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Also the lowpoly version was reduced with 3D-COAT, too. Rendered with ZBrush and 3D-COAT.As you see, I have included various versions of this dragon. Here some short points to every model:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDragon Head (v1):\u003c/p\u003e\u003cp\u003ethe normal model, normal expression\u003c/p\u003e\u003cp\u003eseperated in parts: body, teeth top, teeth bottom, eyesUV mapped and unwrapped (+white textures)also original OBJ-model parts included\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDragon Head v2:\u003c/p\u003e\u003cp\u003eexactly the same as v1 except it has another expressionalso changed bottom part so it can be placed straight on some kind of object or model\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDragon Head lowpoly:\u003c/p\u003e\u003cp\u003eexactly the same as v1 except it is scaled down to a count of total 55,643 polygons.\u003c/p\u003e\u003cp\u003eDAE (collada) file format included\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDragon head 3D-Print (beta):\u003c/p\u003e\u003cp\u003eslight optimizations for 3D printingnot seperated in body parts, one whole pieceless edges etc (see below)normal expression, normal detailNOTE:  model has been tested for 3D-printing and is confirmed working (for my model print atleast). Setup for the specific print:\u003c/p\u003e\u003cp\u003efile type used: STL printed via i.materialize\u003c/p\u003e\u003cp\u003ematerial: Polyamide (SLS) - natural white, polished\u003c/p\u003e\u003cp\u003edimensions: 29.30 x 54.63 x 58.46 mm\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eWith this setup the sculpt is even able to stand easily on hard, flat surfaces without falling forward.Here though the specific changes made to this model: Retopologized with ZBrush for less edgesMouth cant be opened, merged together for solid piece (-\u0026gt; no hidden edges or polys)no seperate parts or hidden meshbottom part edited so it does not intersect with the object its standing on when put onto somethingless spikey spine partsexported as STL fileless polygons than 1 million (it has 959,989 polygons ... also see !stats.txt in the zip archive)Thats it so far for the different versions of this model. Some things that might get changed in future though are textures (atm they are just white), the top head has a small line that doesnt look extremely authentic when watched from direct top, poly count is pretty low when thought about that it is a high-poly model (hence the details look a bit more unrealistic when zooming in very close).I am sorry for everyone that the file size is so big, but otherwise this would have been hundreds of different files and it would be very confusing to pick the right ones, so I\u0026#x27;ve decided to let them be in a zip archive where most accessable file formats are already in there. I\u0026#x27;ve added in-picture descriptions (preview images) for that, so you don\u0026#x27;t accidentially download the wrong file.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCREDITING: This model is (at this moment, and probs even forever) downloadable for free and can be used for anything you want it to use. Just make sure to properly credit me when using it for some kind of advertisement/video/render/artwork etc. As I can see by myself that its not always possible: If you are in such a situation feel free to  just ask me if you got some questions. I will very likely answer them ;)Sorry for everyone who uses collada files, my program kept crashing when I was exporting the file as DAE and I don\u0026#x27;t know why. Exception is the lowpoly model.If you have any kind of suggestions about the model or if I am missing a file format etc feel free to write me a message or add a comment. Time the modeling itself took: roughly 7 hours (I messed up alot and was testing the thing where you give the object texture).Nevertheless, I still hope you like my dragon.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eLets see what model comes next. 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There is also Colour-code included in this package as well as muscles striation.\n\nAbove all, muscles have Origin and Insertion to browse and learn from.\n\nModel has been modified for an easy exploration.\n\nWhat is included in the package?\n\n1. FBX format of (low-poly) almost 250k Polys\n\n2. 8k resolutions maps serving different purposes such as: main muscles and bones materials, colour-code, striation and more.\n\n3. Marmoset Scene\n\n4. ZTL, decimated high poly model (ZBrush Version 2021)\n\n5. STL file ready to 3D print\n\nThere are 172 geometries in female anatomy kit.\n\nThere is a slight difference in naming convention with Human Anatomy kit but it should be easy enough to navigate and find wanted files.\n\nHuman Anatomy Kit (Male)\n\n3D Digital human anatomy model is a great learning companion with all the muscles and bones named. 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File capacity is 12GB but shrunk down to 3GB for easy transfer.\n\nThis model is recommended with other source of anatomy books such as: Anatomy for the Artist by Sarah Simblet, Anatomy for the Sculptors by Uldis Zarins.\n\nSystem and knowledge requirement:\n\nGaming PC is recommended.\n\nBasic knowledge of 3D is required for this package as this is not a video tutorial nor anatomy application.\n\n-- For 3D printing licence and anatomy application please get in touch for more information.\n\nFriendly reminder that there is a lot to browse in this package (so please take your time) as this has taken two years to complete. A lot of hard work, basically blood, sweat and tears has been put into creation of these anatomical figures.\n\nThank you for your support. (Please don't forget to rate, review and comment as it would really help)\n\nNot suitable for 3D printing. 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There is also Colour-code included in this package as well as muscles striation.\n\nAbove all, muscles have Origin and Insertion to browse and learn from.\n\nModel has been modified for an easy exploration.\n\nWhat is included in the package?\n\nFBX format of (low-poly) almost 250k Polys\n\n8k resolutions maps serving different purposes such as: main muscles and bones materials, colour-code, striation and more.\n\nMarmoset Scene\n\nZTL, decimated high poly model (ZBrush Version 2021)\n\nThere are 172 geometries in female anatomy kit.\n\nThere is a slight difference in naming convention with Human Anatomy kit but it should be easy enough to navigate and find wanted files.\n\n\n\n\n\nHuman Anatomy Kit (Male)\n\n3D Digital human anatomy model is a great learning companion with all the muscles and bones named. 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I always answer within a few hours and support my clients.\n\nPlease contact via Patreon https://www.patreon.com/c/olegverenko/\n\n**Content List**\n\nThis pack includes 3 unique skeleton models:\n\n- Long-neck brachiosaurus creature skeleton (fantasy dinosaur-like anatomy, mid poly - 50 k polys)\n- Spiked deep-sea fish skeleton (mid poly - 46.7 k polys)\n- Large predatory fish skeleton (high poly - 2.184m polys)\n\n\n\n\n**File Types**\n\n\n- 3ds Max 2019. Native, ready for rendering. Materials: Default physical.\n- Unreal Engine 5.4.4 Native, ready for rendering.\n- GLTF\n- USDZ\n- FBX\n- OBJ\n- Blender 2.93.6\n- Cinema 4D r21\n- Collada\n\n**Model**\n\n\n- Clean topology\n- 2.2 M Polys total\n- Separate elements\n- Textures included\n- Real-world scale\n\n\n\n**Features**\n\n- High-Quality 3d Models Ready for your Pics, Movies, TV, advertising, Games etc.\n- Clean mesh with no co-planar faces or isolated vertices.\n- No corrections or cleaning up is needed.\n- Correctly named in English.\n- Clean, optimized geometry for performance and scalability.\n- Non-overlapping UVs with proper texel density.\n- Real-world scale for accurate integration into scenes.\n- Ideal for visual effects, animation, games, virtual tours, and previsualization.\n- Compatible with baked and dynamic lighting workflows.\n\n\n\n**Support**\n\nPlease message me PM or use my email: oleg.verenko@gmail.com\n\nIf you have any questions or issues with my model, do not hesitate to contact me. I always answer and support my clients.\n\n\n\nSkeletons Mini Set – 3 Models is a compact collection of highly detailed skeletal 3D assets inspired by prehistoric creatures and marine predators. The pack includes three distinct skeletons featuring different anatomical structures: a long-neck fantasy creature, a spiked deep-sea fish skeleton, and a large predatory fish skeleton.\n\nThe models are designed for cinematic scenes, fantasy environments, underwater worlds, museum displays, creature studies, archaeological scenes, and game environments. Each skeleton emphasizes clear bone structure and readable anatomy, making them useful both as environment props and as hero assets for close-up shots.\n\n\n\n**Design**\n\nThe models are built with a strong focus on anatomical readability and dramatic silhouettes. Each skeleton highlights key structural components such as vertebrae chains, rib cages, skull cavities, jaw mechanics, and limb or fin frameworks.\n\nThe long-neck creature skeleton features an extended vertebral column with large rib structures and heavy limb bones, giving the appearance of a prehistoric or fantasy quadruped creature.\n\nThe spiked deep-sea fish skeleton includes exaggerated dorsal spines, elongated ribs, and a sharp skull structure typical of predatory deep-ocean species.\n\nThe large predatory fish skeleton is designed with a powerful jaw structure, prominent teeth sockets, large cranial cavity, and a fully articulated spine and fin system.\n\nThese variations allow the models to be used across multiple visual contexts including prehistoric scenes, underwater environments, fantasy worlds, and scientific visualizations.\n\n\n\n**Style**\n\nThe skeletons follow a realistic anatomical style with slight stylized exaggeration to enhance visual clarity and silhouette strength. 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For the preview was used Unreal Engine 4. Ready for games.\n\nHigh-quality models of Skeleton. 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