{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"carolina","file_types":null},"browser_attributes":{"title":" Rigged Carolina 3D Models","description":"Browse rigged Carolina 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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Man 1 - five in one - Low Poly Rigged Animated","price":75.0,"description":"Victorian Dickens Man 1 - one model 2 versions 3 color maps - All Quad\u003cbr\u003e\nThis is a general Victorian man in greatcoat and top hat - He Doesn't have to be singing. You can apply the \"0-B_FatMan3\" morph to make him a \u003cbr\u003edifferent person. and on top of that there are 3 Image map sets to change the colors of his clothes. Works well in Dickensian street scene or steam punk scenario.\n\u003cbr\u003e\u003cbr\u003e\nVictorian Dickens Man 1 - one model 2 versions 3 color maps Rigged and Animated for Lightwave version 11.6 and LW 2020 and up and for 3DS Max \u003cbr\u003eversion 8.5 and 3DS Max 2020 and up\n\u003cbr\u003eMax: Standard, VRAY, ARNOLD\n\u003cbr\u003eLW: Standard, BSDF, PBR\n\u003cbr\u003eOBJ: including  the obj morphs.\u003cBR\u003e\nGLTF\u003cBR\u003e\n\u003cbr\u003eFBX:LW 2011, LW 2018, LW 2020, Max 2009, Max, 2020\n\u003cbr\u003e\u003cbr\u003e\n*************** MAX USERS***************\n\u003cbr\u003e2009 and 2020 versions are already setup and work correctly.\n\u003cbr\u003e\u003cbr\u003e\n\u003cbr\u003eThis model uses Tangent Directx Normal maps. For 3DS Max users, the 3DS Max 2009 model works correctly as is. If you import this into a later \u003cbr\u003eversion of 3DS Max (I don’t know when they changed things) you’ll need to: 1) \n\u003cbr\u003egoto CUSTOMIZE =\u003e PREFERENCES =\u003e “GAMA and LUTE =\u003e Turn off LUTE 2) goto CUSTOMIZE =\u003e PREFERENCES =\u003e bottom of screen - “Normal Bump Mode” =\u003e Select Directx, so it reads the maps correctly.\n\u003cbr\u003e\u003cbr\u003e\nEven then, in the newer versions of Max the Normals maps will be very low (not showing up well) - They are there and will work, you just need to “turn \u003cbr\u003eup the volume” on them. So for “Body” instead of 1.0 in the “normal map” node use 1.2 or higher and in the “additional Bump” node instead of 0.08 use 0.008.\n\u003cbr\u003e\u003cbr\u003e*************** MAX USERS***************\n\u003cbr\u003e\u003cbr\u003e\n\u003cbr\u003eThis model comes with several pre-animated scenes to get you started:\n\u003cbr\u003eVM-ZERO.lws (base T-Pose and Rigged Scene)\n\u003cbr\u003eVM-WalkStopTIP-FIN.lws\n\u003cbr\u003eVM-WalkStop-FIN\n\u003cbr\u003eVM-SING-01.lws (Man is Carolling with sheet music)\n\u003cbr\u003eSIG_VG_Both_01\n\u003cbr\u003e\u003cbr\u003e\n\u003cbr\u003eI don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\n\u003cbr\u003e\u003cbr\u003e\nn Lightwave “VM-Master” moves the entire rigged object\n\u003cbr\u003eIn Max the “LOC-POINT” moves the entire rigged object\n\u003cbr\u003e\u003cbr\u003e\nMAX: The main controlling Object “CtrlC_COG” attached to \"ROOT\" bone\n\u003cbr\u003eLW: The main controlling Bone is the \"ROOT\" bone\n\u003cbr\u003e\u003cbr\u003e\n\u003cbr\u003eMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\n\u003cbr\u003eLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\n\u003cbr\u003e\u003cbr\u003e\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\n\u003cbr\u003eLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\n\u003cbr\u003e\u003cbr\u003e\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\n\u003cbr\u003e\u003cbr\u003e\nLW: the Knees and Elbows are a bit different and are managed by “LT_Shoulder” and “RT_Shoulder” and “LT_Knee_Rotate” and “RT_Knee_Rotate” objects - a bit tricky at first, but you’ll get the hang of it\n\u003cbr\u003e\u003cbr\u003e\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\u003cbr\u003eLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\u003cbr\u003e\u003cbr\u003e\nThe eyes have bare not connected to the bones that cam control them - the Eye Morphs do a great job instead.\n\u003cbr\u003e\nThe Top Hat is optional (it's visibility can be turned on or off as desired).\n\u003cbr\u003e\nThere are 46 morphs in this object - 8 of them are Phoneme controls:\n\u003cbr\u003e0-B_FatMan3, 0-A, 0-CDGJKNSTYZ, 0-Closed, 0-E, 0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ, CheeksPuffed, C1_Collar=LT-Down, \nC!-Collar-RT-Down, C2_CollarScarf-LT-DN, C2_CollarScarf-RT-DN, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, EyeLidsOpened, EyeLidsOpened-Wide, Eyes-DN, Eyes-LT, Eyes-Open-Wide, Eyes-RT, Eyes-Up, Jaw-Back, Jaw-Down-1, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Jaw-RotateZ-RT, Jaw-RT, Lip-Lower-In, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open-Wide, Mouth-Open, Mouth-Up, Mouth-Whistle, Nose-Scrunch, RT_BootBack-DN,, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT\n\u003cbr\u003e\u003cbr\u003e\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\n\u003cbr\u003e\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\n\u003cbr\u003e------------------------\n\u003cbr\u003eGeometry:\n\u003cbr\u003eLightwave\n\u003cbr\u003eMan \n\u003cbr\u003e18956 verticies\n\u003cbr\u003e15129 polys\n\n\u003cbr\u003eTop Hat\n\u003cbr\u003e446 verticies\n\u003cbr\u003e440 polys\n\n\u003cbr\u003eHolly Decoration on Hat\n\u003cbr\u003e1112 verticies\n\u003cbr\u003e902 polys\n\u003cbr\u003e\u003cbr\u003e\nGround\n\u003cbr\u003e8 verticies\n\u003cbr\u003e6 polys\n\u003cbr\u003e\u003cbr\u003e\nSheet Music\n\u003cbr\u003e588 verticies\n\u003cbr\u003e576 polys\n\u003cbr\u003e\u003cbr\u003e\nTotal\n\u003cbr\u003e12,265 verticies\n\u003cbr\u003e11,764 polys\n\u003cbr\u003e------------------------\n\u003cbr\u003eLW (Man,Top Hat, Holly, Music, Ground)\n\u003cbr\u003e21216 verticies\n\u003cbr\u003e17124 polys\n-\u003cbr\u003e-----------------------\n\u003cbr\u003eMAX (Man,Top Hat, Holly, Music, Ground)\n\u003cbr\u003e20715 verticies\n\u003cbr\u003e16475 polys\n\u003cbr\u003e\u003cbr\u003e\nImage maps are 4k\n\u003cbr\u003e\u003cbr\u003e\nYoutube sample videos here:\n\u003cbr\u003eMorphs Anim: https://youtu.be/-aiK6EkARnc\n\u003cbr\u003eVM WalkTipStop HI: https://youtu.be/FwY2Ap5CWcw\n\u003cbr\u003eVM WalkTipStop WIRE: https://youtu.be/pLmgsEC149w\n\u003cbr\u003eVM WalkStop HI: https://youtu.be/QBZTDGZtX6I\n\u003cbr\u003eVM WalkStop LO Wire: https://youtu.be/byCA4TD81jI\n\u003cbr\u003eVM WalkStop FAT HI: https://youtu.be/FiH1hk3hEtg\n\u003cbr\u003eVM WalkStop FAT WIRE: https://youtu.be/kdRCWbOksrY","imageAlt":"Victorian Man 1 - 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The propellers, ailerons, flaps, elevators, landing gear and landing gear doors are animateable. The model is available in several formats.\u003c/p\u003e\u003cp\u003eThe Convair 340 was a very popular transport aircraft for the medium haul medium load commercial airlines in the 1950s and 1960s.  \u003c/p\u003e\u003cp\u003eIt was active with major airlines until the mid 1970s when they were replaced by jets, usually DC-9 and 737s. Built for United Airlines and other operators including KLM, was basically a CV-240 lengthened to hold an additional four seats. The wingspan was also extended for better performance at higher altitudes. The Convair 340 was pressurized and could carry up to 60 people in relative comfort\r\nIt was later used as a charter aircraft and an cargo aircraft.\u003c/p\u003e","imageAlt":"3D model Convair CV-340 Carolina Air Service","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/convair-cv-340-carolina-air-service","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/S8ZV7aq5Um2fRMZZH5J9foR6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/convair-cv-340-carolina-air-service-3d-model-rigged-max-obj-3ds-lwo-lw-lws-dxf-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/S8ZV7aq5Um2fRMZZH5J9foR6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/convair-cv-340-carolina-air-service-3d-model-rigged-max-obj-3ds-lwo-lw-lws-dxf-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/convair-cv-340-carolina-air-service","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":17,"name":".max","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/97414/0f7f0e661d/convair-cv-340-carolina-air-service-3d-model-0f7f0e661d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3173369","type":"listingItem","attributes":{"id":3173369,"title":"North Carolina Class Battleship","price":89.0,"description":"North Carolina Class Battleship, used by United States Navy mostly during World War II period.\n\nTurrets, 127mm Secondary Artillery, 40mm Anti-Aircraft Armaments, Plane Launch Pads and Propellers are rigged. Rest of the model is seperated and named accordingly.\n580759 points, 553383 polygons, no textures.","imageAlt":"3D model North Carolina Class Battleship","url":"https://www.cgtrader.com/3d-models/watercraft/military-watercraft/north-carolina-class-battleship","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qDxu37kV5Ui15KYXsV5AziJi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/NCCA6.jpg","gridUrl":"https://media.cgtrader.com/variants/qDxu37kV5Ui15KYXsV5AziJi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/NCCA6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/military-watercraft/north-carolina-class-battleship","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"watercraft","subcategorySlug":"military-watercraft","categoryTitle":"Watercraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/3173369/45710e492c/north-carolina-class-battleship-3d-model-45710e492c.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7102510","type":"listingItem","attributes":{"id":7102510,"title":"Green Anole Reptile Idle Animated Rigged For Maya","price":219.0,"description":"Green Anole Reptile Idle Animated Rigged For Maya is a three-dimensional model of Carolina Anole Lizard (scientific name Anolis carolinensis), which is a small cute reptile native to the southeastern United States.\n\nThe Carolina Anole is a tropical-looking reptile that belongs to the iguana family. It prefers warm habitats with abundant vegetation and spends much of its time climbing or basking in sunlight. \n\nFor reptile animals 3D visualization, wildlife CGI, reptile educational projects, zoo advertising, nature animation, video game development, and zoological science 3D rendering projects.\n\n    This animation set includes 2 animations designed for natural movement and behavioral variety. The pack is suitable for use in cinematic scenes, games, and simulations.\n    Animations included:\n\n    Idle with Dewlap Display (looped, in-place)\n    Idle behavior with head scanning and periodic dewlap extension, including breathing motion and natural pauses. Duration: up to 8 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nGreen Anole Reptile Idle Animated Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nGreen Anole Reptile Idle Animated Rigged For Maya is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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It can shift its skin color from green to brown, helping it react to environmental conditions. \n\nFor reptile animals 3D visualization, wildlife CGI, reptile educational projects, zoo advertising, nature animation, video game development, and zoological science 3D rendering projects.\n\nThis animation set includes 2 animations designed for natural movement and behavioral variety. The pack is suitable for use in cinematic scenes, games, and simulations.\nAnimations included:\n\nCrawl (looped, in-place / root motion)\nNatural reptile crawling cycle with coordinated limb movement, subtle body sway, and responsive tail motion. Duration: up to 6 sec.\n\nIdle with Dewlap Display (looped, in-place)\nIdle behavior with head scanning and periodic dewlap extension, including breathing motion and natural pauses. 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It commonly inhabits warm and humid environments across the southeastern United States. \n\nFor reptile animals 3D visualization, wildlife CGI, reptile educational projects, zoo advertising, nature animation, video game development, and zoological science 3D rendering projects.\n\nThis animation set includes 2 animations designed for natural movement and behavioral variety. The pack is suitable for use in cinematic scenes, games, and simulations.\nAnimations included:\n\nCrawl (looped, in-place / root motion)\nNatural reptile crawling cycle with coordinated limb movement, subtle body sway, and responsive tail motion. Duration: up to 6 sec.\n\nFPS: 30\n\nRigged model\n\nIn-place and root motion variations included\n\nRealistic timing and secondary motion\n\nSuitable for real-time and cinematic use\nGreen Anole Reptile Crawling Animated Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. 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The Panthers compete in the National Football League (NFL), as a member club of the league's National Football Conference (NFC) South division.\nFor American football, gridiron team sport, sports computer games, sports protective equipment, US sports equipment, and American football sporting traditions promotional or advertising projects.\n","imageAlt":"Carolina Panthers American Football Player Rigged 3D model","url":"https://www.cgtrader.com/3d-models/sports/game/carolina-panthers-american-football-player-rigged-fur","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kPebB4RKLHV71Q89GV8aKffL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Carolina_Panthers_American_Football_Player_Rigged_Fur_001.jpg","gridUrl":"https://media.cgtrader.com/variants/kPebB4RKLHV71Q89GV8aKffL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Carolina_Panthers_American_Football_Player_Rigged_Fur_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/game/carolina-panthers-american-football-player-rigged-fur","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"sports","subcategorySlug":"game","categoryTitle":"Sports","subcategoryTitle":"Game","schemaImageUrl":"https://img-new.cgtrader.com/items/4224276/77b7f589c0/carolina-panthers-american-football-player-rigged-fur-3d-model-77b7f589c0.jpg","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6667094","type":"listingItem","attributes":{"id":6667094,"title":"Animated North Carolina Flag Rigged And Game Ready ","price":4.99,"description":"**North Carolina Flag Animated 3D Model – Game-Ready Asset for Unity, Unreal Engine \u0026 Blender**\n\nBring your interactive scenes to life with this professionally rigged and animated North Carolina State Flag. Ideal for patriotic environments, military bases, urban scenes, VR/AR experiences, and real-time cinematics.\n\n**Key Features:**\n\n- Polycount: 2,490 triangles (optimized for real-time rendering)\n\n- PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion\n\n- Texture Resolutions: 4K, 2K, 1K\n\n- Texture Presets: Blender (native), Unity Standard (Metallic), Unreal Engine (ORM), Metallic-Roughness workflow\n\n- File Formats: Blender (.blend with rig \u0026 baked animation), FBX (rigged, animated)\n\n\n**Optimized Performance:**\n\n- Fully rigged with 149 bones for ultra-smooth waving animation\n\n- Realistic cloth simulation baked into bones – no runtime physics required\n\n- Clean quad-based topology, easily subdividable\n\n- Single UV set with non-overlapping islands for accurate texturing\n\n- Engine-friendly, ready for drag-and-drop use\n\n\n**Applications:**\n\n- Game Development: Open-world environments, patriotic props, military or political simulations\n\n- VR/AR Training: Historical reconstructions, interactive learning, immersive exhibits\n\n- Visualization: Real-time demos, urban scenes, architectural environments\n\n- Real-Time Rendering: Unity (Standard/URP), Unreal Engine 4/5, WebGL projects\n\n\n**Engine Compatibility:**\n\n- Unity 3D: 2019.4+ (Standard, URP)\n\n- Unreal Engine: 4.26+ (auto material setup)\n\n- Blender: 2.79 – 4.4 (Cycles/Eevee ready)\n\n- Others: Godot, Maya, 3ds Max, Cinema 4D, Houdini (via FBX/OBJ)\n\n\nPerfect for indie developers, simulation designers, educators, and AAA studios. Add dynamic realism and patriotic flair to your next project with this animated North Carolina flag.","imageAlt":"Animated North Carolina Flag Rigged And Game 3D asset","url":"https://www.cgtrader.com/3d-models/various/various-models/animated-north-carolina-flag-rigged-and-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gggqq9fw7s39u39oizgprm61cyzz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-12-07%2018.07.40.jpg","gridUrl":"https://media.cgtrader.com/variants/gggqq9fw7s39u39oizgprm61cyzz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-12-07%2018.07.40.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/animated-north-carolina-flag-rigged-and-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/6667094/98c8e9735a/animated-north-carolina-flag-rigged-and-game-ready-3d-model-98c8e9735a.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"4844991","type":"listingItem","attributes":{"id":4844991,"title":"South Carolina  United States USA map region 3D model geography","price":17.8,"description":"The compressed package contains exported fbx.\n\nFor the rendering effect of this area, They all have very similar effects, please refer to: https://www.cgtrader.com/gallery/project/model-series-for-sales-map-region-3d-model-geography-political-3d-model-image-rendering-example\n\nIf there is a country boundary line in the administrative district, If there is a disputed area, which is the line of actual control, please use it in the country where the administrative district is located and pay attention to inspection.\n\nThe map projection is Mercator.\n\nSouth Carolina regions : The model is divided according to the administrative region of South Carolina. Each region is clearly separated so you can easily isolate it or change the colors. Names are also editable and separate.\n\nModel made with maya2023.\n\nMaterials applied as seen on renders.\n\nScene is organized with all mesh named and Uv Unwrapped.\n\nPlanar UV mapped from above.\n\nDirectly below the map icon is the government location of the administrative district (not manually placed, but generated using a program based on latitude and longitude. The boundaries of the administrative district are also automatically generated by the program based on the administrative district).\nThe administrative division and government location data were downloaded from OSM in 2023, but the data may not have been updated in 2023.\nThe data in administrative regions is diverse and frequently changing, with potential omissions, errors, and inability to troubleshoot one by one. If your requirements are strict, you can check them yourself.\n\nIf the file uses a map, after opening the maya file, specify the map path yourself.\n\nIf there is a binding of place names, the binding details is as follows:\n    The \"small curve circle\" below the 3D font can control the transformation of the \"3D font\" and \"3D map icon\" directly above (moving, rotating, scaling); 3D fonts and 3D map icons can be transformed independently.\n    Except for the outermost large curve circle, all inner large curve circles control the overall transformation of different categories of \"3D fonts\" and \"3D map icons\".\n    The outermost curve circle controls the overall transformation of all objects.\n\nThis file retains historical records and does not collapse. The 3D font is easily adjusted.\n\nIf the extruded \"sweep\" polygonal faces are interspersed, you can press the 3 key in Maya to start smoothing, which can improve this situation. Alternatively, modify the parameters of the corresponding \"sweepMeshCreator\" node, such as changing the \"Interpolation Mode\" to \"Precision\".\n\nFor \"UV snapshot\", please refer to \"Preview images\" on this page.\n\nRendering:\n\nMaya default renderer: arnold 5.2.1.1.\n\nThe model material is blinn.\n\nThe arnold renderer is selected for installation by default when installing maya2023.\n\nSouth Carolina, United States.\n\n\"South Carolina\" division:\"Union County,Saluda County,Aiken County,Marlboro County,Cherokee County,Colleton County,Horry County,Allendale County,Berkeley County,Fairfield County,Greenville County,Charleston County,Orangeburg County,Pickens County,Marion County,Williamsburg County,Greenwood County,Edgefield County,Darlington County,Dorchester County,Newberry County,Kershaw County,Beaufort County,Georgetown County,York County,Laurens County,Chester County,Clarendon County,Oconee County,Florence County,Lee County,McCormick County,Bamberg County,Lexington County,South Carolina,Sumter County,Dillon County,Abbeville County,Hampton County,Anderson County,Chesterfield County,Calhoun County,Spartanburg County,Jasper County,Barnwell County,Lancaster County,Richland County\".\n\nSouth Carolina, United States .map,region,3D model,geography,political,geographic,administrative division,city Landscape.","imageAlt":"South Carolina United States USA map region 3D rigged 1","url":"https://www.cgtrader.com/3d-models/exterior/landscape/south-carolina-united-states-usa-map-region-3d-model-geography","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HhrM6S62RAVryv2goMJp6nzo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/south_carolina__l4__224040-3d-model-3605189825.jpg","gridUrl":"https://media.cgtrader.com/variants/HhrM6S62RAVryv2goMJp6nzo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/south_carolina__l4__224040-3d-model-3605189825.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/south-carolina-united-states-usa-map-region-3d-model-geography","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":197,"name":".vdb","is_native":false}],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/4844991/3605189825/south-carolina-united-states-usa-map-region-3d-model-geography-3d-model-3605189825.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4845002","type":"listingItem","attributes":{"id":4845002,"title":"North Carolina  United States USA map region 3D model geography","price":17.8,"description":"The compressed package contains exported fbx.\n\nFor the rendering effect of this area, They all have very similar effects, please refer to: https://www.cgtrader.com/gallery/project/model-series-for-sales-map-region-3d-model-geography-political-3d-model-image-rendering-example\n\nIf there is a country boundary line in the administrative district, If there is a disputed area, which is the line of actual control, please use it in the country where the administrative district is located and pay attention to inspection.\n\nThe map projection is Mercator.\n\nNorth Carolina regions : The model is divided according to the administrative region of North Carolina. Each region is clearly separated so you can easily isolate it or change the colors. Names are also editable and separate.\n\nModel made with maya2023.\n\nMaterials applied as seen on renders.\n\nScene is organized with all mesh named and Uv Unwrapped.\n\nPlanar UV mapped from above.\n\nDirectly below the map icon is the government location of the administrative district (not manually placed, but generated using a program based on latitude and longitude. The boundaries of the administrative district are also automatically generated by the program based on the administrative district).\nThe administrative division and government location data were downloaded from OSM in 2023, but the data may not have been updated in 2023.\nThe data in administrative regions is diverse and frequently changing, with potential omissions, errors, and inability to troubleshoot one by one. If your requirements are strict, you can check them yourself.\n\nIf the file uses a map, after opening the maya file, specify the map path yourself.\n\nIf there is a binding of place names, the binding details is as follows:\n    The \"small curve circle\" below the 3D font can control the transformation of the \"3D font\" and \"3D map icon\" directly above (moving, rotating, scaling); 3D fonts and 3D map icons can be transformed independently.\n    Except for the outermost large curve circle, all inner large curve circles control the overall transformation of different categories of \"3D fonts\" and \"3D map icons\".\n    The outermost curve circle controls the overall transformation of all objects.\n\nThis file retains historical records and does not collapse. The 3D font is easily adjusted.\n\nIf the extruded \"sweep\" polygonal faces are interspersed, you can press the 3 key in Maya to start smoothing, which can improve this situation. Alternatively, modify the parameters of the corresponding \"sweepMeshCreator\" node, such as changing the \"Interpolation Mode\" to \"Precision\".\n\nFor \"UV snapshot\", please refer to \"Preview images\" on this page.\n\nRendering:\n\nMaya default renderer: arnold 5.2.1.1.\n\nThe model material is blinn.\n\nThe arnold renderer is selected for installation by default when installing maya2023.\n\nNorth Carolina, United States.\n\n\"North Carolina\" division:\"Hertford County,Clay County,Lee County,Columbus County,Watauga County,Alexander County,Wake County,Anson County,Iredell County,Guilford County,Dare County,Robeson County,Sampson County,Madison County,Perquimans County,Montgomery County,Halifax County,Alleghany County,Stokes County,Buncombe County,Duplin County,Alamance County,Haywood County,Cumberland County,Vance County,Randolph County,Tyrrell County,Harnett County,Carteret County,Pitt County,Lenoir County,Wilkes County,Gaston County,Jones County,Surry County,McDowell County,Orange County,Cabarrus County,Granville County,Wayne County,Durham County,Mitchell County,Rowan County,Graham County,Greene County,Polk County,Transylvania County,Martin County,Wilson County,Lincoln County,Craven County,Pender County,Edgecombe County,Avery County,Currituck County,Gates County,Cherokee County,New Hanover County,Bertie County,Caswell County,Davidson County,Macon County,Warren County,Cleveland County,Hyde County,Moore County,Pamlico County,Catawba County,Pasquotank County,Union County,Bladen County,Franklin County,Rutherford County,Nash County,Brunswick County,Mecklenburg County,Hoke County,Henderson County,Chowan County,Onslow County,Northampton County,Caldwell County,Washington County,Forsyth County,Chatham County,Yancey County,Jackson County,Davie County,North Carolina,Richmond County,Stanly County,Scotland County,Ashe County,Burke County,Beaufort County,Johnston County,Swain County,Yadkin County,Camden County,Person County,Rockingham County\".\n\nNorth Carolina, United States .map,region,3D model,geography,political,geographic,administrative division,city Landscape.","imageAlt":"rigged North Carolina United States USA map region 3D 1","url":"https://www.cgtrader.com/3d-models/exterior/landscape/north-carolina-united-states-usa-map-region-3d-model-geography","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WL65jBtJuJBYD1nt65pt9tLH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/north_carolina__l4__224045-3d-model-4e47560ed3.jpg","gridUrl":"https://media.cgtrader.com/variants/WL65jBtJuJBYD1nt65pt9tLH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/north_carolina__l4__224045-3d-model-4e47560ed3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/north-carolina-united-states-usa-map-region-3d-model-geography","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":197,"name":".vdb","is_native":false}],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/4845002/4e47560ed3/north-carolina-united-states-usa-map-region-3d-model-geography-3d-model-4e47560ed3.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3143248","type":"listingItem","attributes":{"id":3143248,"title":"Virginia class SSN 777 USS North Carolina","price":69.0,"description":"This model is built near to scale at 377 feet long and a beam of 34 feet. The model has animateable periscopes and propeller inside the duct. \nModel is fully textured with all materials UVW mapped and applied. Most materials are planar mapped and major materials include texturing. All textures and materials are included with the paint scheme as shown. 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.\nNo cleaning up necessary just drop your models into the scene and start rendering. No special plugin needed to open scene. Model does not include any backgrounds or scenes used in preview images. \nSub is available in several different formats. These models render very well and look very realistic using good animation and rendering technique Model can be used in an animation or static position within an animated video or possibly for programming for a simulation application. This 3D model was not designed for 3d printing, these are digital files only for visualization and gaming.\nThe Virginia class, also known as the SSN-774 class, is nuclear-powered cruise missile fast-attack submarines, currently in service in the United States Navy.\n","imageAlt":"3D model Virginia class SSN 777 USS North Carolina","url":"https://www.cgtrader.com/3d-models/watercraft/military-watercraft/virginia-class-ssn-777-uss-north-carolina","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/smBM1QbvSwz9PMCNmBuiVvJ2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/virginia%20class%20SSN%20777%20USS%20North%20Carolina0001.jpg","gridUrl":"https://media.cgtrader.com/variants/smBM1QbvSwz9PMCNmBuiVvJ2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/virginia%20class%20SSN%20777%20USS%20North%20Carolina0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/military-watercraft/virginia-class-ssn-777-uss-north-carolina","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":7,"name":".dxf","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"watercraft","subcategorySlug":"military-watercraft","categoryTitle":"Watercraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/3143248/ae20b0e3e6/virginia-class-ssn-777-uss-north-carolina-3d-model-ae20b0e3e6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5103841","type":"listingItem","attributes":{"id":5103841,"title":"Dark Skinned Female-Caroline-Rigged-Animated","price":4.0,"description":"**update**\nMake sure to download the Blender tools plugin I've included with the files. This will allow you to import the model with Rigify and all 148 facial shape keys.\n\nIf you like this model and it works good for you, please leave a review And a like!\n\nI decided to make this model free for a bit, disregard the image texts about pricing:)\n\n\nCaroline is a lower poly model with High quality textures! \nCaroline is rigged and tested in Unreal Engine, and Blender. \n\nIve included 10 animations from mixamo that you can use!\nThe mixamo models use a different armature than the unreal model, so Ive set the textures up for the \"Standing Idle\" model. You will need to retarget the rest of the animations to that skeleton. Or you can set the textures up on your own. \n\nThe main FBX model has textures baked into the model. It also has all the facial expression shape keys set up for blender already, for easy facial animation!\n\nI'm giving you a huge discount on this model through March, so make sure you take advantage of everything this model comes with! \n\nHaving issues? Please send me a message and I'll help you as soon as possible!","imageAlt":"Dark Skinned Female-Caroline-Rigged-Animated 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/dark-skinned-female-caroline-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4fLsm3DzkLVMrkKaxCDx6ShP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/caroline_11.jpg","gridUrl":"https://media.cgtrader.com/variants/4fLsm3DzkLVMrkKaxCDx6ShP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/caroline_11.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/dark-skinned-female-caroline-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5103841/afac33258e/dark-skinned-female-caroline-rigged-animated-3d-model-afac33258e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"4149603","type":"listingItem","attributes":{"id":4149603,"title":"Victorian Man BLENDER - five in one Low Poly - Rigged Animated","price":65.0,"description":"**Victorian Man BLENDER - five in one**\u003cBR\u003e\n\u003cBR\u003e\nRig has been updated to work with Blender 4+\n\u003cBR\u003e\nVictorian Dickens Man 1 - one model 2 versions 3 color maps - All Quad\u003cBR\u003e\n3 different color maps and a regular or Fat man in one model\u003cBR\u003e\n\u003cBR\u003e\nThis is a general Victorian man in greatcoat and top hat - He Doesn't have to be singing. You can apply the \"0-B_FatMan3\" morph to make him a different person. and on top of that there are 3 Image map sets to change the colors of his clothes. Works well in Dickensian street scene or steam punk scenario.\u003cBR\u003e\n\u003cBR\u003e\nVictorian Dickens Man 1 - one model 2 versions 3 color maps Rigged and Animated for Blender\u003cBR\u003e\nOBJ: including  the obj morphs.\u003cBR\u003e\nFBX from:LW 2011, LW 2018, LW 2020, Max 2009, Max, 2020\u003cBR\u003e\n\u003cBR\u003e\nThis model comes with several pre-animated scenes to get you started:\u003cBR\u003e\nVM-Dickens-6_SIG - Signature setup 3 men singing\u003cBR\u003e\nVM1-Dickens-6_FAT_Walk-03 -MOCAP Walk with the \"0-B_FatMan3\" shape key used\u003cBR\u003e\nVM1-Dickens-6_PoseTests-02 - Just a bunch of poses to see what he can do\u003cBR\u003e\nVM1-Dickens-6_SING 02a - Regular Man Singing\u003cBR\u003e\nVM1-Dickens-6_Walk-03 - Regular Man MOCAP Walk\u003cBR\u003e\nVM1-Dickens-6_ZERO - Base Man Ready for you to animate\u003cBR\u003e\nVM1-FatMan -Dickens-6_SING 02a - Fat Man Singing\u003cBR\u003e\nVM1-FatMan -Dickens-6_ZERO - Fat Man MOCAP Walk\u003cBR\u003e\nVM2-Dickens-6_ZERO - Man with Blue Great Coat\u003cBR\u003e\nVM3-Dickens-6_ZERO - Man with Mauve Great Coat\u003cBR\u003e\n\u003cBR\u003e\n-----------------------\u003cBR\u003e\nThe walk animation is not key framed manually - it was applied as a MOCAP file. As such it cannot be edited in the basic key frame way.\u003cBR\u003e\n\u003cBR\u003e\nBUT it can be altered easily with a very nice addon called \"ANIMATION LAYERS\" - I am in no way associated with them but if you have ever used MOTION BUILDER, it works in a similar way by allowing you to add layers above the MOCAP animation and make you changes on those additional layers which Over ride the Base MOCAP animation.\u003cBR\u003e\n-----------------------\u003cBR\u003e\n\u003cBR\u003e\nIt is built with Blender's Rigify.\u003cBR\u003e\n- First go to the N Panel (press N on the keyboard) \u003cBR\u003e\n- Select the ITEM tab\u003cBR\u003e\n- Be sure that the RIG LAYERS section is showing your rig controllers (in Blue)\u003cBR\u003e\n- To move the hands select the shape over the hand and drag or rotate - dragging toward the body will cause the arm to bend at the elbow.\u003cBR\u003e\n- In the same way grab the similar shape at the foot to move the foot and bend the knee.\u003cBR\u003e\n- To move fingers - select one of  the stright lines comming off of the fingers and hit “S” for “Scale” it will rotate the 3 finger joints at once - you can also select ant knuckle and rotate a single finger joint.\u003cBR\u003e\n- The large circle with arrows at the base of the model moves the entire object\u003cBR\u003e\n- Grab the Gear shape (or arrows) at the shoulder torotate the elbow\u003cBR\u003e\n- The arrows at the thighs rotate the knee\u003cBR\u003e\n-The big box at the waist will lift the model or make it bend at the knees and twist at the waist\u003cBR\u003e\n- The 3 purple discs in the torso can twist the torso\u003cBR\u003e\n- The bent disc at the shoulder will rotate the shoulders and upper body\u003cBR\u003e\n- small arrows and disc at the heel will raise just the heel off of the ground\u003cBR\u003e\n- The disc at the toes will raise the toe\u003cBR\u003e\n- The disc at the neck will rotate the neck area\u003cBR\u003e\n- The disc above the head will rotate the head\u003cBR\u003e\n- The coat has it's own set of controlling discs.\u003cBR\u003e\n\u003cBR\u003e\nThat should get you started.\u003cBR\u003e\n-----------------------\u003cBR\u003e\n\u003cBR\u003e\nThe Top Hat and Walking stick are optional (their visibility can be turned on or off as desired).\u003cBR\u003e\n\u003cBR\u003e\nThere are 46 morphs in this object - 8 of them are Phoneme controls:\u003cBR\u003e\n0-B_FatMan3, 0-A, 0-CDGJKNSTYZ, 0-Closed, 0-E, 0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ, CheeksPuffed, C1_Collar=LT-Down, \nC!-Collar-RT-Down, C2_CollarScarf-LT-DN, C2_CollarScarf-RT-DN, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, EyeLidsOpened, EyeLidsOpened-Wide, Eyes-DN, Eyes-LT, Eyes-Open-Wide, Eyes-RT, Eyes-Up, Jaw-Back, Jaw-Down-1, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Jaw-RotateZ-RT, Jaw-RT, Lip-Lower-In, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open-Wide, Mouth-Open, Mouth-Up, Mouth-Whistle, Nose-Scrunch, RT_BootBack-DN,, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT\n\u003cBR\u003e\u003cBR\u003e\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n------------------------\u003cBR\u003e\nGeometry:\u003cBR\u003e\n\u003cBR\u003e\nMan \u003cBR\u003e\n18802 verticies\u003cBR\u003e\n15128 polys\u003cBR\u003e\n\u003cBR\u003e\nTop Hat\u003cBR\u003e\n446 verticies\u003cBR\u003e\n440 polys\u003cBR\u003e\n\u003cBR\u003e\nHolly Decoration on Hat\u003cBR\u003e\n1112 verticies\u003cBR\u003e\n902 polys\u003cBR\u003e\n\u003cBR\u003e\nGround\u003cBR\u003e\n8 verticies\u003cBR\u003e\n6 polys\u003cBR\u003e\n\u003cBR\u003e\nSheet Music\u003cBR\u003e\n588 verticies\u003cBR\u003e\n576 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