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With its realistic shape and intricate details, it brings life-like and authentic representation to any scene\n- The model utilizes Physically Based Rendering (PBR) materials, which accurately simulate real-world material properties such as reflections, roughness, and metallic surfaces. This enhances the realism and authenticity of the model, making it visually stunning.\n- The model comes with a comprehensive set of high-resolution textures, meticulously crafted to capture intricate details and surface characteristics. These textures add depth and realism to the model, enhancing its overall visual quality.\n- The model is optimized for seamless integration with various rendering engines, allowing you to achieve consistent and high-quality results across different platforms and software.\n- It features a well-organized and clean topology, ensuring smooth deformations and easy manipulation for rigging and animation purposes. This makes it ideal for both static and dynamic scenes, enabling realistic movements and interactions.\n- The model is carefully UV unwrapped, facilitating efficient and accurate texture mapping. This results in minimal texture distortion and maximizes the visual quality of the model's surface details.\n- It is compatible with industry-standard workflows and can be easily integrated into professional pipelines. Whether you are a seasoned professional or a beginner, this model provides a versatile and reliable asset for your projects.\n- Explore and utilize this model to create exceptional experiences in the 3D field. Let our model breathe life into your ideas and creativity!\n\n**Specs**\n\nI. Objects:\n 1. \"model\":\n    - Materials:\n        + \"Hat_mlt\":\n            - Hat_mlt_BaseColor.png (Size: 4096x4096)\n            - Hat_mlt_Metallic.png (Size: 4096x4096)\n            - Hat_mlt_Normal.png (Size: 4096x4096)\n            - Hat_mlt_Roughness.png (Size: 4096x4096)\n    - UVMaps: UVMap\n    - Polygons: 1122 - Vertices: 1276\n\nII. Total Polygons: 1122 - Total Vertices: 1276\n\nIII. 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Available in hybrid and gas-powered models, it features aerodynamic updates and refined driving dynamics. The interior emphasizes comfort and technology, with Toyota Safety Sense ensuring peace of mind on every journey.  \n\nFor automotive design, family car promotions, executive fleet management, advanced safety system demonstrations, smart city infrastructure projects, automotive luxury lifestyle campaigns, vehicle prototyping, transportation technology research, car manufacturing, hybrid vehicle innovation, automobile industry marketing, urban mobility solutions, and eco-friendly transportation systems. \n\nToyota Camry Hybrid Ice Cap Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. 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The spell that; had inspired this in her was simple magic; made; by Qifrey's watcher Olruggio that; had caused a glowstone path to light up as she had walked. Her approach to magic is often simplistic and practical, focusing on straight lines and simple shapes; but she excels at brainstorming concepts and ideas that; are often used; by her fellow apprentices.\n\n**Our work is produced in a way that can be used in many ways.**\n\n**You can apply it in many jobs. There are many file types that can be used.**\n\n- Blend (for editing)\n- Stl (3d print)\n- Obj (Multi Format)\n- Fbx (Multi Format)\n\n**All of our jobs are already rigging and you can customize them to your liking.**\n\n**If you want to design a special character or need any character, please chat with us.**\n\n**Thank you for your great support all the time.**\n\n**SummerForce**","imageAlt":"Coco - Witch Hat Atelier","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/coco-witch-hat-atelier-7537bfaa-051a-481d-96db-806715a14462","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ajlkdh08pwuzar1ipy0445itl1tg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Model.jpg","gridUrl":"https://media.cgtrader.com/variants/ajlkdh08pwuzar1ipy0445itl1tg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/coco-witch-hat-atelier-7537bfaa-051a-481d-96db-806715a14462","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7120294/6740c1e38b/coco-witch-hat-atelier-3d-model-6740c1e38b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2392415","type":"listingItem","attributes":{"id":2392415,"title":"Baseball Player Rigged Twins 2 for Maya","price":149.0,"description":"Baseball Player Rigged Twins 2 for Maya is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. 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A demo animation is included.\n\n Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SunglassesCap_01.mhpkg\n\n MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine.\n\n------------------------------------------------------------------------------\n\n The package includes:\n\n- Tactical Sunglasses 01;\n\n- Baseball Cap 01;\n\n Optimized Game Ready 3D model for game engines and animation.\n\n - Blender 4.5 project with customized materials and Rigs (UE5 Rig);\n\nIn the Blender file, the metric system is configured for export to Unreal Engine! 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If you need a standard export, correct the metric system in the project to the standard one.\n\n- Rigging and Skinning 3d model;\n\n- Metahuman for UE 5.6-5.7;\n\n- Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5).\n\n- Included textures in sizes 4096;\n\n- Fbx;\n\n- Triangulation model (divided into triangles) for correct export to game engines;\n\n- 8 color textures;\n\n- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;\n\n- Video tutorial;\n\n Full Pack - Verts 34,275; Tris 67,232;\n\n=================================================================================================\n\n Important – Please Read Before Purchase\n\n I have created a detailed video tutorial showing how to fix all MetaHuman-related issues in just 10–15 minutes using the free software Blender, resulting in a professional-quality asset with correct skinning, proper shading, and clean separated meshes.\n\n Common MetaHuman Issues\n\n 1. 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Available in hybrid and gas-powered models, it features aerodynamic updates and refined driving dynamics. The interior emphasizes comfort and technology, with Toyota Safety Sense ensuring peace of mind on every journey.  \n\nFor automotive design, family car promotions, executive fleet management, advanced safety system demonstrations, smart city infrastructure projects, automotive luxury lifestyle campaigns, vehicle prototyping, transportation technology research, car manufacturing, hybrid vehicle innovation, automobile industry marketing, urban mobility solutions, and eco-friendly transportation systems. \n\nToyota Camry Hybrid Ice Cap Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. 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Available in hybrid and gas-powered models, it features aerodynamic updates and refined driving dynamics. The interior emphasizes comfort and technology, with Toyota Safety Sense ensuring peace of mind on every journey.  \n\nFor automotive design, family car promotions, executive fleet management, advanced safety system demonstrations, smart city infrastructure projects, automotive luxury lifestyle campaigns, vehicle prototyping, transportation technology research, car manufacturing, hybrid vehicle innovation, automobile industry marketing, urban mobility solutions, and eco-friendly transportation systems. \n\nToyota Camry Hybrid Ice Cap Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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Dressed in a dark hoodie with turquoise accents and purple fur trim, paired with baggy pants and vibrant blue sneakers, this character embodies a playful urban aesthetic. Each model has 3 levels of detail with QUAD polygons:\n* Low-poly    1000 triangles for mobile.\n* Middle-poly 10 000 triangles for environment.\n* High-poly 100 000 triangles.\n* Ultra detailed up to 1 500 000 triangles for close up (triangulated).\n\nThis allows for the use of this model in:\n* production rendering (such as 3ds max, Maya,Cinema4d, Blender, Vray/Corona/Cycles and all other)\n\n* game engines (Unity and Unreal compatible - both included) and interactive presentations, providing a choice of detail based on the LOD System principle. \n\nThe model's textures are PBR 4096x4096 pixels:\n* Diffuse\n* NormalMap\n* Reflection\n* Roughness\n* Metallic\n* Ambient Occlusion\n\nwhich are suitable for any modern rendering engine. All models accurately unwrapped and has no overlapping UV. \n\nIf you like this model, please leave a comment and a like!","imageAlt":"Stylized Blocky Male Character in Urban 3D asset","url":"https://www.cgtrader.com/3d-models/character/other/stylized-blocky-male-character-in-urban-streetwear","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/i85d1ji4vn827lyjya895chp2600/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/b8ab9a91-d380-4ab0-8489-867197d37541_Unity_HDRP_Render_1_cgtrader_logo_view.jpg","gridUrl":"https://media.cgtrader.com/variants/i85d1ji4vn827lyjya895chp2600/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/b8ab9a91-d380-4ab0-8489-867197d37541_Unity_HDRP_Render_1_cgtrader_logo_view.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/stylized-blocky-male-character-in-urban-streetwear","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":215,"name":".png","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":null,"name":null,"is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6988279/12e9fd1251/stylized-blocky-male-character-in-urban-streetwear-3d-model-12e9fd1251.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5465798","type":"listingItem","attributes":{"id":5465798,"title":"Black Baseball Cap 3D Model","price":9.99,"description":"Black Baseball Cap 3D Model\n\nThis 3D model is a highly detailed black baseball cap with a smooth, realistic texture. The cap is designed to fit a male mannequin and can be used in various fashion or character modeling projects. The model is rigged, allowing for easy manipulation and animation, and is optimized for both close-up renders and real-time applications.\n\n****MODEL :****\n\n- Polycount:\n    - Polys: 6784\n     - Verts: 6786\n- Model is rigged and ready for animation.\n\n****MATERIALS :****\n\n- Materials are compatible with Blender.\n- The model comes with high-resolution texture files.\n\n****TEXTURES :****\n\n- PBR compliant: YES\n- Format: PNG\n- Resolution: 4096 x 4096 px\n- Maps: diffuse, glossiness, height, normal, IOR, reflection\n\n****SCENE :****\n\n- Models are scaled to accurate real-world dimensions.\n- Scene units are in cm.\n- Objects and materials have meaningful and matching names.\n- Transformations have been reset, and models are placed at the scene origin [0, 0, 0 XYZ].\n\n****FILE FORMATS :****\n\n1. *.blend (Blender) + textures\n2. *.fbx (Multi Format) + textures\n3. *.obj (Multi Format) + textures\n\nIf you need any other file formats or if you encounter any issues with the files, please feel free to ask. 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The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2k render. Renders have no postprocessing.\nHope you like it!\n\nBaseball Player fully rigged with bipped bones and skin system in 3D Studio Max. \nYou can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. \nSee the turntable to get an idea of how rigging works.\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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Textures are 4096*4096 in size.\n\nIf you liked this model, please leave a like and comment!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 96,281\n- Tris: 191.317\n- Verts: 96,267\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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All the hair and eye cornea material and textures uses the alpha channel of the PNG image, then please enable this configuration to see the correct colors.\u003cbr\u003e\nThe model is rigged, with a basic armature, extremes poses can distort the model. Please see the video to see the movements.\u003cbr\u003e\nYou can delete the skin under the clothes to not see the clipping in some areas.\u003cbr\u003e\nIf you need more smooth details, add one subdivision level on the clothes mesh to a better result.\u003cbr\u003e\nPlease see the video for more details of the model.\u003cbr\u003e\n\nSpecifications:\n\n - Vertices: 29,087\n - Polygons: 26,398\n - Materials: 12\n - Textures: 29 (32 x 32 pixels, 512 x 512 pixels, 1024 x 1024 pixels, 2048 x 2048 pixels, diffuse + roughness + specular + normal map)\n\nThe .blend file is the original version prepared to render. 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The model's textures are available in 4096x4096 size, ensuring high-resolution detail for various applications. \n\nEach model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. \n\nThe model is ideal for animations, games, and educational content, offering PBR textures with Diffuse, Normal Map, and reflection/roughness/metallic suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs.\n\nIf you enjoyed this model, please like and leave a comment. Your feedback is greatly appreciated!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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(In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary.)\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- All textures and materials are included and mapped in every format.\n- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessaryjust drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n- Units: cm\n\nFile Formats:\n- Maya 2012 standard materials scene\n\nTextures Formats:\n- (13 .png) 4096 x 4096\n- (6 .png) 2048 x 2048\n- (1 .png) 256 x 256\n\n","imageAlt":"3D Baseball Player Athletics 2 Rigged for Maya","url":"https://www.cgtrader.com/3d-models/character/man/baseball-player-athletics-2-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xZCTDGRoL8TUBCANd8T5e2bV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Baseball%20Player%20Rigged%20Athletics%20Maya%20mb%203d%20model%2000.jpg","gridUrl":"https://media.cgtrader.com/variants/xZCTDGRoL8TUBCANd8T5e2bV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Baseball%20Player%20Rigged%20Athletics%20Maya%20mb%203d%20model%2000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/baseball-player-athletics-2-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2392167/298d4ec5ca/baseball-player-athletics-2-rigged-for-maya-3d-model-298d4ec5ca.webp","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2392391","type":"listingItem","attributes":{"id":2392391,"title":"Baseball Player Rigged Mets for Cinema 4D","price":159.0,"description":"Baseball Player Rigged Mets for Cinema 4D is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 11,445\n- Tris: 22,391\n- Verts: 11,277\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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