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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Realistic and detailed surface texture (1-meter resolution satellite imagery)\n        - The surface is flat, easy to add details, and edit geometry\n        - Realistic low-poly trees and forests\n        - Product is ready to render out-of-the-box  (3ds Max + Corona Render)\n    - PRESENTATION IMAGES\n        - 4K high-resolution renders  (refer to images for level of detail and scene size)\n        - Produced in 3ds Max   (other software requires its rendering settings)\n    - MATERIALS\n        - Trees, vegetation, land-use and airport surface with the textures assigned\n        - Buildings are UV mapped, split by material IDs, and no textures assigned\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geospatial anchors**  —  allows you to position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.5 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - 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Send us a message to get a test scene of this product\n    - Download a generic sample - www.each.city/sample \n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Coordinate reference system - **TWD97 / TM2 zone 121** (EPSG:3826)\n        - Scene size - **Full city extents** (refer to images for exact scene size)\n        - Units - **Meters**\n        - Scale - **1 : 1**\n        - Updated - **November 2022**\n    - KEY BENEFITS\n        - **24/7 customer support**\n        - **Extensive file format support** (max, fbx, obj, dae, skp, 3dm, rvt, blend and more)\n        - **Any scene size or crop to area-of-interest**  —  for best performance and format compatibility (request before paying)\n        - Buildings, landuse areas, roads and railways split by type  (layers / named objects)\n        - Detailed landmarks with the regular updates and improvements\n        - High-resolution surface texture  (1 meter resolution satellite image)\n        - 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**Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - MOST ACTUAL DATA\n        - **100% real buildings coverage**  —  unlike other sellers we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Correct coordinate reference system**  —  unlike other sellers we use only original reference system for each city\n        - **Geospatial anchors**  —  allows you to place 3D content at any given latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1 meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1 meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.5 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **uproject**  —  Unreal Engine\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n\n-------------------------------------------\n- **IMPORTANT NOTE**\n    - Any options under 2023 UPDATE section can only be ordered using the HIRE ME  —   flexible pricing applies","imageAlt":"3D model low-poly Shanghai airport","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/shanghai-city-and-suburbs","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4BKYHArJ6kZ5ganD9Ut5y64E/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_cgtrader_2023.jpg","gridUrl":"https://media.cgtrader.com/variants/4BKYHArJ6kZ5ganD9Ut5y64E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_cgtrader_2023.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/shanghai-city-and-suburbs","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":14,"name":".skp","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":141,"name":".rfa","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/1007348/727c204ddf/shanghai-3d-model-727c204ddf.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1007354","type":"listingItem","attributes":{"id":1007354,"title":"Rome - city","price":399.0,"description":"- **TRY BEFORE YOU BUY**\n    - **Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. Flexible pricing applies","imageAlt":"Rome - city 3D asset","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/rome-city-and-suburbs","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iwFyPc4fNxwb1rQD9e3y4SrN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_cgtrader_02.jpg","gridUrl":"https://media.cgtrader.com/variants/iwFyPc4fNxwb1rQD9e3y4SrN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_cgtrader_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/rome-city-and-suburbs","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":14,"name":".skp","is_native":false},{"id":141,"name":".rfa","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/1007354/02bd917e74/rome-city-3d-model-02bd917e74.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1007483","type":"listingItem","attributes":{"id":1007483,"title":"Oslo - 3D City Model","price":399.0,"description":"- **TRY BEFORE YOU BUY**\n    - Experience the quality and detail of our 3D City Models before making a purchase\n        - **Get a FREE sample scene!**  — Message us with your preferred file format\n        - **Instant Download**  —  Grab an overview sample at www.each.city/sample\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene Size: **Entire city**  —  Refer to promo images for scene extents\n        - Units: **Meters**  —  Real-world scale\n        - Updated: **November 2025**  —  Want the latest version? Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - ADDITIONAL FEATURES\n        - **Named Objects**  —  Individual buildings and streets with names or addresses\n        - **Administrative Boundaries**  —  Polygons or outlines for all administrative levels\n        - **Animation-Ready Splines**  —  Road and railway splines for traffic animations\n        - **Public Transport Stops**  —  Individual named objects for enhanced detail\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **unitypackage**  —  Unity 3D\n        - **uproject, uasset**  —  Unreal Engine\n        - **tm**  —  Twinmotion\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **lsf**  —  Lumion\n        - **blend**  —  Blender\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n","imageAlt":"low-poly Oslo - 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**Message us to get a FREE sample scene of this product!** (please specify file format)\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **June 2024**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **FREE UPDATE**\n    - Our 3D City Models are regularly updated, and you will receive the latest version as soon as it's released\n    - For manual updates to the latest data, please contact us before making a purchase (additional fees may apply) \n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **For fast turnaround, flexible pricing, and custom discounts, contact us instead of purchasing directly**\n        - **Fully customizable model based on the options listed below**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **unitypackage**  —  Unity 3D\n        - **uproject, uasset**  —  Unreal Engine\n        - **tm**  —  Twinmotion\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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**Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - MOST ACTUAL DATA\n        - **100% real buildings coverage**  —  unlike other sellers we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Correct coordinate reference system**  —  unlike other sellers we use only original reference system for each city\n        - **Geospatial anchors**  —  allows you to place 3D content at any given latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1 meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1 meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.5 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - 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**Detailed landmarks with regular updates and improvements** — available annually or via pre-purchase request\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — advanced topography terrain available upon request before purchase\n        - **Realistic low-poly vegetation**  —  trees and forests in max and fbx formats, additional formats available upon pre-purchase request\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - 4K high-resolution renders  (refer to images for level of detail and scene size)\n        - Produced in 3ds Max  (other software requires its rendering settings)\n    - MATERIALS\n        - Trees, vegetation, land-use and airport surface with the textures assigned\n        - Buildings are UV mapped, split by material IDs, and no textures assigned\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - 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Send us a message to get a test scene of this product\n    - Download a generic sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Coordinate reference system - **NAD83(2011) / Rhode Island** (EPSG:6567)\n        - Scene size - **Entire area** (refer to promo images for the exact scene size)\n        - Units - **Meters**\n        - Scale - **1 : 1**\n        - Updated - **April 2023**\n    - KEY BENEFITS\n        - **24/7 customer support**\n        - **Extensive file format support** (max, fbx, obj, dae, skp, 3dm, rvt, blend and more)\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility (request before paying)\n        - Buildings, land-use areas, roads and railways split by type  (layers / named objects)\n        - Detailed landmarks with regular updates and improvements\n        - High-resolution surface texture  (1-meter resolution satellite image)\n        - 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**Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - MOST ACTUAL DATA\n        - **100% real buildings coverage**  —  unlike other sellers we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Correct coordinate reference system**  —  unlike other sellers we use only original reference system for each city\n        - **Geospatial anchors**  —  allows you to place 3D content at any given latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1 meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. 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","price":399.0,"description":"- **TRY BEFORE YOU BUY**\n    - **Contact us to get a FREE up-to-date test scene of this product**\n    - For an overview sample, download - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size  —  **Entire area** (refer to promo images for the exact scene size)\n        - Units  —  **Meters**\n        - Scale  —  **1 : 1**\n        - Updated  —  **August 2022**\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach us anytime\n        - **Extensive file format support**  —  3ds Max (native) + fbx, obj, dae, skp, 3dm, rvt, blend and more\n        - **Georeferencing**  —  Web Mercator (true scale latitude), Transverse Mercator (central meridian), or original CRS\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, request before buying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or via pre-purchase request\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — advanced topography terrain available upon request before purchase\n        - **Realistic low-poly vegetation**  —  trees and forests in max and fbx formats, additional formats available upon pre-purchase request\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - 4K high-resolution renders  (refer to images for level of detail and scene size)\n        - Produced in 3ds Max  (other software requires its rendering settings)\n    - MATERIALS\n        - Trees, vegetation, land-use and airport surface with the textures assigned\n        - Buildings are UV mapped, split by material IDs, and no textures assigned\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale 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accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - 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","price":399.0,"description":"- **TRY BEFORE YOU BUY**\n    - Send us a message to get a test scene of this product\n    - Download a generic sample - www.each.city/sample \n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Coordinate reference system - \n        - Scene size - **Full city extents** (refer to images for exact scene size)\n        - Units - **Meters**\n        - Scale - **1 : 1**\n        - Updated - **November 2022**\n    - KEY BENEFITS\n        - **24/7 customer support**\n        - **Extensive file format support** (max, fbx, obj, dae, skp, 3dm, rvt, blend and more)\n        - **Any scene size or crop to area-of-interest**  —  for best performance and format compatibility (request before paying)\n        - Buildings, landuse areas, roads and railways split by type  (layers / named objects)\n        - Detailed landmarks with the regular updates and improvements\n        - High-resolution surface texture  (1 meter 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100 km**  —  or crop to the area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - MOST ACTUAL DATA\n        - **100% real buildings coverage**  —  unlike other sellers we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Correct coordinate reference system**  —  unlike other sellers we use only original reference system for each city\n        - **Geospatial anchors**  —  allows you to place 3D content at any given latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1 meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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3D City Model","price":399.0,"description":"- **TRY BEFORE YOU BUY**\n    - Experience the quality and detail of our 3D City Models before making a purchase\n        - **Get a FREE sample scene!**  — Message us with your preferred file format\n        - **Instant Download**  —  Grab an overview sample at www.each.city/sample\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene Size: **Entire city**  —  Refer to promo images for scene extents\n        - Units: **Meters**  —  Real-world scale\n        - Updated: **September 2024**  —  Want the latest version? Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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You are also free to use and modify the featured house however you want! \n_____ \nTechnical details: (some technical details are shown in the images too) \n- there are 225 assets in this pack \n- The constructive parts are designed to fit perfectly on a 2x2m grid. (both mansion styles fit together)\n- The wall parts are only 1 meter tall, this makes comples split level designs possible. \n- Every single asset (exept for the example mansions) has 2 UVmaps: one for materials, and one for lightmaps/custom texturework. \n- Every asset is it's own object in the files, so it's easy to copy and paste the assets, while keeping the time to import low. \n- The example mansions are grouped per material for performance reasons (so all chairs are linked but easy to unlink) \n- Example Mansions polycount: 3.760.500\n- the car in the images is just to decorate the driveway and isn't part of the asset pack (it's added for free in the example mansion file) \n- The renders are made in blender cycles\n- File extensions for all assets: .3ds .abc .blend .dae .fbx .obj .ply .skp .stl .x3d \n- All files (exept for .skp) are exported from blender with default settings. \n______ \nThis asset pack is made out of building components and furniture that fits perfectly together with their textures/materials, sizes, and level of detailing. All parts are low-poly so it can be used in high amounts in big models for (mobile) game development or other purposes. 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - ADDITIONAL FEATURES\n        - **Named Objects**  —  Individual buildings and streets with names or addresses\n        - **Administrative Boundaries**  —  Polygons or outlines for all administrative levels\n        - **Animation-Ready Splines**  —  Road and railway splines for traffic animations\n        - **Public Transport Stops**  —  Individual named objects for enhanced detail\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **unitypackage**  —  Unity 3D\n        - **uproject, uasset**  —  Unreal Engine\n        - **tm**  —  Twinmotion\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **lsf**  —  Lumion\n        - **blend**  —  Blender\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n\n\n","imageAlt":"Muscat 3D asset","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/muscat-city-and-surroundings","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nkodjg1n7nmg1awnbutit37iune1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_promo_02.jpg","gridUrl":"https://media.cgtrader.com/variants/nkodjg1n7nmg1awnbutit37iune1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_promo_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/muscat-city-and-surroundings","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":14,"name":".skp","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/2229059/f04c34c782/muscat-3d-model-f04c34c782.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1007511","type":"listingItem","attributes":{"id":1007511,"title":"Las Vegas - 3D City Model","price":399.0,"description":"- **TRY BEFORE YOU BUY**\n    - **Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? 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You are also free to use and modify the featured house however you want!\n _____ \nTechnical details: (some technical details are shown in the images too)\n - there are 139 assets in this pack (average $0,29 each)\n - The constructive parts are designed to fit perfectly on a 2x2m grid.\n - The wall parts are only 1 meter tall, this makes comples split level designs possible.\n - Every single asset (exept for the complete mansion) has 2 UVmaps: 1. materials (textures) 2. non-overlapping and optimised for lightmapping and other maps.\n - Every asset is it's own object in the files, so it's easy to copy and paste the assets, while keeping the time to import low.\n - The example mansions are grouped per material for performance reasons (so all chairs are linked but easy to unlink)\n - Example Mansion 2 polycount: 2.451.001 Example Mansion 4 polycount: 1.238.946 - the car in the images is just to decorate the driveway and isn't part of the asset pack (it's for free in my store)\n - The renders are made in blender cycles (the roughtness is also made with the diffuse textures)\n - File extensions for all assets: .3ds .abc .blend .dae .fbx .obj .ply .skp .stl .x3d\n - All files (exept for .skp) are exported from blender with default settings.\n ______ \nThis asset pack is made out of building components and furniture that fits perfectly together with their textures/materials, sizes, and level of detailing. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. 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Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. 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Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. 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Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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**Detailed landmarks with regular updates and improvements** — available annually or via pre-purchase request\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — advanced topography terrain available upon request before purchase\n        - **Realistic low-poly vegetation**  —  trees and forests in max and fbx formats, additional formats available upon pre-purchase request\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - 4K high-resolution renders  (refer to images for level of detail and scene size)\n        - Produced in 3ds Max  (other software requires its rendering settings)\n    - MATERIALS\n        - Trees, vegetation, land-use and airport surface with the textures assigned\n        - Buildings are UV mapped, split by material IDs, and no textures assigned\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - 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**Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.5 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - 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They are lightweight, easy to drop in your 3D scene and won’t clog-up your computer and at a appropriate price at that.\n\nSoftware\n\n3Ds Max 2014 Vray (Simple shader) \nSketchUp (Simple shader) \nWavefront .OBJ (Simple shader) \nAutodesk .FBX (Simple shader)\n\nResolution\n\n40K Polygons\n\nTextures/Shaders\n\n2K Diffuse Texture \nBasic Shader \nUV Unwrapped\n\nExtra\n\nAll Accessoires shown are included \nSold in sets of 5","imageAlt":"low-poly set of 3D men on bicycles or motor cycle 2","url":"https://www.cgtrader.com/3d-models/character/man/set-of-3d-men-on-bicycles-low-poly-3d-models","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/j9sqvtHPvwPHWTapeso1jmvJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/set-of-3d-men-on-bicycles-or-motor-cycle-low-poly-3d-models-3d-model-low-poly-max-obj-fbx-skp-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/j9sqvtHPvwPHWTapeso1jmvJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/set-of-3d-men-on-bicycles-or-motor-cycle-low-poly-3d-models-3d-model-low-poly-max-obj-fbx-skp-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/set-of-3d-men-on-bicycles-low-poly-3d-models","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":14,"name":".skp","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/917187/82abdc8221/set-of-3d-men-on-bicycles-or-motor-cycle-low-poly-3d-models-3d-model-82abdc8221.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2091752","type":"listingItem","attributes":{"id":2091752,"title":"3D PEOPLE -CONCERT - 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Hamad 3D Airport","price":299.0,"description":"- **TRY BEFORE YOU BUY**\n    - Experience the quality and detail of our 3D City Models before making a purchase\n        - **Get a FREE sample scene!**  — Message us with your preferred file format\n        - **Instant Download**  —  Grab an overview sample at www.each.city/sample\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene Size: **Entire city**  —  Refer to promo images for scene extents\n        - Units: **Meters**  —  Real-world scale\n        - Updated: **September 2024**  —  Want the latest version? Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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They are lightweight, easy to drop in your 3D scene and won’t clog-up your computer and at a appropriate price at that.\n\nSoftware\n\n3Ds Max 2014 Vray (Simple shader)\nSketchUp (Simple shader)\nWavefront .OBJ (Simple shader)\nAutodesk .FBX (Simple shader)\n\nResolution\n\n40K Polygons\n\nTextures/Shaders\n\n2K Diffuse Texture\nBasic Shader\nUV Unwrapped\n\nExtra\n\nAll Accessoires shown are included\nSold in sets of 5","imageAlt":"Set of low poly sitting 3D men VR / AR ready","url":"https://www.cgtrader.com/3d-models/character/man/set-of-low-poly-sitting-3d-men","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5yispS4v9jj7psCsXRtpoPzU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/set-of-low-poly-sitting-3d-men-3d-model-low-poly-max-obj-fbx-skp-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/5yispS4v9jj7psCsXRtpoPzU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/set-of-low-poly-sitting-3d-men-3d-model-low-poly-max-obj-fbx-skp-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/set-of-low-poly-sitting-3d-men","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":14,"name":".skp","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/891255/f8d0b02133/set-of-low-poly-sitting-3d-men-3d-model-f8d0b02133.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1987095","type":"listingItem","attributes":{"id":1987095,"title":"Glasgow - 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**Detailed landmarks with regular updates and improvements** — available annually or via pre-purchase request\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — advanced topography terrain available upon request before purchase\n        - **Realistic low-poly vegetation**  —  trees and forests in max and fbx formats, additional formats available upon pre-purchase request\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - 4K high-resolution renders  (refer to images for level of detail and scene size)\n        - Produced in 3ds Max  (other software requires its rendering settings)\n    - MATERIALS\n        - Trees, vegetation, land-use and airport surface with the textures assigned\n        - Buildings are UV mapped, split by material IDs, and no textures assigned\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **FREE UPDATE**\n    - Our 3D City Models are regularly updated, and you will receive the latest version as soon as it's released\n    - For manual updates to the latest data, please contact us before making a purchase (additional fees may apply) \n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **For fast turnaround, flexible pricing, and custom discounts, contact us instead of purchasing directly**\n        - **Fully customizable model based on the options listed below**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **unitypackage**  —  Unity 3D\n        - **uproject, uasset**  —  Unreal Engine\n        - **tm**  —  Twinmotion\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - ADDITIONAL FEATURES\n        - **Named Objects**  —  Individual buildings and streets with names or addresses\n        - **Administrative Boundaries**  —  Polygons or outlines for all administrative levels\n        - **Animation-Ready Splines**  —  Road and railway splines for traffic animations\n        - **Public Transport Stops**  —  Individual named objects for enhanced detail\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **unitypackage**  —  Unity 3D\n        - **uproject, uasset**  —  Unreal Engine\n        - **tm**  —  Twinmotion\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **lsf**  —  Lumion\n        - **blend**  —  Blender\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n\n","imageAlt":"3D model low-poly 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- 3D City Model","price":399.0,"description":"- **TRY BEFORE YOU BUY**\n    - **Contact us to get your FREE up-to-date test scene of this product**\n    - For an overview sample, download - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size  —  **Entire area** (refer to promo images for the exact scene size)\n        - Units  —  **Meters**\n        - Scale  —  **1 : 1**\n        - Updated  —  **August 2022**\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach us anytime\n        - **Extensive file format support**  —  3ds Max (native) + fbx, obj, dae, skp, 3dm, rvt, blend and more\n        - **Georeferencing**  —  Web Mercator (true scale latitude), Transverse Mercator (central meridian), or original CRS\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, request before buying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or via pre-purchase request\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — advanced topography terrain available upon request before purchase\n        - **Realistic low-poly vegetation**  —  trees and forests in max and fbx formats, additional formats available upon pre-purchase request\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - 4K high-resolution renders  (refer to images for level of detail and scene size)\n        - Produced in 3ds Max  (other software requires its rendering settings)\n    - MATERIALS\n        - Trees, vegetation, land-use and airport surface with the textures assigned\n        - Buildings are UV mapped, split by material IDs, and no textures assigned\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geospatial anchors**  —  allows you to position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.5 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