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Intended for efficient use in film or visualization as a perfect background detail to bring your scene to life and add a sense of scale. It contains Diffuse, Glossiness, Roughness, Alpha and Translucency. All 1024*1024px textures . \n\n**Used in the Steam saga A Whisper In The Twilight**\n\nAnimation:\nIn 1200 frames the flock circles the space in an irregular path, each bird with subtle variations, loopable. \n25 Bones per bird.\n\nAssets:\nThere are 7 birds containing 220 faces (374 tris) each. \nPathControl (parent). Also contains a flight path preview mesh.\nBirdsComponent (child). Stationary until contrained to parent.\n\nSubdivision smoothing: \nMaya use Catmull-Clark UV smoothing method. \nBlender, do not smooth UVs\n\nTested and working in Blender, Maya, 3DS max, Unity, Unreal Engine, Cinema 4D. \n\nGame Engines:\nTwo files are provided. BirdsLoopedForGames.fbx 370 frames, PathCtrlLoopedForGames.fbx 1200 frames. The birds ctrl should be made a child of the paths ctrl in your software. \nUnity 2020 Package included (update coming soon). \nUnreal 5, use unique bone-names fbx.\nGLTF coming soon...","imageAlt":"3D asset Background Birds Pigeon Flock Updated V5 4","url":"https://www.cgtrader.com/3d-models/animal/bird/background-birds-pigeon-flock","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6h11MgWA4hZrWcLnXzwQTqZp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/background-birds-pigeon-flock-3d-model-low-poly-animated-rigged-fbx-abc.jpg","gridUrl":"https://media.cgtrader.com/variants/6h11MgWA4hZrWcLnXzwQTqZp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/background-birds-pigeon-flock-3d-model-low-poly-animated-rigged-fbx-abc.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/6h11MgWA4hZrWcLnXzwQTqZp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/background-birds-pigeon-flock-3d-model-low-poly-animated-rigged-fbx-abc.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/background-birds-pigeon-flock","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1862971/d2e2c28551/background-birds-pigeon-flock-updated-v5-animated-low-poly-3d-model-d2e2c28551.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1834323","type":"listingItem","attributes":{"id":1834323,"title":"Iguana","price":0.0,"description":"Blender(2.76) file of 3D model and animations of Iguana. \nLow Poly model Polygons:2428 Vertices:2140 Middle Poly model Polygons:9088 Vertices:9139","imageAlt":"3D Iguana","url":"https://www.cgtrader.com/free-3d-models/animal/reptile/iguana-efb45eee-87f3-403b-b5b0-05926e03257f","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BnUTW9yjKJ7NmYxik5BgZMXa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/iguana-3d-model-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/BnUTW9yjKJ7NmYxik5BgZMXa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/iguana-3d-model-animated-rigged-blend.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/BnUTW9yjKJ7NmYxik5BgZMXa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/iguana-3d-model-animated-rigged-blend.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/reptile/iguana-efb45eee-87f3-403b-b5b0-05926e03257f","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/1834323/9acf825b9f/iguana-3d-model-9acf825b9f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3652586","type":"listingItem","attributes":{"id":3652586,"title":"Carrion Crow Animated VFX Grace","price":495.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis carrion crow model has 4K UDIM maps of the body, 6K maps of the feathers, fur, rigging with a preset of folding wings, and 7 animations. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of Body, eyelids, pupils, corneas, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 13,401; polygons 13,400\u003cbr\u003e\nEyelids: vertices 5,472; polygons 5,016\u003cbr\u003e\nPupils: vertices 820; polygons 864\u003cbr\u003e\nCorneas: vertices 724; polygons 768\u003cbr\u003e\nTongue: vertices 212; polygons 212\u003cbr\u003e\nFeathers: vertices 418,408; polygons 298,657\u003cbr\u003e\nTotal: vertices 439,037; polygons 318,917\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_Specular.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, postures and animations are easier to create, and the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, which is not scalable. And it has customized attributes: Feather_Form_Switchover fixes the shape of folded feathers; WingFeather_Switchover controls whether the small feathers on the wings are displayed/rendered when the wings are folded.\u003cbr\u003e\nCTR_gravity_a has multiple cuscomized attributes: Abdomen_Alter controls the breathing of the belly; Neck_Alter fixes the deformation of the neck caused by head raising.\u003cbr\u003e\nCTR_neck_a has multiple customized attributes: \"Head follow rotation\" controls whether the head rotates following the parent controller, and \"Neck follow rotation\" controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs, and its customized attribute IK-FK controls the non-seamless IK/FK switch of the legs; \"Limit leg stretching\" controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_ankle.L and CTR_ankle.R control the heels raising in IK mode, and whether the hind toes rotate by customized attribute Toe_Follow_Rotation.L/R.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by Location.\u003cbr\u003e\nCTR_wing_b.L.001, CTR_wing_b.L and CTR_wing_b.R control the folding and unfolding of the feathers on the tail.\u003cbr\u003e\nEach feather has skinned bones, an FK controller, a bending controller. Besides, there are some controllers which are to bend, rotate, fold multiple feathers overall.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Flight01 animation at 30 fps, frame range 0-17\u003cbr\u003e\nLoopable Flight02 animation at 30 fps, frame range 0-9\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-30\u003cbr\u003e\nUnlooped LandingTweet animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-332\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-170\u003cbr\u003e\nUnlooped feeding animation at 30 fps, frame range 0-215\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, just with Render enabled.\u003cbr\u003e\n\nThe pictures are only for demonstration purposes, and the scene shown in the pictures is not included in the product.\u003cbr\u003e\n","imageAlt":"Carrion Crow Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/carrion-crow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A7_CarrionCrow_Display_A_01.jpg","gridUrl":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A7_CarrionCrow_Display_A_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A7_CarrionCrow_Display_A_01.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/carrion-crow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3652586/716155507f/carrion-crow-animated-vfx-grace-3d-model-716155507f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2100846","type":"listingItem","attributes":{"id":2100846,"title":"Alien Animal Re-Texture-Baked in Blender-2-81a","price":0.0,"description":"Here is an update of my alien animal creature for a use in Blender-2.8x \n \nVideo about the setup of object - Alien-Animal_PostProcessing:\n\n-     https://youtu.be/dRK4cD_cuFU\n\nTest in Blender Game Engine:\n\n-     https://www.youtube.com/watch?v=rOPSj8LJVtI\u0026feature=youtu.be\n\nOld timelapse-video:\n\n-     https://www.youtube.com/watch?v=y2-f9j3u8-c\u0026feature=youtu.be","imageAlt":"Alien Animal Re-Texture-Baked in 3D asset","url":"https://www.cgtrader.com/free-3d-models/animal/dinosaur/alien-animal-re-texture-baked-in-blender-2-81a","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HRYyBUw5yrWAxvErQg6vjMQF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Header-Image-Alien-Animal-Update-in-Blender-2.81a.jpg","gridUrl":"https://media.cgtrader.com/variants/HRYyBUw5yrWAxvErQg6vjMQF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Header-Image-Alien-Animal-Update-in-Blender-2.81a.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/HRYyBUw5yrWAxvErQg6vjMQF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Header-Image-Alien-Animal-Update-in-Blender-2.81a.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/dinosaur/alien-animal-re-texture-baked-in-blender-2-81a","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/2100846/345b3b3a17/alien-animal-re-texture-baked-in-blender-2-81a-3d-model-345b3b3a17.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3633208","type":"listingItem","attributes":{"id":3633208,"title":"Pigeon Animated VFX Grace","price":438.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a pigeon model with textures, fur, rigging and 4 animations. The rigging comes with a preset of wing folding. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyes, feathers, head feathers, and instance object.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,776; polygons 33,726\u003cbr\u003e\nEyes:vertices 2,570; polygons 2,688\u003cbr\u003e\nFeathers: vertices 226,801; polygons 157,096\u003cbr\u003e\nHead feathers: vertices 70; polygons 48\u003cbr\u003e\nInstance: vertices 45; polygons 24\u003cbr\u003e\nTotal: vertices 263,262; polygons 193,582\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Mask_1001.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Metallic_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_FaceFeather_Height.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Hair_Neck_Mask.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Shoulder_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_SmallFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_WingFeather_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_leg_root.L/CTR_leg_root.R control the movement of the legs, and its customized attribute IK/FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_head_root controls the head, and its customized attribute HeadFollow controls whether the head moves following the body.\u003cbr\u003e\nCTR_neck_roll controls the neck, and its customized attribute NeckFollow controls whether the neck moves following the waist.\u003cbr\u003e\nCTR_shoulder.R/CTR_shoulder.L control the shoulders, and its customized attribute FeatherFollow and WingFollow control whether the wings and feathers move following the shoulder controllers.\u003cbr\u003e\nCTR_roll controls the entire model.\u003cbr\u003e\nCTR_spine_root controls the latter center of gravity of the model.\u003cbr\u003e\nCTR_spine_root_F controls the former center of gravity of the model.\u003cbr\u003e\nCTR_leg_root.R/CTR_leg_root.L control the paws.\u003cbr\u003e\nCTR_Wing.R/CTR_Wing.L control the wings folding by their Location.\u003cbr\u003e\nCTR_Tail controls the tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-42\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-290\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-190\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe white stuff on the mouth and feet is for close shots, and they can be hidden if unnecessary.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"3D Pigeon Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L421A0_Pigeon_lake_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L421A0_Pigeon_lake_Display_1K.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L421A0_Pigeon_lake_Display_1K.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3633208/88c65f0930/pigeon-animated-vfx-grace-3d-model-88c65f0930.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1947050","type":"listingItem","attributes":{"id":1947050,"title":"Wolf - low-poly model dog running","price":0.0,"description":"This wolf model was created exclusively to create animations to be converted into sprites for a video game. Therefore, the mesh is not the best, but can still be used as a low-poly model in games or VR. The model has 3 textures. Albedo, or if you prefer to call The Diffuse Map Texture (color), the Normal Map, which creates texture details in the wolf model and the Ambient Occlusion map, which creates shadows at specific locations of the model, causing a kind of shading over it. Now this Model is available for free for you to use it as you wish.\n\n\nModel\nVert: 1,942\nFaces: 1,940\nTriangles:  3,880\n\nThis is free for you. If you downloaded and liked consider pressing the heart button!","imageAlt":"Wolf - low-poly model 3D asset","url":"https://www.cgtrader.com/free-3d-models/animal/mammal/wolf-low-poly-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jtM1sCapmmqtPynpLAa3eCfD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview.jpg","gridUrl":"https://media.cgtrader.com/variants/jtM1sCapmmqtPynpLAa3eCfD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/jtM1sCapmmqtPynpLAa3eCfD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/mammal/wolf-low-poly-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1947050/934eadcf3c/wolf-low-poly-model-dog-running-3d-model-934eadcf3c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3486924","type":"listingItem","attributes":{"id":3486924,"title":"Corals Collection  VFX Grace","price":249.0,"description":"**Notice Before Purchase**\u003cbr\u003e\nThe display image is only to show the effect of the model, the small fish in the display image are not included in the model asset package. The display project is also not provided. There are 16 corals included in the model asset pack.\u003cbr\u003e\n**Introduction**\u003cbr\u003e\nThis is a set of varying types of corals: dendronephthya, table coral, staghorn coral, montipora foliosa, heliopora coerulea, crinoidea and sea anemones. And some of them have multiple shapes, even up to 35, which greatly enhance the realism of your scenes. The model is made with Blender and Cycles renderer.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nAntlerCoral01: vertices 76272; polygons 151517, without instances\u003cbr\u003e\nAntlerCoral02: vertices 95611; polygons 190157, without instances\u003cbr\u003e\nAntlerCoral03: vertices 89055; polygons 176949, without instances\u003cbr\u003e\nAntlerCoral04: vertices 86879; polygons 172704, without instances\u003cbr\u003e\nAntlerCoral05: vertices 69975; polygons 138932, without instances\u003cbr\u003e\nAntlerCoral06: vertices 100077; polygons 199169, without instances\u003cbr\u003e\nMontiporaFoliosa01_01: vertices 146181; polygons 146172, without instances\u003cbr\u003e\nMontiporaFoliosa01_02: vertices 58136; polygons 58128, without instances\u003cbr\u003e\nMontiporaFoliosa02: vertices 488511; polygons 961090, without instances\u003cbr\u003e\nMontiporaFoliosa03_01: vertices 412043; polygons 417700, without instances\u003cbr\u003e\nMontiporaFoliosa03_02: vertices 477282; polygons 771836, without instances\u003cbr\u003e\nMontiporaFoliosa04: vertices 740432; polygons 1309998, without instances\u003cbr\u003e\nMontiporaFoliosa05: vertices 1393634; polygons 2737929, without instances\u003cbr\u003e\nMontiporaFoliosa06: vertices 195236; polygons 380952, without instances\u003cbr\u003e\nHelioporaCoerulea01: vertices 109895; polygons 109900, without instances\u003cbr\u003e\nHelioporaCoerulea01: vertices 78116; polygons 78127, without instances\u003cbr\u003e\nCrinoidea04: vertices 463424; polygons 435147, with applied instances\u003cbr\u003e\nDendronephthya02: vertices 43900; polygons 43838, without instances\u003cbr\u003e\nDendronephthya04: vertices 3623732; polygons 3564009, with applied instances\u003cbr\u003e\nAcroporaClathrata02: vertices 399738; polygons 400786, with applied instances\u003cbr\u003e\nAcroporaAustera_09: vertices 20815; polygons 20240, with applied instances\u003cbr\u003e\nAcroporaAustera_11: vertices 23595; polygons 22022, with applied instances\u003cbr\u003e\nAcroporaAustera_12: vertices 15075; polygons 14182, with applied instances\u003cbr\u003e\nAcroporaAustera_13: vertices 7842; polygons 7356, with applied instances\u003cbr\u003e\nAcroporaAustera_15: vertices 7365; polygons 6920, with applied instances\u003cbr\u003e\nActinia01: vertices 127384; polygons 125958, with applied instances\u003cbr\u003e\nActinia02: vertices 332404; polygons 331048, with applied instances\u003cbr\u003e\nActinic03: vertices 92550; polygons 91550, with applied instances\u003cbr\u003e\nActinia04: vertices 66192; polygons 65630, with applied instances\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nA blend file\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCrinoidea04 has rigging that supports fluttering effect, other corals have no rigging.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nOne Crinoidea04 animation at 30 fps, Frame range 0-360\u003cbr\u003e\n4 different Actinia animations at 30 fps, Frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nSome corals support close shots. If not used in close shots, optimizations are available. Follow the steps below:\u003cbr\u003e\nEnter Edit Mode, select Mesh, then Clean Up, then Decimate Geometry, and then Set a ratio as needed. This way, the textures can work well based on the UV.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nAcroporaClathrata02_BK_BaseColor.100X.png, 4096*4096\u003cbr\u003e\nMontiporaFoliosa01/02/03/04/04/05/06_Roughness.png, 2048*2048\u003cbr\u003e\nMontiporaFoliosa01/02/03/04/04/05/06_Normal.png, 2048*2048\u003cbr\u003e\nMontiporaFoliosa01/02/03/04/04/05/06_BaseColor.png, 2048*2048\u003cbr\u003e\nMontiporaFoliosa01/02/03/04/04/05/06_Roughness.png, 2048*2048\u003cbr\u003e\nMontiporaFoliosa01/02/03/04/04/05/06_Normal.png, 2048*2048\u003cbr\u003e\nMontiporaFoliosa_SubsurfaceAmount.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea02_SubsurfaceColor.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea02_SubsurfaceAmount.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea02_Roughness.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea02_Normal.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea02_BaseColor.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea01_WhiteSphere_Opacity.png, 512*512\u003cbr\u003e\nHelioporaCoerulea01_WhiteSphere_BaseColor.png, 512*512\u003cbr\u003e\nHelioporaCoerulea01_SubsurfaceColor.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea01_SubsurfaceAmount.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea01_Roughness.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea01_Normal.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea01_BaseColor.png, 2048*2048\u003cbr\u003e\nDendronephthya04_Opacity.1003.png, 4096*4096\u003cbr\u003e\nDendronephthya04_Opacity.1002.png, 4096*4096\u003cbr\u003e\nDendronephthya04_Opacity.1001.png, 4096*4096\u003cbr\u003e\nDendronephthya04_Normal.1002.png, 4096*4096\u003cbr\u003e\nDendronephthya04_Normal.1001.png, 4096*4096\u003cbr\u003e\nDendronephthya04_Mask.1001.png, 4096*4096\u003cbr\u003e\nDendronephthya04_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nDendronephthya04_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nDendronephthya04_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nDendronephthya02_Normal.1002.png, 4096*4096\u003cbr\u003e\nDendronephthya02_Normal.1001.png, 4096*4096\u003cbr\u003e\nDendronephthya02_Mask.1002.png, 4096*4096\u003cbr\u003e\nDendronephthya02_Mask.1001.png, 4096*4096\u003cbr\u003e\nDendronephthya02_Flower_Normal.png, 4096*4096\u003cbr\u003e\nDendronephthya02_Flower_BaseColor.png, 4096*4096\u003cbr\u003e\nDendronephthya02_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nDendronephthya02_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nCrinoidea04_Red_BaseColor.png, 4096*4096\u003cbr\u003e\nCrinoidea04_Normal.png, 4096*4096\u003cbr\u003e\nCrinoidea04_Mask.png, 4096*4096\u003cbr\u003e\nCrinoidea04_Green_BaseColor.png, 4096*4096\u003cbr\u003e\nAntlerCoral03_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nAntlerCoral03_Normal.png, 4096*4096\u003cbr\u003e\nAntlerCoral03_BaseColor.png, 4096*4096\u003cbr\u003e\nAntlerCoral02_SubsurfaceColor.png, 2048*2048\u003cbr\u003e\nAntlerCoral02_Normal.png, 2048*2048\u003cbr\u003e\nAntlerCoral02_BaseColor.png, 2048*2048\u003cbr\u003e\nAntlerCoral01_SubsurfaceColor.png, 2048*2048\u003cbr\u003e\nAntlerCoral01_Normal.png, 2048*2048\u003cbr\u003e\nAntlerCoral01_BaseColor.png, 2048*2048\u003cbr\u003e\nAntlerCoral_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nAntlerCoral_Roughness.png, 4096*4096\u003cbr\u003e\nAcroporaClathrata02_Normal.1004.png, 4096*4096\u003cbr\u003e\nAcroporaClathrata02_Normal.1003.png, 4096*4096\u003cbr\u003e\nAcroporaClathrata02_Normal.1002.png, 4096*4096\u003cbr\u003e\nAcroporaClathrata02_Normal.1001.png, 4096*4096\u003cbr\u003e\nAcroporaClathrata02_BK_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nAcroporaClathrata02_BK_BaseColor.1003.png, 4096*4096\u003cbr\u003e\n\nJU0L521A0_CoralsCollection02:\u003cbr\u003e\nAcroporaAustera_Ball03C_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball03B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball03A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball02_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball01_BaseColor.png, 512*512\u003cbr\u003e\nAcroporaAustera15_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera14D_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera14C_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera14B_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera14A_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera12_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera11_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera09_Hair_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera08_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera08_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera06_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera04_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera02_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera01_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch18C_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch18B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch18A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch15_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch13_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch11_hair_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch10D_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch10C_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch10B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch10A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch09_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch07C_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch07B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch07A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch05_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch03C_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch03B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch03A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch02_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch01C_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch01B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch01A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball17B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball17A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball16B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball16A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball14_Mask.png, 512*512\u003cbr\u003e\nAcroporaAustera_Ball14_BaseColor.png, 512*512\u003cbr\u003e\nAcroporaAustera_Ball06_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball05_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Ball04_BK_BaseColor.png, 1024*1024\u003cbr\u003e\n\nJU0L521A0_CoralsCollection03:\u003cbr\u003e\nActinia01_BaseColor.png, 2048*2048\u003cbr\u003e\nActinia03_Displacement.png, 4096*4096\u003cbr\u003e\nActinia03_BaseColor.png, 2048*2048\u003cbr\u003e\nActinia01_Normal.png, 4096*4096\u003cbr\u003e\nActinia01_Displacement.png, 4096*4096\u003cbr\u003e\n","imageAlt":"Corals Collection VFX Grace 3D 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Bat","price":0.0,"description":"**Please Rate/Like this model if you like it.**\n\nHigh detailed vampire bat.\n Subdivision ready. 10944 polys. 30856 polys at subdiv level 1.\n\n\nDiffuse, specular level, specular color, bump, opacity and translucency high resolution texture maps.\nThe 3dsmax version also includes hair and additional SubSurfaceScattering materials and render setup with 3D motion blur. Fully rigged and animated. Both bones and morph targets deformations.\n\nComplete loop flight sequence. Check Preview videos to see a fully animated turnaround flight cycle.\n\n**SOFTWARE:**\n- 3ds Max (VRay, Scanline) \n- 3D Studio 3DS \n- Lightwave \n- OBJ \n- Softimage  \n- Cinema 4D \n- Autodesk FBX Maya \n\n**TEXTURES:**\n- Diffuse Map_2K \n- Bump_2K \n- Opacity Map_2K \n\n**POLYCOUNT:**\n- Quads: 10.944 \n- Vertex: 5.784\n","imageAlt":"Animated Bat 3D mammal","url":"https://www.cgtrader.com/free-3d-models/animal/mammal/animated-bat-5b8add2a5d98b1a652ea7fd72d942dac","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x5VtTvfHJJqNAmuSDqdn8KTp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-bat-3d-model-animated-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/x5VtTvfHJJqNAmuSDqdn8KTp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-bat-3d-model-animated-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/x5VtTvfHJJqNAmuSDqdn8KTp/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/animated-bat-3d-model-animated-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.webp","width":306},{"url":"https://media.cgtrader.com/variants/x5VtTvfHJJqNAmuSDqdn8KTp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-bat-3d-model-animated-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.webp","width":612},{"url":"https://media.cgtrader.com/variants/x5VtTvfHJJqNAmuSDqdn8KTp/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/animated-bat-3d-model-animated-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/mammal/animated-bat-5b8add2a5d98b1a652ea7fd72d942dac","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":15,"name":".hrc","is_native":false},{"id":134,"name":".cob","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/317/1c0360d713/animated-bat-3d-model-1c0360d713.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3768938","type":"listingItem","attributes":{"id":3768938,"title":"Honey bee Animated VFX Grace","price":156.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality honey bee model with 4K UDIM maps, fur, rigging and animations. The textures apply PBR and the vertex color controls the color which makes the result even more realistic. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, wings, mouthparts.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 27,357; polygons 27,316\u003cbr\u003e\nWings: vertices 9,998; polygons 9,992\u003cbr\u003e\nMouthparts: vertices 1,414; polygons 1,408\u003cbr\u003e\nTotal: vertices 38,769; polygons 38,716\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0K509A0_Honeybee_Body_BaseColor.1001.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_BaseColor.1002.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_BaseColor.1003.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_BaseColor.1004.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Hair_BaseColor.1001.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Hair_BaseColor.1002.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Hair_BaseColor.1003.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Hair_BaseColor.1004.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Normal.1003.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Normal.1004.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Roughness.1001.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Roughness.1002.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Roughness.1003.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Roughness.1004.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Specular.1003.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Specular.1004.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Head_SubsurfaceAmount.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Leg_SubsurfaceAmount.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Wing_Alpha.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Wing_BaseColor.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Wing_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Wing_Roughness.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Wing_Specular.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model, and its customized attribute Abdomen_Follow controls whether the belly rotates following the body; Head_Follow controls whether the head controller rotates following the parent controller; Wing_Follow controls whether the wing controllers rotate following the parent controller.\u003cbr\u003e\nCTR_Root_abdomen_a is the belly controller which controls the contraction and distension of the belly.\u003cbr\u003e\nThe legs, wings and belly have more detailed controllers.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-120\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D software such as Maya, 3DsMax, C4D, and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those software. You can contact the website to consult the result of format conversion before deciding whether to purchase.\u003cbr\u003e\n","imageAlt":"Honey bee Animated VFX Grace 3D model 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supports 4.27 and all above engines.\nThe OBJ files include the base pose, the swimming pose (seen in the second screenshot), and the swimming pose with the mouth open.","imageAlt":"Humpback Whale 3D asset animated 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Peafowl Animated VFX Grace","price":549.0,"description":"**Introduction**\u003cbr\u003e\nThis is an Indian peafowl model with multiple 4K maps, fur, rigging and 3 realistic animations. The fine rigging controls each feather separately. And there is a controller that folds the wings and a controller that folds/unfolds the tail. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body feathers, body, shoulder feathers, tail feather shaft, feather crown, eyes, third eyelids, feathers, tail feathers, lacrimal glands, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody Feathers: vertices 120,855; polygons 82,872\u003cbr\u003e\nBody: vertices 36,163; polygons 36,130\u003cbr\u003e\nShoulder Feathers: vertices 10,338; polygons 7,720\u003cbr\u003e\nConspicuous Eyespots: vertices 11,242; polygons 9,856\u003cbr\u003e\nTail Feathers Shaft: vertices 33,870; polygons 32,830\u003cbr\u003e\nFeather crown: vertices 960; polygons 896\u003cbr\u003e\nEyes:vertices 2,376; polygons 2,496\u003cbr\u003e\nThird eyelids: vertices 514; polygons 512\u003cbr\u003e\nFeathers: vertices 5,393; polygons 4,918\u003cbr\u003e\nTail Feathers: vertices 1,540; polygons 1,200\u003cbr\u003e\nLacrimal Glands: vertices 572; polygons 480\u003cbr\u003e\nTongue: vertices 122; polygons 120\u003cbr\u003e\nTotal: vertices 223,945; polygons 180,030\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_AbdomenFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_AbdomenFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_ID.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_Body_ID.png, 1024*1024\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nThere are four skeletons:\u003cbr\u003e\nIndianPeafowl_Rig_grp is the main skeleton that controls the body and drives the other skeletons;\u003cbr\u003e\nIndianPeafowl_CovertsUP01_grp and IndianPeafowl_CovertsUP02_grp are tail feather skeletons that control the tail feathers.\u003cbr\u003e\nIndianPeafowl_TailPile_Rig_grp is the skeleton of downy feathers on the tail.\u003cbr\u003e\nCTR_Root_a and CTR_Root_b control the entire model, and CTR_Root_a has multiple customized attributes:\u003cbr\u003e\nHead_LocateFollow controls whether the head moves following the center of gravity of the body in IK mode;\u003cbr\u003e\nHead_RotateFollow controls whether the head moves following the center of gravity of the body in IK mode when Head_LocateFollow is enabled;\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R control the IK/FK switch of the legs;\u003cbr\u003e\nIKFK_neck controls the IK/FK switch of the neck;\u003cbr\u003e\nIK_Stretch_leg.L and IK_Stretch_leg.R control the IK stretch of the legs;\u003cbr\u003e\nIK_Stretch_neck controls whether the neck can be stretched in IK mode;\u003cbr\u003e\nOpen_Screen controls tail unfolding.\u003cbr\u003e\nCTR_wing_fold.L and CTR_wing_fold.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_FeaTail_fold controls the folding/unfolding of the feathers on the tail.\u003cbr\u003e\nCTR_screen_fold controls the folding/unfolding of tail feathers\u003cbr\u003e\nMCH_Axes controls the size of conspicuous eyespots on the tail feathers\u003cbr\u003e\nEach feather comes with skinned bones, FK controllers, detail controllers and bending controllers. Besides, there are some controllers which are to bend, fold multiple feathers in batches.\u003cbr\u003e\nIndianPeafowl_CovertsUP01_grp and IndianPeafowl_CovertsUP02_grp are skeletons of tails feathers, IndianPeafowl_CovertsUP01_grp is the main controller, IndianPeafowl_CovertsUP02_grp is controlled by IndianPeafowl_CovertsUP01_grp.\u003cbr\u003e\nCTR_Root_CovertsUP_parent_a and CTR_Root_CovertsUP control the entire tail feathers.\u003cbr\u003e\nCTR_fold_CovertsUP_U.L and CTR_fold_CovertsUP_U.R fold and unfold the feathers in batches.\u003cbr\u003e\nCTR_Root_CovertsUP_U00, CTR_Root_CovertsUP_U00.R, CTR_Root_CovertsUP_U00.L, CTR_Root_CovertsUP_U4, CTR_Root_CovertsUP_U4.R and CTR_Root_CovertsUP_U4.L are main controllers of the feathers.\u003cbr\u003e\nCTR_fold_CovertsUP_U00.L, CTR_fold_CovertsUP_U00.R, CTR_fold_CovertsUP_U4.L and CTR_fold_CovertsUP_U4.R fold and unfold the feather shaft.\u003cbr\u003e\nEach feather shaft comes with skinned bones, FK controllers, detail controllers and bending controllers. Besides, there are some controllers which control the shape of the feathers overall. Conspicuous eyespots on the tail feather can be controlled separately or entirely.\u003cbr\u003e\nIndianPeafowl_Body comes with customized attributes that control the size of the tip and root of every tail feather shaft and conspicuous eyespots on the tail feather separately; U0_Hair_CovertsUP_Root and U0_Hair_CovertsUP_Tip control the size of the tip and root of all feather shaft of U0 layer; U1_Hair_CovertsUP_Eye_Root and U1_Hair_CovertsUP_Eye_Tip control the size of the tip and root of all conspicuous eyespots of U1 layer; U1_Hair_CovertsUP_Root and U1_Hair_CovertsUP_Tip control the size of the tip and root of all feather shaft of U1 layer;\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped SpreadTail animation at 30 fps, frame range 0-155\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-315\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe hair dynamic is baked according to the animation duration and is ready for use.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"3D model Indian Peafowl Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/indian-peafowl-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9T2JUVCSpDWsu71gYYbRhKne/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A4_IndianPeafowl_Display_Fly_4K.jpg","gridUrl":"https://media.cgtrader.com/variants/9T2JUVCSpDWsu71gYYbRhKne/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A4_IndianPeafowl_Display_Fly_4K.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/9T2JUVCSpDWsu71gYYbRhKne/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A4_IndianPeafowl_Display_Fly_4K.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/indian-peafowl-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3642207/dbe75d496c/indian-peafowl-animated-vfx-grace-3d-model-dbe75d496c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3829667","type":"listingItem","attributes":{"id":3829667,"title":"Tuna Fish Animated","price":0.0,"description":"Remodel of my old tuna fish model made in  blender 2.9 and painted in substance painter, it comes with a blend file with a control rig (ik,constraints,etc) and a export rig (copytransforms of control rig without ik) also with one swim animation , comes with 4k textures for eyes and body (diffuse,roughness,AOMAP,metallic and normal map) , you can join the two textures with an external app like pixlr if you like . Anyways Hope you like it :D.\n","imageAlt":"Tuna Fish Animated 3D asset game-ready","url":"https://www.cgtrader.com/free-3d-models/animal/fish/tuna-fish-9f41924a-83d4-478e-a8e9-370946f141b3","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4vNVWPUcGr4EwX4iARxwZyt5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TUNAEXAMPLEE2.jpg","gridUrl":"https://media.cgtrader.com/variants/4vNVWPUcGr4EwX4iARxwZyt5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TUNAEXAMPLEE2.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/4vNVWPUcGr4EwX4iARxwZyt5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TUNAEXAMPLEE2.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/fish/tuna-fish-9f41924a-83d4-478e-a8e9-370946f141b3","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/3829667/59b60b50a7/tuna-fish-animated-3d-model-59b60b50a7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"689131","type":"listingItem","attributes":{"id":689131,"title":"White Dove Animated","price":99.0,"description":"The scene includes  original mesh with full Modifiers History.\nDifferent 8K bitmaps including diffuse, specular, reflection, refraction, displacement and translucency, perfect for extreme close-up shots. The model has edge-loops based topology with rational polygon count.\nModifiers History allows you to deeply customize the model, each modifier is properly named after its effect on the model.\nThe scene is organized in properly named Layers.\n\n\n**SOFTWARE**\n-\t3dsMax [Vray \u0026 Scanline]\n-\tMaya [Vray, Arnold \u0026 Maya Software]\n-      Cinema 4D [Default Render]\n-      Blender – Cycles Render – _**only Flight Loop animation**_\n-\tFBX (Geometry, UV's, Animation)\n-\tOBJ (Geometry, UV's)\n-\tCollada (Geometry, UV's)\n\n**TEXTURES / SHADERS**\n-\tVery detailed 8K textures.\n-\t3dsmax and Maya versions include Vray materials/shaders and scene setup.\n\n**POLYS/VERTEX**\n- Dove\t3.514 / 4.695\n\n**SCENE SETUP**\n\n**_*Blender version only Wings spread and Flight Loop_**\n\nFrames\n- -5\t\tWings spread\n- 0\t        \tWings folded\n- 10\t\t        Wings folded pose\n- 20\t\t        Wings open\n- 40\t\t        Flight pose\n- 50 – 69\t\tFlight loop\n- 100\t\tLanding 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Animated Rock Pigeon","price":129.0,"description":"Realistic Animated Rock Pigeon Low Poly Model With Realistic Animations, \n\nPlease look at the preview videos, you can see the animations and how it works in different software.\n\n_____________________________________\n\n**LOD information (count, number of levels)**\n\n- Polygons_LOD0: 12,469 (Tris_LOD0: 23,096)\n- Polygons_LOD1: 10,131 (Tris_LOD1: 20,132)\n- Polygons_LOD2: 3,508 (Tris_LOD2: 6,906)\n- Polygons_LOD3: 954 (Tris_LOD3: 1,752)\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n**34 different animations. List of the animations and the frames(30 fps):**\n-     walking: 2-65\n-     running: 67-94\n-     startFlying: 96-136\n-     flying: 177-196\n-     gliding: 197-411\n-     gliding(notFlapping): 232-371\n-     soaring: 137-156\n-     soaringToFlyingTransition: 157-176\n-     flyingTransitionToDescending: 512-531\n-     descending: 532-551\n-     landing: 552-621\n-     gettingHit_DyingInTheAir: 412-443\n-     falling: 444-458\n-     hittingTheFloor: 459-508\n-     startEating: 622-636\n-     eating: 637-891\n-     stopEating: 892-905\n-     pooping: 906-1046\n-     lookingAround: 1047-1251\n-     goingToSleep: 1252-1521\n-     sleeping: 1522-1541\n-     endingOfSleep: 1542-1591\n-     stretching: 1592-1651\n-     cleaningItsWing: 1652-1716\n-     cleaningItsBackWing: 1717-1826\n-     cleaningItself: 1827-1941\n-     scratchingHeadWithFoot : 1942-2081\n-     attack: 2081-2111\n-     gettingHit_DyingOnTheGround: 2111-2150\n-     dancing: 2167-2375\n-     turningLeft(flying): 2390-2409\n- 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To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n","imageAlt":"3D asset Cats - Simple","url":"https://www.cgtrader.com/3d-models/animal/mammal/cat-simple","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xTdki4YYsJQcDeGe1u4Kx45Y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CoverImage_1950x1300.jpg","gridUrl":"https://media.cgtrader.com/variants/xTdki4YYsJQcDeGe1u4Kx45Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CoverImage_1950x1300.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xTdki4YYsJQcDeGe1u4Kx45Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CoverImage_1950x1300.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cat-simple","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4268605/ca989c1604/cats-simple-3d-model-ca989c1604.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"250172","type":"listingItem","attributes":{"id":250172,"title":"Wolf Rigged Animated and Game Ready","price":0.0,"description":"Here is my low-poly wolf model with some basic animations. 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The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_sping_root and CTR_sping_root.001 control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_sping_roll_B.001 and CTR_sping_roll_B.002 control the latter part of the body.\u003cbr\u003e\nCTR_sping_roll_F.001 and CTR_sping_roll_F.002 control the former part of the body.\u003cbr\u003e\nCTR_neck_roll controls the root of the neck, and its customized attribute Neck_Follow controls whether the neck moves following CTR_sping_roll_F.002.\u003cbr\u003e\nCTR_breath controls the breath of the body.\u003cbr\u003e\nCTR_head_stretch.001 controls the head, and its customized attribute ThirdEyelid_Rotation controls winkle.\u003cbr\u003e\nCTR_IK_shin.L and CTR_IK_shin.R are IK controllers of the legs, and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R fold the wings fast by the Location.\u003cbr\u003e\nCTR_tailfeather controls folds tail feathers by the location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-6\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-141\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Sparrow Animated VFX Grace realistic 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L913A4_Sparrow_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A4_Sparrow_Display_Stand_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A4_Sparrow_Display_Stand_01.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3672478/b535397061/sparrow-animated-vfx-grace-3d-model-b535397061.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"652304","type":"listingItem","attributes":{"id":652304,"title":"VPArt Rufous Hummingbird ","price":0.0,"description":"This is one of my first attempts at modeling an animal. It is unwrapped and has very basic textures attached to it. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic rat model with 4K maps, rigging, hair, and 3 animations. And UDIM UV is applied to the body for more details. The skin map is made separately for a more realistic effect. The model is made with Blender and Cycles renderer at real-world scale. \u003cbr\u003e\nThe model consists of 6 objects: Body, eyes, claws, oral cavity and teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 18,666; polygons 18,664\u003cbr\u003e\nClaws: vertices 10,674; polygons 10,368\u003cbr\u003e\nEyes: vertices 2,376; polygons 2,368\u003cbr\u003e\nOral cavity and teeth: vertices 6,172; polygons 6,132\u003cbr\u003e\nTongue: vertices 358; polygons 356\u003cbr\u003e\nFood: vertices 42; polygons 80\u003cbr\u003e\nTotal: vertices 38,288; polygons 37,968\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L506A2_Rat_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_BodySkin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_BodySkin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_BodySkin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_FootSkin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_FootSkin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_FootSkin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Oralcavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Oralcavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Oralcavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Other_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_OtherSkin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_OtherSkin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_OtherSkin_Roughness.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nCTR_Gravity controls the location and rotation of the body.\u003cbr\u003e\nCTR_spine_Front controls the location and rotation of the former spine, and comes with multiple customized attributes: IK/FK_Head_Follow, IK/FK_Neck_Follow, HandFollow Body, Neck_IK/FK, Tail_Follow, Tail_IK/FK.\u003cbr\u003e\nCTR_foot_H.L/R controls the movement of hind legs, and comes with the customized attributes:  L/R_IK_Ankle_Roll_Loc, Leg_IK/FK.\u003cbr\u003e\nCTR_foot_F.L/R controls the movement of forelegs, and comes with the customized attributes: Leg_IK/FK.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThere is a UI for facial rigging, which is used to animate the eyes, eyebrows, lips and nose for some simple facial expressions.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30fps, frame range 1-300\u003cbr\u003e\nUnlooped SeeFace animation at 30fps, frame range 1-303\u003cbr\u003e\nLoopable trotting animation at 30fps, frame range 2-10\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe model applies UDIM UV. \u003cbr\u003e\nShape keys are applied to fix abnormal deformations. \u003cbr\u003e\nTo reset the initial pose, select all the controllers in pose mode, then press Alt+R, Alt+G, and Alt+S and reset the shape key of the body to 0.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Rat Mouse Animated VFX Grace 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Cat SET","price":0.0,"description":"PRODUCT DESCRIPTION\n3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Includes several modifications.\nModel is ready for use in Unity without additional settings by your side. Asset contains prepared bundles for import to Unity.\n\nModel has been made using:\n- no Ngons,\n- no overlapping polygons\n- no overlapping vertex\n\nIncluded Map Types:\n2K-Albedo (png) 12 mod\n\nFormat file:\n-*.Fbx\n-*.unityasset\n-*.max\n-*.ma\n-*.textures_pack\n\nThe intended use for these models and its textures are first person shooters. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself. \nGet in touch:\nIn case of questions please contact us via email developer@eforb.ua or text us messages on our Artstation page https://www.artstation.com/eforb.\nYou can also visit our website: https://eforb.com/","imageAlt":"3D asset Animated Cat SET","url":"https://www.cgtrader.com/free-3d-models/animal/other/low-poly-animated-cat-set-game-ready","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LN9rTARXALzEHUZSgsQLeXUT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/low-poly-animated-cat-set-game-ready-3d-model-low-poly-animated-rigged-max-fbx-ma-mb-unitypackage-prefab.jpg","gridUrl":"https://media.cgtrader.com/variants/LN9rTARXALzEHUZSgsQLeXUT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/low-poly-animated-cat-set-game-ready-3d-model-low-poly-animated-rigged-max-fbx-ma-mb-unitypackage-prefab.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/LN9rTARXALzEHUZSgsQLeXUT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/low-poly-animated-cat-set-game-ready-3d-model-low-poly-animated-rigged-max-fbx-ma-mb-unitypackage-prefab.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/other/low-poly-animated-cat-set-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":207,"name":".usd","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1903704/c70af8fa41/animated-cat-set-3d-model-c70af8fa41.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3733360","type":"listingItem","attributes":{"id":3733360,"title":"Black Animated VFX Grace","price":297.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality and detailed black model with textures, fur, rigging and three animations. The head is more detailed, the wing feathers are placed after real reference, and the body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones, and there is a controller for folding wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, claws, lacrimal glands, pupils, corneas, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,056; polygons 18,026\u003cbr\u003e\nClaws: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nFeathers: vertices 210,064; polygons 112,255\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 234,002; polygons 136,105\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Specular.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_BaseColor.png, 2048*2048\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and its customized attributes IKFK_Leg_L and IKFK_Leg_R control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\nctr_spine._f comes with a customized attribute wing_Pin which controls whether the wing roots rotate following ctr_spine._f.\u003cbr\u003e\nctr_spine._f_ro comes with a customized attribute Wing_Follow which controls whether the wings rotate following it when Shoulder_Follow_L under ctr_shoulder.L and Shoulder_Follow_R under ctr_shoulder.R are both set to 0.\u003cbr\u003e\nctr_shoulder.L comes with a customized attribute Shoulder_Follow_L which controls whether the left wing follows the parent controller.\u003cbr\u003e\nctr_shoulder.R comes with a customized attribute Shoulder_Follow_R which controls whether the right wing follows the parent controller.\u003cbr\u003e\nCTR_Neck_Spline_Curvature switches between different shapes of the neck by the Location.\u003cbr\u003e\nCTR_Head is the IK controller of the head, and its customized attribute Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are detailed controllers of the toes, the Location controls the flexion and extension of the toes.\u003cbr\u003e\nctr_fold_tail controls the rotation, folding and unfolding of the tail feathers by the Location.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers.\u003cbr\u003e\nThe body and the neck come with assistant controllers which fix the deformation of the body.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped crowing animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-500\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-450\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nSet Transparency under Light Paths to 20 or larger before rendering.\u003cbr\u003e\nA part of the tail feathers are applied with Cloth modifier which is cached and is ready for use.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Black Animated VFX 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the sea animation","price":0.0,"description":"\u003cp\u003e2 Clown fish swimming with moving sea urchin in under the sea environment.\r\nFish are rigged and animated with 3DSMax.\r\nAll texture maps are included, named accordingly and will load with obj\r\nAll diffuse maps in .JPG\r\nDownloads:  OBJ.zip and 3DsMax.zip\u003c/p\u003e","imageAlt":"3D model animated Under the sea 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Hen Animated VFX Grace","price":240.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a white hen model with multiple 4K maps, rigging and 3 animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body claws, lacrimal glands, pupils, feathers, corneas, third eyelid, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 15,757; polygons 15,728\u003cbr\u003e\nClaws: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 3,884; polygons 3,880\u003cbr\u003e\nPupils: vertices 1,348; polygons 1,408\u003cbr\u003e\nFeathers: vertices 347,265; polygons 212,864\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nThird eyelid: vertices 1,028; polygons 1,088\u003cbr\u003e\nTongue: vertices 246; polygons 236\u003cbr\u003e\nTotal: vertices 371,556; polygons 237,220\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L629A2_WhiteHen_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_Specular.png, 4096*4096\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nctr_spine._b.002 has a customized attribute Follow_Hip that controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_head is the IK controller of the head, and its customized attribute Neck_IK-Stretch controls whether the neck can be stretched in IK mode, Neck_IKFK controls the non-seamless IK/FK switch of the neck.\u003cbr\u003e\nctr_foot.L is the IK controller of the left leg, and its customized attribute Leg_IKFK_L controls the non-seamless IK/FK switch of the leg; Leg_Stretch_L controls whether the leg can be stretched in IK mode; Pole_Follow controls whether the pole vectors moves following the IK controller in IK mode.\u003cbr\u003e\nctr_foot.R is the IK controller of the right leg, and its customized attribute Leg_IKFK_R controls the non-seamless IK/FK switch of the leg; Leg_Stretch_R controls whether the leg can be stretched in IK mode; Pole_Follow controls whether the pole vectors moves following the IK controller in IK mode.\u003cbr\u003e\nctr_hip.L is the controller of the lower hip bone of the left leg in IK mode, and its customized attribute Hip_Stretch_L controls whether the skeleton can be stretched while moving.\u003cbr\u003e\nctr_hip.R is the controller of the lower hip bone of the right leg in IK mode, and its customized attribute Hip_Stretch_R controls whether the skeleton can be stretched while moving.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are assistant controllers of the claws, and its Location controls the extension, flexion and bending of the claws.\u003cbr\u003e\nctr_fold_tail controls the tail feathers.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R controls the folding of wing feathers by Location.\u003cbr\u003e\nThere are FK controllers of the wings, and each feather has skinned bones and separate controllers, which make it possible to control the shape of every feather separately or some feathers in batches.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-400\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-430\u003cbr\u003e\nUnlooped pecking animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nSet Transparency under Light Paths to 40 or larger for there are too many feathers.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":"3D White Hen Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/white-hen-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3sneQPJzZqkhdTpqrJQrzd1b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L629A2_WhiteHen_LookEgg_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/3sneQPJzZqkhdTpqrJQrzd1b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A2_WhiteHen_LookEgg_Display_1K.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/3sneQPJzZqkhdTpqrJQrzd1b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A2_WhiteHen_LookEgg_Display_1K.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/white-hen-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3762970/c7e9efe25e/white-hen-animated-vfx-grace-3d-model-c7e9efe25e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"224595","type":"listingItem","attributes":{"id":224595,"title":"Velociraptor dinosaur","price":0.0,"description":"\u003cp\u003eVelociraptor V.1\r\nskin : 2 texture\u003c/p\u003e","imageAlt":"3D model Velociraptor","url":"https://www.cgtrader.com/free-3d-models/animal/dinosaur/velociraptor--6","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eFXyYVCK5VUpT7bVTtg61rWv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/velociraptor-3d-model-low-poly-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/eFXyYVCK5VUpT7bVTtg61rWv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/velociraptor-3d-model-low-poly-rigged.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/eFXyYVCK5VUpT7bVTtg61rWv/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/velociraptor-3d-model-low-poly-rigged.webp","width":306},{"url":"https://media.cgtrader.com/variants/eFXyYVCK5VUpT7bVTtg61rWv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/velociraptor-3d-model-low-poly-rigged.webp","width":612},{"url":"https://media.cgtrader.com/variants/eFXyYVCK5VUpT7bVTtg61rWv/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/velociraptor-3d-model-low-poly-rigged.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/dinosaur/velociraptor--6","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/224595/5c756dfa16/velociraptor-3d-model-low-poly-rigged.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3684378","type":"listingItem","attributes":{"id":3684378,"title":"Goat 01 Animated VFX Grace","price":389.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a goat model with multiple 4K UDIM maps, fur, rigging, and animations. It's made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nThe model consists of 11 objects: Body, lacrimal glands, tears, upper oral cavity, lower cavity, pupils, lens, tongue, upper teeth, lower teeth, and horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 84,397; polygons 84,396\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTears: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nHorns: vertices 10,464; polygons 10,460\u003cbr\u003e\nTotal: vertices 182,187; polygons 181,114\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_BaseColor.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_BaseColor.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask01.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask02.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair02_BaseColor.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair02_BaseColor.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_BaseColor.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_BaseColor.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Mask.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Mask.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Normal.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Normal.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Roughness.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Roughness.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Specular.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Specular.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_SSS.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_SSS.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Eye_BaseColor.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_BaseColor.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_Normal.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_Roughness.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_Specular.png\u003cbr\u003e\nJF0L219A3_Goat_OralCavity_BaseColor.png\u003cbr\u003e\nJF0L219A3_Goat_OralCavity_Normal.png\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nCTR_Leg_F_Other.L has 3 customized attributes:\u003cbr\u003e\nIK%FK controls the IK/FK switch of the forelegs;\u003cbr\u003e\nLeg-stretch controls the stretch limit of the forelegs in IK mode;\u003cbr\u003e\nknee_shake limits the knee jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L has 2 customized attributes:\u003cbr\u003e\nIK-FK controls the IK/FK switch of the hind legs;\u003cbr\u003e\nLeg-stretch controls the stretch limit of the hind legs in IK mode.\u003cbr\u003e\nCTR_Neck has 3 customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head moves following the parent controller;\u003cbr\u003e\nNeck_Follow controls whether the neck moves following the parent controller;\u003cbr\u003e\nNeck_IKFK switches the IK/FK of the neck.\u003cbr\u003e\neye.L/R.001 controls the winkle.\u003cbr\u003e\nFacial rigging is available.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-385\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-160\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-144\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nIf used in the background, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\n","imageAlt":"Goat 01 Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-01-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Rb69aiY6JdjRvo6BzCoRqJsy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ZB_20221205_Goat01%20%283%29.jpg","gridUrl":"https://media.cgtrader.com/variants/Rb69aiY6JdjRvo6BzCoRqJsy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20221205_Goat01%20%283%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Rb69aiY6JdjRvo6BzCoRqJsy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20221205_Goat01%20%283%29.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-01-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3684378/03c873cf1e/goat-01-animated-vfx-grace-3d-model-03c873cf1e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2372056","type":"listingItem","attributes":{"id":2372056,"title":"Low Poly Carp fish","price":0.0,"description":"Low Poly Carp made in Blender 2.82a. Game ready and rigged, baked cycles texture.","imageAlt":"3D asset Low Poly Carp fish","url":"https://www.cgtrader.com/free-3d-models/animal/fish/low-poly-carp","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wnTxoEbDMqPTyetuTssg8MbX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/carp_r3.jpg","gridUrl":"https://media.cgtrader.com/variants/wnTxoEbDMqPTyetuTssg8MbX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/carp_r3.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/wnTxoEbDMqPTyetuTssg8MbX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/carp_r3.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/fish/low-poly-carp","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/2372056/cb8b2bf1fa/low-poly-carp-fish-3d-model-cb8b2bf1fa.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3782993","type":"listingItem","attributes":{"id":3782993,"title":"Aquila Nipalensis Animated VFX Grace","price":329.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality aquila nipalensis model with detailed head, claws and wing feathers, textures, fur and 5 animations. The feathers follow the real reference, the body UV applies 4K UDIM maps, and the body feathers are made as facets. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, eyes, feathers, tongue and third eyelids.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 37,376; polygons 37,136\u003cbr\u003e\nEyes: vertices 2,568; polygons 2,688\u003cbr\u003e\nFeathers: vertices 391,772; polygons 309,354\u003cbr\u003e\nTongue: vertices 116; polygons 108\u003cbr\u003e\nThird eyelids: vertices 514; polygons 512\u003cbr\u003e\nTotal: vertices 432,346; polygons 349,798\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_DownTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_DownTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_neck_a is the controller of the root of the neck, and its customized attribute Neck_Follow controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_Head_Rot is the FK controller of the head, and its customized attribute FK-IK controls the non-seamless switch of IK/FK of the neck; Head_Follow controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_Head_FK_Transfer controls the location of head when the neck is in FK mode.\u003cbr\u003e\nCTR_Head_IK_Transfer.001 is the controller of head when the neck is in IK mode.\u003cbr\u003e\nCTR_Eyeball.L and CTR_Eyeball.R are controllers of eyes.\u003cbr\u003e\nCTR_Eyemask.L and CTR_Eyemask.R control the third eyelids.\u003cbr\u003e\nupper_arm_parent.L and upper_arm_parent.R are controllers of legs, their customized attribute FK_limb_follow controls whether the legs rotate following the center of gravity in FK mode; IK_FK controls the non-seamless switch of IK/FK of the legs; IK_follow controls whether the legs move following the root controller in IK mode; pole_vector controls whether the vector controllers follow the IK controllers of the feet.\u003cbr\u003e\nCTR_root_scapulars_a.L and CTR_root_scapulars_a.R are controllers of the shoulders, and its customized attribute Scapular_Follow_Wing_Loc controls whether the feathers on the shoulders follow the wing controllers; Scapular_Follow_Wing_Rot controls whether the the feathers on the shoulders rotate following the controllers of the wings.\u003cbr\u003e\nCTR_Wing.L and CTR_Wing.R control the folding of the wings.\u003cbr\u003e\nCTR_tail controls the folding of the tail.\u003cbr\u003e\nThe feet and feathers come with mode detailed controllers.\u003cbr\u003e\nEach feather comes with skinned bones, which makes it easy to shape a single feather or all feathers overall.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-120\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-220\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-120\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. 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rabbit Animated VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality white rabbit model with 4K UDIM maps, fur, rigging and animations. There is a fine facial controller, and the rigging supports winkle animation. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe models consists of body, 2*claws, 2*lacrimal caruncles, 2*lacrimal glands, oral cavity, pupils, cornea, tongue, 2*teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 30,882; polygons 30,880\u003cbr\u003e\nPaws: vertices 1,332; polygons 1,296\u003cbr\u003e\nLacrimal caruncles:vertices 1,052; polygons 1,048\u003cbr\u003e\nLacrimal glands: vertices 2,560; polygons 2,532\u003cbr\u003e\nOral cavity: vertices 2,748; polygons 2,746\u003cbr\u003e\nPupils: vertices 1,988; polygons 2,048\u003cbr\u003e\nCorneas: vertices 1,572; polygons 1,600\u003cbr\u003e\nTongue: vertices 1,098; polygons 1,096\u003cbr\u003e\nTeeth: vertices 1,308; polygons 1,260\u003cbr\u003e\nTotal: vertices 44,540; polygons 44,506\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_Specular.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality bison model with a complete armature, sculpting in part, rigging, and hair, as well as multiple 4K texture maps, made in real-world scale by Blender2.82a and rendered by Cycles renderer. The map of the body applies UDIM UV. The maps of body, skin, and hair are made separately, which makes the effect more realistic.\nThis character consists of 8 objects—the body, horns, eyes, tears, sclera, lacrimal caruncles, oral cavity, and teeth. Besides, there is a skeleton.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 38,727; polygons 38,658\u003cbr\u003e\nHorns: vertices 342; polygons 328\u003cbr\u003e\nEyes: vertices 1,348; polygons 1,408\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTears: vertices 456; polygons 432\u003cbr\u003e\nLacrimal caruncles: vertices 1,476; polygons 1,472\u003cbr\u003e\nTeeth: vertices 20,499; polygons 20,444\u003cbr\u003e\nOral cavity: vertices 11,642; polygons 11,640\u003cbr\u003e\nSkeleton: vertices 23,325; polygons 23,198\u003cbr\u003e\nTotal: vertices 98,779; polygons 98,604\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nBison_Body_Normal.png, 4096*4096\u003cbr\u003e\nBison_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nBison_Head_Normal.png, 4096*4096\u003cbr\u003e\nBison_Head_Skin_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Horn_Normal.png, 4096*4096\u003cbr\u003e\nBison_ID.png, 2048*2048\u003cbr\u003e\nBison_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_OralCavity_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it’s easier to create poses and animations.\u003cbr\u003e\nFace rigging is available.\u003cbr\u003e\nThe head is limited to rotate with the neck, the neck and tail are limited to rotate with the body, the four limbs are limited to rotate with the body and limited to stretch, which can be switched by custom attributes.\u003cbr\u003e\nThe spine IK/FK and four limbs IK/FK are switched by custom attributes.\u003cbr\u003e\nAll the switches above aren’t seamless.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from 30th to the 104th frame, rendered from 52th to the 104th frame.\u003cbr\u003e\nLoopable trotting animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 120th frame, rendered from 30th to the 120th frame.\u003cbr\u003e\nUnlooped eating animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 32nd frame, rendered from 16th to the 32nd frame.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model into the scene to render without cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair dynamics are already baked. If you want to move the character, you need to toggle off Hair Dynamics first, or else hair errors will occur.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of a large amount of hair. If you want to make the close-up effect more realistic and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e\nNote\u003cbr\u003e\nThis project uses a paid hair addon called “Hair_ShapeKey_v5.0”, which is made by our team. It’s used to solve the intersections of hair simulation in walking and running animations. We have baked the fixed hair dynamics, and you can use the loop animation in the project normally. If you need this add-on, please send an email to info@vfxgrace.com after purchasing this model at full price, and attach the screenshot of the project. After receiving it, we will send you a link to download the addon free of charge, which originally costs $35. 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The model is made with Blender 2.79b and rendered by Cycles renderer at real-world scale.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nTotal: vertices 14,080; polygons 13,874\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an ABC, and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nLadybug_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nLadybug_Shell_BaseColor.png, 4096*4096\u003cbr\u003e\nLadybug_Shell_Mask.png, 4096*4096\u003cbr\u003e\nLadybug_Shell_Normal.png, 4096*4096\u003cbr\u003e\nLadybug_Shell02_Normal.png, 4096*4096\u003cbr\u003e\nLadybug_Wing_BaseColor.png, 4096*4096\u003cbr\u003e\nLadybug_Wing_Mask.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere is a complete controller system.\u003cbr\u003e\nLeg IK + FK, limited stretch control.\u003cbr\u003e\nTail, tentacles, wings have FK controllers.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable crawling animation at 30 fps, frame range 0-8;\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-4;\u003cbr\u003e\nTo achieve realistic animation and motion blur of wings, five layers of wings are added to this project.\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. 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(Rider’s Root Bone placed on Pelvis Bone Position)  \n- Textures for Brown, Gray, Palomino, White Horses \n-  Include Max Source files","imageAlt":"3D model Horse Animset","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-animset","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8WdzsabrDr9cbUoitMnAUHus/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SampleRecordingsimage_011.jpg","gridUrl":"https://media.cgtrader.com/variants/8WdzsabrDr9cbUoitMnAUHus/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SampleRecordingsimage_011.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/8WdzsabrDr9cbUoitMnAUHus/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SampleRecordingsimage_011.webp","width":612}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-animset","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":149,"name":".bip","is_native":false},{"id":17,"name":".max","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1959808/9b00f67ac9/horse-animset-3d-model-9b00f67ac9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"128267","type":"listingItem","attributes":{"id":128267,"title":"Animated Spiders Pack ","price":0.0,"description":"This is animated spiders pack with 8 different handpainted textures (1024x1024), normal maps are included One spider is only 470 tris Perfect enemies with four animations that cover basic needs for any game \\\u003eIdle \\\u003eWalk \\\u003eAttack \\\u003eDeath\n\n","imageAlt":"3D model Animated Spiders Pack","url":"https://www.cgtrader.com/free-3d-models/animal/insect/animated-spiders-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7WURmEcDcALyj31sBaRBgmFu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-spiders-pack-3d-model-low-poly-animated-rigged-fbx-unitypackage-mat.jpg","gridUrl":"https://media.cgtrader.com/variants/7WURmEcDcALyj31sBaRBgmFu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-spiders-pack-3d-model-low-poly-animated-rigged-fbx-unitypackage-mat.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/7WURmEcDcALyj31sBaRBgmFu/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/animated-spiders-pack-3d-model-low-poly-animated-rigged-fbx-unitypackage-mat.webp","width":306},{"url":"https://media.cgtrader.com/variants/7WURmEcDcALyj31sBaRBgmFu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-spiders-pack-3d-model-low-poly-animated-rigged-fbx-unitypackage-mat.webp","width":612},{"url":"https://media.cgtrader.com/variants/7WURmEcDcALyj31sBaRBgmFu/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/animated-spiders-pack-3d-model-low-poly-animated-rigged-fbx-unitypackage-mat.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/insect/animated-spiders-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":185,"name":".mat","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/128267/e0b644cb12/animated-spiders-pack-3d-model-e0b644cb12.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4157287","type":"listingItem","attributes":{"id":4157287,"title":"Red Hen Animated VFX Grace","price":312.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality red hen model with 4K PBR maps, rigging and three animations. The body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, nails, lacrimal glands, pupils, corneas, third eyelids, tongue, feathers.\u003cbr\u003e\nRedHen_OtherObjects_grp contains empty objects without textures or maps, which are neither rendered nor included in the FBX file.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 15,757; polygons 15,728\u003cbr\u003e\nNails: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,348; polygons 1,408\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nThird eyelids: vertices 1,028; polygons 1,088\u003cbr\u003e\nTongue: vertices 246; polygons 236\u003cbr\u003e\nFeathers: vertices 348,928; polygons 214,810\u003cbr\u003e\nTotal: vertices 371,969; polygons 237,814\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A2_RedHen_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Body_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Body_Feather_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Chest_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Chest_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Chest_Feather_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Hip_Feather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A2_RedHen_Neck_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Neck_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Neck_Feather_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Other_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Other_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather01_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather01_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather03_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather03_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nctr_spine._b.002 comes with a customized attribute Follow_Hip which controls whether the tail rotates following it.\u003cbr\u003e\nCTR_head is the IK controller of the head, and its customized attribute Neck_IK-Stretch controls whether the neck can be stretched in IK mode; Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_EyeMembrane.L and CTR_EyeMembrane.R control the third eyelids.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nctr_foot.L is the IK controller of the left leg, and its customized attribute Leg_IKFK_L controls the non-seamless switch of IK/FK of the legs; Leg_Stretch_L controls whether the legs can be stretched in IK mode; Pole_Follow controls whether the pole vector moves following the IK controller in IK mode.\u003cbr\u003e\nctr_foot.R is the IK controller of the right leg, and its customized attribute Leg_IKFK_R controls the non-seamless switch of IK/FK of the legs; Leg_Stretch_R controls whether the legs can be stretched in IK mode; Pole_Follow controls whether the pole vector moves following the IK controller in IK mode.\u003cbr\u003e\nctr_hip.L is the controller of the hip bone of the left leg in IK mode, and its customized attribute Hip_Stretch_L controls whether the bones can be stretched when moving.\u003cbr\u003e\nctr_hip.R is the controller of the hip bone of the right leg in IK mode, and its customized attribute Hip_Stretch_R controls whether the bones can be stretched when moving.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are assistant controllers of the claws, the Location controls the extension and flexion of the claws.\u003cbr\u003e\nctr_fold_tail controls the feathers on the tail.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers or each feather separately.\u003cbr\u003e\nThe body comes with more assistant controllers which fix the deformation of the animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, frame range 0-400\u003cbr\u003e\nUnlooped pecking animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-430\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12;\u003cbr\u003e\n2. Set Transparency under Light Paths to 40;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12;\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. 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It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, lacrimal caruncles, upper oral cavity, lower oral cavity, pupils, lens, tongue, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 49,224; polygons 49,222\u003cbr\u003e\nLacrimal Glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal Caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,340; polygons 2,368\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 136,870; polygons 135,800\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_BaseColor.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Normal.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Roughness.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_SSS.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Specular.png, 4096*4069\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere are full controllers and detailed facial rigging. Multiple shape keys are applied for a more realistic result.\u003cbr\u003e\nThe features are as follows:\u003cbr\u003e\nCTR_Neck has multiple customized attributes:\u003cbr\u003e\n   FK-Head_Follow controls whether the head moves following the parent controller in FK mode;\u003cbr\u003e\n   FK-Neck_Follow controls whether the neck moves following the parent controller in FK mode;\u003cbr\u003e\n   Head_Follow controls whether the head moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_Follow controls whether the neck moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_IKFK controls the switch of IK/FK mode.\u003cbr\u003e\nCTR_Tail controller controls whether the tail moves following the parent controller by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Leg_F_Other.L/R have 3 customized attributes:\u003cbr\u003e\n    IK%FK controls the IK/FK switch of forelegs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode;\u003cbr\u003e\n    knee_shake is to solve the knees jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L/R have customized attributes:\u003cbr\u003e\n    IK/FK controls the IK/FK switch of hind legs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_OpenToe_F/B.L/R control the extension and flexion of the toes.\u003cbr\u003e\neye.L/R.001 control the winkle.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-240;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-307;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-160;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nIf the large amount of hair isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair;\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Young Sheep With 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A1_Lamb_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map02.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494534/585988e247/young-sheep-with-5-animations-vfx-grace-3d-model-585988e247.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1000719","type":"listingItem","attributes":{"id":1000719,"title":"Low Poly Rigged Medusa - Octopus with Bad Animation","price":0.0,"description":"This is a medusa like creature I 've made for a project I am making in UE4. 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But I am not promising this will work on your project . \n\n","imageAlt":"Low Poly Rigged Medusa - Octopus with Bad 3D asset 1","url":"https://www.cgtrader.com/free-3d-models/animal/fish/lo-64ddbee3-7590-4a8c-b9ad-831d386a312d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GEEt7UnohJrf556SXaP6gxJF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/low-poly-rigged-medusa-octopus-with-bad-animation-3d-model-low-poly-animated-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/GEEt7UnohJrf556SXaP6gxJF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/low-poly-rigged-medusa-octopus-with-bad-animation-3d-model-low-poly-animated-rigged-fbx-blend.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/GEEt7UnohJrf556SXaP6gxJF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/low-poly-rigged-medusa-octopus-with-bad-animation-3d-model-low-poly-animated-rigged-fbx-blend.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/fish/lo-64ddbee3-7590-4a8c-b9ad-831d386a312d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/1000719/801128e63b/low-poly-rigged-medusa-octopus-with-bad-animation-3d-model-801128e63b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2571750","type":"listingItem","attributes":{"id":2571750,"title":"SHEEP FAMILY","price":60.0,"description":"This asset has realistic **SHEEP FAMILY** models.\n\nThe asset includes: \n- Sheep\n- Ram\n- Lamb\n\nThe models has 47 bones, 10000-14000 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps (3 color variations) - albedo (alpha mask), AO / metallic / roughness, normal map.\n\nSeparate models for mobile phones with 2000-3500 triangles.\n\nThe asset also has a models without alpha channels (see screenshot).\n\n**65+ animations (IP/RM):**\nAttack (front, move front, back, left, right, run), hit (front, back, middle), death (left, right), idle 1-6, eat, eat move, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend, FBX, OBJ. 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Canada Goose","price":79.0,"description":"The scene includes original mesh with full Modifiers History.  \n Different 4K bitmaps including diffuse, specular, bump and displacement. The model has edge-loops based topology with rational polygon count.\n\n**SOFTWARE**\n\n- 3dsMax Scanline \u0026 Vray\n- Maya \n- Cinema 4D \n- FBX\n- Collada\n- OBJ (Geometry, UV's)\n\n**TEXTURES / SHADERS**\n\n- 4K textures.\n- 3dsmax versions include Standard Scanline and Vray scene setups.\n- Maya version is Maya Software with standard shaders.\n\n**POLYS / VERTS**\n\n-  Goose 12.017 / 7.777  \n\n**SCENE SETUP**\n\n Frames  \n\n-  80 Wings rest  \n-  100-150 Flight Loop\n\n","imageAlt":"feather 3D model Animated Canada Goose","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-canada-goose","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sYqGa8ASH6JFkQhDyboJcPUX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-canada-goose-3d-model-animated-rigged-max-obj-mtl-fbx-c4d-ma-mb-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/sYqGa8ASH6JFkQhDyboJcPUX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-canada-goose-3d-model-animated-rigged-max-obj-mtl-fbx-c4d-ma-mb-dae.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/sYqGa8ASH6JFkQhDyboJcPUX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-canada-goose-3d-model-animated-rigged-max-obj-mtl-fbx-c4d-ma-mb-dae.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-canada-goose","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/937444/eb77f4c672/animated-canada-goose-3d-model-eb77f4c672.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"129039","type":"listingItem","attributes":{"id":129039,"title":"Toon Inch Worm RIGGED","price":0.0,"description":"\u003cp\u003eThis Toon InchWorm is a medium detail model, with body and mouth rigged for simple animation. Animated models are provided in DAE and FBX formats. A video clip can be viewed on Youtube -  http://youtu.be/54G5-A7FlQs\u003c/p\u003e\u003cp\u003eThe Toon InchWorm models are UV mapped in 1024 X 1024 pixels to replicate a single texture pattern along all segments of the Inch Worm. You can design new patterns to create unique characters and animate them all within your scenes. Just create folders for each of your customized models and replace the original texture file (Green.png) with your new body texture pattern. Material channels, named 'Black', 'Green', 'Red', 'White', make it easy to alter accent colors within your modeling software.\u003c/p\u003e\u003cp\u003eThese models were produced as a test and are provided 'as is' for FREE. However, notice of any malfunctions would be appreciated. Please contact me if you find any problems with the rigging, weight mapping or texture alignment. Pre-release testing indicated that Unreal Engine 4 and FBX Review took the FBX and VUE took the DAE with no problems. FBX Review did not recognize the DAE animation.\u003c/p\u003e\u003cp\u003eFiles included in InchWormDAE.zip:\r\nInchWorm-animated.dae\r\nGreen.png\u003c/p\u003e\u003cp\u003eFiles included in InchWormFBX.zip:\r\nInchWorm-animated.fbx\r\nGreen.png\u003c/p\u003e","imageAlt":"3D model Toon Inch Worm RIGGED","url":"https://www.cgtrader.com/free-3d-models/animal/insect/toon-inch-worm-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zRdJc1uw1nqF6E5S7oKZfuTY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/toon-inch-worm-rigged-3d-model-low-poly-animated-rigged-fbx-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/zRdJc1uw1nqF6E5S7oKZfuTY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/toon-inch-worm-rigged-3d-model-low-poly-animated-rigged-fbx-dae.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/zRdJc1uw1nqF6E5S7oKZfuTY/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/toon-inch-worm-rigged-3d-model-low-poly-animated-rigged-fbx-dae.webp","width":306},{"url":"https://media.cgtrader.com/variants/zRdJc1uw1nqF6E5S7oKZfuTY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/toon-inch-worm-rigged-3d-model-low-poly-animated-rigged-fbx-dae.webp","width":612},{"url":"https://media.cgtrader.com/variants/zRdJc1uw1nqF6E5S7oKZfuTY/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/toon-inch-worm-rigged-3d-model-low-poly-animated-rigged-fbx-dae.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/insect/toon-inch-worm-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/129039/b6063376e8/toon-inch-worm-rigged-3d-model-b6063376e8.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3332592","type":"listingItem","attributes":{"id":3332592,"title":"Mute Swan Animated VFX Grace","price":240.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Mute Swan model with multiple 4K maps, rigging, animation and fur. The model has an unlooped swimming animation, a looping flying animation. And it's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of multiple objects: Body, body feathers, pupils, lens, lacrimal caruncle, tongue, wing feathers, tail feathers, wing facets\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,065; polygons 18,058\u003cbr\u003e\nBody feathers: vertices 262,250; polygons 193,166\u003cbr\u003e\nPupils: vertices 4,996; polygons 4,992\u003cbr\u003e\nLens: vertices 1,028; polygons 1,088\u003cbr\u003e\nLacrimal caruncle: vertices 772; polygons 768\u003cbr\u003e\nTongue: vertices 5,358; polygons 5,288\u003cbr\u003e\nWing feathers: vertices 44,770; polygons 38,520\u003cbr\u003e\nTail feathers: vertices 5,540; polygons 4,702\u003cbr\u003e\nWing facets: vertices 62,369; polygons 51,582\u003cbr\u003e\nTotal: vertices 342,779; polygons 266,592\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Lower_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Lower_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Scapular_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A8_MuteSwan_Tail_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tail_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Upper_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Upper_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003c\nctr_spine._b controls the entire model\u003cbr\u003e\nctr_spine._f controls the entire model\u003cbr\u003e\nctr_fold_wing.L/R controls the flexion of wings\u003cbr\u003e\nctr_stretch_neck controls the head\u003cbr\u003e\nctr_jaw_root controls the opening and closing of mouth\u003cbr\u003e\nctr_FeaM_total.L/R, ctr_FeaT_total.L/R, ctr_FeaR_total.L/R and ctr_FeaRoot.L/R control the rotation of the wing feathers overall\nctr_fold_tail controls the flexion and extension of tail feathers\u003cbr\u003e\nctr_foot.L/R controls the position and rotation of feet\u003cbr\u003e\nCustomized attributes:\u003cbr\u003e\nNeck_IKFK: switch the IK/FK of neck\u003cbr\u003e\nLeg_IKFK: switch the IK/FK of legs\u003cbr\u003e\nLeg_Stretch: extension of arms\u003cbr\u003e\nHip_Follow: bottom following\u003cbr\u003e\nFacial rigging available\u003cbr\u003e\nEvery feather is rigged with bones\u003cbr\u003e\nand more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 17-39;\u003cbr\u003e\nUnloopable swimming animation at 30 fps, frame range 0-450;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe particle systems of the feathers are kept, with the render button disabled. And the instance objects of the feathers have also remained.\u003cbr\u003e\nIt's normal to see lagging and non-responsive UI while operating, because a lot of processing is applied to create such detailed and realistic feathers.\u003cbr\u003e\nWhen rendering, the Transparency in Max Bounces should be at least 20 or there will be black areas in the rendering image\u003cbr\u003e\nThe initial pose needs to be reset manually if needed. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male lion with maps, fur, rigging and four realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 54,172; polygons 53,936\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nLacrimal glands: vertices 1,356; polygons 1344\u003cbr\u003e\nTeeth: vertices 17,512; polygons 17,016\u003cbr\u003e\nTotal: vertices 76,088; polygons 75,276\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Specular.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Eye_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1002.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1001.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_torse_F, CTR_torse_M and CTR_torse_B control the front, middle and rear center of gravity of the body.\u003cbr\u003e\nCTR_torse_B come with multiple customized attributes: Head_follow controls whether the head follows; Neck_follow controls whether the neck follows; Tail_follow controls whether the tail follows; Tail_IKFK controls the non-seamless IK/FK switch of the tail.\u003cbr\u003e\nCTR_torse_F.001 is a controller of the center of gravity of the body with a customized location, you can change its location and rotate, the center of rotation is the controller.\u003cbr\u003e\nCTR_IK_spine_F, CTR_IK_spine_M and CTR_IK_spine_B control the front, middle and hind spine.\u003cbr\u003e\nCTR_FK_tail_d, CTR_FK_tail_e, CTR_FK_tail_f…… are tail controllers.\u003cbr\u003e\nCTR_SplineIK_tail_d, CTR_SplineIK_tail_g, CTR_SplineIK_tail_j and CTR_SplineIK_tail_m are IK controllers of the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head and CTR_IK_neck_c are head controllers.\u003cbr\u003e\nCTR_head_track controls the direction of the head by its Location.\u003cbr\u003e\nCTR_jaw controls the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_S.L and CTR_eye_S.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_S.L and CTR_eye_S.R control the dilation and miosis of the pupils.\u003cbr\u003e\nCTR_Blink.L and CTR_Blink.R control the winking.\u003cbr\u003e\nCTR_Eyebrow_Angry.L and CTR_Eyebrow_Angry.R are eyebrow controllers.\u003cbr\u003e\nCTR_ShowTeeth02.L and CTR_ShowTeeth02.R control the movement of the corner of mouth.\u003cbr\u003e\nCTR_ShowTeeth01.L and CTR_ShowTeeth01.R control the facial expression of showing teeth.\u003cbr\u003e\nCTR_IKFK_B.L and CTR_IKFK_B.R are controllers of hind legs with customized attributes, the attribute IK_FK controls the non-seamless IK/FK switch of the hind legs.\u003cbr\u003e\nCTR_IKFK_F.L and CTR_IKFK_F.R are controllers of fore legs with customized attributes, the attribute IK_ChainLength controls whether the ankle rotates following the IK controller in IK mode; IK_FK controls the non-seamless IK/FK switch of the fore legs.\u003cbr\u003e\nCTR_IK_foot_root_F.L, CTR_IK_foot_root_F.R, CTR_IK_foot_root_B.L and CTR_IK_foot_root_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_IK_pad_F.L, CTR_IK_pad_F.R, CTR_IK_pad_B.L and CTR_IK_pad_B.R are detailed controllers of the toes, its Location-X controls the extension of toes, Location-Z controls the squeeze of paw pads, and Location-Y controls whether the toes are holding tight or relaxed, Rotation-X controls the pushing out and in of fingernails.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are controllers of limbs, and their Location controls the center of rotation of the feet.\u003cbr\u003e\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nAnd more..\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-405\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-365\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-78\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-250\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe hair dynamics of the mane for JF0LA12A9_Lion_Run_3.0 and JF0LA12A9_Lion_Walk_3.0 have been baked and are ready to be used.\u003cbr\u003e\n\n","imageAlt":"3D model Male Lion Animated VFX 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis chimpanzee model has complete textures, rigging, two animations and two hairstyles, made with Blender and Cycles renderer at real-world scale. \u003cbr\u003e\nThe model consists of 5 objects: Body, pupils, tongue, oral cavity, teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 34,522; polygons 34,520\u003cbr\u003e\nLacrimal glands: vertices 1,028; polygons 1,088\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nOral cavity: vertices 5,569; polygons 5,438\u003cbr\u003e\nTeeth: vertices 16,736; polygons 16,672\u003cbr\u003e\nTotal: vertices 59,267; polygons 59,190\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L506A0_Chimpanzee_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L506A0_Chimpanzee_1001_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1002_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1003_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nctr_Gravity controls the location and rotation of the body.\u003cbr\u003e\nctr_spine_B controls the rotation of the buttock.\u003cbr\u003e\nctr_spine_B_Ro controls the rotation of the waist.\u003cbr\u003e\nctr_spine_M_Ro controls the rotation of the chest.\u003cbr\u003e\nctr_neck_F controls the rotation of the head.\u003cbr\u003e\nctr_hand.L/R \u0026 ctr_foot.L/R controls the location and rotation of hands and feet, and all come with customized attributes: switch between IK/FK, stretch limit and pole vector following.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped GrabItch animation at 30 fps, frame range 1-360 frames\u003cbr\u003e\nUnlooped FindFood animation at 30 fps, frame range 1-300 frames\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThere are two chimpanzees with different hair shapes, the model, rigging, animation and hair are exchangeable. Only two projects are arranged to save resources, you can apply different hair in different animations as per your need.\u003cbr\u003e\nThe rendering time is relatively long because this model is of high quality. If you want a faster rendering, you can decrease the steps of the Interpolated spine or the number of hair.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. 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Stripped Blue Color and Green Color! (Shown in Previews)\n\nFully Rigged! (Made in Cinema R18)\n\nThere's an interface for manipulate body parts, colors, hue/saturation and Pattern, tongue targets and morphs and more, making it easier to animate! See Previews to see de incredible User Interface.\n\nColor Changing take a few seconds to calculate your new color based on controllers\n\nThe Rigg is Originally made in Cinema 4D(Preview Images).\n\nAnimations :\n\nWalkcycle (Stick/Bamboo)\nWalkCycle (Ground)\n\nRender Engine Used Standard (Cinema 4d R18)\n\nThe Model is Subdividable\n\nMetric unit used: Centimeters\n\n*********************\n\nFirst and Last Previews are to show how the model can be in a composition (Does not contains the scene)\n\nThis pack includes all the following formats:\n\n.c4d (R18, Render Standard)\n.fbx(AnimatedBambooWalkcycle)\n","imageAlt":"3D model Panther Chameleon - Furcifer Pardalis","url":"https://www.cgtrader.com/3d-models/animal/reptile/furcifer-pardalis","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Muj5fTUiDLbYaAvsw8bQPp5z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/panther-chameleon-furcifer-pardalis-3d-model-animated-rigged-fbx-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/Muj5fTUiDLbYaAvsw8bQPp5z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/panther-chameleon-furcifer-pardalis-3d-model-animated-rigged-fbx-c4d.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Muj5fTUiDLbYaAvsw8bQPp5z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/panther-chameleon-furcifer-pardalis-3d-model-animated-rigged-fbx-c4d.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/furcifer-pardalis","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/861582/b922460142/panther-chameleon-furcifer-pardalis-3d-model-b922460142.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3491195","type":"listingItem","attributes":{"id":3491195,"title":"Sheep small cute character","price":0.0,"description":"This is a game-ready baby sheep model. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a cattle model with multiple 4K UDIM maps, fur, rigging and 4 animations. The rigging comes with a preset of masticating animation and detailed facial controllers. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyes, horns, oral cavity, lacrimal glands, teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,542; polygons 29,460\u003cbr\u003e\nEyes:vertices 2,186; polygons 2,304\u003cbr\u003e\nHorns: vertices 664; polygons 660\u003cbr\u003e\nOral cavity: vertices 1,801; polygons 1,797\u003cbr\u003e\nLacrimal glands: vertices 172; polygons 168\u003cbr\u003e\nTeeth: vertices 3,520; polygons 3,456\u003cbr\u003e\nTongue: vertices 642; polygons 640\u003cbr\u003e\nTotal: vertices 38,527; polygons 38,485\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_Cavity.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_Cavity.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_SubsurfaceRadius.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceRadius.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceRadius.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot, Root01 and Root02 control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nCTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the former spine; CTR_Neck_a controls the root of the neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_Tail comes with a customized attribute: Tail_Follow controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_Neck comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow and Neck_Follow control whether the neck and head rotates following the parent controllers, Head_Follow only works when Neck_Follow is set to 1;\u003cbr\u003e\nNeck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R come with 2 customized attributes: IK-FK controls the non-seamless switch of IK/FK of the hind legs; Leg-Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R come with 3 customized attributes: IK%FK controls the non-seamless switch of IK/FK of the forelegs; Leg-stretch controls the stretch limit of the legs in IK mode; knee_shake removes the knee jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\neye.L, eye.R and eyes control the eyes.\u003cbr\u003e\neye.L.001 and eye.R.001 control the winkle.\u003cbr\u003e\njaw_master controls the jaw.\u003cbr\u003e\nCTR_masticate controls the mastication by Location.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd 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Opacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. 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If you're unsure about the compatibility with your software of choice, please send me a message, happy to help.\n- Updated after clients' feedback.\n- You need Peregrine Labs Yeti Plugin to render the scene correctly","imageAlt":"Mouse - grey - Cartoon style - rigged 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/mouse-cartoon-style-rig","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x8BgBYikL1vxTqDrq8dU2H39/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mouse_D_01.jpg","gridUrl":"https://media.cgtrader.com/variants/x8BgBYikL1vxTqDrq8dU2H39/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mouse_D_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/x8BgBYikL1vxTqDrq8dU2H39/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mouse_D_01.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/mouse-cartoon-style-rig","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1938610/63d53fcc85/mouse-grey-cartoon-style-rigged-3d-model-63d53fcc85.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"37006","type":"listingItem","attributes":{"id":37006,"title":"Dragon fire hd wallpaper","price":0.0,"description":"\u003cp\u003eHave some fun\u003c/p\u003e","imageAlt":"Dragon fire hd wallpaper 3D model","url":"https://www.cgtrader.com/free-3d-models/animal/dinosaur/dragon--8","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ntPGZZa8ULTXgvvjgSJcN4Ku/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dragon-3d-model-low-poly-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/ntPGZZa8ULTXgvvjgSJcN4Ku/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dragon-3d-model-low-poly-rigged-blend.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ntPGZZa8ULTXgvvjgSJcN4Ku/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/dragon-3d-model-low-poly-rigged-blend.webp","width":306},{"url":"https://media.cgtrader.com/variants/ntPGZZa8ULTXgvvjgSJcN4Ku/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dragon-3d-model-low-poly-rigged-blend.webp","width":612},{"url":"https://media.cgtrader.com/variants/ntPGZZa8ULTXgvvjgSJcN4Ku/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/dragon-3d-model-low-poly-rigged-blend.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/dinosaur/dragon--8","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/37006/35f2f01044/dragon-fire-hd-wallpaper-3d-model-35f2f01044.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2777735","type":"listingItem","attributes":{"id":2777735,"title":"Green Sea Turtle Animated","price":200.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality chelonia mydas model, including multiple 4K maps in the UDIM format, rigging, and animation. 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Unfortunately, the glow only really looks good in the Cycles render engine, but it also shows in EEVEE; it just has a lot of light bleed, but all of that is controlled with a slider that simulates the charge-up effect. Most of the textures are 8k and are pretty high quality. I'd say the basic image texture kind of brings down the quality of the whole model because the normals are quite impressive in detail, whereas the texture paint is a little grainy and hides some of the details that the model brings. but maybe I'll upgrade them later down the line. There is also an attached pose library that comes with a bunch of hand positions and other stuff... other than that, enjoy. Also, it would be nice if you tagged me in any post you make with the model; I'd love to see what you guys make with it. 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This rigged German Shepherd is ready to serve as a police K9, a fierce guard dog, or a heroic companion in your indie game.\n\nWhether you are building an action-packed survival game or a detailed military simulator, this high-fidelity canine offers the best mix of visual detail and extreme optimization.\n\n- **PolyCount**: 2272 Triangles\n- **Textures**: 2K, PNG (Unreal, Unity, PBR)\n- **Rig**: Custom\n- **Animations**: Idle Breathing, Idle Playing. 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","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/insect/rigged-and-animated-housefly-for-cinema-4d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MtqwAEmiG85ZrwxKBSmWoJ62/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/housefly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/MtqwAEmiG85ZrwxKBSmWoJ62/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/housefly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/MtqwAEmiG85ZrwxKBSmWoJ62/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/housefly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.webp","width":306},{"url":"https://media.cgtrader.com/variants/MtqwAEmiG85ZrwxKBSmWoJ62/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/housefly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.webp","width":612},{"url":"https://media.cgtrader.com/variants/MtqwAEmiG85ZrwxKBSmWoJ62/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/housefly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/rigged-and-animated-housefly-for-cinema-4d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/304928/f9b9b0abd3/housefly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4086412","type":"listingItem","attributes":{"id":4086412,"title":"Transvaal Scorpion","price":0.0,"description":"A rigged and textured Scorpion for Blender including Diffuse, Specular and Normal maps. 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The rigging comes with a winkle preset, and fine facial control system. This model is made with Blender and Cycles render at real-world scale.\u003cbr\u003e\nIt consists of body, paws * 2, aqueous humor, lacrimal caruncles * 2, lacrimal glands * 2, mouth, pupils, corneas, tongue, teeth * 2.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 30,882; polygons 30,880\u003cbr\u003e\nPaws: vertices 1,332, polygons 1,296\u003cbr\u003e\nAqueous humor: Vertices 514; polygons 512\u003cbr\u003e\nLacrimal glands * 2: Vertices 1,052; polygons 1,048\u003cbr\u003e\nLimbus: vertices 2,560, polygons 2,532\u003cbr\u003e\nOral cavity: vertices 2,748; polygons 2,746\u003cbr\u003e\nPupils: vertices 1,988, polygons 2,048\u003cbr\u003e\nSclerae: vertices 1,476; polygons 1,504\u003cbr\u003e\nTongue: vertices 1,098 polygons; 1,096\u003cbr\u003e\nTeeth: vertices 1,308 polygons 1,260\u003cbr\u003e\nTotal: vertices 44,958 polygons; 44,922\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A0_Hare_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A0_Hare_Tooth_Specular.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity_F, CTR_Gravity_M and CTR_Gravity_B control the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_Gravity_B has three customized attributes:\u003cbr\u003e\nHeadFollow controls whether the head moves following the body;\u003cbr\u003e\nNeckFollow controls whether the neck moves following the body;\u003cbr\u003e\nTailFollow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_Spine_F, CTR_Spine_M and CTR_Spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Hip_Roll controls the latter part of the body, and its pivot point is located in the center.\u003cbr\u003e\nCTR_Chest_Roll controls the former part of the body, and its pivot point is located in the center.\u003cbr\u003e\nCTR_Neck_Roll controls the root of the neck.\u003cbr\u003e\nCTR_Neck_FK_a and CTR_Neck_FK_b are the FK controllers of the neck.\u003cbr\u003e\nCTR_Head is the controller of the head.\u003cbr\u003e\nCTR_Tail_Roll is the controller of the tail.\u003cbr\u003e\nCTR_Jaw controls the jaw.\u003cbr\u003e\nCTR_blink.L and TR_blink.R control the winkle.\u003cbr\u003e\nCTR_Eye.L, CTR_Eye.R and CTR_Eye_Linkage control the movement of the eyes.\u003cbr\u003e\nCTR_Nose_Linkage is the controller of the nose.\u003cbr\u003e\nCTR_lour controls the mastication.\u003cbr\u003e\nCTR_Leg_F.L, CTR_Leg_F.R, CTR_Leg_B.L and CTR_Leg_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Hand_Switch_F.L is the controller of the left forefoot, and its customized attribute IKFK_LF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Hand_Switch_F.R is the controller of the right forefoot, and its customized attribute IKFK_RF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.L is the controller of the left hind foot, and its customized attribute IKFK_LB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.R is the controller of the left hind foot, and its customized attribute IKFK_RB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_b.L, CTR_Roll_Linkage_Finger_b.R, CTR_Roll_Linkage_Toe_b.L and CTR_Roll_Linkage_Toe_b.R control the extension of the toes.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_a.L, CTR_Roll_Linkage_Finger_a.R, CTR_Roll_Linkage_Toe_a.L and CTR_Roll_Linkage_Toe_a.R control the flexion of the toes.\u003cbr\u003e\nCTR_Squeeze_Finger.L, CTR_Squeeze_Finger.R, CTR_Squeeze_Toe.L and CTR_Squeeze_Toe.R control the squeeze effect of the foot pads.\u003cbr\u003e\nEach toe comes with a separate controller, and the neck and belly come with detailed controllers.\u003cbr\u003e\nA detailed facial rigging is available which supports facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Japanese hare Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/japanese-hare-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2ge8nnF6aGy6TDS3YM8rzVsj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A0_Hare_Display_Steal_01.jpg","gridUrl":"https://media.cgtrader.com/variants/2ge8nnF6aGy6TDS3YM8rzVsj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A0_Hare_Display_Steal_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/2ge8nnF6aGy6TDS3YM8rzVsj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A0_Hare_Display_Steal_01.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/japanese-hare-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3572876/7f69632a0d/japanese-hare-animated-vfx-grace-3d-model-7f69632a0d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2998997","type":"listingItem","attributes":{"id":2998997,"title":"Butterfly rigged lowpoly","price":0.0,"description":"Thank you for choosing my 3D model.\nYou can support me by following me on Instagram / Facebook: Dudehtm\n\nDetails.\n\nThis model looks like the screenshots in the Blender 2.9+ version\n\nScale: x2\n\nLevel of detail: low poly.\n\nTextures: Only from the wings.\n\nRig: This model has a basic IK rig (which you can improve), with some whidgets for comfort.\n\nAnimation: It has a basic animation 'Break pose'\n\nUV: Only the wings are UV-mapped.\n\nThank you for choosing my 3D model.\nYou can support me by following me on Instagram / Facebook: Dudehtm\n","imageAlt":"Butterfly rigged lowpoly 3D asset","url":"https://www.cgtrader.com/free-3d-models/animal/insect/butterfly-rigged-lowpoly","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Hkq4PsxdhrkhjxG9BBHLpzjK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/search%20imedit.jpg","gridUrl":"https://media.cgtrader.com/variants/Hkq4PsxdhrkhjxG9BBHLpzjK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/search%20imedit.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Hkq4PsxdhrkhjxG9BBHLpzjK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/search%20imedit.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/insect/butterfly-rigged-lowpoly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/2998997/f09aa860f7/butterfly-rigged-lowpoly-3d-model-f09aa860f7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3378462","type":"listingItem","attributes":{"id":3378462,"title":"Grey Cat Animated  VFX Grace","price":275.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality grey tabby cat model with 4K maps, hair, rigging and animations. The maps are in the UDIM format, and the skin and the hair textures are made separately. Besides, there is a separate high-detailed oral cavity model. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 17 objects: Body, left sclera, right sclera, left iris, right iris, left lacrimal gland, right lacrimal gland, left eyelid, right eyelid, upper teeth, lower teeth, oral cavity, tongue, left forepaw, right forepaw, left hind paw, right hind paw.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nLeft sclera: vertices 641; polygons 624\u003cbr\u003e\nRight sclera: vertices 641; polygons 624\u003cbr\u003e\nLeft iris: vertices 769; polygons 752\u003cbr\u003e\nRight iris: vertices 769; polygons 752\u003cbr\u003e\nLeft lacrimal gland: vertices 984; polygons 960\u003cbr\u003e\nRight lacrimal gland:  vertices 984; polygons 960\u003cbr\u003e\nLeft eyelid: vertices 171; polygons 144\u003cbr\u003e\nRight eyelid: vertices 171, polygons 144\u003cbr\u003e\nUpper teeth: vertices 7,388; polygons 7,360\u003cbr\u003e\nLower teeth: vertices 7,324; polygons 7,296\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nLeft forepaw: vertices 3,165; polygons 3,110\u003cbr\u003e\nRight forepaw: vertices 3,165; polygons 3,110\u003cbr\u003e\nLeft hind paw: vertices 2,532; polygons 2,488\u003cbr\u003e\nRight hind paw: vertices 2,532; polygons 2,488\u003cbr\u003e\nTotal: vertices 89,439; polygons 88,878\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_Eye_Specular.png, 2048*2048\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_Eye_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_SSS.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_SSS.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. 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The model features an injured eye and damaged pectoral fin (hand equivalent) for added realism and storytelling. Its optimized topology and PBR textures ensure excellent performance in real-time engines like Unity and Unreal Engine.\n\n\nHere’s a description you can use for your CGTrader listing:  \n\n---\n\n**Title:** Injured Whale Shark – Game Ready 3D Model  \n\n**Description:**  \nThis is a highly detailed **game-ready 3D model** of an **Injured Whale Shark**, perfect for use in video games, animations, or simulations. The model features an injured eye and damaged pectoral fin (hand equivalent) for added realism and storytelling. Its optimized topology and PBR textures ensure excellent performance in real-time engines like Unity and Unreal Engine.  \nFeatures:\n- Realistic Injuries:\n  - Scarred and discolored eye.  \nTorn and jagged pectoral fin texture.\nGame-Ready Optimization:\nPolygon count: 12,345 triangles \n Vertex count: 6,789 \n  - Clean and efficient UV mapping for seamless textures. \n\nIdeal Uses:\n- Video games (marine environments, underwater adventures, or storytelling).  \n- Simulations and animations.  \n- 3D educational content and documentaries.  \n\nAdditional Information:\n- The model includes a detailed wireframe view  for topology inspection.  \n- Fully rigged version","imageAlt":"Injured Whale Shark 3D 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Shark  Animated ","price":24.5,"description":"This model was made in blender 3.2 and painted in substance painter \n\nThe model have 16 animations in total (more details in the video above)\n\nComes with an extra fbx with 4LODS:LOD0=6400,LOD1=4530,LOD2=2795,LOD3=1193\n\nThe model have 2 variants : Megalodon(the one in the preview) with a damaged version another variant that is basiclly a casual white shark without to much detail and with no scratches , comes with 4k, textures for all the variants : Diffuse , Normal (directx and opengl) , Roughness (dry and wet) , and AO maps , uv unwrapped it manually \n\n Comes with fbx,obj,mtl and stl formats ,also 2 substance painter files for each variant and blend file with an control rig (with ik,constraints,etc) and a export rig that is just a copy transforms of the export rig without all the ik bones , also i add a multires modifier with a max of 4 subdivisions if you want to use this model in a”cinematic”way\n\nAlready tested it in Unreal Engine and unity and the animations work fine ,with that said if you have compatibility issues when importing animations to other softwares apart of blender , leave it at the comments so i can fix it .\n\nThis is a remodel of my old Shark models , hope you like it :D\n\n","imageAlt":"White Shark Animated 3D 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Falcon Folded Wings","price":59.0,"description":"Peregrine Falcon (Folded...Wings)\n\nPeregrine Falcon, is a low polygonal model with high details texture , recently added unity package . the wings can be folded in few steps .  \ni rigged the model with biped and one extra bone, i didn't use any scripts for the feathers .you can simply change the texture colors to be as you want .  \n  \nRigged with character studio and extra bones.  \nAnimation included in the file :wings folding, flying, landing.  \n  \nlearning : you can learn very fast from this project once you open it you will find how easy to follow my steps to understand how i rigged it with Biped and controlled the feathers within on click .\n\nwatch the promotion of the Falcon here :\n\n[http://www.youtube.com/user/cartoomotion](http://www.youtube.com/user/cartoomotion)\n\nyou will get this project with 3 files as you saw in the video including the water scene .\n\nFree Flying loop\n\nFlying over the Water and landing\n\nThe 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality puma model with multiple 4K maps in the UDIM format, rigging, animation, and fur. All made with Blender and Cycles renderer at real-world scale. The body maps and fur maps are made separately to make a more realistic effect.\u003cbr\u003e\nIt consists of 7 objects: Body, pupils, sclerae, lacrimal glands, oral cavity, upper teeth, and lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 24,034; polygons 23,980\u003cbr\u003e\nPupils: vertices 1,124; polygons 1,152\u003cbr\u003e\nSclerae: vertices 964; polygons  1,024\u003cbr\u003e\nLacrimal glands: vertices 1,184; polygons 1,184\u003cbr\u003e\nOral cavity: vertices 9,420; polygons 9,044\u003cbr\u003e\nUpper teeth: vertices 1,824; polygons 1,680\u003cbr\u003e\nLower teeth: vertices 1,582; polygons 1,444\u003cbr\u003e\nTotal: vertices 40,132 polygons 39,508\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an obj file.\u003cbr\u003e\nP.S. when you export the obj file, you need to remove the body material. 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These models are designed with a clean, soft look and appealing proportions, making them perfect for casual, mobile, and stylized games.**\n\n**With a simple yet expressive design, both characters are easy to integrate into a variety of projects such as idle games, simulation games, educational apps, or indie productions.**\n\n\n\u003e Features:\n\n1. Optimized low-poly models, ideal for mobile performance\n2. Fully rigged and ready for animation (Mixamo compatible)\n3. Soft gradient textures with a charming cartoon style\n4. Clean topology, easy to modify and customize\n5. Compatible with Unity, Unreal Engine, and other game engines\n6. Organized files for quick setup and use.\n\n\u003e Package description included:\n\n• 2 rigged models \n\n• 2 Color Texture map \n\n• Organized files for quick setup and use\n\n\n# Contact me for support. Hope to receive your feedback. 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 Faces: 20.820\n\n5.\tTextures: PBR_Yes\n\n•\tDiffuseMap PNG 4096 x 4096\n•\tNormalMap PNG 4096 x 4096\n•\tHeightMap  PNG 4096 x 4096\n•\tOpacityMap PNG 4096 x 4096\n•\tAOMap PNG 4096 x 4096\n\n6.\tMotions: 08- Atk1,Atk2,Idle1,Idle2,Jump,Run,Walk, Walkback\n\n7.\tPlugins (Addon): No\n\n8.     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Description:_**\n\n_Please read product information carefully before purchasing._\n\n1-\tProduct Compatible with : 3Dsmax, Maya, Blender, Iclone 8 and CC4_CC5, Unity, UE5, C4D, Nvidia Omniverse, Marmoset Toolbag …vv\n\n2-\tFormat file:\n\n•\tBlend-Blender 4.2\n\n•\tFBX Blender- One Fbx\n\n•\tFBX Unity- One Fbx All motion\n\n•\tFBX UE5- One Fbx All motion\n\n•\tFBX 3DSmax-Mesh and Motion (One motion per file)\n\n•\tFBX Maya-Mesh and Motion (One motion per file)\n\n•\tiAvatar- Iclone8_CC4_CC5 and rlmotion\n\n3-\tFrame Rate: 60 Fps\n\n4-\tFaces: 26.580 - Vertices: 26.743\n\n5-\tTextures: PBR_Yes\n\n•\tDiffuseMap PNG 4096 x 4096\n\n•\tNormalMap PNG 4096 x 4096\n\n•\tMetallicMap  PNG 4096 x 4096\n\n•\tRoughnessMap  PNG 4096 x 4096\n\n•\tAoMap PNG 4096 x 4096\n\n6-\tMotions: 17- ClimbIdle, ClimbSit,Die,Eat,Idle,Idle2,Jump,Jump2,Jump3,Roar,Roar2,Run,RunR,Sit, SitClimb, SitIdle, Smile\n\n7-\tPlugins (Addon): No, Unwrap: Yes\n\n8-    Rig: Yes, Control Rig: No\n\n9-\tCustomize products as required: No\n\nMonkey Model Motions B1,2,3 Use the same video describing Typical Motions. They only differ in Unwrap, Color and Material.\n\nFBX Export is specific to Blender, 3Dsmax, Maya, UE5, Unity, C4D error may occur if using other platform to import, please contact for support.\n\n10-\tNeed technical support, please contact:\n\n•\tEmail: Animated3d.us@gmail.com\n\n_Thank You !_\n\n","imageAlt":"Monkey-B1 3D model","url":"https://www.cgtrader.com/free-3d-models/animal/mammal/monkey-b1","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2tfjsmh8qo6n6k72tj4kpiyz1bf3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/A_CGTrader_1200X900.jpg","gridUrl":"https://media.cgtrader.com/variants/2tfjsmh8qo6n6k72tj4kpiyz1bf3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/A_CGTrader_1200X900.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/2tfjsmh8qo6n6k72tj4kpiyz1bf3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/A_CGTrader_1200X900.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/mammal/monkey-b1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6646628/37380aae9b/monkey-b1-3d-model-37380aae9b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1020473","type":"listingItem","attributes":{"id":1020473,"title":"Cat pack 2","price":40.0,"description":"This pack has realistic Cat models.   \nThe model has 4 levels of LOD   \n- 7800tris;   \n- 5000 tris;   \n- 2500 tris;   \n- 970 tris;   \n7 animal coloring options   \n- white, black, orange, grey, tiger, black-white 1-2;   \n2 geometry options   \n- fat and normal;   \nThere is a version for mobile phones with 970 triangles.   \nTexture maps - albedo, metallic / roughness, normal map (all 4k).\n\n75 animations:   \nAgression, attack 1-4, hit front, hit back, hit middle, hit agress, death 1-3, caress (sit, lie, idle), idle 1-3, eat, drink, lie, sit, sit idle 1-2, sit-lie, sleep, crouch (f-b-l-r), walk (f-b-l-r), trot(f-b-l-r), run(f-b-l-r), walk back (l-r), fear, jump, jump run, jump trot, jump down, jump up, hide, hide rotate (l-r), swim idle, swim (f-b-l-r), etc.\n\nIMPORTANT!!!\n\nIf you are importing into a 3DMax, Cinema4D or Maya, in the import settings, specify which animation you want to import. Each animation is in its own timeline.\n\n\n","imageAlt":"3D asset Cat full pack","url":"https://www.cgtrader.com/3d-models/animal/mammal/cat-full-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9diUL62jvX6453VwQc95RBtv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cat-full-pack-3d-model-low-poly-animated-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/9diUL62jvX6453VwQc95RBtv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cat-full-pack-3d-model-low-poly-animated-rigged-fbx-blend.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/9diUL62jvX6453VwQc95RBtv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cat-full-pack-3d-model-low-poly-animated-rigged-fbx-blend.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cat-full-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1020473/4e6ddd0c65/cat-pack-2-3d-model-4e6ddd0c65.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6813481","type":"listingItem","attributes":{"id":6813481,"title":"Piranha Fish Skeleton with Swimming Animation","price":0.0,"description":"This is a high-quality animated piranha fish model created with attention to realistic proportions and surface details. The model features a natural swimming animation, making it suitable for underwater scenes, games, cinematics, and real-time projects.\nThe swimming motion was created using the Wiggle 2 add-on, providing smooth and dynamic movement. The fish is fully rigged with a clean bone structure, and weight painting has been properly adjusted to ensure correct deformation during animation.\nThe model is textured with realistic materials to achieve a natural underwater look. Geometry is optimized to maintain a good balance between detail and performance.\nFeatures:\nFully animated swimming piranha\nAnimation created using Wiggle 2\nClean and organized rig\nProper weight paint\nRealistic textures\nOptimized geometry\nReady for real-time use\nFile formats included:\nFBX\nOBJ\nBLEND\nSTL\nGLB\nThe model is suitable for games, VR/AR, animation projects, and real-time rendering pipelines.","imageAlt":"Piranha Fish Skeleton with Swimming Animation","url":"https://www.cgtrader.com/free-3d-models/animal/fish/piranha-fish-skeleton-with-swimming-animation","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/72wxm1396ajqu2hqvuvj0n3u2fbg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/piranha-fish-skeleton-with-swimming-animation-3d-model-bfcc15f377.jpg","gridUrl":"https://media.cgtrader.com/variants/72wxm1396ajqu2hqvuvj0n3u2fbg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/piranha-fish-skeleton-with-swimming-animation-3d-model-bfcc15f377.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/72wxm1396ajqu2hqvuvj0n3u2fbg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/piranha-fish-skeleton-with-swimming-animation-3d-model-bfcc15f377.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/fish/piranha-fish-skeleton-with-swimming-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/6813481/bfcc15f377/piranha-fish-skeleton-with-swimming-animation-3d-model-bfcc15f377.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2296572","type":"listingItem","attributes":{"id":2296572,"title":"Cartoon Dogs Pack","price":75.0,"description":"This pack of **CARTOON DOGS** is perfect for your stylized game.\n\nThe pack contains **21 dog breeds** with **100+ animations.**\n\nOptimized models allow you to use them for games on PC and mobile devices.\n\n**Breeds:**\nAkita Inu, Beagle, Border Collie, Boxer, Bulldog, Corgi, Dalmatian, Doberman, French Bulldog, Golden Retriever, Husky, Jack Russell Terrier, Labrador, Pitbull, Pomeranian Spitz, Pug, Rottweiler, Shepherd, Shiba Inu, Toy Terrier.\n\nYou can find each breed separately and a detailed review of it on my seller page.\n\nThe models has 11000-13000 tris and 54-57 bones.\n\nTexture maps (4 color option) - albedo, AO / metallic / roughness, normal map (all 2048x2048).\n\nSeparate models for mobile phones with 3000-4000 triangles.\n\n**100+ animations (IP/RM):**\n\nAttack (bite, bite move, front, left, right, jump), hit (front, back, middle), death (left, right), digging (start, loop, end), bark, idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, left, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), pick up, etc.\n\nThis pack includes objects for creating a location. The package contains: barriers for dogs, toys, bowls, beds, dog houses and more.\n\n**Attention!**\n\nThe archive contains such formats as Blend, FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\n","imageAlt":"3D asset Cartoon Dogs Pack","url":"https://www.cgtrader.com/3d-models/animal/mammal/toon-dogs-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xQ8kE9xrivEWXStkZAUhLpPg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/xQ8kE9xrivEWXStkZAUhLpPg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xQ8kE9xrivEWXStkZAUhLpPg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/toon-dogs-pack","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2296572/569c6980b1/cartoon-dogs-pack-3d-model-569c6980b1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3878367","type":"listingItem","attributes":{"id":3878367,"title":"Tyrannosaurus Rex","price":0.0,"description":"Rigged Tyrannosaurus Rex 3D Model\n\nTextures 4096 x 4096 PBR Metallic\n\nObj.\nFbx.\nBlend.","imageAlt":null,"url":"https://www.cgtrader.com/free-3d-models/animal/dinosaur/tyrannosaurus-rex-47ec3ed9-ffe1-49f1-a856-056ea9a1c592","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8tFf7b1rMeTw8FYnooXTcA7X/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot268.jpg","gridUrl":"https://media.cgtrader.com/variants/8tFf7b1rMeTw8FYnooXTcA7X/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot268.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/8tFf7b1rMeTw8FYnooXTcA7X/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot268.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/dinosaur/tyrannosaurus-rex-47ec3ed9-ffe1-49f1-a856-056ea9a1c592","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/3878367/3308775a37/tyrannosaurus-rex-3d-model-3308775a37.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2786037","type":"listingItem","attributes":{"id":2786037,"title":"Dog - Shepherd","price":30.0,"description":"This asset has realistic **SHEPHERD DOG** model.\n\nThe model has 57 bones, 14700 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 2048x2048).\n\nSeparate model for mobile phones with 2900 triangles.\n\nThe asset also has a dog model without alpha channels (see screenshot).\n\n**100+ animations (IP/RM):**\n\nAttack (bite, front, left, right, jump), hit (front, back, middle), death (left, right), digging (start, loop, end), bark, idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, lefr, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, lefr, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, lefr, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), pissing, defecation, scratch ear, pick up, etc.\n\nThis pack includes objects for creating a location. The package contains: barriers for dogs, toys, bowls, mats, beds, dog houses and more.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.","imageAlt":"Dog - Shepherd 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/dog-shepherd","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/muCKRdn9QRuuefWaJySMbqFJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/muCKRdn9QRuuefWaJySMbqFJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/muCKRdn9QRuuefWaJySMbqFJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/dog-shepherd","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2786037/35cc07972b/dog-shepherd-3d-model-35cc07972b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5283050","type":"listingItem","attributes":{"id":5283050,"title":"Centipede RIG Blender and Maya","price":0.0,"description":"WORKS PROPERLY ONLY ON A FLAT SURFACE :(\n\nCentipede rig for Maya and Blender\n\nThe tendrils and tails have a default animation\n\n**Textures all 2048x2048** :\n- BaceColor\n- Roughness\n- Normal\n- Thinkness (optional)\n\nIf you have difficulties with rig I recommend watch these video guids:\n- Maya - https://youtu.be/7LBP2hgqdQw\n- Blender - https://youtu.be/xc-ld0ksoDY\n\n**If you have questions** - aglenys.salut@gmail.com","imageAlt":"3D asset Centipede RIG Blender and Maya","url":"https://www.cgtrader.com/free-3d-models/animal/insect/centipede-rig-blender-and-maya","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FNxhg9jF2wceVhijNqQZtPCk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview%20centipede%202.jpg","gridUrl":"https://media.cgtrader.com/variants/FNxhg9jF2wceVhijNqQZtPCk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview%20centipede%202.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/FNxhg9jF2wceVhijNqQZtPCk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview%20centipede%202.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/insect/centipede-rig-blender-and-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":119,"name":".py","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/5283050/9ee6c1b48f/centipede-rig-blender-and-maya-3d-model-9ee6c1b48f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"948743","type":"listingItem","attributes":{"id":948743,"title":"leopard panther puma jaguar","price":89.0,"description":"Notes:\n\n\n _**3ds max version**_: The model made with 3ds max 2014 and the Hair effect made with the 3ds max plugin called Hair Farm Pro v2.6.1 .\n\nThe Hair Farm Pro v2.6.1 plugin files which I already put into the zip file.It can be uesd for 3ds max 2013-2017.\n\nAs long as you copy and put the plugin files into your 3ds max folder,the hair effect can be worked.\n\n4 textures include: 1 body texture and 1 normal texture\\1 eye texture \\1 whiskers texture.\n\nEye texture size is:512*512.The whisker textures size is:1024*1024.The body texture and normal texture size are:4096*4096.\n\n_**Blender version**_: The blender version used curves and hair geometry node to creat hair in 3.6.0 version(no plugin needed).\n\nTextures: 2 color textures( normal color \u0026 black ) and 1 normal texture,all textures size are:4096*4096.\n\n**_Unreal Engine version_**: Please put the unzip file folder in your file path: YourProjectName / Content /\n- The Unreal Engine version support hair effect.\n- If you want to use these hair assets, you must enable the feature in your project. Please follow these steps:\n- 1.Open the Plugins Menu:Go to the top menu bar and click Edit--Plugins.\n- 2.Search for Groom:In the search bar at the top right, type Groom.Check (enable) the following items:\n- Groom\n- Alembic Groom Importer (Required for some hair assets)\n- 3.Go to :Edit--Project Settings,search for:Compute Skin Cache,check.\n- 4.Restart the Engine.\n\n**_10 animation files_**:\n\n- leopard001-attack01: 60 frames\n- leopard001-attack02: 30 frames\n- leopard001-attack03: 87frames\n- leopard001-attack04: 30 frames\n- leopard001-die: 85 frames\n- leopard001-hit: 27 frames\n- leopard001-idle01: 101 frames\n- leopard001-idle02: 81 frames\n- leopard001-run01: 16 frames (loop)\n- leopard001-walk01: 36 frames (loop)\n\n**_Four formats: (1) 3ds max 2014 (2) Blender (3) Unreal 5 (3) FBX(no hair effect)_**","imageAlt":"leopard panther puma jaguar","url":"https://www.cgtrader.com/3d-models/animal/mammal/leopard-panther-puma-jaguar","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YQ1d2csVeB2x3PdZRYYCGvT7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/leopard-panther-puma-jaguar-3d-model-low-poly-animated-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/YQ1d2csVeB2x3PdZRYYCGvT7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/leopard-panther-puma-jaguar-3d-model-low-poly-animated-rigged-max.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/YQ1d2csVeB2x3PdZRYYCGvT7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/leopard-panther-puma-jaguar-3d-model-low-poly-animated-rigged-max.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/leopard-panther-puma-jaguar","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/948743/17f9789a13/leopard-panther-puma-jaguar-3d-model-17f9789a13.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5398618","type":"listingItem","attributes":{"id":5398618,"title":"antilope 3d animal with motion","price":0.0,"description":"antilope 3d animal with motion\n- use with iclone7/ 8\n- file FbX\n- file obj\n- file iavatar\n- texture\n- don't forget download Motion for iclone\nThank\nBest Regrard \nChamroeun","imageAlt":"antilope 3d animal with motion animated","url":"https://www.cgtrader.com/free-3d-models/animal/mammal/antilope-3d-animal-with-motion","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MwndoBaubXXeLPLtiNLmueWz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/MwndoBaubXXeLPLtiNLmueWz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/MwndoBaubXXeLPLtiNLmueWz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/mammal/antilope-3d-animal-with-motion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5398618/31953ed6f2/antilope-3d-animal-with-motion-3d-model-31953ed6f2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"897739","type":"listingItem","attributes":{"id":897739,"title":"Great Horned Owl - rigged - animated - PBR - VRAY - Standard","price":160.0,"description":"Great Horned Owl\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightwave 8.5\u003cbr\u003e\n3DS Max 2009\u003cbr\u003e\n3DS Max 2020 PBR Art Render\u003cbr\u003e\n3DS Max 2020 VRAY 4.10\u003cbr\u003e\nMAYA 2013\u003cbr\u003e\nC4D R16, and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling objects are (this varies from format to format): GHO Null, Root, LT_Foot, RT_Foot\u003cbr\u003e\n\u003cbr\u003e\nGHO-Zero.lws is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nGHO-Zero.lws\u003cbr\u003e\nGHOLandTakeOff.lws\u003cbr\u003e\nGHO-FlyLoop.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" [GHO_Locator, Root, FootController_RT, FootController_LT, GHO-Hypernurbs, Root, FootController_RT, FootController_LT] respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are three 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 29 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 10 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" - Object\" =\u003e “Pose Morph Expression Tag - Blend Shape window all depending on format\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 8 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold4-AtSide\u003cbr\u003e\nWingTipsSpread\u003cbr\u003e\nWingFold6Complete\u003cbr\u003e\nWingFold7Complete\u003cbr\u003e\nWingFold8Complete\u003cbr\u003e\nWingFold9Complete\u003cbr\u003e\nWingsCupped\u003cbr\u003e\nWingTips-DN\u003cbr\u003e\nWingTipsSpreadUp\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'Tail_Closed' and “TailClosed”, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsUP\u003cbr\u003e\nEyeBrowsDN\u003cbr\u003e\nEyelidsCOpened\u003cbr\u003e\nEyes-Iris-Size\u003cbr\u003e\nEyes-Pupil-Size\u003cbr\u003e\n\u003cbr\u003e\nThe body's profile can be \"streamlimned for flight with:\u003cbr\u003e\nBody_For_Flight\u003cbr\u003e\nBody-Head-Flatten\u003cbr\u003e\nBackForFlight2\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\n\u003cbr\u003e\nGHO       38972 verticies\u003cbr\u003e\n           21612 polys\u003cbr\u003e\n\u003cbr\u003e\nTree      320 verticies\u003cbr\u003e\n          328 polys\u003cbr\u003e\n\u003cbr\u003e\nGround    8 verticies\u003cbr\u003e\n\t  6 polys\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe  266 verticies\u003cbr\u003e\n\t  288 polys\u003cbr\u003e\u003cbr\u003e\n---------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nADDITIONAL YOUTUBE PREVIEWS:\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Flyloop\u003cbr\u003e\nhttps://www.youtube.com/watch?v=n68bWlX9L6U\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Grey HI\u003cbr\u003e\nhttps://www.youtube.com/watch?v=RTClKDSH59s\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Fold Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=i4tFEWd5BhE\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=GM8PimH1kvU\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Phonemes\u003cbr\u003e\nhttps://www.youtube.com/watch?v=26WwrMNDeHo\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=i5dcZoatrBo\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Grey LO\u003cbr\u003e\nhttps://www.youtube.com/watch?v=vfvDsx3Xhv0\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Grey HI\u003cbr\u003e\nhttps://www.youtube.com/watch?v=1H2-135lqyo\u003cbr\u003e","imageAlt":"3D model Great Horned Owl - 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality model of grey donkey with complete texture, fur, rigging, and multiple 4K maps. This model is made with Blender 2.82a and rendered by Cycles renderer at real-world scale. \u003cbr\u003e\n4 sets of maps with different colors are available. And two sets are included in each project.\u003cbr\u003e\nIt consists of 6 objects: Body, eyes, sclerae, lacrimal glands, teeth and mouth. \u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 33,869; polygons 33,818\u003cbr\u003e\nEyes: vertices 1,028; polygons 1,088\u003cbr\u003e\nSclera: vertices 964; polygons 1,024\u003cbr\u003e\nLacrimal glands: vertices 1,424; polygons 1,392\u003cbr\u003e\nTeeth: vertices 10,984; polygons 10,904\u003cbr\u003e\nMouth: vertices 13,036; polygons 11,260\u003cbr\u003e\nTotal: vertices 61,305 polygons 59,486\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nEquus_asinus_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body_Normal.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body03_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body03_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body04_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body04_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head_ID.png, 2048*2048\u003cbr\u003e\nEquus_asinus_Head_Normal.png, 8192*8192\u003cbr\u003e\nEquus_asinus_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head03_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head03_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head04_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head04_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_OralCavity_Mask.png, 2048*2048\u003cbr\u003e\nEquus_asinus_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith complete controllers, it’s easy to create poses and animations.\u003cbr\u003e\nFace rigging with eyelid controller is available.\u003cbr\u003e\nLips controller and nostril controller are available.\u003cbr\u003e\nLeg IK/FK can be switched by controller, which is not seamless.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nLoopable EatGrass animation at 30 fps,\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nA shape key is used to fix interspersion of the neck. \u003cbr\u003e\nHair introduction:\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. 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This model is made with Blender 2.81 and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue. \u003cbr\u003e\nTwo sets of body maps are available, which can be switched freely.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 52,693; polygons 52,626\u003cbr\u003e\nPupils*2: vertices 548; polygons 544 \u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 73,812; polygons 73,036\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCamel_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.     \u003cbr\u003e  \nFace rigging with controllers for eyelid, lips and nostril areas.\u003cbr\u003e\nThe neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes.    \u003cbr\u003e\nThe neck IK + FK and four limbs IK + FK are switched by custom attributes.    \u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-47\u003cbr\u003e\nUnooped drinking animation at 30 fps, frame range 0-400\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.        \u003cbr\u003e \nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\nTo make the effect more realistic, the rendering time is pretty long because of  the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. Decreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\n\u003cbr\u003e\u003cbr\u003e","imageAlt":"Camel Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-animated-b109cbf7-f2e6-485e-b574-c2414f418200","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rJW5CDDL3i4btgLZZ6kHAcRi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Camel_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/rJW5CDDL3i4btgLZZ6kHAcRi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camel_Effect%20map01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/rJW5CDDL3i4btgLZZ6kHAcRi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camel_Effect%20map01.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-animated-b109cbf7-f2e6-485e-b574-c2414f418200","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2537611/c22212f279/camel-animated-3d-model-c22212f279.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5426226","type":"listingItem","attributes":{"id":5426226,"title":"European Field Mouse","price":0.0,"description":"This nimble mammal has a respectable adult weight of 27 grams. Its heart beats approximately 10 times per second, making its movements appear frantic and unpredictable. The field mouse is native to Central Europe and primarily inhabits fields and fallow land.\n\nFully rigged and animated. Contact me if you want to see the animations before purchase. Happy to help if any issues with the model come up.\n\nContains Textures:\n - 1024 x 1024 Diffuse Map\n - 1024 x 1024 Roughness Map\n - 1024 x 1024 Bump Map","imageAlt":"3D asset European Field Mouse","url":"https://www.cgtrader.com/free-3d-models/animal/mammal/european-field-mouse","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VfubjikowNdzraX3Q9mbC6i7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Collage%204x3.jpg","gridUrl":"https://media.cgtrader.com/variants/VfubjikowNdzraX3Q9mbC6i7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Collage%204x3.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/VfubjikowNdzraX3Q9mbC6i7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Collage%204x3.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/mammal/european-field-mouse","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5426226/33a20123d2/european-field-mouse-3d-model-33a20123d2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2057102","type":"listingItem","attributes":{"id":2057102,"title":"Dragon fire","price":24.0,"description":"Ready to use in the games, projects and presentation.\n\nYou can find all texture maps(4096x4096px) at tex.zip file. There are 2 different textures: blue and red. There are files for  Substance Painter, so you can change textures maps, as you wish.\n\nThe model has 5 animations: walk(1-26 frames), fly(41-66 frames), idle(71-116 frames), hover(141-166frames) and death.\nPlease pay attention that only dragon_fly_fire_c4d.c4d file has dragon fire.\n\nSculpting: ZBrush. Animation and rigging: Maya 2018, Cinema 4D. Textures: Substance Painter. ","imageAlt":"Dragon fire 3D model","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/dragon-9c30cbd0-220a-4661-afa0-4001260a1597","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2NNhzgLUxHxH371x3r2UQ32t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dragon_fly_fire_c4d_0103.jpg","gridUrl":"https://media.cgtrader.com/variants/2NNhzgLUxHxH371x3r2UQ32t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dragon_fly_fire_c4d_0103.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/2NNhzgLUxHxH371x3r2UQ32t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dragon_fly_fire_c4d_0103.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/dragon-9c30cbd0-220a-4661-afa0-4001260a1597","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/2057102/acca10535d/dragon-fire-3d-model-acca10535d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5401007","type":"listingItem","attributes":{"id":5401007,"title":"Austroraptor dinosaur 3D model type of dinosure ","price":0.0,"description":"Austroraptor dinosaur 3D model type of dinosure \n- Austroraptor OBJ\n- Austroraptor FBX\n- Austroraptor iAvatar (iclone7/8)\n- Austroraptor's animation ( bite, drink, idle, Jump, run, sniff, walk)","imageAlt":"Austroraptor dinosaur 3D model type of animated","url":"https://www.cgtrader.com/free-3d-models/animal/dinosaur/austroraptor-dinosaur-3d-model-type-of-dinosure","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ttiZaYR2QAr1jQvPX99p4dLH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/5.jpg","gridUrl":"https://media.cgtrader.com/variants/ttiZaYR2QAr1jQvPX99p4dLH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/5.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ttiZaYR2QAr1jQvPX99p4dLH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/5.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/dinosaur/austroraptor-dinosaur-3d-model-type-of-dinosure","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/5401007/9f37f54f14/austroraptor-dinosaur-3d-model-type-of-dinosure-3d-model-9f37f54f14.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3494579","type":"listingItem","attributes":{"id":3494579,"title":"Adult Assaf Sheep02 With 4 Animations  VFX Grace","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. 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