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\nPolygonal Mesh.         \nAll model (Topology)Only Quad and Tris (Not N-Gons).                          \nModel is not triangulated.                        \nReal World Size  Lenght 468 cm Width 219 cm Height 196 cm (Hummer H1 Size).             \nGame Resalution.             \nPBR Textures.                  \n\n**Scene**             \n\nModel is scaled to accurate real world dimensions.     \nObjects, materials and textures has meaningful and matching names.        \nTransformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].                     \nAll texture paths are set to relative.      \n\n\n**Mesh_Polycounte**       \n\nArmored Body (Camuflage)_PolyMesh **3342**    Tris          \nArmored Body Dark_PolyMesh                 **4052**    Tris              \nChassies(Engine)_PolyMesh                     **15442**    Tris                                                                                                                                                                                                                                                                                 \nLight Bar_PolyMesh                                        **2808**     Tris      \nGlass_PolyMesh                                                  **32**       Tris       \nHoles_PolyMesh                                                **422**      Tris       \nWheels_PolyMesh                                             **868**      Tris/4 PCs  \nTyre_PolyMesh                                                   **3160**    Tris/4 PCs   \n\nModel Total Polycounte       \n Triangles_42K      \n Face_23K     \n Vertex_25K   \n\n** PBR Materials and Textures sets**     \n\nArmored Body (Camuflage) PBR_ 4K   \nArmored Body Dark                 PBR_4K               \nChassies(Engine)                       PBR_4K   \nLight Bar                                        PBR_2K   \nGlass                                                PBR_2K    \nHoles                                               PBR_256*256 (Closes the Mehs so there are no problems with Backface Culling)             \nWheels                                            PBR_2K          \nTyre                                                  PBR_2K         \n\nMaterials are prepared for Unity and Marmoset renderers.                                                                                                                                                                                                                                                                                 \nScanline and FBX has only basic materials and will NOT render the same as in preview images.                                                                                                                                                                                                                                                                                 \nOBJ file has no materials, but has UVW coordinates intact.                                                                                                                                                                                                                                                                                 \n\n\n**Textures Map**                                                                                                                                                                                                                                                                                 \n\nAlbedo Map (Diffuse)                                                                                                                                                                                                                                                                                 \nAO Map (Ambient Oclusion)                                                                                                                                                                                                                                                                                 \nNormal Map                                                                                                                                                                                                                                                                                 \nMetallic Map                                                                                                                                                                                                                                                                                 \nRoughness Map                                                                                                                                                                                                                                                                                 \nEmissive Map(Light Effect)                                                                                                                                                                                                                                                                                 \n\n\n**File Format**                                                                                                                                                                                                                                                                                 \n\nMaya                                                                                                                                                                                                                                                                                 \nFBX                                                                                                                                                                                                                                                                                 \nOBJ                                                                                                                                                                                                                                                                                 \nMax                                                                                                                                                                                                                                                                                 \nBlender                                                                                                                                                                                                                                                                                 \nUnityPackage                                                                                                                                                                                                                                                                                 \n\n\n**GENERAL**                                                                                                                                                                                                                                                                                    \n\nModeled in Maya                                                                                                                                                                                                                                                                                 \nPreview images are rendered with Marmoset Toolbag.                                                                                                                                                                                                                                                                                 \nImages are straight from rendering apps. No post processing were applied.                                                                                                                                                                                                                                                                                 \nRender scenes are not included.   \n\nPlease contact me if you have questions or need assistance with the models.           ","imageAlt":"3D asset Sci-Fi Armored Racing Jeep 4X4 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Armored Military Vehicle PBR","price":49.99,"description":"Sci-Fi Armorend Military Vehicle PBR                                                                                                              \nUpdated Version 1.1\n\nAdd Color Options.                                                                                                                                                                                                                                                                          \nAll Textures are Optimaized. \n\nHigh Quality 3D Model (AAA) LowPoly/PBR  (Cars) Ready for - Game AR/VR  \u0026 Cinematic. \n\n**Abaut**      \nWhen I'm create this concept,I had an idea make a mix Hummer H1 \u0026 Jeep Wrangler with Sci-Fi Style       \nI think it became an interesting option )                      \nEngine completely redesigned and my choice fell on the ElectroMagnetic option.                  \n\n\n**Features**               \n\n AAA Quality 3D Models.                \nPolygonal Mesh.         \nAll model (Topology)Only Quad and Tris (Not N-Gons).                          \nModel is not triangulated.                        \nReal World Size  Lenght 468 cm Width 219 cm Height 196 cm (Hummer H1 Size).             \nGame Resalution.             \nPBR Textures.                  \n\n**Scene**             \n\nModel is scaled to accurate real world dimensions.     \nObjects, materials and textures has meaningful and matching names.        \nTransformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].                     \nAll texture paths are set to relative.      \n\n\n**Mesh_Polycounte**       \n\nArmored Body (Camuflage)_PolyMesh **3342**    Tris          \nArmored Body Dark_PolyMesh                 **4052**    Tris     \nPhantom Bluster_PolyMesh                      ** 3121**     Tris         \nChassies(Engine)_PolyMesh                     **15442**    Tris                                                                                                                                                                                                                                                                                 \nLight Bar_PolyMesh                                        **356**       Tris /2 PCs     \nGlass_PolyMesh                                                  **32**       Tris       \nHoles_PolyMesh                                                **422**      Tris       \nWheels_PolyMesh                                             **868**      Tris/4 PCs  \nTyre_PolyMesh                                                   **3160**    Tris/4 PCs   \n\nModel Total Polycounte       \n Triangles_42K      \n Face_23K     \n Vertex_26K   \n\n** PBR Materials and Textures sets**     \n\nArmored Body (Camuflage) PBR_ 4K   \nArmored Body Dark                 PBR_4K      \nPhantom Bluster                       PBR_4K         \nChassies(Engine)                       PBR_4K   \nLight Bar                                        PBR_2K   \nGlass                                                PBR_2K    \nHoles                                               PBR_256*256 (Closes the Mehs so there are no problems with Backface Culling)             \nWheels                                            PBR_2K          \nTyre                                                  PBR_2K         \n\nMaterials are prepared for Unity and Marmoset renderers.                                                                                                                                                                                                                                                                                 \nScanline and FBX has only basic materials and will NOT render the same as in preview images.                                                                                                                                                                                                                                                                                 \nOBJ file has no materials, but has UVW coordinates intact.                                                                                                                                                                                                                                                                                 \n\n\n**Textures Map**                                                                                                                                                                                                                                                                                 \n\nAlbedo Map (Diffuse)                                                                                                                                                                                                                                                                                 \nAO Map (Ambient Oclusion)                                                                                                                                                                                                                                                                                 \nNormal Map                                                                                                                                                                                                                                                                                 \nMetallic Map                                                                                                                                                                                                                                                                                 \nRoughness Map                                                                                                                                                                                                                                                                                 \nEmissive Map(Light Effect)                                                                                                                                                                                                                                                                                 \n\n\n**File Format**                                                                                                                                                                                                                                                                                 \n\nMaya                                                                                                                                                                                                                                                                                 \nFBX                                                                                                                                                                                                                                                                                 \nOBJ                                                                                                                                                                                                                                                                                 \nMax                                                                                                                                                                                                                                                                                 \nBlender                                                                                                                                                                                                                                                                                 \nUnityPackage                                                                                                                                                                                                                                                                                 \n\n\n**GENERAL**                                                                                                                                                                                                                                                                                    \n\nModeled in Maya                                                                                                                                                                                                                                                                                 \nPreview images are rendered with Marmoset Toolbag.                                                                                                                                                                                                                                                                                 \nImages are straight from rendering apps. No post processing were applied.                                                                                                                                                                                                                                                                                 \nRender scenes are not included.   \n\nPlease contact me if you have questions or need assistance with the models.           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Armored Police Car PBR","price":49.99,"description":"Sci-FI Armored Police Car PBR      \nUpdated Version 1.1\n\nAdd Color Options.                                                                                                                                                                                                                                                                          \nAll Textures are Optimaized. \n                                                                                                        \nHigh Quality 3D Model (AAA) LowPoly/PBR  (Cars) Ready for - Game AR/VR  \u0026 Cinematic. \n\n**Abaut**      \nWhen I'm create this concept,I had an idea make a mix Hummer H1 \u0026 Jeep Wrangler with Sci-Fi Style       \nI think it became an interesting option )                      \nEngine completely redesigned and my choice fell on the ElectroMagnetic option.                  \n\n\n**Features**               \n\n AAA Quality 3D Models.                \nPolygonal Mesh.         \nAll model (Topology)Only Quad and Tris (Not N-Gons).                          \nModel is not triangulated.                        \nReal World Size  Lenght 468 cm Width 219 cm Height 196 cm (Hummer H1 Size).             \nGame Resalution.             \nPBR Textures.                  \n\n**Scene**             \n\nModel is scaled to accurate real world dimensions.     \nObjects, materials and textures has meaningful and matching names.        \nTransformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].                     \nAll texture paths are set to relative.      \n\n\n**Mesh_Polycounte**       \n\nArmored Body (Camuflage)_PolyMesh **3342**    Tris          \nArmored Body Dark_PolyMesh                 **4052**    Tris              \nChassies(Engine)_PolyMesh                     **15442**    Tris                                                                                                                                                                                                                                                                                 \nLight Bar_PolyMesh                                        **2808**     Tris      \nGlass_PolyMesh                                                  **32**       Tris       \nHoles_PolyMesh                                                **422**      Tris       \nWheels_PolyMesh                                             **868**      Tris/4 PCs  \nTyre_PolyMesh                                                   **3160**    Tris/4 PCs   \n\nModel Total Polycounte       \n Triangles_42K      \n Face_22K     \n Vertex_25K   \n\n** PBR Materials and Textures sets**     \n\nArmored Body (Camuflage) PBR_ 4K   \nArmored Body Dark                 PBR_4K               \nChassies(Engine)                       PBR_4K   \nLight Bar                                        PBR_2K   \nGlass                                                PBR_2K    \nHoles                                               PBR_256*256 (Closes the Mehs so there are no problems with Backface Culling)             \nWheels                                            PBR_2K          \nTyre                                                  PBR_2K         \n\nMaterials are prepared for Unity and Marmoset renderers.                                                                                                                                                                                                                                                                                 \nScanline and FBX has only basic materials and will NOT render the same as in preview images.                                                                                                                                                                                                                                                                                 \nOBJ file has no materials, but has UVW coordinates intact.                                                                                                                                                                                                                                                                                 \n\n\n**Textures Map**                                                                                                                                                                                                                                                                                 \n\nAlbedo Map (Diffuse)                                                                                                                                                                                                                                                                                 \nAO Map (Ambient Oclusion)                                                                                                                                                                                                                                                                                 \nNormal Map                                                                                                                                                                                                                                                                                 \nMetallic Map                                                                                                                                                                                                                                                                                 \nRoughness Map                                                                                                                                                                                                                                                                                 \nEmissive Map(Light Effect)                                                                                                                                                                                                                                                                                 \n\n\n**File Format**                                                                                                                                                                                                                                                                                 \n\nMaya                                                                                                                                                                                                                                                                                 \nFBX                                                                                                                                                                                                                                                                                 \nOBJ                                                                                                                                                                                                                                                                                 \nMax                                                                                                                                                                                                                                                                                 \nBlender                                                                                                                                                                                                                                                                                 \nUnityPackage                                                                                                                                                                                                                                                                                 \n\n\n**GENERAL**                                                                                                                                                                                                                                                                                    \n\nModeled in Maya                                                                                                                                                                                                                                                                                 \nPreview images are rendered with Marmoset Toolbag.                                                                                                                                                                                                                                                                                 \nImages are straight from rendering apps. No post processing were applied.                                                                                                                                                                                                                                                                                 \nRender scenes are not included.   \n\nPlease contact me if you have questions or need assistance with the models.           ","imageAlt":"Sci-FI Armored Police Car PBR 3D model","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/sci-fi-armored-police-car-pbr","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3npqp5azLAv2mNCjiiiGVKkD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTrader_02.jpg","gridUrl":"https://media.cgtrader.com/variants/3npqp5azLAv2mNCjiiiGVKkD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/sci-fi-armored-police-car-pbr","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/2127444/5774892faa/sci-fi-armored-police-car-pbr-3d-model-5774892faa.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3165554","type":"listingItem","attributes":{"id":3165554,"title":"Cartoon HUMVEE Military Hummer Collection","price":30.0,"description":"-HUMVEE Military Hummer Collection.\n\n-This product contains 79 objects.\n\n-Humvee_A included 13 objects, vert:  3,857, poly: 3,070.\n\n-Humvee_B included 13 objects, vert: 4,389,  poly: 3,610.\n\n-Humvee_C included 15 objects, vert:  4,712, poly: 3,901.\n\n-Humvee_D included 11 objects, vert:  3,929, poly: 3,051.\n\n-Humvee_E included 11 objects, vert:  4,308, poly: 3,692.\n\n-Humvee_Medic included 10 objects, vert:  2,823, poly: 2,320.\n\n-Total vert: 24,018, total poly 19,644.\n\n-Materials, objects have the correct names.\n\n-This product was created in Blender 2.8.\n\n-Formats: blend, fbx, obj, c4d, dae, fbx, abc, unity.\n\n-We hope you enjoy this model.\n\n-Thank you.","imageAlt":"3D asset HUMVEE Military Hummer Collection","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/humvee-military-hummer-collection","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/i5xuSwXnnTG8vwCKnW1U7C6V/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/6.jpg","gridUrl":"https://media.cgtrader.com/variants/i5xuSwXnnTG8vwCKnW1U7C6V/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/humvee-military-hummer-collection","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/3165554/d913cfd38f/cartoon-humvee-military-hummer-collection-3d-model-d913cfd38f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2163700","type":"listingItem","attributes":{"id":2163700,"title":"Lowpoly OV-1 Mohawk 3D Model","price":29.99,"description":"The Grumman OV-1 Mohawk was an armed military observation and attack aircraft, designed for battlefield surveillance and light strike capabilities.\n\nRealistic 3D model of the Airplane.\n\nAvailable in the following file formats:\n\nMaya 2018 and above with Default Scanline material (.mb) FBX (.fbx) \nOBJ (.obj) optimized for: - Blender - Cinema 4D - LightWave - 3D's Max - Rhino - Softimage XSI - ZBrush\n\nThe model does not have any Ngons, only Quads and few Tris.\n\nReal-world scale (meter).\n\nModel centered at origin.\n\nModel only one main part and name 'OV-1 Mohawk'.\n\nOnly one material and name is 'OV-1 MohawkMaterial'.\n\nThe material is available in the Mb file format with V-Ray, Mental Ray and Standard (Scanline) materials. All other file formats are mesh only and will require texture and material reapplication.\n\nHigh quality texture, 2048 x 2048 pixels, perfect for extreme close and high resolution renders. Name of the texture 'OV-1 Mohawk.tga'.\n\nThe preview images were rendered on Maya with default scaline and default skylight.\n\nLighting is not included.\n\nThe render of previews is setup in Default Render.\n\nNo 3rd party plugin is needed.","imageAlt":"VR / AR ready Lowpoly OV-1 Mohawk 3D Model","url":"https://www.cgtrader.com/3d-models/aircraft/helicopter/lowpoly-ov-1-mohawk-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cY5wc8oJ95jh2gws64zaGFrp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/untitled.159.jpg","gridUrl":"https://media.cgtrader.com/variants/cY5wc8oJ95jh2gws64zaGFrp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/untitled.159.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/helicopter/lowpoly-ov-1-mohawk-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":217,"name":".psd","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"helicopter","categoryTitle":"Aircraft","subcategoryTitle":"Helicopter","schemaImageUrl":"https://img-new.cgtrader.com/items/2163700/ac5345f260/lowpoly-ov-1-mohawk-3d-model-3d-model-ac5345f260.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1900254","type":"listingItem","attributes":{"id":1900254,"title":"Tank V01","price":10.0,"description":"\u003e **Please do not resell. Or give out in the warez site.\nOnly available for customer purchase.In your projects.**\n\n___________\n\n\u003e This is Tank V01.\nIt is model for animation and game.\nModel clean topology and completely UVunwrapped.\nThe clean edge flow makes it easy to modify the mesh.\nThe model is pretty low polygon.\n\n\u003e I also have a other model. much more.\nYou can view in my profile.\n\n___________\n\nFeatures:\n\n- Verts : 6780\n- Edges : 13948\n- Faces : 7220\n- Tris : 13408\n- UVs : 8505\n\n___________\n\nFile format:\n\n- Maya 2018 (.ma .mb)\n- FBX\n- Obj\n- MAX\n- 3DS\n- DAE\n\n___________\n\n\u003e Texture: 2048*2048 .png\n\n- BaseColor\n- Height\n- Metalness\n- Normal\n- Roughness\n- Ambient occlusion \n- ID\n\n___________\n\n\u003e I intend very much. I hope you like it.\nIf the file has problems or you have any question, please tell me.\nBest regards, Fah","imageAlt":"Tank V01 3D model","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/tank-v01","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wn14Dy5ETSVzNF91SZ1vbMvi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capture_2019_02_17_02_49_00_988%20-%20Copy.jpg","gridUrl":"https://media.cgtrader.com/variants/wn14Dy5ETSVzNF91SZ1vbMvi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capture_2019_02_17_02_49_00_988%20-%20Copy.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/tank-v01","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/1900254/5f661cce84/tank-v01-3d-model-5f661cce84.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2996792","type":"listingItem","attributes":{"id":2996792,"title":"Mk 2 Grenade yellow painted","price":6.0,"description":"3d model of a ww2 Mk2 grenade also known as pine-apple grenade for using as a weapon in games and other render engines.\n\nThis model was created in latest version of Blender and textured in Substance Painter.\n\nThis grenade model is in real-proportions.\n\n4096 x 4096 resolution of textures.\n\nMetal-ness workflow- \nBase Color, Normal, Metal-ness, Height, Ambient Occlusion and Roughness Textures - PNG.","imageAlt":"Mk 2 Grenade yellow painted 3D asset","url":"https://www.cgtrader.com/3d-models/military/other/mk-2-grenade-yellow-painted","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z3iTPsNrWiL373LdXNa6NVY5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT%20cover.jpg","gridUrl":"https://media.cgtrader.com/variants/z3iTPsNrWiL373LdXNa6NVY5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT%20cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/other/mk-2-grenade-yellow-painted","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"military","subcategorySlug":"other","categoryTitle":"Military","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2996792/8b26cceeb8/mk-2-grenade-yellow-painted-3d-model-8b26cceeb8.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1858133","type":"listingItem","attributes":{"id":1858133,"title":"Gaz 3308 truck","price":30.0,"description":"There are 3 diffuse textures. There are no normal textures.\n\nThe GAZ Sadko is a Russian-built, 2.5-ton, all-wheel-drive cargo truck. The Sadko is produced by the Gorky Automobile Plant (GAZ) and was named after Sadko, a character in a Russian medieval epic bylina, who was an adventurer, merchant, and gusli musician from Novgorod. It also exists a 4×2-version, called the GAZon.\n\nThe current GAZ-3308 “Sadko” series of vehicles serves as a replacement for the GAZ-66, which entered production in 1964 and remained thus for approximately thirty-five years. Production of the GAZ-3308 began in 1996 as per military requirements. Commercial and export versions are also produced. The first of the new all-wheel-drive trucks was created by the Gorky Automobile Plant in 1996 under the symbol GAZ-33097. Series production models, which received the industry index GAZ-3308 and a new name, \"Sadko\", began in December 1997. The Russian Army's 2.3-ton truck GAZ-3308 replaced the GAZ-66-40-cab-over-engine model. On GAZ-3308, a cab from the GAZ-3309 modified using different fenders with enlarged wheel arches and drive axles, and transmission similar to that used on the GAZ-66-40.\n\nSince 2003, most Sadkos have been equipped with a turbo diesel MMZ D-245.7 (from 2005 emission class Euro-2, from 2013 replaced by the type D-245.7E4 with environmental class Euro-4) engines. In 2005, a 4-ton model GAZ-33086 Countryman with a twin-tired rear axle, which uses elements of the Sadko, was produced.\n\nIn 2013, a version of the GAZ-33088 Sadko with a turbo-diesel YaMZ-53442 with Euro-4 became available. In June 2014 GAZ presented a new version, with the unofficial name of Sadko NEXT, an increased carrying capacity of 3 tons, and also the new version of GAZ-3309.\n\nIt's Unreal Engine 4 and Unity Ready. Also it can be used in PC, VR, AR and mobile games.\n","imageAlt":"Gaz 3308 truck 3D model","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/gaz-3308-truck","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8Lf9DgXJBQZ6hQSqGH7dRzTi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/gaz-3308-truck-3d-model-low-poly-fbx-tga-tbscene-tbmat.jpg","gridUrl":"https://media.cgtrader.com/variants/8Lf9DgXJBQZ6hQSqGH7dRzTi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/gaz-3308-truck-3d-model-low-poly-fbx-tga-tbscene-tbmat.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/gaz-3308-truck","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/1858133/1990433a63/gaz-3308-truck-3d-model-1990433a63.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2987888","type":"listingItem","attributes":{"id":2987888,"title":"Stun Grenade green","price":6.0,"description":"3d model of a M84 stun grenade also known as flash grenade for using as a weapon in games and other realtime apps. This model was created in latest version of Blender and textured in Substance Painter. This grenade model is in real-proportions.\n\n4096 x 4096 resolution of textures.\n\nMetal-ness workflow- Base Color, Normal, Metal-ness, Height, Ambient Occlusion and Roughness Textures - PNG.","imageAlt":"Stun Grenade green 3D 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Poly Military Truck 02","price":4.99,"description":"● materials included, no textures needed! \n\n\n● included exchange formats: OBJ, FBX, 3DS \n\n\n● more formats upon request (eg. c4d, blend, unitypackage)\n\n\n● ready to use for Virtual Reality, Augmented Reality and Game applications\n\n\n● clean mesh with:\n\n          - 5959 polygons\n\n          - 6217 vertices\n\n\n\nDon't hesitate to request other file formats, comment \u0026 rate!\n\nHave fun with this model :)","imageAlt":"Low Poly Military Truck 02 3D asset","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/low-poly-military-truck-01-d7217ecd-87db-4f9b-88fd-eb8a8752f8bc","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wV2vsKiSEsSceqKJzviShUaD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MilitaryTruck02-ThumbNeu.jpg","gridUrl":"https://media.cgtrader.com/variants/wV2vsKiSEsSceqKJzviShUaD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MilitaryTruck02-ThumbNeu.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/low-poly-military-truck-01-d7217ecd-87db-4f9b-88fd-eb8a8752f8bc","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/2099181/3bf32eeeff/low-poly-military-truck-02-3d-model-3bf32eeeff.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2142314","type":"listingItem","attributes":{"id":2142314,"title":"Sci-Fi Armored Military Rocket Launcher PBR","price":49.99,"description":"Sci-Fi Armorend Military Vehicle PBR     \nUpdated Version 1.1\n\nAdd Color Options.                                                                                                                                                                                                                                                                          \nAll Textures are Optimaized. \n                                                                                                         \nHigh Quality 3D Model (AAA) LowPoly/PBR  (Cars) Ready for - Game AR/VR  \u0026 Cinematic. \n\n**Abaut**      \nWhen I'm create this concept,I had an idea make a mix Hummer H1 \u0026 Jeep Wrangler with Sci-Fi Style       \nI think it became an interesting option )                      \nEngine completely redesigned and my choice fell on the ElectroMagnetic option.                  \n\n\n**Features**               \n\n AAA Quality 3D Models.                \nPolygonal Mesh.         \nAll model (Topology)Only Quad and Tris (Not N-Gons).                          \nModel is not triangulated.                        \nReal World Size  Lenght 468 cm Width 219 cm Height 196 cm (Hummer H1 Size).             \nGame Resalution.             \nPBR Textures.                  \n\n**Scene**             \n\nModel is scaled to accurate real world dimensions.     \nObjects, materials and textures has meaningful and matching names.        \nTransformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].                     \nAll texture paths are set to relative.      \n\n\n**Mesh_Polycounte**       \n\nArmored Body (Camuflage)_PolyMesh **3342**    Tris          \nArmored Body Dark_PolyMesh                 **4052**    Tris     \nWeapons_PolyMesh                                      ** 7496**     Tris         \nChassies(Engine)_PolyMesh                      **15442**    Tris                                                                                                                                                                                                                                                                                 \nLight Bar_PolyMesh                                        **356**       Tris      \nGlass_PolyMesh                                                  **32**       Tris       \nHoles_PolyMesh                                                **422**      Tris       \nWheels_PolyMesh                                             **868**      Tris/4 PCs  \nTyre_PolyMesh                                                   **3160**    Tris/4 PCs   \n\nModel Total Polycounte       \n Triangles_47K      \n Face_26K     \n Vertex_28K   \n\n** PBR Materials and Textures sets**     \n\nArmored Body (Camuflage) PBR_ 4K   \nArmored Body Dark                 PBR_4K      \nWeapons                                       PBR_4K         \nChassies(Engine)                       PBR_4K   \nLight Bar                                        PBR_2K   \nGlass                                                PBR_2K    \nHoles                                               PBR_256*256 (Closes the Mehs so there are no problems with Backface Culling)             \nWheels                                            PBR_2K          \nTyre                                                  PBR_2K         \n\nMaterials are prepared for Unity and Marmoset renderers.                                                                                                                                                                                                                                                                                 \nScanline and FBX has only basic materials and will NOT render the same as in preview images.                                                                                                                                                                                                                                                                                 \nOBJ file has no materials, but has UVW coordinates intact.                                                                                                                                                                                                                                                                                 \n\n\n**Textures Map**                                                                                                                                                                                                                                                                                 \n\nAlbedo Map (Diffuse)                                                                                                                                                                                                                                                                                 \nAO Map (Ambient Oclusion)                                                                                                                                                                                                                                                                                 \nNormal Map                                                                                                                                                                                                                                                                                 \nMetallic Map                                                                                                                                                                                                                                                                                 \nRoughness Map                                                                                                                                                                                                                                                                                 \nEmissive Map(Light Effect)                                                                                                                                                                                                                                                                                 \n\n\n**File Format**                                                                                                                                                                                                                                                                                 \n\nMaya                                                                                                                                                                                                                                                                                 \nFBX                                                                                                                                                                                                                                                                                 \nOBJ                                                                                                                                                                                                                                                                                 \nMax                                                                                                                                                                                                                                                                                 \nBlender                                                                                                                                                                                                                                                                                 \nUnityPackage                                                                                                                                                                                                                                                                                 \n\n\n**GENERAL**                                                                                                                                                                                                                                                                                    \n\nModeled in Maya                                                                                                                                                                                                                                                                                 \nPreview images are rendered with Marmoset Toolbag.                                                                                                                                                                                                                                                                                 \nImages are straight from rendering apps. No post processing were applied.                                                                                                                                                                                                                                                                                 \nRender scenes are not included.   \n\nPlease contact me if you have questions or need assistance with the models.           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Armored Military Truck PBR","price":49.99,"description":"Sci-Fi Armored Military Truck PBR     \nUpdated Version 1.1\n\nAdd Color Options.                                                                                                                                                                                                                                                                          \nAll Textures are Optimaized. \n                                                                                                        \nHigh Quality 3D Model (AAA) LowPoly/PBR  (Cars) Ready for - Game AR/VR  \u0026 Cinematic. \n\n**Abaut**      \nWhen I'm create this concept,I had an idea make a mix Hummer H1 \u0026 Jeep Wrangler with Sci-Fi Style       \nI think it became an interesting option )                      \nEngine completely redesigned and my choice fell on the ElectroMagnetic option.                  \n\n\n**Features**               \n\n AAA Quality 3D Models.                \nPolygonal Mesh.         \nAll model (Topology)Only Quad and Tris (Not N-Gons).                          \nModel is not triangulated.                        \nReal World Size  Lenght 468 cm Width 219 cm Height 196 cm (Hummer H1 Size).             \nGame Resalution.             \nPBR Textures.                  \n\n**Scene**             \n\nModel is scaled to accurate real world dimensions.     \nObjects, materials and textures has meaningful and matching names.        \nTransformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].                     \nAll texture paths are set to relative.      \n\n\n**Mesh_Polycounte**       \n\nArmored Body (Camuflage)_PolyMesh **3342**    Tris          \nArmored Body Dark_PolyMesh                 **4052**    Tris     \nPhantom Bluster_PolyMesh                      ** 6084**     Tris         \nChassies(Engine)_PolyMesh                     **15442**    Tris                                                                                                                                                                                                                                                                                 \nLight Bar_PolyMesh                                        **356**       Tris /2 PCs     \nGlass_PolyMesh                                                  **32**       Tris       \nHoles_PolyMesh                                                **422**      Tris       \nWheels_PolyMesh                                             **868**      Tris/4 PCs  \nTyre_PolyMesh                                                   **2708**    Tris/4 PCs   \n\nModel Total Polycounte       \n Triangles_44K      \n Face_24K     \n Vertex_26K   \n\n** PBR Materials and Textures sets**     \n\nArmored Body (Camuflage) PBR_ 4K   \nArmored Body Dark                 PBR_4K      \nPhantom Bluster                       PBR_4K         \nChassies(Engine)                       PBR_4K   \nLight Bar                                        PBR_2K   \nGlass                                                PBR_2K    \nHoles                                               PBR_256*256 (Closes the Mehs so there are no problems with Backface Culling)             \nWheels                                            PBR_2K          \nTyre                                                  PBR_2K         \n\nMaterials are prepared for Unity and Marmoset renderers.                                                                                                                                                                                                                                                                                 \nScanline and FBX has only basic materials and will NOT render the same as in preview images.                                                                                                                                                                                                                                                                                 \nOBJ file has no materials, but has UVW coordinates intact.                                                                                                                                                                                                                                                                                 \n\n\n**Textures Map**                                                                                                                                                                                                                                                                                 \n\nAlbedo Map (Diffuse)                                                                                                                                                                                                                                                                                 \nAO Map (Ambient Oclusion)                                                                                                                                                                                                                                                                                 \nNormal Map                                                                                                                                                                                                                                                                                 \nMetallic Map                                                                                                                                                                                                                                                                                 \nRoughness Map                                                                                                                                                                                                                                                                                 \nEmissive Map(Light Effect)                                                                                                                                                                                                                                                                                 \n\n\n**File Format**                                                                                                                                                                                                                                                                                 \n\nMaya                                                                                                                                                                                                                                                                                 \nFBX                                                                                                                                                                                                                                                                                 \nOBJ                                                                                                                                                                                                                                                                                 \nMax                                                                                                                                                                                                                                                                                 \nBlender                                                                                                                                                                                                                                                                                 \nUnityPackage                                                                                                                                                                                                                                                                                 \n\n\n**GENERAL**                                                                                                                                                                                                                                                                                    \n\nModeled in Maya                                                                                                                                                                                                                                                                                 \nPreview images are rendered with Marmoset Toolbag.                                                                                                                                                                                                                                                                                 \nImages are straight from rendering apps. No post processing were applied.                                                                                                                                                                                                                                                                                 \nRender scenes are not included.   \n\nPlease contact me if you have questions or need assistance with the models.           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Primarily used by the United States military, it is also used by numerous other countries and organizations and even in civilian adaptations. The Humvee saw widespread use in the Gulf War of 1991, where it negotiated the treacherous desert terrain; this usage helped to inspire civilian Hummer versions.\n\n(Description  Wikipédia ) \n\n**Available formats:**\n\n1. DAE(mesh and materials)\n\n1. FBX(mesh and materials)\n\n1. OBJ(mesh only)\n\n1. 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