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You’ll find piles, slabs, blocks, and scattered debris that can be freely combined to create unique ruined environments.\n\n**Looking for more?**\nIf you need concrete mixed with other debris, or modular rubble piles specifically designed to fit inner/outer corners and straight walls, check out my expanded pack here:\nhttps://www.cgtrader.com/3d-models/exterior/industrial-exterior/modular-concrete-debris-pack-58-assets-pbr-game-ready\n\n**Features**\n21 assets: rubble piles, broken slabs, concrete fragments, scattered debris.\nOptimized topology: ~3–5k tris per asset, ~44k tris total.\nClean UVs: non-overlapping, ready for baking or texture adjustments.\nSingle material setup: all assets share one PBR material with 4 texture maps (BaseColor, Normal, Roughness, Metallic).\nPBR textures (PNG, 4K): BaseColor, Normal, Roughness, Metallic (packed in a separate archive).\nFile formats included: .blend, .fbx, .glb, .obj + .mtl.\nEngine ready: works with Unreal Engine, Unity, and any PBR-compatible renderer.\n\n**Usage**\nPerfect for game environments, cinematics, visualizations, and kitbashing destruction scenes. 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A collection of concrete debris pieces and with rusty steel elements. \u003cbr\u003e\nThis pack contains 41 static meshes to set dress your scenes with destruction.\u003cbr\u003e\nYou can use them right away in your projects. 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ATTENTION THE FIRST LOADING OF THE PROJECT MAY TAKE FROM 1 TO 4 HOURS (DEPENDING ON THE POWER OF YOUR PC) DON’T BE AFRAID THIS IS NORMAL BECAUSE OF THE LARGE NUMBER OF LODS AND MORPHTARGETS, ALL SUBSEQUENT LOADINGS WILL BE FAST!!!\n\n\n\nThis set is a modular procedural system that can be used for several purposes.\n\n\n\n1) almost procedural chopping, stabbing a character\n\nwith beautiful pealistic cuts based on visible anatomy, and complete their modification with the help of an international number of morpho-targets that allow early pains to be ugly or smooth large, deep or superficial, and open fractures.\n\nSevered limbs have well-tuned physics\n\nwhich is ideal for various cases, for example, mine explosions, fear of swords, or relies on a drive without observing industrial safety regulations\n\nso much more\n\n\n\n2) To create good characters like zambi mutants, due to various combinations of different body parts in various builds from thin and pumped up to fat, combinations of different material parameters can be easily achieved by a sequence of numbers of zombies that are different from each other.\n\nthey can be pre-configured either using a half-widget or by manual assembly from individual parts presented in the project (the project will provide several examples of what results can be achieved)\n\nThis option is also great for horror games in a laboratory or in a psychiatric hospital where surgical interventions are performed on people, since this set provides the possibility of surgical incisions.\n\nSpecial attention is paid to the internal body, and their physics of behavior where the intestines are given special attention.\n\n\n\nAdditional little things\n\nBetween the main characters, from which you can directly combine different configurations in the set, there are also additional objects, such as these.\n\nmanufactured pieces of meat of various types, several full bones, as well as streaks of blood on the meat and skin, crusts also have a peculiar physics, all of this can be used as additional parts of the WFH, for example, when a character is jerked after an RPG or other highly explosive impact is detonated at him\n\n\n\nMaterials\n\nThe project uses high-quality high-resolution PBR materials, as well as built-in subsurface scattering for more realistic textures.\n\nProject materials have options that allow you to seamlessly switch between different types of textures, e.g.\n\nClean, bloody, de-haired or rotten\n\nAs well as basic brightness, roughness and texture tone settings for all materials.\n\n\n\nOptimization and detailing\n\nThe project presents several model options\n\n1) With a high level of detail in the sections where the intestines, meat, bones and the like are made in the form of a separate geometry, which is perfect for PC games for the most beautiful and detailed picture and at the same time good optimization\n\n2) With a high level of optimization where the cuts are made without additional geometry but only as baked normals, which also look very good but can be run on literally any device\n\n\n\nProspects and compatibility\n\nIn the future, when creating the next projects and characters, I plan to make them compatible with this project, which would create a gradual eco-system, where it will be possible to conveniently and quickly apply the system to different characters, when, when creating, for example, a knight, these samples will be initially thought out, to maintain the ability to cut along these trajectories\n\nAlso in the future, a separate set is expected, but from robots, which will be compatible with this set, which in the future will make it possible to obtain cyborgs\n\nWell, as far as possible, he tries to improve and, possibly, supplement this set itself.\n\n\n\nTo sum it up, I’m sure that no matter what you create your own Doom, Mortal Kombat, Dead Island or Fruit Ninxia from people, this set should be ideal for you)\n\nTechnical Details\nFeatures: (Please include a full, 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The airtight body is filled with a powdered highly irritating non-lethal substance.\nThe impact of the K-51 grenade is significantly greater compared to crowd control grenades, as it was designed for military and special forces use.\nOnce the fuse ignites, a reaction occurs inside the grenade; the burning substance increases the pressure inside the body, causing the grenade's bottom to blow out, dispersing a cloud of chemical agent.\nAn adversary caught in the aerosol cloud is unable to resist or engage in combat without a gas mask, as their hands reflexively move to their face to wipe their eyes. The respiratory tract is affected by coughing and wheezing, while nasal passages are filled with mucus.\n\nThis is a game ready, realistic 3d low poly model of a K-51 grenade, with PBR textures. Originally created with Blender\n\n|| USAGE || This model is suitable for use in video game, VR, broadcast, advertising, design visualization, real-time, etc.\n\n|| SPECS || This model contains 4560 Triangles, 2317 Vertices. Real-world scale. Centered at 0,0,0. Clean topology. 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There is a .txt file explaining how to apply the textures avaliable\n\nAvaliable formats: .blend, .fbx and .obj (obj includes a .mtl material file)\n\nReal world scale\n\nUnwrapped non-overlapping UVs\n\nEach pile has an individual file, and there is a file with all the bricks, planks, concret blocks and roof tiles used (last 4 images, except by the one with the names)\n\nMade in Blender 2.83 (Rendered with Cycles)\n\n\nPolycount:\n\nPile 1:    1612 Verts/1532 Faces\n\nPile 2:    962 Verts/905 Faces\n\nPile 3:    134 Verts/119 Faces\n\nPile 4:    220 Verts/194 Faces\n\nPile 5:    1329 Verts/1294 Faces\n\nPile 6:    271 Verts/255 Faces\n\nPile 7:    470 Verts/455 Faces\n\nPile 8:    942 Verts/904 Faces\n\nPile 9:    2070 Verts/2004 Faces\n\nPile 10:    244 Verts/229 Faces\n\nPile 11:    423 Verts/407 Faces\n\n\n\nSee high quality images of my models at my behance profile: https://www.behance.net/matheusnascime23\n\n\nAny question/problem, you can contact me: mkennedy@outlook.com.br\n\nIf you like it, please leave a like and a comment! 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Scanline Materials. Needs free tyFlow plugin for roof (version v0.16134 or newest)\n- Unreal Engine 5.3.2 Native (with animation)\n- Blender 5.0.1 (with animation)\n- Alembic (with animation)\n- USDZ (with animation)\n\n\n\n**Features**\n\n- 4 detailed house models with metal roofing\n- Storm-driven metal roof deformation animation (200 frames)\n- Progressive roof bending, tearing, lifting, and partial detachment\n- Exposed wooden roof truss structures\n- Multiple damage states across houses (light - severe)\n- Consistent scale and proportions across all assets\n- Clean topology suitable for cinematic and game rendering\n- PBR-ready materials\n- 54 000 polys total\n- Textures included\n- No corrections or cleaning up are needed\n- Correctly named in English\n- Real-world scale\n\n\n\n\n\n**Support**\n\nPlease message me PM or use my email: oleg.verenko@gmail.com\n\nIf you have any questions or issues with my model, do not hesitate to write to me. I always answer and support my clients.\n\n\n\nHouses Under Storm – Metal Roof Deformation is a high-quality animated asset pack depicting realistic storm damage on residential buildings with metal roofing. The animation focuses on progressive wind-induced deformation, showing how metal sheets bend, ripple, lift, and partially tear away under extreme weather conditions.\n\nThe pack includes four distinct house structures, each presenting a different damage pattern and severity level. Roof elements dynamically deform over time, revealing underlying wooden trusses and structural framing. This makes the asset suitable for disaster simulations, cinematic VFX shots, environmental storytelling, architectural visualization, and real-time applications requiring believable storm damage.\n\n\n\n**Design, Form**\n\nThe houses are designed with simple, realistic residential proportions and clean architectural forms. Roof geometry is segmented to allow natural-looking deformation, overlapping sheets, and irregular movement caused by wind forces. 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The severity of the local effects depends on the complex combination of the earthquake magnitude, the distance from the epicenter, and the local geological and geomorphological conditions, which may amplify or reduce wave propagation. The ground-shaking is measured by ground acceleration.\nSpecific local geological, geomorphological, and geostructural features can induce high levels of shaking on the ground surface even from low-intensity earthquakes. This effect is called site or local amplification. It is principally due to the transfer of the seismic motion from hard deep soils to soft superficial soils and the effects of seismic energy focalization owing to the typical geometrical setting of such deposits.\nCompared to earthquakes, the changes in ground fissures are much slower, to the point where people are completely unaware of them before discovering them. This is the power of the Earth. The crust doesn't seem to move, but in reality, it has already changed the landscape unintentionally\nCompared to changes in the Earth's crust, there are much fewer ground fissures caused by human factors. The vast majority are still natural disasters, and human power is still very small in front of the Earth\nOf course, geological damage caused by long-term human activities is also very dangerous. For example, in long-term mineral development, if the underground excavation is not backfilled in a timely manner, it is easy to cause ground fissures.\nModel making software: 3ds Max 2014 Rendering software: vray3.60.03 for 3dmax2014 Note: The tree planting plugin is used in the scene:MultiScatter1.20.12for 3dmax2014There are various layers of buildings in the scene of the 3ds Max file, making it convenient for users to choose according to their needs. The architecture and scene refinement in the scene are relatively rich. 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This model is completely UVunwrapped. 4K textures for each elements/ The lighting scene is not included with the model\n\nDebris Groundfill Junk XX Trash Game Ready Low-Poly 3D Model of 4 air conditioner designed for cyberpunk themes. This pack can be used to add more detail to cyberpunk scenes and really make them look realistic. All preview images are rendered with Blender Cycles Renderer. Product is ready to render. Render setup is included. It's readily available to import in Unity3D and Ue4. \n\nDebris Groundfill Junk XX Trash Game Ready Low-Poly 3D Model The set includes abandoned lockers, air conditioners, barrels, dollies, cans, ceiling lights, cement mixers, engines, gas tanks, tires, valves, washing machines and basic scrap metal parts.\n\nDebris Groundfill Junk XX Trash Game Ready Low-Poly 3D Model Make your scene look much more realistic and believable. A collection of concrete debris pieces and with rusty steel elements. This pack contains 41 static meshes to set dress your scenes with destruction. You can use them right away in your projects. It’s readily available to import in Unity3D and UE4.. Please Like and Rate! :)\n\nDebris Groundfill Junk XX Trash Game Ready Low-Poly 3D Model The set includes 67 destroyed building debris, such as broken concrete blocks, pieces of demolished brick walls, a concrete staircase, bricks, fragments of painted destroyed walls, and small debris. Each piece is sculpted by hand and has a unique texture. This set of destroyed debris is suitable for filling post-apocalyptic game scenes, creating videos, and renders.You can use them right away in your projects. It’s readily available to import in Unity3D and UE5.\n\n**Full Game Ready 3D Model this one and for easy use include here 11 OBJ Files with HD PBR Texture..ENJOY**\n\n**- Polygons:- 70,193**\n**- Vertices:- 77,147**\n\n**Note: If any problem massage me anytime. 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This model is completely UVunwrapped. 4K textures for each elements/ The lighting scene is not included with the model\n\nDebris Groundfill Junk Trash Game Ready Low-Poly 3D Model of 4 air conditioner designed for cyberpunk themes. This pack can be used to add more detail to cyberpunk scenes and really make them look realistic. All preview images are rendered with Blender Cycles Renderer. Product is ready to render. Render setup is included. It's readily available to import in Unity3D and Ue4. \n\nDebris Groundfill Junk Trash Game Ready Low-Poly 3D Model The set includes abandoned lockers, air conditioners, barrels, dollies, cans, ceiling lights, cement mixers, engines, gas tanks, tires, valves, washing machines and basic scrap metal parts.\n\nDebris Groundfill Junk Trash Game Ready Low-Poly 3D Model Make your scene look much more realistic and believable. A collection of concrete debris pieces and with rusty steel elements. 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This set of 9 modular post-apocalyptic damaged buildings brings the aesthetics of destruction, the weight of abandonment, and the surviving architectural memory of a post-war world into your scene. Enriched with bullet impact details, these buildings are ideal for creating dark, dramatic, and cinematic atmospheres. 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Thank you for purchase. good day ahead.","imageAlt":"Sci-Fi Grenade 3D asset game-ready","url":"https://www.cgtrader.com/3d-models/military/rocketry/sci-fi-grenade-08d08d02-2f7a-4c50-8e3a-633433cf1491","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4PTKdW72VMUR4JNuVPzoAvEL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/sci%20fi%20granade%202.427.jpg","gridUrl":"https://media.cgtrader.com/variants/4PTKdW72VMUR4JNuVPzoAvEL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/sci%20fi%20granade%202.427.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/rocketry/sci-fi-grenade-08d08d02-2f7a-4c50-8e3a-633433cf1491","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":149,"name":".bip","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"military","subcategorySlug":"rocketry","categoryTitle":"Military","subcategoryTitle":"Rocketry","schemaImageUrl":"https://img-new.cgtrader.com/items/4042993/a39754da4e/sci-fi-grenade-3d-model-a39754da4e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3679358","type":"listingItem","attributes":{"id":3679358,"title":"Wood Debris Pack","price":35.0,"description":"------Wood Debris Pack------\n\nA wood break effect was output by FBX format, using the PBR workflow, you can download it and replace the texture you like. Please let me know if you like it. I will keep to increase these model. 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This model is completely UVunwrapped. 4K textures for each elements/ The lighting scene is not included with the model\n\nDebris Groundfill Junk XX1 Trash Game Ready Low-Poly 3D Model of 4 air conditioner designed for cyberpunk themes. This pack can be used to add more detail to cyberpunk scenes and really make them look realistic. All preview images are rendered with Blender Cycles Renderer. Product is ready to render. Render setup is included. It's readily available to import in Unity3D and Ue4. \n\nDebris Groundfill Junk XX1 Trash Game Ready Low-Poly 3D Model The set includes abandoned lockers, air conditioners, barrels, dollies, cans, ceiling lights, cement mixers, engines, gas tanks, tires, valves, washing machines and basic scrap metal parts.\n\nDebris Groundfill Junk XX1 Trash Game Ready Low-Poly 3D Model Make your scene look much more realistic and believable. A collection of concrete debris pieces and with rusty steel elements. This pack contains 41 static meshes to set dress your scenes with destruction. You can use them right away in your projects. It’s readily available to import in Unity3D and UE4.. Please Like and Rate! :)\n\nDebris Groundfill Junk XX1 Trash Game Ready Low-Poly 3D Model The set includes 67 destroyed building debris, such as broken concrete blocks, pieces of demolished brick walls, a concrete staircase, bricks, fragments of painted destroyed walls, and small debris. Each piece is sculpted by hand and has a unique texture. This set of destroyed debris is suitable for filling post-apocalyptic game scenes, creating videos, and renders.You can use them right away in your projects. It’s readily available to import in Unity3D and UE5.\n\n**Full Game Ready 3D Model this one and for easy use include here 10 OBJ Files with HD PBR Texture..ENJOY**\n\n**- Polygons:- 13,987**\n**- Vertices:- 22,700**\n\n**Note: If any problem massage me anytime. Thanks**\n\n===================================================================================\n\n**Include This Debris Groundfill Junk XX1 Trash Game Ready Low-Poly 3D Model Pack**\n\n- **Blender Project With Texture**\n- **OBJ Full Project**\n- **OBJ ( 10 Files With Texture )**\n- **FBX Full Project**\n- **PBR HD Texture**\n- **Materials**\n- **HD Texture Zip**\n\n===================================================================================\n\n**Support Software: Debris Groundfill Junk XX1 Trash Game Ready Low-Poly 3D Model**\n\n- OBJ to Maya, OBJ to Houdini, OBJ to Unreal Engine 5, OBJ to 3DS MAX, OBJ to C4D, OBJ to Iclone 7 \u0026 8 . Also you can work With FBX Files too.\n\n============================================================\n\n-----------------------------------------     **BEST PRICE FOR YOU**    -----------------------------------------\n\n**Thanks For Stay With Me.**","imageAlt":"game-ready Debris Groundfill Junk XX1 Trash Game Ready 2","url":"https://www.cgtrader.com/3d-models/exterior/other/debris-groundfill-junk-xx1-trash-game-ready-low-poly-3d-model-b9358d57-3da9-46ef-a045-937828b6c528","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0s341lq5fo845q0opxf49pby6p0e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Debris%20Groundfill%20Junk%20XX1%20Trash%20Game%20Ready%20Low-Poly%203D%20Model%20A1a.jpg","gridUrl":"https://media.cgtrader.com/variants/0s341lq5fo845q0opxf49pby6p0e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Debris%20Groundfill%20Junk%20XX1%20Trash%20Game%20Ready%20Low-Poly%203D%20Model%20A1a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/other/debris-groundfill-junk-xx1-trash-game-ready-low-poly-3d-model-b9358d57-3da9-46ef-a045-937828b6c528","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"exterior","subcategorySlug":"other","categoryTitle":"Exterior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6810821/a8720564ae/debris-groundfill-junk-xx1-trash-game-ready-low-poly-3d-model-3d-model-a8720564ae.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4859420","type":"listingItem","attributes":{"id":4859420,"title":"Concrete Column - Abandoned and Destruction","price":2.0,"description":"Concrete Column ( Broken )\n\n- Detail Information ( Low Poly ) :\n\n1. 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The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2009 and rendered with V-Ray. Renders have no postprocessing.\nHope you like it!\n\n*********************************\n\nAvailable in the following file formats:\n- 3ds Max with V-Ray materials (.max)\n- FBX (.fbx)\n- OBJ\n- DXF\n- 3ds\n- WRL\n\n\n- You can make the Poly count higher by the Meshsmooth and TurboSmooth level.\n- Colors easily modified\n- Highly detailed model\n- Just put model in your scene and render\n- Coordinates of the location of the model in space\n- Completely ready for use in visualization\n- Ideal for photorealistic visualizations\n- Ideal for close ups\n- All scene files are included.\n- All scene images are from Vray.\n- All Materials are logically named\n\nThe main format is in 3ds max 2009.\n\n\nSatisfcation Garranteed..\n\n- I Hope you Will Like My All Products.Thanks For Buying.","imageAlt":"Wrecking Ball 3D asset","url":"https://www.cgtrader.com/3d-models/various/various-models/wrecking-ball-8bed0173-6e81-45de-91ca-37652d6c05a5","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wdp1izyjbjs46v7vyydf1gj96gel/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/4.jpg","gridUrl":"https://media.cgtrader.com/variants/wdp1izyjbjs46v7vyydf1gj96gel/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/wrecking-ball-8bed0173-6e81-45de-91ca-37652d6c05a5","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":188,"name":".wrl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/6422973/ac67ec7361/wrecking-ball-3d-model-ac67ec7361.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6811119","type":"listingItem","attributes":{"id":6811119,"title":"Debris Groundfill Junk XX2 Trash Game Ready Low-Poly 3D Model","price":15.0,"description":"**Product Name : Debris Groundfill Junk XX2 Trash Game Ready Low-Poly 3D Model**\n\nDebris Groundfill Junk XX2 Trash Game Ready Low-Poly 3D Model High quality 3D model of the Ruin Debris Rubble 05 for games / apps / VR / AR with PBR 4K texturesClean topology based on quads and tris. This model is completely UVunwrapped. 4K textures for each elements/ The lighting scene is not included with the model\n\nDebris Groundfill Junk XX2 Trash Game Ready Low-Poly 3D Model of 4 air conditioner designed for cyberpunk themes. This pack can be used to add more detail to cyberpunk scenes and really make them look realistic. All preview images are rendered with Blender Cycles Renderer. Product is ready to render. Render setup is included. It's readily available to import in Unity3D and Ue4. \n\nDebris Groundfill Junk XX2 Trash Game Ready Low-Poly 3D Model The set includes abandoned lockers, air conditioners, barrels, dollies, cans, ceiling lights, cement mixers, engines, gas tanks, tires, valves, washing machines and basic scrap metal parts.\n\nDebris Groundfill Junk XX2 Trash Game Ready Low-Poly 3D Model Make your scene look much more realistic and believable. A collection of concrete debris pieces and with rusty steel elements. This pack contains 41 static meshes to set dress your scenes with destruction. You can use them right away in your projects. It’s readily available to import in Unity3D and UE4.. Please Like and Rate! :)\n\nDebris Groundfill Junk XX2 Trash Game Ready Low-Poly 3D Model The set includes 67 destroyed building debris, such as broken concrete blocks, pieces of demolished brick walls, a concrete staircase, bricks, fragments of painted destroyed walls, and small debris. Each piece is sculpted by hand and has a unique texture. This set of destroyed debris is suitable for filling post-apocalyptic game scenes, creating videos, and renders.You can use them right away in your projects. It’s readily available to import in Unity3D and UE5.\n\n**Full Game Ready 3D Mode2 this one and for easy use include here 14 OBJ Files with HD PBR Texture..ENJOY**\n\n**- Polygons:- 24,501**\n**- Vertices:- 28,628**\n\n**Note: If any problem massage me anytime. Thanks**\n\n===================================================================================\n\n**Include This Debris Groundfill Junk XX2 Trash Game Ready Low-Poly 3D Model Pack**\n\n- **Blender Project With Texture**\n- **OBJ Full Project**\n- **OBJ ( 14 Files With Texture )**\n- **FBX Full Project**\n- **PBR HD Texture**\n- **Materials**\n- **HD Texture Zip**\n\n===================================================================================\n\n**Support Software: Debris Groundfill Junk XX2 Trash Game Ready Low-Poly 3D Model**\n\n- OBJ to Maya, OBJ to Houdini, OBJ to Unreal Engine 5, OBJ to 3DS MAX, OBJ to C4D, OBJ to Iclone 7 \u0026 8 . 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Render setup utilizes 16384x8192 HDRI image lighting map (included).\nTextures are optimized for PBR rendering solutions (using Metalness or Specular workflows).\nLevel 6 subdivision modifier is applied to geometry. Beauty renders uses albedo, roughness and vector displacement maps.\n\n\n**GEOMETRY**\n\nGeometry provided is 2 low poly flat ground grid meshes. First one uses 1 single tile of texture maps, second - 9 tiles with overlapping UVs to preview how several tiles join together.\nMeshes are subdividable up to original sculpt level of 8 to accurately reveal all tiny details of displacement map.\nModel is designed to provide optimal detail/performance level you need. Not only high detail close-up renders are possible, but lower subdivision level/not subdivided mesh can also be used in game environments.\n\n- Geometry centered on the origin\n- Real world scale (units: centimeters)\n- Polygonal quads only\n- No poles with more than 5 edges\n- Displacement distance (useful in other software packages):  10.0 cm\n- UVs: linear\n\n\n**TEXTURES**\n\nTextures are photorealistic 4096x4096 (32 bit per channel EXR) images, created from real object capture data.\nEach model UV's were created and inspected according to its specific surface characteristic. This enables to find the optimal balance of maximum texture space allocation, intuitive layout, easy further 2d texture editing possibilities and minimal texture distortion.\nTextures are designed to fit linear UVs (no internal smoothing, locked UV borders) to avoid UV smoothing errors. Geometry of evenly sized quads guarantees low linear UV texture distortion when subdivided.\n\n\nTextures used in provided Blender scene:\n\n- Albedo\n- Roughness\n- Vector Displacement\n- Spherical 16384x8192 HDRI map texture\n\n\nAdditional textures provided in separate archive:\n\n- Normal (for subdivision level 0 geometry)\n- Specular\n- Glossiness\n- Displacement\n\n***\n\nNo third-party plug-ins used.\nScene created in Blender 2.8.\n\nFeel free to leave your feedback. It should help me to better know your needs and actual product reception. My goal is to provide high quality models and constantly improve various aspects of them. 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This rugged, stylized 3D kit is your go-to toolkit for crafting wasteland-worthy fortresses, perfect for survival games, cinematic cutscenes, or even tabletop-inspired RPG environments. Whether you’re building a bunker that’d make Fallout’s Vault-Tec jealous or a makeshift fortress straight out of a Mad Max daydream, these 57 assets come meticulously textured in a gritty drybrush style. Craft entire hideouts—complete with wall panels, boxes, barrels, floors, ceilings, and more—optimized for ultimate performance in Blender, Unity, UE5, or whichever dimension you call home.\n\n**What’s Inside? Key Highlights**\n\nBattered walls, rusted barrels, salvaged furniture, and everything you need to craft an authentic dystopian shelter. 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