{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"clutter","file_types":null},"browser_attributes":{"title":" Rigged Clutter 3D Models","description":"Browse rigged Clutter 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? You can find better quality","main":"clutter 3D models","postfix":"in the premium listing."},"thumbnails":null,"bottomDescription":false,"pathName":"/3d-models","breadcrumbs":"\u003cdiv class=\"container\"\u003e\u003cul class=\"breadcrumb\" itemtype=\"https://schema.org/BreadcrumbList\" itemscope=\"itemscope\"\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"3D Models\" id=\"3858e7f292e7f8ee605c5fad094ed100\" href=\"https://www.cgtrader.com/3d-models\"\u003e\u003cspan itemprop=\"name\"\u003e3D Models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"1\" /\u003e\u003c/li\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003cspan itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\"\u003e\u003cspan itemprop=\"name\"\u003eClutter  3D models\u003c/span\u003e\u003c/span\u003e\u003cmeta itemprop=\"position\" content=\"2\" /\u003e\u003c/li\u003e\u003c/ul\u003e\u003c/div\u003e","breadcrumbsType":"Browse by type","rootPath":"/rigged-3d-models/clutter","validBrowserType":[{"tag":"Low-poly Clutter","category_url":"/low-poly-3d-models/clutter"},{"tag":"Rigged Clutter","category_url":"/rigged-3d-models/clutter"},{"tag":"Animated Clutter","category_url":"/animated-3d-models/clutter"},{"tag":"3D printed 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HD Mini Printer and Extras","price":20.0,"description":"Give your characters the power to print images taken from their phone, anywhere they might be, with this portable, HD, colored, mini printer!\n\n. Blend file included;\n\n. Easily modifiable paper shape and USB cable in Blender, using quickly-adjustable Bezier curves;\n\n. PDF files included, with layered elements, to easily edit textures in Photoshop (CS6) or GIMP (free alternative to Photoshop).\n\n. The poduct's box is **rigged** so you can export it with it's lid either closed or opened, and any point in between.\n\nVERT COUN FOR EACH OBJECT (faces are counted in quads)\nMini Printer:  4563 faces / 4602 verts\nPrinter Stand: 1584 faces / 1551 verts (has a few tris)\nBox: 270 faces / 274 verts\nUSB Cable: 2126 faces / 2164 verts\nPaper 1: 40 faces / 44 verts\nPaper 2 and  Rubber Band: 498 faces / 500 verts\nPaper 3: 146 faces / 128 verts\nPaper 4: 40 faces / 44 verts\n\n\nImages in example pictures where created by AI.\nRendered in Cycles, Blender 3.5.0","imageAlt":"3D model Portable HD Mini Printer","url":"https://www.cgtrader.com/3d-models/electronics/other/portable-hd-mini-printer","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nLa8ZRtpbrBBqumqR5FdG6eq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_main_s.jpg","gridUrl":"https://media.cgtrader.com/variants/nLa8ZRtpbrBBqumqR5FdG6eq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_main_s.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/portable-hd-mini-printer","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4631781/a965029a35/portable-hd-mini-printer-and-extras-3d-model-a965029a35.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3413139","type":"listingItem","attributes":{"id":3413139,"title":"Procedural Vehicles - Pickup-Hatchback Two Pack","price":59.99,"description":"**Available for:**\n\nUnreal Engine 4.25+\n\nUnreal Engine 5.0\n\n\nThis product is a combined pack, available separately:\n\n**Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n**Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Videos**\n\n**Teaser Trailer:**\nHatchback: https://youtu.be/nHy61lwZvX8\nPickup: https://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 78 static mesh foliage components, 78 static mesh vehicle components, 3 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 66 Instances\n\n**Number of Textures:** 106\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D model Procedural Vehicles - Pickup-Hatchback Two Pack","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-hatchback-two-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o76TgSAxjpPbLm3Y1sUTFgBP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated%20.jpg","gridUrl":"https://media.cgtrader.com/variants/o76TgSAxjpPbLm3Y1sUTFgBP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated%20.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-hatchback-two-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413139/c2bbca6a6a/procedural-vehicles-pickup-hatchback-two-pack-3d-model-c2bbca6a6a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3413017","type":"listingItem","attributes":{"id":3413017,"title":"Procedural Vehicles - Pickup Truck UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Civlian Vehicles Four Pack:**  https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\nNumber of Unique Meshes: 39 static mesh foliage components, 43 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 53\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Pickup Truck UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-truck","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wRvSXMf33GXCiGNwdkG3j2bs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/wRvSXMf33GXCiGNwdkG3j2bs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-truck","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413017/6d7c371fd8/procedural-vehicles-pickup-truck-ue4-ue5-3d-model-6d7c371fd8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3695383","type":"listingItem","attributes":{"id":3695383,"title":"Ambulance - Premium - Drivable and Interactable UE4 UE5","price":99.99,"description":"**Important**\n\nThis pack features the premium feature set, at a discount.\n\nIf you'd like to purchase the individual versions at a discount:\n\n- **Ambulance - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5\n\n- **Ambulance - Drivable with Sirens:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-drivable-ue4-ue5\n\n**Also available:**\n\n- **Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n- **Police Car - Drivable with Sirens:**https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n\u003e **Support**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message:** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\u003e **Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n**BP_Drivable**\n\n- Fully replicated for multiplayer\n\n- Fully-Functional **lights** and **sirens** with emissive and physical light configurations\n\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n\n- **Enter and Exit** the vehicle with the FPS controller example\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .**pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n\u003e **Technical Details**\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable\n\n- BP_Drivable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 9 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 51 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 60-95k LOD0 to 489 Single Drawcall Proxy Mesh\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 27 Instances\n\n**Number of Textures:** 39\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Ambulance - Premium - Drivable and Interactable 3D asset 2","url":"https://www.cgtrader.com/3d-models/vehicle/other/ambulance-premium-drivable-and-interactable-ue4-ue5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TrxWUQ8CiMqKc939u8qmZGLb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_Wide_Premium.jpg","gridUrl":"https://media.cgtrader.com/variants/TrxWUQ8CiMqKc939u8qmZGLb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_Wide_Premium.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/ambulance-premium-drivable-and-interactable-ue4-ue5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3695383/74e7416cd7/ambulance-premium-drivable-and-interactable-ue4-ue5-3d-model-74e7416cd7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7047070","type":"listingItem","attributes":{"id":7047070,"title":"Cluttered Carpenter Workshop Bench with Tools and Props","price":9.0,"description":"Highly detailed and atmospheric Cluttered Carpenter / Woodworking Workshop Bench Scene. This realistic workbench is filled with authentic woodworking tools, wood shavings, blueprints, vintage radio, toolboxes, hammer, saws, tape rolls, desk lamp, and various workshop props — creating a lived-in, story-rich environment.\nPerfect for architectural visualization, interior design, film and animation, game environments, product rendering, and lifestyle scenes. The model features clean topology, real-world scale, and high-quality PBR materials optimized for V-Ray.","imageAlt":"Cluttered Carpenter Workshop Bench with Tools and 3D model","url":"https://www.cgtrader.com/3d-models/interior/other/cluttered-carpenter-workshop-bench-with-tools-and-props","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s1r04jwsnyddcpv6ip6px1nf7cr6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/s1r04jwsnyddcpv6ip6px1nf7cr6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/cluttered-carpenter-workshop-bench-with-tools-and-props","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7047070/19e4daf413/cluttered-carpenter-workshop-bench-with-tools-and-props-3d-model-19e4daf413.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5843366","type":"listingItem","attributes":{"id":5843366,"title":"Hallway","price":86.0,"description":"Hallway: Enhancing the First Impression of Your Home\n\nThe hallway is more than just a passageway—it is the first impression of your home, setting the tone for the entire space. A well-designed hallway should be both functional and aesthetically pleasing, seamlessly connecting different areas while reflecting your personal style.\n\nKey Elements of an Elegant Hallway\n\n1. Lighting\n\nProper lighting is essential in creating a welcoming atmosphere. Consider using:\n\nPendant lights or chandeliers for a statement look.\n\nWall sconces to add warmth and depth.\n\nRecessed lighting for a sleek, modern feel.\n\nNatural light through strategically placed mirrors or glass doors.\n\n2. Flooring\n\nThe hallway floor must be both durable and stylish. Popular choices include:\n\nHardwood flooring for a timeless and sophisticated appeal.\n\nTiles for durability and easy maintenance.\n\nCarpets or runners to add warmth and reduce noise.\n\n3. Wall Décor\n\nWalls provide a great opportunity to enhance the hallway’s character:\n\nNeutral tones create a spacious and airy feel.\n\nBold wallpaper adds a touch of personality and uniqueness.\n\nGallery walls with framed artwork or photographs make the space more personal.\n\nMirrors help reflect light and make the hallway appear larger.\n\n4. Storage Solutions\n\nMaximizing storage without compromising style is key in hallway design:\n\nBuilt-in shelves or cabinets provide practical storage while maintaining elegance.\n\nConsoles and benches offer both function and aesthetic appeal.\n\nCoat racks and hooks help keep the space organized and clutter-free.\n\nStyling Tips for a Welcoming Hallway\n\nGreenery \u0026 Plants: Introduce freshness with potted plants or small indoor trees.\n\nStatement Rugs: Define the space with a patterned or textured rug.\n\nPersonal Touches: Add decorative pieces like sculptures, vases, or unique accessories to reflect your personality.\n\nConclusion\n\nA well-thought-out hallway design enhances the overall ambiance of your home, making it not only a transitional space but also a reflection of your personal taste. By incorporating functional elements and stylish décor, your hallway can become an inviting and elegant part of your living space.","imageAlt":"3D model animated Hallway","url":"https://www.cgtrader.com/3d-models/architectural/decoration/hallway-414ac48c-5e4e-4f6b-bbd8-456575b3a596","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/stV3KoeUozbEvaGfuuEXGzvo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/photo_2023-06-10_21-46-50.jpg","gridUrl":"https://media.cgtrader.com/variants/stV3KoeUozbEvaGfuuEXGzvo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/photo_2023-06-10_21-46-50.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/decoration/hallway-414ac48c-5e4e-4f6b-bbd8-456575b3a596","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"architectural","subcategorySlug":"decoration","categoryTitle":"Architectural","subcategoryTitle":"Decoration","schemaImageUrl":"https://img-new.cgtrader.com/items/5843366/cd79793514/hallway-3d-model-cd79793514.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3413106","type":"listingItem","attributes":{"id":3413106,"title":"Procedural Vehicles - Hatchback UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n\nThis product is also available in:\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/nHy61lwZvX8\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 39 static mesh foliage components, 35 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 53\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Hatchback UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-hatchback","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5rrVhEZWJof7aJcYL5eqkoVY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/5rrVhEZWJof7aJcYL5eqkoVY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-hatchback","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413106/d4f577c288/procedural-vehicles-hatchback-ue4-ue5-3d-model-d4f577c288.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6784102","type":"listingItem","attributes":{"id":6784102,"title":"Modular Warehouse","price":69.99,"description":"\u003e UPGRADE OPTION: Get This Pack Including 12 Others For A Heavily Discounted Price In The FPS Creator Bundle.\n- Limited Time Free Gift!\n- 1) Get Dark Fantasy Weapons - 49.99$ Value (Gifted straight to your vault!) For Free When Buying This Pack!\n- 2) To receive your bonus Join Our Discord\n- 3) Navigate to the \"free-gift\" channel and click the \"Open ticket\" button.\n\n\u003e Features\n\n\u003e Fully Modular Construction\n- Every wall, roof, beam, and floor piece is modular, enabling you to design not only warehouses but also large-scale industrial facilities, hangars, and factories. Build unlimited layouts without repetition.\n\n\u003e Cable Spline Tool\n- A powerful spline system allows you to quickly place cables, pipes, and wires across your scene, adding authenticity and detail to any environment.\n\n\u003e Interior + Exterior Ready\n- All meshes are double-sided and built with real geometry. Assets are designed to function seamlessly from both inside and outside, making them perfect for first-person, third-person, and cinematic projects.\n\n\u003e Decal Collection for Realism\n- A large library of decals lets you add dirt, scratches, painted lines, hazard signs, and industrial wear to surfaces. Instantly enriches your environment with storytelling detail.\n\n\u003e Large Prop Collection\n- Cranes, containers, pallets, tools, machinery, and industrial clutter are included. These props are versatile and can be reused in multiple projects beyond warehouses.\n\n\u003e Fully Functional Design\n- Every element has been built with gameplay in mind. Doors, gates, and massive warehouse shutters are designed to open and operate in interactive scenarios.\n\n\u003e AAA Workflow Ready\n- Designed for UE5’s modern rendering pipeline, the assets drop directly into your project and deliver professional-quality results while staying optimized for performance.\n\n- *This Product supports Lumen for Unreal Engine 5.0+.\n- *This product uses Nanite (Enable SM6).\n\nTechnical Details\n- Number of Unique Meshes: 161\n- Collision: (Yes Custom \u0026 Automatically Generated)\n- LODs: (Nanite)\n- Number of Materials: 11\n- Number of Material Instances: 77\n- Number of Textures: 199\n- Texture Resolutions: (512x512, 1024x1024, 2048x2048, 4096x4096)\n- Supported Development Platforms\n- Windows: (Yes) | Mac: (Yes)","imageAlt":"3D model Modular Warehouse","url":"https://www.cgtrader.com/3d-models/exterior/other/modular-warehouse-32203d1a-5d70-4d02-9bf9-ceb7c388945e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5rcl56zff0iewrg2wgbchwtskso6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/d9b45386-4b5a-4699-93e1-4fc984588f55.jpg","gridUrl":"https://media.cgtrader.com/variants/5rcl56zff0iewrg2wgbchwtskso6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/d9b45386-4b5a-4699-93e1-4fc984588f55.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/other/modular-warehouse-32203d1a-5d70-4d02-9bf9-ceb7c388945e","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"exterior","subcategorySlug":"other","categoryTitle":"Exterior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6784102/7b4915de2e/modular-warehouse-3d-model-7b4915de2e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3695328","type":"listingItem","attributes":{"id":3695328,"title":"Ambulance - Interactable Vehicles UE4 UE5","price":74.99,"description":"**Available for:**\n\nUE4 4.25-4.27\n\nUE5.0\n\n**Important**\n\nThis pack features the premium feature set, at a discount.\n\nIf you'd like to purchase the individual versions at a discount:\n\n- **Ambulance - Premium:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-premium-drivable-and-interactable-ue4-ue5\n\n- **Ambulance - Interactable Vehicles:**https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5\n\nAlso available:\n\n- **Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n- **Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email** - support@yarrawah.com\n\n\n\u003e **Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n\u003e **Technical Details**\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 6 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 44 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos comptaible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 60-95k LOD0 to 489 Single Drawcall Proxy Mesh\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 7 Master, 4 Material Function, 23 Instances\n\n**Number of Textures:** 39\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Ambulance - Interactable Vehicles UE4 UE5 3D asset","url":"https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/K2i1Kd3ysnkP8tETGBDUj9Ru/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_Wide_Interactable.jpg","gridUrl":"https://media.cgtrader.com/variants/K2i1Kd3ysnkP8tETGBDUj9Ru/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_Wide_Interactable.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3695328/e7366c76f9/ambulance-interactable-vehicles-ue4-ue5-3d-model-e7366c76f9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6782185","type":"listingItem","attributes":{"id":6782185,"title":"Townsmith - Modular Medieval Town","price":79.99,"description":"\u003e Limited Time Free Gift!\n- 1) Get Dark Fantasy Weapons - 49.99$ Value (Gifted straight to your vault!) For Free When Buying This Pack!\n- 2) To receive your bonus Join Our Discord\n- 3) Navigate to the \"free-gift\" channel and click the \"Open ticket\" button.\n\n\u003e Features\n\n\u003e Fully Modular \n- Every wall, roof, beam, and floor piece is modular, enabling you to design medieval houses, villages, and towns, as well as large-scale fantasy settlements and city layouts. Build unlimited layouts without repetition. design not only houses and towns but also large-scale industrial facilities, hangars, and factories. Build unlimited layouts without repetition.\n\n\u003e Full Interiors\n- Every structure supports full interiors, with modular walls, floors, staircases, and ceilings that allow you to build fully explorable interiors for houses, shops, taverns, and other medieval or fantasy buildings.\n\n\u003e Detailed Prop Collection\n- A rich prop collection is included, featuring boats, barrels, crates, cloth canopies, ladders, wells, market props, and environmental details that bring medieval towns and fantasy settlements to life.\n\n\u003e Large Prop Collection\n- Cranes, containers, pallets, tools, machinery, and industrial clutter are included. These props are versatile and can be reused in multiple projects beyond warehouses.\n\n\u003e Smart Blueprints\n- Smart blueprints are included, such as configurable lantern chains, and buoyant boats that naturally float and react on water for more believable medieval town environments.\n\n\u003e VFX Collection\n- Atmospheric VFX are included, such as falling leaves, fish jumping in the water, and reusable smoke and fog cards that can be used across multiple projects to add life and ambience to your scenes.\n\n\u003e PLUGINS\n- Please enable the \"Water\" and \"Buoyancy\" plugins.\n- *This Product supports Lumen for Unreal Engine 5.0+.\n- *This product uses Nanite (Enable SM6).","imageAlt":"Townsmith - Modular Medieval Town 3D asset rigged","url":"https://www.cgtrader.com/3d-models/exterior/other/townsmith-modular-medieval-town","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5ni8lmukw5i2xggnx4ic2uj8bzxj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/72d790d9-cc7e-4986-bce3-ed5ba583c80b.jpg","gridUrl":"https://media.cgtrader.com/variants/5ni8lmukw5i2xggnx4ic2uj8bzxj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/72d790d9-cc7e-4986-bce3-ed5ba583c80b.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/other/townsmith-modular-medieval-town","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"exterior","subcategorySlug":"other","categoryTitle":"Exterior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6782185/08de8f4dca/townsmith-modular-medieval-town-3d-model-08de8f4dca.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1983996","type":"listingItem","attributes":{"id":1983996,"title":"Low-poly Helicopter","price":15.0,"description":"Lowpoly Helicoptor 3D model\n\n-Comes rigged and unwrapped in a FBX. format, also includes the .Blend file.\n-All objects, bones, and controllers are named and organized. \n-Topology contains all 4-sided polygons.\n-FBX file is animation ready with clearly labeled controllers.\n- files are free from any excess clutter including lights, cameras, and background, images","imageAlt":"Low-poly Helicopter 3D asset","url":"https://www.cgtrader.com/3d-models/aircraft/helicopter/low-poly-helicopter-a379df95-057e-4e4e-b175-ad8af8a22dab","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TFouQaUZLie2UTMjaQEPfPsp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render%201.jpg","gridUrl":"https://media.cgtrader.com/variants/TFouQaUZLie2UTMjaQEPfPsp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/helicopter/low-poly-helicopter-a379df95-057e-4e4e-b175-ad8af8a22dab","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"helicopter","categoryTitle":"Aircraft","subcategoryTitle":"Helicopter","schemaImageUrl":"https://img-new.cgtrader.com/items/1983996/bb8852e8f7/low-poly-helicopter-3d-model-bb8852e8f7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6136160","type":"listingItem","attributes":{"id":6136160,"title":"Modern Exterior Elevation Design","price":23.36,"description":" Description (Do):\n 1). Embrace minimalism with clean, geometric forms\n 2). Use neutral color palettes with contrasting textures (e.g., stone, glass, wood, and concrete)\n3). Incorporate large windows for natural light and openness\n 4). Maintain a flat or low-sloped roofline for a sleek look\n 5). Use modern lighting fixtures to highlight architectural features\n 6). Ensure functional landscaping to complement the structure\n7).  Keep the facade clutter-free with hidden storage or utilities\nUse sustainable and weather-resistant materials\n\n","imageAlt":"3D model Modern Exterior Elevation Design","url":"https://www.cgtrader.com/3d-models/exterior/house/modern-exterior-elevation-design","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qqlny4pqc0f6no8fyyr8t01be6hi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/12212121212.jpg","gridUrl":"https://media.cgtrader.com/variants/qqlny4pqc0f6no8fyyr8t01be6hi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/12212121212.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/modern-exterior-elevation-design","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":14,"name":".skp","is_native":true}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/6136160/c3760624d3/modern-exterior-elevation-design-3d-model-c3760624d3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2837021","type":"listingItem","attributes":{"id":2837021,"title":"Procedural Vehicles - Sedan UE4 UE5","price":49.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Sedan Van Two-Pack:**\nhttps://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan-van-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended**\nhttps://yarrawah.market/VehiclePDF\n\n**Discord - Need assistance? Send me a message!**\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/qa62I771RnU\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 42 static mesh foliage components, 37 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n**1. Per Vehicle Average:** 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n\n**2. Cinematic Moss:** 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 50 Instances\n\n**Number of Textures:** 80\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Sedan UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kUocjEZ46Z4tEnhiCxnCkSK9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/kUocjEZ46Z4tEnhiCxnCkSK9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2837021/4644dd0ca6/procedural-vehicles-sedan-ue4-ue5-3d-model-4644dd0ca6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3412628","type":"listingItem","attributes":{"id":3412628,"title":"Procedural Vehicles - Sedan-Van Two Pack","price":59.99,"description":"**Available for:**\n\nUnreal Engine 4.25+\n\nUnreal Engine 5.0\n\n\nThis product is a combined pack, available separately:\n\n**Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n**Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n    \n\n\n    **Videos**\n\n**Teaser Trailer:**\nSedan: https://youtu.be/qa62I771RnU\nVan: https://youtu.be/VFHXxpEl7Og\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nClean, aged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 81 static mesh foliage components, 79 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 88 Instances\n\n**Number of Textures:** 134\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Procedural Vehicles - Sedan-Van Two Pack 3D model","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan-van-two-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b8Aaut6wfSG4mgA3KJ6wfujH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/b8Aaut6wfSG4mgA3KJ6wfujH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan-van-two-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3412628/8c6d2da12d/procedural-vehicles-sedan-van-two-pack-3d-model-8c6d2da12d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3697727","type":"listingItem","attributes":{"id":3697727,"title":"Emergency Vehicles - Premium - Drivable and Interactable UE4 UE5","price":139.99,"description":"**Available for:**\n\nUE4 4.25 - 4.27\n\nUE5.0\n\n**Important**\n\nThis pack features the premium feature set, at a discount for the police and ambulance emergency vehicles.\n\nIf you'd like to purchase the individual versions:\n\n- **Ambulance - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5\n\n- **Ambulance - Drivable with Sirens:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-drivable-ue4-ue5\n\n- **Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n- **Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n\u003e **Support**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n**BP_Drivable**\n\n- Fully replicated for multiplayer\n\n- Fully-Functional **lights **and **sirens **with emissive and physical light configurations\n\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n\n- **Enter and Exit** the vehicle with the FPS controller example\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n\u003e Technical Details\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable\n\n- BP_Drivable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 9 Demo Maps (per vehicle)\n\n\n**Number of Unique Meshes:** 67 static mesh foliage components, 100 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 60-95k LOD0 to 489 Single Drawcall Proxy Mesh\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 46 Instances\n\n**Number of Textures:** 116\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Emergency Vehicles - Premium - Drivable and 2","url":"https://www.cgtrader.com/3d-models/vehicle/other/emergency-vehicles-premium-drivable-and-interactable-ue4-ue5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C1RUYvbRbVvvVxyJkUDUgFhV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_WIde_Premium.jpg","gridUrl":"https://media.cgtrader.com/variants/C1RUYvbRbVvvVxyJkUDUgFhV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_WIde_Premium.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/emergency-vehicles-premium-drivable-and-interactable-ue4-ue5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3697727/4e3edee0f9/emergency-vehicles-premium-drivable-and-interactable-ue4-ue5-3d-model-4e3edee0f9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3697650","type":"listingItem","attributes":{"id":3697650,"title":"Emergency Vehicles - Interactable UE4 UE5","price":99.99,"description":"**Available for:**\n\nUE4 4.25-4.27\n\nUE5.0\n\n**Important**\n\nThis pack features the premium feature set, at a discount for the police and ambulance emergency vehicles.\n\nIf you'd like to purchase the individual versions:\n\n- **Ambulance - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5\n\n- **Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n**Or purchase the drivable version here:**\n\n- **Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n- **Ambulance - Drivable with Sirens:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-drivable-ue4-ue5\n\n\u003e **Support**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email** -support@yarrawah.com\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n\u003e **Technical Details**\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n\n**Technical Features:**\n\n- BP_Interactable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 6 Demo Maps (per vehicle)\n\n**Number of Unique Meshes:** 67 static mesh foliage components, 100 static mesh vehicle components\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 60-95k LOD0 to 489 Single Drawcall Proxy Mesh\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 46 Instances,\n\n**Number of Textures:** 116\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D model Emergency Vehicles - Interactable UE4 UE5","url":"https://www.cgtrader.com/3d-models/vehicle/other/emergency-vehicles-interactable-ue4-ue5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sDZwCCo4zCsngjMULfrjxDJK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbWide_Interactable.jpg","gridUrl":"https://media.cgtrader.com/variants/sDZwCCo4zCsngjMULfrjxDJK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbWide_Interactable.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/emergency-vehicles-interactable-ue4-ue5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3697650/32a524f18b/emergency-vehicles-interactable-ue4-ue5-3d-model-32a524f18b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3707690","type":"listingItem","attributes":{"id":3707690,"title":"MEDIEVAL HOUSE","price":10.0,"description":"A ready-to-play model of a medieval residential building of AAA quality. It comes with a lowpoly module, ideal for optimizing and rendering games, also suitable as a kidbash. Inside, the building also looks neat and empty (without furniture and decorations). You can furnish furniture and other items yourself. The doors of the door are in a separate folder for reading. All floors are equipped with stairs. Normals are not inverted, vertices are not doubled. The grid and map are named correctly and placed in precisely sorted folders. No hidden clutter inside the grid. Seamless and tiled textures are used. No visible texture repetitions. The model is basic (pure frame), without additional objects, so you can't arrange the objects yourself, depending on your concept. Every detail is neat and polished. The building fits into the concept of the Middle Ages, and fantasy, suitable for RPG, 3D jokes, strategy games and other games. FBX + OBJ + blender saving formats are included, texture 4096 X 4096.","imageAlt":"3D asset rigged MEDIEVAL HOUSE","url":"https://www.cgtrader.com/3d-models/architectural/other/medieval-house-1aa72c11-9433-4515-80ed-099389c5016d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3xawv4fiaDK7UE4ymxVTbqeg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.1.jpg","gridUrl":"https://media.cgtrader.com/variants/3xawv4fiaDK7UE4ymxVTbqeg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/medieval-house-1aa72c11-9433-4515-80ed-099389c5016d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3707690/de32ef34c5/medieval-house-3d-model-de32ef34c5.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6781500","type":"listingItem","attributes":{"id":6781500,"title":"Military Base Megapack","price":99.99,"description":"\u003e UPGRADE OPTION: Get This Pack Including 12 Others For A Heavily Discounted Price In The FPS Creator Bundle.\n- Limited Time Free Gift!\n- 1) Get Realistic Gun VFX  - 49.99$ Value (Gifted straight to your vault!) For Free When Buying This Pack!\n- 2) To receive your bonus Join Our Discord\n- 3) Navigate to the \"free-gift\" channel and click the \"Open ticket\" button.\n\n\u003e Features\n\n\u003e Brand New Modular Military Base\n- This megapack introduces a massive, brand new Modular Military Base built from the ground up for large-scale environments. It includes 170 new meshes focused on modern and industrial military architecture. Create full military compounds with command buildings, bunkers, hangars, warehouses, corridors, and reinforced structures. Every piece is designed to snap together cleanly, allowing you to build anything from compact outposts to sprawling bases without repetition.\n\n\u003e Modular Shooting Range Included (Send us a message on Discord to receive the shooting range standalone pack straight to your vault)\n- The megapack also includes the complete Modular Shooting Range package, adding 115 meshes. The shooting range is designed as an underground military facility that connects naturally to the main base. Use it as a training complex beneath the base, a secure testing area, or a standalone underground range fully integrated into your environment.\n\n\u003e True Megapack Value\n- In total, this megapack includes over 285 meshes, combining a full modular military base with a complete shooting range system in one cohesive package. All assets are designed to work together seamlessly, giving you a powerful toolkit for building realistic military bases, training facilities, and large industrial environments.\n\n\u003e Fully Modular Building System\n- All buildings are fully modular, including walls, floors, roofs, beams, pillars, ramps, and structural elements. This system gives you complete control over layout, scale, and complexity. Build above-ground facilities, underground sections, industrial zones, and multi-level military complexes with consistent visual quality.\n\n\u003e Landscape Painting and Base Integration\n- Landscape painting elements are included to help blend your military base naturally into its environment. Create dirt paths, concrete zones, training yards, and outdoor operational areas that connect smoothly with your structures for a believable base layout.\n\n\u003e Hangars, Bunkers, and Industrial Structures\n- Dedicated modular assets allow you to construct large hangars, fortified bunkers, storage buildings, and heavy industrial facilities. These pieces are ideal for modern military settings, training simulations, tactical shooters, or near-future environments.\n\n\u003e Military Tents and Prefabs\n- Non-modular enterable and fully game ready military tent prefabs are included for fast scene setup. Use them for temporary camps, forward operating bases, or training grounds that complement the modular architecture.\n\n\u003e Massive Prop Collection\n- A huge prop library is included, featuring containers, crates, pallets, barriers, fences, pipes, generators, antennas, machinery, signage, lighting, tools, and environmental clutter. These props add realism and scale to your base and can be reused across warehouses, industrial scenes, and combat environments.\n- *This Product supports Lumen for Unreal Engine 5.0+.\n- *This product uses Nanite (Enable SM6).\n\n\u003e Technical Details \n- Number of Unique Meshes: 290\n- Collision: (Yes Custom \u0026 Automatically Generated)\n- LODs: (Nanite)\n- Number of Materials: 34\n- Number of Material Instances: 145\n- Number of Textures: 425\n- Texture Resolutions: (512x512, 1024x1024, 2048x2048, 4096x4096)\n- Supported Development Platforms\n- Windows: (Yes)  |  Mac: (Yes)","imageAlt":"Military Base Megapack 3D asset rigged","url":"https://www.cgtrader.com/3d-models/exterior/other/military-base-megapack-e0140bae-6ba9-4598-b52c-b6078a806264","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qckp8os92tf4mbt9h1c5in0t58fl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/070cd350-0af5-4a92-96d1-067f2faa9645.jpg","gridUrl":"https://media.cgtrader.com/variants/qckp8os92tf4mbt9h1c5in0t58fl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/070cd350-0af5-4a92-96d1-067f2faa9645.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/other/military-base-megapack-e0140bae-6ba9-4598-b52c-b6078a806264","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"exterior","subcategorySlug":"other","categoryTitle":"Exterior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6781500/9a487c4b2b/military-base-megapack-3d-model-9a487c4b2b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6668510","type":"listingItem","attributes":{"id":6668510,"title":"Modular Warehouse","price":69.99,"description":"- 1) Get  Dark Fantasy Weapons - 49.99$ Value (Gifted straight to your vault!) For Free When Buying This Pack!\n- 2) To receive your bonus  Join Our Discord \n- 3) Navigate to the \"free-gift\" channel and click the \"Open ticket\" button.\n\n**Features**\n\n**Fully Modular Construction**\n- Every wall, roof, beam, and floor piece is modular, enabling you to design not only warehouses but also large-scale industrial facilities, hangars, and factories. Build unlimited layouts without repetition.\n\n**Cable Spline Tool**\n- A powerful spline system allows you to quickly place cables, pipes, and wires across your scene, adding authenticity and detail to any environment.\n\n**Interior + Exterior Ready**\n- All meshes are double-sided and built with real geometry. Assets are designed to function seamlessly from both inside and outside, making them perfect for first-person, third-person, and cinematic projects.\n\n**Decal Collection for Realism**\n- A large library of decals lets you add dirt, scratches, painted lines, hazard signs, and industrial wear to surfaces. Instantly enriches your environment with storytelling detail.\n\n**Large Prop Collection**\n- Cranes, containers, pallets, tools, machinery, and industrial clutter are included. These props are versatile and can be reused in multiple projects beyond warehouses.\n\n**Fully Functional Design**\n- Every element has been built with gameplay in mind. Doors, gates, and massive warehouse shutters are designed to open and operate in interactive scenarios.\n\n**AAA Workflow Ready**\n- Designed for UE5’s modern rendering pipeline, the assets drop directly into your project and deliver professional-quality results while staying optimized for performance.\n- *This Product supports Lumen for Unreal Engine 5.0+.\n- *This product uses Nanite (Enable SM6)","imageAlt":"3D asset Modular Warehouse","url":"https://www.cgtrader.com/3d-models/exterior/other/modular-warehouse-edadcba8-d382-48ad-8937-40011a85bcc4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/07tm3icgxt5ozy33fhossocilji9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/c4e02484-6ac7-4c19-9dc6-d309cbdf6a43.jpg","gridUrl":"https://media.cgtrader.com/variants/07tm3icgxt5ozy33fhossocilji9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/c4e02484-6ac7-4c19-9dc6-d309cbdf6a43.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/other/modular-warehouse-edadcba8-d382-48ad-8937-40011a85bcc4","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"exterior","subcategorySlug":"other","categoryTitle":"Exterior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6668510/8c9bd9150f/modular-warehouse-3d-model-8c9bd9150f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5058256","type":"listingItem","attributes":{"id":5058256,"title":"Harmony in Design A Haven of Elegance and Functionality","price":49.99,"description":"**Living Area:**\nIn the living area, a harmonious blend of comfort and style welcomes you. Thoughtfully selected furniture and decor create an inviting atmosphere, with a focus on functionality and aesthetics. The color palette and lighting choices enhance the overall ambiance, providing a cozy space for relaxation and socializing.\n\n**Kitchen:**\nYour kitchen design is a perfect marriage of form and function. The layout maximizes efficiency, incorporating modern appliances seamlessly. Smart storage solutions ensure a clutter-free environment, while the carefully chosen color scheme and materials add a touch of sophistication. This space reflects your commitment to both practicality and design.\n\n**Washing Area:**\nThe washing area is designed to be both practical and visually pleasing. Efficient organization of laundry appliances, storage, and a well-thought-out workflow make this area highly functional. The choice of materials and textures contributes to a clean and contemporary look, transforming a mundane chore into a more enjoyable experience.\n\n**Dining Area:**\nYour dining area is a testament to your design prowess. The carefully curated dining set, lighting fixtures, and decor elements create an elegant and cohesive space. The layout encourages a warm and inviting atmosphere, making it an ideal spot for family meals and entertaining guests. The color scheme and furnishings tie in seamlessly with the rest of the house, ensuring a consistent and stylish aesthetic.","imageAlt":"Harmony in Design A Haven of Elegance and Functionality 3D","url":"https://www.cgtrader.com/3d-models/interior/house-interior/modern-home-interior-b4b31dc9-c994-4ede-b9b3-d10f620fd5b7","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ywxcn22zkCBpgqouHeLqtscP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Living_Room_101.jpg","gridUrl":"https://media.cgtrader.com/variants/ywxcn22zkCBpgqouHeLqtscP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Living_Room_101.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/modern-home-interior-b4b31dc9-c994-4ede-b9b3-d10f620fd5b7","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":14,"name":".skp","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/5058256/8fc5bdf40e/harmony-in-design-a-haven-of-elegance-and-functionality-3d-model-8fc5bdf40e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3412525","type":"listingItem","attributes":{"id":3412525,"title":"Procedural Vehicles - Van UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Sedan Van Two-Pack:**\nhttps://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan-van-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended**\nhttps://yarrawah.market/VehiclePDF\n\n**Discord - Need assistance? Send me a message!**\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/VFHXxpEl7Og\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 39 static mesh foliage components, 42 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n**1. Per Vehicle Average:** 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n\n**2. Cinematic Moss:** 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 54\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Procedural Vehicles - Van UE4 UE5 3D asset animated","url":"https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hgRdQQyB5kZKy4eyrYqhCVy6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/hgRdQQyB5kZKy4eyrYqhCVy6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3412525/53d2d8ca00/procedural-vehicles-van-ue4-ue5-3d-model-53d2d8ca00.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6982489","type":"listingItem","attributes":{"id":6982489,"title":"Minecraft Lectern Rig","price":4.0,"description":"The Minecraft Lectern is a functional utility block, and this high-fidelity rig is designed to transcend the limitations of the standard static mesh. 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Then THIS is the pack for you !!!\n\nYou can use this fully customizable playable character however you wish, as a speeder, as a simple npc, as an enemy, or as background clutter, maybe even foliage if you're into that sorta thing XD\n\n\n\nThis pack consists of a playable spaceship character, it has some simple particles, an engine humming sound that changes it's pitch and volume based on your movement, and it's fully customizable.\n\n\n\nYou can customize every aspect of this ship, it has texture masks so you can make unlimited variations playing with the color, dirt amount, roughness, metallic, emissive aspects of all the different parts of it's skin.\n\nHAS FBX AND TEXTURES FOR USE IN UNITY \n\nControls:\n\n[W][A][S][D]- generarl movement\n\n[SPACE]- up\n\n[C] or [L-CTRL] - down\n\n[L-SHIFT] - sprint\n\n[R-Click] - aim ship in camera direction\n\n[scroll up / down ] - camera zoom\n\n[1] - switch between demo material instance variations\n\n[2] - random colors and metallic/roughness values ( BONUS !!! :D )\n\nFeatures:\n\nplayable character\n customizable materials \nScaled to Epic skeleton: YES\n\nRigged: YES\n\nRigged to Epic skeleton: NO\n\nAnimated: YES\n\nNumber of characters: 1\n\nVertex counts of characters: 1232\n\nTexture Resolutions: 2048\n\nNumber of Animations: 9\n\nAnimation types: In Place\n\nMailing List for announcements and updates: \nhttps://groups.google.com/forum/#!forum/AdrianM_UE4_Marketplace/join","imageAlt":"3D asset Basic Spaceship Vector","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/basic-spaceship-vector","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b5u1YHfcuhcfhgPwSZQAQT7g/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/basic-spaceship-vector-3d-model-low-poly-animated-rigged-fbx-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/b5u1YHfcuhcfhgPwSZQAQT7g/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/basic-spaceship-vector-3d-model-low-poly-animated-rigged-fbx-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/basic-spaceship-vector","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/841541/a681412766/basic-spaceship-vector-3d-model-a681412766.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6433339","type":"listingItem","attributes":{"id":6433339,"title":"Basalt Rubble Mound","price":6.0,"description":"The Basalt Rubble Mound is a realistic 3D model depicting a tall, rugged pile of volcanic rock fragments. Comprised of dark basalt stones, the mound carries a distinctive heavy presence, with its fine-grained structure and sharp-edged geometry capturing the raw essence of freshly broken igneous material. The stones display a deep black and dark grey palette, with surfaces that range from porous and matte to slightly glossy where fresh fractures expose a denser core.\n\nEvery detail emphasizes the natural character of volcanic rock—from the subtle sheen on certain facets to the rough, dusty outer layers that suggest weathering and erosion. The jagged arrangement of fragments forms a tightly packed yet uneven silhouette, evoking both geological authenticity and visual weight.\n\nThis asset is optimized with PBR materials, ensuring realistic surface interactions with light, shadows, and textures. Ideal for game environments, cinematic set dressing, natural landscape design, ruins, volcanic terrains, or post-apocalyptic scenes, the Basalt Rubble Mound provides a versatile prop that enhances immersion wherever rugged realism is required.\n\nWhether used as environmental clutter, geological detail, or a structural base element, this model delivers both visual density and atmospheric weight.","imageAlt":"3D model Basalt Rubble Mound","url":"https://www.cgtrader.com/3d-models/architectural/decoration/basalt-rubble-mound","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ltmml946zovsonm0r0x2a1cszeku/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-09-10%20201517.jpg","gridUrl":"https://media.cgtrader.com/variants/ltmml946zovsonm0r0x2a1cszeku/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-09-10%20201517.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/decoration/basalt-rubble-mound","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":129,"name":".3mf","is_native":false}],"categorySlug":"architectural","subcategorySlug":"decoration","categoryTitle":"Architectural","subcategoryTitle":"Decoration","schemaImageUrl":"https://img-new.cgtrader.com/items/6433339/75dcc4caad/basalt-rubble-mound-3d-model-75dcc4caad.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1978930","type":"listingItem","attributes":{"id":1978930,"title":"Small apartment ","price":22.0,"description":"Cinema 4D+ Corona render \n+.obj\n+.fbx\n\nif the materials do not work, please upload the texture\n\nApartments are not known for their spaciousness – inner-city locations, compact-living and budget-friendly spaces are more their forte. Living in a space under 50sqm, however, doesn’t mean that your apartment can’t look spacious. Elegant, modern designs with minimalist details are the key to creating space where little was before. Clever functionalities, such as creating two, or even three, living spaces in the one area leaves breathing space between key area transitions, giving the illusion of room. Muted hues and subtle details such as patterning add interest, without clutter. These four stylish apartments under 50sqm give a guide on how to make the most of your everyday spaces.This 90sqm, two-level studio apartment plays with a cool background palette, allowing more unique-coloured furnishings to shine. Here, a wide avocado-hued sofa makes its mark on the main living area, while minimalist grey patterning and simple wooden textures give the room breathing space.Design features can be kept to a minimum when spaces are at their tightest. A stencilled kitchen table makes a less dramatic impact, while the thin design introduces elegance.","imageAlt":"Small apartment 3D model rigged","url":"https://www.cgtrader.com/3d-models/interior/other/small-apartment-72f8c218-72e6-4a51-abd2-9fcf6cc40c22","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jfVvVpBDhQJLBaJKnBgFhTzq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/f.jpg","gridUrl":"https://media.cgtrader.com/variants/jfVvVpBDhQJLBaJKnBgFhTzq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/f.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/small-apartment-72f8c218-72e6-4a51-abd2-9fcf6cc40c22","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1978930/0ed2b7149c/small-apartment-3d-model-0ed2b7149c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5708864","type":"listingItem","attributes":{"id":5708864,"title":"Lego Minifigure Rig for Cinema 4D - The MiniRig - Minifig Model","price":99.0,"description":"The _MiniRig_ is the ultimate Lego Minifigure rig for Cinema 4D, offering unparalleled control and versatility. This comprehensive rig features a fully SUB-D ready and UV-unwrapped Lego Minifigure, making it the perfect choice for creating dynamic animation or photorealistic renders.\n\nKey Features:\n- **Highly Accurate High-Poly Model:** Built with Subdivision topology for precision and smooth detail.\n- **IK and FK Controls:** Choose between inverse and forward kinematics for full animation flexibility.\n- **Independent Tilt Controls:** Adjust the Minifig’s tilt, hip, and torso roll independently for nuanced movement.\n- **Foot and Hip Pivots:** Easily generate custom pivots with a single click.\n- **Clutter-Free Workflow:** Hide control splines for a clean, focused animation preview.\n\nWhether you're recreating the cinematic magic of The Lego Movie or bringing your own Lego universe to life, the MiniRig is the ideal solution for professional-quality results.\n\nDisclaimer:\n\n\n _Rig only compatible with Cinema 4D, the FBX and OBJ models are NOT RIGGED. This rig has been tested with Cinema 4D Version 2024.5.1 - we cannot guarantee compatibility with other versions. While every effort has been made to ensure this rig functions as intended, users are responsible for ensuring compatibility with their hardware and software setups. If you encounter any issues, please reach out—I’m here to help!_\n\n**KNOWN ISSUES**\n\n-  Switching between IK and FK after moving or animating the controls will potentially break the rig and ruin your animation. These controls aren't designed to be switched, you should choose one or the other for the purposes of your shot. If you must switch between the two, it is recommended to merge in a fresh rig, re-create the pose using either IK or FK and switch the visibility of the two models instead.\n\n- When generating a second foot pivot, make sure it is placed UNDER (a child of) the first foot pivot in the heirachy to ensure the animation stacks correctly. With this method you can stack as many foot pivot animations as you wish!  \n\n- The MiniRig is built to real world scale, meaning it may appear tiny if you merge it into a new project. You may also need to adjust scene scale settings to resolve issues with dynamics, simulations or size dependant rendering effects like Subsurface Scattering. You may also need to adjust your project view clipping when working at this scale. \n\n- As with all rigs, if you push things too far the rig will break. This is common accross the industry and is somewhat unavoidable. Always save regularly and have multiple backups.  ","imageAlt":"Lego Minifigure Rig for Cinema 4D - The MiniRig - 3D 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Bookshelves Sofa Set","price":19.6,"description":"A premium comprehensive collection of modern wooden library bookshelves creative reading room island bookcases and matching modular lounge sofas 3D models Featuring design grade structural precision tailored for contemporary public cultural spaces minimalist commercial bookstores and luxury open study layouts the set contains over 10 uniquely configured premium architectural furniture and retail staging assets It details an extensive range of interior styling elements including massive full height wall integrated hardwood bookshelves dramatic C shaped semi enclosed low level double sided display cases progressive terraced magazine racks creative S shaped and circular configuration fabric upholstered lounge seating modules minimalist single reading armchairs rattan weave leisure chairs matching coffee talk circular tables stylish floor lamps and thousands of uniquely textured realistic books and magazines props Each asset captures immaculate geometric cabinet joints rich leather stitching details and high density book clutter arrangements with extreme fidelity providing beautiful realistic global illumination shadow effects for public interiors Modeled in 3ds MAX to provide premium individual hard surface furniture components for high end interior soft staging real estate visualizations or smart campus digital twin environment dressing\n\nModel Details Includes more than 10 completely independent pivot aligned and modular configuration ready public interior furniture models detailing premium joinery craftsmanship natural organic fabric folds and clean mesh topologies optimized for seamless custom layout rearranging and extreme closeup cinematic renderings\n\nMaterials and Rendering Fully PBR workflow ready configured for V Ray with premium multi material shaders representing high end dark walnut timber veneers matte lacquered woods premium leather and fabric textiles organic rattan woven meshes industrial matte metals and matte paper book covers with flawless lighting and specular reflections under professional studio indoor key lights\n\nApplications Modern minimalist or Scandinavian style public library architectural staging commercial bookstore environments corporate co working spaces and luxury residential study illustrations cinematography set dressing and corporate digital twin environment staging\n\nCompatible Formats Includes native MAX file with exports in  BLEND","imageAlt":"Library Bookshelves Sofa Set 3D 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Car - Premium - Drivable and Interactable","price":75.0,"description":"**Available for:**\n\nUE4 4.25 - 4.27\n\nUE5.0\n\n\n\n**Important**\n\nThis pack features the premium feature set, at a discount. \n\nIf you'd like to purchase the individual versions at a discount:\n\n**Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n\n**Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n\n**BP_Drivable**\n\n\n- Fully replicated for multiplayer\n- Fully-Functional lights and sirens with emissive and physical light configurations\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n- **Enter and Exit** the vehicle with the FPS controller example\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated steering wheel\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1- Each Individual Wheel\n2 - Each Individual Door\n3 - Steering Wheel\n4 - Gear Stick\n5 - Boot\n6 - Hood\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n**Technical Details**\n\n**Texture Variations**\n\nClean and aged variations without any police signage are included allowing you to place your own decals or branding for your game world\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 9 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 44 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos comptaible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1 - **Per Vehicle Average (Hero Quality):** 50-85k LOD0 to 489 Single Drawcall Proxy Mesh\n2 - **Foliage:** 10-12k for ivy meshes, 1-3k for Leaf Clutter\n\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 6 Master, 4 Material Function, 23 Instances\n\n**Number of Textures:** 46\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Police Car - Premium - Drivable and Interactable","url":"https://www.cgtrader.com/3d-models/car/car/police-car-premium-drivable-and-interactable","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RpBD7n6yxVBTzY5YZQumGBmU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_Square_Premium_wide.jpg","gridUrl":"https://media.cgtrader.com/variants/RpBD7n6yxVBTzY5YZQumGBmU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_Square_Premium_wide.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/police-car-premium-drivable-and-interactable","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3487931/9d047cc856/police-car-premium-drivable-and-interactable-3d-model-9d047cc856.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6781442","type":"listingItem","attributes":{"id":6781442,"title":"Realistic Gun VFX","price":49.99,"description":"\u003e UPGRADE OPTION: Get Our Entire VFX Library In The Ultimate Niagara VFX Bundle!\n- Limited Time Gift! \n- 1) Get Ultimate Animal Bundle  - 29.99$ Value (Gifted straight to your vault!) For Free When Buying This Pack!\n- 2) To receive your bonus Join Our Discord\n- 3) Navigate to the \"free-gift\" channel and click the \"Open ticket\" button.\n\n\u003e Feature Details\n- A complete pack of high-quality gun weapon FX, featuring premium assets designed for high-fidelity games. This pack includes a variety of meticulously crafted effects, such as muzzle flashes, bullet impacts, smoke trails, and more, optimized for performance and seamless integration. Whether you're developing for PC or console, this collection provides everything you need to bring your weapons to life with stunning visual effects, all easily customizable and ready for immediate use in your game.\n\n\u003e Effortless Integration\n- With this pack, bringing your shooter game to life has never been easier. The assets are designed to be plug-and-play, meaning you can integrate them into your project in just a few minutes:\n- Attach muzzle flashes to weapon sockets for instant visual feedback.\n- Add bullet trails and impacts with minimal setup, no complex blueprints or scripting needed.\n- Drag and drop Niagara systems to your scenes, customize parameters like scale, color, and intensity, and you're ready to go.\n\n\u003e Impact Effects\n- 31 surface-type high-fidelity impact effects, optimized for PC and console.\n- Simplified Niagara systems with no clutter or unnecessary nodes and parameters.\n- Fully parameterized controls to adjust scale, color/tint, spawn count, and velocity.\n- Includes 3 variations per surface type (Low, Medium, and High), ready to plug and play with your guns.\n- Includes ricochet splatters for liquid-based surface impacts, such as water, oil, blood, and lava.\n\n\u003e Muzzle Flashes Effects\n- 5 weapon types with high-quality muzzle flashes, including fume flash, smoke burst, and light.\n- Adjustable smoke, fume flash, and light scale.\n- Includes 3 variations per weapon type, each with different shapes and styles.\n\n\u003e Bullet Ejections Effects\n- Five weapon types with plug-and-play Niagara-based bullet ejections. Simply attach to the weapon socket and play—no need for blueprint-based physics.\n- Designed for both First and Third Person Camera View.\n- Adjustable bullet velocity and scale.\n- Includes loop and single-burst variations.\n\n\u003e Overheat Smoke Effects\n- Plug-and-play Niagara ribbon-based smoke trails.\n- Includes thick and thin variants with 2 unique smoke trail textures.\n- Includes loop and single-burst variations.\n\n\u003e Bullet Trail Effects\n- Includes bullet-shaped head and smoke trails.\n- Adjustable scale, color, and speed.\n- Bonus: Flare Effect\n- Includes a looping projectile trail with smoke, flare, flash, embers, and light.\n\n\u003e Technical Details\n- Type of Emitters: CPU and GPU\n- Number of Unique Effects: 60\n- LODs: No\n- Number of Materials: 23\n- Number of Material Instances: 157\n- Number of Textures: 209\n- Texture Resolutions: (Please list the range of texture resolutions)\n- 2048x2048\n- 1024x2048\n- 1024x1024\n- 256x2048\n- Supported Development Platforms\n- Windows: Yes\n- Mac: No","imageAlt":"3D model Realistic Gun VFX","url":"https://www.cgtrader.com/3d-models/exterior/other/realistic-gun-vfx","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z4nqyg4ld2tc6vy5kcyfycwryam3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/192be1c4-fd60-4f6a-a812-dd532290487a.jpg","gridUrl":"https://media.cgtrader.com/variants/z4nqyg4ld2tc6vy5kcyfycwryam3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/192be1c4-fd60-4f6a-a812-dd532290487a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/other/realistic-gun-vfx","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"exterior","subcategorySlug":"other","categoryTitle":"Exterior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6781442/0ae01b3a43/realistic-gun-vfx-3d-model-0ae01b3a43.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3487883","type":"listingItem","attributes":{"id":3487883,"title":"Police Car - Interactable Vehicles UE4 UE5","price":49.99,"description":"**Available for:**\n\nUE4 4.25-4.27\n\nUE5.0\n\n\n\n**Important**\n\nThis pack features the interactable feature set, in a solo pack, at a discount. \n\nIf you'd like to purchase the drivable, or premium version:\n\n**Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n**Police Car - Premium - Driving and Interaction:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-premium-drivable-and-interactable\n\n\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n- Works with Foliage Actors so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation.** All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n**Technical Details**\n\n**Texture Variations**\n\nClean and aged variations without any police signage are included allowing you to place your own decals or branding for your game world\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 6 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 44 static mesh vehicle components\n\n**Skeleton/Rigged:** No\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1 - Per Vehicle Average (Hero Quality): 50-85k LOD0 to 489 Single Drawcall Proxy Mesh\n2 - Foliage: 10-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs: Yes**\n\n**Number of Materials and Material Instances:** 6 Master, 4 Material Function, 23 Instances\n\n**Number of Textures:** 46\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Police Car - Interactable Vehicles UE4 3D asset","url":"https://www.cgtrader.com/3d-models/car/car/police-car-interactable-vehicles-ue4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uLSS5ja17uuxbeUH2o6tVmNn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailInteractable_2.0_1080p.jpg","gridUrl":"https://media.cgtrader.com/variants/uLSS5ja17uuxbeUH2o6tVmNn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailInteractable_2.0_1080p.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/police-car-interactable-vehicles-ue4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3487883/786260587e/police-car-interactable-vehicles-ue4-ue5-3d-model-786260587e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6423938","type":"listingItem","attributes":{"id":6423938,"title":"Abandoned Rusted Satellite Dish","price":6.0,"description":"The Abandoned Rusted Satellite Dish is a highly detailed, game-ready 3D model designed to bring a sense of decay and abandonment to post-apocalyptic, sci-fi, or survival environments. Once a high-tech communications device, the dish is now broken and riddled with holes, with torn mesh wiring barely holding its shape.\n\nThe surface is heavily corroded, featuring layers of rust, chipped paint, and weathered metal, telling the story of decades of neglect. The structural base remains intact but scarred with wear, adding a realistic sense of weight and history. The PBR texture set (diffuse, normal, roughness, metallic) ensures stunning realism under any lighting conditions, with 2K resolution maps optimized for performance.\n\nPerfect for environment storytelling, this asset fits seamlessly into dystopian wastelands, ruined cities, abandoned military bases, or sci-fi colonies. Its intricate damage details make it equally valuable as a focal prop or as part of larger environmental clutter.","imageAlt":"Abandoned Rusted Satellite Dish 3D asset","url":"https://www.cgtrader.com/3d-models/science/other/abandoned-rusted-satellite-dish","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fn4gqfbd11x9ts1vjhl4c6shmwq2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-09-06%20200940.jpg","gridUrl":"https://media.cgtrader.com/variants/fn4gqfbd11x9ts1vjhl4c6shmwq2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-09-06%20200940.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/other/abandoned-rusted-satellite-dish","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":129,"name":".3mf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"science","subcategorySlug":"other","categoryTitle":"Science","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6423938/051a3e8d95/abandoned-rusted-satellite-dish-3d-model-051a3e8d95.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2565469","type":"listingItem","attributes":{"id":2565469,"title":"Cartoony Low Poly Truck Pack ","price":3.99,"description":"A Collection of Cartoony Style, Low Poly trucks and flatbeds consisting of:\n\n- Vehicle Transporter Loaded with car\n- Vehicle Transporter Empty\n- Tow Truck\n- Scissor Lift/ Cherry Picker\n- Empty Pick Up Truck\n- Pick Up Truck with Tools and Clutter in the back\n\nProvided as Obj for easy import into any engine or editor, Material Files supplied and defined for easy drag and drop changes in engine/editor.\n\nEach vehicle comes as a base with the Door supplied as a seperate mesh, simply duplicate and mirror for the opposite door.\n\nPivots are set for easy animation.","imageAlt":"Cartoony Low Poly Truck Pack 3D model","url":"https://www.cgtrader.com/3d-models/vehicle/truck/cartoony-low-poly-truck-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CH3xHkJpuLVb6aTgBfZc9pN3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_1.jpg","gridUrl":"https://media.cgtrader.com/variants/CH3xHkJpuLVb6aTgBfZc9pN3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/cartoony-low-poly-truck-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/2565469/c012e00ddf/cartoony-low-poly-truck-pack-3d-model-c012e00ddf.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2096133","type":"listingItem","attributes":{"id":2096133,"title":"White Cabinet 09 - Animated Door","price":3.99,"description":"Animated Cabinet 09\n\nNot all cabinets are made equal, but this one is! It's got a lot of style and it's not shy about it. Plus, it's got a really cool animation too! This 3D model is perfect for all kinds of things, like video games or interior design. It'll certainly make your room look better!\n\n3D model is animated with hinged mechanism, opening and closing animation. Interior design, game or any exterior design.\n\nYou need to know how to make your game look good. Make it feel like you're walking into someone's house with this animated cabinet. It's clean and clutter-free, and every door opens with a realistic, smooth animation.\n\nOpen / Close Animation of the Door 60 frames long.\n\nCorpus Size: L 60cm x H 75cm x D 42cm","imageAlt":"White Cabinet 09 - Animated Door 3D model","url":"https://www.cgtrader.com/3d-models/interior/living-room/animated-shelf-09","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sdYszZnpFf6LSaWhNz7e6qby/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Shelf09-4.jpg","gridUrl":"https://media.cgtrader.com/variants/sdYszZnpFf6LSaWhNz7e6qby/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Shelf09-4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/living-room/animated-shelf-09","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"interior","subcategorySlug":"living-room","categoryTitle":"Interior","subcategoryTitle":"Living Room","schemaImageUrl":"https://img-new.cgtrader.com/items/2096133/0c1ce2e49c/white-cabinet-09-animated-door-3d-model-0c1ce2e49c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"3413196","type":"listingItem","attributes":{"id":3413196,"title":"Procedural Vehicles - Four Pack UE4 UE5","price":99.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n\nThis product is available separately:\n\n**Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n**Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n**Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n**Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nSedan: https://youtu.be/qa62I771RnU\nVan: https://youtu.be/VFHXxpEl7Og\nHatchback: https://youtu.be/nHy61lwZvX8\nPickup: https://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 159 static mesh foliage components, 156 static mesh vehicle components, 5 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton, consistent rig between vehicles\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\nLODs: Yes, made by hand\n\nNumber of Materials and Material Instances: 10 Master, 1 Material Function, 154 Instances\n\nNumber of Textures: 240\n\nTexture Resolutions: 4k for most textures, 1k for proxy meshes\n\nWindows/Mac: Yes","imageAlt":"3D asset Procedural Vehicles - Four Pack UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-four-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bS8UfHtWbnCyFuC58u3bM8rd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/bS8UfHtWbnCyFuC58u3bM8rd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-four-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413196/a83c1c9b0e/procedural-vehicles-four-pack-ue4-ue5-3d-model-a83c1c9b0e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3677462","type":"listingItem","attributes":{"id":3677462,"title":"Apocalyptic Vehicle Collection - Premium UE4 UE5","price":199.99,"description":"**Available for:**\n\nUE 4.25+\n\nUE5.0\n\n\nImportant\n\nThis pack features the premium feature set, at a discount. If you'd like to purchase the individual versions:\n\n- **Ambulance - Premium:** \n\n- **Police Car - Premium:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-premium-drivable-and-interactable\n\n- **Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n- **Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n- **Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n- **Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n\n\u003e Support\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\u003e Features:\n\n**Code is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!**\n\n\n**BP_Drivable**\n\n- Fully replicated for multiplayer\n\n- Fully-Functional **lights** and sirens with emissive and physical light configurations\n\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n\n- **Enter and Exit the vehicle** with the FPS controller example\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\u003e Technical Details\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world. The civilian vehicles include albedo masks, allowing you to tint the paint job to any colour you like!\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n\n- BP_Drivable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 8-9 Demo Maps (for each vehicle)\n\n\n**Number of Unique Meshes:** 154 static mesh foliage components, 252 static mesh vehicle components, 6 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 50-95k LOD0 to 489 Single Drawcall Proxy Mesh (Ambulance with accessories and equipment has the highest tri-count).\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 169 Instances\n\n**Number of Textures:** 276\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D model Apocalyptic Vehicle Collection - Premium 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