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Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? 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- Marina","price":399.0,"description":"\n- **TRY BEFORE YOU BUY**\n - Send us a message to get a test scene of this product\n - Download a generic sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n - DETAILS\n - Coordinate reference system - \n - Scene size - **Entire area** (refer to promo images for the exact scene size)\n - Units - **Meters**\n - Scale - **1 : 1**\n - Updated - **April 2023**\n - KEY BENEFITS\n - **24/7 customer support**\n - **Extensive file format support** (max, fbx, obj, dae, skp, 3dm, rvt, blend and more)\n - **Any scene size or crop to an area-of-interest** — for best performance and format compatibility (request before paying)\n - Buildings, land-use areas, roads and railways split by type (layers / named objects)\n - Detailed landmarks with regular updates and improvements\n - High-resolution surface texture (1-meter resolution satellite image)\n - The surface is flat, easy to add details, and edit 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tiles\n - MOST ACTUAL DATA\n - **100% real buildings coverage** — unlike other sellers, we don’t use AI generated building footprints\n - **Combining multiple sources** — you may povide us with any dataset to include in the model\n - GEOREFERENCING\n - **Correct coordinate reference system** — unlike other sellers, we use only original reference system for each city\n - **Geospatial anchors** — allows you to place 3D content at any given latitude and longitude\n - TOPOGRAPHY TERRAIN\n - **Up to 1-meter accuracy digital terrain model (DTM)** — quad mesh\n - **Multiple terrain LODs** — triangle mesh optimized for the best polycount / details balance\n - **Buildings and roads placed on the optimized terrain**\n - **Separate land surface and water bodies**\n - **High-resolution satellite or surface texture** — up to 0.2 meter accuracy\n - **Contour lines** — 3D splines, up to 1-meter interval\n - MANUAL MODELING\n - **Buildings and structures** — LOD2 and LOD3\n - **Elevated highways** — 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Every part is neat and polished.\n- Based on real life **references**.\n- **Clean wireframe**.\n- Perfect for rpg/strategy **fantasy** and other medieval games.\n- **FBX + OBJ + 3DS** formats inluded.\n- No visible repetitions of texture pattern or mirror effect.\n\n\n\nFollow us for free models and sales:\n\n**_https://www.facebook.com/Enterables_**\n\nVisit our page:\n\n**_http://www.enterables.com/_**\n\nThank you! 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**Get FREE sample model** - www.each.city/sample\n - **Customization requests**\n - Any scene size (custom area crop)\n - Any coordinate reference system\n - Various levels of detail (LODs)\n - Update to the latest data\n - **Flexible pricing** (select only the options you need)\n\n------------------------------------------\n- **PACKAGE CONTENTS**\n - This product includes scenes of various sizes and formats\n - File formats (software supported)\n - **MAX** - Autodesk 3dsMax\n - **FBX, OBJ, DAE** - Exchange Formats\n - **GLTF, GLB** - Games, Web, AR/VR (request)\n - **UNITYPACKAGE** - Unity 3D\n - **3DM** - Rhino 3D\n - **SKP** - SketchUp \n - **RVT** - Autodesk Revit (request)\n - **STL** - 3D Print (request)\n - **C4D** - Cinema4D\n - **BLEND** - Blender\n - **MA, MB** - Autodesk Maya\n - **DWG, DXF** - Autodesk AutoCAD\n\n------------------------------------------\n- **BASIC OPTIONS** (included with the purchase)\n - KEY BENEFITS\n - **24/7 customer support**\n - **High-resolution surface texture** (1 meter resolution satellite image)\n - Buildings, landuse areas, roads and railways split by type (layers / named objects)\n - The surface is flat, easy to add details and edit geometry\n - Realistic low-poly trees, forests and airplanes (max, fbx included, other formats on request)\n - **Product is ready to render out-of-the-box** (3ds Max + Corona Renderer)\n - PRESENTATION IMAGES\n - 4K high-resolution realistic renderings (refer to images for level of detail or request close-ups)\n - Rendered in 3dsMax (other software requires its own rendering settings)\n - MATERIALS\n - Trees, vegetation, landuse and airport surface with the textures assigned\n - Buildings are UVW mapped, split by material IDs, no textures assigned\n\n------------------------------------------\n- **CUSTOM OPTIONS** (available at a special price - please request before buying)\n - TOPOGRAPHY TERRAIN \n - Up to **1 meter accuracy** raw terrain object (USGS 3D Elevation Program)\n - Multiple LODs optimized for the best polycount/details balance\n - Contour lines (up to 1 meter interval)\n - 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Send us a message to get a test scene of this product\n - Download a generic sample - www.each.city/sample \n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n - DETAILS\n - Coordinate reference system - \n - Scene size - **Full city extents** (refer to images for exact scene size)\n - Units - **Meters**\n - Scale - **1 : 1**\n - Updated - **November 2022**\n - KEY BENEFITS\n - **24/7 customer support**\n - **Extensive file format support** (max, fbx, obj, dae, skp, 3dm, rvt, blend and more)\n - **Any scene size or crop to area-of-interest** — for best performance and format compatibility (request before paying)\n - Buildings, landuse areas, roads and railways split by type (layers / named objects)\n - Detailed landmarks with the regular updates and improvements\n - High-resolution surface texture (1 meter resolution satellite image)\n - The surface is flat, easy to add details and edit geometry\n - Realistic low-poly trees and forests\n - Product is ready to render out-of-the-box (3ds Max + Corona Render)\n - 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**Combining multiple sources** — you may povide us with any dataset to include in the model\n - GEOREFERENCING\n - **Correct coordinate reference system** — unlike other sellers we use only original reference system for each city\n - **Geospatial anchors** — allows you to place 3D content at any given latitude and longitude\n - TOPOGRAPHY TERRAIN\n - **Up to 1 meter accuracy digital terrain model (DTM)** — quad mesh\n - **Multiple terrain LODs** — triangle mesh optimized for the best polycount / details balance\n - **Buildings and roads placed on the optimized terrain**\n - **Separate land surface and water bodies**\n - **High-resolution satellite or surface texture** — up to 0.2 meter accuracy\n - **Contour lines** — 3D splines, up to 1 meter interval\n - MANUAL MODELING\n - **Buildings and structures** — LOD2 and LOD3\n - **Elevated highways** — interchanges, bridges and flyovers\n - TEXTURING\n - **High-resolution surface texture** — satellite image up to 0.5 meter accuracy\n - **Streets and roads with markings texture** — UV mapped along the center line\n - 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Every part is neat and polished.\n- Based on real life **references**.\n- **Clean wireframe**.\n- Perfect for rpg/strategy **fantasy** and other medieval games.\n- **FBX + OBJ + 3DS** formats inluded.\n- No visible repetitions of texture pattern or mirror effect.\n\n\n\nFollow us for free models and sales:\n\n**_https://www.facebook.com/Enterables_**\n\nVisit our page:\n\n**_http://www.enterables.com/_**\n\nThank you! 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This medieval window was intended to fit into the medieval era scenes but can also look well-placed in environments of other eras. This model has realistic wood and glass. The models has been created with care and every wooden was created to be as realistic as possible. The glass has a lot of build up of roughness and grime to be as close to medieval glass as possible. The glass is see through and the opacity can be adjusted easily to suit the scene.\n\nThe medieval bay window was created using Blender and Zbrush. It was fully textured using Substance Painter and rendered using Blender’s cycles function. All textures including the glass were created using Substance Alchemist. No smart materials of substance share were used so you can be sure that both the model and textures are unique to 3DTudor.\n\nThis asset is part of a medieval window set so if you need many types of windows in the same style as this one please visit the 3DTudor shop for more details.\n\n\n\n\n\nFeatures:\n\n-\tOpacity channel built into Albido Map\n-\tThe Model is scaled to a real-world scale of: width 169\t cm, depth 50.1 cm, height 136 cm\n-\tThe model is orientated in the correct direction, and is centred to middle of world origin\n-\tAll parts of the model are named correctly – optimised for easy rigging and animating\n-\tClean and optimised topology for maximum efficiency\n-\tAll parts have fully unwrapped UVs and the UV map is efficient with no wasted space\n-\tAll texture maps are high quality 4k textures and can be scaled down easily if needed\n-\tThis model is mostly quads with no ngons and it has 1132 polygons in total and 1206 Vertices\n\nCollection Contains:\n\n1 X Medieval Bay Window Wood \u0026 Glass Low Poly FBX.File\n1 X Medieval Bay Window Wood \u0026 Glass High Poly FBX.File\n1 X Medieval Bay Window Wood \u0026 Glass FBX.File\n1 X Medieval Bay Window Wood \u0026 Glass OBJ.File\n1 X Medieval Bay Window Wood \u0026 Glass MTL.File\n1 X 4096 Medieval Bay Window Main Albido Map Png\n1 X 4096 Medieval Bay window Glass \u0026 Frames Albido \u0026 Opacity Map Png\n1 X 4096 Medieval Bay Window Main Ambient Occlusion Map Png\n1 X 4096 Medieval Bay window Glass \u0026 Frames Ambient Occlusion Map Png\n1 X 4096 Medieval Bay Window Main Normal Map Png\n1 X 4096 Medieval Bay window Glass \u0026 Frames Normal Map Png\n1 X 4096 Medieval Bay Window Main Roughness Map Png\n1 X 4096 Medieval Bay window Glass \u0026 Frames Roughness Map Png\n1 X 4096 Medieval Bay Window Main Metallic Map Png\n1 X 4096 Medieval Bay window Glass \u0026 Frames Metallic Map Png\n1 X 4096 Medieval Bay Window Main Height Map Png\n1 X 4096 Medieval Bay window Glass \u0026 Frames Height Map Png\n1 X Texture Zip File\n2 X UE4 Textures pack\n1 X Zbrush Medieval Bay Window Glass 3D Model ZPR File\n1 X Blender Medieval Bay Window Glass 3D Model Static Asset Native File\n1 X Maya Medieval Bay Window Glass 3D Model Maya Binary File\n\nThe following are not included:\nHuman model is used for scaling only\nCameras or lighting in scenes\nMaya Material\nRenders of model\nTurntable animation\nAnything From Unreal Engine Except listed above\n\nNo third-party plug-ins are required to use the files\n\nI am very passionate about this era and I took time to create this window to be as realistic as possible, using many references from the medieval era and I think it shines through in this creation.\nThanks for looking !\n\n","imageAlt":"Medieval Bay Window Glass and Wood 3D Model VR / AR ready","url":"https://www.cgtrader.com/3d-models/architectural/window/medieval-bay-window-glass-and-wood-3d-model-tudor","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mVTz4euUAZWnpRJNGrHLyBB5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Medieval%20Window%20Bay%20Square%20Large%20Glass%20Main.jpg","gridUrl":"https://media.cgtrader.com/variants/mVTz4euUAZWnpRJNGrHLyBB5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Medieval%20Window%20Bay%20Square%20Large%20Glass%20Main.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/window/medieval-bay-window-glass-and-wood-3d-model-tudor","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"architectural","subcategorySlug":"window","categoryTitle":"Architectural","subcategoryTitle":"Window","schemaImageUrl":"https://img-new.cgtrader.com/items/2000909/5e0d502216/medieval-bay-window-glass-and-wood-3d-model-tudor-3d-model-5e0d502216.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1903763","type":"listingItem","attributes":{"id":1903763,"title":"Modular Mech Hangar","price":70.0,"description":"**Attention:** THIS MODEL IS **NOT INTENDED** FOR 3D PRINTING. 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Despite all parts being lowpoly the hangar can become quite tris heavy depending on how large the hangar is build and how much interior parts are used.\n\nAll my mechs are fully compatible with this hangar.\n\n-\tModular mech hangar\n-\tModular walls, floor/ceiling/roof tiles\n-\tModular interior: stairway, platforms, walkways\n-\t3 pre-configured basic hangar layouts (small, medium, large hangar)\n-\tRoof can be removed (top down view possible)\n-\tGate can be opened\n-\t34 decals\n-\tPSDs with intact layers are included\n-\tPBR textures (metallic)\n-\tTexture sizes are 4096 (building, interior), 2048 (terminals, decals) and 1024 (ammunition)\n-\tTris count ca. 150000 for large example hangar\n-\tFinal tris count depends on how many parts are used for an hangar\n\nThe textures can be used in a PBR environment (metalness workflow) as well as a non PBR environment.\n\n-\tAlbedo map, PNG format\n-\tAlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it\n-\tAmbient Occlusion (AO) map, PNG format\n-\tIllumination maps (color + black/white)\n-\tNormal map, PNG format\n-\tMetalness map, PNG format\n-\tGloss map, PNG format\n-\tRoughness map, PNG format\n\n\nDepending on your game engine/3D application you may need to rescale the models.\n","imageAlt":"Modular Mech Hangar 3D model","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/modular-mech-hangar","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t19GQxU6kx9E5vEf58ABhc6D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CoverImage.jpg","gridUrl":"https://media.cgtrader.com/variants/t19GQxU6kx9E5vEf58ABhc6D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CoverImage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/modular-mech-hangar","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1903763/2afbbf884a/modular-mech-hangar-3d-model-2afbbf884a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2000771","type":"listingItem","attributes":{"id":2000771,"title":"Medieval Window Single Lead Diamond Glass 3D Model Tudor","price":10.0,"description":"This is a high-quality Medieval Window Single Lead Diamond Glass, split up into diamond shapes as traditional to medieval times. Part of the frames are made of wood while the other being lead. This medieval window was intended to fit into the medieval era scenes but can also look well-placed in environments of other eras. This model has realistic wood and glass created with PBR textures. The models have been created with care and every wooden piece was created to be as realistic as possible. The glass has a lot of build-up of roughness and grime. So, to be as close to medieval glass as possible. The glass is see through and the opacity can be adjusted easily to suit the scene.\n\nThe Medieval Window Single Lead Diamond Glass was created using Blender and Zbrush. It was fully textured using Substance Painter and rendered using Blender’s cycles function. All textures including the glass were created using Substance Alchemist. No smart materials of substance share were used so you can be sure that both the model and textures are unique to 3DTudor. The colour map has the opacity built into the texture.\n\nThis asset is part of a medieval window set so if you need many types of windows in the same style as this one please visit the 3DTudor shop for more details.\n\n\n\n\n\nFeatures:\n\n-\tOpacity channel built into Albido Map\n-\tThe Model is scaled to a real-world scale of: width \t cm, depth 9.5 cm, height 123 cm\n-\tThe model is orientated in the correct direction, and is centred to middle of world origin\n-\tAll parts of the model are named correctly – optimised for easy rigging and animating\n-\tClean and optimised topology for maximum efficiency\n-\tAll parts have fully unwrapped UVs and the UV map is efficient with no wasted space\n-\tAll texture maps are high quality 4k textures and can be scaled down easily if needed\n-\tThis model is mostly quads with no ngons and it has 465 polygons in total and 374 Vertices\n\nCollection Contains:\n\n1 X Medieval Window Single Lead Diamond Glass Low Poly FBX.File\n1 X Medieval Window Single Lead Diamond Glass High Poly FBX.File\n1 X Medieval Window Single Lead Diamond Glass OBJ.File\n1 X Medieval Window Single Lead Diamond Glass MTL.File\n1 X 4096 Medieval Window Single Lead Diamond Glass Albido Map Png\n1 X 4096 Medieval Window Single Lead Diamond Glass Ambient Occlusion Map Png\n1 X 4096 Medieval Window Single Lead Diamond Glass Normal Map Png\n1 X 4096 Medieval Window Single Lead Diamond Glass Roughness Map Png\n1 X 4096 Medieval Window Single Lead Diamond Glass Metallic Map Png\n1 X 4096 Medieval Window Single Lead Diamond Glass Height Map Png\n1 X Texture Zip File\n1 X UE4 Textures pack\n1 X Zbrush Medieval Window Single Lead Diamond Glass 3D Model ZPR File\n1 X Blender Medieval Window Single Lead Diamond Glass 3D Model Static Asset Native File\n1 X Maya Medieval Window Single Lead Diamond Glass 3D Model Maya Binary File\n\nThe following are not included:\nHuman model is used for scaling only\nCameras or lighting in scenes\nMaya Material\nRenders of model\nTurntable animation\nAnything From Unreal Engine Except listed above\n\nNo third-party plug-ins are required to use the files\n\nI am very passionate about this era and I took time to create this Medieval window to be as realistic as possible, using many references from the medieval era and I think it shines through in this creation.\nThanks for looking !\n","imageAlt":"Medieval Window Single Lead Diamond Glass 3D low-poly 1","url":"https://www.cgtrader.com/3d-models/architectural/window/medieval-window-single-lead-diamond-glass-3d-model-tudor","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cUuYN4GuSep4HsfGQSzyJPch/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Medieval%20Window%20Single%20Lead%20Diamond%20Glass%20Back.jpg","gridUrl":"https://media.cgtrader.com/variants/cUuYN4GuSep4HsfGQSzyJPch/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Medieval%20Window%20Single%20Lead%20Diamond%20Glass%20Back.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/window/medieval-window-single-lead-diamond-glass-3d-model-tudor","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"architectural","subcategorySlug":"window","categoryTitle":"Architectural","subcategoryTitle":"Window","schemaImageUrl":"https://img-new.cgtrader.com/items/2000771/591dea2031/medieval-window-single-lead-diamond-glass-3d-model-tudor-3d-model-591dea2031.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3696552","type":"listingItem","attributes":{"id":3696552,"title":"RAFT WOODEN SURVIVAL CASTAWAY IMPROVISED BARGE LOG CRAFTING","price":14.98,"description":"**WHAT YOU GET:**\n\n- Next gen, **AAA quality**, game-ready model of long wooden raft.\n- Comes with **3 LODs** (midpoly to lowpoly) perfect for game optimization and rendering.\n- Extremely **easy to set up**.\n- We use ONLY **seamless and tileable textures** so you can easily apply your own texture to get **your own design** and looks.\n- We decided to stay with **generic, basic look** with no sophisticated details, because we think that you can detail it best with your own idea. \n- **No hidden mess** inside the mesh. Every part is neat and polished.\n- Based on real life **references**.\n- **Clean wireframe**.\n- Perfect for rpg/strategy **fantasy** and other medieval games.\n- **FBX + OBJ + 3DS** formats inluded.\n- No visible repetitions of texture pattern or mirror effect.\n\n\n\nFollow us for free models and sales:\n\n**_https://www.facebook.com/Enterables_**\n\nVisit our page:\n\n**_http://www.enterables.com/_**\n\nThank you! 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Every mesh and map is named correctly and placed in precisely sorted folders.\n- We use ONLY **seamless and tileable textures** so you can easily apply your own texture to get **your own design** and looks.\n- We decided to stay with **generic, basic look** with no sophisticated details (like barrels, brooms, benches, firewood etc. around and inside the house) because we think that you can detail it best with your own idea.\n- **No hidden mess** inside the mesh. Every part is neat and polished.\n- Based on real life **references**.\n- **Clean wireframe**.\n- Perfect for rpg/strategy **fantasy** and other medieval games.\n- **FBX + OBJ + 3DS** formats inluded.\n- No visible repetitions of texture pattern or mirror effect.\n\n_Open images on new tab to see full resolution._\n\n\nFollow us for free models and sales:\n\n**_https://www.facebook.com/Enterables_**\n\nVisit our page:\n\n**_http://www.enterables.com/_**\n\nThank you! 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Available for download.\n*All upgrades in future (added models) will be totally FREE for download!\n\nNote: Price will rise with adding more models in the collection !!!\n\nCranes, lights, roads, shipping containers, tertapods, container kalmar, ship, buildings, and more...\nAll UVs mapped and ready for drag and drop in multiple file formats with PBR materials.\n\nAll models are LOW poly, so they can be multiplied a lot and not warryes for poly count\n\nIt fits perfect for games, simulations(very low polygon mesh), still renders educations, presentations, animations etc. Also perfect for architecture design scenes.\n\nNote : This is part of big port set that I'm working on, make sure you see other my port 3d models.\n\nFits well for close up renders.\n\nTested in 3ds Max and Blender – may need minor material changes for your needs.\n\n• Modelled in Cinema4D R19.\n\n• Drag and drop, ready for render (for octane users and standard Cinema render, 3ds Max and Blender)\n\n• No plugin needed.\n\n• Coordinates in space (X=0, Y=0, Z=0)\n\n• Files with the model does not contain hidden objects (lights, cameras,decorations, etc.)\n\n• For Non Native files, materials may need to ajust.\n\n• Files:\n\n• c4d\n\n• c4d /octane\n\n• max 2017, 2014\n\n• blend 2.80\n\n• fbx (2 files - 6.1v , 7.1)\n\n• tex rar textures made in Substance Pinter All texture maps 2K !\n\n\n\nPreviews rendered in Cinema 4D using Octane. Please note that the studio scenes and light and environment settings are not included.\n\nThank you for purchasing MuseTree models!\n\nHope you like it!\n\nPlease see other my models :)\n\nIf you have any question please don't hesitate to contact me.\n\nPlease rate it if you buy. 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