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You can use them to improve your visualizations or learn from the files, moving inside the project, observing how light was created and handled, how materials are developed, and the values that fill every single option.**","imageAlt":"Casa Scene-villa-modern house 3D animated 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The resolutions of the textures are 2048x2048 but are also present in 512x12 format for smaller parts such as the eyes, the character has a rig with bones.\n\ncontains textures that allow you to create a fabric effect as you can see in the last images and in blender every material has a shader as you can see in the last images.\n\nfor problems, questions or other models contact me without problems","imageAlt":"3D rigged Spiderman Upgraded Suit","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/spiderman-upgraded-suit-a616b80c-e8da-4ea3-aae7-58c93207c947","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/soPsLBRUeA8R8yQ24LudY2Qq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/soPsLBRUeA8R8yQ24LudY2Qq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/spiderman-upgraded-suit-a616b80c-e8da-4ea3-aae7-58c93207c947","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4122295/c0dac9cac5/spiderman-upgraded-suit-3d-model-c0dac9cac5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3963639","type":"listingItem","attributes":{"id":3963639,"title":"Girl Character Full Rigged 3D model","price":15.0,"description":"File Format:\n\nGirl Character Full Rigged 3D model\n\nMaya 2020 【Vray 5.2 Render】\n\nC4d(R21)\n\nUnity (2019.4.39f1)\n\nFbx 7.5 (2016)\n\nObj\n\nDxf\n\nStl\n\n3ds\n\nDae (Corolla 1.5)\n\n================================================\n\nModel:\n\nAdvenced Skeletion 5 Rigged.\n\nWhich can be switched by IK-FK rig controller.\n\nClean topology based on quads.\n\nAll models is completely UVunwrapped.\n\nAll nodes are named clearly.\n\nReal-world scale,The unit in maya is centimeter.\n\nThe Woman is 170 centimeters tall.\n\n================================================\n\nHair:\n\nDynamic bone hair.\n\n================================================\n\nTexture and shader:\n\n19 high res textures.\n\nFace and body textures Res is 4K.\n\nAll garment models are separate 4K textures.\n\nThe Vray shader is used to model in vray version.\n\nMaya base meterial.\n\n================================================\n\nRig:\n\nAdvanced facial rig to achieve a variety of exaggerated facial expressions.\n\nThe body rigging also have many advanced features.\n\nYou can download the preview file to learn more about the rig.\n\n================================================\n\nRender:\n\nVray 5.2\n\nThe preview images are rendered with Vray.\n\nLights and Render setting are included in the maya scene.\n\nJust open and render.","imageAlt":"Girl Character Full Rigged 3D model animated toon","url":"https://www.cgtrader.com/3d-models/character/woman/girl-character-full-rigged-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AEQ6nEczbrL6CHt7y3AdHdm4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/kapak.jpg","gridUrl":"https://media.cgtrader.com/variants/AEQ6nEczbrL6CHt7y3AdHdm4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kapak.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/girl-character-full-rigged-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3963639/aea3f6938b/girl-character-full-rigged-3d-model-3d-model-aea3f6938b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"7089262","type":"listingItem","attributes":{"id":7089262,"title":"Temporary villa - 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It is also available in different formats.format: max. obj. lum. rev. skp. fbx. stl. cad. dwf. 3ds. jpg\n\nCASA scene Casa is now updated for lumion- including new lighting setups , Physical materials (no more Legacy materials),\n\nNew features and improvements\n\nAll materials are now Physical materials (no more Legacy materials) Grass is now made with new, better assets and scattered with Chaos scatter New lumion Sky setup for better look and faster render times New rainy/cloudy setup included with autumn look and Decals New Corona VFB settings A few small improvements to the 3d model Faster render times Available lighting setup\n\nDaylight with procedural lumion Sky Sunset with procedural lumion Sky (new) Evening with procedural lumion Sky (new) Sunset with HDRI Evening with HDRI Rainy/cloudy with HDRI (new) This update is available only for lumion\n\nAll my- lumion scenes are hand made polygon by polygon, constantly updated and include light setup, materials, textures, camera settings,with adjustment layers (if needed), furniture and props with a high level of detail. You can use them to improve your visualizations or learn from the files, moving inside the project, observing how light was created and handled, how materials are developed, and the values that fill every single option.**","imageAlt":"3D Temporary villa - villa condo - container","url":"https://www.cgtrader.com/3d-models/exterior/house/temporary-villa-villa-condo-container-building-8e76379d-ff6d-43fb-ac5f-9e5fc8b8b867","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rx01vjlyvn52gczd9ebq8tkkp6m4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1_Photo%20-%205.jpg","gridUrl":"https://media.cgtrader.com/variants/rx01vjlyvn52gczd9ebq8tkkp6m4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1_Photo%20-%205.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/temporary-villa-villa-condo-container-building-8e76379d-ff6d-43fb-ac5f-9e5fc8b8b867","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":216,"name":".jpg","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":14,"name":".skp","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":188,"name":".wrl","is_native":false},{"id":15,"name":".hrc","is_native":false},{"id":17,"name":".max","is_native":false},{"id":223,"name":".ls11","is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/7089262/8db16cbd8d/temporary-villa-villa-condo-container-building-3d-model-8db16cbd8d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5556032","type":"listingItem","attributes":{"id":5556032,"title":"Modular Character - Asian Business Man - MU2","price":64.0,"description":"TOMNOOK 3D PEOPLE's Asian Business Man - MU2\n\nTOMNOOK 3D PEOPLE is a modular 3D Asian character series for Blender, Unreal Engine and CINEMA4D.\n\nThe aim of the series is to make architectural visualization (ArchViz, VR) more compelling. \nWe felt that compelling architectural visualization required realistic 3D human models with a story to tell, so we created 10 different 3D characters with animations and fashion styles that fit into a variety of scenes, such as offices, living room, hotel, lounge, shopping mall, cafe, bar, and Asian restaurant.\n\nThese characters are designed based on Unreal Engine's modular characters, and each character's clothing, hairstyle, shoes, and animations can be easily swapped out.\nBy combining 10 characters with 30 different hairstyles and clothing, characters with various personalities can be created.\n\nThis series can be used for commercial and non-commercial purposes in Architectural Visualizations and Game productions.\n\nThis product includes Manual PDF in English and Japanese.\n\n\n**Video preview:** \u003cbr\u003e\nhttps://www.youtube.com/watch?v=sGb5evyZ7zs\n\n**File Formats:** \u003cbr\u003e\nBlender 4.1 / UnrealEngine 5.3.2 / CINEMA4D 2024 / FBX\n\n**Renderers:** \u003cbr\u003e\nCycles (.blend) / Corona renderer (.c4d) / UE5\n\n**Contents:**\u003cbr\u003e\n- B_MU2.blend (1 file / Native)\n- B_MU2.uasset (1 file)\n- B_MU2.c4d (8 files)\n- B_MU2.fbx (8 files)\n- tex\n- TOMNOOK3DPEOPLE_Manual.pdf\n\n**Details:**\u003cbr\u003e\n- 8 animations\n- Texture Resolution : 2K~4K (PBR textures)\n- Rigged using Blender\n- Live-Link Ready with 52 ARkit Blendshapes\n- Blender Add-ons used : Auto-Rig Pro / FACEIT\n\n**Unreal Engine description:**\u003cbr\u003e\n- The character's full body mesh and separate parts\n- skeletal meshes for hair, clothes, shoes and props\n- Material Instance and Material\n- Map data for scenes used from 0:00 to 3:00 in YouTube videos\n- Third person character with LiveLink set up\n\n**Polycount:**\u003cbr\u003e\n- Character : Faces 11,932 / Vertex 12,282 / Tris 23,806\n- Hair : Faces 27,105 / Vertex 72,157 / Tris 54,210\n- Beard : Faces 12,371 / Vertex 47,132 / Tris 24,742\n- Clothing : Faces 28,758 / Vertex 30,224 / Tris 57,226\n- Shoes : Faces 12,667 / Vertex 12,803 / Tris 25,270\n- Socks : Faces 2,466 / Vertex 2,494 / Tris 4,924\n- Wellington Eyeglasses: Faces 8,092 / Vertex 8,058 / Tris 16,012\n\n**Note:**\u003cbr\u003e\n- The Character does not have LOD system\n- If you use it for games that require high precision, you will need to make adjustments.\n- When swapping out hairstyles for other characters, a slight size adjustment of about 1% may be required.\n- Because all of these characters are original, there are no issues with likeness rights.\n\n**View all character models**\nhttps://www.cgtrader.com/3d-models/tomnookpeo2\n\n**View all models**\nhttps://www.cgtrader.com/3d-models?author=tomnook3d\u0026sort_by=newest","imageAlt":"3D asset Modular Character - 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The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nAlso there are original texture files with all layers. PSD format in particular archive.\n\nKuka KR210 R3100 Ultra Rigged for Cinema4D is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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It possesses excellent air-to-air and air-to-surface combat capabilities. The state-of-the-art avionics, optimally integrated sub-systems, computerized flight controls, and capability to employ the latest weapons provide a decisive advantage to JF-17 over adversaries of the same class. This all-weather, multi-role light combat fighter has remarkable high combat maneuverability at medium and low altitudes. 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Walk\n2. Funny walk\n3. Run\n4. Run Fast\n5. Jump\n6. Hop\n7. Dance 1\n8. Dance 2\n9. Hip Hop\n10. Cheers\n11. Look Around\n12. Fight\n13. Defend 1\n14. Defend 2\n15. 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It is assumed that you use this software very well and have a lot of knowledge. Even so, just press play and sit back and watch the animation. In the meantime, you decide what you can do. I think you immediately understood what you could change.\n\nThis simulation is the first phase of a simple artificial intelligence experiment using basic tools. I am working to produce more projects with the same logic. I hope it will be useful for your development.\n\nEven though I used all the capabilities of Cinema4D, I still couldn’t achieve perfection. I’m continuing to work.\n\nI prepared a PDF document as a user guide. You need to read this.\n\nWARNING: Xpresso and Python scripts were used in this project. If you do not have knowledge, do not touch these parts. If you want to change them, be sure to make a copy of the original file first.\n\n..........................................................................................................................\n\n**CAMERA ISSUES**\n\nSome features do not work in new versions of the software. Such as STAGE object. For this reason, user data was not used in the transition between cameras. Because of this deficiency, cameras must be used manually. Press the black square next to the camera tag to switch to the camera view you want (it will turn to white when active). \n\nIf you want to render the animation, you should take shoots by using these cameras one by one. Maxon should think about this. There was no problem in older versions.\n\nI provide a separate file for those using the old version of Cinema 4D. This version provides convenience in camera switches by using the STAGE feature.\n\n..........................................................................................................................\n\n**SENSORS and FAULTS**\n\nThe sensors are the most important objects of the animation. We can even say that without these, there would be no animation. They are located in different directions of the truck and perceive the objects around them and make decisions according to the situation.\n\nThe sensors have their optimal locations. Modifications to these will cause the behavior of the trucks to change. These changes cause jamming, turning in the wrong direction, and misperceiving objects. It would be wise not to touch them. That’s why protection tags were placed.\n\nThere may be slight sensor sensitivity errors. In this case, trucks may behave unusually. This puts them out of the race. This is a very normal situation.\n\n..........................................................................................................................\n\n**XPRESSO and PYTHON**\n\nIn this version a single powerful xpresso is used. There are some parameters you can change in Python script. Other parameters do not need to be changed. They work quite correctly. It is especially important not to touch the logic flow, because every line that is moved will prevent the operation.\n\nMaybe you are an xpresso expert? Then you can focus in these nodes and look what you can do. However, since there will be no changes, your goal should only be to learn.\n\nThere is also a Python script node in xpresso. This is the processing center of animation. Despite this, it is a very simple script, but it is very regular in terms of algorithm. Even the relocation of any line profoundly affects the overall algorithm structure. This script does not contain any mathematical functions, it only has logical operation. \n\nIf you want these values to be different for each truck, then you can edit them. I put some descriptions in places that may change within the script.\n\nIt is quite simple. Maybe it will make you love python script much more. Is it obvious? \n\n..........................................................................................................................\n\n**WHY THIS PROJECT EXISTS?**\n\nFirst of all, this is my profession and I need to earn money from this work. But of course, this is not my only goal. Reaching people with these types of projects and doing things that have never been done before are my favorite things. I hope you will learn new things by looking at the details of this project. This project contains both animation, models and information. You can also think of this as a special tutorial.\n\nAlmost all of the models I put up for sale are models that are not easily found on the market. Many models are also products of my imagination. I think my style is to think amateurishly and do work professionally. \n\nThank you for purchasing this model. \n\nI look forward to your suggestions and complaints. \n\nLet’s stay in touch.\n\n..........................................................................................................................\n\n**I'm NOT PERFECT:**\n\nNobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.\n\nI am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).\n\nA little nice conversation is able to solve all problems in minutes. I know somehow :))\n\n..........................................................................................................................\n\n**LINKS**\n\n-Follow my tutorials in youtube:\n\nhttps://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw\n\n-Need some photoshop brushes or images? 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Asian Casual Man - MU2","price":64.0,"description":"TOMNOOK 3D PEOPLE's Asian Casual Man - MU2\n\nTOMNOOK 3D PEOPLE is a modular 3D Asian character series for Blender, Unreal Engine and CINEMA4D.\n\nThe aim of the series is to make architectural visualization (ArchViz, VR) more compelling. \nWe felt that compelling architectural visualization required realistic 3D human models with a story to tell, so we created 10 different 3D characters with animations and fashion styles that fit into a variety of scenes, such as offices, living room, hotel, lounge, shopping mall, cafe, bar, and Asian restaurant.\n\nThese characters are designed based on Unreal Engine's modular characters, and each character's clothing, hairstyle, shoes, and animations can be easily swapped out.\nBy combining 10 characters with 30 different hairstyles and clothing, characters with various personalities can be created.\n\nThis series can be used for commercial and non-commercial purposes in Architectural Visualizations and Game productions.\n\nThis product includes Manual PDF in English and Japanese.\n\n\n**Video preview:** \u003cbr\u003e\nhttps://www.youtube.com/watch?v=sGb5evyZ7zs\n\n**File Formats:** \u003cbr\u003e\nBlender 4.1 / UnrealEngine 5.3.2 / CINEMA4D 2024 / FBX\n\n**Renderers:** \u003cbr\u003e\nCycles (.blend) / Corona renderer (.c4d) / UE5\n\n**Contents:**\u003cbr\u003e\n- C_MU2.blend (1 file / Native)\n- C_MU2.uasset (1 file)\n- C_MU2.c4d (8 files)\n- C_MU2.fbx (8 files)\n- tex\n- TOMNOOK3DPEOPLE_Manual.pdf\n\n**Details:**\u003cbr\u003e\n- 8 animations\n- Texture Resolution : 2K~4K (PBR textures)\n- Rigged using Blender\n- Live-Link Ready with 52 ARkit Blendshapes\n- Blender Add-ons used : Auto-Rig Pro / FACEIT\n\n**Unreal Engine description:**\u003cbr\u003e\n- The character's full body mesh and separate parts\n- skeletal meshes for hair, clothes, shoes and props\n- Material Instance and Material\n- Map data for scenes used from 0:00 to 3:00 in YouTube videos\n- Third person character with LiveLink set up\n\n**Polycount:**\u003cbr\u003e\n- Character : Faces 11,932 / Vertex 12,282 / Tris 23,806\n- Hair : Faces 22,636 / Vertex 59,635 / Tris 45,272\n- Clothing : Faces 11,873 / Vertex 12,008 / Tris 23,728\n- Shoes : Faces 11,120 / Vertex 11,048 / Tris 21,938\n- Socks : Faces 2,466 / Vertex 2,494 / Tris 4,924\n\n**Note:**\u003cbr\u003e\n- The Character does not have LOD system\n- If you use it for games that require high precision, you will need to make adjustments.\n- When swapping out hairstyles for other characters, a slight size adjustment of about 1% may be required.\n- Because all of these characters are original, there are no issues with likeness rights.\n\n**View all character models**\nhttps://www.cgtrader.com/3d-models/tomnookpeo2\n\n**View all models**\nhttps://www.cgtrader.com/3d-models?author=tomnook3d\u0026sort_by=newest","imageAlt":"Modular Character - 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It is assumed that you use this software very well and have a lot of knowledge. Even so, just press play and sit back and watch the animation. In the meantime, you decide what you can do. I think you immediately understood what you could change.\n\nThis simulation is the first phase of a simple artificial intelligence experiment using basic tools. I am working to produce more projects with the same logic. I hope it will be useful for your development.\n\nEven though I used all the capabilities of Cinema 4 D, I still couldn’t achieve perfection. I’m continuing to work.\n\nI prepared a PDF document as a user guide. You need to read this.\n\nWARNING:Xpresso and Python scripts were used in this project. If you do not have knowledge, do not touch these parts. If you want to change them, be sure to make a copy of the original file first.\n\n..........................................................................................................................\n\n**CAMERA ISSUES**\n\nSome features do not work in new versions of the software. Such as STAGE object. For this reason, user data was not used in the transition between cameras. Because of this deficiency, cameras must be used manually. Press the black square next to the camera tag to switch to the camera view you want (it will turn to white when active). \n\nIf you want to render the animation, you should take shoots by using these cameras one by one. Maxon should think about this. There was no problem in older versions.\n\nI provide a separate file for those using the old version of Cinema 4d. This version provides convenience in camera switches by using the STAGE feature.\n\n..........................................................................................................................\n\n**SENSORS and FAULTS**\n\nThe sensors are the most important objects of the animation. We can even say that without these, there would be no animation. They are located in different directions of the ATV and perceive the objects around them and make decisions according to the situation.\n\nThe sensors have their optimal locations. Modifications to these will cause the behavior of the ATVs to change. These changes cause jamming, turning in the wrong direction, and misperceiving objects. It would be wise not to touch them. That’s why protection tags were placed.\n\nThere may be slight sensor sensitivity errors. In this case, ATVs may behave unusually. This puts them out of the race. This is a very normal situation.\n\n..........................................................................................................................\n\n**XPRESSO and PYTHON**\n\nIn this version a single powerful xpresso is used. There are some parameters you can change in Python script. Other parameters do not need to be changed. They work quite correctly. It is especially important not to touch the logic flow, because every line that is moved will prevent the operation.\n\nMaybe you are an xpresso expert? Then you can focus in these nodes and look what you can do. However, since there will be no changes, your goal should only be to learn.\n\nThere is also a Python script node in xpresso. This is the processing center of animation. Despite this, it is a very simple script, but it is very regular in terms of algorithm. Even the relocation of any line profoundly affects the overall algorithm structure. This script does not contain any mathematical functions, it only has logical operation. \n\nIf you want these values to be different for each ATV, then you can edit them. I put some descriptions in places that may change within the script.\n\nIt is quite simple. Maybe it will make you love python script much more. Is it obvious? \n\n..........................................................................................................................\n\n**WHY THIS PROJECT EXISTS?**\n\nFirst of all, this is my profession and I need to earn money from this work. But of course, this is not my only goal. Reaching people with these types of projects and doing things that have never been done before are my favorite things. I hope you will learn new things by looking at the details of this project. This project contains both animation, models and information. You can also think of this as a special tutorial.\n\nAlmost all of the models I put up for sale are models that are not easily found on the market. Many models are also products of my imagination. I think my style is to think amateurishly and do work professionally. \n\nThank you for purchasing this model. \n\nI look forward to your suggestions and complaints. \n\nLet’s stay in touch.\n\n..........................................................................................................................\n\n**I'm NOT PERFECT:**\n\nNobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.\n\nI am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).\n\nA little nice conversation is able to solve all problems in minutes. I know somehow :))\n\n..........................................................................................................................\n\n**LINKS**\n\n-Follow my tutorials in youtube:\n\nhttps://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw\n\n-Need some photoshop brushes or images? I'm here:\n\nhttps://shadedancer619.deviantart.com/\n\n**Enjoy!**\n\nSee you...","imageAlt":"3D model SMARTCARS AI ATV Motocross Simulations v1","url":"https://www.cgtrader.com/3d-models/car/racing-car/smartcars-ai-atv-motocross-simulations-v1","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kmmRPaqfFFZ2q7as1z3zWYwA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00A.jpg","gridUrl":"https://media.cgtrader.com/variants/kmmRPaqfFFZ2q7as1z3zWYwA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00A.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/racing-car/smartcars-ai-atv-motocross-simulations-v1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"car","subcategorySlug":"racing-car","categoryTitle":"Car","subcategoryTitle":"Racing","schemaImageUrl":"https://img-new.cgtrader.com/items/5133994/2b13ad96e4/smartcars-ai-atv-motocross-simulations-v1-3d-model-2b13ad96e4.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5555999","type":"listingItem","attributes":{"id":5555999,"title":"Modular Character - Asian Business Man - ME2","price":64.0,"description":"TOMNOOK 3D PEOPLE's Asian Business Man - ME2\n\nTOMNOOK 3D PEOPLE is a modular 3D Asian character series for Blender, Unreal Engine and CINEMA4D.\n\nThe aim of the series is to make architectural visualization (ArchViz, VR) more compelling. \nWe felt that compelling architectural visualization required realistic 3D human models with a story to tell, so we created 10 different 3D characters with animations and fashion styles that fit into a variety of scenes, such as offices, living room, hotel, lounge, shopping mall, cafe, bar, and Asian restaurant.\n\nThese characters are designed based on Unreal Engine's modular characters, and each character's clothing, hairstyle, shoes, and animations can be easily swapped out.\nBy combining 10 characters with 30 different hairstyles and clothing, characters with various personalities can be created.\n\nThis series can be used for commercial and non-commercial purposes in Architectural Visualizations and Game productions.\n\nThis product includes Manual PDF in English and Japanese.\n\n\n**Video preview:** \u003cbr\u003e\nhttps://www.youtube.com/watch?v=sGb5evyZ7zs\n\n**File Formats:** \u003cbr\u003e\nBlender 4.1 / UnrealEngine 5.3.2 / CINEMA4D 2024 / FBX\n\n**Renderers:** \u003cbr\u003e\nCycles (.blend) / Corona renderer (.c4d) / UE5\n\n**Contents:**\u003cbr\u003e\n- B_ME2.blend (1 file / Native)\n- B_ME2.uasset (1 file)\n- B_ME2.c4d (8 files)\n- B_ME2.fbx (8 files)\n- tex\n- TOMNOOK3DPEOPLE_Manual.pdf\n\n**Details:**\u003cbr\u003e\n- 8 animations\n- Texture Resolution : 2K~4K (PBR textures)\n- Rigged using Blender\n- Live-Link Ready with 52 ARkit Blendshapes\n- Blender Add-ons used : Auto-Rig Pro / FACEIT\n\n**Unreal Engine description:**\u003cbr\u003e\n- The character's full body mesh and separate parts\n- skeletal meshes for hair, clothes, shoes and props\n- Material Instance and Material\n- Map data for scenes used from 0:00 to 3:00 in YouTube videos\n- Third person character with LiveLink set up\n\n**Polycount:**\u003cbr\u003e\n- Character : Faces 11,932 / Vertex 12282 / Tris 23,806\n- Hair : Faces 21,888 / Vertex 61,232 / Tris 43,776\n- Clothing : Faces 28,387 / Vertex 30,301 / Tris 56,467\n- Shoes : Faces 12,667 / Vertex 12,803 / Tris 25,270\n- Socks : Faces 2,466 / Vertex 2,494 / Tris 4,924\n\n**Note:**\u003cbr\u003e\n- The Character does not have LOD system\n- If you use it for games that require high precision, you will need to make adjustments.\n- When swapping out hairstyles for other characters, a slight size adjustment of about 1% may be required.\n- Because all of these characters are original, there are no issues with likeness rights.\n\n**View all character models**\nhttps://www.cgtrader.com/3d-models/tomnookpeo2\n\n**View all models**\nhttps://www.cgtrader.com/3d-models?author=tomnook3d\u0026sort_by=newest","imageAlt":"3D asset Modular Character - Asian Business Man - ME2","url":"https://www.cgtrader.com/3d-models/character/man/modular-character-asian-business-man-me2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pXDTfkYjBUy4CMjCRLSaNtW4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TOMNOOK3DPEOPLE_BME2_102.jpg","gridUrl":"https://media.cgtrader.com/variants/pXDTfkYjBUy4CMjCRLSaNtW4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TOMNOOK3DPEOPLE_BME2_102.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/modular-character-asian-business-man-me2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5555999/fc3f0baf90/modular-character-asian-business-man-me2-3d-model-fc3f0baf90.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5145547","type":"listingItem","attributes":{"id":5145547,"title":"SMARTCARS AI ATV Motocross Simulations v2","price":150.0,"description":"**SmartCARS AI ATV Motocross Simulations v2**\n\n_by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19 / Cinema4D 2024_\n\n..........................................................................................................................\n\n**INFO**\n\nThis is the second version of viewport AI ATV Motocross simulation series. It is assumed that you use this software very well and have a lot of knowledge. Even so, just press play and sit back and watch the animation. In the meantime, you decide what you can do. I think you immediately understood what you could change.\n\nThis simulation is the first phase of a simple artificial intelligence experiment using basic tools. I am working to produce more projects with the same logic. I hope it will be useful for your development.\n\nEven though I used all the capabilities of Cinema4D, I still couldn’t achieve perfection. I’m continuing to work.\n\nI prepared a PDF document as a user guide. You need to read this.\n\nWARNING:Xpresso and Python scripts were used in this project. If you do not have knowledge, do not touch these parts. If you want to change them, be sure to make a copy of the original file first.\n\n..........................................................................................................................\n\n**CAMERA ISSUES**\n\nSome features do not work in new versions of the software. Such as STAGE object. For this reason, user data was not used in the transition between cameras. Because of this deficiency, cameras must be used manually. Press the black square next to the camera tag to switch to the camera view you want (it will turn to white when active). \n\nIf you want to render the animation, you should take shoots by using these cameras one by one. Maxon should think about this. There was no problem in older versions.\n\nI provide a separate file for those using the old version of Cinema 4d. This version provides convenience in camera switches by using the STAGE feature.\n\n..........................................................................................................................\n\n**SENSORS and FAULTS**\n\nThe sensors are the most important objects of the animation. We can even say that without these, there would be no animation. They are located in different directions of the ATV and perceive the objects around them and make decisions according to the situation.\n\nThe sensors have their optimal locations. Modifications to these will cause the behavior of the ATVs to change. These changes cause jamming, turning in the wrong direction, and misperceiving objects. It would be wise not to touch them. That’s why protection tags were placed.\n\nThere may be slight sensor sensitivity errors. In this case, ATVs may behave unusually. This puts them out of the race. This is a very normal situation.\n\n..........................................................................................................................\n\n**XPRESSO and PYTHON**\n\nIn this version a single powerful xpresso is used. There are some parameters you can change in Python script. Other parameters do not need to be changed. They work quite correctly. It is especially important not to touch the logic flow, because every line that is moved will prevent the operation.\n\nMaybe you are an xpresso expert? Then you can focus in these nodes and look what you can do. However, since there will be no changes, your goal should only be to learn.\n\nThere is also a Python script node in xpresso. This is the processing center of animation. Despite this, it is a very simple script, but it is very regular in terms of algorithm. Even the relocation of any line profoundly affects the overall algorithm structure. This script does not contain any mathematical functions, it only has logical operation. \n\nIf you want these values to be different for each ATV, then you can edit them. I put some descriptions in places that may change within the script.\n\nIt is quite simple. Maybe it will make you love python script much more. Is it obvious? \n\n..........................................................................................................................\n\n**WHY THIS PROJECT EXISTS?**\n\nFirst of all, this is my profession and I need to earn money from this work. But of course, this is not my only goal. Reaching people with these types of projects and doing things that have never been done before are my favorite things. I hope you will learn new things by looking at the details of this project. This project contains both animation, models and information. You can also think of this as a special tutorial.\n\nAlmost all of the models I put up for sale are models that are not easily found on the market. Many models are also products of my imagination. I think my style is to think amateurishly and do work professionally. \n\nThank you for purchasing this model. \n\nI look forward to your suggestions and complaints. \n\nLet’s stay in touch.\n\n..........................................................................................................................\n\n**I'm NOT PERFECT:**\n\nNobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.\n\nI am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).\n\nA little nice conversation is able to solve all problems in minutes. I know somehow :))\n\n..........................................................................................................................\n\n**LINKS**\n\n-Follow my tutorials in youtube:\n\nhttps://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw\n\n-Need some photoshop brushes or images? I'm here:\n\nhttps://shadedancer619.deviantart.com/\n\n**Enjoy!**\n\nSee you...","imageAlt":"SMARTCARS AI ATV Motocross Simulations v2 3D","url":"https://www.cgtrader.com/3d-models/car/racing-car/smartcars-ai-atv-motocross-simulations-v2","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/99zYYYtNQgNCV91H2ZDNcwUC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/20A.jpg","gridUrl":"https://media.cgtrader.com/variants/99zYYYtNQgNCV91H2ZDNcwUC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/20A.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/racing-car/smartcars-ai-atv-motocross-simulations-v2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"car","subcategorySlug":"racing-car","categoryTitle":"Car","subcategoryTitle":"Racing","schemaImageUrl":"https://img-new.cgtrader.com/items/5145547/245dc3d497/smartcars-ai-atv-motocross-simulations-v2-3d-model-245dc3d497.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5558214","type":"listingItem","attributes":{"id":5558214,"title":"Modular Character - Asian Smart Casual Woman - FM2","price":64.0,"description":"TOMNOOK 3D PEOPLE's Asian Smart Casual Woman - FM2\n\nTOMNOOK 3D PEOPLE is a modular 3D Asian character series for Blender, Unreal Engine and CINEMA4D.\n\nThe aim of the series is to make architectural visualization (ArchViz, VR) more compelling. \nWe felt that compelling architectural visualization required realistic 3D human models with a story to tell, so we created 10 different 3D characters with animations and fashion styles that fit into a variety of scenes, such as offices, living room, hotel, lounge, shopping mall, cafe, bar, and Asian restaurant.\n\nThese characters are designed based on Unreal Engine's modular characters, and each character's clothing, hairstyle, shoes, and animations can be easily swapped out.\nBy combining 10 characters with 30 different hairstyles and clothing, characters with various personalities can be created.\n\nThis series can be used for commercial and non-commercial purposes in Architectural Visualizations and Game productions.\n\nThis product includes Manual PDF in English and Japanese.\n\n\n**Video preview:** \u003cbr\u003e\nhttps://www.youtube.com/watch?v=sGb5evyZ7zs\n\n**File Formats:** \u003cbr\u003e\nBlender 4.1 / UnrealEngine 5.3.2 / CINEMA4D 2024 / FBX\n\n**Renderers:** \u003cbr\u003e\nCycles (.blend) / Corona renderer (.c4d) / UE5\n\n**Contents:**\u003cbr\u003e\n- C_FM2.blend (1 file / Native)\n- C_FM2.uasset (1 file)\n- C_FM2.c4d (8 files)\n- C_FM2.fbx (8 files)\n- tex\n- TOMNOOK3DPEOPLE_Manual.pdf\n\n**Details:**\u003cbr\u003e\n- 8 animations\n- Texture Resolution : 2K~4K (PBR textures)\n- Rigged using Blender\n- Live-Link Ready with 52 ARkit Blendshapes\n- Blender Add-ons used : Auto-Rig Pro / FACEIT\n\n**Unreal Engine description:**\u003cbr\u003e\n- The character's full body mesh and separate parts\n- skeletal meshes for hair, clothes, shoes and props\n- Material Instance and Material\n- Map data for scenes used from 0:00 to 3:00 in YouTube videos\n- Third person character with LiveLink set up\n\n**Polycount:**\u003cbr\u003e\n- Character : Faces 17,432 / Vertex 17,815 / Tris 34,806\n- Hair : Faces 29,601 / Vertex 48,293 / Tris 59,202\n- Earring : Faces 1,892 / Vertex 1,896 / Tris 3,768\n- Necklace : Faces 9,219 / Vertex 9,472 / Tris 18,424\n- Clothing : Faces 14,691 / Vertex 14,903 / Tris 29,168\n- Shoes : Faces 4,570 / Vertex 4,636 / Tris 9,128\n\n**Note:**\u003cbr\u003e\n- The Character does not have LOD system\n- If you use it for games that require high precision, you will need to make adjustments.\n- When swapping out hairstyles for other characters, a slight size adjustment of about 1% may be required.\n- Because all of these characters are original, there are no issues with likeness rights.\n\n**View all character models**\nhttps://www.cgtrader.com/3d-models/tomnookpeo2\n\n**View all models**\nhttps://www.cgtrader.com/3d-models?author=tomnook3d\u0026sort_by=newest","imageAlt":"Modular Character - 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It is also available in different formats.format: max. obj. lum. rev. skp. fbx. stl. cad. dwf. 3ds. jpg\n\nCASA scene Casa is now updated for lumion- including new lighting setups , Physical materials (no more Legacy materials),\n\nNew features and improvements\n\nAll materials are now Physical materials (no more Legacy materials) Grass is now made with new, better assets and scattered with Chaos scatter New lumion Sky setup for better look and faster render times New rainy/cloudy setup included with autumn look and Decals New Corona VFB settings A few small improvements to the 3d model Faster render times Available lighting setup\n\nDaylight with procedural lumion Sky Sunset with procedural lumion Sky (new) Evening with procedural lumion Sky (new) Sunset with HDRI Evening with HDRI Rainy/cloudy with HDRI (new) This update is available only for lumion\n\nAll my- lumion scenes are hand made polygon by polygon, constantly updated and include light setup, materials, textures, camera settings,with adjustment layers (if needed), furniture and props with a high level of detail. You can use them to improve your visualizations or learn from the files, moving inside the project, observing how light was created and handled, how materials are developed, and the values that fill every single option.**\n\n","imageAlt":"grass 3D model animated Casa Scene-villa-modern house","url":"https://www.cgtrader.com/3d-models/exterior/house/casa-scene-villa-modern-house-2366c9a5-e907-4b54-bae3-fc4f1f16afc0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p4AxRD4PXYx9JcvhK2xnCt1o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/vv_5%20-%20Photo.jpg","gridUrl":"https://media.cgtrader.com/variants/p4AxRD4PXYx9JcvhK2xnCt1o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/vv_5%20-%20Photo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/casa-scene-villa-modern-house-2366c9a5-e907-4b54-bae3-fc4f1f16afc0","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":14,"name":".skp","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":199,"name":".ls10","is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/5283344/ea55632658/casa-scene-villa-modern-house-3d-model-ea55632658.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5597634","type":"listingItem","attributes":{"id":5597634,"title":"Casa Scene-villa-modern house","price":15.0,"description":"**The design of the full facilities of the villa with all the materials and the interior design of all the spaces and the exterior with high quality and adjustable in rendering engines that you can see and change different parts. It is also available in different formats.format: max. obj. lum. rev. skp. fbx. stl. cad. dwf. 3ds. jpg\n\nCASA scene Casa is now updated for lumion- including new lighting setups , Physical materials (no more Legacy materials),\n\nNew features and improvements\n\nAll materials are now Physical materials (no more Legacy materials) Grass is now made with new, better assets and scattered with Chaos scatter New lumion Sky setup for better look and faster render times New rainy/cloudy setup included with autumn look and Decals New Corona VFB settings A few small improvements to the 3d model Faster render times Available lighting setup\n\nDaylight with procedural lumion Sky Sunset with procedural lumion Sky (new) Evening with procedural lumion Sky (new) Sunset with HDRI Evening with HDRI Rainy/cloudy with HDRI (new) This update is available only for lumion\n\nAll my- lumion scenes are hand made polygon by polygon, constantly updated and include light setup, materials, textures, camera settings,with adjustment layers (if needed), furniture and props with a high level of detail. You can use them to improve your visualizations or learn from the files, moving inside the project, observing how light was created and handled, how materials are developed, and the values that fill every single option.**\n\nCasa Scene-villa-modern house\n\nCasa Scene-villa-modern house design for different environments and spaces which you can use in different formats.\n\nformat:\n\nmax. obj. lum. rev. skp. fbx. stl. cad. dwf. 3ds. jpg\n\nThese products are rendered in the program and have the smallest possible details that you can use in your work.\n\nThe 3D model you see is elegant and accurate and you can use it in different outputs. 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Asian Business Man - MG2","price":64.0,"description":"TOMNOOK 3D PEOPLE's Asian Business Man - MG2\n\nTOMNOOK 3D PEOPLE is a modular 3D Asian character series for Blender, Unreal Engine and CINEMA4D.\n\nThe aim of the series is to make architectural visualization (ArchViz, VR) more compelling. \nWe felt that compelling architectural visualization required realistic 3D human models with a story to tell, so we created 10 different 3D characters with animations and fashion styles that fit into a variety of scenes, such as offices, living room, hotel, lounge, shopping mall, cafe, bar, and Asian restaurant.\n\nThese characters are designed based on Unreal Engine's modular characters, and each character's clothing, hairstyle, shoes, and animations can be easily swapped out.\nBy combining 10 characters with 30 different hairstyles and clothing, characters with various personalities can be created.\n\nThis series can be used for commercial and non-commercial purposes in Architectural Visualizations and Game productions.\n\nThis product includes Manual PDF in English and Japanese.\n\n\n**Video preview:** \u003cbr\u003e\nhttps://www.youtube.com/watch?v=sGb5evyZ7zs\n\n**File Formats:** \u003cbr\u003e\nBlender 4.1 / UnrealEngine 5.3.2 / CINEMA4D 2024 / FBX\n\n**Renderers:** \u003cbr\u003e\nCycles (.blend) / Corona renderer (.c4d) / UE5\n\n**Contents:**\u003cbr\u003e\n- B_MG2.blend (1 file / Native)\n- B_MG2.uasset (1 file)\n- B_MG2.c4d (8 files)\n- B_MG2.fbx (8 files)\n- tex\n- TOMNOOK3DPEOPLE_Manual.pdf\n\n**Details:**\u003cbr\u003e\n- 8 animations\n- Texture Resolution : 2K~4K (PBR textures)\n- Rigged using Blender\n- Live-Link Ready with 52 ARkit Blendshapes\n- Blender Add-ons used : Auto-Rig Pro / FACEIT\n\n**Unreal Engine description:**\u003cbr\u003e\n- The character's full body mesh and separate parts\n- skeletal meshes for hair, clothes, shoes and props\n- Material Instance and Material\n- Map data for scenes used from 0:00 to 3:00 in YouTube videos\n- Third person character with LiveLink set up\n\n**Polycount:**\u003cbr\u003e\n- Character : Faces 11,932 / Vertex 12,282 / Tris 23,806\n- Hair : Faces 23,655 / Vertex 67,084 / Tris 47,310\n- Beard : Faces 5,898 / Vertex 23,592 / Tris 11,796\n- Clothing : Faces 25,942 / Vertex 27,318 / Tris 51,601\n- Shoes : Faces 12,667 / Vertex 12,803 / Tris 25,270\n- Socks : Faces 2,466 / Vertex 2,494 / Tris 4,924\n- Wellington_Eyeglasses: Faces 8,092 / Vertex 8,058 / Tris 16,012\n\n**Note:**\u003cbr\u003e\n- The Character does not have LOD system\n- If you use it for games that require high precision, you will need to make adjustments.\n- When swapping out hairstyles for other characters, a slight size adjustment of about 1% may be required.\n- Because all of these characters are original, there are no issues with likeness rights.\n\n**View all character models**\nhttps://www.cgtrader.com/3d-models/tomnookpeo2\n\n**View all models**\nhttps://www.cgtrader.com/3d-models?author=tomnook3d\u0026sort_by=newest","imageAlt":"Modular Character - 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Four projects for the price of 3. One is free:)\n..........................................................................................................................\n\n**INFO**\n\nThis is a viewport AI go kart simulation. It is assumed that you use this software very well and have a lot of knowledge. Even so, just press play and sit back and watch the animation. In the meantime, you decide what you can do. I think you immediately understood what you could change.\n\nThis simulation is the first phase of a simple artificial intelligence experiment using basic tools. I am working to produce more projects with the same logic. I hope it will be useful for your development.\n\nEven though I used all the capabilities of Cinema 4 D, I still couldn’t achieve perfection. I’m continuing to work.\n\nI prepared a PDF document as a user guide. You need to read this.\n\nWARNING:Xpresso and Python scripts were used in this project. If you do not have knowledge, do not touch these parts. If you want to change them, be sure to make a copy of the original file first.\n\n..........................................................................................................................\n\n**CAMERA ISSUES**\n\nSome features do not work in new versions of the software. Such as STAGE object. For this reason, user data was not used in the transition between cameras. Because of this deficiency, cameras must be used manually. Press the black square next to the camera tag to switch to the camera view you want (it will turn to white when active). \n\nIf you want to render the animation, you should take shoots by using these cameras one by one. Maxon should think about this. There was no problem in older versions.\n\nI provide a separate file for those using the old version of Cinema 4d. This version provides convenience in camera switches by using the STAGE feature.\n\n..........................................................................................................................\n\n**SENSORS and FAULTS**\n\nThe sensors are the most important objects of the animation. We can even say that without these, there would be no animation. They are located in different directions of the car and perceive the objects around them and make decisions according to the situation.\n\nThe sensors have their optimal locations. Modifications to these will cause the behavior of the cars to change. These changes cause jamming, turning in the wrong direction, and misperceiving objects. It would be wise not to touch them. That’s why protection tags were placed.\n\nThere may be slight sensor sensitivity errors. In this case, cars may behave unusually. This puts them out of the race. This is a very normal situation.\n\n..........................................................................................................................\n\n**XPRESSO and PYTHON**\n\nIn this version a single powerful xpresso is used. There are some parameters you can change in Python script. Other parameters do not need to be changed. They work quite correctly. It is especially important not to touch the logic flow, because every line that is moved will prevent the operation.\n\nMaybe you are an xpresso expert? Then you can focus in these nodes and look what you can do. However, since there will be no changes, your goal should only be to learn.\n\nThere is also a Python script node in xpresso. This is the processing center of animation. Despite this, it is a very simple script, but it is very regular in terms of algorithm. Even the relocation of any line profoundly affects the overall algorithm structure. This script does not contain any mathematical functions, it only has logical operation. \n\nIf you want these values ??to be different for each car, then you can edit them. I put some descriptions in places that may change within the script.\n\nIt is quite simple. Maybe it will make you love python script much more. Is it obvious? \n\n..........................................................................................................................\n\n**WHY THIS PROJECT EXISTS?**\n\nFirst of all, this is my profession and I need to earn money from this work. But of course, this is not my only goal. Reaching people with these types of projects and doing things that have never been done before are my favorite things. I hope you will learn new things by looking at the details of this project. This project contains both animation, models and information. You can also think of this as a special tutorial.\n\nAlmost all of the models I put up for sale are models that are not easily found on the market. Many models are also products of my imagination. I think my style is to think amateurishly and do work professionally. \n\nThank you for purchasing this model. \n\nI look forward to your suggestions and complaints. \n\nLet’s stay in touch.\n\n..........................................................................................................................\n\n**I'm NOT PERFECT:**\n\nNobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.\n\nI am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).\n\nA little nice conversation is able to solve all problems in minutes. I know somehow :))\n\n..........................................................................................................................\n\n**LINKS**\n\n-Follow my tutorials in youtube:\n\nhttps://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw\n\n-Need some photoshop brushes or images? 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Slot machines are fully functional models. Just press play and pull the arms:)\n\nI upload a tutorial in Youtube. You can watch and learn how to use these files. Versions 2023 and 2024 are using new Python commands. R19 has some old Python commands.\n\nVideo Tutorial Link: https://youtu.be/KKz-lqgb9s0\n\n..........................................................................................................................\n\n**FILE FORMATS:**\n\n**slot(R19).c4d** is a Cinema 4D R19 file, has 3 different functional slot machines with different symbol groups. Uses old version of Python.\n\n**slot(2023).c4d** is a Cinema 4D 2023 file, has 3 different functional slot machines with different symbol groups. Uses newer version of Python.\n\n**slot(2024).c4d** is a Cinema 4D 2024 file, has 3 different functional slot machines with different symbol groups. Uses latest version of Python.\n\n**slot1.fbx** is a FBX file with single texture map. Needs UVtex folder.\n\n**slot2.fbx** is a FBX file with single texture map. Needs UVtexfolder.\n\n**slot3.fbx** is a FBX file with single texture map. Needs UVtex folder.\n\n**slot1.obj** is a OBJ/MTL file with single texture map. Needs UVtex folder.\n\n**slot2.obj** is a OBJ/MTL file with single texture map. Needs UVtex folder.\n\n**slot3.obj** is a OBJ/MTL file with single texture map. Needs UVtex folder.\n\n..........................................................................................................................\n\n**PHOTOSHOP FILES:**\n\n**pricetables.psd** is a Photoshop file, has 3 different price tables with different symbols. You can easily change them. Also you can create new tables.\n\n**symbols.psd** is a Photoshop file, has many different symbols. You can add new ones or easily change them.\n\n..........................................................................................................................\n\n**RAR ARCHIVES:**\n\n**TEX.RAR** has 31 texture JPG/PNG images.\n\n**PSD.RAR** has 2 Photoshop files.\n\n..........................................................................................................................\n\n**I'm NOT PERFECT:**\n\nNobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.\n\nI am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).\n\nA little nice conversation is able to solve all problems in minutes. 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