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3D","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/bard-bot","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5WNmpNfyvPhDdy4U7GmtHM7a/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capture.jpg","gridUrl":"https://media.cgtrader.com/variants/5WNmpNfyvPhDdy4U7GmtHM7a/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capture.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/bard-bot","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3298586/31901cf560/bard-bot-3d-model-31901cf560.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5618398","type":"listingItem","attributes":{"id":5618398,"title":"Luke Evans Character","price":18.8,"description":"This meticulously crafted 3D model of Luke Evans captures the unique charm, rugged features, and dynamic presence of the accomplished Welsh actor and singer. Known for his standout roles in Beauty and the Beast, Dracula Untold, and The Hobbit trilogy, Evans brings a magnetic blend of charisma and intensity to his performances. This model emphasizes his strong facial features, expressive gaze, and refined appearance, making it ideal for animations, games, and digital storytelling.\n\nThe model is available in FBX, OBJ, 3D Max, Blender, and Maya formats, ensuring compatibility across multiple platforms. Perfect for projects that require a high-quality, realistic character model, whether in cinematic productions, fantasy game worlds, or character-driven narratives, this model provides both versatility and exceptional detail.\n\nNotes:\n\nCustomizable: Easily modify the model to fit your specific needs. Support: Dedicated support and regular updates to ensure compatibility and performance.\n\nAlso, the file has a texture and the UVs have been done.\n\nRenderings are done by Vray rendering engine.\n\nThe textures are inside the fbx and obj folders.","imageAlt":"3D asset Luke Evans Character","url":"https://www.cgtrader.com/3d-models/character/man/luke-evans-character-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PAUkSxyp2uWadvq2WUQeN6Sv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/PAUkSxyp2uWadvq2WUQeN6Sv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/luke-evans-character-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5618398/970ec25f97/luke-evans-character-3d-model-970ec25f97.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1026436","type":"listingItem","attributes":{"id":1026436,"title":"Night Elf Bard Light Version","price":30.0,"description":"Low polygonal game ready animated model of Elf in 3D MAX 2011 file.\n\nCharacter is perfect for a first person or 3rd person desktop game.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009.   \nThere are no Character Studio BIP animation clip in the pack as well.   \nBut animated FBX file is included.\n\nOBJ included\n\n**Unity Asset included.**\n\n**Unreal Asset included.**\n\n**Parts**\n\nAll parts are independent objects and can be removed or hided.\n\nBody parts 2: Body and Hair\n\nArmor parts 7: Belt, Cape, Cloak, Heat, Paints, Scales, Shirt (Cloak is clothes simulated object).\n\nWeapons: Pipe, knife with scabbard.\n\n**Models**\n\nCharacter and all parts have LOD versions.\n\nModel with all parts 48,630 (23,921 LOD) polygons, 95,188 (45,759 LOD) triangles and 51,107 (25,885 LOD) vertexes.\n\n**Animations**\n\n105 Animation for knife combat, playing pipe and general moves. 70 \"on place\" animations. And 35 animations with root motion data.\n\nAnimations with root motion have \"RM\" at the end.\n\nRig has 83 bones.\n\n**Textures**\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. Rough maps for Unity and Unreal.\n\nTIF file format 4096x4096, 2048X2048,\n\n**Feathers**\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n4 different color textures for armor, skin and hair included.\n\n**Unity Feathers**\n\nUnity PBS shaders.\n\nSample Unity Scene included.\n\nHumanoid Mecanim ready setup.\n\nCloak is clothes simulated.\n\nI advise, please, use double sided shaders for clothes and weapons materials.\n\nCharacter Controller NOT included for Unity asset!\n\n**Unreal Technical Details:**\n\nScaled to Epic skeleton: Yes\n\nRigged: Yes\n\nRigged to Epic skeleton: Yes\n\nAnimated: Yes\n\nLods: Yes\n\nNumber of characters: 2 basic character blueprints, 10 \"skeletal meshes\" including body, hair, armor...\n\nVertex counts of characters: 51,107 (25,885 LOD) including weapons and armor.\n\nNumber of Textures: 29 diffuse, specular, emmission, opacity (in color alpha) and normals.\n\nTexture Resolutions: 2048X2048, 1024x1024 and 512x512\n\nNumber of Materials and Material Instances: 5 Materials 12 instances.\n\nNumber of Animations: 105 animations for combat and general moves.\n\nAnimation types: \"on place\" and with \"root motion\"animations.\n\nSupported Development Platforms: PC / MAC / XBox1 / PS4\n\nPlatforms Tested: PC\n\nDocumentation Included: Yes\n\nImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\").\n\nCloack clothes simulation setup included.\n\n4 different color textures for body skin, hair and armor.\n\nOriginal 3D MAX files with rigged character in T-pose included.\n\nThere is no animations blueprint included, sorry.\n\n**Animations**\n\n**General**\n\n1. IDLE: 0 - 420 fr.,\n\n2. Looking\\_around: 420 - 596 fr.,\n\n3. Talking\\_B: 596 - 731 fr.,\n\n4. Use\\_object: 731 - 771 fr.,\n\n5. Jump\\_standing: 771 - 846 fr.,\n\n6. Run: 847 - 869 fr.,\n\n7. Run\\_Jump: 870 - 903 fr.,\n\n8. RunWith\\_Torch: 908 - 930 fr.,\n\n9. Walk: 935 - 970 fr.,\n\n10. Jump\\_Walking: 975 - 1005 fr.,\n\n11. WalkingWith\\_Torch: 1010 - 1113 fr.,\n\n12. Walkingback\\_B: 1118 - 1153 fr.,\n\n13. Sneaking: 1158 - 1209 fr.,\n\n14. Straferun\\_left: 1214 - 1240 fr.,\n\n15. Straferun\\_right: 1245 - 1271 fr.,\n\n16. Strife\\_left: 1276 - 1311 fr.,\n\n17. Strife\\_right: 1316 - 1351 fr.,\n\n18. Swimming\\_Crawl: 1356 - 1386 fr.,\n\n19. Climbingladderdown\\_RM: 1391 - 1431 fr.,\n\n20. Climbingladderup\\_RM: 1436 - 1476 fr.,\n\n21. Jumpstanding\\_RM: 1481 - 1556 fr.,\n\n22. JumpWalking\\_RM: 1561 - 1591 fr.,\n\n23. RunJump\\_RM: 1596 - 1629 fr.,\n\n24. RunWithTourch\\_RM: 1634 - 1656 fr.,\n\n25. Sneaking\\_RM: 1661 - 1712 fr.,\n\n26. straferunleft\\_RM: 1717 - 1743 fr.,\n\n27. straferunright\\_RM: 1748 - 1774 fr.,\n\n28. Strifeleftt\\_RM: 1779 - 1814 fr.,\n\n29. Striferight\\_RM: 1819 - 1854 fr.,\n\n30. SwimmingCrawl\\_RM: 1859 - 1889 fr.,\n\n31. walk\\_RM: 1894 - 1929 fr.,\n\n32. WalkingbackB\\_RM: 1934 - 1969 fr.,\n\n33. WalkingWithTourch\\_RM: 1974 - 2077 fr.,\n\n34. Climbingladder\\_down: 2082 - 2122 fr.,\n\n35. Climbingladder\\_up: 2127 - 2167 fr.,\n\n36. Run\\_RM: 2172 - 2194 fr.,\n\n**Knife Combat.**\n\nKnife\\_\\_Block: 0 - 55 fr.,\n\n2. KnifeCombatStance\\_A: 60 - 160 fr.,\n\n3. KnifeCombatStance\\_B: 165 - 265 fr.,\n\n4. KnifeCombo\\_A: 270 - 350 fr.,\n\n5. KnifeCombo\\_B: 355 - 445 fr.,\n\n6. KnifeComboMoving\\_A: 450 - 550 fr.,\n\n7. KnifeComboMovingA\\_RM: 555 - 655 fr.,\n\n8. KnifeComboMoving\\_B: 660 - 745 fr.,\n\n9. KnifeComboMovingB\\_RM: 750 - 835 fr.,\n\n10. KnifeComboMoving\\_C: 840 - 930 fr.,\n\n11. KnifeComboMovingC\\_RM: 935 - 1025 fr.,\n\n12. KnifeDie\\_backward: 1030 - 1095 fr.,\n\n13. KnifeDie\\_Forward: 1100 - 1165 fr.,\n\n14. KnifeEvasion\\_B: 1170 - 1200 fr.,\n\n15. KnifeEvasionB\\_RM: 1205 - 1235 fr.,\n\n16. KnifeEvasion\\_L: 1240 - 1280 fr.,\n\n17. KnifeEvasionL\\_RM: 1285 - 1325 fr.,\n\n18. KnifeEvasion\\_R: 1330 - 1365 fr.,\n\n19. KnifeEvasionR\\_RM: 1370 - 1405 fr.,\n\n20. KnifeHit\\_B: 1410 - 1460 fr.,\n\n21. KnifeHitB\\_RM: 1465 - 1515 fr.,\n\n22. KnifeHit\\_F: 1520 - 1575 fr.,\n\n23. KnifeHitF\\_RM: 1580 - 1635 fr.,\n\n24. KnifeHit\\_L: 1640 - 1720 fr.,\n\n25. KnifeHitL\\_RM: 1725 - 1805 fr.,\n\n26. KnifeHit\\_R: 1810 - 1855 fr.,\n\n27. KnifeHitR\\_RM: 1860 - 1905 fr.,\n\n28. KnifeMove\\_Back: 1910 - 1931 fr.,\n\n29. KnifeMoveBack\\_RM: 1936 - 1957 fr.,\n\n30. KnifeMove\\_Forward: 1962 - 1983 fr.,\n\n31. KnifeMoveForward\\_RM: 1988 - 2009 fr.,\n\n32. KnifeMove\\_Left: 2014 - 2040 fr.,\n\n33. KnifeMoveLeft\\_RM: 2045 - 2071 fr.,\n\n34. KnifeMove\\_Right: 2076 - 2102 fr.,\n\n35. KnifeMoveRight\\_RM: 2107 - 2133 fr.,\n\n36. Knife\\_PlayingStance: 2138 - 2238 fr.,\n\n37. KnifePutWeapon\\_Back: 2243 - 2293 fr.,\n\n38. KnifeStanceA-B\\_blend: 2298 - 2318 fr.,\n\n39. KnifeStanceB-A\\_blend: 2323 - 2343 fr.,\n\n40. Knife\\_TookWeaponOut: 2348 - 2398 fr.,\n\n41. KnifeTrustA\\_01: 2403 - 2453 fr.,\n\n42. KnifeTrustA\\_02: 2458 - 2498 fr.,\n\n43. KnifeTrustB\\_01: 2503 - 2548 fr.,\n\n44. KnifeTrustB\\_02: 2553 - 2598 fr.,\n\n45. KnifeTrustB\\_03: 2603 - 2648 fr.,\n\n46. KnifeTrustMovingA\\_01: 2653 - 2718 fr.,\n\n47. KnifeTrustMovingA01\\_RM: 2723 - 2788 fr.,\n\n48. KnifeTrustMovingA\\_02: 2793 - 2853 fr.,\n\n49. KnifeTrustMovingA02\\_RM: 2858 - 2918 fr.,\n\n50. KnifeTrustMovingB\\_01: 2923 - 2983 fr.,\n\n51. KnifeTrustMovingB01\\_RM: 2988 - 3048 fr.,\n\n52. KnifeTurn45\\_L: 3053 - 3088 fr.,\n\n53. KnifeTurn45L\\_RM: 3093 - 3128 fr.,\n\n54. KnifeTurn45\\_R: 3133 - 3168 fr.,\n\n55. KnifeTurn45R\\_RM: 3173 - 3208 fr.,\n\n56. KnifeTurn90\\_L: 3213 - 3258 fr.,\n\n57. KnifeTurn90L\\_RM: 3263 - 3308 fr.,\n\n58. KnifeTurn90\\_R: 3313 - 3358 fr.,\n\n59. KnifeTurn90R\\_RM: 3363 - 3408 fr.,\n\n**Concert Animations**\n\n1. Applause: 0 - 400 fr.,\n\n2. Bow\\_End: 405 - 625 fr.,\n\n3. Bow\\_Start: 630 - 730 fr.,\n\n4. Playing\\_Sad: 735 - 1075 fr.,\n\n5. Playing\\_Fun: 1080 - 1380 fr.,\n\n6. Singing: 1385 - 1885 fr.,\n\n7. Start\\_Playing: 1890 - 1930 fr.,\n\n8. Stop\\_Playing: 1935 - 1990 fr.,\n\n9. Taking\\_Pipe: 1995 - 2080 fr.,\n\n10. TakingPipe\\_Away: 2085 - 2195 fr.,\n\n","imageAlt":"3D asset animated Night Elf Bard Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/night-elf-bard-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/afwKSotLcdLxuB33TYLGL7Gr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/night-elf-bard-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/afwKSotLcdLxuB33TYLGL7Gr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/night-elf-bard-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/night-elf-bard-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1026436/6169179719/night-elf-bard-light-version-3d-model-6169179719.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1026399","type":"listingItem","attributes":{"id":1026399,"title":"Night Elf Bard","price":60.0,"description":"Low polygonal game ready animated model of Elf in 3D MAX 2011 file.\n\nCharacter is perfect for a first person or 3rd person desktop game.\n\n**Unity Asset included.**\n\n**Unreal Asset included.**\n\nFBX animated files included.\n\nOBJ included\n\n**Parts**\n\nAll parts are independent objects and can be removed or hided.\n\nBody parts 2: Body and Hair\n\nArmor parts 7: Belt, Cape, Cloak, Heat, Paints, Scales, Shirt (Cloak is clothes simulated object).\n\nWeapons: Pipe, knife with scabbard\n\n**Models**\n\nCharacter and all parts have LOD versions.\n\nModel with all parts 48,630 (23,921 LOD) polygons, 95,188 (45,759 LOD) triangles and 51,107 (25,885 LOD) vertexes.\n\n**Animations**\n\n105 Animation for knife combat, playing pipe and general moves. 70 \"on place\" animations. And 35 animations with root motion data.\n\nAnimations with root motion have \"RM\" at the end.\n\nCharacter Studio BIP files included.\n\nRig has 83 bones.\n\n**Textures**\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. Rough maps for Unity and Unreal.\n\nTIF file format 4096x4096, 2048X2048,\n\n**Feathers**\n\nOriginal 3D MAX file with animated character (104 animation clips) included.\n\nOriginal 3D MAX files with animated character with preview animations. (like in YouTube videos)\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n4 different color textures for armor, skin and hair included.\n\n**Unity Feathers**\n\nUnity PBS shaders.\n\nSample Unity Scene included.\n\nHumanoid Mecanim ready setup.\n\nCloak is clothes simulated.\n\nI advise, please, use double sided shaders for clothes and weapons materials.\n\nCharacter Controller NOT included for Unity asset!\n\n**Unreal Technical Details:**\n\nScaled to Epic skeleton: Yes\n\nRigged: Yes\n\nRigged to Epic skeleton: Yes\n\nAnimated: Yes\n\nLods: Yes\n\nNumber of characters: 2 basic character blueprints, 10 \"skeletal meshes\" including body, hair, armor...\n\nVertex counts of characters: 51,107 (25,885 LOD) including weapons and armor.\n\nNumber of Textures: 29 diffuse, specular, emmission, opacity (in color alpha) and normals.\n\nTexture Resolutions: 2048X2048, 1024x1024 and 512x512\n\nNumber of Materials and Material Instances: 5 Materials 12 instances.\n\nNumber of Animations: 105 animations for combat and general moves.\n\nAnimation types: \"on place\" and with \"root motion\"animations.\n\nSupported Development Platforms: PC / MAC / XBox1 / PS4\n\nPlatforms Tested: PC\n\nDocumentation Included: Yes\n\nImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\").\n\nCloack clothes simulation setup included.\n\n4 different color textures for body skin, hair and armor.\n\nOriginal 3D MAX files with rigged character in T-pose included.\n\nThere is no animations blueprint included, sorry.\n\n**Animations**\n\n**General**\n\n1. IDLE: 0 - 420 fr.,\n\n2. Looking\\_around: 420 - 596 fr.,\n\n3. Talking\\_B: 596 - 731 fr.,\n\n4. Use\\_object: 731 - 771 fr.,\n\n5. Jump\\_standing: 771 - 846 fr.,\n\n6. Run: 847 - 869 fr.,\n\n7. Run\\_Jump: 870 - 903 fr.,\n\n8. RunWith\\_Torch: 908 - 930 fr.,\n\n9. Walk: 935 - 970 fr.,\n\n10. Jump\\_Walking: 975 - 1005 fr.,\n\n11. WalkingWith\\_Torch: 1010 - 1113 fr.,\n\n12. Walkingback\\_B: 1118 - 1153 fr.,\n\n13. Sneaking: 1158 - 1209 fr.,\n\n14. Straferun\\_left: 1214 - 1240 fr.,\n\n15. Straferun\\_right: 1245 - 1271 fr.,\n\n16. Strife\\_left: 1276 - 1311 fr.,\n\n17. Strife\\_right: 1316 - 1351 fr.,\n\n18. Swimming\\_Crawl: 1356 - 1386 fr.,\n\n19. Climbingladderdown\\_RM: 1391 - 1431 fr.,\n\n20. Climbingladderup\\_RM: 1436 - 1476 fr.,\n\n21. Jumpstanding\\_RM: 1481 - 1556 fr.,\n\n22. JumpWalking\\_RM: 1561 - 1591 fr.,\n\n23. RunJump\\_RM: 1596 - 1629 fr.,\n\n24. RunWithTourch\\_RM: 1634 - 1656 fr.,\n\n25. Sneaking\\_RM: 1661 - 1712 fr.,\n\n26. straferunleft\\_RM: 1717 - 1743 fr.,\n\n27. straferunright\\_RM: 1748 - 1774 fr.,\n\n28. Strifeleftt\\_RM: 1779 - 1814 fr.,\n\n29. Striferight\\_RM: 1819 - 1854 fr.,\n\n30. SwimmingCrawl\\_RM: 1859 - 1889 fr.,\n\n31. walk\\_RM: 1894 - 1929 fr.,\n\n32. WalkingbackB\\_RM: 1934 - 1969 fr.,\n\n33. WalkingWithTourch\\_RM: 1974 - 2077 fr.,\n\n34. Climbingladder\\_down: 2082 - 2122 fr.,\n\n35. Climbingladder\\_up: 2127 - 2167 fr.,\n\n36. Run\\_RM: 2172 - 2194 fr.,\n\n**Knife Combat.**\n\n1.Knife\\_\\_Block: 0 - 55 fr.,\n\n2. KnifeCombatStance\\_A: 60 - 160 fr.,\n\n3. KnifeCombatStance\\_B: 165 - 265 fr.,\n\n4. KnifeCombo\\_A: 270 - 350 fr.,\n\n5. KnifeCombo\\_B: 355 - 445 fr.,\n\n6. KnifeComboMoving\\_A: 450 - 550 fr.,\n\n7. KnifeComboMovingA\\_RM: 555 - 655 fr.,\n\n8. KnifeComboMoving\\_B: 660 - 745 fr.,\n\n9. KnifeComboMovingB\\_RM: 750 - 835 fr.,\n\n10. KnifeComboMoving\\_C: 840 - 930 fr.,\n\n11. KnifeComboMovingC\\_RM: 935 - 1025 fr.,\n\n12. KnifeDie\\_backward: 1030 - 1095 fr.,\n\n13. KnifeDie\\_Forward: 1100 - 1165 fr.,\n\n14. KnifeEvasion\\_B: 1170 - 1200 fr.,\n\n15. KnifeEvasionB\\_RM: 1205 - 1235 fr.,\n\n16. KnifeEvasion\\_L: 1240 - 1280 fr.,\n\n17. KnifeEvasionL\\_RM: 1285 - 1325 fr.,\n\n18. KnifeEvasion\\_R: 1330 - 1365 fr.,\n\n19. KnifeEvasionR\\_RM: 1370 - 1405 fr.,\n\n20. KnifeHit\\_B: 1410 - 1460 fr.,\n\n21. KnifeHitB\\_RM: 1465 - 1515 fr.,\n\n22. KnifeHit\\_F: 1520 - 1575 fr.,\n\n23. KnifeHitF\\_RM: 1580 - 1635 fr.,\n\n24. KnifeHit\\_L: 1640 - 1720 fr.,\n\n25. KnifeHitL\\_RM: 1725 - 1805 fr.,\n\n26. KnifeHit\\_R: 1810 - 1855 fr.,\n\n27. KnifeHitR\\_RM: 1860 - 1905 fr.,\n\n28. KnifeMove\\_Back: 1910 - 1931 fr.,\n\n29. KnifeMoveBack\\_RM: 1936 - 1957 fr.,\n\n30. KnifeMove\\_Forward: 1962 - 1983 fr.,\n\n31. KnifeMoveForward\\_RM: 1988 - 2009 fr.,\n\n32. KnifeMove\\_Left: 2014 - 2040 fr.,\n\n33. KnifeMoveLeft\\_RM: 2045 - 2071 fr.,\n\n34. KnifeMove\\_Right: 2076 - 2102 fr.,\n\n35. KnifeMoveRight\\_RM: 2107 - 2133 fr.,\n\n36. Knife\\_PlayingStance: 2138 - 2238 fr.,\n\n37. KnifePutWeapon\\_Back: 2243 - 2293 fr.,\n\n38. KnifeStanceA-B\\_blend: 2298 - 2318 fr.,\n\n39. KnifeStanceB-A\\_blend: 2323 - 2343 fr.,\n\n40. Knife\\_TookWeaponOut: 2348 - 2398 fr.,\n\n41. KnifeTrustA\\_01: 2403 - 2453 fr.,\n\n42. KnifeTrustA\\_02: 2458 - 2498 fr.,\n\n43. KnifeTrustB\\_01: 2503 - 2548 fr.,\n\n44. KnifeTrustB\\_02: 2553 - 2598 fr.,\n\n45. KnifeTrustB\\_03: 2603 - 2648 fr.,\n\n46. KnifeTrustMovingA\\_01: 2653 - 2718 fr.,\n\n47. KnifeTrustMovingA01\\_RM: 2723 - 2788 fr.,\n\n48. KnifeTrustMovingA\\_02: 2793 - 2853 fr.,\n\n49. KnifeTrustMovingA02\\_RM: 2858 - 2918 fr.,\n\n50. KnifeTrustMovingB\\_01: 2923 - 2983 fr.,\n\n51. KnifeTrustMovingB01\\_RM: 2988 - 3048 fr.,\n\n52. KnifeTurn45\\_L: 3053 - 3088 fr.,\n\n53. KnifeTurn45L\\_RM: 3093 - 3128 fr.,\n\n54. KnifeTurn45\\_R: 3133 - 3168 fr.,\n\n55. KnifeTurn45R\\_RM: 3173 - 3208 fr.,\n\n56. KnifeTurn90\\_L: 3213 - 3258 fr.,\n\n57. KnifeTurn90L\\_RM: 3263 - 3308 fr.,\n\n58. KnifeTurn90\\_R: 3313 - 3358 fr.,\n\n59. KnifeTurn90R\\_RM: 3363 - 3408 fr.,\n\n**Concert Animations**\n\n1. Applause: 0 - 400 fr.,\n\n2. Bow\\_End: 405 - 625 fr.,\n\n3. Bow\\_Start: 630 - 730 fr.,\n\n4. Playing\\_Sad: 735 - 1075 fr.,\n\n5. Playing\\_Fun: 1080 - 1380 fr.,\n\n6. Singing: 1385 - 1885 fr.,\n\n7. Start\\_Playing: 1890 - 1930 fr.,\n\n8. Stop\\_Playing: 1935 - 1990 fr.,\n\n9. Taking\\_Pipe: 1995 - 2080 fr.,\n\n10. 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It has animateable skis, steering controls and front bar steering.  It also has an animateable push bard handle for the driver.  This model was built near to scale for primarily as a subject model for gaming and video.\n","imageAlt":"3D model Bobsled","url":"https://www.cgtrader.com/3d-models/sports/equipment/bobsled","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1535PNiGTSQBn7TnMUDVzV3R/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2%20Man%20Bob%20Sled%200001.jpg","gridUrl":"https://media.cgtrader.com/variants/1535PNiGTSQBn7TnMUDVzV3R/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2%20Man%20Bob%20Sled%200001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/equipment/bobsled","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"sports","subcategorySlug":"equipment","categoryTitle":"Sports","subcategoryTitle":"Equipment","schemaImageUrl":"https://img-new.cgtrader.com/items/2007943/a579a1c243/bobsled-sled-3d-model-a579a1c243.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6094827","type":"listingItem","attributes":{"id":6094827,"title":"POLYGRUNT - Low Poly Fantasy Characters 3D Art","price":4.99,"description":"Lowpoly Fantasy Character Pack – **Polygrunt Studios**\n\nA Vast Collection of Stylized Fantasy Heroes \u0026 Props!\n\nBring your fantasy world to life with this stylized low-poly character pack! Designed for RPGs, adventure games, and fantasy simulations, this pack features 18 unique characters and 34 detailed props, all optimized for performance and flexibility.\n\n**Characters (18 Total, 5 Colors, 4 Skin Tones)**\n\nCreate a diverse fantasy world with heroes, rulers, and common folk:\n\n**Male:** Archer, Bard, King, Knight, Peasant, Pikeman, Sorcerer, Swordsman, Wizard\n**Female:** Alchemist, Archer, Bandit, Gypsy, Peasant, Queen, Warrior, Witch\n**Props (34 Total)** – Equip Your Characters!\n\nArm your heroes with weapons, accessories, and magical items:\n\n**Weapons:** Swords, daggers, bows, pikes, wands, wizard staff\n**Magic \u0026 Accessories:** Spellbooks, vials, crystal ball, scepter, lute, shields\n**Everyday Items:** Buckets, jugs, bags, arrow bags, broom, pitchfork\n\n**Key Features**\n\n- Stylized Low-Poly Art – Perfect for fantasy worlds\n- Optimized for Unity – Prefabs ready to drop into your game with 5 color variations.\n- Optimized for Performance – Ideal for mobile, PC games VR, and Prototyping.\n- Unity 2021.3.0+ Compatible\n- Average Polygon Count - All models are under 5k Polygon Count.\n- Texture Size: 2048x2048\n- Texture Map: Albedo map\n\n**Perfect for:**\n\n- Fantasy RPGs\n- Adventure \u0026 Simulation Games\n- Medieval-Themed Projects\n- Top-Down \u0026 Third-Person Games\n\n**Compatibility**\n\n- Works with Unity 2021.3.0+\n- Characters are rigged for Mecanim (No animations included, but fully compatible with Mixamo Free Animations)\n- Texture Size: 2048x2048\n\nEnhance your fantasy game with high-quality, versatile characters \u0026 props!\n\nHave questions? Need support? \n\nFor any query Email us at **polygrunt@gmail.com**","imageAlt":"POLYGRUNT - Low Poly Fantasy Characters 3D Art rigged","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/polygrunt-low-poly-fantasy-characters-3d-art","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kcrl03bcjh2f45wetf1thnfakspt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover-image.jpg","gridUrl":"https://media.cgtrader.com/variants/kcrl03bcjh2f45wetf1thnfakspt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover-image.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/polygrunt-low-poly-fantasy-characters-3d-art","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6094827/f1a2709add/polygrunt-low-poly-fantasy-characters-3d-art-3d-model-f1a2709add.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4999510","type":"listingItem","attributes":{"id":4999510,"title":"Granger Agent Z","price":7.0,"description":"“\tA bard, a famed Demon Hunter\t”\nHe is a bard who wanders all over the world and demon hunter at the same time. He became an orphan in the war between the Empire and the Abyss, so he [develops] a massive hit run for the Abyss and the Demons. There are often legends about him among the Demons―as soon as you hear the miserable and sad music in the open country, run away quickly, because it may be a death song written just for you.\n\nLore\nThere was once a tale, going around the Land of Dawn about a musician. No one ever knew from where he came from or where he was headed. Everyone just called him \"The Vagrant poet\", Granger.\n\nGranger was orphaned during the war between the Moniyan Empire and the Southern Monsters. He was picked up by the Imperial Army, and then sent to the Monastery of Light. Similar to all orphans, Granger was silent and isolated. He never showed much feelings through his cold eyes. However, since a young age, Granger greatly enjoyed music and only when the melody of violins, emerged from the monastery would Granger show any interest, getting lost until the music ended.","imageAlt":"Granger Agent Z 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/granger-agent-z","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Vr27fk6e2Nw2D5qszQug238t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/Vr27fk6e2Nw2D5qszQug238t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/granger-agent-z","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":144,"name":".bvh","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4999510/221643b85a/granger-agent-z-3d-model-221643b85a.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4999501","type":"listingItem","attributes":{"id":4999501,"title":"Granger Bardic Whisper","price":7.0,"description":"“\tA bard, a famed Demon Hunter\t”\nHe is a bard who wanders all over the world and demon hunter at the same time. He became an orphan in the war between the Empire and the Abyss, so he [develops] a massive hit run for the Abyss and the Demons. There are often legends about him among the Demons―as soon as you hear the miserable and sad music in the open country, run away quickly, because it may be a death song written just for you.\n\nLore\nThere was once a tale, going around the Land of Dawn about a musician. No one ever knew from where he came from or where he was headed. Everyone just called him \"The Vagrant poet\", Granger.\n\nGranger was orphaned during the war between the Moniyan Empire and the Southern Monsters. He was picked up by the Imperial Army, and then sent to the Monastery of Light. Similar to all orphans, Granger was silent and isolated. He never showed much feelings through his cold eyes. 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