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Perfect for desktop, consoles, AR, mobile \u0026 VR!\n\nWhat's Inside:\n\n—————— Example Scenes ——————\n\n▲ Huge environment consisting of 9 maps which will give you better understanding what you can achieve using Medieval Kingdom pack\n▲ 10 Maps which show you modularity of this pack and all elements ▲ 1 Mobile Scene Included\n\n—————— Models \u0026 Prefabs ——————\n\n▲ 40 Buildings made using modular elements described below to show you the full potential of modularity\n▲ Buildings' Modular Elements and Variants —— Chimney —— 19 // Decoration —— 24 // Fills \u0026 Arcs —— 19 // House Extensions —— 137// Market Structures —— 16 //Roof Window Extensions —— 60 // Roofs —— 64 // Stairs —— 10 // Tower Modules —— 7 // Walls —— 336 // Doors —— 8\n▲ Effects (VFX) \u0026 Particles —— 8 Window \u0026 Portal Shafts made using custom shader // Fire Embers // Flame Particle Effects // 7 Variations of Fog Volumes // 5 Variations of Leaves Particles // Rain // Local Lamp \u0026 Window Spark Particles\n▲ Props \u0026 Decoration Elements 100+\n▲ Market Food —— Apple // Beetroot // Carrot // Cheese Big // Cheese Small / Meat // Pumpkin\n▲ Rocks, Mountains \u0026 Stones —— 10 Variants of Huge Stone Rocks // 5 Variants of Background Mountains // 35 Ruins Rocks \u0026 Stones // 2 Magic Stones // 13 Decoration Stones // 2 Stone Walls // 3 Stone Bridges\n▲ Vegetation (All animated using Custom Vertex Shader) —— 43 Trees Variants Including 6 Unique Types of Trees // 23 Bushes // 4 Flowers // 33 Grass \u0026 Ferns // 10 Ivy’s\n\n—————— Materials \u0026 Textures ——————\n\n▲ Each Custom Material is created to give you a lot of possibilities to change the look, Procedural Blending of Extra Details on Roofs, Extra Dirt on Leaves, Roughness Blended with Normals is included in almost each shader to give you maximum freedom\n▲ Each model comes with Material Variants \u0026 with PBR structure\n▲ 4k Textures for each material PBR material channel AO, Roughness, Normal Map, Height Map, Detail Masks\n▲ Textures fully Compatible with Unity Standard Shader\n\n—————— Shaders \u0026 Scripts ——————\n\n▲ Fully Customizable Water Shader Pro with 3 examples of different looks (will be included as a separated package to buy soon)\n▲ 10 Custom Shaders which have been used to build all materials inside this package - Fully Documentation on ▲ Documentation\n— beffio Base Shader // Fabric Shader // Fire Shader // Ground Blending Shader for Vertex Paint using Vertex Paint Tool from Asset Store // Parallax Shader // Faked Light Shaft Shader // Trees Shader // Vegetation Shader // Water Shader —— Vegetation, Trees, Fabric Shaders, comes with Vertex Displacement Animation with all settings to bring them to life with highest performance —— Water comes with features like Animated Stylized Waves, Foam, Depth Color, Depth Transparency, Smoothness level, Vertex displacement, Normals Blends, Waves tiling \u0026 speed, Edge Fade, Caustics with Parallax Effect, Distance Fade, Faked Realtime-Reflections using Reflection Probes \u0026 Physical Based Reflections using Camera Projection —— *All shader comes with separated shaders which were wrote to work with unity 2018 SRP Lightweight Render Pipeline.\n▲ Tree Swinger for animating Trees \u0026 Float objects on Water to simulated “floating” effect of object on water\n▲ Object Part Explode Script to quick \u0026 easy animated and explode objects at runtime\n\n—————— Animations ——————\n\n▲ All Trailer Camera Animations Included\n▲ 3 Part Explode Building Animations\n▲ Trees, Grass, Ivy, Bush, Ferns, Leaves Animated using Vertex Displacement Shader\n\nFeatures:\n\n▲ easy to use - drag \u0026 drop workflow and you're ready to go\n▲ Modular Workflow\n▲ ready-made presets for quick preview of different look\n▲ constant updates and new features\n▲ active development \u0026 support\n▲ clean \u0026 unique modern style\n\nTechnical aspects:\n\n▲ Triangle Count:\n—— Example Tree Poly Count [ LOD3 200 // LOD2 1700 // LOD1 5000 triangles ]\n—— Example Huge Stone Poly Count [ LOD3 390 // LOD2 650 // LOD1 1300 triangles ]\n—— Example Wizard House Poly Count [ LOD3 2300 // LOD2 4000 // LOD1 7000 triangles ]\n\nEach element has been carefully crafted with in-game use optimization in mind. Everything has been optimized for games: polycount, textures, UV maps atlases etc. This asset will work easily with mobiles \u0026 PCs, but keep in mind that while creating example Scenes in Unity we were focusing mostly on standalone version. That’s because example scenes includes a lot of elements. Unity3D:\n\nThis asset was fully created in Unity3D engine. All elements are will work with latest standard shader, Shuriken particle system, Animator for animations \u0026 each element is packed into prefab, so you can just drag’n’drop.\n\nProcess:\n\nOver 50% of the whole production time we dedicated to this asset was wisely spent on the design process. Atmosphere, colors, consistency of the grapic art, movement, light, shapes - all of these elements were of the most importance to us.\n\nbeffio team","imageAlt":"RPG Medieval Kingdom - Unity3D UE4 animated","url":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/medieval-kingdom","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xTHPzHu3mpKgWDFgmCDxMiZt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/medieval-kingdom-3d-model-low-poly-animated-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/xTHPzHu3mpKgWDFgmCDxMiZt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/medieval-kingdom-3d-model-low-poly-animated-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/medieval-kingdom","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"exterior","subcategorySlug":"historic-exterior","categoryTitle":"Exterior","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/913379/e9cca22bfc/rpg-medieval-kingdom-unity3d-ue4-3d-model-e9cca22bfc.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"791271","type":"listingItem","attributes":{"id":791271,"title":"Medieval Girl","price":34.49,"description":"This is an animated medieval girl made from 2 materials (3 including the brush), 66 bones and 20 animations. 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Landscape, Foliages, Fully Furnished Interiors, and all Enterable Buildings**.\n\nInsane amount of customization possibilities.\n\nAll hard work was done by an awesome Leartes Team. Do not miss the chance to add this masterpiece to your collection.\n\nProduct Guideline: https://drive.google.com/file/d/1L0myol6_qtruxJMFLIA1DhaLooEiRECs/view?usp=sharing\n\nFor more support: leartesstudios@gmail.com\n\n**Features:**\n\n- Premade Game Map\n- Vertex Painting options\n-  Optimized Scenes\n- Modular Wall and Building Meshes.\n- Unique Concepts for each Assets\n- Sublevel system for better optimization\n- Tileable / Trim Materials\n- Buildings / Animals / Characters to be added with update.\n- Fully Furnished interios , Fully Enterable Buildings.\n- Library , House , Tower interiors.\n- Fully Customizable Pack\n- Number of Unique Meshes: 341\n- Collision: Yes\n- LODs: Yes up to 5\n- Number of Materials and Material Instances:124\n- Number of Textures:312\n- Texture Resolutions: 1K , 2K\n- Supported Development Platforms:\n- Windows: Yes\n- Mac: Yes\n- Supported Versions : 4.22 , 4.23 , 4.24 , 4.25 , 4.26 , 4.27+","imageAlt":"Dark Medieval Environment Megapack Modular with 3D asset 1","url":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/dark-medieval-environment-megapack-modular-with-full-interiors","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Be5JhzPoDrQkdzoXLgABJeu9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/Be5JhzPoDrQkdzoXLgABJeu9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/dark-medieval-environment-megapack-modular-with-full-interiors","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"exterior","subcategorySlug":"historic-exterior","categoryTitle":"Exterior","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/3288564/c6f19d992d/dark-medieval-environment-megapack-modular-with-full-interiors-3d-model-c6f19d992d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2178051","type":"listingItem","attributes":{"id":2178051,"title":"Medieval Fantasy Knights package","price":30.0,"description":"Hi, \nthis is a set of low poly, game-ready medieval or fantasy knights. Each knight comes with one melee weapon, but any weapon can be used. Number of vertices is different, but from 10 000 - 18 000 per knight.The number\nKnights have  4096x4096 PBR textures with metallic workflow:\n- albedo\n- metallic\n- normal\n\n**Each knight comes with 3 texture sets, with different color variations or signs or coats of arms. So basicaly in this package is 12 different knights. **\n\n**Animations - you can preview them in video:**\n1. Heavy knight - Idle, Idle look around, Walk, Run, Attack downward, Attack horizontal, Kick, Jump attack, Attack combo, Death\n2. Knight with the shield - Idle armed, Walk, Run, Slash 1, Slash 2, Kick, Big attack, Shield block 1, Shield block 2, Hit, Death\n3. Chainmail knight - idle armed, walk, run, one hand attack, two hand combo, kick, outward slash, sheathing sword, withdrawing sword, death\n4. Knight - idle unarmed, idle armed, walk, run, one hand attack, two hand combo, kick, 360 attack, sheathing sword, withdrawing sword, taunt, die\n\nKnights have humanoid skeletons, so it works great in the game engine and you can retarget any animation to this model. I am working with Unity3D and I can help you with importing and settings for FREE.\n\nIf you have any other questions or need adjustments, feel free to contact me.\n\nNOTE: package contains also separate weapons which you can use as you wish. If you have any questions, feel free to contact me. 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With PBR Textures, Animations (Open/Close) for each one chest and Blueprints.\n\nPNG textures needs to be applied in .Blend file.\n\nFeatures:\n\n.Fbx, .Obj, .Uasset, .Unity3D and .Blend files.\n\nLow Poly Mesh game-ready.\n\nReal-World Scale (centimeters).\n\nUnreal Project 4.15+\n\nUnity Project 2019.4.18f1+\n\nCustom Collision for Unreal Engine 4 (Handmade).\n\nTris Count: **446** to **5,440**\n\nNumber of Textures (PNG): **48**\n\nNumber of Textures (UE4): **36**\n\nNumber of Blueprints (UE4): **6**\n\nNumber of Textures (Unity): **48**\n\nNumber of Materials (UE4): **2** Materials and **12** Material Instances\n\nNumber of Materials (Unity): **13**\n\nNumber of Prefabs: **22**\n\nPBR Textures (1024x1024) and (4096x4096) (PNG).\n\nType of Textures: Base Color, Roughness, Metallic and Normal Map (PNG)\n\nCombined RMA texture (Roughness, Metallic and Ambient Occlusion) for Unreal Engine 4 (PNG).\n\nNomenclatures and Sufixes in Unreal Engine 4:\n\nSM_ : Static Meshes.\n\nT_ : Textures.\n\n_BC : Base Color.\n\n_N : Normal Maps.\n\nM_ : Materials.\n\n_RMA : Roughness, Metallic and Ambient Occlusion.\n\nMI_ : Material Instances.\n\nNomenclatures and Sufixes in** Unity Engine**:\n\nSM_ : Static Meshes. T_ : Textures. BC : Base Color. _N : Normal Maps. 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Enjoy and thank you for purchasing!\nSend me an email at annaabileva23@gmail.com","imageAlt":"3D asset Medieval Paladin Pack","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-paladin-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot009.jpg","gridUrl":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot009.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-paladin-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2300434/587e3c1b03/medieval-paladin-pack-3d-model-587e3c1b03.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2192803","type":"listingItem","attributes":{"id":2192803,"title":"Crescent Moon Games RPG Character Medieval Fantasy Pack","price":85.0,"description":"Need to add a bunch of characters or villagers\nto your medieval village or RPG game? This package has just about everything you could want - and more!\n\nOver 50 NPC characters from our popular Ravensword game\nseries. Usable in your high end mobile, smaller console games,\nor just for testing out your own role playing games or medieval scenes.\n\n**Great for use with Unity3d!**\n\nWhat's included:\nEnemies: Trolls, Goblins, Orcs\nAnimals: Deer, Bear, Boar, Crab, Horse\nDinosaurs: Raptor, Carnosaur, Pterosaur\nAncient beasts: Yeti, Baluchatherium\nMany Male and Female NPC's\nElf Warrior\nMain character with animations for first person\nand 3rd person\nAnimation sets for most of the characters\nNormal maps\nGloss maps\n1024x1024 texture maps for each model\nMobile materials for each character\nAll 3d models are in fbx format\n\n**Please note:**\n\nDoes not come with any environment models.\nOnly includes FBX files for models and animations.","imageAlt":"Crescent Moon Games RPG Character Medieval 3D asset 1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/crescent-moon-games-rpg-character-medieval-fantasy-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PaWJtTzTyGFZkB1uMb4hpa7z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/assetstore-promo3.jpg","gridUrl":"https://media.cgtrader.com/variants/PaWJtTzTyGFZkB1uMb4hpa7z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/assetstore-promo3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/crescent-moon-games-rpg-character-medieval-fantasy-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2192803/994517e241/crescent-moon-games-rpg-character-medieval-fantasy-pack-3d-model-994517e241.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2009056","type":"listingItem","attributes":{"id":2009056,"title":"Medieval Bellows","price":19.99,"description":"Medieval Bellows \nThe Medieval Bellows is a device with an air bag that emits a stream of air when squeezed together, used for blowing air into a fire.\nPerfect for all your Medieval Fire Needs.\nRigged and Animated in Blender. Blender File included.\n\nPBR Textures Range between 1K and 2K\nEntire Model Consists on 5 Materials.\nFire\nHandle\nPipe\nPlanks\nPush\n\nAll Preview Renders were done in Marmoset Toolbag 3.07\nFrom the Creators art Get Dead Entertainment","imageAlt":"3D model Medieval Bellows","url":"https://www.cgtrader.com/3d-models/various/various-models/medieval-bellows","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JK1wzrmaJkHgYRg88i4joALe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/new2.jpg","gridUrl":"https://media.cgtrader.com/variants/JK1wzrmaJkHgYRg88i4joALe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/new2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/medieval-bellows","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2009056/0fd1044d44/medieval-bellows-3d-model-0fd1044d44.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4116547","type":"listingItem","attributes":{"id":4116547,"title":"Medieval Torture Cage Set ","price":39.0,"description":"A set of game ready models that contains models: a wooden cage, a steel cage, a hanging cage.The model contains lods, detailed information on the images.Models fully textured, sculpted and rendered with Physical based rendering (PBR) - Shown images have been rendered in Marmoset Toolbag .\n\nHigh Quality textures (PBR).\n\nTextures 4096x4096 (tga) (4 UV Maps)\n\n- Metallic\n- Normal (DirectX)\n- Color\n- Roughness\n- AO\n\nPolycount(Iron Prison Cage)\n- Verts: 3672(LOD0),3672(LOD1),3608(LOD2),2316(LOD3).\n- Edges: 6896(LOD0),6040(LOD1),5396(LOD2),4435(LOD3).\n- Faces: 3448(LOD0),2592(LOD1),2012(LOD2),2343(LOD3).\n- Tris: 6848(LOD0),5136(LOD1),3720(LOD2),2345(LOD3).\n\nPolycount(Wooden Prison Cage)\n- Verts: 8000(LOD0),5366(LOD1),3869(LOD2),1249(LOD3).\n- Edges: 16799(LOD0),13277(LOD1),8628(LOD2),1757(LOD3).\n- Faces: 9027(LOD0),8139(LOD1),5018(LOD2),782(LOD3).\n- Tris: 13056(LOD0),8811(LOD1),5440(LOD2),1078(LOD3).\n\nPolycount(Hanging Torture Cage)\n- Verts: 5716(LOD0),4314(LOD1),3037(LOD2),3149(LOD3).\n- Edges: 11020(LOD0),12123(LOD1),8323(LOD2),5463(LOD3).\n- Faces: 5451(LOD0),7956(LOD1),5434(LOD2),2455(LOD3).\n- Tris: 10516(LOD0),7968(LOD1),5446(LOD2),3451(LOD3).\n\nFile formats: -Fbx(Binary) 2019 -Fbx(ASCII) 2019 -Maya 2019","imageAlt":"Medieval Torture Cage Set 3D asset","url":"https://www.cgtrader.com/3d-models/furniture/outdoor-furniture/medieval-torture-cage-set","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4au95vq1Ett5zioPyVFdJkcW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AMedievalCellSet1.jpg","gridUrl":"https://media.cgtrader.com/variants/4au95vq1Ett5zioPyVFdJkcW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AMedievalCellSet1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/outdoor-furniture/medieval-torture-cage-set","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"furniture","subcategorySlug":"outdoor-furniture","categoryTitle":"Furniture","subcategoryTitle":"Outdoor","schemaImageUrl":"https://img-new.cgtrader.com/items/4116547/7f5ec4067e/medieval-torture-cage-set-3d-model-7f5ec4067e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2141408","type":"listingItem","attributes":{"id":2141408,"title":"Medieval Knight in Chainmail","price":10.0,"description":"Hi,\nthis is a game ready medieval knight in the chainmail and with one hand sword. Knight comes with one sword, but any sword weapon can be used. \nKnight comes with 4096x4096 PBR textures with metallic workflow (albedo, metallic, normal, ao). \nKnight is rigged and comes with 12 animations. You can preview some of them in the video:\n-  idle armed\n- walk, run\n- one hand attack, two hand combo, kick, outward slash\n- sheating sword, withdraving sword\n- death\n\nKnight has also humanoid skeleton, so it works great in the game engine and you can retarget any animation to this model. I am working with Unity3D and I can help you with importing and settings for FREE.\n\n If you have any other questions or need adjustments, feel free to contact me.","imageAlt":"Medieval Knight in Chainmail 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-knight-in-chainmail","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8sVtLPeLhxHdSJEGFGr2w2gW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover.jpg","gridUrl":"https://media.cgtrader.com/variants/8sVtLPeLhxHdSJEGFGr2w2gW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-knight-in-chainmail","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2141408/889a668733/medieval-knight-in-chainmail-3d-model-889a668733.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2917104","type":"listingItem","attributes":{"id":2917104,"title":"Medieval Levers and Gears","price":18.99,"description":"**Medieval levers and gears** pack can be used to fill up your fictional game environment. The pack contains eight individually usable game models with scripted mechanisms for Levers and Scroll. With 2k resolution, **PBR** textures, you can now optimize your project as you want using multiple options provided in the package .\n\nTextures are created to be realistic with Physically Based Rendering (PBR) workflow. The texture folder also contains four texture maps as follows Albedo, AO (Ambient Occlusion) Metallic, Normal map, Emission.\n\n\n**Mesh Details**\n\n**Lever_1**\n\nPolygons: 772\n\nTris: 1422\n\n**Lever_2**\n\nPolygons: 476\n\nTris: 832\n\n**Lever_3**\n\nPolygons: 540\n\nTris: 904\n\n\n**Lever_4**\n\nPolygons: 151\n\nTris: 292\n\n**Lever_5**\n\nPolygons: 397\n\nTris: 756\n\n**Lever_6**\n\nPolygons: 3849\n\nTris: 7411\n\n**Lever_8**\n\nPolygons: 458\n\nTris: 820\n\n**Lever_9**\n\nPolygons: 535\n\nTris: 918\n\nEnjoy and please rate the asset!\n\nContact us on for AR/VR related queries and development support\n\nGmail - admin@devdensolutions.com","imageAlt":"3D asset Medieval Levers and Gears","url":"https://www.cgtrader.com/3d-models/various/various-models/medieval-levers-and-gears","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YbsKysPxP2qYeVBQrkYg9PYM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/YbsKysPxP2qYeVBQrkYg9PYM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/medieval-levers-and-gears","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2917104/53867102f3/medieval-levers-and-gears-3d-model-53867102f3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2643202","type":"listingItem","attributes":{"id":2643202,"title":"Medieval female","price":30.0,"description":"A Game-Ready lowpoly character with PBR textures.\nCharacter ready for Unreal Engine 4 \u0026 Unity.\nRigged with Epic skeleton for Unreal Engine \u0026 Humanoid rig for Unity.\n\nVertex/Tris counts of characters: 9 310 / 15 596 \nTextures resolution: 2048x2048, PNG-Format \nColor, Normal, Metallic, Roughness, AO.\n\nThe character is represented by two types, a young and an old woman.\nThe character is suitable for simple animations, walking, sitting position, hand manipulation. Jump, crouch, run, roll animations are not supported. The character is suitable for the role of an NPC.\n\nPackage contains:\n- Rigged \u0026 skinned character, file format: mb, max, fbx, obj, blend, c4d, glb, stl, dae. \n- Texture pack 2048x2048, PNG-Format\n- Unreal Engine package file, ready for use in Unreal Engine 4. Character rigged with Epic skeleton.\n- Unity package file. Unitypackage ready to import into Unity project content folders.","imageAlt":"Medieval female 3D asset","url":"https://www.cgtrader.com/3d-models/character/woman/medieval-female","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gy3aATeftXtAytYQcZWicm6s/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot010.jpg","gridUrl":"https://media.cgtrader.com/variants/gy3aATeftXtAytYQcZWicm6s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot010.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/medieval-female","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2643202/8e0fd6dd21/medieval-female-3d-model-8e0fd6dd21.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3019272","type":"listingItem","attributes":{"id":3019272,"title":"Medieval drawbridge gate with animation","price":18.0,"description":"UPDATE 2024-10-08: fixed some animation issues in the fbx.\n\n\nLow-poly historical accurate reconstruction of a drawbridge with lifting arms (gaffs) and counterweights mechanism for castle or town gates. This form was very common from the 14th century onwards. Due to the counterweight, the bridge can be operated by only one person, by pulling or releasing a rope attached to its end. The arms or gaffs fit in slits in the outer wall, when the bridge is lifted.\n\n\n**The file includes:**\n\n- Gate house wall section including an upper level floor segment\n- Wooden drawbridge with metal fittings, hinges, chains and gaffs with counterweight\n- Opening and closing animation\n\n**Polys/Verts**\n\n- Wall segment with gate, corbels, etc. (580/638)\n- Drawbridge (3,346/4,538)\n- Gaffs with counterweight (1,658/2,133)\n- Each chain (2,568/2,592)\n\n**Further Information**\n\n\nModels are:\n\n- Fully mapped and textured with PBR material (4k).\n- In real world scale (meters).\n- Logically grouped, layered, attached, linked and named.\n- Pivots in correct positions\n\n\n- Animated\n\n1. - closing / lifting drawbridge: frame 0 - 100\n2. - opening / lowering drawbridge: frame 120 - 220\n","imageAlt":"Medieval drawbridge gate with animation 3D asset","url":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/medieval-drawbridge-gate-with-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B8XpLKpFTpUiWLhEioLmiWBh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/offen%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/B8XpLKpFTpUiWLhEioLmiWBh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/offen%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/medieval-drawbridge-gate-with-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"exterior","subcategorySlug":"historic-exterior","categoryTitle":"Exterior","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/3019272/67812ad8a6/medieval-drawbridge-gate-with-animation-3d-model-67812ad8a6.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658859","type":"listingItem","attributes":{"id":658859,"title":"Animated Medieval Siege Tower","price":15.0,"description":"Game ready Animated Medieval Siege Tower and his static and his broken versions in 3D Max file (version 2009 minimum).\n\nUnity Asset included.\n.FBX, and .OBJ files are included.\n\n1. SiegeTower: 4899 polygons, 6279 vertexes, 9327 triangles. \n2. Siege_Tower_Destroyed: 5359 polygons, 6998 vertexes, 10140 triangles.\n3. Siege_Tower_Animated: 4899 polygons, 6279 vertexes, 9327 triangles. \n\nRig has 7 bones.\n\nAnimations:\n\n1) SiegeTower_idle: 0 - 1 fr.,\n2) SiegeTower_Bridge_open: 1 - 27 fr.,\n3) SiegeTower_Bridge_opened: 27 - 28 fr.,\n4) SiegeTower_Bridge_closing: 28 - 70 fr.,\n5) SiegeTower_moving: 70 - 150 fr.,\n \nTextures are in .TIF file format. (diffuse, normals and specular) 2048x2048 and 1024x1024.","imageAlt":"Animated Medieval Siege Tower 3D asset","url":"https://www.cgtrader.com/3d-models/military/other/animated-medieval-siege-tower","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Pxup9aQm9Km5BSzomosJnHP7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-medieval-siege-tower-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/Pxup9aQm9Km5BSzomosJnHP7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-medieval-siege-tower-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/other/animated-medieval-siege-tower","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"military","subcategorySlug":"other","categoryTitle":"Military","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/658859/c4b57c5c97/animated-medieval-siege-tower-3d-model-c4b57c5c97.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2920514","type":"listingItem","attributes":{"id":2920514,"title":"Medieval portcullis gate and winch animated","price":18.0,"description":"Low-poly historical accurate reconstruction of an portcullis mechanism for castle or town gates. A portcullis is a defense unit in ancient and medieval fortifications. It is usually made of heavy wood with metal covers on the outside. Sometimes it was used to smash or trap entering enemies, but usually it was closed even before an enemy would come close to the gate. The winch is operated by two handheld levers that have to be repositioned after each 1/4 turn. A metal latch prevents movable parts from unwinding during this process.\n\n\n**The file includes:**\n\n- Gate house wall section including an upper level wooden floor\n- Wooden portcullis with metal fittings\n- Winch with lever, latching and rope\n- ONLY IN MAX-FILE: 2 animations (one falling portcullis and one for hoisting it back up)\n\n**Polys/Verts**\n\n- Wall segment with gate and slits for the portcullis (312/328)\n- Wooden floor (818/864)\n- Winch with lever (836/940)\n- Portcullis (5,673/7,114)\n- Per rope (7,892/7,932)\n\n**Further Information**\n\n\nModels are:\n\n- Fully mapped and textured with PBR material (4k).\n- In real world scale (meters).\n- Logically grouped, layered, attached and named.\n- Animated (ONLY IN MAX-FILE)\n\n**Animations** (ONLY IN MAX-FILE, as I could not find a suitable solution to export the rope’s path deform to any other format without breaking the animation of the rope. If you know a working solution for this problem, I would be happy to hear it):\n\n- falling / closing portcullis: frame 5 - 27\n- lifting / opening portcullis: frame 35 - 782\n","imageAlt":"Medieval portcullis gate and winch animated 3D asset","url":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/medieval-portcullis-gate-and-winch-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1aTj3xGFkrYsSkGwQjgw8mHp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Gatter%20mit%20Ritter-1.jpg","gridUrl":"https://media.cgtrader.com/variants/1aTj3xGFkrYsSkGwQjgw8mHp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Gatter%20mit%20Ritter-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/medieval-portcullis-gate-and-winch-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"exterior","subcategorySlug":"historic-exterior","categoryTitle":"Exterior","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2920514/96199f09e8/medieval-portcullis-gate-and-winch-animated-3d-model-96199f09e8.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2569853","type":"listingItem","attributes":{"id":2569853,"title":"Wizard holding sword","price":49.0,"description":"Unreal engine 4 and Unity projects included.\nHighly detailed game-ready model. You can use him in your own games.\nModel has 12 blendshapes and 11 animations.\nRigged to Epic Sceleton and ready to retarget. (Unity Humanoid rig).\nThere are 4 skin color ( basic, dark, fire, ice) and you can easily castomize UE4 materials and create your own variations.\n\n\n","imageAlt":"3D model animated Wizard","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/wizard-8b270b4d-4175-4f43-aa5e-4b818a4ac9c5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Z1f4z5DvMoQ75gxXKSDjvHDa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/9.jpg","gridUrl":"https://media.cgtrader.com/variants/Z1f4z5DvMoQ75gxXKSDjvHDa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/9.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/wizard-8b270b4d-4175-4f43-aa5e-4b818a4ac9c5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2569853/bbec9b9ea3/wizard-holding-sword-3d-model-bbec9b9ea3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670624","type":"listingItem","attributes":{"id":670624,"title":"Horse for Heroes Light Version","price":34.0,"description":"v.2.0 Two more typs of armor added (Hell Knights armor and Poor Armor)\n\n\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset Included. \nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 3\nVertex counts of characters: 14,572 (LOD 8,429 vertexes), 14,888 (7,225 vertexes), 15,352 (LOD 7,902 vertexes)\nTexture Resolutions: 4096x4096, 2048x2048\nNumber of Animations: 36 animations.\nAnimation types: 23 place animations and 13 animations with root motion data\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n                            LOD versions included \n\t\t\t\t    3D MAX 2009 file with rigged character \t\t\t\t\t\tincluded\n\t\t\t\t    Blueprint of modular characters included\n\t\t\t\t    Material instances of body armor and hair \t\t\t\t\t\tincluded\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nLight armor combined from 10 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHell Knights armor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\n\nPoor armor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.\nLOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Horse for Heroes Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-for-heroes-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hAuqwSmdVKhGtpPwTtXMSrCV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horse-for-heroes-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/hAuqwSmdVKhGtpPwTtXMSrCV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horse-for-heroes-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-for-heroes-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/670624/205ef7bae0/horse-for-heroes-light-version-3d-model-205ef7bae0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658229","type":"listingItem","attributes":{"id":658229,"title":"Horse for Heroes","price":80.0,"description":"v.2.0 Two more typs of armor added (Hell Knights armor and Poor Armor)\n\nAnimated horse in 3D Max file (version 2009 minimum).\n\nUnreal Asset Included. \nUnity Asset included. \n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\n\nMedium armor combined from 10 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHell Knights armor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\n\n\nPoor armor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.\nLOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. 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Also if you like the model and think that it has potential for sale, (even if you are not purchasing it) please hit the like button, it would be greatly apprectiated. Commenting also will help me improve my models, comments that are constructive are encouraged.\nMedieval door for dungeon room or castle hallway entry, higher detail on hinges and look for maybe a attention getting path in a game or a more centerpiece for a render scene. Two object item with door and frame rigged and animated to open. Mid-level detail so a little more poly count for a better look, if you need a more detailed piece to attract attention.","imageAlt":"3D asset Medieval Dungeon or castle door","url":"https://www.cgtrader.com/3d-models/interior/other/medieval-dungeon-or-castle-door","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dX94VvBahYYSSjzE8nFVe1po/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/medieval-dungeon-or-castle-door-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/dX94VvBahYYSSjzE8nFVe1po/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/medieval-dungeon-or-castle-door-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/medieval-dungeon-or-castle-door","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1865423/52f1f7581d/medieval-dungeon-or-castle-door-3d-model-52f1f7581d.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"621764","type":"listingItem","attributes":{"id":621764,"title":"AAA Animated Medieval First Person Arms Pack ","price":39.99,"description":"\u003cp\u003eThe Ironbelly Studios Medieval FP Arms 5-pack comes with fully functional, rigged and animated sets of arms with three sleeve variations including chainmail, cloth and leather. 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Also if you like the model and think that it has potential for sale, (even if you are not purchasing it) please hit the like button, it would be greatly apprectiated. Commenting also will help me improve my models, comments that are constructive are encouraged.\nMedieval door game ready for fantasy, castle or dungeon sets or games. Two objects, frame and door rigged to open and close, or can be used as an ornamental piece. Handle can be animated to turn, before door opens everything else is normal mapped. Probably best for a front door for a room off of a courtyard, or something simular.","imageAlt":"3D asset animated Medieval Door with stone frame","url":"https://www.cgtrader.com/3d-models/interior/other/medieval-door-with-stone-frame","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8bxEqZMXCMw9s4dHkwTKoTB7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/medieval-door-with-stone-frame-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/8bxEqZMXCMw9s4dHkwTKoTB7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/medieval-door-with-stone-frame-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/medieval-door-with-stone-frame","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1865407/93187b792c/medieval-door-with-stone-frame-3d-model-93187b792c.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"3230034","type":"listingItem","attributes":{"id":3230034,"title":"Medieval Treasure Chest - Wooden Chest I","price":7.5,"description":"Medieval Wooden Chest I with PBR Textures and animations (Open/Close). Ideal to loot itens or treasures. Ready to use in any project.\n\nPNG textures needs to be applied in .Blend file.\n\nAnimations incluided in the .Blend file (If you wants to export in a specific type).\n\nFeatures:\n\n.Fbx, .Obj, .Uasset and .Blend files.\n\nAnimated.\n\nRigged.\n\nLow Poly Mesh game-ready.\n\nReal-World Scale (centimeters).\n\nUnreal Project 4.15+\n\nCustom Colision for Unreal Engine 4 (Handmade).\n\nTris Count: 3,614.\n\nNumber of Textures: 4\n\nNumber of Textures (UE4): 3\n\nPBR Textures (4096x4096) (PNG).\n\nType of Textures: Base Color, Roughness, Metallic and Normal Map (PNG)\n\nCombined RMA texture (Roughness, Metallic and Ambient Occlusion) for Unreal Engine 4 (PNG).\n\nNomenclatures and Sufixes in Unreal Engine 4:\n\nSM_ : Static Meshes.\n\nSK_: Skeletal Meshes.\n\nT_ : Textures.\n\n_BC : Base Color.\n\n_N : Normal Maps.\n\nM_ : Materials.\n\n_RMA : Roughness, Metallic and Ambient Occlusion.\n\nMI_ : Material Instances.","imageAlt":"3D model Medieval Treasure Chest - Wooden Chest I","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-treasure-chest-wooden-chest-i","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/H59EjXHU4ZEysHHYTbrEeiaB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/H59EjXHU4ZEysHHYTbrEeiaB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-treasure-chest-wooden-chest-i","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3230034/7e795656e7/medieval-treasure-chest-wooden-chest-i-3d-model-7e795656e7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"658739","type":"listingItem","attributes":{"id":658739,"title":"Animated Medieval Ballista","price":15.0,"description":"Game ready Animated Medieval Ballista and his idle and his broken versions in 3D Max file (version 2009 minimum).\n\nUnity Asset Included.\n.FBX, and .OBJ files are included.\n\nCan be turned horizontally and vertically using appropriate named bones.\n\n\n1. Ballista: 1483 polygons, 1703 vertexes, 2881 triangles. \n2. Ballista Destroyed: 1598 polygons, 1787 vertexes, 3101 triangles.\n3. Ballista Animated: 1483 polygons, 1703 vertexes, 2881 triangles.\n4. 1 Bolt: 22 polygons, 21 vertexes, 38 triangles.\n \nRig has 13 bones.\n\nAnimations:\n\n1) Ballista_idle: 0 - 1 fr.,\n2) Ballista_loading: 1 - 45 fr.,\n3) Ballista_Loaded: 45 - 46 fr.,\n4) Ballista_shot: 46 - 65 fr.,\n \nTextures are in .TIF file format. (diffuse, normals and specular) 2048x2948.","imageAlt":"3D asset game-ready Animated Medieval Ballista","url":"https://www.cgtrader.com/3d-models/military/other/animated-medieval-ballista","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1K8vQYXwxT38HRQr2EhG7hNX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-medieval-ballista-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/1K8vQYXwxT38HRQr2EhG7hNX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-medieval-ballista-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/other/animated-medieval-ballista","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"military","subcategorySlug":"other","categoryTitle":"Military","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/658739/a023053a68/animated-medieval-ballista-3d-model-a023053a68.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"701224","type":"listingItem","attributes":{"id":701224,"title":"Adam Knight Horseman  Light","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nNotes\n\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nKNIGHT\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data.\nAlso there are 40 on place animation for horseman set.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nHORSE\nnotes\n\n.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\nHorseman Animations\n\n 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 1 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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Ideal to loot itens or treasures. Ready to use in any project.\n\n**PNG textures needs to be applied in .Blend file.**\n\nAnimations incluided in the .Blend file (If you wants to export in a specific type).\n\nFeatures:\n\n.Fbx, .Obj, .Uasset and .Blend files.\n\nAnimated.\n\nRigged.\n\nLow Poly Mesh game-ready.\n\nReal-World Scale (centimeters).\n\nUnreal Project 4.15+\n\nCustom Colision for Unreal Engine 4 (Handmade).\n\nTris Count: 4,752.\n\nNumber of Textures: 4\n\nNumber of Textures (UE4): 3\n\nPBR Textures (4096x4096) (PNG).\n\nType of Textures: Base Color, Roughness, Metallic and Normal Map (PNG)\n\nCombined RMA texture (Roughness, Metallic and Ambient Occlusion) for Unreal Engine 4 (PNG).\n\nNomenclatures and Sufixes in Unreal Engine 4:\n\nSM_ : Static Meshes.\n\nSK_: Skeletal Meshes.\n\nT_ : Textures.\n\n_BC : Base Color.\n\n_N : Normal Maps.\n\nM_ : Materials.\n\n_RMA : Roughness, Metallic and Ambient Occlusion.\n\nMI_ : Material Instances.","imageAlt":"3D model Medieval Treasure Chest - Wooden Chest X","url":"https://www.cgtrader.com/3d-models/various/various-models/medieval-treasure-chest-wooden-chest-x","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1tKCEeeyj32CgAUypW7XxhmB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/1tKCEeeyj32CgAUypW7XxhmB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/medieval-treasure-chest-wooden-chest-x","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/3371245/87db5392a7/medieval-treasure-chest-wooden-chest-x-3d-model-87db5392a7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1842372","type":"listingItem","attributes":{"id":1842372,"title":"4K Medieval Man Animated Game Ready Character Farming Worker","price":29.99,"description":"4k Medieval Man Character is Rigged and Animated with 88 Animations\n30k Verticies 65 Bone Rig\nAll of my Characters Share the Same Skeleton and All Animations and can be used with each pack\n Animations Include\n- Set of Farming Actions and Poses\n- Set of Regular Walking and Running Locomotion\n- Set of Sword and Shield Walking Running and Combat Animations\n\nMaterials Properly Named (Skin, Hair, Pants, Top, Beard)\nEach Texture is 4k\nDiffuse, Normal, Gloss, Specular","imageAlt":"4K Medieval Man Animated Game Ready Character 3D asset 1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/4k-medieval-man-animated-game-ready-character-farming-worker","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/L9oSJ36M8BWTM8bM7oHv4hLT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/4k-medieval-man-animated-game-ready-character-farming-worker-3d-model-low-poly-animated-rigged-obj-mtl-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/L9oSJ36M8BWTM8bM7oHv4hLT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/4k-medieval-man-animated-game-ready-character-farming-worker-3d-model-low-poly-animated-rigged-obj-mtl-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/4k-medieval-man-animated-game-ready-character-farming-worker","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1842372/e925bb9fc4/4k-medieval-man-animated-game-ready-character-farming-worker-3d-model-e925bb9fc4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658794","type":"listingItem","attributes":{"id":658794,"title":"Animated Medieval Trebushet","price":15.0,"description":"Game ready Animated Medieval Trebushet and his idle and his broken versions in 3D Max file (version 2009 minimum).\n\nUnity Asset Included.\n.FBX, and .OBJ files are included.\n\n1. Trebushet: 3729 polygons, 4398 vertexes, 7326 triangles. \n2. Broken Trebushet: 3494 polygons, 3979 vertexes, 6864 triangles.\n3. Animated Trebushet: 3753 polygons, 4422 vertexes, 7374 triangles.\n4. 1 Rock: 96 polygons, 98 vertexes, 192 triangles.\n \nRig has 15 bones.\n\nAnimations:\n\n1) Trebushet_idle: 0 - 1 fr.,\n2) Trebushet_shot: 1 - 110 fr.,\n3) Trebushet_after_shot: 110 - 111 fr.,\n4) Trebushet_loading: 111 - 250 fr.,\n \nTextures are in .TIF file format. (diffuse, normals and specular) 2048x2948 and 1024x1024.","imageAlt":"Animated Medieval Trebushet 3D asset","url":"https://www.cgtrader.com/3d-models/military/other/animated-medieval-trebushet","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DKH773ds1uQ5q67C4kYMacvs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-medieval-trebushet-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/DKH773ds1uQ5q67C4kYMacvs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-medieval-trebushet-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/other/animated-medieval-trebushet","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"military","subcategorySlug":"other","categoryTitle":"Military","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/658794/8f3f994f51/animated-medieval-trebushet-3d-model-8f3f994f51.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5279542","type":"listingItem","attributes":{"id":5279542,"title":"Medieval Portal Teleport Video Animation for Unreal and Unity ","price":37.0,"description":"Game Ready model with Video Animation for Unreal Engine and Unity. The model contains lods, detailed information on the images.Stylized and detailed Medieval Portal Teleport fully textured, sculpted and rendered with Physical based rendering (PBR) - Shown images have been rendered in Marmoset Toolbag . \n  The set contains scenes of Projects : Unreal Engine 5.4.1 ,Unity 2022.3.28f1. \n  There is also a video instruction on which you can configure the project on other versions of the Engine.\n  Attention, for this product to work in other programs, support for video playback and transparency settings are required.\n\nHigh Quality textures (PBR).\n\nTextures 4096x4096 (.tga) and Video Animation 2048x2048 (.mp4)\n\n- Metallic\n- Normal (DirectX)\n- Color\n- Roughness\n- Opacity\n- AO\n\nPolycount(Medieval Portal Teleport)\n\n- Verts: 4374(LOD0),3023(LOD1),1557(LOD2),947(LOD3).\n- Edges: 12877(LOD0),8825(LOD1),4427(LOD2),2597(LOD3).\n- Faces:8555(LOD0),5854(LOD1),2922(LOD2),1702(LOD3).\n- Tris: 8592(LOD0),5890(LOD1),2958(LOD2),1738(LOD3).\n\nFile formats: \n- Fbx(Binary) 2022 \n- Maya 2024 \n- Unreal Engine 5.4.1 Scene\n- Unity 2022.3.28f1. Scene\n","imageAlt":"3D model Medieval Portal Teleport Video Animation for 3","url":"https://www.cgtrader.com/3d-models/architectural/door/medieval-portal-teleport-video-animation-for-unreal-and-unity","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FGAV8LCJHm3yCwtRmErcHBrg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/StandartPortal1.jpg","gridUrl":"https://media.cgtrader.com/variants/FGAV8LCJHm3yCwtRmErcHBrg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/StandartPortal1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/medieval-portal-teleport-video-animation-for-unreal-and-unity","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/5279542/ee35e0e5bc/medieval-portal-teleport-video-animation-for-unreal-and-unity-3d-model-ee35e0e5bc.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709225","type":"listingItem","attributes":{"id":709225,"title":"Adam Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated charter in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nNotes\n\nLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, mage, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \nRig has 72 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (112  animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures (naked and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\n\nHumans Animations\n General (AH_Full_Animated_Archer.FBX)\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"Adam Horseman Archer Light Version 3D model animated","url":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/709225/cc91e4e2d1/adam-horseman-archer-light-version-3d-model-cc91e4e2d1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2178197","type":"listingItem","attributes":{"id":2178197,"title":"Medieval VR  I  FPS Knight Hands","price":39.99,"description":"This is a project made for the Unity asset store and is preapared for VR integration.\n\nFeel free to contact me for any additional support.\n\nTriangles 3.7k","imageAlt":"Medieval VR I FPS Knight Hands 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-vr-i-fps-knight-hands","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/313fHM2r75rS18M48cKv4rYW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pic33.jpg","gridUrl":"https://media.cgtrader.com/variants/313fHM2r75rS18M48cKv4rYW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pic33.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-vr-i-fps-knight-hands","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2178197/1adff8df0d/medieval-vr-i-fps-knight-hands-3d-model-1adff8df0d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1965544","type":"listingItem","attributes":{"id":1965544,"title":"Medieval Blacksmith Sign","price":10.0,"description":"This is a high-quality medieval Blacksmith Sign. The model was created by focusing on the historical era, and trying to be as original as possible. Although the sign is based on the medieval era it will quite easily fit into scenes from eras possibly up to the modern day. This is a high-end model with many tiny details as depicted.  \n\nThis model was created using Blender and Zbrush. It was fully textured using Substance painter and rendered using Blender Cycle’s. All Textures including wood were created using substance Alchemist and such are unique to 3DTudor. \n\nI have included in the package a static mesh both FBX and a Blend file and also a blend file with a rig and animation of the sign swinging.  There also a fbx of the animation which can be imported directly to a games engine.\n\nFeatures:\n\n-\tThe Model is scaled to a real-world scale of: width 183 cm, depth 21.5 cm, height 132 cm\n-\tThe model is orientated in the correct direction, and is centred to middle of world origin\n-\tAll parts of the model are named correctly – optimised for easy rigging and animating\n-\tClean and optimised topology for maximum efficiency\n-\tAll parts have fully unwrapped UVs and the UV map is efficient with no wasted space\n-\tAll texture maps are high quality 4k textures and can be scaled down easily if needed\n-\tThis model is mostly quads with no ngons and it has 8167 polygons in total and 4373 Vertices\n-\tThe model is rigged and animated ready to drop into games engine\n\nCollection Contains:\n\n1 X Medieval Blacksmith Sign Low Poly FBX.File\n1 X Medieval Blacksmith Sign High Poly FBX.File\n1 X Medieval Blacksmith Animated Sign FBX.File\n1 X Medieval Blacksmith Sign OBJ.File\n1 X Medieval Blacksmith Sign MTL.File\n1 X 4096 Albido Map\n1 X 4096 AO Map Png\n1 X 4096 Normal Map Png\n1 X 4096 Roughness Map Png\n1 X 4096 Metallic Map Png\n1 X 4096 Height Map Png\n1 X Texture Zip File\n1 X Blender Static asset File\n1 X Blender Animation File\n1 X Maya File\n\nThe following are not included:\nHuman model is used for scaling only\nCameras or lighting in scenes\nMaya Material\nRenders of model\nTurntable animation\n\nNo third-party plug-ins are required to use the files\nPlease Note Blender sometimes scales down with FBX just scale by 100.\n\nI am very passionate about this era and I think it shows through in this creation.\nThanks for looking !\n","imageAlt":"Medieval Blacksmith Sign 3D model animated","url":"https://www.cgtrader.com/3d-models/architectural/fixture/medieval-blacksmith-sign","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8mxqYSqDWEHCes3TZsgGo1DG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/BlackSmithSign_Front.jpg","gridUrl":"https://media.cgtrader.com/variants/8mxqYSqDWEHCes3TZsgGo1DG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/BlackSmithSign_Front.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/fixture/medieval-blacksmith-sign","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"architectural","subcategorySlug":"fixture","categoryTitle":"Architectural","subcategoryTitle":"Fixture","schemaImageUrl":"https://img-new.cgtrader.com/items/1965544/3101c7d384/medieval-blacksmith-sign-3d-model-3101c7d384.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3739485","type":"listingItem","attributes":{"id":3739485,"title":"Medieval Market Stalls Tent  ","price":15.0,"description":"Game ready model. Market Stalls fully textured, sculpted and rendered with Physical based rendering (PBR) - Shown images have been rendered in Marmoset Toolbag .The models contains lods, detailed information on the images.The model consists of two UV Maps :Table(4096x4096),Tent(4096x4096).\n\nHigh Quality textures (PBR).\n\nTextures 4096x4096 (tga) 2 UV Atlases\n\n-Metallic \n-Normal (DirectX) \n-Color \n-Roughness \n-AO\n\nPolycount\n\n- Verts: 3815(LOD0)2832(LOD1),1554(LOD2.),701(LOD3.)\n- Edges:8165 (LOD0),7548(LOD1),4089(LOD2),1809(LOD3.)\n- Faces: 4406(LOD0),4772(LOD1),2591(LOD2),1166(LOD3.)\n- Tris: 6647 (LOD0),4772(LOD1),2591(LOD2),1166(LOD3.)\n\nFile formats:\n\n-Fbx(Binary) 2019 -Fbx(ASCII) 2019 -Maya 2019","imageAlt":"Medieval Market Stalls White Tent 3D model","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/medieval-market-stalls-white-tent","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aAgVGUiKNUwVECcjq9f43N33/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/white-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/aAgVGUiKNUwVECcjq9f43N33/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/medieval-market-stalls-white-tent","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/3739485/ac7f821611/medieval-market-stalls-tent-3d-model-ac7f821611.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2728944","type":"listingItem","attributes":{"id":2728944,"title":"Skeleton Warrior Medieval Animated","price":96.0,"description":"This is a **Skeleton Warrior Medieval** soldier animated. You can use in animations, renders, games, printing ... etc\u003cbr\u003e\nThe model have all parts separated as objects, so you can hide this parts to create interesant combinations. This model are prepared for use in game engines, a Unity file format with materials configured is included.\u003cbr\u003e\nFile formats included: **.blend, .fbx, .obj, .gltf, .dae, .abc, .stl, .ply, .usdc, .unitypackage**\u003cbr\u003e\n\nThe animations are short originaly created at **30 FPS** but you can adjust.\u003cbr\u003e\n - **10 Animations included:** Idle, Walk, Run, Atack , Atack 2, Defense, Hit 1, Hit 2, Kick, Death.\u003cbr\u003e\n\nThe helmet, sword and shied have roughness and bump textures. Boots have only difuse texture.\u003cbr\u003e\n\n**Specifications:**\u003cbr\u003e\n - Vertices: 16,315\n - Polygons: 20,088\n - Textures: 6 (512 x 512 pixels) difuse, roughness, bump map.\n - Materials: 12\n\nObs:\u003cbr\u003e\n- The .blend file is the original version prepared to render. 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Along with an UE4 Project with all blueprint and animations ready for use.\n\n\n\nDemo Videos :\n\nChar in use : https://www.youtube.com/watch?v=qKqSoPsLFGs\n\nAnimation : https://www.youtube.com/watch?v=VROyxTcEVBk\n\nTurntable : https://www.youtube.com/watch?v=DprmRy8VzPs\u0026t=1s\n\nMaterial usage : https://www.youtube.com/watch?v=21woqBUNIPo\n\nMore images : https://www.artstation.com/artwork/mro91\n","imageAlt":"3D asset Samurai Warlord - Shogun - UE4 Project","url":"https://www.cgtrader.com/3d-models/character/man/samurai-warlord-shogun-ue4-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8ugg9CAGscQuzSHwduWKenMo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/samurai-warlord-shogun-ue4-project-3d-model-low-poly-animated-rigged-fbx-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/8ugg9CAGscQuzSHwduWKenMo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai-warlord-shogun-ue4-project-3d-model-low-poly-animated-rigged-fbx-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/samurai-warlord-shogun-ue4-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/991830/7ba23a7e63/samurai-warlord-shogun-ue4-project-3d-model-7ba23a7e63.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3832545","type":"listingItem","attributes":{"id":3832545,"title":"Ripper ghost","price":90.0,"description":"- Low-poly model of the character Ripper ghost\n- Suitable for games of different genre: RPG, strategy, first-person shooter, etc.\n\n- In the archive, the basic mesh (fbx and maya)\n\n- \n- Textures \n- all texture map 4096 and 2048\n- textures  147 all skins\n- materials 52 all skins\n- additional bones\n\n- Bone_jaw\n\n- \n\n-  Attention\n- The model is loaded and works in unreal engin 5 , But the skeleton has a structure from unreal engin 4 , be careful and consider this point\n-  Model have four skins\n-  In the model it is desirable to use a shader with a two-sided display of polygons.\n\n- \n- The model contains 23 animations\n- attack (x2)\n- flying (x8)\n- running (x1)\n- Straife (x2)\n- idle (x4)\n- death (x2)\n- gethit(x3)\n\n- howl (x2)\n\n- \n\n- faces 21878\n\n- verts 22607\n\n- tris 42691\n\n- If you don't have enough models, you can visit the stores of my team\n- https://www.cgtrader.com/lyuda1981\n- https://www.cgtrader.com/dremornbb\n- And in the video there is a link to the patreon, which has a lot of interesting things","imageAlt":"Ripper ghost 3D model animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ripper-ghost","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d7jMApHp3AqANQvF6nF3d8Nq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/d7jMApHp3AqANQvF6nF3d8Nq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ripper-ghost","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3832545/20d450bdbb/ripper-ghost-3d-model-20d450bdbb.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3350318","type":"listingItem","attributes":{"id":3350318,"title":"Medieval Treasure Chest - Wooden Chest II","price":6.99,"description":"Medieval Wooden Chest II with PBR Textures and animations (Open/Close). 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(They do not sell separately)\n\n**Polycount**\n\nHuman form with very detailed hair: faces 184210, tris 211116, verts 131193\n\nHuman form with optimized hair: faces 50136. tris 77042, verts 51339\n\nMermaid form with very detailed hair: faces 182148, tris 206966, verts 129030\n\nMermaid form with optimized hair: faces 59387, tris 84205, verts 59156\n\nHair has 2 polycount versions:\n\nFirst is very detailed (for cinematics, videos, etc.) - tris 153400, verts 99817\n\nSecond is optimized (for games) - tris 19326, verts 19963\n\nYou can see the difference on screenshots.\n\nIf you own my other models you can use their hair too.\n\nThis model doesn't have LODs. You can create LODs for optimization purposes if you need that for your project. \n\nThis character has two forms: Mermaid and Human.\n\n**Human form is Rigged with Epic Skeleton/Humanoid**. Hair, eyes, breasts are rigged too.\n\nEasy Animations retarget in Unity and Unreal Engine.\n\n**Mermaid form is rigged with custom rig in Maya with controlls and has animations.**\n\nMermaid form has 15 Animations:\n\n-Damage x3\n\n-Death\n\n-Idle\n\n-Spell Cast\n\n-Spell Cast Cycle\n\n-Swim 01 x5\n\n-Swim 02 x3\n\nFacial expressions are included (Morph Targets, Blendshapes) for both forms!\n\n**APPLE BLENDSHAPES FOR LIVE LINK FACE**\n\nYou can use this model for face mocap (live stream) and conversation animations, vtubing, vrchat, etc.\n\nPLEASE NOTE THAT THERE ARE NO BLUEPRINTS!\n\nPBR Textures Metall/Roughness\n\n4K Textures - normal, metallic, roughness, albedo, opacity, matID\n\n8 Texture sets - Body, Head, Skirt, Tail, Accessories, Teeth, Hair, Eyes\n\nEasy Color change of any part via Material Instances. MatID is included. (UE4)\n\nFeet has two versions - flat and heels.\n\nThe model is completely modular, you can remove or add any part you want.\n\nThe full body under the clothes is included, it's not a cutout! Nude versions is included!\n\nPhysics is enabled: for clothes via Cloth Simulation. (UE4)\n\n**File formats**\n\nArchive includes:\n\n- fbx.\n- Maya 2020, ma. project with Mermaid form Custom Rig with controlls (no textures assigned)\n- all textures (png. and tga. mix)\n- renders in high resolution\n- Unity project (v2019+)\n- UE4 project (v4.19+) (rigged with Epic Skeleton!)\n\nYou can ask for other file formats if you need!\n\nFeel free to ask me any questions using the messaging system on CGTrader.\n\nThank you for your time!","imageAlt":"3D model Mermaid - Game 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padlock","price":5.0,"description":"Please, read carefully the description before you buy this package.\n\nThis padlock is part of a wider medieval hardware collection.\n\nLock and key share the same material.\n\nThe package contains :\n\n• Padlock\\_body, 334 tris, • Padlock\\_sackle, 260 tris, • Padlock\\_mid 700 tris, • Padlock\\_low 352 tris.\n\nPBR material with 4 textures:\n\n• Albedo map 512 px, • Tangent normal map 512 px, • Specular map 512px, • Glossiness map 512px,\n\n• UVs are unwrapped, • Tangent Normal map using smoothing groups and UV islands. • Textures compressed in the .zip file, or packed in the .blend.\n\n","imageAlt":"Medieval padlock 3D model","url":"https://www.cgtrader.com/3d-models/household/household-tools/me-7fe961eb-a602-4865-b964-4ea493ccb0e5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AxZE8EDrMQgiiQSZ9TrboBww/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/medieval-padlock-3d-model-low-poly-animated-rigged-3ds-fbx-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/AxZE8EDrMQgiiQSZ9TrboBww/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/medieval-padlock-3d-model-low-poly-animated-rigged-3ds-fbx-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/household/household-tools/me-7fe961eb-a602-4865-b964-4ea493ccb0e5","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"household","subcategorySlug":"household-tools","categoryTitle":"Household","subcategoryTitle":"Tools","schemaImageUrl":"https://img-new.cgtrader.com/items/721328/25b8a4f39d/medieval-padlock-3d-model-25b8a4f39d.png","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2078557","type":"listingItem","attributes":{"id":2078557,"title":"Knights knight in armor","price":60.0,"description":"- Low-poly model of the character Knight\n- Suitable for games of different genre: RPG, strategy, first-person shooter, etc.\n- In the archive, the basic mesh (fbh and maya)\n- \n- Textures \n- all texture map 4096(with the possibility of reduction to 1024)\n- \n- Model have five skins\n- \n- In the model it is desirable to use a shader with a two-sided display of polygons.\n- \n- The model contains 31 animations\n- atack (x7)\n- walking (x2)\n- running (x4)\n- backrun (x2)\n- Straife (x4)\n- rage (x2)\n- idle (x5)\n- death (x2)\n- get hit\n- dodge\n- withdraw sword (x2)\n- fight idle (x2)\n- \n- \n- faces 17071\n- verts 18927\n- tris 33628\n- \n- If you don't have enough models, you can visit the stores of my team\n- https://www.cgtrader.com/lyuda1981\n- https://www.cgtrader.com/dremornbb\n- And in the video there is a link to the patreon, which has a lot of interesting things","imageAlt":"Knights knight in armor 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/knights-fcd4e356-0953-4b2e-a479-817806a38a6a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e1GQCBaBQUjthZwtCnAufrht/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot009.jpg","gridUrl":"https://media.cgtrader.com/variants/e1GQCBaBQUjthZwtCnAufrht/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot009.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/knights-fcd4e356-0953-4b2e-a479-817806a38a6a","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2078557/7646d19c98/knights-knight-in-armor-3d-model-7646d19c98.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5324696","type":"listingItem","attributes":{"id":5324696,"title":"Druid","price":80.0,"description":"Low-poly model of the character Druid starter pack\nSuitable for games of different genre: RPG, strategy, first-person shooter, etc.\nIn the archive, the basic mesh (fbh and maya)\n\nTextures pack map 2048x2048\nthree skins \n29 materials\n98 textures\nExtra Bones\neye_left\neye_right\njuw\nbeard\nbeard4\nWand_Join\nR_Cloack\nR_Cloack1\nL_CLoack\nL_CLoack1\nbody_kit3\nbody_kit3_1\nbody_kit1\nbody_kit1_1\nbody_kit2\nbody_kit2_1\nbody_kit4\nbody_kit4_1\n\nAttention\nThe model is loaded and works in unreal engine 5 , But the skeleton has a structure from unreal engine 4 , be careful and consider this point\n\nThe model contains 37 animations\nspellcast (x8)\nwalking (x4)\nrunning (x2)\n180 turn\nStraife (x4)\nidle (x5)\ndeath (x2)\ngethit(x6)\ndeath(x6)\n\n(full items)\nfaces 49429\nverts 54798\ntris 98205","imageAlt":"3D asset animated Druid","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/druid-574ea2b6-f73f-4513-a6ac-40487dbe69cc","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/izKg48vnJnd43xZwrLqYUpqQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Desktop2%20%282%29.jpg","gridUrl":"https://media.cgtrader.com/variants/izKg48vnJnd43xZwrLqYUpqQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Desktop2%20%282%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/druid-574ea2b6-f73f-4513-a6ac-40487dbe69cc","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5324696/b474dad9a5/druid-3d-model-b474dad9a5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"819717","type":"listingItem","attributes":{"id":819717,"title":"Adam Warrior Light","price":40.0,"description":"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet, Skirt, Belt, Boots, Shirt, Collar armor.\nWeapons: Shield, Axe\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (2 axes and 2 shields): 3,518 polygons, 6,772 triangles and 3,564 vertexes. \nArmor (with feather helmet): 6,374 polygons, 12,677 triangles and 6,824 vertexes. \nModel with armors and weapons (2 axes, 2 shields) : 19,349 polygons, 38,255 triangles and 20,303 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\n\nRig has 92 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nFeathers\n\n3 different colors scheme for armor and weapons included.\n5 Hair textures included.\nFBX animated file included.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\n","imageAlt":"3D asset Adam Warrior 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Siege Tower","price":8.0,"description":"Medieval Siege Tower\n\n- Textured\n- Animated\n- Connected with wire parameters\n- Wheels are rotating on movement\n- Real world size","imageAlt":"Medieval Siege Tower 3D model 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Remastered","price":70.0,"description":"- Beautiful low-poly samurai in style for honor \n- Actual size of the low poly 3d model animated rigged ready for games and other applications in real-time.\n- \n- Sculpting models zbrush \n- Animation and rigging in maya. \n- Textures 3d coat\n- \n- \n- PBR textures(Metallic and other texture) \n- The model consists of three parts \n- armor low- texture format 4096x4096 \n- body- texture format 4096x4096 \n- armor high- texture format 4096x4096 \n- head- texture format 4096x4096 \n- There are very high detailed textures. bump,gloss, metalness, roughness,high,emmisive,ao,albedo and normal maps. \n- Tga file format is 4096x4096,\n- \n- Textures are scaled through third-party editors with no loss of quality up to 1024 or 2048 pixels\n- \n- model has 4 texture options\n- And a few basic meshes.\n- \n- In some places on the body, a two-sided shader is used\n- For a unity, it is enclosed in a texture package\n- \n- Rigging -Controllers from Maya 2017 Built-in controller\n- skinning all the bones\n- \n- Contains 36 animation  \n- idle(х7)\n- walk(х3)\n- run(х5)\n- atack(х10)\n- battle poze(х3)\n- death(х2)\n- kick\n- strafe(x3)\n- get the sword(x2)\n- \n- faces 31943\n- verts 34670\n- tris 62686\n- \n- If you don't have enough models, you can visit the stores of my team\n- https://www.cgtrader.com/lyuda1981\n- https://www.cgtrader.com/dremornbb\n- And in the video there is a link to the patreon, which has a lot of interesting things","imageAlt":"3D asset animated Samurai 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Animated Catapult Low-poly 3D model","price":6.0,"description":"Medieval Animated Catapult Low-poly 3D model\n\nFeatures:-\nWell arranged files by named and seperate category folders. Main ZIP file. \n\n3D Models - Low poly catapult, Catapult rigged 3d model, stone throwing animation,war catapult, battle catapult.\nTextures - High qulity wood texture.\nAvailable In - Fbx,Obj,3ds,Abc,Dae\n\nReal world scale,Origin centered at base,Compatible with VR / AR / low-poly scenes,Optimized For Real time rendering and games.So order now this Medieval Animated Catapult Low-poly 3D model game ready model.Works perfectly with modern game engines.So you can easily adjust this animated catapult lowpoly 3d model in your strategy android game or fantasy android game.I hope our animated rigged medieval catapult make your 3d game scenes perfect.So what are you waiting for.!\n\nMaximum 3D Model Size - 95kb","imageAlt":"animated Medieval Animated Catapult Low-poly 3D","url":"https://www.cgtrader.com/3d-models/military/other/medieval-animated-catapult-low-poly-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vn9VNdpnEZA6NH468FRXw6Cv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Catapult_FattooCreater1.jpg","gridUrl":"https://media.cgtrader.com/variants/vn9VNdpnEZA6NH468FRXw6Cv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Catapult_FattooCreater1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/other/medieval-animated-catapult-low-poly-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"military","subcategorySlug":"other","categoryTitle":"Military","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2030097/ac5ab9d56d/medieval-animated-catapult-low-poly-3d-model-3d-model-ac5ab9d56d.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3429875","type":"listingItem","attributes":{"id":3429875,"title":"Angelica - Game Ready","price":79.99,"description":"**Technical details**\n\nLOD 0: ~ faces 51849, tris 99456, verts 60328\n\nRigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: breast_l/r,  hair, tail, wings_l/r\n\nEasy Animations retarget in Unity and Unreal Engine. Epic Skeleton/Humanoid rig!\n\n**+ ANIMATED. 4 animations:**\n\n- Fly\n- Fly Up\n- Fly Land\n- Fly Idle\n\nAnimations and rig by Dmitry Nekrasov \n\nFacial expressions are included (Morph Targets, Blendshapes).\n\nAPPLE BLENDSHAPES FOR LIVE LINK FACE\n\nYou can use this model for face mocap (live stream) and conversation animations.\n\nPLEASE NOTE THAT THERE ARE NO BLUEPRINTS!\n\nPBR Textures Metall/Roughness\n\n4K Textures - normal, metallic, roughness, albedo, opacity, matID\n\n8 Texture sets - Body, Head, Wings, Clothes, Teeth, Hair, Eyes, Lashes, Acs\n\nEasy Color change of any part via Material Instances. MatID is included. (UE4)\n\nThe model is completely modular, you can remove or add any part you want.\n\n3 Hair Variations \n\n2 Color Variations - Light and Dark\n\nCloth Physics is enabled in UE4.\n\nBody contains nude textures: both censored and not versions.\n\n**File formats**\n\nArchive includes:\n\n- fbx. and obj.\n- animations fbx.\n- all textures (png. and tga. mix)\n- renders in high resolution\n- Unity project (v2019+)\n- UE4 project (v4.19+) (rigged with Epic Skeleton!)\n\nMaya scene with controls can be sent via e-mail by request. Textures are not assigned in that scene.\n\nYou can ask for other file formats if you need!\n\nFeel free to ask me any questions using the messaging system on CGTrader.\n\nThank you for your time!","imageAlt":"Angelica - Game Ready 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/angelica-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SDdrMnjGzLAaRtNHfezowaCd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT.jpg","gridUrl":"https://media.cgtrader.com/variants/SDdrMnjGzLAaRtNHfezowaCd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/angelica-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":28,"name":".hrd","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3429875/99ef916133/angelica-game-ready-3d-model-99ef916133.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"699740","type":"listingItem","attributes":{"id":699740,"title":"Adam Knight Horseman ","price":120.0,"description":"\u003cp\u003eNotes\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\u003cp\u003eKNIGHT\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\nModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\nAlso there are 40 on place animation for horsman set.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (112  animation clips) included.\nOriginal 3D MAX file with rigged character in T-pose included.\nOriginal 3D MAX 2011 animations preview file included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\nUnity Asset Included.\nUnity Feathers\u003c/p\u003e\u003cp\u003eUnity 5 PBS shaders.\nSample Unity Scene included.\nHumanoid Mecanim ready setup.\nIt will work 100% precised with my Unity Medieval Animations Mega Pack and all included  collections.\nCharacter Controller NOT included for Unity asset!\u003c/p\u003e\u003cp\u003eHORSE\nnotes\u003c/p\u003e\u003cp\u003e.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\u003c/p\u003e\u003cp\u003eCharacter Studio .BIP animation clip files are included.\nUnity asset included.\u003c/p\u003e\u003cp\u003eMecanim generic rig setaup.\nPBR materials.\nLOD version included\u003c/p\u003e\u003cp\u003emodel\u003c/p\u003e\u003cp\u003eBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\u003c/p\u003e\u003cp\u003eskeleton\u003c/p\u003e\u003cp\u003eHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003etextures\u003c/p\u003e\u003cp\u003eOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003eanimations\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eAnimations\n General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\u003c/p\u003e\u003cp\u003eHorseman Animations\u003c/p\u003e\u003cp\u003e 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\u003c/p\u003e\u003cp\u003eHorse Animations\u003c/p\u003e\u003cp\u003e0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\u003c/p\u003e","imageAlt":"3D asset animated Adam Knight Horseman","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TCXi5fcKmuoekgni8CTaPehS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-horseman-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/TCXi5fcKmuoekgni8CTaPehS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-horseman-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/699740/6a758e38e7/adam-knight-horseman-3d-model-6a758e38e7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"711671","type":"listingItem","attributes":{"id":711671,"title":"Hell Horse Light Version","price":20.0,"description":"\u003cp\u003eAnimated skeletal horse in 3D Max file (version 2009 minimum).\nSuperior mount for your hero.\u003c/p\u003e\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\nmodel\u003c/p\u003e\u003cp\u003eBody and hair 12,128 polygons, 13,513 verts. and 24,107 triangles.\nLOD version has 5,580 polygons, 6,809 verts. and 11,100 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\u003c/p\u003e\u003cp\u003eskeleton\u003c/p\u003e\u003cp\u003eHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003etextures\u003c/p\u003e\u003cp\u003eTextures are defuse, opacity, normals, self illumination(emission) and specular maps included  \nTextures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003eanimations\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\u003c/p\u003e","imageAlt":"3D asset animated Hell Horse Light 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woman holding sword","price":90.0,"description":"- Low-poly model of the character DarkLady\n- Suitable for games of different genre: RPG, strategy, first-person shooter, etc.\n- In the archive, the basic mesh (fbx and maya)\n- \n- Textures\n- all texture map 4096(with the possibility of reduction to 1024)\n- \n- Model have five skins\n- \n- In the model it is desirable to use a shader with a two-sided display of polygons.\n- \n- The model contains 36 animations\n- atack (x9)\n- walking (x4)\n- running (x2)\n- backrun (x2)\n- Straife (x4)\n- rage (x2)\n- idle (x6)\n- death (x2)\n- get hit(x2)\n- dodge(x1)\n- withdraw sword (x1)\n- fight idle (x1)\n- \n- faces 26233\n- verts 28613\n- tris 50856\n- \n- If you don't have enough models, you can visit the stores of my team\n- https://www.cgtrader.com/lyuda1981\n- https://www.cgtrader.com/dremornbb\n- And in the video there is a link to the patreon, which has a lot of interesting things","imageAlt":"DarkLady 3D 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Magican","price":90.0,"description":"- Low-poly model of the character DarkMage Starter Pack\n- Suitable for games of different genre: RPG, strategy, first-person shooter, etc.\n- In the archive, the basic mesh (fbh and maya)\n- \n- Textures pack map 2048x2048 and 4096x4096\n- three skins \n- 22 materials\n- 74 textures\n- Extra Bones\n- jaw\n- eye_left\n- eye_right\n- body_kit1\n- body_kit1_1\n- body_kit2\n- body_kit2_1\n- body_kit2_2\n- dagger\n- dagger1\n- \n- Attention\n- The model is loaded and works in unreal engine 5 , But the skeleton has a structure from unreal engine 4 , be careful and consider this point\n- \n- The model contains 23 animations\n- spellcast (x4)\n- walking (x4)\n- running \n- 180 turn (x2)\n- Straife (x4)\n- idle (x3)\n- death (x2)\n- gethit(x3)\n- \n- \n- (full items)\n- faces 53570\n- verts 56003\n- tris 105971","imageAlt":"3D asset Dark 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FBX format.\r\n3.Textures - 5 tex. 1024x1024 px.\u003c/p\u003e\u003cp\u003e3D Models - 1.Knight, 2.Sword, 3.Shield.\u003c/p\u003e\u003cp\u003eDarkTime Studio.\u003c/p\u003e","imageAlt":"3D model Low Poly Cartoon Medieval Knight","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-cartoon-medieval-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8GLMpbwGu6mkr4BmFwhwYV4H/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/low-poly-cartoon-medieval-knight-3d-model-low-poly-animated-obj.jpg","gridUrl":"https://media.cgtrader.com/variants/8GLMpbwGu6mkr4BmFwhwYV4H/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/low-poly-cartoon-medieval-knight-3d-model-low-poly-animated-obj.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-cartoon-medieval-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/180700/1be017bea1/low-poly-cartoon-medieval-knight-3d-model-1be017bea1.png","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5161116","type":"listingItem","attributes":{"id":5161116,"title":"Fat Knight","price":28.0,"description":"**Low-Poly Rigged PBR Modular Character - Knight Fat**\n\n**Unreal Engine Project**\n\n-     Epic Skeleton Rig (without additional bones)\n-     Tested ALS4 (See Video Preview)\n-     Tested with UE5 Animations (See Video Preview)\n-     Modular Structure\n-     Cloth Simulation set up\n-     3 Color - Silver, Gold Black\n\n**Unity project**\n\n-     Supported version: 2021.3 +\n-     Humanoid Rig (Tested with Animations see Video)\n-     3 Color - Silver, Gold Black\n\n\nIncluded FBX File and Texture\nIncluded Maya file\n\n\n**4K Textures:**\n    BaseColor\n    OcclusionRoughnessMetallic (UE) MetallicSmoothness (Unity)\n    Normal\n    Emisson\n\nVertex : 18000\n\n**If you liked the model, please leave her a review, it motivates me a lot**\n\u003cbr\u003e**For any questions, you can write to me in private messages, I am also open for freelance.**","imageAlt":"Fat Knight 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/fat-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GwMo2W9ezGBy7xNLmKtLRuhV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Unity%20and%20Unreal%201280X1000%20%280-00-00-01%29.jpg","gridUrl":"https://media.cgtrader.com/variants/GwMo2W9ezGBy7xNLmKtLRuhV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Unity%20and%20Unreal%201280X1000%20%280-00-00-01%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/fat-knight","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5161116/782c8ced03/fat-knight-3d-model-782c8ced03.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709531","type":"listingItem","attributes":{"id":709531,"title":"Adam And Eva Adventurer Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, mage, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 20,660 polygons, 40,194 triangles and 21,936 vertexes.\nAdam with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each  character)\n\nEva Rig has 75 bones. Adam Rig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each  character)\n2 Body textures (naked and with underclothes) included.(for each  character)\n4 Eva Hairs textures included.\n5 Adam Hairs textures included.\nFBX files included.\n\nParts Eva\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nParts Adam\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,\n","imageAlt":"3D asset Adam And Eva Adventurer Light Version","url":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-adventurer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FkHwBjHfHfjbygfoXAXGLPaG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-and-eva-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/FkHwBjHfHfjbygfoXAXGLPaG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-adventurer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/709531/452393c2b4/adam-and-eva-adventurer-light-version-3d-model-452393c2b4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2581126","type":"listingItem","attributes":{"id":2581126,"title":"Stylized Knight - Game Ready Character","price":40.0,"description":"Hello everyone! This Stylized knight character is totally game ready and rigged. The Full character has 32k polygons (Armor - 20k, Body - 9k, Shield -1.2k, Sword and Scabbard, 1.1k). It has 6 texture sets: Armor (2k). Body (2k). Shield (1k). Sword (1k). Hair (512). Eyes (256).","imageAlt":"Stylized Knight - Game Ready Character 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-knight-game-ready-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KrvSD7Lt8a1PcyQ9XWtE7bMN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/kek.jpg","gridUrl":"https://media.cgtrader.com/variants/KrvSD7Lt8a1PcyQ9XWtE7bMN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kek.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-knight-game-ready-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2581126/e30e8b41a3/stylized-knight-game-ready-character-3d-model-e30e8b41a3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670889","type":"listingItem","attributes":{"id":670889,"title":"Adam Archer Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset Included.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n112 Animation for sword and shield warrior, archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures (naked and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. 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May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with \"root motion\". (for each  character)\n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nUnity Asset included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones.\nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX files with animated human character (145 animations) and horse (36 animations) in BIP files included.(for each  character)\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each  character)\n\n2 Body textures (naked and with underclothes) included.(for each  character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D asset Eva And Adam Horseman Archers","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E1dXSZiFZXdBZvHD4U8eVyMg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-and-adam-horseman-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/E1dXSZiFZXdBZvHD4U8eVyMg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-and-adam-horseman-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/709183/5cec0475f2/eva-and-adam-horseman-archers-3d-model-5cec0475f2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3342489","type":"listingItem","attributes":{"id":3342489,"title":"Samurai Girl","price":90.0,"description":"- Beautiful low-poly Samurai Girl \n- Actual size of the low poly 3d model animated rigged ready for games and other applications in real-time.\n- \n- \n- PBR textures\n- all textures 4096 and 2048  ( support texture 256 )\n- there are also textures on the eyes and other details of 1024 or 2048\n- \n- model has 4 texture options (4 skins)\n- 79 texture maps for all skins\n- 23 materials for all\n- \n- In some places on the body, a two-sided shader is used\n- For a unity, it is enclosed in a texture package\n- \n- Rigging -Controllers from Maya 2017 Built-in controller\n- skinning all the bones\n- The version for the unreal game engine, has a configured physical asset \n- \n- Contains 65 animations \n- idle(х9)\n- walk(х6)\n- run(х6)\n- attack(х18)\n- battle poze(х2)\n- death(х9)\n- strafe(x6)\n- dodge (x3)\n- gethit(x9)\n- \n- faces 46177\n- verts 51697\n- tris 90533\n- \n- If you don't have enough models, you can visit the stores of my team\n- https://www.cgtrader.com/lyuda1981\n- https://www.cgtrader.com/dremornbb\n- And in the video there is a link to the patreon, which has a lot of interesting things","imageAlt":"Samurai Girl 3D model animated","url":"https://www.cgtrader.com/3d-models/character/woman/samurai-girl-34118588-27c8-4e8e-a43a-230942b83cf1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gvZHbXfT8zSL36PD6w1NkB36/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/gvZHbXfT8zSL36PD6w1NkB36/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/samurai-girl-34118588-27c8-4e8e-a43a-230942b83cf1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3342489/8f0286cb0a/samurai-girl-3d-model-8f0286cb0a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"940733","type":"listingItem","attributes":{"id":940733,"title":"Dead Army","price":180.0,"description":"Low polygonal game ready animated models of 5 dead warriors in 3D Max file version 2011.\n\nOriginal 3D MAX files with animated character included.\nOriginal 3D MAX files with preview animations. (like in youtube vidos)\nOriginal 3D MAX files with rigged character in T-pose included\n\nUnity assets included.\n\n.FBXs and юDAE (Collada) files are included.\n\nI used Character Studio 3D MAX to make animations.\n\nAnimation lists included. Also they can be found on You Tube preview page in description.\n\nAnimations with \"RM\" - contain root motion data.\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \n\nTIF file format 4096x4096, 2048X2048, 1024X1024\n\nDead Archer\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 6: Helmet, Chest Armor, Brasers, Skirt, Belt, Flags (Flag and Skirt are clothes simulated objects).\nWeapons: Bow, knife with skabbard\n\nCharacter and all parts (exept flags and skirt) have LOD versions.\nModel with all parts 27,942 (10,713 LOD) polygons, 55,159 (20,674 LOD) triangles and 29,234 (11,643 LOD) vertexes. \n\n133 Animation for long bow and knife combat and general moves. 91 \"on place\" animations. And 42 animations with root motion data used by Unity Mecanim.\n \nRig has 75 bones.\n\nDead Knight\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 8: Helmet, Chest Armor, Brasers, Skirt, Cloak, Belt, Legs Armor, Shoulder Armor (Cloak and Skirt are clothes simulated objects).\nWeapons: Long Sword\nCharacter and all parts (exept cloak and skirt) have LOD versions.\nModel with all parts 27,964 (11,284 LOD) polygons, 54,971 (21,783 LOD) triangles and 28,856 (11,950 LOD) vertexes. \n\n102 Animation for long sword style combat and general moves. 69 \"on place\" animations. And 33 animations with root motion data used by Unity Mecanim.\n\nRig has 74 bones.\n\nDead Shaman\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 9: Mask, Chest Armor, Hand Armor, Short Skirt, Long Skirt, Cloak, Belt(Cloak and Long Skirt are clothes simulated objects).\nWeapons: Staff\nCharacter and all parts have LOD versions.\nModel with all parts 29,217(10,193 LOD) polygons, 57,641 (19,603 LOD) triangles and 30,450 (11,013 LOD) vertexes. \n\n85 Animation for staff and wizard's style combat and general moves. 62 \"on place\" animations. And 23 animations with root motion data used by Unity Mecanim.\n\nRig has 74 bones.\n\nDead Guard\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 9: Helmet, Collar, Shoulder Armor, Hand Armor, Chest, Skirt, Leg Armor, Knee Armor, Foot Armor (Collar and Skirt are clothes simulated objects).\nWeapons: Shield and sword\nCharacter and all parts have LOD versions.\nModel with all parts 41,394(9,722 LOD) polygons, 53,151 (19,054 LOD) triangles and 27,799 (10,472 LOD) vertexes. \n92 Animation for mace, axe or sword combat with or without shield and general moves. 64 \"on place\" animations. And 28 animations with root motion data used by Unity Mecanim.\n \nRig has 74 bones.\n\nDead Walker\n\nBody parts: Body and Hair\nWeapons: Axe\nCharacter have LOD version.\nModel with hair and axe: 16,556(4,936 LOD) polygons, 32,923 (9,722 LOD) triangles and 17,283 (5,434 LOD) vertexes. \n\n82 Animation for axe or sword combat and general moves. 54 \"on place\" animations. 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Ambient Occlusion | Green Channel - Roughness | Blue Channel - Metallic) and RGBA maps (4096x4096 in engine packages)\n\nFormats: FBX, UE4(4.25), Unity","imageAlt":"Arachnid Monster 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/arachnid-monster","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ygNrdjVQ5ihvFstqyUC1MKo2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CgTraderBanner.jpg","gridUrl":"https://media.cgtrader.com/variants/ygNrdjVQ5ihvFstqyUC1MKo2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CgTraderBanner.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/arachnid-monster","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3506467/8ee7ea3cd7/arachnid-monster-3d-model-8ee7ea3cd7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"695191","type":"listingItem","attributes":{"id":695191,"title":"3Dfoin - Royal Knight","price":29.0,"description":"Defend the innocent, protect the weak. Fight for the greater good. Here comes the hero for your game: the Royal Knight. He is noble, cool, handsome, strong, just and ready to kick the ass for the glory of the crown. \nComes fully equipped and formatted for use in Unity and other engines with diffuse, normal, specular texture maps and 50 game-ready animations!\n\nFeatures:\nFully rigged, textured and animated.\nArmor parts and hair and weapon are separated meshes so you can switch them as you wish.\nTotal 50 animations + facial rig and animations.\n3 body texture options (with normal and specular maps for each)\n\nFBX format (exported and tested with Unity)\nMAX format for customizing\nUnity package\niClone ready character avatar and motion files. Mesh-skel-mtrl-gfx-anim files for Esenthel.\nOther formats: b3d (Realm Crafter), dbo, ugh (fragMotion), ms3d, mdl (3DGameStudio), smd, X\n\nPolygon count: character body: 6492 tris, armor pieces and sword: 250 to 1000 tris.\nTextures: 41 diffuse maps, normal maps, specular maps.\n\nAnimations:\nwalk\nwalk with sword\nrun\nstand\nstand blink\nidle\ntalk\ndeny\njump\njump to edge\nedge idle\nedge move right\nedge move left\nedge drop\nedge jump up\nready\nattack 1\nattack 2\nattack 3\nattack 4\nattack 5\nattack6\nblock\ncast spell\ndodge\nhit 1\nhit 2\ndeath\nbow shoot\nbow idle\nwalk B\nrun B\nstand B\nidle B\nready B\nattack B1\nattack B2\nattack B3\nhit B1\nhit B2\ndead B\njump B\npush\nclimb\nswim\npull\nclimb up\nclimb down\nstrafe left\nstrafe right","imageAlt":"animated realtime 3Dfoin - Royal Knight","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/3dfoin-royal-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BBsBKWqcF2Kfw4GR6hEF2BQ8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3dfoin-royal-knight-3d-model-low-poly-animated-rigged-max-fbx-blend-dae-X-dbo.jpg","gridUrl":"https://media.cgtrader.com/variants/BBsBKWqcF2Kfw4GR6hEF2BQ8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3dfoin-royal-knight-3d-model-low-poly-animated-rigged-max-fbx-blend-dae-X-dbo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/3dfoin-royal-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":108,"name":".mdl","is_native":false},{"id":103,"name":".iprop","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/695191/b2b77e2306/3dfoin-royal-knight-3d-model-b2b77e2306.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1011674","type":"listingItem","attributes":{"id":1011674,"title":"City Guard Light Version","price":10.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval City Guard in 3D Max file version 2009 minimum.\u003c/p\u003e\u003cp\u003e\u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clips in the pack as well. \u003cbr/\u003eBut animated FBX file is included \u003c/p\u003e\u003cp\u003eDAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003eUnreal Asset included.\u003c/p\u003e\u003cp\u003ePreview: http://www.youtube.com/watch?v=9elrmUifIuI\u003c/p\u003e\u003cp\u003eI used Character Studio MAX to make animations.\u003c/p\u003e\u003cp\u003eThis character has 28 animations. \u003c/p\u003e\u003cp\u003eModel with halberd has 1,059 polygons, 1,854 triangles and 951 vertexes.\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, and normals maps. \u003c/p\u003e\u003cp\u003eTextures are TIF file format 2048x2048 - body and 1024x1024 - halberd\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e1) Guardlooking_around: 0 - 176 fr.,\u003c/p\u003e\u003cp\u003e2) GuardfromStandingFreeto_Combat: 177 - 197 fr.,\u003c/p\u003e\u003cp\u003e3) Guardcombat_mode: 198 - 248 fr.,\u003c/p\u003e\u003cp\u003e4) Guarddodge_backwards: 249 - 284 fr.,\u003c/p\u003e\u003cp\u003e5) Guarddodgeto_left: 285 - 320 fr.,\u003c/p\u003e\u003cp\u003e6) Guarddodgeto_right: 321 - 356 fr.,\u003c/p\u003e\u003cp\u003e7) Guardduckbelowhigh_swing: 357 - 392 fr.,\u003c/p\u003e\u003cp\u003e8) Guardparry_1: 393 - 428 fr.,\u003c/p\u003e\u003cp\u003e9) Guardparry_2: 429 - 464 fr.,\u003c/p\u003e\u003cp\u003e10) Guardparryfromstright_down: 465 - 500 fr.,\u003c/p\u003e\u003cp\u003e11) Guardspecalattack_A: 501 - 536 fr.,\u003c/p\u003e\u003cp\u003e12) Guardspecalattack_B: 537 - 582 fr.,\u003c/p\u003e\u003cp\u003e13) Guardspecialattack_C: 583 - 628 fr.,\u003c/p\u003e\u003cp\u003e14) Guardswing_left: 629 - 664 fr.,\u003c/p\u003e\u003cp\u003e15) Guardswing_right: 665 - 700 fr.,\u003c/p\u003e\u003cp\u003e16) Guardswingstraight_down: 701 - 736 fr.,\u003c/p\u003e\u003cp\u003e17) Guard_thrust: 737 - 772 fr.,\u003c/p\u003e\u003cp\u003e18) GuardfromCombatto_StandingFree: 773 - 793 fr.,\u003c/p\u003e\u003cp\u003e19) Guardpointing_A: 794 - 854 fr.,\u003c/p\u003e\u003cp\u003e20) Guard_salute: 855 - 915 fr.,\u003c/p\u003e\u003cp\u003e21) Guard_StandingFree: 920 - 1020 fr.,\u003c/p\u003e\u003cp\u003e22) Guard_talking: 1021 - 1066 fr.,\u003c/p\u003e\u003cp\u003e23) Guarduse_object: 1067 - 1107 fr.,\u003c/p\u003e\u003cp\u003e24) Guard_yawn: 1108 - 1193 fr.,\u003c/p\u003e\u003cp\u003e25) Guard_run: 1198 - 1220 fr.,\u003c/p\u003e\u003cp\u003e26) GuardJump_runing: 1225 - 1265 fr.,\u003c/p\u003e\u003cp\u003e27) Guard_walk: 1269 - 1304 fr.,\u003c/p\u003e\u003cp\u003e28) Guard_Dying: 1310 - 1375 fr.,\u003c/p\u003e","imageAlt":"3D model animated City Guard Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/city-guard-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eLn7XXqk7M5PxacSEti5xQMo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/city-guard-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/eLn7XXqk7M5PxacSEti5xQMo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/city-guard-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/city-guard-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1011674/fd9e191153/city-guard-light-version-3d-model-fd9e191153.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"940450","type":"listingItem","attributes":{"id":940450,"title":"Dead Army Light Vershion","price":80.0,"description":"Low polygonal game ready animated models of 5 dead warriors.\n\n\"Light\" means rigged but not animated character in 3D MAX 2011. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX and DAE (Collada) are included.\n\nUnity Assets Included.\n\nI used Character Studio 3D MAX to make animations.\n\nAnimation lists included. Also they can be found on You Tube preview page in description.\n\nAnimations with \"RM\" - contain root motion data.\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \n\nTIF file format 4096x4096, 2048X2048, 1024X1024\n\nDead Archer\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 6: Helmet, Chest Armor, Brasers, Skirt, Belt, Flags (Flag and Skirt are clothes simulated objects).\nWeapons: Bow, knife with skabbard\n\nCharacter and all parts (exept flags and skirt) have LOD versions.\nModel with all parts 27,942 (10,713 LOD) polygons, 55,159 (20,674 LOD) triangles and 29,234 (11,643 LOD) vertexes. \n\n133 Animation for long bow and knife combat and general moves. 91 \"on place\" animations. And 42 animations with root motion data used by Unity Mecanim.\n \nRig has 75 bones.\n\nDead Knight\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 8: Helmet, Chest Armor, Brasers, Skirt, Cloak, Belt, Legs Armor, Shoulder Armor (Cloak and Skirt are clothes simulated objects).\nWeapons: Long Sword\nCharacter and all parts (exept cloak and skirt) have LOD versions.\nModel with all parts 27,964 (11,284 LOD) polygons, 54,971 (21,783 LOD) triangles and 28,856 (11,950 LOD) vertexes. \n\n102 Animation for long sword style combat and general moves. 69 \"on place\" animations. And 33 animations with root motion data used by Unity Mecanim.\n\nRig has 74 bones.\n\nDead Shaman\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 9: Mask, Chest Armor, Hand Armor, Short Skirt, Long Skirt, Cloak, Belt(Cloak and Long Skirt are clothes simulated objects).\nWeapons: Staff\nCharacter and all parts have LOD versions.\nModel with all parts 29,217(10,193 LOD) polygons, 57,641 (19,603 LOD) triangles and 30,450 (11,013 LOD) vertexes. \n\n85 Animation for staff and wizard's style combat and general moves. 62 \"on place\" animations. And 23 animations with root motion data used by Unity Mecanim.\n\nRig has 74 bones.\n\nDead Guard\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 9: Helmet, Collar, Shoulder Armor, Hand Armor, Chest, Skirt, Leg Armor, Knee Armor, Foot Armor (Collar and Skirt are clothes simulated objects).\nWeapons: Shield and sword\nCharacter and all parts have LOD versions.\nModel with all parts 41,394(9,722 LOD) polygons, 53,151 (19,054 LOD) triangles and 27,799 (10,472 LOD) vertexes. \n92 Animation for mace, axe or sword combat with or without shield and general moves. 64 \"on place\" animations. And 28 animations with root motion data used by Unity Mecanim.\n \nRig has 74 bones.\n\nDead Walker\n\nBody parts: Body and Hair\nWeapons: Axe\nCharacter have LOD version.\nModel with hair and axe: 16,556(4,936 LOD) polygons, 32,923 (9,722 LOD) triangles and 17,283 (5,434 LOD) vertexes. \n\n82 Animation for axe or sword combat and general moves. 54 \"on place\" animations. And 28 animations with root motion data.\n\nRig has 74 bones.\n","imageAlt":"3D model Dead Army Light Vershion","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dead-army-light-vershion","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QCsZZeDsWFjKZzke9UZLPBmM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dead-army-light-vershion-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/QCsZZeDsWFjKZzke9UZLPBmM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dead-army-light-vershion-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dead-army-light-vershion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/940450/6012605bf1/dead-army-light-vershion-3d-model-6012605bf1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2729151","type":"listingItem","attributes":{"id":2729151,"title":"One handed crossbow","price":6.0,"description":"**One handed crossbow**\n\nHigh-quality model focused on game development with PBR textures. Executed without plug-ins, is ready for use in a variety of formats (you can write if you need a specific).\n\n**Included:**\n\nCrossbow model - 6,792 verts Arrow -  199 verts\nShoot animation (1-20)\nMain material with texture maps:\n\n1. Color 4096x4096\n2. Metallic 4096x4096\n3. Roughness 4096x4096\n4. Normal 4096x4096\n\nTextures might be downsampled if needed.\n\nThe model was originally made for my game.","imageAlt":"3D model One handed crossbow","url":"https://www.cgtrader.com/3d-models/military/gun/one-handed-crossbow","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YyPrQdUP4envpNYpFfLSpi3L/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/YyPrQdUP4envpNYpFfLSpi3L/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/one-handed-crossbow","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2729151/2b0de856b7/one-handed-crossbow-3d-model-2b0de856b7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"698675","type":"listingItem","attributes":{"id":698675,"title":"Adam Knight Light Version","price":40.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) animated file is included.\u003c/p\u003e\u003cp\u003eNotes\n\nUnity Asset included.\n\nLow polygonal game ready animated model of Medieval Knight.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\u003cp\u003eParts\u003c/p\u003e\u003cp\u003eBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\u003c/p\u003e\u003cp\u003eModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\u003c/p\u003e\u003cp\u003eRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\u003c/p\u003e","imageAlt":"3D asset Adam Knight Light Version","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/698675/91cc905268/adam-knight-light-version-3d-model-91cc905268.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"759048","type":"listingItem","attributes":{"id":759048,"title":"Ancient Machine - ANIMATED Medieval Chinese Factory","price":69.0,"description":"Original detailed archaeological reconstruction (BOTH MODEL AND ANIMATION) of Ancient Chinese blacksmith technology, utilising the hydraulic engineering typology from the early Song Dynasty (circa 960-1279ad). This design and animation was created in Blender, is also currently available in fbx/obj/dae/3ds and is ready to be converted and/or rendered into ANY SUPPORTED 3D PROGRAMME for the desired effect of the customer, ready to be used straight away in games/film/media. All texture maps have been utilised for a realistic depiction (ambient occlusion, specular, normal,displacement,diffuse etc). This model and animation is perfect for educational use, in visually showing those of the technological capability of this mechanism and in so doing the Song dynasty, but also as a generic archaic engineering piece and machine/mechanism. Model and entire scene environment included.\n\n-PLEASE VIEW ANIMATION OF MECHANISM HERE: https://www.youtube.com/watch?v=xM8QSIFd1Xo\u0026t=75s -\n\nThis multi-level and multi-purpose Ancient Hydraulic machine, specifically for working blacksmiths, converts Kinetic and Gravitational potential energy of running water into rotational power, later operating into cams, pistons, cogs, shafts, chain drives, Archimedes-screws, bellows \u0026 cranks from a single origin. My concept depicts the roots of the Industrial Revolution were centuries earlier than anticipated, adhering to the typology and technology of both Medieval Chinese works but also those similarly of the Medieval Near East (see works of Al Jazari). The Archimedes screw potentially shows elements of cultural transfer of Ancient Greek ideas towards the East (however could be independent evolutionism and not diffusion). Automatic bellows are included in my design attached to cranks allowing for high temperatures needed within the blast furnace for the smelting of iron (in effect a steam engine in reverse). In addition water is extracted for the cooling of metal alloys (or irrigation systems/livestock sustenance) from the rotating Archimedes-screw controlled and flows to differing heights. Rotating mill-stones crush the wheat and hammers sculpt with great force the still pliable metal instruments to shape (in addition to grain), both operated along a cam shaft and are all entirely operated from one point of hydraulic origin from the main water-mill. \n\nEntire design and animation created by Christopher Antoniou.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/ancient-machine-animated-medieval-chinese-factory","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yhM9bEM6Fd8EJmdL6Q9A1dNT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ancient-machine-animated-medieval-chinese-factory-3d-model-low-poly-animated-rigged-obj-3ds-fbx-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/yhM9bEM6Fd8EJmdL6Q9A1dNT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ancient-machine-animated-medieval-chinese-factory-3d-model-low-poly-animated-rigged-obj-3ds-fbx-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/ancient-machine-animated-medieval-chinese-factory","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/759048/80b786597f/ancient-machine-animated-medieval-chinese-factory-3d-model-low-poly-animated-rigged-obj-3ds-fbx-blend-dae.png","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3515094","type":"listingItem","attributes":{"id":3515094,"title":"Corrupted Rat 01 ","price":19.99,"description":"Lowpoly-Gameready Corrupted Rat for your fantasy, horror or post-apocalyptic projects\n\nReady for Mobile and Desktop\n\n4 Animated Bodies\n\n1. Not Damaged\n2. Mutilated 1\n3. Mutilated 2\n4. 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