{"listingPage":true,"listingPagePreloaded":true,"params":{"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"bucharest","low_poly":"1","file_types":null},"browser_attributes":{"title":"Low-poly Bucharest 3D Models","description":"14 low poly 3D Bucharest models are available for download. These models contain a significantly smaller number of polygons and therefore require less computing power to render. Models which have fewer polygons are best used in real time applications that require fast processing, like virtual reality (VR), augmented reality (AR), mixed reality (MR), cross reality (XR) and games, especially mobile games. Choose from our collection of rigged and animated models to easily use them in your real-time applications. Get 3D assets for environments, pick props, objects or buy complete 3D model collections, bundles and packs with everything your game might need. Save development time and costs, make prototype experiences or use 3D models as placeholders in your project. To find models that render predictably in various engines, use the PBR filter next to the search bar.\n","free_to_premium":{"prefix":"Do you need something special? 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- 3D City Model","price":399.0,"description":"- **TRY BEFORE YOU BUY**\n    - **Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Send us a message to get a test scene of this product\n    - Download a generic sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Coordinate reference system - \n        - Scene size - **Entire area** (refer to promo images for the exact scene size)\n        - Units - **Meters**\n        - Scale - **1 : 1**\n        - Updated - **April 2023**\n    - KEY BENEFITS\n        - **24/7 customer support**\n        - **Extensive file format support** (max, fbx, obj, dae, skp, 3dm, rvt, blend and more)\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility (request before paying)\n        - Buildings, land-use areas, roads and railways split by type  (layers / named objects)\n        - Detailed landmarks with regular updates and improvements\n        - High-resolution surface texture  (1-meter resolution satellite image)\n        - The surface is flat, easy to add details, and edit geometry\n        - Realistic low-poly trees and forests\n        - Product is ready to render out-of-the-box  (3ds Max + Corona Render)\n    - PRESENTATION IMAGES\n        - 4K high-resolution renders  (refer to images for level of detail and scene size)\n        - Produced in 3ds Max   (other software requires its rendering settings)\n    - MATERIALS\n        - Trees, vegetation, land-use and airport surface with the textures assigned\n        - Buildings are UV mapped, split by material IDs, and no textures assigned\n\n-------------------------------------------\n- **2023 UPDATE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - MOST ACTUAL DATA\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Correct coordinate reference system**  —  unlike other sellers, we use only original reference system for each city\n        - **Geospatial anchors**  —  allows you to place 3D content at any given latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.5 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **uasset**  —  Unreal Engine\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **IMPORTANT NOTE**\n    - Any options under 2023 UPDATE section can only be ordered using the HIRE ME  —   flexible pricing applies","imageAlt":"3D asset Bucharest Airport","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/bucharest-henri-coanda-airport","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/i3ejDtY2C8t4MFMJtQk6Hfkt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_cg.jpg","gridUrl":"https://media.cgtrader.com/variants/i3ejDtY2C8t4MFMJtQk6Hfkt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_cg.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/bucharest-henri-coanda-airport","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":13,"name":".3dm","is_native":false},{"id":14,"name":".skp","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":199,"name":".ls10","is_native":false},{"id":141,"name":".rfa","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/3047426/9fe42705d1/bucharest-airport-3d-model-9fe42705d1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4735392","type":"listingItem","attributes":{"id":4735392,"title":"Bucharest - 3D City","price":299.0,"description":"- **TRY BEFORE YOU BUY**\n    - **Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - **File formats** - 3ds Max, Cinema4D + fbx,  obj, dwg\n    - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n    - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Message us for a quote\n    - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n\n-------------------------------------------\n- **FULL MODEL - $399**\n    - Scene size — **up to 100 x 100 km** or any area crop\n    - File formats — **Rhino, SketchUp, Revit, Cinema4D, Blender, Maya, AutoCAD, Unity, UE5, + fbx, obj, dae, glb, gltf, and more**\n    - Inquire to purchase — **full model for instant delivery \u0026 24/7 support**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Suitable for Games, Games, Education, Architecture etc.\n2. Mainly used for town and urban planning, real estate etc.\n\nNote: Some city we used our own AI tool to generate buildings, therefore shapes may be little varied from original.","imageAlt":"3D asset Bucharest Romania 40km","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/bucharest-romania-40km","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yDBdonrQiJqVqAfdP7DR28V8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/city%20cgtrader.jpg","gridUrl":"https://media.cgtrader.com/variants/yDBdonrQiJqVqAfdP7DR28V8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/city%20cgtrader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/bucharest-romania-40km","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/2565315/744129675a/bucharest-romania-40km-3d-model-744129675a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4330929","type":"listingItem","attributes":{"id":4330929,"title":" City of Bucharest","price":9.0,"description":" City of Bucharest","imageAlt":"3D asset City of Bucharest","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/city-of-bucharest","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bw6vpjGmTwc2frfvDUgqcCPM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/r_a.jpg","gridUrl":"https://media.cgtrader.com/variants/bw6vpjGmTwc2frfvDUgqcCPM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/r_a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/city-of-bucharest","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/4330929/90c38ec57a/city-of-bucharest-3d-model-90c38ec57a.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4736274","type":"listingItem","attributes":{"id":4736274,"title":"Bucharest - 3D Airport Model","price":299.0,"description":"- **TRY BEFORE YOU BUY**\n    - **Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Topography terrain available at an additional cost — contact us for a quote\n    - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n\n-------------------------------------------\n- **FULL MODEL (NOT INCLUDED  —  PRICE FROM $399**)\n    - **Latest Update**  —  January 2025. Want the latest version? Contact us before purchase\n    - **Extensive File Format Support**  —  Includes 3ds Max (native), FBX, OBJ, DAE, Cinema4D, SketchUp, Rhino, Revit, Blender, Unity, Unreal Engine or **ANY** other format\n    - **Georeferencing Options**  —  Comes with standard CRS\n    - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility\n    - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n    - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n    - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. \n    - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (NOT INCLUDED  —  PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - 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