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5 ready-made facial emotions\n- Morph target Transformation to Banshee\n- Morph target Teeth\n- Hair/Cloth physics simulation\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Dress\n\n\n\n\n\n\n\n**Technical Details**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- **The model has a UE4 Skeleton**\n- **The model from the UE5 version project has a UE5 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- _Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character_\n- https://youtu.be/3dC3DMv2hxU\n- Animated: (no)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40015 - 67086\n- Number of Materials and Material Instances: 19\n- Number of Textures: 97\n- Texture Resolutions: 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The same applies to the Blender_\n\n\n\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 60 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE5 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 93\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- Separate mesh parts\n- 60 Face blend shapes/morph target\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig\n\n\nPolycount:\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n**Technical details**\n\n- Number of textures: 91\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 33717\n- Maximum polygon count: 33717\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format","imageAlt":"Lost Child Nanny 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/lost-child-nanny","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WUEiu8AKexZipcrCK2RXpreZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/WUEiu8AKexZipcrCK2RXpreZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/lost-child-nanny","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":135,"name":".cga","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4862937/86c86374f3/lost-child-nanny-3d-model-86c86374f3.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6275862","type":"listingItem","attributes":{"id":6275862,"title":"BATHSHEBA ","price":16.0,"description":"**BATHSHEBA 3D MODEL\n**\nAn evil spirit has attached itself to you and will manipulate you into committing evil acts. It's Bathsheba.\n\nNew model created by Imperial 3D Studios based on iconic characters from the horror genre.\nBATHSHEBA is a blend of characters from the films: Insidious, The Conjuring, Evil Dead, and The Exorcist.\n\n\n\n\n**TECHNICAL DATA:**\n\n\nPOLYGONS: 47353\n\nPOINTS: 70227\n\n\n\n**FORMATS:**\n\nC4D_(T POSE RIGGED)\n\nFBX_(T POSE RIGGED)\n\nBLEND_(T POSE RIGGED)\n\nOBJ_(T POSE NO RIGGED)\n\n\n\n**TEXTURES:**\nBASIC AND PBR MAPS.\n\n\nALL MAPS ARE IN PNG FORMAT AND 4K RESOLUTION.\n\nMAPS: COLOR, ROUGNESS, NORMAL, EMMISIVE (EYES ONLY).\n\n\nTEXTURE PARTS: BODY, CLOTH, HAIR, NAILS, TEETH, GUMS, EYES.\n\n\n\n\n\nFBX ANIMATIONS:\n\n\nIDLE.\n\nIDLE_2.\n\nWALK.\n\nRUN.\n\nRUN IN PLACE.\n\nRUN CRAWL.\n\nREACHING DOWN.\n\nRUN CRAWL IN PLACE.\n\n\n\nNOTE:\nThis model contains a basic body rigging created with bones. A jaw bone was added to allow the mouth to open and close by rotating.\n\nThe model was created with an optimal workflow for use in audiovisual production.\n\nThe emissive map is only available for the eyes. If you want white eyes, rotate the eyes upwards and you'll get a terrifying look.\n\nFor superior mesh quality of any body part, add subdivisions with your usual software.\n\nThe sample renders were created with a professional render engine used in the film and video game industries. The lighting was created with HDRI blending maps and blended engine lights.\n\n\nThe eyes can be rotated individually. (In Blender, select object mode to rotate eyes.)\n\nThe hair was created with fiber mesh in ZBrush.\nThis model was tested in C4D R19 and R21, and also in BLENDER 4.4, with optimal results.\n","imageAlt":"3D model BATHSHEBA","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/bathsheba","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q1kdwcc2g1qrmjc723t3o0e4ovqt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/6.jpg","gridUrl":"https://media.cgtrader.com/variants/q1kdwcc2g1qrmjc723t3o0e4ovqt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/bathsheba","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6275862/8f16598a44/bathsheba-3d-model-8f16598a44.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5106078","type":"listingItem","attributes":{"id":5106078,"title":"Burned Witch","price":120.0,"description":"**Unity project - HDRP URP Built-in**\n\n**UE4 project - yes**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 54 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- 25 Face blend shapes/morph target castomization\n- Cloth/hair physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Cloth\n- Changing the dress/hair length\n\n**Polycount:**\n\n- Polygons: 24248 - 48759\n- Vertices: 26910 - 69757\n- Triangles: 35898 - 82233\n\n\u003e - Technical Details\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE5 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 26910-69757\n- Number of Materials and Material Instances: 20\n- Number of Textures: 68\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n\n\n\n\n\n**Unity information:**\n\n**Feature:**\n\n- 54 Face blend shapes/morph target\n- 6 ready-made facial emotions\n- 25 Face blend shapes/morph target castomization\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Dress 1\n- Changing color Skin/Eyes/Hair/Cloth\n- Changing the dress/hair length\n\n**Polycount:**\n\n- Polygons: 38047\n- Vertices: 46942\n- Triangles: 75362\n\n\u003e - Number of textures: 91\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 33717\n- Maximum polygon count:  33717\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format","imageAlt":"3D model Burned Witch","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/burned-witch","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vjfywh2JkrFh565BrN4gm7Lt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/vjfywh2JkrFh565BrN4gm7Lt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/burned-witch","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5106078/0e38d25084/burned-witch-3d-model-0e38d25084.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5653849","type":"listingItem","attributes":{"id":5653849,"title":"Drowned","price":100.0,"description":"**Unity project - HDRP URP Built-in (2022.3.27f1)**\n\n**UE project - support 4.19 and higher**\n\nThe model has a **UE5 Skeleton**\n\n-------------------------------------------------------------------------------\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n_Please note that the model have no facial bones, facial animation is done by blendshapes_\n\nImages are rendered in UE5\n\n\n\n\nDisclamer\n\n_The scene  in the preview are not included in the project_\n\n-------------------------------------------------------------------------------\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Cloth physics simulation\n- Hair wind simulation\n- Blood/Dirt mask: Face/Body/Cloth\n- Color mask: Skin/Eyes/Hair/Cloth\n\n\n\n\n**Polycount:**\n\n- Polygons: 26650\n- Vertices: 33770\n- Triangles: 35617\n\n**Important/Additional Notes:**\n\n_For the correct functioning of the dress cloth physics simulation in UE5, please set the \"Iteration Count\" parameter to 2._","imageAlt":"3D asset Drowned","url":"https://www.cgtrader.com/3d-models/character/woman/drowned","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wxY75Eoa2ehggs9QusQFnwtD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/wxY75Eoa2ehggs9QusQFnwtD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/drowned","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5653849/5a02aa64ea/drowned-3d-model-5a02aa64ea.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5681511","type":"listingItem","attributes":{"id":5681511,"title":"Horror Pighead Maniac","price":45.0,"description":"Detailed low poly 3D model Pighead Maniac\n\nMade of Polygon mesh\n\nRender made using 3D max (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Pighead Maniac in 3Ds max 2024\n\nNumber of textures including PBR textures: 25\n\nModel has 4k textures with PBR maps(BaseColor, Displace, Normal, Ambient Occlusion, Roughness, Metallnes, Opacity)\n\nPolys: 41 864\n\nVerts: 44 135\n\nThe model includes formats(Max,Fbx,Obj,3Ds, Blend)","imageAlt":"Horror Pighead Maniac 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/horror-pighead-maniac","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gMivkYwH4TtCeorfjbmejK1Q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/gMivkYwH4TtCeorfjbmejK1Q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/horror-pighead-maniac","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5681511/2479a3a0de/horror-pighead-maniac-3d-model-2479a3a0de.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6509107","type":"listingItem","attributes":{"id":6509107,"title":"Tall Ghoul Redneck Zombie Monster8 Game Ready Character","price":48.99,"description":"LinkedIn 〃 YouTube 〃 Instagram\n\nJoin to Discord! 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Perfect for horror, survival, and dark fantasy settings, this pack brings an extra layer of dread to every scene.\n\n**Textures:**\n4k resolution\n\n**Topology:**\u003cbr/\u003e\narm1 lp - Verts: 131, Faces: 131, Tris: 258\u003cbr/\u003e\narm2 lp - Verts: 131, Faces: 131, Tris: 258\u003cbr/\u003e\narm3 lp - Verts: 330, Faces: 323, Tris: 656\u003cbr/\u003e\nleg3 lp - Verts: 44, Faces: 40, Tris: 84\u003cbr/\u003e\ntorso1 lp - Verts: 100, Faces: 100, Tris: 196\u003cbr/\u003e\ntorso2 lp - Verts: 148, Faces: 148, Tris: 292\u003cbr/\u003e\ntorso3 lp - Verts: 86, Faces: 85, Tris: 168\u003cbr/\u003e\nhead - Verts: 477, Faces: 430, Tris: 866\u003cbr/\u003e\ntorso4 - Verts: 54, Faces: 50, Tris: 103\u003cbr/\u003e\nbones6 - Verts: 1314, Faces: 2428, Tris: 2436\u003cbr/\u003e\nbones5 - Verts: 1894, Faces: 3407, Tris: 3418\u003cbr/\u003e\nbones11 - Verts: 582, Faces: 980, Tris: 980\u003cbr/\u003e\nbones8-  Verts: 219, Faces: 430, Tris: 434\u003cbr/\u003e\nbones14 - Verts: 73, Faces: 141, Tris: 142\u003cbr/\u003e\nbones15 - 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rigged with Epic Skeleton UE4 and UE5.\n\nINFORMATIONS TEXTURES:\n1) Base color / Albedo + ( alpha - body color change )\n2)Normal / Norma OpenGL\n3)Occlusion Roughness Metallic  (3in1)\n    OA = Red (R) / Roughness  = Green (G) / Metallic = Blue (B)\n    be sure to turn it off sRGB (sRGB = OFF)","imageAlt":"3D asset Mannequin killer 1","url":"https://www.cgtrader.com/3d-models/character/woman/mannequin-killer-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/otGgPaUwDaqzYb2QfYd1mwAM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/youtube.jpg","gridUrl":"https://media.cgtrader.com/variants/otGgPaUwDaqzYb2QfYd1mwAM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/youtube.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/mannequin-killer-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5477798/ac158529b6/mannequin-killer-1-3d-model-ac158529b6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5622346","type":"listingItem","attributes":{"id":5622346,"title":"Babadook","price":45.0,"description":"Detailed low poly 3D character Babadook\n\nThere are two options for face animation, the animation is done using morph\n\nModel made of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Babadookin 3Ds max 2024\n\nNumber of textures including PBR textures: 18\n\nModel has 4k textures with PBR maps (BaseColor, Dispace, Normal, Ambient Occlusion, Rougness, Metallnes, Emissive, Opacity)\n\nPolys: 34 464\n\nVerts: 35 522\n\nThe model includes formats(Max, Fbx, Obj, 3Ds, Blend)","imageAlt":"3D model Babadook","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/babadook","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hscQa4NXV3Q6ya2bTRm2TkG8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/hscQa4NXV3Q6ya2bTRm2TkG8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/babadook","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5622346/3e660dcdbc/babadook-3d-model-3e660dcdbc.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5494745","type":"listingItem","attributes":{"id":5494745,"title":"Patient","price":110.0,"description":"**Unity project - HDRP URP Built-in (2022.3.19f1)**\n\n**UE4 project - support 4.19 - 5.4**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n_Please note that the model have no facial bones, facial animation is done by blendshapes_\n\n\nImages are rendered in UE5\n\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- Cloth physics simulation\n- 2 Skins\n- Blood mask:\n- Face 8\n- Hands 1\n- Mask/Blouse/Pants 1\n- Changing color Skin/Eyes/Hair/Cloth\n\n\n\n\n\n\n**Polycount:**\n\n- Polygons: 30388\n- Vertices: 35673\n- Triangles: 58685\n\n\n\u003e \n\n- **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE5 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: no\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 35673\n- Number of Materials and Material Instances: 20\n- Number of Textures: 62\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: -\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/man/patient-de0e97c6-fba7-4a0b-98ad-69d0cc57e64f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1TFjRBfdBjvNA4QrYDATthqu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/1TFjRBfdBjvNA4QrYDATthqu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/patient-de0e97c6-fba7-4a0b-98ad-69d0cc57e64f","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5494745/a6bfbb0f80/patient-3d-model-a6bfbb0f80.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5106178","type":"listingItem","attributes":{"id":5106178,"title":"Horror Collection v1","price":600.0,"description":"**Unity project - HDRP URP Built-in**\n\n- **Unity project Ghost Girl - NO**\n\n\n**UE4 project - yes**\n\n- **Minimum engine version UE4.19**\n- **Ghost Girl UE4.26**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n**Burned Witch**\n**Unreal Engine information:**\n\n**Feature:**\n\n- 54 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- 25 Face blend shapes/morph target castomization\n- Cloth/hair physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Cloth\n- Changing the dress/hair length\n\n**Polycount:**\n\n- Polygons: 24248 - 48759\n- Vertices: 26910 - 69757\n- Triangles: 35898 - 82233\n\n\u003e - Technical Details\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE5 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 26910-69757\n- Number of Materials and Material Instances: 20\n- Number of Textures: 68\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n\n\n\n\n\n**Unity information:**\n\n**Feature:**\n\n- 54 Face blend shapes/morph target\n- 6 ready-made facial emotions\n- 25 Face blend shapes/morph target castomization\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Dress 1\n- Changing color Skin/Eyes/Hair/Cloth\n- Changing the dress/hair length\n\n**Polycount:**\n\n- Polygons: 38047\n- Vertices: 46942\n- Triangles: 75362\n\n\u003e - Number of textures: 91\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 33717\n- Maximum polygon count:  33717\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Changeling Boy**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- Morph target Transformation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Cloth\n\n\n**Polycount:**\n\n- Polygons: 35480\n- Vertices: 42952\n- Triangles: 70145\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE4 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 42952\n- Number of Materials and Material Instances: 19\n- Number of Textures: 91\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- 52 Face blend shapes/morph target\n- 6 ready-made facial emotions\n- Morph target Transformation\n- Hair Wind effect\n- Blood mask:\n- Face 8\n- Hands 1\n- Dirt mask:\n- Face 1\n- Hands/legs 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig\n\n\n**Polycount:**\n\n- Polygons: 35480\n- Vertices: 42952\n- Triangles: 70145\n\n\n**Technical details**\n\n- Number of textures: 80\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 35480\n- Maximum polygon count: 35480\n- Number of meshes/prefabs: 3x9\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Banshee**\n\n**Character:**\n\n- Polygons: 35352\n- Vertices: 40015\n- Triangles: 42122\n\n\n**YoungHair:**\n\n- Polygons: 12663\n- Vertices: 19233\n- Triangles: 24998\n\n\n**OldHair:**\n\n- Polygons: 12511\n- Vertices: 25167\n- Triangles: 25290\n\n\n\n\n\n**Unreal Engine information**\n\n**Feature:**\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Morph target Transformation to Banshee\n- Morph target Teeth\n- Hair/Cloth physics simulation\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Dress\n\n\n\n\n\n\n\n**Technical Details**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- **The model has a UE4 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- _Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character_\n- https://youtu.be/3dC3DMv2hxU\n- Animated: (no)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40015 - 67086\n- Number of Materials and Material Instances: 19\n- Number of Textures: 97\n- Texture Resolutions: (32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation:\n- **how to use the model in the sequencer**\n- https://youtu.be/RN5zByaQMjU\n- Important/Additional Notes: \n- **Press:**\n- - 1 to play the transformation\n- - 2 to stop the transformation\n- - 3 to reset the transformation\n- - 4 to play the scream\n\n\n\n\n\n**Unity information**\n\n**Feature:**\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target\n- 5 ready-made facial emotions\n- Morph target Transformation to Banshee\n- Morph target Teeth\n- Cloth physics simulation\n- Hair Wind effect\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,banshee)/Eyes/Dress/Hair\n- Has Humanoid Rig.\n\n\n**Technical details**\n\n\u003e - Number of textures: 87\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 35352 \n- Maximum polygon count: 48015\n- Number of meshes/prefabs: 3x5\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Changeling Girl**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Morph target Transformation\n- Hair/Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 43402\n- Vertices: 55174\n- Triangles: 77664\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE4 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 86\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target\n- 5 ready-made facial emotions\n- Morph target Transformation to monster\n- Morph target Teeth\n- Cloth physics simulation\n- Hair Wind effect\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig.\n\n\nPolycount:\n- Polygons: 43402\n- Vertices: 55174\n- Triangles: 77664\n\n\n**Technical details**\n\n- Number of textures: 79\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 43402\n- Maximum polygon count: 43402\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Lost Child Nanny**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 60 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE5 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 93\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- Separate mesh parts\n- 60 Face blend shapes/morph target\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig\n\n\nPolycount:\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n**Technical details**\n\n- Number of textures: 91\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 33717\n- Maximum polygon count: 33717\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Ghost Girl**\n\n**Please note that the package contains only the Unreal engine project**\n\n**Supported Engine Versions\n4.26 - 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HDRP URP Built-in**\n\n**UE4 project - yes**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n\n\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Morph target Transformation\n- Hair/Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 43402\n- Vertices: 55174\n- Triangles: 77664\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE4 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 86\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: 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Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the first of two Adventure style packages. Full set includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\nThis package includes the Eva character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Eva: 83855\n\n**Weapons:**\n\n- Pistol: 19306\n- Axe: 834\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! 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The same applies to the Blender_\n\n\n**Changeling Boy**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- Morph target Transformation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Cloth\n\n\n**Polycount:**\n\n- Polygons: 35480\n- Vertices: 42952\n- Triangles: 70145\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE4 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 42952\n- Number of Materials and Material Instances: 19\n- Number of Textures: 91\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- 52 Face blend shapes/morph target\n- 6 ready-made facial emotions\n- Morph target Transformation\n- Hair Wind effect\n- Blood mask:\n- Face 8\n- Hands 1\n- Dirt mask:\n- Face 1\n- Hands/legs 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig\n\n\n**Polycount:**\n\n- Polygons: 35480\n- Vertices: 42952\n- Triangles: 70145\n\n\n**Technical details**\n\n- Number of textures: 80\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 35480\n- Maximum polygon count: 35480\n- Number of meshes/prefabs: 3x9\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of 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(32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done by blendshapes\n\n\nFeature:\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target\n- 5 ready-made facial emotions\n- Morph target Transformation to monster\n- Morph target Teeth\n- Cloth physics simulation\n- Hair Wind effect\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair\n- Has Humanoid Rig.\n\n\nPolycount:\n- Polygons: 43402\n- Vertices: 55174\n- Triangles: 77664\n\n\n**Technical details**\n\n- Number of textures: 79\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 43402\n- Maximum polygon count: 43402\n- Number of meshes/prefabs: 3x7\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Lost Child Nanny**\n\n**Unreal Engine information:**\n\n**Feature:**\n\n- 60 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 8 ready-made facial emotions\n- Morph target Transformation\n- Cloth physics simulation\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Hair/Dress\n\n\n**Polycount:**\n\n- Polygons: 33717\n- Vertices: 40350\n- Triangles: 59496\n\n\n\u003e - **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a UE5 Skeleton\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40350\n- Number of Materials and Material Instances: 20\n- Number of Textures: 93\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- \n- Press \n- 1 to play the transformation\n- 2 to stop\n- 3 to reset the transformation\n- 4 to play the scream\n\nIn case of bugs with the physical simulation of the dress in version 5.1 and above, please uncheck the \"Use self Collisions\" option in the cloth simulation parameters, I attach a screenshot in the gallery\n\n**Unity information:**\n\nPlease note that the model has no facial bones, facial animation is done 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This fully rigged and animated model boasts a horrifyingly detailed design, complete with a simple facial rig for added expressiveness. Customize his look by adding or removing his menacing hood, offering flexibility for your creative vision. The hangman also has a weapon on his arm and a dead wheel on the back.\n\n This package does not contain the environment shown in the animation overview.\n\nUndead Executioner includes **19 animations**:\n\n- 2 idle;\n- walk;\n- run;\n- 3 attacks;\n- 4 hit reactions;\n- death;\n- death pose;\n- look around;\n- stand up.\n\n\u003e We suggest to import the asset first into an empty project and then migrate it to the target project. This is to avoid bugs where some data could be overwritten.\n\n\u003e We strongly recommend that you view the technical details before purchasing. Unreal Engine and Unity formats may have differences.\n\nNeed help? Join our Discord Server and become an Owner.\nFurthermore, you will find:\n- Special Promotions.\n- Updates of New Products.\n- Find Connections and Collaborations in a large Community.\nHere is the link: https://discord.gg/S2vgudSnzP\n\nIf you want to send us an email or want to see our portfolio, here is the link to our official website: https://zectorlab.com/\n\n**Technical details**\n**Unreal Engine**\nFeatures:\n\n1. additional Bones: facial, weapon, hood, wheel;\n2. each material set as ORM (Ambient Occlusion, Roughness, Metalness), Base Color, Normal;\n3. clothing and physical chains;\n4. simple facial rig (eyes, mouth, tongue).\n\n- Unreal Engine Version Supported: 5.2, 5.3, 5.4, 5.5\n- Number of Unique Meshes: 5\n- Rigged: Yes\n- Rigged to Epic skeleton: No\n- IK Retargeter setting: Yes\n- Collision: Yes\n- LODs: Yes\n- Number of LODs: 4 (0-1-2-3)\n- Animated: Yes\n- Number of Animations: 15 + 1 pose +7 retargeting demo (23)\n- Number of characters: 1\n- Vertex counts: 152.473 (body: 58.359, hair: 14.424, hood: 11.131, weapon: 7.529, wheel: 61.030)\n- Tris counts of character with hood and weapon: 230.774\n- Tris counts of character without hood and weapon: 236.960\n- Number of Materials: 3\n- Material Instances: 15\n- Number of Textures: 50 \n- Texture Resolutions: 4K\n- Supported Platforms for Developer: Windows\\Mac\n- Supported Platforms: Windows, Mac, PlayStation, iOS, Android, XBOX, Oculus, Steam VR/HTC Vive, Gear VR, Linux, Win 32, HoloLens 2, Nintendo Switch\n\n**Unity**\nFeatures:\n\n- Unity Engine Version: 2021\n- Number of Character: 1\n- Animated: Yes\n- Number of Animations: 15\n- Collision: Yes\n- Vertex counts: 152.473 (body: 58.359, hair: 14.424, hood: 11.131, weapon: 7.529, wheel: 61.030)\n- Tris counts of character with hood and weapon: 230.774\n- Tris counts of character without hood and weapon: 236.960\n- LODs: No\n- Number of materials: 16\n- Number of textures: 54 (Built-in),40 (HDRP),50 (URP)\n- Resolution of Textures: 4K\n- Supported Pipelines: Built-in, HDRP, URP\n\n\u003e .fbx rigged and in quads (not triangulated) with related textures.","imageAlt":"3D asset Undead Executioner - Rigged and Animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/undead-executioner-dbd96ebe-83e4-442d-8a40-34ebe3969500","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0nledcavmnavot0jwk5q15lvb43m/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Featured_Screenshots.jpg","gridUrl":"https://media.cgtrader.com/variants/0nledcavmnavot0jwk5q15lvb43m/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Featured_Screenshots.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/undead-executioner-dbd96ebe-83e4-442d-8a40-34ebe3969500","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5937939/7ef05f41ba/undead-executioner-rigged-and-animated-3d-model-7ef05f41ba.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5342543","type":"listingItem","attributes":{"id":5342543,"title":"Vampire priest","price":170.0,"description":"**Unity project - HDRP URP Built-in**\n\n**UE4 project - yes**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. 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BACKGROUND IMAGES ARE NOT INCLUDED.\nFOR THE REALIZATION OF THE RENDERS, HDRI LIGHTING MAPS NOT INCLUDED WERE USED.\nTHIS MODEL HAS BEEN CREATED TO BE USED IN AUDIOVISUAL PROJECTS WITH A WORKFLOW DESTINED FOR IT. 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Beaked Mask Woman Stylized Medieval - 67","price":39.99,"description":"**Features:**\n\n- Epic Skeleton Mannequin 5.0 (UE) If you need 4.0 Skeleton, to write us\n- Custom Gameready Controller (UE, Unity)\n- Apple ARkit (Blendshapes 54x)\n- Compatible Advanced Locomotion System V4 (UE)\n- Compatible Game Animation Sample (UE)\n- Animations (x19)\n- Control Rig (UE, Cinema 4D, Blender, Maya)\n- Setup Projects (3dsMax)\n- PBR Materials, 4K Textures\n- Support SRP, URP, HDRP (Unity)\n- System Modules\n- Change Settings instance Material (UE)\n\n**Technical Info:**\n\n- Version UnrealEngine - 5.1 and higher support\n- Version Unity - 2019, 2021 and higher\n- Video\u0026Photo preview render make in another software, background content is not included in the asset\n- DISCLAIMER: Video \u0026 Photo preview render make in another software - background and other content except for the model is not included in the asset\n- Important/Additional Notes: EpicSkeleton contains additional bones: cloth, cloack, hair, bent, bag, ear, tongue, jaw, eye\n\n**Polycount:**\n\n- Nurse - 49 654 Tris | 25 377 Points\n- Saw - 2 128 Tris | 1 060 Points\n- Case - 1 654 Tris | 827 Points\n\n**Control Settings (Unity, Unreal Engine 5.0 and higher):**\n\n- W, A, S, D - Move\n- Shift - Speed\n- LBC - Attack\n- Space - Jump\n- Q - Dead\n- 1-7 keys - Cloth’ modules\n\n**AnimationsPack consists of custom 19 animations:**\n\n- attack_inplace (x1)\n- idle_inplace (x6)\n- jump_inplace (x6)\n- run_inplace (x2)\n- dead_inplace (x2)\n- walk_inplace (x2)\n\n**Overview**\n\n_Meet Eleanor, the Plague Nurse of the Dark AgeEleanor is a mysterious girl and a brave medic from a dark, gothic, and medieval world struck by a single, endless plague. When the epidemic began, and infection spread like fire, Eleanor took the cloak, the mask, and the role of the only nurse willing to enter the quarantined cities. Known as the Plague Doctor, she walks alone with her bird-like beak, facing the disease, the virus, and even death itself. Though just a girl, Eleanor is more than a character - she’s a silent guardian in a world without light._\n\n_Eleanor’s Mission and the Virus WithinWith every case she treats, Eleanor moves closer to the truth hidden behind the pandemic. Her methods are a blend of forgotten medicine, forbidden script, and eerie blueprint rituals. Trained in lowpoly stylized animationblueprint systems and built on the epicskeleton, she is a gameready npc - perfect for any rpg, dnd, rts, or mmo setting. 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