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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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EMB-190 series of jets can carry up to 114 and the EMB-195 can carry up to 124. \nThe model was built near to scale in real units, built based on 2D drawings, specifications, photos, and other documents. This model has a semi detailed cockpit and the following animateable features; ailerons, elevators, rudder, flaps, turbines, landing gear retraction, landing gear doors and wheels.   These models render very well and look very realistic using good animation, lighting and rendering technique. It can be used in an animated or static position within a scene, animation or animated video, or possibly programming for a flight simulation application. \nThis model was not designed for 3d printing, these are to be used as digital files only.  If you purchase our model to use in digital printing we do not guarantee that your print will be successful.\nThis model is fully textured with all materials UVW mapped and applied. Most materials are planar mapped and major materials include texturing.  All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  Be advised our models are not designed for 3d printing unless they are advertised for that purpose.\n","imageAlt":"Embraer Emb-190 Factory 3D","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/embraer-emb-190-factory","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o4UoxeNLCj7oNu7wCss4UTVe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Embraer%20Emb-190%20Factory0001.jpg","gridUrl":"https://media.cgtrader.com/variants/o4UoxeNLCj7oNu7wCss4UTVe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Embraer%20Emb-190%20Factory0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/embraer-emb-190-factory","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":4,"name":".dwg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":7,"name":".dxf","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/5415878/2a375d04fa/embraer-emb-190-factory-3d-model-2a375d04fa.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6386781","type":"listingItem","attributes":{"id":6386781,"title":"Porsche Taycan 4S Black Edition 2026 3d model","price":59.0,"description":"Porsche Taycan 4S Black Edition 2026 3d model\n\nInformation:\n1.Vertices 1 124 722 Faces 1 096 116\n2.Highly detailed exterior\n4.Textures(Color, Normal, Roughnesses, Metallic,Alpha,Emission).\n5.Blend file has textures packed in it.\n6.All parts of car and materials named properly so you can easily find which material is for which part of the car.\n\nFiles:\n1.BLEND,FBX,OBJ,ABC,PLY,3DX files.\n2.Archive with textures of the car.\n\nTextures (8000X8000):\n1.Car(Color, Normal, Roughness, Metallic, Emission)\n2.Car(Color, Normal, Roughness, Metallic, Alpha, Emission)\n3.Wheel(Color, Normal, Roughness, Metallic)\n4.Licence plate(Color,Roughness)\n\nRigging:\nCar,Wheel right/left front/back,Tire right/left back/front\n\nWe are always ready to help you and answer your questions!\nThank you!","imageAlt":"Porsche Taycan 4S Black Edition 2026 3d rigged","url":"https://www.cgtrader.com/3d-models/car/sport-car/porsche-taycan-4s-black-edition-2026-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dstlo5280guq0bn454zx338ln4e5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Porsche%20BE%204S%20.jpg","gridUrl":"https://media.cgtrader.com/variants/dstlo5280guq0bn454zx338ln4e5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Porsche%20BE%204S%20.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/sport-car/porsche-taycan-4s-black-edition-2026-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":189,"name":".ply","is_native":false}],"categorySlug":"car","subcategorySlug":"sport-car","categoryTitle":"Car","subcategoryTitle":"Sport","schemaImageUrl":"https://img-new.cgtrader.com/items/6386781/7de003a122/porsche-taycan-4s-black-edition-2026-3d-model-3d-model-7de003a122.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4124366","type":"listingItem","attributes":{"id":4124366,"title":"Animated Southern Keeled Octopus","price":45.0,"description":"Animated octopus, textured and game-ready . Colors, textures, and shape are based on the Southern Keeled Octopus.\n\nIncludes armature-based swimming animation which loops seamlessly at 76 frames. Also included are two mesh animations: breathing cycle and skin-stretching cycle. The breathing animation opens and closes the funnels and surrounding tissue on either side of the head. In the skin-stretching animation, the top layer of skin grows and shrinks around the tentacles. These features can be controlled via shapekeys, and come pre-animated in natural, seamlessly-looping cycles.\n\nArmature contains 124 bones. Each tentacle is fully rigged and weighted with 15 bones each, allowing for full control of their movements. The head contains four bones. The full armature layout can be seen in the preview images.\n\nModel has clean topology and is optimized for subdivision. Wireframe preview images show the base mesh (34,578 vertices). Textured preview images show the model with one level of subdivision applied.\n\nIncluded 4K, PBR textures: color, normal, and subsurface maps. They can be previewed on a sphere in the image gallery for a better idea of what they look like up close. The UV layout is non-overlapping and can also be previewed in the image gallery.","imageAlt":"Animated Southern Keeled Octopus 3D asset","url":"https://www.cgtrader.com/3d-models/animal/other/animated-southern-keeled-octopus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CK76iNeRGE3TdeUUxFJiUVLC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TITLE_CGT.jpg","gridUrl":"https://media.cgtrader.com/variants/CK76iNeRGE3TdeUUxFJiUVLC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TITLE_CGT.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/animated-southern-keeled-octopus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4124366/66c703ab2d/animated-southern-keeled-octopus-3d-model-66c703ab2d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4128199","type":"listingItem","attributes":{"id":4128199,"title":"Animated California Two-Spot Octopus","price":39.0,"description":"Animated octopus, textured and game-ready . Colors, textures, and shape are based on the California Two-Spot Octopus.\n\nIncludes armature-based swimming animation which loops seamlessly at 76 frames. Also included are two mesh animations: breathing cycle and skin-stretching cycle. The breathing animation opens and closes the funnels and surrounding tissue on either side of the head. In the skin-stretching animation, the top layer of skin grows and shrinks around the tentacles. These features can be controlled via shapekeys, and come pre-animated in natural, seamlessly-looping cycles.\n\nArmature contains 124 bones. Each tentacle is fully rigged and weighted with 15 bones each, allowing for full control of their movements. The head contains four bones. The full armature layout can be seen in the preview images.\n\nModel has clean topology and is optimized for subdivision. Wireframe preview images show the base mesh (34,578 vertices). Textured preview images show the model with one level of subdivision applied.\n\nIncluded 4K, PBR textures: color, normal, and subsurface maps. They can be previewed on a sphere in the image gallery for a better idea of what they look like up close. The UV layout is non-overlapping and can also be previewed in the image gallery.","imageAlt":"3D asset Animated California Two-Spot Octopus","url":"https://www.cgtrader.com/3d-models/animal/fish/animated-california-two-spot-octopus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kRnDsiqJNitxSPXGPD3aGh5s/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TITLE_CGT.jpg","gridUrl":"https://media.cgtrader.com/variants/kRnDsiqJNitxSPXGPD3aGh5s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TITLE_CGT.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/animated-california-two-spot-octopus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/4128199/d8e9674601/animated-california-two-spot-octopus-3d-model-d8e9674601.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4128098","type":"listingItem","attributes":{"id":4128098,"title":"Animated Mimic Octopus","price":29.0,"description":"Animated octopus, textured and game-ready . Colors, textures, and shape are based on the Mimic Octopus.\n\nIncludes armature-based swimming animation which loops seamlessly at 76 frames. Also included are two mesh animations: breathing cycle and skin-stretching cycle. The breathing animation opens and closes the funnels and surrounding tissue on either side of the head. In the skin-stretching animation, the top layer of skin grows and shrinks around the tentacles. These features can be controlled via shapekeys, and come pre-animated in natural, seamlessly-looping cycles.\n\nArmature contains 124 bones. Each tentacle is fully rigged and weighted with 15 bones each, allowing for full control of their movements. The head contains four bones. The full armature layout can be seen in the preview images.\n\nModel has clean topology and is optimized for subdivision. Wireframe preview images show the base mesh (34,578 vertices). Textured preview images show the model with one level of subdivision applied.\n\nIncluded 4K, PBR textures: color, normal, and subsurface maps. They can be previewed on a sphere in the image gallery for a better idea of what they look like up close. The UV layout is non-overlapping and can also be previewed in the image gallery.\n","imageAlt":"Animated Mimic Octopus 3D asset","url":"https://www.cgtrader.com/3d-models/animal/fish/animated-mimic-octopus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/X3A5VjC88MSuDsk3cPeq5Vmn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TITLE_CGT.jpg","gridUrl":"https://media.cgtrader.com/variants/X3A5VjC88MSuDsk3cPeq5Vmn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TITLE_CGT.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/animated-mimic-octopus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/4128098/b885e579f6/animated-mimic-octopus-3d-model-b885e579f6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664415","type":"listingItem","attributes":{"id":664415,"title":"Skeleton Hero Knight","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity  Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,658(LOD 5,948) polygons, 20,342(LOD 11,570) triangles, 10,210(LOD 6,384) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"3D asset Skeleton Hero Knight","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h3zTrWaFFHY6F2Xo5byypxQ7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-knight-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/h3zTrWaFFHY6F2Xo5byypxQ7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-knight-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664415/3f88ca594f/skeleton-hero-knight-3d-model-3f88ca594f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"724141","type":"listingItem","attributes":{"id":724141,"title":"Ninja Assasin","price":24.5,"description":"As it name, Ninja Assasin is a character who owns high speed and deathly strikes, suitable for fantasy or TD game. 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EMB-190 series of jets can carry up to 114 and the EMB-195 can carry up to 124. \nThe model was built near to scale in real units, built based on 2D drawings, specifications, photos, and other documents. This model has a semi detailed cockpit and the following animateable features; ailerons, elevators, rudder, flaps, turbines, landing gear retraction, landing gear doors and wheels.   These models render very well and look very realistic using good animation, lighting and rendering technique. It can be used in an animated or static position within a scene, animation or animated video, or possibly programming for a flight simulation application. \nThis model was not designed for 3d printing, these are to be used as digital files only.  If you purchase our model to use in digital printing we do not guarantee that your print will be successful.\nThis model is fully textured with all materials UVW mapped and applied. Most materials are planar mapped and major materials include texturing.  All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  Be advised our models are not designed for 3d printing unless they are advertised for that purpose.\n","imageAlt":"3D model Embraer Emb-190 US Airways","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/embraer-emb-190-us-airways","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s3fw4M8AuEPBGesCVK36HeAs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Embraer%20Emb-190%20US%20Air%200001.jpg","gridUrl":"https://media.cgtrader.com/variants/s3fw4M8AuEPBGesCVK36HeAs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Embraer%20Emb-190%20US%20Air%200001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/embraer-emb-190-us-airways","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":7,"name":".dxf","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/5416372/55ce715480/embraer-emb-190-us-airways-3d-model-55ce715480.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3841292","type":"listingItem","attributes":{"id":3841292,"title":"Einride Electric Autonomous Logging Truck Rigged","price":139.0,"description":"**Einride Electric Autonomous Logging Truck Rigged robotics heavy duty electric vehicle with stacked pile of wood logs, or forestry industry wood materials.**\n\nEinride Electric Robo Truck an autonomous and all-electric EV vehicle transport designed to carry log freight, that can work autonomously and also can be remote-controlled.\nA special robotics autonomous and all-electric logging EV truck vehicle with 200 kWh battery pack, that can travel 200 km (124 miles) on a single charge.\nFuturistic all-electric, robotics, battery-powered, autonomous electric logging EV truck  vehicle designed by Swedish tech start-up Einride.\nAn autonomous electric logging EV truck vehicle transport designed to carry log freight with electric propulsion; Nvidia Drive self-driving platform; loading capacity 15 euro-pallets; \n200km range on one charge, top speed\t85km/h, battery capacity 200kWh, size 7 x 2.5m; 26 tons fully loaded weight; autonomous driving technology; and design without a cab.\nFor timber transportation, log transportation, heavy machine production, electric vehicles engineering, timber transportation, logging equipment, log transport engineering, logistics of moving wood, heavy duty engineering, road heavy transport, logging equipment, wood industry, forestry works, wood materials, forestry equipment, log transportation, fully electric heavy trucks, transportation of the future, modern electric vehicles, log transportation, and manufacturing of the electric vehicles documentary or educational projects.\n\nEinride Electric Autonomous Logging Truck Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2014 and rendered with V-Ray. Renders have no postprocessing.\nHope you like it!\n\n************\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)\n- All textures and materials are included and mapped in every format.\n- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessaryjust drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n- Units: cm\n\n*********\n\nFile Formats:\n- 3ds Max 2014 V-Ray, Corona, Mental Ray and standard materials scenes\n\n**********\n\nTextures Formats:\n- 16 png (4096x4096)","imageAlt":"3D model Einride Electric Autonomous Logging Truck Rigged","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/einride-electric-autonomous-logging-truck-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jyyaZFyYGqp2GdErvDGncQ24/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Einride_Electric_Autonomous_Logging_Truck_Rigged_001.jpg","gridUrl":"https://media.cgtrader.com/variants/jyyaZFyYGqp2GdErvDGncQ24/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Einride_Electric_Autonomous_Logging_Truck_Rigged_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/einride-electric-autonomous-logging-truck-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/3841292/e76894e7f6/einride-electric-autonomous-logging-truck-rigged-3d-model-e76894e7f6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5415950","type":"listingItem","attributes":{"id":5415950,"title":"Embraer Emb-190 Island Charter","price":89.0,"description":"The EMB-190 is an Embraer series or family of twin jet, narrow body, commercial aircraft produced by Embraer in Brazil.  EMB-190 series of jets can carry up to 114 and the EMB-195 can carry up to 124. \nThe model was built near to scale in real units, built based on 2D drawings, specifications, photos, and other documents. This model has a semi detailed cockpit and the following animateable features; ailerons, elevators, rudder, flaps, turbines, landing gear retraction, landing gear doors and wheels.   These models render very well and look very realistic using good animation, lighting and rendering technique. It can be used in an animated or static position within a scene, animation or animated video, or possibly programming for a flight simulation application. \nThis model was not designed for 3d printing, these are to be used as digital files only.  If you purchase our model to use in digital printing we do not guarantee that your print will be successful.\nThis model is fully textured with all materials UVW mapped and applied. Most materials are planar mapped and major materials include texturing.  All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  Be advised our models are not designed for 3d printing unless they are advertised for that purpose.\n","imageAlt":"3D model Embraer Emb-190 Island Charter","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/embraer-emb-190-island-charter","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vSqTPL857KYfZs5Z9cEd5146/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Embraer%20Emb-190%20Island%20Charter%200001.jpg","gridUrl":"https://media.cgtrader.com/variants/vSqTPL857KYfZs5Z9cEd5146/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Embraer%20Emb-190%20Island%20Charter%200001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/embraer-emb-190-island-charter","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":4,"name":".dwg","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/5415950/bc4fdd2c63/embraer-emb-190-island-charter-3d-model-bc4fdd2c63.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4067202","type":"listingItem","attributes":{"id":4067202,"title":"Fredegund - The BlenRig Skeleton","price":79.0,"description":"**Product name: Fredegund - The BlenRig Skeleton (Textures \u0026 Sculpt Source Files Version)**\n\n**Software: Blender 3.2 - 3.3**\n\n**What is different in this version?**\n\nThe main difference between the two versions is that the **Textures \u0026 Sculpt Source Files** version comes with the original Texture Paint and Sculpt files used to create the character (See **Documentation Video VI** for more info).\n\nThe **Texture Paint** file lets you edit Fredegund's **PBR** texture sets with the amazing **Layer Painter Addon** (Included in the download). \n\nOn the other hand, the **Sculpt** file includes the **124 Million polys** sculpt (Which already comes with the basic version), but it also allows you to see and edit all the **different sculpting stages** the model went through.\n\n\n**FEATURES**\n\n+**Anatomically Correct** Skeleton based on the **Scans** by BodyParts3D. Accurate for **Scientific Purposes**.\n\n+Character proportions have been adjusted to fit the \"Ideal Human Male Proportions\" by **Andrew Loomis**. Therefore it can be used as a **Drawing Reference**.\n\n+**Mixamo** integration with the Mixamo Addon (See Docs for more Info).\n\n+**Game Engine** exportable rig (See Docs for more Info).\n\n+Rigged with the acclaimed **BlenRig 6** system. BlenRig is the biped rigging system used in many of the **Blender Studio Open Movie Projects**.\n\n+Realistic Skeletal mechanics, automatic Scapula and Patella motion, complex Ribs setup.\n\n+**Full Facial Rig** for limitless character expression.\n\n+Toon controls for cartoony animations.\n\n+Modeled in full detail, reaching a polycount of **120k quads**.\n\n+Sculpted in high resolution with a polycount of **124 Million quads** (Included with Multires Modifier in Blender).\n\n+Textures consist of 6 PBR Texture Sets.\n\n+Choose the Texture quality within the character's options (from 1k to 8K).\n\n+**Total Customization** of the character with the **Berserker Effect**.\n\n+**HairFire Effect** with automated **Physics** setup.\n\n+Change the proportions of the character on the fly with the **BlenRig Dynamic Shaping** options.\n\n+Choose between **multiple display options** (Low Resolution Proxy mode, Game Engine mode, Blender Realtime mode, Multires \u0026 Normal Maps mode, Displacement \u0026 Normal Maps and Micro Displacement mode).\n\n+This Character is **Blender Native**, but download also inlcudes **OBJ** geomtery(non-rigged) and **FBX** geometry(rigged with deformation bones only).\n\n**Author's Note**\n\nBy buying this Product you are supporting the development of the new **BlenRig 6 Rigging** System!!  https://github.com/jpbouza/BlenRig\n\nJoin our **Discord** Here: https://discord.gg/dxzHJcqJby\n\nAlso, don't miss the new **BlenRig Song**! Check it out, I hope you like it! Rock on and Happy Blending!\n\n**https://www.youtube.com/watch?v=zzA22hEKBa4**\n\n**DOCUMENTATION**\n\n**Videos**(Also embedded in the Gallery):\n\n**https://www.youtube.com/watch?v=WYM5sXICSI4\u0026list=PLCSHG8GfMJwGo_MTfp1pLxk_usnJ7jITg**\n\n**Files:**\n\nCreate a folder for Fredegund, copy the **Zip** files there and extract in place!\n\nIf you intend to set materials up in a **Game Engine**, use the normal maps from the **'game_ engine_ normal_ maps'** folder.\n\n**Addons:**\n\nThe only addon that you need to install to make the best out of the rig is the BlenRig Addon. The rest of the included Addons are optional.\n\nInside the Fredegund Folder you will find a folder called **anim_addons**. There you will find the BlenRig addon and the Mixamo addon.\n\nOn the other hand, inside of the **paint_addons** folder you will find the Layer Painter addon, the Sculpt Layers addon and the Oscurart Bake PBR addon.\n\n**Linking:**\n\nIn order to link the character into a new Blender Scene, choose the **'Fredegund' Collection**, then run **'Make Library Override'**.\n\n**Known Issues:**\n\n-     **Blender 3.2** has issues with some drivers when linking the character into a new scene. **Blender 3.3** does not have this issue and linking works perfectly well.\n-     When first linking the character into a new scene, the Fredegund Panel will not appear. Save the file and re-open, then the panel will appear.\n-     This files were created in **Blender 3.2**, if you save them in **Blender 3.3**, they won't work in **Blender 3.2** anymore. Keep separate copies of the files you move to another Blender version.\n\n\n\n\n\n\n\n\n\n","imageAlt":"Fredegund - The BlenRig Skeleton 3D model","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/fredegund-the-blenrig-skeleton-878bc995-af0c-4ec5-bf6c-0e11e191e903","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pJLbQBGCiqHKayfHw8RkPFBL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Fredegund_Thumb_CGTrader_SourceFiles.jpg","gridUrl":"https://media.cgtrader.com/variants/pJLbQBGCiqHKayfHw8RkPFBL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Fredegund_Thumb_CGTrader_SourceFiles.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/fredegund-the-blenrig-skeleton-878bc995-af0c-4ec5-bf6c-0e11e191e903","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":119,"name":".py","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/4067202/bea0bf2862/fredegund-the-blenrig-skeleton-3d-model-bea0bf2862.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4798085","type":"listingItem","attributes":{"id":4798085,"title":"Indiana Dresser 03","price":9.0,"description":"Digital 3D model of contemporary dresser from BRW Indiana collection. Other 3D models from this collection, as well as whole collection are available at my store. To view all the listing, please visit my home page at cgtrader by clicking on my avatar.\n\n**MODEL**\n\n-  Model dimensions (LWH): 80,4 x 40,9 x 87,7 cm (31.7 x 16.1 x 34.5 in).\n- Objects count - 29 polygonal objects, 4 helpers and 5 groups.\n- Portion of the model can be subdivided.\n- Model is made mostly of quads and some triangles. No n-gons are present on the model.\n- Polycount without subdivision:\n- Polys - 49 124\n- Verts - 49 884\n- Polycount with level 1 subdivision:\n- Polys - 117 620\n- Verts - 79 268\n\n**RIG**\n\n- The model is rigged with additional controls to help more conveniently perform operations like open doors and drawers. Controls are constrained to allow only realistically possible positions.\n- Rigging is only available in 3ds Max format. All other formats are not rigged.\n- Not rigged 3ds Max version is also included in downloads. You can use it in case you don't need a rig, or if rigging is causing some kind of issues in your scene.\n\n**MATERIALS**\n\n- Materials are prepared for Corona renderer.\n- Materials are PBR compliant\n- FBX and GLTF formats should render same, or close to preview images, asuming your 3D software supports PBR standard.\n- Scanline and OBJ formats has only basic materials and will NOT render the same as in preview images.\n\n**UV COORDINATES**\n\n- The model is fully unwrapped with no overlapping\n- Some objects' UVs are packed into 0-1 UV space, other objects are using tiling UVs and textures.\n\n**TEXTURES**\n\n- Format - PNG\n- Total count - 13\n- Map types - Base colour, Roughness, Normal (OpenGL, +Y), Metallic, AO\n- Bit depth - 8 bits\n- Resolution - up to 4096 x 4096 px, (solid colour textures are resized to 16 x 16 px to save space).\n- Textures are collected into one archive and are delivered in a separate file.\n\n**SCENE**\n\n- Model is scaled to accurate real world dimensions.\n- Objects, materials and textures have meaningful and matching names.\n- Transformations has been reset and the model is placed at scene origin [0, 0, 0 XYZ].\n- All texture paths are set to relative.\n\n**FILE FORMATS**\n\n- 3ds Max - Corona\n- 3ds Max - Default (Physical)\n- FBX\n- OBJ\n- GLB\n- USD\n    \n**GENERAL**\n\n- Modeled in 3ds Max 2023 and saved to 3ds Max 2020 version for greater compatibility.\n- Preview images are rendered with Corona renderer.\n- Images are straight from rendering app. No post processing was applied.\n- Render scenes are not included.\n\n\\***\n\nFeel free to contact me if you have questions or need assistance with the models.","imageAlt":"Indiana Dresser 03 3D","url":"https://www.cgtrader.com/3d-models/furniture/kitchen-cabinet/indiana-dresser-03","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3TG8Mt3dJaFpC65LJZVLFQAM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/IND03_01_Title.jpg","gridUrl":"https://media.cgtrader.com/variants/3TG8Mt3dJaFpC65LJZVLFQAM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/IND03_01_Title.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/kitchen-cabinet/indiana-dresser-03","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"furniture","subcategorySlug":"kitchen-cabinet","categoryTitle":"Furniture","subcategoryTitle":"Cabinet","schemaImageUrl":"https://img-new.cgtrader.com/items/4798085/dc5c787dc6/indiana-dresser-03-3d-model-dc5c787dc6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"711699","type":"listingItem","attributes":{"id":711699,"title":"Dwarf Wizard Light Version","price":40.0,"description":"Character designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Asset included.\n\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones. \n\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\nCharacter has 125 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list\ngeneral:\n 1. S_IDLE: 0 - 100fr.,\n 2. S_Bowing: 101 - 151fr.,\n 3. S_Disappoined: 152 - 257fr.,\n 4. S_Drinking: 258 - 313fr.,\n 5. S_Eating: 314 - 434fr.,\n 6. S_Explanation: 435 - 480fr.,\n 7. S_Greeting: 481 - 541fr.,\n 8. S_Looking_around: 542 - 718fr.,\n 9. S_Pick_object: 719 - 759fr.,\n 10. S_pointing_A: 760 - 820fr.,\n 11. S_Reject: 821 - 921fr.,\n 12. S_salute_B: 922 - 982fr.,\n 13. S_Shrugs: 983 - 1028fr.,\n 14. S_sit_down: 1029 - 1054fr.,\n 15. S_Sitinhg_Talking_A: 1055 - 1190fr.,\n 16. S_Sitting: 1191 - 1276fr.,\n 17. S_Came_up: 1277 - 1303fr.,\n 18. S_Talking_A: 1304 - 1349fr.,\n 19. S_Talking_B: 1350 - 1485fr.,\n 20. S_Thinking: 1486 - 1561fr.,\n 21. S_Use_object: 1562 - 1602fr.,\n 22. S_warning: 1603 - 1663fr.,\n 23. S_waving: 1664 - 1709fr.,\n 24. S_making_potion: 1714 - 1744fr.,\n 25. M_falling_down: 1749 - 1789fr.,\n 26. M_Jump_runing_a: 1794 - 1834fr.,\n 27. M_Jump_standing_Start: 1839 - 1884fr.,\n 28. M_Jump_standing_Loop: 1885 - 1887fr.,\n 29. M_Jump_standing_Endbip: 1888 - 1914fr.,\n 30. M_Jump_Walking_Start: 1919 - 1930fr.,\n 31. M_Jump_Walking_Loop: 1931 - 1933fr.,\n 32. M_Jump_Walking_End: 1934 - 1949fr.,\n 33. M_Run: 1954 - 1976fr.,\n 34. M_Run_Jump_Start: 1977 - 1992fr.,\n 35. M_Run_Jump_Loop: 1993 - 1995fr.,\n 36. M_Run_Jump_End: 1996 - 2011fr.,\n 37. M_Sneaking: 2016 - 2066fr.,\n 38. M_strafe_run_left: 2071 - 2097fr.,\n 39. M_strafe_run_right: 2102 - 2128fr.,\n 40. M_Strife_leftt: 2133 - 2168fr.,\n 41. M_Strife_right: 2173 - 2208fr.,\n 42. M_walk: 2213 - 2248fr.,\n 43. M_Walking_back_A: 2253 - 2288fr.,\n 44. M_Walking_With_Tourch: 2293 - 2396fr.,\n 45. RM_falling_down: 2401 - 2441fr.,\n 46. RM_Jump_runing_a: 2446 - 2486fr.,\n 47. RM_Jump_standing: 2491 - 2566fr.,\n 48. RM_Jump_Walking: 2571 - 2601fr.,\n 49. RM_Run: 2606 - 2628fr.,\n 50. RM_Run_Jump: 2633 - 2666fr.,\n 51. RM_Sneaking: 2671 - 2721fr.,\n 52. RM_strafe_run_left: 2726 - 2752fr.,\n 53. RM_strafe_run_right: 2757 - 2783fr.,\n 54. RM_Strife_leftt: 2788 - 2823fr.,\n 55. RM_Strife_right: 2828 - 2863fr.,\n 56. RM_walk: 2868 - 2903fr.,\n 57. RM_Walking_back_A: 2908 - 2943fr.,\n 58. RM_Walking_With_Tourch: 2948 - 3051fr.,\n\n1 hand sword:\n 59. 1H_PutWeapon_Back: 3056 - 3096fr.,\n 60. 1H_TookWeaponOut: 3097 - 3137fr.,\n 61. 1H_COMBAT_mode: 3138 - 3188fr.,\n 62. 1H_Block_to: 3189 - 3206fr.,\n 63. 1H_Block_Keep: 3207 - 3257fr.,\n 64. 1H_Block_from: 3258 - 3268fr.,\n 65. 1H_Dodge_backwards: 3269 - 3304fr.,\n 66. 1H_dodge_to_left: 3305 - 3340fr.,\n 67. 1H_dodge_to_right: 3341 - 3376fr.,\n 68. 1H_Heavy Smash: 3377 - 3417fr.,\n 69. 1H_Hit_from_back: 3418 - 3453fr.,\n 70. 1H_Hit_from_front: 3454 - 3489fr.,\n 71. 1H_R_parry_high_right: 3490 - 3525fr.,\n 72. 1H_R_parry_mid_front: 3526 - 3561fr.,\n 73. 1H_sword_swing_high_left: 3562 - 3597fr.,\n 74. 1H_sword_swing_high_right: 3598 - 3633fr.,\n 75. 1H_sword_swing_high_straight_down: 3634 - 3669fr.,\n 76. 1H_sword_swing_low_left: 3670 - 3705fr.,\n 77. 1H_sword_swing_low_right: 3706 - 3741fr.,\n 78. 1H_Wide_Slash_Combo: 3742 - 3792fr.,\n 79. M_1H_Knocked_backward_Fly: 3793 - 3843fr.,\n 80. 1H_Down_back: 3844 - 3884fr.,\n 81. 1H_Recover_from_knocked_backward: 3885 - 3925fr.,\n 82. 1H_Die_fall_backward: 3926 - 4059fr.,\n 83. 1H_Die_fall_forward: 4064 - 4204fr.,\n 84. 1H_Die_knocked_backward: 4209 - 4226fr.,\n 85. M_1H_Casual_walk: 4231 - 4267fr.,\n 86. M_1H_run: 4272 - 4298fr.,\n 87. M_1H_Cautious_walk: 4303 - 4343fr.,\n 88. M_2W_walk_R_swing_left: 4344 - 4379fr.,\n 89. M_2W_walk_R_swing_right: 4380 - 4415fr.,\n 90. RM_1H_Casual_walk: 4420 - 4456fr.,\n 91. RM_1H_Cautious_walk: 4461 - 4501fr.,\n 92. RM_1H_Knocked_backward_Fly: 4506 - 4556fr.,\n 93. RM_1H_run: 4561 - 4587fr.,\n 94. RM_2W_walk_R_swing_left: 4592 - 4627fr.,\n 95. RM_2W_walk_R_swing_right: 4632 - 4667fr.,\n\nwizard's:\n 96. M_PutWeapon_Back: 4672 - 4712fr.,\n 97. M_TookWeaponOut: 4713 - 4753fr.,\n 98. M_combat_mode_B: 4754 - 4829fr.,\n 99. M_duck_below_swing: 4830 - 4865fr.,\n 100. M_magic_light_spell: 4866 - 4916fr.,\n 101. M_magic_shot_stright: 4917 - 4952fr.,\n 102. M_combat_mode_A: 4957 - 5032fr.,\n 103. M_Block_to: 5033 - 5048fr.,\n 104. M_Block_Keep: 5049 - 5124fr.,\n 105. M_Block_from: 5125 - 5135fr.,\n 106. M_magic_helix_spell: 5136 - 5206fr.,\n 107. M_staff_block: 5207 - 5242fr.,\n 108. M_staff_earthquake_spell: 5243 - 5278fr.,\n 109. M_staff_Hit_stright_down: 5279 - 5314fr.,\n 110. M_staff_swing_right: 5315 - 5350fr.,\n 111. M_dying_B: 5351 - 5416fr.,\n 112. M_combat_mode_C: 5421 - 5496fr.,\n 113. M_buff_spell_A: 5497 - 5547fr.,\n 114. M_Drinking_potion: 5548 - 5603fr.,\n 115. M_fire_ball_strong_spell: 5604 - 5679fr.,\n 116. M_spell_Barier_start: 5680 - 5698fr.,\n 117. M_spell_Barier_keep: 5699 - 5734fr.,\n 118. M_spell_Barier_end: 5735 - 5750fr.,\n 119. M_spell_cast_B: 5751 - 5786fr.,\n 120. M_spell_cast_D: 5787 - 5822fr.,\n 121. M_spell_curse: 5823 - 5883fr.,\n 122. M_spell_sleep: 5884 - 5924fr.,\n 123. M_speil_summoning: 5929 - 5964fr.,\n 124. M_speil_fast_loop: 5969 - 5999fr.,\n 125. M_Dying_A: 6004 - 6044fr.,","imageAlt":"Dwarf Wizard Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-wizard-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YN5Gp4rcEdNVc5biwJMuSMxT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarf-wizard-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/YN5Gp4rcEdNVc5biwJMuSMxT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-wizard-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-wizard-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711699/53522d7004/dwarf-wizard-light-version-3d-model-53522d7004.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4116901","type":"listingItem","attributes":{"id":4116901,"title":"Animated Giant Pacific Octopus","price":49.0,"description":"Animated and textured, game-ready octopus. Colors, textures, and shape are based on the Giant Pacific Octopus. Other species varieties are also available, and can be found in our library.\n\nIncludes armature-based swimming animation which loops seamlessly at 76 frames. Also included are two mesh animations: breathing cycle and skin-stretching cycle. The breathing animation opens and closes the funnels and surrounding tissue on either side of the head. In the skin-stretching animation, the top layer of skin grows and shrinks around the tentacles. These features can be controlled via shapekeys, and come pre-animated in natural, seamlessly-looping cycles.\n\nArmature contains 124 bones. Each tentacle is fully rigged and weighted with 15 bones each, allowing for full control of their movements. The head contains four bones. The full armature layout can be seen in the preview images.\n\nModel has clean topology and is optimized for subdivision. Wireframe preview images show the base mesh (34,578 vertices). Textured preview images show the model with one level of subdivision applied.\n\nThe model includes 4K color, normal, and subsurface maps. The UV layout is non-overlapping and is displayed in the preview images.","imageAlt":"3D asset game-ready Animated Giant Pacific Octopus","url":"https://www.cgtrader.com/3d-models/animal/other/animated-giant-pacific-octopus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9rMrZNE5zzaUcGwKX5dGCu1v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GP_NEWTITLE.jpg","gridUrl":"https://media.cgtrader.com/variants/9rMrZNE5zzaUcGwKX5dGCu1v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GP_NEWTITLE.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/animated-giant-pacific-octopus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4116901/3e4b6b2101/animated-giant-pacific-octopus-3d-model-3e4b6b2101.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"657854","type":"listingItem","attributes":{"id":657854,"title":"Demonic Beast","price":40.0,"description":"Low polygonal game ready animated model of Demon Beast in 3D Max file version 2009.\n\nCharacter designed to be NPC in fantasy, Medieval, sci-fi, adventure and zombie games.\nCan serve as mount.\n\nUnreal Asset Included. \nUnity Asset included.\n\n.FBX are included.\nBIP (Character Studio) files are included.\n\nModel has: 14,114 polygons, 28,103 triangles and 14,135 vertexes.\nTextures: diffuse, specular, self illumination and normals maps. \nTIF file format 4096x4096, \n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 14,135\nTexture Resolutions: 4096x4096\nNumber of Animations: 30 animations.\nAnimation types: 22 place animations and 10 animations with root motion data\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes (Animations list)\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included, 3D MAX 2009 file with rigged character included, rig has 26 bones\n\nCharacter includes 30 animations. (22 classical on place animations and 8 animations with root motion data)\nI used Character Studio 3D MAX to make animations.\nAnimations which start with \"RM\" - contain root motion data.\nAnimation list\n\n 1. Beast_Idle: 0f - 75 fr.,\n 2. Beast_bite: 76f - 124 fr.,\n 3. Beast_Combo_3_slashs: 125f - 200 fr.,\n 4. Beast_Cry: 201f - 276 fr.,\n 5. Beast_Get_Crit_Hit: 277f - 317 fr.,\n 6. Beast_Get_Hit: 318f - 343 fr.,\n 7. Beast_Howl: 344f - 394 fr.,\n 8. Beast_jump: 395f - 439 fr.,\n 9. Beast_Looking_around: 440f - 590 fr.,\n 10. Beast_slash_left: 591f - 626 fr.,\n 11. Beast_slash_right: 627f - 662 fr.,\n 12. Beast_turn_45_left: 663f - 688 fr.,\n 13. Beast_turn_45_right: 689f - 714 fr.,\n 14. Beast_going_asleep: 715f - 755 fr.,\n 15. Beast_sleeping: 756f - 856 fr.,\n 16. Beast_waking_up: 857f - 897 fr.,\n 17. Beast_death: 898f - 938 fr.,\n 18. Beast_run: 943f - 967 fr.,\n 19. Beast_run_jump: 968f - 1003 fr.,\n 20. Beast_death_runing: 1004f - 1042 fr.,\n 21. Beast_sneaking: 1047f - 1107 fr.,\n 22. Beast_walk: 1112f - 1152 fr.,\n\n 23. RM_Beast_death_runing: 1157f - 1195 fr.,\n 24. RM_Beast_jump: 1200f - 1244 fr.,\n 25. RM_Beast_run: 1249f - 1273 fr.,\n 26. RM_Beast_run_jump: 1278f - 1313 fr.,\n 27. RM_Beast_sneaking: 1318f - 1378 fr.,\n 28. RM_Beast_turn_45_left: 1383f - 1408 fr.,\n 29. RM_Beast_turn_45_right: 1413f - 1438 fr.,\n 30. RM_Beast_walk: 1443f - 1483 fr.,","imageAlt":"Demonic Beast 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/demonic-beast","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XiTpn7vn4U6ZHJsawf6CSpoU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/demonic-beast-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/XiTpn7vn4U6ZHJsawf6CSpoU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/demonic-beast-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/demonic-beast","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/657854/26789915a1/demonic-beast-3d-model-26789915a1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"121234","type":"listingItem","attributes":{"id":121234,"title":"Bombardier CRJ 1000 Air Nostrum","price":69.0,"description":"This model is suitable for using in the 3D renderings of architectural visualizations, traffic simulation, games etc. where it doesn't need to use heavy high-polygonal models.\n\nThe model is optimized for use in Microsoft Fly a simulator as by AI a traffic.\n\nHas animated landing gear (+compression gear)spoilers, flaps and slats. 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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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Sci-Fi Mantis \n2. Sci-Fi Scolopendra \n3. Sci-Fi Mosquito \n4. Sci-Fi BugMoneyBag \n5. Sci-Fi Stag-Bug \n6. Sci-Fi BoomFly \n7. Sci-Fi MinerBug \n\n\n1. Sci-Fi Mantis\n\nCharacter has Custom skeleton (Image skeleton preview included)\n4 skins.\nInst Mat color blending for each skin\n28 animation included\nAttack - 8\nWalk - 4 (F, L, R)\nIdle - 3\nGetHit - 9\nDeath - 2\nTurn180 - 1\nRoar - 1\nCharacter:\nTriangles: 74 124\nVertices: 45 488\n\n\n2. Sci-Fi Scolopendra\n\nCharacter has Custom skeleton (Image skeleton preview included)\n5 skins.\nInst Mat color blending for each skin\n23 animation included\nAttack - 7\nIdle - 2\nIdleTransitions - 2\nGetHit - 9\nDeath - 2\nRoar - 1\nCharacter:\nTriangles: 133 284\nVertices: 94 292\n\n3. 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It fits perfectly into game projects, cinematics, as well as visualizations and concept presentations in the fantasy genre.\nTo get the tail to behave correctly, you need to use physics or script-based bone position control, depending on your goals and the engine you're working in.\n\n**Unity and Unreal files included!**\n\n**Unity exclusive**\n\nThe controller and physics are configured, can be either the main character or an enemy.\n\n**Includes:**\nAnimated Character, green/golden skins.\nAnimated Bow.\nArrow.\nOptions to disable mesh: accessories, tiara, quiver, dagger.\n\n\nMesh details:\n\n1. Bow - 2,602 faces\n2. Arrow - 124 face\n3. Snake Archer Accessory - 1,886 faces\n4. Snake Archer Clothes - 23,325 faces\n5. Dagger - 272 faces\n6. Face - 7,847 faces\n7. Snake Archer Jewelrly - 12,357 faces\n8. Snake Archer Quiver - 17,288 faces\n9. Snake Archer Tail - 2,640 faces\n10. Snake Archer Tail2 - 10,202 faces\n\nMaterials:\nClothes, Accessory, Tail, Quiver, jewelrly, arrow, dagger, bow, eye, eyeglass, face, eyelash.\n\nCharacter Animations List: \n1. Aim Bow Idle\n2. Aim Bow Idle Down\n3. Aim Bow Idle Up\n4. Aim Bow Start 1\n5. Aim Bow Start 2\n6. Aim Bow Start 3\n7. Casting1\n8. Casting2\n9. Casting3\n10. Death1\n11. Death2\n12. Death3\n13. GetDamage1\n14. GetDamage2\n15. GetDamage3\n16. GetDamage4\n17. Idle\n18. IdleBow\n19. IdleBowWithArrow\n20. MoveForward\n21. MoveForwardBow\n22. MoveForwardBowWithArrow\n23. MoveLeftBowWithArrow\n24. MoveRightBowWithArrow\n25. Shoot\n\n**Bow Animation:**\n\n1. Idle\n2. Aim\n3. Shoot\n\nUV mapping: Yes\n\nLOD: No\n\nTypes of materials and texture maps: PBR","imageAlt":"Snake Archer Girl 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/snake-archer-girl","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bvium64vybrqf2xsjzljhkpuobnk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cgtrader.jpg","gridUrl":"https://media.cgtrader.com/variants/bvium64vybrqf2xsjzljhkpuobnk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cgtrader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/snake-archer-girl","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":217,"name":".psd","is_native":false},{"id":215,"name":".png","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6980260/5feba1e820/snake-archer-girl-3d-model-5feba1e820.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"795621","type":"listingItem","attributes":{"id":795621,"title":"Mini Barbarian Girl Sonya - Low Poly Hand Painted","price":19.0,"description":"Get started quickly on a new game with this low poly, hand painted chibi barbarian girl character. She is bound to a skeleton and ready for animation.\n\nTo achieve the look as seen on the preview images the model needs to be self illuminated (flat shaded) to some degree in what ever 3D software or engine you are using. It comes in a range of formats that will easily import to all major 3D software packages or game engines out there.\n\nUpdate! Animations added:\n\nframe 000-000: t-pose\nframe 002-018: walk\nframe 021-035: run\nframe 038-061: idle\nframe 063-087: chop\nframe 089-124: Spin Attack\nframe 126-138: Stab\nframe 141-159: Jump\nframe 162-181: Uppercut\nframe 184-216: Walk w/ Block\nframe 219-231: Hit Right\nframe 234-247: Hit Left\nframe 250-279: Knockdown\nframe 282-312: Double Chop\nframe 315-347: 1 Handed Block\nframe 351-381: Spawn From Above\nframe 384-408: Hit Back\nframe 411-433: 2 handed stab","imageAlt":"3D model Mini Barbarian Girl Sonya - Low Poly Hand Painted","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-mini-barbarian-girl-sonya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HuHGZ4wPk5g1yyzVMwVirRBr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mini_barbarian_girl_sonya_5.jpg","gridUrl":"https://media.cgtrader.com/variants/HuHGZ4wPk5g1yyzVMwVirRBr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mini_barbarian_girl_sonya_5.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-mini-barbarian-girl-sonya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/795621/4ec4c0b930/mini-barbarian-girl-sonya-low-poly-hand-painted-3d-model-4ec4c0b930.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4285920","type":"listingItem","attributes":{"id":4285920,"title":"Soccer Avatars Actions","price":70.0,"description":"SUMMARY\n................................\nThis Action Pack contains with Basketball game Animations. Soccer player Avatar with Ball performs 100 Game animations.\n\n---------------------------------\nDESCRIPTION\n--------------------------------\n\nThis Animation Pack works with  every version of unity,\nIt has humanoid and Generic Animations format flexibility.\nyou can easily replace with your custom avatar.\npackage contains  Fbx files and Png files.\noptimized for mobile games.\n\n---------------------------------------------\nTECHNICAL DETAILS\n------------------------------------------------\nAvatars Details\nModel: SA3_Base\nBody:Tris-4662,Verts-2359\nT_Shrit:Tris-1346,Verts-697\nPant:Tris-454,Verts-243\nShoe:[R] Tris-298,Verrts-151 [L] Tris-298,Verts-151\nHair:Tris- 1177,Verts- 870\nTotal_Mesh_Count:Tris-9267,Verts-5061\n4 texture pages : Body,Hair,Dress,Shoe,\nModel:SA_Fmale_01\nBody:Tris-4492,Verts-2273\nT_Shirt:Tris-768,Verts-411\nPant:Tris-216,Verts-124\nShoe:[R]Tris-298,Verts-151,[L]Tris-298,Verts-151\nHair:Tris-69136,Verts-34572\nTotal_Mesh_Count:Tris-75994,Verts-38124\n4 texture pages : Body,Hair,Dress,Shoe_KneeCap,\nModel:SA3_Female_Base\nBody:Tris-4504,Verts-2279\nHair:Tris-19920,Verts-13640\nShoe:[R]Tris-302,Verts-153[L]Tris-302,Verts-153\nPant:Tris-790,Verts-410\nTop_1:Tris-646,Verts-343\nTop_2:Tirs-924,Verts-491\nTotal_Mesh_Count:Tris-27796,Verts-17699\n4 texture pages : Body,Hair,Dress,Shoe_KneeCap,\nModel:SA5_Base\nBody:Tris-5020,Verts-2538\nHair:Tris-803,Verts-579\nJacket:Tris-1948,Verts-1013\nPant:Tris-900,Verts-470\nT_Shirt:Tris-1056,Verts-552\nShoe:[R]Tris-298,Verts-151[L]Tris-298,Verts-151\nTotal_Mesh_Count:Tris-17683,Verts-9230\n4 texture pages : Body,Hair,Dress,Shoe,Jacket.\nModel:SA6_Female_Base\nBody:Tirs-5346,Verts-2700\nHair:Tris-3997,Verrts-3328\nJersy:Tris-1138,Verts-596\nPants:Tris-344,Verts-192\nShoe:[R]Tris-298,Verts-151,[L]Tris-298,Verts-151\nTotal_Mesh_Count:Tris-12189,Verts-7550\nModel:SportsAvatar_04\nBody:Tris-5016,Verts-2536\nHair:Tris-7284,Verts-3695\nPant:Tris-1142,Verts-589\nShoe:Tris-298,Verts-151\nVest:Tris-862,Verts-469\nThread-01:Tris-168,Verts-86\nThread_02:Tris-168,Verts-86\nTotal_Mesh_Count:Tris-15692,Verts-8015\n4 texture pages : Body,Hair,Dress,Shoe\nTextures:\nAll the  textures Made in 2k Size, texture comes with Albedo, Normal, metalic, Height,Roughness maps.\nRigs:\nall the Rig setups comes with 70 Joints overall for the skin\nhumanoid rig structure followed.\n\nAnimations :\nDribbles,Dribble shoots, kicks, feints,head shoot,heel lift, keeper catches, keeper jump catches, keeper blocks,Pass in , Pass out, Thrwos, traps,Volley kicks,\ngeneric Runs, jumps, walks, idles Extc..\nOverall 100 animations added\n\n\n\n----------------------------------------\nYOUTUBELINK\n-----------------------------------------\nhttps://youtu.be/N8125NRLskM\n\n","imageAlt":"Soccer Avatars Actions 3D","url":"https://www.cgtrader.com/3d-models/sports/game/soccer-avatars-actions","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gNqV6WHXziir5Hoyj5gkjqDp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02.jpg","gridUrl":"https://media.cgtrader.com/variants/gNqV6WHXziir5Hoyj5gkjqDp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/game/soccer-avatars-actions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"sports","subcategorySlug":"game","categoryTitle":"Sports","subcategoryTitle":"Game","schemaImageUrl":"https://img-new.cgtrader.com/items/4285920/5aa24df7c8/soccer-avatars-actions-3d-model-5aa24df7c8.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3887856","type":"listingItem","attributes":{"id":3887856,"title":"Einride Electric Robo Truck Rigged","price":129.0,"description":"Einride Electric Robo Truck Rigged robotics autonomous electric logging truck vehicle transport designed to carry log freight with electric propulsion; Nvidia Drive self-driving platform; loading capacity 15 euro-pallets; 200km range on one charge; top speed\t85km/h; battery capacity 200kWh; size 7 x 2.5m; 26 tons fully loaded weight; autonomous driving technology; and design without a cab.\nFuturistic battery-powered, all-electric, robotics, autonomous electric logging truck  vehicle designed by Swedish tech start-up Einride.\nEinride Electric Robo Truck an all-electric and autonomous heavy duty vehicle transport designed to carry log freight, that can work autonomously and also can be remote-controlled.\nA special robotics logging truck autonomous and all-electric vehicle with 200 kWh battery pack, that can travel 200 km (124 miles) on a single charge.\nFor timber transportation, heavy machine production, logging equipment, log transportation, log transport engineering, heavy duty engineering, road heavy transport, logging equipment, wood industry, wood materials, forestry equipment, log transportation, electric vehicles engineering, forestry works, timber transportation, fully electric heavy trucks, transportation of the future, log transportation, modern electric vehicles, unusual future trucks, logistics of moving wood, and manufacturing of the electric vehicles promotional or advertising projects.","imageAlt":"Einride Electric Robo Truck Rigged 3D vehicle","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/einride-electric-robo-truck-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JZWLNC7yTPX1Ut3rCCjMjxpt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/xKhX2hMehZmybuQg_Einride_Electric_Robo_Truck_Rigged_002.jpg","gridUrl":"https://media.cgtrader.com/variants/JZWLNC7yTPX1Ut3rCCjMjxpt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/xKhX2hMehZmybuQg_Einride_Electric_Robo_Truck_Rigged_002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/einride-electric-robo-truck-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/3887856/74e9317d62/einride-electric-robo-truck-rigged-3d-model-74e9317d62.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664425","type":"listingItem","attributes":{"id":664425,"title":"Skeleton Hero Warlord","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 11,220(LOD 6,117) polygons, 21,266(LOD 11,880) triangles, 11,131(LOD 6,403) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\". Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"Skeleton Hero Warlord 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-warlord","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9TkwNyWcsSpce95pdSzc99Qh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-warlord-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/9TkwNyWcsSpce95pdSzc99Qh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-warlord-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-warlord","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664425/d529c31a27/skeleton-hero-warlord-3d-model-d529c31a27.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6281734","type":"listingItem","attributes":{"id":6281734,"title":"PolygonCharacters-FantasyChineseStyle","price":27.99,"description":"Low poly asset pack of character and prop assets for creating fantasy polygon style games based on Chinese style.\n\n**Characters (x10)**\nFemale Archer,Female Hotel Owner,Female Maid,Female Noblewoman,Male Beggar,Male Farmer,Male Labourer,Male Officer,Male Official,Male Scholar.\n(3 skin color variations，Multiple replacement colors)\n**Props (x8)**\nArrow，Book，Bow，Bowl，Crutch，Dorlach，Hoe，Sword.\n\nThis pack contains 10 character and 8 prop.\n\n**Low poly, Polycount:**\n10 character\nFemale Archer：3241 triangles\nFemale Hotel Owner：2818 triangles\nFemale Maid：2854 triangles\nFemale Noblewoman：3174 triangles\nMale Beggar：2950  triangles\nMale Farmer：3382 triangles\nMale Labourer：2542  triangles\nMale Officer：3900  triangles\nMale Official：2652  triangles\nMale Scholar：2742  triangles\n\n8 prop\nArrow：62 triangles\nBook：308 triangles\nBow：324 triangles\nBowl：124 triangles\nCrutch：64 triangles\nDorlach：56 triangles\nHoe：120 triangles\nSword：292 triangles\n\nRigging:Yes\nNumber of textures:12\nTexture dimensions:1024X1024","imageAlt":"PolygonCharacters-FantasyChineseStyle 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/polygoncharacters-fantasychinesestyle","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o3q7u338hygzwh3429ysj0j9fdxs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%E5%B0%81%E9%9D%A2.jpg","gridUrl":"https://media.cgtrader.com/variants/o3q7u338hygzwh3429ysj0j9fdxs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%E5%B0%81%E9%9D%A2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/polygoncharacters-fantasychinesestyle","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6281734/d7fc3c8361/polygoncharacters-fantasychinesestyle-3d-model-d7fc3c8361.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664418","type":"listingItem","attributes":{"id":664418,"title":"Skeleton Hero Lieutenant","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nUnity Asset included.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,944(LOD 6,047) polygons, 20,686(LOD 11,743) triangles, 11,012(LOD 6,475) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. 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Fully animated and with PBR textures. Colors and shape are based on the common octopus, Octopus Vulgaris. \n\nIncludes armature-based swimming animation which loops seamlessly at 76 frames. Also included are two mesh animations: breathing cycle and skin-stretching cycle. The breathing animation opens and closes the funnels and surrounding tissue on either side of the head. In the skin-stretching animation, the top layer of skin grows and shrinks around the tentacles. These features can be controlled via shapekeys, and come pre-animated in natural, seamlessly-looping cycles.\n\nArmature contains 124 bones. Each tentacle is fully rigged and weighted with 15 bones each, allowing for full control of their movements. The head contains four bones. The full armature layout can be seen in the preview images.\n\nModel has clean topology and is optimized for subdivision. Wireframe preview images show the base mesh (34,578 vertices). Textured preview images show the model with one level of subdivision applied.\n\nThe model includes 4K, PBR textures: color, normal, and subsurface maps. The UV layout is non-overlapping and is displayed in the preview images.","imageAlt":"Animated Common Octopus 3D asset","url":"https://www.cgtrader.com/3d-models/animal/fish/animated-common-octopus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ApYXHXMQ93B99gvacdknzhLh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/COMMON_NEWTITLE.jpg","gridUrl":"https://media.cgtrader.com/variants/ApYXHXMQ93B99gvacdknzhLh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/COMMON_NEWTITLE.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/animated-common-octopus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/4114798/cc1f16053a/animated-common-octopus-3d-model-cc1f16053a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"121622","type":"listingItem","attributes":{"id":121622,"title":" Bombardier CRJ 1000 NextGen Home livery","price":69.0,"description":"This model is suitable for using in the 3D renderings of architectural visualizations, traffic simulation, games etc. where it doesn't need to use heavy high-polygonal models.\n\nThe model is optimized for use in Microsoft Fly a simulator as by AI a traffic.\n\nHas animated landing gear (+compression gear)spoilers, flaps and slats. So have flexible wings\n\nOriginal world size\n\nPossible and ready to add any texture The base model contain 2048\\*2048 layered PSD file, Night layer include.\n\nLOD0 6934 LOD1 5836 LOD2 1658 LOD3 2528 LOD4 1222 LOD5 684 LOD6 124\n\nEXTERNAL DIMENSIONS\n\nLength 128 ft. 5 in. 39.1 m Wingspan 85 ft. 11 in. 26.2 m Wing Area (net) 833 ft.2 77.4 m2 Height 24 ft. 6 in. 7.5 m Fuselage Maximum Diameter 8 ft. 10 in. 2.7 m\n\n","imageAlt":"Bombardier CRJ 1000 NextGen Home livery 3D model","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/bombardier-crj-1000-nextgen-home-livery","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dd4BBYFnK3GLMWv29zjL9Yxm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bombardier-crj-1000-nextgen-home-livery-3d-model-low-poly-animated-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/dd4BBYFnK3GLMWv29zjL9Yxm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bombardier-crj-1000-nextgen-home-livery-3d-model-low-poly-animated-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/bombardier-crj-1000-nextgen-home-livery","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/121622/b0254e5969/bombardier-crj-1000-nextgen-home-livery-3d-model-b0254e5969.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5419511","type":"listingItem","attributes":{"id":5419511,"title":"Polygonal - Low Poly Ultimate Pack","price":19.0,"description":"This pack contains 85 various types of low poly assets in faceted style. You will find here, both environment items (including skybox and terrain textures) but also fully animated characters and weapons.\nIn the Unity Package Unity you will find a full demo scene that can be seen in the video.\n\n**Included in the package:**\u003cbr\u003e\n\n**• Animated FPS Weapons** (including about 17 animations depending on the weapon):\u003cbr\u003e\n_Each weapon uses the following texture maps: albedo/color(1024x1024), normal(1024x1024), specular(1024x1024) and detail(1024x1024)_\u003cbr\u003e\n\n− Pistol | 692 Tris |\u003cbr\u003e\n− Assault Rifle | 602 Tris |\u003cbr\u003e\n− Shotgun | 536 Tris |\u003cbr\u003e\n− Sniper | 1327 Tris |\u003cbr\u003e\n− RPG | 1897 Tris |\u003cbr\u003e\n− Hands + Armas | 1230 Tris |\u003cbr\u003e\n\n**• Animated Characters** (including about 56 animations)\u003cbr\u003e\n_Each character uses the following texture maps: albedo/color(1024x1024), normal(1024x1024), specular(1024x1024)_\u003cbr\u003e\n\n− Pistol Soldier | LOD0 = 2584 Tris | LOD1 = 1264 Tris | LOD2 = 608 Tris |\u003cbr\u003e\n− Assault Soldier | LOD0 = 3296 Tris | LOD1 = 1612 Tris | LOD2 = 770 Tris |\u003cbr\u003e\n− Shotgun Soldier | LOD0 = 2640 Tris | LOD1 = 1290 Tris | LOD2 = 620 Tris |\u003cbr\u003e\n− Sniper Soldier | LOD0 = 2608 Tris | LOD1 = 1271 Tris | LOD2 = 614 Tris |\u003cbr\u003e\n− RPG Soldier | LOD0 = 3025 Tris | LOD1 = 1477 Tris | LOD2 = 717 Tris |\u003cbr\u003e\n\n**• various environment models:**\u003cbr\u003e\n_Each model uses 1 single texture map (512x512) that contains 1024 various color hues._\u003cbr\u003e\n\n**• 8 trees**\u003cbr\u003e\n− Tree 1 (Animated) | LOD0 = 402 Tris | LOD1 = 258 Tris | LOD2 = 186 Tris |\u003cbr\u003e\n− Tree 2 (Animated) | LOD0 = 2204 Tris | LOD1 = 1101 Tris | LOD2 = 440 Tris |\u003cbr\u003e\n− Tree 3 | LOD0 = 1800 Tris | LOD1 = 900 Tris | LOD2 = 360 Tris |\u003cbr\u003e\n− Tree 4 | 84 Tris |\u003cbr\u003e\n− Tree 5 | 156 Tris |\u003cbr\u003e\n− Tree 6 | 198 Tris |\u003cbr\u003e\n− Tree 7 | 160 Tris |\u003cbr\u003e\n− Tree 8 | 99 Tris |\u003cbr\u003e\n\n**• 7 wooden fences**\u003cbr\u003e\n− Wooden Fence 1 | 120 Tris |\u003cbr\u003e\n− Wooden Fence 2 | 116 Tris |\u003cbr\u003e\n− Wooden Fence 3 | 116 Tris |\u003cbr\u003e\n− Wooden Fence 4 | 48 Tris |\u003cbr\u003e\n− Wooden Fence 5 | 40 Tris |\u003cbr\u003e\n− Wooden Fence 6 | 48 Tris |\u003cbr\u003e\n− Wooden Fence 7 | 40 Tris |\u003cbr\u003e\n\n**• 7 stones**\u003cbr\u003e\n− Stone 1 | LOD0 = 192 Tris | LOD1 = 84 Tris | LOD2 = 28 Tris |\u003cbr\u003e\n− Stone 2 | LOD0 = 200 Tris | LOD1 = 120 Tris | LOD2 = 30 Tris |\u003cbr\u003e\n− Stone 3 | LOD0 = 192 Tris | LOD1 = 96 Tris | LOD2 = 28 Tris |\u003cbr\u003e\n− Stone 4 | LOD0 = 256 Tris | LOD1 = 128 Tris | LOD2 = 38 Tris |\u003cbr\u003e\n− Stone 5 | LOD0 = 264 Tris | LOD1 = 124 Tris | LOD2 = 38 Tris |\u003cbr\u003e\n− Stone 6 | LOD0 = 192 Tris | LOD1 = 96 Tris | LOD2 = 28 Tris |\u003cbr\u003e\n− Stone 7 | LOD0 = 192 Tris | LOD1 = 96 Tris | LOD2 = 28 Tris |\u003cbr\u003e\n\n**• 6 forest trees**\u003cbr\u003e\n− Forest Tree 1 | LOD0 = 140 Tris | LOD1 = 106 Tris | LOD2 = 64 Tris |\u003cbr\u003e\n− Forest Tree 2 | LOD0 = 178 Tris | LOD1 = 140 Tris | LOD2 = 86 Tris |\u003cbr\u003e\n− Forest Tree 3 | LOD0 = 102 Tris | LOD1 = 72 Tris |\u003cbr\u003e\n− Forest Tree 4 | LOD0 = 502 Tris | LOD1 = 314 Tris | LOD2 = 102 Tris |\u003cbr\u003e\n− Forest Tree 5 | 90 Tris |\u003cbr\u003e\n− Forest Tree 6 | 82 Tris |\u003cbr\u003e\n\n**• 5 shrubs**\u003cbr\u003e\n− Shrub 1 | LOD0 = 176 Tris | LOD1 = 79 Tris |\u003cbr\u003e\n− Shrub 2 | 60 Tris |\u003cbr\u003e\n− Shrub 3 | LOD0 = 148 Tris | LOD1 = 82 Tris |\u003cbr\u003e\n− Shrub 4 | 50 Tris |\u003cbr\u003e\n− Shrub 5 | LOD0 = 180 Tris | LOD1 = 54 Tris |\u003cbr\u003e\n\n**• 5 single flowers**\u003cbr\u003e\n− Flower 1 | 33 Tris |\u003cbr\u003e\n− Flower 2 | 80 Tris |\u003cbr\u003e\n− Flower 3 | 49 Tris |\u003cbr\u003e\n− Flower 4 | 144 Tris |\u003cbr\u003e\n− Flower 5 | LOD0 = 248 Tris | LOD1 = 109 Tris |\u003cbr\u003e\n\n**• 5 flower patches**\u003cbr\u003e\n− Flower Patch 1 | LOD0 = 354 Tris | LOD1 = 218 Tris |\u003cbr\u003e\n− Flower Patch 2 | LOD0 = 784 Tris | LOD1 = 313 Tris |\u003cbr\u003e\n− Flower Patch 3 | LOD0 = 245 Tris | LOD1 = 151 Tris |\u003cbr\u003e\n− Flower Patch 4 | LOD0 = 720 Tris | LOD1 = 230 Tris |\u003cbr\u003e\n− Flower Patch 5 | LOD0 = 611 Tris | LOD1 = 305 Tris |\u003cbr\u003e\n\n**• 3 mushrooms**\u003cbr\u003e\n− Mushroom 1 | LOD0 = 828 Tris | LOD1 = 414 Tris | LOD2 = 82 Tris |\u003cbr\u003e\n− Mushroom 2 | LOD0 = 824 Tris | LOD1 = 534 Tris | LOD2 = 164 Tris |\u003cbr\u003e\n− Mushroom 3 | LOD0 = 398 Tris | LOD1 = 198 Tris | LOD2 = 58 Tris |\u003cbr\u003e\n\n**• 3 crates**\u003cbr\u003e\n− Crate 1 | 156 Tris |\u003cbr\u003e\n− Crate 2 | 232 Tris |\u003cbr\u003e\n− Crate 3 | 264 Tris |\u003cbr\u003e\n\n**• 3 wooden houses (enterable)**\u003cbr\u003e\n− Wooden House 1 | LOD0 = 2663 Tris | LOD1 = 2036 Tris | LOD2 = 1061 Tris |\u003cbr\u003e\n− Wooden House 2 | LOD0 = 4384 Tris | LOD1 = 3962 Tris | LOD2 = 1565 Tris |\u003cbr\u003e\n− Wooden House 3 | LOD0 = 4478 Tris | LOD1 = 3837 Tris | LOD2 = 1664 Tris |\u003cbr\u003e\n\n**• 2 scarecrow**\u003cbr\u003e\n− Scarecrow 1 | LOD0 = 1461 Tris | LOD1 = 729 Tris | LOD2 = 365 Tris |\u003cbr\u003e\n− Scarecrow 2 | LOD0 = 3406 Tris | LOD1 = 1703 Tris | LOD2 = 680 Tris |\u003cbr\u003e\n\n**• 2 fallen trees**\u003cbr\u003e\n− Fallen Tree 1 | 44 Tris |\u003cbr\u003e\n− Fallen Tree 2 | 80 Tris |\u003cbr\u003e\n\n**• 2 dead trees**\u003cbr\u003e\n− Dead Tree 1 | LOD0 = 544 Tris | LOD1 = 290 Tris | LOD2 = 138 Tris |\u003cbr\u003e\n− Dead Tree 2 | LOD0 = 1530 Tris | LOD1 = 764 Tris | LOD2 = 229 Tris |\u003cbr\u003e\n\n**• 2 metal fences**\u003cbr\u003e\n− Metal Fence 1 | LOD0 = 1074 Tris | LOD1 = 750 Tris | LOD2 = 428 Tris |\u003cbr\u003e\n− Metal Fence 2 | LOD0 = 1176 Tris | LOD1 = 704 Tris | LOD2 = 470 Tris |\u003cbr\u003e\n\n− 1 metal gate | LOD0 = 1072 Tris | LOD1 = 770 Tris | LOD2 = 534 Tris |\u003cbr\u003e\n− 1 windmill (animated) | 1688 Tris |\u003cbr\u003e\n− 1 stake | 22 Tris |\u003cbr\u003e\n− 1 well | LOD0 = 6112 Tris | LOD1 = 3055 Tris | LOD2 = 1241 Tris |\u003cbr\u003e\n− 1 wheat | LOD0 = 50 Tris | LOD1 = 10 Tris |\u003cbr\u003e\n− 1 wheat patch | LOD0 = 350 Tris | LOD1 = 70 Tris |\u003cbr\u003e\n− 1 barrel | LOD0 = 1040 Tris | LOD1 = 596 Tris | LOD2 = 297 Tris |\u003cbr\u003e\n− 1 broken barrel | LOD0 = 1060 Tris | LOD1 = 633 Tris | LOD2 = 402 Tris |\u003cbr\u003e\n− 1 sweetcorn | LOD0 = 202 Tris | LOD1 = 46 Tris |\u003cbr\u003e\n− 1 sweetcorn patch | LOD0 = 1212 Tris | LOD1 = 276 Tris |\u003cbr\u003e\n− 1 wheelbarrow | LOD0 = 1284 Tris | LOD1 = 513 Tris | LOD2 = 321 Tris |\u003cbr\u003e\n\n**• Additional Content:**\u003cbr\u003e\n− 6 sided skybox in 2048x2048 resolution for each texture\u003cbr\u003e\n− audio files that contain various sound effects such as weapon fire, reload and so on\u003cbr\u003e\n− 4 ground textures (1024x1024)\u003cbr\u003e\n− grass (512x512)\u003cbr\u003e\n− Unity 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models","schemaImageUrl":"https://img-new.cgtrader.com/items/5419511/ab348ecbaa/polygonal-low-poly-ultimate-pack-3d-model-ab348ecbaa.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4610143","type":"listingItem","attributes":{"id":4610143,"title":"1930-50s Antique game-ready rigged drivable car with interiors","price":45.0,"description":"**About:**\nThis is an Antique car natively made in Blender 3.6, The Desing is of the 1930s era the model is rigged and ready to be animated, The model is drivable in UE5.\n\n**Features:**\n- Separate meshes with unapplied geometry easy to modify\n- Comes with Both 8K and 4K textures\n- 29 texture files in total\n\n**Formats:**\n1. Blender version: 3.2\n2. Unreal Engine 5 version: 5.2\n3. FBX\n4. OBJ\n5. gbl\n\n**Geometry:**\n1. There are two blend files high poly with unapplied modifiers and low poly game-ready files\n2. No isolated vertices\n3. Correct face normals\n4. Total number of Objects: 14\n5. High-Poly version:\n- Polygons: 1,036,574\n- Vertices: 2,075,504\n6. Low-Poly version (Game-ready):\n- Polygons: 282,568\n- Vertices: 292,577\n7. Wheels geometry\n- Polygons: 124, 812\n- Vertices: 129, 216\n\n\u003e Note:\nSince different computers have different disk addresses you may have to assign the textures manually","imageAlt":"1930-50s Antique game-ready rigged drivable car 3D asset 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Avatars Rigged ","price":40.0,"description":"SUMMARY\n................................\nthis is avatars package, comes with 6 sports humanoid avatars\n\n---------------------------------\nDESCRIPTION\n--------------------------------\nThis Animation Pack works with  every version of unity,\n\nIt has humanoid and Generic Animations format flexibility.\nyou can easily replace with existed animated avatar.\npackage contains  Fbx files and Png files.\noptimized for mobile games.\n\n\n---------------------------------------------\nTECHNICAL DETAILS\n------------------------------------------------\n\nAvatars Details\nModel: SA3_Base\nBody:Tris-4662,Verts-2359\nT_Shrit:Tris-1346,Verts-697\nPant:Tris-454,Verts-243\nShoe:[R] Tris-298,Verrts-151 [L] Tris-298,Verts-151\nHair:Tris- 1177,Verts- 870\nTotal_Mesh_Count:Tris-9267,Verts-5061\n4 texture pages : Body,Hair,Dress,Shoe,\nModel:SA_Fmale_01\nBody:Tris-4492,Verts-2273\nT_Shirt:Tris-768,Verts-411\nPant:Tris-216,Verts-124\nShoe:[R]Tris-298,Verts-151,[L]Tris-298,Verts-151\nHair:Tris-69136,Verts-34572\nTotal_Mesh_Count:Tris-75994,Verts-38124\n4 texture pages : Body,Hair,Dress,Shoe_KneeCap,\nMOodel:SA3_Female_Base\nBody:Tris-4504,Verts-2279\nHair:Tris-19920,Verts-13640\nShoe:[R]Tris-302,Verts-153[L]Tris-302,Verts-153\nPant:Tris-790,Verts-410\nTop_1:Tris-646,Verts-343\nTop_2:Tirs-924,Verts-491\nTotal_Mesh_Count:Tris-27796,Verts-17699\n4 texture pages : Body,Hair,Dress,Shoe_KneeCap,\nModel:SA5_Base\nBody:Tris-5020,Verts-2538\nHair:Tris-803,Verts-579\nJacket:Tris-1948,Verts-1013\nPant:Tris-900,Verts-470\nT_Shirt:Tris-1056,Verts-552\nShoe:[R]Tris-298,Verts-151[L]Tris-298,Verts-151\nTotal_Mesh_Count:Tris-17683,Verts-9230\n4 texture pages : Body,Hair,Dress,Shoe,Jacket.\nModel:SA6_Female_Base\nBody:Tirs-5346,Verts-2700\nHair:Tris-3997,Verrts-3328\nJersy:Tris-1138,Verts-596\nPants:Tris-344,Verts-192\nShoe:[R]Tris-298,Verts-151,[L]Tris-298,Verts-151\nTotal_Mesh_Count:Tris-12189,Verts-7550\nModel:SportsAvatar_04\nBody:Tris-5016,Verts-2536\nHair:Tris-7284,Verts-3695\nPant:Tris-1142,Verts-589\nShoe:Tris-298,Verts-151\nVest:Tris-862,Verts-469\nThread-01:Tris-168,Verts-86\nThread_02:Tris-168,Verts-86\nTotal_Mesh_Count:Tris-15692,Verts-8015\n4 texture pages : Body,Hair,Dress,Shoe\nTextures:\nAll the  textures Made in 2k Size, texture comes with Albedo, Normal, metalic, Height,Roughness maps.\n\nRigs:\nall the Rig setups comes with 70 Joints overall for the skin\nhumanoid rig structure followed.\n\nAnimations:\nfew animations provided as demo purpose..\n\n\n\n----------------------------------------\nYOUTUBELINK\n-----------------------------------------\nhttps://youtu.be/-Oo68y_lKio\n\n","imageAlt":"3D Sports Avatar Actions","url":"https://www.cgtrader.com/3d-models/sports/game/sports-avatar-actions","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uniGvVN1AK1KFYsubz3EEnFn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/04.jpg","gridUrl":"https://media.cgtrader.com/variants/uniGvVN1AK1KFYsubz3EEnFn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/04.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/game/sports-avatar-actions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":185,"name":".mat","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"sports","subcategorySlug":"game","categoryTitle":"Sports","subcategoryTitle":"Game","schemaImageUrl":"https://img-new.cgtrader.com/items/4285943/18869c3e87/sports-avatars-rigged-3d-model-18869c3e87.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3830896","type":"listingItem","attributes":{"id":3830896,"title":"Lowpoly Rock And Stone Mega Pack","price":25.0,"description":"Universal **Rock And Stone Mega Pack**, includes a large set of stones, rocks, mountains, gemstones, land and sea.  Includes a package for **unity** and unreal **enginge**\n\n**Works perfectly for:**\n- PC\n- Mobile\n- VR\n\n**MATERIALS**\n- All rocks use 1 Material.\n- Crystals use 1 Material without textures, easy and fast color changing.\n- All oceans use 1 Material.\n- Bear have 1 material and two texture skins\n\n**Included:**\nTotal - 131 object\n\n1. Columns - 11\n2. Stairs / Staircase area - 7\n3. Small bridge - 3\n4. Gates - 4\n5. Extra small stone - 22\n6. Inclined Rock - 5\n7. Small Flatten Rock - 10\n8. Medium Flatten Rock - 7\n9. Big Flatten Rock - 6\n10. Sharp Rock - 15\n11. Rock wall - 8\n12. Mountian - 6\n13. Gemstones - 12\n14. Rock with gemstones - 8\n15. Ground - 4\n16. Ocean - 5\n\nThe minimum number of verts at the stone is 10, the maximum number of verts at the mountain is 2733\n\n**BONUS!**\nBoat - 124 verts,\nBear (792 verts) and little bear (491 verts) models with animations: \n\n1. Idle \n2. Idle2\n3. Walk\n4. Run\n5. GetDamage1\n6. GetDamage2\n7. Death\n\nI made this set specifically for my platformer game with low-poly style, with its help you can create large locations very quickly.","imageAlt":"3D model Lowpoly Rock And Stone Mega Pack","url":"https://www.cgtrader.com/3d-models/exterior/landscape/lowpoly-rock-and-stone-mega-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hchmYwahTF9nG5WmzHcgtnxx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cgtrader.jpg","gridUrl":"https://media.cgtrader.com/variants/hchmYwahTF9nG5WmzHcgtnxx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cgtrader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/lowpoly-rock-and-stone-mega-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/3830896/4e9e714ffb/lowpoly-rock-and-stone-mega-pack-3d-model-4e9e714ffb.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664407","type":"listingItem","attributes":{"id":664407,"title":"Skeleton Hero Captain ","price":40.0,"description":"Pack includes FBX file with LOD (low polygonal version).\n\nUnity Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 12,244(LOD 6,899) polygons, 23,080(LOD 13,148) triangles, 12,236(LOD 7,210) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. 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It was designed by Reinhold Platz of the Fokker-Flugzeugwerke for the Luftwaffe.  3300 were produced during 1918 before the end of the war.  The Fokker DVII was sturdy, maneuverable and fast with top speeds of 124 mph.  It could out fly most of the allied fighters of its day.  The aircraft design was a direct result of a competition for a new fighter involving the best of German fighter pilots getting a chance to fly and recommend the aircraft in the competition.  Manfred Von Richtoven flew the predecessor called the V11and thought it was dangerous, directionally unstable.  After the designer lengthened the fuselage by about 2 feet, added a triangular vertical fin in front of the rudder, Richtoven immediately recommended the aircraft and an initial order of 400 was received by Fokker.  In combat the aircraft was difficult to shoot down, structurally sound and fairly easy to fly.  It made a great impact on the air war and impressed the allies.  After the war ended, Germany was forced to surrender the Fokker DVIIs to the allied air forces and consequently were used well into the 1930s all over the world.  The US Army Signal Corps was ordered to deliver air mail during the 1920s and they used many Fokker DVIIs to accomplish this mission.  \u003c/p\u003e\u003cp\u003eThis model has a lot of detail on the outside and in the cockpit.  It comes fully textured and built near to scale.  It has many animateable features including landing gear (wheels) rudder, ailerons, some controls in the cockpit and the propeller.  This model includes the top end detail of the Mercedes engine.\u003c/p\u003e","imageAlt":"3D Fokker D-VII V06 Luftwaffe","url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/fokker-d-vii-v06-luftwaffe","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z1tVRiqHAnhHfH3S28SEJGKt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/fokker-d-vii-v06-luftwaffe-3d-model-animated-rigged-max-obj-3ds-lwo-lw-lws-dxf-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/z1tVRiqHAnhHfH3S28SEJGKt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fokker-d-vii-v06-luftwaffe-3d-model-animated-rigged-max-obj-3ds-lwo-lw-lws-dxf-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/fokker-d-vii-v06-luftwaffe","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":17,"name":".max","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/144707/3289c05d29/fokker-d-vii-v06-luftwaffe-3d-model-3289c05d29.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"144700","type":"listingItem","attributes":{"id":144700,"title":"Fokker D-VII V01 Luftwaffe","price":69.0,"description":"\u003cp\u003eThe Fokker DVII was arguably the best fighter plane of World War I.  It was designed by Reinhold Platz of the Fokker-Flugzeugwerke for the Luftwaffe.  3300 were produced during 1918 before the end of the war.  The Fokker DVII was sturdy, maneuverable and fast with top speeds of 124 mph.  It could out fly most of the allied fighters of its day.  The aircraft design was a direct result of a competition for a new fighter involving the best of German fighter pilots getting a chance to fly and recommend the aircraft in the competition.  Manfred Von Richtoven flew the predecessor called the V11and thought it was dangerous, directionally unstable.  After the designer lengthened the fuselage by about 2 feet, added a triangular vertical fin in front of the rudder, Richtoven immediately recommended the aircraft and an initial order of 400 was received by Fokker.  In combat the aircraft was difficult to shoot down, structurally sound and fairly easy to fly.  It made a great impact on the air war and impressed the allies.  After the war ended, Germany was forced to surrender the Fokker DVIIs to the allied air forces and consequently were used well into the 1930s all over the world.  The US Army Signal Corps was ordered to deliver air mail during the 1920s and they used many Fokker DVIIs to accomplish this mission.  \u003c/p\u003e\u003cp\u003eThis model has a lot of detail on the outside and in the cockpit.  It comes fully textured and built near to scale.  It has many animateable features including landing gear (wheels) rudder, ailerons, some controls in the cockpit and the propeller.  This model includes the top end detail of the Mercedes engine.\u003c/p\u003e","imageAlt":"3D Fokker D-VII V01 Luftwaffe","url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/fokker-d-vii-v01-luftwaffe","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PUL8DsimLRWssMWJL1AxpW6R/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/fokker-d-vii-v01-luftwaffe-3d-model-animated-rigged-max-obj-3ds-lwo-lw-lws-dxf-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/PUL8DsimLRWssMWJL1AxpW6R/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fokker-d-vii-v01-luftwaffe-3d-model-animated-rigged-max-obj-3ds-lwo-lw-lws-dxf-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/fokker-d-vii-v01-luftwaffe","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/144700/fc67d96860/fokker-d-vii-v01-luftwaffe-3d-model-fc67d96860.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5415848","type":"listingItem","attributes":{"id":5415848,"title":"Embraer Emb-190 Cobham 1","price":89.0,"description":"The EMB-190 is an Embraer series or family of twin jet, narrow body, commercial aircraft produced by Embraer in Brazil.  EMB-190 series of jets can carry up to 114 and the EMB-195 can carry up to 124. \nThe model was built near to scale in real units, built based on 2D drawings, specifications, photos, and other documents. This model has a semi detailed cockpit and the following animateable features; ailerons, elevators, rudder, flaps, turbines, landing gear retraction, landing gear doors and wheels.   These models render very well and look very realistic using good animation, lighting and rendering technique. It can be used in an animated or static position within a scene, animation or animated video, or possibly programming for a flight simulation application. \nThis model was not designed for 3d printing, these are to be used as digital files only.  If you purchase our model to use in digital printing we do not guarantee that your print will be successful.\nThis model is fully textured with all materials UVW mapped and applied. Most materials are planar mapped and major materials include texturing.  All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  Be advised our models are not designed for 3d printing unless they are advertised for that purpose.\n","imageAlt":"Embraer Emb-190 Alitalia 3D","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/embraer-emb-190-alitalia","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZxJQEhPeZzpoTvTCFwZuj78e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Embraer%20Emb-190%20Alitalia%200001.jpg","gridUrl":"https://media.cgtrader.com/variants/ZxJQEhPeZzpoTvTCFwZuj78e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Embraer%20Emb-190%20Alitalia%200001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/embraer-emb-190-alitalia","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":7,"name":".dxf","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/5415711/0fa598255d/embraer-emb-190-alitalia-3d-model-0fa598255d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5416369","type":"listingItem","attributes":{"id":5416369,"title":"Embraer Emb-190 Ukraine Intl","price":89.0,"description":"The EMB-190 is an Embraer series or family of twin jet, narrow body, commercial aircraft produced by Embraer in Brazil.  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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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Perfect for creating hospital 3D environments, clinics, and medical facilities.   \n- **24 medical staff characters + 124 clothing items.** The models include 3D doctor characters, surgeons, nurses, infectious disease specialists, patients, and EMTs (Emergency Medical Technicians). Characters come with separate clothing models that can be toggled on/off and customized to change their appearance. Includes 30 unique animations and is fully compatible with the Mixamo animation library, which features over 2600 unique animations.   \n- **Interactive models** include movable elements for dynamic, realistic interactions. Components like arms, doors, and drawers can rotate, open, and adjust, simulating real-life functionality. This makes them perfect for creating immersive and engaging environments.   \n- **Consistent art style.** Most of our asset packs maintain a visually consistent look.   \n- **Optimized models.** Each model is designed with a limited number of textures, an optimized mesh, and simple shaders, ensuring smooth performance across mobile devices, VR/AR, PCs, and consoles. With these assets, your project will maintain excellent performance while delivering stunning visuals.     \n\n### **COMPATIBLE 3D MODEL PACKS**   \nThese packs will look great together:    \nHospital Isometric Rooms - https://www.cgtrader.com/3d-models/science/medical/low-poly-interior-14-hospital    \nHospital Interior Rooms - https://www.cgtrader.com/3d-models/science/medical/hospital-2      \nHospital Floors - https://www.cgtrader.com/3d-models/science/medical/low-poly-interior-17-hospital       \nMegacity - https://www.cgtrader.com/3d-models/exterior/cityscape/megacity      \n\n### **PACK CONTENT**  \n\n- **Characters (x24)**  \n  Doctors, surgeons, nurses, infectiologists, EMTs, patients.  \n\n- **Assets for Characters (x124)**  \n  Includes lab coats, shirts, T-shirts, surgical scrubs, pants, caps, masks, protective goggles, respirators, medical slippers, boots, gloves, and more. Syringes, clipboards, and other tools for customization.  \n\n- **Equipment Models (x440)**  \n  - **Interactive ambulances (x2)** (interior included)  \n  - **Diagnostics (x15):** Control Panel, Encephalograph, Mammograph, Radiograph, Tomograph, Ultrasound Machine  \n  - **Laboratory (x14):** Biochemical Analyzer, Cellular Analyzer, Centrifuge, Flask, Hematology Analyzer, Immunoanalyzer, Microscope, Petri Dish, Probe Rack, Scales, Sterilizer, Test Tube Rack, Trash Biohazard  \n  - **Rehabilitation (x7):** Crutch, Kinesotherapy Apparatus, Treadmill, Walker, Wheelchair  \n  - **Monitors (x20):** Dual-Arm Mounted Monitor, Single-Arm Mounted Monitor, Dual Medical Monitors, Heart Rate Monitor, X-Ray Monitor (dual screen), Compact Vital Signs Monitor, Single X-Ray Monitor  \n  - **Furniture (x124):** Basin Stand, Bath, Bed, Bed Table, Bench, Chair, Exam Stool, Exam Table, Hand Dryer, Handrail, Reception Desk, Scale, Screen, Shower Seat, Sink, Stand, Stretchers, Surgery Cart, Table, Toilet, Toilet Chair, Towel Dispenser, Trolley, Utility Cart, Utility Stool, Waste Bucket, Closet  \n  - **Sterilizers and Disinfection Equipment (x10):** Autoclave, Disinfection Lamp, Ultraviolet Irradiator, Packaging Machine, Sterilizer, Chemical Sterilizer  \n  - **Ophthalmology (x11):** Autorefractometer, Laser Vision Correction, Microscope, Ophthalmology Chair, Ophthalmology Table, Tonopachymeter, Trolley  \n  - **Pediatrics (x10):** Bassinette, Infant Scale, Infant Warmer, Pediatric Table, Changing Table  \n  - **Life Support Equipment (x9):** Defibrillator, Heart Massager, Incubator, Life Support, Nebulizer, Oxygen Concentrator, Oxygen Tanks, Ventilator  \n  - **Infusion and Transfusion Equipment (x4):** Hemodialysis Machine, Infusion Pump, IV Drip  \n  - **Cosmetology (x13):** Cosmetic Cart, Cosmetic Chair, Cosmetic Combine, Cosmetic Laser, Phototherapy Device, Cosmetic Device  \n  - **Surgery (x92):** Laparoscopic Stand, Radiosurgery Machine, Surgical Light, Surgery Aspirator, Surgery Machine, Surgical Laser, Surgical Table  \n  - **Gynecology (x4):** Aspirator, Colposcope, Colposcope Stand, Gynecological Chair  \n  - **Dentistry (x18):** Dental Equipment, Dental Stool, Dental X-Ray, Dentist Chair  \n  - **Props (x92):** Aid Kit, Bandage, Bone Saw, Bottle, Bowl, Caution Sign, Clock, Computer, Copybook, Dental Explorer, Dental Mirror, Mask Box, Medical Models, Mouse, Neuro Hammer, Otoscope, PC Monitor, Poster, Prosthetic Arm, Prosthetic Leg, Sanitizer, Scalpel, Scissors, Signal Door, Skin Microscope, Sterilizer Drum, Stethoscope, Syringe, Thermometer, Tray, Wall Panel  \n\n---  \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n**COMPATIBILITY**  \nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity Engine 2021.3+    \n- Unreal Engine 4.20+   \n- Godot Engine 3.4+   \n\n---  \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 454K triangles (entire pack)  \n  - Character model with clothing: on average – 6K triangles  \n- **Scale:** Real-world size  \n- **Animation:** Yes (The characters have 30 unique animations)  \n- **Materials:** All models use 6 materials (Color, Emission, Metal, Glass, Glass_CAR, Monitors)  \n- **Textures:** All models use 2 textures (color, UI)  \n  - **Resolution:** 1024, 2048 px  \n  - **File Size:** 0.5–4 MB  \n\n### **SUPPORT**  \nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"3D model Medical 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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  Be advised our models are not designed for 3d printing unless they are advertised for that purpose.\n","imageAlt":"3D Embraer Emb-190 Aero Mexico Connect","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/embraer-emb-190-aero-mexico-connect","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HeQ3m2gf1SnDKBYjDCUtJXAe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Embraer%20Emb-190%20Aero%20Mexico%200001.jpg","gridUrl":"https://media.cgtrader.com/variants/HeQ3m2gf1SnDKBYjDCUtJXAe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Embraer%20Emb-190%20Aero%20Mexico%200001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/embraer-emb-190-aero-mexico-connect","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":7,"name":".dxf","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/5415664/afaff73c29/embraer-emb-190-aero-mexico-connect-3d-model-afaff73c29.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"791306","type":"listingItem","attributes":{"id":791306,"title":"Scorpio scorpion","price":11.49,"description":"Animated model with 6 animations. 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(Level-Of-Details)\n\n","imageAlt":"An-124N 3D asset","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/an-124n","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/J44mPzVjEw1uEU4jpRUGwcqK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/an-124n-3d-model-low-poly-rigged-max-obj-3ds-lwo-lw-lws-ma-mb-X.jpg","gridUrl":"https://media.cgtrader.com/variants/J44mPzVjEw1uEU4jpRUGwcqK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/an-124n-3d-model-low-poly-rigged-max-obj-3ds-lwo-lw-lws-ma-mb-X.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/an-124n","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/153445/0d49ea4cf8/an-124n-boeing-for-gta-san-andreas-3d-model-0d49ea4cf8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3674286","type":"listingItem","attributes":{"id":3674286,"title":"Venedik Bookchase","price":9.0,"description":"Venedik Bookchase\n\nPolys : 477,036\nVerts : 492,550\n\nLength   : 124 cm\nWidth    : 57 cm\nHight    : 232 cm\n\nProjeleriniz ve tasarımlarınız için iletişime geçiniz.","imageAlt":"Venedik Bookchase 3D model","url":"https://www.cgtrader.com/3d-models/furniture/kitchen-cabinet/venedik-bookchase-be960df6-d77f-4edd-9172-499e305de3c6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xVRYukzHx5jxyG8SvGSixYDw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Venedik%20showcase%201-1.jpg","gridUrl":"https://media.cgtrader.com/variants/xVRYukzHx5jxyG8SvGSixYDw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Venedik%20showcase%201-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/kitchen-cabinet/venedik-bookchase-be960df6-d77f-4edd-9172-499e305de3c6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"furniture","subcategorySlug":"kitchen-cabinet","categoryTitle":"Furniture","subcategoryTitle":"Cabinet","schemaImageUrl":"https://img-new.cgtrader.com/items/3674286/efcb9e49ee/venedik-bookchase-3d-model-efcb9e49ee.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2955298","type":"listingItem","attributes":{"id":2955298,"title":"Antonov An-225 Mriya","price":3.0,"description":"Antonov An-225 Mriya Aircraft fully designed and rendered using autodesk fusion 360.\n\nAbout the aircraft:-\nThe Antonov An-225 Mriya (Ukrainian: Антонов Ан-225 Мрія, lit. 'dream' or 'inspiration'; NATO reporting name: Cossack) is a strategic airlift cargo aircraft that was designed by the Antonov Design Bureau in the Ukrainian SSR within the Soviet Union during the 1980s. It is powered by six turbofan engines and is the heaviest aircraft ever built, with a maximum takeoff weight of 640 tonnes (710 short tons; 630 long tons). It also has the largest wingspan of any aircraft in operational service. The single example built has the Ukrainian civil registration UR-82060. A second airframe with a slightly different configuration[1] was partially built. Its construction was halted in 1994[1] because of lack of funding and interest, but revived briefly in 2009, bringing it to 60–70% completion.[2] On 30 August 2016, Antonov agreed to complete the second airframe for Airspace Industry Corporation of China (not to be confused with the Aviation Industry Corporation of China) as a prelude to commencing series production.[3]\n\nThe Antonov An-225 was initially developed as an enlargement of the Antonov An-124 to transport Buran-class orbiters. The only An-225 airplane was completed in 1988. After successfully fulfilling its Soviet military missions, it was mothballed for eight years. It was then refurbished and reintroduced, and is in commercial operation with Antonov Airlines, carrying oversized payloads.[4] The airlifter holds the absolute world record for an airlifted single-item payload of 189,980 kg (418,830 lb),[5][6] and an airlifted total payload of 253,820 kg (559,580 lb).[7][8] It has also transported a payload of 247,000 kg (545,000 lb) on a commercial flight.[9]\nSource:- Wikipedia","imageAlt":"3D asset Antonov An-225 Mriya","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/antonov-an-225-mriya-349970ec-babb-4ab4-8650-7fef6bb06cad","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HXe2trWzpsmH38hY6py2BYUL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/333.jpg","gridUrl":"https://media.cgtrader.com/variants/HXe2trWzpsmH38hY6py2BYUL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/333.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/antonov-an-225-mriya-349970ec-babb-4ab4-8650-7fef6bb06cad","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/2955298/ad82617223/antonov-an-225-mriya-3d-model-ad82617223.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4016216","type":"listingItem","attributes":{"id":4016216,"title":"Fredegund - The BlenRig Skeleton","price":36.0,"description":"**Product name: Fredegund - The BlenRig Skeleton**\n\n**Software: Blender 3.2 - 3.3**\n\n**FEATURES**\n\n+**Anatomically Correct** Skeleton based on the **Scans** by BodyParts3D. Accurate for **Scientific Purposes**.\n\n+Character proportions have been adjusted to fit the \"Ideal Human Male Proportions\" by **Andrew Loomis**. Therefore it can be used as a **Drawing Reference**.\n\n+**Mixamo** integration with the Mixamo Addon (See Docs for more Info).\n\n+**Game Engine** exportable rig (See Docs for more Info).\n\n+Rigged with the acclaimed **BlenRig 6** system. BlenRig is the biped rigging system used in many of the **Blender Studio Open Movie Projects**.\n\n+Realistic Skeletal mechanics, automatic Scapula and Patella motion, complex Ribs setup.\n\n+**Full Facial Rig** for limitless character expression.\n\n+Toon controls for cartoony animations.\n\n+Modeled in full detail, reaching a polycount of **120k quads**.\n\n+Sculpted in high resolution with a polycount of **124 Million quads** (Included with Multires Modifier in Blender).\n\n+Textures consist of 6 PBR Texture Sets.\n\n+Choose the Texture quality within the character's options (from 1k to 8K).\n\n+**Total Customization** of the character with the **Berserker Effect**.\n\n+**HairFire Effect** with automated **Physics** setup.\n\n+Change the proportions of the character on the fly with the **BlenRig Dynamic Shaping** options.\n\n+Choose between **multiple display options** (Low Resolution Proxy mode, Game Engine mode, Blender Realtime mode, Multires \u0026 Normal Maps mode, Displacement \u0026 Normal Maps and Micro Displacement mode).\n\n+This Character is **Blender Native**, but download also inlcudes **OBJ** geomtery(non-rigged) and **FBX** geometry(rigged with deformation bones only).\n\n**Author's Note**\n\nBy buying this Product you are supporting the development of the new **BlenRig 6 Rigging** System!!  https://github.com/jpbouza/BlenRig\n\nJoin our **Discord** Here: https://discord.gg/dxzHJcqJby\n\nAlso, don't miss the new **BlenRig Song**! Check it out, I hope you like it! Rock on and Happy Blending!\n\n**https://www.youtube.com/watch?v=zzA22hEKBa4**\n\n**DOCUMENTATION**\n\n**Videos**(Also embedded in the Gallery):\n\n**https://www.youtube.com/watch?v=WYM5sXICSI4\u0026list=PLCSHG8GfMJwGo_MTfp1pLxk_usnJ7jITg**\n\n**Files:**\n\nCreate a folder for Fredegund, copy the **Zip** files there and extract in place!\n\nIf you intend to set materials up in a **Game Engine**, use the normal maps from the **'game_ engine_ normal_ maps'** folder.\n\n**Addons:**\n\nThe only addon that you need to install to make the best out of the rig is the BlenRig Addon. The rest of the included Addons are optional.\n\nInside the Fredegund Folder you will find a folder called **anim_addons**. There you will find the BlenRig addon and the Mixamo addon.\n\nOn the other hand, inside of the **paint_addons** folder you will find the Layer Painter addon and the Oscurart Bake PBR addon.\n\n**Linking:**\n\nIn order to link the character into a new Blender Scene, choose the **'Fredegund' Collection**, then run **'Make Library Override'**.\n\n**Known Issues:**\n\n-     **Blender 3.2** has issues with some drivers when linking the character into a new scene. **Blender 3.3** does not have this issue and linking works perfectly well.\n-     When first linking the character into a new scene, the Fredegund Panel will not appear. Save the file and re-open, then the panel will appear.\n-     This files were created in **Blender 3.2**, if you save them in **Blender 3.3**, they won't work in **Blender 3.2** anymore. Keep separate copies of the files you move to another Blender version.\n\n\n\n\n\n\n\n\n","imageAlt":"3D model Fredegund - The BlenRig Skeleton","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/fredegund-the-blenrig-skeleton","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q7DtCXpxcjrZLrQgeEAe17hH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Fredegund_Thumb_CGTrader.jpg","gridUrl":"https://media.cgtrader.com/variants/q7DtCXpxcjrZLrQgeEAe17hH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Fredegund_Thumb_CGTrader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/fredegund-the-blenrig-skeleton","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":119,"name":".py","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/4016216/b4a98a68f2/fredegund-the-blenrig-skeleton-3d-model-b4a98a68f2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664420","type":"listingItem","attributes":{"id":664420,"title":"Skeleton Hero Soldier","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset Included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,883(LOD 6,418)polygons, 20,529(LOD 12,278) triangles, 11,060(LOD 6,880) vertexes\n\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. 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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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tris: 242 tex: 256*256\nhead06A/ verts: 350 tris: 242 tex: 256*256\nhead06B/ verts: 350 tris: 242 tex: 256*256\n\nlefthandweapon00 / verts: 144 tris: 128 tex: 256*256\nlefthandweapon01 / verts: 272 tris: 242 tex: 256*256\nlefthandweapon01A / verts: 272 tris: 242 tex: 256*256\nlefthandweapon01B / verts: 272 tris: 242 tex: 256*256\nlefthandweapon02 / verts: 142 tris: 120 tex: 256*256\nlefthandweapon02A / verts: 142 tris: 120 tex: 256*256\nlefthandweapon02B / verts: 142 tris: 120 tex: 256*256\nlefthandweapon03 / verts: 160 tris: 123 tex: 256*256\nlefthandweapon03A / verts: 160 tris: 123 tex: 256*256\nlefthandweapon03B / verts: 160 tris: 123 tex: 256*256\nlefthandweapon04 / verts: 232 tris: 321 tex: 256*256\nlefthandweapon04A / verts: 232 tris: 321 tex: 256*256\nlefthandweapon04B / verts: 232 tris: 321 tex: 256*256\nlefthandweapon05 / verts: 342 tris: 250 tex: 256*256\nlefthandweapon05A / verts: 342 tris: 250 tex: 256*256\nlefthandweapon05B / verts: 342 tris: 250 tex: 256*256\nlefthandweapon06 / verts: 204 tris: 159 tex: 256*256\nlefthandweapon06A / verts: 204 tris: 159 tex: 256*256\nlefthandweapon06B / verts: 204 tris: 159 tex: 256*256\nlefthandweapon07 / verts: 108 tris: 75 tex: 256*256\nlefthandweapon08 / verts: 126 tris: 93 tex: 256*256\nlefthandweapon09 / verts: 124 tris: 125 tex: 256*256\nlefthandweapon10 / verts: 166 tris: 127 tex: 256*256\nlefthandweapon11 / verts: 130 tris: 93 tex: 256*256\nlefthandweapon12 / verts: 172 tris: 127 tex: 256*256\nlefthandweapon13 / verts: 148 tris: 96 tex: 256*256\nlefthandweapon14 / verts: 96 tris: 68 tex: 256*256\nlefthandweapon15 / verts: 172 tris: 120 tex: 256*256\nlefthandweapon16 / verts: 170 tris: 121 tex: 256*256\nlefthandweapon17 / verts: 139 tris: 119 tex: 256*256\nlefthandweapon18 / verts: 224 tris: 182 tex: 256*256\n\nleg00 / verts: 260 tris: 190 tex: 128*128\nleg01 / verts: 316 tris: 246 tex: 128*128\nleg01A / verts: 316 tris: 246 tex: 128*128\nleg01B / verts: 316 tris: 246 tex: 128*128\nleg02 / verts: 460 tris: 440 tex: 128*128\nleg02A / verts: 460 tris: 440 tex: 128*128\nleg02B / verts: 460 tris: 440 tex: 128*128\nleg03 / verts: 421 tris: 410 tex: 128*128\nleg03A / verts: 421 tris: 410 tex: 128*128\nleg03B / verts: 421 tris: 410 tex: 128*128\nleg04 / verts: 452 tris: 441 tex: 128*128\nleg04A / verts: 452 tris: 441 tex: 128*128\nleg04B / verts: 452 tris: 441 tex: 128*128\nleg05 / verts: 396 tris: 298 tex: 128*128\nleg05A / verts: 396 tris: 298 tex: 128*128\nleg05B / verts: 396 tris: 298 tex: 128*128\nleg06 / verts: 468 tris: 326 tex: 128*128\nleg06A / verts: 468 tris: 326 tex: 128*128\nleg06B / verts: 468 tris: 326 tex: 128*128\n\nlower00/ verts: 474 tris: 344 tex: 128*128\nlower01/ verts: 448 tris: 310 tex: 128*128\nlower01A/ verts: 448 tris: 310 tex: 128*128\nlower01B/ verts: 448 tris: 310 tex: 128*128\nlower02/ verts: 314 tris: 198 tex: 128*128\nlower02A/ verts: 314 tris: 198 tex: 128*128\nlower02B/ verts: 314 tris: 198 tex: 128*128\nlower03/ verts: 331 tris: 178 tex: 128*128\nlower03A/ verts: 331 tris: 178 tex: 128*128\nlower03B/ verts: 331 tris: 178 tex: 128*128\nlower04 / verts: 496 tris: 354 tex: 128*128\nlower04A / verts: 496 tris: 354 tex: 128*128\nlower04B / verts: 496 tris: 354 tex: 128*128\nlower05 / verts: 734 tris: 512 tex: 128*128\nlower05A / verts: 734 tris: 512 tex: 128*128\nlower05B / verts: 734 tris: 512 tex: 128*128\nlower06 / verts: 772 tris: 514 tex: 128*128\nlower06A / verts: 772 tris: 514 tex: 128*128\nlower06B / verts: 772 tris: 514 tex: 128*128\n\nrighthandweapon00 / verts: 226 tris: 222 tex: 256*256\nrighthandweapon01 / verts: 226 tris: 222 tex: 256*256\nrighthandweapon01A/ verts: 226 tris: 222 tex: 256*256\nrighthandweapon01B/ verts: 226 tris: 222 tex: 256*256\nrighthandweapon02/ verts: 226 tris: 275 tex: 256*256\nrighthandweapon02A/ verts: 226 tris: 275 tex: 256*256\nrighthandweapon02B/ verts: 226 tris: 275 tex: 256*256\nrighthandweapon03/ verts: 326 tris: 284 tex: 256*256\nrighthandweapon03A/ verts: 326 tris: 284 tex: 256*256\nrighthandweapon03B/ verts: 326 tris: 284 tex: 256*256\nrighthandweapon04/ verts: 310 tris: 355 tex: 256*256\nrighthandweapon04A/ verts: 310 tris: 355 tex: 256*256\nrighthandweapon04B/ verts: 310 tris: 355 tex: 256*256\nrighthandweapon05/ verts: 560 tris: 519 tex: 256*256\nrighthandweapon05A/ verts: 560 tris: 519 tex: 256*256\nrighthandweapon05B/ verts: 560 tris: 519 tex: 256*256\nrighthandweapon06/ verts: 302 tris: 258 tex: 256*256\nrighthandweapon06A/ verts: 302 tris: 258 tex: 256*256\nrighthandweapon06B/ verts: 302 tris: 258 tex: 256*256\nrighthandweapon07/ verts: 302 tris: 258 tex: 256*256\nrighthandweapon08/ verts: 200 tris: 206 tex: 256*256\nrighthandweapon09/ verts: 186 tris: 221 tex: 256*256\nrighthandweapon10/ verts: 216 tris: 236 tex: 256*256\nrighthandweapon11/ verts: 146 tris: 143 tex: 256*256\nrighthandweapon12/ verts: 248 tris: 192 tex: 256*256\nrighthandweapon13/ verts: 182 tris: 164 tex: 256*256\nrighthandweapon14/ verts: 168 tris: 146 tex: 256*256\nrighthandweapon15/ verts: 234 tris: 252 tex: 256*256\nrighthandweapon16/ verts: 102 tris: 122 tex: 256*256\nrighthandweapon17/ verts: 170 tris: 140 tex: 256*256\nrighthandweapon18/ verts: 144 tris: 180 tex: 256*256\n\nshoulder01 /verts: 136 tris: 126 tex: 256*256\nshoulder01A /verts: 136 tris: 126 tex: 256*256\nshoulder01B /verts: 136 tris: 126 tex: 256*256\nshoulder02 /verts: 396 tris: 268 tex: 256*256\nshoulder02A /verts: 396 tris: 268 tex: 256*256\nshoulder02B /verts: 396 tris: 268 tex: 256*256\nshoulder03 /verts: 396 tris: 268 tex: 256*256\nshoulder03A /verts: 396 tris: 268 tex: 256*256\nshoulder03B /verts: 396 tris: 268 tex: 256*256\nshoulder04 /verts: 372 tris: 296 tex: 256*256\nshoulder04A /verts: 372 tris: 296 tex: 256*256\nshoulder04B /verts: 372 tris: 296 tex: 256*256\nshoulder05 /verts: 404 tris: 340 tex: 256*256\nshoulder05A /verts: 404 tris: 340 tex: 256*256\nshoulder05B /verts: 404 tris: 340 tex: 256*256\nshoulder06 /verts: 441 tris: 304 tex: 256*256\nshoulder06A /verts: 441 tris: 304 tex: 256*256\nshoulder06B /verts: 441 tris: 304 tex: 256*256\n\nupper00 /verts: 518 tris: 366 tex: 256*256\nupper01 /verts: 518 tris: 364 tex: 256*256\nupper01A /verts: 518 tris: 364 tex: 256*256\nupper01B /verts: 518 tris: 364 tex: 256*256\nupper02 /verts: 660 tris: 470 tex: 256*256\nupper02A /verts: 660 tris: 470 tex: 256*256\nupper02B /verts: 660 tris: 470 tex: 256*256\nupper03 /verts: 660 tris: 470 tex: 256*256\nupper03A /verts: 660 tris: 470 tex: 256*256\nupper03B /verts: 660 tris: 470 tex: 256*256\nupper04 /verts: 632 tris: 464 tex: 256*256\nupper04A /verts: 632 tris: 464 tex: 256*256\nupper04B /verts: 632 tris: 464 tex: 256*256\nupper05 /verts: 598 tris: 432 tex: 256*256\nupper05A /verts: 598 tris: 432 tex: 256*256\nupper05B /verts: 598 tris: 432 tex: 256*256\nupper06 /verts: 630 tris: 446 tex: 256*256\nupper06A /verts: 630 tris: 446 tex: 256*256\nupper06B /verts: 630 tris: 446 tex: 256*256\n\nExtra Costume\nbattlearm01 /verts: 306 tris: 408 tex: 128*128\nbattlehead01 /verts: 352 tris: 234 tex: 256*256\nbattlelefthandweapon01 /verts: 188 tris: 174 tex: 256*256\nbattleleg01 /verts: 532 tris: 398 tex: 128*128\nbattlelower01 /verts: 690 tris: 512 tex: 128*128\nbattlerighthandweapon01 /verts: 380 tris: 340 tex: 256*256\nbattleshoulder01 /verts: 270 tris: 200 tex: 256*256\nbattleupper01 /verts: 518 tris: 366 tex: 256*256\n\n\nAnimation list :\n Animation type_ Generic \u0026 Humanoid \nattack01\nattack02\nattack03\ndie\ndodge\nfree\nfreecycle\nheavenlyhammer\nhit\nholyguardian\nholylight\nholyshield\nHolySword\nidle\nknockback\nlightBarrier\nlightrush\nrun\nscnctuary\nstun\nVillage_free\nVillage_freecycle\nVillage_run\n\n\nIllustrations Size :\nCharacter Illustration(PNG \u0026 PSD) - 1238*1371\nPoster - 2560*1440\n\n178 Equipment Icons - 72*72\n\n40 Skill icons (includes 40 gray ver.) - 45*45\n\n24 Additional weapons.\n","imageAlt":"3D model Dark Fantasy Character pack - Guardian","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dark-fantasy-character-pack-guardian","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a8i1eDMMyT1gTVdmD3cqGqSP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/B-Key%20Images3.jpg","gridUrl":"https://media.cgtrader.com/variants/a8i1eDMMyT1gTVdmD3cqGqSP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/B-Key%20Images3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dark-fantasy-character-pack-guardian","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3693199/31fa664743/dark-fantasy-character-pack-guardian-3d-model-31fa664743.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664409","type":"listingItem","attributes":{"id":664409,"title":"Skeleton Hero King","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 12,352(LOD 6,771) polygons, 23,499(LOD 13,123) triangles, 12,270(LOD 7,041) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. 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All textures and materials are included as shown. Objects are logically named for ease of scene management.  In most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nExporting of models is limited but good for several software applications.  Exported formats for this series are .3ds, .dwg, .dxf, .obj (ble)(c4d)(dex)(lwo)(may) \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  Be advised our models are not designed for 3d printing unless they are advertised for that purpose.\n","imageAlt":"Embraer Emb-190 Saratov Airlines 3D 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