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Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? 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I could not find what I needed in the KB3D kits, so I made my own.  After finishing my project, I decided to make this set available to others.  I may expand this kit in the future or make additional related kits based on any feedback that I recieve.  \n- I'm not affiliated with or sponsored by Kitbash 3D. I made this kit to work with Kitbash 3D sets that I have purchased.  \n- KB3D has a highway kit, but I could not find any streets to go with their city kits.  Also, some basic street signs are conspicuously missing from all of their sets, so I included a few here.  I tried to set this pack up to work like a KB3D kit.  There are 2K and 4K versions of the textures that can easily be switched out.  The scaling matches with KB3D kits.  \n- The curved pieces are all 45 degrees to make it easy to match them up and connect pieces.\n- All objects are already marked as assets in the blender file to easily add to your asset library.\n- Meshes are UV unwrapped (non-overlapping).  All materials are baked.  Included are 2K and 4K versions of the textures.\n**\u003e\u003eWhen you purchase this kitbash set, you are supporting a small 3D artist with big dreams, by helping me to continue making quality models and assets.  Thank you!!\n**","imageAlt":"3D asset Kitbash Streets Intersections and 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Good mesh topology, very high resolution of road textures, detailed kerbs. There is also bonus scene with all elements separated, as base to create own roads construction \n\nConstruction contains 127 elements:\n\n- 42 low highway elements plus 4 turns, \n- 54 middle highway elements plus 4 turns,\n- 15 highway descents,\n\n- 11 street crossing plus 6 other street fragments, \n- 11 street crossing plus 4 other street fragments, \n\nother models:\n\n- street lamps,\n- traffic lights,\n- road gates with signs,\n- street signs\n--\nTwo versions included:\n    \n - **Fbx**  - standard version with standard materials, no light\n- **OBJ**  - standard version with standard materials, no light\n-  **Road_Elements_Pack.uproject - ue4 full project with lights and materials**\n \n\nExported formats has no bugs, Uv works correctly. Obviously there is no light in exported formats.\n======================================================================================\n**PROFESSIONALLY MODELLED**\n\nModels made without ngons and to keep polycount as low as possible.\n\nCHECK PRO standard:\n\n- no isolated or overlapped vertices,\n- no overlapped faces,\n- mostly quads (98,6%)\n- real worlds scale (meters), objects at 100% scale at object level,\n- no extraneous, unnecessary objects etc.\n- grouped, ready to merge into the scene,\n\nMesh is not intended for subdivision and ready for game dev\n======================================================================================\n\n**WELL ARRANGED**\n\n- Like all our scenes this project is handy to use and easy to modify.\n- In this product there is no problem with multiplied materials and textures.\n- Each material has his 'material-sample' object in the scene so you dont have to search and reapply materials.\n- Each object has assigned only one material so there is no annoying Multi/Sub-Object materials!\n- Materials, textures, objects are clearly named in English. Models are separated on layers, very easy to work with.\n\n======================================================================================\n\nThere are 26 textures in dimensions:\n4K and 2K (asphalt), 4K and 2K (asphalt), 4K and 2K(asphalt), 4K and 2K (asphalt), 4K and 2K (asphalt), 4K and 2K (asphalt), 4K and 2K (sidewalk), 4K and 2K (concrete), 4K and 2K, 14K and 2K, 512x512 etc.\n\nFILES IN ARCHIVES see previews here in the scereenshots previews\n\n*********************************\nYONEEKA is a team of the 3D artists who can help you with any 3D Models, we will help you if you need any specific model or asset or texture. YONEEKA is a team of 3D artists with over a decade of experience in the field. Find more about us here: http://yoneeka.com\n********************************\n","imageAlt":"Highway Streets and Construction Roads Unreal 3D asset 1","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/highway-streets-and-construction-roads-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jQL1x7ku8soXBuTVJTdpUBUd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/previewroads.jpg","gridUrl":"https://media.cgtrader.com/variants/jQL1x7ku8soXBuTVJTdpUBUd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/previewroads.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/highway-streets-and-construction-roads-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":123,"name":".sbs","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/3959105/59a07e65df/highway-streets-and-construction-roads-unreal-engine-project-3d-model-59a07e65df.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6585989","type":"listingItem","attributes":{"id":6585989,"title":"Realistic Road Intersection with Traffic Signs  3D CityCrossroad","price":12.0,"description":"High-quality 3D model of a realistic road intersection with full traffic signs, lights, markings, and sidewalks. 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Extra materials were added for interior props. One material is used for the bridge (steel and concrete), with others for the asphalt (with sidewalks and traffic signs), train details (rails and poles), vending machines, and gachapon machines.\n\nUsing Cycles rendering, simple compositing, an HDR environment texture, and just emissive textures, the model achieves realistic results without any artificial lighting added. The model features 4K PBR textures for a photorealistic finish.\n\nSotokanda, located in Chiyoda, Tokyo, is a dynamic street in the heart of Akihabara, known for its rich blend of modern technology and pop culture.\n\nYou can view the real location on Google Maps (https://shorturl.at/HFWlS).\n\nIf you have any issues or questions, need more information, or require re-exports or higher quality textures, please feel free to contact me.\n","imageAlt":"3D model Akihabara Tokyo Street with Buildings and","url":"https://www.cgtrader.com/3d-models/architectural/architectural-street/akihabara-tokyo-street-with-buildings-and-sidewalk","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x5e9ssz4vvvyojium55pbwh0jeej/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/searchimage.jpg","gridUrl":"https://media.cgtrader.com/variants/x5e9ssz4vvvyojium55pbwh0jeej/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/searchimage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/architectural-street/akihabara-tokyo-street-with-buildings-and-sidewalk","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"architectural","subcategorySlug":"architectural-street","categoryTitle":"Architectural","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/6389608/12ea487986/akihabara-tokyo-street-with-buildings-and-sidewalk-3d-model-12ea487986.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4185881","type":"listingItem","attributes":{"id":4185881,"title":"Road 01","price":4.0,"description":"Modeling pieces for exterior spaces is one of the most involved stages of environment preparation. Therefore, it is essential to have a complete set of 3D models used in external spaces in your resources. Accordingly, there will be a realistic 3d model of the crossroad to use in exterior modelings. You can use this model to create the external environment of architecture, games, animations, etc.\n\n-Version: 2015\n\n-Units: centimeter\n\n-polys: 207,835\n\n-verts: 224,909\n\n-original file format: 3DSMAX 2018\n\nFile formats:\n\n-MAX2015 (Vray+Corona)\n\n-OBJ\n\nPackaged models are available. just drag and drop. 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Hope you enjoy\n\nAvailable format: \n-Blend (nativ) \n-FBX LP and HP \n-OBJ LP \n-STL LP","imageAlt":"City road and cross segments 3D asset","url":"https://www.cgtrader.com/3d-models/architectural/architectural-street/city-road-and-cross-segments","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/42mQ1hZgvxMhrsCZibB73DFB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1PRES.jpg","gridUrl":"https://media.cgtrader.com/variants/42mQ1hZgvxMhrsCZibB73DFB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1PRES.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/architectural-street/city-road-and-cross-segments","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"architectural","subcategorySlug":"architectural-street","categoryTitle":"Architectural","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/3366646/73b786c8a8/city-road-and-cross-segments-3d-model-73b786c8a8.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5031117","type":"listingItem","attributes":{"id":5031117,"title":"American Road Intersection","price":5.0,"description":"An intersection is a point where two lines or streets cross. 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Good mesh topology, very high resolution of road textures, detailed kerbs. There is also bonus scene with all elements separated, as base to create own roads construction\n\nConstruction contains 127 elements:\n\n- 42 low highway elements plus 4 turns,\n- 54 middle highway elements plus 4 turns,\n- 15 highway descents,\n- 11 street crossing plus 6 other street fragments,\n- 11 street crossing plus 4 other street fragments,\n\nother models:\n\n- street lamps,\n- traffic lights,\n- road gates with signs,\n- street signs\n\nTwo versions included:\n\n- Fbx - standard version with standard materials, no light\n\n- OBJ - standard version with standard materials, no light\n- Road_Elements_Pack.uproject - ue4 full project with lights and materials\n- Exported formats has no bugs, Uv works correctly. Obviously there is no light in exported formats.\n- **PROFESSIONALLY MODELLED**\n\nModels made without ngons and to keep polycount as low as possible.\n\nCHECK MATE PRO standard:\n\n- no isolated or overlapped vertices,\n- no overlapped faces,\n- mostly quads (98,6%)\n- real worlds scale (meters), objects at 100% scale at object level,\n- no extraneous, unnecessary objects etc.\n- grouped, ready to merge into the scene,\n- Mesh is not intended for subdivision and ready for game dev\n\n**WELL ARRANGED**\n\n- Like all our scenes this project is handy to use and easy to modify.\n- In this product there is no problem with multiplied materials and textures.\n- Each material has his 'material-sample' object in the scene so you dont have to search and reapply materials. Each object has assigned only one material so there is no annoying Multi/Sub-Object materials!\n- Materials, textures, objects are clearly named in English. 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So it can be used in scenes at different times of the day, If you add a spot light for the evening\n\nTHE COLLECTION INCLUDES FOUR MODELS:\nLowPoly Traffic light with street lamp\nLowPoly Traffic light with street lamp 2\nLowPoly Traffic light\nLowPoly street lamp\n\nModelled in Blender 3.4.\nTextured in Substance Painter 10.0.\nRendered in Marmoset Toolbag 4.\n\nUse quads and triangles only. 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Easy to use, realistic image, low polygon. 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This model uses basic colours and geometry. It is made using sub meshes to save geometry and lower the overall polygon count while maintaining clean UVs. It uses materials that have been baked into game ready PBR textures.\n\n**Features:**\n- Metalness workflow and game ready 2K PBR textures in PNG format\n- Textures can be modified and scaled down\n- Overlapping UVs on duplicate mesh parts to save texture space\n- Blend file includes linked textures, camera setups, and HDRi lighting\n- Exported in FBX, OBJ, GLTF/GLB, and DAE/Collada file formats\n- GLTF file instructions and standard help document\n- Rendered images, wireframes, and extras\n\n**Included Textures:**\n- AO, Diffuse, Roughness, Gloss, Metallic\n- UVLayout","imageAlt":"4-Way Traffic Light 2 3D model","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/4-way-traffic-light-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d4TtMDiQ1rR71sibri6AWaXa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/4%20Way%20Traffic%20Light%202%20Render%201.jpg","gridUrl":"https://media.cgtrader.com/variants/d4TtMDiQ1rR71sibri6AWaXa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/4%20Way%20Traffic%20Light%202%20Render%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/4-way-traffic-light-2","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":28,"name":".hrd","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/4564693/c6aaf3e864/4-way-traffic-light-2-3d-model-c6aaf3e864.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6754785","type":"listingItem","attributes":{"id":6754785,"title":"Vintage Post-Top Yellow Traffic Signal 3D Model","price":4.99,"description":"\n## Asset Breakdown\n\nHere is a simple explanation of what makes this model special and how it is designed:\n\n1. The Overall Concept This asset is a classic \"4-way\" traffic signal, likely from the 1940s or 50s. Unlike modern lights that hang over the road, this compact unit sits directly on top of a short post in the center of an intersection.\n\n2. Mustard Yellow Casing The main housing is a cube painted in a dull, industrial mustard-yellow. The paint is weathered, with visible rust spots around the bolts and edges, giving it an authentic, aged look suitable for a historic town setting.\n\n3. Unique 4-Way Design The signal faces all four directions simultaneously. It is constructed as a single solid box, which was a common design before individual signal heads became the standard.\n\n4. Dual-Lens Configuration Each face features only two lights instead of the modern three. These large glass lenses (typically Red and Green) are covered by deep curved metal visors to shield them from the sun.\n\n5. Striped Safety Pole The signal rests on a metal post painted with diagonal black and white \"hazard\" stripes. This high-contrast pattern was used to ensure drivers didn't crash into the pole in the middle of the road.\n\n## Technical Notes\n\nFiles Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: Since this signal only has two lights, it typically operates as Stop (Top) and Go (Bottom). In some games, you can script them to blink Red for \"Stop\" and Yellow for \"Caution\" at night.\n","imageAlt":"Vintage Post-Top Yellow Traffic Signal 3D VR / AR ready","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/vintage-post-top-yellow-traffic-signal-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/24vkxhr2dz1mpgf61788bwbgdhif/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/seedream-4.5_A_full_isometric_view_of_a_complete_vintage_post-top_traffic_signal_asset._The_s-0.jpg","gridUrl":"https://media.cgtrader.com/variants/24vkxhr2dz1mpgf61788bwbgdhif/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/seedream-4.5_A_full_isometric_view_of_a_complete_vintage_post-top_traffic_signal_asset._The_s-0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/vintage-post-top-yellow-traffic-signal-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/6754785/23cd5fc0b8/vintage-post-top-yellow-traffic-signal-3d-model-3d-model-23cd5fc0b8.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5274969","type":"listingItem","attributes":{"id":5274969,"title":"Traffic Intersection with crosswalks and truncated dome mats","price":3.0,"description":"Introducing a versatile 3D Traffic Intersection model, perfect for various projects. Built with Blender, it features crosswalks and safety mats for accessibility. With just 1522 vertices, it fits smoothly into any scene without slowing things down. Textured in Substance, it looks realistic and adds depth. Whether for simulations, architectural designs, or games, this model's simple yet detailed design makes it a great choice.","imageAlt":"3D model Traffic Intersection with crosswalks and 2","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/traffic-intersection-with-crosswalks-and-truncated-dome-mats","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Pop66iSTBEAt9jBLBCJ63tvp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/assetCombo.jpg","gridUrl":"https://media.cgtrader.com/variants/Pop66iSTBEAt9jBLBCJ63tvp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/assetCombo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/traffic-intersection-with-crosswalks-and-truncated-dome-mats","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/5274969/f37b1ecd36/traffic-intersection-with-crosswalks-and-truncated-dome-mats-3d-model-f37b1ecd36.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"6754817","type":"listingItem","attributes":{"id":6754817,"title":"Standard Horizontal Mast-Arm Traffic Light 3D Model","price":4.99,"description":"\n## Asset Breakdown\n\nHere is a simple explanation of what makes this model special and how it is designed:\n\n1. The Overall Concept This asset is a modern \"mast-arm\" traffic signal, commonly found at wide intersections. Unlike simple post lights, this one extends out over the road to ensure drivers in all lanes can see the signal clearly.\n\n2. Horizontal Signal Layout The lights are arranged horizontally (side-by-side) rather than vertically. This layout—Red on the left, Yellow in the middle, and Green on the right—is often used in areas with strong winds or height restrictions.\n\n3. Galvanized Steel Structure The pole and arm feature a realistic \"galvanized steel\" texture. The mottled grey surface mimics the weather-resistant coating used on real infrastructure, differentiating it from painted metal poles.\n\n4. Structural Support Details The design includes realistic engineering details, such as a curved metal brace connecting the pole to the arm and a thin tension cable running from the top. These elements show how the heavy arm is supported against gravity.\n\n5. Utility Control Box At the base of the pole, there is a small grey electrical cabinet. This box typically houses the timers and wiring controls, adding a functional, grounded detail to the bottom of the model.\n\n## Technical Notes\n\nFiles Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: The Signal Heads have individual black visors. 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There is also bonus scene with all elements separated, as base to create own houses construction \n\nHouses contains 26 elements:\n\n- 5 low houses , fbx, obj and other formats \n- 27 texture variations + source files for editing or making more variants,\n- UE4 houses project (INCLUDED)\n- Different textures sets, \n- other bonus models:\n\n- street lamps,\n- traffic lights,\n- road gates with signs,\n\nTwo versions included:\n\n- Fbx - standard version with standard materials, no lights\n- OBJ - standard version with standard materials, no light\n- Houses_Elements_Pack.uproject - ue4 full project with lights and materials\n- Exported formats has no bugs, Uv works correctly. \n- Obviously there is no light in exported formats.\n\nPROFESSIONALLY MODELLED\n\nModels made without ngons and to keep polycount as low as possible.\n\n- no isolated or overlapped vertices,\n- no overlapped faces,\n- mostly quads (98,6%)\n- real worlds scale (meters), objects at 100% scale at object level,\n- no extraneous, unnecessary objects etc.\n- grouped, ready to merge into the scene,\n- bonus material for editing (change colours and crate more variations)\n- Mesh is not intended for subdivision and ready for game dev\n\n**WELL ARRANGED**\n\nLike all our scenes this project is handy to use and easy to modify.\n\nIn this product there is no problem with multiplied materials and textures.\n\nEach material has his 'material-sample' object in the scene so you dont have to search and reapply materials. Each object has assigned only one material so there is no annoying Multi/Sub-Object materials!\n\nMaterials, textures, objects are clearly named in English. Models are separated on layers, very easy to work with.\n\n======================================================================================\n\nThere are 26 PBR textures (+source files or any other texture sets) in dimensions: \n\n- 4K and 2K (houses)\n- 4K and 2K (houses)\n- 4K and 2K(houses)\n- 4K and 2K (houses)\n- 4K and 2K (houses)\n- 4K and 2K (houses)\n- 4K and 2K (house)\n-  4K and 2K (houses)\n- 4K and 2K\n- 4K and 2K\n- 512x512 etc.\n\nFILES IN ARCHIVES see previews here in the screenshots previews\n\n====================================================================================\n\n**All of these packs fully ready for these houses:**\n\n1. Tree pack here suitable for these houses: https://www.cgtrader.com/3d-models/plant/bush/ue4-trees-and-bushes-game-ready-fully-ue4-project\n\n2. 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Also the lowpoly version was reduced with 3D-COAT, too. Rendered with ZBrush and 3D-COAT.As you see, I have included various versions of this dragon. Here some short points to every model:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDragon Head (v1):\u003c/p\u003e\u003cp\u003ethe normal model, normal expression\u003c/p\u003e\u003cp\u003eseperated in parts: body, teeth top, teeth bottom, eyesUV mapped and unwrapped (+white textures)also original OBJ-model parts included\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDragon Head v2:\u003c/p\u003e\u003cp\u003eexactly the same as v1 except it has another expressionalso changed bottom part so it can be placed straight on some kind of object or model\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDragon Head lowpoly:\u003c/p\u003e\u003cp\u003eexactly the same as v1 except it is scaled down to a count of total 55,643 polygons.\u003c/p\u003e\u003cp\u003eDAE (collada) file format included\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDragon head 3D-Print (beta):\u003c/p\u003e\u003cp\u003eslight optimizations for 3D printingnot seperated in body parts, one whole pieceless edges etc (see below)normal expression, normal detailNOTE:  model has been tested for 3D-printing and is confirmed working (for my model print atleast). Setup for the specific print:\u003c/p\u003e\u003cp\u003efile type used: STL printed via i.materialize\u003c/p\u003e\u003cp\u003ematerial: Polyamide (SLS) - natural white, polished\u003c/p\u003e\u003cp\u003edimensions: 29.30 x 54.63 x 58.46 mm\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eWith this setup the sculpt is even able to stand easily on hard, flat surfaces without falling forward.Here though the specific changes made to this model: Retopologized with ZBrush for less edgesMouth cant be opened, merged together for solid piece (-\u0026gt; no hidden edges or polys)no seperate parts or hidden meshbottom part edited so it does not intersect with the object its standing on when put onto somethingless spikey spine partsexported as STL fileless polygons than 1 million (it has 959,989 polygons ... also see !stats.txt in the zip archive)Thats it so far for the different versions of this model. Some things that might get changed in future though are textures (atm they are just white), the top head has a small line that doesnt look extremely authentic when watched from direct top, poly count is pretty low when thought about that it is a high-poly model (hence the details look a bit more unrealistic when zooming in very close).I am sorry for everyone that the file size is so big, but otherwise this would have been hundreds of different files and it would be very confusing to pick the right ones, so I\u0026#x27;ve decided to let them be in a zip archive where most accessable file formats are already in there. I\u0026#x27;ve added in-picture descriptions (preview images) for that, so you don\u0026#x27;t accidentially download the wrong file.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCREDITING: This model is (at this moment, and probs even forever) downloadable for free and can be used for anything you want it to use. Just make sure to properly credit me when using it for some kind of advertisement/video/render/artwork etc. As I can see by myself that its not always possible: If you are in such a situation feel free to  just ask me if you got some questions. I will very likely answer them ;)Sorry for everyone who uses collada files, my program kept crashing when I was exporting the file as DAE and I don\u0026#x27;t know why. Exception is the lowpoly model.If you have any kind of suggestions about the model or if I am missing a file format etc feel free to write me a message or add a comment. Time the modeling itself took: roughly 7 hours (I messed up alot and was testing the thing where you give the object texture).Nevertheless, I still hope you like my dragon.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eLets see what model comes next. 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