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Ideal for hospital or rescue scenes in animated projects.\n\n- Fire Truck (Standard) – Compact and bold design, featuring rigged water hoses, animated parts, and stylized emergency detailing.\n\n- Fire Truck (Ladder Type) – Large rescue unit with articulated ladder and elevated platform, perfect for action or training sequences.\n\n\n\nKey Features:\n\n- Fully rigged for animation (doors, ladders, hoses, wheels, etc.)\n\n- Consistent cartoon proportions and clean topology\n\n- Optimized for real-time rendering and stylized environments\n\n- Ready-to-use materials with base toon colors\n\n- Compatible with Maya, Blender, Unreal Engine, and Unity\n\n- UVs are clean and organized for easy customization\n\n\n\nTechnical Details:\n\n- File Formats: .fbx, .ma/.mb,\n\n- Clean, low-to-mid poly mesh suitable for animation and games\n\n- Toon-style materials (no complex shaders required)\n\n- Non-overlapping UVs\n\n- Rig type: custom controls for animation flexibility\n\n\n\nPerfect For:\n\n- Cartoons and educational animations\n\n- Stylized short films and 3D series\n\n- Mobile and indie games\n\n- Kids’ shows or storytelling scenes\n\n- 3D motion graphics with emergency/rescue themes\n\n\n\ncartoon fire truck, rigged ambulance, emergency vehicle 3d pack, stylized rescue vehicles, toon fire engine, 3d cartoon model, animation ready, maya rigged model, blender stylized truck, cg trader cartoon assets, 3d emergency pack","imageAlt":"Cartoon Emergency Vehicle Pack - Rigged 3D asset 2","url":"https://www.cgtrader.com/3d-models/vehicle/truck/cartoon-emergency-vehicle-pack-rigged-ambulance-fire-trucks","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rslv338mooiovyhew6ammycjrmxv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Emergency%20Vehicle.jpg","gridUrl":"https://media.cgtrader.com/variants/rslv338mooiovyhew6ammycjrmxv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Emergency%20Vehicle.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/cartoon-emergency-vehicle-pack-rigged-ambulance-fire-trucks","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/6561211/d17288b919/cartoon-emergency-vehicle-pack-rigged-ambulance-fire-trucks-3d-model-d17288b919.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4082835","type":"listingItem","attributes":{"id":4082835,"title":"SHINGI RIG MAYA VERSION","price":80.0,"description":"Shingi Rig. 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blade with movable elements.\n\n- Forklift – compact, functional design with adjustable fork lift animation.\n\n- Tractor \u0026 Loader – colorful designs with front scoops and farm-style frames.\n\n- Utility Pickup Truck – small, detailed service vehicle to complete your fleet.\n\n\n\nKey Features:\n\n- Fully rigged for animation (arms, rollers, crane hooks, buckets, etc.)\n\n- Smooth, stylized design with soft edges and bright cartoon colors\n\n- Optimized for animation, rendering, and real-time engines\n\n- Compatible with Maya, Blender, Unreal Engine, and Unity\n\n- Organized rigs and clean UVs for easy workflow integration\n\n\n\nTechnical Details:\n\n- File Formats: .fbx, .ma/.mb,\n\n- Textures: Stylized base color toon materials\n\n- Topology: Low-to-mid poly optimized for smooth animation\n\n- UVs: Clean, non-overlapping layouts\n\n- Rig Type: Custom animation-friendly rigs for all moving parts\n\n\n\nPerfect For:\n\n- Cartoon construction site or industrial animations\n\n- 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Production Pipeline Ready Character ","price":159.0,"description":"Tindo – Stylized Character Package | Multi-Pipeline | Studio Ready\n\nProfessional stylized character package designed for animation, games, cinematics, mocap, and modern AI-assisted workflows.\n\nBuilt for flexibility and production use, ideal for indie creators, animation teams, and small studios.\n\nPRODUCTION FEATURES\n\n• Stylized animation-friendly topology• High-quality facial rig with expressive controls• Optimized for smooth playback during animation• Mocap and retarget-ready workflows• Multi-platform compatibility• Production pipeline ready• Indie studio ready workflow• Real-time and cinematic compatible\n\nINCLUDED PIPELINES\n\nMaya Package\n\nIncludes:\n\n• Perseus Rig version• Advanced Skeleton version• Facial and body mocap ready setup• Face picker and body picker• IK/FK switching• Soft IK system• Bendy limbs• Squash \u0026 stretch controls• Advanced facial controls• Rig scaling• Animation-ready 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Production Pipeline Ready Character ","price":159.0,"description":"Bhana – Stylized Character Package | Multi-Pipeline | Studio Ready\n\nProfessional stylized character package designed for animation, games, cinematics, mocap, and modern AI-assisted workflows.\n\nBuilt for flexibility and production use, ideal for indie creators, animation teams, and small studios.\n\nPRODUCTION FEATURES\n\n• Stylized animation-friendly topology• High-quality facial rig with expressive controls• Optimized for smooth playback during animation• Mocap and retarget-ready workflows• Multi-platform compatibility• Production pipeline ready• Indie studio ready workflow• Real-time and cinematic compatible\n\nINCLUDED PIPELINES\n\nMaya Package\n\nIncludes:\n\n• Perseus Rig version• Advanced Skeleton version• Facial and body mocap ready setup• Face picker and body picker• IK/FK switching• Soft IK system• Bendy limbs• Squash \u0026 stretch controls• Advanced facial controls• Rig scaling• Animation-ready workflow\n\nUnreal Engine Package\n\nProduction-ready Unreal Engine version optimized for indie productions, cinematics, games, previs, virtual production, and animation workflows.\n\nIncludes:\n\n• Unreal-ready FBX character• Clean humanoid hierarchy for retargeting workflows• Ready for gameplay, cinematics, and animation pipelines• Optimized topology and deformation-friendly mesh• Compatible with Unreal animation workflows• Facial and body mocap ready• Included walkthrough setup video for quick integration into Unreal Engine\n\nMetaHuman Compatible Package\n\nMetaHuman-compatible version included for advanced facial animation, retargeting, customization, and real-time performance workflows.\n\nIncludes:\n\n• MetaHuman-ready FBX • Included walkthrough setup video for MetaHuman preparation and animation setup• Rigged MetaHuman clothing included• Custom masking material for creating personalized clothing variations• Walkthrough video showing clothing customization workflow• Optimized for cinematics, games, AI animation workflows, and virtual production\n\nBlender Package\n\nIncludes:\n\n• Fully rigged Blender version• Auto-Rig Pro setup• Animation-ready controls• Blender animation workflow ready\n\nCascadeur Package\n\nIncludes:\n\n• Cascadeur-ready scene• Additional FBX for animation workflows• Ready for physics-assisted animation workflows\n\nIDEAL FOR\n\n• Indie studios• Small animation teams• YouTube animation creators• Cinematic projects• Game development• AI-assisted animation pipelines• Mocap workflows• Virtual production creators\n\nWORKFLOW READY\n\nDesigned to integrate easily into modern production pipelines:\n\n• Unreal Engine compatible• Blender compatible• Maya compatible• Cascadeur compatible• Retarget-ready• AI \u0026 mocap friendly• Real-time workflow ready• Cinematic workflow ready\n\nSOFTWARE SUPPORT\n\n• Autodesk Maya 2018+• Unreal Engine• Blender• Cascadeur• Unity compatible FBX pipeline\n\nNOTES\n\n• Multiple rig versions included for 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**TRY BEFORE YOU BUY**\n    - **Contact us to get your FREE up-to-date test scene of this product**\n    - For an overview sample, download - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size  —  **Entire area** (refer to promo images for the exact scene size)\n        - Units  —  **Meters**\n        - Scale  —  **1 : 1**\n        - Updated  —  **August 2022**\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach us anytime\n        - **Extensive file format support**  —  3ds Max (native) + fbx, obj, dae, skp, 3dm, rvt, blend and more\n        - **Georeferencing**  —  Web Mercator (true scale latitude), Transverse Mercator (central meridian), or original CRS\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, request before buying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or via pre-purchase request\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — advanced topography terrain available upon request before purchase\n        - **Realistic low-poly vegetation**  —  trees and forests in max and fbx formats, additional formats available upon pre-purchase request\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - 4K high-resolution renders  (refer to images for level of detail and scene size)\n        - Produced in 3ds Max  (other software requires its rendering settings)\n    - MATERIALS\n        - Trees, vegetation, land-use and airport surface with the textures assigned\n        - Buildings are UV mapped, split by material IDs, and no textures assigned\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geospatial anchors**  —  allows you to position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.5 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **uasset**  —  Unreal Engine\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **IMPORTANT NOTE**\n    - Any options under CUSTOMIZE \u0026 SAVE section can only be ordered using the HIRE ME  —   flexible pricing applies\n","imageAlt":"3D asset realtime 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Production Pipeline Ready Character","price":159.0,"description":"Rati – Stylized Character Package | Multi-Pipeline | Studio Ready\n\nProfessional stylized character package designed for animation, games, cinematics, mocap, and modern AI-assisted workflows.\n\nBuilt for flexibility and production use, ideal for indie creators, animation teams, and small studios.\n\nPRODUCTION FEATURES\n\n• Stylized animation-friendly topology• High-quality facial rig with expressive controls• Optimized for smooth playback during animation• Mocap and retarget-ready workflows• Multi-platform compatibility• Production pipeline ready• Indie studio ready workflow• Real-time and cinematic compatible\n\nINCLUDED PIPELINES\n\nMaya Package\n\nIncludes:\n\n• Perseus Rig version• Advanced Skeleton version• Facial and body mocap ready setup• Face picker and body picker• IK/FK switching• Soft IK system• Bendy limbs• Squash \u0026 stretch controls• Advanced facial controls• Rig scaling• Animation-ready workflow\n\nUnreal Engine Package\n\nProduction-ready Unreal Engine version optimized for indie productions, cinematics, games, previs, virtual production, and animation workflows.\n\nIncludes:\n\n• Unreal-ready FBX character• Clean humanoid hierarchy for retargeting workflows• Ready for gameplay, cinematics, and animation pipelines• Optimized topology and deformation-friendly mesh• Compatible with Unreal animation workflows• Facial and body mocap ready• Included walkthrough setup video for quick integration into Unreal Engine\n\nMetaHuman Compatible Package\n\nMetaHuman-compatible version included for advanced facial animation, retargeting, customization, and real-time performance workflows.\n\nIncludes:\n\n• MetaHuman-ready FBX • Included walkthrough setup video for MetaHuman preparation and animation setup• Rigged MetaHuman clothing included• Custom masking material for creating personalized clothing variations• Walkthrough video showing clothing customization workflow• Optimized 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