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All models have PBR textures. The soldier is captured in the A-pose with mesh ready for rigging and animation in all most usable 3d software.\n\nThe product is ready for immediate use in architectural visualisations, inside Game Engines or for further render and detailed sculpting in Zbrush. It has animation based low-poly topology (quads only, animation loops). \nPreview rendered in Cinema 4d and Redshift render. 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For easy identification, there's an armband provided in two colors (yellow and orange), along with Mechanix Gloves and Salomon Boots.\n\nWe also included two weapons: the AK 105, short variant of the famous Ak 74 M, chambered in 5.45x39 with some Zenitco furniture in it as well as an T1 Aimpoint red dot. As a sidearm we have a Glock 19 chabered in 9mm with a Safariland holster. Every asset in this pack was created completely from scratch by us.\n\n**DISCLAIMER:** Please keep in mind this character was rigged using Mixamo, which can offer good results for posing and basic animations but might not be suited for more complex tasks.\n\nThese assets are highly optimized for game-ready engines such as Unreal and Unity. Additionally, these models can be employed in various other projects like marketing, rendering, filmmaking, and more. 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Tested with AnimStarterPack\u003cbr\u003e\nUnreal Mannequin size\u003cbr\u003e\nMaterials and Textures imported and applied\u003cbr\u003e\n3 Texture variants (light, red and yellow version)\u003cbr\u003e\n2048x2048 texture resolution\u003cbr\u003e\n\u003cbr\u003e\n-------------------------**Unity Package**--------------------------------\u003cbr\u003e\n\u003cbr\u003e\nLowpoly Character is exported as Unity Package with Rigged Skeleton\u003cbr\u003e\nUnity package contains character in FBX format, Materials and textures for standard Unity PBR shader\u003cbr\u003e\n\u003cbr\u003e\n------------------**Lowpoly Robot Soldier**----------------------------\u003cbr\u003e\n\u003cbr\u003e\nHigh detailed textures (created with substance painter)\u003cbr\u003e\n2048x2048 texture resolution. 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Use same standard unreal mannequin skeleton. Can handle the same animations as Unreal mannequin from marketplace.\n- Exported to Unity ( unity package)\n- Exported as fbx and seprated texture. Substance Painter file included\n- 2x4k Highres Texturesets\n- Professional Uv Layout\n- Polys 47162\n- Verts 47022\n- Pumpgun\n\n\n------------------------ Unreal Package ----------------------\n\n- character in FBX format\n- character mannequin skeleton\n- character has the size of unreal mannequin\n- textures are calibrated for unreal in TGA format\n- character works with epic store mannequin animations\n- Unreal project files for user for easy import included\n\n------------------------ Unity Package ----------------------\n\n- character in FBX format\n- character uses Unity skeleton\n- textures are calibrated for Unity in TGA format\n- character works with standard Unity character animation\n- Unity package export files included\n\n------------------------ Subdivision ----------------------\n\n- Lowpoly model is not intended for subdivition\n\n--------------------------Real world scale------------------------\n\n- Ca.190cm\n\n\nWelcome to see my other characters  by clicking on my artist name.\n\nHave fun! 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This model was based on real life references and we used high poly models to achieve the best result possible.\n\nThis set is highly customizable and includes:\n\n- 4 variations of a Fort Fortres Fragmentation Suit.\n-4 variations of a Warrior Assault Systems DCS plate carrier.\n-4 variations of a Ars Arma shoulder and groin protection.\n-3 variations of a Kiver RSP ballistic helmet.\n-4 variations of a tactical Warbelt.\n-Multiple utility, medical and ammo pouches.\n-BZF Buttpack.\n-Glock 17 and a Safariland holster(Not rigged).\n-ASVAL (Not rigged).\n-Mechanix gloves, Oackley tactical sun glasses, 3AM Peltor Comntacts, balaclava and military rated boots.\n\nIn this variations you can find Multicam, ATACS FG, Olive Drab and Blakc textures.\nThis character is separated in multiple UV sets for optimal customisation, most textures are in 4k or 2k so you can decide to reduce the resolution or not.\nThis model is optimised for video games, first and third person shooters, animations and marketing. (146k triangles)\n\nPlease note that the price is acording to the models and textures, the rigs are just an extra we are throwing in there, they might be a bit basic depending on what your needs are. If you have any questions about this DM us. \n\nIncluded: Game Ready Model. / PBR Textures / FBX format. / OBJ format. /Blend format (Textured) / .ma format (Not textured).\n\nAny questions you may have related with this product or any other don't hesitate in contacting us in our dm's. Also consider joining our Discord community so you are up to date with all the new content we create.\nhttps://discord.gg/UBCwpR9\n\nArtists portfolio: https://www.artstation.com/jota416","imageAlt":"MILITARY Game Ready Character Russian Assault 3D model 1","url":"https://www.cgtrader.com/3d-models/military/military-character/military-game-ready-character-russian-assault-soldier","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uEY2RzwM56d5NRLmxuDDE4S3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Antonov_re_15.jpg","gridUrl":"https://media.cgtrader.com/variants/uEY2RzwM56d5NRLmxuDDE4S3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Antonov_re_15.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/military-game-ready-character-russian-assault-soldier","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/4049237/387efe0c7e/military-game-ready-character-russian-assault-soldier-3d-model-387efe0c7e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4726243","type":"listingItem","attributes":{"id":4726243,"title":"Soldier - Rigged","price":79.2,"description":"\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n________________________________\n\n- There are 2 versions of this character:\n- 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n________________________________\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n________________________________\n\n- PLAY/MODULAR (New version - UE 5.1-5.2) https://www.youtube.com/watch?v=P9YkWVlJRyE\n- Play (First version - UE 5.0) https://www.youtube.com/watch?v=Qgk0Gyts7WY\n- Live Link Face (For both versions) https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 79,191\n- Tris:  150,686\n- Verts: 76,921\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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