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Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? You can find better quality","main":"sasquatch 3D models","postfix":"in the premium listing."},"thumbnails":null,"bottomDescription":false,"pathName":"/3d-models","breadcrumbs":"\u003cdiv class=\"container\"\u003e\u003cul class=\"breadcrumb\" itemtype=\"https://schema.org/BreadcrumbList\" itemscope=\"itemscope\"\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"VR / AR / low-poly 3D Models\" id=\"7f65f248c35eaa95817647ca29891817\" href=\"/low-poly-3d-models\"\u003e\u003cspan itemprop=\"name\"\u003eVR / AR / low-poly 3D Models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"1\" /\u003e\u003c/li\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" 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pack 1","price":200.0,"description":"**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n**Satyr**\n\n**Feature:**\n\n- **58 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- Rigged with **Epic Skeleton**.\n- Tail and Ears physics simulation\n- Fur wind simulation (UE)\n- LODs(UE)\n\n\n**LODs:**\n\nLOD0:\n\n- Polygons: 70217\n- Vertices: 112327\n- Triangles: 139573\n\n\nLOD1:\n\n- Polygons: 57972\n- Vertices: 94166\n- Triangles: 115091\n\n\nLOD2:\n\n- Polygons: 51108\n- Vertices: 84601\n- Triangles: 101431\n\n\nLOD3:\n\n- Polygons: 29604\n- Vertices: 61060\n- Triangles: 58961\n\n\nLOD4:\n\n- Polygons: 22811\n- Vertices: 50671\n- Triangles: 45419\n\n\n**UE information:**\n\n\u003e \n\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations:20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 112327\n- Number of Materials and Material Instances: 23\n- Number of Textures: 47\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- Extra Bones:\n- Tail,Tail1,Tail2,Tail3,Tail4,Tail5,Tail6,Tail7\n- EarR,EarR1,EarR2\n- EarL,EarL1,EarL2\n\n**Unity information**:\n\n\u003e \n\n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 27\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  70217\n- Maximum polygon count:  70217\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 20\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Forma\n\n\n**Sasquatch**\n\n**Feature:**\n- **62 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- LODs\n- Fur wind simulation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n\n-  --------------- LOD4-LOD0\n- Polygons: 19457-72932\n- Vertices: 38694-118236\n- Triangles: 37627-145079\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n\n**UE information:**\n\n\u003e \n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations: 20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 118236\n- Number of Materials and Material Instances: 10\n- 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The same applies to the Blender_\n\n_Please note that the models have no facial bones, facial animation is done by blendshapes_\n\nImages are rendered in UE5\n\n\n\n\nDisclamer\n\n_The scene  in the preview are not included in the project_\n\n-------------------------------------------------------------------------------\n\n**Satyr**\n\n**Feature:**\n\n- **58 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- Rigged with **Epic Skeleton**.\n- Tail and Ears physics simulation\n- Fur wind simulation (UE)\n- LODs(UE)\n\n\n**LODs:**\n\nLOD0:\n\n- Polygons: 70217\n- Vertices: 112327\n- Triangles: 139573\n\n\nLOD1:\n\n- Polygons: 57972\n- Vertices: 94166\n- Triangles: 115091\n\n\nLOD2:\n\n- Polygons: 51108\n- Vertices: 84601\n- Triangles: 101431\n\n\nLOD3:\n\n- Polygons: 29604\n- Vertices: 61060\n- Triangles: 58961\n\n\nLOD4:\n\n- Polygons: 22811\n- Vertices: 50671\n- Triangles: 45419\n\n\n**UE information:**\n\n\u003e \n\n- Rigged: (Yes)\n- Rigged to 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