{"listingPage":true,"listingPagePreloaded":true,"params":{"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"topological","low_poly":"1","file_types":null},"browser_attributes":{"title":"Low-poly Topological 3D Models","description":"6 low poly 3D Topological models are available for download. These models contain a significantly smaller number of polygons and therefore require less computing power to render. Models which have fewer polygons are best used in real time applications that require fast processing, like virtual reality (VR), augmented reality (AR), mixed reality (MR), cross reality (XR) and games, especially mobile games. Choose from our collection of rigged and animated models to easily use them in your real-time applications. Get 3D assets for environments, pick props, objects or buy complete 3D model collections, bundles and packs with everything your game might need. Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? 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York City Manhattan Island Streets and Buildings","price":29.0,"description":"\u003cp\u003e--------------------------\u003c/p\u003e\u003cp\u003eUPDATE – October 4, 2018\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eManhattan New York City Real Time Game Ready 3D model added. It’s optimized for real time environments such as VR / AR projects, video games.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eMain Features of the Game Ready model :\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e- 7 building groups are setup so that you can add variety to buildings (color materials and/or textures) Groups can be turned off/on\u003c/p\u003e\u003cp\u003e- geometry is triangles only\u003c/p\u003e\u003cp\u003e- only the island is UV mapped with non-overlapping UVs\u003c/p\u003e\u003cp\u003e- buildings are non UV mapped, they use Cubic mapping\u003c/p\u003e\u003cp\u003e- normals pointing outwards (no backface culling need to be turned on in the game engine to keep performance as high as possible\u003c/p\u003e\u003cp\u003e- model is tested in Unreal Engine 4 and it runs over 120fps at the highest settings with dynamic shadows and lights in 4K using a GTX 1070 graphic card\u003c/p\u003e\u003cp\u003e- no smoothing groups included in this model (because of no need of smoothing groups)\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003ePOINTS/VERTS : 832987\u003c/p\u003e\u003cp\u003ePOLYGONS : 11731003 (triangles)\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eAvailable file types for the game ready model :\u003c/p\u003e\u003cp\u003e- .c4d - native format\u003c/p\u003e\u003cp\u003e- .fbx - v7.4\u003c/p\u003e\u003cp\u003e- .dae – v1.5\u003c/p\u003e\u003cp\u003e- .dxf\u003c/p\u003e\u003cp\u003e- .obj\u003c/p\u003e\u003cp\u003e- .blend\u003c/p\u003e\u003cp\u003e- .blend version added to the original model\u003c/p\u003e\u003cp\u003e- .dxf version added to the original model\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eThis is a major update of the model without increasing its price so now it\u0026#x27;s a better deal.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e----------------------\u003c/p\u003e\u003cp\u003eTips for Unreal Engine 4 use (Game Ready version of the 3D model):\u003c/p\u003e\u003cp\u003eIf you use the model in different real-time or game engines other than UE4 you might still find this info useful.\u003c/p\u003e\u003cp\u003e1. On import a “no smoothing groups present” warning will come up. You can ignore that it’s not a mistake.\u003c/p\u003e\u003cp\u003e2. On import check options : “Transform Vertex to Absolute” and under Normal Imports use “Import Normals and Tangents”\u003c/p\u003e\u003cp\u003eand uncheck : “Generate Lightmap UVs”\u003c/p\u003e\u003cp\u003e3. Set the objects to Stationary to fix the “Invalid Lightmap” message. This scene can only be used with dynamic lights and shadows. Lightmap UV cannot be baked.\u003c/p\u003e\u003cp\u003e4. Collisions should be setup according to your need.\u003c/p\u003e\u003cp\u003e5. Done and ready to go.\u003c/p\u003e\u003cp\u003e--------------------------\u003c/p\u003e\u003cul\u003e\u003cli\u003ethis model is based on real data therefore this is a realistic buildings and streets setup of Manhattan Island in New York City, USA\u003c/li\u003e\u003cli\u003e15 building groups, separated to top and side parts of the buildings, are setup so that you can add variety to buildings (color materials and/or textures) Groups can be turned off/on\u003c/li\u003e\u003cli\u003eUV mapped with overlapping UVs\u003c/li\u003e\u003cli\u003ethe model is positioned on a flat surface (all buildings are on the “floor” - no elevation data included)\u003c/li\u003e\u003cli\u003egeometry is polygonal quads and tris\u003c/li\u003e\u003cli\u003emodel is untextured and renders fast\u003c/li\u003e\u003cli\u003efree / gratis island low poly model included\u003c/li\u003e\u003cli\u003ethis model is fully compatible with the Manhattan Island NYC Road Network and Streets 3D model @ https://www.cgtrader.com/3d-models/architectural/street/manhattan-island-new-york-city-road-network-and-streets\u003c/li\u003e\u003cli\u003ethis 3D model is/can be licensed (commercial use is fine) under Creative Commons Attribution-ShareALike 2.0 (CC-BY-SA) license\u003c/li\u003e\u003cli\u003ebuildings and streets data from OpenStreetMap / www.openstreetmap.org\u003c/li\u003e\u003c/ul\u003e\u003cp\u003eAttribution : © OpenStreetMap contributors / http://www.openstreetmap.org/copyright\u003c/p\u003e\u003cp\u003ePOINTS/VERTS : 916517\u003cbr/\u003e POLYGONS : 455216\u003c/p\u003e\u003cul\u003e\u003cli\u003e.c4d - native format\u003c/li\u003e\u003cli\u003e.3ds\u003c/li\u003e\u003cli\u003e.fbx - v7.1\u003c/li\u003e\u003cli\u003e.dae - v1.5\u003c/li\u003e\u003cli\u003e.obj\u003c/li\u003e\u003c/ul\u003e\u003cp\u003e————————————————————————————————————————————————————————\u003cbr/\u003e Extra description is to avoid any misunderstanding with the 3D model\u003cbr/\u003e ————————————————————————————————————————————————————————\u003c/p\u003e\u003cul\u003e\u003cli\u003eThe “streets” in the title means the area between the buildings. It is not a separate 3D model. There are other models available called “XYZ” Road Network and Streets where the streets are actual 3D models (“XYZ” is just an example and substitutes a real city/area name). You can check the details of every model by watching the preview images. You’ll get exactly that 3D model on purchase which you see on the preview images.\u003c/li\u003e\u003cli\u003ePlease note, that although the model reflects reality there might have buildings missing if there is no data available for certain parts of the city depending on the degree of data processing. Missing parts might be available later and if it happens an update will come to the model. If you purchased the model all updates come with no extra cost.\u003cbr/\u003e Also there might be buildings already on the map which they don’t even exist yet due to urban planning projects regarding to the future.\u003cbr/\u003e Same concept of this point applies to any terrain 3D model if it comes with this model.\u003c/li\u003e\u003cli\u003eThose 3D models are compatible with each other (they match by a simple copy and paste command) where the description includes this kind of information. Compatibility added continuously over time. If you need a “XYZ”Streets and Buildings and a “XYZ” Road Network 3D model of the same city/area but they are not compatible, please contact for availability. Usually this kind of request can be prioritised.\u003c/li\u003e\u003cli\u003eThese models are designed to show and present the city/area in the title in a minimalistic concept. They show a close to exact streets and buildings alignments and building heights (excluding parts where there is no or insufficient data to build 3d geometry) therefore they can be used for many purposes but they are not designed to build ie. high precision urbanscape.\u003c/li\u003e\u003cli\u003eThese models are not 3D print ready.\u003c/li\u003e\u003cli\u003eOn purchase, you’ll receive exactly the 3D model that you see on the preview images. Lighting setup isn’t included so you can render the model in your scenes or you can download a free render studio for the city 3D models in .c4d (native format) and .fbx (exchange format). The.c4d is basically ready to render. In the .fbx and/or .dae files the light parameters/details should be setup in your 3D software.\u003c/li\u003e\u003c/ul\u003e\u003cp\u003eFree render studio download : https://www.cgtrader.com/free-3d-models/various/various-models/render-studio-for-cinema-4d\u003c/p\u003e\u003cp\u003e——————————————\u003cbr/\u003e Please, make sure that the model will suit to your project by checking the preview images and 3D Model description. If you’re unsure or have doubts, please ask before purchase and your questions will be answered precisely.\u003cbr/\u003e ——————————————\u003c/p\u003e\u003cp\u003eThe City Project by boscorelli3D - www.boscorelli.net\u003c/p\u003e","imageAlt":"3D model New York City Manhattan Island Streets and","url":"https://www.cgtrader.com/3d-models/exterior/landmark/new-york-city-manhattan-island-streets-and-buildings","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eSLgGZQrg48WcNNcSTKsqsPw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/new-york-city-manhattan-island-streets-and-buildings-3d-model-low-poly-obj-mtl-3ds-fbx-c4d-dxf-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/eSLgGZQrg48WcNNcSTKsqsPw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/new-york-city-manhattan-island-streets-and-buildings-3d-model-low-poly-obj-mtl-3ds-fbx-c4d-dxf-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/landmark/new-york-city-manhattan-island-streets-and-buildings","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"exterior","subcategorySlug":"landmark","categoryTitle":"Exterior","subcategoryTitle":"Landmark","schemaImageUrl":"https://img-new.cgtrader.com/items/677461/bc58cb0848/new-york-city-manhattan-island-streets-and-buildings-3d-model-bc58cb0848.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2277444","type":"listingItem","attributes":{"id":2277444,"title":"Low Poly Cartoon Ostrich","price":9.0,"description":"This is a low poly 3D model of an Ostrich. The low poly Ostrich was modeled and prepared for low-poly style renderings, background, general CG visualization presented as a mesh with quads only.\n\nVerts : 966 Faces: 964\n\nThe 3D model have simple materials with diffuse colors.\n\nNo ring, maps and no UVW mapping is available.\n\nThe original file was created in blender. You will receive a 3DS, OBJ, FBX, blend, DAE, Stl.\n\nAll preview images were rendered with Blender Cycles. Product is ready to render out-of-the-box. Please note that the lights, cameras, and background is only included in the .blend file. 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