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Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? 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Characters","price":169.0,"description":"**KEY HIGHLIGHTS**  \n\n90 prepared 3D characters of different genders and skin tones, 300+ clothing assets, customization tool, movement controller, animations, facial expressions, 100+ props, animals, vehicles, icons.           \n\n### **KEY FEATURES**  \n\n- **90 unique 3D characters:** 30 EVA Suit Characters and 60 Base Suit Characters. Each character has an individual index, making it easy to locate any model.       \n- **Character Customization** tool allows you to quickly and easily generate a character based on selected parameters.   \n- **300 Unique Clothing Assets.** All clothing items are separate 3D models, allowing you to freely replace, remove, or mix them (helmets, tops, bottoms, gloves, shoes, backpacks, etc.).    \n- **Movement Controller.** Start the game mode and use WASD to move the model.     \n- **Animations.** 50 basic and themed animations for characters - movement, interaction with other characters, use of interactive objects. Mixamo Support.     \n- **30 Facial Expressions** for use in facial animation.    \n- **80+ Props:** interactive tools (wrenches, PDAs, repair gear, leisure items) and environment assets (tables, chairs, barrels, crates, portable modules, drones, a vehicle, and a tent).     \n- **Companion Animals:** 9 animal models dressed in astronaut-themed costumes to match your crew. Each has basic animations.     \n- **2D Icons.** All demo characters and assets have icons.      \n- **Works on URP, HDRP, and Built-in (Unity)**. Separate files for versions 2021+ and 6000+.     \n- **Designed for performance:** optimized meshes, minimal textures and simple shaders – runs smoothly on mobile, VR/AR, PC and consoles.      \n- **Ready for any pipeline.** Source files available on request in native formats (.blend, .c4d, .ma, .max) and an Unreal Engine .uproject, plus universal exports (FBX, GLB, USDZ, OBJ, STL) for easy integration.     \n- **Free updates and technical support** available in our Discord Community.    \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\n- Blender 3.6+   \n- Unity 2021.3+    \n- Unity 6000+      \n- Unreal Engine 4.20+   \n- Unreal Engine 5.0+   \n- Godot Engine 3.4+   \n\n### **TECHNICAL INFO**  \n\nGeometry: 520 unique assets, 296K triangles (entire pack).    \nCharacter Polygons: ~6.8K    \nScale: Real-world size   \nMaterials: 7 total   \nTextures: 4 total   \nRig: Humanoid (Mixamo-compatible)   \nAnimations: Yes   \nCollision: Yes   \n\n### **SUPPORT**   \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Astronaut Characters 3D asset","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/astronaut-characters-ee107f80-5958-451c-81af-465f881b38d1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1cx57mn2pjnav146bk94yqb61vks/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT%20Modular%20City%20Characters%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/1cx57mn2pjnav146bk94yqb61vks/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT%20Modular%20City%20Characters%20Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/astronaut-characters-ee107f80-5958-451c-81af-465f881b38d1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":228,"name":".json","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/6876654/ab4c8cbca4/astronaut-characters-3d-model-ab4c8cbca4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5401420","type":"listingItem","attributes":{"id":5401420,"title":"Adventure Character Eva from Pack 1","price":89.0,"description":"**Get the whole Adventure Characters Pack (5 unique models) and save 25%! https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-survival-survivor-rpg-shooter-action**\n\n\u003e Time to plunge into the atmosphere of Adventure!\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy!Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the first of two Adventure style packages. Full set includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\nThis package includes the Eva character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Eva: 83855\n\n**Weapons:**\n\n- Pistol: 19306\n- Axe: 834\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Adventure Character Eva from Pack 1 3D model animated","url":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-eva-from-pack-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover%20cgtrader3.jpg","gridUrl":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-eva-from-pack-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5401420/1980540a84/adventure-character-eva-from-pack-1-3d-model-1980540a84.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6964791","type":"listingItem","attributes":{"id":6964791,"title":"Eva Character Rigged PBR cute and  girl blender ","price":6.2,"description":"Eva game-ready female character designed for high-end games, cinematics, and real-time rendering. 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All clothing pieces are separated and can be mixed, swapped, or customized easily.\n\n\n\n\nIncluded Outfits:\n\n\n\n\n• 3 Lingerie sets\n\n• 1 Bikini\n\n• 1 Bunny outfit\n\n• 1 Casual top + bottom set\n\n• 1 Outfit with stockings\n\n• 1 Top with skirt\n\n\n\n\nModel Details:\n\n\n\n\n• Vertices: 131,530\n\n• Faces: 133,885\n\n• Triangles: 241,161\n\n• Rigged: Yes (full-body rig, animation-ready)\n\n• UVs: Non-overlapping\n\n• Textures: 4K PBR (Base Color, Normal, Metallic, Roughness, AO)\n\n• Topology: Clean, optimized for real-time use\n\n• Formats: Suitable for all major engines (Unity / Unreal)\n\n\n\n\nUse Cases:\n\n\n\n\n• Games (mobile, PC, console)\n\n• Unreal Engine/Unity character creation\n\n• VR/AR experiences\n\n• 3D animation \u0026 cinematics\n\n• Marketing \u0026 character renders\n\n• Digital humans research","imageAlt":"Eva Character Rigged PBR cute and girl blender 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/eva-character-rigged-pbr-cute-and-girl-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mvqjsl42b2jy9z62fgacqe0pxe3k/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.jpg","gridUrl":"https://media.cgtrader.com/variants/mvqjsl42b2jy9z62fgacqe0pxe3k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-character-rigged-pbr-cute-and-girl-blender","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6964791/ef2fb4962f/eva-character-rigged-pbr-cute-and-girl-blender-3d-model-ef2fb4962f.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6891807","type":"listingItem","attributes":{"id":6891807,"title":"Eva - Ultra-Realistic High-Fidelity Female Character","price":149.0,"description":"Dual Hair Systems | 8K Skin Textures | Driver-Based Anatomy | Modular Outfits\n\n1. Overview\nEva is a premium, production-ready character asset designed for creators who refuse to compromise on quality. Whether you are working on a high-end cinematic render, a digital fashion showcase, or a next-gen project, Eva provides the perfect blend of aesthetic elegance and advanced technical rigging.\n\n2. Dynamic Anatomy \u0026 Rigging\nThis is not just a static mesh; Eva is built with a focus on natural movement:\n\nDriver-Based Muscle Deformation: Advanced Driver-connected Shape Keys that automatically simulate realistic muscle and skin shifting during movement.\n\nIntuitive Facial Control: A custom On-Screen Face UI for seamless control over complex facial expressions and emotions.\n\nAnimation Ready: Includes professional pre-built animations:  Walk, Run, and Poses (Accessible via the Action Editor).\n\n3. Dual-Hair Technology\nTo ensure maximum versatility, Eva comes with two distinct hair solutions:\n\nCinematic Particle Hair: A luxurious, long wavy brunette style designed for high-end Cycles renders.\n\nReal-time Hair Cards: A professional layered straight cut, optimized with high-quality alpha-blending for high performance in Eevee and real-time engines. \n\nGeometry \u0026 Polycount Breakdown\nBase Female Body: 28,374 Polygons \n\nComplete Character (Body + Eyes + Lashes + Mouth): ~94,984 Polygons\n(The main character model is optimized and ready for production)\n\nSci-Fi Blaster (Weapon): 35,971 Polygons\n\nHair Cards (Real-time): 85,779 Polygons\n\nTotal Scene Count: 421,908 Polygons (All assets included)\n\n4. Modular Wardrobe (4K High-Detail)\nEvery piece of clothing is a separate, high-quality asset, allowing for full customization:\n\nUrban Lifestyle Sneakers: Retro-inspired design with detailed leather and sole textures.\n\nChic Bodycon Mini Dress: Optimized for elegant deformation.\n\nActivewear Set: Professional Bra-Top and High-Waist Shorts, perfect for athletic scenes or showcasing the base anatomy.\n\nWeapons/Accessories - Custom Sci-Fi Blaster: High-quality weapon asset included, perfectly scaled for the character.\n\n5. Technical Specifications\nTextures: Hyper-realistic 8K PBR Skin Textures for the body | 4K PBR textures for all outfits and accessories.\n\nTopology: 100% Quad-based mesh, ensuring flawless anatomical deformations and clean wireframes.\n\nCompatibility: Native Blender 4.2+ file with all textures and assets packed and organized into clean collections.\n\nScale: Realistic Human Scale (approx. 1.7m).","imageAlt":"Eva - Ultra-Realistic High-Fidelity Female 3D 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ACES Spacesuit Rigged","price":60.0,"description":"3D Advanced crew escape suit inspired astronaut spacesuits modeled in high precision.   \nInspired by various space shuttle and orbiter programs.\nThis is a mix between several references i found. this model has been accurately recreated in 3d High poly to keep every details.\n\nThis model is Rigged and Skinned as shown on the product preview pictures and video. \n( no animation included, the video shows the Rig with a mixamo motion capture sequence )\n**UDIM **UVs industry standard workflow.\n\n**The Quality you need :** \nFirst of all, this model was based on a several pictures and close up products to provide you the best quality in terms of texture and proportions.\n\nThe entire model was textured with its accessories relying on references, concepts and designs.\n\nTextures may need to be relocate after uncompressing the Texture file into your production folder.\nIf you are using another software, you'll need to recreate a PBR metallic roughness based shader and connect the UDIM textures into it.\n\n**4K Textures**. (PBR Metallic Roughness, UDIM uvs ) compressed in the ZIP file\nNo mission patch.\n\n- Blender, UDIM Uvs, RIGGED Rigify, Texture Packed\n- Blender, UDIM Uvs, RIGGED Mocap, Texture Packed\n- Blender, UDIM Uvs, UNREAL 4 Mannequin RIGGED\n- Blender, UDIM Uvs, UNREAL 5 Mannequin RIGGED\n- ABC, UDIM Uvs\n- OBJ, UDIM Uvs\n- FBX, UDIM Uvs, RIGGED Mocap\n- FBX, UDIM Uvs, RIGGED UNREAL 4 Mannequin \n- FBX, UDIM Uvs, RIGGED UNREAL 5 Mannequin \n\n\nReselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed. \n5 3d Print per license ( One buy = One License )\n\nFor Blender Unpacked Textures files.\nOnce the textures.zip file is uncompressed, Open the Blend file and go to File \u003e External data \u003e find missing files \u003e and select the texture folder. Blender will reload automatically all textures.","imageAlt":"3D model VR / AR ready Orange ACES Spacesuit Rigged","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/nasa-aces-spacesuit-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rYuCY6EEDWXJ4YRmjJ7RYVEJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ACES_Spacesuit_Render_rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/rYuCY6EEDWXJ4YRmjJ7RYVEJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ACES_Spacesuit_Render_rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/nasa-aces-spacesuit-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3348427/4e39109ec6/orange-aces-spacesuit-rigged-3d-model-4e39109ec6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4633156","type":"listingItem","attributes":{"id":4633156,"title":"Eva 01 Armadura Evangelion - Cosplay Pepakura Foam Template","price":30.0,"description":"Eva 01 Armadura Evangelion - Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to the height of 1800mm, and the file is not password protected, so you can freely change the proportion and size.\n\n---Regarding the drawings - there are a total of 8 components in the compressed package, as shown in the display diagram. You can see that each component has been disassembled and flat arranged, and can be directly used\n\n---Attention: It is strictly prohibited for the buyer to resell the drawings for the second time or sell them for profit. It is strictly prohibited to sell or resell the drawings for the second time, which may harm the legitimate interests of the seller. Please respect the fruits of my labor\n\n---Left and right missing--- Because the left and right sides of the character are symmetrical, during the production process, only the mirror image needs to be used to complete the symmetrical part\n\n---Pepakura - If you want to view the. PDO file, you need to download the Pepakura software to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cospal--- Of course, this is a blueprint specifically designed for wearing cosplay leather covers, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding feedback - If you are satisfied with the documents I have sold, please give me a positive review. Thank you.\n\n-- And--- Make armor and have fun!","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-01-armadura-evangelion-cosplay-pepakura-foam-template","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gquiPN25ZynqYPWqFpWkN9KG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/EVA%2001.jpg","gridUrl":"https://media.cgtrader.com/variants/gquiPN25ZynqYPWqFpWkN9KG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/EVA%2001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-01-armadura-evangelion-cosplay-pepakura-foam-template","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4633156/a80688ef7d/eva-01-armadura-evangelion-cosplay-pepakura-foam-template-3d-model-a80688ef7d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3161899","type":"listingItem","attributes":{"id":3161899,"title":"Apollo 11 A7L Spacesuit Rigged","price":75.0,"description":"3D Apollo 11 A7L inpired astronaut spacesuit with Helmet, Torso Camera, Gloves and Boots modeled in high precision. this is a mix between several references i found. this model has been accurately recreated in 3d High poly to keep every details.\n\n**Including : **\n- Apollo Gloves\n- Apollo Helmet\n- Apollo Boots, Inner \u0026 Outer\n- Apollo Backpack\n- Accessories, hasselblad Camera, hoses.\n\nThis model is Rigged and Skinned as shown on the product preview pictures and video. ( no animation included, the video shows the Rig with a mixamo motion capture sequence ), Using **UDIM **UVs industry standard workflow.\n\nThe Quality you need : First of all, this model was based on a several pictures and close up of the real product to provide you the best quality in terms of texture references and proportions.\n\nThe entire model was textured with its accessories relying on references and actual products. Textures may need to be relocate after uncompressing the Texture file into your production folder. If you are using another software, you'll need to recreate a PBR metallic roughness based shader and connect the UDIM textures into it.\n\n**4K Textures**. (PBR Metallic Roughness, UDIM uvs ) compressed in the ZIP file\n\n- Blender, UDIM Uvs, RIGGED Rigify, Texture Packed\n- Blender, UDIM Uvs, RIGGED Mocap, Texture Packed\n- Blender, UDIM Uvs, UNREAL 4 Mannequin RIGGED\n- Blender, UDIM Uvs, UNREAL 5 Mannequin RIGGED\n- ABC, UDIM Uvs\n- OBJ, UDIM Uvs\n- FBX, UDIM Uvs, RIGGED Mocap\n- FBX, UDIM Uvs, RIGGED UNREAL 4 Mannequin \n- FBX, UDIM Uvs, RIGGED UNREAL 5 Mannequin \n\n\nReselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed. \n5 3d Print per license ( One buy = One License ) No mission patch in the textures.\n\nFor Blender Unpacked Textures files.\nOnce the textures.zip file is uncompressed, Open the Blend file and go to File \u003e External data \u003e find missing files \u003e and select the texture folder. 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01\nprovided files that you will receive:\n2 blend files with static mesh and a second with jump animation , each with a lot of additional objects , all iterations of creation , cameras , and much more.\nThe mesh consists of many objects, not triangulated.\nthe archive with the substance file if you want to repaint it at your discretion\nUE 5 with customized materials and jumping animations (in the screenshots )\na lot of 3d files. in different formats without animation\narchive with 4K textures (4 sets) with texture Base Color Height Metallic Normal Roughness\nThe UV scan does not overlap ( the density of the testels is about 20, 60% of the space is occupied)\nIF THERE IS a NEED TO REFINE the repainting with other textures, make optimization less low-poly for mobile devices, settings in the engine , rendering , animation, write to me, I will answer within two days. if the task is not difficult, I will do it for free, if the volume of work is large, then for an additional 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doc files\n- Good topology\n- Overlapping It's not full Unrwape\n- Formats available: Blender, OBJ, FBX, STL and Collada.\n- Geometry: Polygon Mesh\n- Poly Counts: 98081\n- Unids Used: CM\n- Total Megabytes Archieves: 400MB\n\nI hope you enjoy and for any problems, wishs or questions just contact me in the comments.","imageAlt":"3D Rigged Units Eva Full Pack Neon 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Designed for EVA foam cosplay crafting, this template is perfect for fans who want to bring Igris to life on stage or in photoshoots.\n\n What You’ll Get:\nFull armor set PDO file (ready for Pepakura Designer)\n\nSeparated parts for easier foam crafting\n\nScaled for adult body (can be resized in Pepakura)\n\nFormat: .pdo\n\nInstant digital download – no physical item\n\n Ideal For:\nEVA foam cosplay armor builds\n\nAnime \u0026 fantasy convention costumes\n\nSolo Leveling fans and collectors\n\nPepakura and foam crafting projects\n\n Notes:\n For personal cosplay use\nDo not resell or redistribute files\n No physical product will be shipped\n\n Need resizing help or have a question?\nMessage me anytime – I'm here to help!","imageAlt":"3D model Igris Armor Cosplay - Solo Leveling for EVA Foam","url":"https://www.cgtrader.com/3d-models/character/clothing/igris-armor-cosplay-solo-leveling-for-eva-foam-crafting","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7cxsvigmk7u4f5bxrknkki2qes4e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/7cxsvigmk7u4f5bxrknkki2qes4e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/igris-armor-cosplay-solo-leveling-for-eva-foam-crafting","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/6273649/01f5bebe19/igris-armor-cosplay-solo-leveling-for-eva-foam-crafting-3d-model-01f5bebe19.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4301708","type":"listingItem","attributes":{"id":4301708,"title":"Axiom AxEMU Spacesuit Rigged","price":60.0,"description":"AX EMU spacesuit ( NASA’s Exploration Extravehicular Mobility Unit )   modeled in high precision.\nThis Spacesuit will be used by astronaut of the NASA Artemis mission that will guide Human kind on the moon surface again and then to mars. this is a mix between several references i found. 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PBR Metal-rough workflow used. The V-Ray displacement mod has been used in renders. An opacity map knocks out the holes for the braided leather.  All maps/texture are included.\n\n-     Accurate Scale and proportions.\n-     Modeled in Max 2024. Model has been uploaded as seperate animatable parts.\n-     Render with V-Ray Next 6. V-Ray displacement mod used for renders in conjunction with Height map.\n-     4 texture sets used. \n-     Fully UV mapping. 4K PNG texture maps used. Metal Roughness workflow with Basecolour, Height, Metallic, Normal, Opacity and Roughness.\n-     Low-poly Polys coming in at 8358 polys, verts at 8604 easily retriangulated.\n-     PBR maps at 4K baked from Substance Painter. ssp file included. All maps will work across most 3D applications!\n-     Low-poly and compatibility with other packages and engines. 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Update: Cyberpunk Outfit \u0026 PhysBones optimization.\n- ◈Ver 3.1 (Planned: Mar 25, 2026)◈ Update: Streetwear Outfit \u0026 Quest Version support.\n\n**Model Specifications**\n\n- Polygons: 52,683 tris\n- Materials: 5\n- Texture Memory: Approx. 32MB (4K)\n- Number of bones: 165\n- PhysBones: Set (Components: 2 for hair and skirt / Colliders: 8)\n- Shape keys: More than 20 face expressions, and lip sync (Visemes).\n\n**File Include**\n\n- Unitypackage\n- FBX File\n- Blend File\n\n**Terms of Use**\n- Commercial Use: Allowed (for Vtuber, Streaming, Monetization). Credit is required.\n- Redistribution: *PROHIBITED* (Do not share files or upload as Public).\n- Modification: Allowed.\n\n**Update information**\n- 2026/01/19\n    Ver 1.2  Release, + Added \"Bunny Girl\" Outfit\n\nFor bug reports or questions, please contact me. I am also open for Commissions (Custom Avatars/Edits). DM me if interested! 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Uncheck the control rig files and only migrate the EVA Spacesuit files.","imageAlt":"3D asset EVA Spacesuit","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/eva-spacesuit","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/83bfuipng5xhd0t2jkgr2o5rvnne/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/EVA%20Spacesuit%20thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/83bfuipng5xhd0t2jkgr2o5rvnne/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/EVA%20Spacesuit%20thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/eva-spacesuit","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5396752/500f91615d/eva-spacesuit-3d-model-500f91615d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3903004","type":"listingItem","attributes":{"id":3903004,"title":" EVA UNIT 00 Defense Shield Enchanted shield of virtue","price":8.0,"description":"Enchanted shield of virtue low-poly game model，Tris 1442,verts 890. the model made in 3dsmax，consists of 3 parts， hand painted texture，non-PBR，only one texture 512 pixel，tga format.\nThe output has Fbx, Stl,obj format, and blender format . \nYou can get more information from the preview pic.If any question please write to me.","imageAlt":"3D model EVA UNIT 00 Defense Shield Enchanted shield of","url":"https://www.cgtrader.com/3d-models/military/armor/eva-unit-00-defense-shield-enchanted-shield-of-virtue","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/D3UXNQ7a2etbP5Jb7Hh6HH16/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/S1.jpg","gridUrl":"https://media.cgtrader.com/variants/D3UXNQ7a2etbP5Jb7Hh6HH16/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/S1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/armor/eva-unit-00-defense-shield-enchanted-shield-of-virtue","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"military","subcategorySlug":"armor","categoryTitle":"Military","subcategoryTitle":"Armor","schemaImageUrl":"https://img-new.cgtrader.com/items/3903004/09bb4f0fa3/eva-unit-00-defense-shield-enchanted-shield-of-virtue-3d-model-09bb4f0fa3.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4372146","type":"listingItem","attributes":{"id":4372146,"title":"Axiom AxEMU Spacesuit","price":40.0,"description":"AX EMU ( axiom NASA’s Exploration Extravehicular Mobility Unit ) spacesuit modeled in high precision. This Spacesuit will be used by astronaut of the NASA Artemis mission that will guide Human kind on the moon surface again and then to mars. this is a mix between several references i found. This model has been accurately recreated in 3d High poly to keep every details.\n\nINCLUDING :\n\nFull Spacesuit\nGloves\nBootd\nBackpack Life Support System\n\nNot Rigged Model  ( no animation included, the video shows the Rig with a mixamo motion capture sequence ), Using **UDIM **UVs industry standard workflow.\n\nThe Quality you need : First of all, this model was based on a several pictures and close up of the real product to provide you the best quality in terms of texture references and proportions.\n\nThe entire model was textured with its accessories relying on references and actual products. Textures may need to be relocate after uncompressing the Texture file into your production folder. If you are using another software, you'll need to recreate a PBR metallic roughness based shader and connect the UDIM textures into it.\n\n4K Textures. (PBR Metallic Roughness, UDIM uvs ) compressed in the ZIP file\n\nBlender, UDIM Uvs, Texture Packed\nABC, UDIM Uvs\nOBJ, UDIM Uvs\nFBX, UDIM Uvs\n\nReselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed. \n5 3d Print per license ( One buy = One License )\n\nFor Blender Unpacked Textures files. Once the textures zip file is uncompressed, Open the Blend file and go to File \u003e External data \u003e find missing files \u003e and select the texture folder. Blender will reload automatically all textures.","imageAlt":"Axiom AxEMU Spacesuit 3D asset","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/nasa-axemu-spacesuit","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QqpKneP43fzDveitSEbFveFZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/RENDER_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/QqpKneP43fzDveitSEbFveFZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/RENDER_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/nasa-axemu-spacesuit","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4372146/fd886735bd/axiom-axemu-spacesuit-3d-model-fd886735bd.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4777308","type":"listingItem","attributes":{"id":4777308,"title":"King Ohger Spider Kumonos Armor - Cosplay Pepakura Foam Template","price":40.0,"description":"King Ohger Spider Kumonos Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to the height of 1800mm, and the file is not password protected, so you can freely change the proportion and size.\n\n---Regarding the drawings - there are a total of 8 components in PDO format in the compressed package, which can be seen on the display diagram. You can see that each component has been disassembled and flat arranged, and can be directly used\n\n---Attention: It is strictly prohibited for the buyer to resell the drawings for the second time or sell them for profit. It is strictly prohibited to sell or resell the drawings for the second time, which may harm the legitimate interests of the seller. Please respect the labor achievements of the producers\n\n---Left and right missing--- Because the left and right sides of the character are symmetrical, during the production process, only the mirror image needs to be used to complete the symmetrical part\n\n---Pepakura - If you want to view the. PDO file, you need to download the Pepakura software to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. 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Simply edit the texture file.\u003cbr\u003e\nEnable the alpha chanel in your game engine to not see a black border in the textures.\u003cbr\u003e\nPlease see the video to more details about the model and the rig at end of the video.\u003cbr\u003e \n\nSpecifications:\n\n - Vertices: 28,155\n - Polygons: 26,731\n - Triangles: 54,228 \n - Materials: 10\n - Textures: 2 (1024 x 1024 pixels, diffuse) (only in the shoulders decals)\n\nThe .blend file is the original version prepared to render. 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And Adam Horseman Archers","price":160.0,"description":"Low polygonal game ready animated models of man, woman and horse in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with \"root motion\". (for each  character)\n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nUnity Asset included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones.\nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX files with animated human character (145 animations) and horse (36 animations) in BIP files included.(for each  character)\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each  character)\n\n2 Body textures (naked and with underclothes) included.(for each  character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D asset Eva And Adam Horseman Archers","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E1dXSZiFZXdBZvHD4U8eVyMg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-and-adam-horseman-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/E1dXSZiFZXdBZvHD4U8eVyMg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-and-adam-horseman-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/709183/5cec0475f2/eva-and-adam-horseman-archers-3d-model-5cec0475f2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5140740","type":"listingItem","attributes":{"id":5140740,"title":"Evangelion Unit 01 - Lowpoly 3D Model","price":18.0,"description":"Evangelion Unit 01 (エヴァンゲリオン初号機, Evangerion Shogōki) from the franchise Neon Genesis Evangelion.\nModeled, textured, and rigged in Blender 3.2\nThis version was based on Unit 01 from the Rebuild movies. It's relatively low poly, with just over 15k polygons.\n\nFaces: 15308\nVertices: 15831\n\nFile formats:\n- Blend\n- FBX\n\n**NOTE: Rig was made for Blender and may not work in other software.**\n\nevangelion, eva, unit 01, shogoki, mecha","imageAlt":"Evangelion Unit 01 - Lowpoly 3D Model rigged","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/evangelion-unit-01-lowpoly-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7ejakmVXRpNUTuRAnEYUgvBJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/7ejakmVXRpNUTuRAnEYUgvBJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/evangelion-unit-01-lowpoly-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5140740/5033784fee/evangelion-unit-01-lowpoly-3d-model-3d-model-5033784fee.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3908145","type":"listingItem","attributes":{"id":3908145,"title":"Rigged EVA 06 Unit Neon Genesis Evangelion","price":14.7,"description":"**Why Do you need to buy this 3D model ?**\n\nI modeled this EVA 06 to use in any animation, futuristic or sci-fi composition .\n\nIt comes with the full model with separeted parts to use in other projects easy and in the doc files such blender it comes with materials to be easy set the color.\n\nAnd the object have proper pivot points locations to make it easy and precise to put in any place and also easy to animate.\n\n_BONUS:_ It comes with cell shading materials option for cartoon style, pose libraries and tutorial use how to access the animation and pose.\n\nResume everything, you are going to buy It's a model that can be use and reused and It will fits in anything that you make it without trouble and saving thousands of time.\n\n**More Details**\n\n- Comes with high Poly meshes, 2 Docs ( Blender), 1- 16 materials in the doc files\n- Good topology\n- Overlapping It's not full Unrwape\n- Formats available: Blender, OBJ, FBX, STL and Collada.\n- Geometry: Polygon Mesh and Subdivision Ready\n- Poly Counts: 98081\n- Unids Used: CM\n- Total Megabytes Archieves: 400MB\n\nI hope you enjoy and for any problems, wishs or questions just contact me in the comments.","imageAlt":"Rigged EVA 06 Unit Neon Genesis 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/rigged-eva-06-unit-neon-genesis-evangelion","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kKTfUwHTqH8eZiioxFVdFvSe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Eva%2006%20apresentation%20cgtrader.jpg","gridUrl":"https://media.cgtrader.com/variants/kKTfUwHTqH8eZiioxFVdFvSe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Eva%2006%20apresentation%20cgtrader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/rigged-eva-06-unit-neon-genesis-evangelion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3908145/e8202c5bb6/rigged-eva-06-unit-neon-genesis-evangelion-3d-model-e8202c5bb6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4149911","type":"listingItem","attributes":{"id":4149911,"title":"Eva 01 Head paper papekura","price":8.0,"description":"Eva 01 Head paper EVA Drawing . \nNEON GENESIS    EVANGELION PEPAKURA\n\nPDO files are not encrypted! You can freely adjust the size and modify the texture!\n\nYes this are adjusted for Helmet cosplay and the files aren't password protected so you can change the scale freely.\n\nThe compressed package contains PDF, PDO, OBJ and 3Dmax files\n\n--- Pepakura --- If you want to see the .PDO files you need to download Pepakura (pretty much pepakura designer.) so you can adjust the patterns and scales for your head.\n\n---Requirements-- I adjust this files for beginners as well, So what you need is Foam , some regular printer that prints paper, some super strong glue , pins for the patterns to help you trace. If you have 3D printer or you have pepakura experience its obvious that you can skip this part.\n\n--- Can i ust this for paper cospaly--- I think you can but the thickness part has been removed but you can make improvised them easily.\n\nIf you are satisfied with the documents I sold, please give me a favorable comment. Thank you.\n\n--- And? --- Make the Armor and have fun!","imageAlt":"Eva 01 Head paper papekura 3D model","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/eva-01-head-paper-papekura","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8M8VxV5A9seCGopDb7c5gmmQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/8M8VxV5A9seCGopDb7c5gmmQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/eva-01-head-paper-papekura","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/4149911/196ab4de8b/eva-01-head-paper-papekura-3d-model-196ab4de8b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"6545247","type":"listingItem","attributes":{"id":6545247,"title":"Oboro - The Member Of Baneful Bloodline - Oneechanbara Origins","price":35.0,"description":"Oboro (朧 Oboro?) is the father of Aya and Saki. He first appeared in THE OneeChanbara, although he was unnamed at the time. He is reimagined in OneeChanbara ORIGIN.\n\nIn OneeChanbara ORIGIN, Oboro is a master swordsman and a member of the cursed Baneful Bloodline. He is on a journey to avenge his wife Tsubaki by finding and killing her murderer.\n\nOboro and Tsubaki were an assassin duo who constantly fought against nefarious parties such as Uroboros who wished to use their Baneful blood for unethical research. Oboro was a sword master while Tsubaki was a martial artist adept at a style she called \"Mortal Combat.\" One day, Tsubaki injured her leg, forcing her to retire early and Oboro to make ends meet by himself as a lone assassin. As husband and wife, they eventually bore Aya and then a few years later Saki.\n\nAs members of the Baneful Bloodline, Oboro and Tsubaki's family was subject to a fatal tradition in which they were supposed to train their daughters to fight each other to the death, the victor carrying on her bloodline. To protect their daughters from this Baneful tradition, they pretended that Aya and Saki were not full sisters, telling Aya the lie that her real mother died right after she was born. Soon afterwards, the family split up, with Tsubaki leaving with Saki and Oboro staying with Aya.\n\nOboro trained Aya everyday in the ways of the sword until she became his equal several years later. One day, however, Oboro caught word that Tsubaki had been murdered, enraging him and causing his Baneful blood to go Berserk. Not in the right mind, he invited Aya to another training session with the intention to kill her. Thankfully, Aya was able to resist Oboro enough for him to temporarily regain his senses. Realizing that he almost killed his daughter, Oboro leaves behind Aya to search for his wife's killer.[1]\n\nTwo years later, all the while preventing his Baneful blood from completely consuming him, Oboro eventually discovered that it was a Baneful woman named Eva who killed Tsubaki and was also using her heart to brainwash and control Saki. Having originally intended to avenge Tsubaki by saving their daughter and killing Eva, Oboro realized that he was nearing his limit on resisting his Baneful blood. At a hospital's basement near Saki's location, he was ambushed by Uroboros clones. Unfortunately for them, they were no match for Oboro and were slaughtered. His Baneful blood went Berserk soon after.","imageAlt":"Oboro - The Member Of Baneful Bloodline - 3D model 1","url":"https://www.cgtrader.com/3d-models/character/man/oboro-the-member-of-baneful-bloodline-oneechanbara-origins","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kvsrqmes8vk14p2tedojovl3n642/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-10-24%20165841.jpg","gridUrl":"https://media.cgtrader.com/variants/kvsrqmes8vk14p2tedojovl3n642/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-10-24%20165841.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/oboro-the-member-of-baneful-bloodline-oneechanbara-origins","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6545247/06f30d3b24/oboro-the-member-of-baneful-bloodline-oneechanbara-origins-3d-model-06f30d3b24.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6545466","type":"listingItem","attributes":{"id":6545466,"title":"Sayaka - Onechanbara Origins - Cute Anime Girl","price":40.0,"description":"Onechanbara Z2: Chaos\nAlthough Sayaka was summoned repeatedly to do others' biddings, she always managed to keep her own will due to the sheer strength of her determination. She gets along well with Anzu as if they are real sisters. Although her hobby is karaoke, Sayaka always feels the irresistible urge to destroy the machine. As such, she's never finished a song.\n\nOneeChanbara ORIGIN\nSayaka loves Anzu dearly, just as she did when they both still lived. She long regretted killing Anzu in a fight to the death. Unlike Anzu, Sayaka remembers their tragic past clearly after being reanimated. As such, Sayaka resolves to protect Anzu at all costs as an atonement for her past sin.\n\nSayaka enjoys karaoke, but her irresistible urge to break any machinery she sees has prevented her from finishing a single song.","imageAlt":"3D asset Sayaka - Onechanbara Origins - Cute Anime Girl","url":"https://www.cgtrader.com/3d-models/character/woman/sayaka-onechanbara-origins-cute-anime-girl","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9t4mf06t3bjb4s1u2ocvt3cbesqj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-10-24%20181459.jpg","gridUrl":"https://media.cgtrader.com/variants/9t4mf06t3bjb4s1u2ocvt3cbesqj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-10-24%20181459.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/sayaka-onechanbara-origins-cute-anime-girl","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6545466/a22626b01a/sayaka-onechanbara-origins-cute-anime-girl-3d-model-a22626b01a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6542981","type":"listingItem","attributes":{"id":6542981,"title":"Reiko Or Lei - Bikini Zombie Slayers - Oneechanbara Origins","price":35.0,"description":"Reiko (レイコ) is a major character in the OneeChanbara series, serving as an antagonist and sometimes as a playable character.\n\nShe is re-imagined as Lei (レイ Rei), pronounced in-game in English audio as \"Rei,\" in OneeChanbara ORIGIN. Lei's Japanese voice is provided by Yū Kobayashi while her English voice is provided by Brianna Knickerbocker.\n\nReiko as encountered by Aya and her party from time to time is in fact no single-person but clones of a scientist that is working to unlock the secret behind the zombie outbreak since its beginning. The clones at first were created for the original Reiko to experiment on with the Baneful Blood and presumably meant to be expendable. This has apparently changed later when, in order to more-efficiently carry out her will, the original Reiko wired herself into a computer network and began developing more-sophisticated clones to serve as her eyes and ears in the field. These new generation of clones, benefiting from progress made on Humanity's understanding of the Baneful Blood descendants (for example, excessive exposure to the Baneful Blood triggers \"berserk\" reaction on them instead of outright killing them), are divided into two categories: the \"Single Digits\" model, the nine clones based on the original Reiko, and the mass-production model, simplified versions of the \"Single Digits\" model. All clones have been genetically enhanced for their specific functions, but only the \"Single Digits\" model is capable of the full-range of investigative tasks from intelligence gathering to self-defense combat. Also, all nine Single Digits clones are telepathically linked to one another and the original Reiko.\n\nIt is suggested that all Reiko clones defeated before the events of Bikini Zombie Slayers belong to the mass-production model: when Saki suspects the opponent of using sheer numbers again upon encountering a Single Digit clone during the events of Bikini Zombie Slayers, the clone reminds Saki not to confuse her for the mass-production cheap thrills; after defeating the clone, Saki remarks that for the first time ever she felt evidences of humanity from the clone.\n\nThe Wii console installment also has an unlockable story arc featuring Reiko №9, one of the Single Digit clones, as the protagonist. It paints both the original Reiko and her clones in a more positive light, stating that despite extreme methods that have put her clones in conflict with Aya and Saki, Reiko's true aim is not only to wipe out the undeads but also to prevent the Baneful Blood descendants from turning against the living afterward. As she sets about capturing identified carriers of the Baneful Blood, however, the clone is able to observe genuine love between Aya and Saki as well as their hope for the future, prompting the collective consciousness of the original Reiko as well as the surviving Single Digit clones to re-evaluate their methods with the hope that Baneful Blood descendants might yet be able to co-exist with the rest of Humanity after all. Reiko №9 possesses an alt-attack mode that grants her the use of firearms and comes equipped with a semi-automatic shotgun and a submachine gun. She becomes available upon completing Aya's story arc.\n\n[Rough Translation] A fellow hunter of undead spirits, she contacted Aya and offered her service as an information dealer.\n\nIn return for Aya exterminating the undead at her behest, she passes along any clue that comes her way as to the possible whereabouts of Aya's family and is therefore treated as a full partner by Aya. Such exchange of information is carried out by means of long-range communications.\n\nMost aspects of her remain mysteries.\n\nHowever, she appears to have sisters of her own.","imageAlt":"3D asset Reiko Or Lei - Bikini Zombie Slayers - 1","url":"https://www.cgtrader.com/3d-models/character/woman/reiko-or-lei-bikini-zombie-slayers-oneechanbara-origins","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/99lzx4orbk209r83tbjvucmsar0m/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-10-23%20194001.jpg","gridUrl":"https://media.cgtrader.com/variants/99lzx4orbk209r83tbjvucmsar0m/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-10-23%20194001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/reiko-or-lei-bikini-zombie-slayers-oneechanbara-origins","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6542981/eb7127529d/reiko-or-lei-bikini-zombie-slayers-oneechanbara-origins-3d-model-eb7127529d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6542655","type":"listingItem","attributes":{"id":6542655,"title":"Anzu - The Undead Schoolgirls - Oneechanbara Origins","price":35.0,"description":"Anzu (杏 Anzu?) and Sayaka (さやか Sayaka?) are a pair of zombie sisters and recurring bosses in the OneeChanbara series. Anzu, the younger sister, wields a pair of iron claws while Sayaka, the elder sister, wields a giant iron flail.\n\nLike Anna, they are voiced by Kazusa Amagai in Onechanbara Z2: Chaos, whereas in OneeChanbara ORIGIN, they are voiced by Minami Muta.\n\nAs Undead schoolgirls, Anzu and Sayaka are always wearing tattered Japanese school uniforms.\n\nAnzu and Sayaka were Undead spirits who fed at the \"Gate of Impurity.\" Anzu was given Saki's Baneful Blood, turning her from a low-tier spirit into an upper-tier one. The zombie sisters were physical manifestations of the grudge held by a pair of assassin sisters who died at a young age. They're weapons were holdovers from their previous lives as assassins.\n\nAnzu and Sayaka were two sisters and members of the Baneful Bloodline. Sayaka was renown for her inhuman strength. Unfortunately, the two sisters were subject to the mortal Baneful tradition of sisters fighting to the death. Sayaka slew Anzu in battle and long regretted it. She died an unknown death sometime after their death battle.\n\nThe two sisters were later reanimated through Eva's powers. Having become their mistress, Eva ordered Anzu and Sayaka to kill Aya, another member of the Baneful Bloodline, and take her heart. While Sayaka clearly remembered their tragic past, Anzu remembered little of her past with the sole exception that Sayaka is her older sister.","imageAlt":"Anzu - The Undead Schoolgirls - Oneechanbara 3D asset","url":"https://www.cgtrader.com/3d-models/character/woman/anzu-the-undead-schoolgirls-oneechanbara-origins","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nnor0iyt4e3cowyeivmpynrdhcwn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-10-23%20172149.jpg","gridUrl":"https://media.cgtrader.com/variants/nnor0iyt4e3cowyeivmpynrdhcwn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-10-23%20172149.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/anzu-the-undead-schoolgirls-oneechanbara-origins","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6542655/10598f2012/anzu-the-undead-schoolgirls-oneechanbara-origins-3d-model-10598f2012.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6845056","type":"listingItem","attributes":{"id":6845056,"title":"Futuristic Astronaut Suit Gold White ","price":17.8,"description":"Discover this high-quality 3D model of a futuristic astronaut suit featuring a sleek design that combines glossy white with luxurious gold accents. 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EVA 02 Unit Neon Genesis Evangelion Low-poly","price":14.7,"description":"**Why Do you need to buy this 3D model ?**\n\nI modeled this EVA 02 to use in any animation, futuristic or sci-fi composition .\n\nIt comes with the full model with separeted parts to use in other projects easy and in the doc files such blender it comes with materials to be easy set the color.\n\nAnd the object have proper pivot points locations to make it easy and precise to put in any place and also easy to animate.\n\nBONUS: It comes with cell shading materials option for cartoon style, pose libraries and tutorial use how to acces the animation and pose.\n\nResume everything, you are going to buy It's a model that can be use and reused and It will fits in anything that you make it without trouble and saving thousands of time.\n\n**More Details**\n\n- Comes with high Poly meshes, 2 Docs ( Blender), 1- 16 materials in the doc files\n- Good topology\n- Overlapping It's not full Unrwape\n- Formats available: Blender, OBJ, FBX,  STL and Collada.\n- Geometry: Polygon Mesh and Subdivision Ready\n- Poly Counts: 99.961\n- Unids Used: CM\n- Total Megabytes Archieves: 400MB","imageAlt":"3D model Rigged EVA 02 Unit Neon Genesis 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Low poly head for game.\n\nSPECIFICATIONS: This model comprises a mere 1754 polygons and 1733 vertices. It's optimized for use in low-polygon games and comes baked ready, suitable for implementation with an unlit shader in Unity.\n\nPRESENTATION IMAGES: The head is included in the file, and all preview images are screenshots taken within the Unity engine.\n\nTEXTURES: The textures are 2048 x 2048 (PNG) and designed for an unlit shader.\n","imageAlt":"3D model Eva Mendes Head - No Hair - Low poly head for","url":"https://www.cgtrader.com/3d-models/character/woman/eva-mendes-head-no-hair-low-poly-head-for-game","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/he6ctf726432s270x06lbsk78evm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/he6ctf726432s270x06lbsk78evm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-mendes-head-no-hair-low-poly-head-for-game","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6606290/c8726abc71/eva-mendes-head-no-hair-low-poly-head-for-game-3d-model-c8726abc71.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709531","type":"listingItem","attributes":{"id":709531,"title":"Adam And Eva Adventurer Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, mage, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 20,660 polygons, 40,194 triangles and 21,936 vertexes.\nAdam with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each  character)\n\nEva Rig has 75 bones. Adam Rig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each  character)\n2 Body textures (naked and with underclothes) included.(for each  character)\n4 Eva Hairs textures included.\n5 Adam Hairs textures included.\nFBX files included.\n\nParts Eva\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nParts Adam\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,\n","imageAlt":"3D asset Adam And Eva Adventurer Light Version","url":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-adventurer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FkHwBjHfHfjbygfoXAXGLPaG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-and-eva-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/FkHwBjHfHfjbygfoXAXGLPaG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-adventurer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/709531/452393c2b4/adam-and-eva-adventurer-light-version-3d-model-452393c2b4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5872436","type":"listingItem","attributes":{"id":5872436,"title":"SpaceX Eva Suit Concept","price":4.99,"description":"This asset contains a 3d model of SpaceX's EXTRAVEHICULAR ACTIVITY (EVA) SUIT.\n\nFiles included:\n- fbx (2K embedded texture)\n- blend\n\nNote that the model's reflections are baked and faked on the 2K texture.","imageAlt":"3D model SpaceX Eva Suit Concept","url":"https://www.cgtrader.com/3d-models/space/other/spacex-eva-suit-concept-art","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Hhny6iJm3qXsHHcLAYphxR3r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot.jpg","gridUrl":"https://media.cgtrader.com/variants/Hhny6iJm3qXsHHcLAYphxR3r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/spacex-eva-suit-concept-art","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5872436/0887216bd4/spacex-eva-suit-concept-3d-model-0887216bd4.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6606282","type":"listingItem","attributes":{"id":6606282,"title":"Eva Longoria Head - No Hair - Low poly head for game","price":20.0,"description":"DESCRIPTION:\n\nThis is a Eva Longoria Low Poly Head. Low poly head for game.\n\nSPECIFICATIONS: This model comprises a mere 1754 polygons and 1733 vertices. It's optimized for use in low-polygon games and comes baked ready, suitable for implementation with an unlit shader in Unity.\n\nPRESENTATION IMAGES: The head is included in the file, and all preview images are screenshots taken within the Unity engine.\n\nTEXTURES: The textures are 2048 x 2048 (PNG) and designed for an unlit shader.\n","imageAlt":"3D asset Eva Longoria Head - No Hair - Low poly head for","url":"https://www.cgtrader.com/3d-models/character/woman/eva-longoria-head-no-hair-low-poly-head-for-game","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lzz0qssfcsf6svab1cl5p1vaawbt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/lzz0qssfcsf6svab1cl5p1vaawbt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-longoria-head-no-hair-low-poly-head-for-game","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6606282/89c6dd676d/eva-longoria-head-no-hair-low-poly-head-for-game-3d-model-89c6dd676d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4795683","type":"listingItem","attributes":{"id":4795683,"title":"Eva from Walle","price":7.0,"description":"3d character from a disney film Wall.E called Eva","imageAlt":"Eva from Walle 3D asset","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/eva-from-walle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r8EigjfiDuDu24YfmQZMeKGJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3.jpg","gridUrl":"https://media.cgtrader.com/variants/r8EigjfiDuDu24YfmQZMeKGJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/eva-from-walle","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4795683/ff55a2a789/eva-from-walle-3d-model-ff55a2a789.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2879206","type":"listingItem","attributes":{"id":2879206,"title":"FPS hand glove tactical 05 s9","price":29.0,"description":"FPS hand glove tactical 05 s9\n\nlow_poly/game_ready\n\nGlove has three sets of textures\n\nGlove model has an excellent topology for deformations\n\nModel has two arms and two gloves that are controlled by the rig\n\nglove and the hand are separate objects! you can use only the glove, only the hand, or all together !\n\nGlove - 2030 verts Hand - 4130verts\n\nTexture: Glove -color/roughness/normal/metallic (2k and 1k) Hand - color/roughness/normal/sss (2k and 1k)\n\nrig IK/FK\n\nblender file has all the hand poses that you see in the renders, you can use them\n\nrig in the file: blender, fbx, 3dsmax, maya, с4d\n\nIf you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!","imageAlt":"3D model rigged FPS hand glove tactical 05 s9","url":"https://www.cgtrader.com/3d-models/character/clothing/fps-hand-glove-tactical-05-s9","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ruz6ygFapwsCCGqWAAFHJoYM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/Ruz6ygFapwsCCGqWAAFHJoYM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/fps-hand-glove-tactical-05-s9","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/2879206/1301425a04/fps-hand-glove-tactical-05-s9-3d-model-1301425a04.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4269944","type":"listingItem","attributes":{"id":4269944,"title":"Boeing 737-800 EVA Air","price":9.99,"description":"The model has a highly detailed exterior, modeled in Cinema 4D and exported to multiple formats.\n\nSuitable for architectural visualizations and animations.\n\nModel developed following real measurements\n\nTemplate formats: originally created with Cinema 4D and exported to 3ds - dae - fbx - wrl - obj - stl\n\nWe are very grateful that you have chosen one of our models. We hope you like our work.\n\nSincerely, Crystal 3d Team","imageAlt":"Boeing 737-800 EVA Air 3D asset","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/boeing-737-800-eva-air","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qjGimKsr1CRhNeQJarFBR1zg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render%201_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/qjGimKsr1CRhNeQJarFBR1zg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render%201_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/boeing-737-800-eva-air","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/4269944/c1e4ef39d2/boeing-737-800-eva-air-3d-model-c1e4ef39d2.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3673977","type":"listingItem","attributes":{"id":3673977,"title":"Eva Corner Bed 3d model","price":15.0,"description":"Thank you for choosing this model!\n\nThis is a realistic model\n\nThe files are 3ds Max 2014, FBX.\n\nThe 3ds Max 2014 version is also optimized for V-Ray.\n\nHere are some details for you:\n\nVersion: 2014\n\nPreview: Yes\n\nUnits: millimeters\n\nFormats: Max 2014 version, file of export FBX, textures and more\n\nTextures: high texture resolution is used.\n\nEvery model has been checked with the appropriate software.\n\nThe size and the Format can be made according to your queries for free.\n\nFor any questions please contact me!\n\nIf you like this collection don't forget to rate it please - Enjoy\n\nHope you like it!\n\nthe archive contains 3ds max fbx files\n\nif you have a question contact me","imageAlt":"game-ready Eva Corner Bed 3d model","url":"https://www.cgtrader.com/3d-models/furniture/bed/eva-corner-bed-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Z26wE6cH3gYw4bp4EA3MbCdL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render1.jpg","gridUrl":"https://media.cgtrader.com/variants/Z26wE6cH3gYw4bp4EA3MbCdL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/bed/eva-corner-bed-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"furniture","subcategorySlug":"bed","categoryTitle":"Furniture","subcategoryTitle":"Bed","schemaImageUrl":"https://img-new.cgtrader.com/items/3673977/b547e0fd22/eva-corner-bed-3d-model-3d-model-b547e0fd22.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6762605","type":"listingItem","attributes":{"id":6762605,"title":"Eva Inspired Unit Horn","price":10.0,"description":"The Eva Inspired Unit Horn 3D Model is a sleek and highly stylized futuristic mecha bust designed for science fiction, anime-inspired, and cinematic projects. Drawing inspiration from iconic biomechanical and armored unit designs, this asset presents a powerful fusion of sharp industrial geometry, advanced robotics, and heroic sci-fi aesthetics. The result is a commanding mechanical presence that immediately communicates strength, intelligence, and advanced technology.\n\nThe model features a distinctive horned head design that serves as a visual focal point and reinforces the unit’s identity as a specialized or elite machine. Angular armor plates interlock seamlessly around the head and upper torso, creating a layered structure that suggests heavy protection, modular engineering, and internal complexity. Subtle panel separations, vents, and mechanical joints add realism while maintaining a clean, high-tech silhouette.\n\nThis asset is ideally suited for mecha-themed games, sci-fi RPGs, anime-inspired projects, cinematic renders, VR/AR experiences, and concept art. It can function as a hero unit, command robot, autonomous sentinel, or symbolic centerpiece representing advanced civilization or experimental technology. Whether displayed as a standalone bust, a statue-like artifact, or part of a larger mechanical assembly, the model delivers strong visual impact.\n\nFrom a production standpoint, the Eva Inspired Unit Horn model is designed for professional pipelines. It supports dramatic lighting setups that emphasize reflective surfaces, emissive elements, and depth between armor layers. The clean structure allows for easy integration into both real-time engines and offline renderers, making it suitable for games, cinematics, and promotional visuals.\n\nNarratively, the model suggests themes of control, evolution, artificial intelligence, and humanity’s relationship with machines. It can represent a guardian unit, experimental prototype, or revered mechanical entity within a sci-fi world. Artists can further customize the asset through color schemes, decals, emissive effects, or damage variations to align it with specific factions or storylines.\n\nIf you are seeking a stylish, anime-inspired, and production-ready mecha asset, the Eva Inspired Unit Horn 3D model offers a compelling balance of aesthetic clarity, thematic depth, and technical usability for modern sci-fi projects.","imageAlt":"3D model Eva Inspired Unit Horn","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-inspired-unit-horn","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ev3il2suchrd0euwy1lnaqh2jvr8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202026-01-18%20202547.jpg","gridUrl":"https://media.cgtrader.com/variants/ev3il2suchrd0euwy1lnaqh2jvr8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202026-01-18%20202547.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-inspired-unit-horn","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":129,"name":".3mf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6762605/2ad3c2dd01/eva-inspired-unit-horn-3d-model-2ad3c2dd01.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709261","type":"listingItem","attributes":{"id":709261,"title":"Eva And Adam Horseman Archers Light Version","price":75.0,"description":"Eva And Adam Horseman Archers low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included.\n\nUnity Asset Included.\n\nLow polygonal game ready rigged models of man, woman and horse in 3D MAX files. \nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character) \n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n\n2 Body textures (naked and with underclothes) included.(for each character) \n4 Eva Hairs textures included. \n2 hairs and beard (Adam) styles included \n5 Adam Hairs textures included. \n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, \nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor. \nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread \nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor. \nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles. \nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles. \nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations \nGeneral\n\n0. MECANIM pose: 0 - 0 fr., \n1. S_Drinking: 2 - 55 fr., \n2. S_Eating: 56 - 176 fr., \n3. S_Explanation: 177 - 222 fr., \n4. S_IDLE: 223 - 323 fr., \n5. S_Kiss: 324 - 409 fr., \n6. S_Looking_around: 410 - 586 fr., \n7. S_Pray_A: 587 - 667 fr., \n8. S_Reject: 668 - 768 fr., \n9. S_salute_B: 769 - 829 fr., \n10. S_sit_down: 830 - 855 fr., \n11. S_Sitinhg_Talking_A: 856 - 991 fr., \n12. S_Sitting: 992 - 1042 fr., \n13. S_Came_up: 1043 - 1069 fr., \n14. S_Talking_B: 1070 - 1205 fr., \n15. S_Throwing: 1206 - 1311 fr., \n16. S_Use_object: 1312 - 1352 fr., \n17. S_making_item: 1357 - 1387 fr., \n18. M_Run: 1388 - 1414 fr., \n19. M_Run_Jump: 1415 - 1448 fr., \n20. M_Sneaking: 1453 - 1503 fr., \n21. M_strafe_run_left: 1509 - 1535 fr., \n22. M_strafe_run_right: 1540 - 1566 fr., \n23. M_Strife_leftt: 1571 - 1606 fr., \n24. M_Strife_right: 1611 - 1646 fr., \n25. M_walk: 1651 - 1687 fr., \n26. M_Jump_Walking: 1691 - 1721 fr., \n27. M_Walking_back_B: 1726 - 1761 fr., \n28. M_Walking_With_Tourch: 1766 - 1869 fr., \n29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n30. RM_Run: 1907 - 1933 fr., \n31. RM_Run_Jump: 1936 - 1969 fr., \n32. RM_Sneaking: 1975 - 2024 fr., \n33. RM_strafe_run_left: 2030 - 2056 fr., \n34. RM_strafe_run_right: 2061 - 2087 fr., \n35. RM_Strife_leftt: 2092 - 2127 fr., \n36. RM_Strife_right: 2132 - 2167 fr., \n37. RM_walk: 2173 - 2208 fr., \n38. RM_Jump_Walking: 2212 - 2242 fr., \n39. RM_Walking_back_B: 2247 - 2282 fr., \n40. RM_Swimming_Crawl: 2287 - 2317 fr., \n41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n42. 1H_PutWeapon_Back: 2430 - 2470 fr., \n43. 1H_TookWeaponOut: 2471 - 2511 fr., \n44. 1H_5X_Combo: 2512 - 2607 fr., \n45. 1H_COMBAT_mode: 2608 - 2658 fr., \n46. 1H_dodge_backwards: 2659 - 2694 fr., \n47. 1H_Hit_from_back: 2695 - 2730 fr., \n48. 1H_Hit_from_front: 2731 - 2766 fr., \n49. 1H_moveTOblock: 2767 - 2773 fr., \n50. 1H_shield_block_keeping: 2774 - 2804 fr., \n51. 1H_moveFROMblock: 2805 - 2811 fr., \n52. 1H_shield_block_high_left: 2812 - 2847 fr., \n53. 1H_shield_block_high_right: 2848 - 2883 fr., \n54. 1H_sword_parry_high_left: 2884 - 2919 fr., \n55. 1H_sword_parry_high_right: 2921 - 2956 fr., \n56. 1H_sword_shield_blow: 2957 - 2992 fr., \n57. 1H_sword_swing_high_left: 2993 - 3028 fr., \n58. 1H_sword_swing_high_right: 3029 - 3064 fr., \n59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr., \n60. 1H_sword_swing_low_left: 3101 - 3136 fr., \n61. 1H_sword_swing_low_right: 3137 - 3172 fr., \n62. 1H_sword_thrust_high: 3173 - 3208 fr., \n63. 1H_Die_fall_backward: 3210 - 3343 fr., \n64. 1H_Die_fall_forward: 3348 - 3488 fr., \n65. 1H_banging_shield: 3493 - 3513 fr., \n66. 1H_Casual_walk: 3518 - 3554 fr., \n67. 1H_Cautious_walk: 3559 - 3599 fr., \n68. 1H_walk_left_swing: 3600 - 3635 fr., \n69. 1H_walk_right_swing: 3636 - 3671 fr., \n70. 1H_walk_trust: 3672 - 3707 fr., \n71. 1H_combat_run: 3712 - 3734 fr.,\n\n72. RM_1H_Casual_walk: 3739 - 3775 fr., \n73. RM_1H_Cautious_walk: 3780 - 3820 fr., \n74. RM_1H_walk_left_swing: 3825 - 3860 fr., \n75. RM_1H_walk_right_swing: 3865 - 3900 fr., \n76. RM_1H_walk_trust: 3905 - 3940 fr., \n77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n78. Archer_putBow_back: 3972 - 4007 fr., \n79. Archer_takeBow_out: 4008 - 4048 fr., \n80. Archer_COMBAT_mode: 4049 - 4099 fr., \n81. Archer_dodge_backwards: 4100 - 4135 fr., \n82. Archer_Hit_from_back: 4136 - 4171 fr., \n83. Archer_Hit_from_front: 4172 - 4207 fr., \n84. Archer_get_arrow_fromBack: 4208 - 4248 fr., \n85. Archer_charging: 4250 - 4290 fr., \n86. Archer_aim: 4292 - 4392 fr., \n87. Archer_shot_loop: 4393 - 4463 fr., \n88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr., \n89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr., \n90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr., \n91. Archer_aim_fromUp_toDown: 4693 - 4783 fr., \n92. Archer_aiming_up_45_d: 4784 - 4884 fr., \n93. Archer_shot_loop_45up: 4885 - 4955 fr., \n94. Archer_Dying: 4960 - 5025 fr., \n95. Archer_run_combat: 5030 - 5056 fr., \n96. Archer_walk_Combat: 5061 - 5106 fr., \n97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr., \n98. Archer_walk_charging: 5153 - 5198 fr., \n99. Archer_walk_Aim: 5199 - 5244 fr., \n100. Archer_walk_shot_Loop: 5245 - 5300 fr., \n101. Archer_strife_left_Aim: 5305 - 5340 fr., \n102. Archer_strife_right_Aim: 5345 - 5380 fr., \n103. Archer_walking_back: 5385 - 5420 fr.,\n\n104. RM_Archer_run_combat: 5425 - 5451 fr., \n105. RM_Archer_strife_left_Aim: 5456 - 5491 fr., \n106. RM_Archer_strife_right_Aim: 5496 - 5531 fr., \n107. RM_Archer_walk_Combat: 5536 - 5581 fr., \n108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr., \n109. RM_Archer_walk_charging: 5636 - 5681 fr., \n110. RM_Archer_walk_Aim: 5686 - 5731 fr., \n111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr., \n112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n0. MECANIM pose: 0 - 0 fr., \n1. Horseman_G_Explanation: 2 - 45fr., \n2. Horseman_G_Idle: 46 - 146fr., \n3. Horseman_G_looking_around: 147 - 323fr., \n4. Horseman_G_Say_No: 324 - 374fr., \n5. Horseman_G_Talking: 375 - 420fr., \n6. Horseman_G_War_Cry: 421 - 471fr., \n7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr., \n8. Horseman_G_Riding_Troting_Horse: 515 - 539fr., \n9. Horseman_Archer_Take_Bow_Out: 540 - 575fr., \n10. Horseman_Archer_Combat: 576 - 600fr., \n11. Horseman_Archer_Charge: 601 - 661fr., \n12. Horseman_Archer_Aim_Stright: 662 - 686fr., \n13. Horseman_Archer_fire_loop_stright: 687 - 757fr., \n14. Horseman_Archer_Aim_Back: 762 - 786fr., \n15. Horseman_Archer_fire_loop_back: 787 - 857fr., \n16. Horseman_Archer_Aim_Left: 862 - 886fr., \n17. Horseman_Archer_fire_loop_left: 887 - 957fr., \n18. Horseman_Archer_Aim_Right: 962 - 986fr., \n19. Horseman_Archer_fire_loop_right: 987 - 1057fr., \n20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr., \n21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr., \n22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr., \n23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr., \n24. Horseman_Sword_Take_Out: 1251 - 1281fr., \n25. Horseman_Sword_Galloping: 1282 - 1297fr., \n26. Horseman_Sword_Left_blow: 1298 - 1333fr., \n27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr., \n28. Horseman_Sword_Right_blow: 1370 - 1405fr., \n29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr., \n30. Horseman_Sword_Put_Back: 1442 - 1472fr., \n31. Horseman_G_Death_A: 1473 - 1502fr., \n32. Horseman_G_Death_B: 1507 - 1542fr., \n33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\nHorse Animations\n\n0. Zero frame: T-Pose \n1. horse_Idle_A: 0 - 100 fr., \n2. horse_Idle_B: 101 - 201 fr., \n3. horse_bite: 201 - 241 fr., \n4. horse_kick: 242 - 268 fr., \n5. horse_looking_around: 269 - 394 fr., \n6. horse_rear_up: 395 - 480 fr., \n7. horse_sniff: 481 - 541 fr., \n8. horse_eating: 546 - 646 fr., \n9. horse_kick_ground: 651 - 685 fr., \n10. horse_death: 690 - 716 fr., \n11. M_horse_galloping: 721 - 736 fr., \n12. M_horse_jump: 737 - 772 fr., \n13. M_horse_galloping_turn_left: 773 - 788 fr., \n14. M_horse_galloping_turn_right: 793 - 808 fr., \n15. M_horse_running_death: 813 - 853 fr., \n16. M_horse_swim: 858 - 892 fr., \n17. M_horse_trot: 897 - 921 fr., \n18. M_horse_trot_turn_left: 922 - 946 fr., \n19. M_horse_trot_turn_right: 951 - 975 fr., \n20. M_horse_walk: 980 - 1014 fr., \n21. M_horse_walk_turn_Left: 1015 - 1049 fr., \n22. M_horse_walk_turn_right: 1054 - 1088 fr., \n23. M_horse_walk_back: 1093 - 1127 fr., \n24. RM_horse_galloping: 1132 - 1147 fr., \n25. RM_horse_galloping_turn_left: 1152 - 1167 fr., \n26. RM_horse_galloping_turn_right: 1172 - 1187 fr., \n27. RM_horse_jump: 1192 - 1227 fr., \n28. RM_horse_running_death: 1232 - 1272 fr., \n29. RM_horse_swim: 1277 - 1311 fr., \n30. RM_horse_trot: 1316 - 1340 fr., \n31. RM_horse_trot_turn_left: 1345 - 1369 fr., \n32. RM_horse_trot_turn_right: 1374 - 1398 fr., \n33. RM_horse_walk: 1403 - 1437 fr., \n34. RM_horse_walk_back: 1442 - 1476 fr., \n35. RM_horse_walk_turn_Left: 1481 - 1515 fr. \n36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D asset Eva And Adam Horseman Archers Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers-li","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2Ma4nEBXEAcpZCQmh4nA39zN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-and-adam-horseman-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/2Ma4nEBXEAcpZCQmh4nA39zN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-and-adam-horseman-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers-li","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/709261/4eea3b753f/eva-and-adam-horseman-archers-light-version-3d-model-4eea3b753f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"757711","type":"listingItem","attributes":{"id":757711,"title":"Eva Hunter Light Version","price":40.0,"description":"Light Version low-poly 3d model animated ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors, 4 hair types and weapons: 26,300 polygons, 52,059 triangles and 29,200 vertexes.\nNaked Body: 8,532 polygons, 16,932 triangles and 8,689 vertexes.\nAll armor parts: 12,437 polygons, 24,639 triangles and 14,454 vertexes.\nAll Weapons: 2,917 polygons, 5,667 triangles and 3,216 vertexes.\n4 Hairs all together: 2,414 polygons, 4,826 triangles and 2,841 vertexes.\n\nRig has 89 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\n\nOriginal 3D MAX file with animated Eva Hunter (122  animation clips) included .\nOriginal 3D MAX file with rigged Eva Hunter  in T-pose included.\n2 different colors scheme for armor included.\n2 different colors for hood included\n2 body textures (naked and with underwear) included.\n4 different haire shapes included.\n4 different colors for Hair _A type included.\nEva body presented with 2 variants. As one mesh and divided into parts.\nAnimated FBX files included.\n\nAnimations\n\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,\n","imageAlt":"3D model animated Eva Hunter Light Version","url":"https://www.cgtrader.com/3d-models/character/woman/eva-hunter-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RK9BFTDHF4EsWcmdQy8LXD5b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/RK9BFTDHF4EsWcmdQy8LXD5b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-hunter-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/757711/dd339b7311/eva-hunter-light-version-3d-model-dd339b7311.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"757703","type":"listingItem","attributes":{"id":757703,"title":"Eva Hunter","price":90.0,"description":"Low polygonal game ready animated model of Medieval Hunter Female in 3D MAX 2011 file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\n\nUnity Asset Included.\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors, 4 hair types and weapons: 26,300 polygons, 52,059 triangles and 29,200 vertexes.\nNaked Body: 8,532 polygons, 16,932 triangles and 8,689 vertexes.\nAll armor parts: 12,437 polygons, 24,639 triangles and 14,454 vertexes.\nAll Weapons: 2,917 polygons, 5,667 triangles and 3,216 vertexes.\n4 Hairs all together: 2,414 polygons, 4,826 triangles and 2,841 vertexes.\n\nRig has 89 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n3d MAX Feathers \n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \n\nOriginal 3D MAX file with animated Eva Hunter (122  animation clips) included .\nOriginal 3D MAX file with rigged Eva Hunter  in T-pose included.\n2 different colors scheme for armor included.\n2 different colors for hood included\n2 body textures (naked and with underwear) included.\n4 different haire shapes included.\n4 different colors for Hair _A type included.\nEva body presented with 2 variants. As one mesh and divided into parts.\nFBX files included.\n\nAnimations\n\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,\n","imageAlt":"3D asset Eva Hunter","url":"https://www.cgtrader.com/3d-models/character/woman/eva-hunter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hje1SVJfVsVcrX2ihg5ew8gE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/hje1SVJfVsVcrX2ihg5ew8gE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-hunter","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/757703/826498c004/eva-hunter-3d-model-826498c004.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709207","type":"listingItem","attributes":{"id":709207,"title":"Eva Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\n\nEva\n\nNotes:\n\nModel with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \n\nLow polygonal game ready rigged  model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts:\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (145  animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures (naked and with underclothes) included.\n2 hairs and styles included\n4 Hairs textures for each style included.\nAnimated FBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nHumans Animations\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher \n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman \n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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we love presenting both -attractive professional models as well as casual everyday people.\n\nAFTER YOU PURCHASE- YOU CAN ALWAYS UPGRADE TO A FOREGROUND VERSION !!! Contact us via CGTRader for the UPGRADE(SSS Vray material, eylashes, billboard hair contours, 8Kpx textures with great detail and skin pigmentation, many masks) -\n\nAll character are ~60,000 polygons and are available in the following formats:\n\n+1Kpx texture with a very detailed normal map (download our free character to see how great this texture works)\n+3ds max 2012 with a simple Vray fall-off material for 3ds max\n+3ds max 2012 with a standard 3ds max material\n+FBX\n+OBJ\n+Sketchup\n\nGet ultimate realism painfree !","imageAlt":"Eternal Casual Woman Sitting in a Summer Dress 3D model 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992","url":"https://www.cgtrader.com/3d-models/architectural/other/kamin-jc-bordelet-eva-992","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XX8vZyZuSGRAAFFPidwtvJUk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bordalet12.jpg","gridUrl":"https://media.cgtrader.com/variants/XX8vZyZuSGRAAFFPidwtvJUk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bordalet12.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/kamin-jc-bordelet-eva-992","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4034921/226b734ce5/kamin-jc-bordelet-eva-992-3d-model-226b734ce5.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"664174","type":"listingItem","attributes":{"id":664174,"title":"Eva Horseman Archer","price":175.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\u003c/p\u003e\u003cp\u003eWOMAN\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\u003c/p\u003e\u003cp\u003e145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nFBX files included.\u003c/p\u003e\u003cp\u003eRig has 72 bones.\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (145  animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n2 body textures (naked and with underclothes) included.\n2 hairs and styles included\n4 Hairs textures for each style included.\u003c/p\u003e\u003cp\u003eHORSE\u003c/p\u003e\u003cp\u003e.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included\u003c/p\u003e\u003cp\u003eBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\u003c/p\u003e\u003cp\u003eHorse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003eTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eHuman Animations:\u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003eArcher\u003c/p\u003e\u003cp\u003e 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\u003c/p\u003e\u003cp\u003e 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\u003c/p\u003e\u003cp\u003eHorseman \u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\u003c/p\u003e\u003cp\u003eHorse Animations\u003c/p\u003e\u003cp\u003e0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\u003c/p\u003e","imageAlt":"3D model Eva Horseman Archer","url":"https://www.cgtrader.com/3d-models/character/woman/eva-horseman-archer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eYvoNU9RThsZnTNe1Rsvmq17/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-horseman-archer-3d-model-low-poly-animated-rigged-max-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/eYvoNU9RThsZnTNe1Rsvmq17/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-horseman-archer-3d-model-low-poly-animated-rigged-max-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-horseman-archer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/664174/fb2dfe4ddd/eva-horseman-archer-3d-model-fb2dfe4ddd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2013128","type":"listingItem","attributes":{"id":2013128,"title":"Eternal Sitting Woman in a Dress Holding Her Hands Observing","price":20.0,"description":"TREAPL\n\n\nREALISTIC SCANNED MIDGROUND 3D-CHARACTERS- UPGRADABLE TO FOREGROUND!\n\nWe also provide fantastic FOREGROUND CHARACTERS!\n\nTreapl characters are premium quality scanned 3d people for high-end architecture - we love presenting both -attractive professional models as well as casual everyday people.\n\nAFTER YOU PURCHASE- YOU CAN ALWAYS UPGRADE TO A FOREGROUND VERSION !!! Contact us via CGTRader for the UPGRADE(SSS Vray material, eylashes, billboard hair contours, 8Kpx textures with great detail and skin pigmentation, many masks) -\n\nAll character are ~60,000 polygons and are available in the following formats:\n\n+1Kpx texture with a very detailed normal map (download our free character to see how great this texture works)\n+3ds max 2012 with a simple Vray fall-off material for 3ds max\n+3ds max 2012 with a standard 3ds max material\n+FBX\n+OBJ\n+Sketchup\n\nGet ultimate realism painfree !","imageAlt":"3D model Eternal Sitting Woman in a Dress Holding Her 1","url":"https://www.cgtrader.com/3d-models/character/woman/eva-sitting-woman-in-a-dress-holding-her-hands-observing","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4DEDwj4Evyosg2kysTP49i9T/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GTP_EWman_Eva_20_Stt_Lsn_Adl_Ccs_Mgr.jpg","gridUrl":"https://media.cgtrader.com/variants/4DEDwj4Evyosg2kysTP49i9T/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GTP_EWman_Eva_20_Stt_Lsn_Adl_Ccs_Mgr.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-sitting-woman-in-a-dress-holding-her-hands-observing","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":14,"name":".skp","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2013128/83b5c93b3f/eternal-sitting-woman-in-a-dress-holding-her-hands-observing-3d-model-83b5c93b3f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709306","type":"listingItem","attributes":{"id":709306,"title":"Adam And Eva Archers Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n112 Animation for warrior,archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each  character)\nEva Rig has 72 bones. Adam Rig has 70 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each  character)\n2 Body textures (naked and with underclothes) included.(for each  character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\nFBX files included.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n","imageAlt":"Adam And Eva Archers Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-archers-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NBa472Jp1G8dU3hmyEvNJfjU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-and-eva-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/NBa472Jp1G8dU3hmyEvNJfjU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-archers-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/709306/5fb3c93c42/adam-and-eva-archers-light-version-3d-model-5fb3c93c42.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2438761","type":"listingItem","attributes":{"id":2438761,"title":"Eva - Wall-E","price":6.0,"description":"- Low poly (game-redy).\n- Only Rig in Blender 2.8\n\nModel formats:\n\n- 3DS Max 2015/2018 Vray 3.6 (No Rig)\n- Blender 2.8\n- fbx\n- obj\n- Unity 2018 (VrCHAT 3.0)\n","imageAlt":"3D asset Eva - Wall-E","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-wall-e-add43219-3422-40ec-9b78-90c0e0c77695","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/STWN277hTtsuKWDa7ksDi9Dp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/RENDER.jpg","gridUrl":"https://media.cgtrader.com/variants/STWN277hTtsuKWDa7ksDi9Dp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/RENDER.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-wall-e-add43219-3422-40ec-9b78-90c0e0c77695","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2438761/a590d212fa/eva-wall-e-3d-model-a590d212fa.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664037","type":"listingItem","attributes":{"id":664037,"title":"Eva Archer Playable Character","price":90.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval Archer in 2009 3D MAX file.\u003c/p\u003e\u003cp\u003eCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\u003c/p\u003e\u003cp\u003eModel with all armors and weapons: 18,529 polygons, 36,560 triangles and 20,056 vertexes. \n112 Animation for sword and shield warrior, archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nRig has 72 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (112  animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n2 body textures (naked and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\u003c/p\u003e\u003cp\u003eAnimations\n General\u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003eArcher\u003c/p\u003e\u003cp\u003e 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\u003c/p\u003e\u003cp\u003e 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\u003c/p\u003e","imageAlt":"3D asset animated Eva Archer Playable Character","url":"https://www.cgtrader.com/3d-models/character/woman/eva-archer-playable-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NqjEZmxqnLjmeZWrrtyfdmDh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-archer-playable-character-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/NqjEZmxqnLjmeZWrrtyfdmDh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-archer-playable-character-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-archer-playable-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/664037/da0f38651f/eva-archer-playable-character-3d-model-da0f38651f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1837886","type":"listingItem","attributes":{"id":1837886,"title":"Voskhod spaceship flying in sky","price":25.0,"description":"Voskhod was the second Soviet human spaceflight project. Two one-day manned missions were flown using the Voskhod spacecraft and rocket, one in 1964 and one in 1965, and two dogs flew on a 22-day mission in 1966.","imageAlt":"Voskhod spaceship flying in sky 3D model","url":"https://www.cgtrader.com/3d-models/space/spaceship/voskhod-programme","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cmm419eSJsAJxVkt3zCxWjHe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/voskhod-3d-model-low-poly-obj-mtl-3ds-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/cmm419eSJsAJxVkt3zCxWjHe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/voskhod-3d-model-low-poly-obj-mtl-3ds-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/voskhod-programme","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/1837886/f5d6c7d86d/voskhod-spaceship-flying-in-sky-3d-model-f5d6c7d86d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709321","type":"listingItem","attributes":{"id":709321,"title":"Adam And Eva Archers","price":120.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\nUnity Asset included.\n\n112 Animation for warrior,archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each  character)\nEva Rig has 72 bones. Adam Rig has 70 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (112 animations) included .(for each  character)\nOriginal 3D MAX file with rigged character in T-pose included.(for each  character)\n2 Body textures (naked and with underclothes) included.(for each  character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\nFBX files included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n","imageAlt":"3D model Adam And Eva Archers","url":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-archers","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YPWDqsyf1jQBvZUJMvjxLzSE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-and-eva-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/YPWDqsyf1jQBvZUJMvjxLzSE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-archers","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/709321/eef3105310/adam-and-eva-archers-3d-model-eef3105310.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2912566","type":"listingItem","attributes":{"id":2912566,"title":"Russian Cosmonaut Voskhod","price":10.0,"description":"Russian Cosmonaut (Voskhod)\nVoskhod was the second Soviet human spaceflight project. Two one-day manned missions were flown using the Voskhod spacecraft and rocket, one in 1964 and one in 1965, and two dogs flew on a 22-day mission in 1966. ","imageAlt":"3D model Russian Cosmonaut Voskhod","url":"https://www.cgtrader.com/3d-models/space/other/russian-cosmonaut-voskhod","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZTPeq7aeVaG9tbnY3WbxQUqc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sin%20t%C3%ADtulo-1_0010_Capa%201.jpg","gridUrl":"https://media.cgtrader.com/variants/ZTPeq7aeVaG9tbnY3WbxQUqc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sin%20t%C3%ADtulo-1_0010_Capa%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/russian-cosmonaut-voskhod","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2912566/edf9bf3d05/russian-cosmonaut-voskhod-3d-model-edf9bf3d05.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3426029","type":"listingItem","attributes":{"id":3426029,"title":"the main character of evangelion low-pole","price":2.0,"description":"I made this model as a joke because my girlfriend loves evangelion this model can be used both in games and somewhere else the low-pole model of this model 1010 verts and 849 faces","imageAlt":"the main character of evangelion low-pole 3D asset","url":"https://www.cgtrader.com/3d-models/interior/office-interior/the-main-character-of-evangelion-low-pole","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UFDUBeLFV8bRrPJuVWQ2f78u/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/UFDUBeLFV8bRrPJuVWQ2f78u/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/office-interior/the-main-character-of-evangelion-low-pole","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"interior","subcategorySlug":"office-interior","categoryTitle":"Interior","subcategoryTitle":"Office","schemaImageUrl":"https://img-new.cgtrader.com/items/3426029/19474243e9/the-main-character-of-evangelion-low-pole-3d-model-19474243e9.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3053059","type":"listingItem","attributes":{"id":3053059,"title":"EVA foam Material","price":2.99,"description":"**High-quality PBR EVA foam material.**\n\n- The file includes 1 texture set (base color/albedo, normal, height, roughness, specular, and ambient occlusion map) with 4k resolution each.\n\n_Material specifications:-_\n\n1. Material resolution-2,048x2,048\n2. Format-PNG\n3. Method-image to material\n\n\u003e Get access to all the assets with additional files here alternatively on subscription basis for only 3$ per month:- https://www.patreon.com/polligonia\n\n\u003e Please leave a comment,review or like to help with reputation :D\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/eva-foam-material","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ShogRqfdJ2nUo4L8Z1yhxqVL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/ShogRqfdJ2nUo4L8Z1yhxqVL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/eva-foam-material","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":28,"name":".hrd","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/3053059/01f5ade796/eva-foam-material-3d-model-01f5ade796.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"657936","type":"listingItem","attributes":{"id":657936,"title":"Eva Adventurer","price":90.0,"description":"Low polygonal game ready animated model of woman in 3D MAX file.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, mage, rogue...\n3d MAX Feathers \n\nUnity Asset included.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data.\n\nCharacter Studio BIP files included. \nRig has 75 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (115 animations) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n2 Body textures (naked and with underclothes) included.\n4 Hairs textures included.\nFBX files included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations:\n\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nV.2.1\n 90. W_RM_1H_Casual_walk: 4778 - 4814 fr.,\n 91. W_RM_1H_Cautious_walk: 4819 - 4859 fr.,\n 92. W_RM_1H_walk_left_swing: 4864 - 4899 fr.,\n 93. W_RM_1H_walk_right_swing: 4904 - 4939 fr.,\n 94. W_RM_1H_walk_trust: 4944 - 4979 fr.,\n 95. W_RM_1H_combat_run: 4984 - 5006 fr.,\n 96. W_RM_run: 5011 - 5037 fr.,\n 97. W_RM_Run_Jump: 5042 - 5075 fr.,\n 98. W_RM_Sneaking: 5080 - 5130 fr.,\n 99. W_RM_strafe_run_left: 5135 - 5161 fr.,\n 100. W_RM_strafe_run_right: 5166 - 5192 fr.,\n 101. W_RM_Strife_leftt: 5197 - 5232 fr.,\n 102. W_RM_Strife_right: 5237 - 5272 fr.,\n 103. W_RM_Walk: 5277 - 5313 fr.,\n 104. W_RM_Jump_Walking: 5318 - 5348 fr.,\n 105. W_RM_Walking_back_B: 5353 - 5388 fr.,\n 106. W_RM_Walking_With_Tourch: 5393 - 5496 fr.,\n 107. W_RM_Archer_run_combat: 5501 - 5527 fr.,\n 108. W_RM_Archer_walking_back: 5532 - 5567 fr.,\n 109. W_RM_Archer_strife_left_Aim: 5572 - 5607 fr.,\n 110. W_RM_Archer_strife_right_Aim: 5612 - 5647 fr.,\n 111. W_RM_Archer_walk_Combat: 5652 - 5697 fr.,\n 112. W_RM_Archer_walk_get_arrow_fromBack: 5702 - 5747 fr.,\n 113. W_RM_Archer_walk_charging: 5752 - 5797 fr.,\n 114. W_RM_Archer_walk_Aim: 5802 - 5847 fr.,\n 115. 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Contact us via CGTRader for the UPGRADE(SSS Vray material, eylashes, billboard hair contours, 8Kpx textures with great detail and skin pigmentation, many masks) -\n\nAll character are ~60,000 polygons and are available in the following formats:\n\n+1Kpx texture with a very detailed normal map (download our free character to see how great this texture works)\n+3ds max 2012 with a simple Vray fall-off material for 3ds max\n+3ds max 2012 with a standard 3ds max material\n+FBX\n+OBJ\n+Sketchup\n\nGet ultimate realism painfree !","imageAlt":"3D asset Eternal Sitting Woman Looking sideways in a Cafe","url":"https://www.cgtrader.com/3d-models/character/woman/eva-sitting-woman-looking-sideways-in-a-cafe-restaurant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JuoYP1qiD173RxAn6UHFqE66/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GTP_EWman_Eva_25_Stt_Lsn_Sd_Mgr.jpg","gridUrl":"https://media.cgtrader.com/variants/JuoYP1qiD173RxAn6UHFqE66/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GTP_EWman_Eva_25_Stt_Lsn_Sd_Mgr.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-sitting-woman-looking-sideways-in-a-cafe-restaurant","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":14,"name":".skp","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2013127/9abadcb298/eternal-sitting-woman-looking-sideways-in-a-cafe-restaurant-3d-model-9abadcb298.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4318972","type":"listingItem","attributes":{"id":4318972,"title":"Eva Robot 3D model ","price":9.0,"description":"Description\n\nProduct Name: Eva robot \n\nLow-poly, ready-to-play textures are made using node systems in a blender.\n\nThere are several animation keys on the eyes. 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May fight as warrior, archer, mage, rogue...\nThere are 2 blueprints:\u003c/p\u003e\u003cp\u003eBP_EvaCombined: Has all body pats, weapons and clothes. Please pay attention that some of parts ar hided to give character at the scene presentable look.\nBP_EvaOneMesh: Has only pats need to represent clothed female character and all weapons. Some of weapons was hided.\u003c/p\u003e\u003cp\u003eModel with all armors and weapons: 20,660 polygons, 40,194 triangles and 21,936 vertexes.\u003c/p\u003e\u003cp\u003e2 Body materials (naked and with underclothes) included.\n4 Hairs materials included.\u003c/p\u003e\u003cp\u003e115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data.\u003c/p\u003e\u003cp\u003eTechnical Dilates:\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nLods: No\nNumber of characters: 2 character blueprints, 16 \"characters\" including body, body parts, hair, clothes and animated bow.\nVertex counts of characters: 21,936\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 10 Materials and 4 Instances\nNumber of Animations: 115 animations for warrior, mage, archer combats and general moves\nAnimation types: 98 \"on place\" animations, and 26 animations with root motion data.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (\"made by hand\")\u003c/p\u003e\u003cp\u003eParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\u003c/p\u003e\u003cp\u003eAnimations\n general\u003c/p\u003e\u003cp\u003e 0. Mecanim pose: 0 - 0 fr.,\n 1. Anim_S_Drinking: 2 - 55 fr.,\n 2. Anim_S_Eating: 56 - 176 fr.,\n 3. Anim_S_Explanation: 177 - 222 fr.,\n 4. Anim_S_IDLE: 223 - 323 fr.,\n 5. Anim_S_Kiss: 324 - 409 fr.,\n 6. Anim_S_Looking_around: 410 - 586 fr.,\n 7. Anim_S_making_item: 587 - 617 fr.,\n 8. Anim_S_Reject: 618 - 718 fr.,\n 9. Anim_S_Talking_B: 719 - 854 fr.,\n 10. Anim_S_Use_object: 855 - 895 fr.,\n 11. Anim_M_run: 900 - 926 fr.,\n 12. Anim_M_Run_Jump: 927 - 960 fr.,\n 13. Anim_M_Sneaking: 965 - 1015 fr.,\n 14. Anim_M_strafe_run_left: 1020 - 1046 fr.,\n 15. Anim_M_strafe_run_right: 1051 - 1077 fr.,\n 16. Anim_M_Strife_left: 1082 - 1117 fr.,\n 17. Anim_M_Strife_right: 1122 - 1157 fr.,\n 18. Anim_M_Walk: 1162 - 1198 fr.,\n 19. Anim_M_Jump_Walking: 1199 - 1229 fr.,\n 20. Anim_M_Walking_back_B: 1234 - 1269 fr.,\n 21. Anim_M_Walking_With_Tourch: 1274 - 1377 fr.,\u003c/p\u003e\u003cp\u003emagic\n 22. Anim_M_combat_mode_C: 1382 - 1457 fr.,\n 23. Anim_M_buff_spell_A: 1458 - 1508 fr.,\n 24. Anim_M_buff_spell_B: 1509 - 1599 fr.,\n 25. Anim_M_Drinking_potion: 1600 - 1655 fr.,\n 26. Anim_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. Anim_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. Anim_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. Anim_M_speil_summoning: 1864 - 1899 fr.,\n 30. Anim_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. Anim_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. Anim_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. Anim_M_spell_cast_A: 1972 - 2042 fr.,\n 34. Anim_M_spell_curse: 2043 - 2103 fr.,\n 35. Anim_M_spell_sleep: 2104 - 2144 fr.,\n 36. Anim_M_Dying_A: 2145 - 2185 fr.,\u003c/p\u003e\u003cp\u003eweapon and shield\n 37. Anim_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. Anim_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. Anim_1H_5X_Combo: 2272 - 2367 fr.,\n 40. Anim_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. Anim_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. Anim_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. Anim_1H_moveTOblock: 2491 - 2497 fr.,\n 44. Anim_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. Anim_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. Anim_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. Anim_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. Anim_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. Anim_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. Anim_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. Anim_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. Anim_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. Anim_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. Anim_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. Anim_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. Anim_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. Anim_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. Anim_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. Anim_1H_banging_shield: 3215 - 3235 fr.,\n 60. Anim_1H_Casual_walk: 3240 - 3276 fr.,\n 61. Anim_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. Anim_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. Anim_1H_walk_trust: 3349 - 3384 fr.,\n 64. Anim_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. Anim_1H_combat_run: 3434 - 3456 fr.,\u003c/p\u003e\u003cp\u003earcher's\n 66. Anim_Archer_putBow_back: 3461 - 3496 fr.,\n 67. Anim_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. Anim_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. Anim_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. Anim_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. Anim_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. Anim_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. Anim_Archer_charging: 3738 - 3778 fr.,\n 74. Anim_Archer_aim: 3779 - 3879 fr.,\n 75. Anim_Archer_shot_loop: 3880 - 3950 fr.,\n 76. Anim_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. Anim_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. Anim_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. Anim_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. Anim_Archer_Dying: 4313 - 4378 fr.,\n 81. Anim_Archer_run_combat: 4383 - 4409 fr.,\n 82. Anim_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. Anim_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. Anim_Archer_walk_charging: 4506 - 4551 fr.,\n 85. Anim_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. Anim_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. Anim_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. Anim_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. Anim_Archer_walking_back: 4738 - 4773 fr.,\u003c/p\u003e\u003cp\u003eV.2.1\n 90. Anim_RM_1H_Casual_walk: 4778 - 4814 fr.,\n 91. Anim_RM_1H_Cautious_walk: 4819 - 4859 fr.,\n 92. Anim_RM_1H_walk_left_swing: 4864 - 4899 fr.,\n 93. Anim_RM_1H_walk_right_swing: 4904 - 4939 fr.,\n 94. Anim_RM_1H_walk_trust: 4944 - 4979 fr.,\n 95. Anim_RM_1H_combat_run: 4984 - 5006 fr.,\n 96. Anim_RM_run: 5011 - 5037 fr.,\n 97. Anim_RM_Run_Jump: 5042 - 5075 fr.,\n 98. Anim_RM_Sneaking: 5080 - 5130 fr.,\n 99. Anim_RM_strafe_run_left: 5135 - 5161 fr.,\n 100. Anim_RM_strafe_run_right: 5166 - 5192 fr.,\n 101. Anim_RM_Strife_left: 5197 - 5232 fr.,\n 102. Anim_RM_Strife_right: 5237 - 5272 fr.,\n 103. Anim_RM_Walk: 5277 - 5313 fr.,\n 104. Anim_RM_Jump_Walking: 5318 - 5348 fr.,\n 105. Anim_RM_Walking_back_B: 5353 - 5388 fr.,\n 106. Anim_RM_Walking_With_Tourch: 5393 - 5496 fr.,\n 107. Anim_RM_Archer_run_combat: 5501 - 5527 fr.,\n 108. Anim_RM_Archer_walking_back: 5532 - 5567 fr.,\n 109. Anim_RM_Archer_strife_left_Aim: 5572 - 5607 fr.,\n 110. Anim_RM_Archer_strife_right_Aim: 5612 - 5647 fr.,\n 111. Anim_RM_Archer_walk_Combat: 5652 - 5697 fr.,\n 112. Anim_RM_Archer_walk_get_arrow_fromBack: 5702 - 5747 fr.,\n 113. Anim_RM_Archer_walk_charging: 5752 - 5797 fr.,\n 114. Anim_RM_Archer_walk_Aim: 5802 - 5847 fr.,\n 115. 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Thank you!_","imageAlt":"Eve Robot - Wall-E 3D 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dining","url":"https://www.cgtrader.com/3d-models/furniture/furniture-set/elettra-chair-and-palais-royal-dining-table","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s2VLWr9SU4QVF2XqanLVpHsr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/elettra-chair-and-palais-royal-dining-table-3d-model-low-poly-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/s2VLWr9SU4QVF2XqanLVpHsr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/elettra-chair-and-palais-royal-dining-table-3d-model-low-poly-max-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/furniture-set/elettra-chair-and-palais-royal-dining-table","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"furniture","subcategorySlug":"furniture-set","categoryTitle":"Furniture","subcategoryTitle":"Furniture Set","schemaImageUrl":"https://img-new.cgtrader.com/items/949498/81fc65a412/elettra-chair-and-palais-royal-dining-table-3d-model-81fc65a412.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2404570","type":"listingItem","attributes":{"id":2404570,"title":"Eva -Eve of Wall-e-","price":3.5,"description":"A low poly version of Eve","imageAlt":"Eva -Eve of Wall-e- 3D 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knife eva 02 ","price":3.0,"description":"battle knife eva 02 from anime evangelion 1996","imageAlt":"battle knife eva 02 3D asset 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Eva head","price":2.0,"description":"Avatar Eva head","imageAlt":"Avatar Eva head 3D 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MKV","price":5.0,"description":"The MJOLNIR Powered Assault Armor/Mark V was the second major version of the MJOLNIR Powered Assault Armor series. The initial version of the Mark V powered exoskeleton, designated as Mark V[B],[1] was issued to the SPARTAN-IIs and several SPARTAN-III commandos on November 24, 2551,[2] while the second version of the armor was unveiled for Operation: RED FLAG on August 29, 2552.[3][4][Note 1] The Mark V armor was in service until October 2552, when it was replaced by the MJOLNIR Mark VI.[5] It could still be requisitioned by SPARTAN-IV personnel as late as October 2558, albeit upgraded to function with the MJOLNIR [GEN2] suite.[6][7]\n\n\nContents\n1\tDevelopment history and design\n2\tArmor variants\n2.1\tGEN1\n2.1.1\tKnown variants\n2.1.2\tMark VI prototype\n2.1.3\tSupplemental armor and accessories\n2.1.4\tAttachments\n2.1.5\tMark VI upgrade\n2.2\tGEN2\n2.2.1\tKnown variants\n2.3\tGEN3\n2.3.1\tKnown variants\n3\tUpgrades\n4\tArmor components\n5\tPerformance and durability\n6\tIn-game information\n6.1\tHalo 3 - GEN1\n6.2\tHalo: Reach - GEN1\n6.3\tHalo 4 - GEN2\n6.4\tHalo Infinite - Upgraded GEN1\n7\tProduction notes\n8\tGallery\n9\tList of appearances\n10\tNotes\n11\tSources\nDevelopment history and design\nIn 2542, seventeen years after the MJOLNIR Mark IV entered service, production began on the next generation of MJOLNIR armor. A team under the leadership of Chief Scientist Dr. Catherine Halsey would spend the next ten years developing the suit. Using data collected from the Mark IV, hundreds of minor technical improvements and several major changes were made to the Mark V; most notably, the suit's armor plating underwent a total redesign and better materials were developed for its use. Separating the Mark V from the previous version of the system were two major breakthroughs in the ways in which the suit improves its wearer's combat effectiveness.[4]\n\nThe first major breakthrough, which was introduced with the first generation of the Mark V, was the addition of a self-recharging energy shield system, reverse-engineered from captured Kig-yar point defense gauntlets,[8] which repel objects and energy bursts, plus any other hazardous elemental energies. While impacts on the shield place a substantial drain on the system's power supply, the system's energy regenerates once the user is no longer under fire. However, the adaptation of the shield covering the entire body weakens the magnetic field, making the Mark V's shield system vulnerable to sustained fire. Energy shield technology was first tested on the Mark IV, though such tests were not especially successful.[3][9]\n\nThe second major advancement, which was not implemented until the second generation of the suit,[3][4] was the addition of a layer of computer memory superconductor that would allow an artificial intelligence to piggyback into the field with the operator to both provide and gather real-time intelligence. The synthesis of an artificial intelligence with a human brain is not possible without an upgrade to the user's already-specialized neural interface. Like the standard neural interface, the specialized neural lace translates electrochemical signals to digital code and routes them through an interface connection at the rear of the skull. Through this interface, the user's thoughts command the armor's movement and weapons, and input from the on-board sensors is fed directly to the user's mind. In addition, an AI personality and processing matrix can be carried by the armor and delivered to the suit via the specialized neural lace and on-board storage in a crystal data chip no larger than a personal credit card. Without the armor, a Spartan's reaction time is charted at twenty milliseconds; with the Mark V, and an AI on-board, the time required to translate thought into motion is rendered almost instantaneous.\n\nThe suit also possesses other upgraded features that enhance its wearer's abilities. It has an upgraded heads-up display linked to sensors that project shield strength and an improved motion detecting system in addition to providing other numerous readouts, including allies' vitality and shield status. These features are maintained and initialized by the Mark V BIOS firmware.\n\nIn its second phase, the Mark V MJOLNIR battle armor weighs 321.3 kilograms,[10] The SPARTAN/MJOLNIR combination is designed to be the most devastating intelligence tool ever created, as the AI can greatly increase the wearer's reaction time and vastly improve intelligence gathering capacity.\n\nJohn-117 was the first Spartan to test the second-generation MJOLNIR Mark V with a smart AI implemented within the armor during a \"live-fire\" combat scenario.[3] His test was to ring a bell after going through an obstacle course. This course involved ten Orbital Drop Shock Troopers, a minefield with Lotus anti-tank mines, three automated 30mm chain guns, a forest of wooden poles, and an unexpected SkyHawk jumpjet utilizing four 50mm cannons and Scorpion missiles. This test showed that an AI could vastly improve the armor's reaction times.[8]\n\nAfter the Human-Covenant War, the Mark V MJOLNIR components were adapted for the use of the SPARTAN-IV in the MJOLNIR (GEN2) armor. The GEN2 variant of the Mark V was tested at the Damascus Testing Facility in Vhalkem on Chi Ceti IV, a significant MJOLNIR development site for several decades\nHelmet: The helmet is one of the most crucial aspects of the MJOLNIR system. It is made of titanium and contains key features like a heads-up display that links to the brain and hands, and can identify equipment and display information about it when it is picked up by the wearer. The helmet also contains other equipment to protect and aid the user in hostile conditions. This includes filters to remove toxins from the atmosphere, a supply to provide air to the wearer during EVA, thermal and motion sensors, communications, solar-powered lighting, and imaging and video gear. The helmet also contains the AI housing, where a ship-borne AI chip can be inserted, located on the back of the helmet. The Mark V helmet is an upgraded version of the Mark IV helmet, modified to function with the Mark V's energy shield systems,[18] though, like the rest of the Mark V system, it likely incorporates several other changes as well. The helmet supports various external upgrades, such as a Command Network Module and Up-Armor plating.\nTitanium alloy outer shell: The outer shell of the MJOLNIR armor is comprised of a fairly thick titanium alloy. This plating covers the chest, arms, hip, legs, calves, feet and hands. This alloy is very resilient, can take significant punishment, and is nearly impervious to small arms fire. While enough shots from armor piercing rounds will breach the outer shell, the suit can take a few glancing blows from them without compromising the armor. The outer shell of all the MJOLNIR suits is covered with a refractive coating to help disperse the heat experienced from Covenant energy weapons. However one or two direct hits from any Plasma weapon will compromise the armor plating.\nTitanium nanocomposite bodysuit: Sandwiched between the external armor and the internal padding is a thick black armored bodysuit. This suit has numerous functions, small but vital to the safety and survival of the wearer. The bodysuit is made of a titanium-based material, making it very strong and yet very flexible. It also serves as another layer of protection against ballistics attacks and is coated with a heat resistant material to disperse heat from plasma weapons.","imageAlt":"3D asset Spartan MKV","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/spartan-mkv-6c3aa049-fb33-44b8-81c3-2473ad1c7bf6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HTXKv9w1Ye2gzLhNSKugUzwh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/anim%3D.jpg","gridUrl":"https://media.cgtrader.com/variants/HTXKv9w1Ye2gzLhNSKugUzwh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/anim%3D.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/spartan-mkv-6c3aa049-fb33-44b8-81c3-2473ad1c7bf6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3972513/c1179e95fc/spartan-mkv-3d-model-c1179e95fc.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3443482","type":"listingItem","attributes":{"id":3443482,"title":"Astronaut in suit","price":3.0,"description":"We understand that 3D objects are one of the most important aspects in the world of business marketing. A successful object can have a good impact on business and create other opportunities. create new customers, clients, audience interactions and understand your intended message according to your goals.\n\nmake changes and download our **Astronaut**. You will received:\n- 1 objects\n- JPG (2000 x 2000px)\n- Obj File\n- Mtl File","imageAlt":"3D asset Astronaut in suit","url":"https://www.cgtrader.com/3d-models/space/other/astronaut-45d2a6b0-1e17-43ad-82bb-23c6d5ca495c","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/P7EhkAHBtcfaMb6ouwAT3AsU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/astronaut.jpg","gridUrl":"https://media.cgtrader.com/variants/P7EhkAHBtcfaMb6ouwAT3AsU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/astronaut.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/astronaut-45d2a6b0-1e17-43ad-82bb-23c6d5ca495c","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3443482/3021fad33c/astronaut-in-suit-3d-model-3021fad33c.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6158356","type":"listingItem","attributes":{"id":6158356,"title":"NORTIV 8 Boots","price":4.0,"description":"Advanced Cushioning: Move confidently with enhanced shock absorption and stand comfortably, thanks to the responsive EVA midsole. Additionally, experience continuous dryness, ensured by the breathable mesh lining and footbed.\nComprehensive Support: The unique heel design offers excellent support for your feet. Additionally, the contoured insole cradles your arch and the padded collar enhances ankle security.\nSturdy \u0026 Lightweight: The seamless construction enhances durability while the lightweight design reduces the burden on your feet. The high-quality zipper and the pull loop on the heel allow for easy on/off, further enhancing practicality.\nTraction \u0026 Durability: The rubber outsole, coupled with a specially designed tread pattern, ensures grip on various surfaces. The flexible Oxford cloth on the upper offers remarkable durability against wear and tear.\nElevate Your Performance: These boots deliver outstanding breathability, comfort, durability, and slip resistance, making them tailored for security personnel and individuals who spend extended hours on their feet.","imageAlt":"NORTIV 8 Boots 3D model","url":"https://www.cgtrader.com/3d-models/sports/equipment/nortiv-8-boots","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ysdqffuo51teumxn5s17csn9llzs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/ysdqffuo51teumxn5s17csn9llzs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/equipment/nortiv-8-boots","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"sports","subcategorySlug":"equipment","categoryTitle":"Sports","subcategoryTitle":"Equipment","schemaImageUrl":"https://img-new.cgtrader.com/items/6158356/60cced98cb/nortiv-8-boots-3d-model-60cced98cb.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5315479","type":"listingItem","attributes":{"id":5315479,"title":"Kamen Rider Den-O Gun Form Armor - DIY Cosplay Pepakura Foam ","price":30.0,"description":"Kamen Rider Den-O Gun Form Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1789mm, and the file is not password protected. Therefore, you can freely change the proportion, size, and layout form.\n\n(After completing the purchase procedure, please download the file and check if there are no issues. Please give me a good review, which is very important to me. Thank you very much!)\n\n---Regarding the drawings, there are a total of 14 file format components in the compressed package (including OBJ files+Foam/EVA expansion pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application, as shown in the display image. You can view that each component has been split and flat arranged, and can be used directly.\n\n---File Description - This is not a 3D printed file, this is not a 3D printed file, this is not a 3D printed file. (No conversion requests in any format are accepted)\n\n---Attention: It is strictly prohibited for buyers to resell the drawings for profit, sell them for profit, or resell them again, which may harm the legitimate interests of the seller. Please respect the labor achievements of the producers\n\n---Lost left and right--- Because the characters are symmetrical on both sides, during the production process, only mirror images are needed to complete the symmetrical part\n\n---Pepakura - If you want to check PDO file, you need to download \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cospal--- Of course, this is a blueprint specifically designed for wearing cosplay leather covers, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding reviews - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- What else--- Make armor and have fun!","imageAlt":"Kamen Rider Den-O Gun Form Armor - DIY Cosplay 3D model 1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/kamen-rider-den-o-gun-form-armor-diy-cosplay-pepakura-foam","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/F15dLennFa4XLg7BfS7j1E5S/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/F15dLennFa4XLg7BfS7j1E5S/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/kamen-rider-den-o-gun-form-armor-diy-cosplay-pepakura-foam","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5315479/8e621bbb84/kamen-rider-den-o-gun-form-armor-diy-cosplay-pepakura-foam-3d-model-8e621bbb84.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5315395","type":"listingItem","attributes":{"id":5315395,"title":"MEGA MAN ZERO Armor - DIY Cosplay Pepakura Foam Template","price":20.0,"description":"MEGA MAN ZERO Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1700mm, and the file is not password protected. Therefore, you can freely change the proportion, size, and layout form.\n\n(After completing the purchase procedure, please download the file and check if there are no issues. Please give me a good review, which is very important to me. Thank you very much!)\n\n---Regarding the drawings, there are a total of 14 file format components in the compressed package (including OBJ files+Foam/EVA unfolding pattern PDO files), The PDO file format can only be opened in the Pepakura Designer application, as shown in the display diagram. You can view that each component has been split and flat arranged, which can be used directly. (This drawing has not been integrated into a single PDO file, and each component is separate.)\n\n---File Description - This is not a 3D printed file, this is not a 3D printed file, this is not a 3D printed file. (No conversion requests in any format are accepted)\n\n---Attention: It is strictly prohibited for buyers to resell the drawings for profit, sell them for profit, or resell them again, which may harm the legitimate interests of the seller. Please respect the labor achievements of the producers\n\n---Lost left and right--- Because the characters are symmetrical on both sides, during the production process, only mirror images are needed to complete the symmetrical part\n\n---Pepakura - If you want to check PDO file, you need to download \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cospal--- Of course, this is a blueprint specifically designed for wearing cosplay leather covers, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding reviews - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- What else--- Make armor and have fun!","imageAlt":"MEGA MAN ZERO Armor - DIY Cosplay Pepakura Foam 3D model","url":"https://www.cgtrader.com/3d-models/sports/game/mega-man-zero-armor-diy-cosplay-pepakura-foam-template","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TeyBbckUrmWbzPvtmtSGSoU6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/TeyBbckUrmWbzPvtmtSGSoU6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/game/mega-man-zero-armor-diy-cosplay-pepakura-foam-template","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"sports","subcategorySlug":"game","categoryTitle":"Sports","subcategoryTitle":"Game","schemaImageUrl":"https://img-new.cgtrader.com/items/5315395/c09fe12a9b/mega-man-zero-armor-diy-cosplay-pepakura-foam-template-3d-model-c09fe12a9b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5386876","type":"listingItem","attributes":{"id":5386876,"title":"Thanos Armadura End Game Armor - DIY Cosplay Pepakura Foam","price":20.0,"description":"Thanos Armadura End Game Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1800mm, and the file is not password protected. Therefore, you can freely change the proportion, size, and layout form.\n\n(After completing the purchase procedure, please download the file and check if there are no issues. Please give me a good review, which is very important to me. Thank you very much!)\n\n---Regarding the drawings, there are a total of 14 file format components in the compressed package (including OBJ files+Foam/EVA expansion pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application, as shown in the display image. You can view that each component has been split and flat arranged, and can be used directly.\n\n---File Description - This is not a 3D printed file, this is not a 3D printed file, this is not a 3D printed file. (No conversion requests in any format are accepted)\n\n---Attention: It is strictly prohibited for buyers to resell the drawings for profit, sell them for profit, or resell them again, which may harm the legitimate interests of the seller. Please respect the labor achievements of the producers\n\n---Lost left and right--- Because the characters are symmetrical on both sides, during the production process, only mirror images are needed to complete the symmetrical part\n\n---Pepakura - If you want to check PDO file, you need to download \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cospal--- Of course, this is a blueprint specifically designed for wearing cosplay leather covers, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding reviews - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- What else--- Make armor and have fun!","imageAlt":"Thanos Armadura End Game Armor - DIY Cosplay 3D asset 1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/thanos-armadura-end-game-armor-diy-cosplay-pepakura-foam","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/17d1NiC5BKg9qSk8pFZrrWVL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/17d1NiC5BKg9qSk8pFZrrWVL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/thanos-armadura-end-game-armor-diy-cosplay-pepakura-foam","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5386876/9a394ef1bb/thanos-armadura-end-game-armor-diy-cosplay-pepakura-foam-3d-model-9a394ef1bb.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5660404","type":"listingItem","attributes":{"id":5660404,"title":"kamen rider Rainbow Gotchard Armor - DIY Cosplay Pepakura Foam","price":50.0,"description":"Kamen Rider Rainbow Gotchard Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1800mm, and the file does not have encryption protection, so you can freely change the scale, size, and layout form.\n\nAfter completing the purchase process, please download the file and check if there are any problems. Please give me a good review, which is very important to me. Thank you very much\n\n---Regarding the drawings - there are a total of 9 file format components in the compressed package (including OBJ files+Foam/EVA unfolded pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application and can be found on the display image. You can view that each component has been split and laid out, and it can be used directly.\n\n---File Description - This is not a 3D printing file, this is not a 3D printing file, this is not a 3D printing file. (No format conversion requests accepted)\n\n---Attention section - It is strictly prohibited for buyers to resell drawings or sell them for profit. Selling or reselling drawings is strictly prohibited, as it may harm the legitimate interests of the seller. Please respect the labor achievements of the creators\n\n---Lost on both sides--- Because the characters are symmetrical on both sides, in the production process, only mirror production is needed to complete the symmetrical parts\n\n---Pepakura - If you would like to view PDO file, you need to download the \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cosplay--- Of course, this is a drawing specifically designed for making cosplay leather cases, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding the evaluation - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- And what else--- Make armor and have fun!","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/kamen-rider-rainbow-gotchard-armor-diy-cosplay-pepakura-foam","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zQygv5SXnXa1B2BsYrsb7y4p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/000.jpg","gridUrl":"https://media.cgtrader.com/variants/zQygv5SXnXa1B2BsYrsb7y4p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/kamen-rider-rainbow-gotchard-armor-diy-cosplay-pepakura-foam","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5660404/5cd553a2b0/kamen-rider-rainbow-gotchard-armor-diy-cosplay-pepakura-foam-3d-model-5cd553a2b0.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5386895","type":"listingItem","attributes":{"id":5386895,"title":"Beast Wars Megatron Armor - DIY Cosplay Pepakura Foam Template","price":55.0,"description":"Beast Wars Megatron Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1800mm, and the file is not password protected. Therefore, you can freely change the proportion, size, and layout form.\n \n(After completing the purchase procedure, please download the file and check if there are no issues. Please give me a good review, which is very important to me. Thank you very much!)\n \n---Regarding the drawings, there are a total of 13 file format components in the compressed package (including OBJ files+Foam/EVA expansion pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application, as shown in the display image. You can view that each component has been split and flat typeset, and can be used directly.\n \n---File Description - This is not a 3D printed file, this is not a 3D printed file, this is not a 3D printed file. (No conversion requests in any format are accepted)\n\n---Attention: It is strictly prohibited for buyers to resell the drawings for profit, sell them for profit, or resell them again, which may harm the legitimate interests of the seller. Please respect the labor achievements of the producers\n\n---Lost left and right--- Because the characters are symmetrical on both sides, during the production process, only mirror images are needed to complete the symmetrical part\n\n---Pepakura - If you want to check PDO file, you need to download \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cospal--- Of course, this is a blueprint specifically designed for wearing cosplay leather covers, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding reviews - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- What else--- Make armor and have fun!","imageAlt":"Beast Wars Megatron Armor - DIY Cosplay 3D asset 3","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/beast-wars-megatron-armor-diy-cosplay-pepakura-foam-template","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sPgXpkufJDLcn3jDE27q1NgF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/sPgXpkufJDLcn3jDE27q1NgF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/beast-wars-megatron-armor-diy-cosplay-pepakura-foam-template","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5386895/832baa2020/beast-wars-megatron-armor-diy-cosplay-pepakura-foam-template-3d-model-832baa2020.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5315460","type":"listingItem","attributes":{"id":5315460,"title":"Kamen Rider Den-O Wing Form Armor - DIY Cosplay Pepakura Foam","price":30.0,"description":"Kamen Rider Den-O Wing Form Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1756mm, and the file is not password protected. Therefore, you can freely change the proportion, size, and layout form.\n\n(After completing the purchase procedure, please download the file and check if there are no issues. Please give me a good review, which is very important to me. Thank you very much!)\n\n---Regarding the drawings, there are a total of 16 file format components in the compressed package (including OBJ files+Foam/EVA expansion pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application, as shown in the display image. You can view that each component has been split and flat arranged, and can be used directly.\n\n---File Description - This is not a 3D printed file, this is not a 3D printed file, this is not a 3D printed file. (No conversion requests in any format are accepted)\n\n---Attention: It is strictly prohibited for buyers to resell the drawings for profit, sell them for profit, or resell them again, which may harm the legitimate interests of the seller. Please respect the labor achievements of the producers\n\n---Lost left and right--- Because the characters are symmetrical on both sides, during the production process, only mirror images are needed to complete the symmetrical part\n\n---Pepakura - If you want to check PDO file, you need to download \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cospal--- Of course, this is a blueprint specifically designed for wearing cosplay leather covers, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding reviews - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- What else--- Make armor and have fun!","imageAlt":"Kamen Rider Den-O Wing Form Armor - DIY Cosplay 3D asset 1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/kamen-rider-den-o-wing-form-armor-diy-cosplay-pepakura-foam","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dsYn2bzKdRygekLxU31pEjpC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/dsYn2bzKdRygekLxU31pEjpC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/kamen-rider-den-o-wing-form-armor-diy-cosplay-pepakura-foam","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5315460/ae2e33113c/kamen-rider-den-o-wing-form-armor-diy-cosplay-pepakura-foam-3d-model-ae2e33113c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5161176","type":"listingItem","attributes":{"id":5161176,"title":"Overlord Shaltier Bloodfallen Armor - DIY Cosplay Pepakura Foam","price":75.0,"description":"Overlord Shaltier Bloodfallen Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1700mm, and the file is not password protected. Therefore, you can freely change the proportion, size, and layout form.\n\n---Regarding the drawings, there are a total of 12 file format components in the compressed package (including OBJ files+Foam/EVA expansion pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application, as shown in the display image. You can view that each component has been split and flat typeset, and can use it directly\n\n---File Description - This is not a 3D printed file, this is not a 3D printed file, this is not a 3D printed file. (No conversion requests in any format are accepted)\n\n---Attention: It is strictly prohibited for buyers to resell the drawings for profit, sell them for profit, or resell them again, which may harm the legitimate interests of the seller. Please respect the labor achievements of the producers\n\n---Lost left and right--- Because the characters are symmetrical on both sides, during the production process, only mirror images are needed to complete the symmetrical part\n\n---Pepakura - If you want to check PDO file, you need to download \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cospal--- Of course, this is a blueprint specifically designed for wearing cosplay leather covers, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding reviews - If you are satisfied with the files I have sold, please give me a positive review. Thank you.\n\n-- What else--- Make armor and have fun!","imageAlt":"3D model Overlord Shaltier Bloodfallen Armor - DIY 2","url":"https://www.cgtrader.com/3d-models/sports/game/overlord-shaltier-bloodfallen-armor-diy-cosplay-pepakura-foam","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nuWXRxQ2ThXubRFqyDsMJJfs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/000.jpg","gridUrl":"https://media.cgtrader.com/variants/nuWXRxQ2ThXubRFqyDsMJJfs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/game/overlord-shaltier-bloodfallen-armor-diy-cosplay-pepakura-foam","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"sports","subcategorySlug":"game","categoryTitle":"Sports","subcategoryTitle":"Game","schemaImageUrl":"https://img-new.cgtrader.com/items/5161176/d77a0dc543/overlord-shaltier-bloodfallen-armor-diy-cosplay-pepakura-foam-3d-model-d77a0dc543.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4137710","type":"listingItem","attributes":{"id":4137710,"title":"build strike gundam helmet paper papekura","price":8.0,"description":"build strike gundam helmet paper EVA papekura\nPDO files are not encrypted! You can freely adjust the size and modify the texture!\n\nYes this are adjusted for Helmet cosplay and the files aren't password protected so you can change the scale freely.\n\nThe compressed package contains PDF, PDO, OBJ and 3Dmax files\n\n--- Pepakura --- If you want to see the .PDO files you need to download Pepakura (pretty much pepakura designer.) so you can adjust the patterns and scales for your head.\n\n---Requirements-- I adjust this files for beginners as well, So what you need is Foam , some regular printer that prints paper, some super strong glue , pins for the patterns to help you trace. If you have 3D printer or you have pepakura experience its obvious that you can skip this part.\n\n--- Can i ust this for paper cospaly--- I think you can but the thickness part has been removed but you can make improvised them easily.\n\nIf you are satisfied with the documents I sold, please give me a favorable comment. Thank you.\n\n--- And? --- Make the Armor and have fun!","imageAlt":"build strike gundam helmet paper papekura 3D model","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/build-strike-gundam-head-paper-papekura","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zD1cpgWKkLxTH6cQs4taXDtR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/zD1cpgWKkLxTH6cQs4taXDtR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/build-strike-gundam-head-paper-papekura","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/4137710/5d635f6279/build-strike-gundam-helmet-paper-papekura-3d-model-5d635f6279.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5660191","type":"listingItem","attributes":{"id":5660191,"title":"Jin Roh Armor - DIY Cosplay Pepakura Foam Template","price":30.0,"description":"Jin Roh Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1897mm, and the file does not have encryption protection, so you can freely change the scale, size, and layout form.\n\nAfter completing the purchase process, please download the file and check if there are any problems. Please give me a good review, which is very important to me. Thank you very much\n\n---Regarding the drawings - there are two sets of blueprints in the compressed package with a total of 25 file format components (including OBJ files+Foam/EVA unfolded pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application, which can be found on the display image. You can view that each component has been disassembled and laid out, and can be used directly.\n\n---File Description - This is not a 3D printing file, this is not a 3D printing file, this is not a 3D printing file. (No format conversion requests accepted)\n\n---Attention section - It is strictly prohibited for buyers to resell drawings or sell them for profit. Selling or reselling drawings is strictly prohibited, as it may harm the legitimate interests of the seller. Please respect the labor achievements of the creators\n\n---Lost on both sides--- Because the characters are symmetrical on both sides, in the production process, only mirror production is needed to complete the symmetrical parts\n\n---Pepakura - If you would like to view PDO file, you need to download the \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cosplay--- Of course, this is a drawing specifically designed for making cosplay leather cases, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding the evaluation - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- And what else--- Make armor and have fun!","imageAlt":"3D model Jin Roh Armor - DIY Cosplay Pepakura Foam","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/jin-roh-armor-diy-cosplay-pepakura-foam-template","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5ETgJW35D9PpFdX6TRNvC4qk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/113.jpg","gridUrl":"https://media.cgtrader.com/variants/5ETgJW35D9PpFdX6TRNvC4qk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/113.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/jin-roh-armor-diy-cosplay-pepakura-foam-template","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5660191/c9877d67ba/jin-roh-armor-diy-cosplay-pepakura-foam-template-3d-model-c9877d67ba.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5851545","type":"listingItem","attributes":{"id":5851545,"title":"Kamen Rider Platina Gotcherd Armor - DIY Cosplay Pepakura Foam","price":35.0,"description":"Kamen Rider Platina Gotcherd Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1875mm, and the file does not have encryption protection, so you can freely change the scale, size, and layout form.\n\nAfter completing the purchase process, please download the file and check if there are any problems. Please give me a good review, which is very important to me. Thank you very much\n\n---Regarding the drawings - there are a total of 9 file format components in the compressed package (including OBJ files+Foam/EVA unfolded pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application and can be found on the display image. You can view that each component has been split and laid out, and it can be used directly.\n\n---File Description - This is not a 3D printing file, this is not a 3D printing file, this is not a 3D printing file. (No format conversion requests accepted)\n\n---Attention section - It is strictly prohibited for buyers to resell drawings or sell them for profit. Selling or reselling drawings is strictly prohibited, as it may harm the legitimate interests of the seller. Please respect the labor achievements of the creators\n\n---Lost on both sides--- Because the characters are symmetrical on both sides, in the production process, only mirror production is needed to complete the symmetrical parts\n\n---Pepakura - If you would like to view PDO file, you need to download the \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cosplay--- Of course, this is a drawing specifically designed for making cosplay leather cases, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding the evaluation - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- And what else--- Make armor and have fun!","imageAlt":"3D asset Kamen Rider Platina Gotcherd Armor - DIY 2","url":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/kamen-rider-platina-gotcherd-armor-diy-cosplay-pepakura-foam","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mVpVzz8mL5Q6RidqoUyHGvRb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/mVpVzz8mL5Q6RidqoUyHGvRb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/kamen-rider-platina-gotcherd-armor-diy-cosplay-pepakura-foam","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"sci-fi-exterior","categoryTitle":"Exterior","subcategoryTitle":"Sci-fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5851545/f141116360/kamen-rider-platina-gotcherd-armor-diy-cosplay-pepakura-foam-3d-model-f141116360.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5315418","type":"listingItem","attributes":{"id":5315418,"title":"Kamen rider Falchion Armor - DIY Cosplay Pepakura Foam Template","price":30.0,"description":"Kamen Rider Falchion Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1898mm, and the file is not password protected. Therefore, you can freely change the proportion, size, and layout form.\n\n(After completing the purchase procedure, please download the file and check if there are no issues. Please give me a good review, which is very important to me. Thank you very much!)\n\n---Regarding the drawings, there are a total of 16 file format components in the compressed package (including OBJ files+Foam/EVA expansion pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application, as shown in the display image. You can view that each component has been split and flat arranged, and can be used directly. (This drawing is not 100% reproduced. Please carefully check if it meets your requirements before purchasing. Please note that each color in the complete set of drawings is independently separated.)\n\n---File Description - This is not a 3D printed file, this is not a 3D printed file, this is not a 3D printed file. (No conversion requests in any format are accepted)\n\n---Attention: It is strictly prohibited for buyers to resell the drawings for profit, sell them for profit, or resell them again, which may harm the legitimate interests of the seller. Please respect the labor achievements of the producers\n\n---Lost left and right--- Because the characters are symmetrical on both sides, during the production process, only mirror images are needed to complete the symmetrical part\n\n---Pepakura - If you want to check PDO file, you need to download \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cospal--- Of course, this is a blueprint specifically designed for wearing cosplay leather covers, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding reviews - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- What else--- Make armor and have fun!","imageAlt":"Kamen rider Falchion Armor - DIY Cosplay 3D model 2","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/kamen-rider-falchion-armor-diy-cosplay-pepakura-foam-template","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZZLQGEwfyYRayce3MG3mvCbo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/ZZLQGEwfyYRayce3MG3mvCbo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/kamen-rider-falchion-armor-diy-cosplay-pepakura-foam-template","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5315418/193b0ec91c/kamen-rider-falchion-armor-diy-cosplay-pepakura-foam-template-3d-model-193b0ec91c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4541899","type":"listingItem","attributes":{"id":4541899,"title":"Kaws Shoes Mschf - Box Textured","price":5.0,"description":"You can write me for problems with the model, I will take care of it as soon as possible.\n\nYou can get a 5% discount if you do these 3 things: Comment, Like and a Positive Feedback.\n\nKAWS is an American graffiti artist and designer known for his toys, paintings, and prints. Pop Art and culture permeate his cartoonish Companion series of figurines, which bear a resemblance to the works of Takashi Murakami. KAWS is a multi-faceted artist straddling the worlds of art and design in his prolific body of work that ranges from paintings, murals, and large-scale sculptures to product design and toy-making. His iconic “XX” signature has its roots in the beginning of his career as a street artist in the 1990s, when he began altering found advertisements by incorporating his own masterful paintings. Evoking the sensibilities of Pop artists like Andy Warhol and Claes Oldenburg, KAWS possesses a sophisticated humor and thoughtful interplay with consumer products and collaborations with global brands. He often draws inspiration and appropriates from popular culture animations to form a unique artistic vocabulary and influential cast of hybrid cartoon and human characters.\n\nInpired by Big Red Boots: The Big Red Boots are outlandishly oversized boots that recently went viral.\n\nThe MSCHF Big Red Boot is an oversized boot that was released in February 2023. The boots are constructed from a single TPU rubber exterior shell with an EVA interior and feature a MSCHF mark on the sole tread\n\n. The boots are described as \"cartoon boots for a Cool 3D World\" and were inspired by the classic Japanese television series and video game character Astro Boy\n\n. 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After decompression, you can freely adjust the size and modify the texture!\n\nThe body height of the drawing is adjusted according to a height of 1750mm, and the file does not have encryption protection, so you can freely change the scale, size, and layout form.\n\nAfter completing the purchase process, please download the file and check if there are any problems. Please give me a good review, which is very important to me. Thank you very much\n\n---Regarding the drawings - there are a total of 13 file format components in the compressed package (including OBJ files+Foam/EVA unfolded pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application and can be found on the display image. You can check that each component has been split and laid out, and it can be used directly.\n\n---File Description - This is not a 3D printing file, this is not a 3D printing file, this is not a 3D printing file. (No format conversion requests accepted)\n\n---Attention section - It is strictly prohibited for buyers to resell drawings or sell them for profit. Selling or reselling drawings is strictly prohibited, as it may harm the legitimate interests of the seller. Please respect the labor achievements of the creators\n\n---Lost on both sides--- Because the characters are symmetrical on both sides, in the production process, only mirror production is needed to complete the symmetrical parts\n\n---Pepakura - If you would like to view PDO file, you need to download the \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cosplay--- Of course, this is a drawing specifically designed for making cosplay leather cases, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding the evaluation - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- And what else--- Make armor and have fun!","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ultraman-taiga-tri-strium-armor-diy-cosplay-pepakura-foam","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XizTuDdAh42bccQevs8jsdaS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/XizTuDdAh42bccQevs8jsdaS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ultraman-taiga-tri-strium-armor-diy-cosplay-pepakura-foam","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5600584/c81bb7b0e7/ultraman-taiga-tri-strium-armor-diy-cosplay-pepakura-foam-3d-model-c81bb7b0e7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4196730","type":"listingItem","attributes":{"id":4196730,"title":"Kamen rider Femme Helmet paper papekura","price":10.0,"description":"Kamen rider Femme Helmet paper EVA papekura PDO files are not encrypted! You can freely adjust the size and modify the texture!\n\nYes this are adjusted for Helmet cosplay and the files aren't password protected so you can change the scale freely.\n\nThe compressed package contains PDF, PDO, OBJ and 3Dmax files\n\n--- Pepakura --- If you want to see the .PDO files you need to download Pepakura (pretty much pepakura designer.) so you can adjust the patterns and scales for your head.\n\n---Requirements-- I adjust this files for beginners as well, So what you need is Foam , some regular printer that prints paper, some super strong glue , pins for the patterns to help you trace. If you have 3D printer or you have pepakura experience its obvious that you can skip this part.\n\n--- Can i ust this for paper cospaly--- I think you can but the thickness part has been removed but you can make improvised them easily.\n\nIf you are satisfied with the documents I sold, please give me a favorable comment. Thank you.\n\n--- And? --- Make the Armor and have fun!","imageAlt":"Kamen rider Femme Helmet paper papekura 3D asset","url":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/kamen-rider-femme-helmet-paper-papekura","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ijWX79akRaoeNeiTx7jeaoEH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/ijWX79akRaoeNeiTx7jeaoEH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/kamen-rider-femme-helmet-paper-papekura","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"exterior","subcategorySlug":"sci-fi-exterior","categoryTitle":"Exterior","subcategoryTitle":"Sci-fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4196730/4c7cebbb89/kamen-rider-femme-helmet-paper-papekura-3d-model-4c7cebbb89.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4194197","type":"listingItem","attributes":{"id":4194197,"title":"Kamen Rider Zero One Helmet paper papekura","price":10.0,"description":"Kamen Rider Zero One Helmet paper EVA papekura PDO files are not encrypted! You can freely adjust the size and modify the texture!\n\nYes this are adjusted for Helmet cosplay and the files aren't password protected so you can change the scale freely.\n\nThe compressed package contains PDF, PDO, OBJ and 3Dmax files\n\n--- Pepakura --- If you want to see the .PDO files you need to download Pepakura (pretty much pepakura designer.) so you can adjust the patterns and scales for your head.\n\n---Requirements-- I adjust this files for beginners as well, So what you need is Foam , some regular printer that prints paper, some super strong glue , pins for the patterns to help you trace. If you have 3D printer or you have pepakura experience its obvious that you can skip this part.\n\n--- Can i ust this for paper cospaly--- I think you can but the thickness part has been removed but you can make improvised them easily.\n\nIf you are satisfied with the documents I sold, please give me a favorable comment. Thank you.\n\n--- And? --- Make the Armor and have fun!","imageAlt":"Kamen Rider Zero One Helmet paper papekura 3D model","url":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/kamen-rider-zero-one-helmet-paper-papekura","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GeDCwEUL77vSLiz4mRDdrxJ6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/GeDCwEUL77vSLiz4mRDdrxJ6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/kamen-rider-zero-one-helmet-paper-papekura","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"exterior","subcategorySlug":"sci-fi-exterior","categoryTitle":"Exterior","subcategoryTitle":"Sci-fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4194197/6edc19fed3/kamen-rider-zero-one-helmet-paper-papekura-3d-model-6edc19fed3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4196515","type":"listingItem","attributes":{"id":4196515,"title":"Kamen Rider RX Robo Rider Helmet paper papekura","price":10.0,"description":"Kamen Rider RX Robo Rider Helmet paper EVA papekura PDO files are not encrypted! You can freely adjust the size and modify the texture!\n\nYes this are adjusted for Helmet cosplay and the files aren't password protected so you can change the scale freely.\n\nThe compressed package contains PDF, PDO, OBJ and 3Dmax files\n\n--- Pepakura --- If you want to see the .PDO files you need to download Pepakura (pretty much pepakura designer.) so you can adjust the patterns and scales for your head.\n\n---Requirements-- I adjust this files for beginners as well, So what you need is Foam , some regular printer that prints paper, some super strong glue , pins for the patterns to help you trace. If you have 3D printer or you have pepakura experience its obvious that you can skip this part.\n\n--- Can i ust this for paper cospaly--- I think you can but the thickness part has been removed but you can make improvised them easily.\n\nIf you are satisfied with the documents I sold, please give me a favorable comment. Thank you.\n\n--- And? --- Make the Armor and have fun!","imageAlt":"3D model Kamen Rider RX Robo Rider Helmet paper","url":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/kamen-rider-rx-robo-rider-helmet-paper-papekura","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/M2kJh5Cpgwwoa3kCd16BPECX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/M2kJh5Cpgwwoa3kCd16BPECX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/kamen-rider-rx-robo-rider-helmet-paper-papekura","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"exterior","subcategorySlug":"sci-fi-exterior","categoryTitle":"Exterior","subcategoryTitle":"Sci-fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4196515/402d1aee05/kamen-rider-rx-robo-rider-helmet-paper-papekura-3d-model-402d1aee05.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4187709","type":"listingItem","attributes":{"id":4187709,"title":"Kamen Rider  Black RX helmet paper papekura","price":10.0,"description":"Kamen Rider  Black RX helmet paper EVA papekura PDO files are not encrypted! You can freely adjust the size and modify the texture!\n\nYes this are adjusted for Helmet cosplay and the files aren't password protected so you can change the scale freely.\n\nThe compressed package contains PDF, PDO, OBJ and 3Dmax files\n\n--- Pepakura --- If you want to see the .PDO files you need to download Pepakura (pretty much pepakura designer.) so you can adjust the patterns and scales for your head.\n\n---Requirements-- I adjust this files for beginners as well, So what you need is Foam , some regular printer that prints paper, some super strong glue , pins for the patterns to help you trace. If you have 3D printer or you have pepakura experience its obvious that you can skip this part.\n\n--- Can i ust this for paper cospaly--- I think you can but the thickness part has been removed but you can make improvised them easily.\n\nIf you are satisfied with the documents I sold, please give me a favorable comment. Thank you.\n\n--- And? --- Make the Armor and have fun!","imageAlt":"3D asset Kamen Rider Black RX helmet paper papekura","url":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/kamen-rider-black-rx-helmet-paper-papekura","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kgE7qmBEvqJhjA56z2hwArXD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/kgE7qmBEvqJhjA56z2hwArXD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/kamen-rider-black-rx-helmet-paper-papekura","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"exterior","subcategorySlug":"sci-fi-exterior","categoryTitle":"Exterior","subcategoryTitle":"Sci-fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4187709/e161931380/kamen-rider-black-rx-helmet-paper-papekura-3d-model-e161931380.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5315188","type":"listingItem","attributes":{"id":5315188,"title":"Kamen Rider Baron Armor - DIY Cosplay Pepakura Foam Template","price":35.0,"description":"Kamen Rider Baron Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe height of the drawing body is adjusted according to 1750mm, and the file is not password protected, so you can freely change the proportion, size, and layout form.\n\n(After completing the purchase procedure, please download the file and check if there are no issues. Please give me a good review, which is very important to me. Thank you very much!)\n\n---Regarding the drawings, there are a total of 12 file format components in the compressed package (including OBJ files+Foam/EVA expansion pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application, as shown in the display image. You can view that each component has been split and flat arranged, and can be used directly.\n\n---File Description - This is not a 3D printed file, this is not a 3D printed file, this is not a 3D printed file. (No conversion requests in any format are accepted)\n\n---Attention: It is strictly prohibited for buyers to resell the drawings for profit, sell them for profit, or resell them again, which may harm the legitimate interests of the seller. Please respect the labor achievements of the producers\n\n---Lost left and right--- Because the characters are symmetrical on both sides, during the production process, only mirror images are needed to complete the symmetrical part\n\n---Pepakura - If you want to check PDO file, you need to download \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cospal--- Of course, this is a blueprint specifically designed for wearing cosplay leather covers, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding reviews - If you are satisfied with the files I have sold, please give me a positive review. thank you.\n\n-- What else--- Make armor and have fun!","imageAlt":"Kamen Rider Baron Armor - DIY Cosplay Pepakura 3D model 1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/kamen-rider-baron-armor-diy-cosplay-pepakura-foam-template","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5h3oeDqDKPtZcYL9CbNvb7ZE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/5h3oeDqDKPtZcYL9CbNvb7ZE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/kamen-rider-baron-armor-diy-cosplay-pepakura-foam-template","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5315188/8c50055458/kamen-rider-baron-armor-diy-cosplay-pepakura-foam-template-3d-model-8c50055458.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5130073","type":"listingItem","attributes":{"id":5130073,"title":"Iron Spider Man Mk III Armor - DIY Cosplay Pepakura Foam","price":15.0,"description":"Iron Spider Man Mk III Armor - DIY Cosplay Pepakura Foam Template, PDO file not encrypted! After decompression, you can freely adjust the size and modify the texture!\n\nThe height of the drawing body is adjusted according to 1750mm, and the file is not password protected, so you can freely change the proportion, size, and layout form.\n\n---Regarding the drawings, there are a total of 9 file format components in the compressed package (including OBJ files+Foam/EVA expansion pattern PDO files). The PDO file format can only be opened in the Pepakura Designer application, as shown in the display image. You can view that each component has been split and flat arranged, and can use it directly\n\n---File Description - This is not a 3D printed file, this is not a 3D printed file, this is not a 3D printed file. (No conversion requests in any format are accepted)\n\n---Attention: It is strictly prohibited for buyers to resell the drawings for profit, sell them for profit, or resell them again, which may harm the legitimate interests of the seller. Please respect the labor achievements of the producers\n\n---Lost left and right--- Because the characters are symmetrical on both sides, during the production process, only mirror images are needed to complete the symmetrical part\n\n---Pepakura - If you want to check PDO file, you need to download \"Pepakura Viewer\" to open the file so that you can adjust the pattern and scale of the drawing.\n\n---Production requirements -- I also adjusted this file for beginners, so what you need is foam, some ordinary printers for printing paper, and some super glue to help you track the pattern pins. If you have a 3D printer or experience with Pepakura, you can skip this section.\n\n---Can I use it for cospal--- Of course, this is a blueprint specifically designed for wearing cosplay leather covers, but the thickness has been removed, but you can easily improvise them.\n\n---Regarding reviews - If you are satisfied with the files I have sold, please give me a positive review. 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