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(In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. 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Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. 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model 3d game ready model Low-poly 3D model","price":15.0,"description":"\n**14-AK-47-gun model 3d game ready model Low-poly 3D model**\n\nHi-res models for cartoon car 3d game ready modelled in 3d max. Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. 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(In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. ma format), please noted.\n10.\tAll digital products are not refundable.\n11.\tPlease give the item rating, if you purchased them, thank you!!\n\n#military challenge,\n#mk18,\n#ar15,\n#assault rifle,\n#rifle,\n#assault,\n#weapons,\n#army,\n#guns,\n#weapon,\n#military,\n#gun,\n#assault rifle,\n#gun,\n#rifle,\n#m4,\n#csgo,\n#military,\n#army,\n#assaultrifle,\n#war,\n#firearm,\n#machine gun,\n#weaponry,\n#combat,\n#ak,\n#ak203,\n#ak47,\n#avtomat,\n#weapon,\n#gun,\n#gameready,\n#military,\n#rifle,\n#sniper,\n#pistol,\n#ak74,\n#kalashnikov,\n#war,\n#assault rifle,\n#automatic,\n#soviet,\n#russian,\n#firearm,\n#weaponry,\n#pistol,\n#gun,\n#weapon,\n#police,\n#ammunition,\n#security,\n#military,\n#war,\n#ammo,\n#army,\n#firearm,\n#sci 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(In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. ma format), please noted.\n10.\tAll digital products are not refundable.\n11.\tPlease give the item rating, if you purchased them, thank you!!\n\n#military challenge,\n#mk18,\n#ar15,\n#assault rifle,\n#rifle,\n#assault,\n#weapons,\n#army,\n#guns,\n#weapon,\n#military,\n#gun,\n#assault rifle,\n#gun,\n#rifle,\n#m4,\n#csgo,\n#military,\n#army,\n#assaultrifle,\n#war,\n#firearm,\n#machine gun,\n#weaponry,\n#combat,\n#ak,\n#ak203,\n#ak47,\n#avtomat,\n#weapon,\n#gun,\n#gameready,\n#military,\n#rifle,\n#sniper,\n#pistol,\n#ak74,\n#kalashnikov,\n#war,\n#assault rifle,\n#automatic,\n#soviet,\n#russian,\n#firearm,\n#weaponry,\n#pistol,\n#gun,\n#weapon,\n#police,\n#ammunition,\n#security,\n#military,\n#war,\n#ammo,\n#army,\n#firearm,\n#sci 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(In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. 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model 3d game ready model ","price":15.0,"description":"\n**42-Crotzni-gun model 3d game ready model Low-poly 3D model**\n\nHi-res models for cartoon car 3d game ready modelled in 3d max. Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. ma format), please noted.\n10.\tAll digital products are not refundable.\n11.\tPlease give the item rating, if you purchased them, thank you!!\n\n#military challenge,\n#mk18,\n#ar15,\n#assault rifle,\n#rifle,\n#assault,\n#weapons,\n#army,\n#guns,\n#weapon,\n#military,\n#gun,\n#assault rifle,\n#gun,\n#rifle,\n#m4,\n#csgo,\n#military,\n#army,\n#assaultrifle,\n#war,\n#firearm,\n#machine gun,\n#weaponry,\n#combat,\n#ak,\n#ak203,\n#ak47,\n#avtomat,\n#weapon,\n#gun,\n#gameready,\n#military,\n#rifle,\n#sniper,\n#pistol,\n#ak74,\n#kalashnikov,\n#war,\n#assault rifle,\n#automatic,\n#soviet,\n#russian,\n#firearm,\n#weaponry,\n#pistol,\n#gun,\n#weapon,\n#police,\n#ammunition,\n#security,\n#military,\n#war,\n#ammo,\n#army,\n#firearm,\n#sci 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Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. 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You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. 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G2-gun model 3d game ready model Low-poly 3D model","price":15.0,"description":"\n**52-FAMAS G2-gun model 3d game ready model Low-poly 3D model**\n\nHi-res models for cartoon car 3d game ready modelled in 3d max. Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. ma format), please noted.\n10.\tAll digital products are not refundable.\n11.\tPlease give the item rating, if you purchased them, thank you!!\n\n#military challenge,\n#mk18,\n#ar15,\n#assault rifle,\n#rifle,\n#assault,\n#weapons,\n#army,\n#guns,\n#weapon,\n#military,\n#gun,\n#assault rifle,\n#gun,\n#rifle,\n#m4,\n#csgo,\n#military,\n#army,\n#assaultrifle,\n#war,\n#firearm,\n#machine gun,\n#weaponry,\n#combat,\n#ak,\n#ak203,\n#ak47,\n#avtomat,\n#weapon,\n#gun,\n#gameready,\n#military,\n#rifle,\n#sniper,\n#pistol,\n#ak74,\n#kalashnikov,\n#war,\n#assault rifle,\n#automatic,\n#soviet,\n#russian,\n#firearm,\n#weaponry,\n#pistol,\n#gun,\n#weapon,\n#police,\n#ammunition,\n#security,\n#military,\n#war,\n#ammo,\n#army,\n#firearm,\n#sci 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models,\n#toon,\n#sign,\n#cartoon,\n#logo,\n#ui,\n#ux,\n#props,\n#symbol,\n#user,\n#emblem,\n#icons,\n#app,\n#symbols,\n#engine,\n#furniture,\n\n\n\n\ncartoon\ncar\ncollection\ntoon\nvehicle\nanimation\ncharacter\nclassic\nambulance\nbuggy\ncarting\nrace\nracer\nvideogame\ngame\nvideo\nmotor\nauto\nmovile\nbus\nstandard\nanimation car\nanimation character\ncar animation\ncar collection\ncar motor\ncar video\ncartoon bus\ncartoon car\ncartoon character\ncharacter animation\ncharacter cartoon\ncharacter game\nclassic car\ngame character\nrace car\ntoon character\nvideo game\n\n\nmilitary,\nassaultrifle,\nrifle,\nassault,\nweapons,\narmy,\nguns,\nweapon,\nmilitary,\ngun,\nassault rifle,\ngameready,\n3dmodel,\nlowpoly,\ncsgo,\nwar,\nfirearm,\nmachinegun,\nweaponry,\ncombat,","imageAlt":"52-FAMAS G2-gun model 3d game ready model low-poly 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Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. 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You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. 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model 3d game ready model","price":15.0,"description":"\n**29-assaultrifle-gauss-gun model 3d game ready model Low-poly 3D model**\n\nHi-res models for cartoon car 3d game ready modelled in 3d max. Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. ma format), please noted.\n10.\tAll digital products are not refundable.\n11.\tPlease give the item rating, if you purchased them, thank you!!\n\n#military challenge,\n#mk18,\n#ar15,\n#assault rifle,\n#rifle,\n#assault,\n#weapons,\n#army,\n#guns,\n#weapon,\n#military,\n#gun,\n#assault rifle,\n#gun,\n#rifle,\n#m4,\n#csgo,\n#military,\n#army,\n#assaultrifle,\n#war,\n#firearm,\n#machine gun,\n#weaponry,\n#combat,\n#ak,\n#ak203,\n#ak47,\n#avtomat,\n#weapon,\n#gun,\n#gameready,\n#military,\n#rifle,\n#sniper,\n#pistol,\n#ak74,\n#kalashnikov,\n#war,\n#assault rifle,\n#automatic,\n#soviet,\n#russian,\n#firearm,\n#weaponry,\n#pistol,\n#gun,\n#weapon,\n#police,\n#ammunition,\n#security,\n#military,\n#war,\n#ammo,\n#army,\n#firearm,\n#sci 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models,\n#toon,\n#sign,\n#cartoon,\n#logo,\n#ui,\n#ux,\n#props,\n#symbol,\n#user,\n#emblem,\n#icons,\n#app,\n#symbols,\n#engine,\n#furniture,\n\n\n\n\ncartoon\ncar\ncollection\ntoon\nvehicle\nanimation\ncharacter\nclassic\nambulance\nbuggy\ncarting\nrace\nracer\nvideogame\ngame\nvideo\nmotor\nauto\nmovile\nbus\nstandard\nanimation car\nanimation character\ncar animation\ncar collection\ncar motor\ncar video\ncartoon bus\ncartoon car\ncartoon character\ncharacter animation\ncharacter cartoon\ncharacter game\nclassic car\ngame character\nrace car\ntoon character\nvideo game\n\n\nmilitary,\nassaultrifle,\nrifle,\nassault,\nweapons,\narmy,\nguns,\nweapon,\nmilitary,\ngun,\nassault rifle,\ngameready,\n3dmodel,\nlowpoly,\ncsgo,\nwar,\nfirearm,\nmachinegun,\nweaponry,\ncombat,","imageAlt":"game-ready 29-assaultrifle-gauss-gun model 3d game 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Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. 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You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. 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Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. 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ma format), please noted.\n10.\tAll digital products are not refundable.\n11.\tPlease give the item rating, if you purchased them, thank you!!\n\n#military challenge,\n#mk18,\n#ar15,\n#assault rifle,\n#rifle,\n#assault,\n#weapons,\n#army,\n#guns,\n#weapon,\n#military,\n#gun,\n#assault rifle,\n#gun,\n#rifle,\n#m4,\n#csgo,\n#military,\n#army,\n#assaultrifle,\n#war,\n#firearm,\n#machine gun,\n#weaponry,\n#combat,\n#ak,\n#ak203,\n#ak47,\n#avtomat,\n#weapon,\n#gun,\n#gameready,\n#military,\n#rifle,\n#sniper,\n#pistol,\n#ak74,\n#kalashnikov,\n#war,\n#assault rifle,\n#automatic,\n#soviet,\n#russian,\n#firearm,\n#weaponry,\n#pistol,\n#gun,\n#weapon,\n#police,\n#ammunition,\n#security,\n#military,\n#war,\n#ammo,\n#army,\n#firearm,\n#sci 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model 3d game ready model Low-poly 3D model","price":15.0,"description":"\n**39-Cornershot-GL-gun model 3d game ready model Low-poly 3D model**\n\nHi-res models for cartoon car 3d game ready modelled in 3d max. Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. ma format), please noted.\n10.\tAll digital products are not refundable.\n11.\tPlease give the item rating, if you purchased them, thank you!!\n\n#military challenge,\n#mk18,\n#ar15,\n#assault rifle,\n#rifle,\n#assault,\n#weapons,\n#army,\n#guns,\n#weapon,\n#military,\n#gun,\n#assault rifle,\n#gun,\n#rifle,\n#m4,\n#csgo,\n#military,\n#army,\n#assaultrifle,\n#war,\n#firearm,\n#machine gun,\n#weaponry,\n#combat,\n#ak,\n#ak203,\n#ak47,\n#avtomat,\n#weapon,\n#gun,\n#gameready,\n#military,\n#rifle,\n#sniper,\n#pistol,\n#ak74,\n#kalashnikov,\n#war,\n#assault rifle,\n#automatic,\n#soviet,\n#russian,\n#firearm,\n#weaponry,\n#pistol,\n#gun,\n#weapon,\n#police,\n#ammunition,\n#security,\n#military,\n#war,\n#ammo,\n#army,\n#firearm,\n#sci 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tire,\n#car wheel,\n#cargo truck,\n#cartoon bus,\n#suv car,\n#truck tire,\n#truck wheel,\n\n#adobe challenge abstract elements,\n#pin,\n#emoji,\n#emoticon,\n#icon,\n#icons,\n#map,\n#web,\n#models,\n#direction,\n#navigation,\n#magnet,\n#cursor,\n#stylized,\n#symbol,\n#sign,\n#app,\n#advertising,\n#mark,\n#graphic,\n#various,\n#various models,\n#3d icon,\n#task list,\n#wishlist,\n#chat,\n#3dicon,\n#mobile,\n#webdesig,\n#illustration,\n#geometry,\n#modern,\n#artbubble,\n#button,\n#textsymbol,\n#boxmassage,\n#iphone,\n#cartoon,\n#kids,\n#various,\n#models,\n#various models,\n#paper documents,\n#todo list,\n#paper list,\n#clip board,\n#magnifier,\n#list,\n#cloud,\n#download,\n#icon,\n#cartoon,\n#toon,\n#props,\n#symbol,\n#emblem,\n#web,\n#app,\n#preferences,\n#setting,\n#shape,\n#presentation,\n#various,\n#files,\n#forward,\n#send,\n#upload,\n#models,\n#various 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Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. 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(In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. 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model 3d game ready model Low-poly 3D model","price":15.0,"description":"\n**Slugger-gun model 3d game ready model Low-poly 3D model**\n\nHi-res models for cartoon car 3d game ready modelled in 3d max. Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. ma format), please noted.\n10.\tAll digital products are not refundable.\n11.\tPlease give the item rating, if you purchased them, thank you!!\n\n#military challenge,\n#mk18,\n#ar15,\n#assault rifle,\n#rifle,\n#assault,\n#weapons,\n#army,\n#guns,\n#weapon,\n#military,\n#gun,\n#assault rifle,\n#gun,\n#rifle,\n#m4,\n#csgo,\n#military,\n#army,\n#assaultrifle,\n#war,\n#firearm,\n#machine gun,\n#weaponry,\n#combat,\n#ak,\n#ak203,\n#ak47,\n#avtomat,\n#weapon,\n#gun,\n#gameready,\n#military,\n#rifle,\n#sniper,\n#pistol,\n#ak74,\n#kalashnikov,\n#war,\n#assault rifle,\n#automatic,\n#soviet,\n#russian,\n#firearm,\n#weaponry,\n#pistol,\n#gun,\n#weapon,\n#police,\n#ammunition,\n#security,\n#military,\n#war,\n#ammo,\n#army,\n#firearm,\n#sci 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magnum-gun model 3d game ready model Low-poly 3D model","price":15.0,"description":"\n**04-357 magnum-gun model 3d game ready model Low-poly 3D model**\n\nHi-res models for cartoon car 3d game ready modelled in 3d max. Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. 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models,\n#toon,\n#sign,\n#cartoon,\n#logo,\n#ui,\n#ux,\n#props,\n#symbol,\n#user,\n#emblem,\n#icons,\n#app,\n#symbols,\n#engine,\n#furniture,\n\n\n\n\ncartoon\ncar\ncollection\ntoon\nvehicle\nanimation\ncharacter\nclassic\nambulance\nbuggy\ncarting\nrace\nracer\nvideogame\ngame\nvideo\nmotor\nauto\nmovile\nbus\nstandard\nanimation car\nanimation character\ncar animation\ncar collection\ncar motor\ncar video\ncartoon bus\ncartoon car\ncartoon character\ncharacter animation\ncharacter cartoon\ncharacter game\nclassic car\ngame character\nrace car\ntoon character\nvideo game\n\n\nmilitary,\nassaultrifle,\nrifle,\nassault,\nweapons,\narmy,\nguns,\nweapon,\nmilitary,\ngun,\nassault 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ma format), please noted.\n10.\tAll digital products are not refundable.\n11.\tPlease give the item rating, if you purchased them, thank you!!\n\n#military challenge,\n#mk18,\n#ar15,\n#assault rifle,\n#rifle,\n#assault,\n#weapons,\n#army,\n#guns,\n#weapon,\n#military,\n#gun,\n#assault rifle,\n#gun,\n#rifle,\n#m4,\n#csgo,\n#military,\n#army,\n#assaultrifle,\n#war,\n#firearm,\n#machine gun,\n#weaponry,\n#combat,\n#ak,\n#ak203,\n#ak47,\n#avtomat,\n#weapon,\n#gun,\n#gameready,\n#military,\n#rifle,\n#sniper,\n#pistol,\n#ak74,\n#kalashnikov,\n#war,\n#assault rifle,\n#automatic,\n#soviet,\n#russian,\n#firearm,\n#weaponry,\n#pistol,\n#gun,\n#weapon,\n#police,\n#ammunition,\n#security,\n#military,\n#war,\n#ammo,\n#army,\n#firearm,\n#sci 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Originally created with Blender The mesh totals represent the model without subdivisions Preview images rendered with VRay and Iray Substance Painter . I can be use in web and also mobile apps\n•\tclean and clear topology or based on loops and 'only' quads\n•\tThe model can be subdivided according to your needs\n•\tsubdivision surfaces methods like meshsmooth are perfectly working\n•\tThe Preview image is rendered using Iray substance rendering engine\n•\tFile are ready to render. 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You don’t need to change render setting and lighting, it’s already set.\n•\tnice edge loop around the shape for consistent bevel and shampher\n•\tmodels have proper unwrapped UVs and share the same texel density (px/unit)\n•\tflat low-res polyplanes inlcuded\n•\t4k high resolution texture\n•\talso 4 different maps in texture\n\n**File Important Details:**\n•\tPolygons: \n•\tVertices: \n•\tTextures: Yes\n•\tTextures format: PNG (Diffuse, Glossiness, Reflection)\n•\tTextures Size: 4096 x 4096 pixel\n•\tMaterials: Yes\n•\tRigged: No\n•\tAnimated: No\n•\tUV Mapped: Yes\n•\tRender Engine: Vray\n•\tFile format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb, .usd, .blend\n\n3d rendering Command button icon. 3d render Icon for giving a command icon\nCartoon-style 3d icon\nBlender 3.3.0 modeling FBX / OBJ / Blend files\nHigh-quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In Blender, the Smooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied\n\n**Lovely Note:**\n1.\tUV is non-overlapping.\n2.\t.ma is native format.\n3.\tIf open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.\n4.\tIf you have any question or feedback, please comment it, thank you~~\n5.\tIf the format have problems, please contact us first, we can check the format correct.\n6.\tThis model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n7.\tThe scene used the Vray light, please noted.\n8.\tEnvironment texture/HDRI texture is not included in the format.\n9.\tIn old 3D model export format will include the background, so if you need only model need export formot native format(eg. 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