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If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tIn addition we have rendered this model in other scene with HDRI lighting for more visual realism demonstration and a better understanding of materials characteristics. HDRI scene is not included for sale.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max (2010 version).\n\nNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers. \n\n\nSee also our model:\n-\tSony PlayStation 4 Pro Game Console;","imageAlt":"Sony PlayStation 4 Slim 3D asset","url":"https://www.cgtrader.com/3d-models/electronics/computer/sony-playstation-4-slim-977799af-492d-48fe-a3d1-d16c4ef89716","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fWhc2PdGYMtMDfkdehWoxzHS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/C.01.jpg","gridUrl":"https://media.cgtrader.com/variants/fWhc2PdGYMtMDfkdehWoxzHS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/C.01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/computer/sony-playstation-4-slim-977799af-492d-48fe-a3d1-d16c4ef89716","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"computer","categoryTitle":"Electronics","subcategoryTitle":"Computer","schemaImageUrl":"https://img-new.cgtrader.com/items/1959253/4e1ff9f569/sony-playstation-4-slim-3d-model-4e1ff9f569.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3376306","type":"listingItem","attributes":{"id":3376306,"title":"cartoon character cow","price":150.0,"description":"Rigged cow character ready for animation and game","imageAlt":"3D model cartoon character cow","url":"https://www.cgtrader.com/3d-models/animal/other/cartoon-character-cow","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WuhoxQUeN5xuiXTfMe7zURLv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/WuhoxQUeN5xuiXTfMe7zURLv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/cartoon-character-cow","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3376306/49235ad9e5/cartoon-character-cow-3d-model-49235ad9e5.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2568774","type":"listingItem","attributes":{"id":2568774,"title":"Gaming Headset","price":25.0,"description":"Gaming Headset 3D model created in Blender, Substance.\n\nAvailable Formats ; Obj + Mtl , Fbx, Blend , UV Unwrapped, Subdivision Ready, 4 Set 1024x1024 Textures, Quads Topology\n\n2,735 Verts\n\n5,289 Edges\n\n2,572 Faces\n\n5,144 Tris","imageAlt":"Gaming Headset one 3D model realtime","url":"https://www.cgtrader.com/3d-models/electronics/audio/gaming-headset","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wZa4AwSrPsDS9DJBpuLqhePb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HeadsetHigh-1.jpg","gridUrl":"https://media.cgtrader.com/variants/wZa4AwSrPsDS9DJBpuLqhePb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HeadsetHigh-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/audio/gaming-headset","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"electronics","subcategorySlug":"audio","categoryTitle":"Electronics","subcategoryTitle":"Audio","schemaImageUrl":"https://img-new.cgtrader.com/items/2568774/dace6989aa/gaming-headset-3d-model-dace6989aa.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1959214","type":"listingItem","attributes":{"id":1959214,"title":"Microsoft Xbox One X","price":64.0,"description":"\n•\tLet me present to you high-quality low-poly 3D model Microsoft Xbox One X Game Console with Xbox One Wireless Controller 2016 - 2017. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real console that is why all details of design are recreated most authentically. \n\n        •    Ease of use consists of three meshes, it is low-polygonal and it has three materials (for console, controller and button glass).\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.\n\n•\tThe total of the main textures is 10. Resolution of all textures is 4096 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.\n\n•\tThe moving of leg is animated with the simple rotation of leg mesh. All rotating parts are animated for a demo in the scene.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tIn addition we have rendered this model in other scene with HDRI lighting for more visual realism demonstration and a better understanding of materials characteristics. HDRI scene is not included for sale.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max(2010 version).\n\nNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers. \n\n\n\nSee also our model:\n-\tMicrosoft Xbox One S Game Console;","imageAlt":"3D asset Microsoft Xbox One X","url":"https://www.cgtrader.com/3d-models/electronics/computer/microsoft-xbox-one-x-8328fdaa-df6b-43af-b383-89f97b99bc29","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xv9rG9XiPwMMi5QMksFXksPH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/C.01.jpg","gridUrl":"https://media.cgtrader.com/variants/xv9rG9XiPwMMi5QMksFXksPH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/C.01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/computer/microsoft-xbox-one-x-8328fdaa-df6b-43af-b383-89f97b99bc29","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"computer","categoryTitle":"Electronics","subcategoryTitle":"Computer","schemaImageUrl":"https://img-new.cgtrader.com/items/1959214/1b08b98c44/microsoft-xbox-one-x-3d-model-1b08b98c44.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"886649","type":"listingItem","attributes":{"id":886649,"title":"PlayStation Analog Controller","price":4.99,"description":"Features: \n- Contains only tris and quads. \n- Fully textured and unwrapped. \n- All parts are separated. \n- Includes diffuse texture. \n- Textures are 1024x1024.","imageAlt":"PlayStation Analog Controller 3D 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Poly Room television stand","price":4.0,"description":"This is a room i made for myself it contains the following models:\n\nBed\nPillows\nMatress\nBlanket\nTv\nSoundbar\nTv stand\nPs4\nComputer monitors\nPc\nPc desk\nCupboard\nCarpet\nKeyboard\nMouse","imageAlt":"3D model Low Poly Room television stand","url":"https://www.cgtrader.com/3d-models/interior/bedroom/low-poly-room-f7b94f3d-7e9a-4a98-b337-de6d62243adb","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1SGS6DNWX395DSTWq4oQYPmU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/casds.jpg","gridUrl":"https://media.cgtrader.com/variants/1SGS6DNWX395DSTWq4oQYPmU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/casds.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/bedroom/low-poly-room-f7b94f3d-7e9a-4a98-b337-de6d62243adb","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"interior","subcategorySlug":"bedroom","categoryTitle":"Interior","subcategoryTitle":"Bedroom","schemaImageUrl":"https://img-new.cgtrader.com/items/2532401/b667669d3e/low-poly-room-television-stand-3d-model-b667669d3e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"916105","type":"listingItem","attributes":{"id":916105,"title":"Sony PlayStation VR headset","price":68.0,"description":"\n•\tLet me present to you high-quality low-poly 3D model Sony PlayStation VR. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real VR headset that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has only two materials (for Lenses and googles body).\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.\n\n•\tThe total of the main textures is 5. Resolution of all textures is 4096 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.\n\n•\tModel is presented in three basic poses, pose with small headband size, pose with big headband size, and pose for use on 3D model of male’s head. Also, you can move front scope forward or back for the best position, just translate Sony__PlayStation_VR_googles_group01.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tIn addition we have rendered this model in other scene with HDRI lighting for more visual realism demonstration and a better understanding of materials characteristics. HDRI scene is not included for sale.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max (2010 version).\n\n•\tNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers.\n","imageAlt":"Sony PlayStation VR headset 3D 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Room","schemaImageUrl":"https://img-new.cgtrader.com/items/2762775/322935d902/gamer-room-2-3d-model-322935d902.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670613","type":"listingItem","attributes":{"id":670613,"title":"Skeleton Warlord Light Version","price":20.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset Included.\nUnreal Asset Included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 9,796\nNumber of Textures: 8 diffuse, specular, and normals\nTexture Resolutions: 2048x2048, 512x512\nNumber of Materials and Material Instances: 4 Materials\nNumber of Animations: 45 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, and two swords - 8,677 polygons, 16,339 triangles and 9,796 vertexes\n\nRig has 39 bones.\n\nTextures: diffuse, specular and normals maps. \nTextures are TIF file format 2048x2048 - body and armor. 512x512 for swords.\n\nAnimation list:\n\n0) T_Poze: 0 fr.,\n1) Skeleton_Idle: 1 – 100 fr.,\n\n2) Skeleton_Use_object: 101 – 141 fr.,\n3) Skeleton_anger: 142 – 192 fr.,\n4) Skeleton_Drinking: 193 – 293 fr.,\n\n5) Skeleton_Hit_from_back: 296 – 331 fr.,\n6) Skeleton_Hit_from_front: 332 – 367 fr.,\n\n7) Skeleton_Looking_around: 370 – 546 fr.,\n\n8) Skeleton_pointing_A: 547 – 607 fr.,\n9) Skeleton_salute: 608 – 668 fr.,\n10) Skeleton_Talking: 669 – 714 fr.,\n11) Skeleton_thinking: 715 – 790 fr.,\n\n12) Skeleton_Tracking: 791 – 966 fr.,\n\n13) Skeleton_sit_down: 967 – 993 fr.,\n14) Skeleton_sitting: 994 – 1094 fr.,\n15) Skeleton_came_up: 1095 – 1121 fr.,\n\n16) Skeleton_Going_asleep: 1122 – 1192 fr.,\n17) Skeleton_sleeping: 1193 – 1268 fr.,\n18) Skeleton_waking_up: 1269 – 1334 fr.,\n\n19) Skeleton_walking_back: 1337 – 1372 fr.,\n20) Skeleton_Climbing_ladder: 1375 – 1405 fr.,\n21) Skeleton_Crouching: 1408 – 1508 fr.,\n\n22) Skeleton_falling_down: 1511 – 1551 fr.,\n\n23) Skeleton_Moving_left: 1554 – 1574 fr.,\n24) Skeleton_Moving_right: 1575 – 1595 fr.,\n\n25) Skeleton_Sneaking: 1598 – 1648 fr.,\n\n26) Skeleton_Run: 1651 – 1673 fr.,\n27) Skeleton_Jump_runing: 1676 – 1716 fr.,\n\n28) Skeleton_Dying_A: 1719 – 1784 fr.,\n\n29) Skeleton_walk: 1787 – 1822 fr.,\n\n30) 2H_skeleton_with_weapon_walk: 1825 – 1860 fr.,\n\n31) 2H_skeleton_charging: 1863 – 1885 fr.,\n32) 2H_skeleton_combat_mode: 1888 – 1938 fr.,\n\n33) 2H_skeleton_dodge_backwards: 1939 – 1974 fr.,\n\n34) 2H_skeleton_dodge_to_left: 1975 – 2010 fr.,\n\n35) 2H_skeleton_dodge_to_righ: 2011 – 2046 fr.,\n36) 2H_skeleton_duck_below_high_swing: 2047 – 2082 fr.,\n37) 2H_skeleton_parry_from_stright_down: 2083 – 2118 fr.,\n\n38) 2H_skeleton_parry_low_front: 2119 – 2154 fr.,\n\n39) 2H_skeleton_parry_mid_left: 2155 – 2190 fr.,\n\n40) 2H_skeleton_specal_attack_A: 2191 – 2226 fr.,\n41) 2H_skeleton_specal_attack_B: 2227 – 2272 fr.,\n\n42) 2H_skeleton_swing_mid_left: 2273 – 2308 fr.,\n\n43) 2H_skeleton_swing_mid_right: 2309 – 2344 fr.,\n44) 2H_skeleton_sword_swing_high_straight_down: 2345 – 2380 fr.,\n\n45) 2H_skeleton_sword_thrust_mid: 2381 – 2416 fr.,\n","imageAlt":"Skeleton Warlord Light Version 3D 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You can find more models by entering our page on cgtrader.\nThere is a\"unique style\" texture for this model.\nIf you purchase and like our model please get back and leave your feedback. \nYour opinion is important for us. \nThanks in advance!\nAll assets created for realistic AAA games, AR/VR, mobile, etc.\nIf you will have any question or something you imagine that we can help with, feel free to\ncontact us at garageb14@gmail.com\nWish you succeed in your projects.\nYour Garage B14 team\n \n**Features:**\n• Good to use in Game (AR/VR, PC, PS, Mobile)\n• Optimized/Game Ready\n• Easy switch between material values (roughness, metallic, color)\n• High-quality low poly models\n• Fully customizable / Material Options\n\n**Technical Details**\nReal-World Scale: Yes\nCollision: Yes\nPBR Textures: Yes\nFace count: 53261\nTriangle count: 95068\nVerts count: 54023\nTextures: Ambient Occlusion, Metallic, Roughness, Base Color, Normal\nTexture Resolutions: • 4096X4096\nSupported Target Build Platforms: Windows/Mac/PS4/Xbox\n\n**Attached Files**\nFormat1: FBX File format which can be used in any 3D software\nFormat2:  Blender File\nTextures: Ambient Occlusion, Metallic, Roughness, Base Color, Normal, ORM\nImportant/Additional Notes: If you need texture files like Substance Painter to feel free to contact us via garageb14@gmail.com","imageAlt":"Cargo Truck 3D model low-poly","url":"https://www.cgtrader.com/3d-models/vehicle/truck/cargo-truck-afb80d6b-b4db-450d-b4cc-d760f72cf528","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Crf7Gfi2pon8Lh9n5fdgt4Ti/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview_1.jpg","gridUrl":"https://media.cgtrader.com/variants/Crf7Gfi2pon8Lh9n5fdgt4Ti/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/cargo-truck-afb80d6b-b4db-450d-b4cc-d760f72cf528","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/3408913/3efd70dcba/cargo-truck-3d-model-3efd70dcba.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2451906","type":"listingItem","attributes":{"id":2451906,"title":"PS4 Controller Buttons v1 002","price":3.9,"description":"PS4 Controller Buttons v1 002\n\n- File Details:\n- Polygons: 30\n- Vertices: 30\n- Textures: Yes\n- Textures format: PNG (Diffuse, Glossiness, Reflection)\n- Textures Size: 4096 x 4096 pixel\n- Materials: Yes\n- Rigged: No\n- Animated :No\n- UV Mapped: Yes\n- Render Engine: Vray\n- File format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds\n- \n- Note: \n- 1. 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The scene used the Vray light, please noted.\n","imageAlt":"3D asset PS4 Controller Buttons v1 002","url":"https://www.cgtrader.com/3d-models/various/various-models/ps4-controller-buttons-v1-002","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SKTfidZBFG96wPGgQkEb2njn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PS4_Controller_Buttons_v1_002_a.jpg","gridUrl":"https://media.cgtrader.com/variants/SKTfidZBFG96wPGgQkEb2njn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PS4_Controller_Buttons_v1_002_a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/ps4-controller-buttons-v1-002","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2451906/6d7623e1aa/ps4-controller-buttons-v1-002-3d-model-6d7623e1aa.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2451930","type":"listingItem","attributes":{"id":2451930,"title":"PS4 Controller Buttons v2 003","price":3.9,"description":"PS4 Controller Buttons v2 003\n\n- File Details:\n- Polygons: 120\n- Vertices: 120\n- Textures: Yes\n- Textures format: PNG (Diffuse, Glossiness, Reflection)\n- Textures Size: 4096 x 4096 pixel\n- Materials: Yes\n- Rigged: No\n- Animated :No\n- UV Mapped: Yes\n- Render Engine: Vray\n- File format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds\n- \n- Note: \n- 1. 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The scene used the Vray light, please noted.\n- \n","imageAlt":"3D asset PS4 Controller Buttons v4 001","url":"https://www.cgtrader.com/3d-models/various/various-models/ps4-controller-buttons-v4-001","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JV3Jv73DG6LNASLzBs7BxVxz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PS4_Controller_Buttons_v4_001_a.jpg","gridUrl":"https://media.cgtrader.com/variants/JV3Jv73DG6LNASLzBs7BxVxz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PS4_Controller_Buttons_v4_001_a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/ps4-controller-buttons-v4-001","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2451976/8a533ba327/ps4-controller-buttons-v4-001-3d-model-8a533ba327.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2566562","type":"listingItem","attributes":{"id":2566562,"title":"Racing  Wheel","price":55.0,"description":"Racing  Wheel 3D model created in Blender, Substance.\n\nAvailable Formats ; Obj + Mtl , Fbx, Blend , UV Unwrapped, Subdivision Ready, 2048x2048 Textures, Quads Topology\n\n3 Objects\n\n10,595 Verts\n\n20,472 Edges\n\n9,954 Faces\n\n19,908 Tris","imageAlt":"3D asset Racing Wheel","url":"https://www.cgtrader.com/3d-models/electronics/other/racing-wheel-8d3c2097-0b63-4155-b359-fc94d4c2369a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FMb5aD7ygysgRPb8RdFYjoPa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/G29High-1.jpg","gridUrl":"https://media.cgtrader.com/variants/FMb5aD7ygysgRPb8RdFYjoPa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/G29High-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/racing-wheel-8d3c2097-0b63-4155-b359-fc94d4c2369a","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2566562/d3a2312cdb/racing-wheel-3d-model-d3a2312cdb.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"657697","type":"listingItem","attributes":{"id":657697,"title":"Demon Desperator","price":40.0,"description":"Low polygonal game ready animated model of Demon of desperation in 3D Max file version 2009.\n\nCharacter designed to be NPC in fantasy, Medieval, sci-fi, adventure and zombie games. Character fit for any kind of 3D game. \n\nUnreal Asset Included.\nUnity Asset included.\n\nLOD version made in order to support mobile platforms.\nThis is range soldier. Fire bullets, poison, acid, rockets, fire, anything like this. \nFrom his presence a life extinguished like a candle in the wind\n\n.FBX are included.\nUnreal Pack  included\nBIP (Character Studio) files are included.\n.\nCharacter includes 29 animations. 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7,292 polygons, 13,676 triangles, 7,200 vertexes. \n\nRatkin Gunner - 74 animations, with all armor and weapons10,724 (5,274 LOD) polygons, 21,042 (10,251 LOD) triangles and 11,190 (5,721 LOD) vertexes. \n\nRatkin Shaman - 62 animations, with armor and weapons 10,653 (4,638 LOD) polygons, 20,886 (8,983 LOD) triangles and 10,998 (4,936 LOD) vertexes. \n\nRatkin Slave - 54 animations, with all armor and weapons 7,332 (2,708 LOD)  polygons, 14,469 (5,303 LOD) triangles and 7,735 (2,765 LOD) vertexes. \n\nRatkin Warlord - 66 animations, with all armor and weapons10,175 (4,611 LOD) polygons, 20,038 (9,015 LOD) triangles and 10,470 (5,008 LOD) vertexes. \n\nRatkin Warrior - 66 animations, with all armor and weapons 11,197 (4,495 LOD) polygons, 21,620 (8,743 LOD) triangles and 11,471 (4,939 LOD) vertexes. \n\nRatkin Marauder  - 66 animations, with all armor and weapons 13,751 (6,256 LOD) polygons, 26,994 11,505 LOD) triangles and 14,569 (6,428 LOD) vertexes. \n\nRatkin Rogue - 66 animations, with all armor and weapons 11,694 (5,035 LOD) polygons, 23,024 (9,710 LOD) triangles and 12,052 (5,144 LOD) vertexes. \n\nSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \n\nUnreal pack included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nLods: Yes\nNumber of characters: 20 character blueprints (8 body and armor in one FBX file and 12 body armor and helmet in different FBX files) 52 \"characters\" including skeleton, armors amd helmets.\nVertex counts of characters: from 10,695 to 14,569\nNumber of Textures: 52 diffuse, specular, metallic, emission, opacity (in color alpha) and normals.\nTexture Resolutions: 1024x1024, 512x512, 2048x2048 and 4096x4096\nNumber of Materials and Material Instances: 17 Materials and 15 instances.\nNumber of Animations: 139 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included, 3D MAX rigged characters included.\n","imageAlt":"3D model RATKINS ARMY","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkins-army","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MGEhCwVTmc2hicMoL9X9YKRW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkins-army-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/MGEhCwVTmc2hicMoL9X9YKRW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkins-army-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkins-army","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658096/bd38dbfb8a/ratkins-army-3d-model-bd38dbfb8a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"663842","type":"listingItem","attributes":{"id":663842,"title":"Elven Hunter","price":50.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Elven Hunter in 3D Max file version 2009 minimum.\u003c/p\u003e\u003cp\u003e.FBX, DAE (Collada) and .OBJ are included.\u003cbr/\u003e .BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003e\u003cbr/\u003e\u003cstrong\u003eUnity Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter includes 10 changeable parts: \u003cbr/\u003e 1.Panties, 2. Shoulder armor 3. Graves 4. Helmet 5. Hair 6. Gloves, 7. Chest armor 8. Skirt 9. Bow 10. Sword \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eMain body has 5,982 polygons, 11,906 triangles and 5,994 vertexes.\u003cbr/\u003e Model with all armor parts and weapons has 11,744 polygons, 23,154 triangles  and 12,329 vertexes.\u003c/p\u003e\u003cp\u003eAll this parts can be used together with any combination.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003cbr/\u003e Textures are TIF file format 2048x248 - body, 1024x1024 and 512x512 - for other parts.\u003c/p\u003e\u003cp\u003eSkeleton has 74 bones.\u0026#x27;\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eI used Character Studio MAX to make animations. \u003c/p\u003e\u003cp\u003eCharacter has 29 general, and 45 fight animations. 74 animations in total.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair, animated bow, armor...\u003c/p\u003e\u003cp\u003eVertex counts of characters: 12,329 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 35 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 12 Materials 8 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 74 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;).\u003c/p\u003e\u003cp\u003eSkirt has clothes simulation setup. \u003c/p\u003e\u003cp\u003e5 different color textures for body skin.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eGeneral animations:\u003c/p\u003e\u003cp\u003e1) Elven_Idle: 0 – 150 fr.,\u003c/p\u003e\u003cp\u003e2) ElvenDrinkingpotion: 151 – 231 fr.,\u003cbr/\u003e 3) Elven_Eating: 232 – 352 fr.,\u003c/p\u003e\u003cp\u003e4) Elven_Explanation: 353 – 398 fr.,\u003c/p\u003e\u003cp\u003e5) Elven_kiss 399 – 484 fr.,\u003c/p\u003e\u003cp\u003e6) Elvenlookingaround: 485 – 660 fr.,\u003c/p\u003e\u003cp\u003e7) Elvenmakingpotion: 663 – 691 fr.,\u003cbr/\u003e 8) Elvenpickobject: 694 – 733 fr.,\u003c/p\u003e\u003cp\u003e9) ElvenpointingA: 734 – 794 fr.,\u003cbr/\u003e 10) ElvenReject: 795 – 895 fr.,\u003cbr/\u003e 11) Elvenspeaking: 896 – 1046 fr.,\u003c/p\u003e\u003cp\u003e12) Elvenwarning: 1047 – 1107  fr.,\u003cbr/\u003e 13) ElvenwavingB: 1108 – 1153 fr.,\u003cbr/\u003e 14) Elvenyawn: 1154 – 1239 fr.,\u003c/p\u003e\u003cp\u003e15) Elvensitdown: 1240 – 1270 fr.,\u003cbr/\u003e 16) Elvensitting: 1271 – 1421 fr.,\u003cbr/\u003e 17) Elvencame_up: 1422 – 1457 fr.,\u003c/p\u003e\u003cp\u003e18) ElvenGoingasleep: 1458 – 1528 fr.,\u003cbr/\u003e 19) Elvensleeping: 1531 – 1602 fr.,\u003cbr/\u003e 20) ElvenWaking_up: 1605 – 1675 fr.,\u003c/p\u003e\u003cp\u003e21) ElvenClimbingladder: 1678 – 1708 fr.,\u003c/p\u003e\u003cp\u003e22) ElvenRun: 1711 – 1737 fr.,\u003cbr/\u003e 23) Elvenjump_runing: 1740 – 1780 fr.,\u003c/p\u003e\u003cp\u003e24) ElvenMovingleft: 1783 – 1803 fr.,\u003cbr/\u003e 25) ElvenMovingright: 1804 – 1824 fr.,\u003c/p\u003e\u003cp\u003e26) Elven_Sneaking: 1827 – 1877 fr.,\u003c/p\u003e\u003cp\u003e27) Elven_Swimming: 1880 – 1910 fr.,\u003c/p\u003e\u003cp\u003e28) Elvenwalk: 1913 – 1963 fr.,\u003cbr/\u003e 29) Elvenwalking_back: 1966 – 2001 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eFight animations:\u003c/p\u003e\u003cp\u003e1) EHswordcombat_mode: 2004 – 2054 fr.,\u003c/p\u003e\u003cp\u003e2) EHsworddodgebackwards: 2055 – 2090 fr.,\u003cbr/\u003e 3) EHsworddodgetoleft: 2091 – 2126 fr.,\u003cbr/\u003e 4) EHsworddodgeto_right: 2127 – 2162 fr.,\u003c/p\u003e\u003cp\u003e5) EHswordduckbelowhigh_swing: 2163 – 2198 fr.,\u003c/p\u003e\u003cp\u003e6) EHswordHitfromback: 2199 – 2234 fr.,\u003cbr/\u003e 7) EHswordHitfromfront: 2235 – 2270 fr.,\u003cbr/\u003e 8) EHswordHitfromleft: 2271 – 2306 fr.,\u003cbr/\u003e 9) EHswordHitfromrigh: 2307 – 2342 fr.,\u003c/p\u003e\u003cp\u003e10) EHswordRparryfromstrightdown: 2343 – 2378 fr.,\u003cbr/\u003e 11) EHswordRparryfront: 2379 – 2414 fr.,\u003cbr/\u003e 12) EHswordRparryright: 2415 – 2450 fr.,\u003c/p\u003e\u003cp\u003e13) EHswordRswingleft: 2451 – 2486  fr.,\u003cbr/\u003e 14) EHswordRswingright: 2487 – 2522 fr.,\u003cbr/\u003e 15) EHswordR_thrust: 2523 – 2558 fr.,\u003c/p\u003e\u003cp\u003e16) EHswordDying_A: 2559 – 2624 fr.,\u003c/p\u003e\u003cp\u003e17) EHarchercombat_mode: 2627 – 2702 fr.,\u003c/p\u003e\u003cp\u003e18) EHarcherdodgetoleft: 2703 – 2738 fr.,\u003cbr/\u003e 19) EHarcherdodgetoright: 2739 – 2774 fr.,\u003c/p\u003e\u003cp\u003e20) EHarcherduckbelowswing: 2775 – 2810 fr.,\u003c/p\u003e\u003cp\u003e21) EHarchergetarrowfromBack: 2811 – 2861 fr.,\u003c/p\u003e\u003cp\u003e22) EHarchercharging: 2862 – 2902 fr.,\u003cbr/\u003e 23) EHarcheraim: 2903 – 3003 fr.,\u003cbr/\u003e 24) EHarchershoting: 3004 – 3039 fr.,\u003c/p\u003e\u003cp\u003e25) EHarchertakinghit: 3040 – 3075 fr.,\u003cbr/\u003e 26) EHarcher_Dying: 3076 – 3116 fr.,\u003c/p\u003e\u003cp\u003e27) EHarcheraimfromUptoDown: 3122 – 3142 fr.,\u003c/p\u003e\u003cp\u003e28) EHThrowingAxethrowing: 3147 – 3182 fr.,\u003cbr/\u003e 29) EHThrowingSpearthrowing: 3183 – 3218 fr.,\u003c/p\u003e\u003cp\u003e30) EHwalktrust: 3223 – 3258 fr.,\u003cbr/\u003e 31) EHwalkRswingright: 3259 – 3294 fr.,\u003cbr/\u003e 32) EHwalkRswingleft: 3295 – 3330 fr.,\u003cbr/\u003e 33) EHstriferight: 3335 – 3370 fr.,\u003cbr/\u003e 34) EHstrifeleft: 3375 – 3410 fr.,\u003c/p\u003e\u003cp\u003e35) Elvenswordback: 3415 - 3455 fr.,\u003cbr/\u003e  36) Elvenswordout: 3456 - 3496 fr.,\u003cbr/\u003e  37) EHarchertakeBowout: 3497 - 3532 fr.,\u003cbr/\u003e  38) EHarcherputBowback: 3533 - 3568 fr.,\u003cbr/\u003e  39) ElvenwalkCombat: 3573 - 3618 fr.,\u003cbr/\u003e  40) ElvenwalkgetarrowfromBack: 3619 - 3664 fr.,\u003cbr/\u003e  41) Elvenwalkcharging: 3665 - 3710 fr.,\u003cbr/\u003e  42) ElvenwalkAimforward: 3711 - 3756 fr.,\u003cbr/\u003e  43) ElvenwalkAimleftRight: 3761 - 3851 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Feast","price":10.0,"description":"7 Game ready Medieval dishs in 3D Max file (version 2009 minimum).\n.FBX, .OBJ and .DAE (Collada) files are included.\n\nUnity Asset included. \nUnreal asset included.\n\nUnreal Technical Details:\n\nPhysically Based Rendering: Yes \nNumber of Textures: 11, diffuse, normals, opacity, metallic and specular \nTexture Size: 2048x2048, 1024x1024,  \nCollision: Yes, automatically generated \nLODs: No\nNumber of Meshes: 8\nNumber of Materials and Material Instances: 4 Materials\nIntended Platform: PC, PS4, XBOX ONE \nPlatforms Tested: PC\n\nAll props in collection have 13,397 polygons, 25,824 triangles 13,780 vertexes.\n1. Apple_Pie_Set 532 polygons, 1064 triangles,  652 vertices\n2. Baked_Sturgeon_Set  2766 polygons, 5302 triangles,  2776 vertices\n3. Baked_Swan_Set  2156 polygons, 4262 triangles,  2323 vertices\n4. Caviar_Pie_Set  1163 polygons, 2216 triangles,  1224 vertices\n5. Chicken_Grill_Set 1462 polygons, 2836 triangles,  1476 vertices\n6. Oysters_Set  2328 polygons, 4176 triangles,  2206 vertices\n7. Piglet_Grill_Set  2990 polygons, 5968 triangles,  3123 vertices\n\nTextures are in .TIF file format. (diffuse, normals, opacity and specular) 2048x2048,\nThere are table and brick walls included only into Unreal package.","imageAlt":"3D model Medieval Feast","url":"https://www.cgtrader.com/3d-models/food/miscellaneous/medieval-feast","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/axEBpSC6H966E3DcWELxCWzH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/medieval-feast-3d-model-low-poly-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/axEBpSC6H966E3DcWELxCWzH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/medieval-feast-3d-model-low-poly-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/food/miscellaneous/medieval-feast","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"food","subcategorySlug":"miscellaneous","categoryTitle":"Food","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/659490/fdb9cdda86/medieval-feast-3d-model-fdb9cdda86.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"914091","type":"listingItem","attributes":{"id":914091,"title":"Canyon Landscape - B","price":49.0,"description":"Note:  Only for UnrealEngine 4 (ver. 4.15 or higger)\n\nThis content includes highly detailed 64 km2 (8x8 km) canyon landscape. These landscapes will be eligible for next-gen games. \n\nFeatures:\n\n40x40km (Detailed Background) with a 8x8km (Terrain) playable space. (Painted with rock and vegetations)\n\n• Huge background terrain meshes.\n\n• High quality HeightMap and SplatMaps.\n\n• 23 high quality ground texture\n\n• 33 Plants meshes\n\n• 9 ground rock meshes\n\n• 8 Big cliff meshes \n\n• 8 Rock meshes \n\n• 1 River mesh \n\n• Detailed background terrain mesh\n\n• Level specific dynamic lighting setup\n\n• Auto-painted landscape material setup\n\n• Automatic slope variation.\n\n\n\n\nTechnical Details:\n\nPhysically-Based Rendering: Yes \n\nTexture Size : Terrain textures: 2048x2048, Vegetation textures: 512x512 to 2048x2048,\n\nCollision: Yes (automatically generated) \n\nLODs: Yes \n\nNumber of Meshes: 71\n\nNumber of Materials and Material Instances: 17 Master material and 3 instanced material \n\nNumber of Textures: 53\n\nIntended Platform: PC / PS4 / XboxOne \n\nPlatforms Tested: PC \n\nDocumentation Included: No","imageAlt":"3D asset Canyon Landscape - B","url":"https://www.cgtrader.com/3d-models/exterior/landscape/canyon-landscape-b","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zZirf2sDXqzeeUBKyR4nQVvh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/canyon-landscape-b-3d-model-low-poly-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/zZirf2sDXqzeeUBKyR4nQVvh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/canyon-landscape-b-3d-model-low-poly-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/canyon-landscape-b","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/914091/a01b9101e9/canyon-landscape-b-3d-model-a01b9101e9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"990846","type":"listingItem","attributes":{"id":990846,"title":"Low Poly Living room ","price":2.0,"description":"It is a small minimal living room","imageAlt":"3D asset Low Poly Living room","url":"https://www.cgtrader.com/3d-models/interior/living-room/low-poly-living-room","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yesdgZCq3A6DVdASa5so8jMu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/low-poly-living-room-3d-model-low-poly-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/yesdgZCq3A6DVdASa5so8jMu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/low-poly-living-room-3d-model-low-poly-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/living-room/low-poly-living-room","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"interior","subcategorySlug":"living-room","categoryTitle":"Interior","subcategoryTitle":"Living Room","schemaImageUrl":"https://img-new.cgtrader.com/items/990846/e187aa7d85/low-poly-living-room-3d-model-e187aa7d85.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1021615","type":"listingItem","attributes":{"id":1021615,"title":"Goblin Shaman Light Version","price":15.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Shaman in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003eOBJ are included.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eCharacter has 67 animations. \u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003ePreview: http://youtu.be/nZ9hp0mGnAE\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 8,515 polygons, 16,446 triangles and 8,645 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet,feet armor, leg armor, hands armor, chest armor and belt. Model has 2 staffs, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048X2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different color textures for goblin body, armor, staff and hair parts.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair parts, armor, animated bow... \u003c/p\u003e\u003cp\u003eVertex counts of characters: 8,645 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 25 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 6 Materials 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 67 animations for combat and general moves and 12 bow animations.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003e3 different color textures for weapons.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimations\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e1. IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e2. boring: 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e3. Disappoined: 227 - 332 fr.,\u003c/p\u003e\u003cp\u003e4. Drinking: 333 - 433 fr.,\u003c/p\u003e\u003cp\u003e5. Eating: 434 - 554 fr.,\u003c/p\u003e\u003cp\u003e6. Explanation: 555 - 600 fr.,\u003c/p\u003e\u003cp\u003e7. Jump_standing: 601 - 676 fr.,\u003c/p\u003e\u003cp\u003e8. Looking_around: 677 - 853 fr.,\u003c/p\u003e\u003cp\u003e9. Pick_object: 854 - 894 fr.,\u003c/p\u003e\u003cp\u003e10. pointing_A: 896 - 956 fr.,\u003c/p\u003e\u003cp\u003e11. Say_No: 957 - 1007 fr.,\u003c/p\u003e\u003cp\u003e12. Shrugs: 1008 - 1053 fr.,\u003c/p\u003e\u003cp\u003e13. Talking_A: 1054 - 1099 fr.,\u003c/p\u003e\u003cp\u003e14. Talking_B: 1100 - 1250 fr.,\u003c/p\u003e\u003cp\u003e15. warning: 1251 - 1311 fr.,\u003c/p\u003e\u003cp\u003e16. waving: 1312 - 1357 fr.,\u003c/p\u003e\u003cp\u003e17. yawn: 1358 - 1443 fr.,\u003c/p\u003e\u003cp\u003e18. Crouching: 1448 - 1548 fr.,\u003c/p\u003e\u003cp\u003e19. Climbing_ladder: 1553 - 1593 fr.,\u003c/p\u003e\u003cp\u003e20. falling_down: 1598 - 1638 fr.,\u003c/p\u003e\u003cp\u003e21. Swimming: 1643 - 1673 fr.,\u003c/p\u003e\u003cp\u003e22. GSHmaking_potion: 1679 - 1708 fr.,\u003c/p\u003e\u003cp\u003e23. GSHcombatmode_A: 1713 - 1788 fr.,\u003c/p\u003e\u003cp\u003e24. GSHmagichelix_spell: 1789 - 1859 fr.,\u003c/p\u003e\u003cp\u003e25. GSHstaf_block: 1860 - 1895 fr.,\u003c/p\u003e\u003cp\u003e26. GSHstaff_Hit: 1896 - 1931 fr.,\u003c/p\u003e\u003cp\u003e27. GSHstraightdown_hit: 1932 - 1967 fr.,\u003c/p\u003e\u003cp\u003e28. GSHswing_right: 1968 - 2003 fr.,\u003c/p\u003e\u003cp\u003e29. GSHwapons_back: 2008 - 2048 fr.,\u003c/p\u003e\u003cp\u003e30. GSHwapons_ready: 2049 - 2084 fr.,\u003c/p\u003e\u003cp\u003e31. GSHcombatmode_B: 2085 - 2160 fr.,\u003c/p\u003e\u003cp\u003e32. GSHDodgeJump_Backward: 2161 - 2186 fr.,\u003c/p\u003e\u003cp\u003e33. GSHDodgeJump_Left: 2187 - 2212 fr.,\u003c/p\u003e\u003cp\u003e34. GSHDodgeJump_Right: 2213 - 2238 fr.,\u003c/p\u003e\u003cp\u003e35. GSHduckbelow_swing: 2239 - 2274 fr.,\u003c/p\u003e\u003cp\u003e36. GSHHitfrom_back: 2275 - 2310 fr.,\u003c/p\u003e\u003cp\u003e37. GSHHitfrom_front: 2311 - 2346 fr.,\u003c/p\u003e\u003cp\u003e38. GSHHitfrom_left: 2347 - 2382 fr.,\u003c/p\u003e\u003cp\u003e39. GSHHitfrom_righ: 2383 - 2418 fr.,\u003c/p\u003e\u003cp\u003e40. GSHmagiclight_spell: 2419 - 2469 fr.,\u003c/p\u003e\u003cp\u003e41. GSHmagicshot_stright: 2470 - 2505 fr.,\u003c/p\u003e\u003cp\u003e42. GSH_warning: 2506 - 2566 fr.,\u003c/p\u003e\u003cp\u003e43. GSHKnocked_backward: 2567 - 2607 fr.,\u003c/p\u003e\u003cp\u003e44. GSHDown_back: 2608 - 2648 fr.,\u003c/p\u003e\u003cp\u003e45. GSHRecoverfromknocked_backward: 2649 - 2689 fr.,\u003c/p\u003e\u003cp\u003e46. GSHKnocked_forward: 2690 - 2718 fr.,\u003c/p\u003e\u003cp\u003e47. GSHDown_forward: 2719 - 2759 fr.,\u003c/p\u003e\u003cp\u003e48. 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The precise definition of the term varies with the historical epoch or the geographic region under consideration. The blade can be straight or curved. Thrusting swords have a pointed tip on the blade, and tend to be straighter; slashing swords have a sharpened cutting edge on one or both sides of the blade, and are more likely to be curved. Many swords are designed for both thrusting and slashing\n\n- **feel free to check my other models i made using blender software**","imageAlt":"Swords 3D model","url":"https://www.cgtrader.com/3d-models/military/melee/swords-4c2e7566-44c1-42e8-8fa9-2a64f1e021f0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pQDsH1FdXAP6uWwCYVCZtnZ8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/7.jpg","gridUrl":"https://media.cgtrader.com/variants/pQDsH1FdXAP6uWwCYVCZtnZ8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/melee/swords-4c2e7566-44c1-42e8-8fa9-2a64f1e021f0","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/2936449/037b7d59c7/swords-legend-of-zelda-sword-3d-model-037b7d59c7.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2931709","type":"listingItem","attributes":{"id":2931709,"title":"Playstation 4 Pro","price":2.99,"description":"-Low Poly PS4 PRO Console Model (**210 vertcies**)\n\n1. **.fbx**\n\n2. **.obj**\n\n1. **.blend**\n\n- The most advanced PlayStation system ever. PS4 Pro is designed to take your favorite PS4 games and add to them with more power for graphics, performance, or features for your 4K HDR TV, or 1080p HD TV. Ready to level up? 4K TV Gaming – PS4 Pro outputs gameplay to your 4K TV\n","imageAlt":"3D model Playstation 4 Pro","url":"https://www.cgtrader.com/3d-models/electronics/other/playstation-4-pro-f919e130-954a-4cb5-9c9d-86c26073a44f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EHXDFqDydHixykGRwQtLdkqB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/EHXDFqDydHixykGRwQtLdkqB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/playstation-4-pro-f919e130-954a-4cb5-9c9d-86c26073a44f","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2931709/853ab0d81d/playstation-4-pro-3d-model-853ab0d81d.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5225980","type":"listingItem","attributes":{"id":5225980,"title":"Playground Equipment VOL 1","price":39.99,"description":"This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.\n\nFor all your promotional requests, technical support needs, suggestions, and refund requests, please write to us.\n\n**Features:**\n\n- 6 Meshes\n- High quality and fidelity texture sets - most 2048 pixels +\n- Master material setup that control the majority of all props and models\n- Additional controls for roughness, albedo, normals and more\n- Channel packed Roughness | Metalness | Ambient Occlusion\n- Realistic Post Process and Look Up Table\n- Optimized for games but easily usable for arch viz!\n- Free of all legal issues as all branding and labels are custom made by our studio\n- Fully detailed models from all sides\n- Includes test dynamic lighting scene\n- Texture Sizes: 2048 [17], 1024 [1], 512 [1], 256 [1], 128 [3]\n- Scaled to Epic Skeleton: Yes\n- Collision: Yes, automatically generated and per-poly mix based on complexity of asset\n- Vertex Count: 58515 Tris for all assets combined (See documentation for individual polycounts)\n- LODs: Base LOD only\n- Number of Meshes: 6\n- Number of Materials and Material Instances: 9\n- Number of Textures: 23\n- Supported Development Platforms: Windows\n- Supported Target Build Platforms: Window/Mac/PS4/Xbox\n- Documentation and Credits: https://www.notion.so/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3\n","imageAlt":"3D model Playground Equipment VOL 1","url":"https://www.cgtrader.com/3d-models/exterior/exterior-public/playground-equipment-vol-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nNEFAGgGPqe7PuYQTN84dA6E/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02.jpg","gridUrl":"https://media.cgtrader.com/variants/nNEFAGgGPqe7PuYQTN84dA6E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/exterior-public/playground-equipment-vol-1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"exterior","subcategorySlug":"exterior-public","categoryTitle":"Exterior","subcategoryTitle":"Public","schemaImageUrl":"https://img-new.cgtrader.com/items/5225980/2b3ac67c41/playground-equipment-vol-1-3d-model-2b3ac67c41.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5212847","type":"listingItem","attributes":{"id":5212847,"title":"Destiny Shrike Speeder Bike Game ready","price":20.0,"description":"Presenting a meticulously crafted low-polygon model of the iconic Shrike Speeder Bike from the acclaimed video game \"Destiny.\" This finely detailed asset is primed for integration into various gaming environments or as a standout addition to your digital creations.\n\nModel Specifications:\n\nVertices: 18,691\nFaces: 14,917\nTriangles: 37,125\nEdges: 33,570\nFile Formats Available:\n\n.obj\n.stl\n.fbx\n.blend\n\nWith its optimized polygon count and carefully executed design, this model strikes the perfect balance between visual fidelity and performance efficiency. Whether you're a game developer seeking to enhance your project with a recognizable vehicle or a 3D artist looking to elevate your portfolio, this Shrike Speeder Bike model offers endless creative possibilities.\n\nUtilize it seamlessly across a range of platforms and engines, including Unity, Unreal Engine, Blender, and more. Immerse players in thrilling sci-fi adventures or enrich your digital landscapes with the unmistakable presence of the Shrike Speeder Bike.\n\nFeel free to let me know if you need any further adjustments or if there's anything else you'd like to add!","imageAlt":"Destiny Shrike Speeder Bike Game ready 3D model","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/destiny-shrike-speeder-bike","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ii8Uj24bmdhBWfviekkPAwek/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/H1.jpg","gridUrl":"https://media.cgtrader.com/variants/ii8Uj24bmdhBWfviekkPAwek/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/H1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/destiny-shrike-speeder-bike","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5212847/6f9a7d44ad/destiny-shrike-speeder-bike-game-ready-3d-model-6f9a7d44ad.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5424005","type":"listingItem","attributes":{"id":5424005,"title":"Spider Man Gameready","price":18.0,"description":"Spider Man PBR for your game \u0026 animations projects.\n\nFeel free to contact us via email studiokasit@gmail.com","imageAlt":"Spider Man Gameready 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/spider-man-gameready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iUVXze8Vefjj41GtNLG7NodF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/05.jpg","gridUrl":"https://media.cgtrader.com/variants/iUVXze8Vefjj41GtNLG7NodF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/05.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/spider-man-gameready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5424005/a79d93a108/spider-man-gameready-3d-model-a79d93a108.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670600","type":"listingItem","attributes":{"id":670600,"title":"Animated Hunter Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\n\nBut animated FBX file is included.\nOBJ files included.\nUnity Asset Included.\nUnreal Asset Included.\n\nOriginal 3D MAX file with rigged hunter  in T-pose included.\nOriginal 3D MAX file with rigged DWARF hunter  in T-pose included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 2 Blueprints 17 sceletal meshes including body parts, armor and animated bow.\nVertex counts of characters: 22,729\nTexture Resolutions: 4096x4096, 2048X2048, 1024X1024.\nNumber of Animations: 122 human animations and 15 bow animations\nAnimation types: 91 on place and 31 with root motion\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \n3D MAX 2009 file with rigged character included\nBlueprints of modular and simple characters included\nMaterial instances of head, armor, hood and fur included\n2 colors scheme for armor included.\n2 colors for hood included\n2 head materials (with scar and without) included.\n2 heads one human and one elf with long ears included.\nRig has 85 bones\n\nBody parts: Flf Head+Neck, Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051 vertexes. \n\nRig has 85 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n2 different colors scheme for armor included.\n2 different colors for hood included\n3 body textures (with scar and without) included.\n2 heads one human and one elf with long ears included.\n\nAnimations\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. 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(22 classical on place animations and 8 animations with root motion data)\nI used Character Studio 3D MAX to make animations.\nAnimations which start with \"RM\" - contain root motion data.\nAnimation list\n\n 1. Beast_Idle: 0f - 75 fr.,\n 2. Beast_bite: 76f - 124 fr.,\n 3. Beast_Combo_3_slashs: 125f - 200 fr.,\n 4. Beast_Cry: 201f - 276 fr.,\n 5. Beast_Get_Crit_Hit: 277f - 317 fr.,\n 6. Beast_Get_Hit: 318f - 343 fr.,\n 7. Beast_Howl: 344f - 394 fr.,\n 8. Beast_jump: 395f - 439 fr.,\n 9. Beast_Looking_around: 440f - 590 fr.,\n 10. Beast_slash_left: 591f - 626 fr.,\n 11. Beast_slash_right: 627f - 662 fr.,\n 12. Beast_turn_45_left: 663f - 688 fr.,\n 13. Beast_turn_45_right: 689f - 714 fr.,\n 14. Beast_going_asleep: 715f - 755 fr.,\n 15. Beast_sleeping: 756f - 856 fr.,\n 16. Beast_waking_up: 857f - 897 fr.,\n 17. Beast_death: 898f - 938 fr.,\n 18. Beast_run: 943f - 967 fr.,\n 19. Beast_run_jump: 968f - 1003 fr.,\n 20. Beast_death_runing: 1004f - 1042 fr.,\n 21. Beast_sneaking: 1047f - 1107 fr.,\n 22. Beast_walk: 1112f - 1152 fr.,\n\n 23. RM_Beast_death_runing: 1157f - 1195 fr.,\n 24. RM_Beast_jump: 1200f - 1244 fr.,\n 25. RM_Beast_run: 1249f - 1273 fr.,\n 26. RM_Beast_run_jump: 1278f - 1313 fr.,\n 27. RM_Beast_sneaking: 1318f - 1378 fr.,\n 28. RM_Beast_turn_45_left: 1383f - 1408 fr.,\n 29. RM_Beast_turn_45_right: 1413f - 1438 fr.,\n 30. 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Comes with a quick start Blueprint structure to show how the animations can work together. Please mind that it's not a fully featured flying system. It's only for demonstration purposes. You need to adapt this asset to your own needs and project mechanics.\n\nControl keys are included in the Technical Information section **(SEE BELOW).**\n\nIncludes 4 baked skins, plus 2 Master Materials for infinite colour scheme customization. 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You can find more models by entering our page on cgtrader.\nThere are 3 \"unique style\" textures for this model.\nYou can also purchase all Table Games, included Billiard, Poker, Hockey, Tennis, Roulette Tables, which have already been set up in UE. \nClick for UE Link: https://bit.ly/3uBXrrN\nIf you purchase and like our model please get back and leave your feedback. Your opinion is important for us. \nThanks in advance!\nAll assets created for realistic AAA games, AR/VR, mobile, etc.\nIf you will have any question or something you imagine that we can help with, feel free to \ncontact us at garageb14@gmail.com\nWish you succeed in your projects.\nYour Garage B14 team\n\n**Features:**\n• Good to use in Game (AR/VR, PC, PS, Mobile) and Archviz industry\n• Optimized/Game Ready\n• Easy switch between material values (roughness, metallic, color) \n• High-quality low poly models \n• Fully customizable / Material Options\n \n**Technical Details**\nReal-World Scale: Yes\nCollision: Yes\nPBR Textures: Yes\nFace count: 740\nTriangle count: 1330\nVerts count: 783\nTextures: Ambient Occlusion, Metallic, Roughness, Base Color, Normal\nTexture Resolutions: • 4096X4096\nSupported Target Build Platforms: Windows/Mac/PS4/Xbox\n \n**Attached Files**\nFormat1: FBX File format which can be used in any 3D software\nFormat2:  glTF, glb Files / AR which can be used for Androids\nFormat3: USDZ  File / AR which can be used for iOS\nTextures: Ambient Occlusion, Metallic, Roughness, Base Color, Normal\nAlso, you can preview with Marmoset 3D Viewer.\nImportant/Additional Notes: If you need texture files like Substance Painter to feel free to contact via garageb14@gmail.com for it","imageAlt":"Billiard Table 3D asset game-ready","url":"https://www.cgtrader.com/3d-models/sports/game/billiard-table-c08f778a-38f6-4b71-887f-29f3c19517f6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wYRbbE1BaEhvJLEtNwjjqTXj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/wYRbbE1BaEhvJLEtNwjjqTXj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/game/billiard-table-c08f778a-38f6-4b71-887f-29f3c19517f6","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"sports","subcategorySlug":"game","categoryTitle":"Sports","subcategoryTitle":"Game","schemaImageUrl":"https://img-new.cgtrader.com/items/3302837/41aa582b97/billiard-table-3d-model-41aa582b97.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"873471","type":"listingItem","attributes":{"id":873471,"title":"UE4 Fish School System","price":39.99,"description":"The Fish Spline System is a blueprint which allows you to quickly and easily animate hundreds of creatures with ease. 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When working with hundreds of fish, you can simply check the \"Spline Edit Mode\" checkbox to hide all additional splines.\n\nYou can also easily replace the mesh and materials.\nAutomatically grab the meshes default materials, or use the 'Custom Materials' checkbox to pick your own. \nSet the Desaturation, Hue shift \u0026 Random Hue Shift of each blueprint instance in order to distinguish each school.\n\nWith the 'Dynamic Speed' checkbox enabled, the fish will alternate between slow and fast speeds based on timers with random variables. \n•\tChoose how long you want your fish to swim slow and fast for.\n•\tChoose the speed at which they accelerate and decelerate\n•\tChoose the movement speeds, Animation Speeds, and Animation intensity\n\nWith an abundance of customizable settings, the Fish School System is perfect for realistic flock animation!\n---------------------------------------------------------\nFeatures:\nFish Model\n•\tStatic Mesh with 3 LODs (779 Triangles, 169 Triangles \u0026 44 Triangles)\n•\t5 Textures\n•\t6 Vertex Animation Textures\n•\t2 Materials (Body \u0026 Fins)\n•\t6 Material Instances\n\nBP_School_System\n•\tCustomizable Mesh\n•\tAutomatically grab Default Materials from mesh\n•\tPick custom materials\n•\tAdjustable Hue Shift, Desaturation \u0026 Random Hue Shift of blueprint materials\n•\tSet the amount of instances\n•\tSet the Scale \u0026 Scale variation of instances\n•\tSet the starting position of the school\n•\tSet the distance between each instance\n•\tSet the random offset of each generated spline's individual points\n•\tSet the random offset of each generated spline's world position\n•\tToggle visibility of generated splines\n•\tToggle Dynamic Speed\n•\tAdjustable acceleration and deceleration\n•\tAdjustable Fast / Slow movement speeds\n•\tAdjustable Fast / Slow movement swim lengths (in seconds)\n•\tCustomizable Vertex animation intensity and speed\n\nOther\n•\tCaustic Light Function Material\n•\tCaustic Light Texture (2048x2048)\n•\t\"Swimming Spectator\" pawn blueprint\n•\tDemonstration Level\n\nNumber of Blueprints: 2\nNumber of Textures: 14\nInput: Keyboard, Mouse\nNetwork Replicated: No\nSupported Development Platforms: Windows\nSupported Target Build Platforms: Windows, SteamVR, Oculus, PS4, XBox One, Gear VR\nDocumentation: In Blueprint","imageAlt":"3D asset UE4 Fish School System","url":"https://www.cgtrader.com/3d-models/animal/fish/ue4-fish-school-system","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5B9wi9n3nqT7QrLMFA42tEhR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ue4-fish-school-system-3d-model-low-poly-animated-max-obj-3ds-fbx-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/5B9wi9n3nqT7QrLMFA42tEhR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ue4-fish-school-system-3d-model-low-poly-animated-max-obj-3ds-fbx-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/ue4-fish-school-system","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/873471/f686bb0dd1/ue4-fish-school-system-3d-model-f686bb0dd1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"659673","type":"listingItem","attributes":{"id":659673,"title":"Old Props Unreal Pack","price":25.0,"description":"• 177 Static meshes \n• 82 Materials \n• 151 Textures \n\nThis pack combined from 8 props collections I made in last years.\nIt also includes 8 firewood 8 logs, and two additional master materials for floor and walls with 2048x2048 textures.\n3D MAX files of al assets included.\n\n1. Old Dishes: https://www.cgtrader.com/3d-models/household/kitchenware/old-dishes\n2. Old Media: https://www.cgtrader.com/3d-models/furniture-set/office/old-media\n3. 12 Old furnishings: https://www.cgtrader.com/3d-models/furniture-set/bedroom/old-furniture\n4. 6 Old Light Sources: https://www.cgtrader.com/3d-models/furniture-set/other/6-old-light-sources\n5. 12 Old Containers: https://www.cgtrader.com/3d-models/household/other/12-old-containers\n6. Medieval Blacksmith Tools: https://www.cgtrader.com/3d-models/industrial/tool/medieval-blacksmith-tools\n7. Alchemy Lab: https://www.cgtrader.com/3d-models/industrial/tool/alchemy-lab-d7139a3f-e8a6-4531-9f13-8c3857a71763\n8. 4 Dungeon skeletons: https://www.cgtrader.com/3d-models/character-people/anatomy/dungeon-skeleton\n\nTechnical Details:\n\nVersion: 4.12\nPhysically Based Rendering: Yes \nNumber of Textures: 151 \nTexture Size: 2048x2048, 1024x1024,  512x512\nCollision: Yes, automatically generated \nLODs: No\nNumber of Meshes: 177 \nNumber of Materials and Material Instances: 175 Materials, 2 Master materials and 2 Instances\nIntended Platform: PC, PS4, XBOX ONE \nPlatforms Tested: PC","imageAlt":"Old Props Unreal Pack 3D model","url":"https://www.cgtrader.com/3d-models/household/other/old-props-unreal-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Zfz9U8uiZS6VJre2rq5uD5Fn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/old-props-unreal-pack-3d-model-low-poly-max-obj-fbx-dae-mtl-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/Zfz9U8uiZS6VJre2rq5uD5Fn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/old-props-unreal-pack-3d-model-low-poly-max-obj-fbx-dae-mtl-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/household/other/old-props-unreal-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"household","subcategorySlug":"other","categoryTitle":"Household","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/659673/d1a3a85368/old-props-unreal-pack-3d-model-d1a3a85368.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3403596","type":"listingItem","attributes":{"id":3403596,"title":"Boomerang BTR Tank","price":50.0,"description":"This Boomerang BTR Military Tank Model includes everything pictured with all assets.\nIt is one of the assets created by Garage B14. You can find more models by entering our page on cgtrader.\nThere is a\"unique style\" texture for this model.\nIf you purchase and like our model please get back and leave your feedback. \nYour opinion is important for us. \nThanks in advance!\nAll assets created for realistic AAA games, AR/VR, mobile, etc.\nIf you will have any question or something you imagine that we can help with, feel free to\ncontact us at garageb14@gmail.com\nWish you succeed in your projects.\nYour Garage B14 team\n \n**Features:**\n• Good to use in Game (AR/VR, PC, PS, Mobile)\n• Optimized/Game Ready\n• Easy switch between material values (roughness, metallic, color)\n• High-quality low poly models\n• Fully customizable / Material Options\n\n**Technical Details**\nReal-World Scale: Yes\nCollision: Yes\nPBR Textures: Yes\nFace count: 46487\nTriangle count: 84583\nVerts count: 49155\nTextures: Ambient Occlusion, Metallic, Roughness, Base Color, Normal\nTexture Resolutions: • 4096X4096\nSupported Target Build Platforms: Windows/Mac/PS4/Xbox\n\n**Attached Files**\nFormat1: FBX File format which can be used in any 3D software\nFormat2:  glTF, glb Files / AR which can be used for Androids\nFormat3: USDZ  File / AR which can be used for iOS\nTextures: Ambient Occlusion, Metallic, Roughness, Base Color, Normal, ORM\nImportant/Additional Notes: If you need texture files like Substance Painter to feel free to contact us via garageb14@gmail.com","imageAlt":"3D asset Boomerang BTR Tank","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/boomerang-btr-tank","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TF9o8FYTc8VtLwCHuL2VmSn2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview_1.jpg","gridUrl":"https://media.cgtrader.com/variants/TF9o8FYTc8VtLwCHuL2VmSn2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/boomerang-btr-tank","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/3403596/179d881863/boomerang-btr-tank-3d-model-179d881863.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2486920","type":"listingItem","attributes":{"id":2486920,"title":"UE4 - Weapons Series - Japan Weapons - Mini Pack","price":4.99,"description":"**Supported Engine Versions: From 4.15 to the last UE4/UE5 update** (probably avaiable from 1 to 5 days after the last relase)\n\n\nA pack contains high quality realistic Japanese weapons assets that could be used in a fantasy scenario in first or third person.\n\nContains 14 different types of weapons with 5 holder\n\nAll the assets come in two different texture resolutions, both in a single material, switchable via Material Quality under Settings--\u003e Material Quality Level, so that one can switch from one to the other whenever he needs it : low 1024, medium 2048, high 4096.\n\n\nTexture map are Diffuse, Light mask, Normal\n\n---------------------------------------------------------------------------------------------------------------------------------------------------------------\n\n**Technical Information **\n\nPhysically-Based Rendering: Yes\n\nScaled to Epic skeleton: Yes\n\nTexture Size: from 1024 to 4096 for all assets\n\nCollision: Yes, generated in UE4\n\nVertex Count: from 230 to 2906\n\nLODs: generated by Unreal Engine\n\nBlueprints: none\n\nNumber of Meshes: 19\n\nNumber of Materials and Material Instances: 4\n\nNumber of Textures: Total 27. Three for all model (Diffuse, Light mask, Normal)\n\nSupported Development Platforms: PC, Desktop, Xbox one, PS4, VR\n\nPlatforms Tested: PC (Windows)\n\nDocumentation: No","imageAlt":"3D model UE4 - Weapons Series - Japan Weapons - Mini","url":"https://www.cgtrader.com/3d-models/military/melee/ue4-weapons-series-japan-weapons-mini-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QqayWmaVTk8o2xB61DV7gJp1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/QqayWmaVTk8o2xB61DV7gJp1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/melee/ue4-weapons-series-japan-weapons-mini-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/2486920/1c14e218be/ue4-weapons-series-japan-weapons-mini-pack-3d-model-1c14e218be.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"670608","type":"listingItem","attributes":{"id":670608,"title":"Skeleton Archer Light Version","price":20.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 2 (skeleton and bow)\nVertex counts of characters: 9,498\nNumber of Textures: 12 diffuse, specular, metallic, opacity and normals\nTexture Resolutions: 2048x2048, 1024x1024, 512x512\nNumber of Materials and Material Instances: 6 Materials\nNumber of Animations: 48 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, and weapons - 9,271 polygons, 17,572 triangles and 9,498 vertexes\n\nRig has 49 bones (including 2 bow bones).\n\nTextures: diffuse, specular, bump and normals maps. \nTextures are TIF file format 2048x2048 - body and armor. 1024x124 - for maol armor and for bow amunition, 512X512 for sword. 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Model has 2 knives and 2 pistols, hair, beard and mustache. \u003c/p\u003e\u003cp\u003eEach part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 61 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048X2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different color textures for goblin body, armor, and hair parts.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair, beard, cap, mustache, belt, chest armor, shoulders armor, legs armor, gloves, full goblin bandit\u003c/p\u003e\u003cp\u003eVertex counts of characters: 12,480 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 31 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 7 Materials 11 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 75 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e1. IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e2. boring: 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e3. Disappoined: 227 - 332 fr.,\u003c/p\u003e\u003cp\u003e4. Drinking: 333 - 433 fr.,\u003c/p\u003e\u003cp\u003e5. Eating: 434 - 554 fr.,\u003c/p\u003e\u003cp\u003e6. Explanation: 555 - 600 fr.,\u003c/p\u003e\u003cp\u003e7. Jump_standing: 601 - 676 fr.,\u003c/p\u003e\u003cp\u003e8. Looking_around: 677 - 853 fr.,\u003c/p\u003e\u003cp\u003e9. Pick_object: 854 - 894 fr.,\u003c/p\u003e\u003cp\u003e10. pointing_A: 895 - 955 fr.,\u003c/p\u003e\u003cp\u003e11. Say_No: 956 - 1006 fr.,\u003c/p\u003e\u003cp\u003e12. Shrugs: 1007 - 1052 fr.,\u003c/p\u003e\u003cp\u003e13. Talking_A: 1053 - 1098 fr.,\u003c/p\u003e\u003cp\u003e14. Talking_B: 1099 - 1249 fr.,\u003c/p\u003e\u003cp\u003e15. warning: 1250 - 1310 fr.,\u003c/p\u003e\u003cp\u003e16. waving: 1311 - 1356 fr.,\u003c/p\u003e\u003cp\u003e17. yawn: 1357 - 1442 fr.,\u003c/p\u003e\u003cp\u003e18. Climbing_ladder: 1447 - 1487 fr.,\u003c/p\u003e\u003cp\u003e19. falling_down: 1492 - 1532 fr.,\u003c/p\u003e\u003cp\u003e20. Swimming: 1537 - 1567 fr.,\u003c/p\u003e\u003cp\u003e21. GBPutingWeapons_back: 1572 - 1622 fr.,\u003c/p\u003e\u003cp\u003e22. GBTakingweapons_out: 1623 - 1668 fr.,\u003c/p\u003e\u003cp\u003e23. GBCOMBATmode_staynig: 1669 - 1719 fr.,\u003c/p\u003e\u003cp\u003e24. GBDodgeJump_Backward: 1720 - 1745 fr.,\u003c/p\u003e\u003cp\u003e25. GBDodgeJump_Left: 1746 - 1771 fr.,\u003c/p\u003e\u003cp\u003e26. GBDodgeJump_Right: 1772 - 1797 fr.,\u003c/p\u003e\u003cp\u003e27. GBduckbelowhigh_swing: 1798 - 1833 fr.,\u003c/p\u003e\u003cp\u003e28. GBHitfrom_back: 1834 - 1869 fr.,\u003c/p\u003e\u003cp\u003e29. GBHitfrom_front: 1870 - 1905 fr.,\u003c/p\u003e\u003cp\u003e30. GBHitfrom_left: 1906 - 1941 fr.,\u003c/p\u003e\u003cp\u003e31. GBHitfrom_righ: 1942 - 1977 fr.,\u003c/p\u003e\u003cp\u003e32. GBLookingaround_staying: 1978 - 2063 fr.,\u003c/p\u003e\u003cp\u003e33. GBparryfromstright_down: 2064 - 2099 fr.,\u003c/p\u003e\u003cp\u003e34. GBparryhigh_left: 2100 - 2135 fr.,\u003c/p\u003e\u003cp\u003e35. GBparrymid_front: 2136 - 2171 fr.,\u003c/p\u003e\u003cp\u003e36. GBswinghigh_left: 2172 - 2207 fr.,\u003c/p\u003e\u003cp\u003e37. GBswinghigh_right: 2208 - 2243 fr.,\u003c/p\u003e\u003cp\u003e38. GBswinghighstraight_down: 2244 - 2279 fr.,\u003c/p\u003e\u003cp\u003e39. GBswinglow_left: 2280 - 2315 fr.,\u003c/p\u003e\u003cp\u003e40. GBswinglow_right: 2316 - 2351 fr.,\u003c/p\u003e\u003cp\u003e41. GBthrust_high: 2352 - 2387 fr.,\u003c/p\u003e\u003cp\u003e42. GBthrust_mid: 2388 - 2423 fr.,\u003c/p\u003e\u003cp\u003e43. GB_Tracking: 2424 - 2599 fr.,\u003c/p\u003e\u003cp\u003e44. GBKnocked_backward: 2600 - 2641 fr.,\u003c/p\u003e\u003cp\u003e45. GBDown_back: 2642 - 2682 fr.,\u003c/p\u003e\u003cp\u003e46. GBRecoverfromknocked_backward: 2683 - 2723 fr.,\u003c/p\u003e\u003cp\u003e47. GBKnocked_forward: 2724 - 2752 fr.,\u003c/p\u003e\u003cp\u003e48. GBDown_forward: 2753 - 2793 fr.,\u003c/p\u003e\u003cp\u003e49. GBRecoverfromknocked_forward: 2794 - 2826 fr.,\u003c/p\u003e\u003cp\u003e50. GBfire_staying: 2831 - 2868 fr.,\u003c/p\u003e\u003cp\u003e51. GBAimgun_down: 2873 - 2898 fr.,\u003c/p\u003e\u003cp\u003e52. GBAimgun_left: 2903 - 2928 fr.,\u003c/p\u003e\u003cp\u003e53. GBAimgun_right: 2933 - 2958 fr.,\u003c/p\u003e\u003cp\u003e54. GBAimgun_up: 2963 - 2988 fr.,\u003c/p\u003e\u003cp\u003e55. GBCOMBATmode_squat: 2993 - 3043 fr.,\u003c/p\u003e\u003cp\u003e56. GBFromSquatA_toStaing: 3044 - 3081 fr.,\u003c/p\u003e\u003cp\u003e57. GBFromStandtoSquat_A: 3082 - 3122 fr.,\u003c/p\u003e\u003cp\u003e58. GBlookingAround_Squat: 3127 - 3212 fr.,\u003c/p\u003e\u003cp\u003e59. GBfire_Squat: 3213 - 3250 fr.,\u003c/p\u003e\u003cp\u003e60. GBDie_squat: 3255 - 3288 fr.,\u003c/p\u003e\u003cp\u003e61. GBDieknocked_backward: 3293 - 3310 fr.,\u003c/p\u003e\u003cp\u003e62. GBDieknocked_forward: 3315 - 3332 fr.,\u003c/p\u003e\u003cp\u003e63. GBDieon_back: 3337 - 3375 fr.,\u003c/p\u003e\u003cp\u003e64. GBDieon_belt: 3380 - 3460 fr.,\u003c/p\u003e\u003cp\u003e65. GBCasual_walk: 3465 - 3501 fr.,\u003c/p\u003e\u003cp\u003e66. GBCautious_walk: 3506 - 3546 fr.,\u003c/p\u003e\u003cp\u003e67. GBfire_walking: 3551 - 3591 fr.,\u003c/p\u003e\u003cp\u003e68. GBcombat_run: 3596 - 3618 fr.,\u003c/p\u003e\u003cp\u003e69. GBFire_runing: 3623 - 3645 fr.,\u003c/p\u003e\u003cp\u003e70. GBJump_runing: 3650 - 3690 fr.,\u003c/p\u003e\u003cp\u003e71. GBfireWalking_back: 3695 - 3730 fr.,\u003c/p\u003e\u003cp\u003e72. GBWalking_back: 3735 - 3770 fr.,\u003c/p\u003e\u003cp\u003e73. GB_run: 3775 - 3801 fr.,\u003c/p\u003e\u003cp\u003e74. GBStrife_leftt: 3805 - 3840 fr.,\u003c/p\u003e\u003cp\u003e75. 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Model has 2 sworda and 2 shields, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003cbr/\u003e TIF file format 2048X2048, 1024x1024  and 512x512 \u003cbr/\u003e There are 3 different color textures for goblin body, armor, weapons and hair parts.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair parts, armor, animated bow... \u003c/p\u003e\u003cp\u003eVertex counts of characters: 10,472 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 32 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 5 Materials 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 70 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003e3 different color textures for weapons.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003col\u003e\u003cli\u003eIDLE: 0 - 100 fr.,\u003c/li\u003e\u003cli\u003eboring: 101 - 226 fr.,\u003c/li\u003e\u003cli\u003eDisappoined: 227 - 332 fr.,\u003c/li\u003e\u003cli\u003eDrinking: 333 - 433 fr.,\u003c/li\u003e\u003cli\u003eEating: 434 - 554 fr.,\u003c/li\u003e\u003cli\u003eExplanation: 555 - 600 fr.,\u003c/li\u003e\u003cli\u003eJump_standing: 601 - 676 fr.,\u003c/li\u003e\u003cli\u003eLooking_around: 677 - 853 fr.,\u003c/li\u003e\u003cli\u003ePick_object: 854 - 894 fr.,\u003c/li\u003e\u003cli\u003epointing_A: 895 - 955 fr.,\u003c/li\u003e\u003cli\u003eSay_No: 956 - 1006 fr.,\u003c/li\u003e\u003cli\u003eShrugs: 1007 - 1052 fr.,\u003c/li\u003e\u003cli\u003eTalking_A: 1053 - 1098 fr.,\u003c/li\u003e\u003cli\u003eTalking_B: 1099 - 1249 fr.,\u003c/li\u003e\u003cli\u003ewarning: 1250 - 1310 fr.,\u003c/li\u003e\u003cli\u003ewaving: 1311 - 1356 fr.,\u003c/li\u003e\u003cli\u003eyawn: 1357 - 1442 fr.,\u003c/li\u003e\u003cli\u003eClimbing_ladder: 1447 - 1487 fr.,\u003c/li\u003e\u003cli\u003eCrouching: 1492 - 1592 fr.,\u003c/li\u003e\u003cli\u003efalling_down: 1597 - 1637 fr.,\u003c/li\u003e\u003cli\u003eSwimming: 1642 - 1672 fr.,\u003c/li\u003e\u003cli\u003e1HCOMBATmode: 1677 - 1727 fr.,\u003c/li\u003e\u003cli\u003e1Hwaponsback: 1728 - 1768 fr.,\u003c/li\u003e\u003cli\u003e1Hwaponsready: 1769 - 1809 fr.,\u003c/li\u003e\u003cli\u003e1H5XCombo: 1810 - 1905 fr.,\u003c/li\u003e\u003cli\u003e1H360Jump_swing: 1906 - 1951 fr.,\u003c/li\u003e\u003cli\u003e1H360RightJumpSmash: 1952 - 2022 fr.,\u003c/li\u003e\u003cli\u003e1Hdodgebackwards: 2023 - 2058 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Backward: 2059 - 2084 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Left: 2085 - 2110 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Right: 2111 - 2136 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_back: 2137 - 2172 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_front: 2173 - 2208 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_left: 2209 - 2244 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_righ: 2245 - 2280 fr.,\u003c/li\u003e\u003cli\u003e1HJumpSwing: 2281 - 2326 fr.,\u003c/li\u003e\u003cli\u003e1HMbanging_shield: 2327 - 2347 fr.,\u003c/li\u003e\u003cli\u003e1Hshieldblockhighleft: 2348 - 2383 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparryhighleft: 2384 - 2419 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparryhighright: 2420 - 2455 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparrylowfront: 2456 - 2491 fr.,\u003c/li\u003e\u003cli\u003e1Hswordshield_blow: 2492 - 2527 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighleft: 2528 - 2563 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighright: 2564 - 2599 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighstraight_down: 2600 - 2635 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinglowleft: 2636 - 2671 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinglowright: 2672 - 2707 fr.,\u003c/li\u003e\u003cli\u003e1Hswordthrust_mid: 2708 - 2743 fr.,\u003c/li\u003e\u003cli\u003e1H_Tracking: 2744 - 2919 fr.,\u003c/li\u003e\u003cli\u003e1H_moveTOblock: 2920 - 2926 fr.,\u003c/li\u003e\u003cli\u003e1Hshieldblock_keeping: 2927 - 2957 fr.,\u003c/li\u003e\u003cli\u003e1H_moveFROMblock: 2958 - 2964 fr.,\u003c/li\u003e\u003cli\u003e1HKnockedbackward: 2965 - 3006 fr.,\u003c/li\u003e\u003cli\u003e1HDownback: 3007 - 3047 fr.,\u003c/li\u003e\u003cli\u003e1HRecoverfromknockedbackward: 3048 - 3088 fr.,\u003c/li\u003e\u003cli\u003e1HKnockedforward: 3089 - 3117 fr.,\u003c/li\u003e\u003cli\u003e1HDownforward: 3118 - 3158 fr.,\u003c/li\u003e\u003cli\u003e1HRecoverfromknockedforward: 3159 - 3191 fr.,\u003c/li\u003e\u003cli\u003e1HCasualwalk: 3196 - 3232 fr.,\u003c/li\u003e\u003cli\u003e1HCautiouswalk: 3237 - 3277 fr.,\u003c/li\u003e\u003cli\u003e1H_run: 3282 - 3308 fr.,\u003c/li\u003e\u003cli\u003e1HStrifeleftt: 3313 - 3348 fr.,\u003c/li\u003e\u003cli\u003e1HStriferight: 3353 - 3388 fr.,\u003c/li\u003e\u003cli\u003e1HWalkingback: 3393 - 3428 fr.,\u003c/li\u003e\u003cli\u003e1HDiefall_backward: 3433 - 3566 fr.,\u003c/li\u003e\u003cli\u003e1HDiefall_forward: 3571 - 3711 fr.,\u003c/li\u003e\u003cli\u003e1HDieknocked_backward: 3716 - 3733 fr.,\u003c/li\u003e\u003cli\u003e1HDieknocked_forward: 3738 - 3755 fr.,\u003c/li\u003e\u003cli\u003e1Hcombatrun: 3760 - 3782 fr.,\u003c/li\u003e\u003cli\u003e1HJumpruning: 3787 - 3827 fr.,\u003c/li\u003e\u003c/ol\u003e","imageAlt":"3D asset Goblin Gladiator","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-gladiator","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xVUFGEibCs86a3XRmKvfwfuN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-gladiator-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/xVUFGEibCs86a3XRmKvfwfuN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-gladiator-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-gladiator","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658251/2d6ada19a3/goblin-gladiator-3d-model-2d6ada19a3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1021598","type":"listingItem","attributes":{"id":1021598,"title":"Goblin Gladiator Light Version","price":15.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Gladiator in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eOBJ are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 70 animations. \u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003ePreview: http://youtu.be/w46B3wbRMKY\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 10,185 polygons, 20,472 triangles and 10,472 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Model has 2 sworda and 2 shields, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048X2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different color textures for goblin body, armor, weapons and hair parts.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair parts, armor, animated bow... \u003c/p\u003e\u003cp\u003eVertex counts of characters: 10,472 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 32 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 5 Materials 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 70 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003e3 different color textures for weapons.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e 1. IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2. boring: 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e 3. Disappoined: 227 - 332 fr.,\u003c/p\u003e\u003cp\u003e 4. Drinking: 333 - 433 fr.,\u003c/p\u003e\u003cp\u003e 5. Eating: 434 - 554 fr.,\u003c/p\u003e\u003cp\u003e 6. Explanation: 555 - 600 fr.,\u003c/p\u003e\u003cp\u003e 7. Jump_standing: 601 - 676 fr.,\u003c/p\u003e\u003cp\u003e 8. Looking_around: 677 - 853 fr.,\u003c/p\u003e\u003cp\u003e 9. Pick_object: 854 - 894 fr.,\u003c/p\u003e\u003cp\u003e 10. pointing_A: 895 - 955 fr.,\u003c/p\u003e\u003cp\u003e 11. Say_No: 956 - 1006 fr.,\u003c/p\u003e\u003cp\u003e 12. Shrugs: 1007 - 1052 fr.,\u003c/p\u003e\u003cp\u003e 13. Talking_A: 1053 - 1098 fr.,\u003c/p\u003e\u003cp\u003e 14. Talking_B: 1099 - 1249 fr.,\u003c/p\u003e\u003cp\u003e 15. warning: 1250 - 1310 fr.,\u003c/p\u003e\u003cp\u003e 16. waving: 1311 - 1356 fr.,\u003c/p\u003e\u003cp\u003e 17. yawn: 1357 - 1442 fr.,\u003c/p\u003e\u003cp\u003e 18. Climbing_ladder: 1447 - 1487 fr.,\u003c/p\u003e\u003cp\u003e 19. Crouching: 1492 - 1592 fr.,\u003c/p\u003e\u003cp\u003e 20. falling_down: 1597 - 1637 fr.,\u003c/p\u003e\u003cp\u003e 21. Swimming: 1642 - 1672 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e 22. 1HCOMBAT_mode: 1677 - 1727 fr.,\u003c/p\u003e\u003cp\u003e 23. 1Hwapons_back: 1728 - 1768 fr.,\u003c/p\u003e\u003cp\u003e 24. 1Hwapons_ready: 1769 - 1809 fr.,\u003c/p\u003e\u003cp\u003e 25. 1H5X_Combo: 1810 - 1905 fr.,\u003c/p\u003e\u003cp\u003e 26. 1H360Jump_swing: 1906 - 1951 fr.,\u003c/p\u003e\u003cp\u003e 27. 1H360RightJump_Smash: 1952 - 2022 fr.,\u003c/p\u003e\u003cp\u003e 28. 1Hdodge_backwards: 2023 - 2058 fr.,\u003c/p\u003e\u003cp\u003e 29. 1HDodgeJump_Backward: 2059 - 2084 fr.,\u003c/p\u003e\u003cp\u003e 30. 1HDodgeJump_Left: 2085 - 2110 fr.,\u003c/p\u003e\u003cp\u003e 31. 1HDodgeJump_Right: 2111 - 2136 fr.,\u003c/p\u003e\u003cp\u003e 32. 1HHitfrom_back: 2137 - 2172 fr.,\u003c/p\u003e\u003cp\u003e 33. 1HHitfrom_front: 2173 - 2208 fr.,\u003c/p\u003e\u003cp\u003e 34. 1HHitfrom_left: 2209 - 2244 fr.,\u003c/p\u003e\u003cp\u003e 35. 1HHitfrom_righ: 2245 - 2280 fr.,\u003c/p\u003e\u003cp\u003e 36. 1HJump_Swing: 2281 - 2326 fr.,\u003c/p\u003e\u003cp\u003e 37. 1HMbanging_shield: 2327 - 2347 fr.,\u003c/p\u003e\u003cp\u003e 38. 1Hshieldblockhigh_left: 2348 - 2383 fr.,\u003c/p\u003e\u003cp\u003e 39. 1Hswordparryhigh_left: 2384 - 2419 fr.,\u003c/p\u003e\u003cp\u003e 40. 1Hswordparryhigh_right: 2420 - 2455 fr.,\u003c/p\u003e\u003cp\u003e 41. 1Hswordparrylow_front: 2456 - 2491 fr.,\u003c/p\u003e\u003cp\u003e 42. 1Hswordshield_blow: 2492 - 2527 fr.,\u003c/p\u003e\u003cp\u003e 43. 1Hswordswinghigh_left: 2528 - 2563 fr.,\u003c/p\u003e\u003cp\u003e 44. 1Hswordswinghigh_right: 2564 - 2599 fr.,\u003c/p\u003e\u003cp\u003e 45. 1Hswordswinghighstraight_down: 2600 - 2635 fr.,\u003c/p\u003e\u003cp\u003e 46. 1Hswordswinglow_left: 2636 - 2671 fr.,\u003c/p\u003e\u003cp\u003e 47. 1Hswordswinglow_right: 2672 - 2707 fr.,\u003c/p\u003e\u003cp\u003e 48. 1Hswordthrust_mid: 2708 - 2743 fr.,\u003c/p\u003e\u003cp\u003e 49. 1H_Tracking: 2744 - 2919 fr.,\u003c/p\u003e\u003cp\u003e 50. 1H_moveTOblock: 2920 - 2926 fr.,\u003c/p\u003e\u003cp\u003e 51. 1Hshieldblock_keeping: 2927 - 2957 fr.,\u003c/p\u003e\u003cp\u003e 52. 1H_moveFROMblock: 2958 - 2964 fr.,\u003c/p\u003e\u003cp\u003e 53. 1HKnocked_backward: 2965 - 3006 fr.,\u003c/p\u003e\u003cp\u003e 54. 1HDown_back: 3007 - 3047 fr.,\u003c/p\u003e\u003cp\u003e 55. 1HRecoverfromknocked_backward: 3048 - 3088 fr.,\u003c/p\u003e\u003cp\u003e 56. 1HKnocked_forward: 3089 - 3117 fr.,\u003c/p\u003e\u003cp\u003e 57. 1HDown_forward: 3118 - 3158 fr.,\u003c/p\u003e\u003cp\u003e 58. 1HRecoverfromknocked_forward: 3159 - 3191 fr.,\u003c/p\u003e\u003cp\u003e 59. 1HCasual_walk: 3196 - 3232 fr.,\u003c/p\u003e\u003cp\u003e 60. 1HCautious_walk: 3237 - 3277 fr.,\u003c/p\u003e\u003cp\u003e 61. 1H_run: 3282 - 3308 fr.,\u003c/p\u003e\u003cp\u003e 62. 1HStrife_left: 3313 - 3348 fr.,\u003c/p\u003e\u003cp\u003e 63. 1HStrife_right: 3353 - 3388 fr.,\u003c/p\u003e\u003cp\u003e 64. 1HWalking_back: 3393 - 3428 fr.,\u003c/p\u003e\u003cp\u003e 65. 1HDiefall_backward: 3433 - 3566 fr.,\u003c/p\u003e\u003cp\u003e 66. 1HDiefall_forward: 3571 - 3711 fr.,\u003c/p\u003e\u003cp\u003e 67. 1HDieknocked_backward: 3716 - 3733 fr.,\u003c/p\u003e\u003cp\u003e 68. 1HDieknocked_forward: 3738 - 3755 fr.,\u003c/p\u003e\u003cp\u003e 69. 1Hcombat_run: 3760 - 3782 fr.,\u003c/p\u003e\u003cp\u003e 70. 1HJump_runing: 3787 - 3827 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"3D model Goblin Gladiator Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-gladiator-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7WrHS85Sn98UpRcGD2dDjdQE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-gladiator-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/7WrHS85Sn98UpRcGD2dDjdQE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-gladiator-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-gladiator-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1021598/8d79e4032c/goblin-gladiator-light-version-3d-model-8d79e4032c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1027700","type":"listingItem","attributes":{"id":1027700,"title":"Ratkin Shaman Light Vershion","price":20.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Ratkin Shaman with his skeleton in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eLow polygonal character version (LOD) included(not for skeleton.\u003c/p\u003e\u003cp\u003eSkeletal version included.\u003c/p\u003e\u003cp\u003eThere are 3 different ratkin body, armor color textures.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: No\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eNumber of characters: 2\u003c/p\u003e\u003cp\u003eVertex counts of characters: 10,998 (LOD 4,936)\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048x2048, 1024x1024 and 512x512\u003c/p\u003e\u003cp\u003eNumber of Animations: 62 animations.\u003c/p\u003e\u003cp\u003eAnimation types: on place animations\u003c/p\u003e\u003cp\u003eIntended Platform: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes \u003c/p\u003e\u003cp\u003eImportant\\Additional Notes: PBR materials setup, \u003c/p\u003e\u003cp\u003ePhysics Asset setup included \u003c/p\u003e\u003cp\u003eLOD version included \u003c/p\u003e\u003cp\u003e3D MAX 2009 file with rigged character included\u003c/p\u003e\u003cp\u003eBlueprints of modular character and skeleton included\u003c/p\u003e\u003cp\u003eMaterial instances of body and armor included\u003c/p\u003e\u003cp\u003eThere are 3 different ratkin body, and armor color textures\u003c/p\u003e\u003cp\u003eSkeletal version of character included\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eMecanim rig setup.\u003c/p\u003e\u003cp\u003ePBR shaders.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eModel has 10,653 (4,638 LOD) polygons, 20,886 (8,983 LOD) triangles and 10,998 (4,936 LOD) vertexes.\u003c/p\u003e\u003cp\u003eSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRig has 68 bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self illumination and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 512x512, 1024x1024, and 2048x2048 \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 62 animations. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eHere you can find  animations preview: http://youtu.be/1NOvvW_7Wd8\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) Shamkin_IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2) Shamkin_anger: 101 - 151 fr.,\u003c/p\u003e\u003cp\u003e 3) Shamkin_Eating: 152 - 272 fr.,\u003c/p\u003e\u003cp\u003e 4) ShamkinLooking_around: 273 - 449 fr.,\u003c/p\u003e\u003cp\u003e 5) ShamkinPick_object: 451 - 491 fr.,\u003c/p\u003e\u003cp\u003e 6) Shamkinpointing_A: 492 - 552 fr.,\u003c/p\u003e\u003cp\u003e 7) Shamkin_Shrugs: 553 - 598 fr.,\u003c/p\u003e\u003cp\u003e 8) Shamkin_Stretching: 599 - 699 fr.,\u003c/p\u003e\u003cp\u003e 9) ShamkinTalking_A: 700 - 740 fr.,\u003c/p\u003e\u003cp\u003e 10) ShamkinTalking_B: 741 - 891 fr.,\u003c/p\u003e\u003cp\u003e 11) ShamkinJump_standing: 892 - 967 fr.,\u003c/p\u003e\u003cp\u003e 12) SHDrinking_potion: 968 - 1024 fr.,\u003c/p\u003e\u003cp\u003e 13) SHmaking_potion: 1029 - 1059 fr.,\u003c/p\u003e\u003cp\u003e 14) ShamkinClimbing_wall: 1064 - 1094 fr.,\u003c/p\u003e\u003cp\u003e 15) Shamkin_Crawling: 1099 - 1129 fr.,\u003c/p\u003e\u003cp\u003e 16) Shamkinfalling_down: 1134 - 1174 fr.,\u003c/p\u003e\u003cp\u003e 17) SHcombatmode_A: 1179 - 1254 fr.,\u003c/p\u003e\u003cp\u003e 18) SHdodgeto_left: 1255 - 1290 fr.,\u003c/p\u003e\u003cp\u003e 19) SHdodgeto_right: 1291 - 1326 fr.,\u003c/p\u003e\u003cp\u003e 20) SHmagichelix_spell: 1327 - 1397 fr.,\u003c/p\u003e\u003cp\u003e 21) SHstaf_block: 1398 - 1433 fr.,\u003c/p\u003e\u003cp\u003e 22) SHstaff_Hit: 1434 - 1469 fr.,\u003c/p\u003e\u003cp\u003e 23) SHstraightdown_hit: 1470 - 1505 fr.,\u003c/p\u003e\u003cp\u003e 24) SHswing_right: 1506 - 1541 fr.,\u003c/p\u003e\u003cp\u003e 25) SHcombatmode_B: 1546 - 1621 fr.,\u003c/p\u003e\u003cp\u003e 26) SHduckbelow_swing: 1622 - 1657 fr.,\u003c/p\u003e\u003cp\u003e 27) SHmagiclight_spell: 1658 - 1708 fr.,\u003c/p\u003e\u003cp\u003e 28) SHmagicshot_stright: 1709 - 1744 fr.,\u003c/p\u003e\u003cp\u003e 29) ShamkinStaffDodgeJump_Backward: 1745 - 1770 fr.,\u003c/p\u003e\u003cp\u003e 30) ShamkinStaffDodgeJump_Left: 1771 - 1796 fr.,\u003c/p\u003e\u003cp\u003e 31) ShamkinStaffDodgeJump_Right: 1797 - 1822 fr.,\u003c/p\u003e\u003cp\u003e 32) ShamkinStaffKnocked_backward: 1823 - 1863 fr.,\u003c/p\u003e\u003cp\u003e 33) ShamkinStaffDown_back: 1864 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 34) ShamkinStaffRecoverfromknocked_backward: 1905 - 1945 fr.,\u003c/p\u003e\u003cp\u003e 35) ShamkinStaffKnocked_forward: 1946 - 1974 fr.,\u003c/p\u003e\u003cp\u003e 36) ShamkinStaffDown_forward: 1975 - 2015 fr.,\u003c/p\u003e\u003cp\u003e 37) ShamkinStaffRecoverfromknocked_forward: 2016 - 2048 fr.,\u003c/p\u003e\u003cp\u003e 38) ShamkinStaffHitfrom_back: 2049 - 2084 fr.,\u003c/p\u003e\u003cp\u003e 39) ShamkinStaffHitfrom_front: 2085 - 2120 fr.,\u003c/p\u003e\u003cp\u003e 40) ShamkinStaffHitfrom_left: 2121 - 2156 fr.,\u003c/p\u003e\u003cp\u003e 41) ShamkinStaffHitfrom_righ: 2157 - 2192 fr.,\u003c/p\u003e\u003cp\u003e 42) ShamkinStaffMoving_left: 2193 - 2213 fr.,\u003c/p\u003e\u003cp\u003e 43) ShamkinStaffMoving_right: 2214 - 2234 fr.,\u003c/p\u003e\u003cp\u003e 44) ShamkinStaff_Tracking: 2235 - 2410 fr.,\u003c/p\u003e\u003cp\u003e 45) ShamkinStaff_warning: 2411 - 2471 fr.,\u003c/p\u003e\u003cp\u003e 46) ShamkinStaffDying_A: 2472 - 2537 fr.,\u003c/p\u003e\u003cp\u003e 47) ShamkinStaffDying_B: 2542 - 2582 fr.,\u003c/p\u003e\u003cp\u003e 48) ShamkinStaffDieknocked_backward: 2587 - 2604 fr.,\u003c/p\u003e\u003cp\u003e 49) ShamkinStaffDieknocked_forward: 2609 - 2626 fr.,\u003c/p\u003e\u003cp\u003e 50) SHcombatmode_C: 2631 - 2706 fr.,\u003c/p\u003e\u003cp\u003e 51) SHbuffspell_A: 2707 - 2757 fr.,\u003c/p\u003e\u003cp\u003e 52) SHbuffspell_B: 2758 - 2848 fr.,\u003c/p\u003e\u003cp\u003e 53) SHspellcast_A: 2849 - 2919 fr.,\u003c/p\u003e\u003cp\u003e 54) SHspellcast_B: 2920 - 2955 fr.,\u003c/p\u003e\u003cp\u003e 55) SHspellcast_C: 2956 - 2991 fr.,\u003c/p\u003e\u003cp\u003e 56) SHspellcast_D: 2992 - 3027 fr.,\u003c/p\u003e\u003cp\u003e 57) ShamkinStaffCasual_walk: 3032 - 3068 fr.,\u003c/p\u003e\u003cp\u003e 58) ShamkinStaffCautious_walk: 3073 - 3113 fr.,\u003c/p\u003e\u003cp\u003e 59) ShamkinStaffcombat_run: 3118 - 3140 fr.,\u003c/p\u003e\u003cp\u003e 60) ShamkinStaffJump_runing: 3145 - 3185 fr.,\u003c/p\u003e\u003cp\u003e 61) ShamkinStaff_run: 3190 - 3216 fr.,\u003c/p\u003e\u003cp\u003e 62) ShamkinWalkingback_A: 3221 - 3256 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"3D model Ratkin Shaman Light Vershion","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-shaman-light-vershion","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YvU7aav9tBkbvaFG6WbuquUq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-shaman-light-vershion-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/YvU7aav9tBkbvaFG6WbuquUq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-shaman-light-vershion-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-shaman-light-vershion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1027700/a66d4e81f4/ratkin-shaman-light-vershion-3d-model-a66d4e81f4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"714745","type":"listingItem","attributes":{"id":714745,"title":"Ratkin Rogue Light Version","price":20.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Ratkin Rogue with his skeleton.\u003c/p\u003e\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) and OBJ are included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 2\nVertex counts of characters: 12,052 (LOD 5,144 vertexes)\nTexture Resolutions: 512x512, 1024x1024, 2048x2048 and 4096x4096\nNumber of Animations: 66 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \nLOD version included \n3D MAX 2009 file with rigged character included\nBlueprints of modular character and skeleton included\nMaterial instances of body and armor included\nI used Character Studio 3D MAX to make animations\nThere are 3 different ratkin body color textures included.\nSkeletal undead character version included.\n\nLow polygonal character version (LOD) included (not for skeleton).\nSkeletal version included.\nThere are 3 different ratkin body textures.\u003c/p\u003e\u003cp\u003eArmor parts: Hood, paints, belt, gloves, suspenders.\u003c/p\u003e\u003cp\u003eBody: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.\n \nArmor and weapons: 4,981 (2,394 LOD) polygons, 9,720 (4,536 LOD) triangles and 5,145 (2,460 LOD) vertexes. \u003c/p\u003e\u003cp\u003eSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \u003c/p\u003e\u003cp\u003eRig has 67 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self illumination and normals maps. \nTIF file format  512x512, 1024x1024, 4096x4096 and 2048x2048 \u003c/p\u003e\u003cp\u003eCharacter has 66 animations..\u003c/p\u003e\u003cp\u003e1) Ratking_W_IDLE: 0 - 100 fr.,\n 2) Ratking_W_anger: 101 - 151 fr.,\n 3) Ratking_W_Eating: 152 - 272 fr.,\n 4) Ratking_W_Looking_around: 273 - 449 fr.,\n 5) Ratking_W_Pick_object: 451 - 491 fr.,\n 6) Ratking_W_pointing_A: 492 - 552 fr.,\n 7) Ratking_W_Shrugs: 553 - 598 fr.,\n 8) Ratking_W_Stretching: 599 - 699 fr.,\n 9) Ratking_W_Talking_A: 700 - 740 fr.,\n 10) Ratking_W_Talking_B: 741 - 891 fr.,\n 11) Ratking_W_warning: 892 - 952 fr.,\n 12) Ratking_W_Jump_standing: 953 - 1028 fr.,\n 13) Ratking_W_Climbing_wall: 1033 - 1063 fr.,\n 14) Ratking_W_Crawling: 1068 - 1098 fr.,\n 15) Ratking_W_falling_down: 1103 - 1143 fr.,\n 16) Ratkin_2W_wapons_back: 1148 - 1188 fr.,\n 17) Ratkin_2W_wapons_ready: 1189 - 1225 fr.,\n 18) Ratkin_2W_COMBAT_Mode: 1226 - 1276 fr.,\n 19) Ratkin_2W_moveTOblock: 1277 - 1283 fr.,\n 20) Ratkin_2W_block: 1284 - 1314 fr.,\n 21) Ratkin_2W_moveFROMblock: 1315 - 1321 fr.,\n 22) Ratkin_2W_Combo_360_Smash: 1322 - 1407 fr.,\n 23) Ratkin_2W_Dodge_Jump_Backward: 1408 - 1433 fr.,\n 24) Ratkin_2W_Dodge_Jump_Left: 1434 - 1459 fr.,\n 25) Ratkin_2W_Dodge_Jump_Right: 1460 - 1485 fr.,\n 26) Ratkin_2W_duck_below_high_swing: 1486 - 1521 fr.,\n 27) Ratkin_2W_Heavy_Smash: 1522 - 1562 fr.,\n 28) Ratkin_2W_Hit_from_back: 1563 - 1598 fr.,\n 29) Ratkin_2W_Hit_from_front: 1599 - 1634 fr.,\n 30) Ratkin_2W_Hit_from_left: 1635 - 1670 fr.,\n 31) Ratkin_2W_Hit_from_righ: 1671 - 1706 fr.,\n 32) Ratkin_2W_L_parry_high_left: 1707 - 1742 fr.,\n 33) Ratkin_2W_L_parry_mid_front: 1743 - 1778 fr.,\n 34) Ratkin_2W_L_swing_high_straight_down: 1779 - 1814 fr.,\n 35) Ratkin_2W_L_swing_left: 1816 - 1851 fr.,\n 36) Ratkin_2W_L_swing_right: 1852 - 1887 fr.,\n 37) Ratkin_2W_L_thrust: 1888 - 1923 fr.,\n 38) Ratkin_2W_Moving_left: 1924 - 1944 fr.,\n 39) Ratkin_2W_Moving_right: 1945 - 1965 fr.,\n 40) Ratkin_2W_R_parry_high_right: 1966 - 2001 fr.,\n 41) Ratkin_2W_R_parry_mid_front: 2002 - 2037 fr.,\n 42) Ratkin_2W_R_swing_high_straight_down: 2038 - 2073 fr.,\n 43) Ratkin_2W_R_swing_left: 2074 - 2109 fr.,\n 44) Ratkin_2W_R_swing_right: 2110 - 2145 fr.,\n 45) Ratkin_2W_R_thrust_mid: 2146 - 2181 fr.,\n 46) Ratkin_2W_Scissors_Blow: 2182 - 2217 fr.,\n 47) Ratkin_2W_Smash Frenzy: 2218 - 2373 fr.,\n 48) Ratkin_2W_Tracking: 2374 - 2549 fr.,\n 49) Ratkin_2W_Two_jump_bows: 2550 - 2600 fr.,\n 50) Ratkin_2W_Windmill_bow: 2601 - 2646 fr.,\n 51) Ratkin_2W_Knocked_backward: 2647 - 2687 fr.,\n 52) Ratkin_2W_Down_back: 2688 - 2728 fr.,\n 53) Ratkin_2W_Recover_from_knocked_backward: 2729 - 2769 fr.,\n 54) Ratkin_2W_Knocked_forward: 2770 - 2798 fr.,\n 55) Ratkin_2W_Down_forward: 2799 - 2839 fr.,\n 56) Ratkin_2W_Recover_from_knocked_forward: 2840 - 2872 fr.,\n 57) Ratkin_2W_Die_knocked_backward: 2873 - 2890 fr.,\n 58) Ratkin_2W_Die_knocked_forward: 2895 - 2912 fr.,\n 59) Ratkin_2W_Dying_A: 2917 - 2982 fr.,\n 60) Ratkin_2W_Dying_B: 2987 - 3027 fr.,\n 61) Ratkin_2W_Casual_walk: 3032 - 3068 fr.,\n 62) Ratkin_2W_Cautious_walk: 3073 - 3113 fr.,\n 63) Ratkin_2W_combat_run: 3118 - 3140 fr.,\n 64) Ratkin_2W_Jump_runing: 3145 - 3185 fr.,\n 65) Ratkin_2W_run: 3190 - 3216 fr.,\n 66) Ratkin_2W_Walking_back_A: 3221 - 3256 fr.,\u003c/p\u003e","imageAlt":"3D asset Ratkin Rogue Light 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