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All props and suit are original. The model is customly rigged via Cinema4D R21 and animated. Additionally you can find this model captured in A-pose, ready for further custom rigging and animation according to your needs and preferences. \n\nThe product is ready for immediate use in architectural visualisations, inside Game Engines or for further render and detailed sculpting in Zbrush. It has animation based low-poly topology (quads only, animation loops). Preview rendered in Cinema 4d and Redshift render. Tested in Unreal engine.\n\n**Animation styles applied:**\n\n- walking\n- working\n- sitting\n\n**PBR textures provided:**\n\n- 4K resolution - Roughness\n- 8K resolution - Normal, Displacement, Color maps\n- small separate items may be of 2K resolution\n\n**Technical characteristics:**\n\n- digital double scan model\n- low-poly model (mid-pol and high-poly models are included)\n- fully quad manual topology in Maya 3D\n- sufficiently clean\n- edge Loops based\n- ready for subdivision\n- 16K texture Color map \n- non-overlapping UV map\n- ready for animation\n- PBR textures 8K/4K resolution: Normal, Displacement, Roughness maps\n- Cinema 4d project file and redshift shader included. You can find all PBR textures in tex folder inside cinema 4d project folder.\n\nDownload package includes Cinema 4D project file with Redshift shader, as well as OBJ, FBX files, which are applicable to 3ds Max, Maya, Unreal Engine, Unity, Blender, etc. All the textures you may find in Tex folder, included into the main archive.\n\n**BONUS:** in this package you will also get a high-poly (.ztl tool) of raw 3d scanned model in zBrush, thus you’ll be able to make a super-cool editing of the purchased product.\n\n**ABOUT US:** we are photogrammetry studio based in Kyiv, passionate about 3D world. We do full body scanning, 3D scanning for VFX and Gaming, as well as post-production, including model clean-up and rigging, hair and clothes reconstruction and simulation, deep PBR texturing, set of expressions ready for blending. Most of all we love to create a character from scratch. We transform your idea into high quality animation-ready 3D model with PBR texture set. 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Select your favorite Animation, Export it as FBX and Retarget the Mixamo animation onto the Armature inside the 3D scene. ( In blender you can use NLA editor, feel free to check several tutorial on retargeting animation )\n\nincluded :\n\n- High poly Model **UDIMS ** mapped\n- 4K Textures. Dark Green \u0026 Yellow\n- Blender, Cycles, RIGGED ( Textured )\n- FBX, RIGGED ( Mesh Only, texture needs to be reconnected )\n- OBJ ( Mesh Only, texture needs to be reconnected )\n\nRoyalty Free License ( Cf Cgtrader Terms and conditions ). Can be used in any type of projects : Image, render, vfx, commercial, Nft, video, film, games. Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed. 10 3d Print per license ( One buy = One License )\n\nFor Blender Unpacked Textures files.\nOnce the textures zip file is uncompressed, Open the Blend file and go to File \u003e External data \u003e find missing files \u003e and select the texture folder. 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Fully original character that I have created from scratch. \n\nThe character was assembled in Maya 2019 and the rig is based on Human IK. The rig was tested with custom animations and retargeting animations from Mixamo. Mixamo animations will work with this character using the Maya HIK Definition template, no need to adjust the retargeting at all. \n**Important : Please select \"hazmat_man_IK\" character in Maya Human IK panel and choose control rig to animate.**\n\nThe character is fully setup in Unreal Engine 4.27 and is compatible with Unreal Engine 5. The Unreal Engine project file comes with demo animations that will play when executing the level.\nThe suit color and dirt amount and even skin color can be adjusted using material instances. Also included is the camo pattern for the material that can be adjusted as well.\n\nIt is possible to create further animations in Maya and export them to Unreal Engine for game and film work.\n\n**Formats**\n- Maya 2019\n- Unreal Engine 4.27.2 Project File (Tested asset migration to Unreal Engine 5 with no issues).\n- .fbx with rig\n- .obj\n\n****Geometry****\n\n- Clean topology\n- 38029 Faces\n- 716554 Tris\n- 37987 Verts\n- Clean and non-overlapping UVs.\n\n**Rig**\n\n- Human IK Rig\n- Fully skinned character\n- Compatible with Mixamo via Human IK retargeting (no adjusting needed)\n\n**Textures**\n\n- PBR Metal-Roughness maps with channel packing for optimization. \n- Materials be adjusted in Unreal Engine with parameters included in material instances.\n- Texture sizes vary from 4K to 2K. Main body suit piece is 4K. \n- Texture sizes can be optimized for performance if needed, I have provided highest resolution for detail.\n\n**Materials**\n- Full Master and Material Instance setup in Unreal Engine","imageAlt":"3D model Hazmat Suit Soldier with Rig","url":"https://www.cgtrader.com/3d-models/character/man/hazmat-suit-soldier-with-rig","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xPUhA7StSeKmRwpi9uPNSrfS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hazmat-render01_007.jpg","gridUrl":"https://media.cgtrader.com/variants/xPUhA7StSeKmRwpi9uPNSrfS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hazmat-render01_007.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xPUhA7StSeKmRwpi9uPNSrfS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hazmat-render01_007.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/hazmat-suit-soldier-with-rig","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4061329/a76e1f0d46/hazmat-suit-soldier-with-rig-3d-model-a76e1f0d46.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7285469","type":"listingItem","attributes":{"id":7285469,"title":"Loner suit set for DayZ in stalker style","price":30.0,"description":"**For DayZ, Arma game engine (No PBR)**\n- 4 - colors (dark, green, brown, grey);\n- Perfectyly muched colors for different variations;\n- Separated quad topology. 6 - objects: (pants, top (with 2 types of hood), gasmask and filter, boots, gloves);\n- Two types of hood (if u have script for it opening/closing. If not, just delete type of hood wich u dont wont to have, or u can delete both);\n- Low poly: (pants - 850 ; ; gasmask - 900 k, filter - 400; boots - 1500; gloves - 1100; top(with 2 types of hood) - 5500), around 10 000 in total\n- 2k texture files in texture folder (_SMDI(spec and gloss), _NOHQ(nomals), _CO (diffus/base color), _AS(AmbientOcl) - ready);\n- One texture for gasmask and filter\n- No ** .PAA** and .RVMAT files included;\n- No weight painted!\n- Created on the Dayz avatar.\n- Textures may need to be relocate after you download Texture files\n- Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed.\n- Rendered in Marmoset TB. There is no guarantee that you will get same picture in game, cos you have to **adjust .rvmat settings and weight paint by yourself. **Good luck!\n- PS. Dont ignore _AS map, it gives shadow volume for textures and detail enhancing.\n- Chek my suit pack of stalker like fan art cloth for DAYZ/ARMA:\n- https://www.cgtrader.com/3d-model-packs/stalker-like-dayz-suits","imageAlt":"Loner suit set for DayZ in stalker style","url":"https://www.cgtrader.com/3d-models/character/clothing/loner-suit-set-for-dayz-in-stalker-style","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iqkjl228zec6d2r0z2jkp0xlsj0x/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tbrender_Viewport_001%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/iqkjl228zec6d2r0z2jkp0xlsj0x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tbrender_Viewport_001%20%281%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/iqkjl228zec6d2r0z2jkp0xlsj0x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tbrender_Viewport_001%20%281%29.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/loner-suit-set-for-dayz-in-stalker-style","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/7285469/db26d709c4/loner-suit-set-for-dayz-in-stalker-style-3d-model-db26d709c4.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5667142","type":"listingItem","attributes":{"id":5667142,"title":"Pripyat Ferris Wheel 3D model","price":50.0,"description":"**Important**: Please read the full text carefully before purchasing or using this model. It contains important information about the 3D model itself, as well as details regarding the license, usage rights, and restrictions.\n..........................................................................................................................................................................................................................................................................................................................................................................................................\n\nBring history to life with this ultra-detailed 3D model of the Pripyat Ferris Wheel, created with care and precision to achieve approximately 98% accuracy to the real-world structure. This model is an ideal choice for game development, film, VR environments, or any project requiring a high-quality representation of this haunting symbol of the Chernobyl Exclusion Zone.\n..........................................................................................................................................................................................................................................................................................................................................................................................................\n\nThis 3D model stands out as it includes the motor for the Ferris Wheel, a feature rarely seen in similar models on the market. The motor has been carefully modeled to add an extra layer of authenticity and detail, making this model unique and more realistic for projects that require accuracy. This model has the real scale of the ferris wheel with a height of 26 meter.\n\n..........................................................................................................................................................................................................................................................................................................................................................................................................\n**Included Files:**\n\n**FBX for Blender:** Comes with textures applied individually to each object for easy customization. \"Note\" dosent have accurate scale, use UNREAL ENGINE FBX.\n\n**FBX with Rigging: **Includes a rigged version of the model, allowing for spinning functionality and swinging cabins. \"Note\", it dosent have accurate scale, so use the UNREAL ENGINE FBX.\n\n**FBX for Unreal Engine:** This is a FBX file and the unreal engine 5 scene you see on the images in a ziped file. \"Note\", only the Unreal engine version has the correct scale, so only use this one!\n\n..........................................................................................................................................................................................................................................................................................................................................................................................................\n\n**Key Features:**\n\n- **Formats**: Provided in both Blender (native) and FBX formats for versatility and compatibility with a wide range of 3D applications.\n\n- **High-Resolution Textures**: Created in Substance Painter, featuring 4K resolution textures across 20 texture sets. Textures are already applied and can be downscaled in Blender or other software.\n\n- **Advanced UV Mapping**: UDIM tiles are utilized for large objects, ensuring high-quality textures while optimizing the number of tiles used.\n\n-** Detailed Geometry**: Featuring 5 million vertices and 6 million faces, this model offers exceptional detail for close-up renders and cinematic projects.\n\n- **Well-Organized Objects**: Comprising 98 separate objects, structured for ease of use and modification.\n\n- **Functional Rigging:** Includes a rig that allows the Ferris Wheel to spin smoothly.\n\n- **Physics-Enabled Cabins**: Cabins are set up to swing naturally under gravity for realistic motion.\n\n- **Rope System:** Rope and pulley system not rigged, ideal for custom setups or modifications.\n\n- **Animation-Ready**: Partial rigging provided, suitable for dynamic scenes with manual adjustments.\n\n..........................................................................................................................................................................................................................................................................................................................................................................................................\n\n\nWhy Choose This Model?\nDesigned with care and a commitment to quality, this asset balances realism, usability, and technical optimization, making it a valuable addition to your 3D library. Whether you're recreating the eerie atmosphere of the Chernobyl Exclusion Zone or adding historical depth to your scenes, this model delivers unparalleled attention to detail.\n\nI will be making all of the rides in the pripyat park, they will be coming soon!\n\n..........................................................................................................................................................................................................................................................................................................................................................................................................\nI tried to make this model as close to low-poly as possible while still keeping as much detail as I could. The higher vertex count is mainly due to the many rounded parts in the Ferris Wheel, which are essential to its iconic shape. I worked on downscaling the geometry as much as possible without sacrificing too much detail.\n\nTo make up for the areas where I reduced geometry, I focused on creating high-quality 4K textures in Substance Painter. These textures help enhance the appearance and make the optimized parts look more detailed and realistic. My goal was to balance the model’s visual quality with practical performance, ensuring it looks great while staying manageable for various uses.\n\n..........................................................................................................................................................................................................................................................................................................................................................................................................\n\n_Please be aware that I am still in the process of learning how to optimize the model as much as possible. If you need more information regarding the usage or license, feel free to reach out.\n_\n..........................................................................................................................................................................................................................................................................................................................................................................................................\n\nYou will get 3 zip files and 3 FBX. 1 zip is texture, 2 zip is a FBX and the 3 zip is the unreal eninge scene.\n..........................................................................................................................................................................................................................................................................................................................................................................................................\n\nThank you for checking out my model! I appreciate your interest, and if you have any questions or need more information, don’t hesitate to reach out.","imageAlt":"Pripyat Ferris Wheel 3D model rigged","url":"https://www.cgtrader.com/3d-models/architectural/engineering/pripyat-ferris-wheel-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KQTNX3xY2svXQvGPt1tqDqBg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/fERRISWHEEL.jpg","gridUrl":"https://media.cgtrader.com/variants/KQTNX3xY2svXQvGPt1tqDqBg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fERRISWHEEL.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/KQTNX3xY2svXQvGPt1tqDqBg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fERRISWHEEL.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/engineering/pripyat-ferris-wheel-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"architectural","subcategorySlug":"engineering","categoryTitle":"Architectural","subcategoryTitle":"Engineering","schemaImageUrl":"https://img-new.cgtrader.com/items/5667142/7c585472c1/pripyat-ferris-wheel-3d-model-3d-model-7c585472c1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5095717","type":"listingItem","attributes":{"id":5095717,"title":"Hazmat Character 01","price":79.0,"description":"\n Hazmat Character 01\n\nHigh-Detail Hazmat Suit designed for post-apocalyptic and dystopian environments.\n\nThis character brings the atmosphere of contamination, mystery, and survival to life in your Unreal Engine 5 projects.\n Design Highlights\n\nAuthentic vintage-industrial style, inspired by Cold War-era hazmat gear.\n\nDistinctive gas mask based on classic Russian respirators, adding a realistic and mysterious touch.\n\nExceptional textural fidelity, featuring subtle dirt, fabric wear, and aged metallic parts.\n\nFunctional belt system with multiple pouches and a large main filter bag for added immersion.\n\nCustomizable materials – easily change suit colors directly within Unreal Engine to match your world’s tone.\nTechnical Details:\n\nFully rigged to the Unreal Engine 4 skeleton\n\nCompatible with Control Rig and IK systems in UE5.\n\nOptimized topology and clean UVs for smooth performance in both gameplay and cinematics.\n\nIdeal for realistic rendering pipelines using Lumen and Nanite.\n\nPost-apocalyptic shooters, survival horror, dystopian exploration games, and cinematic sequences.\n\nEngine Compatibility: Unreal 4 and 5\n\nCustomization: Material color variations\n\n Rigging: UE4 Epic Skeleton","imageAlt":"3D asset animated Hazmat Character 01","url":"https://www.cgtrader.com/3d-models/character/clothing/hazmat-character-01","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/syuvbnl7c5eb4u380fr95o28s6c4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Hazmat01_Images.jpg","gridUrl":"https://media.cgtrader.com/variants/syuvbnl7c5eb4u380fr95o28s6c4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Hazmat01_Images.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/syuvbnl7c5eb4u380fr95o28s6c4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Hazmat01_Images.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/hazmat-character-01","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5095717/14471a5f48/hazmat-character-01-3d-model-14471a5f48.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5420048","type":"listingItem","attributes":{"id":5420048,"title":"Post Apocalyptic Characters pack","price":135.0,"description":"Post Apocalyptic Characters pack, from my collection of assets, you can buy each of them individually or all at once with a discount. The collection consists of 4 models. You can find out more about each item in the collection. To do this, select a model from the collection and click on it. 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Send me a message!**\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/qa62I771RnU\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). 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