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The model is completely ready for visualization in any 3d software and engine. All models share the same style.  \n  \n**Technical details:**  \n  \n\n- **File formats** included in the package are: **FBX, ABC, DAE, GLB, PLY, STL, BLEND, UnityPackage**\n- **Native software file format: BLEND**\n- **Render engine: Eevee**\n- **Squirrel** - Polygons: 2,164, Vertices: 1,761\n- **Tree with Hollow** - Polygons: 432, Vertices: 405\n- **Grass** - Polygons: 1,392, Vertices: 3,159\n- **Acorn** - Polygons: 480, Vertices: 482\n- **Pine Cone** - Polygons: 2,336, Vertices: 2,650\n- **Hazelnut** - Polygons: 544, Vertices: 514\n- **Walnut** - Polygons: 384, Vertices: 386\n- **Textures (for each model): Color, Metallic, Roughness, Normal, AO**\n- All **textures are 2k resolution**.\n- The **squirrel** model is **rigged and animated.**\n- **8 animations** are included: idle, idle (eating), idle (holding), look around, run (on all 4), talk, walk, climb. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality chipmunk model with 4K UDIM maps, fur, rigging and three realistic animations. A complex hair system is created in Blender with realistic effects, and a detailed facial expression controlling system is also available. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, two eyes, skullcap, teeth and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 32,097; polygons 31,994\u003cbr\u003e\nEyes*2: vertices 2,694; polygons 2,656\u003cbr\u003e\nSkullcap: vertices 3,402; polygons 3,368\u003cbr\u003e\nTeeth: vertices 6,232; polygons 5,920\u003cbr\u003e\nTongue: vertices 1,281; polygons 1,264\u003cbr\u003e\nTotal: vertices 45,706; polygons 45,202\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0A_Chipmunk_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_Roughness.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_SubsurfaceAmount.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_SubsurfaceAmount.1001.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_SubsurfaceAmount.1002.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nRoot controls the entire model. It comes with multiple customized attributes:\u003cbr\u003e\nBreathe controls the breath of body;\u003cbr\u003e\nHead_Follow controls whether the head follows;\u003cbr\u003e\nLeg_B_IK-FK.L, Leg_B_IK-FK.R, Leg_F_IK-FK.L and Leg_F_IK-FK.R switch between IK/FK of the limbs;\u003cbr\u003e\nLeg_B_Stretch.L, Leg_B_Stretch.R, Leg_F_Stretch.L and Leg_F_Stretch.R control whether the limbs can be stretched in IK mode;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK of the neck;\u003cbr\u003e\nSpine_IK-FK switches between IK/FK of the spine;\u003cbr\u003e\nSpine_M controls whether the middle spine moves following the rear spine.\u003cbr\u003e\nCTR_Gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_IK_Spine_F, CTR_IK_Spine_M and CTR_IK_Spine_B are IK controllers of the front, middle and rear spine.\u003cbr\u003e\nCTR_FK_Spine.001, CTR_FK_Spine.002, CTR_FK_Spine.003 and CTR_FK_Spine.004 are FK controllers of the body.\u003cbr\u003e\nCTR_FK_Tail.001, CTR_FK_Tail.002, CTR_FK_Tail.003…… are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_Neck.001, CTR_FK_Neck.002 are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_Neck_M is the IK controller of the neck.\u003cbr\u003e\nCTR_IK_Neck_F is the IK controller of the head.\u003cbr\u003e\nCTR_FK_Head is the FK controller of the head.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_H.L and CTR_Foot_H.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_Foot_F.005.L, CTR_Foot_F.005.R, CTR_Foot_H.005.L and CTR_Foot_H.005.R control the plantar flexion of feet.\u003cbr\u003e\nCTR_Foot_F.006.L, CTR_Foot_F.006.R, CTR_Foot_H.006.L and CTR_Foot_H.006.R control the abduction and adduction of the toes.\u003cbr\u003e\nCTR_Chin.001 controls the jaw.\u003cbr\u003e\nCTR_Eye_Target.R and CTR_Eye_Target.L control the eyes.\u003cbr\u003e\nCTR_EyeLid_U.R, CTR_EyeLid_D.R, CTR_EyeLid_U.L and CTR_EyeLid_D.L control the eyelids and winkling.\u003cbr\u003e\nCTR_Cheek.002.R and CTR_Cheek.002.L are facial controllers and control the size of the face.\u003cbr\u003e\nWith complex facial controllers, it's available to create plenty of facial expressions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped food-finding animation at 30 fps, frame range 0-180\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped playing animation at 30 fps, frame range 0-250\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e\n","imageAlt":"3D model Chipmunk Animation VFX 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Chipmunk Rigged","price":119.0,"description":"Tree-Dwelling Chipmunk Rigged is a 3d model of a small mammal designed with realistic features and textures, inspired by nature.\n\nThis detailed model showcases a small rodent with a distinct stripe pattern running along its back, long whiskers, and a curved tail. Its lifelike design includes textured fur and anatomical features that add depth and realism, making it a versatile asset for various creative projects.\n\nFor animation projects, educational simulations, wildlife illustrations, digital art, video game development, virtual reality experiences, nature documentaries, zoological displays, children\u0026#39;s media, advertising campaigns, and creative storytelling.\nTree-Dwelling Chipmunk Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nTree-Dwelling Chipmunk Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n-9 png (4096x4096)\n-Dimensions 7,81 x 26,62 x H7,4cm\n\n\n(c) 3d_molier International\n","imageAlt":"Tree-Dwelling Chipmunk Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/tree-dwelling-chipmunk-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uv5i85q05m2qj6dkogsxotulcc4o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Tree-Dwelling_Chipmunk_Rigged_020.jpg","gridUrl":"https://media.cgtrader.com/variants/uv5i85q05m2qj6dkogsxotulcc4o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tree-Dwelling_Chipmunk_Rigged_020.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/tree-dwelling-chipmunk-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7154863/ccfa87ff89/tree-dwelling-chipmunk-rigged-3d-model-ccfa87ff89.webp","saleOffDiscount":20,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2545634","type":"listingItem","attributes":{"id":2545634,"title":"Squirrel chipmunk","price":59.0,"description":"**Mid poly squirrel model with Xgen hair and fur.\n\nFor creating this i am using maya 2019.2, substance pianter 2019, photoshop cc, zbrush 4R9 and maya arnold for rendering. This model was created with  production pipeline. So you can use this in any type of production work. Another \ndetails of this asset are as follows.\n\n13234 Tris for squirrel mesh  and  54656 tris for complete squirrel project with hair and fur  \n\n27740 vertices\n\nReal size model\n\nALL pieces can be separated from each other\n\nRig Included\n\nHigh Quality Textures\n\nScene files included\n\nClean Maya Outliner\n\nThis model is present in  maya 2019.2 file format\n\nHigh Quality textures (2048X2048)\n\nBase Color\n\nMaya arnold is used for taking high quality Renders.\n\n\n\n**_**Steps for open  complete maya file with xgen hair and fur  in one attempt:**_**\n\n1-Extract  Squirrel.rar\n\n2-Open maya\n\n3-Open squirrel file \n\n4-Click Xgen option\n\n5-Go to file option\n\n6-Select Description [Body2] in Xgen Options\n\n7-Then select Import Grooming\n\n8-Go to Squirrel folder and go to [New] folder then select body folder and open\n\n9-Select Description [Tail1] in Xgen Options\n\n10-Then select Import Grooming\n\n11-Go to Squirrel folder and go to [New] folder then select Tail folder and open\n\nYour File Completely open in one attempt with load correct Xgen hair and fur**","imageAlt":"3D Squirrel chipmunk","url":"https://www.cgtrader.com/3d-models/animal/other/squirrel-aa9a8ef0-2f50-4481-977e-bc91c73e19fc","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DhRC6gX8mNCT4K4hNWLwK2DC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render_1.jpg","gridUrl":"https://media.cgtrader.com/variants/DhRC6gX8mNCT4K4hNWLwK2DC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/squirrel-aa9a8ef0-2f50-4481-977e-bc91c73e19fc","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2545634/1d8c2d09fd/squirrel-chipmunk-3d-model-1d8c2d09fd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7092844","type":"listingItem","attributes":{"id":7092844,"title":"Forest Chipmunk Fur Rigged For Maya","price":119.0,"description":"Forest Chipmunk Fur Rigged For Maya is a three-dimensional model of small striped rodent commonly found in woodland habitats.\n\nA chipmunk forest is a natural woodland environment where small striped rodents called chipmunks live and forage. It typically includes trees, shrubs, and leaf litter that provide shelter and food sources such as seeds, nuts, and insects. \n\nFor 3D visualization, CGI, 3D animation, wildlife advertising, video game development, nature simulations, and detailed forest scene rendering projects.\n\nForest Chipmunk Fur Rigged For Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product. \n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, eyes, skull, teeth, and tongue.\u003cbr\u003e\nTextures and materials: There are 19 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 32,097; polygons 31,994\u003cbr\u003e\nEyes*2: vertices 2,694; polygons 2,656\u003cbr\u003e\nSkull: vertices 3,402; polygons 3,368\u003cbr\u003e\nTeeth: vertices 6,232; polygons 5,920\u003cbr\u003e\nTongue: vertices 1,281; polygons 1,264\u003cbr\u003e\nTotal: vertices 45,706; polygons 45,202\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith highly detailed controllers, it's more convenient to make poses and animations. The functionalities are as follows:\u003cbr\u003e\nChipmunk_CTR_Root: Controls the entire model.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity. Has 1 custom attribute: Tail_IKFK for tail IK/FK switching.\u003cbr\u003e\nCTR_IK_spine_a: Controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b: Controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c: Controls the anterior spine.\u003cbr\u003e\nCTR_FK_neck_1, CTR_FK_neck_2...: FK controllers for the neck.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\nCTR_eye_L, CTR_eye_R: Control the eyes.\u003cbr\u003e\nCTR_jaw, CTR_chin: Control the jaw and chin for mouth opening.\u003cbr\u003e\nCTR_tongue_a, CTR_tongue_b...: Control the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R...: Control the ears.\u003cbr\u003e\nCTR_IK_Tail_1, CTR_IK_Tail_2, CTR_IK_Tail_3...: IK controllers for the tail.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b...: FK controllers for the tail.\u003cbr\u003e\nCTR_Shoulders_F_R, CTR_Shoulders_F_L: Control the scapula.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R, CTR_setting_leg_B_R: IK/FK switching controllers for the feet.\u003cbr\u003e\nCTR_Foot_f_R, CTR_Foot_f_L: IK controllers for the front legs.\u003cbr\u003e\nCTR_Foot_b_R, CTR_Foot_b_L: IK controllers for the hind legs.\u003cbr\u003e\nCTR_FK_Leg_B_L_1, CTR_FK_Leg_B_L_2, CTR_FK_Leg_B_R_1...: FK controllers for the hind legs.\u003cbr\u003e\nCTR_FK_Leg_F_L_1, CTR_FK_Leg_F_L_2, CTR_FK_Leg_F_R_1...: FK controllers for the front legs.\u003cbr\u003e\nCTR_IK_Ankle_F_1_L, CTR_IK_Ankle_F_1_R: Weight-bearing controllers for the front legs.\u003cbr\u003e\nAdditionally, the body includes more auxiliary controllers and more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"xgen Chipmunk Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/chipmunk-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sk67siv7egh5nr851c0vqio44fhu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/chipmunk-rigged-maya-vfx-grace-3d-model-6b6d693f1b.jpg","gridUrl":"https://media.cgtrader.com/variants/sk67siv7egh5nr851c0vqio44fhu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/chipmunk-rigged-maya-vfx-grace-3d-model-6b6d693f1b.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chipmunk-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6923559/6b6d693f1b/chipmunk-rigged-maya-vfx-grace-3d-model-6b6d693f1b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7092817","type":"listingItem","attributes":{"id":7092817,"title":"Forest Chipmunk Fur Set Animated Rigged For Maya","price":489.0,"description":"Forest Chipmunk Fur Set Animated Rigged For Maya is a three-dimensional model of small striped rodent commonly found in woodland habitats.\n\nA chipmunk forest describes a woodland habitat that supports populations of chipmunks and their daily activities. The forest provides both food and shelter, helping chipmunks survive and reproduce.\n\nFor 3D visualization, CGI, 3D animation, wildlife advertising, video game development, nature simulations, and detailed forest scene rendering projects.\n\nThis animation set includes 3 chipmunk behaviors focused on feeding, alert idle actions, and fast locomotion. Ideal for games, simulations, and cinematic scenes requiring lively and natural small-animal motion.\n\nAnimations included:\n\n    Eating (looped, in-place)\n    Seated feeding cycle with rapid nibbling, head turns, and natural hand adjustments. Duration: up to 8 sec.\n\n    Idle Sniff \u0026amp; Shuffle (looped, in-place)\n    Nervous ground-sniffing idle with quick shifts, micro-jumps, and rapid head search movements. Duration: up to 8 sec.\n\n    Fast Run (looped, in-place / root motion)\n    High-speed jump-like run with chaotic micro-stops, sharp directional changes, stretched body phases, and active tail balancing. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 17 png (4096x4096)\n- 1 exr (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":"Forest Chipmunk Fur Set Animated Rigged For Maya","url":"https://www.cgtrader.com/3d-models/animal/mammal/forest-chipmunk-fur-set-animated-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p8gzew24v5xbf5yfyul6p1iyxnkr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Forest_Chipmunk_Fur_Set_Animated_Rigged_For_Maya_002.jpg","gridUrl":"https://media.cgtrader.com/variants/p8gzew24v5xbf5yfyul6p1iyxnkr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Forest_Chipmunk_Fur_Set_Animated_Rigged_For_Maya_002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/forest-chipmunk-fur-set-animated-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7092817/78a75c98a2/forest-chipmunk-fur-set-animated-rigged-for-maya-3d-model-78a75c98a2.webp","saleOffDiscount":20,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6270509","type":"listingItem","attributes":{"id":6270509,"title":"Cheerful Chipmunk Scientist Rigged and Animated D Model","price":50.0,"description":"Included animation of Idle, Walking, Running etc. It's full compatible with Mixamo RIG. This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!","imageAlt":"animated Cheerful Chipmunk Scientist Rigged and Animated D","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cheerful-chipmunk-scientist-rigged-and-animated-d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xqcve0biej6li6hsbmk97rrzobtz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/xqcve0biej6li6hsbmk97rrzobtz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cheerful-chipmunk-scientist-rigged-and-animated-d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6270509/f1bb6ba90d/cheerful-chipmunk-scientist-rigged-and-animated-d-model-3d-model-f1bb6ba90d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7092739","type":"listingItem","attributes":{"id":7092739,"title":"Forest Chipmunk Eating Fur Animated Rigged For Maya","price":249.0,"description":"Forest Chipmunk Eating Fur Animated Rigged For Maya is a three-dimensional model of small striped rodent commonly found in woodland habitats.\n\nA chipmunk forest is a forested region where chipmunks thrive due to favorable living conditions. It includes various plant layers, from tall trees to low shrubs, offering protection and nesting space.\n\nFor 3D visualization, CGI, 3D animation, wildlife advertising, video game development, nature simulations, and detailed forest scene rendering projects.\n\nThis animation set includes chipmunk behavior focused on feeding. Ideal for games, simulations, and cinematic scenes requiring lively and natural small-animal motion.\n\n    Eating (looped, in-place)\n    Seated feeding cycle with rapid nibbling, head turns, and natural hand adjustments. Duration: up to 8 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 17 png (4096x4096)\n- 1 exr (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":"Forest Chipmunk Eating Fur Animated Rigged For...","url":"https://www.cgtrader.com/3d-models/animal/mammal/forest-chipmunk-eating-fur-animated-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9xzbckza2aeacdnny8jik3ozfitt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Forest_Chipmunk_Eating_Fur_Animated_Rigged_For_Maya_003.jpg","gridUrl":"https://media.cgtrader.com/variants/9xzbckza2aeacdnny8jik3ozfitt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Forest_Chipmunk_Eating_Fur_Animated_Rigged_For_Maya_003.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/forest-chipmunk-eating-fur-animated-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7092739/89bd4e2808/forest-chipmunk-eating-fur-animated-rigged-for-maya-3d-model-89bd4e2808.webp","saleOffDiscount":20,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7092702","type":"listingItem","attributes":{"id":7092702,"title":"Forest Chipmunk Idle Fur Animated Rigged For Maya","price":239.0,"description":"Forest Chipmunk Idle Fur Animated Rigged For Maya is a three-dimensional model of small striped rodent commonly found in woodland habitats.\n\nA chipmunk forest refers to a wooded area inhabited by chipmunks, known for their quick movements and cheek pouches. Such forests usually contain dense vegetation, fallen logs, and soft soil for digging burrows. \n\nFor 3D visualization, CGI, 3D animation, wildlife advertising, video game development, nature simulations, and detailed forest scene rendering projects.\n\nThis animation set includes chipmunk behavior focused on alert idle actions. Ideal for games, simulations, and cinematic scenes requiring lively and natural small-animal motion.\n\n    Idle Sniff \u0026amp; Shuffle (looped, in-place)\n    Nervous ground-sniffing idle with quick shifts, micro-jumps, and rapid head search movements. Duration: up to 8 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 13 png (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":"Forest Chipmunk Idle Fur Animated Rigged For Maya","url":"https://www.cgtrader.com/3d-models/animal/mammal/forest-chipmunk-idle-fur-animated-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jcjqnni4uc6ngt5exn0rypvjt6o5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Forest_Chipmunk_Idle_Fur_Animated_Rigged_For_Maya_004.jpg","gridUrl":"https://media.cgtrader.com/variants/jcjqnni4uc6ngt5exn0rypvjt6o5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Forest_Chipmunk_Idle_Fur_Animated_Rigged_For_Maya_004.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/forest-chipmunk-idle-fur-animated-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7092702/843d7a98ef/forest-chipmunk-idle-fur-animated-rigged-for-maya-3d-model-843d7a98ef.webp","saleOffDiscount":20,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7092899","type":"listingItem","attributes":{"id":7092899,"title":"Forest Chipmunk Running Fur Animated Rigged For Maya","price":239.0,"description":"Forest Chipmunk Running Fur Animated Rigged For Maya is a three-dimensional model of small striped rodent commonly found in woodland habitats.\n\nA chipmunk forest is a type of forest ecosystem where chipmunks are commonly found living on the forest floor. The habitat supports their diet of nuts, seeds, berries, and small insects.\n\nFor 3D visualization, CGI, 3D animation, wildlife advertising, video game development, nature simulations, and detailed forest scene rendering projects.\n\nThis animation set includes chipmunk behavior focused on fast locomotion. Ideal for games, simulations, and cinematic scenes requiring lively and natural small-animal motion.\n\nAnimations included:\n\n    Fast Run (looped, in-place / root motion)\n    High-speed jump-like run with chaotic micro-stops, sharp directional changes, stretched body phases, and active tail balancing. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. 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Please like and leave a comment if you enjoyed this model.\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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It includes additional details such as a tongue and teeth, with fully rigged facial features for added versatility.\n\n**Formats Provided**\n\n- ▸ Blend\n- ▸ Obj\n- ▸ Fbx\n\n**Textures**\n\n- ▸ squirrel_BaseColor [4096 x 4096]\n- ▸ squirrel_Roughness [4096 x 4096]\n- ▸ squirrel_Height [4096 x 4096]\n- ▸ squirrel_Normal [4096 x 4096]\n- ▸ squirrel_Metallic [4096 x 4096] (optional)\n\n**Model Specifications**\n\n- ▸ Polygon Count: ▸ Subdivision 0 - Faces: 11,410, Verts: 11,440\n- ▸ Rigged and ready for animation, with optimized weight painting using a modified Rigify - Animal - Cat Metarig\n- ▸ Metarig Backup included in the blend file\n- ▸ Fully textured with a detailed design for every visible side\n- ▸ High-quality quad-based model with excellent topology: no poles (vertices with more than 5 edges) and no triangles\n- ▸ Single UV map, 6 objects, and one set of 5 PBR textures (4096 x 4096 resolution)\n- ▸ Modeled in Blender 3.5 and rendered with Cycles\n\n**Scene Management** Objects in Blender are grouped for easy selection, with logical naming for efficient scene management.\n**Note:** The heightmap displacement scale is recommended to be set at 0.002 for optimal results.\n\n**Additional Information** Check out my other models if you like my style. 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The attention to anatomical accuracy and texture makes it ideal for various realistic renderings.\n\nFor animation projects, wildlife simulations, educational purposes, nature documentaries, virtual reality, augmented reality, educational apps, game development, 3D art displays, zoology studies, and digital environments requiring high-detail fauna representations.\nForest Ground Squirrel Fur Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nForest Ground Squirrel Fur Rigged has a 3dsmax Fur modifier, hair customizable (hair count, hair segments, hair color, root size, tip size, etc).\n\nForest Ground Squirrel Fur Rigged is fully rigged and is ready to be animated. 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