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Rename the Folder to  **Textures**\n\nCombined product\n- www.cgtrader.com/3d-models/architectural/engineering/sci-fi-walkway-platform-modular-kit-collection\n\nBased on my other constructing products                                                                                                                                                                                                                                                                                                                           \n- www.cgtrader.com/3d-models/exterior/sci-fi/ground-concrete-floor-construction-kit-set-t\n- www.cgtrader.com/3d-model-collections/sci-fi-building-kit\n\n- Please check the **Wire Frame** shots before purchase ( This is a **low-Poly** Product ) !\n-  all shots are taken in real-time Viewport (not Render)\n- optimized for real time and game projects .\n- **For Real World Scale** (CM) : Just Scale the it up to  **25** unit   (or set the **scale option** to 25 in importing setting . Except for UE4 Asset) \n - With 6 diffrent variation\n\nOther Notes :\n- This product is about the  sci-fi walls **ground C** \n- Transformations are At **0.0.0**  (scene origin)\n\n**Some Objects**\n\u003e \n- S _GuardrailC _B _01\n- S _GuardrailC _Bx2 _01\n- S _GuardrailC _Big _01\n- S _GuardrailC _VSmall _01\n- S _GuardrailC _Tri _x2 _01\n- S _GuardrailC _Tri _x3 _01\n\n.\n**Materials Name** : \n- M _GuardrailC _01\n\n.\n**Textures**  :   4096 + 2048   8 bit  dithering PNG  (**2 texture sets**)\n\n- T _Guardrail _01 _**Base _Color**\n- T _Guardrail _01 _**Metallic**\n- T _Guardrail _01 _**Roughness**\n- T _Guardrail _01 _**Normal _DirectX**\n- T _Guardrail _01 _**Mixed _AO**\n- T _Guardrail _01 _**Height**\n\n**Importing**:\n\n- Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it  needs to do some adjustment.\n- **First** Copy/Paste the Textures to a **folder** beside the scene file . Rename the Folder to  **Textures**\n-  If this did not work ... **Then** Copy/Paste  the Textures beside the scene file . (Same Folder)\n\n**For unreal engine 4  Asset**\nJust Copy and Paste **Content Files** in to your **Content Folder** \n\nIf you need help... please send me a message :)\n\n\n**3D Formats** : \n\n- **Unreal engine** asset (UE4)  **Separated files**\n-  **3ds Max** 2015\n- **Maya**\n-  **FBX** 2015 (Please Contact for other Versions )    + **Separated files**\n- **OBJ** (.obj, .mtl)     **Separated files**\n-  **3DS**     **Separated files**\n\n\nLow Poly -  scifi Guardrail - 3d model \n","imageAlt":"3D model Modular Guardrail - sci fi 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