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Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? 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Utilizing techniques such as: hidden mirroring, tiling, instancing and WSGB (World space grunge blending) it delivers top-tier visual fidelity without sacrificing performance.\n\n\u003e Custom damage values: \n- Each asset features custom damage values, allowing precise control over wear-and-tear and how the textures blend together!\n\n\u003e Vertex painting\n- With mesh painting, you can create endless variations for the objects, adding intricate details and customizing their appearance to suit your exact needs!\n\n\u003e WPO Based Grunge\n- All assets change their texture when you move them in world space. 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To also receive it directly to your vault Join Our Discord and open a ticket requesting the fog \u0026 smoke pack to be added to your Epic games launcher vault.\n- 2 Medieval Blacksmith Kit\n- Get Nanite Medieval Blacksmith Kit for free when buying this pack. Join Our Discord to receive your bonus :)\n- *Before opening the level please\n- 1) Enable the \"Enable virtual texture support\" tick box in project settings \n- 2) Enable the \"HDRIBackdrop\" Plugin.\n- 3) Restart the project \n\n\u003e Features\n- Fully Modular - Enjoy a fully modular kit to create your own outposts, cities and towns!\n- Full interiors - The modular kit offers complete interiors for all buildings, providing a wealth assets to help you personalize your spaces!\n- ​UE 5.4 - The map was made specifically for UE5.4 and above using Lumen, Local fog and nanite landscapes to drastically enhance visuals and performance!\n- Massive - 259 Meshes To Construct Any Of Your New Environments!\n- Landscape - Quickly build your own desert biomes using the provided assets! \n- Interiors/Enterable - All buildings are fully enterable and fully furnished!\n- Warzone Megapack: An A-Z Battlefield Kit Made Specifically For Shooter games!\n- This Product supports Lumen for Unreal Engine 5.0+\n- This Product supports Nanite for Unreal Engine 5.0+\n\n\u003e Technical details\n- Number of Unique Meshes: 259\n- Collision: (Yes automatically generated)\n- Vertex Count: 100 - 52K (Complex Buildings)\n- LODs: (Nanite)\n- Number of Materials and Material Instances: 221\n- Number of Textures: 433\n- Texture Resolutions: (512x512, 1024x1024, 2048x2048, 4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)","imageAlt":"Modular Battlefield - Warzone 3D asset","url":"https://www.cgtrader.com/3d-models/exterior/other/modular-battlefield-warzone","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8lsq9f5h7a8mttsglekq3mm2lx7a/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/32134f4d-393d-4899-b8f9-a7876338e177.jpg","gridUrl":"https://media.cgtrader.com/variants/8lsq9f5h7a8mttsglekq3mm2lx7a/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/32134f4d-393d-4899-b8f9-a7876338e177.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/other/modular-battlefield-warzone","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":229,"name":".pt","is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"exterior","subcategorySlug":"other","categoryTitle":"Exterior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6789283/087005f5cd/modular-battlefield-warzone-3d-model-087005f5cd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5492070","type":"listingItem","attributes":{"id":5492070,"title":"ukraine war village terrain warzone sector scan ","price":4.99,"description":"- **aerial drone scan**\n- midpoly optimized mesh smoothing groups **OBJ file 1udimm**\n- **8k textures 1x**: BaseColor\n- **4k textures 1x**: Roughness, Nrm, Occlusion","imageAlt":"ukraine war village terrain warzone sector scan 3D model","url":"https://www.cgtrader.com/3d-models/scanned/various/ukraine-war-village-terrain-warzone-sector-scan","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3JJp9p3P3W4zK967dt3QSC75/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/3JJp9p3P3W4zK967dt3QSC75/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scanned/various/ukraine-war-village-terrain-warzone-sector-scan","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"scanned","subcategorySlug":"various","categoryTitle":"Scanned 3D Models","subcategoryTitle":"Various","schemaImageUrl":"https://img-new.cgtrader.com/items/5492070/24fe8774f0/ukraine-war-village-terrain-warzone-sector-scan-3d-model-24fe8774f0.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"6054153","type":"listingItem","attributes":{"id":6054153,"title":"Destroyed Residential Buildings","price":24.99,"description":"Set of 3 low-poly destroyed residential buildings **designed for use in games**, ideal for **post-apocalyptic and warzone environments**. 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The severity of the local effects depends on the complex combination of the earthquake magnitude, the distance from the epicenter, and the local geological and geomorphological conditions, which may amplify or reduce wave propagation. The ground-shaking is measured by ground acceleration.\nSpecific local geological, geomorphological, and geostructural features can induce high levels of shaking on the ground surface even from low-intensity earthquakes. This effect is called site or local amplification. It is principally due to the transfer of the seismic motion from hard deep soils to soft superficial soils and the effects of seismic energy focalization owing to the typical geometrical setting of such deposits.\nCompared to earthquakes, the changes in ground fissures are much slower, to the point where people are completely unaware of them before discovering them. This is the power of the Earth. The crust doesn't seem to move, but in reality, it has already changed the landscape unintentionally\nCompared to changes in the Earth's crust, there are much fewer ground fissures caused by human factors. The vast majority are still natural disasters, and human power is still very small in front of the Earth\nOf course, geological damage caused by long-term human activities is also very dangerous. For example, in long-term mineral development, if the underground excavation is not backfilled in a timely manner, it is easy to cause ground fissures.\nModel making software: 3ds Max 2014 Rendering software: vray3.60.03 for 3dmax2014 Note: The tree planting plugin is used in the scene:MultiScatter1.20.12for 3dmax2014There are various layers of buildings in the scene of the 3ds Max file, making it convenient for users to choose according to their needs. The architecture and scene refinement in the scene are relatively rich. 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It includes high-quality PBR textures to ensure photorealistic rendering in Unity, Unreal Engine, or Marmoset Toolbag.\n\nThis technical truck is designed for instant drag-and-drop use by level designers and 3D artists working on:\n\n- Modern Military First-Person Shooters (FPS).\n- Open-world survival games set in conflict regions.\n- Mil-sim (Military Simulation) environments.\n- Cinematic renders requiring realistic battlefield debris and vehicles.\n\nThe model is scaled to real-world dimensions and is ready for immediate integration into your production pipeline.\n\nTechnical Specs:\n\n- Geometry: 100% Triangulated Mesh (optimized for game engines).\n- Poly Count: 49,990 Faces / 39,489 Vertices (Mid-Poly game-ready).\n- Textures: High-Quality PBR workflow compatible.\n- Scale: Real-world scale (meters).\n\nMarketing Benefits:\n\n1. Combat-Proven Aesthetic: highly detailed weathering, dirt, and battle damage (not just a clean truck).\n2. 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The asset features multiple realistic bullet entry points and large, jagged tears in the fabric where sand is physically leaking onto the ground. The material work highlights fine burlap weaving, environmental dampness, and dirt accumulation. 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In order to work in cycles and EEVEE you need to assign all of the textures (different path).\n\n**No Third-party plug-ins used**\nTurntable of model rendered in Blender Cycles( worse quality for time improvement)\n\nAvailable all formats of an object, including Blender, **FBX, OBJ, PLY, MDD, PC2, DAE, STL**.( Properly exported)\n\n\u003e _Bare in mind that pbr materials to work properly need proper lighting and material setup. If you have a problem just ask._\n\n**RAR file contains:**\n\n-  Height Map **4096 x 4096 px .PNG** \n-  Normal Map **4096 x 4096 px .PNG**\n-  Glossiness Map **4096 x 4096 px .PNG**\n- BaseColor Map **4096 x 4096 px .PNG** \n- AmbientOcclusion Map **4096 x 4096 px .PNG** \n\n\n**In the files high poly version included ( around 9 milion faces)** - RAR file\n\nModel is positioned at the beginning of the coordinate system (0,0,0) [Blender 2.8] Scale = 1:1:1 \n\n- Polygons =**951** \n- Vertices =**953** \n- Triangles = **1902** \n\n\nAsset tested in Unity Engine (Unity 2018.1 (64-bit)) and (Unity 2018.2 (64-bit)) Also tested in Unity's LWRP and HDRP.\n\nThere is possibility to include unity pack with that asset (materials setup). **Approximate time =  3 days.**\n\n\nPlease don't forget to like and follow me. If you need any other informations, feel free to contact me via email or check out my social media below. \n\n\nIf you want you can visit my social media:\n- **YT :** https://www.youtube.com/channel/UCwREYcvQXueQAlNRbzK__Vg \n- **FB :** https://www.facebook.com/SurfaceMaestro-3D-Print-Design-359282957918697/ \n- **IG :** https://www.instagram.com/surfacemaestro.3/\n\nThanks and Good Luck Adventurer :)","imageAlt":"Destroyed wall fragment 1 3D 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