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A worthy adversary has appeared, in the form of the Shard Saga: Enemy Goblin Pack.\n\nThe Shard Saga: Enemy Goblin Pack contains the same unique art style as our Heroes and Dungeons pack. The color palette, poly fidelity, ease of use, and creativity are all here. Keeping in line with the customization our other Shard Saga packs offer, we have gone ahead and included multiple head/helm combinations, skin colors, and weapons.\n\nThis pack contains a crazy amount of customization potential, similar to our Heroes Pack. 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That's right, everything in this pack is vertex color and uses only one material making sure performance is never an issue.\n\nDo you have suggestions for future packs in the Shard Saga universe? Email us at our Contact Page or feel free to tweet us @MutinyBros #ShardSaga\n\n\nMutiny Bros. Appreciates Your Dedication.","imageAlt":"3D asset Shard Saga Enemy Goblin Pack","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/shard-saga-enemy-goblin-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/U2gcVu52uwbVtfQ6vqxwmzf9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/shard-saga-enemy-goblin-pack-3d-model-low-poly-animated-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/U2gcVu52uwbVtfQ6vqxwmzf9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/shard-saga-enemy-goblin-pack-3d-model-low-poly-animated-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/shard-saga-enemy-goblin-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/694685/d1206be13b/shard-saga-enemy-goblin-pack-3d-model-d1206be13b.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4584123","type":"listingItem","attributes":{"id":4584123,"title":"The Shark Goblin - fish - Ocean predator - Fish 3d model 9","price":24.99,"description":"**The Shark Goblin. low poly fish. Ocean predator. Shark Goblin fish 3d model Art by Existence**\n\n**Overview**\n\nExistence presents - low poly fish 3D character “**Shark Goblin**”\n\n**Features**\n\n- 23 animations included!\n- Game ready low poly model **Shark Goblin**\n- Polycount: 5 564 Tris | 2 938 Points\n- PBR Texture 4k 4096x4096 TGA, one material for mesh\n \n_\"Dive into the Depths: The Shark Goblin\" - A Game-Ready 3D Asset for Ocean Predators_\n\n_Dive into the mesmerizing world of the fearsome Shark Goblin! Prepare yourself for an unforgettable adventure unlike anything you've experienced before. The Shark Goblin brings you an unparalleled, lifelike 3D model that embodies the raw power and awe-inspiring presence of this legendary predator. Immerse yourself in its world and unleash your imagination._\n\n_With meticulous attention to detail and breathtaking animations, the Shark Goblin 3D asset stands as a testament to excellence. This masterpiece is a must-have for game developers, animators, and enthusiasts who seek to push the boundaries of realism. Witness the untamed ferocity and razor-sharp teeth of the Shark Goblin come to life before your eyes._\n\n_But wait, there's more! Our extraordinary collection goes beyond the Shark Goblin, encompassing a diverse array of awe-inspiring sharks. Encounter the regal great white shark and the enigmatic hammerhead shark, each presented in stunning 3D models. These majestic creatures will infuse your projects with excitement and authenticity, whether you're embarking on heart-pounding shark-infested adventures or crafting captivating underwater sequences. Brace yourself for the thrill of our meticulously designed, game-ready hammerhead shark._\n\n_And that's not all—we offer an extensive selection of fish 3D models, catering to every need and preference. From low-poly options to exquisitely detailed renditions, our collection is a treasure trove of possibilities. Whether you require a fully rigged 3D character fish model or a VR/AR-compatible variant, we have you covered. Prepare to unlock new dimensions of creativity as you create immersive aquarium simulations or embark on exhilarating oceanic quests using our versatile fish 3D models._\n\n_Dive into a captivating world of aquatic creatures with our diverse collection of fish models. Encounter the unique Porcupinefish Diodon, Megalodon Shark, and Piranha. Explore the Ocean Monster Fish Pack, which includes the mysterious AnglerFish, powerful Moray Eel, graceful Stingray, intricately detailed Caridean Shrimp, and swift Marlin Sailfish. Immerse yourself in their vibrant world and bring realism to your projects. 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(This mode doesn't have Uvs or texture).\u003c/p\u003e\u003cp\u003eThank you for your interest!\u003c/p\u003e","imageAlt":"3D model realtime Goblin miniature","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-miniature","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cq6tyvTeoH7AsqAyBZ3hFDoP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-miniature-3d-model-low-poly-obj.jpg","gridUrl":"https://media.cgtrader.com/variants/cq6tyvTeoH7AsqAyBZ3hFDoP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-miniature-3d-model-low-poly-obj.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-miniature","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/126239/a8159415f7/goblin-miniature-3d-model-a8159415f7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1021607","type":"listingItem","attributes":{"id":1021607,"title":"Goblin Slave Light Version","price":15.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Slave in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eOBJ are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 62 animations. \u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003ePreview: http://youtu.be/-aCYd62AHcc\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eModel with bracers and 2 hammers has 6,531 polygons, 13,166 triangles and 6,694 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eArmor includes 2 bracers and 2 earrings. Model have hair, beard and Mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048X2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different color textures for gnome body and hair parts.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 character blueprints, 7 \u0026quot;skeletal meshes\u0026quot; including body, hair, beard, earnings, mustache, braslets.\u003c/p\u003e\u003cp\u003eVertex counts of characters: 6,694 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 20 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 4 Materials 9 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 62 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 differnt color textures for body skin.\u003c/p\u003e\u003cp\u003e3 differnt color textures for hair parts. \u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimations\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e General\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1. IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2. boring: 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e 3. Disappointed: 227 - 332 fr.,\u003c/p\u003e\u003cp\u003e 4. Drinking: 333 - 433 fr.,\u003c/p\u003e\u003cp\u003e 5. Eating: 434 - 554 fr.,\u003c/p\u003e\u003cp\u003e 6. Explanation: 555 - 600 fr.,\u003c/p\u003e\u003cp\u003e 7. Looking_around: 601 - 777 fr.,\u003c/p\u003e\u003cp\u003e 8. Pick_object: 778 - 818 fr.,\u003c/p\u003e\u003cp\u003e 9. pointing_A: 819 - 879 fr.,\u003c/p\u003e\u003cp\u003e 10. Say_No: 880 - 930 fr.,\u003c/p\u003e\u003cp\u003e 11. Shrugs: 931 - 976 fr.,\u003c/p\u003e\u003cp\u003e 12. Talking_A: 977 - 1022 fr.,\u003c/p\u003e\u003cp\u003e 13. Talking_B: 1023 - 1173 fr.,\u003c/p\u003e\u003cp\u003e 14. warning: 1174 - 1234 fr.,\u003c/p\u003e\u003cp\u003e 15. waving: 1235 - 1280 fr.,\u003c/p\u003e\u003cp\u003e 16. yawn: 1281 - 1366 fr.,\u003c/p\u003e\u003cp\u003e 17. Climbing_ladder: 1371 - 1411 fr.,\u003c/p\u003e\u003cp\u003e 18. Crouching: 1416 - 1516 fr.,\u003c/p\u003e\u003cp\u003e 19. falling_down: 1521 - 1561 fr.,\u003c/p\u003e\u003cp\u003e 20. Jump_standing: 1566 - 1641 fr.,\u003c/p\u003e\u003cp\u003e 21. Swimming: 1646 - 1676 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCombat\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e 22. 1HCOMBAT_mode: 1684 - 1734 fr.,\u003c/p\u003e\u003cp\u003e 23. 1Hwapons_back: 1735 - 1775 fr.,\u003c/p\u003e\u003cp\u003e 24. 1Hwapons_ready: 1776 - 1816 fr.,\u003c/p\u003e\u003cp\u003e 25. 1H360Jump_swing: 1817 - 1862 fr.,\u003c/p\u003e\u003cp\u003e 26. 1H360RightJump_Smash: 1863 - 1933 fr.,\u003c/p\u003e\u003cp\u003e 27. 1Hdodge_backwards: 1934 - 1969 fr.,\u003c/p\u003e\u003cp\u003e 28. 1HDodgeJump_Backward: 1970 - 1995 fr.,\u003c/p\u003e\u003cp\u003e 29. 1HDodgeJump_Left: 1996 - 2021 fr.,\u003c/p\u003e\u003cp\u003e 30. 1HDodgeJump_Right: 2022 - 2057 fr.,\u003c/p\u003e\u003cp\u003e 31. 1HHitfrom_back: 2058 - 2093 fr.,\u003c/p\u003e\u003cp\u003e 32. 1HHitfrom_front: 2094 - 2129 fr.,\u003c/p\u003e\u003cp\u003e 33. 1HHitfrom_left: 2130 - 2165 fr.,\u003c/p\u003e\u003cp\u003e 34. 1HHitfrom_righ: 2166 - 2201 fr.,\u003c/p\u003e\u003cp\u003e 35. 1HJump_Swing: 2202 - 2247 fr.,\u003c/p\u003e\u003cp\u003e 36. 1Hswordparryhigh_left: 2248 - 2283 fr.,\u003c/p\u003e\u003cp\u003e 37. 1Hswordparryhigh_right: 2284 - 2319 fr.,\u003c/p\u003e\u003cp\u003e 38. 1Hswordparrylow_front: 2320 - 2355 fr.,\u003c/p\u003e\u003cp\u003e 39. 1Hswordswinghigh_left: 2356 - 2391 fr.,\u003c/p\u003e\u003cp\u003e 40. 1Hswordswinghigh_right: 2392 - 2427 fr.,\u003c/p\u003e\u003cp\u003e 41. 1Hswordswinghighstraight_down: 2428 - 2463 fr.,\u003c/p\u003e\u003cp\u003e 42. 1Hswordswinglow_left: 2464 - 2499 fr.,\u003c/p\u003e\u003cp\u003e 43. 1Hswordswinglow_right: 2500 - 2535 fr.,\u003c/p\u003e\u003cp\u003e 44. 1H_Tracking: 2536 - 2711 fr.,\u003c/p\u003e\u003cp\u003e 45. 1HKnocked_backward: 2712 - 2753 fr.,\u003c/p\u003e\u003cp\u003e 46. 1HDown_back: 2754 - 2794 fr.,\u003c/p\u003e\u003cp\u003e 47. 1HRecoverfromknocked_backward: 2795 - 2836 fr.,\u003c/p\u003e\u003cp\u003e 48. 1HKnocked_forward: 2837 - 2865 fr.,\u003c/p\u003e\u003cp\u003e 49. 1HDown_forward: 2866 - 2906 fr.,\u003c/p\u003e\u003cp\u003e 50. 1HRecoverfromknocked_forward: 2907 - 2939 fr.,\u003c/p\u003e\u003cp\u003e 51. 1HDiefall_backward: 2940 - 3073 fr.,\u003c/p\u003e\u003cp\u003e 52. 1HDiefall_forward: 3078 - 3218 fr.,\u003c/p\u003e\u003cp\u003e 53. 1HDieknocked_backward: 3223 - 3240 fr.,\u003c/p\u003e\u003cp\u003e 54. 1HDieknocked_forward: 3245 - 3262 fr.,\u003c/p\u003e\u003cp\u003e 55. 1HCasual_walk: 3267 - 3303 fr.,\u003c/p\u003e\u003cp\u003e 56. 1HCautious_walk: 3308 - 3348 fr.,\u003c/p\u003e\u003cp\u003e 57. 1Hcombat_run: 3353 - 3375 fr.,\u003c/p\u003e\u003cp\u003e 58. 1HJump_runing: 3380 - 3420 fr.,\u003c/p\u003e\u003cp\u003e 59. 1H_run: 3425 - 3451 fr.,\u003c/p\u003e\u003cp\u003e 60. 1HStrife_leftt: 3456 - 3491 fr.,\u003c/p\u003e\u003cp\u003e 61. 1HStrife_right: 3497 - 3531 fr.,\u003c/p\u003e\u003cp\u003e 62. 1HWalking_back: 3536 - 3571 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"Goblin Slave Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-slave-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/T5uz4R7ZUDc9FHyu4gpoXgcf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-slave-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/T5uz4R7ZUDc9FHyu4gpoXgcf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-slave-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-slave-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1021607/bebd66bb8e/goblin-slave-light-version-3d-model-bebd66bb8e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1961782","type":"listingItem","attributes":{"id":1961782,"title":"Goblin yoda","price":19.0,"description":"Universal fantasy character. Lowpoly, game redy model, with handpainted texture, rigged in 3ds max with CAT bones. Model is optimised for mobile games and have 11 animations.\nUnity demo scene is included to files.\nSimple material for better perfomance in games, only diffuse and normal map. 2048x2048 textures, one for goblin and one for dagger.\nAnimations:\n1 Run\n2 Walk\n3 Attack 1\n4 Attack 2\n5 Attack 3\n6 Death 1\n7 Death 2\n8 Death 3\n9 Breath idle\n10 Take damage 1\n11 Take damage 2","imageAlt":"3D model Goblin","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-1d9f06da-09d6-4525-be3d-90bd5f9b7043","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qdrucQWJUYZgBifz75hgnC6F/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Goblin1950x1300.jpg","gridUrl":"https://media.cgtrader.com/variants/qdrucQWJUYZgBifz75hgnC6F/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Goblin1950x1300.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-1d9f06da-09d6-4525-be3d-90bd5f9b7043","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1961782/a22ce5f713/goblin-yoda-3d-model-a22ce5f713.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2328396","type":"listingItem","attributes":{"id":2328396,"title":"Fantasy character 05--Goblin","price":25.0,"description":"  \n Fantasy character 05--Goblin  \n------------------  \n-Rigged \u0026 skinned character (with controllers)  \n-Ready for game engine  \n-Textures-2048x2048; 1024x1024  \n-8 materials  \n+ Pickaxe \u0026 Torch  \n-------------  \n-Animations:   \n Idle\\_1  \n Idle\\_2  \n Idle\\_3  \n Damage  \n Walk  \n Work  \n Run  \n Attack\\_1  \n Attack\\_2  \n Attack\\_3  \n ------------------  \n PBR textures:  \n AO  \n Color  \n Normal  \n Rough  \n Metalness  \n ------------------  \n File formats:  \n FBX, MA, Unitypackage  \n ------------------  \n Poly--14389  \n Tris--28531  \n Verts--21538","imageAlt":"3D model Fantasy character 05--Goblin","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/fantasy-character-05-troll-goblin","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6Wk33dNnemikk7fhSQEjEv56/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/8.jpg","gridUrl":"https://media.cgtrader.com/variants/6Wk33dNnemikk7fhSQEjEv56/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/8.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/fantasy-character-05-troll-goblin","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2328396/eceecb0db6/fantasy-character-05-goblin-3d-model-eceecb0db6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1845413","type":"listingItem","attributes":{"id":1845413,"title":"Goblin man in ancient costume","price":29.0,"description":"- Game ready with PBR Textures;\n- Unity3d, UE optimized; \n- Polygons: 12905;\n- Vertices: 14325; \n- Formats : .Obj, .Fbx, .Max ; \n- Textures  2048 x 2048 , 4096 x 4096; \n- Texture Set: Albedo map, Normal map, Metallic , Ambient Occlusion , Roughness ;","imageAlt":"3D asset realtime PBR Goblin","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-e2abf695-c7c6-474d-9505-cb799236981d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9dCCg32nZrND5zvdVw9rfhhS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-3d-model-low-poly-max-obj-mtl-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/9dCCg32nZrND5zvdVw9rfhhS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-3d-model-low-poly-max-obj-mtl-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-e2abf695-c7c6-474d-9505-cb799236981d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1845413/078ddcf6d2/goblin-man-in-ancient-costume-3d-model-078ddcf6d2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1021598","type":"listingItem","attributes":{"id":1021598,"title":"Goblin Gladiator Light Version","price":15.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Gladiator in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eOBJ are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 70 animations. \u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003ePreview: http://youtu.be/w46B3wbRMKY\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 10,185 polygons, 20,472 triangles and 10,472 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Model has 2 sworda and 2 shields, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048X2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different color textures for goblin body, armor, weapons and hair parts.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair parts, armor, animated bow... \u003c/p\u003e\u003cp\u003eVertex counts of characters: 10,472 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 32 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 5 Materials 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 70 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003e3 different color textures for weapons.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e 1. IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2. boring: 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e 3. Disappoined: 227 - 332 fr.,\u003c/p\u003e\u003cp\u003e 4. Drinking: 333 - 433 fr.,\u003c/p\u003e\u003cp\u003e 5. Eating: 434 - 554 fr.,\u003c/p\u003e\u003cp\u003e 6. Explanation: 555 - 600 fr.,\u003c/p\u003e\u003cp\u003e 7. Jump_standing: 601 - 676 fr.,\u003c/p\u003e\u003cp\u003e 8. Looking_around: 677 - 853 fr.,\u003c/p\u003e\u003cp\u003e 9. Pick_object: 854 - 894 fr.,\u003c/p\u003e\u003cp\u003e 10. pointing_A: 895 - 955 fr.,\u003c/p\u003e\u003cp\u003e 11. Say_No: 956 - 1006 fr.,\u003c/p\u003e\u003cp\u003e 12. Shrugs: 1007 - 1052 fr.,\u003c/p\u003e\u003cp\u003e 13. Talking_A: 1053 - 1098 fr.,\u003c/p\u003e\u003cp\u003e 14. Talking_B: 1099 - 1249 fr.,\u003c/p\u003e\u003cp\u003e 15. warning: 1250 - 1310 fr.,\u003c/p\u003e\u003cp\u003e 16. waving: 1311 - 1356 fr.,\u003c/p\u003e\u003cp\u003e 17. yawn: 1357 - 1442 fr.,\u003c/p\u003e\u003cp\u003e 18. Climbing_ladder: 1447 - 1487 fr.,\u003c/p\u003e\u003cp\u003e 19. Crouching: 1492 - 1592 fr.,\u003c/p\u003e\u003cp\u003e 20. falling_down: 1597 - 1637 fr.,\u003c/p\u003e\u003cp\u003e 21. Swimming: 1642 - 1672 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e 22. 1HCOMBAT_mode: 1677 - 1727 fr.,\u003c/p\u003e\u003cp\u003e 23. 1Hwapons_back: 1728 - 1768 fr.,\u003c/p\u003e\u003cp\u003e 24. 1Hwapons_ready: 1769 - 1809 fr.,\u003c/p\u003e\u003cp\u003e 25. 1H5X_Combo: 1810 - 1905 fr.,\u003c/p\u003e\u003cp\u003e 26. 1H360Jump_swing: 1906 - 1951 fr.,\u003c/p\u003e\u003cp\u003e 27. 1H360RightJump_Smash: 1952 - 2022 fr.,\u003c/p\u003e\u003cp\u003e 28. 1Hdodge_backwards: 2023 - 2058 fr.,\u003c/p\u003e\u003cp\u003e 29. 1HDodgeJump_Backward: 2059 - 2084 fr.,\u003c/p\u003e\u003cp\u003e 30. 1HDodgeJump_Left: 2085 - 2110 fr.,\u003c/p\u003e\u003cp\u003e 31. 1HDodgeJump_Right: 2111 - 2136 fr.,\u003c/p\u003e\u003cp\u003e 32. 1HHitfrom_back: 2137 - 2172 fr.,\u003c/p\u003e\u003cp\u003e 33. 1HHitfrom_front: 2173 - 2208 fr.,\u003c/p\u003e\u003cp\u003e 34. 1HHitfrom_left: 2209 - 2244 fr.,\u003c/p\u003e\u003cp\u003e 35. 1HHitfrom_righ: 2245 - 2280 fr.,\u003c/p\u003e\u003cp\u003e 36. 1HJump_Swing: 2281 - 2326 fr.,\u003c/p\u003e\u003cp\u003e 37. 1HMbanging_shield: 2327 - 2347 fr.,\u003c/p\u003e\u003cp\u003e 38. 1Hshieldblockhigh_left: 2348 - 2383 fr.,\u003c/p\u003e\u003cp\u003e 39. 1Hswordparryhigh_left: 2384 - 2419 fr.,\u003c/p\u003e\u003cp\u003e 40. 1Hswordparryhigh_right: 2420 - 2455 fr.,\u003c/p\u003e\u003cp\u003e 41. 1Hswordparrylow_front: 2456 - 2491 fr.,\u003c/p\u003e\u003cp\u003e 42. 1Hswordshield_blow: 2492 - 2527 fr.,\u003c/p\u003e\u003cp\u003e 43. 1Hswordswinghigh_left: 2528 - 2563 fr.,\u003c/p\u003e\u003cp\u003e 44. 1Hswordswinghigh_right: 2564 - 2599 fr.,\u003c/p\u003e\u003cp\u003e 45. 1Hswordswinghighstraight_down: 2600 - 2635 fr.,\u003c/p\u003e\u003cp\u003e 46. 1Hswordswinglow_left: 2636 - 2671 fr.,\u003c/p\u003e\u003cp\u003e 47. 1Hswordswinglow_right: 2672 - 2707 fr.,\u003c/p\u003e\u003cp\u003e 48. 1Hswordthrust_mid: 2708 - 2743 fr.,\u003c/p\u003e\u003cp\u003e 49. 1H_Tracking: 2744 - 2919 fr.,\u003c/p\u003e\u003cp\u003e 50. 1H_moveTOblock: 2920 - 2926 fr.,\u003c/p\u003e\u003cp\u003e 51. 1Hshieldblock_keeping: 2927 - 2957 fr.,\u003c/p\u003e\u003cp\u003e 52. 1H_moveFROMblock: 2958 - 2964 fr.,\u003c/p\u003e\u003cp\u003e 53. 1HKnocked_backward: 2965 - 3006 fr.,\u003c/p\u003e\u003cp\u003e 54. 1HDown_back: 3007 - 3047 fr.,\u003c/p\u003e\u003cp\u003e 55. 1HRecoverfromknocked_backward: 3048 - 3088 fr.,\u003c/p\u003e\u003cp\u003e 56. 1HKnocked_forward: 3089 - 3117 fr.,\u003c/p\u003e\u003cp\u003e 57. 1HDown_forward: 3118 - 3158 fr.,\u003c/p\u003e\u003cp\u003e 58. 1HRecoverfromknocked_forward: 3159 - 3191 fr.,\u003c/p\u003e\u003cp\u003e 59. 1HCasual_walk: 3196 - 3232 fr.,\u003c/p\u003e\u003cp\u003e 60. 1HCautious_walk: 3237 - 3277 fr.,\u003c/p\u003e\u003cp\u003e 61. 1H_run: 3282 - 3308 fr.,\u003c/p\u003e\u003cp\u003e 62. 1HStrife_left: 3313 - 3348 fr.,\u003c/p\u003e\u003cp\u003e 63. 1HStrife_right: 3353 - 3388 fr.,\u003c/p\u003e\u003cp\u003e 64. 1HWalking_back: 3393 - 3428 fr.,\u003c/p\u003e\u003cp\u003e 65. 1HDiefall_backward: 3433 - 3566 fr.,\u003c/p\u003e\u003cp\u003e 66. 1HDiefall_forward: 3571 - 3711 fr.,\u003c/p\u003e\u003cp\u003e 67. 1HDieknocked_backward: 3716 - 3733 fr.,\u003c/p\u003e\u003cp\u003e 68. 1HDieknocked_forward: 3738 - 3755 fr.,\u003c/p\u003e\u003cp\u003e 69. 1Hcombat_run: 3760 - 3782 fr.,\u003c/p\u003e\u003cp\u003e 70. 1HJump_runing: 3787 - 3827 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"3D model Goblin Gladiator Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-gladiator-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7WrHS85Sn98UpRcGD2dDjdQE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-gladiator-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/7WrHS85Sn98UpRcGD2dDjdQE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-gladiator-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-gladiator-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1021598/8d79e4032c/goblin-gladiator-light-version-3d-model-8d79e4032c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1021582","type":"listingItem","attributes":{"id":1021582,"title":"Goblin Baron Light Version","price":15.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Baron in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eThis character is combination of ranged and melee unit.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eOBJ are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity asset included\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 92 animations. \u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eHere you can find  animations preview: http://youtu.be/LeVlQ2zru3E\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eModel with armor and 2 pairs of all weapons  has 11,281 (4,879 LOD)polygons, 22,940 (9,432 LOD) triangles and 11,789 (10,082 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt. Model has 2 swords and 2 bows, quiver with arrows, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRig has 64 bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048X2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different color textures for goblin body, armor, weapons and hair parts.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 13 \u0026quot;skeletal meshes\u0026quot; including body, hair parts, armor, animated bow... \u003c/p\u003e\u003cp\u003eVertex counts of characters: 11,789 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 32 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 6 Materials 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 92 animations for combat and general moves and 12 bow animations.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003e3 different color textures for weapons.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e 1. IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2. boring: 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e 3. Disappoined: 227 - 332 fr.,\u003c/p\u003e\u003cp\u003e 4. Drinking: 333 - 433 fr.,\u003c/p\u003e\u003cp\u003e 5. Eating: 434 - 554 fr.,\u003c/p\u003e\u003cp\u003e 6. Explanation: 555 - 600 fr.,\u003c/p\u003e\u003cp\u003e 7. Jump_standing: 601 - 676 fr.,\u003c/p\u003e\u003cp\u003e 8. Looking_around: 677 - 853 fr.,\u003c/p\u003e\u003cp\u003e 9. Pick_object: 854 - 894 fr.,\u003c/p\u003e\u003cp\u003e 10. pointing_A: 894 - 954 fr.,\u003c/p\u003e\u003cp\u003e 11. Say_No: 955 - 1005 fr.,\u003c/p\u003e\u003cp\u003e 12. Shrugs: 1006 - 1051 fr.,\u003c/p\u003e\u003cp\u003e 13. Talking_A: 1052 - 1097 fr.,\u003c/p\u003e\u003cp\u003e 14. Talking_B: 1098 - 1248 fr.,\u003c/p\u003e\u003cp\u003e 15. warning: 1249 - 1309 fr.,\u003c/p\u003e\u003cp\u003e 16. waving: 1310 - 1355 fr.,\u003c/p\u003e\u003cp\u003e 17. yawn: 1356 - 1441 fr.,\u003c/p\u003e\u003cp\u003e 18. Climbing_ladder: 1446 - 1486 fr.,\u003c/p\u003e\u003cp\u003e 19. Crouching: 1492 - 1592 fr.,\u003c/p\u003e\u003cp\u003e 20. falling_down: 1597 - 1637 fr.,\u003c/p\u003e\u003cp\u003e 21. Jump_runing: 1642 - 1682 fr.,\u003c/p\u003e\u003cp\u003e 22. Run: 1687 - 1713 fr.,\u003c/p\u003e\u003cp\u003e 23. Swimming: 1718 - 1748 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e 24. 1Hwapons_back: 1753 - 1793 fr.,\u003c/p\u003e\u003cp\u003e 25. 1Hwapons_ready: 1794 - 1834 fr.,\u003c/p\u003e\u003cp\u003e 26. 1HCOMBAT_mode: 1835 - 1885 fr.,\u003c/p\u003e\u003cp\u003e 27. 1H5X_Combo: 1886 - 1981 fr.,\u003c/p\u003e\u003cp\u003e 28. 1H360Jump_swing: 1982 - 2027 fr.,\u003c/p\u003e\u003cp\u003e 29. 1H360RightJump_Smash: 2028 - 2098 fr.,\u003c/p\u003e\u003cp\u003e 30. 1HDodgeJump_Backward: 2099 - 2124 fr.,\u003c/p\u003e\u003cp\u003e 31. 1HDodgeJump_Left: 2125 - 2150 fr.,\u003c/p\u003e\u003cp\u003e 32. 1HDodgeJump_Right: 2151 - 2176 fr.,\u003c/p\u003e\u003cp\u003e 33. 1HHitfrom_back: 2177 - 2212 fr.,\u003c/p\u003e\u003cp\u003e 34. 1HHitfrom_front: 2213 - 2248 fr.,\u003c/p\u003e\u003cp\u003e 35. 1HHitfrom_left: 2249 - 2284 fr.,\u003c/p\u003e\u003cp\u003e 36. 1HHitfrom_righ: 2285 - 2320 fr.,\u003c/p\u003e\u003cp\u003e 37. 1HJump_Swing: 2322 - 2367 fr.,\u003c/p\u003e\u003cp\u003e 38. 1HKnocked_backward: 2368 - 2409 fr.,\u003c/p\u003e\u003cp\u003e 39. 1HDown_back: 2410 - 2450 fr.,\u003c/p\u003e\u003cp\u003e 40. 1HRecoverfromknocked_backward: 2452 - 2493 fr.,\u003c/p\u003e\u003cp\u003e 41. 1HKnocked_forward: 2495 - 2523 fr.,\u003c/p\u003e\u003cp\u003e 42. 1HDown_forward: 2524 - 2564 fr.,\u003c/p\u003e\u003cp\u003e 43. 1HRecoverfromknocked_forward: 2565 - 2597 fr.,\u003c/p\u003e\u003cp\u003e 44. 1Hswordparrylow_front: 2598 - 2633 fr.,\u003c/p\u003e\u003cp\u003e 45. 1Hswordswinghigh_left: 2634 - 2669 fr.,\u003c/p\u003e\u003cp\u003e 46. 1Hswordswinghigh_right: 2670 - 2705 fr.,\u003c/p\u003e\u003cp\u003e 47. 1Hswordswinghighstraight_down: 2706 - 2741 fr.,\u003c/p\u003e\u003cp\u003e 48. 1Hswordthrust_mid: 2742 - 2777 fr.,\u003c/p\u003e\u003cp\u003e 49. 1HCasual_walk: 2782 - 2818 fr.,\u003c/p\u003e\u003cp\u003e 50. 1HCautious_walk: 2824 - 2863 fr.,\u003c/p\u003e\u003cp\u003e 51. 1Hcombat_run: 2868 - 2890 fr.,\u003c/p\u003e\u003cp\u003e 52. 1HStrife_leftt: 2896 - 2930 fr.,\u003c/p\u003e\u003cp\u003e 53. 1HStrife_right: 2936 - 2970 fr.,\u003c/p\u003e\u003cp\u003e 54. 1HWalking_back: 2976 - 3010 fr.,\u003c/p\u003e\u003cp\u003e 55. 1HDiefall_backward: 3015 - 3148 fr.,\u003c/p\u003e\u003cp\u003e 56. 1HDiefall_forward: 3153 - 3293 fr.,\u003c/p\u003e\u003cp\u003e 57. 1HDieknocked_backward: 3298 - 3315 fr.,\u003c/p\u003e\u003cp\u003e 58. 1HDieknocked_forward: 3320 - 3337 fr.,\u003c/p\u003e\u003cp\u003e 59. ArcherputBow_back: 3342 - 3387 fr.,\u003c/p\u003e\u003cp\u003e 60. ArchertakeBow_out: 3388 - 3433 fr.,\u003c/p\u003e\u003cp\u003e 61. ArcherCOMBAT_mode: 3434 - 3509 fr.,\u003c/p\u003e\u003cp\u003e 62. Archergetarrow_fromBack: 3510 - 3560 fr.,\u003c/p\u003e\u003cp\u003e 63. Archer_charging: 3561 - 3591 fr.,\u003c/p\u003e\u003cp\u003e 64. Archer_aim: 3592 - 3692 fr.,\u003c/p\u003e\u003cp\u003e 65. Archer_shoting: 3693 - 3728 fr.,\u003c/p\u003e\u003cp\u003e 66. ArcherDodgeJump_Backward: 3729 - 3754 fr.,\u003c/p\u003e\u003cp\u003e 67. ArcherDodgeJump_Left: 3755 - 3780 fr.,\u003c/p\u003e\u003cp\u003e 68. ArcherDodgeJump_Right: 3781 - 3806 fr.,\u003c/p\u003e\u003cp\u003e 69. ArcherKnocked_backward: 3807 - 3848 fr.,\u003c/p\u003e\u003cp\u003e 70. ArcherDown_back: 3849 - 3889 fr.,\u003c/p\u003e\u003cp\u003e 71. ArcherRecoverfromknocked_backward: 3890 - 3930 fr.,\u003c/p\u003e\u003cp\u003e 72. ArcherKnocked_forward: 3931 - 3959 fr.,\u003c/p\u003e\u003cp\u003e 73. ArcherDown_forward: 3960 - 4000 fr.,\u003c/p\u003e\u003cp\u003e 74. ArcherRecoverfromknocked_forward: 4001 - 4033 fr.,\u003c/p\u003e\u003cp\u003e 75. ArcherHitfrom_back: 4034 - 4069 fr.,\u003c/p\u003e\u003cp\u003e 76. ArcherHitfrom_front: 4070 - 4105 fr.,\u003c/p\u003e\u003cp\u003e 77. ArcherHitfrom_left: 4106 - 4141 fr.,\u003c/p\u003e\u003cp\u003e 78. ArcherHitfrom_righ: 4142 - 4177 fr.,\u003c/p\u003e\u003cp\u003e 79. Archerchargebowup45_d: 4178 - 4193 fr.,\u003c/p\u003e\u003cp\u003e 80. Archeraimingup45_d: 4194 - 4244 fr.,\u003c/p\u003e\u003cp\u003e 81. Archerfireup45_d: 4245 - 4285 fr.,\u003c/p\u003e\u003cp\u003e 82. Archer_Dying: 4286 - 4326 fr.,\u003c/p\u003e\u003cp\u003e 83. ArcheraimfromLeft_toRight: 4331 - 4421 fr.,\u003c/p\u003e\u003cp\u003e 84. ArcheraimfromUp_toDown: 4426 - 4516 fr.,\u003c/p\u003e\u003cp\u003e 85. Archerstrife_left: 4522 - 4556 fr.,\u003c/p\u003e\u003cp\u003e 86. Archerstrife_right: 4562 - 4596 fr.,\u003c/p\u003e\u003cp\u003e 87. Archerwalk_Combat: 4602 - 4646 fr.,\u003c/p\u003e\u003cp\u003e 88. Archerwalkgetarrow_fromBack: 4647 - 4692 fr.,\u003c/p\u003e\u003cp\u003e 89. Archerwalk_charging: 4693 - 4738 fr.,\u003c/p\u003e\u003cp\u003e 90. ArcherwalkAim_forward: 4739 - 4784 fr.,\u003c/p\u003e\u003cp\u003e 91. Archerwalk_shoting: 4785 - 4830 fr.,\u003c/p\u003e\u003cp\u003e 92. Archerwalking_back: 4835 - 4870 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"Goblin Baron Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-baron-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kuuuhNjrdBVFQ3R8giXhP7gD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-baron-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/kuuuhNjrdBVFQ3R8giXhP7gD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-baron-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-baron-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1021582/557d657bd6/goblin-baron-light-version-3d-model-557d657bd6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"271887","type":"listingItem","attributes":{"id":271887,"title":"Goblin creature","price":27.3,"description":"\u003cp\u003eThis goblin is a next-gen game 3D model.It can be used as a low level monster in any fantasy game.\r\nThe whole product consists of 3 parts: main body,3 weapons,and 2 hair styles.\u003c/p\u003e\u003cp\u003eThe main body has 5980 triangles and 3264 verts.The color(1024)/normal(1024)/specular(512) maps are provided.\r\nAnd a set of clean skin version textures(without the dots on the skin) are provided too.\r\nAlso a well layored psd file is provided.\u003c/p\u003e\u003cp\u003eThe 3 weapon has about 100 triangles for each.And the a 512x512 texture is for all of them.The same size normal/spec map is provided too.\u003c/p\u003e\u003cp\u003e2 hair styles(white hair and the horn) is provided.Each has about 200 triangles.\u003c/p\u003e\u003cp\u003eHope you like it.\u003c/p\u003e","imageAlt":"Goblin creature 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/gobl","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uuxH8sGkwuhKDtiDM1XSN7QX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-3d-model-low-poly-max-obj-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/uuxH8sGkwuhKDtiDM1XSN7QX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-3d-model-low-poly-max-obj-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/gobl","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/271887/335dce6524/goblin-creature-3d-model-335dce6524.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1012950","type":"listingItem","attributes":{"id":1012950,"title":"Goblin Warrior","price":35.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval Goblin Warrior in 3D Max file version 2009 minimum.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e.FBX, DAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eThis character has 30 animations. BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eAnimations preview: http://www.youtube.com/user/MycroSlonik#p/a/u/0/QdsWluJGJtc\u003c/p\u003e\u003cp\u003eGoblin model only  has 2,190 polygons, 4,044 triangles and 2,080 vertexes. With armor, 2 shields and 2 maces - 3,010 polygons, 5,402 triangles and 2,900 vertexes\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, and normals maps. \u003c/p\u003e\u003cp\u003eTextures are TIF file format 2048x2048 - body and 1024x1024 - for all armor parts together, 1024x1024for shield, 512X512 for mace. \u003c/p\u003e\u003cp\u003e12 textures at all.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) Gwar_standing: 0 - 59 fr.,\u003c/p\u003e\u003cp\u003e 2) Gwarweaponout_01: 60 - 100 fr.,\u003c/p\u003e\u003cp\u003e 3) Gwarcombat_mode: 101 - 151 fr.,\u003c/p\u003e\u003cp\u003e 4) Gwar_anger: 152 - 202 fr.,\u003c/p\u003e\u003cp\u003e 5) Gwar_backwards: 203 - 238 fr.,\u003c/p\u003e\u003cp\u003e 6) Gwarbelowhigh_swing: 239 - 274 fr.,\u003c/p\u003e\u003cp\u003e 7) Gwarsheld_blow: 275 - 310 fr.,\u003c/p\u003e\u003cp\u003e 8) Gwarshield_block: 311 - 346 fr.,\u003c/p\u003e\u003cp\u003e 9) Gwardodgeto_left: 347 - 382 fr.,\u003c/p\u003e\u003cp\u003e 10) Gwardodgeto_right: 383 - 418 fr.,\u003c/p\u003e\u003cp\u003e 11) GwarHitfrom_front: 419 - 454 fr.,\u003c/p\u003e\u003cp\u003e 12) Gwarmoving_left: 455 - 475 fr.,\u003c/p\u003e\u003cp\u003e 13) Gwarmoving_right: 476 - 496 fr.,\u003c/p\u003e\u003cp\u003e 14) Gwarparryfromstright_down: 497 - 532 fr.,\u003c/p\u003e\u003cp\u003e 15) Gwarparry_left: 533 - 568 fr.,\u003c/p\u003e\u003cp\u003e 16) Gwarparry_right: 569 - 604 fr.,\u003c/p\u003e\u003cp\u003e 17) Gwarswing_left: 605 - 640 fr.,\u003c/p\u003e\u003cp\u003e 18) Gwarswing_right: 641 - 676 fr.,\u003c/p\u003e\u003cp\u003e 19) Gwarswingstraight_down: 677 - 712 fr.,\u003c/p\u003e\u003cp\u003e 20) Gwarjump_blow: 713 - 754 fr.,\u003c/p\u003e\u003cp\u003e 21) Gwarweaponback_01: 755 - 795 fr.,\u003c/p\u003e\u003cp\u003e 22) Gwarlooking_around: 796 - 917 fr.,\u003c/p\u003e\u003cp\u003e 23) Gwar_talking: 918 - 963 fr.,\u003c/p\u003e\u003cp\u003e 24) Gwar_tracking: 964 - 1139 fr.,\u003c/p\u003e\u003cp\u003e 25) Gwar_Stretching: 1140 - 1240 fr.,\u003c/p\u003e\u003cp\u003e 26) Gwar_Digging: 1245 - 1280 fr.,\u003c/p\u003e\u003cp\u003e 27) Gwar_run: 1285 - 1307 fr.,\u003c/p\u003e\u003cp\u003e 28) GwarJump_runing: 1312 - 1352 fr.,\u003c/p\u003e\u003cp\u003e 29) Gwar_walk: 1357 - 1392 fr.,\u003c/p\u003e\u003cp\u003e 30) Gwar_daying: 1397 - 1462 fr.,\u003c/p\u003e","imageAlt":"Goblin Warrior 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-warrior-6c066508-026e-48f1-a90e-625a7b46394b","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/muPxDtgKzmFDyyDZqkZuQydq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-warrior-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab.jpg","gridUrl":"https://media.cgtrader.com/variants/muPxDtgKzmFDyyDZqkZuQydq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-warrior-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-warrior-6c066508-026e-48f1-a90e-625a7b46394b","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1012950/d657ad970e/goblin-warrior-3d-model-d657ad970e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1016634","type":"listingItem","attributes":{"id":1016634,"title":"Goblin Warrior Light Version","price":10.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval Goblin Warrior in 3D Max file version 2009 minimum.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003eDAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 30 animations. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eGoblin model only  has 2,190 polygons, 4,044 triangles and 2,080 vertexes. With armor, 2 shields and 2 maces - 3,010 polygons, 5,402 triangles and 2,900 vertexes\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, and normals maps. \u003c/p\u003e\u003cp\u003eTextures are TIF file format 2048x2048 - body and 1024x1024 - for all armor parts together, 1024x1024for shield, 512X512 for mace. \u003c/p\u003e\u003cp\u003e12 textures at all.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) Gwar_standing: 0 - 59 fr.,\u003c/p\u003e\u003cp\u003e 2) Gwarweaponout_01: 60 - 100 fr.,\u003c/p\u003e\u003cp\u003e 3) Gwarcombat_mode: 101 - 151 fr.,\u003c/p\u003e\u003cp\u003e 4) Gwar_anger: 152 - 202 fr.,\u003c/p\u003e\u003cp\u003e 5) Gwar_backwards: 203 - 238 fr.,\u003c/p\u003e\u003cp\u003e 6) Gwarbelowhigh_swing: 239 - 274 fr.,\u003c/p\u003e\u003cp\u003e 7) Gwarsheld_blow: 275 - 310 fr.,\u003c/p\u003e\u003cp\u003e 8) Gwarshield_block: 311 - 346 fr.,\u003c/p\u003e\u003cp\u003e 9) Gwardodgeto_left: 347 - 382 fr.,\u003c/p\u003e\u003cp\u003e 10) Gwardodgeto_right: 383 - 418 fr.,\u003c/p\u003e\u003cp\u003e 11) GwarHitfrom_front: 419 - 454 fr.,\u003c/p\u003e\u003cp\u003e 12) Gwarmoving_left: 455 - 475 fr.,\u003c/p\u003e\u003cp\u003e 13) Gwarmoving_right: 476 - 496 fr.,\u003c/p\u003e\u003cp\u003e 14) Gwarparryfromstright_down: 497 - 532 fr.,\u003c/p\u003e\u003cp\u003e 15) Gwarparry_left: 533 - 568 fr.,\u003c/p\u003e\u003cp\u003e 16) Gwarparry_right: 569 - 604 fr.,\u003c/p\u003e\u003cp\u003e 17) Gwarswing_left: 605 - 640 fr.,\u003c/p\u003e\u003cp\u003e 18) Gwarswing_right: 641 - 676 fr.,\u003c/p\u003e\u003cp\u003e 19) Gwarswingstraight_down: 677 - 712 fr.,\u003c/p\u003e\u003cp\u003e 20) Gwarjump_blow: 713 - 754 fr.,\u003c/p\u003e\u003cp\u003e 21) Gwarweaponback_01: 755 - 795 fr.,\u003c/p\u003e\u003cp\u003e 22) Gwarlooking_around: 796 - 917 fr.,\u003c/p\u003e\u003cp\u003e 23) Gwar_talking: 918 - 963 fr.,\u003c/p\u003e\u003cp\u003e 24) Gwar_tracking: 964 - 1139 fr.,\u003c/p\u003e\u003cp\u003e 25) Gwar_Stretching: 1140 - 1240 fr.,\u003c/p\u003e\u003cp\u003e 26) Gwar_Digging: 1245 - 1280 fr.,\u003c/p\u003e\u003cp\u003e 27) Gwar_run: 1285 - 1307 fr.,\u003c/p\u003e\u003cp\u003e 28) GwarJump_runing: 1312 - 1352 fr.,\u003c/p\u003e\u003cp\u003e 29) Gwar_walk: 1357 - 1392 fr.,\u003c/p\u003e\u003cp\u003e 30) Gwar_daying: 1397 - 1462 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"Goblin Warrior Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-warrior-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jk4zwAizWmRgvZvAAoPdFcUu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-warrior-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab.jpg","gridUrl":"https://media.cgtrader.com/variants/jk4zwAizWmRgvZvAAoPdFcUu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-warrior-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-warrior-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1016634/275b983dca/goblin-warrior-light-version-3d-model-275b983dca.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"998293","type":"listingItem","attributes":{"id":998293,"title":"POLYGON MINI - Fantasy Characters Pack","price":39.99,"description":"Presenting Polygon Mini Characters! Cute miniature versions of our popular Polygon Fantasy Series!\n\nA low poly asset pack of Characters and Props assets to create a game in a Dungeon, Western, Viking, Knights, Adventure, Samurai or Pirates theme.\n\nIncludes demo scene\n\n60 unique Characters with x6 alternative texture colors (5 Team colors).\n\n- Adventure Peasant 01\n- Adventure Shop Keeper 01\n- Adventure Viking 01\n- Adventure Warrior 01\n- Dungeon Goblin Chief 01\n- Dungeon Goblin Female 01\n- Dungeon Goblin Male 01\n- Dungeon Goblin Shaman 01\n- Dungeon Goblin Warrior Female 01\n- Dungeon Goblin Warrior Male 01\n- Dungeon Knight Female\\_01\n- Dungeon Knight Male 01\n- Dungeon Rock Golem 01\n- Dungeon Skeleton 01\n- Dungeon Skeleton Knight\\_01\n- Dungeon Skeleton Soldier 01\n- Dungeon Skeleton Soldier 02\n- Fantasy Bard 01\n- Fantasy Druid 01\n- Fantasy Female Peasant 01\n- Fantasy Gypsy 01\n- Fantasy King 01\n- Fantasy Male Peasant 01\n- Fantasy Peasant Woman 01\n- Fantasy Queen 01\n- Fantasy Rouge Male 01\n- Fantasy Sorcerer 01\n- Fantasy Witch 01\n- Fantasy Wizard 01\n- Knights Dark 01\n- Knights Light 01\n- Knights Soldier 01\n- Pirates Blackbeard 01\n- Pirates Captain 01\n- Pirates Deckhand 01\n- Pirates English Captain 01\n- Pirates English Soldier 01\n- Pirates Female Pirate 01\n- Pirates First mate 01\n- Pirates Gentleman 01\n- Pirates Gov Daughter 01\n- Samurai Geisha 01\n- Samurai Grunt 01\n- Samurai Ninja 01\n- Samurai Samurai Warrior 01\n- Samurai Sensei 01\n- Samurai Village Man 01\n- Samurai Village Woman 01\n- Vikings Chief 01\n- Vikings Shield Maiden 01\n- Vikings Warrior 01\n- Vikings Warrior 01\n- Western Bad Guy 01\n- Western Cowboy 01\n- Western Cowgirl 01\n- Western Gunman 01\n- Western Sheriff 01\n- Western Town Man 01\n- Western Woman 01\n- Western Working Girl 01\n\n28 Prop Assets\n\n- Arrow 01\n- Axe 01\n- Bomb 01\n- Bone Axe 01\n- Bow 01\n- Broom 01\n- Club 01\n- Crystal Halberd 01\n- Crystal Sword 01\n- Crystal Sword Double 01\n- Goblin War Banner 01\n- Hammer 01\n- Katana 01\n- Lute 01\n- Musket Pistol 01\n- Musket Rifle 01\n- Naginata 01\n- Nature Staff 01\n- Revolver 01\n- Saber 01\n- Sai 01\n- Shaman Mask 01\n- Shield Half 01\n- Shield Knight 01\n- Shield Viking 01\n- Staff 01\n- Sword 01\n- Sword Broken 01\n\nCharacter setup to work with Mecanim (no animations included in this pack)\n\nThis pack contains:\n\nUnity 5.6 Project\n\nUnreal 4.14 Project\n\nSource Files (.fbx, .obj, .mb)\n\n","imageAlt":"POLYGON MINI - Fantasy Characters Pack 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/polygon-mini-fantasy-characters-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NMiqku58vmkx4dbeLVtQ9pRB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/polygon-mini-fantasy-characters-pack-3d-model-low-poly-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/NMiqku58vmkx4dbeLVtQ9pRB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/polygon-mini-fantasy-characters-pack-3d-model-low-poly-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/polygon-mini-fantasy-characters-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/998293/4c5e7c1a03/polygon-mini-fantasy-characters-pack-3d-model-4c5e7c1a03.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4194270","type":"listingItem","attributes":{"id":4194270,"title":"Stylized low poly pbr goblin","price":4.99,"description":"Low poly pbr\n\nGoblin Poly: 2306\nKnife Poly: 197\nShuriken Poly: 161\nUnity package\n\nGoblin PNG files with the Diffuse, Metallic, Roughness, Normal, height and Ambient Occlusion maps (2048x2048)\nKnife PNG files with the Diffuse, Metallic, Roughness, Normal, height and Ambient Occlusion maps (1024x1024)\nShuriken PNG files with the Diffuse, Metallic, Roughness, and Ambient Occlusion maps (1024x1024)\n\nModeled in blender and painted in substance painter.\n\nThe files you will get are Image files: .fbx .blend .mtl .obj, stl.\nHope you like it! :) If there is anything wrong or not working tell me about it, and I will do everything to fix it as soon as possible.","imageAlt":"Stylized low poly pbr goblin 3D asset realtime","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-low-poly-pbr-goblin","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JyDucnESAir9qjgEaWYxtvVi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tbrender_Viewport_006.jpg","gridUrl":"https://media.cgtrader.com/variants/JyDucnESAir9qjgEaWYxtvVi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tbrender_Viewport_006.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-low-poly-pbr-goblin","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4194270/6108b95482/stylized-low-poly-pbr-goblin-3d-model-6108b95482.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"658259","type":"listingItem","attributes":{"id":658259,"title":"Goblin Shaman","price":50.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Shaman in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e.FBX and OBJ are included.\u003cbr/\u003e BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included. \u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset Included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eCharacter has 67 animations. \u003cbr/\u003e I used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 8,515 polygons, 16,446 triangles and 8,645 vertexes. \u003cbr/\u003e Armor combined from from 6 parts: helmet,feet armor, leg armor, hands armor, chest armor and belt. Model has 2 staffs, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003cbr/\u003e TIF file format 2048X2048, 1024x1024  and 512x512 \u003cbr/\u003e There are 3 different color textures for goblin body, armor, staff and hair parts.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair parts, armor, animated bow... \u003c/p\u003e\u003cp\u003eVertex counts of characters: 8,645 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 25 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 6 Materials 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 67 animations for combat and general moves and 12 bow animations.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003e3 different color textures for weapons.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003col\u003e\u003cli\u003eIDLE: 0 - 100 fr.,\u003c/li\u003e\u003cli\u003eboring: 101 - 226 fr.,\u003c/li\u003e\u003cli\u003eDisappoined: 227 - 332 fr.,\u003c/li\u003e\u003cli\u003eDrinking: 333 - 433 fr.,\u003c/li\u003e\u003cli\u003eEating: 434 - 554 fr.,\u003c/li\u003e\u003cli\u003eExplanation: 555 - 600 fr.,\u003c/li\u003e\u003cli\u003eJump_standing: 601 - 676 fr.,\u003c/li\u003e\u003cli\u003eLooking_around: 677 - 853 fr.,\u003c/li\u003e\u003cli\u003ePick_object: 854 - 894 fr.,\u003c/li\u003e\u003cli\u003epointing_A: 896 - 956 fr.,\u003c/li\u003e\u003cli\u003eSay_No: 957 - 1007 fr.,\u003c/li\u003e\u003cli\u003eShrugs: 1008 - 1053 fr.,\u003c/li\u003e\u003cli\u003eTalking_A: 1054 - 1099 fr.,\u003c/li\u003e\u003cli\u003eTalking_B: 1100 - 1250 fr.,\u003c/li\u003e\u003cli\u003ewarning: 1251 - 1311 fr.,\u003c/li\u003e\u003cli\u003ewaving: 1312 - 1357 fr.,\u003c/li\u003e\u003cli\u003eyawn: 1358 - 1443 fr.,\u003c/li\u003e\u003cli\u003eCrouching: 1448 - 1548 fr.,\u003c/li\u003e\u003cli\u003eClimbing_ladder: 1553 - 1593 fr.,\u003c/li\u003e\u003cli\u003efalling_down: 1598 - 1638 fr.,\u003c/li\u003e\u003cli\u003eSwimming: 1643 - 1673 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003emaking\u003c/em\u003epotion: 1679 - 1708 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003ecombat\u003c/em\u003emode_A: 1713 - 1788 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003emagic\u003c/em\u003ehelix_spell: 1789 - 1859 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003estaf\u003c/em\u003eblock: 1860 - 1895 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003estaff\u003c/em\u003eHit: 1896 - 1931 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003estraight\u003c/em\u003edown_hit: 1932 - 1967 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eswing\u003c/em\u003eright: 1968 - 2003 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003ewapons\u003c/em\u003eback: 2008 - 2048 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003ewapons\u003c/em\u003eready: 2049 - 2084 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003ecombat\u003c/em\u003emode_B: 2085 - 2160 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eDodge\u003c/em\u003eJump_Backward: 2161 - 2186 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eDodge\u003c/em\u003eJump_Left: 2187 - 2212 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eDodge\u003c/em\u003eJump_Right: 2213 - 2238 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003educk\u003c/em\u003ebelow_swing: 2239 - 2274 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eHit\u003c/em\u003efrom_back: 2275 - 2310 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eHit\u003c/em\u003efrom_front: 2311 - 2346 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eHit\u003c/em\u003efrom_left: 2347 - 2382 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eHit\u003c/em\u003efrom_righ: 2383 - 2418 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003emagic\u003c/em\u003elight_spell: 2419 - 2469 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003emagic\u003c/em\u003eshot_stright: 2470 - 2505 fr.,\u003c/li\u003e\u003cli\u003eGSH_warning: 2506 - 2566 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eKnocked\u003c/em\u003ebackward: 2567 - 2607 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eDown\u003c/em\u003eback: 2608 - 2648 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eRecover\u003c/em\u003efrom\u003cem\u003eknocked\u003c/em\u003ebackward: 2649 - 2689 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eKnocked\u003c/em\u003eforward: 2690 - 2718 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eDown\u003c/em\u003eforward: 2719 - 2759 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eRecover\u003c/em\u003efrom\u003cem\u003eknocked\u003c/em\u003eforward: 2760 - 2792 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003ecombat\u003c/em\u003emode_C: 2797 - 2872 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003ebuff\u003c/em\u003espell_A: 2873 - 2923 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003ebuff\u003c/em\u003espell_B: 2924 - 3014 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003espell\u003c/em\u003ecast_A: 3015 - 3085 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003espell\u003c/em\u003ecast_B: 3086 - 3121 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003espell\u003c/em\u003ecast_C: 3122 - 3157 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003espell\u003c/em\u003ecast_D: 3158 - 3193 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eCasual\u003c/em\u003ewalk: 3198 - 3234 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eCautious\u003c/em\u003ewalk: 3239 - 3279 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003ecombat\u003c/em\u003erun: 3284 - 3306 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eJump\u003c/em\u003eruning: 3311 - 3351 fr.,\u003c/li\u003e\u003cli\u003eGSH_run: 3356 - 3382 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003estrife\u003c/em\u003eleft: 3387 - 3422 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003estrife\u003c/em\u003eright: 3427 - 3462 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eWalking\u003c/em\u003eback: 3467 - 3502 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eDie\u003c/em\u003eknocked_backward: 3507 - 3524 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eDie\u003c/em\u003eknocked_forward: 3529 - 3546 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eDying\u003c/em\u003eA: 3551 - 3616 fr.,\u003c/li\u003e\u003cli\u003eGSH\u003cem\u003eDying\u003c/em\u003eB: 3621 - 3661 fr.,\u003c/li\u003e\u003c/ol\u003e","imageAlt":"Goblin Shaman 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-shaman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8zJt8MCHtxNooLMnV3igXcAh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-shaman-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/8zJt8MCHtxNooLMnV3igXcAh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-shaman-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-shaman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658259/76799516ba/goblin-shaman-3d-model-76799516ba.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658251","type":"listingItem","attributes":{"id":658251,"title":"Goblin Gladiator","price":50.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Gladiator in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included. \u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset Included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cbr/\u003e .FBX and OBJ are included.\u003cbr/\u003e BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003eCharacter has 70 animations. \u003cbr/\u003e I used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 10,185 polygons, 20,472 triangles and 10,472 vertexes. \u003cbr/\u003e Armor combined from from 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Model has 2 sworda and 2 shields, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003cbr/\u003e TIF file format 2048X2048, 1024x1024  and 512x512 \u003cbr/\u003e There are 3 different color textures for goblin body, armor, weapons and hair parts.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair parts, armor, animated bow... \u003c/p\u003e\u003cp\u003eVertex counts of characters: 10,472 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 32 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 5 Materials 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 70 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003e3 different color textures for weapons.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003col\u003e\u003cli\u003eIDLE: 0 - 100 fr.,\u003c/li\u003e\u003cli\u003eboring: 101 - 226 fr.,\u003c/li\u003e\u003cli\u003eDisappoined: 227 - 332 fr.,\u003c/li\u003e\u003cli\u003eDrinking: 333 - 433 fr.,\u003c/li\u003e\u003cli\u003eEating: 434 - 554 fr.,\u003c/li\u003e\u003cli\u003eExplanation: 555 - 600 fr.,\u003c/li\u003e\u003cli\u003eJump_standing: 601 - 676 fr.,\u003c/li\u003e\u003cli\u003eLooking_around: 677 - 853 fr.,\u003c/li\u003e\u003cli\u003ePick_object: 854 - 894 fr.,\u003c/li\u003e\u003cli\u003epointing_A: 895 - 955 fr.,\u003c/li\u003e\u003cli\u003eSay_No: 956 - 1006 fr.,\u003c/li\u003e\u003cli\u003eShrugs: 1007 - 1052 fr.,\u003c/li\u003e\u003cli\u003eTalking_A: 1053 - 1098 fr.,\u003c/li\u003e\u003cli\u003eTalking_B: 1099 - 1249 fr.,\u003c/li\u003e\u003cli\u003ewarning: 1250 - 1310 fr.,\u003c/li\u003e\u003cli\u003ewaving: 1311 - 1356 fr.,\u003c/li\u003e\u003cli\u003eyawn: 1357 - 1442 fr.,\u003c/li\u003e\u003cli\u003eClimbing_ladder: 1447 - 1487 fr.,\u003c/li\u003e\u003cli\u003eCrouching: 1492 - 1592 fr.,\u003c/li\u003e\u003cli\u003efalling_down: 1597 - 1637 fr.,\u003c/li\u003e\u003cli\u003eSwimming: 1642 - 1672 fr.,\u003c/li\u003e\u003cli\u003e1HCOMBATmode: 1677 - 1727 fr.,\u003c/li\u003e\u003cli\u003e1Hwaponsback: 1728 - 1768 fr.,\u003c/li\u003e\u003cli\u003e1Hwaponsready: 1769 - 1809 fr.,\u003c/li\u003e\u003cli\u003e1H5XCombo: 1810 - 1905 fr.,\u003c/li\u003e\u003cli\u003e1H360Jump_swing: 1906 - 1951 fr.,\u003c/li\u003e\u003cli\u003e1H360RightJumpSmash: 1952 - 2022 fr.,\u003c/li\u003e\u003cli\u003e1Hdodgebackwards: 2023 - 2058 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Backward: 2059 - 2084 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Left: 2085 - 2110 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Right: 2111 - 2136 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_back: 2137 - 2172 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_front: 2173 - 2208 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_left: 2209 - 2244 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_righ: 2245 - 2280 fr.,\u003c/li\u003e\u003cli\u003e1HJumpSwing: 2281 - 2326 fr.,\u003c/li\u003e\u003cli\u003e1HMbanging_shield: 2327 - 2347 fr.,\u003c/li\u003e\u003cli\u003e1Hshieldblockhighleft: 2348 - 2383 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparryhighleft: 2384 - 2419 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparryhighright: 2420 - 2455 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparrylowfront: 2456 - 2491 fr.,\u003c/li\u003e\u003cli\u003e1Hswordshield_blow: 2492 - 2527 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighleft: 2528 - 2563 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighright: 2564 - 2599 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighstraight_down: 2600 - 2635 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinglowleft: 2636 - 2671 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinglowright: 2672 - 2707 fr.,\u003c/li\u003e\u003cli\u003e1Hswordthrust_mid: 2708 - 2743 fr.,\u003c/li\u003e\u003cli\u003e1H_Tracking: 2744 - 2919 fr.,\u003c/li\u003e\u003cli\u003e1H_moveTOblock: 2920 - 2926 fr.,\u003c/li\u003e\u003cli\u003e1Hshieldblock_keeping: 2927 - 2957 fr.,\u003c/li\u003e\u003cli\u003e1H_moveFROMblock: 2958 - 2964 fr.,\u003c/li\u003e\u003cli\u003e1HKnockedbackward: 2965 - 3006 fr.,\u003c/li\u003e\u003cli\u003e1HDownback: 3007 - 3047 fr.,\u003c/li\u003e\u003cli\u003e1HRecoverfromknockedbackward: 3048 - 3088 fr.,\u003c/li\u003e\u003cli\u003e1HKnockedforward: 3089 - 3117 fr.,\u003c/li\u003e\u003cli\u003e1HDownforward: 3118 - 3158 fr.,\u003c/li\u003e\u003cli\u003e1HRecoverfromknockedforward: 3159 - 3191 fr.,\u003c/li\u003e\u003cli\u003e1HCasualwalk: 3196 - 3232 fr.,\u003c/li\u003e\u003cli\u003e1HCautiouswalk: 3237 - 3277 fr.,\u003c/li\u003e\u003cli\u003e1H_run: 3282 - 3308 fr.,\u003c/li\u003e\u003cli\u003e1HStrifeleftt: 3313 - 3348 fr.,\u003c/li\u003e\u003cli\u003e1HStriferight: 3353 - 3388 fr.,\u003c/li\u003e\u003cli\u003e1HWalkingback: 3393 - 3428 fr.,\u003c/li\u003e\u003cli\u003e1HDiefall_backward: 3433 - 3566 fr.,\u003c/li\u003e\u003cli\u003e1HDiefall_forward: 3571 - 3711 fr.,\u003c/li\u003e\u003cli\u003e1HDieknocked_backward: 3716 - 3733 fr.,\u003c/li\u003e\u003cli\u003e1HDieknocked_forward: 3738 - 3755 fr.,\u003c/li\u003e\u003cli\u003e1Hcombatrun: 3760 - 3782 fr.,\u003c/li\u003e\u003cli\u003e1HJumpruning: 3787 - 3827 fr.,\u003c/li\u003e\u003c/ol\u003e","imageAlt":"3D asset Goblin Gladiator","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-gladiator","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xVUFGEibCs86a3XRmKvfwfuN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-gladiator-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/xVUFGEibCs86a3XRmKvfwfuN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-gladiator-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-gladiator","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658251/2d6ada19a3/goblin-gladiator-3d-model-2d6ada19a3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658241","type":"listingItem","attributes":{"id":658241,"title":"Goblin Bandit","price":50.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Bandit in 3D Max file version 2009.\u003cbr/\u003e This character is combination of ranged and melee unit.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included. \u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e.FBX and OBJ are included.\u003cbr/\u003e BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 75 animations. \u003cbr/\u003e I used Character Studio 3D MAX to make animations.\u003cbr/\u003e Model with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has 2 knives and 2 pistols, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 61 bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair, beard, cap, mustache, belt, chest armor, shoulders armor, legs armor, gloves, full goblin bandit\u003c/p\u003e\u003cp\u003eVertex counts of characters: 12,480 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 31 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 7 Materials 11 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 75 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003col\u003e\u003cli\u003eIDLE: 0 - 100 fr.,\u003c/li\u003e\u003cli\u003eboring: 101 - 226 fr.,\u003c/li\u003e\u003cli\u003eDisappoined: 227 - 332 fr.,\u003c/li\u003e\u003cli\u003eDrinking: 333 - 433 fr.,\u003c/li\u003e\u003cli\u003eEating: 434 - 554 fr.,\u003c/li\u003e\u003cli\u003eExplanation: 555 - 600 fr.,\u003c/li\u003e\u003cli\u003eJump_standing: 601 - 676 fr.,\u003c/li\u003e\u003cli\u003eLooking_around: 677 - 853 fr.,\u003c/li\u003e\u003cli\u003ePick_object: 854 - 894 fr.,\u003c/li\u003e\u003cli\u003epointing_A: 895 - 955 fr.,\u003c/li\u003e\u003cli\u003eSay_No: 956 - 1006 fr.,\u003c/li\u003e\u003cli\u003eShrugs: 1007 - 1052 fr.,\u003c/li\u003e\u003cli\u003eTalking_A: 1053 - 1098 fr.,\u003c/li\u003e\u003cli\u003eTalking_B: 1099 - 1249 fr.,\u003c/li\u003e\u003cli\u003ewarning: 1250 - 1310 fr.,\u003c/li\u003e\u003cli\u003ewaving: 1311 - 1356 fr.,\u003c/li\u003e\u003cli\u003eyawn: 1357 - 1442 fr.,\u003c/li\u003e\u003cli\u003eClimbing_ladder: 1447 - 1487 fr.,\u003c/li\u003e\u003cli\u003efalling_down: 1492 - 1532 fr.,\u003c/li\u003e\u003cli\u003eSwimming: 1537 - 1567 fr.,\u003c/li\u003e\u003cli\u003eGBPutingWeapons_back: 1572 - 1622 fr.,\u003c/li\u003e\u003cli\u003eGBTakingweapons_out: 1623 - 1668 fr.,\u003c/li\u003e\u003cli\u003eGBCOMBATmode_staynig: 1669 - 1719 fr.,\u003c/li\u003e\u003cli\u003eGBDodgeJump_Backward: 1720 - 1745 fr.,\u003c/li\u003e\u003cli\u003eGBDodgeJump_Left: 1746 - 1771 fr.,\u003c/li\u003e\u003cli\u003eGBDodgeJump_Right: 1772 - 1797 fr.,\u003c/li\u003e\u003cli\u003eGBduckbelowhighswing: 1798 - 1833 fr.,\u003c/li\u003e\u003cli\u003eGBHitfrom_back: 1834 - 1869 fr.,\u003c/li\u003e\u003cli\u003eGBHitfrom_front: 1870 - 1905 fr.,\u003c/li\u003e\u003cli\u003eGBHitfrom_left: 1906 - 1941 fr.,\u003c/li\u003e\u003cli\u003eGBHitfrom_righ: 1942 - 1977 fr.,\u003c/li\u003e\u003cli\u003eGBLookingaround_staying: 1978 - 2063 fr.,\u003c/li\u003e\u003cli\u003eGBparryfromstrightdown: 2064 - 2099 fr.,\u003c/li\u003e\u003cli\u003eGBparryhigh_left: 2100 - 2135 fr.,\u003c/li\u003e\u003cli\u003eGBparrymid_front: 2136 - 2171 fr.,\u003c/li\u003e\u003cli\u003eGBswinghigh_left: 2172 - 2207 fr.,\u003c/li\u003e\u003cli\u003eGBswinghigh_right: 2208 - 2243 fr.,\u003c/li\u003e\u003cli\u003eGBswinghighstraightdown: 2244 - 2279 fr.,\u003c/li\u003e\u003cli\u003eGBswinglow_left: 2280 - 2315 fr.,\u003c/li\u003e\u003cli\u003eGBswinglow_right: 2316 - 2351 fr.,\u003c/li\u003e\u003cli\u003eGBthrusthigh: 2352 - 2387 fr.,\u003c/li\u003e\u003cli\u003eGBthrustmid: 2388 - 2423 fr.,\u003c/li\u003e\u003cli\u003eGB_Tracking: 2424 - 2599 fr.,\u003c/li\u003e\u003cli\u003eGBKnockedbackward: 2600 - 2641 fr.,\u003c/li\u003e\u003cli\u003eGBDownback: 2642 - 2682 fr.,\u003c/li\u003e\u003cli\u003eGBRecoverfromknockedbackward: 2683 - 2723 fr.,\u003c/li\u003e\u003cli\u003eGBKnockedforward: 2724 - 2752 fr.,\u003c/li\u003e\u003cli\u003eGBDownforward: 2753 - 2793 fr.,\u003c/li\u003e\u003cli\u003eGBRecoverfromknockedforward: 2794 - 2826 fr.,\u003c/li\u003e\u003cli\u003eGBfirestaying: 2831 - 2868 fr.,\u003c/li\u003e\u003cli\u003eGBAimgun_down: 2873 - 2898 fr.,\u003c/li\u003e\u003cli\u003eGBAimgun_left: 2903 - 2928 fr.,\u003c/li\u003e\u003cli\u003eGBAimgun_right: 2933 - 2958 fr.,\u003c/li\u003e\u003cli\u003eGBAimgun_up: 2963 - 2988 fr.,\u003c/li\u003e\u003cli\u003eGBCOMBATmode_squat: 2993 - 3043 fr.,\u003c/li\u003e\u003cli\u003eGBFromSquatAtoStaing: 3044 - 3081 fr.,\u003c/li\u003e\u003cli\u003eGBFromStandtoSquat_A: 3082 - 3122 fr.,\u003c/li\u003e\u003cli\u003eGBlookingAroundSquat: 3127 - 3212 fr.,\u003c/li\u003e\u003cli\u003eGBfireSquat: 3213 - 3250 fr.,\u003c/li\u003e\u003cli\u003eGBDiesquat: 3255 - 3288 fr.,\u003c/li\u003e\u003cli\u003eGBDieknocked_backward: 3293 - 3310 fr.,\u003c/li\u003e\u003cli\u003eGBDieknocked_forward: 3315 - 3332 fr.,\u003c/li\u003e\u003cli\u003eGBDieon_back: 3337 - 3375 fr.,\u003c/li\u003e\u003cli\u003eGBDieon_belt: 3380 - 3460 fr.,\u003c/li\u003e\u003cli\u003eGBCasualwalk: 3465 - 3501 fr.,\u003c/li\u003e\u003cli\u003eGBCautiouswalk: 3506 - 3546 fr.,\u003c/li\u003e\u003cli\u003eGBfirewalking: 3551 - 3591 fr.,\u003c/li\u003e\u003cli\u003eGBcombatrun: 3596 - 3618 fr.,\u003c/li\u003e\u003cli\u003eGBFireruning: 3623 - 3645 fr.,\u003c/li\u003e\u003cli\u003eGBJumpruning: 3650 - 3690 fr.,\u003c/li\u003e\u003cli\u003eGBfireWalking_back: 3695 - 3730 fr.,\u003c/li\u003e\u003cli\u003eGBWalkingback: 3735 - 3770 fr.,\u003c/li\u003e\u003cli\u003eGB_run: 3775 - 3801 fr.,\u003c/li\u003e\u003cli\u003eGBStrifeleftt: 3805 - 3840 fr.,\u003c/li\u003e\u003cli\u003eGBStriferight: 3845 - 3880 fr.,\u003c/li\u003e\u003c/ol\u003e","imageAlt":"3D asset Goblin Bandit","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-bandit","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pymQw2eBxZhv49EuZiXtpPqK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-bandit-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/pymQw2eBxZhv49EuZiXtpPqK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-bandit-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-bandit","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658241/2fe185c516/goblin-bandit-3d-model-2fe185c516.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658256","type":"listingItem","attributes":{"id":658256,"title":"Goblin Slave","price":40.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Slave in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset Included. \u003c/strong\u003e\u003cbr/\u003e\u003cstrong\u003eUnity Asset included. \u003c/strong\u003e\u003c/p\u003e\u003cp\u003e.FBX and OBJ are included.\u003cbr/\u003e BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003eCharacter has 62 animations. \u003cbr/\u003e I used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003eModel with bracers and 2 hammers has 6,531 polygons, 13,166 triangles and 6,694 vertexes. \u003c/p\u003e\u003cp\u003eArmor includes 2 bracers and 2 earrings. Model have hair, beard and Mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003cbr/\u003e TIF file format 2048X2048, 1024x1024  and 512x512 \u003cbr/\u003e There are 3 different color textures for gnome body and hair parts.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 character blueprints, 7 \u0026quot;skeletal meshes\u0026quot; including body, hair, beard, earnings, mustache, braslets.\u003c/p\u003e\u003cp\u003eVertex counts of characters: 6,694 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 20 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 4 Materials 9 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 62 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 differnt color textures for body skin.\u003c/p\u003e\u003cp\u003e3 differnt color textures for hair parts. \u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003col\u003e\u003cli\u003eIDLE: 0 - 100 fr.,\u003c/li\u003e\u003cli\u003eboring: 101 - 226 fr.,\u003c/li\u003e\u003cli\u003eDisappointed: 227 - 332 fr.,\u003c/li\u003e\u003cli\u003eDrinking: 333 - 433 fr.,\u003c/li\u003e\u003cli\u003eEating: 434 - 554 fr.,\u003c/li\u003e\u003cli\u003eExplanation: 555 - 600 fr.,\u003c/li\u003e\u003cli\u003eLooking_around: 601 - 777 fr.,\u003c/li\u003e\u003cli\u003ePick_object: 778 - 818 fr.,\u003c/li\u003e\u003cli\u003epointing_A: 819 - 879 fr.,\u003c/li\u003e\u003cli\u003eSay_No: 880 - 930 fr.,\u003c/li\u003e\u003cli\u003eShrugs: 931 - 976 fr.,\u003c/li\u003e\u003cli\u003eTalking_A: 977 - 1022 fr.,\u003c/li\u003e\u003cli\u003eTalking_B: 1023 - 1173 fr.,\u003c/li\u003e\u003cli\u003ewarning: 1174 - 1234 fr.,\u003c/li\u003e\u003cli\u003ewaving: 1235 - 1280 fr.,\u003c/li\u003e\u003cli\u003eyawn: 1281 - 1366 fr.,\u003c/li\u003e\u003cli\u003eClimbing_ladder: 1371 - 1411 fr.,\u003c/li\u003e\u003cli\u003eCrouching: 1416 - 1516 fr.,\u003c/li\u003e\u003cli\u003efalling_down: 1521 - 1561 fr.,\u003c/li\u003e\u003cli\u003eJump_standing: 1566 - 1641 fr.,\u003c/li\u003e\u003cli\u003eSwimming: 1646 - 1676 fr.,\u003c/li\u003e\u003cli\u003e1HCOMBATmode: 1684 - 1734 fr.,\u003c/li\u003e\u003cli\u003e1Hwaponsback: 1735 - 1775 fr.,\u003c/li\u003e\u003cli\u003e1Hwaponsready: 1776 - 1816 fr.,\u003c/li\u003e\u003cli\u003e1H360Jump_swing: 1817 - 1862 fr.,\u003c/li\u003e\u003cli\u003e1H360RightJumpSmash: 1863 - 1933 fr.,\u003c/li\u003e\u003cli\u003e1Hdodgebackwards: 1934 - 1969 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Backward: 1970 - 1995 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Left: 1996 - 2021 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Right: 2022 - 2057 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_back: 2058 - 2093 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_front: 2094 - 2129 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_left: 2130 - 2165 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_righ: 2166 - 2201 fr.,\u003c/li\u003e\u003cli\u003e1HJumpSwing: 2202 - 2247 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparryhighleft: 2248 - 2283 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparryhighright: 2284 - 2319 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparrylowfront: 2320 - 2355 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighleft: 2356 - 2391 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighright: 2392 - 2427 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighstraight_down: 2428 - 2463 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinglowleft: 2464 - 2499 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinglowright: 2500 - 2535 fr.,\u003c/li\u003e\u003cli\u003e1H_Tracking: 2536 - 2711 fr.,\u003c/li\u003e\u003cli\u003e1HKnockedbackward: 2712 - 2753 fr.,\u003c/li\u003e\u003cli\u003e1HDownback: 2754 - 2794 fr.,\u003c/li\u003e\u003cli\u003e1HRecoverfromknockedbackward: 2795 - 2836 fr.,\u003c/li\u003e\u003cli\u003e1HKnockedforward: 2837 - 2865 fr.,\u003c/li\u003e\u003cli\u003e1HDownforward: 2866 - 2906 fr.,\u003c/li\u003e\u003cli\u003e1HRecoverfromknockedforward: 2907 - 2939 fr.,\u003c/li\u003e\u003cli\u003e1HDiefall_backward: 2940 - 3073 fr.,\u003c/li\u003e\u003cli\u003e1HDiefall_forward: 3078 - 3218 fr.,\u003c/li\u003e\u003cli\u003e1HDieknocked_backward: 3223 - 3240 fr.,\u003c/li\u003e\u003cli\u003e1HDieknocked_forward: 3245 - 3262 fr.,\u003c/li\u003e\u003cli\u003e1HCasualwalk: 3267 - 3303 fr.,\u003c/li\u003e\u003cli\u003e1HCautiouswalk: 3308 - 3348 fr.,\u003c/li\u003e\u003cli\u003e1Hcombatrun: 3353 - 3375 fr.,\u003c/li\u003e\u003cli\u003e1HJumpruning: 3380 - 3420 fr.,\u003c/li\u003e\u003cli\u003e1H_run: 3425 - 3451 fr.,\u003c/li\u003e\u003cli\u003e1HStrifeleft: 3456 - 3491 fr.,\u003c/li\u003e\u003cli\u003e1HStriferight: 3496 - 3531 fr.,\u003c/li\u003e\u003cli\u003e1HWalkingback: 3536 - 3571 fr.,\u003c/li\u003e\u003c/ol\u003e","imageAlt":"3D asset animated Goblin Slave","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-slave","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dqXBgGpKxSd1zaYrMTwCxz42/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-slave-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/dqXBgGpKxSd1zaYrMTwCxz42/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-slave-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-slave","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658256/5bb99add52/goblin-slave-3d-model-5bb99add52.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"728527","type":"listingItem","attributes":{"id":728527,"title":"Tribal Goblin","price":50.0,"description":"A tribal version of a red goblin, it's a low-poly model mostly aimed for RPGs, but can be used for anything you want, it's completely rigged and animated, texture follow the PBR workflow, and it's been tested in Unreal Engine and Unity without any problem.\n\nThe clothes use APEX for realtime simulation, and the rigging is made using CAT and some extra stretchy bones for big muscles area(like the chest) and for the facial animation of the character, so it won't have much weight in real-time compared to morph targets.\nUV are mostly non-overlapping, the only overlapping part are the sandals.\n\nIt comes with 2 levels of detail, a LOD0 of 24450 triangles for the body and 1634 for the axe, and an LOD1 of 3477 triangles for the body and 100 for the axe, the weapon is separated, and can be changed with anything else if you want.\n\nFacial rigging is driven by stretchy bones that follow face anatomy, for a wide range of movements and expressions, while keeping the model lighter for real-time.\n\nThe character is created mostly in 3ds Max, so native .max files are provided with rigging already setup if you want/need to add extra animations, .fbx file is provided too if you use other softwares and it's partially rigged, since you should reconfigure the stretchy bones in your software, .obj file include only the model without rigging.\n\nThe model has been created for real-time so it comes with two specific versions for Unreal Engine and Unity too, already setup with LODs, in both .max and .fbx extension, in case you need to modify anything, and both versions have specific texture sets that follow the engine workflow.\n\nI've created animations for idle, walk, run, and attack(only upper half part of the body), and this animations are avalaible in both .max and .fbx, so if you need to check them, or reimport, or change them, you have easy access to them.\n\nAn extra psd image is provided with layers already setup, if you want to change the skin color of the goblin, so you'll have the skin separated from other parts that probably you'll want to keep the original color.\n\nI've created the full character in Unreal Engine too, with motion and attack blueprints already setup, so you can easily use the .uasset provided, just copy and paste it in the content folder of your game, and add  the movements and attack input in your setting, materials are already setup.\n\n--Model specs--\n-Polycount: LOD0 26084 triangles(24450 character, 1634 weapon), LOD1 3577 triangles (3477 character, 100 weapon).\n\n-Unreal Engine Textures:\nArmor-Cloth\n     Albedo, Occlusion-Roughness-Metallic, Normal, Opacity (2048x2048)\nBody \n      Albedo, Occlusion-Roughness-Metallic, Normal (4096x4096), Thickness (2048x2048)\nEyes\n     Albedo, Occlusion-Roughness-Metallic, Normal (1024x1024)\nTeeth\n     Albedo, Occlusion-Roughness-Metallic, Normal (1024x1024)\nHair\n     Albedo, Occlusion, Opacity, Height, Normal, Root, Specular (1024x1024)\nAxe\n     Albedo, Occlusion-Roughness-Metallic, Normal (1024x1024)\n\n-Unity Textures:\nArmor-Cloth\n     Albedo-Transparency, Metallic-Smoothness, Normal (2048x2048)\nBody \n      Albedo, Metallic-Smoothness, Normal (4096x4096), Thickness (2048x2048)\nEyes\n     Albedo, Metallic-Smoothness, Normal (1024x1024)\nTeeth\n     Albedo, Metallic-Smoothness, Normal (1024x1024)\nHair\n     Albedo-Transparency, Height, Normal, Root, Specular (1024x1024)\nAxe\n     Albedo, Metallic-Smoothness, Normal (1024x1024)\n\n-Animations:\nIdle\nWalk\nRun\nAttack(only upper part of the body)","imageAlt":"Tribal Goblin 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/tribal-goblin","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rcDNzcu1ywri5e5v5Thtofci/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tribal-goblin-3d-model-low-poly-animated-rigged-max-obj-fbx-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/rcDNzcu1ywri5e5v5Thtofci/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tribal-goblin-3d-model-low-poly-animated-rigged-max-obj-fbx-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/tribal-goblin","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/728527/321fc73651/tribal-goblin-3d-model-321fc73651.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658245","type":"listingItem","attributes":{"id":658245,"title":"Goblin Baron","price":50.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Baron in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003eThis character is combination of ranged and melee unit.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included. \u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e .FBX and OBJ are included.\u003cbr/\u003e BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003eCharacter has 92 animations. \u003c/p\u003e\u003cp\u003e\u003cbr/\u003e I used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003eModel with armor and 2 pairs of all weapons  has 11,281 (4,879 LOD)polygons, 22,940 (9,432 LOD) triangles and 11,789 (10,082 LOD) vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt. Model has 2 swords and 2 bows, quiver with arrows, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 64 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003cbr/\u003e TIF file format 2048X2048, 1024x1024  and 512x512 \u003cbr/\u003e There are 3 different color textures for goblin body, armor, weapons and hair parts.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 13 \u0026quot;skeletal meshes\u0026quot; including body, hair parts, armor, animated bow... \u003c/p\u003e\u003cp\u003eVertex counts of characters: 11,789 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 32 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 6 Materials 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 92 animations for combat and general moves and 12 bow animations.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003e3 different color textures for weapons.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003col\u003e\u003cli\u003eIDLE: 0 - 100 fr.,\u003c/li\u003e\u003cli\u003eboring: 101 - 226 fr.,\u003c/li\u003e\u003cli\u003eDisappoined: 227 - 332 fr.,\u003c/li\u003e\u003cli\u003eDrinking: 333 - 433 fr.,\u003c/li\u003e\u003cli\u003eEating: 434 - 554 fr.,\u003c/li\u003e\u003cli\u003eExplanation: 555 - 600 fr.,\u003c/li\u003e\u003cli\u003eJump_standing: 601 - 676 fr.,\u003c/li\u003e\u003cli\u003eLooking_around: 677 - 853 fr.,\u003c/li\u003e\u003cli\u003ePick_object: 854 - 894 fr.,\u003c/li\u003e\u003cli\u003epointing_A: 894 - 954 fr.,\u003c/li\u003e\u003cli\u003eSay_No: 955 - 1005 fr.,\u003c/li\u003e\u003cli\u003eShrugs: 1006 - 1051 fr.,\u003c/li\u003e\u003cli\u003eTalking_A: 1052 - 1097 fr.,\u003c/li\u003e\u003cli\u003eTalking_B: 1098 - 1248 fr.,\u003c/li\u003e\u003cli\u003ewarning: 1249 - 1309 fr.,\u003c/li\u003e\u003cli\u003ewaving: 1310 - 1355 fr.,\u003c/li\u003e\u003cli\u003eyawn: 1356 - 1441 fr.,\u003c/li\u003e\u003cli\u003eClimbing_ladder: 1446 - 1486 fr.,\u003c/li\u003e\u003cli\u003eCrouching: 1492 - 1592 fr.,\u003c/li\u003e\u003cli\u003efalling_down: 1597 - 1637 fr.,\u003c/li\u003e\u003cli\u003eJump_runing: 1642 - 1682 fr.,\u003c/li\u003e\u003cli\u003eRun: 1687 - 1713 fr.,\u003c/li\u003e\u003cli\u003eSwimming: 1718 - 1748 fr.,\u003c/li\u003e\u003cli\u003e1Hwaponsback: 1753 - 1793 fr.,\u003c/li\u003e\u003cli\u003e1Hwaponsready: 1794 - 1834 fr.,\u003c/li\u003e\u003cli\u003e1HCOMBATmode: 1835 - 1885 fr.,\u003c/li\u003e\u003cli\u003e1H5XCombo: 1886 - 1981 fr.,\u003c/li\u003e\u003cli\u003e1H360Jump_swing: 1982 - 2027 fr.,\u003c/li\u003e\u003cli\u003e1H360RightJumpSmash: 2028 - 2098 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Backward: 2099 - 2124 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Left: 2125 - 2150 fr.,\u003c/li\u003e\u003cli\u003e1HDodgeJump_Right: 2151 - 2176 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_back: 2177 - 2212 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_front: 2213 - 2248 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_left: 2249 - 2284 fr.,\u003c/li\u003e\u003cli\u003e1HHitfrom_righ: 2285 - 2320 fr.,\u003c/li\u003e\u003cli\u003e1HJumpSwing: 2322 - 2367 fr.,\u003c/li\u003e\u003cli\u003e1HKnockedbackward: 2368 - 2409 fr.,\u003c/li\u003e\u003cli\u003e1HDownback: 2410 - 2450 fr.,\u003c/li\u003e\u003cli\u003e1HRecoverfromknockedbackward: 2452 - 2493 fr.,\u003c/li\u003e\u003cli\u003e1HKnockedforward: 2495 - 2523 fr.,\u003c/li\u003e\u003cli\u003e1HDownforward: 2524 - 2564 fr.,\u003c/li\u003e\u003cli\u003e1HRecoverfromknockedforward: 2565 - 2597 fr.,\u003c/li\u003e\u003cli\u003e1Hswordparrylowfront: 2598 - 2633 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighleft: 2634 - 2669 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighright: 2670 - 2705 fr.,\u003c/li\u003e\u003cli\u003e1Hswordswinghighstraight_down: 2706 - 2741 fr.,\u003c/li\u003e\u003cli\u003e1Hswordthrust_mid: 2742 - 2777 fr.,\u003c/li\u003e\u003cli\u003e1HCasualwalk: 2782 - 2818 fr.,\u003c/li\u003e\u003cli\u003e1HCautiouswalk: 2824 - 2863 fr.,\u003c/li\u003e\u003cli\u003e1Hcombatrun: 2868 - 2890 fr.,\u003c/li\u003e\u003cli\u003e1HStrifeleftt: 2896 - 2930 fr.,\u003c/li\u003e\u003cli\u003e1HStriferight: 2936 - 2970 fr.,\u003c/li\u003e\u003cli\u003e1HWalkingback: 2976 - 3010 fr.,\u003c/li\u003e\u003cli\u003e1HDiefall_backward: 3015 - 3148 fr.,\u003c/li\u003e\u003cli\u003e1HDiefall_forward: 3153 - 3293 fr.,\u003c/li\u003e\u003cli\u003e1HDieknocked_backward: 3298 - 3315 fr.,\u003c/li\u003e\u003cli\u003e1HDieknocked_forward: 3320 - 3337 fr.,\u003c/li\u003e\u003cli\u003eArcherputBowback: 3342 - 3387 fr.,\u003c/li\u003e\u003cli\u003eArchertakeBowout: 3388 - 3433 fr.,\u003c/li\u003e\u003cli\u003eArcherCOMBATmode: 3434 - 3509 fr.,\u003c/li\u003e\u003cli\u003eArchergetarrow_fromBack: 3510 - 3560 fr.,\u003c/li\u003e\u003cli\u003eArcher_charging: 3561 - 3591 fr.,\u003c/li\u003e\u003cli\u003eArcher_aim: 3592 - 3692 fr.,\u003c/li\u003e\u003cli\u003eArcher_shoting: 3693 - 3728 fr.,\u003c/li\u003e\u003cli\u003eArcherDodgeJump_Backward: 3729 - 3754 fr.,\u003c/li\u003e\u003cli\u003eArcherDodgeJump_Left: 3755 - 3780 fr.,\u003c/li\u003e\u003cli\u003eArcherDodgeJump_Right: 3781 - 3806 fr.,\u003c/li\u003e\u003cli\u003eArcherKnockedbackward: 3807 - 3848 fr.,\u003c/li\u003e\u003cli\u003eArcherDownback: 3849 - 3889 fr.,\u003c/li\u003e\u003cli\u003eArcherRecoverfromknockedbackward: 3890 - 3930 fr.,\u003c/li\u003e\u003cli\u003eArcherKnockedforward: 3931 - 3959 fr.,\u003c/li\u003e\u003cli\u003eArcherDownforward: 3960 - 4000 fr.,\u003c/li\u003e\u003cli\u003eArcherRecoverfromknockedforward: 4001 - 4033 fr.,\u003c/li\u003e\u003cli\u003eArcherHitfrom_back: 4034 - 4069 fr.,\u003c/li\u003e\u003cli\u003eArcherHitfrom_front: 4070 - 4105 fr.,\u003c/li\u003e\u003cli\u003eArcherHitfrom_left: 4106 - 4141 fr.,\u003c/li\u003e\u003cli\u003eArcherHitfrom_righ: 4142 - 4177 fr.,\u003c/li\u003e\u003cli\u003eArcherchargebowup45_d: 4178 - 4193 fr.,\u003c/li\u003e\u003cli\u003eArcheraimingup45d: 4194 - 4244 fr.,\u003c/li\u003e\u003cli\u003eArcherfireup45d: 4245 - 4285 fr.,\u003c/li\u003e\u003cli\u003eArcher_Dying: 4286 - 4326 fr.,\u003c/li\u003e\u003cli\u003eArcheraimfromLeft_toRight: 4331 - 4421 fr.,\u003c/li\u003e\u003cli\u003eArcheraimfromUp_toDown: 4426 - 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Easily populate your project with exactly what you need.  Visit the Acheron Series website:  acheronseries3d.weebly.com/\n\nThis is the completely clean, fully rigged, base mesh model for Acheron style Goblin characters. An exchangable texture with 16 color palettes is included. You can easily add your own, or mix and match to create a unique character for your unique project. Male and female can each use all colors.\n\nOBJ, FBX and DAE are provided, but for full functionality, please use the Blend file.\n\nGoblins are descendants of the Kobaloi, mischievous but jolly spirits from the court of Dionysus, god of wine and festival. But as time marched on, the Goblins grew distant from their cheerful god, and their antics and pranks transformed to wickedness and acts of evil. They are said to hide in the cracks and crevices of the world, where humans cannot reach. Through magic, they can shrink themselves or turn invisible to avoid detection, but magic also makes them strong, a goblin the size of cat can be as strong as an ox. Goblins sometimes kidnap children to raise as servants, or women to be their brides, leaving a shape-shifter in their place. The most fearsome of Goblins have a taste for human flesh, and will capture humans to eat for dinner, or keep as livestock. In the modern world, Goblins will try to live in the cracks and crevices of machinery, and cause mischief through mechanical malfunctions.\n\nThe title loincloth is not included. Backgrounds and props are by Synty, RogCG, Herminio, BitGem and Maxbugor.\n\n(What I call a Goblin could be an orc, ogre, hob, etc, in your setting)\n\nAlt Names:  Ork, Ogre, Puck, Hobgoblin, Hobb, Pukwudgie, Trasgo, Powrie, Kobold, Gremlin, ","imageAlt":"3D asset Acheron Goblin Clean","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/acheron-goblin-clean","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zonQ6s3ZZyskxRBWPWRiz1ZG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Title1clean.jpg","gridUrl":"https://media.cgtrader.com/variants/zonQ6s3ZZyskxRBWPWRiz1ZG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Title1clean.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/acheron-goblin-clean","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1999448/c2ac3f45c4/acheron-goblin-clean-3d-model-c2ac3f45c4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"135527","type":"listingItem","attributes":{"id":135527,"title":"Goblin Chizbolt for Unity","price":20.0,"description":"\u003cp\u003eAdd this goblin character to your fantasy or horror scenes. Is he a friendly goblin or will he destroy a village? You decide!\u003c/p\u003e\u003cp\u003eAnimation files:\r\n* jump\r\n* idle\r\n* run\r\n* attack\r\n* walk\r\n* dead\u003c/p\u003e\u003cp\u003eThis product includes a .unitypackage file and requires Unity 4.5.4 or higher.\u003c/p\u003e\u003cp\u003eThis product is licensed for use in games and apps.\u003c/p\u003e\u003cp\u003eOriginal model made by Moscowich80; uploaded and sold here with permission.\u003c/p\u003e","imageAlt":"Goblin Chizbolt for Unity 3D model animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-chizbolt-for-unity","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2rZ4tztPqWVEuofqrbwJNcTt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-chizbolt-for-unity-3d-model-low-poly-animated-rigged-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/2rZ4tztPqWVEuofqrbwJNcTt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-chizbolt-for-unity-3d-model-low-poly-animated-rigged-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-chizbolt-for-unity","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/135527/952c60ba84/goblin-chizbolt-for-unity-3d-model-952c60ba84.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1021615","type":"listingItem","attributes":{"id":1021615,"title":"Goblin Shaman Light Version","price":15.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Shaman in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003eOBJ are included.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eCharacter has 67 animations. \u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003ePreview: http://youtu.be/nZ9hp0mGnAE\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 8,515 polygons, 16,446 triangles and 8,645 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet,feet armor, leg armor, hands armor, chest armor and belt. Model has 2 staffs, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048X2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different color textures for goblin body, armor, staff and hair parts.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair parts, armor, animated bow... \u003c/p\u003e\u003cp\u003eVertex counts of characters: 8,645 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 25 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 6 Materials 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 67 animations for combat and general moves and 12 bow animations.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003e3 different color textures for weapons.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimations\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e1. IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e2. boring: 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e3. Disappoined: 227 - 332 fr.,\u003c/p\u003e\u003cp\u003e4. Drinking: 333 - 433 fr.,\u003c/p\u003e\u003cp\u003e5. Eating: 434 - 554 fr.,\u003c/p\u003e\u003cp\u003e6. Explanation: 555 - 600 fr.,\u003c/p\u003e\u003cp\u003e7. Jump_standing: 601 - 676 fr.,\u003c/p\u003e\u003cp\u003e8. Looking_around: 677 - 853 fr.,\u003c/p\u003e\u003cp\u003e9. Pick_object: 854 - 894 fr.,\u003c/p\u003e\u003cp\u003e10. pointing_A: 896 - 956 fr.,\u003c/p\u003e\u003cp\u003e11. Say_No: 957 - 1007 fr.,\u003c/p\u003e\u003cp\u003e12. Shrugs: 1008 - 1053 fr.,\u003c/p\u003e\u003cp\u003e13. Talking_A: 1054 - 1099 fr.,\u003c/p\u003e\u003cp\u003e14. Talking_B: 1100 - 1250 fr.,\u003c/p\u003e\u003cp\u003e15. warning: 1251 - 1311 fr.,\u003c/p\u003e\u003cp\u003e16. waving: 1312 - 1357 fr.,\u003c/p\u003e\u003cp\u003e17. yawn: 1358 - 1443 fr.,\u003c/p\u003e\u003cp\u003e18. Crouching: 1448 - 1548 fr.,\u003c/p\u003e\u003cp\u003e19. Climbing_ladder: 1553 - 1593 fr.,\u003c/p\u003e\u003cp\u003e20. falling_down: 1598 - 1638 fr.,\u003c/p\u003e\u003cp\u003e21. Swimming: 1643 - 1673 fr.,\u003c/p\u003e\u003cp\u003e22. GSHmaking_potion: 1679 - 1708 fr.,\u003c/p\u003e\u003cp\u003e23. GSHcombatmode_A: 1713 - 1788 fr.,\u003c/p\u003e\u003cp\u003e24. GSHmagichelix_spell: 1789 - 1859 fr.,\u003c/p\u003e\u003cp\u003e25. GSHstaf_block: 1860 - 1895 fr.,\u003c/p\u003e\u003cp\u003e26. GSHstaff_Hit: 1896 - 1931 fr.,\u003c/p\u003e\u003cp\u003e27. GSHstraightdown_hit: 1932 - 1967 fr.,\u003c/p\u003e\u003cp\u003e28. GSHswing_right: 1968 - 2003 fr.,\u003c/p\u003e\u003cp\u003e29. GSHwapons_back: 2008 - 2048 fr.,\u003c/p\u003e\u003cp\u003e30. GSHwapons_ready: 2049 - 2084 fr.,\u003c/p\u003e\u003cp\u003e31. GSHcombatmode_B: 2085 - 2160 fr.,\u003c/p\u003e\u003cp\u003e32. GSHDodgeJump_Backward: 2161 - 2186 fr.,\u003c/p\u003e\u003cp\u003e33. GSHDodgeJump_Left: 2187 - 2212 fr.,\u003c/p\u003e\u003cp\u003e34. GSHDodgeJump_Right: 2213 - 2238 fr.,\u003c/p\u003e\u003cp\u003e35. GSHduckbelow_swing: 2239 - 2274 fr.,\u003c/p\u003e\u003cp\u003e36. GSHHitfrom_back: 2275 - 2310 fr.,\u003c/p\u003e\u003cp\u003e37. GSHHitfrom_front: 2311 - 2346 fr.,\u003c/p\u003e\u003cp\u003e38. GSHHitfrom_left: 2347 - 2382 fr.,\u003c/p\u003e\u003cp\u003e39. GSHHitfrom_righ: 2383 - 2418 fr.,\u003c/p\u003e\u003cp\u003e40. GSHmagiclight_spell: 2419 - 2469 fr.,\u003c/p\u003e\u003cp\u003e41. GSHmagicshot_stright: 2470 - 2505 fr.,\u003c/p\u003e\u003cp\u003e42. GSH_warning: 2506 - 2566 fr.,\u003c/p\u003e\u003cp\u003e43. GSHKnocked_backward: 2567 - 2607 fr.,\u003c/p\u003e\u003cp\u003e44. GSHDown_back: 2608 - 2648 fr.,\u003c/p\u003e\u003cp\u003e45. GSHRecoverfromknocked_backward: 2649 - 2689 fr.,\u003c/p\u003e\u003cp\u003e46. GSHKnocked_forward: 2690 - 2718 fr.,\u003c/p\u003e\u003cp\u003e47. GSHDown_forward: 2719 - 2759 fr.,\u003c/p\u003e\u003cp\u003e48. GSHRecoverfromknocked_forward: 2760 - 2792 fr.,\u003c/p\u003e\u003cp\u003e49. GSHcombatmode_C: 2797 - 2872 fr.,\u003c/p\u003e\u003cp\u003e50. GSHbuffspell_A: 2873 - 2923 fr.,\u003c/p\u003e\u003cp\u003e51. GSHbuffspell_B: 2924 - 3014 fr.,\u003c/p\u003e\u003cp\u003e52. GSHspellcast_A: 3015 - 3085 fr.,\u003c/p\u003e\u003cp\u003e53. GSHspellcast_B: 3086 - 3121 fr.,\u003c/p\u003e\u003cp\u003e54. GSHspellcast_C: 3122 - 3157 fr.,\u003c/p\u003e\u003cp\u003e55. GSHspellcast_D: 3158 - 3193 fr.,\u003c/p\u003e\u003cp\u003e56. GSHCasual_walk: 3198 - 3234 fr.,\u003c/p\u003e\u003cp\u003e57. GSHCautious_walk: 3239 - 3279 fr.,\u003c/p\u003e\u003cp\u003e58. GSHcombat_run: 3284 - 3306 fr.,\u003c/p\u003e\u003cp\u003e59. GSHJump_runing: 3311 - 3351 fr.,\u003c/p\u003e\u003cp\u003e60. GSH_run: 3356 - 3382 fr.,\u003c/p\u003e\u003cp\u003e61. GSHstrife_left: 3387 - 3422 fr.,\u003c/p\u003e\u003cp\u003e62. GSHstrife_right: 3427 - 3462 fr.,\u003c/p\u003e\u003cp\u003e63. GSHWalking_back: 3467 - 3502 fr.,\u003c/p\u003e\u003cp\u003e64. GSHDieknocked_backward: 3507 - 3524 fr.,\u003c/p\u003e\u003cp\u003e65. GSHDieknocked_forward: 3529 - 3546 fr.,\u003c/p\u003e\u003cp\u003e66. GSHDying_A: 3551 - 3616 fr.,\u003c/p\u003e\u003cp\u003e67. GSHDying_B: 3621 - 3661 fr.,\u003c/p\u003e","imageAlt":"3D model Goblin Shaman Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-shaman-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/avjY7Ws4U75ZQRwhuNpGmnE7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-shaman-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/avjY7Ws4U75ZQRwhuNpGmnE7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-shaman-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-shaman-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1021615/f4e36e1ac8/goblin-shaman-light-version-3d-model-f4e36e1ac8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1021568","type":"listingItem","attributes":{"id":1021568,"title":"Goblin Bandit Light Version","price":15.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Bandit in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003eThis character is combination of ranged and melee unit.\u003c/p\u003e\u003cp\u003e\u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003eOBJ are included. \u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eCharacter has 75 animations. \u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003ePreview: http://youtu.be/xCKZ-FrIYaw\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has 2 knives and 2 pistols, hair, beard and mustache. \u003c/p\u003e\u003cp\u003eEach part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 61 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048X2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different color textures for goblin body, armor, and hair parts.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair, beard, cap, mustache, belt, chest armor, shoulders armor, legs armor, gloves, full goblin bandit\u003c/p\u003e\u003cp\u003eVertex counts of characters: 12,480 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 31 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 7 Materials 11 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 75 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e1. IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e2. boring: 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e3. Disappoined: 227 - 332 fr.,\u003c/p\u003e\u003cp\u003e4. Drinking: 333 - 433 fr.,\u003c/p\u003e\u003cp\u003e5. Eating: 434 - 554 fr.,\u003c/p\u003e\u003cp\u003e6. Explanation: 555 - 600 fr.,\u003c/p\u003e\u003cp\u003e7. Jump_standing: 601 - 676 fr.,\u003c/p\u003e\u003cp\u003e8. Looking_around: 677 - 853 fr.,\u003c/p\u003e\u003cp\u003e9. Pick_object: 854 - 894 fr.,\u003c/p\u003e\u003cp\u003e10. pointing_A: 895 - 955 fr.,\u003c/p\u003e\u003cp\u003e11. Say_No: 956 - 1006 fr.,\u003c/p\u003e\u003cp\u003e12. Shrugs: 1007 - 1052 fr.,\u003c/p\u003e\u003cp\u003e13. Talking_A: 1053 - 1098 fr.,\u003c/p\u003e\u003cp\u003e14. Talking_B: 1099 - 1249 fr.,\u003c/p\u003e\u003cp\u003e15. warning: 1250 - 1310 fr.,\u003c/p\u003e\u003cp\u003e16. waving: 1311 - 1356 fr.,\u003c/p\u003e\u003cp\u003e17. yawn: 1357 - 1442 fr.,\u003c/p\u003e\u003cp\u003e18. Climbing_ladder: 1447 - 1487 fr.,\u003c/p\u003e\u003cp\u003e19. falling_down: 1492 - 1532 fr.,\u003c/p\u003e\u003cp\u003e20. Swimming: 1537 - 1567 fr.,\u003c/p\u003e\u003cp\u003e21. GBPutingWeapons_back: 1572 - 1622 fr.,\u003c/p\u003e\u003cp\u003e22. GBTakingweapons_out: 1623 - 1668 fr.,\u003c/p\u003e\u003cp\u003e23. GBCOMBATmode_staynig: 1669 - 1719 fr.,\u003c/p\u003e\u003cp\u003e24. GBDodgeJump_Backward: 1720 - 1745 fr.,\u003c/p\u003e\u003cp\u003e25. GBDodgeJump_Left: 1746 - 1771 fr.,\u003c/p\u003e\u003cp\u003e26. GBDodgeJump_Right: 1772 - 1797 fr.,\u003c/p\u003e\u003cp\u003e27. GBduckbelowhigh_swing: 1798 - 1833 fr.,\u003c/p\u003e\u003cp\u003e28. GBHitfrom_back: 1834 - 1869 fr.,\u003c/p\u003e\u003cp\u003e29. GBHitfrom_front: 1870 - 1905 fr.,\u003c/p\u003e\u003cp\u003e30. GBHitfrom_left: 1906 - 1941 fr.,\u003c/p\u003e\u003cp\u003e31. GBHitfrom_righ: 1942 - 1977 fr.,\u003c/p\u003e\u003cp\u003e32. GBLookingaround_staying: 1978 - 2063 fr.,\u003c/p\u003e\u003cp\u003e33. GBparryfromstright_down: 2064 - 2099 fr.,\u003c/p\u003e\u003cp\u003e34. GBparryhigh_left: 2100 - 2135 fr.,\u003c/p\u003e\u003cp\u003e35. GBparrymid_front: 2136 - 2171 fr.,\u003c/p\u003e\u003cp\u003e36. GBswinghigh_left: 2172 - 2207 fr.,\u003c/p\u003e\u003cp\u003e37. GBswinghigh_right: 2208 - 2243 fr.,\u003c/p\u003e\u003cp\u003e38. GBswinghighstraight_down: 2244 - 2279 fr.,\u003c/p\u003e\u003cp\u003e39. GBswinglow_left: 2280 - 2315 fr.,\u003c/p\u003e\u003cp\u003e40. GBswinglow_right: 2316 - 2351 fr.,\u003c/p\u003e\u003cp\u003e41. GBthrust_high: 2352 - 2387 fr.,\u003c/p\u003e\u003cp\u003e42. GBthrust_mid: 2388 - 2423 fr.,\u003c/p\u003e\u003cp\u003e43. GB_Tracking: 2424 - 2599 fr.,\u003c/p\u003e\u003cp\u003e44. GBKnocked_backward: 2600 - 2641 fr.,\u003c/p\u003e\u003cp\u003e45. GBDown_back: 2642 - 2682 fr.,\u003c/p\u003e\u003cp\u003e46. GBRecoverfromknocked_backward: 2683 - 2723 fr.,\u003c/p\u003e\u003cp\u003e47. GBKnocked_forward: 2724 - 2752 fr.,\u003c/p\u003e\u003cp\u003e48. GBDown_forward: 2753 - 2793 fr.,\u003c/p\u003e\u003cp\u003e49. GBRecoverfromknocked_forward: 2794 - 2826 fr.,\u003c/p\u003e\u003cp\u003e50. GBfire_staying: 2831 - 2868 fr.,\u003c/p\u003e\u003cp\u003e51. GBAimgun_down: 2873 - 2898 fr.,\u003c/p\u003e\u003cp\u003e52. GBAimgun_left: 2903 - 2928 fr.,\u003c/p\u003e\u003cp\u003e53. GBAimgun_right: 2933 - 2958 fr.,\u003c/p\u003e\u003cp\u003e54. GBAimgun_up: 2963 - 2988 fr.,\u003c/p\u003e\u003cp\u003e55. GBCOMBATmode_squat: 2993 - 3043 fr.,\u003c/p\u003e\u003cp\u003e56. GBFromSquatA_toStaing: 3044 - 3081 fr.,\u003c/p\u003e\u003cp\u003e57. GBFromStandtoSquat_A: 3082 - 3122 fr.,\u003c/p\u003e\u003cp\u003e58. GBlookingAround_Squat: 3127 - 3212 fr.,\u003c/p\u003e\u003cp\u003e59. GBfire_Squat: 3213 - 3250 fr.,\u003c/p\u003e\u003cp\u003e60. GBDie_squat: 3255 - 3288 fr.,\u003c/p\u003e\u003cp\u003e61. GBDieknocked_backward: 3293 - 3310 fr.,\u003c/p\u003e\u003cp\u003e62. GBDieknocked_forward: 3315 - 3332 fr.,\u003c/p\u003e\u003cp\u003e63. GBDieon_back: 3337 - 3375 fr.,\u003c/p\u003e\u003cp\u003e64. GBDieon_belt: 3380 - 3460 fr.,\u003c/p\u003e\u003cp\u003e65. GBCasual_walk: 3465 - 3501 fr.,\u003c/p\u003e\u003cp\u003e66. GBCautious_walk: 3506 - 3546 fr.,\u003c/p\u003e\u003cp\u003e67. GBfire_walking: 3551 - 3591 fr.,\u003c/p\u003e\u003cp\u003e68. GBcombat_run: 3596 - 3618 fr.,\u003c/p\u003e\u003cp\u003e69. GBFire_runing: 3623 - 3645 fr.,\u003c/p\u003e\u003cp\u003e70. GBJump_runing: 3650 - 3690 fr.,\u003c/p\u003e\u003cp\u003e71. GBfireWalking_back: 3695 - 3730 fr.,\u003c/p\u003e\u003cp\u003e72. GBWalking_back: 3735 - 3770 fr.,\u003c/p\u003e\u003cp\u003e73. GB_run: 3775 - 3801 fr.,\u003c/p\u003e\u003cp\u003e74. GBStrife_leftt: 3805 - 3840 fr.,\u003c/p\u003e\u003cp\u003e75. 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Contain diffuse map and specular map, It is in paste textures.rar.\nThe goblin have 2686 vertices and 2571 polygons, equivalent to 5144 tris.\n\n\nAnimations:\nWalk;\nAtack;\nIdle 1;\nIdle 2;\nDied.\n\nFormats Exported:\nfile blend; \ndae; \nx3d; \n3ds max; \nobj; \nfbx.\n\nAny questions please contact me\nrmiranda151996@gmail.com","imageAlt":"goblin low poly character wearing outfit 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-low-poly-2b9ddca6-f629-4604-993a-be94a78e3d67","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/18RED3xaeR7dGYL1H6r5MEuF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-low-poly-3d-model-low-poly-animated-rigged-3ds-fbx-blend-dae-x3d.jpg","gridUrl":"https://media.cgtrader.com/variants/18RED3xaeR7dGYL1H6r5MEuF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-low-poly-3d-model-low-poly-animated-rigged-3ds-fbx-blend-dae-x3d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-low-poly-2b9ddca6-f629-4604-993a-be94a78e3d67","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/924566/8b10ff856f/goblin-low-poly-character-wearing-outfit-3d-model-8b10ff856f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1023052","type":"listingItem","attributes":{"id":1023052,"title":"Goblins Army Light Version","price":50.0,"description":"\u003cp\u003eCharacters is perfect for a first person or 3rd person adventure game. 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Model has 2 knives and 2 pistols, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Baron\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with armor and 2 pairs of all weapons has 11,281 polygons, 22,940 triangles and 11,789 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt. Model has 2 swords and 2 bows, quiver with arrows, hair, beard and mustache.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Gladiator\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 10,185 polygons, 20,472 triangles and 10,472 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. 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ATTENTION !!! - The animation presented in the video is not included in the asset pack \"Stylized Character Druid 1\". This video was made solely to demonstrate the ability to retarget animation from a standard UE skeleton.\n\n\n\nThe images are rendered in UE4 and Marmoset 4\n\n\n\nGame low-poly stylized male druid character 01\n\nMade for UE4 and UE5. The character has an Epic Skeleton and PBR 4k textures\n\n\n\nTechnical details LOD 0: tris 27998, verts 14955.\n\nRigged with Epic Skeleton. Easy Animations retarget.\n\n\n\nAdditional bones that are added to Epic Skeleton: horn_back_1, Eye_r, Eye_l\n\n\n\nPBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo, occlusion.\n\n2 Texture sets - Body, Head.\n\nPhysics is enabled in UE.\n\n\n\nAnimations include for test: idle, run, walk, jump - retarget from standard Mannequin\n\n\nRigged: Yes\n\nRigged to Epic skeleton: Yes\n\nIK bones are included: Yes\n\nAnimated: Yes (DEMO) idle, run, walk, jump - retarget from standard Mannequin\n\nNumber of Animations: 4\n\nAnimation types: In-place\n\nNumber of characters: 1\n\nVertex counts of characters: 14955\n\nNumber of Materials and Material Instances: 2\n\nNumber of Textures: 6\n\nTexture Resolutions: 4096x4096\n\nSupported Development Platforms:\n\nWindows: Yes\n\nMac: Yes","imageAlt":"Stylized Character Druid 1 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-character-druid-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wEPj7XSv8JtZkAaexfSgYZHg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/06.jpg","gridUrl":"https://media.cgtrader.com/variants/wEPj7XSv8JtZkAaexfSgYZHg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/06.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-character-druid-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4189734/acfec2e849/stylized-character-druid-1-3d-model-acfec2e849.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2085209","type":"listingItem","attributes":{"id":2085209,"title":"Low Poly Elemental Golem Character Pack With PBR Materials","price":25.0,"description":"Elemental Golem Character Pack is a low-poly humanoid creature character pack, fully rigged, made in Blender 2.8, for the Cycles engine, compatible with EEVEE. 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Model is unwrapped, textured, rigged, skinned an animated. Renders are nothing compared to checking the model from every angles in a real time 3D environment. Check out this orc \u003ca href=\"http://protofactor.biz/PLAYER/BEAR.html\" target=\"_blank\"\u003e\u003c/a\u003e\u003ca href=\"http://protofactor.biz/PLAYER/ORC.html\" target=\"_blank\"\u003eHERE \u003c/a\u003e ( unity web player required )\u003c/p\u003e","imageAlt":"3D asset ORC GAME READY ANIMATED MODEL","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/orc-game-ready-animated-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RbeChGhjpeCmPTvcwQRRUpeh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/orc-game-ready-animated-model-3d-model-low-poly-animated-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/RbeChGhjpeCmPTvcwQRRUpeh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/orc-game-ready-animated-model-3d-model-low-poly-animated-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/orc-game-ready-animated-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/48130/39cb6cfb10/orc-game-ready-animated-model-3d-model-39cb6cfb10.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2014241","type":"listingItem","attributes":{"id":2014241,"title":"Cat Warrior Character","price":19.0,"description":"This is original concept model I created from my imagination, a cat warrior character. 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If you will have problems with this, feel free to contact me.\nAll parts - shoes, shoulder plates, forearm bandage, belt, are separate objects, so they can be disabled and make variations of orcs. Axe is part of the model, but you can simply use any weapon - just place it under hand in armature rig. 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