{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"concept","file_types":null},"browser_attributes":{"title":" Rigged Concept 3D Models","description":"Browse rigged Concept 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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High resolution textures, uv unwrapped. Rigged for animation(3dsmax).\n\n- **Formats**: .max(2018) .max(2021) .blend .obj .fbx .skp .stl .dwg\n\n1. 3DS MAX: Includes models, rigging, materials and textures. Materials are in V-Ray format. Textures needs to be put in the same location as max file.\n2. Blender: Includes models, materials and textures. Materials are in Principled BSDF format. Textures are embedded.\n3. SketchUp: Includes models and textures. Textures are embedded.\n4. FBX: Includes models, materials and textures. Materials may not be accurate. Textures are embedded. \n5. Other Formats: Includes models. Materials and textures are limited.\n\n- **Units**: Centimeter\n\n- **Note**: \n\n1. This product comes without scene, camera or lights.\n2. This model is NOT suitable for 3d printing.\n3. Only 3dsmax files includes rigging, check out the youtube video for rigging demo.\n\n\u003e https://youtu.be/11P5ag8PpAs","imageAlt":"3D model Cyber Excavator","url":"https://www.cgtrader.com/3d-models/vehicle/industrial-vehicle/cyber-excavator","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JHDVV2QqZ5t86YPYzWRGwGk2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cyberexcavator_preview0.jpg","gridUrl":"https://media.cgtrader.com/variants/JHDVV2QqZ5t86YPYzWRGwGk2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cyberexcavator_preview0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/industrial-vehicle/cyber-excavator","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":14,"name":".skp","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"industrial-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Industrial","schemaImageUrl":"https://img-new.cgtrader.com/items/5113151/e06d698742/cyber-excavator-3d-model-e06d698742.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5690992","type":"listingItem","attributes":{"id":5690992,"title":"PBR-Unreal-Midgard Expedition Vehicle Rover","price":29.9,"description":"PBR-Midgard Expedition Vehicle 3D Model\n\n**UE Version Description：The vehicle blueprint is located at: Midgard/BP/BP_chassis\nNote:The vehicle uses the ChaosVehiclesPlugin for binding. Please ensure that this plugin is enabled in your project before importing the vehicle.Additionally, remember to select vehicle_input_MOD in the game mode settings. **\n\n**Update Log April 1, 2026**\n\n1.For the Midgard Blender physics simulation animation model, the wheel bone’s “Copy Rotation” constraint blend mode has been changed to “After Original” to fix wheel wobbling issues on rough terrain.\n2.Added a user instruction manual.\n\n**Update Log December 3, 2025**\n\nAdded support for UE5.4, and the project no longer relies on the ModelingToolsEditorMode plugin.\n\n**Update Log October 30, 2025\nv1.02**\n\nUpdated to use the Enhanced Input System, replacing the previous axis mapping method.\nFixed the differential lock, now set to a full-time differential lock mode.\n\n**The Unreal Engine project files have been updated to December 24, 2024**\n\nI am proud to present the \"Midgard Explorer\" — a 3D model of an extraterrestrial exploration vehicle designed for brave explorers. The name is inspired by Midgard, the realm of humans in Norse mythology, symbolizing a bridge between Earth and distant planets. This 3D model embodies the aspiration to explore the unknown and connect our world with the far reaches of space.\n\nDesign Philosophy:\nFrom the outset, I aimed to create a 3D model of an extraterrestrial exploration vehicle with robust survival capabilities. The \"Midgard Explorer\" is designed to meet various needs in extreme environments, ensuring superior off-road performance, life support systems, and self-sustaining energy solutions. Here are some key design features:\n\nSuperior Off-Road Capability: Equipped with a 6-wheel independent double wishbone suspension system and all-terrain tires, the \"Midgard Explorer\" can easily navigate through complex terrains, from rugged mountains to soft sand dunes.\nEfficient Life Support System: The vehicle is designed with an oxygen conversion unit and plant cultivation chambers (the 3D model does not include plants; users can add them as needed), ensuring a comfortable, safe, and sustainable living environment for the crew.\nGreen Energy Solution: Fitted with solar panels and efficient energy storage units, the vehicle achieves self-sufficiency in energy, reducing dependence on external supplies.\nAdvanced Scientific Equipment: The vehicle is equipped with a range of advanced scientific instruments and devices, including ground-penetrating radar, life detectors, and high-definition cameras, to support comprehensive scientific missions.\nComprehensive Basic Living Facilities: In addition to its research functions, the \"Midgard Explorer\" includes essential living facilities such as a restroom, bunk beds, and food processing areas, ensuring that the crew can enjoy basic comforts during long-term missions.\n\nTechnical Details:\nTexturing: The \"Midgard Explorer\" 3D model was modeled and UV-unwrapped using Blender 3.21, with material textures created in Substance Painter. To address issues with UDIM UV mapping, which caused texture embedding problems in FBX files and inconvenience for users, I used a traditional UV unwrapping method. The UVs are divided into parts such as the suspension, body shell, external equipment, and interior facilities. Most major parts have 8K textures, while smaller parts have 4K textures. Two sets of textures, clean and dirty, are provided and embedded into the FBX file for easy use in other 3D software.\nSkeleton Rigging: The Blender file of the \"Midgard Explorer\" 3D model uses Blender's physics constraint system for rigging. A single controller is used to control the vehicle's movement, and the ground is given a \"passive rigid body\" physics constraint, allowing the vehicle to interact correctly with the terrain. Pits or \"passive rigid body\" objects on the ground will automatically provide physical feedback to the vehicle (see the video in the details for specific effects). Multiple doors, seats, and the restroom door can be controlled individually using separate controllers, making it very simple to animate.\nFor Unreal Engine:The specialized \"Midgard\" alien exploration rover for Unreal Engine has been completed. Within Unreal Engine, I have rigged the vehicle and programmed controllers to include features such as opening and closing various doors, turning on and off headlights, wheel smoke effects, and automatically adding dirt textures based on the total distance traveled.\n\nIncluded Files:\n1.No Rigging \"Midgard Explorer\" 3D model .blend file\n2.Physics Bone Rigged \"Midgard Explorer\" 3D model .blend file\n3.Clean and Dirty \"Midgard Explorer\" FBX files\n4.Texture package, including two sets of textures for clean and dirty versions\n\nNotes:\n1. Rendering may encounter out-of-memory errors. Solution: Since all textures are packed into the .blend file, unpack the external data to a local folder on your computer (Method: File - External Data - Unpack All).\n2. The model was created in Blender, and the textures were made in Substance Painter.\n3. When making animation, you only need to add key frames on the controller, and the vehicle will move according to the animation of the controller. Remember to understand the calculation results of the baked goods in the \"rigid world environment\" when rendering, and set the simulation time to the overall animation time.\n\n\nTechnical Specifications:\nFile Formats: .blend, .FBX\nBlend File Size: 1.48 GB\nFBX File Size: 1.49 GB\nTexture Package Size: 1.58 GB\nNumber of Materials: 56 * 2\nTexture Resolution: 4096x4096 / 8192x8192\nVertex Count: 221,876\nPolygon Count: 205,469\n\n**Update on December 24, 2024**\n\nUE - Midgard Exploration Rover\nThe specialized \"Midgard\" alien exploration rover for Unreal Engine has been completed. Within Unreal Engine, I have rigged the vehicle and programmed controllers to include features such as opening and closing various doors, turning on and off headlights, wheel smoke effects, and automatically adding dirt textures based on the total distance traveled.\nTo ensure smooth performance in the level run video, the material details for the vehicle were not set to the highest level. However, the actual texture clarity fully meets the project's requirements.\n\nThe vehicle blueprint is located at: Midgard/BP/BP_chassis\nNote:The vehicle uses the ChaosVehiclesPlugin for binding. Please ensure that this plugin is enabled in your project before importing the vehicle.Additionally, remember to select vehicle_input_MOD in the game mode settings.\n\nControls:\nW.A.S.D: Control vehicle movement and steering.\nL: Toggle interior lighting; press again to toggle exterior lights.\nB: Reset the vehicle to its spawn point.\n1: Switch to the cockpit camera.\n2: Switch to the chassis camera.\n3: Switch to the rear camera.\n4: Switch to the cargo area camera.\n5: Open side door.\n6: Open rear door.\n7: Open driver’s door.\n8: Open top hatch.\n\nQuick Options:\nClick on the vehicle in the scene to modify the following settings:\nToggle display of operation instructions\nToggle display of wheel smoke\nSet the vehicle speed at which smoke appears\nAdjust smoke size\nAdjust brightness for all lights\nSpecify kilometers driven before applying dirt texture to the vehicle body\nThese features allow for dynamic customization of the vehicle's appearance and behavior directly within the scene.\n\nPackage Contents:\nBlender file of the 3D model rigged for Unreal Engine.\nFBX file of the 3D model rigged for Unreal Engine.\nMidgard Unreal Engine project files.\nCollision:\nAll models come with independent collision shapes.\n\nPolygon Count:\nVertex count: 221,876\nPolygon count: 205,469\nMaterials:\nNumber of materials: 108\nTexture Resolution:\n4096x4096 or 8192x8192\nSupported Development Platforms:\nWindows: Yes\nMac: Yes","imageAlt":"PBR-Unreal-Midgard Expedition Vehicle 3D asset","url":"https://www.cgtrader.com/3d-models/car/concept-car/pbr-midgard-expedition-vehicle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qBa7cfhPqq4KGqqD3rkD3mwD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/qBa7cfhPqq4KGqqD3rkD3mwD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/concept-car/pbr-midgard-expedition-vehicle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"car","subcategorySlug":"concept-car","categoryTitle":"Car","subcategoryTitle":"Concept","schemaImageUrl":"https://img-new.cgtrader.com/items/5690992/49f8e944b5/pbr-unreal-midgard-expedition-vehicle-rover-3d-model-49f8e944b5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2685815","type":"listingItem","attributes":{"id":2685815,"title":"Autonomous Concept Car","price":99.0,"description":"Autonomous Concept Car  high quality, photo real model that will enhance detail and realism to any of your rendering projects. 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It's totally unrealistic as larger calibers would throw that bolt through the bottom with speed of... well speed of bolt smashing through metal and plastic. Beside that, original image lack few details on some parts, so I was wondering how we could make it more realistic, so I moved few bits here and there, and also came up with different approach to recoil operated mechanism that super V have and separate it to two parts with one part that take initial blow of gasses plus have non-reciprocate handle andecond part have rotating bolt with interlocking slugs that move down as in Kriss Vector. It's still far from realistic but closer as it separates all that power of larger caliber to two parts...  \n\nAs for the model itself, it is rigged, it have four PBR textures in 4K and additional FDE color.   \nVerts: 17K   \nTris: 33K   \n\nMade in Bleder.\n\n\nPS. Model is not made to be 3D printed, do not ask for scale/conversion for it.  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It features a unique tailless design with a “lambda” wing configuration, enhancing its stealth capabilities. The J-50 is expected to incorporate advanced avionics, sensors, and potentially manned-unmanned teaming capabilities. 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Crafted with precision, this model is fully ready for rendering in Blender and includes all shaders and textures for exceptionally realistic results.\n\n⸻\n\nModel Highlights\n\nDetailed Exterior \u0026 Interior\n\nThis model features a meticulously crafted exterior and interior, capturing the essence of the Sportcar Concept Coupe with high accuracy. From the sleek body lines to interior details, every element is designed for maximum realism.\n\nMultiple File Formats\n\nThe model is available in multiple formats to ensure smooth integration into different workflows:\n\t•\t.blend (Blender)\n\t•\t.max (3ds Max 2013–2016)\n\t•\t.fbx\n\t•\t.obj / .mtl\n\t•\t.dwg / .dxf\n\nReady for Blender Rendering\n\t•\tOptimized for Blender Cycles\n\t•\tAll shaders and textures included\n\t•\tHigh-quality renders straight out of the box\n\n⸻\n\nTechnical Specifications\n\nFile Sizes \u0026 Formats\n\t•\tBlender 4 – Fully native, Cycles-ready\n\t•\t3ds Max 2016 (.3ds): 6.61 MB\n\t•\tAutoCAD 2016 (.dwg): 54 MB (Renderer: Octane)\n\t•\tFBX 2016 (.fbx): 27.7 MB\n\t•\tDXF 2016 (.dxf): 54.9 MB\n\t•\tOBJ 2016 (.obj + .mtl): 40.8 MB\n\nGeometry\n\t•\tPolygons: 1,398,294\n\t•\tVertices: 1,336,747\n\t•\tTextures: 26.8 MB (high-quality)\n\n⸻\n\nIdeal For\n\t•\tAutomotive Visualization – premium renders for marketing, presentations, and showcases\n\t•\tArchitectural Visualization – enhances high-end architectural scenes\n\t•\tGame cinematics \u0026 concept presentations\n\n⸻\n\nAbout YONEEKA\n\nWith over 5 years of industry experience, YONEEKA is a dedicated team of professional 3D artists. 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Inviting you to purchase :)","imageAlt":"3D model Tesla Robovan Robotaxi Realistic Ready-for-Use 2","url":"https://www.cgtrader.com/3d-models/car/concept-car/tesla-robovan-robotaxi-realistic-ready-for-use-with-interior-hp","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/orFbGjYfeSZa1uEN7fY3KSPv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/front_1.jpg","gridUrl":"https://media.cgtrader.com/variants/orFbGjYfeSZa1uEN7fY3KSPv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/front_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/concept-car/tesla-robovan-robotaxi-realistic-ready-for-use-with-interior-hp","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"car","subcategorySlug":"concept-car","categoryTitle":"Car","subcategoryTitle":"Concept","schemaImageUrl":"https://img-new.cgtrader.com/items/5594182/238ed124c2/tesla-robovan-robotaxi-realistic-ready-for-use-with-interior-hp-3d-model-238ed124c2.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4241721","type":"listingItem","attributes":{"id":4241721,"title":"IMPERIAL PROTOCOL DROID RIGGED","price":10.0,"description":"IMPERIAL PROTOCOL DROID  made in Blender 3.0 Light setup in Cycles. 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You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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It is made by German company e-volo. The VC200 demonstrated first unmanned flight in November 2013, followed by the first manned flight on March 30, 2016. All 18 direct drive electric motors are 2kW each.\n\n***MODEL***\nVolocopter is made from 214 polygonal objects. All geometry objects are parented to helper objects for easy handling. All 18 rotors are riged and ready for animation with single Speed lider, which can be accessed through HLPR_VC_Rotate helper's modifier.\nMain objects are modelled as subdivisional and have turbosmooth modifier applied. Smaller objects are modelled without subdivision.\nModel is made of quads and triangles. No N-gons were used. 94% of polygons, are quads.\nPolycount:\nSubdivision level - 0\n   Polys - 611 307\n  Verts - 612 913\nSubdivision level - 1\n   Polys - 1 045 351\n  Verts - 800 789\n\n***MATERIALS***\nMaterials are prepared for Corona, Vray and Scanline renderers.\nScanline scene has only basic materials and will NOT render the same as in preview images.\nFBX file has simplified materials and may require significant rework after import.\nOBJ file has very basic materials or no materials at all.\n\n***TEXTURES***\nModel has 17 high quality texture of up to 4096 x 4096 resolution.\nTextures are saved in losseless PNG format.\nTextures are collected in one archive and are delivered in separate file.\n\n***SCENE***\nModel is scaled to proper real world dimensions. Scene units are in cm.\nAll objects, materials and textures are properly and uniquely named.\nAll transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].\nAll texture paths are set to relative.\nTransformations of geometry objects are locked to prevent accidental movement. If you need to move separate objects, unlock them in command panel \u003e hierarchy tab \u003e link info area.\n\n***FILE FORMATS***\n3ds Max - Corona\n3ds Max - Scanline\n3ds Max - Vray\nFBX\nOBJ - subdivided\nOBJ - not subdivided\n\n***GENERAL***\nModeled in 3ds max.\nPreview images are rendered with Corona renderer.\nRender scenes are not included.\n\n***NOTES***\nIn some preview renders there's missing dandelion graphic on the model's windshield. It is due to the fact that i forgot to plug one texture into material node, however it is fixed in uploaded model, so everything should render just fine.\n\n***\n\nIf you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.","imageAlt":"E-VOLO VC200 Volocopter Manned Drone 3D","url":"https://www.cgtrader.com/3d-models/aircraft/helicopter/e-volo-vc200-volocopter-manned-drone","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RmBgBz1nFpbKMsrKw5AA7B2Z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/e-volo-vc200-volocopter-manned-drone-3d-model-rigged-max-obj-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/RmBgBz1nFpbKMsrKw5AA7B2Z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/e-volo-vc200-volocopter-manned-drone-3d-model-rigged-max-obj-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/helicopter/e-volo-vc200-volocopter-manned-drone","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"helicopter","categoryTitle":"Aircraft","subcategoryTitle":"Helicopter","schemaImageUrl":"https://img-new.cgtrader.com/items/725460/55c708237b/e-volo-vc200-volocopter-manned-drone-3d-model-55c708237b.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6028478","type":"listingItem","attributes":{"id":6028478,"title":"i-HOMO 06  Rigged for Unreal Engine - Unity - MIXAMO","price":17.5,"description":"i-HOMO 06 made in Blender 3.0 Light setup in Cycles. 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Cab chassis vehicle with just chassis rails and a cab, which is a special chassis cab type carrier, and which is known for its very powerful engine options, robust construction, and high towing and hauling capabilities. Modern powerful half truck type commercial vehicle which is a popular automotive commercial carrier (modern industrial or business automobile). \nFor chassis cab vehicles, modern car machinery, car industry, delivery carriers, car making technologies, commercial vehicles, half trucks, cab chassis, van commercial vehicles, modern commercial vehicles, hydrogen fuel cell electric truck, car engineering, car concepts, modern commercial vehicles, light duty trucks, freight transport vehicles, auto service transport, and cargo transport promotional projects.\n\n\nTwo Doors Chassis Cab Black has a detailed interior. Doors can be opened.   \n\nTwo Doors Chassis Cab Black Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2014 and rendered with V-Ray. Renders have no postprocessing!\n\n\nTwo Doors Chassis Cab Black 3d model is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. \nSee the turntable to get an idea of how animation works.\n\n\nHope you like it!\n\n*****\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\n- All textures and materials are included and mapped. 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Therefore, you may possibly use it for other 3D applications however you would like upon purchase.\n\nModel is semi-rigged using Biped rigging system in 3DSmax specifically, textured using V-ray rendering engine, and overall clean topology where inner parts can be used for kit bashing as necessary. Semi-rig is also provided for Blender and in .fbx along with no rig Blender/.fbx files as well.\n\nThis includes Cybertron Optimus Prime base form along with the Super Mode. 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