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Material, meshes and texture names follow an easy to understand naming convention.\n\nThe intended use for these models and its textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.\n\nThe cartridges that you will find in the scene require the textures from the free ammunition pack.\n\nTry before buy!\n\nCheck out the free AKM, MK2 Grenade and the ammunition before you buy it. You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.\n\nNaming Conventions\n\nWPN_ = Weapon Mesh\nWPNM_ = Weapon Material\nWPNT_ = Weapon Texture\n\nGet in touch:\n\nIn case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.\n\nhttps://www.facebook.com/ChamferZone\nhttps://www.artstation.com/artist/timbergholz\nhttp://chamferzone.com/\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. 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You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.\n\nNaming Conventions\n\nWPN_ = Weapon Mesh \nWPNM_ = Weapon Material \nWPNT_ = Weapon Texture\n\nGet in touch:\n\nIn case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.\n\nhttps://www.facebook.com/ChamferZone \nhttps://www.artstation.com/artist/timbergholz \nhttp://chamferzone.com/\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nEach such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.\n\nUsers are free to modify any content they purchase.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. 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You can use the low poly rocks with the included normal maps, displace them with the included displacement maps\nor use every setup in between to adjust the performance to your needs.\n\nIn order to receive best results make sure that the light/transmission/transparency bounces for the crystals are turned up and make sure there is a nice environment to reflect!\n\nTo start with, this Package includes eight different Transmission/Absorption textures to resemble different types of minerals.\n- Mountain Crystal\n- Smoky Quartz\n- Topaz\n- Emerald\n- Saphire\n- Ruby\n- Amethyst\n- Obsidian\n\nThe Textures are high resolution, 4096 x 4096\nIt is suitable for close up detail shots and animation.\nAll geometries are low poly bases, ready for subdivision and suitable as game assets.\n\n\nModels:\n- Monocrystals Trigonal - 5 different types\n- Cluster Crystals - 5 differnt types\n- Prefabricated Crystal Rock - 2 different types\n\nTextures Crystals:\n- Color\n- Transmission/Absorption\n- Roughness\n- Roughness Blunt Edges\n- Normal\n- Normal Strong\n- Pointyness\n- UV\n\nTextures Rock:\n- Color\n- Displacement 32 Bit\n- Normal\n- Bump\n- Roughness\n- Density - used to scatter the crystals in the examples\n\n\nEnjoy!","imageAlt":"VR / AR ready Crystal Model Kit - 6 Types","url":"https://www.cgtrader.com/3d-models/architectural/decoration/crystal-model-kit-trigonal-system","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1AW6tb78yY5P5JKNMxuVNx1U/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/crystal-model-kit-6-types-3d-model-low-poly-obj-fbx-stl-blend-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/1AW6tb78yY5P5JKNMxuVNx1U/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/crystal-model-kit-6-types-3d-model-low-poly-obj-fbx-stl-blend-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/decoration/crystal-model-kit-trigonal-system","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"architectural","subcategorySlug":"decoration","categoryTitle":"Architectural","subcategoryTitle":"Decoration","schemaImageUrl":"https://img-new.cgtrader.com/items/685652/39a747f851/crystal-model-kit-6-types-3d-model-39a747f851.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"313594","type":"listingItem","attributes":{"id":313594,"title":"M9A1 Black and Chrome plus Flashlight - Model and Textures","price":20.0,"description":"Game ready mesh and textures for the M9A1 Black and Chrome.\n\nImportant notes!\n\nHigh resolution textures exported out of Substance Painter for Unreal Engine, Cryengine 3 and Unity as well as \"default\" for any other possible use. Material, meshes and texture names follow an easy to understand naming convention.\n\nThe intended use for these models and its textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.\n\nThe cartridges that you will find in the scene require the textures from the free ammunition pack.\n\nTry before buy!\n\nCheck out the free AKM, MK2 Grenade and the ammunition before you buy it. You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.\n\nNaming Conventions\n\nWPN_ = Weapon Mesh \nWPNM_ = Weapon Material \nWPNT_ = Weapon Texture\n\nGet in touch:\n\nIn case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.\n\nhttps://www.facebook.com/ChamferZone \nhttps://www.artstation.com/artist/timbergholz \nhttp://chamferzone.com/\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nEach such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.\n\nUsers are free to modify any content they purchase.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. 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You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.\n\nNaming Conventions\n\nWPN_ = Weapon Mesh \nWPNM_ = Weapon Material \nWPNT_ = Weapon Texture\n\nGet in touch:\n\nIn case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.\n\nhttps://www.facebook.com/ChamferZone \nhttps://www.artstation.com/artist/timbergholz \nhttp://chamferzone.com/\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nEach such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.\n\nUsers are free to modify any content they purchase.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. 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The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nEach such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.\n\nUsers are free to modify any content they purchase.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. 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You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.\n\nNaming Conventions\n\nWPN_ = Weapon Mesh \nWPNM_ = Weapon Material \nWPNT_ = Weapon Texture\n\nGet in touch:\n\nIn case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.\n\nhttps://www.facebook.com/ChamferZone \nhttps://www.artstation.com/artist/timbergholz \nhttp://chamferzone.com/\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nEach such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.\n\nUsers are free to modify any content they purchase.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. 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Make it yours now! If you are searching for a good sculpted and animated model of the heart which is both medically accurate and visually beautiful you have come to the right place! I am a doctor and I sculpted it by myself in zbrush from the references from standard textbooks... Took few suggestions from my colleagues and then animated it with references from real time CT. 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Cute miniature versions of our popular Polygon Fantasy Series!\n\nA low poly asset pack of Characters and Props assets to create a game in a Dungeon, Western, Viking, Knights, Adventure, Samurai or Pirates theme.\n\nIncludes demo scene\n\n60 unique Characters with x6 alternative texture colors (5 Team colors).\n\n- Adventure Peasant 01\n- Adventure Shop Keeper 01\n- Adventure Viking 01\n- Adventure Warrior 01\n- Dungeon Goblin Chief 01\n- Dungeon Goblin Female 01\n- Dungeon Goblin Male 01\n- Dungeon Goblin Shaman 01\n- Dungeon Goblin Warrior Female 01\n- Dungeon Goblin Warrior Male 01\n- Dungeon Knight Female\\_01\n- Dungeon Knight Male 01\n- Dungeon Rock Golem 01\n- Dungeon Skeleton 01\n- Dungeon Skeleton Knight\\_01\n- Dungeon Skeleton Soldier 01\n- Dungeon Skeleton Soldier 02\n- Fantasy Bard 01\n- Fantasy Druid 01\n- Fantasy Female Peasant 01\n- Fantasy Gypsy 01\n- Fantasy King 01\n- Fantasy Male Peasant 01\n- Fantasy Peasant Woman 01\n- Fantasy Queen 01\n- Fantasy Rouge Male 01\n- 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Material, meshes and texture names follow an easy to understand naming convention.\n\nThe intended use for these models and its textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.\n\nThe cartridges that you will find in the scene require the textures from the free ammunition pack.\n\nTry before buy!\n\nCheck out the free AKM, MK2 Grenade and the ammunition before you buy it. You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.\n\nNaming Conventions\n\nWPN_ = Weapon Mesh \nWPNM_ = Weapon Material \nWPNT_ = Weapon Texture\n\nGet in touch:\n\nIn case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.\n\nhttps://www.facebook.com/ChamferZone \nhttps://www.artstation.com/artist/timbergholz \nhttp://chamferzone.com/\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nEach such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.\n\nUsers are free to modify any content they purchase.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.","imageAlt":"DT11 - Model and Textures 3D asset","url":"https://www.cgtrader.com/3d-models/military/gun/dt11-model-and-textures","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/59Zxhd5ckoSMWafv11qYRMmE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dt11-model-and-textures-3d-model-low-poly-obj-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/59Zxhd5ckoSMWafv11qYRMmE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dt11-model-and-textures-3d-model-low-poly-obj-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/dt11-model-and-textures","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/313566/ceac80148e/dt11-model-and-textures-3d-model-ceac80148e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"393607","type":"listingItem","attributes":{"id":393607,"title":"AAA FPS Dragunov SVD","price":39.99,"description":"\u003cp\u003eRussiaâ€™s most famous sniper rifle, the SVD is designed for marksmen rather than highly trained snipers. 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Material, meshes and texture names follow an easy to understand naming convention.\n\nThe intended use for these models and its textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.\n\nThe cartridges that you will find in the scene require the textures from the free ammunition pack.\n\nTry before buy!\n\nCheck out the free AKM, MK2 Grenade and the ammunition before you buy it. You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.\n\nNaming Conventions\n\nWPN_ = Weapon Mesh \nWPNM_ = Weapon Material \nWPNT_ = Weapon Texture\n\nGet in touch:\n\nIn case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.\n\nhttps://www.facebook.com/ChamferZone \nhttps://www.artstation.com/artist/timbergholz \nhttp://chamferzone.com/\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nEach such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.\n\nUsers are free to modify any content they purchase.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.","imageAlt":"P250 - Model and Textures realtime","url":"https://www.cgtrader.com/3d-models/military/gun/p250-model-and-textures","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MBtoiYd3eXHUP1sU8uHk5Xky/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/p250-model-and-textures-3d-model-low-poly-obj-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/MBtoiYd3eXHUP1sU8uHk5Xky/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/p250-model-and-textures-3d-model-low-poly-obj-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/p250-model-and-textures","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/313601/d9acbd7e23/p250-model-and-textures-3d-model-d9acbd7e23.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"850767","type":"listingItem","attributes":{"id":850767,"title":"PBR Audio Equipment","price":25.0,"description":"The package contains high-quality, vintage audio eqipment models that can be used in any realtime renderer that supports the physically based rendering pipeline aka PBR, using the metallic workflow.\n\nModels in the package: 2 speakers, cassette, music cabinet, turntable player, stack of vinyl records, amplifier and receiver machines.\n\nThe package uses 3 materials, layout as follows:\n - Audio_01: Both speakers, turntable player (separated needle so you can rotate it), cassette\n - Audio_02: Amplifier, receiver, stack of vinyl discs\n - Cabinet: The music cabinet model\n\nAvailable formats: .OBJ, .FBX, .3DS, .DAE and MAX 2017 file (materials aren't connected, textures aren't embedded.)\n\nTexture maps: Base color, roughness, normal, ambient occlusion, metallic, emission (Audio_01: Turntable emission light, Audio_02: Receiver front panel backlighting)\nFormat: Lossless .PNG (8bits/channel)\nResolution: 2K (crisp clear from close-up, decrease as needed)\n\nShould you have any questions in regards with any of my products, don't hesitate to contact me here!","imageAlt":"3D model PBR Audio Equipment","url":"https://www.cgtrader.com/3d-models/electronics/audio/pbr-audio-equipment","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/S5zBTxmTYKzZYkBob4NSFPLq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pbr-audio-equipment-3d-model-low-poly-max-obj-3ds-fbx-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/S5zBTxmTYKzZYkBob4NSFPLq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pbr-audio-equipment-3d-model-low-poly-max-obj-3ds-fbx-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/audio/pbr-audio-equipment","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"electronics","subcategorySlug":"audio","categoryTitle":"Electronics","subcategoryTitle":"Audio","schemaImageUrl":"https://img-new.cgtrader.com/items/850767/4d790cdc69/pbr-audio-equipment-3d-model-4d790cdc69.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"677806","type":"listingItem","attributes":{"id":677806,"title":"AWP Sniper Rifle","price":20.0,"description":"PBR AWP sniper Rifle low-poly 3d model ready for games and other real-time apps. 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Material, meshes and texture names follow an easy to understand naming convention. The intended us for these models and it's textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the textures from 4K to 2K or 1K to save memory but you'll get the highest resolution to decide for yourself.\n\nAfter importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.\n\nTry before buy!\n\nCheck out the free AKM, MK2 Grenade and the ammunition before you buy it. 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You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.\n\nNaming Conventions\n\nWPN_ = Weapon Mesh \nWPNM_ = Weapon Material \nWPNT_ = Weapon Texture\n\nGet in touch:\n\nIn case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.\n\nhttps://www.facebook.com/ChamferZone \nhttps://www.artstation.com/artist/timbergholz \nhttp://chamferzone.com/\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. 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Sea Refinery is ready to use in games and other applications. All parts of Oil Rig 3D model is built with great attention to details and realistic proportions with correct geometry. Models pack is detailed perfectly and optimized for all platforms . The mesh topology is clean, efficient and has only tree and quad polygons. Oil Rig Platform is fully textured with all materials applied. No special plugin needed to open scene. Everything shown in the screenshots.\n\n**Features:**\n\n- The mesh topology is clean, efficient and has only tri and quad polygons.\n- High quality detailed textures.\n- All colors can be easily modified.\n- Offshore model is fully textured with all materials applied.\n- Model is optimized and ready to use in games and renders.\n- No special plugin needed to open scene.\n\n**Details:**\n\n- Polygons - 100.047\n- Faces - 52.910\n- Verts - 70.725\n\n**Formats:**\n\n- 3ds Max\n- Blender 3D\n- OBJ Multi format\n- 3DS Multi format\n- Autodesk .fbx\n- Collada (default) .dae\n\n**Textures:** In pack included high quality and very detailed textures in size 2*4096x4096px and 1*1024x1024px with Diffuse, Specular and Normal maps.\n\nFor other quality 3D models click on user name **NarkR**. For suggestions please send message or add review ! 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Material, meshes and texture names follow an easy to understand naming convention.\n\nThe intended use for these models and its textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.\n\nThe cartridges that you will find in the scene require the textures from the free ammunition pack.\n\nTry before buy!\n\nCheck out the free AKM, MK2 Grenade and the ammunition before you buy it. You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.\n\nNaming Conventions\n\nWPN_ = Weapon Mesh \nWPNM_ = Weapon Material \nWPNT_ = Weapon Texture\n\nGet in touch:\n\nIn case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.\n\nhttps://www.facebook.com/ChamferZone \nhttps://www.artstation.com/artist/timbergholz \nhttp://chamferzone.com/\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. 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