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Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: No\n\n\n**Unity Information:**\n\n\u003e \n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 18\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  19457\n- Maximum polygon count:  72932\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 2\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- LOD information:\n- \n- LOD0:\n- Polygons: 72932\n- Vertices: 118236\n- Triangles: 145079\n- LOD1:\n- Polygons: 54467\n- Vertices: 104003\n- Triangles: 108123\n- LOD2:\n- Polygons: 41943\n- Vertices: 90871\n- Triangles: 83099\n- LOD3:\n- Polygons: 27946\n- Vertices: 57404\n- Triangles: 55081\n- LOD4:\n- Polygons: 19457\n- Vertices: 38694\n- Triangles: 37627\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Werewolf**\n\n**Feature:**\n- **30 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 21 animation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n- Polygons: 37943\n- Vertices: 75848\n- Triangles: 75714\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n\n**Unity Information:**\n\n\u003e - Number of textures: 15\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  37943\n- Maximum polygon count:  37943\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 21\n- Animation type list: \n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE information:**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (no)\n- Number of Animations:21\n- Animation types (Root Motion/In-place):\n- - Root Motion 0\n- - In-place 21\n- Number of characters: 1\n- Vertex counts of characters: 75848\n- Number of Materials and Material Instances: 8\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No=\n- Important/Additional Notes: 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The same applies to the Blender_\n\n_Please note that the models have no facial bones, facial animation is done by blendshapes_\n\nImages are rendered in UE5\n\n\n\n\nDisclamer\n\n_The scene  in the preview are not included in the project_\n\n-------------------------------------------------------------------------------\n\n**Satyr**\n\n**Feature:**\n\n- **58 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- Rigged with **Epic Skeleton**.\n- Tail and Ears physics simulation\n- Fur wind simulation (UE)\n- LODs(UE)\n\n\n**LODs:**\n\nLOD0:\n\n- Polygons: 70217\n- Vertices: 112327\n- Triangles: 139573\n\n\nLOD1:\n\n- Polygons: 57972\n- Vertices: 94166\n- Triangles: 115091\n\n\nLOD2:\n\n- Polygons: 51108\n- Vertices: 84601\n- Triangles: 101431\n\n\nLOD3:\n\n- Polygons: 29604\n- Vertices: 61060\n- Triangles: 58961\n\n\nLOD4:\n\n- Polygons: 22811\n- Vertices: 50671\n- Triangles: 45419\n\n\n**UE information:**\n\n\u003e \n\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations:20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 112327\n- Number of Materials and Material Instances: 23\n- Number of Textures: 47\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- Extra Bones:\n- Tail,Tail1,Tail2,Tail3,Tail4,Tail5,Tail6,Tail7\n- EarR,EarR1,EarR2\n- EarL,EarL1,EarL2\n\n**Unity information**:\n\n\u003e \n\n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 27\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  70217\n- Maximum polygon count:  70217\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 20\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Forma\n\n-------------------------------------------------------------------------------\n\n**Sasquatch**\n\n**Feature:**\n- **62 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- LODs\n- Fur wind simulation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n\n-  --------------- LOD4-LOD0\n- Polygons: 19457-72932\n- Vertices: 38694-118236\n- Triangles: 37627-145079\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n\n**UE information:**\n\n\u003e \n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations: 20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 118236\n- Number of Materials and Material Instances: 10\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: No\n\n\n**Unity Information:**\n\n\u003e \n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 18\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  19457\n- Maximum polygon count:  72932\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 2\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- LOD information:\n- \n- LOD0:\n- Polygons: 72932\n- Vertices: 118236\n- Triangles: 145079\n- LOD1:\n- Polygons: 54467\n- Vertices: 104003\n- Triangles: 108123\n- LOD2:\n- Polygons: 41943\n- Vertices: 90871\n- Triangles: 83099\n- LOD3:\n- Polygons: 27946\n- Vertices: 57404\n- Triangles: 55081\n- LOD4:\n- Polygons: 19457\n- Vertices: 38694\n- Triangles: 37627\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n-------------------------------------------------------------------------------\n\n**Werewolf**\n\n**Feature:**\n- **30 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 21 animation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n- Polygons: 37943\n- Vertices: 75848\n- Triangles: 75714\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n\n**Unity Information:**\n\n\u003e - Number of textures: 15\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  37943\n- Maximum polygon count:  37943\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 21\n- Animation type list: \n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE information:**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (no)\n- Number of Animations:21\n- Animation types (Root Motion/In-place):\n- - Root Motion 0\n- - In-place 21\n- Number of characters: 1\n- Vertex counts of characters: 75848\n- Number of Materials and Material Instances: 8\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No=\n- Important/Additional Notes: \n\n-------------------------------------------------------------------------------\n\n**Wassermann**\n\n**Feature:**\n\n- 59 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 20 animation\n- The model has a UE4 Skeleton\n- Seaweed wind simulation (UE)\n\n\n**Polycount:**\n\n- Polygons: 20082\n- Vertices: 24289\n- Triangles: 38869\n\n**Unity Technical details**\n\nPlease note the character has two types of rig: Humanoid and Generic.\n\nThe animation shown in the preview only works with Generic rig\n\n-------------------------------------------------------------------------------\n\n**Leshy**\n\n**Feature:**\n\n- **59 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- 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