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With **700+ unique assets**, including buildings, vegetation, fences, props, and more, this pack is perfect for creating eerie and immersive environments. \n\n---  \n\n### **KEY FEATURES**  \n\n- **712 Unique Assets:** Unlock boundless opportunities for creating unique horror environments.  \n- **The Demo Scene:** Ready for use in your projects, saving you valuable time. You can use it or create your own unique level.  \n- **Multi-purpose Usage:** Ideal for games, animations, VR/AR interior design apps, advertising, and 3D printing.  \n- **Consistent Art Style:** Almost all of our asset packs are stylistically compatible.\n- **No Need to Create Unique Unwraps:** A universal PNG texture is used, significantly reducing memory usage.     \nhttps://ithappystudios.com/blog/uv-unwrapping-how-to-do-it-easily-and-quickly/     \n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nDungeon - https://www.cgtrader.com/3d-models/exterior/historic-exterior/dungeon-1      \nDark Valley - https://www.cgtrader.com/3d-models/exterior/historic-exterior/location-dark-valley     \nPlatformer Underworld - https://www.cgtrader.com/3d-models/exterior/historic-exterior/platformer-8-underworld    \n\n### **PACK CONTENT**  \n\n- **Demo Scene**  \n\n- **712 models:**  \n  - **Landscape (x55):** Asphalt, ground, hills, leaves, mountains, roads, stones, water, etc.  \n  - **Buildings (x10):** Horror Mansion, crypts, guest house, garden folly.  \n  - **Vegetation (x100):** Bushes, deadwoods, fabulous trees, firs, grass, leaves, pine trees, reeds, water lilies, etc.  \n  - **Fences (x24):** Gates, concrete fences, metal fences, posts, wooden fences, etc.  \n  - **Graves (x48):** Graves, grave plaques, gravestones, coffins.  \n  - **Props (x475):** Cupboards, nightstands, shelving units, sofas, beds, carpets, ladders, curtains, blinds, boards, doors, gates, chairs, stools, benches, tables, shelves, clocks, bathrooms, sinks, toilet bowls, washing machines, mirrors, kitchen items, refrigerators, gas stoves, batteries, paintings, portraits, bicycles, wheelchairs, TVs, pianos, grand pianos, floor lamps, trunks, suitcases, boxes, anvils, candles, gramophones, cages, books, cutting boards, frying pans, knives, pots, mugs, tombstones, crosses, fences, gates, poles, etc.  \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n**COMPATIBILITY**  \nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity Engine 2021.3+    \n- Unreal Engine 4.20+   \n- Godot Engine 3.4+   \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 569K triangles all pack  \n- **Scale:** Real-world-size  \n- **Materials:** All models use 3 materials (color, transparent, emission)  \n- **Textures:** All models use 1 texture (as a color palette). 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With 530+ low-poly assets including ships, modular buildings, props, vegetation, and landscapes, it’s perfect for designing islands, ports, and treasure-hunting adventures. A demo scene, unified art style, and flexible formats make it ideal for games, AR/VR, and cinematic projects.    \n\n### **KEY FEATURES**  \n\n- **532 Assets.** Unlock boundless opportunities for creating unique locations. You can arrange landscapes and buildings the way you want and create your own, unique environment.   \n- **The Demo Scene.** A prepared location that you can view in pictures, ready for use in your projects. It saves time and can be used as is or customized.   \n- **Multi-Purpose Usage.** Ideal for games, animations, VR/AR apps, advertising, and 3D printing.   \n- **Consistent Art Style.** Almost all of our asset packs are stylistically compatible.      \n- **No Need to Create Unique Unwraps.** A universal **1024×1024 PNG texture** is used, significantly reducing memory usage.      \nhttps://ithappystudios.com/blog/uv-unwrapping-how-to-do-it-easily-and-quickly/     \n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nDungeon - https://www.cgtrader.com/3d-models/exterior/historic-exterior/dungeon-1    \nDesert City Sands - https://www.cgtrader.com/3d-models/exterior/historic-exterior/desert-city-53b2173a-413f-4c79-a04d-f73865193b4a    \nDesert City Oasis - https://www.cgtrader.com/3d-models/exterior/cityscape/desert-city-1    \nFood - https://www.cgtrader.com/3d-models/food/miscellaneous/food-01-2a35a080-672e-4fda-b4d4-b6c457cc0318    \n\n\n### **PACK CONTENT**    \n\n- **Demo Scene**    \n- **532 Low-Poly 3D Models:**      \n  - **Landscape (x63):** Mountain, hill, plain, elevation, stone, rock, ground, water, etc.     \n  - **Buildings (x207):** Modular stone and wooden houses, huts, church, barn, fountain, tower, fort, walls, foundation, etc.      \n  - **Vegetation (x47):** Trees, palms, bushes, deadwood, stick, log, grass, etc.     \n  - **Props (x191):** Bag, barrel, bonfire, boxes, bucket, bridge, cart, chair, crane, fences, jug, log, stair, table, wood, stall, gold, skeletons, bones, chest, jars, torture, cannon, etc.     \n  - **Ships (x24):** Big ship, merchant ship, pirate ship, boats, mast, broken mast, sail, etc.     \n\n---  \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n**COMPATIBILITY**  \nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity Engine 2021.3+    \n- Unreal Engine 4.20+   \n- Godot Engine 3.4+   \n\n---  \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 457K triangles (entire pack).  \n- **Scale:** Real-world size.  \n- **Materials:** All models use 1 material.  \n- **Textures:** All models use 1 texture (as a color palette).  \n  - **Resolution:** 1024 px.  \n\n---  \n\n### **SUPPORT**  \nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this pack further! 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Founded close to Missouri’s Western border with Kansas, the city sits above the confluence of the Kansas and Missouri Rivers. As Kansas City grew rapidly throughout the late 19th and early 20th centuries, the metropolis came to boast an impressive collection of pre-war buildings scattered through its historic downtown core. Many of the largest and most famous buildings were built amidst the boom and bust of the 1920s and 30s, when the city was under the control of Tom Pendergast and the corrupt political machine he created. This collection contains models of 6 famous Kansas City skyscrapers named and described below in the order they appear in the images.\n\n- The **Kansas City Power \u0026 Light Building** is a 481ft (147m) tall skyscraper on the Southern end of the city’s downtown loop. Designed for its namesake energy company by architecture firm Hoit, Price \u0026 Barnes, the building was completed in 1931. The building stood as the tallest building in both the city and state. It was also the tallest building in the United States constructed West of the Mississippi River.\nIts classic art deco design and magnificent illuminated crown make it a cherished landmark of the city. While the Kansas City Power \u0026 Light Company has since gone out of business, the building's original name has remained and has come to lend its name to the Power \u0026 Light District, the surrounding area that features cultural attractions to revitalize downtown Kansas City.\nIn the decades since the tower's opening, its offices have been vacated and the building has been converted to residential use.\n\n- **909 Walnut** is a 471ft (144m) tall highrise designed by Hoit, Price \u0026 Barnes and finished in 1931. Upon its completion, 909 Walnut was the 2nd tallest building in the city and the state of Missouri for 45 years. The tower's unique twin spires and fusion of Art Deco and Gothic Revival architecture make it a Kansas City landmark.\nOriginally named the Fidelity National Bank \u0026 Trust Building, its namesake bank went under soon after construction of the building due to the Great Depression. From there, it was purchased and used by the US federal government. In recent years, the building has been repurposed for residential use. During its conversion, the clock that once adorned the Northern spire was removed. This model recreates the building as it was originally designed with its clock faces.\n\n- The **Oak Tower**, also known as the Bell Telephone Building, was designed by Hoit, Price \u0026 Barnes in collaboration with I.R. Timlin in a Gothic-Revival style. Originally constructed in 1913 at a height of 185ft (56m), the building was later doubled in height in 1929. At its final height of 379ft (116m), it briefly held the title of Kansas City and the state of Missouri's tallest building until eclipsed by 909 Walnut and the Power \u0026 Light Building.\nIn 1974, when the building was sold to new owners, its magnificent gothic ornamentation was buried beneath stucco. While today the tower's historic facade remains hidden, this model aims to recreate the original design in its full beauty.\n\n- The **Bryant Building** is 318ft (97m) tall and built in 1930. Designed by Chicago-based architecture firm Graham Anderson Probst and White, the building is a sleek example of Art Deco architecture. Its multi-color terra cotta and metal paneling is arranged in a way to, in conjunction with characteristic setbacks, accentuate the vertical elements of the building. For a brief period upon its completion, it was the 2nd tallest building in the city. Today, it functions as a data center.\n\n- **City Hall** is an art deco skyscraper standing 433ft (135m) tall. A flagpole atop the building, while not counted towards the building’s official height, tops out at 525ft (160m) high. The massive building houses the city’s administrative offices and ranks among the world’s tallest municipal buildings. Constructed in 1937, it used funds from the Public Works Administration, an agency established as part of President FDR’s New Deal program. Much of this money ended up in the pockets of contractors closely involved with Pendergast’s patronage network. The architects, Wight \u0026 Wight, designed the building in a style that combines an austere neoclassical and art deco that make heavy use of bas-relief artwork in its facade common throughout Depression era projects.\n\n- The **Jackson County Courthouse** stands directly South of City Hall across 12th St, creating a large public space around Kansas City’s greatest monuments to civic service. Also designed by Wight \u0026 Wight, its similar design makes it a shorter architectural companion to City Hall. The design of the building was guided by then future-president Harry S. Truman, who was the presiding judge of Jackson County. The 295ft (90m) tall building, completed in 1934, was also constructed as part of the New Deal’s public works programs.\n\nNOTES:\n- The Kansas City Power \u0026 Light Building, 909 Walnut, Oak Tower, and City Hall are all available for purchase individually\n- Models were designed for the sole purpose of 3D Printing. However, included are .zip folders that contain the models in other formats with very basic materials as seen in the above images for use in other 3D modeling software.\n- Background Image on Preview Slide is sourced from the Internet Archive Book and is public domain\n\n","imageAlt":"3D print model Historic Kansas City Pack","url":"https://www.cgtrader.com/3d-print-models/miniatures/architectural/historical-kansas-city-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GT5YqvBpM7sgdvXMQKTMHoUx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00KCPackPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/GT5YqvBpM7sgdvXMQKTMHoUx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00KCPackPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/miniatures/architectural/historical-kansas-city-pack","isCgtVerified":true,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"miniatures","subcategorySlug":"architectural","categoryTitle":"Miniatures","subcategoryTitle":"Architecture","schemaImageUrl":"https://img-new.cgtrader.com/items/2822244/7f0c9fe992/historic-kansas-city-pack-3d-model-7f0c9fe992.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7252961","type":"listingItem","attributes":{"id":7252961,"title":"Ancient House Building","price":0.0,"description":"Modeled with Autodesk Maya 2022 using polygons.\n\nWith materials and textures.\n\nAll the objects parent and group correctly.\n\nThe file called ' render ' is to render like the first imatge with Arnold Render. 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You can use it as is, or rework and customize it as you wish.    \n- **320+ unique 3D assets:** mountains, platforms, decorations, and interactive objects for creating diverse game scenes.     \n- **18 unique characters and 120 animations.** Each character and monster has its own visual style, personality, and a unique animation set. The package includes the necessary animations for movement, combat, and interaction with other NPCs, as well as full compatibility with the Mixamo animation library containing over 2600 unique animations.     \n- **Guide to Adding Animation to a Unity Project** https://www.youtube.com/watch?v=JSmv7k0BQzs\u0026t=1s    \n- **AI Navigation.** We added an NPC control system to make the scene look alive and animated. More details are provided in the description below.       \n- **Ease of Use.** The pack includes two files with different Unity versions, and in each one, the scene is set up in three render pipelines. Simply download the version you need and open the scene in your preferred render pipeline. Everything is clear and easy to use.      \n- Free version of the pack for testing  https://www.cgtrader.com/free-3d-models/exterior/historic-exterior/inferno-world-free\n- **Optimized Models.** Lightweight meshes, few textures, and simple shaders ensure smooth performance on mobile, VR/AR, PC, and consoles while keeping visuals high-quality.     \n- **Support.** Free updates and technical support available in our Discord (https://discord.gg/ithappy).     \n\n---  \n\n### **DEMO SCENE**    \nThe demo scene is a prepared game location that you see in all the images and in the video. Our team has tested it in different game engines and on various devices (PC, mobile, VR).\nThe models have realistic proportions, which is very important for use in VR.\nThe location includes several separate zones connected by bridges - create unique tasks for the main character in each zone and add enemies there.\nThe demo scene is surrounded by lava and rocks along the entire perimeter, which makes it look good from any gameplay perspective.      \n\n### **320 unique 3D assets**      \nThe pack includes everything for building environments and gameplay zones: mountains for backgrounds, platforms for levels, plus decorative and interactive props to make your world engaging.       \n- **Props \u0026 Interaction (x80)**    \nUse as props or interactive objects: collect items, open chests, and trigger reactions.      \nIncludes anvils, books, boxes, braziers, bushes, chests, coins, crystals, cups, diamonds, fire, gems, gold/silver bars \u0026 piles, grass, hammer, heart, horseshoe, hourglass, keys, coal piles, potions, rings, scrolls, symbols, vases, small well.     \n- **Decorations \u0026 Platforms (x125)**     \nFor level design and visual detail: ramps, stairs, platforms, portals, mechanisms, and decorative elements.      \nIncludes bases, beams, blocks, bones \u0026 arcs, cages, cells, chains, columns (intact/broken), crystal holders, flags, forge \u0026 pipes, gates, gears, pedestals, pillars, ruins, star platforms, wells, thorns, stone arcs, stairs.      \n- **Statues (x4)**     \nLarge statues - knight and demon skull - highlight the atmosphere and draw player attention.     \n- **Buildings (x25)**     \nAtmospheric objects and modular bridges to connect areas or islands.     \nIncludes bases, bridges, chains, house, lighthouse, towers, pillars, tiles.     \n- **Mountains \u0026 Rocks (x33)**   \nFor backgrounds or building game landscapes.   \nIncludes mountains, rocks, and stone formations.     \n\n ### **Characters (x18)**    \n- **Warrior (x3)**     \nA heroic samurai warrior in armor with a sword. Experienced and battle-hardened.     \nWarrior 1: armor with red accents     \nWarrior 2: armor with golden accents     \nWarrior 3: black and gray armor     \n- **Demon (x3)**     \nHuge 5-meter monsters with fearsome weapons.     \nCrystalline: gray stone, icy crystals   \nLava: black stone with glowing cracks    \nHell: red stone, skull mask, broken shackles    \n- **Scorpion (x3)**     \nGiant poisonous scorpions, impossible to escape.     \nCrystalline: gray stone, icy crystals     \nLava: black stone with glowing cracks    \nHell: red stone, metal shackles    \n- **Elemental (x3)**      \nBeings of stone and lava, attack with fireballs or crushing strikes.    \nCrystalline: gray stone, icy crystals    \nLava: black stone with glowing cracks     \nHell: red stone, shackles with strange runes     \n- **Imp (x3)**     \nSmall (1.5 m) creatures with axes, both builders and warriors.    \nHell: reddish-brown skin    \nInfernal: reddish-brown with lava horns and glowing eyes    \nEvil: red skin, broken horn, armor    \n- **Insect (x3)**     \nLarge beetles with spikes, dig tunnels and attack with heads. Can be ridden by Imps.     \nCrystalline: gray stone    \nLava: black stone with glowing cracks    \nHell: red stone    \n\n ### **Character Animations (x120)**      \nThe animations were designed so that the characters can be used from first-person, third-person, as well as more distant perspectives.    \n- **Demon (x24)**     \nidle, idle combat, idle lookaround, idle weapon, combat idle weapon, walk, walk weapon, run, run weapon, jump, jump weapon, fall, landing, knockdown, getting up, attack (1–3), attack weapon (1–2), take damage, take damage weapon, death, victory, victory weapon.     \n- **Elemental (x11)**     \nactivation, deactivation, idle, idle combat, idle lookaround, walk, attack (1–2), attack fireball, take damage, death, victory.     \n- **Imp (x26)**     \nidle, idle combat, idle combat weapon, idle lookaround, idle lookaround weapon, idle weapon, walk, run, run weapon, jump, jump weapon, fall, landing, getting up, ride idle, ride move, attack (1–2), attack weapon (1–2), take damage, death, victory.     \n- **Insect (x6)**     \nidle, idle lookaround, walk, run, take damage, death.       \n- **Scorpion (x9)**      \nidle, idle lookaround, walk, run, attack (1–3), take damage, death, victory.     \n- **Warrior (x40)**       \nidle breathing, idle relaxed, idle combat, idle combat weapon, idle lookaround, idle combat lookaround weapon, walk, walk forward, walk backward, walk weapon, run, run forward, run left, run right, run weapon, strafe left, strafe right, crouch walk (forward, backward, left, right), climb ladder, jump start, jump loop, jump end, jump, jump weapon, fall, landing, dodge roll, dodge sidestep, block with hands, hit reaction (light, heavy), attack (1–2), attack kick, attack punch, attack weapon (1–3), death forward, death backward, victory.       \n\nWant to add more animations? You can take them from the Mixamo library and add them using this guide.  https://youtu.be/k8fyRCIzTio?si=PuCqCaR0lDzlS4Tp     \n\n ### **AI Navigation in Unity**    \nAI navigation has been added to the Unity file.    \nEnemies move around the locations following different routes and scenarios.    \nDemons are located in the center of each zone, performing movement or idle animations.    \nOther enemies roam the area, patrolling the surroundings or performing various actions.     \nWarriors move in groups of three across all zones of the location. When they encounter an enemy, they engage in combat. Once they defeat the enemy, it falls to the ground (disappears after a while and respawns), and the warriors continue moving on to the next opponent.     \n\n ### **Character control system in Unity**      \nThe character moves around the location to the area specified by the user (you) by left-clicking the mouse. If there is an enemy in the selected area, the character will engage in combat. You can also zoom the camera in and out from the character using the mouse scroll wheel.     \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\n- Blender 3.6+   \n- Unity 2021.3+    \n- Unity 6000+      \n- Unreal Engine 4.20+   \n- Unreal Engine 5.0+   \n- Godot Engine 3.4+   \n\n---  \n\n### **TECHNICAL INFO**  \n\n- **Geometry:** \n   - 223 Unique Assets   \n   - 419k triangles all pack   \n\n- **Scale:** Real-world-size      \n\n- **Materials:** All models use 14 materials\n- **Textures:** All models use 11 textures.    \n\n---  \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Inferno World 3D model","url":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/inferno-world","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ulqekcmtydfrpjk0onu4hirsc4af/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT_Battle%20Stadium%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/ulqekcmtydfrpjk0onu4hirsc4af/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_Battle%20Stadium%20Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/inferno-world","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"historic-exterior","categoryTitle":"Exterior","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/6498617/c04d5e2d5d/inferno-world-3d-model-c04d5e2d5d.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7284438","type":"listingItem","attributes":{"id":7284438,"title":"Fantasy ancient tower gate","price":0.0,"description":"Modeled with Autodesk Maya 2022 using polygons.\n\nWith materials and textures.\n\nAll the objects parent and group correctly.\n\nThe file called ' render ' is to render like the first imatge with Arnold Render. 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