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Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? 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Native scene is only in 3DS Max and can be edited only there. Was made for closeup, mid level, background, aerial and street level shots, additional rooftops were placed accordingly. Model is ready to work within Day and Night lighting. Has an internal structure, walls inside, ceilings helping to achieve realistic lighting behavior. Possible to add internal night lighting per area or room. You will never see through the building. Some buildings in the City Generator package have garages and underground parking for better ground blending. There are billboard placed for your local commercial space usage (your own big size print commercials). There is a dirt layer, world scale noises which will only make the building look differently based on its placement.\n\nThere is a lot of wireframe screenshots on my of the models. 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Send us a message to get a test scene of this product\n    - Download a generic sample - www.each.city/sample \n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Coordinate reference system - **TWD97 / TM2 zone 121** (EPSG:3826)\n        - Scene size - **Full city extents** (refer to images for exact scene size)\n        - Units - **Meters**\n        - Scale - **1 : 1**\n        - Updated - **November 2022**\n    - KEY BENEFITS\n        - **24/7 customer support**\n        - **Extensive file format support** (max, fbx, obj, dae, skp, 3dm, rvt, blend and more)\n        - **Any scene size or crop to area-of-interest**  —  for best performance and format compatibility (request before paying)\n        - Buildings, landuse areas, roads and railways split by type  (layers / named objects)\n        - Detailed landmarks with the regular updates and improvements\n        - High-resolution surface texture  (1 meter resolution satellite image)\n        - The surface is flat, easy to add details and edit geometry\n        - Realistic low-poly trees and forests\n        - Product is ready to render out-of-the-box  (3ds Max + Corona Render)\n    - PRESENTATION IMAGES\n        - 4K high-resolution renders  (refer to images for level of detail and scene size)\n        - Produced in 3ds Max   (other software requires its own rendering settings)\n    - MATERIALS\n        - Trees, vegetation, landuse and airport surface with the textures assigned\n        - Buildings are UV mapped, split by material IDs, no textures assigned\n\n-------------------------------------------\n- **2023 UPDATE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to the area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - MOST ACTUAL DATA\n        - **100% real buildings coverage**  —  unlike other sellers we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Correct coordinate reference system**  —  unlike other sellers we use only original reference system for each city\n        - **Geospatial anchors**  —  allows you to place 3D content at any given latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1 meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - 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Its location at the tip of Lujiazui in the Pudong New Area by the side of Huangpu River, opposite The Bund, makes it a distinct landmark in the area. Its principal designers were Jiang Huan Chen, Lin Benlin, and Zhang Xiulin. 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Send us a message to get a test scene of this product\n    - Download a generic sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Coordinate reference system - \n        - Scene size - **Entire area** (refer to promo images for the exact scene size)\n        - Units - **Meters**\n        - Scale - **1 : 1**\n        - Updated - **April 2023**\n    - KEY BENEFITS\n        - **24/7 customer support**\n        - **Extensive file format support** (max, fbx, obj, dae, skp, 3dm, rvt, blend and more)\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility (request before paying)\n        - Buildings, land-use areas, roads and railways split by type  (layers / named objects)\n        - Detailed landmarks with regular updates and improvements\n        - High-resolution surface texture  (1-meter resolution satellite image)\n        - The surface is flat, easy to add details, and edit geometry\n        - 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Native scene is only in 3DS Max and can be edited only there. Was made for closeup, mid level, background, aerial and street level shots, additional rooftops were placed accordingly. Model is ready to work within Day and Night lighting. Has an internal structure, walls inside, ceilings helping to achieve realistic lighting behavior. Possible to add internal night lighting per area or room. You will never see through the building. Some buildings in the City Generator package have garages and underground parking for better ground blending. There are billboard placed for your local commercial space usage (your own big size print commercials). 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The MiG-15 was one of the first successful jet fighters to incorporate swept wings to achieve high transonic speeds. In combat over Korea, it outclassed straight-winged jet day fighters, which were largely relegated to ground-attack roles, and was quickly countered by the similar American swept-wing North American F-86 Sabre. The MiG-15 is often mentioned, along with the F-86 Sabre, as the best fighter aircraft of the Korean War.\n\nThe MiG-15 is believed to have been one of the most produced jet aircraft; in excess of 13,000 were manufactured.[2] Licensed foreign production may have raised the production total to almost 18,000.[citation needed] The MiG-15 remains in service with the Korean People's Army Air Force as an advanced trainer.\n\nThe MiG-15 was widely exported, with the People's Republic of China (PRC) receiving MiG-15bis models in 1950. Its baptism of fire occurred during the last phases (1946–49) of the Chinese Civil War. During the first months of 1950, the aviation of Nationalist China attacked from Taiwan the communist position in continental China, especially Shanghai. Mao Zedong requested the military assistance of the USSR, and the 50th IAD (Истребительная Авиадивизия, ИАД; Istrebitelnaya Aviadiviziya; Fighter Aviation Division) equipped with the MiG-15bis was deployed in the southern part of the PRC. On 28 April 1950, Captain Kalinikov shot down a P-38 of the Kuomintang, scoring the first aerial victory of the MiG-15. Another followed on 11 May, when Captain Ilya Ivanovich Schinkarenko downed the B-24 Liberator of Li Chao Hua, commander of the 8th Air Group of the nationalist Air Force.[citation needed]\n\nChinese MiG-15s took part in the first jet-versus-jet dogfights during the Korean War. 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