polygon: 128 Verts: 66)\n\nInclude Boneless \u0026Hairless Caveman TPose fbx file and textures.\n\nAnd starter 4 Include Animation/ And 3 TPose FBX File.\n\n-Jump Attack\n-Jump\n-Run \n-Death","imageAlt":"Caveman Character 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/caveman-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PhsrHeRk4FE2zxRtyxcCH9Nc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/caveman-character-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/PhsrHeRk4FE2zxRtyxcCH9Nc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/caveman-character-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/caveman-character","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1869287/050b4ff374/caveman-character-3d-model-050b4ff374.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"745176","type":"listingItem","attributes":{"id":745176,"title":"Baby Vampire Light Vershion","price":15.0,"description":"Low-poly 3d model of animated vampire baby ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nLow polygonal character version (LOD) included.\n\nUnreal asset included.\nUnity Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nLods: Yes\nNumber of characters: 1 character blueprint, 1 \"skeletal meshes\" \nVertex counts of characters: 15,874 vertexes (4,659 LOD)\nNumber of Textures: 3 diffuse, specular (in color alpha) and normals.\nTexture Resolutions: 4096x4096\nNumber of Materials and Material Instances: 1 Materials \nNumber of Animations: 72 \nAnimation types: 48 \"on place\" animations, and 24 animations with root motion data.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but \"made by hand\").\n3D MAX rigged file included.\n\nCharacter: 15,688 (4,497 LOD) polygons, 31,320 (8,942 LOD) triangles 15,874(4,659 LOD) vertexes.\n\n\nRig has 63 bones. \n\nTextures: diffuse, specular, and normals maps. \nTIF file format 4096x4096 \n\nCharacter has 72 animations. BIP (Character Studio) files are included. 48 \"on place and 24 with root motion.\n\nAnimation list:\n\n\n0. T-Pose: 0 - 0fr.\n1. BV_IDLE - 2 - 100 fr.,\n 2. BV_Pick_object - 101 - 141  fr.,\n 3. BV_pointing_A - 142 - 202 fr.,\n 4. BV_Shrugs - 203 - 248 fr.,\n 5. BV_Talking_A - 249 - 289 fr.,\n 6. BV_Talking_B - 290 - 440 fr.,\n 7. BV_COMBAT_mode - 445 - 495 fr.,\n 8. BV_2_Blows - 496 - 546 fr.,\n 9. BV_anger - 547 - 597 fr.,\n 10. BV_Blow_left_hand_A - 598 - 633 fr.,\n 11. BV_Blow_left_hand_B - 635 - 670 fr.,\n 12. BV_Blow_right_hand_A - 670 - 705 fr.,\n 13. BV_Blow_right_hand_B - 706 - 741 fr.,\n 14. BV_Cray - 742 - 822 fr.,\n 15. M_BV_Knocked_backward - 823 - 863 fr.,\n 16. BV_Down_back - 865 - 905 fr.,\n 17. BV_Recover_from_knocked_backward - 906 - 946 fr.,\n 18. BV_Hit_from_back - 946 - 981 fr.,\n 19. BV_Hit_from_front - 982 - 1017 fr.,\n 20. BV_Hit_from_left - 1018 - 1053 fr.,\n 21. BV_hit_from_righ - 1054 - 1089 fr.,\n 22. BV_Looking_around - 1090 - 1266 fr.,\n 23. BV_Tracking - 1267 - 1442 fr.,\n 24. M_BV_2_Blows_moving - 1443 - 1493 fr.,\n 25. M_BV_Blow_left_hand_A_Moving - 1494 - 1529 fr.,\n 26. M_BV_Blow_left_hand_B_Moving - 1530 - 1565 fr.,\n 27. M_BV_Blow_right_hand_A_Moving - 1566 - 1601 fr.,\n 28. M_BV_Blow_right_hand_B_Moving - 1602 - 1637 fr.,\n 29. M_BV_Dodge_Jump_Backward - 1638 - 1663 fr.,\n 30. M_BV_Dodge_JumpLeft - 1664 - 1689 fr.,\n 31. M_BV_Dodge_JumpRight - 1690 - 1715 fr.,\n 32. M_BV_Jump_standing - 1716 - 1791 fr.,\n 33. M_BV_Moving_left - 1792 - 1812 fr.,\n 34. M_BV_Moving_right - 1813 - 1833 fr.,\n 35. M_BV_Turn_Left_90t - 1834 - 1859 fr.,\n 36. M_BV_Turn_Right_90t - 1860 - 1885 fr.,\n 37. BV_Dying_A - 1886 - 1951 fr.,\n 38. BV_Dying_B - 1956 - 1996 fr.,\n 39. M_BV_Die_knocked_backward - 2001 - 2018 fr.,\n 40. M_BV_Die_knocked_forward - 2023 - 2040 fr.,\n 41. M_BV_Casual_walk - 2045 - 2081 fr.,\n 42. M_BV_Cautious_walk - 2086 - 2126 fr.,\n 43. M_BV_Climbing_wall - 2131 - 2161 fr.,\n 44. M_BV_combat_run - 2166 - 2188 fr.,\n 45. M_BV_Jump_runing - 2193 - 2233 fr.,\n 46. M_BV_run - 2238 - 2260 fr.,\n 47. M_BV_Walking_back_A - 2265 - 2300 fr.,\n 48. M_BV_falling_down - 2305 - 2345 fr.,\n 49. RM_BV_2_Blows_moving - 2350 - 2400 fr.,\n 50. RM_BV_Blow_left_hand_A_Moving - 2405 - 2440 fr.,\n 51. RM_BV_Blow_left_hand_B_Moving - 2445 - 2480 fr.,\n 52. RM_BV_Blow_right_hand_A_Moving - 2485 - 2520 fr.,\n 53. RM_BV_Blow_right_hand_B_Moving - 2525 - 2560 fr.,\n 54. RM_BV_Casual_walk - 2565 - 2601 fr.,\n 55. RM_BV_Cautious_walk - 2606 - 2646 fr.,\n 56. RM_BV_Climbing_wall - 2651 - 2681 fr.,\n 57. RM_BV_combat_run - 2686 - 2708 fr.,\n 58. RM_BV_Die_knocked_backward - 2713 - 2730 fr.,\n 59. RM_BV_Die_knocked_forward - 2735 - 2752 fr.,\n 60. RM_BV_Dodge_Jump_Backward - 2757 - 2782 fr.,\n 61. RM_BV_Dodge_JumpLeft - 2787 - 2812 fr.,\n 62. RM_BV_Dodge_JumpRight - 2817 - 2842 fr.,\n 63. RM_BV_falling_down - 2847 - 2887 fr.,\n 64. RM_BV_Jump_runing - 2892 - 2932 fr.,\n 65. RM_BV_Jump_standing - 2937 - 3012 fr.,\n 66. RM_BV_Knocked_backward - 3017 - 3057 fr.,\n 67. RM_BV_Moving_left - 3062 - 3082 fr.,\n 68. RM_BV_Moving_right - 3087 - 3107 fr.,\n 69. RM_BV_run - 3112 - 3134 fr.,\n 70. RM_BV_Turn_Left_90t - 3139 - 3164 fr.,\n 71. RM_BV_Turn_Right_90t - 3169 - 3194 fr.,\n 72. RM_BV_Walking_back_A - 3199 - 3234 fr.,\n\n","imageAlt":"Baby Vampire Light Vershion 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/baby-vampire-light-vershion","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hrxAxYosC2qaKUdGRBcoveaf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/baby-vampire-light-vershion-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/hrxAxYosC2qaKUdGRBcoveaf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/baby-vampire-light-vershion-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/baby-vampire-light-vershion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/745176/324927fb9e/baby-vampire-light-vershion-3d-model-324927fb9e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658986","type":"listingItem","attributes":{"id":658986,"title":"Dwarf Wizard","price":90.0,"description":"Low polygonal game ready animated model of Dwarf Wizard in 3D Max file version 2009.\n\nCharacter designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\n\nAnimated FBX, DAE (Collada) and OBJ are included.\nUnity Asset included.\n\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\n.FBX are included.\nBIP (Character Studio) files are included.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones. \nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\nCharacter has 125 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list\ngeneral:\n 1. S_IDLE: 0 - 100fr.,\n 2. S_Bowing: 101 - 151fr.,\n 3. S_Disappoined: 152 - 257fr.,\n 4. S_Drinking: 258 - 313fr.,\n 5. S_Eating: 314 - 434fr.,\n 6. S_Explanation: 435 - 480fr.,\n 7. S_Greeting: 481 - 541fr.,\n 8. S_Looking_around: 542 - 718fr.,\n 9. S_Pick_object: 719 - 759fr.,\n 10. S_pointing_A: 760 - 820fr.,\n 11. S_Reject: 821 - 921fr.,\n 12. S_salute_B: 922 - 982fr.,\n 13. S_Shrugs: 983 - 1028fr.,\n 14. S_sit_down: 1029 - 1054fr.,\n 15. S_Sitinhg_Talking_A: 1055 - 1190fr.,\n 16. S_Sitting: 1191 - 1276fr.,\n 17. S_Came_up: 1277 - 1303fr.,\n 18. S_Talking_A: 1304 - 1349fr.,\n 19. S_Talking_B: 1350 - 1485fr.,\n 20. S_Thinking: 1486 - 1561fr.,\n 21. S_Use_object: 1562 - 1602fr.,\n 22. S_warning: 1603 - 1663fr.,\n 23. S_waving: 1664 - 1709fr.,\n 24. S_making_potion: 1714 - 1744fr.,\n 25. M_falling_down: 1749 - 1789fr.,\n 26. M_Jump_runing_a: 1794 - 1834fr.,\n 27. M_Jump_standing_Start: 1839 - 1884fr.,\n 28. M_Jump_standing_Loop: 1885 - 1887fr.,\n 29. M_Jump_standing_Endbip: 1888 - 1914fr.,\n 30. M_Jump_Walking_Start: 1919 - 1930fr.,\n 31. M_Jump_Walking_Loop: 1931 - 1933fr.,\n 32. M_Jump_Walking_End: 1934 - 1949fr.,\n 33. M_Run: 1954 - 1976fr.,\n 34. M_Run_Jump_Start: 1977 - 1992fr.,\n 35. M_Run_Jump_Loop: 1993 - 1995fr.,\n 36. M_Run_Jump_End: 1996 - 2011fr.,\n 37. M_Sneaking: 2016 - 2066fr.,\n 38. M_strafe_run_left: 2071 - 2097fr.,\n 39. M_strafe_run_right: 2102 - 2128fr.,\n 40. M_Strife_leftt: 2133 - 2168fr.,\n 41. M_Strife_right: 2173 - 2208fr.,\n 42. M_walk: 2213 - 2248fr.,\n 43. M_Walking_back_A: 2253 - 2288fr.,\n 44. M_Walking_With_Tourch: 2293 - 2396fr.,\n 45. RM_falling_down: 2401 - 2441fr.,\n 46. RM_Jump_runing_a: 2446 - 2486fr.,\n 47. RM_Jump_standing: 2491 - 2566fr.,\n 48. RM_Jump_Walking: 2571 - 2601fr.,\n 49. RM_Run: 2606 - 2628fr.,\n 50. RM_Run_Jump: 2633 - 2666fr.,\n 51. RM_Sneaking: 2671 - 2721fr.,\n 52. RM_strafe_run_left: 2726 - 2752fr.,\n 53. RM_strafe_run_right: 2757 - 2783fr.,\n 54. RM_Strife_leftt: 2788 - 2823fr.,\n 55. RM_Strife_right: 2828 - 2863fr.,\n 56. RM_walk: 2868 - 2903fr.,\n 57. RM_Walking_back_A: 2908 - 2943fr.,\n 58. RM_Walking_With_Tourch: 2948 - 3051fr.,\n\n1 hand sword:\n 59. 1H_PutWeapon_Back: 3056 - 3096fr.,\n 60. 1H_TookWeaponOut: 3097 - 3137fr.,\n 61. 1H_COMBAT_mode: 3138 - 3188fr.,\n 62. 1H_Block_to: 3189 - 3206fr.,\n 63. 1H_Block_Keep: 3207 - 3257fr.,\n 64. 1H_Block_from: 3258 - 3268fr.,\n 65. 1H_Dodge_backwards: 3269 - 3304fr.,\n 66. 1H_dodge_to_left: 3305 - 3340fr.,\n 67. 1H_dodge_to_right: 3341 - 3376fr.,\n 68. 1H_Heavy Smash: 3377 - 3417fr.,\n 69. 1H_Hit_from_back: 3418 - 3453fr.,\n 70. 1H_Hit_from_front: 3454 - 3489fr.,\n 71. 1H_R_parry_high_right: 3490 - 3525fr.,\n 72. 1H_R_parry_mid_front: 3526 - 3561fr.,\n 73. 1H_sword_swing_high_left: 3562 - 3597fr.,\n 74. 1H_sword_swing_high_right: 3598 - 3633fr.,\n 75. 1H_sword_swing_high_straight_down: 3634 - 3669fr.,\n 76. 1H_sword_swing_low_left: 3670 - 3705fr.,\n 77. 1H_sword_swing_low_right: 3706 - 3741fr.,\n 78. 1H_Wide_Slash_Combo: 3742 - 3792fr.,\n 79. M_1H_Knocked_backward_Fly: 3793 - 3843fr.,\n 80. 1H_Down_back: 3844 - 3884fr.,\n 81. 1H_Recover_from_knocked_backward: 3885 - 3925fr.,\n 82. 1H_Die_fall_backward: 3926 - 4059fr.,\n 83. 1H_Die_fall_forward: 4064 - 4204fr.,\n 84. 1H_Die_knocked_backward: 4209 - 4226fr.,\n 85. M_1H_Casual_walk: 4231 - 4267fr.,\n 86. M_1H_run: 4272 - 4298fr.,\n 87. M_1H_Cautious_walk: 4303 - 4343fr.,\n 88. M_2W_walk_R_swing_left: 4344 - 4379fr.,\n 89. M_2W_walk_R_swing_right: 4380 - 4415fr.,\n 90. RM_1H_Casual_walk: 4420 - 4456fr.,\n 91. RM_1H_Cautious_walk: 4461 - 4501fr.,\n 92. RM_1H_Knocked_backward_Fly: 4506 - 4556fr.,\n 93. RM_1H_run: 4561 - 4587fr.,\n 94. RM_2W_walk_R_swing_left: 4592 - 4627fr.,\n 95. RM_2W_walk_R_swing_right: 4632 - 4667fr.,\n\nwizard's:\n 96. M_PutWeapon_Back: 4672 - 4712fr.,\n 97. M_TookWeaponOut: 4713 - 4753fr.,\n 98. M_combat_mode_B: 4754 - 4829fr.,\n 99. M_duck_below_swing: 4830 - 4865fr.,\n 100. M_magic_light_spell: 4866 - 4916fr.,\n 101. M_magic_shot_stright: 4917 - 4952fr.,\n 102. M_combat_mode_A: 4957 - 5032fr.,\n 103. M_Block_to: 5033 - 5048fr.,\n 104. M_Block_Keep: 5049 - 5124fr.,\n 105. M_Block_from: 5125 - 5135fr.,\n 106. M_magic_helix_spell: 5136 - 5206fr.,\n 107. M_staff_block: 5207 - 5242fr.,\n 108. M_staff_earthquake_spell: 5243 - 5278fr.,\n 109. M_staff_Hit_stright_down: 5279 - 5314fr.,\n 110. M_staff_swing_right: 5315 - 5350fr.,\n 111. M_dying_B: 5351 - 5416fr.,\n 112. M_combat_mode_C: 5421 - 5496fr.,\n 113. M_buff_spell_A: 5497 - 5547fr.,\n 114. M_Drinking_potion: 5548 - 5603fr.,\n 115. M_fire_ball_strong_spell: 5604 - 5679fr.,\n 116. M_spell_Barier_start: 5680 - 5698fr.,\n 117. M_spell_Barier_keep: 5699 - 5734fr.,\n 118. M_spell_Barier_end: 5735 - 5750fr.,\n 119. M_spell_cast_B: 5751 - 5786fr.,\n 120. M_spell_cast_D: 5787 - 5822fr.,\n 121. M_spell_curse: 5823 - 5883fr.,\n 122. M_spell_sleep: 5884 - 5924fr.,\n 123. M_speil_summoning: 5929 - 5964fr.,\n 124. M_speil_fast_loop: 5969 - 5999fr.,\n 125. M_Dying_A: 6004 - 6044fr.,","imageAlt":"Dwarf Wizard 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-wizard","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WJxErmfxvmDV8zri4TbzrdoH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarf-wizard-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/WJxErmfxvmDV8zri4TbzrdoH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-wizard-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-wizard","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658986/df2bb3565c/dwarf-wizard-3d-model-df2bb3565c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4082982","type":"listingItem","attributes":{"id":4082982,"title":"Caveman Girl","price":4.99,"description":"This is a caveman girl model. It contains more than 10 animations of walking, running, jumping, idle, death, attack, dancing, victory, disappointment, screaming, greeting, etc. \u003cbr\u003e\nI hope you will like it. If you have any questions please contact me.\u003cbr\u003e\nEmail:  sgzxzj13@163.com","imageAlt":"Caveman Girl 3D model","url":"https://www.cgtrader.com/3d-models/character/child/caveman-girl","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZuNCRNBa7XmetW2dWQx4xWiP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/QQ%E6%88%AA%E5%9B%BE20221031170758.jpg","gridUrl":"https://media.cgtrader.com/variants/ZuNCRNBa7XmetW2dWQx4xWiP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QQ%E6%88%AA%E5%9B%BE20221031170758.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/caveman-girl","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/4082982/a0e404dc15/caveman-girl-3d-model-a0e404dc15.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"714744","type":"listingItem","attributes":{"id":714744,"title":"Ratkin Rogue","price":60.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Ratkin Rogue with his skeleton in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e.FBX, DAE (Collada) and OBJ are included.\nLow polygonal character version (LOD) included (not for skeleton).\nSkeletal version included.\n\nUnity Asset Included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 2\nVertex counts of characters: 12,052 (LOD 5,144 vertexes)\nTexture Resolutions: 512x512, 1024x1024, 2048x2048 and 4096x4096\nNumber of Animations: 66 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \nLOD version included \n3D MAX 2009 file with rigged character included\nBlueprints of modular character and skeleton included\nMaterial instances of body and armor included\nI used Character Studio 3D MAX to make animations\nThere are 3 different ratkin body color textures included.\nSkeletal undead character version included.\n\nThere are 3 different ratkin body textures.\u003c/p\u003e\u003cp\u003eArmor parts: Hood, paints, belt, gloves, suspenders.\u003c/p\u003e\u003cp\u003eBody: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.\n \nArmor and weapons: 4,981 (2,394 LOD) polygons, 9,720 (4,536 LOD) triangles and 5,145 (2,460 LOD) vertexes. \u003c/p\u003e\u003cp\u003eSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \u003c/p\u003e\u003cp\u003eRig has 67 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self illumination and normals maps. \nTIF file format  512x512, 1024x1024, 4096x4096 and 2048x2048 \u003c/p\u003e\u003cp\u003eCharacter has 66 animations. BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003e1) Ratking_W_IDLE: 0 - 100 fr.,\n 2) Ratking_W_anger: 101 - 151 fr.,\n 3) Ratking_W_Eating: 152 - 272 fr.,\n 4) Ratking_W_Looking_around: 273 - 449 fr.,\n 5) Ratking_W_Pick_object: 451 - 491 fr.,\n 6) Ratking_W_pointing_A: 492 - 552 fr.,\n 7) Ratking_W_Shrugs: 553 - 598 fr.,\n 8) Ratking_W_Stretching: 599 - 699 fr.,\n 9) Ratking_W_Talking_A: 700 - 740 fr.,\n 10) Ratking_W_Talking_B: 741 - 891 fr.,\n 11) Ratking_W_warning: 892 - 952 fr.,\n 12) Ratking_W_Jump_standing: 953 - 1028 fr.,\n 13) Ratking_W_Climbing_wall: 1033 - 1063 fr.,\n 14) Ratking_W_Crawling: 1068 - 1098 fr.,\n 15) Ratking_W_falling_down: 1103 - 1143 fr.,\n 16) Ratkin_2W_wapons_back: 1148 - 1188 fr.,\n 17) Ratkin_2W_wapons_ready: 1189 - 1225 fr.,\n 18) Ratkin_2W_COMBAT_Mode: 1226 - 1276 fr.,\n 19) Ratkin_2W_moveTOblock: 1277 - 1283 fr.,\n 20) Ratkin_2W_block: 1284 - 1314 fr.,\n 21) Ratkin_2W_moveFROMblock: 1315 - 1321 fr.,\n 22) Ratkin_2W_Combo_360_Smash: 1322 - 1407 fr.,\n 23) Ratkin_2W_Dodge_Jump_Backward: 1408 - 1433 fr.,\n 24) Ratkin_2W_Dodge_Jump_Left: 1434 - 1459 fr.,\n 25) Ratkin_2W_Dodge_Jump_Right: 1460 - 1485 fr.,\n 26) Ratkin_2W_duck_below_high_swing: 1486 - 1521 fr.,\n 27) Ratkin_2W_Heavy_Smash: 1522 - 1562 fr.,\n 28) Ratkin_2W_Hit_from_back: 1563 - 1598 fr.,\n 29) Ratkin_2W_Hit_from_front: 1599 - 1634 fr.,\n 30) Ratkin_2W_Hit_from_left: 1635 - 1670 fr.,\n 31) Ratkin_2W_Hit_from_righ: 1671 - 1706 fr.,\n 32) Ratkin_2W_L_parry_high_left: 1707 - 1742 fr.,\n 33) Ratkin_2W_L_parry_mid_front: 1743 - 1778 fr.,\n 34) Ratkin_2W_L_swing_high_straight_down: 1779 - 1814 fr.,\n 35) Ratkin_2W_L_swing_left: 1816 - 1851 fr.,\n 36) Ratkin_2W_L_swing_right: 1852 - 1887 fr.,\n 37) Ratkin_2W_L_thrust: 1888 - 1923 fr.,\n 38) Ratkin_2W_Moving_left: 1924 - 1944 fr.,\n 39) Ratkin_2W_Moving_right: 1945 - 1965 fr.,\n 40) Ratkin_2W_R_parry_high_right: 1966 - 2001 fr.,\n 41) Ratkin_2W_R_parry_mid_front: 2002 - 2037 fr.,\n 42) Ratkin_2W_R_swing_high_straight_down: 2038 - 2073 fr.,\n 43) Ratkin_2W_R_swing_left: 2074 - 2109 fr.,\n 44) Ratkin_2W_R_swing_right: 2110 - 2145 fr.,\n 45) Ratkin_2W_R_thrust_mid: 2146 - 2181 fr.,\n 46) Ratkin_2W_Scissors_Blow: 2182 - 2217 fr.,\n 47) Ratkin_2W_Smash Frenzy: 2218 - 2373 fr.,\n 48) Ratkin_2W_Tracking: 2374 - 2549 fr.,\n 49) Ratkin_2W_Two_jump_bows: 2550 - 2600 fr.,\n 50) Ratkin_2W_Windmill_bow: 2601 - 2646 fr.,\n 51) Ratkin_2W_Knocked_backward: 2647 - 2687 fr.,\n 52) Ratkin_2W_Down_back: 2688 - 2728 fr.,\n 53) Ratkin_2W_Recover_from_knocked_backward: 2729 - 2769 fr.,\n 54) Ratkin_2W_Knocked_forward: 2770 - 2798 fr.,\n 55) Ratkin_2W_Down_forward: 2799 - 2839 fr.,\n 56) Ratkin_2W_Recover_from_knocked_forward: 2840 - 2872 fr.,\n 57) Ratkin_2W_Die_knocked_backward: 2873 - 2890 fr.,\n 58) Ratkin_2W_Die_knocked_forward: 2895 - 2912 fr.,\n 59) Ratkin_2W_Dying_A: 2917 - 2982 fr.,\n 60) Ratkin_2W_Dying_B: 2987 - 3027 fr.,\n 61) Ratkin_2W_Casual_walk: 3032 - 3068 fr.,\n 62) Ratkin_2W_Cautious_walk: 3073 - 3113 fr.,\n 63) Ratkin_2W_combat_run: 3118 - 3140 fr.,\n 64) Ratkin_2W_Jump_runing: 3145 - 3185 fr.,\n 65) Ratkin_2W_run: 3190 - 3216 fr.,\n 66) Ratkin_2W_Walking_back_A: 3221 - 3256 fr.,\u003c/p\u003e","imageAlt":"3D asset Ratkin Rogue","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-rogue","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vmGUYQV2WW2obSUsigBtsprC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-rogue-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/vmGUYQV2WW2obSUsigBtsprC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-rogue-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-rogue","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/714744/ea3dd56688/ratkin-rogue-3d-model-ea3dd56688.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1028568","type":"listingItem","attributes":{"id":1028568,"title":"The treasure of the Demon Crab - CraBox Mimic","price":30.0,"description":"The treasure of the Demon Crab - CraBox Mimic:\nIts a treasure mimic design for games or moveis made with Zbrush, Maya and Substance painter and rendered in Marmoset toolbag \nits rigged and ready for animations  textures are included inside the maya project files and ready to render in arnold\n********************************************\nfiles included : \n- maya project with rigged and textured arnold material rig include curl control of all the tenticals + open/close keys with -10 being closed, 0 being default state and 10 open for all keys \n- Obj files \n- FBX files \n- metallic roughness textures included and willing to provide any texture preset for buyers \n- Open and closed states Stl files set to 15CM on longest dimension ready for 3D printing\n- zbrush files also included \n* posed model in the last 3 images also available in the FBX zip \n\nthank you and have a nice day \n*******************************************","imageAlt":"The treasure of the Demon Crab - CraBox Mimic 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/the-treasure-of-the-demon-crab-crabox-mimic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KK8qPJ3gStg5ota9iNUH3myJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/the-treasure-of-the-demon-crab-crabox-mimic-3d-model-low-poly-rigged-obj-mtl-fbx-ma-mb-stl-ztl-mel.jpg","gridUrl":"https://media.cgtrader.com/variants/KK8qPJ3gStg5ota9iNUH3myJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/the-treasure-of-the-demon-crab-crabox-mimic-3d-model-low-poly-rigged-obj-mtl-fbx-ma-mb-stl-ztl-mel.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/the-treasure-of-the-demon-crab-crabox-mimic","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1028568/6d43193d56/the-treasure-of-the-demon-crab-crabox-mimic-3d-model-6d43193d56.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"719211","type":"listingItem","attributes":{"id":719211,"title":"Ratkin Marauder Light Version","price":20.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Ratkin Marauder with his skeleton ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\u003c/p\u003e\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003eLow polygonal character version (LOD) included (not for skeleton).\nSkeletal version included.\n\nUnity Asset included.\nUnreal asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 2\nVertex counts of characters: 14,689 (LOD 6,385 vertexes)\nTexture Resolutions: 512x512, 1024x1024, 2048x2048 and 4096x4096\nNumber of Animations: 66 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \nLOD version included \n3D MAX 2009 file with rigged character included\nBlueprints of modular character and skeleton included\nMaterial instances of body and armor included\nI used Character Studio 3D MAX to make animations\nThere are 3 different ratkin body color textures included.\nSkeletal undead character version included.\n\nThere are 3 different ratkin body textures.\u003c/p\u003e\u003cp\u003eRigged version in 3D MAX file included.\u003c/p\u003e\u003cp\u003eArmor parts: Hood, paints, chest armor, gloves, shoulders armor.\u003c/p\u003e\u003cp\u003eBody: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.\n Armor and weapons: 7,068 (3,615 LOD) polygons, 13,750 (6,331 LOD) triangles and 7,782 (3,744 LOD) vertexes. \nSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \u003c/p\u003e\u003cp\u003eRig has 66 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self illumination and normals maps. \nTIF file format  512x512, 1024x1024, 4096x4096 and 2048x2048 \u003c/p\u003e\u003cp\u003eCharacter has 66 animations. \u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e 1. Ratkin_IDLE: 2 - 100 fr.,\n 2. Ratkin_anger: 101 - 151 fr.,\n 3. Ratkin_Eating: 152 - 272 fr.,\n 4. Ratkin_Looking_around: 273 - 449 fr.,\n 5. Ratkin_Pick_object: 451 - 491 fr.,\n 6. Ratkin_pointing_A: 492 - 552 fr.,\n 7. Ratkin_Shrugs: 553 - 598 fr.,\n 8. Ratkin_Stretching: 599 - 699 fr.,\n 9. Ratkin_Talking_A: 700 - 740 fr.,\n 10. Ratkin_Talking_B: 741 - 891 fr.,\n 11. Ratkin_Jump_standing: 892 - 967 fr.,\n 12. Ratkin_Climbing_wall: 972 - 1002 fr.,\n 13. Ratkin_Crawling: 1007 - 1037 fr.,\n 14. Ratkin_falling_down: 1042 - 1082 fr.,\n 15. Ratkin_Walking_back_A: 1087 - 1122 fr.,\n 16. Ratkin_1H_Casual_walk: 1127 - 1163 fr.,\n 17. Ratkin_1H_Cautious_walk: 1168 - 1208 fr.,\n 18. Ratkin_1H_combat_run: 1213 - 1235 fr.,\n 19. Ratkin_1H_run: 1240 - 1266 fr.,\n 20. Ratkin_1H_Jump_runing: 1271 - 1311 fr.,\n 21. Ratkin_1H_COMBAT_mode: 1316 - 1366 fr.,\n 22. Ratkin_1H_banging_shield: 1367 - 1387 fr.,\n 23. Ratkin_1H_Dodge_Jump_Backward: 1388 - 1413 fr.,\n 24. Ratkin_1H_Dodge_Jump_Left: 1414 - 1439 fr.,\n 25. Ratkin_1H_Dodge_Jump_Right: 1440 - 1465 fr.,\n 26. Ratkin_1H_Moving_left: 1466 - 1486 fr.,\n 27. Ratkin_1H_Moving_right: 1487 - 1507 fr.,\n 28. Ratkin_1H_Tracking: 1508 - 1683 fr.,\n 29. Ratkin_1H_warning: 1684 - 1744 fr.,\n 30. Ratkin_1H_moveTOblock: 1745 - 1751 fr.,\n 31. Ratkin_1H_shield_block_keeping: 1752 - 1782 fr.,\n 32. Ratkin_1H_moveFROMblock: 1783 - 1789 fr.,\n 33. 1H_Wide_Slash_Combo: 1790 - 1840 fr.,\n 34. Ratkin_1H_5X_Combo: 1841 - 1936 fr.,\n 35. Ratkin_1H_360_Jump_swing: 1937 - 1982 fr.,\n 36. Ratkin_1H_Heavy Smash: 1983 - 2023 fr.,\n 37. Ratkin_1H_Jump_Swing: 2024 - 2069 fr.,\n 38. Ratkin_1H_Hit_from_back: 2070 - 2105 fr.,\n 39. Ratkin_1H_Hit_from_front: 2106 - 2141 fr.,\n 40. Ratkin_1H_Hit_from_left: 2142 - 2177 fr.,\n 41. Ratkin_1H_Hit_from_righ: 2178 - 2213 fr.,\n 42. Ratkin_1H_shield_block_high_left: 2214 - 2249 fr.,\n 43. Ratkin_1H_shield_block_high_right: 2250 - 2285 fr.,\n 44. Ratkin_1H_sword_parry_from_stright_down: 2286 - 2321 fr.,\n 45. Ratkin_1H_sword_parry_high_left: 2322 - 2357 fr.,\n 46. Ratkin_1H_sword_parry_high_right: 2358 - 2393 fr.,\n 47. Ratkin_1H_sword_parry_low_front: 2394 - 2429 fr.,\n 48. Ratkin_1H_sword_shield_blow: 2430 - 2465 fr.,\n 49. Ratkin_1H_sword_swing_high_left: 2466 - 2501 fr.,\n 50. Ratkin_1H_sword_swing_high_right: 2502 - 2537 fr.,\n 51. Ratkin_1H_sword_swing_high_straight_down: 2538 - 2573 fr.,\n 52. Ratkin_1H_sword_swing_low_left: 2574 - 2609 fr.,\n 53. Ratkin_1H_sword_swing_low_right: 2610 - 2645 fr.,\n 54. Ratkin_1H_sword_thrust_high: 2646 - 2681 fr.,\n 55. Ratkin_1H_sword_thrust_low: 2682 - 2717 fr.,\n 56. Ratkin_1H_sword_thrust_mid: 2718 - 2753 fr.,\n 57. Ratkin_1H_Die_knocked_backward: 2758 - 2775 fr.,\n 58. Ratkin_1H_Die_knocked_forward: 2780 - 2797 fr.,\n 59. Ratkin_1H_Dying_A: 2802 - 2867 fr.,\n 60. Ratkin_1H_Dying_B: 2872 - 2912 fr.,\n 61. Ratkin_1H_Knocked_backward: 2917 - 2957 fr.,\n 62. Ratkin_1H_Down_back: 2958 - 2998 fr.,\n 63. Ratkin_1H_Recover_from_knocked_backward: 2999 - 3039 fr.,\n 64. Ratkin_1H_Knocked_forward: 3040 - 3068 fr.,\n 65. Ratkin_1H_Down_forward: 3069 - 3109 fr.,\n 66. Ratkin_1H_Recover_from_knocked_forward: 3110 - 3142 fr.,\u003c/p\u003e","imageAlt":"Ratkin Marauder Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-marauder-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oidh9ELRhQsCxDde6NZ7nFAq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-marauder-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/oidh9ELRhQsCxDde6NZ7nFAq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-marauder-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-marauder-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/719211/81dfadd0d2/ratkin-marauder-light-version-3d-model-81dfadd0d2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"734495","type":"listingItem","attributes":{"id":734495,"title":"Mister Vampire Light Version","price":15.0,"description":"Mister Vampire Light Version low-poly 3d model animated ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n\nLow polygonal character version (LOD) included.\n\nUnity Asset included.\nUnreal Asset Included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nLods: Yes\nNumber of characters: 1 character blueprint, 1 \"skeletal meshes\" \nVertex counts of characters: 17,014 vertexes (5,338 LOD)\nNumber of Textures: 3 diffuse, specular (in color alpha) and normals.\nTexture Resolutions: 4096x4096\nNumber of Materials and Material Instances: 1 Materials \nNumber of Animations: 72 \nAnimation types: 48 \"on place\" animations, and 24 animations with root motion data.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but \"made by hand\").\n3D MAX rigged file included\n\nCharacter: 16,794 (5,113 LOD) polygons, 33,516 (10,182 LOD) triangles 17,014(5,338 LOD) vertexes.\n\nRig has 63 bones. \n\nTextures: diffuse, specular, and normals maps. \nTIF file format 2048x2048 \n\nCharacter has 72 animations. \n\nAnimation list:\n\n0. T-Pose: 0 - 0fr.\n1. MV_IDLE - 2 - 100fr.,\n 2. MV_Pick_object - 101 - 141fr.,\n 3. MV_pointing_A - 142 - 202fr.,\n 4. MV_Shrugs - 203 - 248fr.,\n 5. MV_Talking_A - 249 - 289fr.,\n 6. MV_Talking_B - 290 - 440fr.,\n 7. MV_COMBAT_mode - 445 - 495fr.,\n 8. MV_2_Blows - 496 - 546fr.,\n 9. MV_anger - 547 - 597fr.,\n 10. MV_Blow_left_hand_A - 598 - 633fr.,\n 11. MV_Blow_left_hand_B - 635 - 670fr.,\n 12. MV_Blow_right_hand_A - 670 - 705fr.,\n 13. MV_Blow_right_hand_B - 706 - 741fr.,\n 14. MV_Cray - 742 - 822fr.,\n 15. M_MV_Knocked_backward - 823 - 863fr.,\n 16. MV_Down_back - 865 - 905fr.,\n 17. MV_Recover_from_knocked_backward - 906 - 946fr.,\n 18. MV_Hit_from_back - 946 - 981fr.,\n 19. MV_Hit_from_front - 982 - 1017fr.,\n 20. MV_Hit_from_left - 1018 - 1053fr.,\n 21. MV_hit_from_righ - 1054 - 1089fr.,\n 22. MV_Looking_around - 1090 - 1266fr.,\n 23. MV_Tracking - 1267 - 1442fr.,\n 24. M_MV_2_Blows_moving - 1443 - 1493fr.,\n 25. M_MV_Blow_left_hand_A_Moving - 1494 - 1529fr.,\n 26. M_MV_Blow_left_hand_B_Moving - 1530 - 1565fr.,\n 27. M_MV_Blow_right_hand_A_Moving - 1566 - 1601fr.,\n 28. M_MV_Blow_right_hand_B_Moving - 1602 - 1637fr.,\n 29. M_MV_Dodge_Jump_Backward - 1638 - 1663fr.,\n 30. M_MV_Dodge_JumpLeft - 1664 - 1689fr.,\n 31. M_MV_Dodge_JumpRight - 1690 - 1715fr.,\n 32. M_MV_Jump_standing - 1716 - 1791fr.,\n 33. M_MV_Moving_left - 1792 - 1812fr.,\n 34. M_MV_Moving_right - 1813 - 1833fr.,\n 35. M_MV_Turn_Left_90t - 1834 - 1859fr.,\n 36. M_MV_Turn_Right_90t - 1860 - 1885fr.,\n 37. MV_Dying_A - 1886 - 1951fr.,\n 38. MV_Dying_B - 1956 - 1996fr.,\n 39. M_MV_Die_knocked_backward - 2001 - 2018fr.,\n 40. M_MV_Die_knocked_forward - 2023 - 2040fr.,\n 41. M_MV_Casual_walk - 2045 - 2081fr.,\n 42. M_MV_Cautious_walk - 2086 - 2126fr.,\n 43. M_MV_Climbing_wall - 2131 - 2161fr.,\n 44. M_MV_combat_run - 2166 - 2188fr.,\n 45. M_MV_Jump_runing - 2193 - 2233fr.,\n 46. M_MV_run - 2238 - 2260fr.,\n 47. M_MV_Walking_back_A - 2265 - 2300fr.,\n 48. M_MV_falling_down - 2305 - 2345fr.,\n 49. RM_MV_2_Blows_moving - 2350 - 2400fr.,\n 50. RM_MV_Blow_left_hand_A_Moving - 2405 - 2440fr.,\n 51. RM_MV_Blow_left_hand_B_Moving - 2445 - 2480fr.,\n 52. RM_MV_Blow_right_hand_A_Moving - 2485 - 2520fr.,\n 53. RM_MV_Blow_right_hand_B_Moving - 2525 - 2560fr.,\n 54. RM_MV_Casual_walk - 2565 - 2601fr.,\n 55. RM_MV_Cautious_walk - 2606 - 2646fr.,\n 56. RM_MV_Climbing_wall - 2651 - 2681fr.,\n 57. RM_MV_combat_run - 2686 - 2708fr.,\n 58. RM_MV_Die_knocked_backward - 2713 - 2730fr.,\n 59. RM_MV_Die_knocked_forward - 2735 - 2752fr.,\n 60. RM_MV_Dodge_Jump_Backward - 2757 - 2782fr.,\n 61. RM_MV_Dodge_JumpLeft - 2787 - 2812fr.,\n 62. RM_MV_Dodge_JumpRight - 2817 - 2842fr.,\n 63. RM_MV_falling_down - 2847 - 2887fr.,\n 64. RM_MV_Jump_runing - 2892 - 2932fr.,\n 65. RM_MV_Jump_standing - 2937 - 3012fr.,\n 66. RM_MV_Knocked_backward - 3017 - 3057fr.,\n 67. RM_MV_Moving_left - 3062 - 3082fr.,\n 68. RM_MV_Moving_right - 3087 - 3107fr.,\n 69. RM_MV_run - 3112 - 3134fr.,\n 70. RM_MV_Turn_Left_90t - 3139 - 3164fr.,\n 71. RM_MV_Turn_Right_90t - 3169 - 3194fr.,\n 72. RM_MV_Walking_back_A - 3199 - 3234fr.,\n","imageAlt":"3D asset Mister Vampire Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mister-vampire-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9WSUvEM9Wf9XJcSJxJumC9pU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mister-vampire-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/9WSUvEM9Wf9XJcSJxJumC9pU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mister-vampire-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mister-vampire-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/734495/7fea0fa2e9/mister-vampire-light-version-3d-model-7fea0fa2e9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4083305","type":"listingItem","attributes":{"id":4083305,"title":" Caveman Old Man","price":4.99,"description":"This is a caveman old man model. It contains more than 10 animations of walking, running, jumping, idle, death, attack, dancing, victory, disappointment, screaming, greeting, etc. \u003cbr\u003e\nI hope you will like it. If you have any questions please contact me.\u003cbr\u003e\nEmail:  sgzxzj13@163.com\n","imageAlt":"Caveman Old Man 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/caveman-old-man","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/opez4N9iFddkpoGSZ5bDezwy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/QQ%E6%88%AA%E5%9B%BE20221031195445.jpg","gridUrl":"https://media.cgtrader.com/variants/opez4N9iFddkpoGSZ5bDezwy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QQ%E6%88%AA%E5%9B%BE20221031195445.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/caveman-old-man","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4083305/e5bf36345a/caveman-old-man-3d-model-e5bf36345a.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1012953","type":"listingItem","attributes":{"id":1012953,"title":"Gnome Archer","price":45.0,"description":"\u003cp\u003e.FBX, DAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003eUnity Asset Included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 69 animations. BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eHere you can find  animations preview: http://youtu.be/LKZdzIfoXG0\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eModel with armor and 2 crossbows 2 swords, quiver and arrows has 12,762 polygons, 25,004 triangles and 13,365 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eArmor includes 6 parts gloves, boots, belt, shoulders, chest armor and helmet. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRig has 65 bones together with 2 crossbow bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048x2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different gnome body, weapons and armor color textures.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e \u003c/p\u003e\u003cp\u003e 1) IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2) Disappoined: 101 - 206 fr.,\u003c/p\u003e\u003cp\u003e 3) Drinking: 207 - 307 fr.,\u003c/p\u003e\u003cp\u003e 4) Eating: 308 - 428 fr.,\u003c/p\u003e\u003cp\u003e 5) Explanation: 429 - 474 fr.,\u003c/p\u003e\u003cp\u003e 6) Jump_standing: 475 - 550 fr.,\u003c/p\u003e\u003cp\u003e 7) Looking_around: 551 - 727 fr.,\u003c/p\u003e\u003cp\u003e 8) Pick_object: 728 - 768 fr.,\u003c/p\u003e\u003cp\u003e 9) pointing_A: 769 - 829 fr.,\u003c/p\u003e\u003cp\u003e 10) Say_No: 830 - 880 fr.,\u003c/p\u003e\u003cp\u003e 11) Shrugs: 881 - 926 fr.,\u003c/p\u003e\u003cp\u003e 12) Talking_A: 927 - 972 fr.,\u003c/p\u003e\u003cp\u003e 13) Talking_B: 973 - 1123 fr.,\u003c/p\u003e\u003cp\u003e 14) waving: 1124 - 1169 fr.,\u003c/p\u003e\u003cp\u003e 15) yawn: 1170 - 1255 fr.,\u003c/p\u003e\u003cp\u003e 16) boring: 1256 - 1381 fr.,\u003c/p\u003e\u003cp\u003e 17) Climbing_ladder: 1386 - 1426 fr.,\u003c/p\u003e\u003cp\u003e 18) Crouching: 1431 - 1531 fr.,\u003c/p\u003e\u003cp\u003e 19) falling_down: 1536 - 1576 fr.,\u003c/p\u003e\u003cp\u003e 20) Run: 1581 - 1607 fr.,\u003c/p\u003e\u003cp\u003e 21) Swimming: 1612 - 1642 fr.,\u003c/p\u003e\u003cp\u003e 22) walk: 1647 - 1683 fr.,\u003c/p\u003e\u003cp\u003e 23) 1HCOMBAT_mode: 1688 - 1738 fr.,\u003c/p\u003e\u003cp\u003e 24) 1HswordJump_Swing: 1739 - 1784 fr.,\u003c/p\u003e\u003cp\u003e 25) 1Hswordparryhigh_left: 1785 - 1820 fr.,\u003c/p\u003e\u003cp\u003e 26) 1Hswordparryhigh_right: 1821 - 1856 fr.,\u003c/p\u003e\u003cp\u003e 27) 1Hswordparrylow_front: 1857 - 1892 fr.,\u003c/p\u003e\u003cp\u003e 28) 1Hswordswinghigh_left: 1893 - 1928 fr.,\u003c/p\u003e\u003cp\u003e 29) 1Hswordswinghigh_right: 1929 - 1964 fr.,\u003c/p\u003e\u003cp\u003e 30) 1Hswordswinghighstraight_down: 1965 - 2000 fr.,\u003c/p\u003e\u003cp\u003e 31) 1Hswordswinglow_left: 2001 - 2036 fr.,\u003c/p\u003e\u003cp\u003e 32) 1Hswordswinglow_right: 2037 - 2072 fr.,\u003c/p\u003e\u003cp\u003e 33) 1Hswordthrust_mid: 2073 - 2108 fr.,\u003c/p\u003e\u003cp\u003e 34) CrossbowSCOMBAT_mode: 2113 - 2163 fr.,\u003c/p\u003e\u003cp\u003e 35) CrossbowS_reload: 2164 - 2258 fr.,\u003c/p\u003e\u003cp\u003e 36) CrossbowS_aim: 2259 - 2359 fr.,\u003c/p\u003e\u003cp\u003e 37) CrossbowS_LookinAround: 2360 - 2460 fr.,\u003c/p\u003e\u003cp\u003e 38) CrossbowS_shoting: 2461 - 2496 fr.,\u003c/p\u003e\u003cp\u003e 39) Crossbow_Tracking: 2497 - 2672 fr.,\u003c/p\u003e\u003cp\u003e 40) CrossbowSDodgeJump_Backward: 2677 - 2702 fr.,\u003c/p\u003e\u003cp\u003e 41) CrossbowSDodgeJump_Left: 2703 - 2728 fr.,\u003c/p\u003e\u003cp\u003e 42) CrossbowSDodgeJump_Right: 2729 - 2754 fr.,\u003c/p\u003e\u003cp\u003e 43) CrossbowSHitfrom_back: 2755 - 2790 fr.,\u003c/p\u003e\u003cp\u003e 44) CrossbowSHitfrom_front: 2791 - 2826 fr.,\u003c/p\u003e\u003cp\u003e 45) CrossbowSHitfrom_left: 2827 - 2862 fr.,\u003c/p\u003e\u003cp\u003e 46) CrossbowSHitfrom_righ: 2863 - 2898 fr.,\u003c/p\u003e\u003cp\u003e 47) CrossbowSKnocked_backward: 2899 - 2944 fr.,\u003c/p\u003e\u003cp\u003e 48) CrossbowSDown_back: 2945 - 2985 fr.,\u003c/p\u003e\u003cp\u003e 49) CrossbowSRecoverfromknocked_backward: 2986 - 3026 fr.,\u003c/p\u003e\u003cp\u003e 50) CrossbowSKnocked_forward: 3027 - 3055 fr.,\u003c/p\u003e\u003cp\u003e 51) CrossbowSDown_forward: 3056 - 3096 fr.,\u003c/p\u003e\u003cp\u003e 52) CrossbowSRecoverfromknocked_forward: 3097 - 3127 fr.,\u003c/p\u003e\u003cp\u003e 53) CrossbowMaim_walk: 3132 - 3172 fr.,\u003c/p\u003e\u003cp\u003e 54) CrossbowMaimWalking_back: 3177 - 3212 fr.,\u003c/p\u003e\u003cp\u003e 55) CrossbowMCautious_walk: 3217 - 3257 fr.,\u003c/p\u003e\u003cp\u003e 56) CrossbowMcombat_run: 3262 - 3284 fr.,\u003c/p\u003e\u003cp\u003e 57) CrossbowMJump_runing: 3289 - 3329 fr.,\u003c/p\u003e\u003cp\u003e 58) CrossbowMshot_walk: 3334 - 3374 fr.,\u003c/p\u003e\u003cp\u003e 59) CrossbowMshotwalking_Back: 3379 - 3414 fr.,\u003c/p\u003e\u003cp\u003e 60) CrossbowMstrife_left: 3419 - 3454 fr.,\u003c/p\u003e\u003cp\u003e 61) CrossbowMstrife_right: 3459 - 3494 fr.,\u003c/p\u003e\u003cp\u003e 62) CrossbowMWalking_back: 3499 - 3534 fr.,\u003c/p\u003e\u003cp\u003e 63) CrossbowMDieknocked_backward: 3539 - 3556 fr.,\u003c/p\u003e\u003cp\u003e 64) CrossbowMDieknocked_forward: 3561 - 3578 fr.,\u003c/p\u003e\u003cp\u003e 65) CrossbowMDying_A: 3583 - 3648 fr.,\u003c/p\u003e\u003cp\u003e 66) CrossbowMDying_B: 3653 - 3693 fr.,\u003c/p\u003e\u003cp\u003e 67) CrossbowS_IDLE: 3698 - 3798 fr.,\u003c/p\u003e\u003cp\u003e 68) CrossbowSaimLeftand_Right: 3803 - 3853 fr.,\u003c/p\u003e\u003cp\u003e 69) CrossbowSaimUPand_Down: 3858 - 3908 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"Gnome Archer 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/gnome-archer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x1wMPS6e2q1pZjUxt5hvpQpo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/gnome-archer-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab.jpg","gridUrl":"https://media.cgtrader.com/variants/x1wMPS6e2q1pZjUxt5hvpQpo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/gnome-archer-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/gnome-archer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1012953/003306094c/gnome-archer-3d-model-003306094c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"735065","type":"listingItem","attributes":{"id":735065,"title":"Vampire Patriarch","price":50.0,"description":"Low polygonal game ready animated model of vampire in 3D Max file version 2009.\n\n.FBX are included.\nLow polygonal character version (LOD) included.\nRigged version in 3D MAX file included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nLods: Yes\nNumber of characters: 1 character blueprint, 1 \"skeletal meshes\" \nVertex counts of characters: 17,276 vertexes (5,507 LOD)\nNumber of Textures: 3 diffuse, specular (in color alpha) and normals.\nTexture Resolutions: 4096x4096\nNumber of Materials and Material Instances: 1 Materials \nNumber of Animations: 72 \nAnimation types: 48 \"on place\" animations, and 24 animations with root motion data.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but \"made by hand\").\n3D MAX rigged file included.\n\nCharacter: 17,056 (5,311 LOD) polygons, 34,041 (10,573 LOD) triangles 17,276(5,507 LOD) vertexes.\n\nRig has 63 bones. \n\nTextures: diffuse, specular, and normals maps. \nTIF file format 4096x4096 \n\nCharacter has 72 animations. BIP (Character Studio) files are included. 48 \"on place and 24 with root motion.\n\nAnimation list:\n\n0. T-Pose: 0 - 0fr.\n1. VP_IDLE - 2 - 100 fr.,\n 2. VP_Pick_object - 101 - 141  fr.,\n 3. VP_pointing_A - 142 - 202 fr.,\n 4. VP_Shrugs - 203 - 248 fr.,\n 5. VP_Talking_A - 249 - 289 fr.,\n 6. VP_Talking_B - 290 - 440 fr.,\n 7. VP_COMBAT_mode - 445 - 495 fr.,\n 8. VP_2_Blows - 496 - 546 fr.,\n 9. VP_anger - 547 - 597 fr.,\n 10. VP_Blow_left_hand_A - 598 - 633 fr.,\n 11. VP_Blow_left_hand_B - 635 - 670 fr.,\n 12. VP_Blow_right_hand_A - 670 - 705 fr.,\n 13. VP_Blow_right_hand_B - 706 - 741 fr.,\n 14. VP_Cray - 742 - 822 fr.,\n 15. M_VP_Knocked_backward - 823 - 863 fr.,\n 16. VP_Down_back - 865 - 905 fr.,\n 17. VP_Recover_from_knocked_backward - 906 - 946 fr.,\n 18. VP_Hit_from_back - 946 - 981 fr.,\n 19. VP_Hit_from_front - 982 - 1017 fr.,\n 20. VP_Hit_from_left - 1018 - 1053 fr.,\n 21. VP_hit_from_righ - 1054 - 1089 fr.,\n 22. VP_Looking_around - 1090 - 1266 fr.,\n 23. VP_Tracking - 1267 - 1442 fr.,\n 24. M_VP_2_Blows_moving - 1443 - 1493 fr.,\n 25. M_VP_Blow_left_hand_A_Moving - 1494 - 1529 fr.,\n 26. M_VP_Blow_left_hand_B_Moving - 1530 - 1565 fr.,\n 27. M_VP_Blow_right_hand_A_Moving - 1566 - 1601 fr.,\n 28. M_VP_Blow_right_hand_B_Moving - 1602 - 1637 fr.,\n 29. M_VP_Dodge_Jump_Backward - 1638 - 1663 fr.,\n 30. M_VP_Dodge_JumpLeft - 1664 - 1689 fr.,\n 31. M_VP_Dodge_JumpRight - 1690 - 1715 fr.,\n 32. M_VP_Jump_standing - 1716 - 1791 fr.,\n 33. M_VP_Moving_left - 1792 - 1812 fr.,\n 34. M_VP_Moving_right - 1813 - 1833 fr.,\n 35. M_VP_Turn_Left_90t - 1834 - 1859 fr.,\n 36. M_VP_Turn_Right_90t - 1860 - 1885 fr.,\n 37. VP_Dying_A - 1886 - 1951 fr.,\n 38. VP_Dying_B - 1956 - 1996 fr.,\n 39. M_VP_Die_knocked_backward - 2001 - 2018 fr.,\n 40. M_VP_Die_knocked_forward - 2023 - 2040 fr.,\n 41. M_VP_Casual_walk - 2045 - 2081 fr.,\n 42. M_VP_Cautious_walk - 2086 - 2126 fr.,\n 43. M_VP_Climbing_wall - 2131 - 2161 fr.,\n 44. M_VP_combat_run - 2166 - 2188 fr.,\n 45. M_VP_Jump_runing - 2193 - 2233 fr.,\n 46. M_VP_run - 2238 - 2260 fr.,\n 47. M_VP_Walking_back_A - 2265 - 2300 fr.,\n 48. M_VP_falling_down - 2305 - 2345 fr.,\n 49. RM_VP_2_Blows_moving - 2350 - 2400 fr.,\n 50. RM_VP_Blow_left_hand_A_Moving - 2405 - 2440 fr.,\n 51. RM_VP_Blow_left_hand_B_Moving - 2445 - 2480 fr.,\n 52. RM_VP_Blow_right_hand_A_Moving - 2485 - 2520 fr.,\n 53. RM_VP_Blow_right_hand_B_Moving - 2525 - 2560 fr.,\n 54. RM_VP_Casual_walk - 2565 - 2601 fr.,\n 55. RM_VP_Cautious_walk - 2606 - 2646 fr.,\n 56. RM_VP_Climbing_wall - 2651 - 2681 fr.,\n 57. RM_VP_combat_run - 2686 - 2708 fr.,\n 58. RM_VP_Die_knocked_backward - 2713 - 2730 fr.,\n 59. RM_VP_Die_knocked_forward - 2735 - 2752 fr.,\n 60. RM_VP_Dodge_Jump_Backward - 2757 - 2782 fr.,\n 61. RM_VP_Dodge_JumpLeft - 2787 - 2812 fr.,\n 62. RM_VP_Dodge_JumpRight - 2817 - 2842 fr.,\n 63. RM_VP_falling_down - 2847 - 2887 fr.,\n 64. RM_VP_Jump_runing - 2892 - 2932 fr.,\n 65. RM_VP_Jump_standing - 2937 - 3012 fr.,\n 66. RM_VP_Knocked_backward - 3017 - 3057 fr.,\n 67. RM_VP_Moving_left - 3062 - 3082 fr.,\n 68. RM_VP_Moving_right - 3087 - 3107 fr.,\n 69. RM_VP_run - 3112 - 3134 fr.,\n 70. RM_VP_Turn_Left_90t - 3139 - 3164 fr.,\n 71. RM_VP_Turn_Right_90t - 3169 - 3194 fr.,\n 72. RM_VP_Walking_back_A - 3199 - 3234 fr.,\n","imageAlt":"3D asset Vampire Patriarch","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/vampire-patriarch","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6Lwnhx5JweU4TmkEsjxGcpks/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/vampire-patriarch-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/6Lwnhx5JweU4TmkEsjxGcpks/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/vampire-patriarch-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/vampire-patriarch","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/735065/9ecfbdb448/vampire-patriarch-3d-model-9ecfbdb448.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658160","type":"listingItem","attributes":{"id":658160,"title":"Skeleton Footman","price":50.0,"description":"Low polygonal game ready animated model of Skeleton Footman in 3D Max file version 2009.\n\nUnreal Asset Included. \nUnity Asset included. \n\n.FBX, DAE (Collada) and OBJ are included.\nI used Character Studio 3D MAX to make animations.\nCharacter has 46 animations. BIP (Character Studio) files are included.\n\nI exported animated version to .FBX and DAE (Collada) file formats.\nNot skinned version I exported to .OBJ format.\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, shield and sword - 8,123 polygons, 15,279 triangles and 8,121 vertexes\n\nRig has 40 bones.\n\nTextures: diffuse, specular, bump and normals maps. \nTextures are TIF file format 2048x2048 - body and armor. 512X512 for shield and sword.\n\nUnreal Pack Included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 8,121\nNumber of Textures: 11 diffuse, specular, metallic and normals\nTexture Resolutions: 2048x2048, 512x512\nNumber of Materials and Material Instances: 4 Materials\nNumber of Animations: 46 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nAnimation list:\n\n1) Skeleton_Idle: 0 – 100 fr.,\n\n2) Skeleton_Use_object: 101 – 141 fr.,\n3) Skeleton_anger: 142 – 192 fr.,\n4) Skeleton_Drinking: 193 – 293 fr.,\n\n5) Skeleton_Hit_from_back: 296 – 331 fr.,\n6) Skeleton_Hit_from_front: 332 – 367 fr.,\n\n7) Skeleton_Looking_around: 370 – 546 fr.,\n\n8) Skeleton_pointing_A: 547 – 607 fr.,\n9) Skeleton_salute: 608 – 668 fr.,\n10) Skeleton_Talking: 669 – 714 fr.,\n11) Skeleton_thinking: 715 – 790 fr.,\n\n12) Skeleton_Tracking: 791 – 966 fr.,\n\n13) Skeleton_sit_down: 967 – 993 fr.,\n14) Skeleton_sitting: 994 – 1094 fr.,\n15) Skeleton_came_up: 1095 – 1121 fr.,\n\n16) Skeleton_Going_asleep: 1122 – 1192 fr.,\n17) Skeleton_sleeping: 1193 – 1268 fr.,\n18) Skeleton_waking_up: 1269 – 1334 fr.,\n\n19) Skeleton_walking_back: 1337 – 1372 fr.,\n20) Skeleton_Climbing_ladder: 1375 – 1405 fr.,\n21) Skeleton_Crouching: 1408 – 1508 fr.,\n\n22) Skeleton_falling_down: 1511 – 1551 fr.,\n\n23) Skeleton_Moving_left: 1554 – 1574 fr.,\n24) Skeleton_Moving_right: 1575 – 1595 fr.,\n\n25) Skeleton_Sneaking: 1598 – 1648 fr.,\n\n26) Skeleton_Run: 1651 – 1673 fr.,\n27) Skeleton_Jump_runing: 1676 – 1716 fr.,\n\n28) Skeleton_Dying_A: 1719 – 1784 fr.,\n29) Skeleton_Dying_B: 1787 – 1827 fr.,\n\n30) Skeleton_1H_combat_mode: 1830 – 1880 fr.,\n\n31) Skeleton_1H_dodge_backwards: 1881 – 1916 fr.,\n32) Skeleton_1H_dodge_to_left: 1917 – 1952 fr.,\n33) Skeleton_1H_dodge_to_right: 1953 – 1988 fr.,\n\n34) Skeleton_1H_duck_below_high_swing: 1989 – 2024 fr.,\n\n35) Skeleton_1H_parry_A: 2025 – 2060 fr.,\n36) Skeleton_1H_parry_B: 2061 – 2096 fr.,\n37) Skeleton_1H_parry_from_stright_down: 2097 – 2132 fr.,\n\n38) Skeleton_1H_shield_block: 2133 – 2168 fr.,\n39) Skeleton_1H_shield_blow: 2169 – 2204 fr.,\n\n40) Skeleton_1H_swing_high_straight_down: 2205 – 2240 fr.,\n41) Skeleton_1H_swing_left: 2241 – 2276 fr.,\n42) Skeleton_1H_swing_right: 2277 – 2312 fr.,\n\n43) Skeleton_1H_thrust: 2313 – 2348 fr.,\n\n44) Skeleton_1H_banging_shield: 2349 – 2369 fr.,\n\n45) Skeleton_1H_charging: 2372 – 2394 fr.,\n46) Skeleton_1H_walk: 2397 – 2432 fr.,\n","imageAlt":"Skeleton Footman 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-footman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VuHMMfd1r7VCPEK8t9RrJprP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-footman-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/VuHMMfd1r7VCPEK8t9RrJprP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-footman-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-footman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658160/f8788b28df/skeleton-footman-3d-model-f8788b28df.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3186469","type":"listingItem","attributes":{"id":3186469,"title":"Cartoon Caveman","price":8.0,"description":"Cartoon Stylized Caveman model for games.\nFacial Expressions included.\n\n","imageAlt":"3D model Cartoon Caveman","url":"https://www.cgtrader.com/3d-models/character/man/cartoon-caveman-6817615d-c5e5-4a99-8518-bc25efcce92b","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uD5xegW1CMumXtoy4oVcVS8o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1200x1200.jpg","gridUrl":"https://media.cgtrader.com/variants/uD5xegW1CMumXtoy4oVcVS8o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1200x1200.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/cartoon-caveman-6817615d-c5e5-4a99-8518-bc25efcce92b","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3186469/11ff6fbd62/cartoon-caveman-3d-model-11ff6fbd62.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"719202","type":"listingItem","attributes":{"id":719202,"title":"Ratkin Marauder","price":60.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Ratkin Marauder with his skeleton in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e.FBX, DAE (Collada) and OBJ are included.\nLow polygonal character version (LOD) included (not for skeleton).\nSkeletal version included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 2\nVertex counts of characters: 14,689 (LOD 6,385 vertexes)\nTexture Resolutions: 512x512, 1024x1024, 2048x2048 and 4096x4096\nNumber of Animations: 66 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \nLOD version included \n3D MAX 2009 file with rigged character included\nBlueprints of modular character and skeleton included\nMaterial instances of body and armor included\nI used Character Studio 3D MAX to make animations\nThere are 3 different ratkin body color textures included.\nSkeletal undead character version included.\n\nThere are 3 different ratkin body textures.\u003c/p\u003e\u003cp\u003eRigged version in 3D MAX file included.\u003c/p\u003e\u003cp\u003eArmor parts: Hood, paints, chest armor, gloves, shoulders armor.\u003c/p\u003e\u003cp\u003eBody: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.\n Armor and weapons: 7,068 (3,615 LOD) polygons, 13,750 (6,331 LOD) triangles and 7,782 (3,744 LOD) vertexes. \nSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \u003c/p\u003e\u003cp\u003eRig has 66 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self illumination and normals maps. \nTIF file format  512x512, 1024x1024, 4096x4096 and 2048x2048 \u003c/p\u003e\u003cp\u003eCharacter has 66 animations. BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e 1. Ratkin_IDLE: 2 - 100 fr.,\n 2. Ratkin_anger: 101 - 151 fr.,\n 3. Ratkin_Eating: 152 - 272 fr.,\n 4. Ratkin_Looking_around: 273 - 449 fr.,\n 5. Ratkin_Pick_object: 451 - 491 fr.,\n 6. Ratkin_pointing_A: 492 - 552 fr.,\n 7. Ratkin_Shrugs: 553 - 598 fr.,\n 8. Ratkin_Stretching: 599 - 699 fr.,\n 9. Ratkin_Talking_A: 700 - 740 fr.,\n 10. Ratkin_Talking_B: 741 - 891 fr.,\n 11. Ratkin_Jump_standing: 892 - 967 fr.,\n 12. Ratkin_Climbing_wall: 972 - 1002 fr.,\n 13. Ratkin_Crawling: 1007 - 1037 fr.,\n 14. Ratkin_falling_down: 1042 - 1082 fr.,\n 15. Ratkin_Walking_back_A: 1087 - 1122 fr.,\n 16. Ratkin_1H_Casual_walk: 1127 - 1163 fr.,\n 17. Ratkin_1H_Cautious_walk: 1168 - 1208 fr.,\n 18. Ratkin_1H_combat_run: 1213 - 1235 fr.,\n 19. Ratkin_1H_run: 1240 - 1266 fr.,\n 20. Ratkin_1H_Jump_runing: 1271 - 1311 fr.,\n 21. Ratkin_1H_COMBAT_mode: 1316 - 1366 fr.,\n 22. Ratkin_1H_banging_shield: 1367 - 1387 fr.,\n 23. Ratkin_1H_Dodge_Jump_Backward: 1388 - 1413 fr.,\n 24. Ratkin_1H_Dodge_Jump_Left: 1414 - 1439 fr.,\n 25. Ratkin_1H_Dodge_Jump_Right: 1440 - 1465 fr.,\n 26. Ratkin_1H_Moving_left: 1466 - 1486 fr.,\n 27. Ratkin_1H_Moving_right: 1487 - 1507 fr.,\n 28. Ratkin_1H_Tracking: 1508 - 1683 fr.,\n 29. Ratkin_1H_warning: 1684 - 1744 fr.,\n 30. Ratkin_1H_moveTOblock: 1745 - 1751 fr.,\n 31. Ratkin_1H_shield_block_keeping: 1752 - 1782 fr.,\n 32. Ratkin_1H_moveFROMblock: 1783 - 1789 fr.,\n 33. 1H_Wide_Slash_Combo: 1790 - 1840 fr.,\n 34. Ratkin_1H_5X_Combo: 1841 - 1936 fr.,\n 35. Ratkin_1H_360_Jump_swing: 1937 - 1982 fr.,\n 36. Ratkin_1H_Heavy Smash: 1983 - 2023 fr.,\n 37. Ratkin_1H_Jump_Swing: 2024 - 2069 fr.,\n 38. Ratkin_1H_Hit_from_back: 2070 - 2105 fr.,\n 39. Ratkin_1H_Hit_from_front: 2106 - 2141 fr.,\n 40. Ratkin_1H_Hit_from_left: 2142 - 2177 fr.,\n 41. Ratkin_1H_Hit_from_righ: 2178 - 2213 fr.,\n 42. Ratkin_1H_shield_block_high_left: 2214 - 2249 fr.,\n 43. Ratkin_1H_shield_block_high_right: 2250 - 2285 fr.,\n 44. Ratkin_1H_sword_parry_from_stright_down: 2286 - 2321 fr.,\n 45. Ratkin_1H_sword_parry_high_left: 2322 - 2357 fr.,\n 46. Ratkin_1H_sword_parry_high_right: 2358 - 2393 fr.,\n 47. Ratkin_1H_sword_parry_low_front: 2394 - 2429 fr.,\n 48. Ratkin_1H_sword_shield_blow: 2430 - 2465 fr.,\n 49. Ratkin_1H_sword_swing_high_left: 2466 - 2501 fr.,\n 50. Ratkin_1H_sword_swing_high_right: 2502 - 2537 fr.,\n 51. Ratkin_1H_sword_swing_high_straight_down: 2538 - 2573 fr.,\n 52. Ratkin_1H_sword_swing_low_left: 2574 - 2609 fr.,\n 53. Ratkin_1H_sword_swing_low_right: 2610 - 2645 fr.,\n 54. Ratkin_1H_sword_thrust_high: 2646 - 2681 fr.,\n 55. Ratkin_1H_sword_thrust_low: 2682 - 2717 fr.,\n 56. Ratkin_1H_sword_thrust_mid: 2718 - 2753 fr.,\n 57. Ratkin_1H_Die_knocked_backward: 2758 - 2775 fr.,\n 58. Ratkin_1H_Die_knocked_forward: 2780 - 2797 fr.,\n 59. Ratkin_1H_Dying_A: 2802 - 2867 fr.,\n 60. Ratkin_1H_Dying_B: 2872 - 2912 fr.,\n 61. Ratkin_1H_Knocked_backward: 2917 - 2957 fr.,\n 62. Ratkin_1H_Down_back: 2958 - 2998 fr.,\n 63. Ratkin_1H_Recover_from_knocked_backward: 2999 - 3039 fr.,\n 64. Ratkin_1H_Knocked_forward: 3040 - 3068 fr.,\n 65. Ratkin_1H_Down_forward: 3069 - 3109 fr.,\n 66. Ratkin_1H_Recover_from_knocked_forward: 3110 - 3142 fr.,\u003c/p\u003e","imageAlt":"Ratkin Marauder 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-marauder","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WoVzvVDp3Fo8LPEwRw9oBGvS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-marauder-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/WoVzvVDp3Fo8LPEwRw9oBGvS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-marauder-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-marauder","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/719202/9cf93cb471/ratkin-marauder-3d-model-9cf93cb471.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"213290","type":"listingItem","attributes":{"id":213290,"title":"Monster Cat Bat","price":10.0,"description":"\u003cp\u003eContents: FBX, TGA Textures files, Unity Package( Requires Unity 4.2.1 or higher.)\u003c/p\u003e\u003cp\u003eLow Poly, only 386 Tris.Can be used as enemies in game. Comes in four colours. Legacy and generic rig set up if you are using Unity game engine. It has 6 animations in total. \u003c/p\u003e\u003cp\u003eSee videos and images provided for model/animations preview.  \u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Attack01\r\n- Fly\r\n- Spell Cast (new!) \r\n- Take damage\r\n- Die\u003c/p\u003e","imageAlt":"Monster Cat Bat 3D model animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/monster-cat-bat","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sGvD6spTAmQjHR1YZjqxp8Ak/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/monster-cat-bat-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/sGvD6spTAmQjHR1YZjqxp8Ak/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/monster-cat-bat-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/monster-cat-bat","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/213290/7d8b8e4955/monster-cat-bat-3d-model-7d8b8e4955.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"749092","type":"listingItem","attributes":{"id":749092,"title":" Horror Cocoon -  ANIMATED","price":2.0,"description":"3D Art, animated cocoon, 995  polygons, game ready model, with high detailed textures, with 4 different animations and \nDAE 1.4 , DAE 1.5 , FBX , OBJ , UE4 ready textures \nTextures: PBR 2K textures\n.........................................\ndiffuse\nspecular \nglossiness\nnormal\nAO \nemissive\n-----------------\nalbedo\nmetalness\nroughness\nnormal map\nemissive\n\n----------------\n4 high-quality loop animation","imageAlt":"3D asset Horror Cocoon - ANIMATED","url":"https://www.cgtrader.com/3d-models/character/other/c-abf468d6-ca4d-4c75-bfe9-abed2649e09a","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Nixa8eYANakDgvSm8YA6PoQF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horror-cocoon-animated-3d-model-low-poly-animated-rigged-obj-3ds-fbx-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/Nixa8eYANakDgvSm8YA6PoQF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horror-cocoon-animated-3d-model-low-poly-animated-rigged-obj-3ds-fbx-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/c-abf468d6-ca4d-4c75-bfe9-abed2649e09a","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/749092/33b05c7ac0/horror-cocoon-animated-3d-model-33b05c7ac0.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"664423","type":"listingItem","attributes":{"id":664423,"title":"Skeleton Hero Veteran","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset Included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,635(LOD 6,511) polygons, 20,196(LOD 12,602) triangles, 10,695(LOD 6,870) vertexes\n\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., ","imageAlt":"3D model Skeleton Hero Veteran","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-veteran","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jdHnnnZTsXuDxagrm8Bn9Arq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-veteran-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/jdHnnnZTsXuDxagrm8Bn9Arq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-veteran-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-veteran","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664423/5ead5d3194/skeleton-hero-veteran-3d-model-5ead5d3194.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"738550","type":"listingItem","attributes":{"id":738550,"title":"Vampire Patriarch Light Version","price":15.0,"description":"Animated model of vampire Light Version low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n\nUnreal Asset Included.\nUnity Asset Included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nLods: Yes\nNumber of characters: 1 character blueprint, 1 \"skeletal meshes\" \nVertex counts of characters: 17,276 vertexes (5,507 LOD)\nNumber of Textures: 3 diffuse, specular (in color alpha) and normals.\nTexture Resolutions: 4096x4096\nNumber of Materials and Material Instances: 1 Materials \nNumber of Animations: 72 \nAnimation types: 48 \"on place\" animations, and 24 animations with root motion data.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but \"made by hand\").\n3D MAX rigged file included.\nLow polygonal character version (LOD) included.\n\nCharacter: 17,056 (5,311 LOD) polygons, 34,041 (10,573 LOD) triangles 17,276(5,507 LOD) vertexes.\n\nRig has 63 bones. \n\nTextures: diffuse, specular, and normals maps. \nTIF file format 4096x4096 \n\nCharacter has 72 animations. 48 \"on place and 24 with root motion.\n\nAnimation list:\n\n0. T-Pose: 0 - 0fr.\n1. VP_IDLE - 2 - 100 fr.,\n 2. VP_Pick_object - 101 - 141  fr.,\n 3. VP_pointing_A - 142 - 202 fr.,\n 4. VP_Shrugs - 203 - 248 fr.,\n 5. VP_Talking_A - 249 - 289 fr.,\n 6. VP_Talking_B - 290 - 440 fr.,\n 7. VP_COMBAT_mode - 445 - 495 fr.,\n 8. VP_2_Blows - 496 - 546 fr.,\n 9. VP_anger - 547 - 597 fr.,\n 10. VP_Blow_left_hand_A - 598 - 633 fr.,\n 11. VP_Blow_left_hand_B - 635 - 670 fr.,\n 12. VP_Blow_right_hand_A - 670 - 705 fr.,\n 13. VP_Blow_right_hand_B - 706 - 741 fr.,\n 14. VP_Cray - 742 - 822 fr.,\n 15. M_VP_Knocked_backward - 823 - 863 fr.,\n 16. VP_Down_back - 865 - 905 fr.,\n 17. VP_Recover_from_knocked_backward - 906 - 946 fr.,\n 18. VP_Hit_from_back - 946 - 981 fr.,\n 19. VP_Hit_from_front - 982 - 1017 fr.,\n 20. VP_Hit_from_left - 1018 - 1053 fr.,\n 21. VP_hit_from_righ - 1054 - 1089 fr.,\n 22. VP_Looking_around - 1090 - 1266 fr.,\n 23. VP_Tracking - 1267 - 1442 fr.,\n 24. M_VP_2_Blows_moving - 1443 - 1493 fr.,\n 25. M_VP_Blow_left_hand_A_Moving - 1494 - 1529 fr.,\n 26. M_VP_Blow_left_hand_B_Moving - 1530 - 1565 fr.,\n 27. M_VP_Blow_right_hand_A_Moving - 1566 - 1601 fr.,\n 28. M_VP_Blow_right_hand_B_Moving - 1602 - 1637 fr.,\n 29. M_VP_Dodge_Jump_Backward - 1638 - 1663 fr.,\n 30. M_VP_Dodge_JumpLeft - 1664 - 1689 fr.,\n 31. M_VP_Dodge_JumpRight - 1690 - 1715 fr.,\n 32. M_VP_Jump_standing - 1716 - 1791 fr.,\n 33. M_VP_Moving_left - 1792 - 1812 fr.,\n 34. M_VP_Moving_right - 1813 - 1833 fr.,\n 35. M_VP_Turn_Left_90t - 1834 - 1859 fr.,\n 36. M_VP_Turn_Right_90t - 1860 - 1885 fr.,\n 37. VP_Dying_A - 1886 - 1951 fr.,\n 38. VP_Dying_B - 1956 - 1996 fr.,\n 39. M_VP_Die_knocked_backward - 2001 - 2018 fr.,\n 40. M_VP_Die_knocked_forward - 2023 - 2040 fr.,\n 41. M_VP_Casual_walk - 2045 - 2081 fr.,\n 42. M_VP_Cautious_walk - 2086 - 2126 fr.,\n 43. M_VP_Climbing_wall - 2131 - 2161 fr.,\n 44. M_VP_combat_run - 2166 - 2188 fr.,\n 45. M_VP_Jump_runing - 2193 - 2233 fr.,\n 46. M_VP_run - 2238 - 2260 fr.,\n 47. M_VP_Walking_back_A - 2265 - 2300 fr.,\n 48. M_VP_falling_down - 2305 - 2345 fr.,\n 49. RM_VP_2_Blows_moving - 2350 - 2400 fr.,\n 50. RM_VP_Blow_left_hand_A_Moving - 2405 - 2440 fr.,\n 51. RM_VP_Blow_left_hand_B_Moving - 2445 - 2480 fr.,\n 52. RM_VP_Blow_right_hand_A_Moving - 2485 - 2520 fr.,\n 53. RM_VP_Blow_right_hand_B_Moving - 2525 - 2560 fr.,\n 54. RM_VP_Casual_walk - 2565 - 2601 fr.,\n 55. RM_VP_Cautious_walk - 2606 - 2646 fr.,\n 56. RM_VP_Climbing_wall - 2651 - 2681 fr.,\n 57. RM_VP_combat_run - 2686 - 2708 fr.,\n 58. RM_VP_Die_knocked_backward - 2713 - 2730 fr.,\n 59. RM_VP_Die_knocked_forward - 2735 - 2752 fr.,\n 60. RM_VP_Dodge_Jump_Backward - 2757 - 2782 fr.,\n 61. RM_VP_Dodge_JumpLeft - 2787 - 2812 fr.,\n 62. RM_VP_Dodge_JumpRight - 2817 - 2842 fr.,\n 63. RM_VP_falling_down - 2847 - 2887 fr.,\n 64. RM_VP_Jump_runing - 2892 - 2932 fr.,\n 65. RM_VP_Jump_standing - 2937 - 3012 fr.,\n 66. RM_VP_Knocked_backward - 3017 - 3057 fr.,\n 67. RM_VP_Moving_left - 3062 - 3082 fr.,\n 68. RM_VP_Moving_right - 3087 - 3107 fr.,\n 69. RM_VP_run - 3112 - 3134 fr.,\n 70. RM_VP_Turn_Left_90t - 3139 - 3164 fr.,\n 71. RM_VP_Turn_Right_90t - 3169 - 3194 fr.,\n 72. RM_VP_Walking_back_A - 3199 - 3234 fr.,","imageAlt":"3D model Vampire Patriarch Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/vampire-patriarch-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JSCUu98q6xhunLvsvPkexUFN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/vampire-patriarch-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/JSCUu98q6xhunLvsvPkexUFN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/vampire-patriarch-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/vampire-patriarch-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/738550/e96271f878/vampire-patriarch-light-version-3d-model-e96271f878.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670611","type":"listingItem","attributes":{"id":670611,"title":"Skeleton Sorcerer Light Version","price":20.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 9,115\nNumber of Textures: 8 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024\nNumber of Materials and Material Instances: 3 Materials\nNumber of Animations: 47 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, and stuff - 8,873 polygons, 16,766 triangles and 9,115 vertexes\n\nRig has 44 bones.\n\nTextures: diffuse, specular and normals maps. \nTextures are TIF file format 2048x2048 - body and robe. 1024x1024 for stuff.\n\nAnimation list:\n\n0) T_Pose: 0 fr.,\n1) Skeleton_Idle: 1 – 100 fr.,\n\n2) Skeleton_Use_object: 101 – 141 fr.,\n3) Skeleton_anger: 142 – 192 fr.,\n4) Skeleton_Drinking: 193 – 293 fr.,\n\n5) Skeleton_Hit_from_back: 296 – 331 fr.,\n6) Skeleton_Hit_from_front: 332 – 367 fr.,\n\n7) Skeleton_Looking_around: 370 – 546 fr.,\n\n8) Skeleton_pointing_A: 547 – 607 fr.,\n9) Skeleton_salute: 608 – 668 fr.,\n10) Skeleton_Talking: 669 – 714 fr.,\n11) Skeleton_thinking: 715 – 790 fr.,\n\n12) Skeleton_Tracking: 791 – 966 fr.,\n\n13) Skeleton_sit_down: 967 – 993 fr.,\n14) Skeleton_sitting: 994 – 1094 fr.,\n15) Skeleton_came_up: 1095 – 1121 fr.,\n\n16) Skeleton_Going_asleep: 1122 – 1192 fr.,\n17) Skeleton_sleeping: 1193 – 1268 fr.,\n18) Skeleton_waking_up: 1269 – 1334 fr.,\n\n19) Skeleton_walking_back: 1337 – 1372 fr.,\n20) Skeleton_Climbing_ladder: 1375 – 1405 fr.,\n21) Skeleton_Crouching: 1408 – 1508 fr.,\n\n22) Skeleton_falling_down: 1511 – 1551 fr.,\n\n23) Skeleton_Moving_left: 1554 – 1574 fr.,\n24) Skeleton_Moving_right: 1575 – 1595 fr.,\n\n25) Skeleton_Sneaking: 1598 – 1648 fr.,\n\n26) Skeleton_Run: 1651 – 1673 fr.,\n27) Skeleton_Jump_runing: 1676 – 1716 fr.,\n\n28) Skeleton_Dying_A: 1719 – 1784 fr.,\n\n29) Skeleton_walk: 1787 – 1822 fr.,\n\n30) M_skeleton_combat_mode_A: 1825 – 1900 fr.,\n\n31) M_skeleton_dodge_to_left: 1901 – 1936 fr.,\n32) M_skeleton_dodge_to_right: 1937 – 1972 fr.,\n\n33) M_skeleton_staf_block: 1973 – 2008 fr.,\n\n34) M_skeleton_staff_earthquake_spell: 2009 – 2044 fr.,\n\n35) M_skeleton_staff_Hit: 2045 – 2080 fr.,\n36) M_skeleton_straight_down_hit: 2081 – 2116 fr.,\n37) M_skeleton_swing_right: 2117 – 2152 fr.,\n\n38) M_skeleton_combat_mode_B: 2155 – 2230 fr.,\n\n39) M_skeleton_duck_below_swing: 2231 – 2266 fr.,\n\n40) M_skeleton_magic_light_spell: 2267 – 2317 fr.,\n41) M_skeleton_magic_shot_stright: 2318 – 2353 fr.,\n\n42) M_skeleton_combat_mode_C: 2356 – 2431 fr.,\n\n43) M_skeleton_buff_spell_A: 2432 – 2482 fr.,\n44) M_skeleton_buff_spell_B: 2483 – 2573 fr.,\n\n45) M_skeleton_fire_ball_spell: 2574 – 2649 fr.,\n46) M_skeleton_spell_cast_A: 2650 – 2725 fr.,\n\n47) M_skeleton_making_potion: 2728 – 2758 fr.,\n","imageAlt":"Skeleton Sorcerer Light Version 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-sorcerer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LKZ7aonHRaxoWdH4J3G22m7K/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-sorcerer-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/LKZ7aonHRaxoWdH4J3G22m7K/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-sorcerer-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-sorcerer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/670611/61c321a74c/skeleton-sorcerer-light-version-3d-model-61c321a74c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1865423","type":"listingItem","attributes":{"id":1865423,"title":"Medieval Dungeon or castle door","price":4.99,"description":"Firstly, let me personally thank you for viewing my model and being interested in my work, THANK YOU! Also if you like the model and think that it has potential for sale, (even if you are not purchasing it) please hit the like button, it would be greatly apprectiated. Commenting also will help me improve my models, comments that are constructive are encouraged.\nMedieval door for dungeon room or castle hallway entry, higher detail on hinges and look for maybe a attention getting path in a game or a more centerpiece for a render scene. Two object item with door and frame rigged and animated to open. Mid-level detail so a little more poly count for a better look, if you need a more detailed piece to attract attention.","imageAlt":"3D asset Medieval Dungeon or castle door","url":"https://www.cgtrader.com/3d-models/interior/other/medieval-dungeon-or-castle-door","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dX94VvBahYYSSjzE8nFVe1po/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/medieval-dungeon-or-castle-door-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/dX94VvBahYYSSjzE8nFVe1po/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/medieval-dungeon-or-castle-door-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/medieval-dungeon-or-castle-door","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1865423/52f1f7581d/medieval-dungeon-or-castle-door-3d-model-52f1f7581d.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"670613","type":"listingItem","attributes":{"id":670613,"title":"Skeleton Warlord Light Version","price":20.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset Included.\nUnreal Asset Included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 9,796\nNumber of Textures: 8 diffuse, specular, and normals\nTexture Resolutions: 2048x2048, 512x512\nNumber of Materials and Material Instances: 4 Materials\nNumber of Animations: 45 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, and two swords - 8,677 polygons, 16,339 triangles and 9,796 vertexes\n\nRig has 39 bones.\n\nTextures: diffuse, specular and normals maps. \nTextures are TIF file format 2048x2048 - body and armor. 512x512 for swords.\n\nAnimation list:\n\n0) T_Poze: 0 fr.,\n1) Skeleton_Idle: 1 – 100 fr.,\n\n2) Skeleton_Use_object: 101 – 141 fr.,\n3) Skeleton_anger: 142 – 192 fr.,\n4) Skeleton_Drinking: 193 – 293 fr.,\n\n5) Skeleton_Hit_from_back: 296 – 331 fr.,\n6) Skeleton_Hit_from_front: 332 – 367 fr.,\n\n7) Skeleton_Looking_around: 370 – 546 fr.,\n\n8) Skeleton_pointing_A: 547 – 607 fr.,\n9) Skeleton_salute: 608 – 668 fr.,\n10) Skeleton_Talking: 669 – 714 fr.,\n11) Skeleton_thinking: 715 – 790 fr.,\n\n12) Skeleton_Tracking: 791 – 966 fr.,\n\n13) Skeleton_sit_down: 967 – 993 fr.,\n14) Skeleton_sitting: 994 – 1094 fr.,\n15) Skeleton_came_up: 1095 – 1121 fr.,\n\n16) Skeleton_Going_asleep: 1122 – 1192 fr.,\n17) Skeleton_sleeping: 1193 – 1268 fr.,\n18) Skeleton_waking_up: 1269 – 1334 fr.,\n\n19) Skeleton_walking_back: 1337 – 1372 fr.,\n20) Skeleton_Climbing_ladder: 1375 – 1405 fr.,\n21) Skeleton_Crouching: 1408 – 1508 fr.,\n\n22) Skeleton_falling_down: 1511 – 1551 fr.,\n\n23) Skeleton_Moving_left: 1554 – 1574 fr.,\n24) Skeleton_Moving_right: 1575 – 1595 fr.,\n\n25) Skeleton_Sneaking: 1598 – 1648 fr.,\n\n26) Skeleton_Run: 1651 – 1673 fr.,\n27) Skeleton_Jump_runing: 1676 – 1716 fr.,\n\n28) Skeleton_Dying_A: 1719 – 1784 fr.,\n\n29) Skeleton_walk: 1787 – 1822 fr.,\n\n30) 2H_skeleton_with_weapon_walk: 1825 – 1860 fr.,\n\n31) 2H_skeleton_charging: 1863 – 1885 fr.,\n32) 2H_skeleton_combat_mode: 1888 – 1938 fr.,\n\n33) 2H_skeleton_dodge_backwards: 1939 – 1974 fr.,\n\n34) 2H_skeleton_dodge_to_left: 1975 – 2010 fr.,\n\n35) 2H_skeleton_dodge_to_righ: 2011 – 2046 fr.,\n36) 2H_skeleton_duck_below_high_swing: 2047 – 2082 fr.,\n37) 2H_skeleton_parry_from_stright_down: 2083 – 2118 fr.,\n\n38) 2H_skeleton_parry_low_front: 2119 – 2154 fr.,\n\n39) 2H_skeleton_parry_mid_left: 2155 – 2190 fr.,\n\n40) 2H_skeleton_specal_attack_A: 2191 – 2226 fr.,\n41) 2H_skeleton_specal_attack_B: 2227 – 2272 fr.,\n\n42) 2H_skeleton_swing_mid_left: 2273 – 2308 fr.,\n\n43) 2H_skeleton_swing_mid_right: 2309 – 2344 fr.,\n44) 2H_skeleton_sword_swing_high_straight_down: 2345 – 2380 fr.,\n\n45) 2H_skeleton_sword_thrust_mid: 2381 – 2416 fr.,\n","imageAlt":"Skeleton Warlord Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-warlord-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ELLVyFqDGPcd13EoVTiS1Fqw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-warlord-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/ELLVyFqDGPcd13EoVTiS1Fqw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-warlord-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-warlord-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/670613/5cde1ab1be/skeleton-warlord-light-version-3d-model-5cde1ab1be.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1016638","type":"listingItem","attributes":{"id":1016638,"title":"Gnome Male Worker Light Version","price":15.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Gnome Male Worker in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003eDAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 62 animations. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003ePreview: http://youtu.be/fJb9YXtECac\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eModel with armor and 2 axes has 6,460 polygons, 12,778 triangles and 6,654 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eArmor combined with 3 jerkin, belt and earring. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different gnome body and armor color textures.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e 0) T-pose: zero farme.\u003c/p\u003e\u003cp\u003e 1) IDLE: 2f - 100f fr.,\u003c/p\u003e\u003cp\u003e 2) boring: 101f - 226f fr.,\u003c/p\u003e\u003cp\u003e 3) Disappoined: 227f - 332f fr.,\u003c/p\u003e\u003cp\u003e 4) Drinking: 333f - 433f fr.,\u003c/p\u003e\u003cp\u003e 5) Eating: 434f - 554f fr.,\u003c/p\u003e\u003cp\u003e 6) Explanation: 555f - 600f fr.,\u003c/p\u003e\u003cp\u003e 7) Jump_standing: 601f - 676f fr.,\u003c/p\u003e\u003cp\u003e 8) Looking_around: 677f - 853f fr.,\u003c/p\u003e\u003cp\u003e 9) Pick_object: 854f - 894f fr.,\u003c/p\u003e\u003cp\u003e 10) pointing_A: 895f - 955f fr.,\u003c/p\u003e\u003cp\u003e 11) Say_No: 956f - 1006f fr.,\u003c/p\u003e\u003cp\u003e 12) Shrugs: 1007f - 1052f fr.,\u003c/p\u003e\u003cp\u003e 13) Talking_A: 1053f - 1098f fr.,\u003c/p\u003e\u003cp\u003e 14) Talking_B: 1099f - 1249f fr.,\u003c/p\u003e\u003cp\u003e 15) warning: 1250f - 1310f fr.,\u003c/p\u003e\u003cp\u003e 16) waving: 1311f - 1356f fr.,\u003c/p\u003e\u003cp\u003e 17) yawn: 1357f - 1442f fr.,\u003c/p\u003e\u003cp\u003e 18) Crouching: 1443f - 1543f fr.,\u003c/p\u003e\u003cp\u003e 19) Climbing_ladder: 1548f - 1588f fr.,\u003c/p\u003e\u003cp\u003e 20) falling_down: 1593f - 1633f fr.,\u003c/p\u003e\u003cp\u003e 21) Swimming: 1638f - 1668f fr.,\u003c/p\u003e\u003cp\u003e 22) 1HCOMBAT_mode: 1673f - 1723f fr.,\u003c/p\u003e\u003cp\u003e 23) 1HWideSlash_Combo: 1724f - 1774f fr.,\u003c/p\u003e\u003cp\u003e 24) 1H360Jump_swing: 1775f - 1820f fr.,\u003c/p\u003e\u003cp\u003e 25) 1H360RightJump_Smash: 1821f - 1891f fr.,\u003c/p\u003e\u003cp\u003e 26) 1Hdodge_backwards: 1892f - 1927f fr.,\u003c/p\u003e\u003cp\u003e 27) 1HDodgeJump_Backward: 1928f - 1953f fr.,\u003c/p\u003e\u003cp\u003e 28) 1HDodgeJump_Left: 1954f - 1979f fr.,\u003c/p\u003e\u003cp\u003e 29) 1HDodgeJump_Right: 1980f - 2005f fr.,\u003c/p\u003e\u003cp\u003e 30) 1HHitfrom_back: 2006f - 2041f fr.,\u003c/p\u003e\u003cp\u003e 31) 1HHitfrom_front: 2042f - 2077f fr.,\u003c/p\u003e\u003cp\u003e 32) 1HHitfrom_left: 2078f - 2113f fr.,\u003c/p\u003e\u003cp\u003e 33) 1HHitfrom_righ: 2114f - 2149f fr.,\u003c/p\u003e\u003cp\u003e 34) 1HJump_Swing: 2150f - 2195f fr.,\u003c/p\u003e\u003cp\u003e 35) 1HMoving_left: 2196f - 2216f fr.,\u003c/p\u003e\u003cp\u003e 36) 1HMoving_right: 2217f - 2237f fr.,\u003c/p\u003e\u003cp\u003e 37) 1Hswordparryhigh_left: 2238f - 2273f fr.,\u003c/p\u003e\u003cp\u003e 38) 1Hswordparryhigh_right: 2274f - 2309f fr.,\u003c/p\u003e\u003cp\u003e 39) 1Hswordparrylow_front: 2310f - 2345f fr.,\u003c/p\u003e\u003cp\u003e 40) 1Hswordswinghigh_left: 2346f - 2381f fr.,\u003c/p\u003e\u003cp\u003e 41) 1Hswordswinghigh_right: 2382f - 2417f fr.,\u003c/p\u003e\u003cp\u003e 42) 1Hswordswinghighstraight_down: 2418f - 2453f fr.,\u003c/p\u003e\u003cp\u003e 43) 1Hswordswinglow_left: 2454f - 2489f fr.,\u003c/p\u003e\u003cp\u003e 44) 1Hswordswinglow_right: 2490f - 2525f fr.,\u003c/p\u003e\u003cp\u003e 45) 1H_Tracking: 2526f - 2701f fr.,\u003c/p\u003e\u003cp\u003e 46) 1HKnocked_backward: 2702f - 2743f fr.,\u003c/p\u003e\u003cp\u003e 47) 1HDown_back: 2744f - 2784f fr.,\u003c/p\u003e\u003cp\u003e 48) 1HRecoverfromknocked_backward: 2785f - 2825f fr.,\u003c/p\u003e\u003cp\u003e 49) 1HKnocked_forward: 2826f - 2854f fr.,\u003c/p\u003e\u003cp\u003e 50) 1HDown_forward: 2855f - 2895f fr.,\u003c/p\u003e\u003cp\u003e 51) 1HRecoverfromknocked_forward: 2896f - 2928f fr.,\u003c/p\u003e\u003cp\u003e 52) 1HCasual_walk: 2933f - 2969f fr.,\u003c/p\u003e\u003cp\u003e 53) 1HCautious_walk: 2974f - 3014f fr.,\u003c/p\u003e\u003cp\u003e 54) 1Hcombat_run: 3019f - 3041f fr.,\u003c/p\u003e\u003cp\u003e 55) 1H_run: 3046f - 3072f fr.,\u003c/p\u003e\u003cp\u003e 56) 1HJump_runing: 3077f - 3117f fr.,\u003c/p\u003e\u003cp\u003e 57) 1HWalking_back: 3122f - 3157f fr.,\u003c/p\u003e\u003cp\u003e 58) 1HDiefall_backward: 3162f - 3295f fr.,\u003c/p\u003e\u003cp\u003e 59) 1HDiefall_forward: 3300f - 3440f fr.,\u003c/p\u003e\u003cp\u003e 60) 1HDieknocked_backward: 3445f - 3462f fr.,\u003c/p\u003e\u003cp\u003e 61) 1HDieknocked_forward: 3467f - 3484f fr.,\u003c/p\u003e\u003cp\u003e 62) 1H_IDLE: 3489f - 3589f fr.,\u003c/p\u003e","imageAlt":"Gnome Male Worker Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/gnome-male-worker-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jXnK7p4AMsjg85EbbXxNLUsa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/gnome-male-worker-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab.jpg","gridUrl":"https://media.cgtrader.com/variants/jXnK7p4AMsjg85EbbXxNLUsa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/gnome-male-worker-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/gnome-male-worker-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1016638/748461af51/gnome-male-worker-light-version-3d-model-748461af51.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4082740","type":"listingItem","attributes":{"id":4082740,"title":"Caveman Boy","price":4.99,"description":"This is a caveman boy model. It contains more than 10 animations of walking, running, jumping, idle, death, attack, dancing, victory, disappointment, screaming, greeting, etc. \u003cbr\u003e\nI hope you will like it. If you have any questions please contact me.\u003cbr\u003e\nEmail:  sgzxzj13@163.com","imageAlt":"3D model Caveman Boy","url":"https://www.cgtrader.com/3d-models/character/child/caveman-boy","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DBqYMN4D5BBycv5VTgQgUZKS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/QQ%E6%88%AA%E5%9B%BE20221031142742.jpg","gridUrl":"https://media.cgtrader.com/variants/DBqYMN4D5BBycv5VTgQgUZKS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QQ%E6%88%AA%E5%9B%BE20221031142742.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/caveman-boy","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/4082740/ffda520a1a/caveman-boy-3d-model-ffda520a1a.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"745165","type":"listingItem","attributes":{"id":745165,"title":"Baby Vampire","price":50.0,"description":"Low polygonal game ready animated model of vampire in 3D Max file version 2009.\n\n.FBX are included.\nLow polygonal character version (LOD) included.\nRigged version in 3D MAX file included.\n\nUnity Asset Included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nLods: Yes\nNumber of characters: 1 character blueprint, 1 \"skeletal meshes\" \nVertex counts of characters: 15,874 vertexes (4,659 LOD)\nNumber of Textures: 3 diffuse, specular (in color alpha) and normals.\nTexture Resolutions: 4096x4096\nNumber of Materials and Material Instances: 1 Materials \nNumber of Animations: 72 \nAnimation types: 48 \"on place\" animations, and 24 animations with root motion data.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic but \"made by hand\").\n3D MAX rigged file included.\n\nCharacter: 15,688 (4,497 LOD) polygons, 31,320 (8,942 LOD) triangles 15,874(4,659 LOD) vertexes.\n\nRig has 63 bones. \n\nTextures: diffuse, specular, and normals maps. \nTIF file format 4096x4096 \n\nCharacter has 72 animations. BIP (Character Studio) files are included. 48 \"on place and 24 with root motion.\n\nAnimation list:\n\n0. T-Pose: 0 - 0fr.\n1. BV_IDLE - 2 - 100 fr.,\n 2. BV_Pick_object - 101 - 141  fr.,\n 3. BV_pointing_A - 142 - 202 fr.,\n 4. BV_Shrugs - 203 - 248 fr.,\n 5. BV_Talking_A - 249 - 289 fr.,\n 6. BV_Talking_B - 290 - 440 fr.,\n 7. BV_COMBAT_mode - 445 - 495 fr.,\n 8. BV_2_Blows - 496 - 546 fr.,\n 9. BV_anger - 547 - 597 fr.,\n 10. BV_Blow_left_hand_A - 598 - 633 fr.,\n 11. BV_Blow_left_hand_B - 635 - 670 fr.,\n 12. BV_Blow_right_hand_A - 670 - 705 fr.,\n 13. BV_Blow_right_hand_B - 706 - 741 fr.,\n 14. BV_Cray - 742 - 822 fr.,\n 15. M_BV_Knocked_backward - 823 - 863 fr.,\n 16. BV_Down_back - 865 - 905 fr.,\n 17. BV_Recover_from_knocked_backward - 906 - 946 fr.,\n 18. BV_Hit_from_back - 946 - 981 fr.,\n 19. BV_Hit_from_front - 982 - 1017 fr.,\n 20. BV_Hit_from_left - 1018 - 1053 fr.,\n 21. BV_hit_from_righ - 1054 - 1089 fr.,\n 22. BV_Looking_around - 1090 - 1266 fr.,\n 23. BV_Tracking - 1267 - 1442 fr.,\n 24. M_BV_2_Blows_moving - 1443 - 1493 fr.,\n 25. M_BV_Blow_left_hand_A_Moving - 1494 - 1529 fr.,\n 26. M_BV_Blow_left_hand_B_Moving - 1530 - 1565 fr.,\n 27. M_BV_Blow_right_hand_A_Moving - 1566 - 1601 fr.,\n 28. M_BV_Blow_right_hand_B_Moving - 1602 - 1637 fr.,\n 29. M_BV_Dodge_Jump_Backward - 1638 - 1663 fr.,\n 30. M_BV_Dodge_JumpLeft - 1664 - 1689 fr.,\n 31. M_BV_Dodge_JumpRight - 1690 - 1715 fr.,\n 32. M_BV_Jump_standing - 1716 - 1791 fr.,\n 33. M_BV_Moving_left - 1792 - 1812 fr.,\n 34. M_BV_Moving_right - 1813 - 1833 fr.,\n 35. M_BV_Turn_Left_90t - 1834 - 1859 fr.,\n 36. M_BV_Turn_Right_90t - 1860 - 1885 fr.,\n 37. BV_Dying_A - 1886 - 1951 fr.,\n 38. BV_Dying_B - 1956 - 1996 fr.,\n 39. M_BV_Die_knocked_backward - 2001 - 2018 fr.,\n 40. M_BV_Die_knocked_forward - 2023 - 2040 fr.,\n 41. M_BV_Casual_walk - 2045 - 2081 fr.,\n 42. M_BV_Cautious_walk - 2086 - 2126 fr.,\n 43. M_BV_Climbing_wall - 2131 - 2161 fr.,\n 44. M_BV_combat_run - 2166 - 2188 fr.,\n 45. M_BV_Jump_runing - 2193 - 2233 fr.,\n 46. M_BV_run - 2238 - 2260 fr.,\n 47. M_BV_Walking_back_A - 2265 - 2300 fr.,\n 48. M_BV_falling_down - 2305 - 2345 fr.,\n 49. RM_BV_2_Blows_moving - 2350 - 2400 fr.,\n 50. RM_BV_Blow_left_hand_A_Moving - 2405 - 2440 fr.,\n 51. RM_BV_Blow_left_hand_B_Moving - 2445 - 2480 fr.,\n 52. RM_BV_Blow_right_hand_A_Moving - 2485 - 2520 fr.,\n 53. RM_BV_Blow_right_hand_B_Moving - 2525 - 2560 fr.,\n 54. RM_BV_Casual_walk - 2565 - 2601 fr.,\n 55. RM_BV_Cautious_walk - 2606 - 2646 fr.,\n 56. RM_BV_Climbing_wall - 2651 - 2681 fr.,\n 57. RM_BV_combat_run - 2686 - 2708 fr.,\n 58. RM_BV_Die_knocked_backward - 2713 - 2730 fr.,\n 59. RM_BV_Die_knocked_forward - 2735 - 2752 fr.,\n 60. RM_BV_Dodge_Jump_Backward - 2757 - 2782 fr.,\n 61. RM_BV_Dodge_JumpLeft - 2787 - 2812 fr.,\n 62. RM_BV_Dodge_JumpRight - 2817 - 2842 fr.,\n 63. RM_BV_falling_down - 2847 - 2887 fr.,\n 64. RM_BV_Jump_runing - 2892 - 2932 fr.,\n 65. RM_BV_Jump_standing - 2937 - 3012 fr.,\n 66. RM_BV_Knocked_backward - 3017 - 3057 fr.,\n 67. RM_BV_Moving_left - 3062 - 3082 fr.,\n 68. RM_BV_Moving_right - 3087 - 3107 fr.,\n 69. RM_BV_run - 3112 - 3134 fr.,\n 70. RM_BV_Turn_Left_90t - 3139 - 3164 fr.,\n 71. RM_BV_Turn_Right_90t - 3169 - 3194 fr.,\n 72. RM_BV_Walking_back_A - 3199 - 3234 fr.,\n\n","imageAlt":"3D asset Baby Vampire","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/baby-vampire","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cBwimQj9EEnKg1Hr2y5jspwG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/baby-vampire-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/cBwimQj9EEnKg1Hr2y5jspwG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/baby-vampire-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/baby-vampire","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/745165/4a814e702f/baby-vampire-3d-model-4a814e702f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658211","type":"listingItem","attributes":{"id":658211,"title":"Ratkin Armored Gunner","price":50.0,"description":"Low polygonal game ready animated model of Ratkin Armored Gunner in 3D Max file version 2009.\n\nUnreal Asset Included. \nUnity Asset included. \n\n.FBX, DAE (Collada) and OBJ are included.\nLow polygonal character version (LOD) included.\n\nI used Character Studio 3D MAX to make animations.\nCharacter has 74 animations. BIP (Character Studio) files are included.\n\nModel with 2 gunas and 2 swords has 10,724 (5,274 LOD) polygons, 21,042 (10,251 LOD) triangles and 11,190 (5,721 LOD) vertexes. \n\nRig has 72 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 1024x1024  and 512x512 \nThere are 3 different ratkin body, armor color textures.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 11,190 (LOD 5,721 vertexes)\nTexture Resolutions: 1024x1024 and 512x512\nNumber of Animations: 74 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n                            LOD version included \n\t\t\t\t    3D MAX 2009 file with rigged character included\n\t\t\t\t    Blueprint of modular character included\n\t\t\t\t    Material instances of body and armor included\n                            I used Character Studio 3D MAX to make animations\n                            There are 3 different ratkin for body and for armor color textures\n\nAnimation list:\n\n1) RGunner_IDLE: 0 - 100 fr.,\n 2) RGunner_anger: 101 - 151 fr.,\n 3) RGunner_Eating: 152 - 272 fr.,\n 4) RGunner_Looking_around: 273 - 449 fr.,\n 5) RGunner_Pick_object: 450 - 490 fr.,\n 6) RGunner_pointing_A: 491 - 551 fr.,\n 7) RGunner_Shrugs: 552 - 597 fr.,\n 8) RGunner_Stretching: 598 - 698 fr.,\n 9) RGunner_Talking_A: 699 - 739 fr.,\n 10) RGunner_Talking_B: 740 - 890 fr.,\n 11) RGunner_Jump_standing: 891 - 966 fr.,\n 12) RGunner_Climbing_wall: 971 - 1001 fr.,\n 13) RGunner_Crawling: 1006 - 1036 fr.,\n 14) RGunner_falling_down: 1041 - 1081 fr.,\n 15) RGunner_Gun_out: 1086 - 1116 fr.,\n 16) RGunner_Combat_Mode_Standing: 1117 - 1167 fr.,\n 17) RGunner_Butt_kick: 1168 - 1193 fr.,\n 18) RGunner_Dodge_Jump_Backward: 1194 - 1219 fr.,\n 19) RGunner_Dodge_Jump_Left: 1220 - 1245 fr.,\n 20) RGunner_Dodge_Jump_Right: 1246 - 1271 fr.,\n 21) RGunner_Knocked_backward: 1272 - 1312 fr.,\n 22) RGunner_Down_back: 1313 - 1353 fr.,\n 23) RGunner_Recover_from_knocked_backward: 1354 - 1394 fr.,\n 24) RGunner_Knocked_forward: 1395 - 1423 fr.,\n 25) RGunner_Down_forward: 1424 - 1464 fr.,\n 26) RGunner_Recover_from_knocked_forward: 1465 - 1497 fr.,\n 27) RGunner_Grenade_throw: 1497 - 1537 fr.,\n 28) RGunner_Hit_from_back: 1539 - 1574 fr.,\n 29) RGunner_Hit_from_front: 1575 - 1610 fr.,\n 30) RGunner_Hit_from_left: 1611 - 1646 fr.,\n 31) RGunner_Hit_from_righ: 1647 - 1682 fr.,\n 32) RGunner_Moving_left: 1683 - 1703 fr.,\n 33) RGunner_Moving_right: 1704 - 1724 fr.,\n 34) RGunner_Tracking: 1725 - 1900 fr.,\n 35) RGunner_warning: 1901 - 1961 fr.,\n 36) RGunner_From_standing_to_squat: 1962 - 1977 fr.,\n 37) RGunner_Combat_Mode_Squat: 1978 - 2028 fr.,\n 38) RGunner_LookingAround_Squat: 2029 - 2159 fr.,\n 39) RGunner_Fire_squat: 2164 - 2204 fr.,\n 40) RGunner_From_squat_to_standing: 2209 - 2234 fr.,\n 41) RGunner_Fire_Belt: 2235 - 2255 fr.,\n 42) RGunner_Pointing_standing: 2260 - 2400 fr.,\n 43) RGunner_Fire_standing: 2401 - 2441 fr.,\n 44) RGunner_Die_squat: 2446 - 2479 fr.,\n 45) RGunner_Die_knocked_backward: 2484 - 2500 fr.,\n 46) RGunner_Die_knocked_forward: 2506 - 2523 fr.,\n 47) RGunner_Dying_A: 2528 - 2593 fr.,\n 48) RGunner_Dying_B: 2598 - 2638 fr.,\n 49) RGunner_Casual_walk: 2643 - 2679 fr.,\n 50) RGunner_Cautious_walk: 2684 - 2724 fr.,\n 51) RGunner_combat_run: 2729 - 2751 fr.,\n 52) RGunner_Fire_Runing: 2752 - 2774 fr.,\n 53) RGunner_Jump_runing: 2779 - 2819 fr.,\n 54) RGunner_run: 2824 - 2850 fr.,\n 55) RGunner_Fire_walking: 2855 - 2895 fr.,\n 56) RGunner_Fire_walking_back: 2900 - 2935 fr.,\n 57) RGunner_Walking_back_A: 2940 - 2975 fr.,\n 58) RGunner_Gun_back: 2980 - 3010 fr.,\n 59) RGunner_sword_out_01: 3011 - 3051 fr.,\n 60) RGunner_sword_COMBAT_mode: 3052 - 3102 fr.,\n 61) RGunner_sword_parry_high_left: 3103 - 3138 fr.,\n 62) RGunner_sword_parry_high_right: 3139 - 3174 fr.,\n 63) RGunner_sword_parry_low_front: 3175 - 3210 fr.,\n 64) RGunner_sword_swing_high_left: 3211 - 3246 fr.,\n 65) RGunner_sword_swing_high_right: 3247 - 3282 fr.,\n 66) RGunner_sword_swing_high_straight_down: 3283 - 3318 fr.,\n 67) RGunner_sword_swing_low_left: 3319 - 3354 fr.,\n 68) RGunner_sword_swing_low_right: 3355 - 3390 fr.,\n 69) RGunner_sword_thrust_high: 3391 - 3426 fr.,\n 70) RGunner_sword_thrust_low: 3427 - 3462 fr.,\n 71) RGunner_sword_thrust_mid: 3463 - 3498 fr.,\n 72) RGunner_sword_back_01: 3499 - 3539 fr.,\n 73) RGunner_Aim_Left_and_Right_standing: 3544 - 3594 fr.,\n 74) RGunner_Aim_Up_and_Down_standing: 3599 - 3649 fr.,","imageAlt":"Ratkin Armored Gunner 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-armored-gunner","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EhXJzSenA2pYrVymcSAmCrtC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-armored-gunner-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/EhXJzSenA2pYrVymcSAmCrtC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-armored-gunner-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-armored-gunner","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658211/667a400c99/ratkin-armored-gunner-3d-model-667a400c99.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664407","type":"listingItem","attributes":{"id":664407,"title":"Skeleton Hero Captain ","price":40.0,"description":"Pack includes FBX file with LOD (low polygonal version).\n\nUnity Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 12,244(LOD 6,899) polygons, 23,080(LOD 13,148) triangles, 12,236(LOD 7,210) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., ","imageAlt":"Skeleton Hero Captain 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-captain","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rYb2GNrp7kKbkeN1DGxkbKLy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-captain-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/rYb2GNrp7kKbkeN1DGxkbKLy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-captain-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-captain","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664407/6d4ccb6770/skeleton-hero-captain-3d-model-6d4ccb6770.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658146","type":"listingItem","attributes":{"id":658146,"title":"Skeleton Sorcerer","price":50.0,"description":"Low polygonal game ready animated model of Skeleton Sorcerer in 3D Max file version 2009.\n\nUnreal Asset Included. \nUnity Asset included. \n\n.FBX, DAE (Collada) and OBJ are included.\nI exported animated version into .FBX and DAE (Collada) file formats.\nNot skinned version I exported to .OBJ format.\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, and stuff - 8,873 polygons, 16,766 triangles and 9,115 vertexes\n\nRig has 44 bones.\n\nTextures: diffuse, specular and normals maps. \nTextures are TIF file format 2048x2048 - body and robe. 1024x1024 for stuff.\nCharacter has 47 animations. BIP (Character Studio) files are included.\n\nUnreal Pack Included.\n\nUnreal Technical Detales:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 9,115\nNumber of Textures: 8 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 512x512\nNumber of Materials and Material Instances: 3 Materials\nNumber of Animations: 47 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nAnimation list:\n\n0) T_Pose: 0 fr.,\n1) Skeleton_Idle: 1 – 100 fr.,\n\n2) Skeleton_Use_object: 101 – 141 fr.,\n3) Skeleton_anger: 142 – 192 fr.,\n4) Skeleton_Drinking: 193 – 293 fr.,\n\n5) Skeleton_Hit_from_back: 296 – 331 fr.,\n6) Skeleton_Hit_from_front: 332 – 367 fr.,\n\n7) Skeleton_Looking_around: 370 – 546 fr.,\n\n8) Skeleton_pointing_A: 547 – 607 fr.,\n9) Skeleton_salute: 608 – 668 fr.,\n10) Skeleton_Talking: 669 – 714 fr.,\n11) Skeleton_thinking: 715 – 790 fr.,\n\n12) Skeleton_Tracking: 791 – 966 fr.,\n\n13) Skeleton_sit_down: 967 – 993 fr.,\n14) Skeleton_sitting: 994 – 1094 fr.,\n15) Skeleton_came_up: 1095 – 1121 fr.,\n\n16) Skeleton_Going_asleep: 1122 – 1192 fr.,\n17) Skeleton_sleeping: 1193 – 1268 fr.,\n18) Skeleton_waking_up: 1269 – 1334 fr.,\n\n19) Skeleton_walking_back: 1337 – 1372 fr.,\n20) Skeleton_Climbing_ladder: 1375 – 1405 fr.,\n21) Skeleton_Crouching: 1408 – 1508 fr.,\n\n22) Skeleton_falling_down: 1511 – 1551 fr.,\n\n23) Skeleton_Moving_left: 1554 – 1574 fr.,\n24) Skeleton_Moving_right: 1575 – 1595 fr.,\n\n25) Skeleton_Sneaking: 1598 – 1648 fr.,\n\n26) Skeleton_Run: 1651 – 1673 fr.,\n27) Skeleton_Jump_runing: 1676 – 1716 fr.,\n\n28) Skeleton_Dying_A: 1719 – 1784 fr.,\n\n29) Skeleton_walk: 1787 – 1822 fr.,\n\n30) M_skeleton_combat_mode_A: 1825 – 1900 fr.,\n\n31) M_skeleton_dodge_to_left: 1901 – 1936 fr.,\n32) M_skeleton_dodge_to_right: 1937 – 1972 fr.,\n\n33) M_skeleton_staf_block: 1973 – 2008 fr.,\n\n34) M_skeleton_staff_earthquake_spell: 2009 – 2044 fr.,\n\n35) M_skeleton_staff_Hit: 2045 – 2080 fr.,\n36) M_skeleton_straight_down_hit: 2081 – 2116 fr.,\n37) M_skeleton_swing_right: 2117 – 2152 fr.,\n\n38) M_skeleton_combat_mode_B: 2155 – 2230 fr.,\n\n39) M_skeleton_duck_below_swing: 2231 – 2266 fr.,\n\n40) M_skeleton_magic_light_spell: 2267 – 2317 fr.,\n41) M_skeleton_magic_shot_stright: 2318 – 2353 fr.,\n\n42) M_skeleton_combat_mode_C: 2356 – 2431 fr.,\n\n43) M_skeleton_buff_spell_A: 2432 – 2482 fr.,\n44) M_skeleton_buff_spell_B: 2483 – 2573 fr.,\n\n45) M_skeleton_fire_ball_spell: 2574 – 2649 fr.,\n46) M_skeleton_spell_cast_A: 2650 – 2725 fr.,\n\n47) M_skeleton_making_potion: 2728 – 2758 fr.,\n\n","imageAlt":"3D model Skeleton Sorcerer","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-sorcerer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Frbwj1rch5MEXAy4yz41jCcM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-sorcerer-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/Frbwj1rch5MEXAy4yz41jCcM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-sorcerer-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-sorcerer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658146/e4aa54f256/skeleton-sorcerer-3d-model-e4aa54f256.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664425","type":"listingItem","attributes":{"id":664425,"title":"Skeleton Hero Warlord","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 11,220(LOD 6,117) polygons, 21,266(LOD 11,880) triangles, 11,131(LOD 6,403) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\". Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"Skeleton Hero Warlord 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-warlord","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9TkwNyWcsSpce95pdSzc99Qh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-warlord-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/9TkwNyWcsSpce95pdSzc99Qh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-warlord-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-warlord","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664425/d529c31a27/skeleton-hero-warlord-3d-model-d529c31a27.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664409","type":"listingItem","attributes":{"id":664409,"title":"Skeleton Hero King","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 12,352(LOD 6,771) polygons, 23,499(LOD 13,123) triangles, 12,270(LOD 7,041) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"Skeleton Hero King 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-king","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m9G8rUy3PFCx5813UWuk8XkR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-king-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/m9G8rUy3PFCx5813UWuk8XkR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-king-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-king","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664409/619acc3e7e/skeleton-hero-king-3d-model-619acc3e7e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2525644","type":"listingItem","attributes":{"id":2525644,"title":"low poly caveman rig","price":9.0,"description":"- it is compatible with mixamo rig system. -Rig has IK FK Switch so , it gives flexibility to animator.\n- Maya version can be used to make animations that are not available inside mixamo. \n- there ise one mixamo t-pose\n- mixam animations are inside zip folder.\n-texture resoulution 4096X4096\n","imageAlt":"low poly caveman rig 3D model","url":"https://www.cgtrader.com/3d-models/character/man/low-poly-caveman-rig","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NdASJqFScVNoX23FX53SauYj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/poster.jpg","gridUrl":"https://media.cgtrader.com/variants/NdASJqFScVNoX23FX53SauYj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/poster.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/low-poly-caveman-rig","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2525644/95c494dfda/low-poly-caveman-rig-3d-model-95c494dfda.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3115941","type":"listingItem","attributes":{"id":3115941,"title":"Candles Twin - Lowpoly with Animation","price":3.99,"description":"Hello!\n\nHere I offer a 3D model of a twin candle with a flame being animated. It is a low-poly model of only 542 vertives for candles. The melted wax textture was baked from the high-poly model and later applied as a normal map. Both high-poly and low poly model are offered in .obj files attached.\n\nThe animation can be seen in the attached youtube preview video. \n\nThe textures are all 4k, including: BaseColor, Roughness, Height, Normal.\n\nAll the textures are packed within .blend file but also are included in archive .zip file.\n\nThe flame is modeled as 3 planes that interpenetrate along mid-axis. In renders it look like a realistic 3D model (please, see the render images). It is based on the routine used in gaming to create vegetation.\n\nThe animation s baked in .fbx files. The file contains flame only. Two animation variations are included so the taller candle can have a flame flickering in different manner. Candle model is in .obj file.\n\nPlease, take a nota that when imported to game engine, the textures must be reapplied. It is especcially important for the flame as the alpha channel of the flame image must be taken into account be the shader.","imageAlt":"3D asset Candles Twin - Lowpoly with Animation","url":"https://www.cgtrader.com/3d-models/interior/house-interior/candle-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ftbkbEk3EChgaU4i7uErr3N3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/ftbkbEk3EChgaU4i7uErr3N3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/candle-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3115941/29b85ab425/candles-twin-lowpoly-with-animation-3d-model-29b85ab425.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658216","type":"listingItem","attributes":{"id":658216,"title":"Ratkin Shaman","price":50.0,"description":"Low polygonal game ready animated model of Ratkin Shaman in 3D Max file version 2009.\n\nUnreal Asset Included. \nUnity Asset included. \n\n.FBX, DAE (Collada) and OBJ are included.\n\nCharacter has 62 animations. BIP (Character Studio) files are included.\nLow polygonal character version (LOD) included.\n\nModel has 10,653 (4,638 LOD) polygons, 20,886 (8,983 LOD) triangles and 10,998 (4,936 LOD) vertexes. \n\nRig has 68 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 1024x1024 - body and armor. 512x512 - for hair and weapon. There are 3 different ratkin body, and armor color textures.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 10,998 (LOD 4,936)\nTexture Resolutions: 1024x1024 and 512x512\nNumber of Animations: 62 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n                            LOD version included \n\t\t\t\t    3D MAX 2009 file with rigged character included\n\t\t\t\t    Blueprint of modular character included\n\t\t\t\t    Material instances of body and armor included\n\nAnimation list:\n\n1) Shamkin_IDLE: 0 - 100 fr.,\n 2) Shamkin_anger: 101 - 151 fr.,\n 3) Shamkin_Eating: 152 - 272 fr.,\n 4) Shamkin_Looking_around: 273 - 449 fr.,\n 5) Shamkin_Pick_object: 451 - 491 fr.,\n 6) Shamkin_pointing_A: 492 - 552 fr.,\n 7) Shamkin_Shrugs: 553 - 598 fr.,\n 8) Shamkin_Stretching: 599 - 699 fr.,\n 9) Shamkin_Talking_A: 700 - 740 fr.,\n 10) Shamkin_Talking_B: 741 - 891 fr.,\n 11) Shamkin_Jump_standing: 892 - 967 fr.,\n 12) SH_Drinking_potion: 968 - 1024 fr.,\n 13) SH_making_potion: 1029 - 1059 fr.,\n 14) Shamkin_Climbing_wall: 1064 - 1094 fr.,\n 15) Shamkin_Crawling: 1099 - 1129 fr.,\n 16) Shamkin_falling_down: 1134 - 1174 fr.,\n 17) SH_combat_mode_A: 1179 - 1254 fr.,\n 18) SH_dodge_to_left: 1255 - 1290 fr.,\n 19) SH_dodge_to_right: 1291 - 1326 fr.,\n 20) SH_magic_helix_spell: 1327 - 1397 fr.,\n 21) SH_staf_block: 1398 - 1433 fr.,\n 22) SH_staff_Hit: 1434 - 1469 fr.,\n 23) SH_straight_down_hit: 1470 - 1505 fr.,\n 24) SH_swing_right: 1506 - 1541 fr.,\n 25) SH_combat_mode_B: 1546 - 1621 fr.,\n 26) SH_duck_below_swing: 1622 - 1657 fr.,\n 27) SH_magic_light_spell: 1658 - 1708 fr.,\n 28) SH_magic_shot_stright: 1709 - 1744 fr.,\n 29) Shamkin_Staff_Dodge_Jump_Backward: 1745 - 1770 fr.,\n 30) Shamkin_Staff_Dodge_Jump_Left: 1771 - 1796 fr.,\n 31) Shamkin_Staff_Dodge_Jump_Right: 1797 - 1822 fr.,\n 32) Shamkin_Staff_Knocked_backward: 1823 - 1863 fr.,\n 33) Shamkin_Staff_Down_back: 1864 - 1904 fr.,\n 34) Shamkin_Staff_Recover_from_knocked_backward: 1905 - 1945 fr.,\n 35) Shamkin_Staff_Knocked_forward: 1946 - 1974 fr.,\n 36) Shamkin_Staff_Down_forward: 1975 - 2015 fr.,\n 37) Shamkin_Staff_Recover_from_knocked_forward: 2016 - 2048 fr.,\n 38) Shamkin_Staff_Hit_from_back: 2049 - 2084 fr.,\n 39) Shamkin_Staff_Hit_from_front: 2085 - 2120 fr.,\n 40) Shamkin_Staff_Hit_from_left: 2121 - 2156 fr.,\n 41) Shamkin_Staff_Hit_from_righ: 2157 - 2192 fr.,\n 42) Shamkin_Staff_Moving_left: 2193 - 2213 fr.,\n 43) Shamkin_Staff_Moving_right: 2214 - 2234 fr.,\n 44) Shamkin_Staff_Tracking: 2235 - 2410 fr.,\n 45) Shamkin_Staff_warning: 2411 - 2471 fr.,\n 46) Shamkin_Staff_Dying_A: 2472 - 2537 fr.,\n 47) Shamkin_Staff_Dying_B: 2542 - 2582 fr.,\n 48) Shamkin_Staff_Die_knocked_backward: 2587 - 2604 fr.,\n 49) Shamkin_Staff_Die_knocked_forward: 2609 - 2626 fr.,\n 50) SH_combat_mode_C: 2631 - 2706 fr.,\n 51) SH_buff_spell_A: 2707 - 2757 fr.,\n 52) SH_buff_spell_B: 2758 - 2848 fr.,\n 53) SH_spell_cast_A: 2849 - 2919 fr.,\n 54) SH_spell_cast_B: 2920 - 2955 fr.,\n 55) SH_spell_cast_C: 2956 - 2991 fr.,\n 56) SH_spell_cast_D: 2992 - 3027 fr.,\n 57) Shamkin_Staff_Casual_walk: 3032 - 3068 fr.,\n 58) Shamkin_Staff_Cautious_walk: 3073 - 3113 fr.,\n 59) Shamkin_Staff_combat_run: 3118 - 3140 fr.,\n 60) Shamkin_Staff_Jump_runing: 3145 - 3185 fr.,\n 61) Shamkin_Staff_run: 3190 - 3216 fr.,\n 62) Shamkin_Walking_back_A: 3221 - 3256 fr.,","imageAlt":"3D asset Ratkin Shaman","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-shaman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rxy6XYEGfGJdtScVV6imU8TW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-shaman-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/rxy6XYEGfGJdtScVV6imU8TW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-shaman-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-shaman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658216/3296db4620/ratkin-shaman-3d-model-3296db4620.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"213302","type":"listingItem","attributes":{"id":213302,"title":"Masked Orc","price":15.0,"description":"\u003cp\u003eContents: FBX, TGA Textures files, Unity Package( Requires Unity 4.2.1 or higher.)\u003c/p\u003e\u003cp\u003eBig, strong and vicious. Only 821 Tris. Comes in four colours. Rigged and animated. Generic mecanim and legacy set up if you are using Unity game engine. It has 7 Animations. \u003c/p\u003e\u003cp\u003eSee videos and images provided for model/animations preview. \u003c/p\u003e\u003cp\u003eAnimations: \r\n-Attack\r\n-Idle\r\n-walk\r\n-run\r\n-hit\r\n-die01\r\n-die02\u003c/p\u003e","imageAlt":"Masked Orc 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/masked-orc","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NZeaUqwJFC9krgVHDgJaLQ3o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/masked-orc-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/NZeaUqwJFC9krgVHDgJaLQ3o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/masked-orc-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/masked-orc","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/213302/d76fb46514/masked-orc-3d-model-d76fb46514.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658256","type":"listingItem","attributes":{"id":658256,"title":"Goblin Slave","price":40.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Slave in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset Included. \u003c/strong\u003e\u003cbr/\u003e\u003cstrong\u003eUnity Asset included. \u003c/strong\u003e\u003c/p\u003e\u003cp\u003e.FBX and OBJ are included.\u003cbr/\u003e BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003eCharacter has 62 animations. \u003cbr/\u003e I used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003eModel with bracers and 2 hammers has 6,531 polygons, 13,166 triangles and 6,694 vertexes. \u003c/p\u003e\u003cp\u003eArmor includes 2 bracers and 2 earrings. Model have hair, beard and Mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003cbr/\u003e TIF file format 2048X2048, 1024x1024  and 512x512 \u003cbr/\u003e There are 3 different color textures for gnome body and hair parts.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 character blueprints, 7 \u0026quot;skeletal meshes\u0026quot; including body, hair, beard, earnings, mustache, braslets.\u003c/p\u003e\u003cp\u003eVertex counts of characters: 6,694 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 20 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 4 Materials 9 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 62 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 differnt color textures for body skin.\u003c/p\u003e\u003cp\u003e3 differnt color textures for hair parts. \u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003col\u003e\u003cli\u003eIDLE: 0 - 100 fr.,\u003c/li\u003e\u003cli\u003eboring: 101 - 226 fr.,\u003c/li\u003e\u003cli\u003eDisappointed: 227 - 332 fr.,\u003c/li\u003e\u003cli\u003eDrinking: 333 - 433 fr.,\u003c/li\u003e\u003cli\u003eEating: 434 - 554 fr.,\u003c/li\u003e\u003cli\u003eExplanation: 555 - 600 fr.,\u003c/li\u003e\u003cli\u003eLooking_around: 601 - 777 fr.,\u003c/li\u003e\u003cli\u003ePick_object: 778 - 818 fr.,\u003c/li\u003e\u003cli\u003epointing_A: 819 - 879 fr.,\u003c/li\u003e\u003cli\u003eSay_No: 880 - 930 fr.,\u003c/li\u003e\u003cli\u003eShrugs: 931 - 976 fr.,\u003c/li\u003e\u003cli\u003eTalking_A: 977 - 1022 fr.,\u003c/li\u003e\u003cli\u003eTalking_B: 1023 - 1173 fr.,\u003c/li\u003e\u003cli\u003ewarning: 1174 - 1234 fr.,\u003c/li\u003e\u003cli\u003ewaving: 1235 - 1280 fr.,\u003c/li\u003e\u003cli\u003eyawn: 1281 - 1366 fr.,\u003c/li\u003e\u003cli\u003eClimbing_ladder: 1371 - 1411 fr.,\u003c/li\u003e\u003cli\u003eCrouching: 1416 - 1516 fr.,\u003c/li\u003e\u003cli\u003efalling_down: 1521 - 1561 fr.,\u003c/li\u003e\u003cli\u003eJump_standing: 1566 - 1641 fr.,\u003c/li\u003e\u003cli\u003eSwimming: 1646 - 1676 fr.,\u003c/li\u003e\u003cli\u003e1HCOMBATmode: 1684 - 1734 fr.,\u003c/li\u003e\u003cli\u003e1Hwaponsback: 1735 - 1775 fr.,\u003c/li\u003e\u003cli\u003e1Hwaponsready: 1776 - 1816 fr.,\u003c/li\u003e\u003cli\u003e1H360Jump_swing: 1817 - 1862 fr.,\u003c/li\u003e\u003cli\u003e1H360RightJumpSmash: 1863 - 1933 fr.,\u003c/li\u003e\u003cli\u003e1Hdodgebackwards: 1934 - 1969 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Backward: 1970 - 1995 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Left: 1996 - 2021 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Right: 2022 - 2057 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_back: 2058 - 2093 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_front: 2094 - 2129 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_left: 2130 - 2165 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_righ: 2166 - 2201 fr.,\u003c/li\u003e\u003cli\u003e1HJumpSwing: 2202 - 2247 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparryhighleft: 2248 - 2283 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparryhighright: 2284 - 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Short Goblin ","price":19.0,"description":"Goblins, those filthy creatures.It is hard to find a fantasy game without goblins, they're one of the most common monsters. Goblins are weak one by one, but can be a threat in larger numbers.\n\nFeatures:\nFully rigged, textured and animated.\n2 color options, hair and no hair options.\n\nFBX format\nUnity package\nMAX format for customizing\nOther formats: b3d (RealmCrafter compatible), dbo, ugh (fragMotion), ms3d, dae (Collada), mdl (3DGameStudio), smd, X, mesh-skel-mtrl-gfx-anim (Esenthel), iAvatar-iMotion (iClone 5)\n\nPolygon count:\nGoblin: 4872 triangles\nWeapon: 560 triangles\nTextures: 2048x2048 2 diffuse map (32bit alpha), normal map, specular map\n\nAnimations:\nwalk\nrun\nstand\nidle\nattack 1\nattack 2\nattack 3\nhit 1\nhit 2\ndeath 1\ndeath 2","imageAlt":"animated 3Dfoin - Short Goblin","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/3dfoin-short-goblin","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o3eq7WP8LGPpkskmDEDePT7f/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3dfoin-short-goblin-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/o3eq7WP8LGPpkskmDEDePT7f/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3dfoin-short-goblin-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/3dfoin-short-goblin","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":null,"name":null,"is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":108,"name":".mdl","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/695945/a6ff035a62/3dfoin-short-goblin-3d-model-a6ff035a62.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658222","type":"listingItem","attributes":{"id":658222,"title":"Ratkin Warlord","price":50.0,"description":"Low polygonal game ready animated model of Ratkin Warlord in 3D Max file version 2009.\n\nUnreal Asset Included. \nUnity Asset included. \n\n.FBX, DAE (Collada) and OBJ are included.\nLow polygonal character version (LOD) included.\n\nI used Character Studio 3D MAX to make animations.\n\nCharacter has 66 animations. BIP (Character Studio) files are included.\nModel with 4 axes has 10,175 (4,611 LOD) polygons, 20,038 (9,015 LOD) triangles and 10,470 (5,008 LOD) vertexes. \n\nRig has 69 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 1024x1024  and 512x512 \nThere are 3 different ratkin body, armor and weapon color textures.\n\n1) Ratking_W_IDLE: 0 - 100 fr.,\n 2) Ratking_W_anger: 101 - 151 fr.,\n 3) Ratking_W_Eating: 152 - 272 fr.,\n 4) Ratking_W_Looking_around: 273 - 449 fr.,\n 5) Ratking_W_Pick_object: 451 - 491 fr.,\n 6) Ratking_W_pointing_A: 492 - 552 fr.,\n 7) Ratking_W_Shrugs: 553 - 598 fr.,\n 8) Ratking_W_Stretching: 599 - 699 fr.,\n 9) Ratking_W_Talking_A: 700 - 740 fr.,\n 10) Ratking_W_Talking_B: 741 - 891 fr.,\n 11) Ratking_W_warning: 892 - 952 fr.,\n 12) Ratking_W_Jump_standing: 953 - 1028 fr.,\n 13) Ratking_W_Climbing_wall: 1033 - 1063 fr.,\n 14) Ratking_W_Crawling: 1068 - 1098 fr.,\n 15) Ratking_W_falling_down: 1103 - 1143 fr.,\n 16) Ratkin_2W_wapons_back: 1148 - 1188 fr.,\n 17) Ratkin_2W_wapons_ready: 1189 - 1225 fr.,\n 18) Ratkin_2W_COMBAT_Mode: 1226 - 1276 fr.,\n 19) Ratkin_2W_moveTOblock: 1277 - 1283 fr.,\n 20) Ratkin_2W_block: 1284 - 1314 fr.,\n 21) Ratkin_2W_moveFROMblock: 1315 - 1321 fr.,\n 22) Ratkin_2W_Combo_360_Smash: 1322 - 1407 fr.,\n 23) Ratkin_2W_Dodge_Jump_Backward: 1408 - 1433 fr.,\n 24) Ratkin_2W_Dodge_Jump_Left: 1434 - 1459 fr.,\n 25) Ratkin_2W_Dodge_Jump_Right: 1460 - 1485 fr.,\n 26) Ratkin_2W_duck_below_high_swing: 1486 - 1521 fr.,\n 27) Ratkin_2W_Heavy_Smash: 1522 - 1562 fr.,\n 28) Ratkin_2W_Hit_from_back: 1563 - 1598 fr.,\n 29) Ratkin_2W_Hit_from_front: 1599 - 1634 fr.,\n 30) Ratkin_2W_Hit_from_left: 1635 - 1670 fr.,\n 31) Ratkin_2W_Hit_from_righ: 1671 - 1706 fr.,\n 32) Ratkin_2W_L_parry_high_left: 1707 - 1742 fr.,\n 33) Ratkin_2W_L_parry_mid_front: 1743 - 1778 fr.,\n 34) Ratkin_2W_L_swing_high_straight_down: 1779 - 1814 fr.,\n 35) Ratkin_2W_L_swing_left: 1816 - 1851 fr.,\n 36) Ratkin_2W_L_swing_right: 1852 - 1887 fr.,\n 37) Ratkin_2W_L_thrust: 1888 - 1923 fr.,\n 38) Ratkin_2W_Moving_left: 1924 - 1944 fr.,\n 39) Ratkin_2W_Moving_right: 1945 - 1965 fr.,\n 40) Ratkin_2W_R_parry_high_right: 1966 - 2001 fr.,\n 41) Ratkin_2W_R_parry_mid_front: 2002 - 2037 fr.,\n 42) Ratkin_2W_R_swing_high_straight_down: 2038 - 2073 fr.,\n 43) Ratkin_2W_R_swing_left: 2074 - 2109 fr.,\n 44) Ratkin_2W_R_swing_right: 2110 - 2145 fr.,\n 45) Ratkin_2W_R_thrust_mid: 2146 - 2181 fr.,\n 46) Ratkin_2W_Scissors_Blow: 2182 - 2217 fr.,\n 47) Ratkin_2W_Smash Frenzy: 2218 - 2373 fr.,\n 48) Ratkin_2W_Tracking: 2374 - 2549 fr.,\n 49) Ratkin_2W_Two_jump_bows: 2550 - 2600 fr.,\n 50) Ratkin_2W_Windmill_bow: 2601 - 2646 fr.,\n 51) Ratkin_2W_Knocked_backward: 2647 - 2687 fr.,\n 52) Ratkin_2W_Down_back: 2688 - 2728 fr.,\n 53) Ratkin_2W_Recover_from_knocked_backward: 2729 - 2769 fr.,\n 54) Ratkin_2W_Knocked_forward: 2770 - 2798 fr.,\n 55) Ratkin_2W_Down_forward: 2799 - 2839 fr.,\n 56) Ratkin_2W_Recover_from_knocked_forward: 2840 - 2872 fr.,\n 57) Ratkin_2W_Die_knocked_backward: 2873 - 2890 fr.,\n 58) Ratkin_2W_Die_knocked_forward: 2895 - 2912 fr.,\n 59) Ratkin_2W_Dying_A: 2917 - 2982 fr.,\n 60) Ratkin_2W_Dying_B: 2987 - 3027 fr.,\n 61) Ratkin_2W_Casual_walk: 3032 - 3068 fr.,\n 62) Ratkin_2W_Cautious_walk: 3073 - 3113 fr.,\n 63) Ratkin_2W_combat_run: 3118 - 3140 fr.,\n 64) Ratkin_2W_Jump_runing: 3145 - 3185 fr.,\n 65) Ratkin_2W_run: 3190 - 3216 fr.,\n 66) Ratkin_2W_Walking_back_A: 3221 - 3256 fr.,","imageAlt":"3D asset Ratkin 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rigged","price":15.0,"description":"Model of 3D Cyclop\n\nModeled in Zbrush and 3ds Max 2015\nPreview images was rendered with mental ray and V-ray 3.0\n\n\n--Package--\n\n-Include 5 3ds max different scenes, 3x for vray 2x for mental ray, (2012. 2015 scene version)\n-Textures: Hi quality png and PSD textures, Normal, Diff, Specular\n-Models: FBX and OBJ\n\n\nFeatures:\n\n-Model is completly rigged with skin and bones, vertex skin,\n-Scene is layered (Rigg,lights,model,controls)\n-IK chains include, model controls.\n-Completly handly unwrapped \n-No plugin need to open scene\n-Optimal settings for scene and lights\n-Linked textures\n-16k polys with TS off\n-240cm height\n\n\n\nThis model is great to the medieval game or rpg, Ready to animate.\n\nI hope u like it, for more models just click on my name and browse the library.","imageAlt":"3D asset Cyclop 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Ready Fire Torch","price":3.0,"description":"This is a high-quality medieval Fire Torch.\nTex Res: 2048*2048px","imageAlt":"Game Ready Fire Torch 3D 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utilisé pour illustrer la vie préhistorique dans l'enseignement primaire.\n-------------------------------------------------------------------------------------\nPrehistoric village with three characters with skeleton and hair.\nRecreate a scene at the door of a cave.\nFire has a restriction to always look at the camera.\nThe hair is made with particles.\nIt can be used to illustrate prehistoric life in Primary Education.","imageAlt":"3D Prehistoric 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man","price":3.0,"description":"\u003cp\u003elowpoly caveman character \u003c/p\u003e\u003cp\u003estylized polygonal art character\u003c/p\u003e\u003cp\u003emade wit blender , textured in substance painter and rendered in cycle\u003c/p\u003e\u003cp\u003efaces  782 \u003c/p\u003e\u003cp\u003everts  831\u003c/p\u003e\u003cp\u003etris   1.564\u003c/p\u003e\u003cp\u003erigged \u003c/p\u003e\u003cp\u003eAvailable formats\u003c/p\u003e\u003cp\u003e.blend(native)\u003c/p\u003e\u003cp\u003e.fbx\u003c/p\u003e\u003cp\u003e.obj\u003c/p\u003e\u003cp\u003eand a separated textures file ,sized 1K\u003c/p\u003e\u003cp\u003emodel devided into 2 isolated meshes : body and cloths \u003c/p\u003e\u003cp\u003eeach mesh has uv and texture set \u003c/p\u003e","imageAlt":"3D model caveman 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Collection","price":99.0,"description":"**Cave Troll**\n\nThe model has 5 texture sets\n\neach of them - 4096х4096\n\nCharacter has 2 different skins: Cave Troll and Ice Troll\n\nMaterials - 11\n\nMaterial Instance - 3\n\nTextures - 45\n\nRigged with Epic Skeleton\n\n52 Live Link Face blendshapes/ Morph Targets / Facial Expressions\n\nSeparated mesh parts (Modular)\n\nPBR Textures (TGA)\n\nMaterial Instances\n\n5 texture sets for each parts\n\n4k textures\n\nModel has additional bones\n\nModular model (you can remove or add parts)\n\nCharacter has 2 skins: Cave Troll and Ice Troll\n\nCave Troll:\n\nfaces - 27667\n\nverts - 26540\n\ntris - 52031\n\nStone Axe:\n\nfaces - 1824\n\nverts - 1639\n\ntris - 3274\n\n**Cyclops**\n\nThe model has 6 texture sets\n\neach of them - 4096х4096\n\nMaterials - 6\n\nMaterial Instance - 2\n\nTextures - 42\n\nRigged with Epic Skeleton\n\n43 Live Link Face blendshapes/ Morph Targets / Facial Expressions\n\nSeparated mesh parts (Modular)\n\nPBR Textures (TGA)\n\nMaterial Instances\n\n6 texture sets for each parts\n\n4k textures\n\nModel has additional bones\n\nModular model (you can remove or add parts)\n\nPhysic cloth\n\nCyclops:\n\nfaces - 38486\n\nverts - 34777\n\ntris - 65056\n\nWooden club:\n\nfaces - 1391\n\nverts - 1313\n\ntris - 2622\n\n**Two headed Troll**\n\nThe model has 6 texture sets \n\neach of them - 4096х4096\n\nCharacter has 3 different skins\n\nMaterials - 13\n\nMaterial Instance - 10\n\nTextures - 53\n\nRigged with Epic Skeleton\n\n103 Live Link Face blendshapes/ Morph Targets / Facial Expressions\n\nSeparated mesh parts (Modular)\n\nPBR Textures (TGA)\n\nMaterial Instances\n\n6 texture sets for each parts\n\n4k textures\n\nModel has additional bones\n\nModular model (you can remove or add parts)\n\nCharacter has 3 skins\n\nTwo headed Troll:\n\nfaces - 12657\n\nverts - 12189\n\ntris - 24200\n\nEquipment:\n\nfaces - 9893\n\nverts - 10151\n\ntris - 18793","imageAlt":"Troll Collection 3D 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(Modular)\n\nPBR Textures (TGA)\n\nMaterial Instances\n\n7 texture sets for each parts\n\n4k textures\n\nModel has additional bones\n\nModular model (you can remove or add parts)\n\nHead and body color change\n\nImp:\n\nfaces - 31020\n\nverts - 30755\n\ntris - 60009\n\nStaff:\n\nfaces - 5604\n\nverts - 5429\n\ntris - 10761\n\n**Cyclops**\n\nThe model has 6 texture sets\n\neach of them - 4096х4096\n\nMaterials - 6\n\nMaterial Instance - 2\n\nTextures - 42\n\nRigged with Epic Skeleton\n\n43 Live Link Face blendshapes/ Morph Targets / Facial Expressions\n\nSeparated mesh parts (Modular)\n\nPBR Textures (TGA)\n\nMaterial Instances\n\n6 texture sets for each parts\n\n4k textures\n\nModel has additional bones\n\nModular model (you can remove or add parts)\n\nPhysic cloth\n\nCyclops:\n\nfaces - 38486\n\nverts - 34777\n\ntris - 65056\n\nWooden club:\n\nfaces - 1391\n\nverts - 1313\n\ntris - 2622\n\n**Cave Troll**\n\nThe model has 5 texture sets\n\neach of them - 4096х4096\n\nCharacter has 2 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It also reduces the polycount!\nAnimations are not included.\n Unity project\n Supported version: 2021.3.21f1\n Render pipelines: Built-in, URP, HDRP\n Humanoid rig with eye bones, but no jaw bone\n For facial animations use Blendshapes\n Physics included\n AllPartsTogether.fbx file is included for customization\n Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character\n\n**Unreal**\n\n️ Neanderthal\nThere is an assembled one-piece model, as well as individual parts. 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In the c4d version, a handler was added to move the eyes at the same time through a target.\nThe model has no facial rig, only jaw joint.\nThe animations have been tested in blender 3.4 and work correctly.\nThis model has been tested in c4d and blender, obtaining a correct result.\nThis model has been created with a workflow suitable for audiovisual projects.\n\n**\nTHE SAMPLE IMAGES HAVE BEEN RENDERED WITH ARNOLD RENDER AND ALSO WITH A STANDARD C4D RENDER ENGINE.\nHDRI MAPS NOT INCLUDED WERE USED FOR LIGHTING.**\n","imageAlt":"3D animated VAMPIRE","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/vlad-the-night-creature","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mrhJzSbS16DGnJf5fv7kbLtX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/5.jpg","gridUrl":"https://media.cgtrader.com/variants/mrhJzSbS16DGnJf5fv7kbLtX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/5.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/vlad-the-night-creature","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4470891/a97b3e3982/vampire-3d-model-a97b3e3982.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6368641","type":"listingItem","attributes":{"id":6368641,"title":"The Maw of Xylos - Animated Creature Portal","price":28.0,"description":"A grotesque, animated organic portal from the depths of another dimension. “The Maw of Xylos” is a pulsating, biomechanical horror with chitinous spines, shifting tendrils, and a gaping mouth surrounded by teeth and bone. 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Your feedback is essential for its ongoing development!**\n\nMesh Info:\nVertices: 16,991\nTriangles: 33,241\nAnimated: Yes\nUVs: Overlapping\nMaterials: 1 PBR material\nTextures: 4K (Albedo, Normal, Rough, Metalness, Emission)","imageAlt":"The Maw of Xylos - Animated Creature Portal 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/the-maw-of-xylos-animated-creature-portal","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/afqgi5l5xuqr4o2id1zbp9lh7m80/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02.jpg","gridUrl":"https://media.cgtrader.com/variants/afqgi5l5xuqr4o2id1zbp9lh7m80/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/the-maw-of-xylos-animated-creature-portal","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6368641/bf7bf7a5e2/the-maw-of-xylos-animated-creature-portal-3d-model-bf7bf7a5e2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7102726","type":"listingItem","attributes":{"id":7102726,"title":"Predatory Centipede Walking Animated Rigged For Blender","price":189.0,"description":"Predatory Centipede Walking Animated Rigged For Blender is a three-dimensional model of long-bodied arthropod from the class Chilopoda, known for its many segmented legs and fast movement.\n\nCentipedes are arthropods in class Chilopoda with long segmented bodies and one pair of legs per segment. 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