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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - ADDITIONAL FEATURES\n        - **Named Objects**  —  Individual buildings and streets with names or addresses\n        - **Administrative Boundaries**  —  Polygons or outlines for all administrative levels\n        - **Animation-Ready Splines**  —  Road and railway splines for traffic animations\n        - **Public Transport Stops**  —  Individual named objects for enhanced detail\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **unitypackage**  —  Unity 3D\n        - **uproject, uasset**  —  Unreal Engine\n        - **tm**  —  Twinmotion\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **lsf**  —  Lumion\n        - **blend**  —  Blender\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n\n","imageAlt":"low-poly Jeddah - 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - ADDITIONAL FEATURES\n        - **Named Objects**  —  Individual buildings and streets with names or addresses\n        - **Administrative Boundaries**  —  Polygons or outlines for all administrative levels\n        - **Animation-Ready Splines**  —  Road and railway splines for traffic animations\n        - **Public Transport Stops**  —  Individual named objects for enhanced detail\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **unitypackage**  —  Unity 3D\n        - **uproject, uasset**  —  Unreal Engine\n        - **tm**  —  Twinmotion\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **lsf**  —  Lumion\n        - **blend**  —  Blender\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n\n","imageAlt":"realtime Frankfurt - 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - ADDITIONAL FEATURES\n        - **Named Objects**  —  Individual buildings and streets with names or addresses\n        - **Administrative Boundaries**  —  Polygons or outlines for all administrative levels\n        - **Animation-Ready Splines**  —  Road and railway splines for traffic animations\n        - **Public Transport Stops**  —  Individual named objects for enhanced detail\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **unitypackage**  —  Unity 3D\n        - **uproject, uasset**  —  Unreal Engine\n        - **tm**  —  Twinmotion\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **lsf**  —  Lumion\n        - **blend**  —  Blender\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n\n\n","imageAlt":"St Petersburg - 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **FREE UPDATE**\n    - Our 3D City Models are regularly updated, and you will receive the latest version as soon as it's released\n    - For manual updates to the latest data, please contact us before making a purchase (additional fees may apply) \n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **For fast turnaround, flexible pricing, and custom discounts, contact us instead of purchasing directly**\n        - **Fully customizable model based on the options listed below**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **unitypackage**  —  Unity 3D\n        - **uproject, uasset**  —  Unreal Engine\n        - **tm**  —  Twinmotion\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. 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Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. 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**Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - MOST ACTUAL DATA\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Correct coordinate reference system**  —  unlike other sellers, we use only original reference system for each city\n        - **Geospatial anchors**  —  allows you to place 3D content at any given latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.5 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - 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Realistic and detailed surface texture (1-meter resolution satellite imagery)\n        - The surface is flat, easy to add details, and edit geometry\n        - Realistic low-poly trees and forests\n        - Product is ready to render out-of-the-box  (3ds Max + Corona Render)\n    - PRESENTATION IMAGES\n        - 4K high-resolution renders  (refer to images for level of detail and scene size)\n        - Produced in 3ds Max   (other software requires its rendering settings)\n    - MATERIALS\n        - Trees, vegetation, land-use and airport surface with the textures assigned\n        - Buildings are UV mapped, split by material IDs, and no textures assigned\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geospatial anchors**  —  allows you to position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.5 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? 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Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. 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Flexible pricing applies\n\n\n","imageAlt":"realtime Cincinnati - 3D City Model","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/cincinnati-city-and-suburbs","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wwgVKUTRSNsZMi2AZE3gQwXT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_.jpg","gridUrl":"https://media.cgtrader.com/variants/wwgVKUTRSNsZMi2AZE3gQwXT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/cincinnati-city-and-suburbs","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":13,"name":".3dm","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":14,"name":".skp","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/1961443/15a0d633af/cincinnati-3d-city-model-3d-model-15a0d633af.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2697989","type":"listingItem","attributes":{"id":2697989,"title":"B1B Bomber","price":68.0,"description":"B1B Bomber, US Air Force. Great multipurpose 3D model (ideal for offline rendering or real time uses such as games or simulation).\n\nNative format is 3ds Max. No plugins required to achieve renders shown above. Texture maps are located in their own zip download. Lighting setup not included. Model built to real world scale - units are meters. Texture maps can be found in their own archive download. Higher res versions of this model are available, including high res textures. This version 2048 x 2048.\n\nWe are available for freelance work at good rates to create whatever your project requires - please ask for details. Contact us through CGT messaging for a quick response. We have experience of 3DSMax, Maya and many other applications. 3D Modelling, rendering and animation.\n\nSeismic Team.","imageAlt":"B1B Bomber 3D model","url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/b1b-bomber","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/neqfKT9ShebkqU5naW2PLBQD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/B1B_LD2_Grad_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/neqfKT9ShebkqU5naW2PLBQD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/B1B_LD2_Grad_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/b1b-bomber","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":134,"name":".cob","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":null,"name":null,"is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":17,"name":".max","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":15,"name":".hrc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/2697989/e3e619baae/b1b-bomber-3d-model-e3e619baae.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1007514","type":"listingItem","attributes":{"id":1007514,"title":"Houston","price":399.0,"description":"- **TRY BEFORE YOU BUY**\n    - **Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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city","price":399.0,"description":"- **TRY BEFORE YOU BUY**\n    - **Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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Contact us before purchase\n    - KEY BENEFITS\n        - **24/7 Customer Support**  —  Reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive File Format Support**  —  Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend,  and more. Need a different format? Let us know before purchase\n        - **Georeferencing Options**  —  Comes with standard CRS. For specific CRS requests, please contact us before purchase\n        - **Customizable Scene Size**  —  Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\n        - **Layered Data Structure**  —  Buildings, land-use areas, roads, and railways are split by type into layers or named objects\n        - **Detailed Landmarks**  —  Regular updates and improvements available annually or upon pre-purchase inquiry\n        - **High-Resolution Surface Texture**  —  Realistic and detailed 1-meter resolution satellite imagery\n        - **Editable Flat Surface**  —  Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\n        - **Realistic Low-Poly Vegetation**  —  Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\n        - **Ready to Render Out-of-the-Box**  —  Optimized for 3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K High-Resolution Renders**  —  Refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  Rendering settings may vary in other software\n    - MATERIALS\n        - **Assigned Textures**  —  Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\n        - **Buildings Ready for Texturing**  —  UV mapped and split by material IDs (no textures assigned)\n\n-------------------------------------------\n- **FREE UPDATE**\n    - **Regular Updates**  —  Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\n    - **Manual Updates**  —  For updates to the latest data before release, please contact us before purchase (additional fees may apply)\n\n-------------------------------------------\n- **CUSTOMIZATION SERVICES (PRICED SEPARATELY)**\n    - We offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\n        - **Custom Work Pricing**  —  Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\n        - **Flexible Turnaround**  —  Fast delivery times with pricing tailored to your project's needs\n        - **How to Proceed**  —  Reach out to discuss your requirements\n    - SCENE SIZE\n        - **Custom Area Selection**  —  From small sections to expansive regions up to 1000x1000km\n        - **Optimized Performance**  —  Crop or tile scenes for better compatibility and performance\n    - DATA AUTHENTICITY\n        - **Real Buildings Coverage**  —  100% real building footprints; no AI-generated data\n        - **Data Integration**  —  Incorporate your datasets into the model\n    - GEOREFERENCING\n        - **Coordinate Systems**  —  Choose from Web Mercator, Transverse Mercator, or Original CRS\n        - **Precise Geolocation**  —  Position 3D content at specified latitudes and longitudes\n    - TOPOGRAPHY TERRAIN\n        - **High-Accuracy Terrain Models**  —   Up to 1-meter accuracy digital terrain models\n        - **Multiple LODs**  —  Optimized terrain meshes for detail and performance\n        - **Integrated Features**  —  Buildings and roads accurately placed on terrain\n        - **Separate Land Surface and Water Bodies**  —  Modeled distinctly for greater control and realism\n        - **Contour Lines**  —  3D splines with up to 1-meter intervals\n    - MANUAL MODELING\n        - **Detailed Structures**  —  LOD2 and LOD3 buildings and structures\n        - **Infrastructure Modeling**  —  Elevated highways, interchanges, bridges, and flyovers\n    - TEXTURING\n        - **High-Resolution Imagery**  —  Satellite images up to 0.1-meter accuracy\n        - **Detailed Road Textures**  —  Streets and roads with UV-mapped markings\n        - **Building Textures**  —  Procedural or realistic textures assigned to buildings\n    - VEGETATION OPTIONS\n        - **Individual Trees**  —  Placed based on real-world data.\n        - **Procedural Forests**  —  Convert distribution areas into individual trees\n    - 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**Message us to get a FREE sample scene of this product!**\n    - Download an overview sample - **www.each.city/sample**\n\n-------------------------------------------\n- **WHAT IS INCLUDED**\n    - DETAILS\n        - Scene size: **Entire area**  —  refer to promo images for scene extents\n        - Units: **Meters**  —  real-world scale\n        - Updated: **August 2023**  —  want the latest? Ask before you pay\n    - KEY BENEFITS\n        - **24/7 customer support**  —  reach out to us anytime for pre-sale inquiries or after-sale support\n        - **Extensive file format support**  —  3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, etc., or ask for more before payment\n        - **Georeferencing**  —  either Web Mercator, Transverse Mercator, or original CRS. If a specific CRS is essential, ask before you pay\n        - **Any scene size or crop to an area-of-interest**  —  for best performance and format compatibility, inquire before paying\n        - **Buildings, land-use areas, roads and railways split by type** —  layers / named objects\n        - **Detailed landmarks with regular updates and improvements** — available annually or upon pre-purchase inquiry\n        - **Realistic and detailed surface texture**  —  1-meter resolution satellite imagery\n        - **Flat surface, easy for detailing and geometry edits** — topography terrain available at an additional cost. Message us for a quote\n        - **Realistic low-poly vegetation**  —  individual trees in max and fbx formats, additional formats upon request before you pay\n        - **Product is ready to render out-of-the-box**  —  3ds Max + Corona Render\n    - PRESENTATION IMAGES\n        - **4K high-resolution renders**  —  refer to images for level of detail and scene size\n        - **Produced in 3ds Max**  —  other software requires its rendering settings\n    - MATERIALS\n        - **Trees, vegetation, land-use and airport surface with the textures assigned**\n        - **Buildings are UV mapped, split by material IDs, and no textures assigned**\n\n-------------------------------------------\n- **CUSTOMIZE \u0026 SAVE**\n    - TERMS \u0026 CONDITIONS\n        - **Only applies to new customers who placed an order through the HIRE ME option**\n        - **Fully customizable model based on the options listed below**\n        - **Fast turnaround, flexible pricing and discounts**\n    - SCENE SIZE\n        - **Full city extents up to 100 x 100 km**  —  or crop to an area of interest for better format compability and scene performance\n        - **Extended area up to 1000 x 1000 km**  —  or any size options or slice to tiles\n    - DATA AUTHENTICITY\n        - **100% real buildings coverage**  —  unlike other sellers, we don’t use AI generated building footprints\n        - **Combining multiple sources**  —  you may povide us with any dataset to include in the model\n    - GEOREFERENCING\n        - **Coordinate Reference Systems (CRS)** - available options\n            - **Web Mercator**  —  specified by true scale latitude\n            - **Transverse Mercator**  —  defined by central meridian\n            - **Original CRS**  —  local or optimal for this area\n        - **Geolocation**  —  allows you to precisely position 3D content at any specified latitude and longitude\n    - TOPOGRAPHY TERRAIN\n        - **Up to 1-meter accuracy digital terrain model (DTM)**  —  quad mesh\n        - **Multiple terrain LODs**  —  triangle mesh optimized for the best polycount / details balance\n        - **Buildings and roads placed on the optimized terrain**\n        - **Separate land surface and water bodies**\n        - **High-resolution satellite or surface texture**  —  up to 0.2 meter accuracy\n        - **Contour lines**  —  3D splines, up to 1-meter interval\n    - MANUAL MODELING\n        - **Buildings and structures**  —  LOD2 and LOD3\n        - **Elevated highways** — interchanges, bridges and flyovers\n    - TEXTURING\n        - **High-resolution surface texture**  —  satellite image up to 0.2 meter accuracy\n        - **Streets and roads with markings texture**  —  UV mapped along the center line\n        - **Procedural textures assigned to all buildings**  —  LOD1 only\n        - **Realistic textures on individual buildings**  —  LOD2 and LOD3\n    - TREES \u0026 FORESTS\n        - **Individual trees**  —  real trees from OSM data\n        - **Procedural forests**  —  based on distribution areas, convertible to individual trees\n    - OTHER EXTRAS\n        - **Individual buildings and streets**  —  separate objects with address and/or name\n        - **Administrative boundaries of all levels**  —  named polygons or outlines\n        - **Road and railway splines**  —   for traffic animation, etc.\n        - **Public transport stops**  —  individual named objects\n    - FILE FORMATS\n        - **max**  —  Autodesk 3ds Max\n        - **fbx, obj, dae, 3ds**  —  Exchange Formats\n        - **uproject, uasset**  —  Unreal Engine\n        - **glb, gltf**  —  Games, Web, AR/VR\n        - **unitypackage**  —  Unity 3D\n        - **3dm**  —  Rhino 3D\n        - **skp**  —  SketchUp\n        - **rvt**  —  Autodesk Revit\n        - **c4d**  —  Cinema4D\n        - **blend**  —  Blender\n        - **ma, mb**  —  Autodesk Maya\n        - **dwg, dxf**  —  Autodesk AutoCAD\n        - **stl**  —  3D Print\n\n-------------------------------------------\n- **NOTICE**\n    - Options within the CUSTOMIZE \u0026 SAVE section are exclusively available through the HIRE ME option. 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All 9 models with 2048x2048 diffuse, specular, bump/normal and self-illuminating light map included for dusk/night scenes. Maps can easily be altered to create different businesses as desired. Windows with interior texturing, additional signs, props and stone work gives a realistic look even close up. Hours and hours of work for just $69!\n\nThese individual models can be purchased (and viewed with more renderings) separately as well if you don't require the entire collection. Click to see all of our models and you will see them listed at $15 each.\n\nModel files include 3dsMax 2014 .MAX and as .FBX, OBJ, DAE and DWG","imageAlt":"3D model low-poly USA Chain Stores PACK 1","url":"https://www.cgtrader.com/3d-models/exterior/office/usa-chain-stores-pack-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EX8nPsQ8qTEiFQwUXj6UQNnq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/usa-chain-stores-pack-1-3d-model-low-poly-max-obj-mtl-fbx-dae-dwg-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/EX8nPsQ8qTEiFQwUXj6UQNnq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/usa-chain-stores-pack-1-3d-model-low-poly-max-obj-mtl-fbx-dae-dwg-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/office/usa-chain-stores-pack-1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"office","categoryTitle":"Exterior","subcategoryTitle":"Office","schemaImageUrl":"https://img-new.cgtrader.com/items/653757/9b616ca0d5/usa-chain-stores-pack-1-3d-model-9b616ca0d5.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"874115","type":"listingItem","attributes":{"id":874115,"title":"F1 McLaren mcl33 2018 3D","price":139.0,"description":"This is the 2018 McLaren mcl 33 Model.\n\nThe pack Contains the following thigs:\n\n- Mid-Poly (as you see on wire image)\n\n- GAME READY\n\n- Most realistic body, and aero kits\n\n- Full textured\n\n- Real Autentic body, and real dimensions\n\n- High Resolution Textures\n\nYou can use it for, TV-spots and for Modders for Simulation Games (Assetto corsa, Rfactor stc...).","imageAlt":"F1 McLaren mcl33 2018 3D realtime","url":"https://www.cgtrader.com/3d-models/vehicle/other/f1-mclaren-mcl33-2018-3d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2VX8ejFzVcfHhDtvQ1tynmQ4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/f1-mclaren-mcl33-2018-3d-3d-model-low-poly-max-obj-fbx-dwg-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/2VX8ejFzVcfHhDtvQ1tynmQ4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/f1-mclaren-mcl33-2018-3d-3d-model-low-poly-max-obj-fbx-dwg-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/f1-mclaren-mcl33-2018-3d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/874115/47dd29874a/f1-mclaren-mcl33-2018-3d-3d-model-47dd29874a.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2681304","type":"listingItem","attributes":{"id":2681304,"title":"Slava Class Cruiser","price":59.0,"description":"Slava Cruiser, Russian Navy. 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We have experience of 3DSMax, Maya and many other applications. 3D Modelling, rendering and animation.\n\nSeismic Team.\n","imageAlt":"Slava Class Cruiser 3D asset","url":"https://www.cgtrader.com/3d-models/watercraft/military-watercraft/slava-class-cruiser","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BrZGBsfCXR14WxHWWDvbuEyH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Slava_LD1_Grad_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/BrZGBsfCXR14WxHWWDvbuEyH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Slava_LD1_Grad_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/military-watercraft/slava-class-cruiser","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":15,"name":".hrc","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":48,"name":".sia","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":134,"name":".cob","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"watercraft","subcategorySlug":"military-watercraft","categoryTitle":"Watercraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/2681304/c519ed8efc/slava-class-cruiser-3d-model-c519ed8efc.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2399885","type":"listingItem","attributes":{"id":2399885,"title":"Real Time Trees","price":24.0,"description":"Collection of real-time low poly trees.   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We have experience of 3DSMax, Maya and many other applications. 3D Modelling, rendering and animation.\n\nSeismic Team.","imageAlt":"3D model Real Time Trees","url":"https://www.cgtrader.com/3d-models/plant/conifer/real-time-trees","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3fX5nus6ANYbf43n4LidV46D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Foliage_%E2%80%AAWhite_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/3fX5nus6ANYbf43n4LidV46D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Foliage_%E2%80%AAWhite_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/conifer/real-time-trees","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":15,"name":".hrc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"plant","subcategorySlug":"conifer","categoryTitle":"Plant","subcategoryTitle":"Conifer","schemaImageUrl":"https://img-new.cgtrader.com/items/2399885/95509d4ae2/real-time-trees-3d-model-95509d4ae2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2703650","type":"listingItem","attributes":{"id":2703650,"title":"H-6K Bomber","price":68.0,"description":"Xian H-6K Bomber, Chinese Military, PLAAF.  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                                                                                                                                                                                                                                                                                                            \n\u003e **Textures** : JPG                                                                                                                                                                                                                                                                                                                                                                                                \n- Ball _Base _Color           **128x128**                                                                                                                                                                                                                                                       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UV is non-overlapping.\n- 2. .ma is native format.\n- 3. If open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format as there are not native format.\n- 4. If you have any question or feedback, please comment it, thank you~~\n- 6. If the format have problems, please contact us first, we can check the format correct.\n- 7.This model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.\n- 8. The scene used the Vray light, please noted.\n- 9.In old 3D model export format will include the background, so if you need only model need export form native format(eg. ma format), please noted.\n- 10. Environment texture/HDRI texture is not included in the format.\n- 11. 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Texture resolution varies between 256px and 4096px, with most of them being 2048px.\n\nModels include the following textures:\n\n- Albedo (Some with variants)\n- Normal Map\n- Packed PBR (Roughness, Metalness, Ambient Occlusion)\n\nThe packaged PBR texture has the following textures assigned on RGB channels:\n\n- Red = Ambient Occlusion\n- Green = Roughness\n- Blue = Metalness\n\nIf you have any questions regarding the 3D models, please do not hesitate to send me a message :)","imageAlt":"Japanese Teachers Lounge Pack 3D model","url":"https://www.cgtrader.com/3d-models/furniture/furniture-set/japanese-teachers-lounge-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Luy7R118vAYGhNZoMzbJCPKN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover.jpg","gridUrl":"https://media.cgtrader.com/variants/Luy7R118vAYGhNZoMzbJCPKN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/furniture-set/japanese-teachers-lounge-pack","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"furniture","subcategorySlug":"furniture-set","categoryTitle":"Furniture","subcategoryTitle":"Furniture Set","schemaImageUrl":"https://img-new.cgtrader.com/items/2806726/28f7e9ff8a/japanese-teachers-lounge-pack-3d-model-28f7e9ff8a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3900884","type":"listingItem","attributes":{"id":3900884,"title":"Asus Tuff Gaming Monitor 3D Model VR","price":15.0,"description":"About the product:-\n\nAsus Tuff Gaming Monitor 3D Model VR  with game ready.\n\nModel placed in 0,0,0 axes. \n\nGame ready, Real time apps, Virtual Reality VR, Augmented Reality AR.\nDecent poly count\n\nSingle mesh Poly Counts:\n\nVerts         : 29481\nEdge          : 57549\nPolygons : 28175\nTris             : 56126\nUv's            : 41384\n\n\n\nRenders:-\n\nDo the renders in Keyshot with studio HDRI. \n\nTechnical info:-\n\nModel is real-world scale.\nUVs non overlapped,\nUnits used: centimeters.\n\nTexturing:\n\nI am using a PBR textures.(diffuse, normal, Ao, Roughness and metalness)\n\n","imageAlt":"Asus Tuff Gaming Monitor 3D Model VR game-ready","url":"https://www.cgtrader.com/3d-models/electronics/computer/asus-tuff-gaming-monitor-3d-model-vr","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ctDEbvVDMeBSzvgq194bheND/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render.jpg","gridUrl":"https://media.cgtrader.com/variants/ctDEbvVDMeBSzvgq194bheND/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/computer/asus-tuff-gaming-monitor-3d-model-vr","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":29,"name":".ige","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"electronics","subcategorySlug":"computer","categoryTitle":"Electronics","subcategoryTitle":"Computer","schemaImageUrl":"https://img-new.cgtrader.com/items/3900884/8c3bef9b05/asus-tuff-gaming-monitor-3d-model-vr-3d-model-8c3bef9b05.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2668428","type":"listingItem","attributes":{"id":2668428,"title":"Type 054A Frigate","price":58.0,"description":"Type 054A Frigate - Jiangkai II class - Chinese Navy.  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We have experience of 3DSMax, Maya and many other applications. 3D Modelling, rendering and animation.\n\nSeismic Team.","imageAlt":"Type 054A Frigate 3D model","url":"https://www.cgtrader.com/3d-models/watercraft/military-watercraft/type-054a-frigate","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HV2rc1MEDxoaDo5XpeFftsmy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Type054A_Grad_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/HV2rc1MEDxoaDo5XpeFftsmy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Type054A_Grad_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/military-watercraft/type-054a-frigate","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":8,"name":".lwo","is_native":false},{"id":15,"name":".hrc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":134,"name":".cob","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":48,"name":".sia","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"watercraft","subcategorySlug":"military-watercraft","categoryTitle":"Watercraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/2668428/d3118b7e7f/type-054a-frigate-3d-model-d3118b7e7f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3942225","type":"listingItem","attributes":{"id":3942225,"title":"Running Treadmill 3d Model VR","price":9.0,"description":"About the product:-\n\nRunning Treadmill 3d Model VR  with game ready.\n\nModel placed in 0,0,0 axes. \n\nGame ready, Real time apps, Virtual Reality VR, Augmented Reality AR.\nDecent poly count\n\nSingle mesh Poly Counts:\n\nVerts          :  26666\nEdge          :  53088\nPolygons  : 26486\nTris             :  51666\nUv's            :  31209\n\n\n\nRenders:-\n\nDo the renders in Keyshot with studio HDRI. \n\nTechnical info:-\n\nModel is real-world scale.\nUVs non overlapped,\nUnits used: centimeters.\n\nTexturing:\n\nI am using a PBR textures.(diffuse, normal, Roughness and metalness)\n\n","imageAlt":"Running Treadmill 3d Model VR VR / AR ready","url":"https://www.cgtrader.com/3d-models/sports/equipment/running-treadmill-3d-model-vr","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tssZB6zZf4Q3stfQpfEVQfrV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot000.jpg","gridUrl":"https://media.cgtrader.com/variants/tssZB6zZf4Q3stfQpfEVQfrV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/equipment/running-treadmill-3d-model-vr","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":29,"name":".ige","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"sports","subcategorySlug":"equipment","categoryTitle":"Sports","subcategoryTitle":"Equipment","schemaImageUrl":"https://img-new.cgtrader.com/items/3942225/be658c0d01/running-treadmill-3d-model-vr-3d-model-be658c0d01.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2832639","type":"listingItem","attributes":{"id":2832639,"title":"Cassard Frigate Game Ready","price":68.0,"description":"Cassard Frigate Game Ready LOD1.  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We have experience of 3DSMax, Maya and many other applications. 3D Modelling, rendering and animation.\n\nSeismic Team.","imageAlt":"3D asset Cassard Frigate Game Ready","url":"https://www.cgtrader.com/3d-models/watercraft/military-watercraft/cassard-frigate-game-ready","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Cdfb3ACi9oh8AYaSLbnmX1M4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cassard_LOD1_Grad_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/Cdfb3ACi9oh8AYaSLbnmX1M4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cassard_LOD1_Grad_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/military-watercraft/cassard-frigate-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":134,"name":".cob","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":48,"name":".sia","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":15,"name":".hrc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"watercraft","subcategorySlug":"military-watercraft","categoryTitle":"Watercraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/2832639/c14b3d9b41/cassard-frigate-game-ready-3d-model-c14b3d9b41.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"653695","type":"listingItem","attributes":{"id":653695,"title":"USA chain store - AutoZone","price":15.0,"description":"USA chain store - AutoZone (auto parts supplier). 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 Game Ready","price":5.0,"description":"This product **is not a Print-ready** Please look at the pictures and wires carefully                                                                                                                                                                                                                            \nit is for games and real-time environments.\n\n\n\n**Texture made by shots that taken by me** (Stock)\n\n.                                                                                                                                                                                                                                                                                                                                                                                                                                                             \n**Important** :\n\u003e In render setting(in object or material setting)                                                                                                                                                                                                                                                                                                                                                                                                                                                             \nPlease make sure that object set as **Single sided**\nIn Maya :  Attribute Editor\u003e'Leaf _01 Shape\n\u003e Render Stats \u003e Double Sided (Disable it)\n\n.                                                                                                                                                                                                                                                                                                                                                                                                                                                            \n**Importing**:                                                                                                                                                                                                                                                                                                                                                                                                                                                             \n\n\u003e Create a folder named( Texture) paste texture on there                                                                                                                                                                                                                                                                                                                                                                                                                                                             \nFor other formats better to paste Texture in same                                                                                                                                                                                                                                                                                                                                                                                                                                                              \nfolder that scene file is there\nAlso make sure that                                                                                                                                                                                                                                                                                                                                                                                                                                                              \n'Smoothing Group' is 'On' . Or assign a '30 Degree' modifier on mesh. to preventing dark artifacts on Faces                                                                                                                                                                                                                                                                                                                                                                                                                                                             \n\n\n.                                                                                                                                                                                                                                                                                                                                                                                                                                                             \n**PolyCount** : 10 **vertex** And  12 **Face**\n\n**Texture Resolutions** :\n\n\u003e \n- 2932x2932 (Source)\n- 2048x2048\n- 1024x1024\n-  512x512\n\n.                                                                                                                                                                                                                                                                                                                                                                                                                                                             \n**Material ID** : Leaf _01 _MT\n\n.                                                                                                                                                                                                                                                                                                                                                                                                                                                             \n**Textures names :**     PNG\n\n\u003e - Leaf _COL\n- Leaf _ALP ( Mask)\n- Leaf _NRM\n- Leaf _OC.C\n- Leaf _SPC\n\n.\n**Formats**:\n\n\u003e - OBJ\n- Maya 2013\n- 3DS Max 2014\n- FBX 2013/2016\n- Collada DAE\n- 3DS\n- STL\n- DWG 2010\n\n\n\nIf You need any assist about my models\nLike Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and...)\n  ... feel free  :)\nI will consider As soon as i see your message :)\nI usually check my messages   full-time","imageAlt":"3D asset Fallen Leaf - Game Ready","url":"https://www.cgtrader.com/3d-models/plant/leaf/fa-105b5118-8e5b-482d-82cb-9221ffdf1b32","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8qmJ4FxQwJx6uGUEn7peFi9p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/fallen-leaf-game-ready-3d-model-3d-model-low-poly-max-obj-mtl-3ds-fbx-ma-mb-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/8qmJ4FxQwJx6uGUEn7peFi9p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fallen-leaf-game-ready-3d-model-3d-model-low-poly-max-obj-mtl-3ds-fbx-ma-mb-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/leaf/fa-105b5118-8e5b-482d-82cb-9221ffdf1b32","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"plant","subcategorySlug":"leaf","categoryTitle":"Plant","subcategoryTitle":"Leaf","schemaImageUrl":"https://img-new.cgtrader.com/items/838672/46136f8a51/fallen-leaf-game-ready-3d-model-46136f8a51.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2668723","type":"listingItem","attributes":{"id":2668723,"title":"LCS1 Littoral Combat Ship","price":49.0,"description":"LCS1 Littoral Combat Ship - USS Freedom.  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We have experience of 3DSMax, Maya and many other applications. 3D Modelling, rendering and animation.\n\nSeismic 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