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Also, check out my other models) If you intend to buy the models, please leave feedback in the comments and rate me.\n\nThank you","imageAlt":"Worker Character Rigged Animated 3D asset low-poly","url":"https://www.cgtrader.com/3d-models/character/man/worker-character-with-equipments","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YPfLo59Lfu1dkMs96qVLtGnQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/base%202~1.jpg","gridUrl":"https://media.cgtrader.com/variants/YPfLo59Lfu1dkMs96qVLtGnQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/base%202~1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/worker-character-with-equipments","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4730532/769350873e/worker-character-rigged-animated-3d-model-769350873e.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7008270","type":"listingItem","attributes":{"id":7008270,"title":"Workplace safety and environmental protection","price":0.0,"description":"This collection of 174  industrial 3D signs is designed for workplace safety, hazard awareness, and environmental protection. 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Rendered with Marmoset Toolbag 4 with Raytracing enabled.\n\nReal-world scale. Metric units\n\n2k TGA texture sets for Unity 5, Unity HDRP, Unreal Engine 4 and PBR Metallic Roughness\n\n2 parented mesh object\n\n**LODs**\n\nLOD0: 482 tris\n\nLOD1: 224 tris\n\nLOD2: 96 tris\n\nLOD3: 44 tris\n\nCollider: 96 tris\n\nPlease take note that materials have to be manually applied. Model not suitable for 3d printing.\n\nIf you are happy with the model I encourage you to look at other quality models in my store.\n\n\n","imageAlt":"Game-ready Padlock 3D asset","url":"https://www.cgtrader.com/free-3d-models/architectural/architectural-street/low-poly-pbr-padlock-texture-sets-for-unity-and-ue4","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FtEmrmrrQ4N15ecdcqiihrCo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cgtrader%20template.jpg","gridUrl":"https://media.cgtrader.com/variants/FtEmrmrrQ4N15ecdcqiihrCo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cgtrader%20template.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/architectural/architectural-street/low-poly-pbr-padlock-texture-sets-for-unity-and-ue4","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"architectural","subcategorySlug":"architectural-street","categoryTitle":"Architectural","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/1980981/fc62f2c210/game-ready-padlock-two-brass-padlocks-3d-model-fc62f2c210.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2678843","type":"listingItem","attributes":{"id":2678843,"title":"Working Men - James","price":79.0,"description":"**3d lowpoly rigged model of a male worker / construction worker / technician, suitable for training softwares, AR and VR projects, games.**\n\nThis model is available as part of a bundle deal here:\n\nhttps://www.cgtrader.com/3d-model-collections/construction-worker-bundle-deal\n\n**File Formats:**\n\nUnreal Assets, Unity package, Maya 2018 (both mb, ma), FBX, PNG textures\n\n_**Recent updates and fixes:**_\n\n_Fix 2024.02.20. (MA, MB format) - Fixed the parent constrain in left shoulder that caused faulty rotation_\n\n_Update 2023.12.07. - Added asset for Unreal Engine 5_\n\n_Fix 2021.07.29. (FBX format) - /fixed faulty rig detail on right thumb/_\n\n_Fix 2021.07.29. (unity package) - /created prefab file, fixed scaling issue which distorts imported animations on the model/_\n\n_Fix 2021.07.22. (fbx format) - /Fixed glasses not being skinned to the skeleton, textures are now embedded to the fbx file/_\n\n_Fix 2021.03.27. (all formats) - /Fixed wrist's bending to be more realistic/_\n\n\n**Format informations:**\n\nObserve: Only the Maya file has facial blendhsapes, and this setup does not work in Unity at the moment!\nThe Maya files contain the rigged mesh with a fully set up control rig, ready for animation. Details below in Control rig information. The FBX format contains the rigged mesh with embedded textures. The Unity package contains a prefab of the rigged model with Unity metallic/smoothness shaders and humanoid rig setup. The texture files were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format was made for Arnold preset. Depeding on the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048/4096x4096.\n\n**Model information:**\n\nModel is in T-pose. All mesh pieces are UV unwrapped. Normal maps were exported from high poly meshes. All nodes are named clearly. Model scale is real-world, units in Maya are centimeters. The model's total height is 188 cm. It has a full oral setup with teeth and tongue. The maya file does not have a shader network set up, only has Lambert material applied. Preview images were rendered with Arnold (MtoA 3.2.0.2)\n\n**Control Rig Description:** (only available in Maya format, does not convert to other 3d softwares such as 3ds Max or Blender)\n\nThe model has an advanced user friendly rig.  Arms, and legs have IK/FK setup, controlled with a visible switch. The arms have shoulder rotation, the spine has both FK and IK controls, second one working with a spline curve. Finger and feet movement is controlled by both FK controls and set driven keys. The rig contains a basic facial rig with a face GUI setup, using blendshapes and set driven keys. All pieces of the mesh are skinned to the skeleton joints. The rig comes with a custom interface for Maya, it can be found as a MEL file among the downloads. In order to use the rig script, load it in the MEL script editor window and press execute. The interface includes FK/IK snapping for arms/legs and various reset funcions, including bind pose reset. Observe: The arm IK control is not zeroed for the sake of the IK/FK snap function working properly. You can either reset it through the MEL script, or use the preset functions under the control's attributes tab.\n\nThe **Unreal Engine 5** asset package contains the rigged model with Unreal shaders set up, also contains idle, walk and run animations that were retargeted from the UE Manny manequin. Observe: To use the asset in Unreal Engine, you have to do this in the exact order:\n\n1. Create a project in Unreal Engine (If you have one already, make sure it is placed in the default Unreal Engine project space.)\n2. Close Unreal Engine\n3. Extract the zip file into your project's \"Content\" folder, not inside Unreal, but in your file browser. Make sure you have the \"James\" folder inside your project Content folder before you launch UE, otherwise the file dependencies can get messed up, and skeleton/material attributes don't get applied properly in your project. If you have issues with textures or skeleton missing despite having them on your content drawer,  you need to redirect the file paths or apply all attributes manually.\n4. Once you open Unreal Engine again, you can now move the James folder around or migrate it to another project as long as it's another local project on your device. Any time you want to move the James folder to a different device, you need to make sure you follow these steps to avoid breaking file dependencies.\n\nAdditional info for Unreal Engine:  In case you would like to add/download more animations to the character, there is an IK retargeter included that is compatible with the Unreal Engine male mannequin. All animations that were made for this model are compatible with James. If you need any help with this process, feel free to contact me.\n\nThe **Unity package** contains a prefab of the rigged model  with Unity standard shaders set up.\n\nThe **FBX** format contains the rigged mesh only.\n\nThe **textures** were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format is DirectX. According to the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048.  \n\nIf you purchase this model, and you are satisfied with its quality, please take a little of your time to make a review of it, like, or post a comment. Thank you!\n\n**FAQ:**\n\n- Why doesn't the model have materials or shaders applied in the Maya file? \n\n_- Materials are not applied by default, because Maya uses local directories for textures. You can either use the basic lambert material that is applied to the model, and simply attach the basic color textures to it from the texture folder (basic color files are tagged with BAS among textures), or you can set up a proper shader network with all textures map,(preferably AiStandard), if you wish to do that, here you can find a quick guide how to set up a shader network which is meant for Arnold renderer:  https://substance3d.adobe.com/tutorials/courses/Substance-guide-to-Rendering-in-Arnold_\n\n- Can I use this model for Mixamo?\n \n_- Absolutely, in that case, use the FBX file that has no skeleton included, upload it to Mixamo, and you can start autorigging. The FBX file with skeleton does not work with Mixamo._\n\n- Can I use the Maya formats in other 3d editing softwares, such as 3ds Max and Blender?\n\n_- No, unfortunately the control rig is a complex structure that has Maya-specific features and functions. If you wish to use this model in other 3d editing softwares, you have to use the FBX format, which does not include a control rig._\n\n- I still have questions, or something does not work as I expected...\n\n_- No problem! Feel free to contact me, I usually answer within 2-3 hours. I am glad to help with utilizing the models in all possible ways, and I'm always open to improving them according to customer needs. 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T-pose included for easy rigging, as well as rigged and animated files.\n\nFILES AND FORMATS\n\n1. Maya\n2. FBX\n3. OBJ\n4. Alembic\n5. Blender\n6. GLB\n7. STL\n8. ZBrush\n9. Collada\n10. x3d\n11. ply\n12. USD\n13. animation \u0026 pose\n14. textures\n\n**- POLYCOUNT:** 21030 polys\n\nThis model was created in Autodesk Maya\n\n**CONTACT:** If you have any questions or need help, please feel free to contact me via email \n\nI'm happy to assist you.\n\nI hope you like it! Also, check out my other models) If you intend to buy the models, please leave feedback in the comments and rate me.\n\nThank you","imageAlt":"3D asset Worker Character Rigged Animated","url":"https://www.cgtrader.com/3d-models/character/man/worker-character-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3w1MyKCXMETFt18vEW8QAzY7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/DP%20w%201111~1.jpg","gridUrl":"https://media.cgtrader.com/variants/3w1MyKCXMETFt18vEW8QAzY7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/DP%20w%201111~1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/worker-character-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":55,"name":".ztl","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":189,"name":".ply","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4420776/887c2e0beb/worker-character-rigged-animated-3d-model-887c2e0beb.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6509163","type":"listingItem","attributes":{"id":6509163,"title":"Caution Wet Floor Sign","price":0.0,"description":"This Caution Wet Floor Sign 3D Model is a high-quality, photorealistic safety prop designed for interior visualization, industrial environments, and game scenes. 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This design gives the ladder a distinctive, enhanced appearance, combining compactness with functionality.\n• \tClean topology optimized for rendering or further texturing.\nModel Dimensions:\n• \tHeight: 3500 mm\n• \tWidth: 1080 mm\n• \tLength: 2400 mm\nNote:\nThe model does not include textures. All materials are presented as basic shaders, allowing flexible customization of appearance to suit your needs.\nFile Formats:\n• \tSTL1/OBJ – 72860\n• \tSTL/OBJ – 45880\n• \t3MF – 105200\n• \tFBX, MAX – average quality\nApplications:\nArchitectural visualization, technical scenes, game environments, VR/AR, industrial simulations\nIf the price does not match your budget — propose an amount you consider fair; I am open to constructive dialogue and collaboration.\n\nNot sure? 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All objects share a unique material for the best optimization for games. \n\nThose AAA game asset of protection stuff will embellish you scene and add more details which can help the gameplay and the game-design. \n\nAll textures are PBR ready and available in 4K.\n\nLow-poly model \u0026 Blender native 2.93\n\n**SPECIFICATIONS**\n\n- Objects : 4\n- Polygons : 2658\n- Subdivision ready : No\n- Render engine : Eevee (Cycles ready)\n\n**GAME SPECS**\n\n- LODs : Yes (inside FBX for Unity \u0026 Unreal)\n- Numbers of LODs : 3\n- Collider : No\n- Lightmap UV : No\n\n**EXPORTED FORMATS**\n\n- FBX\n- Collada\n- OBJ\n- GLTF\n\n**TEXTURES**\n\n- Materials in scene : 1\n- Textures sizes : 4K\n- Textures types : Base Color, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh \u0026 AO (also Unity \u0026 Unreal ARM workflow maps)\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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Render in Substens High quality polygonal model, correctly scaled for an accurate representation of the original object. Model resolutions are optimized for polygon efficiency. All colors can be easily modified. Model with all materials applied. Blender model are grouped for easy selection, and objects are logically named for ease of scene management. No part-name confusion when importing several models into a scene. No cleaning up necessaryjust drop your models into the scene and start rendering. No special plugin needed to open scene. Model does not include any backgrounds or scenes used in preview images. Units: cm\n\n------TEXTURES---------- 5 x Textures -PNG (Albedo, NORMAL, RAFN,METAL,Height) Work Boots - 4096 x 4096 Gas Detector\nHarness\nSafety Jacket\n\tGasmask\nWorker Helmet\n\tSafety Respiratory Mask\n\tSafety Goggles","imageAlt":"Worker Safety Equipment 3D model","url":"https://www.cgtrader.com/3d-model-packs/worker-safety-equipment-c4a7a15f-2593-4855-91b5-e69b06ca5470","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UUuLkngGTCmkmgCdeqgSDBve/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/worker-safety-equipment-3d-model-df7ba83f55.jpg","gridUrl":"https://media.cgtrader.com/variants/UUuLkngGTCmkmgCdeqgSDBve/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/worker-safety-equipment-3d-model-df7ba83f55.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/worker-safety-equipment-c4a7a15f-2593-4855-91b5-e69b06ca5470","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4208404/df7ba83f55/worker-safety-equipment-3d-model-df7ba83f55.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4586436","type":"listingItem","attributes":{"id":4586436,"title":"Lifeline Rescue Emergency Survival Safety line","price":0.0,"description":"Be prepared for any emergency with our remarkable 3D Lowpoly Lifeline model. This meticulously crafted model offers a visually stunning and highly functional representation of a lifeline, perfect for various applications and simulations.\n\nDesigned with attention to detail, this lifeline model captures the essence of a crucial safety tool. From the robust construction to the vibrant color scheme, every element is tailored to provide a realistic and immersive experience. The lowpoly design ensures optimal performance without compromising on visual quality.\n\nWhether you're creating a virtual reality training scenario, a gaming environment, or a safety demonstration, this lifeline model is an invaluable asset. Its versatility allows it to be used in a wide range of settings, such as search and rescue simulations, disaster management training, or outdoor adventure experiences.\n\n\nInvest in our exceptional 3D lowpoly Lifeline model and equip yourself with a vital tool for virtual safety and preparedness. With its high level of detail and functionality, this lifeline model will enhance the realism and effectiveness of your projects. Take your simulations and training experiences to new heights and ensure the safety of your virtual participants with this lifeline model.\n\n**Polygons :4339\n\nVertices : 4232**\n\nProject made in 3ds Max 21, but it also opens in earlier versions!\n\nThe model is also available in different formats for your convenience:\n\nobj\n\n3ds\n\nfbx\n\nblend\n\nIn my profile you can find other useful models!\n\nThank you for your purchase and I'm always in touch if you have any questions or problems!","imageAlt":"3D asset Lifeline Rescue Emergency Survival Safety line","url":"https://www.cgtrader.com/free-3d-models/sports/equipment/lifeline-rescue-emergency-survival-safety-line","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PUEYdw38RrYCr1VFWXrH5azT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/8.jpg","gridUrl":"https://media.cgtrader.com/variants/PUEYdw38RrYCr1VFWXrH5azT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/8.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/sports/equipment/lifeline-rescue-emergency-survival-safety-line","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"sports","subcategorySlug":"equipment","categoryTitle":"Sports","subcategoryTitle":"Equipment","schemaImageUrl":"https://img-new.cgtrader.com/items/4586436/eb57fe91a5/lifeline-rescue-emergency-survival-safety-line-3d-model-eb57fe91a5.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1949059","type":"listingItem","attributes":{"id":1949059,"title":"Working Women - Eve","price":79.0,"description":"**3d lowpoly rigged model of a female worker / construction worker / technician, suitable for training softwares, AR and VR projects, games.**\n\nThis model is available as part of a bundle deal here:\n\nhttps://www.cgtrader.com/3d-model-collections/construction-worker-bundle-deal\n\n\n\n**_Recent updates / fixes:_**\n\n_Fix 2023.12.07. uasset files fix for Unreal Engine version 5.3.2_\n\n_Update 2023.07.20. Added asset for Unreal Engine 5_\n\n_Update 2023.01.20. Added Blender format_\n\n_Fix 2021.07.21.  (ma, mb formats) - / Fixed rig controls not being keyable /_\n\n**File Formats:**\n\nUnreal Engine 5 assets, Unity package, Maya 2017 (both mb, ma), Blender 3.3, FBX, OBJ, PNG textures\n\n**Format informations:**\n\nObserve: Only the Maya file has facial blendhsapes, and this setup does not work in Unity or Unreal Engine at the moment!\n\nThe **Maya** files contain the rigged mesh with a fully set up control rig, ready for animation. Details below in Control rig information.\n\nThe **Unreal Engine 5** asset package contains the rigged model with Unreal shaders set up, also contains idle, walk and run animations that were retargeted from the UE Quinn manequin. Observe: To use the asset in Unreal Engine, you have to do this in the exact order:\n\n1. Create a project in Unreal Engine (If you have one already, make sure it is placed in the default Unreal Engine project space.)\n2. Close Unreal Engine\n3. Extract the zip file into your project's \"Content\" folder, not inside Unreal, but in your file browser. Make sure you have the \"Eve\" folder inside your project Content folder before you launch UE, otherwise the file dependencies can get messed up, and skeleton/material attributes don't get applied properly in your project. If you have issues with textures or skeleton missing despite having them on your content drawer,  you need to redirect the file paths or apply all attributes manually.\n4. Once you open Unreal Engine again, you can now move the Eve folder around or migrate it to another project as long as it's another local project on your device. Any time you want to move the Eve folder to a different device, you need to make sure you follow these steps to avoid breaking file dependencies.\n\nAdditional info for Unreal Engine:  In case you would like to add/download more animations to the character, there is an IK retargeter included that is compatible with the Unreal Engine female mannequin. All animations that were made for this model are compatible with Eve. If you need any help with this process, feel free to contact me.\n\nThe **Unity package** contains a prefab of the rigged model  with Unity standard shaders set up.\n\nThe **Blender** file contains the mesh with fully set up control rig (created with human meta rig and Rigify).\n\nThe **FBX** format contains the rigged mesh only.\n\nThe **OBJ** format contains the mesh, mtl and texture files.\n\nThe **textures** were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format is DirectX. According to the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048.  \n\n**Model information:**\n\nModel is in A-pose.\nAll mesh pieces are UV unwrapped.\nNormal maps were exported from high poly meshes.\nAll nodes are named clearly.\nModel scale is real-world, units in Maya are centimeters.\nThe model's total height is 185 cm.\nIt has a full oral setup with teeth and tongue.\nThe maya file does not have a shader network set up, only has basic colors with Lambert material applied.\nPreview images were rendered with Arnold (MtoA 3.2.0.2)\n\n**Maya Control Rig Description:**\n\nThe model is rigged in A-pose, legs are not parallel. \nThe control rig has IK leg setup. \nThe arms have shoulder rotation, and an IK/FK setup controlled with a visible switch. \nThe spine has both FK and IK controls, second one working with a spline curve.\nFinger and feet movement is controlled by set driven keys.\nThe rig contains a basic facial rig with a face GUI setup, using blendshapes and set driven keys.\nThe rig contains a reset switch to jump back to bindpose.\nAll pieces of the mesh are skinned to the skeleton joints.\n\n**Blender Control Rig Description:**\n\nThe model is rigged in A-pose, legs are not parallel. The rig is based on Blender's human meta rig, the controls are created with Rigify.\n\n**FAQ:**\n\n- Why doesn't the model have materials or shaders applied in the Maya file? \n\n_- Materials are not applied by default, because Maya uses local directories for textures. You can either use the basic lambert material that is applied to the model, and simply attach the basic color textures to it from the texture folder (basic color files are tagged with BAS among textures), or you can set up a proper shader network with all textures map,(preferably AiStandard), if you wish to do that, here you can find a quick guide how to set up a shader network which is meant for Arnold renderer:  https://substance3d.adobe.com/tutorials/courses/Substance-guide-to-Rendering-in-Arnold_\n\n- Can I use this model for Mixamo?\n \n_- Absolutely, in that case, use the FBX file that has no skeleton included, upload it to Mixamo, and you can start autorigging. The FBX file with skeleton does not work with Mixamo._\n\n- Can I use the Maya formats in other 3d editing softwares, such as 3ds Max?\n\n_- No, unfortunately the control rig is a complex structure that has Maya-specific features and functions. If you wish to use this model in other 3d editing softwares, you have to use the FBX format, which does not include a control rig._\n\n- I still have questions, or something does not work as I expected...\n\n_- No problem! Feel free to contact me, I usually answer within 2-3 hours. I am glad to help with utilizing the models in all possible ways, and I'm always open to improving them according to customer needs. I maintain my models, add new formats if needed and fix errors that customers may encounter._\n\n\n_If you purchase this model, and you are satisfied with its quality, please take a little of your time to make a review of it, like, or post a comment. 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Renders have no postprocessing.\n\nThis model is ready to be animated. You can easily position it the way you need or animate.\n\n+++++++++++++++\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- All textures and materials are included and mapped in every format.\n- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessaryjust drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n\n+++++++++++++++\nFile Formats:\n- 3ds Max 2018 + V-Ray ( 3.6 ) and standard materials scenes\n- OBJ 2018 (Multi Format)\n- 3DS 2018 (Multi Format)\n- FBX 2018 (Multi Format)\n- Maya 2018 with standard materials\n- Cinema 4D R20 with standard materials\n- Blender 2.91\n( If you need other formats or lower version please contact me, I will export and setup for you. )\n\n+++++++++++++++\nTextures: ( just for the models have textures, some models have not textures because it just contain base material )\n- High resolution ( up to 4096x4096 pixels for big parts and 2048x2048 pixels for small parts ).\n\n+++++++++++++++\n+ NOTE for Cinima 4D users: add HyperNURBS for each object to get subdivision ( smooth ). And make sure setting of HyperNURBS is Catmull-Clark and Subdivide UVs is Edge to correct textures and UVs.\n+ NOTE: If you have problem with extract file please use latest version of winrar ( winrar is free )\n\n+++++++++++++++\nAbout Vnvisual:\nWe are a team of 3D artists with over a decade of experience in the field. 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Also, check out my other models) If you intend to buy the models, please leave feedback in the comments and rate me.\n\nThank you","imageAlt":"3D asset Safety Worker Helmet","url":"https://www.cgtrader.com/3d-models/character/man/safety-worker-helmet-d8c35a01-6e85-4d8a-8566-40179fc385c5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZYuLNiX1BwGke2jYKx5Zbn1t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/yellow.jpg","gridUrl":"https://media.cgtrader.com/variants/ZYuLNiX1BwGke2jYKx5Zbn1t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/yellow.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/safety-worker-helmet-d8c35a01-6e85-4d8a-8566-40179fc385c5","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4393909/c023821668/safety-worker-helmet-3d-model-c023821668.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5649838","type":"listingItem","attributes":{"id":5649838,"title":"Fire Extinguisher","price":0.0,"description":"The Fire Extinguisher has been modeled in Blender and rendered in Substance Painter with Iray.\n\nThe Fire Extinguisher is a low-poly model with PBR textures to provide more detail and realism to your rendering projects. 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Thank you! --**\n\nGame ready Traffic Cone for PBR game engines/renderers. Modeled in blender 4.0.\n\nThis product is intended for game/real time/background use. Renders done in Marmoset Toolbag 4. \n\n// SPECS\n\n- geometry is quads and tris, no n-gons\n- scaled to approximate real world size (mm)\n- tested in Marmoset Toolbag 4 \n- .obj and .fbx versions exported from blender 4.0\n- model unwrapped manually to make most efficient use of the UV space.\n\n// Textures\n\nMaps included 4096 x 4096 albedo, normal, M_R_AO (Red Channel - Metalic, Green Channel - Roughness, Blue Channel - Ambient Occlusion)\nPNG format, 16bit\n\n**I would really appreciate it if you could leave a review, comment, like, and rate my models! 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Also, check out my other models) If you intend to buy the models, please leave feedback in the comments and rate me.\n\nThank you","imageAlt":"worker Safety helmet with belt 3D 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21536\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n---\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 4-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed. \n- These sensors detect an approaching train and activate electric motors that lower the gate arms. \n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 4 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_4m_Gitter_geschlossen\n- Object Dimensions - 5.670m x 0.784m x 2.165m\n\n---\n\n- Vertices = 14045\n- Edges = 40658\n- Polygons = 26618\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n----\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 7-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed.  \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 7 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_7m_Gitter_geschlossen\n- Object Dimensions - 8.671m x 1.039m x 2.165m\n\n---\n\n- Vertices = 21170\n- Edges = 61568\n- Polygons = 40390\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n-----\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 8-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates.\n- Railroad crossing gates operate via sensors installed in the track bed.  \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter.\n- Diese Bahnschranke eignet sich zum Absperren einer 8 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken. \n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_8m_Gitter_geschlossen\n- Object Dimensions - 9.671m x 1.039m x 2.165m\n\n---\n\n- Vertices = 22669\n- Edges = 66077\n- Polygons = 43384\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n------\n\n- Here you can see a 3D model of a closed railroad crossing gate with protective grid.\n- This railroad crossing gate is suitable for blocking a 9-meter-wide road.\n- Railroad crossing gates provide technical safety at railroad crossings and are divided into full and half gates. \n- Railroad crossing gates operate via sensors installed in the track bed. \n- These sensors detect an approaching train and activate electric motors that lower the gate arms.\n- The realistic model is suitable for real-time applications and complex renderings.\n- The textures have a resolution of 4096 x 4096 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Hier sehen Sie ein 3D-Modell einer geschlossenen Bahnschranke mit Schutzgitter geschlossen.\n- Diese Bahnschranke eignet sich zum Absperren einer 9 Meter breiten Straße.\n- Eisenbahnschranken sichern Bahnübergänge technisch ab und werden in Voll- und Halbschranken unterteilt.\n- Bahnschranken funktionieren über Sensoren, die im Gleisbett installiert sind. \n- Diese erkennen einen herannahenden Zug und aktivieren Elektromotoren, die die Schrankenarme senken.\n- Das realitätsnahe Modell eignet sich für Echtzeitanwendungen und komplexe Renderings.\n- Die Texturen haben eine Auflösung von 4096 x 4096 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).\n\n---\n\n- Object Name - Bahnschranke_9m_Gitter_geschlossen\n- Object Dimensions - 10.671m x 1.294m x 2.165m\n\n---\n\n- Vertices = 27207\n- Edges = 79249\n- Polygons = 52038\n\n---\n\n**Materials**\n\nMaterial - Railway_Crossing_Barrier:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n**Textures**\n\n* UV Map = Yes\n* Vertex Color = No\n* PBR = Yes\n* Railway_Crossing_Barrier_Nor.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Ro.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Col.jpg (4096 x 4096 px)\n* Railway_Crossing_Barrier_Met.jpg (4096 x 4096 px)\n\n---\n\n**Modifier**\n\n* Active Modifiers = No\n\n---\n\n**Animation**\n\n* VertexGroup = No\n* Animation = No\n* Shape Keys = No\n\nLocation:\n\n* X: 0\n* Y: 0\n* Z: 0\n\nRotation:\n\n* X: 0° \n* Y: 0° \n* Z: 0°\n\nScale:\n\n* X: 1.0\n* Y: 1.0\n* Z: 1.0\n\n---\n\nLast update:\n\n* 12.03.26\n\n","imageAlt":"3D model All Railway Crossing 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7600 FDNY Tactical Support Unit 1 Responding","price":130.0,"description":"**_International 7600 FDNY Tactical Support Unit 1 Responding_**.  \n\n- 3D model created maximally close to a real truck and based on the dimensions from open sources.\n- PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.\n- Middle Poly model.\n- This realistic 3D model is perfect for your game and render or animation.\n- I drew all the dashboards and sensors myself in Photoshop.\n- Materials, objects, textures and groups have a unique name, so there will be no confusion.\n- The suspension and frame have been worked out.International 7600 FDNY Tactical Support Unit 1 RespondingInternational 7600 FDNY Tactical Support Unit 1 Responding\n- This model is suitable for GTAV and American Truck Simulator and other games.\n- Unit scale. cm/cm .\n- Scale 1 to 1\n\n.\n\n**Texture resolution Truck**.\n\n1. - Body 4096X4096.\n2. - Dashboard 4096X4096.\n3. - Frame 4096X4096.\n4. - Glass 4096X4096.\n5. - Interior 4096X4096.\n6. - Lights 4096X4096.\n7. - Opacity 4096X4096.\n8. - Seat 4096X4096.\n9. - Lables 4096X4096.\n\n**Texture resolution Tactical Support**.\n\n1. Rescue_Body 4096X4096.  \n2. Rescue_Body 4096X4096.   \n3. Rescue_Parts 4096X4096. \n4. Rescue_Crane 4096X4096. \n5. Rescue_Crane 4096X4096.    \n\n\n**Maps**.\n\n1. **3ds max**. (Corona) Diffuse. Glossiness. Height. Metallic. Normal. opacity AO.\n2. **Unreal**. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.\n3. **Blender**. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).\n4. **Cinema4d**. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).\n\n- They are located in the textures folder and have a color name.  \n- There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender.  \n- I also exported textures from Substance painter for Unreal Engine.  \n- All doors open. PBR textures so you can easily tweak them for any render or engine  \n\n**_Files and archives_**.  \n1. WORKSTAR_RescueTruck_Blend\n2. WORKSTAR_RescueTruck_Cinema4D\n3. WORKSTAR_RescueTruck_Corona_2020_Max\n4. WORKSTAR_RescueTruck_Default_FBX\n5. WORKSTAR_RescueTruck_Default_Textures (Inside I placed the files for these textures).\n6. WORKSTAR_RescueTruck_FBX\n7. WORKSTAR_RescueTruck_NoAnimation_Corona_2020_Max\n8. WORKSTAR_RescueTruck_Default_Textures\n9. WORKSTAR_RescueTruck_Textures_Corona\n10. WORKSTAR_RescueTruck_Unreal_Project\n11. WORKSTAR_RescueTruck_OBJ\n\n- Quads and tris. No NGONS.  \n- Tris 279 834. PS.  \n- This is digital 3d model.  \n- This is not toy.  ","imageAlt":"International 7600 FDNY Tactical Support Unit ...","url":"https://www.cgtrader.com/3d-models/vehicle/truck/international-7600-fdny-tactical-support-unit-1-responding","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xjeyaqbm1pt4luc36norkjle5ybo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SC_00_CG.jpg","gridUrl":"https://media.cgtrader.com/variants/xjeyaqbm1pt4luc36norkjle5ybo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SC_00_CG.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/international-7600-fdny-tactical-support-unit-1-responding","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/7118576/76bd68325a/international-7600-fdny-tactical-support-unit-1-responding-3d-model-76bd68325a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6277302","type":"listingItem","attributes":{"id":6277302,"title":"Traffic Cone Low-poly PBR","price":0.0,"description":"Traffic Cone\n\n- Low-poly ready to use in games AR/VR (700 tris)\n- Textures are in PNG format 4096x4096 PBR Metallic/Rough\n","imageAlt":"Traffic Cone Low-poly PBR","url":"https://www.cgtrader.com/free-3d-models/architectural/architectural-street/traffic-cone-low-poly-pbr-e9e82212-e199-4971-9419-f51aa5c3f944","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zs0yc3w7sb90u8dplqhcf8t16lr7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/traffic-cone-low-poly-pbr-3d-model-6b780fd233.jpg","gridUrl":"https://media.cgtrader.com/variants/zs0yc3w7sb90u8dplqhcf8t16lr7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/traffic-cone-low-poly-pbr-3d-model-6b780fd233.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/architectural/architectural-street/traffic-cone-low-poly-pbr-e9e82212-e199-4971-9419-f51aa5c3f944","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"architectural","subcategorySlug":"architectural-street","categoryTitle":"Architectural","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/6277302/6b780fd233/traffic-cone-low-poly-pbr-3d-model-6b780fd233.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2406657","type":"listingItem","attributes":{"id":2406657,"title":"Steel Barriers - 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