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Elk live in forests and open plains and feed mainly on grasses and plants.\n\nFor wild animals, zoology science, cute large animals, mammal animals, zoos inhabitants, North American fauna, and biology science.\n\nThis animation includes naturalistic elk animation designed for realistic wildlife behavior. The pack is suitable for cinematic use, nature simulations, CG films, and games.\n\nAnimations included:\n\nRunning (looped, in-place / root motion)\nFast, dynamic gait with extended posture and powerful hind-leg drive. Duration: ~0.5–0.7 sec.\n\nTechnical details:\n\nFPS: 30\n\nRigged model\n\nIn-place and root motion variations included\n\nRealistic timing and secondary motion\n\nSuitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. 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It is recognized by its size, loud calls, and broad antlers. \n\nFor wild animals, zoology science, cute large animals, mammal animals, zoos inhabitants, North American fauna, and biology science.\n\nRealistic Wapiti Rigged For Blender is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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Elk are herbivores that graze on grass, leaves, and bark.\n\nFor wild animals, zoology science, cute large animals, mammal animals, zoos inhabitants, North American fauna, and biology science.\n\nThis animation set includes 4 naturalistic elk animations designed for realistic wildlife behavior. The pack is suitable for cinematic use, nature simulations, CG films, and games.\n\nAnimations included:\n\nWatching (non-looped, in-place)\nIdle alert behavior with head turns, stance adjustment, and a full-body rotation to change viewing direction. Duration: ~12.5 sec.\n\nEating (non-looped, in-place)\nGrazing cycle with body lean, ground interaction, and natural head lifts. Duration: ~13 sec.\n\nWalking (looped, in-place)\nCalm locomotion cycle with natural limb coordination and soft body motion. Duration: ~1.5 sec.\n\nRunning (looped, in-place / root motion)\nFast, dynamic gait with extended posture and powerful hind-leg drive. 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Canada Goose that is a species of wild goose native to North America, commonly found near lakes, rivers, and wetlands. \n\nFor 3D visualization, CGI, wildlife scene creation, environmental simulations, educational content, video game development, and 3D rendering projects.\n\nThis animation set includes 1 goose animation designed for natural locomotion and behavioral variety on land, water, and in the air. The pack is suitable for wildlife scenes, games, and environmental simulations.\n\nAnimations included:\n\n    Walk (looped, in-place / root motion)\n    Characteristic waddling gait with natural body sway and balanced steps. Duration: up to 8 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. 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