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The Compatibility field may not always display the latest supported version, but it is supported.\n- The model has 2 skins:\n- in blood\n- without blood\n- The model includes demo animations for Epic Skeleton 4 and Epic Skeleton 5:\n- for Epic Skeleton 4 – 7 DEMO\n- for Epic Skeleton 5 – 7 DEMO\n- The model has the following counts:\n- vertices — 17 518\n- faces — 15 530\n- Rigged: Yes\n- Rigged to Epic skeleton: Epic Skeleton 4 and Epic Skeleton 5.\n- If rigged to the Epic skeleton, IK bones are included: Yes\n- Animated: Yes\n- Number of Animations:\n- for Epic Skeleton 4 – 7 DEMO\n- for Epic Skeleton 5 – 7 DEMO\n- Animation types (Root Motion/In-place): 2/12\n- Number of characters: 1\n- Number of Materials and Material Instances: 6\n- Number of Textures: 15\n- Texture Resolutions: 4K .png\n- Extra joints: jaw\n\n\n\nFOR UNITY version 2021+\nDESCRIPTION:\n- Configured materials for Built-in, HDRP, and URP render pipelines.\n- A humanoid skeleton is used (this allows applying animations created for a humanoid rig). 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You’ve got this!\n- The model has 2 skins:\n- in blood\n- without blood\n- The model includes demo animations for Epic Skeleton 4 and Epic Skeleton 5:\n- for Epic Skeleton 4 – 7 DEMO\n- for Epic Skeleton 5 – 7 DEMO\n- The model has the following counts:\n- vertices — 19 639\n- faces — 18 336\n- Rigged: Yes\n- Rigged to Epic skeleton: Epic Skeleton 4 and Epic Skeleton 5.\n- If rigged to the Epic skeleton, IK bones are included: Yes\n- Animated: Yes\n- Number of Animations:\n- for Epic Skeleton 4 – 7 DEMO\n- for Epic Skeleton 5 – 7 DEMO\n- Animation types (Root Motion/In-place): 2/12\n- Number of characters: 1\n- Number of Materials and Material Instances: 5\n- Number of Textures: 15\n- Texture Resolutions: 4K .png\n- Extra joints: jaw\n\n\nFOR UNITY version 2021+\nDESCRIPTION:\n- Configured materials for Built-in, HDRP, and URP render pipelines.\n- A humanoid skeleton is used (this allows applying animations created for a humanoid rig). 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Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n_SEPTEMBER, 2020 - UPDATE 2.0 MAJOR UPDATE (detailed changelog available on pg. 4)_\n\n_All of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content._\n\n\nThis pack includes 34 licensed animations from Mocap Online. Only two of these animations are crawling animations.\n\n\n_I strongly encourage people to review the documentation to fully understand the scope and possibilities of this product. This asset does not include clothing or hair. Hair models from the male zombies can be rescaled to fit this zombie. Please note that the Animation and AI Demo map is not included as they relied on a zombie with legs to properly function._\n\n\n**Key Features:**\n\n- 34 unique animations see (pg. 6)\n- 2 Body, Two Head Variations\n- 6 unique texture variations for each head/body combination\n- 9 Dismembered Limbs\n- 2 Demo Maps\n\n\n**Technical Details**\n\nFeatures:\n\n- 34 Unique Animations pg. 6\n- 6 unique texture variations for each head/body combination\n- 9 Dismembered Limbs\n- 1 Animation Demo maps pg. 7-8\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n- 1 Fabric Material pg. 14-15\n- 2 Basic Skin/Decal Material pg. 14-15\n- 1 Hair Master Material pg. 14-15\n- 1 LOD Material pg. 14-15\n- 4 Skinned Zombie Models (11k to 600 tris) (2 heads, 1 body)\n- 6 Unique Texture variations per zombie, 3 with gore, 3 without gore\n- Two head variations\n- 1 Blood Decal pg. 15\n- 1 Animation BP pg. 7-8\n\n**Rigged to Epic skeleton:** Yes\n\n**IK bones are included:** Yes\n\n**Animated:** Yes\n\n**Characters:** 2\n\n**Materials and Instances:** 7 Master, 19 instances, 2 material functions\n\n**Textures:** 64 textures\n\n**Resolutions:** 4k Textures, 2k Decal","imageAlt":"Zombie - Dismembered Crawler Male 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-dismembered-crawler-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ygPAG4dEKvxrR45Rigb2XqgF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.2.jpg","gridUrl":"https://media.cgtrader.com/variants/ygPAG4dEKvxrR45Rigb2XqgF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-dismembered-crawler-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3414612/00b5c56dc5/zombie-dismembered-crawler-male-3d-model-00b5c56dc5.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5526476","type":"listingItem","attributes":{"id":5526476,"title":"Skeleton Warrior","price":44.99,"description":"Project have project maya 2019, fbx 2019, Unreal 4_18_3++, Unity 2019_4_28++. \n\nFaces 51343 Tris 102702 Verts 54104\n\nFor Unreal\n\nEasy Animations retarget in Unreal Engine. 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Modular Four Pack","price":109.99,"description":"**Available for:** Unreal Engine 4.23+\n\nThis randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\n\n\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\n**Available for:** Unreal Engine 4.23+\n\nYou have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.\n\nEach zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.\n\nMultiple blueprint examples are included to get you started and to show you the scope of this asset.\n\n**Links:**\n\n**TRAILERS:**\n\n- Starved Zombies (Male and Female):\nhttps://youtu.be/1kS90UJooYI\n\n\n- Bloated Male:\nhttps://youtu.be/XePn2Q3OVr0\n\n\n- Bloated Female:\nhttps://youtu.be/j7RWr7acTj0\n\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite** - The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Facial Animation Component** - Facial morph shapes are now controlled via BPC_MorphControl\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content.\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n**Key Features:**\n\n- 34 unique animations see (pg. 6)\n- Hair/Bald/Hair Cap variations\n- Randomized zombie blueprint (pg. 11 - 13)\n- Randomized facial animations/morph poses (pg. 11 - 13)\n- Randomized gore/dismemberment masks (pg.16 - 17)\n- Bonus Plain/Blank textures are provided for advanced customization (pg. 20)\n- Dismembered limbs ready to use (pg. 10)\n- Five demo maps\n- Customized ragdolls and physics assets\n\nFemale Specific:\n\nCloth physics configured for hair, and money\n Physics + Cash Asset download for free to migrate to your project (pg. 19)\n\nContact us to recieve: ** Physics + Cash Asset download for free to migrate to your project**\n(Can't be uploaded here due to cgtrader's TOS)\n\n**Technical Details**\n\nFeatures:\n\n- Each zombie has 10 morph controls (snarl, mouth open, and eight eye controls)\n- 34 zombie animations\n- 5 Showcase Map per zombie\n- 1 Realistic Skin Material with Detail Mapped Pores\n- 1 Fabric Master Mat\n- 2 Basic Skin/Decal Master Mat\n- 1 Hair Master Mat\n- 1 LOD Mat\n- 8 Skinned Zombie Character Models (13k to 300 tris) (8 heads, 4 body)\n- 14 unique modular outfits (see individual zombie product page to see which outfits are skinned to which zombie)\n- 7 to 12 Skinned Zombie Limbs for Dismemberment per zombie\n- 3 Skinned T-Shirt (2k to 200 tris) (4-6 material var per mesh)\n- 3 Skinned Singlet (1.6k to 160 tris) (4-6 material var per mesh)\n- 3 Skinned Pants (2.3k to 230 tris) (4-6 material var per mesh)\n- 3 Hair Models, 3 hair caps, interchangeable/scalable between zombies (2.3k tris to 290 tris) (One male hair, two female hair with jiggle physics for the pig tails)\n- 1 Skinned Cheerleader Top (3k to 180 tris) (15 material var)\n- 1 Skinned Cheerleader Skirt (7k to 420 tris) (15 material var)\n- 1 Skinned Lingerie Bra (730 to 40 tris) (8 material var)\n- 1 Skinned Skirt (800 to 80 tris) (5 variants)\n- 1 Skinned Bra (1k to 100 tris) (5 variants)\n- 4 unique channel-packed gore masks per item of clothing/zombie variation\n- 1 Blood Decal (2k res)\n- 4 Animation Blueprint\n- 4 AI Blueprint\n- 4 Dressup Blueprint (Allows you to switch between outfits quickly)\n- 4 Gib Blueprint\n- 4 Dismemberment Blueprint\n- 20 Master Pose Blueprints\n\nRigged to Epic skeleton: Yes\n\nIK bones: Yes\n\nAnimated: Yes\n\nCharacters: 8\n\nMaterials: 7 Master, 177 instances, 2 material functions\n\nTextures: 486 textures\n\nResolutions: 4k Textures, 2k Decal/Hair","imageAlt":"3D asset Zombies - Modular Four Pack","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombies-modular-four-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YcvZiRAUDqbzWnqCNza1s2cf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.2.jpg","gridUrl":"https://media.cgtrader.com/variants/YcvZiRAUDqbzWnqCNza1s2cf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombies-modular-four-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3411091/1dbac8d28e/zombies-modular-four-pack-3d-model-1dbac8d28e.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3576097","type":"listingItem","attributes":{"id":3576097,"title":"Female body parts collection Gore Horror Props","price":15.0,"description":"Pack of realistic female body parts for HORROR or another type of games\nThis is a hi quality pack of realistic male body parts, will be great addition to your project. 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A bone was added to open the jaw and another bone to articulate the eyebrows from the center.\nThe sample images have not been modified. All renders were made with a professional render engine used in the industry.\nFibermesh was used to add more visible hair.\nThe model has been tested in c4d r 19,r21 and BLENDER.\nThe lighting of the renders was done with hdri maps not included.\nThe backgrounds of the images are not included.\nThis model was created with an optimal workflow for audiovisual productions but can be used in video games.\nAdded 16 bts tiff 1 channel displacement map. 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Please be noted that it has limitations. May not be perfect for fluid animation, but it is good for posing the face.\n\nThe texture is nice. The first picture is the render from the movie in which this model was used, so you can have an idea of the kind of final image you can get with this model if you use good lighting. The other models you see in the first image are NOT included. You will not get the hair grooming, the crown, the larvae, etc... 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You’ve got this!\n- The model has 2 skins:\n- in blood\n- without blood\n- The model includes demo animations for Epic Skeleton 4 and Epic Skeleton 5:\n- for Epic Skeleton 4 – 7 pieces\n- for Epic Skeleton 5 – 7 pieces\n- The model has the following counts:\n- vertices — 15 975\n- faces — 15 932\n- Number of Materials and Material Instances: 2\n- Number of Textures: 6\n- Texture Resolutions:\n- Body - 4K .png\n\n\n\nFOR UNITY version 2021+\nDESCRIPTION:\n- Configured materials for Built-in, HDRP, and URP render pipelines.\n- A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.\n- If you have any questions, feel free to ask in our Discord server.\n- Good luck with your projects! 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You’ve got this!\n- The model has 2 skins:\n- in blood\n- without blood\n- The model includes demo animations for Epic Skeleton 4 and Epic Skeleton 5:\n- for Epic Skeleton 4 – 7 pieces\n- for Epic Skeleton 5 – 7 pieces\n- The model has the following counts:\n- vertices — 12 208\n- faces — 12 161\n- Number of Materials and Material Instances: 6\n- Number of Textures: 18\n- Texture Resolutions:\n- 2K .png\n- 4K .png\n\n\nFOR UNITY version 2021+\nDESCRIPTION:\n\n- Configured materials for Built-in, HDRP, and URP render pipelines.\n- A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.\n- If you have any questions, feel free to ask in our Discord server.\n- Good luck with your projects! 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You can retarget animations you’ve purchased from both Epic Skeleton 4 and Epic Skeleton 5, as well as from any other skeletons that follow a human bone structure.\n- The model is imported in Unreal Engine 4.19 and works in versions 4.19+ and 5.0+.\n- P.S. The Compatibility field may not always display the latest supported version, but it is supported.\n- If you have any questions, feel free to ask in our Discord server.\n- Video preview: on Youtube\n- Good luck with your projects! You’ve got this!\n- The model has 2 skins:\n- in blood / without blood\n- The model includes demo animations for Epic Skeleton 4 and Epic Skeleton 5:\n- for Epic Skeleton 4 – 7 pieces\n- for Epic Skeleton 5 – 7 pieces\n- The model has the following counts:\n- vertices — 8 240\n- faces — 8 491\n- Number of Materials and Material Instances: 4\n- Number of Textures: 12\n- Texture Resolutions:\n- 1K .png\n- 4K .png\n\n\n\nFOR UNITY version 2021+\nDESCRIPTION:\n- Configured materials for Built-in, HDRP, and URP render pipelines.\n- A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.\n- If you have any questions, feel free to ask in our Discord server.\n- Good luck with your projects! You’ve got this!\n- SKINS: 2\n- in blood\n- without blood\n- Animations: 7\n- 7 DEMO\n- Vertex counts of characters:\n- Body - 8 240\n- Faces counts of characters:\n- Body - 8 491\n- Number of Materials: 4\n- Number of Textures: 12\n- Texture dimensionss:1K .png 4K .png\n- Number of meshes/prefabs: 11\n- Rigging: Yes\n- Animation count: 7\n- Animation type list (Root Motion/In-place): 0/7\n- UV mapping: Yes","imageAlt":"3D asset Hospital Surgeon - Zombie Hospital Collection","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/hospital-surgeon-zombie-hospital-collection","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ilfdvx4d45wd22ks5oxlio58hbkq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1920%201080.jpg","gridUrl":"https://media.cgtrader.com/variants/ilfdvx4d45wd22ks5oxlio58hbkq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1920%201080.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/hospital-surgeon-zombie-hospital-collection","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6709944/841f715f8a/hospital-surgeon-zombie-hospital-collection-3d-model-841f715f8a.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410635","type":"listingItem","attributes":{"id":3410635,"title":"Zombie - Starved Male","price":39.99,"description":"This randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\n\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\nYou have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.\n\nEach zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.\n\nMultiple blueprint examples are included to get you started and to show you the scope of this asset.\n\n\nThis zombie is also available in:\n\n**Four-Pack:**\nhttps://www.cgtrader.com/products/zombies-modular-four-pack\n\n**Twin-Pack:**\nhttps://www.cgtrader.com/products/zombies-starved-male-female-twin-pack\n\n\n**Other Links:**\n\n**TRAILER:**\nhttps://youtu.be/1kS90UJooYI\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite**- The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n\n**Facial Animation Component** - Facial morph shapes are now controlled via BPC_MorphControl\n\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content.\n\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n\n**Key Features**:\n\n- 34 unique animations see (pg. 6)\n- Hair/Bald/Hair Cap variations\n- Randomized zombie blueprint (pg. 11 - 13)\n- Randomized facial animations/morph poses (pg. 11 - 13)\n- Randomized gore/dismemberment masks (pg.16 - 17)\n- Bonus Plain/Blank textures are provided for advanced customization (pg. 20)\n- Dismembered limbs ready to use (pg. 10)\n- Five demo maps\n- Customized ragdolls and physics assets\n\n**Technical Details**\n\n**Features:**\n\n- 34 Unique Animations pg. 6\n- 2 Animation Demo maps pg. 7-8\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n- 1 Fabric Material pg. 14-15\n- 2 Basic Skin/Decal Material pg. 14-15\n- 1 Hair Master Material pg. 14-15\n- 1 LOD Material pg. 14-15\n- 2 Skinned Zombie Models (13k to 300 tris) (2 heads, 1 body)\n- Two head variations (4 variations each with optional hair/bald)\n- 10 Morph Poses for each Head (8 to control eyes, Two for face/mouth controls)\n- 8 Dismembered Limbs\n- 1 Skinned T-Shirt (2k to 200 tris) (6 var, 4 gore mask)\n- 1 Skinned Singlet (1.6k to 160 tris) (6 var, 4 gore mask)\n- 1 Skinned Pants (2.3k to 230 tris) (4 var, 4 gore mask)\n- 1 Hair Model (2.3k tris to 290 tris)\n- 1 Blood Decal pg. 15\n- 1 Animation BP pg. 7-8\n- 1 AI BP pg. 11-13\n- 1 Dressup BP pg. 9\n- 1 Gib BP pg. 10\n- 1 Dismemberment BP pg. 10\n- 5 Master Pose Blueprints pg. 10\n\nRigged to Epic skeleton: Yes\n\nIK bones are included: Yes\n\nAnimated: Yes\n\nCharacters: 2\n\nMaterials and Instances: 7 Master, 98 instances, 2 functions\n\nTextures: 102 textures\n\nResolutions: 4k Textures, 2k Decal/Hair","imageAlt":"Zombie - Starved Male 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-starved-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nMXTSiWJh6NXwj4MUEe4zcHg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/77.jpg","gridUrl":"https://media.cgtrader.com/variants/nMXTSiWJh6NXwj4MUEe4zcHg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/77.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-starved-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3410635/ee70ebea86/zombie-starved-male-3d-model-ee70ebea86.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2851744","type":"listingItem","attributes":{"id":2851744,"title":"Zombie GameReady","price":15.0,"description":"AAA game quality character, Zombie. For eyes uses parallax workflow, has transitional transparent meshes Cornea(Eyes) and Eye tear around eyes. For unreal engine also has Eye AO mesh. If you want can provide substance painter file, all done with non destructive worflow.\nIncludes unreal package with materials setup.Rigged to Unreal Skeleton. Skeleton has different orientation of some joints from skeleton from custom rigged maya file.\nAnimations can be retargeted from unreal skeleton. Minor fixes might be needed after retargeting.\n\n1. Lowpoly model, created for modern game engines.\n2. PBR textures, metall roughness workflow.\n3. Clean Topology, Skinning and UV layout.\n4. High details PBR textures in TGA format.\n5. Advanced rig for custom animations in maya file. Also Unreal project with mesh rigged to unreal skeleton.\n\n**_Polycount and textures :_** \n\n- **Body** (13287 verts or 26459 tris). Textures : 4 texture sets(4k resolution maps) BaseColor, Normal,Roughness, Metallic, Ambient Occlusion, Subsurface Scattering(greyscale).\n- **Eyes cornea mesh (transparent) and eyeball** together (1128 verts or 2240 tris). Textures : 2k maps: BaseColor, Normal (for Cornea and Eyeball), Height ( parallax workflow),Roughness, Metallic, Ambient Occlusion, Subsurface Scattering(greyscale).\n- **T-shirt** (2403 verts , 4667 tris). Textures : 4k resolution maps BaseColor, Normal,Roughness, Metallic, Ambient Occlusion, Opacity.\n- **Jeans** ( 2333 verts , 4551 tris). Textures : 4k resolution maps BaseColor, Normal,Roughness, Metallic, Ambient Occlusion.\n- **Underwear** ( 1203 verts , 2402 tris). Textures : 2k resolution maps BaseColor, Normal,Roughness, Metallic, Ambient Occlusion.\n- **Mouth and teeths** ( 4358 verts , 7512 tris). Textures : 2k resolution maps BaseColor, Normal,Roughness, Metallic, Ambient Occlusion.\n- **Eyelid liquid** ( transitional mesh, transparent) ( 476 verts , 805 tris). Textures : 1024 resolution Opacity.\n- **Total number** : 23985 verts or 46223 tris).\n\nAll textures in targa fromat.\nDo not includes animation, only textures , mesh and rig.\nIf you have any questions feel free to ask me.\n\nThank you!","imageAlt":"3D asset Zombie GameReady","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-gameready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wxFfRU6kVYQuNGmtDfNxz3K1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot003.jpg","gridUrl":"https://media.cgtrader.com/variants/wxFfRU6kVYQuNGmtDfNxz3K1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot003.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-gameready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2851744/019dd29cd8/zombie-gameready-3d-model-019dd29cd8.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5526465","type":"listingItem","attributes":{"id":5526465,"title":"Skeleton Mag","price":44.99,"description":"Project have project maya 2019, fbx 2019, Unreal 4_18_3++, Unity 2019_4_28++. textures 4K \n\nModel - Faces 55666 Tris 110433 Verts 58120\n\nWeapon - Faces 5527 Tris 10682 Verts 5727\n\nFor Unreal\n\nEasy Animations retarget in Unreal Engine. The model has materials on which you can change colors. Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations. PBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo. The model is completely modular, you can remove or add any part you want.\n\nFor Unity Game Ready Character . Low poly model can become part of your game.\n\nTechnical characteristics of the model: -Easy Animations retarget in Humanoid. -Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations. -BlendShape - 52 pieces -There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, moving eyebrows. -The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config) -Basic hair textures are white so you can easily change them to any color you want._\n\n_Facial expressions are included (Morph Targets, Blendshapes).\n\nPBR Textures Metall/Roughness\n\n4K Textures - normal, metallic, albedo, opacity,\n\nOne complete model consists of 7 materials. Hair, Face, Eyelashes, Jaw, Clothes, Body, Eyes.\n\nHair color can be easily changed. The body has a full texture as well as a transparency map. The model is completely modular, you can remove or add any part you want.","imageAlt":"3D model rigged Skeleton Mag","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-mag","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mv7yz649c01tinbkudxyaix9toek/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Link%20face79.jpg","gridUrl":"https://media.cgtrader.com/variants/mv7yz649c01tinbkudxyaix9toek/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Link%20face79.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-mag","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5526465/0af0189a8d/skeleton-mag-3d-model-0af0189a8d.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6523033","type":"listingItem","attributes":{"id":6523033,"title":"Burnt Zombie 1","price":29.99,"description":"Realistic burnt zombie character. Includes 3 skins with different types of burnt flesh. Perfect as hostile npc in action/horror game. Rigged to Epic skeleton\n\nVideo preview: https://youtu.be/Dd1NtoqyUeA?si=2QFBO1qUDdPo5r6p\n\nRigged: Yes\n\nRigged to Epic skeleton: Yes\n\n\tExtra bone: cc_jaw\n\n\tIf rigged to the Epic skeleton, IK bones are included: Yes\n\nAnimated: No\n\nNumber of characters: 1\n\nVertex counts of characters: 5774 verts, 11544 tris\n\nNumber of Materials and Material Instances: 1 material, 3 instances\n\nNumber of Textures: 10\n\nTexture Resolutions: 4k\n\nSupported Development Platforms:\n\n\tWindows: Yes\n\n\tMac: Yes\n\nThis burned zombie model is ideal for use in survival horror, post-apocalyptic, zombie shooter, action horror, first-person shooter (FPS), third-person action, survival, dark fantasy, sci-fi horror, psychological horror, open world, stealth or escape, RPG, dungeon crawler, roguelike or roguelite, adventure, hack and slash, co-op survival, tower defense (zombie mode), and VR horror experience games.","imageAlt":"3D asset Burnt Zombie 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Created with Blender industry-standard software, our animated and rigged models are designed to provide maximum flexibility and ease of use, whether you’re a professional artist or a hobbyist.\n\n\n**Includes**\n\n\n1. Independent Rest Pose in files: FBX, OBJ, GLB -for easy rigging\n2. Independent Animated -FBX, BLEND (Native) -file includes all 6 animations\n3. Textures created for the pack.\n\n\nWith our advanced rigging techniques, our characters are fully poseable, allowing you to create complex and dynamic scenes with ease. Additionally, our animations are carefully designed to provide a natural and believable flow of movement, whether you need a character to walk, run, jump, or perform any other action.\n\n\n**Skin textures for variation and randomness available at the store**\n\n\nChange the clothes, skin tone, shoes, and hair as you please to give your render more variation and seamless repetition.\nWe have developed a huge collection of textures that are great to create crowds with all our people. All our Low Poly People are compatible with our unique maps to make them all look different, just duplicate and change texture, getting a completely different character.\n\n\n**Useful and universal 3D formats included**\n\n\nOur animated and rigged low poly people packs come in a variety of styles and themes, from realistic and sci-fi to fantasy, and are expertly crafted to provide seamless integration into your workflow. 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Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite** - The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Facial Animation Component**- Facial morph shapes are now controlled via BPC_MorphControl\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See pages 6 to 15 in the documentation for a full overview of shared content.\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n**Key Features:**\n\n- 34 unique animations see (pg. 6)\n\n- Hair/Bald/Hair Cap variations\n\n- Cloth physics configured for hair, tshirt and skirt\n\n- Randomized zombie blueprint (pg. 11 - 13)\n\n- Randomized facial animations/morph poses (pg. 11 - 13)\n\n- Randomized gore/dismemberment masks (pg.16 - 17)\n\n- Bonus Plain/Blank textures are provided for advanced customization (pg. 20)\n\n- Dismembered limbs ready to use (pg. 10)\n\n- Five demo maps\n\n- Customized ragdolls and optional physics assets (turned off by default) (pg. 19)\n\n\nDisclaimer: Due to a known engine bug in all engine versions, subsurface profiles don't appear correctly with dynamic lighting. This is fixed by disabling exposure in the post-processing or by changing your skylight to stationary. I have provided master materials that do not rely on the subsurface profile so you can use this asset in all scenarios. This issue will be resolved in a later release.\n\n**Technical Details**\n\n**Features:**\n\n- 34 Unique Animations pg. 6\n\n- 2 Animation Demo maps pg. 7-8\n\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n\n- 1 Fabric Material pg. 14-15\n\n- 2 Basic Skin/Decal Material pg. 14-15\n\n- 1 Hair Master Material pg. 14-15\n\n- 1 LOD Material pg. 14-15\n\n- 2 Skinned Zombie Character Models (13k to 1200 tris) (2 heads, 1 body)\n\n- 8 Skinned Zombie Limbs for Dismemberment\n\n- 1 Skinned T-Shirt (2k to 200 tris) (5 var, 4 gore mask)\n\n- 1 Skinned Singlet (1.6k to 160 tris) (5 var, 4 gore mask)\n\n- 1 Skinned Skirt (800 to 80 tris) (5 var, 4 gore mask)\n\n- 1 Skinned Bra (1k to 100 tris) (5 var, 4 gore mask)\n\n- 1 Skinned Long Pants (2.3k to 230 tris) (5 var, 4 gore mask)\n\n- 1 Hair Model (2.3k tris to 290 tris) (5 var, 4 gore mask)\n\n- 1 Blood Decal pg. 15\n\n- 1 Animation BP pg. 7-8\n\n- 1 AI BP pg. 11-13\n\n- 1 Dressup BP pg. 9\n\n- 1 Gib BP pg. 10\n\n- 1 Dismemberment BP pg. 10\n\n- 5 Master Pose Blueprints pg. 10\n\nRigged to Epic skeleton(IK Bones): Yes\n\nAnimated: Yes\n\nCharacters: 2\n\nMaterials and Instances: 7 Master, 50 instances, 2 material functions\n\nTextures: 155\n\nResolutions: 4k Textures, 2k Decal, 512 eyes","imageAlt":"Zombie - 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Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite** - The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Facial Animation Component** - Facial morph shapes are now controlled via BPC_MorphControl\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. 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It does not include the demonstration scenes shown in the screenshots.\n- Rigged: Yes \n- Rigged to Epic skeleton: Yes (Epic skeleton 4/5)\n- If rigged to the Epic skeleton, IK bones are included: Yes\n- Animated: Yes\n- Number of Animations: 1 +Demo\n- Animation types (Root Motion/In-place): 0/1\n- Number of characters: 1\n- Number of Materials and Material Instances: 4\n- Number of Textures: 12\n- Texture Resolutions:\n- Body - 4K .tga\n- Weapon - 2K .tga\n- Extra joints: No\n\n\nFOR UNITY version 2021+\nDESCRIPTION:\n- Configured materials for Built-in, HDRP, and URP render pipelines.\n- A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).\n- Skins\n- Skins: 2\n- in blood\n- without blood\n- Animations\n- Animations: 1\n- ilde\n- Animated: Yes\n- Number of Animations: 1\n- Animation types (Root Motion/In-place): 0/1\n- Number of characters: 1\n- Vertex counts of characters:\n- Body - 26 967\n- Weapon - 1 822\n- Faces counts of characters:\n- Body - 28 118\n- Weapon - 2 582\n- Number of Materials and Material Instances: 4\n- Number of Textures: 6\n- Texture Resolutions:\n- Body - 4K .tga\n- Weapon - 2K .tga\n\n* This package consists of only the character and weapon. 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Bloated Male-Female Twin-Pack","price":59.99,"description":"This randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\n\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\nYou have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.\n\nEach zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.\n\nMultiple blueprint examples are included to get you started and to show you the scope of this asset.\n\n\nThese zombies are also available in:\n\n**Four-Pack:**\n\n\n**Other Links:**\n\n**TRAILER:**\nBloated Male:\nhttps://youtu.be/XePn2Q3OVr0\n\nBloated Female:\nhttps://youtu.be/j7RWr7acTj0\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite** - The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Facial Animation Component** - Facial morph shapes are now controlled via BPC_MorphControl\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See pg. 6-15 in the documentation for a full overview of shared content.\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n**Key Features:**\n\n- 34 unique animations see (pg.6)\n\n- Hair/Bald/Hair Cap variations\n\n- Cloth physics configured for hair, tshirt and skirt\n\n- Randomized zombie blueprint (pg.11 - 13)\n\n- Randomized facial animations/morph poses (pg.11-13)\n\n- Randomized gore/dismemberment masks (pg.16-17)\n\n- Bonus Plain/Blank textures are provided for advanced customization (pg.20)\n\n- Dismembered limbs ready to use (pg.10)\n\n- Five demo maps\n\n- Customized ragdolls and optional physics assets (turned off by default) (pg.19)\n\n**Technical Details**\n\n**Features:**\n\n- 34 Unique Animations pg. 6\n\n- 2 Animation Demo maps pg. 7-8\n\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n\n- 1 Fabric Material pg. 14-15\n\n- 2 Basic Skin/Decal Material pg. 14-15\n\n- 1 Hair Master Material pg. 14-15\n\n- 1 LOD Material pg. 14-15\n\n- 4 Skinned Zombie Character Models (13k to 1200 tris) (4 heads, 2 body)\n\n- 8 Skinned Zombie Limbs for Dismemberment\n\n- 2 Skinned T-Shirt (2k to 200 tris) (5-6 variants per zombie)\n\n- 2 Skinned Singlet (1.6k to 160 tris) (4-6 variants per zombie)\n\n- 1 Skinned Skirt (800 to 80 tris) (5 variants)\n\n- 1 Skinned Bra (1k to 100 tris) (5 variants)\n\n- 2 Skinned Pants (2.3k to 230 tris) (4-6 variants per zombie)\n\n- 4 unique channel-packed masks per item of clothing\n\n- 1 Hair Model (2.3k tris to 290 tris) (2 variants)\n\n- 1 Blood Decal pg. 15\n\n- 2 Animation BP pg. 7-8\n\n- 2 AI BP pg. 11-13\n\n- 2 Dressup BP pg. 9\n\n- 2 Gib BP pg. 10\n\n- 2 Dismemberment BP pg. 10\n\n10 Master Pose Blueprints pg. 10\n\nRigged to Epic skeleton: Yes\n\nIK bones are included: Yes\n\nAnimated: Yes\n\nCharacters: 4\n\nMaterials and Instances: 7 Master, 98 instances, 2 material functions\n\nTextures: 257 textures\n\nResolutions: 4k Textures, 2k Decal, 512 eyes","imageAlt":"3D asset Zombies - Bloated Male-Female","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombies-bloated-male-female-twin-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pnnw4QsMp1o3zastd4zrVjDn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.1.jpg","gridUrl":"https://media.cgtrader.com/variants/pnnw4QsMp1o3zastd4zrVjDn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombies-bloated-male-female-twin-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3410181/49336e5416/zombies-bloated-male-female-twin-pack-3d-model-49336e5416.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6971208","type":"listingItem","attributes":{"id":6971208,"title":"Mannequin Killer 6 Girl","price":29.99,"description":"FOR UNREAL ENGINE version 4.19+\nDESCRIPTION:\n- The model is loaded in Unreal Engine 4.19+, the skeletons have a structure from Unreal Engine 4 and Unreal Engine 5;\n- The model contains 10 unique animations on UE4. + 7 demo epic animations on UE4. The model contains 10 unique animations on UE5. + 7 demo epic animations on UE5;\n- Video preview in UE4.19: on Youtube\n- UE4\n- The model contains 10 unique animations on UE4. + 7 demo epic animations on UE4\n- Attack, back, hit, idle, idle2, run, walk, walk-l, walk-r, death\n- UE5\n- The model contains 10 unique animations on UE5. + 7 demo epic animations on UE5\n- Attack, back, hit, idle, idle2, run, walk, walk-l, walk-r, death\n- Skins: 2\n- in blood\n- without blood\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations: 10\n- Animation types (Root Motion/In-place): 0/10\n- Number of characters: 1\n- Number of Textures: 8\n- Texture Resolutions:\n- Body - 4K – .tga\n- Extra joints: No\n\n\nFOR UNITY version 2021+\nDESCRIPTION:\n- Configured materials for Built-in, HDRP, and URP render pipelines.\n- A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).\n- Added Subsurface map for the dress, but Subsurface should function properly in the HDRP render.\n- A shader with double-sided rendering is used for the Built-in pipeline.\n- Skins\n- Skins: 2\n- in blood\n- without blood\n- Animations\n- Animations: 10\n- Attack,\n- back,\n- hit,\n- idle,\n- idle2,\n- run,\n- walk,\n- walk-l,\n- walk-r,\n- death\n- Animated: (Yes)\n- Number of Animations: 10\n- Animation types (Root Motion/In-place): 0/10\n- Number of characters: 1\n- Vertex counts of characters:\n- Body - 29 263\n- Faces counts of characters:\n- Body - 29 592\n- Number of Materials and Material Instances: 2\n- Number of Textures: 8\n- Texture Resolutions:\n- Body - 4K – .tga","imageAlt":"3D model Mannequin Killer 6 Girl","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mannequin-killer-6-girl","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8dbmrkluu9oaj0v5rjqrgjv4u0rb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1950%201300.jpg","gridUrl":"https://media.cgtrader.com/variants/8dbmrkluu9oaj0v5rjqrgjv4u0rb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1950%201300.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mannequin-killer-6-girl","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6971208/a2406c74e4/mannequin-killer-6-girl-3d-model-a2406c74e4.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6971188","type":"listingItem","attributes":{"id":6971188,"title":"Mannequin killer 4","price":29.99,"description":"FOR UNREAL ENGINE version 4.19+\nDESCRIPTION:\n- The model is loaded in Unreal Engine 4.19+, the skeletons have a structure from Unreal Engine 4 and Unreal Engine 5;\n- The model contains 11 unique animations on UE4. + 7 demo epic animations on UE4. The model contains 11 unique animations on UE5. + 7 demo epic animations on UE5;\n- UE4\n- The model contains 11 unique animations on UE4. + 7 demo epic animations on UE4\n- Attack, back, hit, idle, run, run2, run3, walk, walk-l, walk-r, death\n- UE5\n- The model contains 11 unique animations on UE5. + 7 demo epic animations on UE5\n- Attack, back, hit, idle, run, run2, run3, walk, walk-l, walk-r, death\n- Skins: 2 in blood / without blood\n- Video preview in UE4.19: on YouTube\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations: 11\n- Animation types (Root Motion/In-place): 0/11\n- Number of characters: 1\n- Number of Materials and Material Instances: 4\n- Number of Textures: 12\n- Texture Resolutions: Body - 4K – .tga\n- Weapon - 1K – .tga\n- Extra joints: R_c1, R_c, R_l1, R_l, R_r1, R_r\n\n\n\nFOR UNITY version 2021+\nDESCRIPTION:\n- Configured materials for Built-in, HDRP, and URP render pipelines.\n- A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).\n- The weapon is a separate mesh.\n- Skins\n- Skins: 2\n- in blood\n- without blood\n- Animations\n- Animations: 11\n- Attack\n- back\n- hit\n- idle\n- run\n- run2\n- run3\n- walk\n- walk-l\n- walk-r\n- death\n- Animated: Yes\n- Number of Animations: 11\n- Animation types (Root Motion/In-place): 0/11\n- Number of characters: 1\n- Vertex counts of characters:\n- Body - 18 167\n- Weapon - 510\n- Faces counts of characters:\n- Body - 18 400\n- Weapon - 530\n- Number of Materials and Material Instances: 4\n- Number of Textures: 12\n- Texture Resolutions:\n- Body - 4K – .tga\n- Weapon - 1K – .tga","imageAlt":"3D asset Mannequin killer 4","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mannequin-killer-4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2qzw3qd17otw0lg5lo55za44s8u1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1950%201300.jpg","gridUrl":"https://media.cgtrader.com/variants/2qzw3qd17otw0lg5lo55za44s8u1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1950%201300.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mannequin-killer-4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6971188/9699d917b8/mannequin-killer-4-3d-model-9699d917b8.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2874959","type":"listingItem","attributes":{"id":2874959,"title":"Skeleton Warlord - Game Ready","price":39.99,"description":"**Technical details**\n\nFull Clothes Skeleton: faces 34694, tris 65836, verts 34455\n\nSword: faces 2251, tris 3491, verts 1939\n \nSkeleton Without Clothes: faces 15898, tris 30469, verts 15393\n\nRigged with Epic Skeleton. \n\nAnimations can be easily retargeted in UE4 and Unity!\n\nThe jaw is rigged too so you can open his mouth. Additional bones are included in shoulder pads.\n\nPBR Textures Metall/Roughness\n\n4K Textures - normal, metallic, roughness, albedo, AO\n\n9 Texture sets - Skull, Skeleton, Chains, Cloth, Cloak, Chest, Pants, Sword, Helmet\n\nSkull and Skeleton has 6 Color Variations - Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss\n\nEverything is modular, you can remove or add any part of the armor.\n\n**File formats**\n\nArchive includes:\n\n- obj. and fbx.\n- all textures (png.)\n- renders in high resolution\n- Maya scene (2019)\n- Unity project (v2018.4.27+) Coming soon\n- UE4 project (v4.18+) (rigged with Epic Skeleton!)\n\nFeel free to ask me any questions using the messaging system on CGTrader.\n\nThank you for your time!","imageAlt":"Skeleton Warlord - Game Ready 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-warlord-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b3y5cjfQHJnSx9ZfjXmhCYGA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/05.jpg","gridUrl":"https://media.cgtrader.com/variants/b3y5cjfQHJnSx9ZfjXmhCYGA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/05.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-warlord-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":28,"name":".hrd","is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2874959/94f2669a5c/skeleton-warlord-game-ready-3d-model-94f2669a5c.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3008340","type":"listingItem","attributes":{"id":3008340,"title":"Zombie - Bloated Male","price":39.99,"description":"**Available for:**\nUnreal Engine 4.23+\n\nThis randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\nThis zombie is also available in:\n\n**Four-Pack:**\nhttps://www.cgtrader.com/products/zombies-modular-four-pack\n\n**Twin-Pack:**\nhttps://www.cgtrader.com/products/zombies-bloated-male-female-twin-pack\n\n\n**Other Links:**\n\n**TRAILER:**\nhttps://youtu.be/XePn2Q3OVr0\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite** - The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Facial Animation Component**- Facial morph shapes are now controlled via BPC_MorphControl\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See pages 6 to 15 in the documentation for a full overview of shared content.\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n**Key Features:**\n\n- 34 unique animations (pg. 6) \n\n- Randomized zombie blueprint (pg. 11 - 13)\n\n- Randomized facial animations/morph poses (pg. 11 - 13)\n\n- Randomized gore/dismemberment masks (pg. 16 - 17)\n\n- Bonus Plain/Blank textures are provided for advanced customization (see page 20)\n\n- Dismembered limbs ready to use (pg. 10)\n\n- Five demo maps\n\n- Customized ragdolls and physics assets\n\n**Disclaimer: Due to a known engine bug, subsurface profiles don't appear correctly with dynamic lighting. This is fixed by disabling exposure in the post-processing or by changing your skylight to stationary. I have provided master materials that do not rely on the subsurface profile. 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