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Material, meshes and texture names follow an easy to understand naming convention.\n\nThe intended use for these models and its textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.\n\nThe cartridges that you will find in the scene require the textures from the free ammunition pack.\n\nTry before buy!\n\nCheck out the free AKM, MK2 Grenade and the ammunition before you buy it. You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.\n\nNaming Conventions\n\nWPN_ = Weapon Mesh \nWPNM_ = Weapon Material \nWPNT_ = Weapon Texture\n\nGet in touch:\n\nIn case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.\n\nhttps://www.facebook.com/ChamferZone \nhttps://www.artstation.com/artist/timbergholz \nhttp://chamferzone.com/\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nEach such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.\n\nUsers are free to modify any content they purchase.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. 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left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk 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Aliens Full Pack","price":199.0,"description":"Have you ever dreamt about realistic aliens in your SciFi and Horror projects? \nHere they are!\n\nCompletely rigged and skinned characters with very optimized polygon count\n\nHere you can see the high-resolution image as well as realtime preview \nhttps://www.artstation.com/artwork/BJn59\n\n[Pack Contains]\n10 character with 2 lods\n10 4k texture sets\nMarmoset toolbag 3 scene\n+ Bonus!: Maya file With full body and face controll rig (you can create the desired animation)\n\n[Аll characters has]\n- LOD0: 6k tris\n- LOD1: 3k tris\n- LOD2: 1k tris\n- 4k PBR texture set:\nAlbedo, Normal, Metallic/Smoothness, Occlusion map.\n(Yoy can simply change albedo color in photoshop hue/saturnation, and get any skin tone you want.)\n\n[Animations]\n- Eye blinking animations (with unity randomized script) \n- Idle animation\nHumanoid rig, full compatibility with Mecanim animations and Mixamo Animations.\n+ Bonus!: Maya file with full body and face controll rig (you can create the desired animation)\n\n- and unity package scene\n\nAlso you can purchase Aliens separately.","imageAlt":"Realistic Aliens Full Pack 3D asset 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rangers construction kit","price":148.26,"description":"Merc rangers construction kit.\r Guns: AK47, M16, MP5K, MK11 sniper rifle, M9 pistol, knife.\r 10 heads x 10 textures\r 5 bodies x 10 textures\r 5 pants x 10 textures\r 5 shoes x 1 texture\r 5 hands x 1 texture\r 1 ammunition set - 5 variations x 10 textures\r Model with all the parts is delivered in a single file which are easily switched/managed within a 3D engine. \r Average triangles count for a fully equipped soldier ~ 5500\n\nFormats included:\r .blend (Blender3D)\r .dae (Autodesk)\r .dae (Collada)\r .fbx\r .ma (Maya)\r .max (3dsmax 9.0)\r .ms3d (Milkshape3D)\r .unitypackage\r .x (DirectX)\r .x (XNA)\n\n95 animations:\r 0 - 5 loop Tpose\r 10 - 210 loop Idle\\_01\r 215 - 315 loop Idle\\_02\r 320 - 520 loop Idle\\_03\r 525 - 775 loop Idle\\_04\r 780 - 960 loop Idle\\_05\r 965 - 1035 loop Idle\\_06\r 1040 - 1110 loop squat\\_idle\\_01\r 1115 - 1195 loop squat\\_idle\\_02\r 1200 - 1260 loop squat\\_walk\\_01\r 1265 - 1325 loop squat\\_walk\\_02\r 1330 - 1390 loop squat\\_fw\\_right\r 1395 - 1455 loop squat\\_righ\r 1460 - 1520 loop squat\\_bc\\_right\r 1525 - 1585 loop squat\\_back\r 1590 - 1650 loop squat\\_bc\\_left\r 1657 - 1717 loop squat\\_left\r 1720 - 1780 loop squat\\_f-45\r 1785 - 1845 loop squat\\_walk\\_shoot\r 1850 - 1950 loop crouch\\_idle\r 1955 - 2005 loop crouch\\_walk\\_01\r 2010 - 2060 loop crouch\\_walk\\_02\r 2065 - 2115 loop crouch\\_fw\\_right\r 2120 - 2170 loop crouch\\_righ\r 2175 - 2225 loop crouch\\_bc\\_right\r 2230 - 2280 loop crouch\\_back\r 2285 - 2335 loop crouch\\_bc\\_left\r 2340 - 2390 loop crouch\\_left\r 2395 - 2445 loop crouch\\_f-45\r 2450 - 2500 loop crouch\\_shooting\r 2505 - 2535 loop walk\\_01\r 2535 - 2565 loop walk\\_shooting\r 2570 - 2600 loop walk\\_fw\\_right\r 2605 - 2635 loop walk\\_righ\r 2640 - 2670 loop walk\\_bc\\_right\r 2675 - 2705 loop walk\\_back\r 2710 - 2740 loop walk\\_bc\\_left\r 2745 - 2775 loop walk\\_left\r 2780 - 2810 loop walk\\_f-45\r 2815 - 2845 loop walk\\_02\r 2847 - 2877 loop walk\\_03\r 2880 - 2895 loop run\\_01\r 2900 - 2920 loop run\\_02\r 2925 - 2945 loop run\\_fw\\_right\r 2950 - 2970 loop run\\_righ\r 2975 - 2995 loop run\\_bc\\_right\r 3000 - 3020 loop run\\_back\r 3025 - 3045 loop run\\_bc\\_left\r 3050 - 3070 loop run\\_left\r 3075 - 3095 loop run\\_f-45\r 3100 - 3120 loop run\\_shooting\r 3120 - 3180 loop run\\_jump\r 3130 - 3160 loop run\\_jump\\_loop\r 3215 - 3235 loop run\\_03\r 3235 - 3260 loop run\\_stop\r 3260 - 3270 loop jump\\_start\r 3270 - 3300 loop jump\\_loop\r 3300 - 3315 loop jump\\_end\r 3320 - 3350 loop turn\\_right\r 3355 - 3385 loop turn\\_left\r 3390 - 3410 loop hit\\_01\r 3410 - 3430 loop hit\\_02\r 3430 - 3450 loop hit\\_03\r 3455 - 3480 loop melee\\_01\r 3480 - 3505 loop melee\\_02\r 3505 - 3525 loop firing\\_01\\_standing\r 3525 - 3535 loop firing\\_02\\_standing\r 3535 - 3545 loop firing\\_03\\_standing\r 3550 - 3570 loop firing\\_01\\_squat\r 3570 - 3580 loop firing\\_02\\_squat\r 3580 - 3590 loop firing\\_03\\_squat\r 3655 - 3720 loop reload\\_rifle\r 3720 - 3825 loop un-jam\r 3835 - 3905 loop throw\\_grenade\\_01\r 3905 - 3945 loop throw\\_grenade\\_02\r 3945 - 3990 loop death\\_01\r 3995 - 4040 loop death\\_02\r 4045 - 4095 loop death\\_03\r 4100 - 4180 loop working\\_01\r 4180 - 4260 loop working\\_02\r 4265 - 4275 loop sit\\_down\r 4275 - 4375 loop sit\\_idle\r 4375 - 4385 loop sit\\_down\r 4385 - 4410 loop change\\_weapon\r 4410 - 4450 loop lie\\_down\r 3600 - 3630 loop down\\_idle\r 4450 - 4470 loop down\\_firing\\_01\r 3630 - 3640 loop down\\_firing\\_02\r 3640 - 3650 loop down\\_firing\\_03\r 4470 - 4520 loop down\\_move\r 4520 - 4570 loop down\\_roll\\_right\r 4570 - 4620 loop down\\_roll\\_left\r 4620 - 4670 loop down\\_move\\_back\r 4675 - 4705 loop swim\r 4710 - 4740 loop climb\\_up\r 4740 - 4770 loop climb\\_down\n\n","imageAlt":"Merc rangers construction kit 3D 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Model of Snowmobile\n\nFiles in Winrar Archives. \nNative format is Autodesk Maya 2008 \nThe model is Grouped\n\nLocated in Scene XYZ=0,0,0\n\n.:::Formats:::.\n\n.obj / MULTIFORMAT Located in Scene in XYZ=0,0,0 \n.fbx FBX200611 / Located in Scene in XYZ=0,0,0 \n.mb Maya 2008 or above / Located in Scene in XYZ=0,0,0 \n.max 3ds max 2015 / Located in Scene in XYZ=0,0,0\n.Blend blender 2,79b Located in Scene in XYZ=0,0,0\n\n.:::Materials::::.\n\n2 materials (Snowmobile, Glass)\n\n.:::Textures::::.\n\nHand painted texture\n\nX1 - 8192x8192 / .jpg\n\n\n-Color \n-Normal map \n-Bump\n\nThanks for watching!!!","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/vehicle/other/snowmobile-2bb9f4e4-0333-48f2-8db0-a0049548341d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eutsZcbaPAjyYW7WTtqLvB4U/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/snowmobile-3d-model-low-poly-max-obj-mtl-fbx-ma-mb-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/eutsZcbaPAjyYW7WTtqLvB4U/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/snowmobile-3d-model-low-poly-max-obj-mtl-fbx-ma-mb-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/snowmobile-2bb9f4e4-0333-48f2-8db0-a0049548341d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1830243/b0dea954d1/snowmobile-3d-model-b0dea954d1.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2090450","type":"listingItem","attributes":{"id":2090450,"title":"Realistic 3D Lightning CG-08","price":19.0,"description":"**This realistic Lightning 3D model is crafted to blend seamlessly in any kind of background environment and renders very fast.**\n\nThe mesh is optimized for low polycount and can also be used in games.\nPolygons:\n10664\nVertices:\n10706\n\nThe Lightning geometry is made in real world scale ~ 8km height (which is the average height of this type of Cloud to Ground Lightning), but can be scaled up or down to fit your needs and will still look good in renders.\nScene units - m (meters).\n\n**This is a V-Ray version.**\n**If you are using other renderer you will be able to use the geometry, but will have to make/use your own materials.**\n\n\nEvery branch can be easily selected (by Element) in case you want to animate different illumination and/or timings per branch (as it happens in real world) for some spectacular slow motion animations.\n\nAll elements are UVW Unwrapped without overlapping just in case you need to use textures. Current one uses Vertex Color (which can be baked to texture if needed) and is embedded in the exported FBX format too (can be baked in Substance Designer, etc.).\n\nFeel free to adjust the brightness of the light materials to best match your scene and camera settings. They are properly named and easy to set, separated by branch size.\n\nThe glow of the main bolt is made via V-Ray Lens effects Bloom + Glare (which is set up in the scene) and can be turned off if you want to add your own effects in post.\n\nRendered on black background the lightning will be perfect to blend in your image via 'Screen' or 'Lighten' mode in PhotoShop, AffinityPhoto, etc.\n\nThe geometry can also be used as a light source when merged in your scene. You can adjust only the main bolt strength as it is the brightest and most influential.\nMake sure to check out a related V-Ray rendering tip included with this product as .jpg and .txt files.\n\n\nThe model can be easily imported via drag and drop - there are no background objects, cameras and additional lights in the scene.\n\nCompatible with 3dsMax 2010 and up.\n\nExported versions in 3DS, FBX and OBJ formats (no materials).\n\n_Please have in mind, that depending on the software you use, the exported formats may not look exactly how you see them in the preview images. In some cases the mesh may appear triangulated and you may need to manually reassign materials/textures ._\n\n\nIf you feel like it, please use hashtag #lightning3d when you post online an image that uses this model, it will be fun for me to have a look.\n\nEnjoy!","imageAlt":"Realistic 3D Lightning CG-08 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Armor 1","price":50.0,"description":"Looking for sci fi armor for your game ?!\nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models:  Armor and head dummy\n- Included PBR Textures:  Armor 4к  and head dummy 2к\nPolys: 17334\nTris: 31258\nVerts: 15698\n\n102 Animations!\n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material)\n- Marmoset Toolbag 3\n- Substance Painter project (change material as you want)\n\nIncluded Animations\n|---Dying\n|   |---Dying.fbx\n|   |---Walking To Dying.fbx\n|---Gesture\n|   |---Charge.fbx\n|   |---Defeat.fbx\n|   |---Guitar Playing.fbx\n|   |---Pointing Gesture.fbx\n|   |---Rallying.fbx\n|   |---Salute.fbx\n|   |---Singing.fbx\n|   |---Taunt Gesture.fbx\n|   |---Waving.fbx\n|   |---Whatever Gesture.fbx\n|   |---Yelling.fbx\n|---Idle\n|   |---Armor1_IDLE.fbx\n|   |---Catwalk Idle 01.fbx\n|   |---Catwalk Idle 02.fbx\n|   |---Neutral Idle.fbx\n|   |---Orc Idle.fbx\n|---Jump\n|   |---Jump.fbx\n|   |---Jumping.fbx\n|---Locomotion Pack\n|   |---idle.fbx\n|   |---jump.fbx\n|   |---left strafe walking.fbx\n|   |---left strafe.fbx\n|   |---left turn 90.fbx\n|   |---left turn.fbx\n|   |---right strafe walking.fbx\n|   |---right strafe.fbx\n|   |---right turn 90.fbx\n|   |---right turn.fbx\n|   |---running.fbx\n|   |---walking.fbx\n|---Rifle 8-Way Locomotion\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jog Forward.fbx\n|   |---Run Forward.fbx\n|   |---Running Slide.fbx\n|   |---Running.fbx\n|---Shooter\n|   |---firing rifle.fbx\n|   |---jump backward.fbx\n|   |---jump forward.fbx\n|   |---rifle aiming idle.fbx\n|   |---rifle run.fbx\n|   |---run backwards.fbx\n|   |---start walking backwards.fbx\n|   |---start walking.fbx\n|   |---stop walking.fbx\n|   |---strafe (2).fbx\n|   |---strafe.fbx\n|   |---walk backwards stop.fbx\n|   |---walking backwards.fbx\n|   |---walking to dying.fbx\n|   |---walking.fbx\n`---Walk\n    |---Catwalk Walk Forward 02.fbx\n    |---Swagger Walk.fbx\n\n|---Pose\n|   |---2Male Action Pose (2).fbx\n|   |---Male Action Pose (1).fbx\n|   |---Male Action Pose.fbx\n|   |---Male Crouch Pose.fbx\n|   |---Male Dance Pose.fbx\n|   |---Male Dynamic Pose (1).fbx\n|   |---Male Dynamic Pose.fbx\n|   |---Male Locomotion Pose (1).fbx\n|   |---Male Locomotion Pose (2).fbx\n|   |---Male Locomotion Pose (3).fbx\n|   |---Male Locomotion Pose (4).fbx\n|   |---Male Locomotion Pose.fbx\n|   |---Male Sitting Pose (1).fbx\n|   |---Male Sitting Pose (2).fbx\n|   |---Male Sitting Pose (3).fbx\n|   |---Male Sitting Pose.fbx\n|   |---Male Standing Pose (1).fbx\n|   |---Male Standing Pose (2).fbx\n|   |---Male Standing Pose (3).fbx\n|   |---Male Standing Pose (4).fbx\n|   |---Male Standing Pose (5).fbx\n|   |---Male Standing Pose (6).fbx\n|   |---Male Standing Pose (7).fbx\n|   |---Male Standing Pose.fbx","imageAlt":"Sci-Fi Armor 1 3D 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left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump 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Each model have **4 different texture set** ( no rust, low rust, medium rust, high rust)\n\n**Total 60 different 2K PBR texture set.**\n\n- Base Color\n- Normal\n- Height\n- Ambient Occlusion\n- Roughness\n- Metallic\n- Opacity\n\n_Also substance file ise included so you can use this set in unreal and unity game engines  with substance plugin. In all cover models **rust amount** is controlled by 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Bundle 2","price":195.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations \nArmor 6\nPolys: 9338 \nTris: 17068 \nVerts: 8594\nArmor 7 \nPolys:13052 \nTris:23748 \nVerts:11922\nArmor 8\nPolys: 11694 \nTris:21268 \nVerts: 10671\nArmor 9 \nPolys: 13794 \nTris: 24412 \nVerts: 12343\nArmor 10 \nPolys: 15516 \nTris: 28006 \nVerts: 14258\n\n102 Animations! \n24 Poses\n\n Included formats: \n- Maya 2018\n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx \n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose 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Bundle 1","price":195.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations\nArmor 1\nPolys: 17334 \nTris: 31258 \nVerts: 15698\nArmor 2\nPolys: 13020 \nTris: 23196 \nVerts: 11708\nArmor 3\nPolys: 15052 \nTris: 27000 \nVerts: 13689\nArmor 4\nPolys: 17560 \nTris: 31390 \nVerts: 15809\nArmor 5\nPolys: 14188 \nTris: 25904 \nVerts: 13042\n\n102 Animations! \n24 Poses\n\n- Male Included formats: \n- Maya 2018 \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose 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Alien 9 insectoid","price":29.0,"description":"Have you ever dreamt about realistic aliens in your SciFi and Horror projects? \nHere they are!\n\nCompletely rigged and skinned character with very optimized polygon count\n\nHere you can see the high-resolution image as well as realtime preview \nhttps://www.artstation.com/artwork/BJn59\n\n[Pack Contains] \n1 character with 2 lods \n1 4k texture set \nMarmoset toolbag 3 scene\n\nIMPORTANT: The video shows the complete set of characters. This kit Does not contain all the characters shown in the video! \nThis includes one\n\n[Сharacter has] \n- LOD0: 6k tris \n- LOD1: 3k tris \n- LOD2: 1k tris \n- 4k PBR texture set: \nAlbedo, Normal, Metallic/Smoothness, Occlusion map. \n(Yoy can simply change albedo color in photoshop hue/saturnation, and get any skin tone you want.)\n\n[Animations] \n- Eye blinking animation (with unity randomized script) \n- Idle animation \nHumanoid rig, full compatibility with Mecanim animations and Mixamo Animations. \n+ Bonus!: Maya file With full body and face controll rig (you can create the desired animation) \n\n- and unity package scene\n\nAlso you can purchase pack with a nice discount.","imageAlt":"Realistic Alien 9 insectoid 3D asset","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/realistic-alien-9","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mBGtpScGCP1iZZJeXs3xWmfd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/realistic-alien-9-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb-unitypackage-uasset-tbscene.jpg","gridUrl":"https://media.cgtrader.com/variants/mBGtpScGCP1iZZJeXs3xWmfd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/realistic-alien-9-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb-unitypackage-uasset-tbscene.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/realistic-alien-9","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/695979/5ef9ebab95/realistic-alien-9-insectoid-3d-model-5ef9ebab95.png","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"827902","type":"listingItem","attributes":{"id":827902,"title":"SpaceX Drone Barge","price":10.0,"description":"SpaceX landing barge. 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Armor 9","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 13794\nTris: 24412 \nVerts: 12343\n\n102 Animations! \n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward 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\n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male 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Armor 2","price":50.0,"description":"Looking for sci fi armor for your game ?!\nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models:  Armor and head dummy\n- Included PBR Textures:  Armor 4к  and head dummy 2к\nPolys: 13020\nTris: 23196\nVerts: 11708\n\n102 Animations!\n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material)\n- Marmoset Toolbag 3\n- Substance Painter project (change material as you want)\n\nIncluded Animations\n|---Dying\n|   |---Dying.fbx\n|   |---Walking To Dying.fbx\n|---Gesture\n|   |---Charge.fbx\n|   |---Defeat.fbx\n|   |---Guitar Playing.fbx\n|   |---Pointing Gesture.fbx\n|   |---Rallying.fbx\n|   |---Salute.fbx\n|   |---Singing.fbx\n|   |---Taunt Gesture.fbx\n|   |---Waving.fbx\n|   |---Whatever Gesture.fbx\n|   |---Yelling.fbx\n|---Idle\n|   |---Armor1_IDLE.fbx\n|   |---Catwalk Idle 01.fbx\n|   |---Catwalk Idle 02.fbx\n|   |---Neutral Idle.fbx\n|   |---Orc Idle.fbx\n|---Jump\n|   |---Jump.fbx\n|   |---Jumping.fbx\n|---Locomotion Pack\n|   |---idle.fbx\n|   |---jump.fbx\n|   |---left strafe walking.fbx\n|   |---left strafe.fbx\n|   |---left turn 90.fbx\n|   |---left turn.fbx\n|   |---right strafe walking.fbx\n|   |---right strafe.fbx\n|   |---right turn 90.fbx\n|   |---right turn.fbx\n|   |---running.fbx\n|   |---walking.fbx\n|---Rifle 8-Way Locomotion\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jog Forward.fbx\n|   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Character is not rigged\n\nCharacter's polycount : 20982 polys; 20775 verts\n\nProducts includes:\n\n- fbx\n\n- obj\n\n- blend\n\n- pbr textures (Roughness/Metallic)\n\n- marmoset toolbag scene\n\n3d model has UVs","imageAlt":"Soldier game ready character 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/soldier-game-ready-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Tgp4Tu2evwpeVtV63EF1bSWF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/Tgp4Tu2evwpeVtV63EF1bSWF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/soldier-game-ready-character","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/2433309/75a1f61293/soldier-game-ready-character-3d-model-75a1f61293.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"21602","type":"listingItem","attributes":{"id":21602,"title":"British Soldier and Lee Enfield","price":49.99,"description":"-Soldier  \n2048\\*2048 diffuse map  \n2048\\*2048 normal map  \n2048\\*2048 specular map  \nalternative: 2048\\*2048 diffuse map(no ambient occlusion)  \npolys:3016  \nverts:2809\n\n-Lee Enfield  \n1024\\*1024 diffuse map   \n1024\\*1024 normal map  \n1024\\*1024 specular map  \npolys: 563  \nverts: 566\n\n","imageAlt":"British Soldier and Lee Enfield 3D asset","url":"https://www.cgtrader.com/3d-models/military/military-character/british-soldier-and-lee-enfield","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1RWT8TELzeVQH82txK9UHiX3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/british-soldier-and-lee-enfield-3d-model-low-poly-max-fbx-ma-mb.jpg","gridUrl":"https://media.cgtrader.com/variants/1RWT8TELzeVQH82txK9UHiX3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/british-soldier-and-lee-enfield-3d-model-low-poly-max-fbx-ma-mb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/british-soldier-and-lee-enfield","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/21602/f9aa0d0b7d/british-soldier-and-lee-enfield-3d-model-f9aa0d0b7d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2090374","type":"listingItem","attributes":{"id":2090374,"title":"Realistic 3D Lightning CA-06","price":19.0,"description":"**This realistic Lightning 3D model is crafted to blend seamlessly in any kind of background environment and renders very fast.**\n\nThe mesh is optimized for low polycount and can also be used in games.\n\nPolygons:\n8620\nVertices:\n8661\n\nThe Lightning geometry is made in real world scale ~ 8km height (which is the average height of this type of Cloud to Ground Lightning), but can be scaled up or down to fit your needs and will still look good in renders.\nScene units - m (meters).\n\n**This is a V-Ray version.**\n**If you are using other renderer you will be able to use the geometry, but will have to make/use your own materials.**\n\n\nEvery branch can be easily selected (by Element) in case you want to animate different illumination and/or timings per branch (as it happens in real world) for some spectacular slow motion animations.\n\nAll elements are UVW Unwrapped without overlapping just in case you need to use textures. Current one uses Vertex Color (which can be baked to texture if needed) and is embedded in the exported FBX format too (can be baked in Substance Designer, etc.).\n\nFeel free to adjust the brightness of the light materials to best match your scene and camera settings. They are properly named and easy to set, separated by branch size.\n\nThe glow of the main bolt is made via V-Ray Lens effects Bloom + Glare (which is set up in the scene) and can be turned off if you want to add your own effects in post.\n\nRendered on black background the lightning will be perfect to blend in your image via 'Screen' or 'Lighten' mode in PhotoShop, AffinityPhoto, etc.\n\nThe geometry can also be used as a light source when merged in your scene. You can adjust only the main bolt strength as it is the brightest and most influential.\nMake sure to check out a related V-Ray rendering tip included with this product as .jpg and .txt files.\n\n\nThe model can be easily imported via drag and drop - there are no background objects, cameras and additional lights in the scene.\n\nCompatible with 3dsMax 2010 and up.\n\nExported versions in 3DS, FBX and OBJ formats (no materials).\n\n_Please have in mind, that depending on the software you use, the exported formats may not look exactly how you see them in the preview images. In some cases the mesh may appear triangulated and you may need to manually reassign materials/textures ._\n\nIf you feel like it, please use hashtag #lightning3d when you post online an image that uses this model, it will be fun for me to have a look.\n\nEnjoy!","imageAlt":"low-poly Realistic 3D Lightning 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Armor 8","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 11694\nTris:21268\nVerts: 10671\n\n102 Animations! \n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Female Basic Locomotion Pack\n|   |---idle.fbx\n|   |---jump.fbx\n|   |---left strafe walk.fbx\n|   |---left strafe.fbx\n|   |---left turn (2).fbx\n|   |---left turn.fbx\n|   |---right strafe walk.fbx\n|   |---right strafe.fbx\n|   |---right turn (2).fbx\n|   |---right turn.fbx\n|   |---running.fbx\n|   |---walking.fbx\n|---Gesture\n|   |---Crazy Gesture.fbx\n|   |---Crying.fbx\n|   |---Excited.fbx\n|   |---Hand Raising.fbx\n|   |---Insult.fbx\n|   |---Loser.fbx\n|   |---No.fbx\n|   |---Rejected.fbx\n|   |---Thankful.fbx\n|   |---Thinking.fbx\n|   |---Threatening.fbx\n|   |---Yawn.fbx\n|---Idle\n|   |---Armor5_IDLE.fbx\n|   |---Catwalk Idle 02.fbx\n|   |---Idle.fbx\n|   |---Standing Idle.fbx\n|   |---Unarmed Idle 01.fbx\n|---Jump\n|   |---Jump (1).fbx\n|   |---Jump.fbx\n|---Rifle 8-Way Locomotion Pack\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jogging.fbx\n|   |---Run Forward.fbx\n|   |---Running.fbx\n|---Shooter Pack\n|   |---firing rifle.fbx\n|   |---jump backward.fbx\n|   |---jump forward.fbx\n|   |---rifle aiming idle.fbx\n|   |---rifle run.fbx\n|   |---run backwards.fbx\n|   |---start walking backwards.fbx\n|   |---start walking.fbx\n|   |---stop walking.fbx\n|   |---strafe (2).fbx\n|   |---strafe.fbx\n|   |---walk backwards stop.fbx\n|   |---walking backwards.fbx\n|   |---walking to dying.fbx\n|   |---walking.fbx\n`---Walk\n    |---Female Walk.fbx\n    |---Walk In Circle.fbx\n|---Dying\n|   |---Dying.fbx\n|   |---Standing Death Backward 01.fbx\n|   |---Standing Death Left 02.fbx\n|   |---Standing Death Right 01.fbx\n|---Dance\n|   |---Arms Hip Hop Dance.fbx\n|   |---Bellydancing.fbx\n|   |---Booty Hip Hop Dance.fbx\n|   |---Hip Hop Dancing.fbx\n|   |---Macarena Dance.fbx\n|   |---Salsa Dancing.fbx\n|   |---Snake Hip Hop Dance.fbx\n|---Pose\n|   |---Female Action Pose (1).fbx\n|   |---Female Action Pose.fbx\n|   |---Female Crouch Pose.fbx\n|   |---Female Dance 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Pose (4).fbx\n|   |---Female Standing Pose (5).fbx\n|   |---Female Standing Pose (6).fbx\n|   |---Female Standing Pose (8).fbx\n|   |---Female Standing Pose (9).fbx\n|   |---Female Standing Pose.fbx","imageAlt":"Sci-Fi Armor 8 3D 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Armor 5","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 14188\nTris: 25904 \nVerts: 13042\n\n102 Animations! \n24 Poses\n\n- Included formats:  \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Female Basic Locomotion Pack\n|   |---idle.fbx\n|   |---jump.fbx\n|   |---left strafe walk.fbx\n|   |---left strafe.fbx\n|   |---left turn (2).fbx\n|   |---left turn.fbx\n|   |---right strafe walk.fbx\n|   |---right strafe.fbx\n|   |---right turn (2).fbx\n|   |---right turn.fbx\n|   |---running.fbx\n|   |---walking.fbx\n|---Gesture\n|   |---Crazy Gesture.fbx\n|   |---Crying.fbx\n|   |---Excited.fbx\n|   |---Hand Raising.fbx\n|   |---Insult.fbx\n|   |---Loser.fbx\n|   |---No.fbx\n|   |---Rejected.fbx\n|   |---Thankful.fbx\n|   |---Thinking.fbx\n|   |---Threatening.fbx\n|   |---Yawn.fbx\n|---Idle\n|   |---Armor5_IDLE.fbx\n|   |---Catwalk Idle 02.fbx\n|   |---Idle.fbx\n|   |---Standing Idle.fbx\n|   |---Unarmed Idle 01.fbx\n|---Jump\n|   |---Jump (1).fbx\n|   |---Jump.fbx\n|---Rifle 8-Way Locomotion Pack\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jogging.fbx\n|   |---Run Forward.fbx\n|   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In some cases the mesh may appear triangulated and you may need to manually reassign materials/textures ._\n\n\nIf you feel like it, please use hashtag #lightning3d when you post online an image that uses this model, it will be fun for me to have a look.\n\nEnjoy!","imageAlt":"Realistic 3D Lightning CA-12 VR / AR ready","url":"https://www.cgtrader.com/3d-models/science/other/realistic-3d-lightning-ca-12","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/haEVJCMfYxgWgX9hpMip9VHV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/realistic-3d-lightning-ca-12-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/haEVJCMfYxgWgX9hpMip9VHV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/realistic-3d-lightning-ca-12-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/other/realistic-3d-lightning-ca-12","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"science","subcategorySlug":"other","categoryTitle":"Science","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2090381/be03f6c656/realistic-3d-lightning-ca-12-3d-model-be03f6c656.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2090370","type":"listingItem","attributes":{"id":2090370,"title":"Realistic 3D Lightning CA-03","price":19.0,"description":"**This realistic Lightning 3D model is crafted to blend seamlessly in any kind of background environment and renders very fast.**\n\nThe mesh is optimized for low polycount and can also be used in games.\n\n- Polygons: 8173\n- Vertices: 8220\n\nThe Lightning geometry is made in real world scale ~ 8km height (which is the average height of this type of Lightning), but can be scaled up or down to fit your needs and will still look good in renders.\nScene units - m (meters).\n\n**This is a V-Ray version.**\n**If you are using other renderer you will be able to use the geometry, but will have to make/use your own materials.**\n\n\nEvery branch can be easily selected (by Element) in case you want to animate different illumination and/or timings per branch (as it happens in real world) for some spectacular slow motion animations.\n\nAll elements are UVW Unwrapped without overlapping just in case you need to use textures. Current one uses Vertex Color (which can be baked to texture if needed) and is embedded in the exported FBX format too (can be baked in Substance Designer, etc.).\n\nFeel free to adjust the brightness of the light materials to best match your scene and camera settings. They are properly named and easy to set, separated by branch size.\n\nThe glow of the main bolt is made via V-Ray Lens effects Bloom + Glare (which is set up in the scene) and can be turned off if you want to add your own effects in post.\n\nRendered on black background the lightning will be perfect to blend in your image via 'Screen' or 'Lighten' mode in PhotoShop, AffinityPhoto, etc.\n\nThe geometry can also be used as a light source when merged in your scene. 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In some cases the mesh may appear triangulated and you may need to manually reassign materials/textures ._\n\n\nIf you feel like it, please use hashtag #lightning3d when you post online an image that uses this model, it will be fun for me to have a look.\n\nEnjoy!","imageAlt":"Realistic 3D Lightning CA-03 game-ready","url":"https://www.cgtrader.com/3d-models/science/other/realistic-3d-lightning-ca-03","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AAVRu4W46bEsyQVVNEdMeios/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/realistic-3d-lightning-ca-03-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/AAVRu4W46bEsyQVVNEdMeios/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/realistic-3d-lightning-ca-03-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/other/realistic-3d-lightning-ca-03","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"science","subcategorySlug":"other","categoryTitle":"Science","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2090370/8677b2d3bc/realistic-3d-lightning-ca-03-3d-model-8677b2d3bc.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2886511","type":"listingItem","attributes":{"id":2886511,"title":"Demon soldier","price":30.0,"description":"Demon soldier,heavy armored defiler unit. Good as enemy boss character,or regular enemy. Rigged and textured (4K textures) Also contains Axe weapon.\nReady for Epic skeleton animations. Include animations in uasset file.\nSpecs - TRis - 31700 (Faces - 16500)\n4K textures(non overlaping uv)\n2 variations of base texture(red,yellow)","imageAlt":"Demon soldier 3D 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Armor 3","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 15052\nTris: 27000\nVerts: 13689\n\n102 Animations! \n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward 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\n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male 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Current one uses Vertex Color (which can be baked to texture if needed) and is embedded in the exported FBX format too (can be baked in Substance Designer, etc.).\n\nFeel free to adjust the brightness of the light materials to best match your scene and camera settings. They are properly named and easy to set, separated by branch size.\n\nThe glow of the main bolt is made via V-Ray Lens effects Bloom + Glare (which is set up in the scene) and can be turned off if you want to add your own effects in post.\n\nRendered on black background the lightning will be perfect to blend in your image via 'Screen' or 'Lighten' mode in PhotoShop, AffinityPhoto, etc.\n\nThe geometry can also be used as a light source when merged in your scene. You can adjust only the main bolt strength as it is the brightest and most influential.\nMake sure to check out a related V-Ray rendering tip included with this product as .jpg and .txt files.\n\n\nThe model can be easily imported via drag and drop - there are no background objects, cameras and additional lights in the scene.\n\nCompatible with 3dsMax 2010 and up.\n\nExported versions in 3DS, FBX and OBJ formats (no materials).\n\n_Please have in mind, that depending on the software you use, the exported formats may not look exactly how you see them in the preview images. 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