{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"bride-groom-combo","file_types":null,"printable":false},"browser_attributes":{"title":" Rigged Bride groom combo 3D Models","description":"Browse rigged Bride groom combo 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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The model is rigged via Mixamo and saved in .fbx format animation. Additionally you can find this model captured in A-pose, ready for further custom rigging and animation according to your needs and preferences.\n\nThe product is ready for immediate use in architectural visualisations, inside Game Engines or for further render and detailed sculpting in Zbrush. It has animation based low-poly topology (quads only, animation loops). Preview rendered in Cinema 4d and Redshift render. Tested in Unreal engine.\n\n**Animation styles applied:**\n\n- walking\n- talking\n- sitting\n\n**PBR textures provided:**\n\n- 4K resolution - Roughness\n- 8K resolution - Normal, Displacement, Color maps\n- small separate items may be of 2K resolution\n\n**Technical characteristics:**\n\n- digital double scan model\n- low-poly model\n- fully quad topology\n- sufficiently clean\n- edge Loops based\n- ready for subdivision\n- 8K texture color map\n- non-overlapping UV map\n- ready for animation\n- rigged with Mixamo\n- PBR textures 8K/4K resolution: Normal, Displacement, Albedo maps\n\nDownload package includes Cinema 4D project file with Redshift shader, as well as OBJ, FBX files, which are applicable to 3ds Max, Maya, Unreal Engine, Unity, Blender, etc. All the textures you may find in Tex folder, included into the main archive.\n\n**BONUS:** in this package you will also get a high-poly (.ztl tool) of raw 3d scanned model in zBrush, thus you’ll be able to make a super-cool editing of the purchased product.\n\n**ABOUT US:** we are photogrammetry studio based in Kyiv, passionate about 3D world. We do full body scanning, 3D scanning for VFX and Gaming, as well as post-production, including model clean-up and rigging, hair and clothes reconstruction and simulation, deep PBR texturing, set of expressions ready for blending. Most of all we love to create a character from scratch. We transform your idea into high quality animation-ready 3D model with PBR texture set. 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Ghost","price":30.0,"description":"Low-poly model of the character Lady_Ghost \n\nSuitable for games of different genres RPG, strategy, shooter etc.\n\nDouble shader is recommended for this model.\n\n\n\nThree skins\n\n1skin Forest\n\nfaces 16532 \n\nverts 17402 \n\ntris 32988 \n\nfour UV set\n\nFaсe (4096x4096)\n\nEye(4096x4096)\n\nCloth (4096x4096)\n\nHair(4096x4096)\n\n\n\n 2skin Dark\n\nfaces 9585 \n\nverts 9802 \n\ntris 19072 \n\nThree UV set\n\nFace (4096x4096)\n\nEye(4096x4096)\n\nCloth (4096x4096)\n\n3skin Lady\n\nfaces 16045\n\nverts 16643 \n\ntris 32043 \n\nSix UV set\n\nFace (4096x4096)\n\nEye(4096x4096)\n\nDress (4096x4096)\n\nDress_Up(4096x4096)\n\nLamp(4096x4096)\n\nHair(4096x4096)\n\n\n\nThe model contains 16 animations \n\n\n\nwalk(x2) \n\nattack (x3)\n\nidle(x4)\n\ndeath(x3)\n\nstrife L/R(x2)\n\nroaring(x2) \n\n\n\nlady, girl, woman, ghost, bride, curse, corpse, cemetery, grave, headstone, undead, skeleton, warrior, leader, monster, character, fantasy, horor,character, May Day, Witches, ","imageAlt":"3D asset Lady 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Boxer Unity And Unreal Animation Collection","price":35.0,"description":"Low polygonal game ready animated model of Thai boxer.\n\nUnity Asset Included.\nUnreal Asset Included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nLods: No\nNumber of characters: 1\nVertex counts of characters: 17,715 vertexes\nNumber of Textures: 6 \nTexture Resolutions: 4096x4096\nNumber of Materials and Material Instances: 4\nNumber of Animations: Adam 145 animations kick, blow, wlbows, combos, moves, turns, general, blocks and generals.\nAnimation types: 145 \"on place\" animations, and 64 animations with root motion data.\nSupported Development Platforms: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\").\n\nCharacter: 17,198 polygons, 34,304 triangles, 17,715 vertexes. \nRig: 65 bones. \n\nDiffuse, normals and specular 4096X4096 \n\nAnimations\n BLOCKS AND EVASIONS\n\n1. Low_Kick_Avoid: 0 - 30 fr.,\n 2. BodyBlock_L: 35 - 65 fr.,\n 3. HookBlock_L: 70 - 105 fr.,\n 4. Evade_L: 110 - 150 fr.,\n 5. Evade_R: 155 - 192 fr.,\n 6. HookBlock_R: 197 - 232 fr.,\n 7. BodyBlock_R: 237 - 272 fr.,\n 8. HighKick_Block_R: 277 - 317 fr.,\n 9. HighKick_Block_L: 322 - 362 fr.,\n 10. Side_Block_L: 367 - 407 fr.,\n 11. FrontKickBlock_L: 412 - 452 fr.,\n 12. FrontKickBlock_R: 457 - 497 fr.,\n 13. Side_Block_R: 502 - 542 fr.,\n 14. Close_One_Block_L: 547 - 582 fr.,\n 15. Close_Both_Block: 587 - 627 fr.,\n 16. Close_One_Block_R: 632 - 667 fr.,\n 17. HighKick_Evasion: 672 - 722 fr.,\n 18. Low Block_L: 727 - 767 fr.,\n 19. Low Block_R: 772 - 812 fr.,\n\nCOMBOS\n\n 1. 1_2_3_Kick: 0 - 100 fr.,\n 2. 1_2_Kick: 105 - 190 fr.,\n 3. Cross_Kick: 195 - 255 fr.,\n 4. Jab_Kick: 260 - 325 fr.,\n 5. Kick_Combo_Torso: 330 - 400 fr.,\n 6. Kick_Combo_Head: 405 - 475 fr.,\n 7. Kick_Combo: 480 - 565 fr.,\n 8. Step_DoubleJab_Cross: 570 - 630 fr.,\n 9. Fake_Cross_R_ Kick_High: 635 - 690 fr.,\n\nELBOWS\n\n1. Diagonal_Elbow_L: 0 - 35 fr.,\n 2. Diagonal_Elbow_R: 40 - 80 fr.,\n 3. Downward_Elbow_R: 85 - 125 fr.,\n 4. Elbow_R: 130 - 175 fr.,\n 5. Elbow_L: 180 - 225 fr.,\n 6. Upper_Elbow_L: 230 - 270 fr.,\n 7. Upper_Elbow_R: 275 - 320 fr.,\n\nGENERAL ANIMATIONS\n\n1. Idle_A: 0 - 100 fr.,\n 2. Idle_Combat: 105 - 135 fr.,\n 3. Combat_Mode_A: 140 - 225 fr.,\n 4. Clap_Leg: 230 - 400 fr.,\n 5. Clap_On_Arm: 405 - 545 fr.,\n 6. Clap_On_Head: 550 - 690 fr.,\n 7. Come_Here_1Hand: 695 - 785 fr.,\n 8. Come_Here_2Hands: 790 - 845 fr.,\n 9. Come_Here_Bruce_Li: 850 - 890 fr.,\n 10. Kill_You: 895 - 940 fr.,\n 11. Rize_Auditory: 945 - 1065 fr.,\n 12. Karate_Finish: 1070 - 1155 fr.,\n 13. Combat_Idle: 1160 - 1195 fr.,\n 14. Winn_battle: 1200 - 1510 fr.,\n 15. Losting_Battle: 1515 - 1815 fr.,\n 16. OSSUUU: 1820 - 1885 fr.,\n 17. Idle_B: 1890 - 2040 fr.,\n\nBLOWS\n\n1. Beating_1-2: 0 - 70 fr.,\n 2. Beating_1-2(loop): 75 - 89 fr.,\n 3. Cross: 95 - 130 fr.,\n 4. Cross_Body: 135 - 175 fr.,\n 5. Hook_L: 180 - 225 fr.,\n 6. Hook_R: 230 - 270 fr.,\n 7. Jab: 275 - 310 fr.,\n 8. Left Body Hook(liver punch): 315 - 360 fr.,\n 9. One_Two: 365 - 410 fr.,\n 10. Right_BodyHook(Spleen Punch): 415 - 465 fr.,\n 11. Step_Hook_L: 470 - 540 fr.,\n 12. Step_Jab: 545 - 600 fr.,\n 13. UpperCut_L: 605 - 650 fr.,\n 14. UpperCut_R: 655 - 700 fr.,\n\nHITS\n\n1. Hit_Head_Left_A: 0 - 35 fr.,\n 2. Hit_Head_Left_B: 40 - 90 fr.,\n 3. Hit_Head_Left_C: 95 - 155 fr.,\n 4. Hit_Head_Leg_Left_A: 160 - 195 fr.,\n 5. Hit_Head_Leg_Left_B: 200 - 250 fr.,\n 6. Hit_Head_Leg_Left_C: 255 - 330 fr.,\n 7. Hit_Head_Leg_Right_A: 335 - 365 fr.,\n 8. Hit_Head_Leg_Right_B: 370 - 420 fr.,\n 9. Hit_Head_Leg_Right_C: 425 - 500 fr.,\n 10. Hit_Head_Right_A: 505 - 535 fr.,\n 11. Hit_Head_Right_B: 540 - 610 fr.,\n 12. Hit_Head_Right_C: 615 - 685 fr.,\n 13. Hit_Head_Stright_A: 690 - 720 fr.,\n 14. Hit_Head_Stright_B: 725 - 770 fr.,\n 15. Hit_Head_Stright_C: 775 - 810 fr.,\n 16. Hit_L_leg_In_A: 815 - 855 fr.,\n 17. Hit_L_leg_In_B: 860 - 920 fr.,\n 18. Hit_L_leg_In_C: 925 - 1000 fr.,\n 19. Hit_L_leg_Out_A: 1005 - 1045 fr.,\n 20. Hit_L_leg_Out_B: 1050 - 1085 fr.,\n 21. Hit_L_leg_Out_C: 1090 - 1180 fr.,\n 22. Hit_R_Leg_Out_A: 1185 - 1230 fr.,\n 23. Hit_R_Leg_Out_B: 1235 - 1290 fr.,\n 24. Hit_R_Leg_Out_C: 1295 - 1360 fr.,\n 25. Hit_Torso_Left_A: 1365 - 1405 fr.,\n 26. Hit_Torso_Left_B: 1410 - 1455 fr.,\n 27. Hit_Torso_Left_C: 1460 - 1580 fr.,\n 28. Hit_Torso_Right_A: 1585 - 1625 fr.,\n 29. Hit_Torso_Right_B: 1630 - 1690 fr.,\n 30. Hit_Torso_Right_C: 1695 - 1805 fr.,\n 31. Hit_Torso_Stright_A: 1810 - 1845 fr.,\n 32. Hit_Torso_Stright_B: 1850 - 1895 fr.,\n 33. Hit_Torso_Stright_C: 1900 - 1950 fr.,\n\nKICKS\n\n1. Axe_Kick_R: 0 - 75 fr.,\n 2. Crane_Kick_R: 80 - 135 fr.,\n 3. Ful_High_Kik_L: 140 - 205 fr.,\n 4. Ful_Low_Kik_L: 210 - 275 fr.,\n 5. Ful_Mid_Kik_L: 280 - 345 fr.,\n 6. High_Kick_360_R: 350 - 425 fr.,\n 7. Kick_High_L: 430 - 490 fr.,\n 8. Kick_Mid_L: 495 - 555 fr.,\n 9. Low_Kick_360_R: 560 - 615 fr.,\n 10. Low_Kick_R: 620 - 675 fr.,\n 11. Low_Kick_Shortened (KickBoxing Style)_L: 680 - 735 fr.,\n 12. MaeGeri_Body(Karate Kick)_R: 740 - 790 fr.,\n 13. MaeGeri_Head(Karate Kick)_R: 795 - 845 fr.,\n 14. Middle_Kick_360_R: 850 - 925 fr.,\n 15. Middle_Sequence_R: 930 - 1080 fr.,\n 16. Middle_Sequence_R(loop): 1085 - 1110 fr.,\n 17. MikazukiGeri(Karate)_R: 1115 - 1170 fr.,\n 18. Push_Kick (Muat Thai)_R: 1175 - 1225 fr.,\n 19. Push_Kik_High_L: 1230 - 1285 fr.,\n 20. Short_Low_Kick_L: 1290 - 1340 fr.,\n 21. Side_Kick_L: 1345 - 1410 fr.,\n 22. Side_Kick_R: 1415 - 1475 fr.,\n 23. UraMikazukiGeri(Karate)_R: 1480 - 1530 fr.,\n\nMOVES\n\n1. 1_Steps_Back-Left: 0 - 25 fr.,\n 2. 1_Steps_Back-Right: 30 - 55 fr.,\n 3. 1_Steps_Backward: 60 - 85 fr.,\n 4. 1_Steps_Forward: 90 - 115 fr.,\n 5. 1_Steps_Forward-Left: 120 - 145 fr.,\n 6. 1_Steps_Forward-Right: 150 - 175 fr.,\n 7. 1_Steps_Left: 180 - 205 fr.,\n 8. 1_Steps_Right: 210 - 235 fr.,\n 9. 2_Steps_Back-Left: 240 - 320 fr.,\n 10. 2_Steps_Back-Right: 325 - 405 fr.,\n 11. 2_Steps_Backward: 410 - 480 fr.,\n 12. 2_Steps_Forward: 485 - 555 fr.,\n 13. 2_Steps_Forward-Left: 560 - 640 fr.,\n 14. 2_Steps_Forward-Right: 645 - 725 fr.,\n 15. 2_Steps_Left: 730 - 800 fr.,\n 16. 2_Steps_Right: 805 - 875 fr.,\n\nTURNS\n\n1. Turn_45_L: 0 - 35 fr.,\n 2. Turn_90_L: 40 - 85 fr.,\n 3. Turn_135_L: 90 - 140 fr.,\n 4. Turn_180_L: 145 - 225 fr.,\n 5. Turn_45_R: 230 - 265 fr.,\n 6. Turn_90_R: 270 - 315 fr.,\n 7. 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Nebelungs have long bodies, wide-set green eyes, long and dense fur, and mild dispositions. 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The same applies to the Blender_\n\n\nImages are rendered in UE5\n\n\n-------------------------------------------------------------------------------\n\nA darker interpretation of this character is available as **White Lady**\n\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Blood/Dirt mask: Face/Cloth\n- Color mask: Skin/Eyes/Hair/Cloth\n- The model has a UE5 Skeleton\n\n**Polycount:**\n\n- Polygons: 41521\n- Vertices: 82007\n- Triangles: 53810\n","imageAlt":"Bride 3D asset","url":"https://www.cgtrader.com/3d-models/character/woman/bride-b2fb6df9-e987-4bb1-8db2-851549e71961","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sl2uwxumbtqevkljwo302k5kezl8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/sl2uwxumbtqevkljwo302k5kezl8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/sl2uwxumbtqevkljwo302k5kezl8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/bride-b2fb6df9-e987-4bb1-8db2-851549e71961","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6858649/ba80595bab/bride-3d-model-ba80595bab.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7318216","type":"listingItem","attributes":{"id":7318216,"title":"MHC Ponytail with Bang Metahuman Groom Hair","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\n\nRealistic Sleek Angled Bob with Bang Groom (Resizable) – AAA Cinematic Hair for MetaHuman \u0026 Unreal Engine\n\nElevate your character's realism with this meticulously crafted Sleek Angled Bob with Bang. 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No need to clean up, just drop your model onto the stage and start rendering.\n\nIncluded formats: FBX, OBJ, 3D Max, Blend, Cinema 4D\n\nThank you. **","imageAlt":"Cartoon Bride 3D","url":"https://www.cgtrader.com/3d-models/character/woman/cartoon-bride","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6nAEdd9p5pyThSKhDezS9Tqs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cartoon-Bride-Rigged-Pozes-05.jpg","gridUrl":"https://media.cgtrader.com/variants/6nAEdd9p5pyThSKhDezS9Tqs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cartoon-Bride-Rigged-Pozes-05.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/6nAEdd9p5pyThSKhDezS9Tqs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cartoon-Bride-Rigged-Pozes-05.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/cartoon-bride","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4003384/3f311f5046/cartoon-bride-3d-model-3f311f5046.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7096193","type":"listingItem","attributes":{"id":7096193,"title":"MHC The Ultimate Groom Hair Bundle Vol 1","price":99.99,"description":"Package including 08 groom hairs:\nMHC: Braid Cornrow | Metahuman Groom Hair\nMHC: Urban Wolf-Sidecut | Metahuman Groom Hair\nMHC: Messy Low Bun | Metahuman Groom Hair\nMHC: Slicked Back Undercut | Metahuman Groom Hair\nMHC: Wild Wolf Cut | Metahuman Groom Hair\nMHC: Sleek Angled Bob with Bang | Metahuman Groom Hair\nMHC: Elegant Half-Up Ancient | Metahuman Groom Hair\nMHC: Tribal Street Ponytail | Metahuman Groom Hair\n\nCompatible with Unreal Engine 5.7 or higher\n\nRealistic Groom Hair (Resizable) – AAA Cinematic Hair for MetaHuman \u0026 Unreal Engine\nElevate your character's realism with this meticulously crafted Tribal Street Ponytail. Designed to meet AAA industry standards, this strand-based hair asset is perfect for next-gen game development, cinematic animations, and MetaHuman projects.\nFrom the intricate large locks of hair to the natural \"baby hair\" flyaways along the hairline, every detail has been polished to provide an authentic, high-end look for your digital humans.\n\nKey Features\nHigh-Fidelity Groom: Built specifically for Unreal Engine using the native Groom Component system.\nCinematic Realism: Authentic braid structures with accurate light occlusion and anisotropic highlights.\nMetaHuman Ready: Perfectly scaled and groomed to fit MetaHuman head proportions for seamless integration.\nPhysics-Enabled: Fully compatible with Niagara Physics for natural movement and secondary animation.\nFully Customizable: Easily adjust hair color, roughness, and strand thickness via Material Instances.\nOptimized Performance: Clean curves and optimized CV counts to ensure a balance between visual quality and real-time performance.\nCompatiable: with male and female Metahuman characters\nAlembic file including: You can download .abc file in Additional files\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech (option)\nMetaHuman Creator (option)\nChaos Cloth Asset (option)\nChaos Cloth Asset Editor (option)\nChaos Cloth Editor (option)\nModeling Tools Editor Mode (option)\n\nQuick Start Guide\nImport: Drag and drop the .mhpkg file into your Unreal Engine project.\nAssign: Drag and drop WI_[HairGroom] asset to your Metahuman Creator (Groom hair will fit with all Metahuman character form) \u003e Assembly your characters \u003e Attach the Groom component to your character's blueprint.\nShade: Apply the included hair material for the best cinematic results.\nSimulate: Enable Niagara physics in the Groom settings for dynamic motion.\n\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-the-ultimate-groom-hair-bundle-vol-1","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/35tds2w9tgphsdyqg9re9ke42y61/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/35tds2w9tgphsdyqg9re9ke42y61/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/35tds2w9tgphsdyqg9re9ke42y61/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-the-ultimate-groom-hair-bundle-vol-1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7096193/1e0ad44359/mhc-the-ultimate-groom-hair-bundle-vol-1-3d-model-1e0ad44359.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6961465","type":"listingItem","attributes":{"id":6961465,"title":"MHC Wild Wolf Cut  Metahuman Groom Hair","price":19.99,"description":" Compatible with Unreal Engine 5.7 or higher\n\nRealistic Wild Wolf Cut Groom (Resizable) – AAA Cinematic Hair for MetaHuman \u0026 Unreal Engine\nElevate your character's realism with this meticulously crafted Wild Wolf Cut Groom. 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Designed to meet AAA industry standards, this strand-based hair asset is perfect for next-gen game development, cinematic animations, and MetaHuman projects.\nFrom the intricate large locks of hair to the natural \"baby hair\" flyaways along the hairline, every detail has been polished to provide an authentic, high-end look for your digital humans.\n\nKey Features\nHigh-Fidelity Groom: Built specifically for Unreal Engine using the native Groom Component system.\nCinematic Realism: Authentic braid structures with accurate light occlusion and anisotropic highlights.\nMetaHuman Ready: Perfectly scaled and groomed to fit MetaHuman head proportions for seamless integration.\nPhysics-Enabled: Fully compatible with Niagara Physics for natural movement and secondary animation.\nFully Customizable: Easily adjust hair color, roughness, and strand thickness via Material Instances.\nOptimized Performance: Clean curves and optimized CV counts to ensure a balance between visual quality and real-time performance.\nCompatiable: with male and female Metahuman characters\nAlembic file including: You can download .abc file in Additional files\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech (option)\nMetaHuman Creator (option)\nChaos Cloth Asset (option)\nChaos Cloth Asset Editor (option)\nChaos Cloth Editor (option)\nModeling Tools Editor Mode (option)\n\nQuick Start Guide\nImport: Drag and drop the .mhpkg file into your Unreal Engine project.\nAssign: Drag and drop WI_[HairGroom] asset to your Metahuman Creator (Groom hair will fit with all Metahuman character form) \u003e Assembly your characters \u003e Attach the Groom component to your character's blueprint.\nShade: Apply the included hair material for the best cinematic results.\nSimulate: Enable Niagara physics in the Groom settings for dynamic motion.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! 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Assets Groom Package\n\n- Vertices- 10053\n- Faces-11102\n- Edges-2118\n- Triangles-19533\n\nThe Pomeranian is a breed of dog of the Spitz type that is named for the Pomerania region in north-west Poland and north-east Germany in Central Europe. Classed as a toy dog breed because of its small size, the Pomeranian is descended from larger Spitz-type dogs, specifically the German Spitz.The Pomeranian (also known as a Pom, Pommy or Pome) is a breed of dog of the Spitz type that is named for the Pomerania region in north-west Poland..3D Pomeranian Dog Animal Model By Nyilonelycompany (nyc).\n","imageAlt":"3D asset Pomeranian Dog Groom Game Ready","url":"https://www.cgtrader.com/3d-models/animal/mammal/pomeranian-dog-groom-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xu9pp6grwdg6aedsvu01z9ioctp6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pomeranian_Dog_Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/xu9pp6grwdg6aedsvu01z9ioctp6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pomeranian_Dog_Preview.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xu9pp6grwdg6aedsvu01z9ioctp6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pomeranian_Dog_Preview.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pomeranian-dog-groom-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7091865/c90b91ed79/pomeranian-dog-groom-game-ready-3d-model-c90b91ed79.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6969745","type":"listingItem","attributes":{"id":6969745,"title":"MHC Sleek Angled Bob with Bang  Metahuman Groom Hair","price":19.99,"description":"Compatible with Unreal Engine 5.7 or higher\nRealistic Sleek Angled Bob with Bang Groom (Resizable) – AAA Cinematic Hair for MetaHuman \u0026 Unreal Engine\nElevate your character's realism with this meticulously crafted Sleek Angled Bob with Bang. Designed to meet AAA industry standards, this strand-based hair asset is perfect for next-gen game development, cinematic animations, and MetaHuman projects.\nFrom the intricate large locks of hair to the natural \"baby hair\" flyaways along the hairline, every detail has been polished to provide an authentic, high-end look for your digital humans.\n\nKey Features\nHigh-Fidelity Groom: Built specifically for Unreal Engine using the native Groom Component system.\nCinematic Realism: Authentic braid structures with accurate light occlusion and anisotropic highlights.\nMetaHuman Ready: Perfectly scaled and groomed to fit MetaHuman head proportions for seamless integration.\nPhysics-Enabled: Fully compatible with Niagara Physics for natural movement and secondary animation.\nFully Customizable: Easily adjust hair color, roughness, and strand thickness via Material Instances.\nOptimized Performance: Clean curves and optimized CV counts to ensure a balance between visual quality and real-time performance.\nCompatiable: with male and female Metahuman characters\nAlembic file including: You can download .abc file in Additional files\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech (option)\nMetaHuman Creator (option)\nChaos Cloth Asset (option)\nChaos Cloth Asset Editor (option)\nChaos Cloth Editor (option)\nModeling Tools Editor Mode (option)\n\nQuick Start Guide\nImport: Drag and drop the .mhpkg file into your Unreal Engine project.\nAssign: Drag and drop WI_[HairGroom] asset to your Metahuman Creator (Groom hair will fit with all Metahuman character form) \u003e Assembly your characters \u003e Attach the Groom component to your character's blueprint.\nShade: Apply the included hair material for the best cinematic results.\nSimulate: Enable Niagara physics in the Groom settings for dynamic motion.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.\nExplore my Premium Assets : My FAB store\nTechnical Support \u0026 Tutorials : Discord","imageAlt":"3D MHC Sleek Angled Bob with Bang Metahuman Groom","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-sleek-angled-bob-with-bang-metahuman-groom-hair","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qg4cqic0y4mxqun2rj6o6x66rtwq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_2.jpg","gridUrl":"https://media.cgtrader.com/variants/qg4cqic0y4mxqun2rj6o6x66rtwq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_2.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/qg4cqic0y4mxqun2rj6o6x66rtwq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_2.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-sleek-angled-bob-with-bang-metahuman-groom-hair","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6969745/1487455814/mhc-sleek-angled-bob-with-bang-metahuman-groom-hair-3d-model-1487455814.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6943211","type":"listingItem","attributes":{"id":6943211,"title":"MHC Messy Low Bun Metahuman Groom Hair","price":19.99,"description":"Realistic Messy Low Bun Groom (Resizable) – AAA Cinematic Hair for MetaHuman \u0026 Unreal Engine\nElevate your character's realism with this meticulously crafted Messy Low Bun. 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No need to clean up, just drop your model onto the stage and start rendering.\n- Included formats: FBX, OBJ, 3D Max, Blend, Cinema 4D\n\nThank you. **  ","imageAlt":"3D model bedroom-furniture Cartoon Bride Rigged","url":"https://www.cgtrader.com/3d-models/character/woman/cartoon-bride-rigged-1c807173-281e-4f30-8790-6843a8e3e16f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UwFe8gmvcFVoaogQn2VZbYz9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cartoon%20Bride%20Pose-04.jpg","gridUrl":"https://media.cgtrader.com/variants/UwFe8gmvcFVoaogQn2VZbYz9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cartoon%20Bride%20Pose-04.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/UwFe8gmvcFVoaogQn2VZbYz9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cartoon%20Bride%20Pose-04.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/cartoon-bride-rigged-1c807173-281e-4f30-8790-6843a8e3e16f","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4081993/6317915f22/cartoon-bride-rigged-3d-model-6317915f22.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6952505","type":"listingItem","attributes":{"id":6952505,"title":"MHC Slicked Back Undercut  Metahuman Groom Hair","price":19.99,"description":"Realistic Slicked Back Undercut Groom (Resizable) – AAA Cinematic Hair for MetaHuman \u0026 Unreal Engine\nElevate your character's realism with this meticulously crafted Slicked Back Undercut. Designed to meet AAA industry standards, this strand-based hair asset is perfect for next-gen game development, cinematic animations, and MetaHuman projects.\nFrom the intricate large locks of hair to the natural \"baby hair\" flyaways along the hairline, every detail has been polished to provide an authentic, high-end look for your digital humans.\n\nKey Features\nHigh-Fidelity Groom: Built specifically for Unreal Engine using the native Groom Component system.\nCinematic Realism: Authentic braid structures with accurate light occlusion and anisotropic highlights.\nMetaHuman Ready: Perfectly scaled and groomed to fit MetaHuman head proportions for seamless integration.\nPhysics-Enabled: Fully compatible with Niagara Physics for natural movement and secondary animation.\nFully Customizable: Easily adjust hair color, roughness, and strand thickness via Material Instances.\nOptimized Performance: Clean curves and optimized CV counts to ensure a balance between visual quality and real-time performance.\nCompatiable: with male and female Metahuman characters\nAlembic file including: You can download .abc file in Additional files\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech (option)\nMetaHuman Creator (option)\nChaos Cloth Asset (option)\nChaos Cloth Asset Editor (option)\nChaos Cloth Editor (option)\nModeling Tools Editor Mode (option)\n\nQuick Start Guide\nImport: Drag and drop the .mhpkg file into your Unreal Engine project.\nAssign: Drag and drop WI_[HairGroom] asset to your Metahuman Creator (Groom hair will fit with all Metahuman character form) \u003e Assembly your characters \u003e Attach the Groom component to your character's blueprint.\nShade: Apply the included hair material for the best cinematic results.\nSimulate: Enable Niagara physics in the Groom settings for dynamic motion.","imageAlt":"MHC Slicked Back Undercut Metahuman Groom Hair 3D","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-slicked-back-undercut-metahuman-groom-hair","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/frarmtsw7b08c5s5896vnwhz2mzw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mhc-slicked-back-undercut-metahuman-groom-hair-3d-model-09d1f8def4.jpg","gridUrl":"https://media.cgtrader.com/variants/frarmtsw7b08c5s5896vnwhz2mzw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mhc-slicked-back-undercut-metahuman-groom-hair-3d-model-09d1f8def4.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/frarmtsw7b08c5s5896vnwhz2mzw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mhc-slicked-back-undercut-metahuman-groom-hair-3d-model-09d1f8def4.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-slicked-back-undercut-metahuman-groom-hair","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6952505/09d1f8def4/mhc-slicked-back-undercut-metahuman-groom-hair-3d-model-09d1f8def4.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6930004","type":"listingItem","attributes":{"id":6930004,"title":"MHC  Urban Wolf-Sidecut Metahuman Groom Hair","price":19.99,"description":"Realistic UrbanWolf-Sidecut Groom (Resizable) – AAA Cinematic Hair for MetaHuman \u0026 Unreal Engine\nElevate your character's realism with this meticulously crafted UrbanWolf-Sidecut. Designed to meet AAA industry standards, this strand-based hair asset is perfect for next-gen game development, cinematic animations, and MetaHuman projects.\nFrom the intricate large locks of hair to the natural \"baby hair\" flyaways along the hairline, every detail has been polished to provide an authentic, high-end look for your digital humans.\n\nKey Features\nHigh-Fidelity Groom: Built specifically for Unreal Engine using the native Groom Component system.\nCinematic Realism: Authentic braid structures with accurate light occlusion and anisotropic highlights.\nMetaHuman Ready: Perfectly scaled and groomed to fit MetaHuman head proportions for seamless integration.\nPhysics-Enabled: Fully compatible with Niagara Physics for natural movement and secondary animation.\nFully Customizable: Easily adjust hair color, roughness, and strand thickness via Material Instances.\nOptimized Performance: Clean curves and optimized CV counts to ensure a balance between visual quality and real-time performance.\nCompatiable: with male and female Metahuman characters\nAlembic file including: You can download .abc file in Additional files\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech (option)\nMetaHuman Creator (option)\nChaos Cloth Asset (option)\nChaos Cloth Asset Editor (option)\nChaos Cloth Editor (option)\nModeling Tools Editor Mode (option)\n\nQuick Start Guide\nImport: Drag and drop the .mhpkg file into your Unreal Engine project.\nAssign: Drag and drop WI_[HairGroom] asset to your Metahuman Creator (Groom hair will fit with all Metahuman character form) \u003e Assembly your characters \u003e Attach the Groom component to your character's blueprint.\nShade: Apply the included hair material for the best cinematic results.\nSimulate: Enable Niagara physics in the Groom settings for dynamic motion.","imageAlt":"MHC Urban Wolf-Sidecut Metahuman Groom Hair 3D","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-urban-wolf-sidecut","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gs75cpizppl7zm9fczvb7agm24hx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mhc-urban-wolf-sidecut-metahuman-groom-hair-3d-model-166e550862.jpg","gridUrl":"https://media.cgtrader.com/variants/gs75cpizppl7zm9fczvb7agm24hx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mhc-urban-wolf-sidecut-metahuman-groom-hair-3d-model-166e550862.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/gs75cpizppl7zm9fczvb7agm24hx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mhc-urban-wolf-sidecut-metahuman-groom-hair-3d-model-166e550862.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-urban-wolf-sidecut","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6930004/166e550862/mhc-urban-wolf-sidecut-metahuman-groom-hair-3d-model-166e550862.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3202877","type":"listingItem","attributes":{"id":3202877,"title":"Hair Asset - 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The animation of this model is same as animation Preview in sketch.fab. 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This is a complete lion asset, encompassing the model, textures, materials, fur, rigging, and 4 lifelike animations; ensuring you can seamlessly integrate it into your projects right away.\u003cbr\u003e\n\n**Key Features**\u003cbr\u003e\n\nModel Details: Boasting a total of 76, 088 vertices and 75, 276 polygons, the model ensures meticulous realism.\u003cbr\u003e\nTextures \u0026 Materials: Comes with 15 unique textures, all rendered in sharp 4K resolution. 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The A321neo (neo being Greek for new, as well as an acronym for new engine option) is developed from the Airbus A321 \u0026 Airbus A320neo family. It is the longest stretched fuselage of Airbus's A320 series, and the newest version of the A321, with the original A321ceo debuting in 1994 with Lufthansa. It typically seats 180 to 220 passengers in a two-class configuration, with up to 244 passengers in a high-density arrangement. The A321neo was seen as a direct response to the Boeing 757 \u0026 737 MAX, which debuted one year after the introduction of the A321neo.\n\nThe Airbus A320neo family is a development of the A320 family of narrow-body airliners produced by Airbus. The A320neo family (neo being Greek for new, as well as an initialism for new engine option) is based on the previous A319, A320, and A321 (enhanced variant), which was then renamed A320ceo, for current engine option.\n\nRe-engined with CFM LEAP or Pratt \u0026 Whitney GTF engines and fitted with sharklets as standard, it is 15% to 20% more fuel efficient than prior models, retroactively renamed the A320ceo (current engine option). It was launched on 1 December 2010, made its first flight on 25 September 2014 and was introduced by Lufthansa on 25 January 2016.\n\nheres a model of both a320neo and a321neo.It also includes a decently modelled cockpit\n\nthe following are the model details:\na320neo:\nvert:25.2k\nedges:45.9k\nfaces:27.8k\ntriangles/tris:45.9k\n\na321neo:\nvert:29k\nedges:53.2k\nfaces:25.2k\ntriangles/tris:53k","imageAlt":"Airbus a320neo and airbus a321neo combo 3D model","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/airbus-a320neo-and-airbus-a321neo-combo-lowpoly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yVgEjwDA648xnwcyaUJE26Sh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202024-08-11%20133146.jpg","gridUrl":"https://media.cgtrader.com/variants/yVgEjwDA648xnwcyaUJE26Sh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202024-08-11%20133146.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/yVgEjwDA648xnwcyaUJE26Sh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202024-08-11%20133146.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/airbus-a320neo-and-airbus-a321neo-combo-lowpoly","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/5461871/7f58345fe6/airbus-a320neo-and-airbus-a321neo-combo-lowpoly-3d-model-7f58345fe6.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"4948980","type":"listingItem","attributes":{"id":4948980,"title":"Bison Male  UE Character Asset","price":429.0,"description":"**UE Overview**\u003cbr\u003e\n\nPresenting a highly realistic male bison character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.\u003cbr\u003e\n\n**Key Features**\u003cbr\u003e\n\nModel Details: Total vertex count is 74,490 and polygon count is 74,382, ensuring the model's intricacy and realism.\u003cbr\u003e\nTextures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.\u003cbr\u003e\nGroom Fur: A complex fur system was created in Blender, and the male bison's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nBison_Body_Normal.uasset, 4096 *4096\u003cbr\u003e\nBison_Body_Skin_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nBison_Eye_BaseColor.uasset, 2048 *2048\u003cbr\u003e\nBison_Head_Normal.uasset, 4096 *4096\u003cbr\u003e\nBison_Head_Skin_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nBison_Horn_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nBison_Horn_Normal.uasset, 4096 *4096\u003cbr\u003e\nBison_ID.uasset, 2048 *2048\u003cbr\u003e\nBison_Male_Body_Hair_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nBison_Male_Head_Hair_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nBison_OralCavity_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nBison_OralCavity_Normal.uasset, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nGlobal Control:\u003cbr\u003e\n\nBison_Male_Rig_grp_ctrl: Control the entire model's global movement and orientation.\u003cbr\u003e\nSpine Control:\u003cbr\u003e\n\nDEF_spine_e_ctrl, DEF_spine_d_ctrl, DEF_spine_b_ctrl and DEF_spine_a_ctrl: Provide control for the anterior, middle, and posterior sections of the spine respectively.\u003cbr\u003e\nNeck and Head Control:\u003cbr\u003e\n\nDEF_neck_a_ctrl, DEF_neck_b_ctrl, DEF_neck_c_ctrl and DEF_neck_d_ctrl: Control different segments of the neck.\u003cbr\u003e\nDEF_head_ctrl: Main controller for the head.\u003cbr\u003e\nDEF_head_ctrl_2: Lower jaw controller, managing the opening and closing of the mouth.\u003cbr\u003e\nFacial Features Control:\u003cbr\u003e\n\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nMCH-eye_L_ctrl and MCH-eye_R_ctrl: Eye controllers.\u003cbr\u003e\nEar Control:\u003cbr\u003e\n\nDEF_ear_a_L_ctrl, DEF_ear_b_L_ctrl, DEF_ear_c_L_ctrl and DEF_ear_d_L_ctrl: Controllers for the left ear.\u003cbr\u003e\nDEF_ear_a_R_ctrl, DEF_ear_b_R_ctrl, DEF_ear_c_R_ctrl and DEF_ear_d_R_ctrl: Controllers for the right ear.\u003cbr\u003e\nLimbs Control:\u003cbr\u003e\n\nDEF_shoulder_F_L_ctrl and DEF_shoulder_F_R_ctrl: Left and right shoulder controllers respectively.\u003cbr\u003e\nDEF_leg_B_a_L_ctrl and DEF_leg_B_a_R_ctrl: Controllers for the left and right pelvic regions.\u003cbr\u003e\nDEF_ankle_F_L_ctrl_2, DEF_ankle_F_R_ctrl_2, DEF_ankle_B_L_ctrl_3 and DEF_ankle_B_R_ctrl_3: IK master controllers for the four limbs.\u003cbr\u003e\nTail Control:\u003cbr\u003e\n\nDEF_tail_b_ctrl, DEF_tail_c_ctrl, DEF_tail_e_ctrl...: Controllers for various segments of the tail.\u003cbr\u003e\nAnd many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the male bison.\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable walking animation at 30 fps,\u003cbr\u003e\nLoopable trotting animation at 30 fps,\u003cbr\u003e\nUnlooped eating animation at 30 fps,\u003cbr\u003e\n\n**Technical Specifications**\u003cbr\u003e\n\nPlatform Compatibility: Supports PC, Mac, and mobile platforms.\u003cbr\u003e\nUE Version Compatibility: Specifically designed for UE5.2 and above.\u003cbr\u003e\nAsset Format: This asset is presented as a complete UE project package.\u003cbr\u003e\n\n**Usage Notes**\u003cbr\u003e\n\nEnsure your Unreal Engine version is 5.2 or higher to achieve optimal performance and compatibility\u003cbr\u003e\nGiven the high precision of the model, textures, and the extensive amount of fur, it's suggested for use on higher-end devices.\u003cbr\u003e\nWhen importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.\u003cbr\u003e\nAdjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.\u003cbr\u003e","imageAlt":"3D Bison Male UE Character Asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/bison-male-ue-character-asset","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iSbUCZXomwJsivX1DVD6VXrW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0KB27B1_Bison_Display_Walk_01%2BUE.jpg","gridUrl":"https://media.cgtrader.com/variants/iSbUCZXomwJsivX1DVD6VXrW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0KB27B1_Bison_Display_Walk_01%2BUE.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/iSbUCZXomwJsivX1DVD6VXrW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0KB27B1_Bison_Display_Walk_01%2BUE.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/bison-male-ue-character-asset","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4948980/62ebeab4fc/bison-male-ue-character-asset-3d-model-62ebeab4fc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7452581","type":"listingItem","attributes":{"id":7452581,"title":"MHC Female Fedora Metahuman Outfit","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nWelcome to a collection of high-end, production-ready digital apparel, designed exclusively for the MetaHuman ecosystem in Unreal Engine 5.\nWe believe that true quality lies in the balance between visual aesthetics and physical simulation. Every asset in this collection is developed using our signature Core Pipeline, ensuring that your characters not only look exceptional but move with true-to-life realism.\n\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open your MH character Blueprint, under Body parent create child Chaos Cloth Asset and inset CA_[NameOutfit] in Cloth Asset folder. \n- In child Hair slot insert Gr_[GroomHair] and GB_[GroomHair] to Binding Asset slot. Make sure using your MH head in Target slot in GB_[GroomHair], make sure keep orginal slot.\nResizable: Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Female Fedora Metahuman Outfit","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-female-fedora-metahuman-outfit","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p32v72r30qrxjki5880bwg81ho5c/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/p32v72r30qrxjki5880bwg81ho5c/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/p32v72r30qrxjki5880bwg81ho5c/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-female-fedora-metahuman-outfit","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7452581/ce8a65b076/mhc-female-fedora-metahuman-outfit-3d-model-ce8a65b076.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7290152","type":"listingItem","attributes":{"id":7290152,"title":"MHC Lucan Bundle MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\n\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\n\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\n\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\n\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\n\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\n\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\n\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\n\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nMetaHuman Preset: Ready-to-use character files for quick assembly.\n\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\n\nPro-Grade Texture Suite (Standard \u0026 UDIM):\n\nBase Color: Rich, natural skin tones with realistic variation.\n\nNormal Map: High-frequency detail for skin grain and anatomy.\n\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\n\nGroom\n\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\n\nMetaHuman Creator\n\nChaos Cloth\n\nChaos Cloth Asset\n\nChaos Cloth Asset Editor Core\n\nChaos Cloth Asset Dataflow Nodes\n\nModeling Tools Editor Mode\n\nQuick Start Guide\n\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\n\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\n\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use. \n\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\n\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Lucan Bundle MetaHuman","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-lucan-bundle-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9ubse8hlugq865u7yups399aa6tl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/9ubse8hlugq865u7yups399aa6tl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/9ubse8hlugq865u7yups399aa6tl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-lucan-bundle-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7290152/2e9a284efe/mhc-lucan-bundle-metahuman-3d-model-2e9a284efe.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7314176","type":"listingItem","attributes":{"id":7314176,"title":"MHC Gagukan Hat Metahuman Outfit","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nWelcome to a collection of high-end, production-ready digital apparel, designed exclusively for the MetaHuman ecosystem in Unreal Engine 5.\n\nWe believe that true quality lies in the balance between visual aesthetics and physical simulation. Every asset in this collection is developed using our signature Core Pipeline, ensuring that your characters not only look exceptional but move with true-to-life realism.\n\nKey Features\n\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\n\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\n\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\n\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\n\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nPlug-in needed:\n\nAlembic Groom Importer\n\nGroom\n\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\n\nMetaHuman Creator\n\nChaos Cloth\n\nChaos Cloth Asset\n\nChaos Cloth Asset Editor Core\n\nChaos Cloth Asset Dataflow Nodes\n\nModeling Tools Editor Mode\n\nQuick Start Guide\n\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\n\nUsing: Open your MH character Blueprint, under Body parent create child Chaos Cloth Asset and inset CA_[NameOutfit] in Cloth Asset folder. \n- In child Hair slot insert Gr_[GroomHair] and GB_[GroomHair] to Binding Asset slot. Make sure using your MH head in Target slot in GB_[GroomHair], make sure keep orginal slot.\n\nResizable: Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\n\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\n\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Gagukan Hat Metahuman Outfit","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-gagukan-hat-metahuman-outfit","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jtuteh1hskku2ymc97dbrk43s2c6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/jtuteh1hskku2ymc97dbrk43s2c6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/jtuteh1hskku2ymc97dbrk43s2c6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-gagukan-hat-metahuman-outfit","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7314176/67d3f6b94b/mhc-gagukan-hat-metahuman-outfit-3d-model-67d3f6b94b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4948785","type":"listingItem","attributes":{"id":4948785,"title":"Horse White UE Character Asset","price":279.0,"description":"**UE Overview**\u003cbr\u003e\n\nPresenting a highly realistic white horse character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.\u003cbr\u003e\n\n**Key Features**\n\nModel Details: Total vertex count isand polygon count is 195,299, ensuring the model's intricacy and realism.\nTextures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.\nGroom Fur: A complex fur system was created in Blender, and the white horse's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.\n\n**Size of Maps**\n\nJW0N4600_Horse_White_BaseColor.uasset, 4096 *4096\nJW0N4600_Horse_White_Body_AO.uasset, 4096 *4096\nJW0N4600_Horse_White_Body_BaseColo.uasset, 4096 *4096\nJW0N4600_Horse_White_Body_Roughness.uasset, 4096 *4096\nJW0N4600_Horse_White_Eye_BaseColor.uasset, 4096 *4096\nJW0N4600_Horse_White_Eye_Mask.uasset, 4096 *4096\nJW0N4600_Horse_White_Eye_Normal.uasset, 4096 *4096\nJW0N4600_Horse_White_Head_BaseColor.uasset, 4096 *4096\nJW0N4600_Horse_White_Normal.uasset, 4096 *4096\nJW0N4600_Horse_White_OralCavity_BaseColor.uasset, 4096 *4096\nJW0N4600_Horse_White_OralCavity_Normal.uasset, 4096 *4096\nJW0N4600_Horse_White_OralCavity_Roughness.uasset, 4096 *4096\n\n**Rigging**\n\nGlobal Control:\n\nHorse_White_Rig_grp_ctrl: Control the entire model's global movement and orientation.\nSpine Control:\n\nDEF_Spine_002_ctrl, DEF_Spine_003_ctrl, DEF_Spine_006_ctrl and DEF_Spine_007_ctrl: Provide control for the anterior, middle, and posterior sections of the spine respectively.\nNeck and Head Control:\n\nDEF_Neck_001_ctrl, DEF_Neck_002_ctrl, DEF_Neck_003_ctrl...: Control different segments of the neck.\nDEF_Head_ctrl: Main controller for the head.\nDEF_Jaw_001_ctrl, DEF_Jaw_002_ctrl and DEF_Jaw_003_ctrl: Lower jaw controller, managing the opening and closing of the mouth.\nFacial Features Control:\n\nWith a detailed facial controller to create more facial expressions.\nDEF_Eye_L_ctrl and DEF_Eye_R_ctrl: Eye controllers.\nEar Control:\n\nDEF_Ear_001_L_ctrl, DEF_Ear_002_L_ctrl, DEF_Ear_003_L_ctrl and DEF_Ear_004_L_ctrl: Controllers for the left ear.\nDEF_Ear_001_R_ctrl, DEF_Ear_002_R_ctrl, DEF_Ear_003_R_ctrl and DEF_Ear_004_R_ctrl: Controllers for the right ear.\nLimbs Control:\n\nDEF_Shoulder_L_ctrl and DEF_Shoulder_R_ctrl: Left and right shoulder controllers respectively.\nDEF_Pelvis_L_ctrl and DEF_Pelvis_R_ctrl: Controllers for the left and right pelvic regions.\nDEF_Rong_Patern_F_R_ctrl_2, DEF_Long_Patern_F_L_ctrl_2, DEF_Rong_Patern_B_R_ctrl_3 and DEF_Long_Patern_B_L_ctrl_3: IK master controllers for the four limbs.\nTail Control:\n\nDEF_Tail_001_ctrl, DEF_Tail_002_ctrl, DEF_Tail_004_ctrl...: Controllers for various segments of the tail.\nAnd many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the white horse.\n\n**Animation**\n\nLoopable running animation at 30 fps, frame range 0-24\nTechnical Specifications\n\nPlatform Compatibility: Supports PC, Mac, and mobile platforms.\nUE Version Compatibility: Specifically designed for UE5.2 and above.\nAsset Format: This asset is presented as a complete UE project package.\n\n**Usage Notes**\n\nEnsure your Unreal Engine version is 5.2 or higher to achieve optimal performance and compatibility\nSince the project's textures utilize virtual texturing, ensure the \"Virtual Texturing\" option is enabled in UE prior to use.\nGiven the high precision of the model, textures, and the extensive amount of fur, it's suggested for use on higher-end devices.\nWhen importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.\nAdjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.","imageAlt":"3D model Horse White UE Character Asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-white-ue-character-asset","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dVYaS65NdVRUGYbQMoy5AuY7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N4600_Horse_White_Display_Stand_01%2BUE.jpg","gridUrl":"https://media.cgtrader.com/variants/dVYaS65NdVRUGYbQMoy5AuY7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N4600_Horse_White_Display_Stand_01%2BUE.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/dVYaS65NdVRUGYbQMoy5AuY7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N4600_Horse_White_Display_Stand_01%2BUE.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-white-ue-character-asset","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4948785/d2a0287ab8/horse-white-ue-character-asset-3d-model-d2a0287ab8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6879089","type":"listingItem","attributes":{"id":6879089,"title":"Realistic female hairstyles - pack 2","price":29.0,"description":"**We are absolutely thrilled to present to you the ultimate collection of our best hairstyles for men and women.\nWe hope you enjoy!**\n\nAs always, if you have any questions, we're happy to see you on our Discord channel. https://discord.gg/nUQ7TmQgCZ\n\n**This package includes:**\n\n- Low braid;\n- Double braids;\n- Twin braids.\n\n**Formats:**\n\n- UE5.6\n- Unity\n- FBX\n- mhpkg (Metahuman)\n- Textures\n\n**The full collection included:**\n\n**Men's:**\n\n- Long slick back;\n- Mid-length shag;\n- Quiff;\n- Longer bob;\n- Short messy hair;\n- Slick back;\n- Short fade;\n- Crop;\n- Messy slick back.\n\n**Women's:**\n\n- Low braid;\n- Side ponytail;\n- Low bun;\n- Top knot;\n- Double braids;\n- Twin braids;\n- Long hair;\n- Messy low bun;\n- Afro;\n- Pixie cut;\n- Undercut.\n\n**Features:**\n\n- The package includes two versions of hairstyles - compatible with MetaHuman and compatible with our characters.\n- The Metahuman version of hairstyles are tailored to the models of Victor and Vivian, meaning they are almost identical to the head models of the European characters.\n- The hairstyles are created using the traditional method with haircards, not a groom\n- Each hairstyle has own prefab in each pipilene for Unity\n- Low-poly, rigged, game-ready, PBR\n- Customized physics is included\n- Rig is included\n- 4K Textures - Normal, Albedo, Root, Depth, AO, ID\n- Advanced material shaders - create your own visual style with custom colors\n- You can also customize the roots and tips of most hairstyles separately\n- Some hairstyles have additional Albedo maps with a preset color\n- Gray Basecolor is included\n- Rendered in UE5.6\n\n**Polycount:**\n\n- Pixie cut:   Face 15466   Vert 31883\n- Afro:   Face 20088  Vert 30993\n- Messy low bun:   Face 16000  Vert 29801\n- Long hair:   Face 17667  Vert 36662\n- Twin braids:   Face 25849  Vert 49297\n- Double braids:   Face 23869  Vert 49730\n- Top knot:   Face 21072   Vert 40971\n- Low bun:  Face 12672 Vert 26854\n- Side ponytail:   Face 29206   Vert 52447\n- Low braid:   Face 15025   Vert 26604\n- Undercut:   Face 13317   Vert 26634\n- Slick back:   Face 17147   Vert 36186\n- Long slick back:   Face 14849   Vert 30576\n- Mid-length shag:   Face 15187   Vert 30370\n- Quiff:  Face 22756  Vert 49887\n- Longer bob:   Face 19445   Vert 38861\n- Short messy hair:   Face 13946   Vert 29071\n- Messy slick back:   Face 20799   Vert 41304\n- Short fade:   Face 12804   Vert 42220\n- Crop:   Face 17812   Vert 45530\n\nThank you, David Grette team\n\nSupport mail: help.davidgrette@gmail.com\n\nOur Discord: discord.gg/nUQ7TmQgCZ\n\nSite: davidgrette.com","imageAlt":"Realistic female hairstyles - pack 2 3D asset","url":"https://www.cgtrader.com/3d-models/character/woman/realistic-female-hairstyles-pack-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oqsjwu4iagoe4prmyvyy24wcg263/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cg2.jpg","gridUrl":"https://media.cgtrader.com/variants/oqsjwu4iagoe4prmyvyy24wcg263/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg2.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/oqsjwu4iagoe4prmyvyy24wcg263/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg2.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/realistic-female-hairstyles-pack-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":228,"name":".json","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false},{"id":229,"name":".pt","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6879089/c71f227f80/realistic-female-hairstyles-pack-2-3d-model-c71f227f80.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7417333","type":"listingItem","attributes":{"id":7417333,"title":"MHC Rogue Swashbuckler Metahuman Outfit","price":39.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nWelcome to a collection of high-end, production-ready digital apparel, designed exclusively for the MetaHuman ecosystem in Unreal Engine 5.\nWe believe that true quality lies in the balance between visual aesthetics and physical simulation. Every asset in this collection is developed using our signature Core Pipeline, ensuring that your characters not only look exceptional but move with true-to-life realism.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open your MH character Blueprint, under Body parent create child Chaos Cloth Asset and inset CA_[NameOutfit] in Cloth Asset folder. \n- In child Hair slot insert Gr_[GroomHair] and GB_[GroomHair] to Binding Asset slot. Make sure using your MH head in Target slot in GB_[GroomHair], make sure keep orginal slot.\nResizable: Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Rogue Swashbuckler Metahuman Outfit","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-rogue-swashbuckler-metahuman-outfit","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ox05zfxarii5imeemrfh96ci6sug/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/ox05zfxarii5imeemrfh96ci6sug/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ox05zfxarii5imeemrfh96ci6sug/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-rogue-swashbuckler-metahuman-outfit","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7417333/df618c56ce/mhc-rogue-swashbuckler-metahuman-outfit-3d-model-df618c56ce.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7417381","type":"listingItem","attributes":{"id":7417381,"title":"MHC Davy Bundle MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nThis package including:\nMHC: Male Pirate Headband | Metahuman Outfit\nMHC: Male Pirate Hat | Metahuman Outfit\nMHC: Tide Duelist | Metahuman Outfit\nMHC: Dread Captain | Metahuman Outfit\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\n\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Davy Bundle MetaHuman","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-davy-bundle-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hihu8ncowm1f1fwxynu5ykyiq9xz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/hihu8ncowm1f1fwxynu5ykyiq9xz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/hihu8ncowm1f1fwxynu5ykyiq9xz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-davy-bundle-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7417381/e63c47e413/mhc-davy-bundle-metahuman-3d-model-e63c47e413.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7502317","type":"listingItem","attributes":{"id":7502317,"title":"Gunshu animations - Motion Cast27 Vol2","price":25.0,"description":"In this animation pack, we offer you an original moveset of strikes with the Gunshu-type stick, a carbon fiber stick used for competition in Kung Fu Wushu, which originated in China. Although based on a real martial art, we have sometimes taken liberties with the combos we offer. The animation pack consists of 61 animations. Among them are 10 movement animations, including 4 LOOPs, and 49 attack combos or single strikes. This original moveset consists of strikes that are sometimes quite realistic and sometimes more fanciful, with the main emphasis on the overall dynamism of the animations. All of the motion capture was performed by professional stuntwoman Ninon Clerc. In addition, each of the animations has been manually retouched and finalized, always with a view to their use in an action video game where combat is paramount and requires a certain level of responsiveness. All animations have been recorded and retouched in 60FPS.\n\n**Please note that only the animations are sold; no backgrounds are provided with the purchase. The 3D model is for aesthetic and technical purposes only. You may need to make a few minor adjustments to ensure that the animation matches your characters correctly. Be sure to watch our “Close Look” video, which shows you all the animations, before making your purchase.**\n\nIn Cinema4D, the gunshu are already animated, and the skeleton has an additional bone, indicating the position of the baton and thus animating its rotation. You can use this when you need to use the animation on another character.\n\n**List of animations:**\n1 Idle\n1 animation where the character lies down, another where he stands up\n4 dashes (all directions)\n4 walks\n4 LOOP for movement\n49 strikes or combos\n\nThis gives us a total of 61 animations, all in C4D format.","imageAlt":"Gunshu animations - Motion Cast27 Vol2","url":"https://www.cgtrader.com/3d-models/character/other/gunshu-animations-motion-cast27-vol2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vmsn11dkndfeh9ddfq2v9ipvxmd4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Image%20principale-Pack27-OK.jpg","gridUrl":"https://media.cgtrader.com/variants/vmsn11dkndfeh9ddfq2v9ipvxmd4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Image%20principale-Pack27-OK.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/vmsn11dkndfeh9ddfq2v9ipvxmd4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Image%20principale-Pack27-OK.webp","width":612}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/gunshu-animations-motion-cast27-vol2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7502317/97550a307a/gunshu-animations-motion-cast27-vol2-3d-model-97550a307a.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7452710","type":"listingItem","attributes":{"id":7452710,"title":"MHC Duke Bundle MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\n\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Duke Bundle MetaHuman","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-duke-bundle-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wlxu9d8huw6s492vs86b3o6meguq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/wlxu9d8huw6s492vs86b3o6meguq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/wlxu9d8huw6s492vs86b3o6meguq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-duke-bundle-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7452710/2abe5b2581/mhc-duke-bundle-metahuman-3d-model-2abe5b2581.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7417322","type":"listingItem","attributes":{"id":7417322,"title":"MHC Female Pirate Headband Metahuman Outfit","price":19.99,"description":" Compatible with Unreal Engine 5.8 or higher\n\nMHC Outfit Guidelines \nGroom Hair guidelines\n\nWelcome to a collection of high-end, production-ready digital apparel, designed exclusively for the MetaHuman ecosystem in Unreal Engine 5.\n\nWe believe that true quality lies in the balance between visual aesthetics and physical simulation. Every asset in this collection is developed using our signature Core Pipeline, ensuring that your characters not only look exceptional but move with true-to-life realism.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open your MH character Blueprint, under Body parent create child Chaos Cloth Asset and inset CA_[NameOutfit] in Cloth Asset folder. \n- In child Hair slot insert Gr_[GroomHair] and GB_[GroomHair] to Binding Asset slot. Make sure using your MH head in Target slot in GB_[GroomHair], make sure keep orginal slot.\nResizable: Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Female Pirate Headband Metahuman Outfit","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-female-pirate-headband-metahuman-outfit","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dq5mpfxh3ub7w4c0q03axvk55rdb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/dq5mpfxh3ub7w4c0q03axvk55rdb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/dq5mpfxh3ub7w4c0q03axvk55rdb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-female-pirate-headband-metahuman-outfit","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7417322/6b0af6bed0/mhc-female-pirate-headband-metahuman-outfit-3d-model-6b0af6bed0.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6656951","type":"listingItem","attributes":{"id":6656951,"title":"White Lady","price":140.0,"description":"**Unity project - HDRP URP Built-in (2022.3.27f1)**\n\n**UE project - support 5.0.3 and higher**\n\nThe model has a **UE5 Skeleton**\n\n-------------------------------------------------------------------------------\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n\nImages are rendered in UE5\n\n\n-------------------------------------------------------------------------------\n\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 9 ready-made facial emotions\n- Blood/Dirt mask: Face/Cloth\n- Color mask: Skin/Eyes/Hair/Cloth\n- The model has a UE5 Skeleton with additional bones\n- 18 animation\n\n**Polycount:**\n\n- Polygons: 38432\n- Vertices: 48931\n- Triangles: 76031\n\n**Animation list:**\n\n\u003e - Idle\n- Walk\n- Walk_Left\n- Walk_Right\n- Walk_Back\n- Scream\n- Run_1\n- Run_2\n- Run_3\n- Death_1\n- Death_2\n- Hit_1\n- Hit_2\n- Hit_3\n- Block\n- Attack_1\n- Attack_2\n- Attack_3\n- Attack_4\n\n-------------------------------------------------------------------------------\n\n**Unreal Engine Information:**\n\n\u003e - Number of Unique Meshes: 1\n- Vertex Count: 48931\n- Collision: (Yes)\n- LODs: (No)\n- Number of LODs: -\n- Rigged: (Yes)\n- Rigged to Epic or MetaHumans Skeleton: (Yes; UE5 Skeleton)\n- If rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes)\n- Number of Characters: 1\n- Vertex Counts of Characters: 48931\n- Animated: (Yes)\n- Number of Animations: 18\n- Animation Types (Root Motion/In-place): In-place\n- Number of Materials: 6\n- Number of Material Instances: 10\n- Number of Textures: 51\n- Texture Resolutions: (24x24,32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation Link:-\n- Important/Additional Notes:\n- Additional bones:\n- dress\n- dress2\n- dress3\n- dress4\n- dress5\n\n\n-------------------------------------------------------------------------------\n\n**Unity Information:**\n\n\u003e - Number of textures: 42\n- Texture dimensions: (1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 38432\n- Maximum polygon count: 38432\n- Number of meshes/prefabs: 3x1\n- Rigging: Yes\n- Animation count: 19\n- Animation type list: \n- Idle\n- Walk\n- Walk_Left\n- Walk_Right\n- Walk_Back\n- Scream\n- Run_1\n- Run_2\n- Run_3\n- Death_1\n- Death_2\n- Hit_1\n- Hit_2\n- Hit_3\n- Block\n- Attack_1\n- Attack_2\n- Attack_3\n- UV mapping: Yes\n- LOD information: No LODs\n","imageAlt":"White Lady 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/white-lady","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/unf2om7kk0vqqxoioq6w48ila4sx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/unf2om7kk0vqqxoioq6w48ila4sx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/unf2om7kk0vqqxoioq6w48ila4sx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/white-lady","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6656951/d82d204033/white-lady-3d-model-d82d204033.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7417346","type":"listingItem","attributes":{"id":7417346,"title":"MHC Breeza Bundle MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nThis package including:\nMHC: Female Pirate Headband | Metahuman Outfit\nMHC: Female Pirate Hat | Metahuman Outfit\nMHC: Rogue Swashbuckler | Metahuman Outfit\nMHC: Sovereign Corsair | Metahuman Outfit\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-breeza-bundle-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/af55bv30mfz323pt4favlj51xakv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/af55bv30mfz323pt4favlj51xakv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/af55bv30mfz323pt4favlj51xakv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-breeza-bundle-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7417346/17701cacff/mhc-breeza-bundle-metahuman-3d-model-17701cacff.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7452724","type":"listingItem","attributes":{"id":7452724,"title":"MHC Gunslinger Metahuman Mega Bundle","price":99.99,"description":"Compatible with Unreal Engine 5.8 or higher.\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this package, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-gunslinger-metahuman-mega-bundle","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1ccedjjhhvv1fwo458shplngqmzb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/1ccedjjhhvv1fwo458shplngqmzb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/1ccedjjhhvv1fwo458shplngqmzb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-gunslinger-metahuman-mega-bundle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7452724/717e2a3e16/mhc-gunslinger-metahuman-mega-bundle-3d-model-717e2a3e16.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7417326","type":"listingItem","attributes":{"id":7417326,"title":"MHC Female Pirate Hat Metahuman Outfit","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nWelcome to a collection of high-end, production-ready digital apparel, designed exclusively for the MetaHuman ecosystem in Unreal Engine 5.\nWe believe that true quality lies in the balance between visual aesthetics and physical simulation. Every asset in this collection is developed using our signature Core Pipeline, ensuring that your characters not only look exceptional but move with true-to-life realism.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open your MH character Blueprint, under Body parent create child Chaos Cloth Asset and inset CA_[NameOutfit] in Cloth Asset folder. \n- In child Hair slot insert Gr_[GroomHair] and GB_[GroomHair] to Binding Asset slot. Make sure using your MH head in Target slot in GB_[GroomHair], make sure keep orginal slot.\nResizable: Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Female Pirate Hat Metahuman Outfit","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-female-pirate-hat-metahuman-outfit","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lvl44ozo2fbft27ql7lzsnq9u39z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/lvl44ozo2fbft27ql7lzsnq9u39z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/lvl44ozo2fbft27ql7lzsnq9u39z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-female-pirate-hat-metahuman-outfit","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7417326/9e3c9fd747/mhc-female-pirate-hat-metahuman-outfit-3d-model-9e3c9fd747.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7314155","type":"listingItem","attributes":{"id":7314155,"title":"MHC Kenji Bundle MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nThis package including:\nMHC: Kenji | Metahuman Character Preset\n\nMHC: Gagukan Hat | Metahuman Outfit\n\nMHC: Gagukan Uniform | Metahuman Outfit\n\nMHC: Male Blazer Uniform | Metahuman Outfit\n\nElevate your Unreal Engine projects with MHC characters, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\n\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\n\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\n\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\n\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\n\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\n\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\n\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\n\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\n\nMetaHuman Preset: Ready-to-use character files for quick assembly.\n\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\n\nPro-Grade Texture Suite (Standard \u0026 UDIM):\n\nBase Color: Rich, natural skin tones with realistic variation.\n\nNormal Map: High-frequency detail for skin grain and anatomy.\n\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\n\nGroom\n\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\n\nMetaHuman Creator\n\nChaos Cloth\n\nChaos Cloth Asset\n\nChaos Cloth Asset Editor Core\n\nChaos Cloth Asset Dataflow Nodes\n\nModeling Tools Editor Mode\n\nQuick Start Guide\n\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\n\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\n\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\n\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\n\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Kenji Bundle MetaHuman","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-kenji-bundle-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tjo67qd8y5fe2m6z6nuqed7rzotm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/tjo67qd8y5fe2m6z6nuqed7rzotm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/tjo67qd8y5fe2m6z6nuqed7rzotm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-kenji-bundle-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7314155/e86d1d32b1/mhc-kenji-bundle-metahuman-3d-model-e86d1d32b1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6689689","type":"listingItem","attributes":{"id":6689689,"title":"Black Backed Jackal FUR Animated","price":499.0,"description":"High detailed photo realistic Black Backed Jackal FUR Animated 3D model.\nReady to render exactly as you see above preview images in Maya 2018 with Arnold.\nCameras, lights and render settings are included in Maya file.\n\n******************\nFEATURES :\n\n - Originally created with Maya 2018. Using the Arnold v3.0.0.2 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to meters and correctly real world scale model. Location x0, y0, z0.\n - The model has come with fully textured and correctly mapped. No post work on these render preview.\n - Jackal body, tongue, teeth, gum, cornea and iris are modeled separately.\n - Blender file come with color and displacement textures (Please check above preview image for blender screenshot)\n - Non-native file Blender and .obj come without Fur, Rig, skeleton.\n\n******************\nTEXTURES FORMATS AND RESOLUTION : 18 high resolution textures (8192 x 8192)\n - Main color map is .Tga\n - Displacement is.Exr\n\n******************\nFILE FORMATS :\n\nMaya 2018 :\n\n- Jackal FUR Animated Signature pose (Maya 2018 ascii)\n- Jackal FUR Animated T-pose (Maya 2018 ascii)\n\n- Blender 3.4 come with color and displacement textures.\n- .FBX file come with walk and Run animation. (No textures or fur)\n- .obj come with color texture. success fully open with textures in Maya and blender v3.4.\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nBody (Quads) :\n\tFaces : 10,876\n\tVerts : 11,049\nTongue\t : 364\nEye\t : 192\n\nBackground plane: 1\n\n******************\nShave and Haircut NOTES :\n\nMaya files have been created hair with Shave and haircut 9.6v21.\nYou would need Maya 2018 with Shave and Haircut 9.6v21 for render the hair.\n14 different hair systems for a total of about 2 mil hair primitives. Easy to modifier hair for your suitable.\nFor an even better render quality you can increase the hair primitives and render settings.\n\n******************\nRIGGING NOTES :\n\nThe rig is fully flexible and scalable. Come with smart controls.\nIndividual all foot fingers ctrls available.\nIKFK Controller available.\nTail come with IK/FK both ctrls.\nGlobal Scale.\nSpine Squeeze and Squash slider.\nBendy ctrls for all Legs.\nAll blend-shapes are included (eye blink, Aggressive01, Aggressive02, Mouth open etc...)\nChest and belly come with breath ctrl.\nAdded extra smart ctrl to Tongue, so you achieve tongue pose according to facial expressions.\nAdded smart jiggle, So you achieve some nice muscles deformation being animation.\n\n******************\nANIMATION NOTES :\n\nANIMATION NOTE:\nWalk and Run cycle is included and Ready to render exactly as you see in above preview. Hair dynamics are setup, you just need to save STAT files and run each hair descriptions dynamics from Shave menu.\nAlso motion blur setting is already set. you just need to enable from render setting.\nFBX file come with animation exported.\n\nWalk : 1-23\nRun : 26-41\n\n******************\nOTHER NOTES:\n\n- The model is provided in signature pose. (Come with separate maya file)\n- The T-pose included in separate Maya file.","imageAlt":"Black Backed Jackal FUR Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-backed-jackal-fur-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0r4uh3jp1fq6kyc2u6548mij0qm5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Signature.jpg","gridUrl":"https://media.cgtrader.com/variants/0r4uh3jp1fq6kyc2u6548mij0qm5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/0r4uh3jp1fq6kyc2u6548mij0qm5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-backed-jackal-fur-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6689689/bbe1085cac/black-backed-jackal-fur-animated-3d-model-bbe1085cac.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7543304","type":"listingItem","attributes":{"id":7543304,"title":"200 Stylized Hairstyles - Male and Female Hair Asset Library","price":114.99,"description":"A complete production library of 200 stylized hairstyles for character creation: 100 male and 100 female assets in one organized Blender-ready collection.\n\nThe pack is designed for fast visual browsing and reuse. Add the extracted folder as a Blender Asset Library, select a hairstyle through its custom preview and drag it directly into your scene. Every asset has a consistent searchable name, catalog assignment, description, author information and individual Asset Browser preview.\n\nINCLUDED\n• 200 hairstyle assets in total\n• 100 male hairstyles and 100 female hairstyles\n• Two native Blender Asset Library files\n• 200 individually named FBX files\n• Male and female fitting-reference heads\n• Organized Male and Female catalogs\n• Custom previews and searchable asset metadata\n\nTECHNICAL DETAILS\n• Native Blender (.blend) files\n• Individual Autodesk FBX (.fbx) files\n• Static triangulated mesh geometry\n• Smooth shading\n• Approximately 2,000-5,300 vertices per hairstyle\n• Editable standard mesh objects\n• No rigs, animations or third-party add-ons required\n• Created and tested in Blender 5.2 LTS\n\nIdeal for stylized games, animation, illustration, rapid character design and large cast production.","imageAlt":"200 Stylized Hairstyles - Male and Female Hair...","url":"https://www.cgtrader.com/3d-models/character/other/200-stylized-hairstyles-male-and-female-hair-asset-library","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c14rb01pez1vhx03v4oninw51x0w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/002_200_stylized_hairstyles_male_female-3d-model-03a6abc4f7.jpg","gridUrl":"https://media.cgtrader.com/variants/c14rb01pez1vhx03v4oninw51x0w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/002_200_stylized_hairstyles_male_female-3d-model-03a6abc4f7.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/c14rb01pez1vhx03v4oninw51x0w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/002_200_stylized_hairstyles_male_female-3d-model-03a6abc4f7.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/200-stylized-hairstyles-male-and-female-hair-asset-library","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7543304/03a6abc4f7/200-stylized-hairstyles-male-and-female-hair-asset-library-3d-model-03a6abc4f7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7417355","type":"listingItem","attributes":{"id":7417355,"title":"MHC Male Pirate Headband Metahuman Outfit","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nWelcome to a collection of high-end, production-ready digital apparel, designed exclusively for the MetaHuman ecosystem in Unreal Engine 5.\nWe believe that true quality lies in the balance between visual aesthetics and physical simulation. Every asset in this collection is developed using our signature Core Pipeline, ensuring that your characters not only look exceptional but move with true-to-life realism.\n\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open your MH character Blueprint, under Body parent create child Chaos Cloth Asset and inset CA_[NameOutfit] in Cloth Asset folder. \n- In child Hair slot insert Gr_[GroomHair] and GB_[GroomHair] to Binding Asset slot. Make sure using your MH head in Target slot in GB_[GroomHair], make sure keep orginal slot.\nResizable: Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Male Pirate Headband Metahuman Outfit","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-male-pirate-headband-metahuman-outfit","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xubbc4mencv1i4n0meefaad4p8ql/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/xubbc4mencv1i4n0meefaad4p8ql/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xubbc4mencv1i4n0meefaad4p8ql/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-male-pirate-headband-metahuman-outfit","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7417355/d75c288b4a/mhc-male-pirate-headband-metahuman-outfit-3d-model-d75c288b4a.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6621343","type":"listingItem","attributes":{"id":6621343,"title":"Monkey Ververt FUR Rig 02","price":399.0,"description":"High detailed photo realistic Monkey Ververt FUR Rig 02 3D model.\nReady to render exactly as you see above preview images in Maya 2018 with Arnold.\nCameras, lights and render settings are included in Maya file.\n\n******************\nFEATURES :\n\n - Originally created with Maya 2018. Using the Arnold v3.0.0.2 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to centimeter and correctly real world scale model.\n - The model has come with fully textured and correctly mapped. No post work on these above render preview.\n - Monkey body, tongue, teeth, cornea, iris and pupil are modeled separately.\n - Non-native file .obj come without Fur, Rig, skeleton.\n\n******************\nTEXTURES FORMATS AND RESOLUTION : 16 High resolution textures (8192 x 8192)\n\n - Main color map is .Tga\n - Displacement is.Exr\n\n******************\nFILE FORMATS :\n\nMaya 2018 :\n\n- Monkey Ververt FUR Rig 02 signature pose (Maya 2018 ascii)\n- Monkey Ververt FUR Rig 02 SitDown (Maya 2018 ascii)\n- Monkey Ververt FUR Rig 02 T-Pose (Maya 2018 ascii)\n\n- .obj come with only color map texture. success fully open with textures in Maya and blender\n\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nQuads only :\n\nBody\t: 9,172\nTongue\t: 364\nTeeth\t: 1040\nNails\t: 800\nEye\t: 336\n\nTotal Polygon : 9,548\nTotal verts   : 9,803\n\nBackground plane : 1\n\n******************\nShave and Haircut NOTES :\n\nMaya files have been created hair with Shave and haircut 9.6v21.\nYou would need Maya 2018 with Shave and Haircut 9.6v21 for render the hair.\n13 different hair systems. Easy to modifier hair for your suitable.\nFor an even better render quality you can increase the hair primitives and render settings.\n\n******************\nRIGGING NOTES :\n\nThe rig is fully flexible and scalable. Come with smart controls.\nIndividual all foot fingers ctrls, also attributes ctrls. both are available.\nAll leg come with IK/FK both ctrls. also bendy ctrls are available on each leg.\nPupil also scalable. check above sequence preview.\nTail come with FK ctrls.\nLegs, Spine, neck, Tongue is stretchable.\nAll blend-shapes are included (Please check above screenshot)\nChest and belly are ready for breath.\nAdded smart tweakers ctrl, So you achieve some nice muscles deformation being animation.\n\n******************\nOTHER NOTES:\n\n- The model is provided in signature pose. (Come with separate maya file)\n- The T-pose and Sit-down pose also included in separate Maya file.","imageAlt":"3D Monkey Ververt FUR Rig 02","url":"https://www.cgtrader.com/3d-models/animal/mammal/monkey-ververt-fur-rig-02","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bh09wivji8xi7jrvqiz1yoo0ewik/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Signature.jpg","gridUrl":"https://media.cgtrader.com/variants/bh09wivji8xi7jrvqiz1yoo0ewik/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/bh09wivji8xi7jrvqiz1yoo0ewik/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","width":612}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/monkey-ververt-fur-rig-02","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6621343/51d5bea9d1/monkey-ververt-fur-rig-02-3d-model-51d5bea9d1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5263674","type":"listingItem","attributes":{"id":5263674,"title":"Snow Leopard 3D","price":140.0,"description":"High Detailed Photorealistic Snow Leopard 3D Model. It is fully covered in animatable Fur and contains of multiple UDIMS.\nThis model has a clean geometry based on loops. It is fully rigged and animatable in Blender.\neyes, teeth and tongue are modeled separately.\nThe rig is completely flexible and has smart Ctrls, for good deformations.\nBlendshapes control the whole face for detailed animation.\n-----------------------\nBlender 4.0\nFile includes\nSnowLeopard3D.obj\nSnowLeopard3D.fbx\nSnowLeopard_3d.blend\nTextures:\nFace Textures\nSnowLeopard_Face_Base_color_1001.png\nSnowLeopard_Face_Mixed_AO_1001.png\nSnowLeopard_Face_Normal_OpenGL_1001.png\nSnowLeopard_Face_Roughness_1001.png\n\nBody Textures\nSnowLeopard_Body_Base_color_1002.png\nSnowLeopard_Body_Mixed_AO_1002.png\nSnowLeopard_Body_Normal_OpenGL_1002.png\nSnowLeopard_Body_Roughness_1002.png\n\nMouth\nSnowLeopard_Mouth_Base_color_1003.png\nSnowLeopard_Mouth_Normal_OpenGL_1003.png\nSnowLeopard_Mouth_Roughness_1003.png\n---------------------\nIn Blender\nTo run at better performance, hair is disabled in the Blender viewport, for smooth handling. This allows optimal Performance while animating.\nThe 3D Model is modeled in real life meter scale.","imageAlt":"rigged Snow Leopard 3D cat","url":"https://www.cgtrader.com/3d-models/animal/mammal/snow-leopard-3d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qUQeGLC6DBH8EsPXq4fUA28R/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SnowLeopardSlide4.jpg","gridUrl":"https://media.cgtrader.com/variants/qUQeGLC6DBH8EsPXq4fUA28R/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SnowLeopardSlide4.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/qUQeGLC6DBH8EsPXq4fUA28R/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SnowLeopardSlide4.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/snow-leopard-3d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5263674/73511b56ef/snow-leopard-3d-3d-model-73511b56ef.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5571827","type":"listingItem","attributes":{"id":5571827,"title":"Tiffany Valentine","price":50.0,"description":"**Tiffany Valentine 3d Model**\n\nTiffany Valentine is a murderous doll and the secondary antagonist in the Child's Play horror film series. Jennifer Tilly portrays her in live-action and voice-over in Bride of Chucky, Seed of Chucky, Curse of Chucky, Cult of Chucky, and the Chucky TV series.\n\n- Rigged\n\n- With Texture\n\n**Please give a Positive Review**","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/tiffany-valentine","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HXqSn2LGr3kq3CsZFktbGiUg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10001.jpg","gridUrl":"https://media.cgtrader.com/variants/HXqSn2LGr3kq3CsZFktbGiUg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10001.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/HXqSn2LGr3kq3CsZFktbGiUg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10001.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/tiffany-valentine","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5571827/1992cd1b55/tiffany-valentine-3d-model-1992cd1b55.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4948994","type":"listingItem","attributes":{"id":4948994,"title":"Moose Male UE Character Asset","price":349.0,"description":"**UE Overview**\u003cbr\u003e\n\nPresenting a highly realistic male moose character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.\u003cbr\u003e\n\n**Key Features** \u003cbr\u003e\n\nModel Details: Total vertex count is 44,250‬ and polygon count is 44,130, ensuring the model's intricacy and realism.\u003cbr\u003e\nTextures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.\u003cbr\u003e\nGroom Fur: A complex fur system was created in Blender, and the male moose's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nMoose_Male_Body_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Body_Hair02_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Body_Hair03_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Body_ID.uasset, 2048 *2048\u003cbr\u003e\nMoose_Male_Eye_BaseColor.uasset, 2048 *2048\u003cbr\u003e\nMoose_Male_Head_Hair02_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Head_Hair03_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Head_Hair_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Head_ID.uasset, 2048 *2048\u003cbr\u003e\nMoose_Male_Head_Skin_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Horn01_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_OralCavity_BaseColor.uasset, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nGlobal Control:\u003cbr\u003e\n\nMoose_Male_Rig_grp_ctrl: Control the entire model's global movement and orientation.\u003cbr\u003e\nSpine Control:\u003cbr\u003e\n\nDEF_spine_d_ctrl, DEF_spine_c_ctrl, DEF_spine_b_ctrl and DEF_spine_a_ctrl: Provide control for the anterior, middle, and posterior sections of the spine respectively.\u003cbr\u003e\nNeck and Head Control:\u003cbr\u003e\n\nDEF_neck_c_ctrl, DEF_neck_e_ctrl and DEF_neck_g_ctrl: Control different segments of the neck.\u003cbr\u003e\nDEF_head01_ctrl: Main controller for the head.\u003cbr\u003e\nDEF_mandible_a_ctrl and DEF_mandible_b_ctrl: Lower jaw controller, managing the opening and closing of the mouth.\u003cbr\u003e\nFacial Features Control:\u003cbr\u003e\n\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nDEF_Eye_L_ctrl and DEF_Eye_R_ctrl: Eye controllers.\u003cbr\u003e\nEar Control:\u003cbr\u003e\n\nDEF_ear_000_L_ctrl, DEF_ear_001_L_ctrl, DEF_ear_002_L_ctrl and DEF_ear_003_L_ctrl: Controllers for the left ear.\u003cbr\u003e\nDEF_ear_000_R_ctrl, DEF_ear_001_R_ctrl, DEF_ear_002_R_ctrl and DEF_ear_003_R_ctrl: Controllers for the right ear.\u003cbr\u003e\nLimbs Control:\u003cbr\u003e\n\nDEF_F_shoulder_000_L_ctrl and DEF_F_shoulder_000_R_ctrl: Left and right shoulder controllers respectively.\u003cbr\u003e\nDEF_B_crotch_000_L_ctrl and DEF_B_crotch_000_R_ctrl: Controllers for the left and right pelvic regions.\u003cbr\u003e\nDEF_F_ankle_000_L_ctrl_2, DEF_F_ankle_000_R_ctrl_2, DEF_B_anklebone_000_L_ctrl_3 and DEF_B_anklebone_000_R_ctrl_3: IK master controllers for the four limbs.\u003cbr\u003e\nTail Control:\u003cbr\u003e\n\nDEF_Tail_002_ctrl, DEF_Tail_003_ctrl, DEF_Tail_004_ctrl...: Controllers for various segments of the tail.\u003cbr\u003e\nAnd many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the male moose.\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped watching animation at 30 FPS, frame range 1-253;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 1-300;\u003cbr\u003e\nLoopable trotting animation at 30 FPS, frame range 1-22;\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-340;\u003cbr\u003e\n\n**Technical Specifications**\u003cbr\u003e\n\nPlatform Compatibility: Supports PC, Mac, and mobile platforms.\u003cbr\u003e\nUE Version Compatibility: Specifically designed for UE5.2 and above.\u003cbr\u003e\nAsset Format: This asset is presented as a complete UE project package.\u003cbr\u003e\n\n**Usage Notes** \u003cbr\u003e\n\nEnsure your Unreal Engine version is 5.2 or higher to achieve optimal performance and compatibility\u003cbr\u003e\nGiven the high precision of the model, textures, and the extensive amount of fur, it's suggested for use on higher-end devices.\u003cbr\u003e\nWhen importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.\u003cbr\u003e\nAdjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.\u003cbr\u003e","imageAlt":"3D Moose Male UE Character 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Althea Bundle  MetaHuman","price":59.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nElevate your Unreal Engine 5.8 projects with Althea Bundle, a high-fidelity MetaHuman asset designed for cinematic realism and deep customization. This is more than just a character, it is a complete technical toolkit for game developers, digital doubles, and cinematic artists.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\nTotal Creative Freedom: Includes the original MetaHuman DNA files and a non-assembled character preset. You can import the DNA directly into MetaHuman Creator to tweak facial features while maintaining the character’s unique identity.\nCustom Texture Overrides: Escape the \"default MetaHuman look\" with hand-crafted textures designed to provide a distinct, realistic aesthetic.\nUDIM \u0026 Virtual Texture Ready: Fully optimized for Unreal Engine 5.7’s Virtual Texturing system. The pack includes high-resolution UDIM maps (Base Color, Normal, and Cavity) for extreme close-up detail.\nAdvanced Micro-Detail: Includes dedicated Cavity Maps (authored in Linear/Non-sRGB) to enhance skin pores, fine wrinkles, and micro-shadows under any lighting condition.\nMetaHuman Preset: Ready-to-use character files for quick assembly.\nAdditional Files (.DNA): The source DNA file for direct import into the MetaHuman backend.\nPro-Grade Texture Suite (Standard \u0026 UDIM):\nBase Color: Rich, natural skin tones with realistic variation.\nNormal Map: High-frequency detail for skin grain and anatomy.\nCavity Map: Precisely calibrated for depth and life-like skin response.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech (option)\nMetaHuman Creator (option)\nChaos Cloth Asset (option)\nChaos Cloth Asset Editor (option)\nChaos Cloth Editor (option)\nModeling Tools Editor Mode (option)\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 2 and also Line 2 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Open your Character Blueprint and under parent Mesh create Chaos Cloth assset (child) \u003e Assign CA_NameOutfit in Cloth Asset folder to Chaos Cloth asset \u003e Set Leader Pose (target) to this Chaos Cloth asset \u003e Done.\n\nResizable: Open CA_[NameOutfit] in Cloth Asset folder \u003e link SK_MainMesh node to Line 1 and also Line 1 node to Terminal node in the end of data following comment in Cloth Asset. Open OA_[NameOutfit] and click on Evaluate Dataflow Graph and Save it \u003e Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use. \nNode: If you using clothing to edit or sizing in MetaHuman Creator so UE will remove original skinning weight on clothing and force wrapping effect to clothing following character size and form so after Assembly clothing will using transfer skinning weight from new MetaHuman, it mean a pure new clothing asset so you need edit skinning weight and creating cloth asset to add cloth physic manual.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! 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This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.\u003cbr\u003e\n\n**Key Features**\u003cbr\u003e\n\nModel Details: Total vertex count is 151,146 and polygon count is 149,760, ensuring the model's intricacy and realism.\u003cbr\u003e\nTextures and Materials: Textures are created using UDIM format and produced in 4K resolution. 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Every asset in this collection is developed using our signature Core Pipeline, ensuring that your characters not only look exceptional but move with true-to-life realism.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech \nMetaHuman Creator \nChaos Cloth Asset \nChaos Cloth Asset Editor \nChaos Cloth Editor \nModeling Tools Editor Mode \n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open your MH character Blueprint, under Body parent create child Chaos Cloth Asset and inset CA_[NameOutfit] in Cloth Asset folder. \n- In child Hair slot  insert Gr_[GroomHair] and GB_[GroomHair] to Binding Asset slot. Make sure using your MH head in Target slot in GB_[GroomHair], make sure keep orginal slot.\nResizable: Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use. \nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! 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A wheelie option is also included, making it perfect for action-packed animations or racing scenes.\n\nAll textures are 4K PBR and fully customizable, allowing you to adjust materials, decals, and paint variations easily. The model is optimized, lightweight, and easy to import into Unity, Unreal, Blender, or Maya.\n\nWhether you’re developing a AAA-quality racing game or a high-end cinematic sequence, this Ducati Sports Bike model provides the perfect balance of visual quality and technical precision.\n\nFiles Included in the Purchase:\n\n- 4K PBR Textures\n- FBX file\n- GLB file\n- OBJ file\n- Uasset\n- .MB file\n- .blend file (with lighting setups)\n- Rig usage Guide video\n\nFor any questions or assistance, feel free to contact us before or after purchase. Our team will respond promptly to ensure you get the best experience with this asset. Thank you so much for your time visiting our model.","imageAlt":"Ducatti sports Bike combo 3 Bikes Fully RIGGED 3D asset","url":"https://www.cgtrader.com/3d-models/vehicle/motorcycle/ducatti-sports-bike-combo-3-bikes-fully-rigged-gameready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qmv7vshqnbn11bbcuzt3xj5gcoiq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/qmv7vshqnbn11bbcuzt3xj5gcoiq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/qmv7vshqnbn11bbcuzt3xj5gcoiq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/motorcycle/ducatti-sports-bike-combo-3-bikes-fully-rigged-gameready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"vehicle","subcategorySlug":"motorcycle","categoryTitle":"Vehicle","subcategoryTitle":"Motorcycle","schemaImageUrl":"https://img-new.cgtrader.com/items/6522784/19eb64879a/ducatti-sports-bike-combo-3-bikes-fully-rigged-gameready-3d-model-19eb64879a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7417361","type":"listingItem","attributes":{"id":7417361,"title":"MHC Male Pirate Hat Metahuman Outfit","price":19.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nWelcome to a collection of high-end, production-ready digital apparel, designed exclusively for the MetaHuman ecosystem in Unreal Engine 5.\nWe believe that true quality lies in the balance between visual aesthetics and physical simulation. Every asset in this collection is developed using our signature Core Pipeline, ensuring that your characters not only look exceptional but move with true-to-life realism.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open your MH character Blueprint, under Body parent create child Chaos Cloth Asset and inset CA_[NameOutfit] in Cloth Asset folder. \n- In child Hair slot insert Gr_[GroomHair] and GB_[GroomHair] to Binding Asset slot. Make sure using your MH head in Target slot in GB_[GroomHair], make sure keep orginal slot.\nResizable: Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! 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Rigged to Epic Skeleton (Manny \u0026 Quinn) with prop SKMs and Animation Blueprints included.\n\n**STEALTH \u0026 MOVEMENT**\n\n- Stealth crouch idle\n- Stealth crouch look around / waiting (×3)\n- Stealth idle stand\n- Stealth sneak walk lean\n- Thief looking suspiciously — idle (×3)\n- Thief looking suspiciously — walk (×3)\n\n**LOOTING \u0026 PICKPOCKETING**\n\n- Trying to pickpocket from another person (×3)\n- Pickpocket walk away (×3)\n- Stealth crouch trying to loot/grab (×2)\n- Putting heavy object carefully into bag (×2)\n- Dragging heavy object silently\n- Forcedly checking a person's bag\n- Looking at precious object — got surprised\n\n**THREATENING \u0026 CONFRONTATION**\n\n- Looting money by threatening with knife (×2)\n- Looting money by threatening with pistol (×1)\n- Throwing object to ground, pull up hands (×2)\n\n**CAUGHT \u0026 REACTION**\n\n- Unexpectedly caught by guard\n- Begging mercy after caught (×3)\n- Trying to stop hit/kick/slap after caught (×3)\n- Quick reaction after hearing sound — crouch\n- Quick reaction after hearing sound — stand\n- After hearing sound — trying to loot stand (×2)\n\n**PROP SKELETAL MESHES**\n\n- Bag, Basket, Sack, Big Sack\n- Knife (Dagger), Gun\n- Table Items, Item on Ground\n\n**PERFECT FOR**\n\n- RPG thief and rogue character systems\n- Stealth game mechanics and AI behaviors\n- Open world crime and heist games\n- Medieval, fantasy, and modern stealth games\n\n**TECHNICAL DETAILS**\n\n- Number of Animations: 41\n- Rigged to: Epic Skeleton (Manny + Quinn)\n- Animation Blueprint: Yes (ABP_Manny + ABP_Quinn)\n- Prop Skeletal Meshes: ~7\n- Animation Type: In-Place\n- Demo Map: Yes\n- Supported Platforms: Windows \u0026 Mac\n- Engine Version: Unreal Engine 5.3\n- Distribution: Asset Package","imageAlt":"Thief and Stealth Animation Pack","url":"https://www.cgtrader.com/3d-models/character/other/thief-and-stealth-animation-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/38rgh1i0rq09oa7n7q625gacuizt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thief_Stealth_Animation_Thumbnail_CGTrader_03.jpg","gridUrl":"https://media.cgtrader.com/variants/38rgh1i0rq09oa7n7q625gacuizt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thief_Stealth_Animation_Thumbnail_CGTrader_03.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/38rgh1i0rq09oa7n7q625gacuizt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thief_Stealth_Animation_Thumbnail_CGTrader_03.webp","width":612}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/thief-and-stealth-animation-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7563743/c40bbb9d40/thief-and-stealth-animation-pack-3d-model-c40bbb9d40.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7531687","type":"listingItem","attributes":{"id":7531687,"title":"Grab and Loot Animation Pack","price":30.0,"description":"**Grab and Loot Animation Pack**\n\nA detailed **grab and loot interaction animation pack** for Unreal Engine 5.3. Contains 35 fully custom animations rigged to the Epic Skeleton (Manny \u0026 Quinn) — covering every looting and interaction scenario from cracking a safe and rummaging a dumpster to searching a corpse and pickpocketing. Each animation comes with a matching interactive prop skeletal mesh. Perfect for RPG, survival, open world, stealth, and action games.\n\n**CHEST \u0026 BOX (4 Animations)**\n\n- A_Chest_Large_Open_Search_Grab — large chest\n- A_Chest_Small_Kneel_Open_Grab_Close — small chest\n- A_Chest_Locked_PickLock_Open — locked chest with pick-locking sequence\n- A_Stealth_Crouch_Chest_Grab — stealth loot chest\n\n**CUPBOARD \u0026 DRAWER (6 Animations)**\n\n- A_Cupboard_Low_Kneel_Open_Grab — low cupboard\n- A_Cupboard_Mid_Open_Search_Grab — mid cupboard\n- Cupboard_High_Open_Reach_Grab — high cupboard\n- A_Drawer_Low_Kneel_Open_Grab — low drawer\n- Drawer_Top_Open_Search_Grab — top drawer\n- A_Stealth_Crouch_Drawer_Grab — stealth drawer\n\n**SAFE \u0026 LOCKER (3 Animations)**\n\n- A_Safe_Kneel_Dial_Turn_Open_Grab — dial safe\n- A_Safe_Stand_Handle_Pull_Grab — handle safe\n- A_Locker_Open_Search — locker search\n\n**VEHICLE (3 Animations)**\n\n- A_Vehicle_Backseat_Lean_In_Grab — backseat\n- A_Vehicle_GloveBox_Open_Search_Grab — glove box\n- A_Vehicle_Trunk_Open_Search_Grab — trunk\n\n**BODY SEARCH (3 Animations)**\n\n- A_Body_FaceDown_Kneel_Search_Grab — prone body\n- A_Body_FaceUp_Kneel_Search_Grab — supine body\n- Body_Slumped_Wall_Search_Grab — wall-slumped body\n\n**FLOOR \u0026 BACKPACK (5 Animations)**\n\n- A_Floor_Pickup_Standing — standing floor pickup\n- A_Floor_Pickup_Prone — prone floor pickup\n- A_Floor_Heavy_Object_Pickup_Crouch — heavy item\n- backpack_open_rummage_grab — backpack rummage\n- Item_Stash_Into_Backpack — stash into backpack\n\n**DUMPSTER \u0026 TABLE (3 Animations)**\n\n- A_dumpster_LiftLid_Rummage_Grab — dumpster\n- A_Table_Stand_Grab_OneHand — table one-hand\n- A_Table_Stand_Grab_TwoHand_Heavy — table two-hand\n\n**ITEM INSPECT \u0026 STEALTH (8 Animations)**\n\n- A_Item_Inspect_Hold_Up_Examine — item examine\n- A_Item_Inspect_React_Positive — positive reaction\n- A_Item_Stash_Into_Jacket_Pocket — jacket stash\n- Pickpocket_Standing_Back — pickpocket from behind\n- A_Stealth_Crouch_Freeze_LookAround — stealth look\n- Grab_Idle_Standing_LookAround — idle look around\n- Grab_Loot_Complete_Stand_Away — loot complete\n- Standing_Back — standing back pose\n\n**PERFECT FOR**\n\n- RPG \u0026 open world looting systems\n- Survival game scavenging mechanics\n- Stealth \u0026 action game interactions\n- Post-apocalyptic \u0026 modern settings\n- Any Epic Skeleton retargeted character\n\n**TECHNICAL DETAILS**\n\n- Number of Animations: 35\n- Rigged to: Epic Skeleton (Manny \u0026 Quinn)\n- Prop Skeletal Meshes: ~20 (chests, drawers, cupboards, safe, dumpster, vehicle, backpack, table, dead body, key, lock, sack)\n- Animation Blueprints: Yes (ABP_Manny, ABP_Quinn)\n- Supported Platforms: Windows\n- Engine Version: Unreal Engine 5.3\n- Distribution: Asset Package","imageAlt":"Grab and Loot Animation Pack","url":"https://www.cgtrader.com/3d-models/character/other/grab-and-loot-animation-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bz5alqo7722mqay8zs9x8wcfqbco/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Grab%26Loot_Animation_Pack_CGTrader.jpg","gridUrl":"https://media.cgtrader.com/variants/bz5alqo7722mqay8zs9x8wcfqbco/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Grab%26Loot_Animation_Pack_CGTrader.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/bz5alqo7722mqay8zs9x8wcfqbco/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Grab%26Loot_Animation_Pack_CGTrader.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/grab-and-loot-animation-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7531687/d78fe20315/grab-and-loot-animation-pack-3d-model-d78fe20315.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7383135","type":"listingItem","attributes":{"id":7383135,"title":"Combat Animation Pack","price":30.0,"description":"**Combat Animation Pack**\n\nA comprehensive unarmed **combat animation pack** for Unreal Engine 5.3 featuring 39 hand-crafted animations covering every core combat state — from idle and movement to punches, kicks, dashes, air moves, guards, reactions, and knockouts. Built and tested on UE5 Manny and Quinn mannequins. Drop straight into your fighting game, action RPG, or brawler.\n\n**ANIMATIONS (39 Total)**\n\nIdle \u0026 Movement\n- Basic Idle, Combat Idle\n- Walk Forward, Walk Back, Walk Left, Walk Right\n\n**Jumps**\n- Jump, Forward Jump, Back Jump, Neutral Jump\n\n**Dashes**\n- Dash 1, Dash 2, Dash 3, Dash 4\n\n**Punches**\n- Punch 1, Punch 2, Punch 3, Punch 4, Punch 5\n- Rush Punch, Lateral Palm Strike\n\n**Kicks**\n- Kick 1, Kick 2, Kick 3, Kick 4, Kick 5\n- Dive Kick, Falling Kick, High Kick Air, Back Flip Kick\n\n**Special Moves**\n- Ground Pound\n\n**Defense \u0026 Reactions**\n- Guard, Guard Hit\n- Short Hitstun, Long Hitstun\n- Knock Out, Wake Up\n\n**Misc**\n- Taunt, Transition\n\n**DEMO CHARACTERS (UE5 Mannequins)**\n- SKM_Manny, SKM_Manny_Simple\n- SKM_Quinn, SKM_Quinn_Simple\n- SK_Mannequin\n\n**DEMO LEVEL (1 Map)**\n- Combat Demo\n\n**PERFECT FOR**\n- Fighting Games \u0026 Brawlers\n- Action RPG \u0026 Hack-and-Slash Games\n- Open World Action Games\n- Beat 'em Up \u0026 Martial Arts Games\n- Game Prototyping \u0026 Combat Systems\n- Cinematic \u0026 Film Productions\n\n**For questions or support, reach out anytime**\n\n**Official Mail:** info@animasterstudio.com","imageAlt":"Combat Animation Pack","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/combat-animation-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/w8ekzz05wlv1fgp49h8mcdipm6wf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/combat-animation.jpg","gridUrl":"https://media.cgtrader.com/variants/w8ekzz05wlv1fgp49h8mcdipm6wf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/combat-animation.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/w8ekzz05wlv1fgp49h8mcdipm6wf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/combat-animation.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/combat-animation-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/7383135/28a698f05b/combat-animation-pack-3d-model-28a698f05b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6622407","type":"listingItem","attributes":{"id":6622407,"title":"Black Timber Wolf Xgen Rigged","price":199.0,"description":"High detailed photo realistic Black Timber Wolf Xgen Rigged 3D model.\nReady to render exactly as you see above preview images in Maya 2022 with Arnold.\nCameras, lights and render settings are included in Maya file.\n\n******************\nFEATURES :\n\n - Originally created with Maya 2022. Using the Arnold v4.3.0.78 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to meters and correctly real world scale model. Location in space to x0, y0, z0.\n - The model has come with fully textured and correctly mapped. No post work on these render preview.\n - Wolf body, tongue, Teeth, cornea, iris and pupil are modeled separately.\n - Non-native file blender, .fbx and .obj come with only Color Map.Tga texture.\n - The Blender, .fbx and .obj file come without Skeleton, rig, Fur etc...\n\n******************\nTEXTURES FORMATS AND RESOLUTION : 32 high resolution textures\n - Main color map is .Tga\n - Displacement is .Exr\n\n******************\nFILE FORMATS :\n\nWolf Xgen Rigged Signature pose (Maya 2022 ascii)\nWolf Xgen Rigged Howling pose (Maya 2022 ascii)\nWolf Xgen Rigged Idle pose (Maya 2022 ascii)\nWolf Xgen Rigged T-pose (Maya 2022a scii)\n.Blender\n.fbx\n.obj\n\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nBody (Quads)\n\tFaces : 40,088\n\tVerts : 40,207\nEyeball (Cornea, iris,pupil) : 360\n\n******************\nXGen NOTES :\n\nMaya files have been created hair with xgen Core.\ni used BakedGroomManager modifier for speed up the rendering.\nyou just need to enable BakedGroomManager in modifire pannel and bake .XPD groom for discription's then start render.\nso you achieve exact render as you see preview.\nYou can easily translate xgen core to Xgen Interactive Spline without any problem.\nYou can easily modify hair, expressions, guide, textures etc... for your suitable.\nUsing aiStandardHair arnold mtl for hair rendering.\n\n******************\nRIGGING NOTES :\n\nThe rig is flexible with smart controls.\nIndividual all foot fingers Ctrls, also attributes ctrls. both are available.\nRoar, Eye blink, Mouth open etc... blendshapes are awailable.\nBreath chest, breath belly ctrl awailable.\nThe rig come with jiggle ctrl, So you achieve some realistic muscles deformation being animation.\n\n******************\nOTHER NOTES:\n\n- The model come with signature rigged pose.\n- The T-pose, idle pose and howling pose also included in separate Maya file.","imageAlt":"Black Timber Wolf Xgen Rigged 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-timber-wolf-xgen-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qbrorkudf51e57o6rz5l0221ufvf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Signature.jpg","gridUrl":"https://media.cgtrader.com/variants/qbrorkudf51e57o6rz5l0221ufvf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/qbrorkudf51e57o6rz5l0221ufvf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-timber-wolf-xgen-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6622407/6e04dd776d/black-timber-wolf-xgen-rigged-3d-model-6e04dd776d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7193804","type":"listingItem","attributes":{"id":7193804,"title":"Bleak Gentleman - Horror Character","price":139.0,"description":"**Unity project - HDRP URP Built-in (2022.3.62f2)**\n\n**UE project - support 5.5 and higher**\n\nThe model has a **UE5 Skeleton**\n\n-------------------------------------------------------------------------------\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- Blood/Dirt mask: Face/Cloth\n- Color mask: Skin/Eyes/Hair/Cloth\n- The model has a UE5 Skeleton\n\n**Polycount:**\n\n- Polygons: 40685-55065\n- Vertices: 54575-84514\n- Triangles: 80013-108771\n\n-------------------------------------------------------------------------------\n\n**Unreal Engine Information:**\n\n\u003e - Number of Unique Meshes: 1\n- Vertex Count: 54575-84514\n- Collision: (Yes)\n- LODs: (No)\n- Number of LODs: -\n- Rigged: (Yes)\n- Rigged to Epic or MetaHumans Skeleton: (Yes; 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Includes 5 prop skeletal meshes (hammer, sword, shovel, coal sack, log) and a fully dressed demo map.\n\n**FORGING \u0026 HAMMERING (11 Animations)**\n\n- A_forging_1 to A_forging_5 — iron forging variants\n- A_hammering_1, 2, 3, 5, 6, 7 — hammer strike variants (different angles and weights)\n\n**SWORD WORK (10 Animations)**\n\n- A_sword_Sharpning_1 to _4 — sharpening sequences\n- A_sowrd_checking, A_sowrd_checking_2 — inspection\n- A_knee_sowrd_checking — kneeling inspection\n- A_sword_deeping_into_water — quenching\n- A_sword_pulling_out_from_water — pulling from quench\n- A_sword_lifting — lifting finished blade\n- A_sword_pointing — pointing/presenting sword\n- A_sword_putting_on_the_stand2 — placing on stand\n- A_sword_putting_on_the_table — placing on table\n- A_sword_taking_from_the_table — picking up sword\n\n**COAL \u0026 FIRE WORK (4 Animations)**\n\n- A_blower_by_hand — bellows by hand\n- A_blower_by_leg — bellows by foot\n- A_Coal_shavoling — coal shoveling\n- A_throwing_coals — throwing coal into forge\n\n**CARRY \u0026 MOVEMENT (4 Animations)**\n\n- A_walk_with_heavy_item — walking with load\n- A_walk_stop_with_heavy_item — stopping with load\n- A_walk_with_sword2 — walking with sword\n- A_digging — ground digging\n\n**IDLE \u0026 WORK (6 Animations)**\n\n- A_heavy_sword_idle — holding heavy sword idle\n- A_kneel_working — kneeling work pose\n- A_knee_sowrd_checking — kneeling inspection + Locomotion set (idle, walk, run, jump, land)\n\n**PROP SKELETAL MESHES (5 Props)**\n\n- SKM_Hammer — blacksmith hammer\n- SKM_Sword — crafted sword\n- SKM_shovel — coal shovel\n- SKM_charcoal_sack — coal sack\n- SKM_LOG — wooden log\n\n**PERFECT FOR**\n\n- Medieval RPG NPC blacksmith characters\n- Open world village and town environments\n- Survival game crafting systems\n- Cinematic and cutscene productions\n- Any Epic Skeleton retargeted character\n\n**TECHNICAL DETAILS**\n\n- Number of Animations: 35 (blacksmith) + 13 (locomotion)\n- Rigged to: Epic Skeleton (Manny \u0026 Quinn)\n- Animation Blueprints: 4 (ABP_Manny, ABP_Quinn + PostProcess)\n- Prop Skeletal Meshes: 5 (Hammer, Sword, Shovel, Coal Sack, Log)\n- Prop Materials: 6\n- Prop Textures: 9\n- Level Sequence: 1\n- Demo Map: Yes\n- Supported Platforms: Windows \u0026 Mac\n- Engine Version: Unreal Engine 5.3\n- Distribution: Asset Package\n\n**For questions or support, reach out anytime:**\n\n**- Official Mail:** info@animasterstudio.com","imageAlt":"Blacksmith NPC Animation Pack","url":"https://www.cgtrader.com/3d-models/character/other/blacksmith-npc-animation-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qx3vzbtpj8nqbmhm871kj0adxsju/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Blacksmith_Animation_Pack_CGTrader.jpg","gridUrl":"https://media.cgtrader.com/variants/qx3vzbtpj8nqbmhm871kj0adxsju/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Blacksmith_Animation_Pack_CGTrader.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/qx3vzbtpj8nqbmhm871kj0adxsju/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Blacksmith_Animation_Pack_CGTrader.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/blacksmith-npc-animation-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7531433/b19b1fdd1a/blacksmith-npc-animation-pack-3d-model-b19b1fdd1a.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6878372","type":"listingItem","attributes":{"id":6878372,"title":"Realistic female hairstyles - 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Normal, Albedo, Root, Depth, AO, ID\n- Advanced material shaders - create your own visual style with custom colors\n- You can also customize the roots and tips of most hairstyles separately\n- Some hairstyles have additional Albedo maps with a preset color\n- Gray Basecolor is included\n- Rendered in UE5.6\n\n**Polycount:**\n\n- Pixie cut:   Face 15466   Vert 31883\n- Afro:   Face 20088  Vert 30993\n- Messy low bun:   Face 16000  Vert 29801\n- Long hair:   Face 17667  Vert 36662\n- Twin braids:   Face 25849  Vert 49297\n- Double braids:   Face 23869  Vert 49730\n- Top knot:   Face 21072   Vert 40971\n- Low bun:  Face 12672 Vert 26854\n- Side ponytail:   Face 29206   Vert 52447\n- Low braid:   Face 15025   Vert 26604\n- Undercut:   Face 13317   Vert 26634\n- Slick back:   Face 17147   Vert 36186\n- Long slick back:   Face 14849   Vert 30576\n- Mid-length shag:   Face 15187   Vert 30370\n- Quiff:  Face 22756  Vert 49887\n- Longer bob:   Face 19445   Vert 38861\n- Short messy hair:   Face 13946   Vert 29071\n- Messy slick back:   Face 20799   Vert 41304\n- Short fade:   Face 12804   Vert 42220\n- Crop:   Face 17812   Vert 45530\n\nThank you, David Grette team\n\nSupport mail: help.davidgrette@gmail.com\n\nOur Discord: discord.gg/nUQ7TmQgCZ\n\nSite: davidgrette.com","imageAlt":"3D asset animated Realistic female hairstyles - 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pack 6","price":29.0,"description":"**We are absolutely thrilled to present to you the ultimate collection of our best hairstyles for men and women.\nWe hope you enjoy!**\n\nAs always, if you have any questions, we're happy to see you on our Discord channel. https://discord.gg/nUQ7TmQgCZ\n\n**This package includes:**\n\n- Mid-length shag;\n- Quiff;\n- Crop.\n\n**Formats:**\n\n- UE5.6\n- Unity\n- FBX\n- mhpkg (Metahuman)\n- Textures\n\n**The full collection included:**\n\n**Men's:**\n\n- Long slick back;\n- Mid-length shag;\n- Quiff;\n- Longer bob;\n- Short messy hair;\n- Slick back;\n- Short fade;\n- Crop;\n- Messy slick back.\n\n**Women's:**\n\n- Low braid;\n- Side ponytail;\n- Low bun;\n- Top knot;\n- Double braids;\n- Twin braids;\n- Long hair;\n- Messy low bun;\n- Afro;\n- Pixie cut;\n- Undercut.\n\n**Features:**\n\n- The package includes two versions of hairstyles - compatible with MetaHuman and compatible with our characters.\n- The Metahuman version of hairstyles are tailored to the models of Victor and Vivian, meaning they are almost identical to the head models of the European characters.\n- The hairstyles are created using the traditional method with haircards, not a groom\n- Each hairstyle has own prefab in each pipilene for Unity\n- Low-poly, rigged, game-ready, PBR\n- Customized physics is included\n- Rig is included\n- 4K Textures - Normal, Albedo, Root, Depth, AO, ID\n- Advanced material shaders - create your own visual style with custom colors\n- You can also customize the roots and tips of most hairstyles separately\n- Some hairstyles have additional Albedo maps with a preset color\n- Gray Basecolor is included\n- Rendered in UE5.6\n\n**Polycount:**\n\n- Pixie cut:   Face 15466   Vert 31883\n- Afro:   Face 20088  Vert 30993\n- Messy low bun:   Face 16000  Vert 29801\n- Long hair:   Face 17667  Vert 36662\n- Twin braids:   Face 25849  Vert 49297\n- Double braids:   Face 23869  Vert 49730\n- Top knot:   Face 21072   Vert 40971\n- Low bun:  Face 12672 Vert 26854\n- Side ponytail:   Face 29206   Vert 52447\n- Low braid:   Face 15025   Vert 26604\n- Undercut:   Face 13317   Vert 26634\n- Slick back:   Face 17147   Vert 36186\n- Long slick back:   Face 14849   Vert 30576\n- Mid-length shag:   Face 15187   Vert 30370\n- Quiff:  Face 22756  Vert 49887\n- Longer bob:   Face 19445   Vert 38861\n- Short messy hair:   Face 13946   Vert 29071\n- Messy slick back:   Face 20799   Vert 41304\n- Short fade:   Face 12804   Vert 42220\n- Crop:   Face 17812   Vert 45530\n\nThank you, David Grette team\n\nSupport mail: help.davidgrette@gmail.com\n\nOur Discord: discord.gg/nUQ7TmQgCZ\n\nSite: davidgrette.com","imageAlt":"Realistic female hairstyles - 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This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.\u003cbr\u003e\n\n**Key Features**\u003cbr\u003e\n\nModel Details: Total vertex count is 48,159 and polygon count is 48,106, ensuring the model's intricacy and realism.\u003cbr\u003e\nTextures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.\u003cbr\u003e\nGroom Fur: A complex fur system was created in Blender, and the mule deer's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJW0N0900_MuleDeer_Male_Body_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Body_Normal.uasset, 4096 *4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Hoof_Mask.uasset, 4096 *4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Horn_Displace.uasset, 4096 *4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Horn_Normal.uasset, 4096 *4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_ID.uasset, 4096 *4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Nose_ID.uasset, 4096 *4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Other_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Horn_Basecolor.uasset, 4096 *4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Body_BaseColor.uasset, 4096 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Control:\u003cbr\u003e\n\nDEF_neck_b_ctrl, DEF_neck_c_ctrl and DEF_neck_d_ctrl: Control different segments of the neck.\u003cbr\u003e\nDEF_head_a_ctrl: Main controller for the head.\u003cbr\u003e\nDEF_head_a_ctrl_2: Lower jaw controller, managing the opening and closing of the mouth.\u003cbr\u003e\nFacial Features Control:\u003cbr\u003e\n\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nDEF_eyeball_L_ctrl and DEF_eyeball_R_ctrl: Eye controllers.\u003cbr\u003e\nEar Control:\u003cbr\u003e\n\nDEF_ear_a_L_ctrl, DEF_ear_b_L_ctrl, DEF_ear_c_L_ctrl and DEF_ear_d_L_ctrl: Controllers for the left ear.\u003cbr\u003e\nDEF_ear_a_R_ctrl, DEF_ear_b_R_ctrl, DEF_ear_c_R_ctrl and DEF_ear_d_R_ctrl: Controllers for the right ear.\u003cbr\u003e\nLimbs Control:\u003cbr\u003e\n\nDEF_shoulder_a_L_ctrl and DEF_shoulder_a_R_ctrl: Left and right shoulder controllers respectively.\u003cbr\u003e\nDEF_hip_b_L_ctrl and DEF_hip_b_R_ctrl: Controllers for the left and right pelvic 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