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If you'd like to purchase the individual versions:\n\n- **Ambulance - Premium:** \n\n- **Police Car - Premium:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-premium-drivable-and-interactable\n\n- **Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n- **Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n- **Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n- **Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n\n\u003e Support\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\u003e Features:\n\n**Code is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!**\n\n\n**BP_Drivable**\n\n- Fully replicated for multiplayer\n\n- Fully-Functional **lights** and sirens with emissive and physical light configurations\n\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n\n- **Enter and Exit the vehicle** with the FPS controller example\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\u003e Technical Details\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world. The civilian vehicles include albedo masks, allowing you to tint the paint job to any colour you like!\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n\n- BP_Drivable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 8-9 Demo Maps (for each vehicle)\n\n\n**Number of Unique Meshes:** 154 static mesh foliage components, 252 static mesh vehicle components, 6 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 50-95k LOD0 to 489 Single Drawcall Proxy Mesh (Ambulance with accessories and equipment has the highest tri-count).\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 169 Instances\n\n**Number of Textures:** 276\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D model Apocalyptic Vehicle Collection - Premium UE4","url":"https://www.cgtrader.com/3d-models/vehicle/truck/apocalyptic-vehicle-collection-premium-ue4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NUFwLEiVVcZBSmByviWGXvfz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailMegapack.jpg","gridUrl":"https://media.cgtrader.com/variants/NUFwLEiVVcZBSmByviWGXvfz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailMegapack.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/apocalyptic-vehicle-collection-premium-ue4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/3677462/7cc0a8683a/apocalyptic-vehicle-collection-premium-ue4-ue5-3d-model-7cc0a8683a.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"898073","type":"listingItem","attributes":{"id":898073,"title":"Male Apocalyptic","price":10.0,"description":"Male Apocalyptic model for games. All the objects are separated to ensure that rigging and animating will be easier. 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(~15k tris, ~8k verts)\n- PBR Textures.\n- Ready for Unity HDRP and URP. (.unitypackage included!)\n- Textures ready for Unreal Engine.\n- 4K Texture Resolution.\n- Clean UVs and topology.\n- Fully Rigged and Weighted.\n* The bones are in place and you can control every element of the vehicle with it.\n\n- - 3 Skins Included;\n- * Modern\n- * Apocalyptic\n- * Dirty Apocalyptic\n\n**Technical Details**\n\nPolygon Count: 15k tris, 8k verts\n\nTexture sizes: 4096x4096 and 2048x2048\n\nNumber of materials: 1\n\nTotal number of materials: 3 (main skin and 2 alternatives)\n\nTotal Number of textures (URP): 13 (for 3 materials)\n\nTotal Number of textures (HDRP): 10 (for 3 materials)\n\nNumber of meshes/prefabs: 3\n\nRigging: Yes.\n\nUV mapping: Yes.\n\nLODs: No.\n\nColliders: No.\n\nAnimation: No.\n\nTypes of materials and texture maps: PBR.","imageAlt":"3D model ATV - Quad Post Apocalyptic Vehicle - PBR - Game","url":"https://www.cgtrader.com/3d-models/vehicle/other/atv-quad-post-apocalyptic-vehicle-pbr-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NPmA8XkR3duDjpjsd2MyVm3X/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/atv-quad-post-apocalyptic-vehicle-pbr-game-ready-3d-model-low-poly-rigged-obj-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/NPmA8XkR3duDjpjsd2MyVm3X/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/atv-quad-post-apocalyptic-vehicle-pbr-game-ready-3d-model-low-poly-rigged-obj-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/atv-quad-post-apocalyptic-vehicle-pbr-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/767811/17e0ebb7bf/atv-quad-post-apocalyptic-vehicle-pbr-game-ready-3d-model-17e0ebb7bf.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2909367","type":"listingItem","attributes":{"id":2909367,"title":"Survival Girl - Game Ready","price":89.99,"description":"**Technical details**\n\nFor UE4 Rigged to Epic Skeleton.\n\nFully rigged (standard humanoid rig). Face, Breast, Hair, Eyes, Jaw are rigged too.\n\nAnimations can be retargeted in Unity and UE4!\n\nFacial expressions and options are made with Morph Targets. (Blendshapes)** NO APPLE BLENDSHAPES! THEY ARE DIFFERENT**\n\nPBR Textures Metal/Roughness\n\n4K Textures - normal, metallic, roughness, albedo, AO, opacity, MatID\n\nTexture sets are separated for each part.\n\nBase Textures are Gray for clothes, so you can easily change them to any color you want. Prints are also removable (military print, Los Angeles print, etc.)\n\nThe model is completely modular, you can remove or add any part you want. (see screenshots)\n\nYou can combine clothes to get your own unique outfits. Please note that not all clothes are compatible with each other (you can't wear multiple T-shirts at the same time and etc.). To avoid clothes intersection please use separated body parts (included in this pack). That will prevent the body from sticking through the clothes.\n\nThere are 3 body texture types - underwear, dirt + underwear, completely nude (only on CGT)\n\nFOR UE4: Please note that this is not a character customization system. There are no blueprints/code! This package provides only modular skeletal meshes, materials, and blendshapes (Morph Targets)! Everything is rigged to Epic Skeleton! Physics Assets are set up only for combined examples!\n\nWeapon are for demo only!\n\n**File formats**\n\nArchive includes:\n\n- fbx.\n- all textures (png. and tga. mix)\n- renders in high resolution\n- Maya scene (2019)\n- Unity project (v2018.4.27+)\n- UE4 project (v4.19+) (rigged with Epic Skeleton!)\n\nYou can ask for other file formats if you need!\n\nFeel free to ask me any questions using the messaging system on CGTrader.\n\nThank you for your time!\n\n**POLYCOUNT FOR EACH PART SEPARATELY:**\n\nHairstyle Ponytail faces 8796, tris 17382, verts 13148\n\nHairstyle Ponytail+Hat01 faces 3459, tris 6872, verts 5904\n\nHairstyle Ponytail+Hat02 faces 6141, tris 12214, verts 8938\n\nHairstyle Loose faces 9476, tris 18949, verts 15895\n\nHairstyle Loose+Hat01 faces 5702, tris 11387, verts 9757\n\nHairstyle Loose+Hat02 faces 7441, tris 14858, verts 12558\n\nHairstyle Tails+ faces 10564, tris 16868, verts 11552\n\nHairstyle Tails+Hat01 faces 7657, tris 11039, verts 7718\n\nHairstyle Tails+Hat02 faces 7899, tris 11516, verts 8051\n\nBackpack faces 5913, tris 11799, verts 6230\n\nTshirt01 faces 1706, tris 3412, verts 1762\n\nTshirt02 faces 2426, tris 4852, verts 2480\n\nTshirt03 faces 9476, tris 18949, verts 1042\n\nTshirt04 faces 950, tris 1900, verts 15895\n\nJacket01 faces 1014, tris 2028, verts 1054\n\nJacket02 faces 1154, tris 2301, verts 1209\n\nJacket03 faces 1799, tris 3599, verts 1846\n\nJacket04 faces 1244, tris 2486, verts 1283\n\nJacket05 faces 1319, tris 2614, verts 1370\n\nPants01 faces 905, tris 1810, verts 1087\n\nPants02 faces 1276, tris 2552, verts 1311\n\nPants03 faces 1240, tris 2480, verts 1272\n\nPants04 faces 908, tris 1816, verts 932\n\nShoes01 faces 3374, tris 6698, verts 3592\n\nShoes02 faces 3996, tris 7956, verts 4218\n\nHat01 faces 316, tris 617, verts 323\n\nHat02 faces 316, tris 610, verts 352\n\nBody_Full faces 6322, tris 12334, verts 6188\n\nHead faces 10373, tris 17698, verts 9095","imageAlt":"3D asset rigged Survival Girl - Game Ready","url":"https://www.cgtrader.com/3d-models/character/woman/survival-girl-game-ready-5bb185c7-e735-4223-b233-9b7767f981e9","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qckvsB2abnmcLVGxBU4dbJHt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cgt.jpg","gridUrl":"https://media.cgtrader.com/variants/qckvsB2abnmcLVGxBU4dbJHt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgt.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/survival-girl-game-ready-5bb185c7-e735-4223-b233-9b7767f981e9","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":28,"name":".hrd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2909367/acef364c4c/survival-girl-game-ready-3d-model-acef364c4c.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3198710","type":"listingItem","attributes":{"id":3198710,"title":"Survival Man - Game Ready","price":89.99,"description":"**Technical details**\n\nFor UE4 Rigged to Epic Skeleton.\n\nFully rigged (standard humanoid rig/Epic Skeleton).\n\nAnimations can be retargeted in Unity and UE4!\n\nFacial expressions and options are made with Morph Targets. 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This package provides only modular skeletal meshes, materials, and blendshapes (Morph Targets)! Everything is rigged to Epic Skeleton! 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Hank and Mike Two Pack","price":99.99,"description":"**IMPORTANT: Morph poses are only supported for Hank. Morph pose update coming for Mike mid-November $10 dollar price discount until that time!**\n\nIncludes commercially licensed animations from Mocap Online. (You can use them in your game!)\n\nPurchase Seperatly:\n\n    **Hank Murphy:** https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-the-murph-murphy\n\n    **Michael Davies:** https://www.cgtrader.com/3d-models/character/man/survival-npc-michael-davies\n\n**Trailers**\n\nHank: https://youtu.be/QSuBxeSWltA\n\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Features**\n\n- Digitally Drawn 2D Concept image included for in-game use (e.g. dialogue boxes, thumbnails etc.)\n- 2D Source files available on request + receipt\n- 52 Blendshapes, ready for iPhone AR control (Included for Hank, coming in an update for Mike)\n- Mocap Mobility Start Animations (59 Animations, 31 Unique) (note: poses from the driving screenshot not included)\n- High-Quality AAA Hero Character\n- Digital Human Pipeline - High-Quality Refractive Eyes, Detail Mapped Skin with Layered Subsurface Scattering and Roughness Variations.\n- 8k Textures\n- High detail hair, including custom textures for directional, root, depth etc. hair properties\n- Static and skeletal mesh accessories (Basic Handgun + Canteen)\n**Road Map**\nThis asset will receive updates in the future. The price will increase over time to reflect the changes made. The current asset road map includes:\n\n- Dirt/Gore grunge masks (Added 07/08/2021)\n- 52 Blend Shapes to be added for Mike, Hank has them included.\n- Voice acted dialogue\n- AR Animated Facial Animations for the Dialogue\n\n**Change Log**\n20/09/2021 - 1.01\n\nBug Fix - Fixed an issue where tessellation in 4.27 would cause some invisible faces on the tshirt and neck\n\n        **Levels \u0026 Blueprints**\n\n**BP_Morphpose_Master -** Class based morph-pose controller, with custom morph-pose functions setup for blinking, brow and mouth movement. This allows characters built with the same morph poses to seamleslly plugin to this blueprint. This is a great starting point for creating more complex animations and expressions.\n\n\n**BP_CharacterSample -**\nUser Interface widget that provides the controller for the cinematic blendshape demo map.\n\n\n**Cinematic Blendshape Demo Map -**\nPreview preset morphpose animations, and easily customize facial expression in realtime in the Blendshape Demo Map. (Most screenshots were taken inside this level, you will receive the same cinematic quality character setup upon purchase, no additional setup required).\n\n\n**Custom Third Person Map -**\nA custom third-person example map is included, with cinematic post-processing and lighting. This is built from the third-person example.\n\n\n**Overview Map**\n\nThis map contains all of the unique skeletal meshes included in this pack.\n\n**Animation Preview Map -**\nThis map showcases the animations included in the pack.\n\n**Technical Details**\n**Rigged to Epic skeleton/IK:** (Yes - Additional Bones included for belt accessories)\n\n**Animated:** (Yes)\n\n**Number of Animations:** 59 (24 Root, 31 IPC, 4 Poses)\n\n**Number of characters:** 2 optimized characters, (56 modular and optimized components. Optimized merged variations also included.)\n\n**Vertex counts of characters:** 46,700 triangles with full outfit, hair and accessories\n\n**Number of Materials and Material Instances:** 11 Master, 15 Instances\n\n**Number of Textures:** 96\n\n**Texture Resolutions:** 8k textures, 2k masks, 2k detail, scale down to any size in engine.\n\n\nThis pack utilizes some content from the Digital Humans sample provided by Epic for more photorealistic results.","imageAlt":"3D model Survival NPC - Hank and Mike Two Pack","url":"https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-and-mike-two-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wQ2hZdTHUwxCro1n95xdrE9Y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MurphMikeWide.jpg","gridUrl":"https://media.cgtrader.com/variants/wQ2hZdTHUwxCro1n95xdrE9Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MurphMikeWide.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-and-mike-two-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3413366/02016f8dc0/survival-npc-hank-and-mike-two-pack-3d-model-02016f8dc0.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"860243","type":"listingItem","attributes":{"id":860243,"title":"German Shepherd","price":79.99,"description":"German Shepherd (Canis lupus familiaris)\n\nRigged!\n\n1 Texture for Skin\n1 texture for Mouth\n1 Texture for Eyes\n\n+Bonus+\n\nAnimation (WalkCycle)\n\nFacial ShapeKey to change between Default and Angry(Exclusive of 'blend' file)\n\n\nRENDER READY!","imageAlt":"german German Shepherd 3D asset animated low-poly","url":"https://www.cgtrader.com/3d-models/animal/mammal/german-shepherd-11045826-efbc-4e2c-ace1-54edadeb6abd","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HJrpSZo92K9qkjW3ainBDUFj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/german-shepherd-3d-model-low-poly-animated-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/HJrpSZo92K9qkjW3ainBDUFj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/german-shepherd-3d-model-low-poly-animated-rigged-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/german-shepherd-11045826-efbc-4e2c-ace1-54edadeb6abd","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/860243/6438429760/german-shepherd-3d-model-6438429760.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3413601","type":"listingItem","attributes":{"id":3413601,"title":"Survival NPC - Michael  Davies","price":59.99,"description":"Other Survival Characters\n\n**Hank Murphy:** https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-the-murph-murphy\n\n**Twin-Pack:** https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-and-mike-two-pack\n\n**Animation Preview:** https://mocaponline.com/pages/animation-viewer-mobility-starter\n\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\nAccessories Included! Cap, Spear, Hammer, Wrench, Machete, Sheath, Toolbelt, Gloves, Ropes, Shoes all included!\n\n\n\u003e Changelog\n\n**v1.0 - Released -**\n\n**v1.02 - 12/01/2022 -**\n\n- **Bug Fix** - Updated skeleton to prevent bone conflicts\n\n- **Bug Fix** - Skeletal positions adjusted for Mike - Better Animation Quality\n\n- **Bug Fix** - Skin Update for Mike - Better Animation Quality\n\n**v1.03 16/01/2022-**\n\n- **Content** - Updated third-person demo map with better lighting and environment\n\n- **Content** - Added overview maps for each character so you can quickly preview included content\n\n- **Content** - Added four additional outfit presets for Mike (civilian, same outfit, without combat equipment)\n\n- **Bug Fix** - Added description to Morph Pose interface to better explain the function\n\n- **Bug Fix** - Disabled tessellation by default for anyone who experienced performance issues this is now resolved\n\n- **Bug Fix** - Corrected some file names and directories, full reinstall recommended\n\n\n\n**Features**\n\n- Digitally Drawn 2D Concept image included for in-game use (e.g. dialogue boxes, thumbnails etc.)\n- 2D Source files available on request + receipt\n- 52 Blendshapes, ready for iPhone AR control - Coming soon!\n- Mocap Mobility Start Animations (59 Animations, 31 Unique) (note: poses from the driving screenshot not included)\n- High-Quality AAA Hero Character\n- Digital Human Pipeline - High-Quality Refractive Eyes, Detail Mapped Skin with Layered Subsurface Scattering and Roughness Variations.\n- 8k Textures\n- High detail hair, including custom textures for directional, root, depth etc. hair properties\n- Static and skeletal mesh accessories (Basic Handgun + Canteen)\n\n\n**Road Map**\n\nThis asset will receive updates in the future. The current asset road map includes:\n\n- 52 Blendshapes/Morph poses, ready for iPhone AR control\n- Dirt/Gore grunge masks\n- Voice acted dialogue\n- AR Animated Facial Animations for the Dialogue\n\n**Levels \u0026 Blueprints**\nFeatures related to morph-poses are currently disabled until update 01 releasing later this November. Everything else is included and this character is game-ready!\n\n\n\n**BP_Morphpose_Master**\n\nClass based morph-pose controller, with custom morph-pose functions setup for blinking, brow and mouth movement. This allows characters built with the same morph poses to seamleslly plugin to this blueprint. This is a great starting point for creating more complex animations and expressions.\n\n\n**BP_CharacterSample**\n\nUser Interface widget that provides the controller for the cinematic blendshape demo map.\n\n\n**Cinematic Blendshape Demo Map** (coming soon in the first update, basic version without morph pose controller included)\n\nPreview preset morphpose animations, and easily customize facial expression in realtime in the Blendshape Demo Map. (Most screenshots were taken inside this level, you will receive the same cinematic quality character setup upon purchase, no additional setup required).\n\n\n**Custom Third Person Map**\n\nA custom third-person example map is included, with cinematic post-processing and lighting. This is built from the third-person example.\n\n\n**Overview Map**\n\nThis map contains all of the unique skeletal meshes included in this pack.\n\n\n**Animation Preview Map**\n\nThis map showcases the animations included in the pack.\n\n**Technical Details**\n\nIncludes commercially licensed animations from Mocap Online. (You can use them in your game!)\n\n**Rigged to Epic skeleton/IK:** (Yes - Additional Bones included for belt accessories)\n\n**Animated:** (Yes)\n\n**Number of Animations:** 59 (24 Root, 31 IPC, 4 Poses)\n\n**Number of characters:** 1 (modular and optimized components. Optimized merged variations also included.)\n\n**Vertex counts of characters:** 46,700 triangles with full outfit, hair and accessories\n\n**Number of Materials and Material Instances:** 11 Master, 15 Instances\n\n**Number of Textures:** 52\n\n**Texture Resolutions:** 8k textures, 2k masks, 2k detail, scale down to any size in engine.\n\nThis pack utilizes some content from the Digital Humans sample provided by Epic for more photorealistic results.","imageAlt":"Survival NPC - Michael Davies 3D model","url":"https://www.cgtrader.com/3d-models/character/man/survival-npc-michael-davies","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZqRRFYJHkjbESUHyQvDCF7z2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Mike_ThumbnailWide.jpg","gridUrl":"https://media.cgtrader.com/variants/ZqRRFYJHkjbESUHyQvDCF7z2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Mike_ThumbnailWide.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/survival-npc-michael-davies","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3413601/f0cd0483dd/survival-npc-michael-davies-3d-model-f0cd0483dd.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2164388","type":"listingItem","attributes":{"id":2164388,"title":"Fat 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Survivor","price":60.0,"description":"Detailed low poly 3D model character Mutated Survivor\n\nModel made of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Mutated Survivor in 3Ds max 2014\n\nNumber of textures including PBR textures: 14\n\nModel has 4k textures with PBR maps (Diffuse, Normal, Displace, Ambient Occlusion, Rougness, Metalnes, Opacity)\n\n\nMutated Survivor:\n\nPolys: 24 585\n\nVerts: 24 725\n\n\nPickaxe:\n\nPolys: 693\n\nVerts: 675\n\nThe model includes formats(Max,Fbx,Obj,3Ds)","imageAlt":"3D asset Mutated Survivor","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mutated-survivor","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4VByBwvzCfs94TMCDzLbYwM9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/4VByBwvzCfs94TMCDzLbYwM9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mutated-survivor","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3796361/7dbea51a86/mutated-survivor-3d-model-7dbea51a86.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3538186","type":"listingItem","attributes":{"id":3538186,"title":"Survival NPC - Sarah Sal Jacobs UE4","price":59.99,"description":"Other Survival Characters:\n\n**Hank \"Murph\" Murphy:** https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-the-murph-murphy\n\n**Michael \"Mike\" Davies:** https://www.cgtrader.com/3d-models/character/man/survival-npc-michael-davies\n\n**Maria \"Mimi\" Estrada:** https://www.cgtrader.com/3d-models/character/woman/survival-npc-maria-mimi-estrada-ue4\n\n**Sarah \"Sal\" Jacobs:** https://www.cgtrader.com/3d-models/character/woman/survival-npc-sarah-sal-jacobs-ue4\n\n**Twin-Pack Female:** https://www.cgtrader.com/3d-models/character/woman/survival-npcs-maria-and-sarah-two-pack-ue4\n\n**Twin-Pack Male:** https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-and-mike-two-pack\n\n\n\n**Animation Preview Animations can be previewed in real-time on this page:** https://mocaponline.com/pages/mobility-starter-animation-player\n\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Accessories Included! Cap, Glasses, Necklace, Arm Wraps, Glove, Pistol, Holster, Ammopouch, Shoes all included!**\n\n\n**Optimized combined versions of the character and modular variations are included.**\n\n\n**All military/combat items can be removed for a more civilian look!**\n\n\n\u003e **Features**\n\n- 52 Blendshapes, ready for iPhone AR control - Coming soon!\n\n- Digitally Drawn 2D Concept image included for in-game use (e.g. dialogue boxes, thumbnails, etc.)\n\n- 2D Source files available on request + receipt\n\n- Mocap Mobility Start Animations (59 Animations, 31 Unique) (note: poses from the driving screenshot not included)\n\n- High-Quality AAA Hero Character\n\n- Digital Human Pipeline - High-Quality Refractive Eyes, Detail Mapped Skin with Layered Subsurface Scattering and Roughness Variations.\n\n- 8k Textures\n\n- High detail hair, including custom textures for directional, root, depth, etc. hair properties\n\n- Static and skeletal mesh accessories (Basic Handgun + Knife)\n\n\n\n\u003e **Changelog**\n\n**v1.0 - released**\n\n**v1.03 16/01/2022-**\n\n- **Content** - Updated third-person demo map with better lighting and environment\n\n- **Content** - Added overview maps for each character so you can quickly preview included content\n\n- **Bug Fix** - Added description to Morph Pose interface to better explain the function\n\n- **Bug Fix** - Disabled tessellation by default for anyone who experienced performance issues this is now resolved\n\n- **Bug Fix** - Corrected some file names and directories, full reinstall recommended\n\n\n**Road Map**\n\nThis asset will receive updates in the future. The current asset road map includes:\n\n- 52 Blendshapes/Morph poses, ready for iPhone AR control\n\n- Dirt/Gore grunge masks\n\n\n\u003e **Levels \u0026 Blueprints**\n\nFeatures related to morph-poses are currently disabled until update 01. Everything else is included and this character is game-ready!\n\n\n**BP_ Morphpose_Master**\n\n**Class based** morph-pose controller, with custom morph-pose functions setup for blinking, brow and mouth movement. This allows characters built with the same morph poses to seamleslly plugin to this blueprint. This is a great starting point for creating more complex animations and expressions.\n\n\n**BP_CharacterSample**\n\nUser Interface widget that provides the controller for the cinematic blendshape demo map.\n\n\n**Cinematic Blendshape Demo Map (coming soon in the first update, basic version without morph pose controller included)**\n\nPreview preset morphpose animations, and easily customize facial expression in realtime in the Blendshape Demo Map. _**(Most screenshots were taken inside this level, you will receive the same cinematic quality character setup upon purchase, no additional setup required).**_\n\n\n**Custom Third Person Map**\n\nA custom third-person example map is included, with cinematic post-processing and lighting. This is built from the third-person example.\n\n\n**Overview Map**\n\nThis map contains all of the unique skeletal meshes included in this pack.\n\n\n**Animation Preview Map**\n\nThis map showcases the animations included in the pack.\n\n\n\u003e **Technical Details**\n\nIncludes commercially licensed animations from Mocap Online. (You can use them in your game!)\n\n**Rigged to Epic skeleton/IK:** (Yes - Additional Bones included for belt accessories, breasts, and hair)\n\n**Animated:** (Yes)\n\n**Number of Animations:** 59 (24 Root, 31 IPC, 4 Poses)\n\n**Number of characters:** 1 character with 10 optimized variations\n\n**Vertex counts of characters:** 56,000 triangles with full outfit, hair, and accessories\n\n**Number of Materials and Material Instances:** 11 Master, 15 Instances\n\n**Number of Textures:** 52\n\n**Texture Resolutions:** 8k textures, 2k masks, 2k detail, scale down to any size in the engine.\n\n_**This pack utilizes some content from the Digital Humans sample provided by Epic for more photorealistic results.**_","imageAlt":"3D model Survival NPC - Sarah Sal Jacobs UE4","url":"https://www.cgtrader.com/3d-models/character/woman/survival-npc-sarah-sal-jacobs-ue4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/M3UoMKSGHS5ZTGNa7YaycGdR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SarahThumbWide.jpg","gridUrl":"https://media.cgtrader.com/variants/M3UoMKSGHS5ZTGNa7YaycGdR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SarahThumbWide.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/survival-npc-sarah-sal-jacobs-ue4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3538186/b007ee40ec/survival-npc-sarah-sal-jacobs-ue4-3d-model-b007ee40ec.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3727433","type":"listingItem","attributes":{"id":3727433,"title":"Zombie - Business Suit UE4 UE5","price":39.99,"description":"Available for:\n\nUE4 4.25 - 4.27\n\nUE5.0\n\nThis randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\n\nIt’s possible to generate thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\nYou have full control over what variations are allowed to spawn.\n\n\n**Ingame Preview:** https://youtu.be/fgdRazjCFoY\n\n\n**DOCUMENTATION:** https://youtu.be/FOkJ9Ps7QLA\n\n**PDF-DOCUMENTATION:** https://yarrawah.market/Docs-Zombies-old\n\n\n\u003e Support - Need assistance? Send me a message!\n\n- **Discord:** https://yarrawah.chat/discord\n\n- **Email** - support@yarrawah.com\n\n\n\u003e Changelog - Update 3.0 - 2022\n\n**Total Rewrite** - The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n*Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See pages 6 to 15 in the documentation for a full overview of shared content.\n\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n\n\u003e Key Features:\n\n- 34 unique animations (pg. 6)\n\n- Randomized zombie blueprint (pg. 11 - 13)\n\n- Five demo maps\n\n- Customized ragdolls and physics assets\n\n- 6 Morph Poses - Snarl, MouthControl, Eye Controls\n\n- 3 Custom Gore Masks\n\n\n\u003e Features:\n\n- 34 Unique Animations pg. 6\n\n- 2 Animation Demo maps pg. 7-8\n\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n\n- 1 Fabric Material pg. 14-15\n\n- 2 Basic Skin/Decal Material pg. 14-15\n\n- 1 LOD Material pg. 14-15\n\n- 8 Zombie Characters (38k) with or without hair, merged and optimized, with outfit variations\n\n- 1 Hair Variation (6k triangles)\n\n- 7 Dismembered Limb Variations\n\n- 3 Zombie Material Variations with Gore Masks to Control Dismemberment and Body Gore pg. 16-17\n\n- 7 Outfit Material Variations\n\n- 1 Blood Decal pg. 15\n\n- 1 Animation BP pg. 7-8\n\n- 1 AI BP pg. 11-13\n\n- 1 Dressup BP pg. 9\n\n**Rigged to Epic skeleton(IK Bones):** Yes\n\n**Animated:** Yes\n\n**Characters:** 8\n\n**Materials and Instances:** 8 Master, 21 instances, 1 functions\n\n**Textures:** 64 textures, 3 masks\n\n**Resolutions:** 4k Textures, 2k Masks, 2k Decal","imageAlt":"Zombie - Business Suit UE4 UE5 3D model","url":"https://www.cgtrader.com/3d-models/character/other/zombie-business-suit-ue4-ue5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FjpLdmtHa9oKp5EnW2BAAQzm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/FjpLdmtHa9oKp5EnW2BAAQzm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/zombie-business-suit-ue4-ue5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3727433/5605327be1/zombie-business-suit-ue4-ue5-3d-model-5605327be1.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410635","type":"listingItem","attributes":{"id":3410635,"title":"Zombie - Starved Male","price":39.99,"description":"This randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\n\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\nYou have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.\n\nEach zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.\n\nMultiple blueprint examples are included to get you started and to show you the scope of this asset.\n\n\nThis zombie is also available in:\n\n**Four-Pack:**\nhttps://www.cgtrader.com/products/zombies-modular-four-pack\n\n**Twin-Pack:**\nhttps://www.cgtrader.com/products/zombies-starved-male-female-twin-pack\n\n\n**Other Links:**\n\n**TRAILER:**\nhttps://youtu.be/1kS90UJooYI\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite**- The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n\n**Facial Animation Component** - Facial morph shapes are now controlled via BPC_MorphControl\n\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content.\n\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n\n**Key Features**:\n\n- 34 unique animations see (pg. 6)\n- Hair/Bald/Hair Cap variations\n- Randomized zombie blueprint (pg. 11 - 13)\n- Randomized facial animations/morph poses (pg. 11 - 13)\n- Randomized gore/dismemberment masks (pg.16 - 17)\n- Bonus Plain/Blank textures are provided for advanced customization (pg. 20)\n- Dismembered limbs ready to use (pg. 10)\n- Five demo maps\n- Customized ragdolls and physics assets\n\n**Technical Details**\n\n**Features:**\n\n- 34 Unique Animations pg. 6\n- 2 Animation Demo maps pg. 7-8\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n- 1 Fabric Material pg. 14-15\n- 2 Basic Skin/Decal Material pg. 14-15\n- 1 Hair Master Material pg. 14-15\n- 1 LOD Material pg. 14-15\n- 2 Skinned Zombie Models (13k to 300 tris) (2 heads, 1 body)\n- Two head variations (4 variations each with optional hair/bald)\n- 10 Morph Poses for each Head (8 to control eyes, Two for face/mouth controls)\n- 8 Dismembered Limbs\n- 1 Skinned T-Shirt (2k to 200 tris) (6 var, 4 gore mask)\n- 1 Skinned Singlet (1.6k to 160 tris) (6 var, 4 gore mask)\n- 1 Skinned Pants (2.3k to 230 tris) (4 var, 4 gore mask)\n- 1 Hair Model (2.3k tris to 290 tris)\n- 1 Blood Decal pg. 15\n- 1 Animation BP pg. 7-8\n- 1 AI BP pg. 11-13\n- 1 Dressup BP pg. 9\n- 1 Gib BP pg. 10\n- 1 Dismemberment BP pg. 10\n- 5 Master Pose Blueprints pg. 10\n\nRigged to Epic skeleton: Yes\n\nIK bones are included: Yes\n\nAnimated: Yes\n\nCharacters: 2\n\nMaterials and Instances: 7 Master, 98 instances, 2 functions\n\nTextures: 102 textures\n\nResolutions: 4k Textures, 2k Decal/Hair","imageAlt":"Zombie - Starved Male 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-starved-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nMXTSiWJh6NXwj4MUEe4zcHg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/77.jpg","gridUrl":"https://media.cgtrader.com/variants/nMXTSiWJh6NXwj4MUEe4zcHg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/77.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-starved-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3410635/ee70ebea86/zombie-starved-male-3d-model-ee70ebea86.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2943758","type":"listingItem","attributes":{"id":2943758,"title":"Apocalypse skinnyman","price":50.0,"description":"Rigged Low-poly **game ready** model\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\nRigged with **Epic Skeleton**.\n\nEach skeletal mesh is split into separate UV sets\n\n**Polycount:**\n\n- Polygons: _27867_\n- Vertices: _30983_\n- Triangles: _54584_\n\nWeapon _2386-2795_\n\n\nPBR Texture\n\nAlbedo, Normal,\n\nMetallness,Roughness,Alpha, AO\n\nin TGA Format\n\n\n**Unity information:**\n\nFeature:\n\n- The skin has 4 color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n\n**Unreal Engine information:**\n\nFeature:\n\n- The skin has 4 color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Hose physics simulation\n\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (No)\n\nNumber of Animations: 0\n\nAnimation types (Root Motion/In-place): 0\n\nNumber of characters: 1\n\n\nNumber of Materials and Material Instances: 82\n\nNumber of Textures: 326\n\nTexture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (Yes)\n\nDocumentation: no\n\nImportant/Additional Notes: no","imageAlt":"3D model rigged Apocalypse skinnyman","url":"https://www.cgtrader.com/3d-models/character/man/apocalypse-skinnyman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yiTUNBsfsDBwu9NaBTpdHrrg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/trader.jpg","gridUrl":"https://media.cgtrader.com/variants/yiTUNBsfsDBwu9NaBTpdHrrg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/trader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/apocalypse-skinnyman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":135,"name":".cga","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2943758/d8ad5383ae/apocalypse-skinnyman-3d-model-d8ad5383ae.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"448997","type":"listingItem","attributes":{"id":448997,"title":"AK47 - PBR Weapon and Game Ready","price":15.0,"description":"\u003cp\u003eAn assault rifle ready to get in the terrorists' hands!\u003c/p\u003e\u003cp\u003e- Low Polygon Model. (~13k Tris, ~11k Verts];\n- PBR Textures. \n- 4K Texture Resolution. (Works great with 1K and 2K as well)\n- Customizable Textures: Direct on Engine interface (Substance). All Procedural!\n* Mud Levels Control\n* Dirt Levels Control\n* Sand Levels Control\n* Wood Damage Control\u003c/p\u003e\u003cp\u003e- Ready for Unity 4, Unity 5 and Unreal Engine 4. \n- Clean UVs and topology.\n- Fully Rigged.\n- Fully Animated (with FPS arms example included);\u003c/p\u003e\u003cp\u003e*Equip\n*Fire\n*Idle\n*Put Down\n*Reload \u003c/p\u003e\u003cp\u003eNote: The arms included in the package is an example/reference only, so it's not textured in this asset version - it may change in the future.\u003c/p\u003e\u003cp\u003eIf you need textures for other engines (Lumberyard, CryEngine etc) or render engines (VRay, Arnold etc) please, mail me and I will quickly provide them to you.\u003c/p\u003e\u003cp\u003eFor questions and doubts, please, also mail us at games.lugia@gmail.com\u003c/p\u003e","imageAlt":"3D asset AK47 - PBR Weapon and Game Ready","url":"https://www.cgtrader.com/3d-models/military/gun/ak47-pbr-weapon-and-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ndfoKhBP9VFDuVnh7nyET85H/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ak47-pbr-weapon-and-game-ready-3d-model-low-poly-animated-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/ndfoKhBP9VFDuVnh7nyET85H/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ak47-pbr-weapon-and-game-ready-3d-model-low-poly-animated-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/ak47-pbr-weapon-and-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/448997/88cfad9652/ak47-pbr-weapon-and-game-ready-3d-model-88cfad9652.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3664359","type":"listingItem","attributes":{"id":3664359,"title":"The BigBen huge post-apocalypse monster truck da1","price":25.0,"description":"1) What is this product:\n- This product consist one of low polygon PBR model of **The BigBen huge post-apocalypse monster truck** \n- Model placed in compact rigid hierarchy.\n- Ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps, as well for advertising and commercial\n- Real measures.\n- PBR pipeline metal roughness for realtime use.\n- Fine details.\n- Low poly count\n\n2) About geometry:\n\n\n- Polygons: 28638\n- Tris: 40242\n- Vertices:  22502\n\n\n3) Light setup:\n- The light rig is included in marmoset toolbag scene\n- All images were taken in marmoset toolbag \n\n\n4) Technical specs:\n- Model is built to real-world scale.\n- UVs mixed, small percent overlapped around 5%, \n- Units used: centimeters.\n- Model cost 6 drawcall and 7 batch\n\n5) Textures:\n- PBR textures contains one texture set : 2048x2048 (Albedo, Normal, Gloss, Metallic, AO)\n- Archive Textures_base consist full PBR texture set,\n- You can use this model as a game asset or for other projects\n\n\n6) File formats: FBX (2016), DAE (2016), 3DS(2016), OBJ formats(2016), BLD(blender 2.92).\n\n\n7) License and legal\n\n\n- Original designed no IP required.\n- Royalty free this mean you can use this product in any commercial and noncommercial purpose but you can't resale this asset as is.\n\n\nIf you need any other file format versions you can contact me to convert them. You can write me in personal message in any time, I’ll reply you quickly as possible, feel to free to offer your price, hope you’ll like this product and others.\n\nP.S. please give me a reviews and any feedback in comments I’m appreciate it ^^ thanks \n\n \n\n","imageAlt":"3D asset The BigBen huge post-apocalypse monster truck da1","url":"https://www.cgtrader.com/3d-models/car/racing-car/the-bigben-huge-post-apocalypse-monster-truck","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oxzQvFzC5EsdbLLpRCi9BqUS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/shot.jpg","gridUrl":"https://media.cgtrader.com/variants/oxzQvFzC5EsdbLLpRCi9BqUS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/shot.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/racing-car/the-bigben-huge-post-apocalypse-monster-truck","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"car","subcategorySlug":"racing-car","categoryTitle":"Car","subcategoryTitle":"Racing","schemaImageUrl":"https://img-new.cgtrader.com/items/3664359/3a092ca6ac/the-bigben-huge-post-apocalypse-monster-truck-da1-3d-model-3a092ca6ac.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2216356","type":"listingItem","attributes":{"id":2216356,"title":"Scary zombie girl","price":10.0,"description":"High quality Horror Girl for using in Games VR/AR.\n\nAre you creating your next amazing scary horror game or experience? 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Vehicles - Four Pack UE4 UE5","price":99.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n\nThis product is available separately:\n\n**Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n**Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n**Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n**Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nSedan: https://youtu.be/qa62I771RnU\nVan: https://youtu.be/VFHXxpEl7Og\nHatchback: https://youtu.be/nHy61lwZvX8\nPickup: https://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 159 static mesh foliage components, 156 static mesh vehicle components, 5 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton, consistent rig between vehicles\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\nLODs: Yes, made by hand\n\nNumber of Materials and Material Instances: 10 Master, 1 Material Function, 154 Instances\n\nNumber of Textures: 240\n\nTexture Resolutions: 4k for most textures, 1k for proxy meshes\n\nWindows/Mac: Yes","imageAlt":"3D asset Procedural Vehicles - Four Pack UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-four-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bS8UfHtWbnCyFuC58u3bM8rd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/bS8UfHtWbnCyFuC58u3bM8rd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-four-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413196/a83c1c9b0e/procedural-vehicles-four-pack-ue4-ue5-3d-model-a83c1c9b0e.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5437163","type":"listingItem","attributes":{"id":5437163,"title":"Classic Survivor","price":170.0,"description":"**Unity project - HDRP URP Built-in (2022.3.19f1)**\n\n**UE4 project - support 4.19 - 5.4**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n_Please note that the model have no facial bones, facial animation is done by blendshapes_\n\n**Feature:**\n\nImages are rendered in UE5\n\n_Disclaimer: The scene and weapon in the preview are not included in the project_\n\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face)\n- 5 ready-made facial emotions\n- 25 Face blend shapes/morph target customization\n- 4 body types: athletic(Base)/skinny/old/fat\n- Zombie skin\n- Blood mask Face/Body/Cloth\n- Changing color Skin/Eyes/Hair/Cloth\n- Face customization\n\n\n**Clothing Compatibility:**\n\n- Winter Survivor\n- Athlete Survivor\n\n\n\n\n**Polycount:**\n\n- Polygons: 16115 - 37688\n- Vertices: 16297 - 64464\n- Triangles: 31592 - 74519\n\n\n\u003e \n\n- **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE5 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: -\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 16297 - 54464\n- Number of Materials and Material Instances: 31\n- Number of Textures: 144\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: -\n\n","imageAlt":"3D asset rigged Classic Survivor","url":"https://www.cgtrader.com/3d-models/character/man/classic-survivor","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oFEasdAHhEzxBk7B28BdjgeZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/oFEasdAHhEzxBk7B28BdjgeZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/classic-survivor","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5437163/39f044dd57/classic-survivor-3d-model-39f044dd57.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2978424","type":"listingItem","attributes":{"id":2978424,"title":"Apocalypse Flame Thrower Pack","price":6.75,"description":"Apocalypse Flame Thrower Pack\n\nFlame Thrower Rifle - Saw - Buggy Car /Game Ready /Rig/ All Animation MİXAMO// Textures: Base Color/Metallic/Roughness/ AO Map Texture Textures: 2048x2048.png\n\n*Polygon: *\n\nFT Character: 4296 Verts: 3691 (Rig\u0026Animation)\n\nBuggy Car: 14064  Verts: 12080\n\nFlame Thrower Rifle: 1215 Verts: 1245 \n\nSaw: 316  Verts: 243\n\n\n\n4 Include Animation FBX File\n\nAnimations:\n\n- Flame_Thrower_Character: Run\n- Flame_Thrower_Character: Idle\n- Flame_Thrower_Character: Fire_FT\n- Flame_Thrower_Character: Stab_Saw\n","imageAlt":"Apocalypse Flame Thrower Pack 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/man/apocalypse-flame-thrower-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BZHEG4UNhXv36hZ2T3RVFVGr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_1_logo.jpg","gridUrl":"https://media.cgtrader.com/variants/BZHEG4UNhXv36hZ2T3RVFVGr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_1_logo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/apocalypse-flame-thrower-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2978424/0a20a7cfaa/apocalypse-flame-thrower-pack-3d-model-0a20a7cfaa.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"654752","type":"listingItem","attributes":{"id":654752,"title":"Power Spear made of junk ","price":24.87,"description":"A power spear made of junk with two start-up cables and an old car battery. Low poly and high versions are downloadable as obj, blend, fbx, unitypackage and unreal.zip. Subdivision-ready only in Blender. The texture folder contains one animation texture for the electroshock effect. How the model looks in Blender: https://www.youtube.com/watch?v=0Zq_Oo9wzWk How the model looks in Unity: https://www.youtube.com/watch?v=0N5MRKTlcWo\u0026feature=youtu.be How the model looks in Unreal: https://www.youtube.com/watch?v=jbWHl82prz0\u0026feature=youtu.be","imageAlt":"3D asset Power Spear made of junk","url":"https://www.cgtrader.com/3d-models/military/melee/power-spear","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QeytjNyUqxYwYLx1w82arSgf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/power-spear-made-of-junk-3d-model-low-poly-animated-rigged-obj-fbx-blend-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/QeytjNyUqxYwYLx1w82arSgf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/power-spear-made-of-junk-3d-model-low-poly-animated-rigged-obj-fbx-blend-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/melee/power-spear","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/654752/d9d45f3f99/power-spear-made-of-junk-3d-model-d9d45f3f99.jpeg","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"918747","type":"listingItem","attributes":{"id":918747,"title":"PBR Male survivor","price":25.0,"description":"This is a 3D model of an Apocalyptic survivor.\nNOTE: 3D model has been tested with animations in Unreal engine 4, Unity 5. All textures are embedded in the 3D model, so all you have to do is drag and drop. 3D model can be used in Games,Movies,Graphics designs and so on.\n\nMarmoset Toolbag 3.04\n\nMid-poly model.\nRigged and animated on Mixamo.\nAll materials and textures are included\n\n20544 polygons\n21780 vertices\n39275 triangles\n\nIncluding FBX formats\n\nMaps:\nbody_diffuse.png (2048x2048)\nbody_gloss.png (2048x2048)\nbody_normal.png (2048x2048)\nbody_opacity.png (2048x2048)\nbody_specular.png (2048x2048)\n\ntop_diffuse.png (1024x1024)\ntop_gloss.png (1024x1024)\ntop_normal.png (1024x1024)\ntop_opacity.png (1024x1024)\ntop_specular.png (1024x1024)\n\nbottom_diffuse.png (1024x1024)\nbottom_gloss.png (1024x1024)\nbottom_normal.png (1024x1024)\nbottom_opacity.png (1024x1024)\nbottom_specular.png (1024x1024)\n\nglove_diffuse.png (1024x1024)\nglove_gloss.png (1024x1024)\nglove_normal.png (1024x1024)\nglove_opacity.png (1024x1024)\nglove_specular.png (1024x1024)\n\nhair_diffuse.png (1024x1024)\nhair_gloss.png (1024x1024)\nhair_normal.png (1024x1024)\nhair_opacity.png (1024x1024)\nhair_specular.png (1024x1024)\n\nhat_diffuse.png (1024x1024)\nhat_gloss.png (1024x1024)\nhat_normal.png (1024x1024)\nhat_opacity.png (1024x1024)\nhat_specular.png (1024x1024)\n\nshoe_diffuse.png (1024x1024)\nshoe_gloss.png (1024x1024)\nshoe_normal.png (1024x1024)\nshoe_opacity.png (1024x1024)\nshoe_specular.png (1024x1024)\n\nANIMATIONS\n3D model contains 23 animations, model was animating in Mixamo.which includes:\ncover to stand (2)\ncover to stand\ncrouched sneaking left\ncrouched sneaking right\nfalling idle\nfalling to roll\nhard landing\nidle\nidle (2)\nidle (3)\nidle (4)\nidle (5)\njumping up\nleft cover sneak\nright cover sneak\nleft turn\nright turn\nrun to stop\nrunning\nstand to cover (2)\nstand to cover\nTaunt\nwalking.\n\n\n","imageAlt":"PBR Male survivor 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/survivor-man-77150bf6-19a5-4ad9-a436-9d9afff396fd","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KRK3ym738ta2163b5RP5KLhF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pbr-male-survivor-3d-model-low-poly-animated-rigged-fbx-tbscene.jpg","gridUrl":"https://media.cgtrader.com/variants/KRK3ym738ta2163b5RP5KLhF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pbr-male-survivor-3d-model-low-poly-animated-rigged-fbx-tbscene.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/survivor-man-77150bf6-19a5-4ad9-a436-9d9afff396fd","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/918747/b089033db5/pbr-male-survivor-3d-model-b089033db5.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410181","type":"listingItem","attributes":{"id":3410181,"title":"Zombies - Bloated Male-Female Twin-Pack","price":59.99,"description":"This randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\n\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\nYou have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.\n\nEach zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.\n\nMultiple blueprint examples are included to get you started and to show you the scope of this asset.\n\n\nThese zombies are also available in:\n\n**Four-Pack:**\n\n\n**Other Links:**\n\n**TRAILER:**\nBloated Male:\nhttps://youtu.be/XePn2Q3OVr0\n\nBloated Female:\nhttps://youtu.be/j7RWr7acTj0\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite** - The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Facial Animation Component** - Facial morph shapes are now controlled via BPC_MorphControl\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See pg. 6-15 in the documentation for a full overview of shared content.\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n**Key Features:**\n\n- 34 unique animations see (pg.6)\n\n- Hair/Bald/Hair Cap variations\n\n- Cloth physics configured for hair, tshirt and skirt\n\n- Randomized zombie blueprint (pg.11 - 13)\n\n- Randomized facial animations/morph poses (pg.11-13)\n\n- Randomized gore/dismemberment masks (pg.16-17)\n\n- Bonus Plain/Blank textures are provided for advanced customization (pg.20)\n\n- Dismembered limbs ready to use (pg.10)\n\n- Five demo maps\n\n- Customized ragdolls and optional breast physics assets (turned off by default) (pg.19)\n\n**Technical Details**\n\n**Features:**\n\n- 34 Unique Animations pg. 6\n\n- 2 Animation Demo maps pg. 7-8\n\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n\n- 1 Fabric Material pg. 14-15\n\n- 2 Basic Skin/Decal Material pg. 14-15\n\n- 1 Hair Master Material pg. 14-15\n\n- 1 LOD Material pg. 14-15\n\n- 4 Skinned Zombie Character Models (13k to 1200 tris) (4 heads, 2 body)\n\n- 8 Skinned Zombie Limbs for Dismemberment\n\n- 2 Skinned T-Shirt (2k to 200 tris) (5-6 variants per zombie)\n\n- 2 Skinned Singlet (1.6k to 160 tris) (4-6 variants per zombie)\n\n- 1 Skinned Skirt (800 to 80 tris) (5 variants)\n\n- 1 Skinned Bra (1k to 100 tris) (5 variants)\n\n- 2 Skinned Pants (2.3k to 230 tris) (4-6 variants per zombie)\n\n- 4 unique channel-packed masks per item of clothing\n\n- 1 Hair Model (2.3k tris to 290 tris) (2 variants)\n\n- 1 Blood Decal pg. 15\n\n- 2 Animation BP pg. 7-8\n\n- 2 AI BP pg. 11-13\n\n- 2 Dressup BP pg. 9\n\n- 2 Gib BP pg. 10\n\n- 2 Dismemberment BP pg. 10\n\n10 Master Pose Blueprints pg. 10\n\nRigged to Epic skeleton: Yes\n\nIK bones are included: Yes\n\nAnimated: Yes\n\nCharacters: 4\n\nMaterials and Instances: 7 Master, 98 instances, 2 material functions\n\nTextures: 257 textures\n\nResolutions: 4k Textures, 2k Decal, 512 eyes","imageAlt":"3D asset Zombies - Bloated Male-Female","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombies-bloated-male-female-twin-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pnnw4QsMp1o3zastd4zrVjDn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.1.jpg","gridUrl":"https://media.cgtrader.com/variants/pnnw4QsMp1o3zastd4zrVjDn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombies-bloated-male-female-twin-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3410181/49336e5416/zombies-bloated-male-female-twin-pack-3d-model-49336e5416.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4535412","type":"listingItem","attributes":{"id":4535412,"title":"Male Creature Character","price":35.0,"description":"video animation demo preview - https://youtu.be/nE8gF138h4w\n\n!!! ATTENTION !!! - The animation presented in the video is not included in the asset pack 'Male Creature Character'.\nThis video was made solely to demonstrate the ability to retarget animation from a standard UE skeleton.\n\nThe images are rendered in UE4.\nGame low-poly Stylized Male Creature Character\n\nMade for UE4 and UE5. The character has an Epic Skeleton and PBR 4k textures\n\nTechnical details LOD 0: tris 44960, verts 23538. - Male Creature Character\n\nRigged with Epic Skeleton. Easy Animations retarget.\n\nFacial expressions are included (Morph Targets, Blendshapes).\n\nAdditional bones that are added to Epic Skeleton: FaceJoint, EyeJoint_r, EyeJoint_l\n\nPBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo, occlusion, emissive.\n\n2 Texture sets - Body, Cloth. - Character\n\nPhysics is enabled in UE.\n\nAnimations include for test: idle, run, walk, jump - retarget from standard Mannequin","imageAlt":"3D model Male Creature Character","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/male-creature-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/np4RmgpA6aTD5RsAsdCSEzeM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/03.jpg","gridUrl":"https://media.cgtrader.com/variants/np4RmgpA6aTD5RsAsdCSEzeM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/male-creature-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4535412/cd86877d6d/male-creature-character-3d-model-cd86877d6d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2310819","type":"listingItem","attributes":{"id":2310819,"title":"Zombie Worker ","price":39.9,"description":"Feature:\nFree for u  \nDrop your like \nIf you have any questions, send me a DM\n- LowPoly mesh\n- All textures and materials are included and mapped in every format\n- T-pose\n- Rigged\n\n.................................................\n \nFile Formats:\n\n- OBJ\n- FBX\n- DAE\n\n..................................................\n\nTextures Formats:\n\n- Resolution: 2048 x 2048\n\n- Ambient Occlusion\n\n- Base Color\n\n- Height\n\n- Normal Map\n\n- Roughness","imageAlt":"3D model rigged game-ready Zombie Worker","url":"https://www.cgtrader.com/3d-models/character/man/worker-zombie-23ce8305-c165-416e-997a-6632dc66054f","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/H53hWSFeK7AyKjZYMxJv3hWt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot000.jpg","gridUrl":"https://media.cgtrader.com/variants/H53hWSFeK7AyKjZYMxJv3hWt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/worker-zombie-23ce8305-c165-416e-997a-6632dc66054f","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2310819/a246b551e5/zombie-worker-3d-model-a246b551e5.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410790","type":"listingItem","attributes":{"id":3410790,"title":"Zombie - Starved Female - Cheerleader","price":39.99,"description":"**Available for:**\nUnreal Engine 4.23+\n\nThis randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\n\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\nYou have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.\n\nEach zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.\n\nMultiple blueprint examples are included to get you started and to show you the scope of this asset.\n\nThis zombie is also available in:\n\n**Four-Pack:**\nhttps://www.cgtrader.com/products/zombies-modular-four-pack\n\n**Twin-Pack:**\nhttps://www.cgtrader.com/products/zombies-starved-male-female-twin-pack\n\n**Other Links:**\n\n**TRAILER:**\nhttps://youtu.be/1kS90UJooYI\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\nContact us to receive: **Breast Physics + Cash Asset download for free to migrate to your project**\n(Can't be uploaded here due to cgtrader's TOS)\n\n\n**Changelog - Update 3.0 - 2022:**\n\n**Total Rewrite** - The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Facial Animation Component **- Facial morph shapes are now controlled via BPC_MorphControl\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content.\n\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n**Key Features:**\n\n- 34 unique animations see (pg. 6)\n- Hair/Bald/Hair Cap variations\n- Cloth physics configured for hair, and money\n- Randomized zombie blueprint (pg. 11 - 13)\n- Randomized facial animations/morph poses (pg. 11 - 13)\n- Randomized gore/dismemberment masks (pg.16 - 17)\n- Bonus Plain/Blank textures are provided for advanced customization (pg. 20)\n- Dismembered limbs ready to use (pg. 10)\n- Five demo maps\n- Breast Physics + Cash Asset download for free to migrate to your project (pg. 19)\n\n**Technical Details**\n\nFeatures:\n\n- 34 Unique Animations pg. 6\n- 2 Animation Demo maps pg. 7-8\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n- 1 Fabric Material pg. 14-15\n- 2 Basic Skin/Decal Material pg. 14-15\n- 1 Hair Master Material pg. 14-15\n- 1 LOD Material pg. 14-15\n- 2 Skinned Zombie Models (13k to 300 tris) (2 heads, 1 body)\n- Two head variations (4 variations each with optional hair/bald)\n- 10 Morph Poses for each Head (8 to control eyes, Two for face/mouth controls)\n- 8 Dismembered Limbs\n- 1 Skinned Cheerleader Shirt (1.6k to 160 tris) (15 var, 4 gore mask)\n- 1 Skinned Skirt (7k to 400 tris) (15 var, 4 gore mask)\n- 1 Skinned Bra (2.3k to 230 tris) (8 var, 4 gore mask)\n- 1 Hair Model (2.6k tris to 400 tris)\n- 1 Blood Decal pg. 15\n- 1 Animation BP pg. 7-8\n- 1 AI BP pg. 11-13\n- 1 Dressup BP pg. 9\n- 1 Gib BP pg. 10\n- 1 Dismemberment BP pg. 10\n- 5 Master Pose Blueprints pg. 10\nRigged to Epic skeleton: Yes\n\nIK bones are included: Yes\n\nAnimated: Yes\n\nCharacters: 2\n\nMaterials and Instances: 7 Master, 49 instances, 2 material functions\n\nTextures: 132 textures\n\nResolutions: 4k Textures, 2k Decal/Hair","imageAlt":"3D asset Zombie - Starved Female - Cheerleader","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-starved-female-cheerleader","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/reTPHbJvHR3My83Jfb7UizGX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/reTPHbJvHR3My83Jfb7UizGX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-starved-female-cheerleader","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3410790/b820ea30f2/zombie-starved-female-cheerleader-3d-model-b820ea30f2.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3487931","type":"listingItem","attributes":{"id":3487931,"title":"Police Car - Premium - Drivable and Interactable","price":75.0,"description":"**Available for:**\n\nUE4 4.25 - 4.27\n\nUE5.0\n\n\n\n**Important**\n\nThis pack features the premium feature set, at a discount. \n\nIf you'd like to purchase the individual versions at a discount:\n\n**Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n\n**Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n\n**BP_Drivable**\n\n\n- Fully replicated for multiplayer\n- Fully-Functional lights and sirens with emissive and physical light configurations\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n- **Enter and Exit** the vehicle with the FPS controller example\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated steering wheel\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1- Each Individual Wheel\n2 - Each Individual Door\n3 - Steering Wheel\n4 - Gear Stick\n5 - Boot\n6 - Hood\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n**Technical Details**\n\n**Texture Variations**\n\nClean and aged variations without any police signage are included allowing you to place your own decals or branding for your game world\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 9 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 44 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos comptaible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1 - **Per Vehicle Average (Hero Quality):** 50-85k LOD0 to 489 Single Drawcall Proxy Mesh\n2 - **Foliage:** 10-12k for ivy meshes, 1-3k for Leaf Clutter\n\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 6 Master, 4 Material Function, 23 Instances\n\n**Number of Textures:** 46\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Police Car - Premium - Drivable and Interactable","url":"https://www.cgtrader.com/3d-models/car/car/police-car-premium-drivable-and-interactable","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RpBD7n6yxVBTzY5YZQumGBmU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_Square_Premium_wide.jpg","gridUrl":"https://media.cgtrader.com/variants/RpBD7n6yxVBTzY5YZQumGBmU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_Square_Premium_wide.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/police-car-premium-drivable-and-interactable","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3487931/9d047cc856/police-car-premium-drivable-and-interactable-3d-model-9d047cc856.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3412525","type":"listingItem","attributes":{"id":3412525,"title":"Procedural Vehicles - Van UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Sedan Van Two-Pack:**\nhttps://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan-van-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended**\nhttps://yarrawah.market/VehiclePDF\n\n**Discord - Need assistance? Send me a message!**\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/VFHXxpEl7Og\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 39 static mesh foliage components, 42 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n**1. Per Vehicle Average:** 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n\n**2. Cinematic Moss:** 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 54\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Procedural Vehicles - Van UE4 UE5 3D asset 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Apocalypse Male Character 05","price":49.0,"description":"High-quality AAA game-ready 3D Male Character\n\nClothes are separated and can be replaced or removed as needed\n\nCompatible with Unity and Unreal or any real time renderer Optimized and game ready\n\nTris Count: 152K\n\nMaterials: 4 Total Materials (Body, Clothes, Hair, Accessories )\n\nTextures: 4K PBR Textures, 4K Unity Textures, 4K Unreal Textures\n\nRigged: Yes\n\nBody Under Clothes: Yes\n\nRealtime Hair Cards: Yes\n\nMouth, Tongue and Teeth: Yes","imageAlt":"AAA Apocalypse Male Character 05 3D 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Apocalypse Male Character 04","price":49.0,"description":"High-quality AAA game-ready 3D Male Character\n\nClothes are separated and can be replaced or removed as needed\n\nCompatible with Unity and Unreal or any real time renderer Optimized and game ready\n\nTris Count: 105K\n\nMaterials: 5 Total Materials (Body, Clothes, Hair, Beard, Accessories )\n\nTextures: 4K PBR Textures, 4K Unity Textures, 4K Unreal Textures\n\nRigged: Yes\n\nBody Under Clothes: Yes\n\nRealtime Hair Cards: Yes\n\nMouth, Tongue and Teeth: Yes","imageAlt":"3D model AAA Apocalypse Male Character 04","url":"https://www.cgtrader.com/3d-models/character/man/aaa-apocalypse-male-character-04","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tRacQWZt9vsDcDxbFmzWSGty/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/tRacQWZt9vsDcDxbFmzWSGty/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/aaa-apocalypse-male-character-04","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3490517/626f5560ef/aaa-apocalypse-male-character-04-3d-model-626f5560ef.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"938162","type":"listingItem","attributes":{"id":938162,"title":"Low poly zombie rigged and animated ","price":10.0,"description":"This is a low poly zombie that contains the following animations:\nrunning crawl\nattack\nbiting (2)\nbiting\ncrawl\ndeath\ndying\nidle\nneck bite\nrun\nscream\nwalk","imageAlt":"3D Low poly zombie rigged and animated apocalyptic","url":"https://www.cgtrader.com/3d-models/character/man/low-poly-zombie-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g8gUjDf9Bt4Epzi1e1kmrrZZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/low-poly-zombie-rigged-and-animated-3d-model-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/g8gUjDf9Bt4Epzi1e1kmrrZZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/low-poly-zombie-rigged-and-animated-3d-model-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/low-poly-zombie-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/938162/6606c70e8b/low-poly-zombie-rigged-and-animated-3d-model-6606c70e8b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"919131","type":"listingItem","attributes":{"id":919131,"title":"PBR female survivor","price":25.0,"description":"This is a 3D model of a Post apocalyptic survivor.\nNOTE: 3D model has been tested with animations in Unreal engine 4, Unity 5. All textures are embedded in the 3D model, so all you have to do is drag and drop. 3D model can be used in Games,Movies,Graphics designs and so on.\n\nRendered in Marmoset Toolbag 3.04\n\nMid-poly model.\nRigged and animated on Mixamo.\nAll materials and textures are included\n\n19208 polygons\n19798 vertices\n35718 triangles\n\nIncluding FBX formats\n\nMaps:\nbody_diffuse.png (2048x2048)\nbody_gloss.png (2048x2048)\nbody_normal.png (2048x2048)\nbody_opacity.png (2048x2048)\nbody_specular.png (2048x2048)\n\ntop_diffuse.png (1024x1024)\ntop_gloss.png (1024x1024)\ntop_normal.png (1024x1024)\ntop_opacity.png (1024x1024)\ntop_specular.png (1024x1024)\n\nbottom_diffuse.png (1024x1024)\nbottom_gloss.png (1024x1024)\nbottom_normal.png (1024x1024)\nbottom_opacity.png (1024x1024)\nbottom_specular.png (1024x1024)\n\nglove_diffuse.png (1024x1024)\nglove_gloss.png (1024x1024)\nglove_normal.png (1024x1024)\nglove_opacity.png (1024x1024)\nglove_specular.png (1024x1024)\n\nhair_diffuse.png (1024x1024)\nhair_gloss.png (1024x1024)\nhair_normal.png (1024x1024)\nhair_opacity.png (1024x1024)\nhair_specular.png (1024x1024)\n\nhat_diffuse.png (1024x1024)\nhat_gloss.png (1024x1024)\nhat_normal.png (1024x1024)\nhat_opacity.png (1024x1024)\nhat_specular.png (1024x1024)\n\nshoe_diffuse.png (1024x1024)\nshoe_gloss.png (1024x1024)\nshoe_normal.png (1024x1024)\nshoe_opacity.png (1024x1024)\nshoe_specular.png (1024x1024)\n\nANIMATIONS\n3D model contains 22 animations, model was animating in Mixamo.which includes:\ncover to stand (2)\ncover to stand\ncrouched sneaking left\ncrouched sneaking right\nfalling idle\nfalling to roll\nhard landing\nidle\nidle (2)\nidle (3)\nidle (4)\nidle (5)\njumping up\nleft cover sneak\nright cover sneak\nleft turn\nright turn\nrun to stop\nrunning\nstand to cover (2)\nstand to cover\nwalking.","imageAlt":"3D asset PBR female survivor","url":"https://www.cgtrader.com/3d-models/character/woman/post-apocalyptic-female-survivor","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8uvmr93jSmsbhrctDCM2ApEW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pbr-female-survivor-3d-model-low-poly-animated-rigged-fbx-tbscene.jpg","gridUrl":"https://media.cgtrader.com/variants/8uvmr93jSmsbhrctDCM2ApEW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pbr-female-survivor-3d-model-low-poly-animated-rigged-fbx-tbscene.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/post-apocalyptic-female-survivor","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/919131/fe3ccad630/pbr-female-survivor-3d-model-fe3ccad630.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410149","type":"listingItem","attributes":{"id":3410149,"title":"Zombie - Bloated Female","price":39.99,"description":"**Available for:**\nUnreal Engine 4.23+\n\nThis randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\n\nThis zombie is also available in:\n\n**Four-Pack:**\nhttps://www.cgtrader.com/products/zombies-modular-four-pack\n\n**Twin-Pack:**\nhttps://www.cgtrader.com/products/zombies-bloated-male-female-twin-pack\n**Other Links:**\n\n**TRAILER:**\nhttps://yarrawah.market/Trailer-BloatedFemale\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite** - The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Facial Animation Component**- Facial morph shapes are now controlled via BPC_MorphControl\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See pages 6 to 15 in the documentation for a full overview of shared content.\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n**Key Features:**\n\n- 34 unique animations see (pg. 6)\n\n- Hair/Bald/Hair Cap variations\n\n- Cloth physics configured for hair, tshirt and skirt\n\n- Randomized zombie blueprint (pg. 11 - 13)\n\n- Randomized  facial animations/morph poses (pg. 11 - 13)\n\n- Randomized gore/dismemberment masks (pg.16 - 17)\n\n- Bonus Plain/Blank textures are provided for advanced customization (pg. 20)\n\n- Dismembered limbs ready to use (pg. 10)\n\n- Five demo maps\n\n- Customized ragdolls and optional breast physics assets (turned off by default) (pg. 19)\n\n\nDisclaimer: Due to a known engine bug in all engine versions, subsurface profiles don't appear correctly with dynamic lighting. This is fixed by disabling exposure in the post-processing or by changing your skylight to stationary. I have provided master materials that do not rely on the subsurface profile so you can use this asset in all scenarios. This issue will be resolved in a later release.\n\n**Technical Details**\n\n**Features:**\n\n- 34 Unique Animations pg. 6\n\n- 2 Animation Demo maps pg. 7-8\n\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n\n- 1 Fabric Material pg. 14-15\n\n- 2 Basic Skin/Decal Material pg. 14-15\n\n- 1 Hair Master Material pg. 14-15\n\n- 1 LOD Material pg. 14-15\n\n- 2 Skinned Zombie Character Models (13k to 1200 tris) (2 heads, 1 body)\n\n- 8 Skinned Zombie Limbs for Dismemberment\n\n- 1 Skinned T-Shirt (2k to 200 tris) (5 var, 4 gore mask)\n\n- 1 Skinned Singlet (1.6k to 160 tris) (5 var, 4 gore mask)\n\n- 1 Skinned Skirt (800 to 80 tris) (5 var, 4 gore mask)\n\n- 1 Skinned Bra (1k to 100 tris) (5 var, 4 gore mask)\n\n- 1 Skinned Long Pants (2.3k to 230 tris) (5 var, 4 gore mask)\n\n- 1 Hair Model (2.3k tris to 290 tris) (5 var, 4 gore mask)\n\n- 1 Blood Decal pg. 15\n\n- 1 Animation BP pg. 7-8\n\n- 1 AI BP pg. 11-13\n\n- 1 Dressup BP pg. 9\n\n- 1 Gib BP pg. 10\n\n- 1 Dismemberment BP pg. 10\n\n- 5 Master Pose Blueprints pg. 10\n\nRigged to Epic skeleton(IK Bones): Yes\n\nAnimated: Yes\n\nCharacters: 2\n\nMaterials and Instances: 7 Master, 50 instances, 2 material functions\n\nTextures: 155\n\nResolutions: 4k Textures, 2k Decal, 512 eyes","imageAlt":"Zombie - Bloated Female 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-bloated-female","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cjbb6oy5EBbpzxnkZ22EJJR1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3.2.jpg","gridUrl":"https://media.cgtrader.com/variants/cjbb6oy5EBbpzxnkZ22EJJR1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3.2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-bloated-female","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3410149/1a5356cfb3/zombie-bloated-female-3d-model-1a5356cfb3.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3487883","type":"listingItem","attributes":{"id":3487883,"title":"Police Car - Interactable Vehicles UE4 UE5","price":49.99,"description":"**Available for:**\n\nUE4 4.25-4.27\n\nUE5.0\n\n\n\n**Important**\n\nThis pack features the interactable feature set, in a solo pack, at a discount. \n\nIf you'd like to purchase the drivable, or premium version:\n\n**Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n**Police Car - Premium - Driving and Interaction:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-premium-drivable-and-interactable\n\n\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n- Works with Foliage Actors so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation.** All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n**Technical Details**\n\n**Texture Variations**\n\nClean and aged variations without any police signage are included allowing you to place your own decals or branding for your game world\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 6 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 44 static mesh vehicle components\n\n**Skeleton/Rigged:** No\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1 - Per Vehicle Average (Hero Quality): 50-85k LOD0 to 489 Single Drawcall Proxy Mesh\n2 - Foliage: 10-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs: Yes**\n\n**Number of Materials and Material Instances:** 6 Master, 4 Material Function, 23 Instances\n\n**Number of Textures:** 46\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Police Car - Interactable Vehicles UE4 3D asset","url":"https://www.cgtrader.com/3d-models/car/car/police-car-interactable-vehicles-ue4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uLSS5ja17uuxbeUH2o6tVmNn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailInteractable_2.0_1080p.jpg","gridUrl":"https://media.cgtrader.com/variants/uLSS5ja17uuxbeUH2o6tVmNn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailInteractable_2.0_1080p.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/police-car-interactable-vehicles-ue4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3487883/786260587e/police-car-interactable-vehicles-ue4-ue5-3d-model-786260587e.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4178489","type":"listingItem","attributes":{"id":4178489,"title":"Toon Military Characters","price":4.99,"description":"**This Cartoon Military Soldier Characters with Rig \u0026 Blendshapes Weapons Vehicles Pack has everything you need to get started.**\n\nWith 3 soldiers, weapons, and vehicles at your disposal, you'll be able to create the perfect game world for your players to explore. The characters are fully rigged and come with a variety of blend shapes, giving you complete control over their appearance. And the vehicles are detailed, ensuring that your players will feel like they're in the thick of the action.\n\nThis asset collection has everything you need for your next military-themed game. \n\nThis pack can be perfectly combined with our Zombies themed packages:\n\n- Zombie APOCALYPSE City Environment\n- 6 Cartoon Zombie APOCALYPSE Characters\n\nSo why wait? Grab this awesome asset bundle today and start bringing your visions to life with the help of these incredible 3D models!\n\n_We look forward to your feedback so we can create more assets for YOU!_","imageAlt":"Toon Military Characters 3D model","url":"https://www.cgtrader.com/3d-models/military/military-character/cartoon-military-soldiers-weapons-vehicles-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sQzx3NrfmAKozn397YBU51r5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1920x1080.jpg","gridUrl":"https://media.cgtrader.com/variants/sQzx3NrfmAKozn397YBU51r5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1920x1080.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/cartoon-military-soldiers-weapons-vehicles-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/4178489/4ac6a4cca7/toon-military-characters-3d-model-4ac6a4cca7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"663813","type":"listingItem","attributes":{"id":663813,"title":"Captain Scott Dow ","price":75.0,"description":"Captain Scott Dow - playable character\n\nLow polygonal game ready animated model of Captain Scott Dow in 3D Max file version 2009 minimum.\n\n.FBX, DAE (Collada) and .OBJ are included\nUnity Asset included.\n\nI used Character Studio MAX to make animations.\nBIP (Character Studio) files are included.\n\nCharacter can be used in sci-fi, space, underwater, adventurer, post apocalypse and steam pank kind games.\n\nCharacter includes 2 armor types.\n\nEveryday clothes: clothes, shoulders, belt, boots and gloves. Together with body - 8,242 polygons, 16,330 triangles and 8,725 vertexes.\n\nBattle suite: battle suite, shoulders, belt, gloves, boots, armor plates, helmet, jet-pack. Together with body - 10,187 polygons, 20,194 triangles and 10,709 vertexes.\n\nWeapons: Animated steam revolver and animated steam sword - 3,586 polygons, 7,050 triangles and 3,737 vertexes.\n\nTextures: diffuse, specular, opacity and normals maps. \nTextures are TIF file format 2048x248 -  1024x1024 and 512x512 \n \n\nSkeleton has 60 bones.\n\nCharacter has 37 general and 52 combat animations.\nAlso there is 22 duplicates of walking, running, swimming... animations with \"root motion\" data. 111 animations in total.\n\n1) Captain_S_IDLE: 0 - 100 fr.,\n 2) Captain_S_arm_kick_right: 101 - 126 fr.,\n 3) Captain_S_boring: 127 - 252 fr.,\n 4) Captain_S_Drinking: 253 - 308 fr.,\n 5) Captain_S_Eating: 309 - 429 fr.,\n 6) Captain_S_Explanation: 430 - 475 fr.,\n 7) Captain_S_Jump_standing: 476 - 551 fr.,\n 8) Captain_S_looking_around: 552 - 728 fr.,\n 9) Captain_S_Pick_object: 729 - 769 fr.,\n 10) Captain_S_pointing_A: 770 - 830 fr.,\n 11) Captain_S_salute: 831 - 891 fr.,\n 12) Captain_S_Say_No: 892 - 942 fr.,\n 13) Captain_S_Shrugs: 943 - 988 fr.,\n 14) Captain_S_sit_down: 989 - 1014 fr.,\n 15) Captain_S_Sitting: 1015 - 1065 fr.,\n 16) Captain_S_Came_up: 1066 - 1092 fr.,\n 17) Captain_S_Talking: 1093 - 1138 fr.,\n 18) Captain_S_Talking_B: 1139 - 1274 fr.,\n 19) Captain_S_Use_object: 1275 - 1315 fr.,\n 20) Captain_S_warning: 1316 - 1376 fr.,\n 21) Captain_S_waving: 1377 - 1422 fr.,\n 22) Captain_M_Climbing_abyss_idle: 1427 - 1502 fr.,\n 23) Captain_M_Climbing_abyss_left: 1507 - 1532 fr.,\n 24) Captain_M_Climbing_abyss_right: 1537 - 1562 fr.,\n 25) Captain_M_Climbing_ladder_down: 1567 - 1607 fr.,\n 26) Captain_M_Climbing_ladder_up: 1612 - 1652 fr.,\n 27) Captain_M_Climbing_rope: 1657 - 1687 fr.,\n 28) Captain_M_falling_down: 1692 - 1732 fr.,\n 29) Captain_M_fly_forward: 1737 - 1837 fr.,\n 30) Captain_M_fly_left: 1842 - 1942 fr.,\n 31) Captain_M_fly_right: 1947 - 2047 fr.,\n 32) Captain_M_making_item: 2053 - 2082 fr.,\n 33) Captain_M_Moving_left: 2087 - 2107 fr.,\n 34) Captain_M_Moving_right: 2108 - 2128 fr.,\n 35) Captain_M_sleeping: 2134 - 2207 fr.,\n 36) Captain_M_Sneaking: 2213 - 2263 fr.,\n 37) Captain_M_Swimming: 2269 - 2298 fr.,\n 38) Captain_F_Puting_Weapons_back: 2303 - 2353 fr.,\n 39) Captain_F_Taking_weapons_out: 2354 - 2399 fr.,\n 40) Captain_F_COMBAT_mode_staynig: 2400 - 2450 fr.,\n 41) Captain_F_FromStand_toSquat_A: 2451 - 2491 fr.,\n 42) Captain_F_COMBAT_mode_squat: 2492 - 2542 fr.,\n 43) Captain_F_fire_Squat: 2547 - 2584 fr.,\n 44) Captain_F_lookingAround_Squat: 2585 - 2670 fr.,\n 45) Captain_F_Reload_squat: 2671 - 2756 fr.,\n 46) Captain_F_FromSquatA_toStaing: 2761 - 2798 fr.,\n 47) Captain_F_dodge_to_left: 2799 - 2834 fr.,\n 48) Captain_F_dodge_to_right: 2835 - 2870 fr.,\n 49) Captain_F_duck_below_high_swing: 2871 - 2906 fr.,\n 50) Captain_F_Hit_from_back: 2907 - 2942 fr.,\n 51) Captain_F_Hit_from_front: 2943 - 2978 fr.,\n 52) Captain_F_Hit_from_left: 2979 - 3014 fr.,\n 53) Captain_F_Hit_from_righ: 3015 - 3050 fr.,\n 54) Captain_F_L_parry_from_stright_down: 3051 - 3086 fr.,\n 55) Captain_F_L_parry_high_left: 3087 - 3122 fr.,\n 56) Captain_F_L_parry_mid_front: 3123 - 3158 fr.,\n 57) Captain_F_L_swing_high_left: 3159 - 3194 fr.,\n 58) Captain_F_L_swing_high_right: 3195 - 3230 fr.,\n 59) Captain_F_L_swing_high_straight_down: 3231 - 3266 fr.,\n 60) Captain_F_L_swing_low_left: 3267 - 3302 fr.,\n 61) Captain_F_L_swing_low_right: 3303 - 3338 fr.,\n 62) Captain_F_L_thrust_high: 3339 - 3374 fr.,\n 63) Captain_F_L_thrust_low: 3375 - 3410 fr.,\n 64) Captain_F_L_thrust_mid: 3411 - 3446 fr.,\n 65) Captain_F_LeftFoot_Kick: 3447 - 3477 fr.,\n 66) Captain_F_Looking_around_staying: 3478 - 3563 fr.,\n 67) Captain_F_RightFoot_kick: 3564 - 3594 fr.,\n 68) Captain_F_fire_staying: 3599 - 3636 fr.,\n 69) Captain_F_Reload_gun_staying: 3637 - 3722 fr.,\n 70) Captain_F_Knocked_backward: 3727 - 3767 fr.,\n 71) Captain_F_Down_back: 3768 - 3808 fr.,\n 72) Captain_F_Recover_from_knocked_backward: 3809 - 3849 fr.,\n 73) Captain_F_Knocked_forward: 3850 - 3878 fr.,\n 74) Captain_F_Down_forward: 3879 - 3919 fr.,\n 75) Captain_F_Recover_from_knocked_forward: 3920 - 3952 fr.,\n 76) Captain_FM_Casual_walk: 3957 - 3993 fr.,\n 77) Captain_FM_Cautious_walk: 3998 - 4038 fr.,\n 78) Captain_FM_Fire_walk: 4043 - 4083 fr.,\n 79) Captain_FM_Combat_run: 4088 - 4114 fr.,\n 80) Captain_FM_Fire_run: 4119 - 4145 fr.,\n 81) Captain_FM_run: 4150 - 4176 fr.,\n 82) Captain_FM_Jump_runing: 4181 - 4221 fr.,\n 83) Captain_FM_Fire_walking_back: 4226 - 4261 fr.,\n 84) Captain_FM_Walking_back: 4266 - 4301 fr.,\n 85) Captain_FM_Die_knocked_backward: 4306 - 4323 fr.,\n 86) Captain_FM_Die_knocked_forward: 4328 - 4345 fr.,\n 87) Captain_FM_Die_on_back: 4350 - 4388 fr.,\n 88) Captain_FM_Die_on_belt: 4393 - 4500 fr.,\n 89) Captain_FM_Die_squat: 4505 - 4538 fr.,\n\n 90) RM_Captain_FM_Casual_walk: 4543 - 4579 fr.,\n 91) RM_Captain_FM_Cautious_walk: 4584 - 4624 fr.,\n 92) RM_Captain_FM_Combat_run: 4629 - 4655 fr.,\n 93) RM_Captain_FM_Die_knocked_backward: 4660 - 4677 fr.,\n 94) RM_Captain_FM_Die_knocked_forward: 4682 - 4699 fr.,\n 95) RM_Captain_FM_Fire_run: 4704 - 4730 fr.,\n 96) RM_Captain_FM_Fire_walk: 4735 - 4775 fr.,\n 97) RM_Captain_FM_Fire_walking_back: 4780 - 4815 fr.,\n 98) RM_Captain_FM_Jump_runing: 4820 - 4860 fr.,\n 99) RM_Captain_FM_run: 4865 - 4891 fr.,\n 100) RM_Captain_FM_Walking_back: 4896 - 4931 fr.,\n\n 101) RM_Captain_M_Climbing_abyss_left: 4936 - 4961 fr.,\n 102) RM_Captain_M_Climbing_abyss_right: 4966 - 4991 fr.,\n 103) RM_Captain_M_Climbing_ladder_down: 4996 - 5036 fr.,\n 104) RM_Captain_M_Climbing_ladder_up: 5041 - 5081 fr.,\n 105) RM_Captain_M_Climbing_rope: 5086 - 5116 fr.,\n 106) RM_Captain_M_Moving_left: 5121 - 5141 fr., \n 107) RM_Captain_M_Moving_right: 5146 - 5166 fr.,\n 108) RM_Captain_M_Sneaking: 5171 - 5221 fr.,\n 109) RM_Captain_M_Swimming: 5227 - 5256 fr.,\n\n 110) RM_Captain_F_Knocked_forward: 5261 - 5289 fr.,\n 111) RM_Captain_F_Knocked_backward: 5294 - 5334 fr.,\n\nI exported 2 animated weapons as independent FBX files.\n\nRevolver Asset animations:\n\n1) Idle: 0 – 1 fr.,\n2) Shoot: 1 – 16 fr.,\n3) Open: 17 – 33 fr.,\n4) Opened: 33 – 34 fr.,\n5) Closing: 34 – 50 fr.,\n\n\nSword Asset animations:\n\n1) Idle: 0 – 1 fr.,\n2) Close: 1 – 16 fr.,\n3) Compact: 17 – 18 fr.,\n4) Open: 18 - 33 fr .,","imageAlt":"Captain Scott Dow 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/captain-scott-dow","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xkphoihKXdbdoRSxraQsqon6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/captain-scott-dow-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/xkphoihKXdbdoRSxraQsqon6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/captain-scott-dow-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/captain-scott-dow","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/663813/3a5618c193/captain-scott-dow-3d-model-3a5618c193.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"674266","type":"listingItem","attributes":{"id":674266,"title":"Futuristic Terrain Walker Vehicle Old Version","price":18.2,"description":"Here is my futuristic terrain walker design with old textures. ------------------------------------------------------- Informations about the available files. ------------------------------------------------------- 01_Terrain Walker zip-file: Contains the vehicle + control module (rigged with animations). --- 02_Control Module zip-file: Only the control module (rigged with animations). --- 03_Walker Parts zip-file: Contains the sci-fi-vehicle-construction-kit-0.2 components for this vehicle (not rigged). --- 04_Terrain Walker Unity 5 zip-file: Contains a unity project (rigged with animations). Only the rigged models for the Terrain Walker so the textures need to set up individual! --- 05_Terrain Walker Unreal 4 zip-file: Contains a unreal project (rigged with animations). Only the rigged models for the Terrain Walker so the textures need to set up individual! ------------------------------------------------------- ------------------------------------------------------- ------------------------------------------------------- Informations about the textures and the poly-count. ------------------------------------------------------- --- Vehicle with control module: Polygons: 13936 Vertices: 10472 Triangles: 20702 --- Vehicle components: Polygons: 2753 Vertices: 2436 Triangles: 4750 PBR Textures: - Normal map - Color map - Metalness map - Roughness map - Ambient occlusion map - Curvature map - All textures in 4096 x 4096 px resolution --- Control module: Polygons: 2362 Vertices: 2146 Triangles: 4262 PBR Textures: - Normal map - Color map - Metalness map - Roughness map - Ambient occlusion map - Curvature map - All textures in 4096 x 4096 px resolution --- ------------------------------------------------------- ------------------------------------------------------- ------------------------------------------------------- 12 available formates ------------------------------------------------------- - fbx (7.4 binary and 6.1 ASCII) - obj and mtl - dae - blend (2.78a) - stl - abc (Alembic) - ply - x3d - x - dxf - wrl - raw ------------------------------------------------------- ------------------------------------------------------- ------------------------------------------------------- Test videos ------------------------------------------------------- I created the model, the rig and the animations in Blender 2.78a for texturing I used 3d-Coat. 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The model is fully dressed in a modern combat outfit, with a gas mask, a hooded jacket, a tactical vest, a modular backpack, a holster, and a weapon setup. 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Connect with other developers, \nstay up to date on new products, and get support for your projects! \n\nPost-Apocalyptic 3D Cars (WASTELAND VEHICLE PACK) is a set of three detailed vehicles: buggy, truck, and bike, built for survival and desert environments. The pack is inspired by Mad Max 3D models, Crossout 3D models, and Rage 2 vehicle 3D models.\n\nEach vehicle has its own role: a fast buggy for mobility, a heavy truck for transport, and a compact bike for scouting. All models feature armor, storage parts, and a worn look, similar to scrap vehicle 3D models and kitbash vehicle 3d models.\n\nThe pack fits well for:\n\nsurvival gameplay\nzombie environments\nopen world exploration\nvehicle-based systems\nThe visual style is close to Mad Max fury road vehicles 3D models, dieselpunk vehicle 3d models, and rat rod 3d models, with a focus on practical design and believable construction. All assets are game-ready, with clean geometry, 4K textures (clean and dirty versions), UV mapping, and rig setup. Compatible with Unity and Unreal, making them easy to use in real-time projects.\n\nA solid choice for developers looking for vehicle models for zombie games, zombie apocalypse car models, or zombie vehicle 3d art.\n\nIf you liked this package, please leave a review! 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3D REALISTIC CHARACTER -TEENAGE GIRL SURVIVOR APOCALYPTIC 03","price":35.0,"description":"High-quality AAA game-ready 3D Female/Kids/Young Girl/Teenage Character can be used for games, Animation Movie, etc\n\nSurvival / Apocalyptic outfit , Top,Pants, Bag, Shoes, scarf, Riffle, Beltpouch, Pouch Ammo, etc\n\nKids, Young Girl, Teenage, European Face, Braided hair, Light Skin, Green eyes, Brown hair, Teenage Body, Slim, Boyish Style, Survival style\n\nClothes and hair are separated and can be replaced or removed as needed ( Modular Clothes ) \n\nCompatible with Unity and Unreal or any real time renderer Optimized and game ready\n\nTris Count: 101K\n\nMaterials: 5 Total Materials ( Body, Clothes, Hair, Accessories, Bang)\n\nTextures: 4K PBR Textures, 4K Unity Textures, 4K Unreal Textures\n\nRigged: Yes\n\nFace Rigged : Yes\n\nBody Under Clothes: YES ( You can ask without body)\n\nRealtime Hair Cards: Yes\n\nMouth,Eyes, Tongue and Teeth: Yes\n\nfor Unreal Engine user, DM seller if you need any help\n\nUnity Package is ready\n\nI also do custom character, DM me for custom character\n\nI hope you like the character! Thanks!","imageAlt":"rigged AAA 3D REALISTIC CHARACTER -TEENAGE GIRL SURVIVOR 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Apocalyptic 3D Wheels - Last Guns","price":23.99,"description":"Get ready to ride through the apocalypse with our 3D buggy and motorcycle asset pack. Perfect for games like Days Gone, this pack is a must-have for any zombie game developer.\nYou get a high-quality, 3D models that can be quickly integrated into your project without worrying about the quality and technical issues.\n\n- Game-Ready Rigged 3D Buggy \u0026 Motorcycle \n- High-Quality PBR Textures and Materials\n- Works with **Unity 2020.3.0f1 or Higher**\n- Supported all render pipelines (**Built-in, URP and HDRP**)\n- Works with **Unreal 4.2.6 \\ 4.2.7 \\ 5.0 \\ 5.1\\5.7**\n\nPost-Apocalyptic 3D Wheels (WASTELAND VEHICLE PACK) is a set of three detailed vehicles: buggy and bike, built for survival and desert environments. \nThe pack is inspired by Mad Max 3D models, Crossout 3D models, and Rage 2 vehicle 3D models.\n\nEach vehicle has its own role: a fast buggy for mobility and a compact bike for scouting. \nAll models feature armor, storage parts, and a worn look, similar to scrap vehicle 3D models and kitbash vehicle 3d models.\n\nThe pack fits well for:\n\n- survival gameplay\n- zombie environments\n- open world exploration\n- vehicle-based systems\n\nThe visual style is close to Mad Max fury road vehicles 3D models, dieselpunk vehicle 3d models, and rat rod 3d models, with a focus on practical design and believable construction.\nAll assets are game-ready, with clean geometry, 4K textures (clean and dirty versions), UV mapping, and rig setup. \nCompatible with Unity and Unreal, making them easy to use in real-time projects.\n\nA solid choice for developers looking for vehicle models for zombie games, zombie apocalypse car models, or zombie vehicle 3d art.\n\n**TECHNICAL INFORMATION:**\n\n**Buggy:**\n- 86 005 Triangles in total\n- 9 Textures\n- Texture Resolution: 4096x4096 px\n- 2 Shaders\n- 4 Materials\n- 1 Mesh\n- Rigged: Yes\n- UV mapping: Yes\n- LOD: No\n\n\n**Motorcycle:**\n- 33 671 Triangles in total\n- 9 Textures\n- Texture Resolution: 4096x4096 px\n- 2 Shaders\n- 3 Materials\n- 1 Mesh\n- Rigged: Yes\n- UV mapping: Yes\n- LOD: 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folders\n-Also in the model there is a version of the robot without a rig and without applied modifiers in case you want to radically change the model\n- The model is made in real sizes and in excellent quality\nAbout rendering:\nThe model is made in the Blender program of the latest version,\nthe Render was made on the Cycles engine in 4k screen resolution (except for 360 degree animation)\nConclusion:\nIn general this is a wonderful post-apocalyptic scene with a robot that is animated (190 frames of work) can be very easily animated due to inverse kinematics, made in real sizes ,very cheap (due to the majority of additional models).\nAnd you have a spare version of the robot without a rig and without applied modifiers if you want to change the model at the root.\nThank you for your attention, have a nice day and a pleasant shopping.","imageAlt":"3D Post Apocalyptic Sci-Fi Robot with 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It has a universal rig for use in game engines and animation services. The original concept was developed by me. 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Each model has 3 levels of detail with QUAD polygons:\n* Low-poly    1000 triangles for mobile.\n* Middle-poly 10 000 triangles for environment.\n* High-poly 100 000 triangles.\n* Ultra detailed up to 1 500 000 triangles for close up (triangulated).\n\nThis allows for the use of this model in:\n* production rendering(such as 3ds max, Maya,Cinema4d, Blender, Vray/Corona/Cycles and all other )\n\n* game engines(Unity and Unreal compatible - both included) and interactive presentations, providing a choice of detail based on the LOD System principle. \n\nThe model's textures are PBR 4096x4096 pixels:\n* Diffuse\n* NormalMap\n* Reflection\n* Roughness\n* Metall\n* Ambient Occlusion\n\nwhich are suitable for any modern rendering engine. All models accurately unwrapped and has no overlapping UV. \n\nIf you liked this model, please like and leave a comment!","imageAlt":"3D model Post Apocalyptic Scavenger with Survival Gear","url":"https://www.cgtrader.com/3d-models/character/other/post-apocalyptic-scavenger-with-survival-gear","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/w3v2ortf8yl3t8ojzzpbhq6k1pb7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/c32698f1-5b2c-4f8e-a071-b803f7beb58e_Unity_HDRP_Render_1_cgtrader_logo_view.jpg","gridUrl":"https://media.cgtrader.com/variants/w3v2ortf8yl3t8ojzzpbhq6k1pb7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/c32698f1-5b2c-4f8e-a071-b803f7beb58e_Unity_HDRP_Render_1_cgtrader_logo_view.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/post-apocalyptic-scavenger-with-survival-gear","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":215,"name":".png","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6832229/00e7e07f77/post-apocalyptic-scavenger-with-survival-gear-3d-model-00e7e07f77.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6429344","type":"listingItem","attributes":{"id":6429344,"title":"Post Apocalyptic Gas Mask","price":6.0,"description":"The Post Apocalyptic Gas Mask is more than just a piece of survival gear — it is a symbol of resilience in a world long since broken. 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