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Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? 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This utilitarian piece of furniture is perfect for populating prison cells, military barracks, mental asylums, holding cells, or abandoned horror game environments.\n\nFeatures:\n\nModeled to real-world scale \n\nModel is centered at the 0,0,0 origin.\n\nLogically named parts and materials \n\nCan be used with or without the mattresses and pillows\n\nHigh-quality PBR textures ideal for close-up renders and game engines (Unity/Unreal).\n\n\nOptimized topology, [Game-Ready / ArchViz ready].\n\nFile Formats Included:\n\n.FBX (Multi-format - Great for game engines)\n.OBJ (Multi-format)\n.GLTF / .GLB (Ready for Web/AR)\n\nMaterials \u0026 Textures:\n\nFull PBR Texture Maps (Base Color, Roughness, Metallic, Normal, Ambient Occlusion).\n\nTexture resolution: [2048x2048 / 4096x4096] pixels (.PNG format).\n\nFully UV mapped with non-overlapping islands.","imageAlt":"3D model Prison Cell Metal Bunk Bed","url":"https://www.cgtrader.com/free-3d-models/interior/other/prison-cell-metal-bunk-bed","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qzta1vih0yknbja5to6admz3feeb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/beds.jpg","gridUrl":"https://media.cgtrader.com/variants/qzta1vih0yknbja5to6admz3feeb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/beds.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/qzta1vih0yknbja5to6admz3feeb/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/beds.webp","width":306},{"url":"https://media.cgtrader.com/variants/qzta1vih0yknbja5to6admz3feeb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/beds.webp","width":612},{"url":"https://media.cgtrader.com/variants/qzta1vih0yknbja5to6admz3feeb/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/beds.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/interior/other/prison-cell-metal-bunk-bed","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6862563/ba30f6edd9/prison-cell-metal-bunk-bed-3d-model-ba30f6edd9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7697522","type":"listingItem","attributes":{"id":7697522,"title":"Police Stations and Prisons Pack Medium","price":6.0,"description":"Fifteen police stations and prisons for city service scenes.\n\n## What's Inside\n- 15 models, 849 to 10 306 triangles each (53 688 in total)\n- Textures: Base Color and Normal maps, PNG\n- Texture size: 256x1024, 512x2048, 512x1024, 512x512, 512x4096, 1024x1024, 1024x512 px (one atlas per model)\n- Formats: .glb with embedded textures, .fbx, the source .blend and PNG texture maps\n\n## Technical Details\n- Scale in metres, as authored\n- Pivot at the bottom centre, resting on the ground plane\n- Y-up glTF, works in Unity, Unreal Engine, Godot and Blender\n- Single LOD, no collision meshes, no rig or animation\n- Materials use a base color and a normal map; no metallic or roughness maps (roughness is a constant)\n\n## Good to Know\n- Exteriors only: these police stations and prisons have no interior rooms or furniture. Use them where the outside is what the player sees, such as streets, towns and distant views, not for walk-in interiors.\n\n## Models\n- Prison: 118.83 × 73.08 × 24.96 m · 10 306 tris\n- Police Department 7x5: 55.58 × 39.47 × 13.92 m · 8210 tris\n- High Density Police Station: 32.00 × 18.40 × 20.75 m · 4736 tris\n- Intelligence Agency: 77.50 × 53.60 × 37.00 m · 4084 tris\n- Police Station EU: 29.58 × 20.53 × 18.21 m · 4418 tris\n- Police Headquarters: 44.94 × 29.90 × 29.18 m · 4078 tris\n- Historical Police Station: 13.35 × 9.33 × 14.33 m · 3250 tris\n- Police Station 01: 54.03 × 40.35 × 18.62 m · 2439 tris\n- ROJ Police Box: 6.52 × 6.82 × 6.85 m · 1183 tris\n- Service Building 02 Police Station: 26.75 × 10.74 × 10.49 m · 1076 tris\n- Police Security Center: 23.37 × 15.52 × 14.47 m · 1069 tris\n- Police Headquarters EU: 45.21 × 29.33 × 17.00 m · 3581 tris\n- Police Station: 21.95 × 14.54 × 12.19 m · 2677 tris\n- Police Station: 20.80 × 16.72 × 11.42 m · 1732 tris\n- Police Station 02: 32.00 × 24.00 × 11.20 m · 849 tris","imageAlt":"Police Stations and Prisons Pack Medium","url":"https://www.cgtrader.com/3d-models/exterior/exterior-public/police-stations-and-prisons-pack-medium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ukr3r9zjdphymwv41c5hzckvq0aj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/ukr3r9zjdphymwv41c5hzckvq0aj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ukr3r9zjdphymwv41c5hzckvq0aj/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/thumbnail.webp","width":306},{"url":"https://media.cgtrader.com/variants/ukr3r9zjdphymwv41c5hzckvq0aj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","width":612},{"url":"https://media.cgtrader.com/variants/ukr3r9zjdphymwv41c5hzckvq0aj/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/thumbnail.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/exterior-public/police-stations-and-prisons-pack-medium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"exterior","subcategorySlug":"exterior-public","categoryTitle":"Exterior","subcategoryTitle":"Public","schemaImageUrl":"https://img-new.cgtrader.com/items/7697522/e39078539f/police-stations-and-prisons-pack-medium-3d-model-e39078539f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7671563","type":"listingItem","attributes":{"id":7671563,"title":"Stylized Low Poly Steel Jail Cell Bar Door and Lock Asset","price":0.0,"description":"Building an entire game world? Check out my full store page for a complete collection of highly optimized, game-ready low-poly assets, weapons, and environmental props designed to bring your project to life! Use exclusive coupon code VERTEX15 at checkout to claim 15% off your entire order today!\n\nElevate your urban police precincts, gritty municipal holding cells, maximum security penitentiaries, interrogation chambers, detective headquarters, noir detective scenes, or stylized prison break escape games with this production-ready, game-optimized low-poly Stylized Steel Jail Cell Bar Door and Lock Asset. Explicitly engineered to meet the strict technical constraints of modern real-time graphics pipelines, this quintessential architectural detention fixture strikes an immaculate balance between intimidating institutional aesthetics and lightweight runtime performance. The structural design emphasizes sharp, readable geometric contours that communicate impenetrable fortified security, reading cleanly from both close first-person inmate perspectives and elevated third-person top-down camera angles.\n\nThis detailed jail cell portal prop includes distinct, modularly assembled components built for maximum environmental storytelling:\n\nHeavy Industrial Structural Outer Frame: Robust structural steel doorway portal with wide mounting jambs, top lintel header, and floor-level threshold reveal designed to slot flush into modular wall kits.\n\nOperable Heavy Steel Swing Door Leaf: Tubular steel perimeter sash enclosing seven thick vertical security bars reinforced with dual horizontal tie-plates to prevent structural bending.\n\nIntegrated Food Delivery Pass-Through: Functional horizontal meal tray hatch (\"bean hole\") centered in the door midsection, complete with a hinged security flap and side padlock retainer tab.\n\nHeavy-Duty Cast-Iron Deadbolt Lock Box: Solid mechanical lock casing mounted to the door frame with an aged brass keyhole escutcheon and a protruding burnished steel locking bolt tongue.\n\nTriple Welded Barrel Hinges: Heavy-gauge cylindrical barrel hinge sleeves aligned on an authentic pivot axis for clean 0-to-90 degree door swing animations.\n\nErgonomic Guard Pull Handle: Sturdy U-shaped steel grab bar bolted directly to the outer door stile for realistic custodial interactions.\n\nModular Pipeline Utility: Separated into a stationary portal frame and an independently swingable door leaf with its pivot point accurately centered on the hinge pins, enabling seamless real-time script rotation without pivot offset issues.\n\nConstructed entirely with pristine polygonal topology, intentional edge flows, and clean non-overlapping geometry, this prop provides immediate plug-and-play functionality across modern game engines. Every individual mesh component features clean non-manifold geometry, uniform quad-dominant structuring, and fully unified scale transforms to prevent stretching or deformation during level assembly. The optimized vertex distribution ensures effortless scalability across sprawling prison cell blocks, underground holding labyrinths, or stylized modular precinct scenes without causing draw call spikes or degrading viewport framerates.\n\nThis versatile architectural detention prop is tailored specifically for level designers, environment artists, and gameplay programmers who need functional, high-impact background and interactive doorway props that work flawlessly right out of the box. Every individual mesh component features a precise local origin point: the stationary frame is centered flush at the ground contact plane, while the swinging door mesh has its origin placed exactly along the vertical hinge center axis, allowing smooth physics interaction and automatic door-opening script triggering without manual pivot adjustments. Whether grounding an interactive jailbreak mechanic, narrative crime cutscene, detective interrogation sequence, or stylized isometric diorama, its clean edges and balanced proportions guarantee an eye-catching presentation across all lighting conditions.\n\nCrafted with clean face orientation, sharp edge weights, and fully applied transforms to guarantee effortless importing, crisp flat shading, and full compatibility with dynamic real-time shadow casting. The mesh is built strictly using clean material assignments that export seamlessly into standard FBX, OBJ, and glTF pipelines without broken node graphs or missing shader dependencies. 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Optimized for games and 3D projects.\n\nNumber of models: 3\n\nFormats: FBX, OBJ, STL (ready for direct import into game engines or for 3D printing)\n\nModel type: Low Poly, game ready\n\nMaterials: PBR materials\n\nTextures: 18 textures at 2048x2048 (2K) resolution\n\nWorkflow: PBR (Albedo, Normal, Metallic, Roughness, AO)\n\nOptimization: Low polygon count for high performance without sacrificing detail\n\nUse case: Perfect for survival games, post-apocalyptic scenes, rural environments, or any project requiring damaged fence assets\n\nAll models and textures are carefully prepared for quick and seamless integration into your project.\n\nLicense\n\nThis product is provided under terms similar to a Standard License with the following conditions:\n\nAllowed use in personal and commercial projects.\n\nProhibited to resell, redistribute, or include the models in other asset packs for resale without significant modification.\n\nLicense transfer to third parties is not permitted.","imageAlt":"3D model Fence Pack 002","url":"https://www.cgtrader.com/free-3d-models/military/other/fence-pack-002","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8tkaumbuekysyt501us0q2j5ofzr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/fence_broke_preview%201.jpg","gridUrl":"https://media.cgtrader.com/variants/8tkaumbuekysyt501us0q2j5ofzr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fence_broke_preview%201.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/8tkaumbuekysyt501us0q2j5ofzr/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/fence_broke_preview%201.webp","width":306},{"url":"https://media.cgtrader.com/variants/8tkaumbuekysyt501us0q2j5ofzr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fence_broke_preview%201.webp","width":612},{"url":"https://media.cgtrader.com/variants/8tkaumbuekysyt501us0q2j5ofzr/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/fence_broke_preview%201.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/other/fence-pack-002","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"other","categoryTitle":"Military","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6360747/2a1d9afe97/fence-pack-002-3d-model-2a1d9afe97.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2927252","type":"listingItem","attributes":{"id":2927252,"title":"Prison Jail Cell","price":25.0,"description":"**PRISON JAIL CELL**\n\n_by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19_\n\n..........................................................................................................................\n\n**DESCRIPTION:**\n\nThis project has a cell model with 3 different texture options. The source C4D file has all 3 cells in one file. This is an exception for this format.\n\nOther formats are baked and read the UVtex folder for texturing. Current Uvtex folder contains the first texture option \"TEXTURES01\". You can change this by extracting any texture archives on current UVtex folder.\n\nJust say extract to here and replace all. Keep as they are and do not delete this 3 texture archives accidentally.\n\n..........................................................................................................................\n\n**I'm NOT PERFECT:**\n\nNobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.\n\nI am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).\n\nA little nice conversation is able to solve all problems in minutes. I know somehow :))\n\n..........................................................................................................................\n\n**FILE FORMATS:**\n\nJCell01(SOURCE).C4D is the main file for Cinema 4D users. All 3 cell formats are in one file. Textures or objects were not baked. This needs **TEX** folder for texturing.\n\nJCell01.C4D is the baked version of the SOURCE file. This format needs **UVTEX** folder for materials.\n\nJCell01.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs **UVTEX** folder for materials.\n\nJCell01.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs **UVTEX** folder for materials.\n\nJCell01.3DS has connected objects and baked textures same as C4D file. This format needs **UVTEX** folder for materials (3DS ignores all texture images at opening. You must assign them properly).\n\nJCell01.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs **UVTEX** folder for materials.\n\n..........................................................................................................................\n\n**RAR ARCHIVES:**\n\nTEX.RAR has 33 texture JPG images for **JCell01(SOURCE).C4D file.**\n\nUVTEX.RAR has 22 UVW JPG images for other formats.\n\nTEXTURES01.RAR (dirty) has an alternate \"UVtex\" folder inside. Just say \"extract here and change all\" and let it to replace the current UVtex folder.\n\nTEXTURES02.RAR (bricks) has an alternate \"UVtex\" folder inside. Just say \"extract here and change all\" and let it to replace the current UVtex folder.\n\nTEXTURES03.RAR (tiles) has an alternate \"UVtex\" folder inside. 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I'm here:\n\nhttps://shadedancer619.deviantart.com/\n\n**Enjoy!**\n\nSee you...","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/architectural/other/prison-jail-cell","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/T1CPSCh4QECpFZfdfmhTocgt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/T1CPSCh4QECpFZfdfmhTocgt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/T1CPSCh4QECpFZfdfmhTocgt/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/01.webp","width":306},{"url":"https://media.cgtrader.com/variants/T1CPSCh4QECpFZfdfmhTocgt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","width":612},{"url":"https://media.cgtrader.com/variants/T1CPSCh4QECpFZfdfmhTocgt/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/prison-jail-cell","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2927252/51fc2d997f/prison-jail-cell-3d-model-51fc2d997f.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5397301","type":"listingItem","attributes":{"id":5397301,"title":"A motorcycle man tied in a chair inside a cell ","price":0.0,"description":"****We got here beautiful scene of an motorcycle man tied in a chair inside a cell  I hope you like it \nyou can render it with eevee engine it gives you a good lighting and quality **THANKS ******\n","imageAlt":"A motorcycle man tied in a chair inside a cell 3D model","url":"https://www.cgtrader.com/free-3d-models/interior/other/a-motorcycle-man-tied-in-a-chair-inside-a-cell","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YMbj3juDCgLF5tkjd6KTBzoJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/YMbj3juDCgLF5tkjd6KTBzoJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/YMbj3juDCgLF5tkjd6KTBzoJ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/2.webp","width":306},{"url":"https://media.cgtrader.com/variants/YMbj3juDCgLF5tkjd6KTBzoJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","width":612},{"url":"https://media.cgtrader.com/variants/YMbj3juDCgLF5tkjd6KTBzoJ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/2.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/interior/other/a-motorcycle-man-tied-in-a-chair-inside-a-cell","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5397301/f5b7671f4c/a-motorcycle-man-tied-in-a-chair-inside-a-cell-3d-model-f5b7671f4c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2292340","type":"listingItem","attributes":{"id":2292340,"title":"Prison Cell","price":9.99,"description":"**Prison Cell 3D Model**\n\nA complete two-man prison cell with its barred front and a stretch of corridor, ready to render or to use in a game: a sliding barred door on a track, a welded two-tier bunk, a stainless basin-and-toilet unit, a wall desk with a swing stool, and the small things of a lived-in jail cell. Daylight falls in through a slit window. All objects shown in the preview images are included.\n\n**REAL-WORLD SCALE**\n\n- Modeled in meters (1 unit = 1 m) in every file format.\n- Cell: 2.4 x 3.6 m inside, 2.8 m high; block walls 0.2 m thick.\n- Front: a 2.4 x 2.2 m opening with a fixed grille and a sliding door 0.98 x 2.06 m; bars 22 mm round, about 0.12 m apart.\n- Bunk 0.78 x 2.06 x 1.75 m · desk top at 0.75 m · window 1.2 x 0.4 m · corridor 4.0 x 1.8 m.\n- Every object has scale 1, so pieces drop into a scene at the size they are meant to be.\n\n**THE CELL**\n\n- Front: a fixed grille anchored to the wall, the floor and the lintel; a sliding door with lock case, key cylinder, pull handle and a meal pass with its shelf; a track housing with bolted covers and the cell number; floor guide, buffer and keeper.\n- Furniture: a two-tier steel bunk with a side ladder and guard rail, a stainless basin-and-toilet unit with bubbler, push buttons, flush plate and paper holder, a steel mirror, a wall desk with a stool on a swing arm, a shelf with pegs, a footlocker with hasp and padlock.\n- Bedding: mattresses, two made beds, pillows, a folded blanket, a folded uniform shirt and a towel over the bunk rail.\n- Belongings: books, notebook, letter, pencil, envelopes, playing cards, a meal tray with bowl, bread and spoon, a steel mug, a tumbler with toothbrush, toothpaste, soap, toilet rolls, a laundry bag, canvas shoes, a wall calendar and postcards taped to the wall.\n- Fittings: cell light, two corridor lights under wire guards, air grille, sprinkler, call point, floor waste, dome camera, smoke detector, fire bell, surface conduit with clips, wing sign, cell rules and a cell card holder.\n- Structure: painted blockwork walls, floor, ceiling and a barred window with wired glass. The corridor's end walls and the wall opposite the cell are separate objects, so a longer cell block can be built by leaving them out.\n- Every sign, book cover, card and picture is an original design: no real titles, names or brands.\n\n**BUILT FOR GAMES AND BAKED LIGHTING**\n\n- Every piece is a separate object, and repeated parts share one mesh: 72 objects use 66 unique meshes.\n- Two UV sets on every mesh: one for the textures, a second unwrapped and packed lightmap set with margins.\n- Two parts move and can be animated without touching anything else: the door slides 0.90 m on its track, the stool turns on the pin of its wall bracket.\n- Props stand on a bottom-centre origin; wall and ceiling pieces sit on the face they are fixed to.\n- Lighting bakes in Blender, Unity and Unreal without any preparation.\n\n**UNITY READY (URP)**\n\n- Unity package for Unity 6 URP with a ready-to-open demo scene: baked lighting, daylight from a mixed directional sun through the window, light probes, three reflection probes, a gradient sky shader and post-processing.\n- 66 separate prefabs; the complete cell is a prefab built from them.\n- URP Lit materials, lightmap UVs, colliders and static flags on the fixed pieces; the door, the stool, the footlocker, the pillows and everything on the desk, the shelf and the beds are left movable.\n\n**FILE FORMATS**\n\n- Blender (native, textures packed, Cycles lighting, six cameras)\n- FBX (textures embedded) · OBJ + MTL · GLB · USDZ\n- Unity URP package · textures as a separate ZIP\n\n**MATERIALS AND GEOMETRY**\n\n- PBR materials with Base Color, Roughness and Normal maps, plus Metallic for the galvanised and stainless steel (47 textures, 1K and 2K). Walls, floors, steel and cloth are mapped at real-world size: the blocks are 0.4 x 0.2 m.\n- One atlas carries everything printed; all lettering is in the textures.\n- The window glass is alpha-blended and its wire mesh is modeled. 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All room with all the necessary equipment, furniture, as well as with characters (Character setup to work with Mecanim, no animations included in this pack).\nAll doors you canopen. This pack you can optimize and use to create games, simulators and for VR projects.\n\nEnvironments:\n- Building 34 700 tris\n- Fences with wire 4 700 tris\n- Gates 12 100 tris\n- 4 Doors 11 600 tris\n- 4 Windows 3 200 tris\n- Barrier 3 400 tris\n- Bus 32 700 tris\n- Borders 10 600 tris\n- Concrete slab 800 tris\n- Lattice 5 600 tris\n- Loader 7 300 tris\n- Pipe 53 000 tris\n- Solar panelr 4 500 tris\n- Stairs 12 400 tris\n- Streetlight 1 800 tris\n- Tower 64 000 tris\n- Turnstile 1000 tris\n- Ventilation 7 400 tris\n- Pallet 260 tris (all environments you can see in screenshots)\n\nProps:\n- 12 beds, chairs, armchairs and benches 35 400 tris\n- 5 sports equipments 11 400 tris\n- 12 weapons 22 700 tris\n- 5 lamps 17 300 tris\n- 2 flowers 21 000 tris\n- Toilet 3 200 tris\n- 10 tables 9 400 tris\n- 16 kithen equipments 22 000 tris\n- 8 laundry equipments 50 500 tris\n- 5 guards equipments 19 200 tris\n- 10 cabinets 20 000 tris\n- 8 hospital equipments 13 600 tris\n- 15+ small props 30 000 tris (all props you can see in screenshots)\n\nCharacters:\n- 3 heads (includes 10 head textures)\n1500 faces for one head\n- teeth and tongue 3000 faces\n- hand 4000 faces\n- prisoner clothes type 1 (two t-shirts) \n5 000 faces\n- prisoner clothes type 1 (two t-shirts)\n5 000 faces\n- guards clothes \n2 200 faces\n- glass 1000 5 000 faces\n-5 bandanas 128 faces for one\n\n- 46 statik poses for demo scenes \n\nCharacter setup to work with Mecanim (no animations included in this pack)\n\nAll textures PBR.\nResolutions 2048x2048\nTextures types:\n_AlbedoTransparency.png\n_MetallicSmoothness.png\n_Normal\n\nWe really hope that we can help you, also if you have any questions and wishes please write: Mixaill(dog)gmail.com","imageAlt":"3D asset Prison - 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It does not include an internal skeleton or bones for animation or posing, making it ideal for static representations and visualizations rather than dynamic or interactive applications.\nAnimation:\n\nStatus: There are no pre-defined animations included with the model. 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Whole package is using one texture atlas for maximum performance in game engine or during realtime rendering. 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 T _DoorAF _01 _**Base _Color**  \n-  T_ DoorAF_ 01_ **Mixed _AO**  \n-  T_ DoorAF_ 01_ **Roughness**\n-  T_ DoorAF_ 01_ **Metallic**\n-  T_ DoorAF_ 01_ **Normal_ DirectX**\n-  T_ DoorAF_ 01_ **Height**\n\n**For unreal engine 4  Asset**\nCopy and Paste **Content Files** in to the **Content Folder**  (Please Look at the UE4 shots for more informations)\n\n\n\n**3D Formats** : \n\n- **Blender**   (Full Shading Network For Evee) (Just put a HDR Texture in the world material Or the Background )\n-  **UE4** Asset\n-  **3ds Max** 2015 \n-  **FBX** 2016 2013 (Please Contact for other Versions )\n- **OBJ** (.obj, .mtl)\n- **Maya** \n-  **DWG** 2010 \n- **Collada** (.dae)","imageAlt":"medieval Door - dungeon - PBR - AR VR 3D model","url":"https://www.cgtrader.com/3d-models/architectural/door/ancient-prison-metal-door","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fJpuNsWaZo3SDXuGXYb6rCa1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview0.jpg","gridUrl":"https://media.cgtrader.com/variants/fJpuNsWaZo3SDXuGXYb6rCa1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview0.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/fJpuNsWaZo3SDXuGXYb6rCa1/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Preview0.webp","width":306},{"url":"https://media.cgtrader.com/variants/fJpuNsWaZo3SDXuGXYb6rCa1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview0.webp","width":612},{"url":"https://media.cgtrader.com/variants/fJpuNsWaZo3SDXuGXYb6rCa1/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Preview0.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/ancient-prison-metal-door","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/2273550/7fd4caca4a/medieval-door-dungeon-pbr-ar-vr-3d-model-7fd4caca4a.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"2262243","type":"listingItem","attributes":{"id":2262243,"title":"Old Prison Trolley","price":19.0,"description":"Old Prison Trolley Low-Poly 3d model.\n\nThe model can be used in Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\nIncluded formats: UE4 asset, 3ds max 2017 + Vray, 3ds max 2017 + Corona Render, Blender 2.8 + Eevee or Cycles, .FBX, .OBJ.\n\nAlso included 2 archives: PBR_maps for PBR shading, and nonPBR_maps for 3ds max and Corona Render and Vray.\n\nAll objects, materials, and textures are named appropriately. All formats have been tested and work correctly.\n\nNon-overlapping UVs.\n\n4K textures. Included PBR and non-PBR textures.\n\nModel does not include any background or scenes used in preview images.\n\nNo special plugin needed.\n\nI hope you will enjoy it! 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Check out my full store page for a complete collection of highly optimized, game-ready low-poly assets, weapons, and environmental props designed to bring your project to life! Use exclusive coupon code VERTEX15 at checkout to claim 15% off your entire order today!\n\nElevate your urban police precincts, gritty municipal holding cells, detective squad rooms, underground interrogation bunkers, military tribunals, noir investigation environments, or stylized narrative crime thrillers with this production-ready, game-optimized low-poly Stylized Metal Interrogation Table and Stool Set Asset. Explicitly engineered to meet the strict technical constraints of modern real-time graphics pipelines, this quintessential custodial confrontation centerpiece strikes an immaculate balance between intimidating institutional realism and lightweight runtime performance. 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Every individual mesh component features clean non-manifold geometry, uniform quad-dominant structuring, and fully unified scale transforms to prevent stretching or deformation during level assembly. The optimized vertex distribution ensures effortless scalability across dense precinct processing rooms, dark interrogation chambers, or stylized modular prison scenes without causing draw call spikes or degrading viewport framerates.\n\nThis versatile law enforcement asset is tailored specifically for level designers, environment artists, and gameplay programmers who need functional, high-impact background and interactive scene props that work flawlessly right out of the box. 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Cell door, metal cot, toilet sink combo, barred windows, surveillance equipment and security props. Perfect for horror games, survival games, escape simulators and open world interiors. 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Check out my full store page for a complete collection of highly optimized, game-ready low-poly assets, weapons, and environmental props designed to bring your project to life! Use exclusive coupon code VERTEX15 at checkout to claim 15% off your entire order today!\n\nElevate your urban police precincts, gritty municipal holding cells, detective squad rooms, booking offices, maximum security penitentiaries, courtroom holding bays, noir detective environments, or stylized crime roleplay adventures with this production-ready, game-optimized low-poly Stylized Police Mugshot Height Chart and Booking Board Asset. Explicitly engineered to meet the strict technical constraints of modern real-time graphics pipelines, this quintessential criminal processing lineup fixture strikes an immaculate balance between grim law enforcement aesthetics and lightweight runtime performance. 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