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Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? 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Avoid the case that the customer does not know how to use it after purchasing the model and then blame the defective product. Because digital products will not refund. 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Has 2 texture atlases\n\n\n**Parts info:**\n\n- rifle scope : EOTech Vudu riflescope Tris: 7 363, Verts: 4 107\n\n- scope mount 30mm : Geissele Super Precision Mount Tris: 8 096, Verts: 4 459\n\n- red dot sight :TRIJICON RMR : Tris: 3 662, Verts: 1 916\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\nModel unwrapping made on 2 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. 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This allows for easy rearrangement, kitbashing, and integration into a wide range of projects, giving you maximum creative flexibility.\n\n**Technical Information**\n\n*Included Formats:*\n\n- FBX\n- OBJ\n- Blend (Textured)\n\n*Texture Resolution:*\n\n- 4K textures (can be resized if needed)\n\n*Polycount:*\n\n- 7000 Triangles\n- 3800 Faces\n\n**Disclaimer (for all listings)**\n\n- This is a digital 3D model only. No physical product will be shipped.\n- All trademarks, logos, and brand names are the property of their respective owners.\n- These models are fan-made recreations intended for artistic, educational, and entertainment purposes. 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Avoid the case that the customer does not know how to use it after purchasing the model and then blame the defective product. Because digital products will not refund. Customers should carefully read the description before buying.**\n\n**---General Information---**\n\n- Lowpoly, optimized for modern game engines.\n\n- Made using real world scales\n\n- High quality 4k textures\n\n- Created to be used in a modern engine that supports physically based rendering (PBR) comes with textures optimized for Unreal Engine  and Unity .\n\n\n**-Detailed Model Specifications-**\n\nModel contains **_2 separate objects_** and are ready to be rigged. the objects are:\n\n1. Mount\n2. Scope\n\nNote: To achieve the highest quality, the glass material will be created on the game engine. You can refer to the instructions here. https://youtu.be/aIMbBPDgsps\n\n**Geometry :**\n\n_Vertices : 6362_\n\n_Tris: 11987_\n\n**-Texture Information-**\n\n**All 4k Texture** (_All textures are in .tga format_)\n\n**Unreal:**\n\n-- Base color\n\n-- OcclusionGroughnessMetallic\n\n-- Normal\n\n \n**Unity:**\n\n-Albedo\n\n-Normal\n\n-MetalicSmootness\n\n-Occlusion\n\n\n**Please leave your reviews and comments to help my store grow. thanks**\n\nhttps://www.artstation.com/gameweapons","imageAlt":"3D asset realtime Trijicon AccuPoint","url":"https://www.cgtrader.com/3d-models/military/gun/trijicon-accupoint","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yjJM1fecTk1VgMozBxdmH1Fc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/yjJM1fecTk1VgMozBxdmH1Fc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/trijicon-accupoint","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4588351/68a1e54a3a/trijicon-accupoint-3d-model-68a1e54a3a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6727568","type":"listingItem","attributes":{"id":6727568,"title":"Trijicon ACOG TA01NSN 4x32 Rifle Scope - Game Asset","price":10.99,"description":"Trijicon's ACOG (Advanced Combat Optical Gunsight), specifically the TA01NSN model. 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That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- Geissele_scope_mount_with_RMR_redDOT - 4096×4096 ,texel Density: 188 pixels/cm (Additionally, there is a texture for lens 512x512 and reticle 256x256)\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n","imageAlt":"3D asset Super Precision scope mount with TRIJICON RMR 3","url":"https://www.cgtrader.com/3d-models/military/gun/super-precision-scope-mount-with-trijicon-rmr-red-dot-sight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3FC6BXfYHMk988wGvxA6F9KT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10.jpg","gridUrl":"https://media.cgtrader.com/variants/3FC6BXfYHMk988wGvxA6F9KT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/super-precision-scope-mount-with-trijicon-rmr-red-dot-sight","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4419454/1a664c22eb/super-precision-scope-mount-with-trijicon-rmr-red-dot-sight-3d-model-1a664c22eb.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5038470","type":"listingItem","attributes":{"id":5038470,"title":"Trijicon RMR Sight","price":49.0,"description":"This **Trijicon RMR Sight** is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. 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(In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- All textures and materials are included and mapped in every format.\n- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessaryjust drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n\n**File Formats:**\n- 3ds Max 2013 V-Ray\n- 3ds Max 2013 Scanline\n- Maya 2013\n- C4D R14\n- .fbx\n- .obj\n\nEvery model has been checked with the appropriate software.\n\nWarning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry. 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