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Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? 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LOD 05: 1743 Tris - 993 Verts.\n\n**Key Features:**\n\n- Highly Detailed Design: Every aspect of the Krasukha 4 EW System 01 is accurately modeled, from its robust chassis to the advanced artillery system.\n- Realistic Textures: Includes high-resolution PBR textures that enhance the realism and bring the vehicle to life in any rendering engine.\n- Optimized Geometry: Carefully optimized to balance detail and performance, ensuring smooth integration into your projects without compromising quality.\n- Multiple Formats Available: The model is available in various formats including FBX, OBJ, Maya and 3DS, making it compatible with most 3D software.\n- Customizable: Easily modify textures and materials to fit your specific needs and project requirements.\n- Whether you're developing a military-themed game, creating a realistic battle scene, or working on an educational simulation, the Krasukha 4 EW System  01 model provides the quality and detail you need to make your project stand out.\n\n**Additional Info:**\n\n- Please feel free to contact us if you need any further information about this 3d model.\n- We will try to write back as soon as possible and help you clear up.\n- Please also contact us if there are any problems after purchase.\n- We will try to solve the problem This model is not intended for 3D printing.","imageAlt":"Asset - Army - Krasukha 4 EW System - 01 3D Model realtime","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/asset-army-krasukha-4-ew-system-01-3d-model-realistic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DRZEH9Lr8HREd4wGvVQ9G9q2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail_Krasukha_4_EW_System%20-%2001.jpg","gridUrl":"https://media.cgtrader.com/variants/DRZEH9Lr8HREd4wGvVQ9G9q2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail_Krasukha_4_EW_System%20-%2001.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/DRZEH9Lr8HREd4wGvVQ9G9q2/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumbnail_Krasukha_4_EW_System%20-%2001.webp","width":306},{"url":"https://media.cgtrader.com/variants/DRZEH9Lr8HREd4wGvVQ9G9q2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail_Krasukha_4_EW_System%20-%2001.webp","width":612},{"url":"https://media.cgtrader.com/variants/DRZEH9Lr8HREd4wGvVQ9G9q2/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumbnail_Krasukha_4_EW_System%20-%2001.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/asset-army-krasukha-4-ew-system-01-3d-model-realistic","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/5490973/edaf3659dc/asset-army-krasukha-4-ew-system-01-3d-model-realistic-3d-model-edaf3659dc.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"996737","type":"listingItem","attributes":{"id":996737,"title":"Triptych Wall Art Morning Dew Drops ","price":20.0,"description":"A triptych containing photograph of morning dew drops.\nIt has a low polygon count, appropriate for major projects/entertainment both commercial and noncommercial.\nThe texture (picture image) is derived from a photograph. It is baked/embedded into the polygons.\nThe texture/image appears on front and back, allowing flexibility. When rotated, the texture/image is the same but reoriented.\nSome rotation and scaling may be needed depending on 3D application used.\nTested on Daz Studio and should be importable on various major/minor 3D software that can import fbx.","imageAlt":"Triptych Wall Art Morning Dew Drops 3D asset","url":"https://www.cgtrader.com/3d-models/interior/house-interior/triptych-wall-art-morning-dew-drops","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EKYCkVxQCe8q2n39QfSdnrcx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/triptych-wall-art-morning-dew-drops-3d-model-low-poly-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/EKYCkVxQCe8q2n39QfSdnrcx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/triptych-wall-art-morning-dew-drops-3d-model-low-poly-fbx.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/EKYCkVxQCe8q2n39QfSdnrcx/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/triptych-wall-art-morning-dew-drops-3d-model-low-poly-fbx.webp","width":306},{"url":"https://media.cgtrader.com/variants/EKYCkVxQCe8q2n39QfSdnrcx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/triptych-wall-art-morning-dew-drops-3d-model-low-poly-fbx.webp","width":612},{"url":"https://media.cgtrader.com/variants/EKYCkVxQCe8q2n39QfSdnrcx/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/triptych-wall-art-morning-dew-drops-3d-model-low-poly-fbx.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/triptych-wall-art-morning-dew-drops","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/996737/4138757110/triptych-wall-art-morning-dew-drops-3d-model-4138757110.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4785699","type":"listingItem","attributes":{"id":4785699,"title":"Yew Taxus Baccata Tree and High-Poly Branches","price":107.0,"description":"25 Yew Taxus Baccata Trees and the high-poly branches.\n\n---\n\nShort objekt list: \n \n* P = Polygons \n* V = Version\n* S or W = Season\n* m = Height in meters\n\n\n1. Taxus_Baccata_Tree_2m_S_V1_360P\n2. Taxus_Baccata_Tree_2m_S_V2_1440P2\n3. Taxus_Baccata_Tree_2m_S_V3_756P\n4. Taxus_Baccata_Tree_2m_S_V4_477P\n5. Taxus_Baccata_Tree_2m_S_V5_954P\n6. Taxus_Baccata_Tree_2m_S_V6_16096P\n7. Taxus_Baccata_Tree_2m_S_V7_42043P\n8. Taxus_Baccata_Tree_2m_W_V1_360P\n9. Taxus_Baccata_Tree_2m_W_V1_15128P\n10. Taxus_Baccata_Tree_2m_W_V2_1440P\n11. Taxus_Baccata_Tree_2m_W_V3_756P\n12. Taxus_Baccata_Tree_2m_W_V4_477P\n13. Taxus_Baccata_Tree_2m_W_V5_954P\n14. Taxus_Baccata_Tree_2m_W_V6_13649P\n15. Taxus_Baccata_Tree_2m_W_V7_42043P\n16. Taxus_Baccata_Tree_5m_S_V1_1272P\n17. Taxus_Baccata_Tree_5m_S_V2_1800P\n18. Taxus_Baccata_Tree_5m_S_V3_35098P\n19. Taxus_Baccata_Tree_5m_W_V1_1272P\n20. Taxus_Baccata_Tree_5m_W_V2_1800P\n21. Taxus_Baccata_Tree_5m_W_V3_35093P\n22. Taxus_Baccata_Tree_8m_S_V1_5091P\n23. Taxus_Baccata_Tree_8m_W_V1_5091P\n24. Taxus_Baccata_Tree_12m_S_V1_7840P\n25. Taxus_Baccata_Tree_12m_W_V1_7840P\n\n\n---\n\nmore details:\n\n- **Materials**\n\nMaterial - Yew-Taxus-Baccata-Tree:\n\n* Blend Mode: CLIP\n* Shadow Mode: CLIP\n* Yew_Taxus_Baccata_Tree_Col.png(2048x2048px)\n* Yew_Taxus_Baccata_Tree_Ro.jpg(2048x2048px)\n* Yew_Taxus_Baccata_Tree_Nor.jpg(2048x2048px)\n* Yew_Taxus_Baccata_Tree_Met.jpg(2048x2048px)\n* Yew_Taxus_Baccata_Tree_SSS.jpg(2048x2048px)\n\n---\n\n\n- UV Map = Yes\n         1 - UVMap\n\n- VertexGroup = No\n\n\n- Vertex Color = No\n\n---\n\n- **Modifier**\n\n- No modifier used\n\n---\n\n- **Animation**\n\n- Animation = No\n- Shape Keys = No\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V1_360P \n- Object Dimensions -  0.752m x 0.775m x 2.000m\n- Vertices = 1424\n- Edges = 1432\n- Polygons = 360\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V2_1440P \n- Object Dimensions -  0.594m x 0.593m x 2.000m\n- Vertices = 3768\n- Edges = 4368\n- Polygons = 1440\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V3_756P \n- Object Dimensions -  0.917m x 0.930m x 1.996m\n- Vertices = 2916\n- Edges = 2970\n- Polygons = 756\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V4_477P \n- Object Dimensions -  1.087m x 1.041m x 2.000m\n- Vertices = 1161\n- Edges = 1386\n- Polygons = 477\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V5_954P \n- Object Dimensions -  1.397m x 1.335m x 2.000m\n- Vertices = 2322\n- Edges = 2772\n- Polygons = 954\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V6_16096P \n- Object Dimensions -  0.724m x 0.751m x 2.000m\n- Vertices = 51744\n- Edges = 51744\n- Polygons = 16096\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V7_42043P \n- Object Dimensions -  0.974m x 0.959m x 2.000m\n- Vertices = 15557\n- Edges = 120619\n- Polygons = 42043\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V1_360P \n- Object Dimensions -  0.752m x 0.775m x 2.000m\n- Vertices = 1424\n- Edges = 1432\n- Polygons = 360\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V1_15128P \n- Object Dimensions -  10.142m x 9.972m x 16.149m\n- Vertices = 52296\n- Edges = 55446\n- Polygons = 15183\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V2_1440P \n- Object Dimensions -  0.594m x 0.593m x 2.000m\n- Vertices = 3768\n- Edges = 4368\n- Polygons = 1440\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V3_756P \n- Object Dimensions -  0.917m x 0.930m x 2.000m\n- Vertices = 2916\n- Edges = 2970\n- Polygons = 756\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V4_477P \n- Object Dimensions -  1.087m x 1.041m x 2.001m\n- Vertices = 1161\n- Edges = 1386\n- Polygons = 477\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V5_954P \n- Object Dimensions -  1.397m x 1.335m x 2.000m\n- Vertices = 2322\n- Edges = 2772\n- Polygons = 954\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V6_13649P \n- Object Dimensions -  0.695m x 0.751m x 2.000m\n- Vertices = 41956\n- Edges = 41956\n- Polygons = 13649\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V7_42043P \n- Object Dimensions -  0.974m x 0.959m x 2.000m\n- Vertices = 15557\n- Edges = 120619\n- Polygons = 42043\n\n---\n\n- Object Name - Taxus_Baccata_Tree_5m_S_V1_1272P \n- Object Dimensions -  2.349m x 2.452m x 5.000m\n- Vertices = 3096\n- Edges = 3696\n- Polygons = 1272\n\n---\n\n- Object Name - Taxus_Baccata_Tree_5m_S_V2_1800P \n- Object Dimensions -  3.092m x 3.158m x 5.000m\n- Vertices = 7120\n- Edges = 7160\n- Polygons = 1800\n\n---\n\n- Object Name - Taxus_Baccata_Tree_5m_S_V3_35098P \n- Object Dimensions -  1.896m x 1.840m x 5.000m\n- Vertices = 112773\n- Edges = 112773\n- Polygons = 35098\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_5m_W_V1_1272P \n- Object Dimensions -  2.349m x 2.452m x 5.000m\n- Vertices = 3096\n- Edges = 3696\n- Polygons = 1272\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_5m_W_V2_1800P \n- Object Dimensions -  3.092m x 3.158m x 5.000m\n- Vertices = 7120\n- Edges = 7160\n- Polygons = 1800\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_5m_W_V3_35093P \n- Object Dimensions -  1.880m x 1.860m x 5.000m\n- Vertices = 112753\n- Edges = 112753\n- Polygons = 35093\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_8m_S_V1_5091P \n- Object Dimensions -  5.565m x 5.449m x 8.152m\n- Vertices = 15504\n- Edges = 17130\n- Polygons = 5091\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_8m_W_V1_5091P \n- Object Dimensions -  5.565m x 5.449m x 8.152m\n- Vertices = 15504\n- Edges = 17130\n- Polygons = 5091\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_12m_S_V1_7840P \n- Object Dimensions -  7.714m x 8.508m x 12.137m\n- Vertices = 24413\n- Edges = 26793\n- Polygons = 7840\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_12m_W_V1_7840P \n- Object Dimensions -  7.703m x 8.495m x 12.137m\n- Vertices = 24413\n- Edges = 26793\n- Polygons = 7840\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_16m_S_V1_15183P \n- Object Dimensions -  10.142m x 9.972m x 16.149m\n- Vertices = 52296\n- Edges = 55446\n- Polygons = 15183\n\n---\n\n---\n\n\n- **Available Exchange Format**\n\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC\n\n---\n\n- All textures are packed into the *.blend files.\n- I exported an FBX format with packed textures for each object, so you can easily import it into Unity, \nUnreal or any other 3D program with textures and material. (ObjectTexture-Packed.fbx) \n- also I added a folder with all the textures in it. \n- The exported glb and gltf formats have packed textures and I checked them in Microsoft 3D Viewer.\n- Other available export formats are ABC, DAE, DXF, OBJ + MTL, PLY, STL and X3D\n- The object's insertion point (origin) is where it should be, so you can easily and correctly place the object on the floor in your scene.\n\n---\n\nMade with Blender-2.93\n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThe 3D models were low-poly modeled and pbr-textured by 3DHaupt for the Software Service John GmbH.\n\n\n\nHere is a set of some high-poly yew taxus baccata branchs.\n\n--- \n \nParts:\n \n- Object Name - Fruit_1  \n- Object Dimensions -  0.051m x 0.051m x 0.064m\n- Vertices = 932\n- Edges = 1868\n- Polygons = 940\n\n---\n\n- Object Name - Fruit_2 \n- Object Dimensions -  0.098m x 0.062m x 0.061m\n- Vertices = 1864\n- Edges = 3736\n- Polygons = 1880\n\n---\n\n- Object Name - Needel \n- Object Dimensions -  0.169m x 0.021m x 0.025m\n- Vertices = 186\n- Edges = 426\n- Polygons = 242\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_1 \n- Object Dimensions -  1.103m x 1.504m x 0.322m\n- Vertices = 88684\n- Edges = 190953\n- Polygons = 102955\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_2 \n- Object Dimensions -  0.249m x 1.504m x 0.267m\n- Vertices = 28716\n- Edges = 62770\n- Polygons = 34296\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_3 \n- Object Dimensions -  0.258m x 0.720m x 0.168m\n- Vertices = 18924\n- Edges = 40378\n- Polygons = 21592\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_4 \n- Object Dimensions -  0.274m x 0.686m x 0.154m\n- Vertices = 18546\n- Edges = 39514\n- Polygons = 21102\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_5 \n- Object Dimensions -  0.236m x 0.512m x 0.154m\n- Vertices = 11624\n- Edges = 25002\n- Polygons = 13468\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_6 \n- Object Dimensions -  0.224m x 0.480m x 0.147m\n- Vertices = 15534\n- Edges = 32626\n- Polygons = 17194\n\n---\n\n- **Materials**\n\nMaterial - Yew_Taxus_Baccata_Branch_1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\nMaterial - Yew_Taxus_Baccata_Branch_2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\nMaterial - Yew_Taxus_Baccata_Branch_3:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\nMaterial - Yew_Taxus_Baccata_Branch_4:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n---\n\n- **Available Exchange Format**\n\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC\n\n---\n\nMade with Blender-2.93\n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThe 3D models were high-poly  by 3DHaupt for Software Service John GmbH.\n\n","imageAlt":"3D model Yew Taxus Baccata Tree and High-Poly","url":"https://www.cgtrader.com/3d-model-packs/yew-taxus-baccata-tree-and-high-poly-branches","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sWABNmfstTkUUSnTByYSQN8E/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-model-4a66f22fac.jpg","gridUrl":"https://media.cgtrader.com/variants/sWABNmfstTkUUSnTByYSQN8E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model-4a66f22fac.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/sWABNmfstTkUUSnTByYSQN8E/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/3d-model-4a66f22fac.webp","width":306},{"url":"https://media.cgtrader.com/variants/sWABNmfstTkUUSnTByYSQN8E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model-4a66f22fac.webp","width":612},{"url":"https://media.cgtrader.com/variants/sWABNmfstTkUUSnTByYSQN8E/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/3d-model-4a66f22fac.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/yew-taxus-baccata-tree-and-high-poly-branches","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"plant","subcategorySlug":"conifer","categoryTitle":"Plant","subcategoryTitle":"Conifer","schemaImageUrl":"https://img-new.cgtrader.com/items/4785699/4a66f22fac/yew-taxus-baccata-tree-and-high-poly-branches-3d-model-4a66f22fac.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4786178","type":"listingItem","attributes":{"id":4786178,"title":"Walnut Honey Empress Black-Alder Yew-Taxus-Baccata Trees","price":507.0,"description":"**Here is a Walnut, Honey, Empress, Black-Alder and Yew-Taxus-Baccata Trees Collection.**\n\n----\n\n25 Yew Taxus Baccata Trees.\n\n---\n\nShort objekt list: \n \n* P = Polygons \n* V = Version\n* S or W = Season\n* m = Height in meters\n\n\n1. Taxus_Baccata_Tree_2m_S_V1_360P\n2. Taxus_Baccata_Tree_2m_S_V2_1440P2\n3. Taxus_Baccata_Tree_2m_S_V3_756P\n4. Taxus_Baccata_Tree_2m_S_V4_477P\n5. Taxus_Baccata_Tree_2m_S_V5_954P\n6. Taxus_Baccata_Tree_2m_S_V6_16096P\n7. Taxus_Baccata_Tree_2m_S_V7_42043P\n8. Taxus_Baccata_Tree_2m_W_V1_360P\n9. Taxus_Baccata_Tree_2m_W_V1_15128P\n10. Taxus_Baccata_Tree_2m_W_V2_1440P\n11. Taxus_Baccata_Tree_2m_W_V3_756P\n12. Taxus_Baccata_Tree_2m_W_V4_477P\n13. Taxus_Baccata_Tree_2m_W_V5_954P\n14. Taxus_Baccata_Tree_2m_W_V6_13649P\n15. Taxus_Baccata_Tree_2m_W_V7_42043P\n16. Taxus_Baccata_Tree_5m_S_V1_1272P\n17. Taxus_Baccata_Tree_5m_S_V2_1800P\n18. Taxus_Baccata_Tree_5m_S_V3_35098P\n19. Taxus_Baccata_Tree_5m_W_V1_1272P\n20. Taxus_Baccata_Tree_5m_W_V2_1800P\n21. Taxus_Baccata_Tree_5m_W_V3_35093P\n22. Taxus_Baccata_Tree_8m_S_V1_5091P\n23. Taxus_Baccata_Tree_8m_W_V1_5091P\n24. Taxus_Baccata_Tree_12m_S_V1_7840P\n25. Taxus_Baccata_Tree_12m_W_V1_7840P\n\n\n---\n\nmore details:\n\n- **Materials**\n\nMaterial - Yew-Taxus-Baccata-Tree:\n\n* Blend Mode: CLIP\n* Shadow Mode: CLIP\n* Yew_Taxus_Baccata_Tree_Col.png(2048x2048px)\n* Yew_Taxus_Baccata_Tree_Ro.jpg(2048x2048px)\n* Yew_Taxus_Baccata_Tree_Nor.jpg(2048x2048px)\n* Yew_Taxus_Baccata_Tree_Met.jpg(2048x2048px)\n* Yew_Taxus_Baccata_Tree_SSS.jpg(2048x2048px)\n\n---\n\n\n- UV Map = Yes\n         1 - UVMap\n\n- VertexGroup = No\n\n\n- Vertex Color = No\n\n---\n\n- **Modifier**\n\n- No modifier used\n\n---\n\n- **Animation**\n\n- Animation = No\n- Shape Keys = No\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V1_360P \n- Object Dimensions -  0.752m x 0.775m x 2.000m\n- Vertices = 1424\n- Edges = 1432\n- Polygons = 360\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V2_1440P \n- Object Dimensions -  0.594m x 0.593m x 2.000m\n- Vertices = 3768\n- Edges = 4368\n- Polygons = 1440\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V3_756P \n- Object Dimensions -  0.917m x 0.930m x 1.996m\n- Vertices = 2916\n- Edges = 2970\n- Polygons = 756\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V4_477P \n- Object Dimensions -  1.087m x 1.041m x 2.000m\n- Vertices = 1161\n- Edges = 1386\n- Polygons = 477\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V5_954P \n- Object Dimensions -  1.397m x 1.335m x 2.000m\n- Vertices = 2322\n- Edges = 2772\n- Polygons = 954\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V6_16096P \n- Object Dimensions -  0.724m x 0.751m x 2.000m\n- Vertices = 51744\n- Edges = 51744\n- Polygons = 16096\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V7_42043P \n- Object Dimensions -  0.974m x 0.959m x 2.000m\n- Vertices = 15557\n- Edges = 120619\n- Polygons = 42043\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V1_360P \n- Object Dimensions -  0.752m x 0.775m x 2.000m\n- Vertices = 1424\n- Edges = 1432\n- Polygons = 360\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V1_15128P \n- Object Dimensions -  10.142m x 9.972m x 16.149m\n- Vertices = 52296\n- Edges = 55446\n- Polygons = 15183\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V2_1440P \n- Object Dimensions -  0.594m x 0.593m x 2.000m\n- Vertices = 3768\n- Edges = 4368\n- Polygons = 1440\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V3_756P \n- Object Dimensions -  0.917m x 0.930m x 2.000m\n- Vertices = 2916\n- Edges = 2970\n- Polygons = 756\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V4_477P \n- Object Dimensions -  1.087m x 1.041m x 2.001m\n- Vertices = 1161\n- Edges = 1386\n- Polygons = 477\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V5_954P \n- Object Dimensions -  1.397m x 1.335m x 2.000m\n- Vertices = 2322\n- Edges = 2772\n- Polygons = 954\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V6_13649P \n- Object Dimensions -  0.695m x 0.751m x 2.000m\n- Vertices = 41956\n- Edges = 41956\n- Polygons = 13649\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V7_42043P \n- Object Dimensions -  0.974m x 0.959m x 2.000m\n- Vertices = 15557\n- Edges = 120619\n- Polygons = 42043\n\n---\n\n- Object Name - Taxus_Baccata_Tree_5m_S_V1_1272P \n- Object Dimensions -  2.349m x 2.452m x 5.000m\n- Vertices = 3096\n- Edges = 3696\n- Polygons = 1272\n\n---\n\n- Object Name - Taxus_Baccata_Tree_5m_S_V2_1800P \n- Object Dimensions -  3.092m x 3.158m x 5.000m\n- Vertices = 7120\n- Edges = 7160\n- Polygons = 1800\n\n---\n\n- Object Name - Taxus_Baccata_Tree_5m_S_V3_35098P \n- Object Dimensions -  1.896m x 1.840m x 5.000m\n- Vertices = 112773\n- Edges = 112773\n- Polygons = 35098\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_5m_W_V1_1272P \n- Object Dimensions -  2.349m x 2.452m x 5.000m\n- Vertices = 3096\n- Edges = 3696\n- Polygons = 1272\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_5m_W_V2_1800P \n- Object Dimensions -  3.092m x 3.158m x 5.000m\n- Vertices = 7120\n- Edges = 7160\n- Polygons = 1800\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_5m_W_V3_35093P \n- Object Dimensions -  1.880m x 1.860m x 5.000m\n- Vertices = 112753\n- Edges = 112753\n- Polygons = 35093\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_8m_S_V1_5091P \n- Object Dimensions -  5.565m x 5.449m x 8.152m\n- Vertices = 15504\n- Edges = 17130\n- Polygons = 5091\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_8m_W_V1_5091P \n- Object Dimensions -  5.565m x 5.449m x 8.152m\n- Vertices = 15504\n- Edges = 17130\n- Polygons = 5091\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_12m_S_V1_7840P \n- Object Dimensions -  7.714m x 8.508m x 12.137m\n- Vertices = 24413\n- Edges = 26793\n- Polygons = 7840\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_12m_W_V1_7840P \n- Object Dimensions -  7.703m x 8.495m x 12.137m\n- Vertices = 24413\n- Edges = 26793\n- Polygons = 7840\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_16m_S_V1_15183P \n- Object Dimensions -  10.142m x 9.972m x 16.149m\n- Vertices = 52296\n- Edges = 55446\n- Polygons = 15183\n\n---\n\n---\n\n\n- **Available Exchange Format**\n\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC\n\n---\n\n- All textures are packed into the *.blend files.\n- I exported an FBX format with packed textures for each object, so you can easily import it into Unity, \nUnreal or any other 3D program with textures and material. (ObjectTexture-Packed.fbx) \n- also I added a folder with all the textures in it. \n- The exported glb and gltf formats have packed textures and I checked them in Microsoft 3D Viewer.\n- Other available export formats are ABC, DAE, DXF, OBJ + MTL, PLY, STL and X3D\n- The object's insertion point (origin) is where it should be, so you can easily and correctly place the object on the floor in your scene.\n\n---\n\nMade with Blender-2.93\n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThe 3D models were low-poly modeled and pbr-textured by 3DHaupt for the Software Service John GmbH.\n\n\n\n- Last update:\n15:09:11  18.09.23 \n\n\n# Here is the Black Alder Tree Package.\n\n---\n \n*One texture set for all 28 trees.* \n\n- 8K Res\n\n---\n\n* P = Polygons\n* V = Version\n* S or W = Season\n* m = Height in meters\n\n---\n\n1.\tSchwarzerle_8m_S_V1_2296P\n2.\tSchwarzerle_8m_W_V1_2296P\n3.\tSchwarzerle_12m_S_V1_2011P\n4.\tSchwarzerle_12m_S_V2_9810P\n5.\tSchwarzerle_12m_S_V3_2187P\n6.\tSchwarzerle_12m_W_V1_2011P\n7.\tSchwarzerle_12m_W_V2_9810P\n8.\tSchwarzerle_12m_W_V3_2187P\n9.\tSchwarzerle_16m_S_V1_7436P\n10.\tSchwarzerle_16m_W_V1_7436P\n11.\tSchwarzerle_21m_S_V1_3834P\n12.\tSchwarzerle_21m_S_V2_22308P\n13.\tSchwarzerle_21m_S_V3_11634P\n14.\tSchwarzerle_21m_W_V1_3834P\n15.\tSchwarzerle_21m_W_V2_22308P\n16.\tSchwarzerle_21m_W_V3_11634P\n17.\tSchwarzerle_30m_S_V1_7499P\n18.\tSchwarzerle_30m_W_V1_7499P\n19.\tSchwarzerle_2m_S_V1_596P\n20.\tSchwarzerle_2m_S_V2_380P\n21.\tSchwarzerle_2m_W_V1_596P\n22.\tSchwarzerle_2m_W_V2_380P\n23.\tSchwarzerle_5m_S_V1_2145P\n24.\tSchwarzerle_5m_S_V2_449P\n25.\tSchwarzerle_5m_S_V3_773P\n26.\tSchwarzerle_5m_W_V1_2145P\n27.\tSchwarzerle_5m_W_V2_449P\n28.\tSchwarzerle_5m_W_V3_773P\n\n---\n\n- All textures are packed into the *.blend files.\n- I exported an FBX format with packed textures for each object, so you can easily import it into Unity, \nUnreal or any other 3Alnus glutinosaD program with textures and material. (ObjectTexture-Packed.fbx) \n- also added a folder with all the textures in it. \n- The exported glb and gltf formats have packed textures and I checked them in Microsoft 3D Viewer.\n- Other available export formats are ABC, DAE, DXF, OBJ + MTL, PLY, STL and X3D\n- The object's insertion point (origin) is where it should be, so you can easily and correctly place the object on the floor in your scene.\n\n---\n\nMade with Blender-2.93\n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThe 3D models were low-poly modeled and pbr-textured by 3DHaupt for Software Service John GmbH.\n\nLast update: 04.08.2023\n\n\nAll Empress-Trees.\n\n* There are also some LOD versions for this plants. \n* The non-keyframe baked animation setup for Blender is available as additional file download.\n\n--- \n \n- Empress-Tree 5m LOD-3 Summer  \n- 2.716m x 2.434m x 5.005m\n- Polygons = 11104\n\n---\n\n- Empress-Tree 8m LOD-3 Summer \n- 5.522m x 4.925m x 8.003m\n- Polygons = 33977\n\n---\n\n- Empress-Tree 2m LOD-3 Summer \n- 1.104m x 1.043m x 1.998m\n- Polygons = 3152\n\n---\n\n- Empress-Tree 12m LOD-3 Summer \n- 9.560m x 9.698m x 12.000m\n- Polygons = 2922\n\n---\n\n- Empress-Tree 16m LOD-3 Summer \n- 10.564m x 10.974m x 16.024m\n- Polygons = 5192\n\n---\n\n- Empress-Tree 21m LOD-3 Summer \n- 20.013m x 16.295m x 21.011m\n- Polygons = 11206\n\n---\n\n- Empress-Tree 30m LOD-3 Summer \n- 25.005m x 26.244m x 29.981m\n- Polygons = 25782\n\n---\n\nAnd more...\n\n---\n\n- **Materials**\n\nMaterial - Empress-Tree:\n\n* Blend Mode: CLIP\n* Shadow Mode: CLIP\n* Blauglockenbaum_Nor.jpg(4096x4096px)\n* Blauglockenbaum_Col.png(4096x4096px)\n* Blauglockenbaum_Ro.jpg(4096x4096px)\n\n---\n\n- All textures are packed into the *.blend files.\n- I exported an FBX format with packed textures for each object, so you can easily import it into Unity, \nUnreal or any other 3D program with textures and material. (ObjectTexture-Packed.fbx) \n- also added a folder with all the textures in it. \n- The exported glb and gltf formats have packed textures and I checked them in Microsoft 3D Viewer.\n- Other available export formats are ABC, DAE, DXF, OBJ + MTL, PLY, STL and X3D\n- The object's insertion point (origin) is where it should be, so you can easily and correctly place the object on the floor in your scene.\n\n---\n\nMade with Blender-2.93\n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThis 3D model was modelled and textured by 3DHaupt for the Software Service John GmbH\n\nLast update: 18.07.2023\n\nA package of 12 walnut trees.\nThe animated versions and 13 branches are also included.\n\n---\n \n- Object Name - Walnut_Tree_2m_Sommer   \n- Object Dimensions -  1.237m x 1.364m x 2.000m \n- Polygons = 1361 \n\n---\n\n- Object Name - Walnut_Tree_5m_Sommer \n- Object Dimensions -  3.081m x 4.094m x 5.000m\n- Polygons = 2675\n\n---\n\n- Object Name - Walnut_Tree_8m_Sommer \n- Object Dimensions -  7.435m x 7.181m x 8.000m\n- Polygons = 9186\n\n---\n\n- Object Name - Walnut_Tree_12m_Sommer \n- Object Dimensions -  14.341m x 13.024m x 12.000m\n- Polygons = 15585\n\n---\n\n- Object Name - Walnut_Tree_21m_Sommer \n- Object Dimensions -  23.585m x 20.273m x 21.000m\n- Polygons = 17986\n\n---\n\n- Object Name - Walnut_Tree_30m_Sommer \n- Object Dimensions -  27.670m x 28.552m x 30.000m\n- Polygons = 16340\n\n---\n\n- **Materials**\n\nMaterial - Walnut_Tree:\n\n* Blend Mode: CLIP\n* Shadow Mode: CLIP\n* Walnuss_Ro.jpg(4096x4096px)\n* Walnuss_TS.jpg(4096x4096px)\n* Walnuss_Col.png(4096x4096px)\n* Walnuss_Nor.jpg(8192x8192px)\n\n\n---\n\n---\n\n- I exported an FBX format with packed textures for each object, so you can easily import it into Unity, \nUnreal or any other 3D program with textures and material.\n(ObjectTexture-Packed.fbx) \n- I also added a folder with all the textures in it.´\n- The exported glb and gltf formats also have packed textures and I checked them in Microsoft 3D Viewer.\n- Other available export formats are ABC, DAE, DXF, OBJ + MTL, PLY, STL and X3D\n\n---\n\nMade with Blender-2.93\n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThis 3D model was modelled and textured by 3DHaupt for the Software Service John GmbH\n\n\n\nHere is a set of some high-poly yew taxus baccata branchs.\n\n--- \n \nParts:\n  \n- Object Name - Fruit_1  \n- Object Dimensions -  0.051m x 0.051m x 0.064m\n- Vertices = 932\n- Edges = 1868\n- Polygons = 940\n\n---\n\n- Object Name - Fruit_2 \n- Object Dimensions -  0.098m x 0.062m x 0.061m\n- Vertices = 1864\n- Edges = 3736\n- Polygons = 1880\n\n---\n\n- Object Name - Needel \n- Object Dimensions -  0.169m x 0.021m x 0.025m\n- Vertices = 186\n- Edges = 426\n- Polygons = 242\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_1 \n- Object Dimensions -  1.103m x 1.504m x 0.322m\n- Vertices = 88684\n- Edges = 190953\n- Polygons = 102955\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_2 \n- Object Dimensions -  0.249m x 1.504m x 0.267m\n- Vertices = 28716\n- Edges = 62770\n- Polygons = 34296\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_3 \n- Object Dimensions -  0.258m x 0.720m x 0.168m\n- Vertices = 18924\n- Edges = 40378\n- Polygons = 21592\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_4 \n- Object Dimensions -  0.274m x 0.686m x 0.154m\n- Vertices = 18546\n- Edges = 39514\n- Polygons = 21102\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_5 \n- Object Dimensions -  0.236m x 0.512m x 0.154m\n- Vertices = 11624\n- Edges = 25002\n- Polygons = 13468\n\n---\n\n- Object Name - Yew_Taxus_Baccata_Branch_6 \n- Object Dimensions -  0.224m x 0.480m x 0.147m\n- Vertices = 15534\n- Edges = 32626\n- Polygons = 17194\n\n---\n\n- **Materials**\n\nMaterial - Yew_Taxus_Baccata_Branch_1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\nMaterial - Yew_Taxus_Baccata_Branch_2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\nMaterial - Yew_Taxus_Baccata_Branch_3:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\nMaterial - Yew_Taxus_Baccata_Branch_4:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n---\n\n- **Available Exchange Format**\n\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC\n\n---\n\nMade with Blender-2.93\n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThe 3D models were high-poly  by 3DHaupt for Software Service John GmbH.\n\nLast update: 18.08.2023 \n\n\n\nHigh-Poly Versions for the honey tree leafs.\n \n---\n \nThe leaf is usually up to 25 cm long and consists of 7 to 17 leaflets.  \nThe leaflets are 2.5 to 5 cm long. \n\n--- \n\nHoney tree leaf with 17 leaflets:\n\n- Object Name - Honey_Tree_17_Leafs \n- Object Dimensions -  0.125m x 0.250m x 0.014m\n\n---\n\n- Vertices = 57357\n- Edges = 114636\n- Polygons = 57314\n\n---\n\n- **Materials**\n\nMaterial - Honey_Tree_Leaf:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n* Schnurbaum_B_Col.png(2048x2048px)\n* Schnurbaum_B_Met.png(2048x2048px)\n* Schnurbaum_B_Nor.png(2048x2048px)\n* Schnurbaum_B_Ro.png(2048x2048px)\n\n---\n\n- All textures are packed into the *.blend files.\n- I exported an FBX format with packed textures for each object, so you can easily import it into Unity, \nUnreal or any other 3D program with textures and material. (ObjectTexture-Packed.fbx) \n- also added a folder with all the textures in it. \n- The exported glb and gltf formats have packed textures and I checked them in Microsoft 3D Viewer.\n- Other available export formats are ABC, DAE, DXF, OBJ + MTL, PLY, STL and X3D\n- The object's insertion point (origin) is where it should be, so you can easily and correctly place the object on the floor in your scene.\n\n---\n\nMade with Blender-2.93\n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThe 3D models were modeled and pbr-textured by 3DHaupt for Software Service John GmbH.\n\nLast update: 08.08.2023 \n\n\nThis is the high poly version of a black alder leaf.  \nIt's for the next tree pack I'm working on.  \nA tree package for Alnus glutinosa, the common alder, black alder, European alder, European black alder or just alder.\n\n---\n\n- Object Name - Black_Alder_Leaf_High-Poly \n- Object Dimensions -  2.672m x 4.027m x 0.235m\n\n---\n\n- Vertices = 34174 \n- Edges = 101606\n- Polygons = 67434\n\n---\n\n- **Materials**\n\nMaterial - Black_Alder_Leaf: \n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n* Black_Alder_Leaf_Col.png(4096x4096px)\n* Black_Alder_Leaf_Nor.png(4096x4096px)\n* Black_Alder_Leaf_Ro.png(4096x4096px)\n\n--- \n\n**Available Exchange Format**\n\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC\n\n---\n\n- All textures are packed into the *.blend files.\n- I exported an FBX format with packed textures for each object, so you can easily import it into Unity, \nUnreal or any other 3D program with textures and material. (ObjectTexture-Packed.fbx) \n- also added a folder with all the textures in it. \n- The exported glb and gltf formats have packed textures and I checked them in Microsoft 3D Viewer.\n\n---\n\nMade with Blender-2.93\n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThe 3D model was modeled and textured by 3DHaupt for Software Service John GmbH.\n \n---\n\n- Last update:\n12:17:06  19.07.23\n\n\n# Here is a 2 meter tall Empress Tree with and without animations.\n\n* There are also some LOD versions for this plant. \n* The non-keyframe baked animation setup for Blender is available as additional file download.\n\n---\n\nParts:\n\n- Object Name - Empress-Tree 2m LOD-4 \n- Object Dimensions -  1.259m x 1.201m x 2.123m\n- Vertices = 2888\n- Edges = 6252\n- Polygons = 3398\n\n---\n\n- Object Name - Empress-Leaf 3 \n- Object Dimensions -  0.283m x 0.341m x 0.230m\n- Vertices = 168\n- Edges = 364\n- Polygons = 198\n\n---\n\n- Object Name - Empress-Leaf 1 \n- Object Dimensions -  0.277m x 0.318m x 0.228m\n- Vertices = 168\n- Edges = 364\n- Polygons = 198\n\n---\n\n- Object Name - Empress-Leaf 2 \n- Object Dimensions -  0.283m x 0.331m x 0.230m\n- Vertices = 168\n- Edges = 364\n- Polygons = 198\n\n---\n\n- Object Name - Empress-Leaf Trunk \n- Object Dimensions -  0.101m x 0.103m x 1.995m\n- Vertices = 52\n- Edges = 100\n- Polygons = 48\n\n---\n\n- Object Name - Empress-Tree 2m LOD-1 \n- Object Dimensions -  1.265m x 1.212m x 2.120m\n- Vertices = 1630\n- Edges = 3464\n- Polygons = 1851\n\n---\n\n- Object Name - Empress-Tree 2m LOD-2 \n- Object Dimensions -  1.259m x 1.204m x 2.118m\n- Vertices = 1630\n- Edges = 3464\n- Polygons = 1851\n\n---\n\n- Object Name - Empress-Tree 2m LOD-3 \n- Object Dimensions -  1.259m x 1.201m x 2.123m\n- Vertices = 1630\n- Edges = 3464\n- Polygons = 1851\n\n---\n\nMaterials:\n\nMaterial - Empress-Tree:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n* Blauglockenbaum_Col.png(8192x8192px)\n* Blauglockenbaum_Ro.png(8192x8192px)\n* Blauglockenbaum_Nor.png(8192x8192px)\n\n---\n\n---\n\n- I exported an FBX format with packed textures for each object, so you can easily import it into Unity, \nUnreal or any other 3D program with textures and material.\n(ObjectTexture-Packed.fbx) \n- I also added a folder with all the textures in it.´\n- The exported glb and gltf formats also have packed textures and I checked them in Microsoft 3D Viewer.\n- Other available export formats are ABC, DAE, DXF, OBJ + MTL, PLY, STL and X3D\n\n---\n\nMade with Blender-2.93 \n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThis 3D model was modelled and textured by 3DHaupt for the Software Service John GmbH\n\nLast update: 16:35:07  06.07.23","imageAlt":"Walnut Honey Empress Black-Alder 3D asset 1","url":"https://www.cgtrader.com/3d-model-packs/walnut-honey-empress-black-alder-yew-taxus-baccata-trees","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sm1rjjozzszlj1gim2qlynl90w9r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/walnut-honey-empress-black-alder-yew-taxus-baccata-trees-3d-model-a9e9ef1888.jpg","gridUrl":"https://media.cgtrader.com/variants/sm1rjjozzszlj1gim2qlynl90w9r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/walnut-honey-empress-black-alder-yew-taxus-baccata-trees-3d-model-a9e9ef1888.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/sm1rjjozzszlj1gim2qlynl90w9r/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/walnut-honey-empress-black-alder-yew-taxus-baccata-trees-3d-model-a9e9ef1888.webp","width":306},{"url":"https://media.cgtrader.com/variants/sm1rjjozzszlj1gim2qlynl90w9r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/walnut-honey-empress-black-alder-yew-taxus-baccata-trees-3d-model-a9e9ef1888.webp","width":612},{"url":"https://media.cgtrader.com/variants/sm1rjjozzszlj1gim2qlynl90w9r/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/walnut-honey-empress-black-alder-yew-taxus-baccata-trees-3d-model-a9e9ef1888.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/walnut-honey-empress-black-alder-yew-taxus-baccata-trees","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"plant","subcategorySlug":"leaf","categoryTitle":"Plant","subcategoryTitle":"Leaf","schemaImageUrl":"https://img-new.cgtrader.com/items/4786178/a9e9ef1888/walnut-honey-empress-black-alder-yew-taxus-baccata-trees-3d-model-a9e9ef1888.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7142930","type":"listingItem","attributes":{"id":7142930,"title":"1950s Quad Engine USAF XC-137 Pack - Mesh and NURBS IP-Free CAD","price":45.98,"description":"**This package includes a collection of 10 IP-free Military Aircraft Inspired jet aircraft models**, inspired by classic quad-engine configurations of the early Space Age Jetliner aircrraft, quad engine on wing engines of the named Boeing styled Design Bureau, as well as some other conceptual design by the Protoype and Proposed by the American Designers. Get the aircraft inspired base designs while remaining fully original and safe for commercial use.\n\nThe bundle features multiple fuselage lengths and configurations, including a bonus quad rear-engine variant, offering a flexible base for different design needs and creative projects.\n\n**All models are created using CAD/NURBS-based workflows, resulting in clean surface transitions, accurate curvature, and consistent proportions across all variants.**\n\n### Key Features\n\n- 10 unique aircraft variations in one bundle\n- Quad engine on the wing-engine airliner jet configurations\n- Fully IP-free and original designs (safe for commercial use)\n- CAD-derived geometry for smooth and clean surfaces\n- Consistent scaling and proportions across variants\n\n### Use Cases\n\n- 3D printing display models\n- Game assets (commercial-safe, no licensing issues)\n- CAD modification and kitbashing\n- Concept development and prototyping\n- Visualization and background assets\n\n### Geometry Notes\n\n- Clean CAD → mesh conversion (NURBS-based surfaces)\n- Smooth curvature and surface continuity\n- Optimized topology for both visualization and printing\n- Static flying configuration (not rigged or animated)\n- Included Formats\n\n### 3D Printing:\n\n- STL\n- 3MF\n\n### CAD / Engineering:\n\n- STEP AP214\n- IGES\n- CGR\n\n### Real-Time / Game:\n\n- OBJ\n- GLB\n- GLTF\n- PLY\n- FBX\n\n### Printing Notes\n\n- Scales reliably across different sizes\n- Suitable for both FDM and resin printing\n- Thin sections may require scaling depending on printer capabilities\n\n### **Important Notes**\n\n- Fictional aircraft designs (not replicas of real aircraft)\n- Fictional Aircrafts List by-inspired design by are:\n    - E-3 AWACS 707-320B inspired\n    - E-3B AWACS 707-700 inspired\n    - E-3 early AWACS 707-320 inspired\n    - E-6 ELINT 707-320B inspired\n    - E-6B ELINT 707-700 inspired\n    - E-8 ELINT 707-320B inspired\n    - ELTA AEW\u0026C 707-320B inspired\n    - Phalcon AESA AEW\u0026C 707-320B inspired\n    - RC-137 707-320B inspired\n    - C-135 717B inspired\n\n- Fictional design not a replica\n- Baked-textured model geometry focused asset\n- Not rigged or animated\n- Inspired by real aircraft designs, but fully original. Safe for commercial use in games and media\n- Designed using precise CAD/NURBS surfaces for accurate curvature and clean 3D surface result\n\n- **The model is optimized at given polygons with high-quality textures baked from aerospace grade CAD data. Perfect for flight games and PC games.**\n- **High-poly version (PLY + MainBlend.blend) features vertex based colors directly from CAD source. Best for high-end visualization without the need for external textures**\n- **Low-Poly Version (OBJ) Optimized geometry for real time application. Provided untextured for custom livery development**\n- **Format Diversity includes native blend (source), step (engineering), ply (vertex colour baked) and obj (low-poly)**\n\nDesigned for maximum flexibility across multiple workflows\n\n### Commercial Use\n\n**These models are fully original and IP-free, making them suitable for:**\n\n- Games and interactive media\n- Films and animations\n- Commercial visualization projects\n\n**No licensing restrictions related to real-world aircraft manufacturers.**","imageAlt":"1950s Quad Engine USAF XC-137 Pack - Mesh and ...","url":"https://www.cgtrader.com/3d-model-packs/1950s-quad-engine-usaf-xc-137-pack-mesh-and-nurbs","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ymvd437vi24nov3lf4hcnh9xnmsb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1950s-quad-engine-usaf-xc-137-pack-mesh-and-nurbs-ip-free-cad-3d-model-ebfb8d8169.jpg","gridUrl":"https://media.cgtrader.com/variants/ymvd437vi24nov3lf4hcnh9xnmsb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1950s-quad-engine-usaf-xc-137-pack-mesh-and-nurbs-ip-free-cad-3d-model-ebfb8d8169.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ymvd437vi24nov3lf4hcnh9xnmsb/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/1950s-quad-engine-usaf-xc-137-pack-mesh-and-nurbs-ip-free-cad-3d-model-ebfb8d8169.webp","width":306},{"url":"https://media.cgtrader.com/variants/ymvd437vi24nov3lf4hcnh9xnmsb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1950s-quad-engine-usaf-xc-137-pack-mesh-and-nurbs-ip-free-cad-3d-model-ebfb8d8169.webp","width":612},{"url":"https://media.cgtrader.com/variants/ymvd437vi24nov3lf4hcnh9xnmsb/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/1950s-quad-engine-usaf-xc-137-pack-mesh-and-nurbs-ip-free-cad-3d-model-ebfb8d8169.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/1950s-quad-engine-usaf-xc-137-pack-mesh-and-nurbs","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/7142930/ebfb8d8169/1950s-quad-engine-usaf-xc-137-pack-mesh-and-nurbs-ip-free-cad-3d-model-ebfb8d8169.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7191557","type":"listingItem","attributes":{"id":7191557,"title":"Retro Jetliner 707 alike Pack - 10 Non-IP Models CAD Mesh","price":39.85,"description":"## 10-Pack Retro-Modern 1950s Jetliner and Military Aircraft 3D Model Mega Bundle\n\n### Project Overview\n\nLooking for a comprehensive collection of copyright-safe, high-fidelity aircraft assets for your simulation, game, or film pipeline? This premium mega bundle contains 10 unique fictional quad-engine jetliner and strategic military aircraft models, covering five core design philosophies with ten distinct structural variations.\n\nInspired by historic 1950s, 1960s, and Space Age quad-jet configurations, these models capture the unmistakable aesthetic profile of classic American design bureau concepts. The collection features a wide variety of propulsion options—ranging from legacy vintage turbojets to modernized JT3C-style turbojet and JT3D-style turbofan setups—alongside unique fuselage lengths, multi-engine profiles, and bonus prototype and militarized variants. Built entirely from scratch, this comprehensive library provides developers, artists, and modelers with a plug-and-play solution completely free from aerospace licensing restrictions.\n\n### ** 100% Royalty-Free and Commercial-Ready Non-IP Asset Bundle**\n\n* **Zero Licensing Restrictions:** Eliminate the complex legal overhead associated with defense contractors and corporate aerospace brands. This entire 10-plane collection consists of 100% original conceptual designs.\n* **Strict Trademark-Safe Layouts:** Because these models are built from the ground up completely free of actual manufacturer logos, restricted military designations, or protected branding, they function as strict non-IP assets.\n* **Commercial Deployment:** Legally integrate these aircraft assets directly into commercial video games, flight simulators, cinematic VFX pipelines, virtual production environments, or interactive media without any royalty fees or legal exposure.\n\n### Optimization Tiers and Workflow Specifications\n\nOriginating from an engineering-grade CAD and NURBS design pipeline, these models guarantee flawless hull curvature, exact edge-flow continuity, and smooth shading transitions without rendering artifacts. The bundle is divided into three optimized production tiers:\n\n* **High-Poly Deliverables:** Master files (including native .blend and .ply formats) feature high-fidelity vertex colors baked straight from raw CAD data, allowing for stunning close-up visualization without needing external texture files.\n* **Optimized Game-Ready Geometry:** Low-poly variants (such as the .obj files) feature highly optimized topological flows built for real-time engine performance. Delivered completely untextured, they provide a pristine clean slate for custom liveries, military camouflages, or procedural texturing.\n* **Aerospace-Grade Baking:** Mid-tier variants perfectly balance polygon distribution with high-resolution texture maps baked directly from the source geometry, delivering immediate out-of-the-box readiness for games and flight simulators.\n\n*Technical Note on Rigging: To provide total modification flexibility for your studio's proprietary animation setup, all 10 models are delivered in a static flying configuration (unrigged and non-animated). Technical artists have total freedom to configure custom flight control surfaces, animate landing gear sequences, or script custom flight physics.*\n\n### 10 Included Fictional Aircraft Variants\n\n#### Classic JT3D / TF-33 Turbofan Configurations\n* 707-020B JT3D/TF-33 Custom Variant\n* 707-120B JT3D/TF-33 Custom Variant\n* 707-320B JT3D/TF-33 Custom Variant\n* 707-620 JT3D/TF-33 Custom Variant\n* 707-820 (505 Blueprint) JT3D/TF-33 Custom Variant\n* 707-820 (506 Blueprint) JT3D/TF-33 Custom Variant\n* 367-80B JT3D/TF-33 Custom Variant\n* C-135 JT3D/TF-33 Custom Variant\n\n#### Early Vintage JT3C / J-57 Turbojet Configurations\n* 707-120 JT3C/J-57 Custom Variant\n* 707-320 JT3C/J-57 Custom Variant\n\n### Supported 3D File Formats\n\n#### Real-Time Engine and Visualization Formats\n* **FBX / GLB / GLTF:** Drop-in ready deployment for Unreal Engine, Unity, Godot, web-based 3D engines, and AR platforms.\n* **OBJ (.obj):** Optimized, untextured low-poly variants built for custom painting in Substance Painter or Mari.\n* **PLY (.ply):** High-poly data retaining CAD-mapped vertex color values.\n\n#### CAD and Industrial Engineering Formats\n* **STEP (AP214)**\n* **IGES**\n* **CGR**\n\n#### Native Production and 3D Printing Formats\n* **Blender (.blend):** Native source project files optimized for Blender 3.6+ Cycles and Eevee rendering pipelines.\n* **STL / 3MF:** Engineered for reliable scaling across standard consumer and industrial FDM and SLA/Resin printers. \n* *Note for Physical Fabrication: Delicate external details like thin antenna masts or trailing wing edges may require a slight manual thickness boost prior to slicing depending on your intended physical print scale.*\n\n### Primary Use Cases and Applications\n\n* **Game Development:** Seamlessly populate large airport tarmacs, create interactive AI traffic, or build player-controllable aircraft for open-world games and flight simulators without licensing risks.\n* **VFX and Cinematic Animation:** Perfect for high-fidelity raytraced rendering, busy background dressing, historical alternative-history films, or digital matte paintings requiring a heavy strategic aviation presence.\n* **Concept Kitbashing:** Utilize the precise CAD formats (STEP/IGES) to slice, merge, and rapidly prototype your own near-future, sci-fi, or dieselpunk aerospace concepts.\n* **Scale Modeling and Display:** Print-optimized wall thicknesses make these models excellent choices for desktop physical fabrication, resin display pieces, or custom miniature collections.","imageAlt":"Retro Jetliner 707 alike Pack - 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Mesh and NURBS IP-Free","price":39.85,"description":"### Overview\n\nExpand your digital theater with this premium,10 pieces of intellectual property-free 3D asset bundle featuring five highly versatile military and special-mission jet aircraft designs. Inspired by historic 1950s and Space Age quad-engine jetliners—including classic American design bureau concepts, these assets are entirely original and engineered from the ground up for safe commercial deployment.\n\nBy utilizing fictionalized geometry that captures the aesthetic presence of real-world aviation history without directly replicating proprietary structures, this bundle offers developers, filmmakers, and simulation artists high-fidelity models completely free from real-world manufacturer licensing restrictions. Across the five core designs, the package delivers **ten unique structural variations** featuring diverse fuselage lengths, engine placement setups, and a bonus quad rear-engine configuration.\n\n### Commercial-Ready \u0026 IP-Free\n\nEvery asset in this collection is a 100% original, fictional concept, making it completely free of intellectual property restrictions. This ensures seamless, risk-free commercial integration across video games, cinematic VFX, flight simulators, and interactive visualizations. You can safely deploy these models without the legal overhead, royalties, or complex trademark licensing agreements typically associated with real-world defense contractors and aerospace manufacturers.\n\n### Production-Ready Textures \u0026 Workflow\n\nOriginating from an engineering-grade CAD and NURBS-based design pipeline, these models guarantee flawless surface continuity, exact curvature transitions, and consistent proportions when translated into polygonal meshes. The collection is optimized across three distinct production tiers:\n\n*   **High-Poly Deliverables:** The master files (including native `.blend` source and `.ply` formats) feature vertex-based colors baked directly from the raw CAD source data, offering pristine rendering setups for high-end visualization without requiring external texture maps.\n*   **Optimized Game-Ready Geometry:** The low-poly variants (such as the `.obj` files) feature optimized topological flows designed specifically for real-time engine performance. These models are delivered untextured, providing a perfect clean slate for custom livery development, military masking, or procedural texturing.\n*   **Aerospace-Grade Baking:** Mid-tier variants perfectly balance polygon distribution with high-resolution texture maps baked directly from the source CAD geometry, delivering out-of-the-box readiness for flight simulators, PC games, and interactive media.\n\n\u003e **Rigging Note:** To maximize structural modification flexibility, all models are delivered in a static flying configuration (unrigged and non-animated), providing a clean baseline for your studio's custom control-surface rigging pipelines.\n\n---\n\n### Key Product Features\n\n*   **Ten Structural Variations:** Includes unique design configurations covering standard wing-mounted layouts, specialized radar radomes, and alternative engine placements.\n*   **Commercial-Safe Original Designs:** 100% IP-free assets that mimic the aesthetic presence of classic strategic aircraft without copyright or trademark vulnerabilities.\n*   **Multi-Industry Compatibility:** Unified asset scaling ensures hassle-free integration across game engines, rendering pipelines, and engineering software.\n*   **Clean Mesh Conversion:** Topology is carefully converted from NURBS surfaces to balance smooth visual curvature with render-friendly edge loops.\n\n### Inspired Fictional Aircraft Variants\n\nThe collection features custom, fictionalized interpretations inspired by the following specialized aviation configurations:\n\n*   707-120 CFM inspired custom design\n*   707-320 CFM (707-700) inspired custom design\n*   707-620 CFM inspired custom design\n*   707-820(505) CFM inspired custom design\n*   707-820(506) CFM inspired custom design\n*   DC-8-10 CFM inspired custom design\n*   DC-8-50 CFM inspired custom design\n*   DC-8-71 inspired custom design\n*   DC-8-72 inspired custom design\n*   DC-8-73 inspired custom design\n\n---\n\n### Included Formats\n\nTo ensure seamless workflow integration, the collection is provided in distinct data formats categorized by industry standards:\n\n#### 3D Real-Time \u0026 Engine Deployment\n*   **FBX**\n*   **OBJ** (Optimized, untextured low-poly geometry for custom texture artists)\n*   **GLB / GLTF**\n*   **PLY** (Vertex-color baked high-poly version)\n\n#### CAD \u0026 Industrial Engineering\n*   **STEP (AP214)**\n*   **IGES**\n*   **CGR**\n\n#### Native 3D Creation \u0026 3D Printing\n*   **Blender** (Native `.blend` project source file)\n*   **STL / 3MF** *(Engineered to scale reliably across FDM and resin printing hardware; structural antenna cross-sections or trailing wing edges may require slight adjustments depending on target print scale).*\n\n---\n\n### Use Cases \u0026 Application Areas\n\n*   **Game Development:** Seamlessly integrate these models as background assets, interactive AI elements, or player-controlled aircraft in flight simulators and modern warfare games without legal risk.\n*   **VFX \u0026 Animation:** Perfect for high-fidelity rendering, cinematic background dressing, or digital matte paintings requiring a strong military aviation presence.\n*   **Concept Kitbashing:** Use the clean CAD files (STEP/IGES) to cut, merge, and prototype your own sci-fi, alternative-history, or near-future aerospace concepts.\n*   **3D Printing \u0026 Display:** Optimized wall-thickness scaling makes the STL and 3MF files reliable for both desktop FDM filament printers and high-resolution SLA resin printers.","imageAlt":"Modernized 4-Engine 1950s Airliner Pack - Mesh...","url":"https://www.cgtrader.com/3d-model-packs/modernized-4-engine-1950s-airliner-pack-mesh-and-nurbs-ip-free","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/84riudjdko4flsdh43tnxn2fvmdd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/modernized-4-engine-1950s-airliner-pack-mesh-and-nurbs-ip-free-3d-model-f5aa9c0449.jpg","gridUrl":"https://media.cgtrader.com/variants/84riudjdko4flsdh43tnxn2fvmdd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/modernized-4-engine-1950s-airliner-pack-mesh-and-nurbs-ip-free-3d-model-f5aa9c0449.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/84riudjdko4flsdh43tnxn2fvmdd/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/modernized-4-engine-1950s-airliner-pack-mesh-and-nurbs-ip-free-3d-model-f5aa9c0449.webp","width":306},{"url":"https://media.cgtrader.com/variants/84riudjdko4flsdh43tnxn2fvmdd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/modernized-4-engine-1950s-airliner-pack-mesh-and-nurbs-ip-free-3d-model-f5aa9c0449.webp","width":612},{"url":"https://media.cgtrader.com/variants/84riudjdko4flsdh43tnxn2fvmdd/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/modernized-4-engine-1950s-airliner-pack-mesh-and-nurbs-ip-free-3d-model-f5aa9c0449.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/modernized-4-engine-1950s-airliner-pack-mesh-and-nurbs-ip-free","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/7178783/f5aa9c0449/modernized-4-engine-1950s-airliner-pack-mesh-and-nurbs-ip-free-3d-model-f5aa9c0449.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7168179","type":"listingItem","attributes":{"id":7168179,"title":"Modernized Quad Engine USAF Pack - Mesh and NURBS IP-Free CAD","price":25.89,"description":"**Intellectual Property-Free Military \u0026 Special Mission Jet 3D Asset Bundle**\n\nThis premium 3D model collection contains five highly versatile, intellectual property-free military and special mission jet aircraft designs. Inspired by historic 1950s and Space Age quad-engine jetliners—including classic American design bureau concepts, specialized electronic intelligence (ELINT) variants, and airborne early warning (AEW) radar platforms—these assets are completely original and engineered from the ground up for safe commercial use.\n\nBy utilizing fictionalized geometry inspired by real-world aircraft layouts rather than direct structural replicas, this bundle offers developers, filmmakers, and hobbyists high-fidelity assets completely free from real-world manufacturer licensing restrictions.\n\nThe package delivers exceptional workflow versatility, featuring ten unique structural variations across multiple fuselage lengths, engine placement setups, and a bonus quad rear-engine configuration.\n\nTechnical Workflow \u0026 Geometry Specifications\nEvery model in this collection originates from an engineering-grade CAD and NURBS-based design pipeline. This methodology guarantees flawless surface continuity, exact curvature transitions, and highly consistent proportions across all variants when translated into polygonal meshes.\n\nHigh-Poly Deliverables: The master files (including native .blend source and .ply formats) feature vertex-based colors baked directly from the raw CAD source data, offering pristine rendering setups for high-end visualization without requiring external texture maps.\n\nOptimized Game-Ready Geometry: Low-poly versions (such as the .obj files) feature optimized topological flows designed specifically for real-time engine performance. These models are delivered untextured, providing a perfect clean slate for custom livery development, military masking, or procedural texturing.\n\nAerospace-Grade Baking: Mid-tier variants balance polygon distribution with high-resolution texture maps baked directly from the source CAD models, making them ready-made for flight simulators, PC games, and interactive media.\n\nRigging Status: All models are delivered in a static flying configuration (unrigged and non-animated) to maximize structural modification flexibility.\n\nKey Product Features\nTen Structural Variations: Includes unique design configurations covering standard wing-mounted layouts, specialized radar radomes, and alternative engine placements.\n\nCommercial-Safe Original Designs: 100 percent IP-free assets that mimic the aesthetic presence of classic strategic aircraft without copyright or trademark vulnerabilities.\n\nMulti-Industry Compatibility: Unified asset scaling ensures hassle-free integration across game engines, rendering pipelines, and engineering software.\n\nClean Mesh Conversion: Topology is carefully converted from NURBS surfaces to balance smooth visual curvature with render-friendly edge loops.\n\nInspired Fictional Aircraft Variants\nThe collection features custom, fictionalized interpretations inspired by the following specialized aviation configurations:\n\nStrategic airborne command and control jet concepts (E-6 inspired styling)\n\nAdvanced ground surveillance and radar platform designs (E-8 inspired styling)\n\nSpecialized electronic warfare and intelligence gathering airframes (RC-137 and ELINT inspired styling)\n\nLarge-scale airborne early warning radome transport designs (Elta Phalcon and EL/M-2075 inspired styling)\n\nSupported File Formats\nTo ensure maximum compatibility across different software suites, the collection is provided in distinct data formats categorized by industry standards:\n\nReal-Time Engine \u0026 Game Dev\nFBX\n\nOBJ (Optimized, untextured low-poly geometry)\n\nGLB\n\nGLTF\n\nPLY (Vertex color baked version)\n\nCAD, Engineering \u0026 Manufacturing\nSTEP (AP214)\n\nIGES\n\nCGR\n\nNative 3D Creation \u0026 3D Printing\nBlender (Native .blend project source file)\n\nSTL\n\n3MF\n\nUse Cases \u0026 Application Areas\nGame Development: Seamlessly integrate these models as background assets, interactive AI elements, or player-controlled aircraft in flight simulators and modern warfare games without legal risk.\n\n3D Printing \u0026 Display: Optimized wall thickness scaling makes the STL and 3MF files reliable for both desktop FDM filament printers and high-resolution SLA resin printers.\n\nConcept Kitbashing: Use the clean CAD files (STEP/IGES) to cut, merge, and prototype your own sci-fi, alternative-history, or near-future aerospace concepts.\n\nVFX \u0026 Animation: Perfect for high-fidelity rendering, cinematic background dressing, or digital matte paintings requiring a strong military aviation presence.","imageAlt":"Modernized Quad Engine USAF Pack - 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Taxus_Baccata_Tree_2m_S_V1_360P\n2. Taxus_Baccata_Tree_2m_S_V2_1440P2\n3. Taxus_Baccata_Tree_2m_S_V3_756P\n4. Taxus_Baccata_Tree_2m_S_V4_477P\n5. Taxus_Baccata_Tree_2m_S_V5_954P\n6. Taxus_Baccata_Tree_2m_S_V6_16096P\n7. Taxus_Baccata_Tree_2m_S_V7_42043P\n8. Taxus_Baccata_Tree_2m_W_V1_360P\n9. Taxus_Baccata_Tree_2m_W_V1_15128P\n10. Taxus_Baccata_Tree_2m_W_V2_1440P\n11. Taxus_Baccata_Tree_2m_W_V3_756P\n12. Taxus_Baccata_Tree_2m_W_V4_477P\n13. Taxus_Baccata_Tree_2m_W_V5_954P\n14. Taxus_Baccata_Tree_2m_W_V6_13649P\n15. Taxus_Baccata_Tree_2m_W_V7_42043P\n16. Taxus_Baccata_Tree_5m_S_V1_1272P\n17. Taxus_Baccata_Tree_5m_S_V2_1800P\n18. Taxus_Baccata_Tree_5m_S_V3_35098P\n19. Taxus_Baccata_Tree_5m_W_V1_1272P\n20. Taxus_Baccata_Tree_5m_W_V2_1800P\n21. Taxus_Baccata_Tree_5m_W_V3_35093P\n22. Taxus_Baccata_Tree_8m_S_V1_5091P\n23. Taxus_Baccata_Tree_8m_W_V1_5091P\n24. Taxus_Baccata_Tree_12m_S_V1_7840P\n25. Taxus_Baccata_Tree_12m_W_V1_7840P\n\n\n---\n\nmore details:\n\n- **Materials**\n\nMaterial - Yew-Taxus-Baccata-Tree:\n\n* Blend Mode: CLIP\n* Shadow Mode: CLIP\n* Yew_Taxus_Baccata_Tree_Col.png(2048x2048px)\n* Yew_Taxus_Baccata_Tree_Ro.jpg(2048x2048px)\n* Yew_Taxus_Baccata_Tree_Nor.jpg(2048x2048px)\n* Yew_Taxus_Baccata_Tree_Met.jpg(2048x2048px)\n* Yew_Taxus_Baccata_Tree_SSS.jpg(2048x2048px)\n\n---\n\n\n- UV Map = Yes\n         1 - UVMap\n\n- VertexGroup = No\n\n\n- Vertex Color = No\n\n---\n\n- **Modifier**\n\n- No modifier used\n\n---\n\n- **Animation**\n\n- Animation = No\n- Shape Keys = No\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V1_360P \n- Object Dimensions -  0.752m x 0.775m x 2.000m\n- Vertices = 1424\n- Edges = 1432\n- Polygons = 360\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V2_1440P \n- Object Dimensions -  0.594m x 0.593m x 2.000m\n- Vertices = 3768\n- Edges = 4368\n- Polygons = 1440\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V3_756P \n- Object Dimensions -  0.917m x 0.930m x 1.996m\n- Vertices = 2916\n- Edges = 2970\n- Polygons = 756\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V4_477P \n- Object Dimensions -  1.087m x 1.041m x 2.000m\n- Vertices = 1161\n- Edges = 1386\n- Polygons = 477\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V5_954P \n- Object Dimensions -  1.397m x 1.335m x 2.000m\n- Vertices = 2322\n- Edges = 2772\n- Polygons = 954\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V6_16096P \n- Object Dimensions -  0.724m x 0.751m x 2.000m\n- Vertices = 51744\n- Edges = 51744\n- Polygons = 16096\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_S_V7_42043P \n- Object Dimensions -  0.974m x 0.959m x 2.000m\n- Vertices = 15557\n- Edges = 120619\n- Polygons = 42043\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V1_360P \n- Object Dimensions -  0.752m x 0.775m x 2.000m\n- Vertices = 1424\n- Edges = 1432\n- Polygons = 360\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V1_15128P \n- Object Dimensions -  10.142m x 9.972m x 16.149m\n- Vertices = 52296\n- Edges = 55446\n- Polygons = 15183\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V2_1440P \n- Object Dimensions -  0.594m x 0.593m x 2.000m\n- Vertices = 3768\n- Edges = 4368\n- Polygons = 1440\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V3_756P \n- Object Dimensions -  0.917m x 0.930m x 2.000m\n- Vertices = 2916\n- Edges = 2970\n- Polygons = 756\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V4_477P \n- Object Dimensions -  1.087m x 1.041m x 2.001m\n- Vertices = 1161\n- Edges = 1386\n- Polygons = 477\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V5_954P \n- Object Dimensions -  1.397m x 1.335m x 2.000m\n- Vertices = 2322\n- Edges = 2772\n- Polygons = 954\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V6_13649P \n- Object Dimensions -  0.695m x 0.751m x 2.000m\n- Vertices = 41956\n- Edges = 41956\n- Polygons = 13649\n\n---\n\n- Object Name - Taxus_Baccata_Tree_2m_W_V7_42043P \n- Object Dimensions -  0.974m x 0.959m x 2.000m\n- Vertices = 15557\n- Edges = 120619\n- Polygons = 42043\n\n---\n\n- Object Name - Taxus_Baccata_Tree_5m_S_V1_1272P \n- Object Dimensions -  2.349m x 2.452m x 5.000m\n- Vertices = 3096\n- Edges = 3696\n- Polygons = 1272\n\n---\n\n- Object Name - Taxus_Baccata_Tree_5m_S_V2_1800P \n- Object Dimensions -  3.092m x 3.158m x 5.000m\n- Vertices = 7120\n- Edges = 7160\n- Polygons = 1800\n\n---\n\n- Object Name - Taxus_Baccata_Tree_5m_S_V3_35098P \n- Object Dimensions -  1.896m x 1.840m x 5.000m\n- Vertices = 112773\n- Edges = 112773\n- Polygons = 35098\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_5m_W_V1_1272P \n- Object Dimensions -  2.349m x 2.452m x 5.000m\n- Vertices = 3096\n- Edges = 3696\n- Polygons = 1272\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_5m_W_V2_1800P \n- Object Dimensions -  3.092m x 3.158m x 5.000m\n- Vertices = 7120\n- Edges = 7160\n- Polygons = 1800\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_5m_W_V3_35093P \n- Object Dimensions -  1.880m x 1.860m x 5.000m\n- Vertices = 112753\n- Edges = 112753\n- Polygons = 35093\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_8m_S_V1_5091P \n- Object Dimensions -  5.565m x 5.449m x 8.152m\n- Vertices = 15504\n- Edges = 17130\n- Polygons = 5091\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_8m_W_V1_5091P \n- Object Dimensions -  5.565m x 5.449m x 8.152m\n- Vertices = 15504\n- Edges = 17130\n- Polygons = 5091\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_12m_S_V1_7840P \n- Object Dimensions -  7.714m x 8.508m x 12.137m\n- Vertices = 24413\n- Edges = 26793\n- Polygons = 7840\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_12m_W_V1_7840P \n- Object Dimensions -  7.703m x 8.495m x 12.137m\n- Vertices = 24413\n- Edges = 26793\n- Polygons = 7840\n\n---\n\n\n- Object Name - Taxus_Baccata_Tree_16m_S_V1_15183P \n- Object Dimensions -  10.142m x 9.972m x 16.149m\n- Vertices = 52296\n- Edges = 55446\n- Polygons = 15183\n\n---\n\n---\n\n\n- **Available Exchange Format**\n\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC\n\n---\n\n- All textures are packed into the *.blend files.\n- I exported an FBX format with packed textures for each object, so you can easily import it into Unity, \nUnreal or any other 3D program with textures and material. (ObjectTexture-Packed.fbx) \n- also I added a folder with all the textures in it. \n- The exported glb and gltf formats have packed textures and I checked them in Microsoft 3D Viewer.\n- Other available export formats are ABC, DAE, DXF, OBJ + MTL, PLY, STL and X3D\n- The object's insertion point (origin) is where it should be, so you can easily and correctly place the object on the floor in your scene.\n\n---\n\nMade with Blender-2.93\n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThe 3D models were low-poly modeled and pbr-textured by 3DHaupt for the Software Service John GmbH.\n\n\n\n- Last update:\n15:09:11  18.09.23 ","imageAlt":"Yew Taxus Baccata Tree Package 3D asset","url":"https://www.cgtrader.com/3d-models/plant/conifer/yew-taxus-baccata-tree-package","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/trHTxv4JaJBz6rqJC2TWoiyP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01-Yew-Taxus-Baccata-Tree-Package-lowpoly-modelled-and-pbr-textured-by-3DHaupt-aka-DennisH2010-in-Blender-2.93-2023%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/trHTxv4JaJBz6rqJC2TWoiyP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01-Yew-Taxus-Baccata-Tree-Package-lowpoly-modelled-and-pbr-textured-by-3DHaupt-aka-DennisH2010-in-Blender-2.93-2023%20%281%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/trHTxv4JaJBz6rqJC2TWoiyP/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/01-Yew-Taxus-Baccata-Tree-Package-lowpoly-modelled-and-pbr-textured-by-3DHaupt-aka-DennisH2010-in-Blender-2.93-2023%20%281%29.webp","width":306},{"url":"https://media.cgtrader.com/variants/trHTxv4JaJBz6rqJC2TWoiyP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01-Yew-Taxus-Baccata-Tree-Package-lowpoly-modelled-and-pbr-textured-by-3DHaupt-aka-DennisH2010-in-Blender-2.93-2023%20%281%29.webp","width":612},{"url":"https://media.cgtrader.com/variants/trHTxv4JaJBz6rqJC2TWoiyP/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/01-Yew-Taxus-Baccata-Tree-Package-lowpoly-modelled-and-pbr-textured-by-3DHaupt-aka-DennisH2010-in-Blender-2.93-2023%20%281%29.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/conifer/yew-taxus-baccata-tree-package","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":189,"name":".ply","is_native":false}],"categorySlug":"plant","subcategorySlug":"conifer","categoryTitle":"Plant","subcategoryTitle":"Conifer","schemaImageUrl":"https://img-new.cgtrader.com/items/4785536/bb64d696e9/yew-taxus-baccata-tree-package-3d-model-bb64d696e9.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7508044","type":"listingItem","attributes":{"id":7508044,"title":"Chamaedorea Palm","price":8.0,"description":"High-quality, game-ready tree model perfect for architectural visualization, game environments, VFX, and landscape design projects. 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(basic colour, roughness, metalness, normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer Europäische Eibe im Sommer (Taxus baccata), auch Gemeine Eibe oder einfach Eibe genannt.\n- Weil sich ihr Holz gut für die Herstellung von Bögen eignet wurde sie früher auch Bogenbaum genannt.\n- Die immergrüne Eibe ist eine formenreiche Art, die je nach Standortbedingungen als Baum oder Strauch wächst.\n- Das Vorkommen der Eibe ist nicht auf Europa beschränkt, ihr Verbreitungsgebiet reicht von den Azoren, dem Atlasgebirge in Nordwestafrika über Europa, Kleinasien bis zum Kaukasus und Nordiran.\n- Das 3D-Modell hat eine Höhe von 2 m und ist der Realität nachempfunden.\n- Der Baum wurde für Echtzeitanwendungen wie 3D-Visualisierungen oder Computerspiele entwickelt und optimiert, eignet sich aber auch für komplexe Renderings.\n- Um das Einfügen des Modells in eine 3D-Szene so einfach wie möglich zu gestalten, wurde der Einfügepunkt des Objekts an der Wurzel des Baumes gewählt.\n- Die Texturen 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