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Whether used in a virtual forest, animated film, or mobile game, it enhances immersion with its tactile presence.\n\nThe model is fully customizable — you can change colors, textures, scale, or even animate elements such as glowing fungi or ambient light for dynamic scenes. It's also suitable for 3D printing, where its solid structure allows for accurate physical reproduction as a decorative object, sculpture, or prototype.\n\nUsed by artists, designers, and developers in environmental design, concept art, nature-themed projects, and cultural exhibitions, this tree stump 3D model represents the fusion of nature, decay, and digital precision. 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If you like this model, please leave a comment and like it. \n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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Orb's aura fx is included in this package. \n\nSee videos and images provided for model/animations preview. \n\nAnimations:\n- Idle\n- walk with root motion\n- walk without root motion\n- run with root motion\n- run without root motion\n- strafe right with root motion\n- strafe right without root motion\n- strafe left with root motion\n- strafe left without root motion\n- jump with root motion\n- jump without root motion\n- Attack01-projectile\n- Attack02-projectile\n- Attack03-magic cast\n- Attack03-magic cast\n- Defend \n- Take Damage\n- Die\n\nLow poly Fantasy Frog Spartan\nHe is rigged and animated. Generic Mecanim set up. Textures are hand painted. Available in 4 colors. 16 animations. Total poly count is only 744 tris. Spear's FX Unity particles is included in this package. \n\nSee videos and images provided for model/animations preview. \n\nAnimations:\n- Idle\n- walk with root motion\n- walk without root motion\n- run with root motion\n- run without root motion\n- strafe right with root motion\n- strafe right without root motion\n- strafe left with root motion\n- strafe left without root motion\n- jump with root motion\n- jump without root motion\n- Attack01\n- Attack02\n- Defend \n- Take Damage\n- Die\n\nLow poly Fantasy Tiger Archer \nHe is rigged and animated. Generic Mecanim set up. Textures are hand painted. Available in 4 colors. 16 animations. 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All MH Bodies - UE5 Skeletons - Rigged","price":47.2,"description":"- Realistic 3D model of Pants 265 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/lZlssNDRNh8\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Vertices : 5,548\n- Triangles: 11,092\n- Polygons : 5,617\n\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"Pants 265 - All MH Bodies - UE5 Skeletons - 3D model","url":"https://www.cgtrader.com/3d-models/character/clothing/pants-265-all-mh-bodies-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UChj5zkLuRAwVLYWw9tqh3eu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/265_pants-3d-model-e4cbb591df.jpg","gridUrl":"https://media.cgtrader.com/variants/UChj5zkLuRAwVLYWw9tqh3eu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/265_pants-3d-model-e4cbb591df.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/pants-265-all-mh-bodies-ue5-skeletons-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5717592/e4cbb591df/pants-265-all-mh-bodies-ue5-skeletons-rigged-3d-model-e4cbb591df.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3921942","type":"listingItem","attributes":{"id":3921942,"title":"Chieftain fv4201 Main Battle Tank","price":60.0,"description":"Detailed model of a fv4201 CHIEFTAIN main battle tank as used by the British Army during most of the Cold War.\n\n**Modelling and Rigging**\n\nThe model consists of a total of 560,819 vertices and 554,883 faces, in multiple separate meshes to facilitate animation.  The wheels and tracks are fully rigged to realistic turn when the main ROOT empty is animated along it's local Y-axis or rotated around it's local Z-axis.  The turret can also be rotated separately; as can the commanders cupola, the top-mounted searchlight and machine gun; the main gun can be rotated up and down and the hatches on the main hull and turret can be opened or closed (there is no interior however, just a recessed black space).\n\n_Note: The rigging of the wheels and tracks is only available in the native Blender format._\n\n**Materials and Textures**\n\nThe model is fully unwrapped with non-overlapping UVs.  It uses four PRB materials - the main hull, the smaller details on the hull, the turret, and the running gear.  Each material comes with five 4k texture maps - base colour, metallic, roughness, normal and ambient occlusion - the turret also comes with an opacity map and UV layouts are included for all materials.  Materials were created using Cycles but should work in any renderer that uses the metallic PBR workflow.\n\n_Note: The textures may not import correctly when using the FBX or OBJ formats (especially the latter), but all materials and meshes are named in such a way that it should be easy to reconnect missing textures if necessary._","imageAlt":"3D model Chieftain fv4201 Main Battle Tank","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/chieftain-fv4201-main-battle-tank","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fBkcBnHpXm5R7VN781YAHMiM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview01.jpg","gridUrl":"https://media.cgtrader.com/variants/fBkcBnHpXm5R7VN781YAHMiM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/chieftain-fv4201-main-battle-tank","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/3921942/19b7619da0/chieftain-fv4201-main-battle-tank-3d-model-19b7619da0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6436892","type":"listingItem","attributes":{"id":6436892,"title":"Ultra-Realistic Garlic Bulb 3D Model Fresh Allium Detailed ","price":5.0,"description":"Ultra-realistic 3D model of a whole garlic bulb (Allium sativum), meticulously crafted to capture the intricate texture, natural coloration, and organic form of this aromatic culinary staple. The model features a plump, rounded bulb composed of tightly packed cloves encased in thin, papery outer layers that display subtle vertical ridges and fine striations. The surface is rendered with exceptional detail, showcasing realistic variations in tone—from creamy white to soft lavender and pale pink hues—enhanced by natural imperfections such as slight blemishes, minor tears, and faint discolorations that reflect real-world aging.\n\nThe top of the bulb includes a short, dried stem with a slightly rough texture and a light brown tip, adding authenticity to the overall structure. The base shows a small cluster of root remnants, grounding the bulb naturally and reinforcing its fresh, unprocessed appearance. The skin exhibits a delicate translucency under light, with subtle reflections and soft shadows between the folds, giving it a lifelike, almost tactile quality. A gentle shadow beneath the bulb enhances depth and realism, placing it firmly within a studio-like environment.\n\nThis high-fidelity digital asset is ideal for use in food photography simulations, culinary branding, agricultural visualization, nutritional education, or as a key element in spice and herb campaigns. It can also serve as a reference for artists, product designers, or chefs creating visual content for cooking tutorials, recipe development, or plant-based ingredient promotions. The model includes full PBR materials—albedo, roughness, metallic, normal, ambient occlusion, and specular maps—for photorealistic rendering in Blender, Maya, 3ds Max, Unreal Engine, Unity, or Cinema 4D. These materials simulate accurate light interaction, including matte-to-glossy transitions on the skin, soft reflection on curved surfaces, and natural translucency in thinner areas.\n\nThe geometry is optimized for both high-resolution renders and real-time applications, featuring clean topology, precise UV mapping, and efficient polygon distribution. The model supports animation, allowing for effects like rotation, close-up zooms, or integration into cooking sequences (e.g., peeling or chopping). It is ready for integration into virtual reality experiences, augmented reality apps, digital menus, or interactive educational platforms.\n\nApplications \u0026 Use Cases:\n\nFood advertising and packaging design\nAgricultural and farming simulations\nEducational tools for biology, botany, or nutrition\nCulinary content: recipes, cookbooks, or cooking videos\nDigital menu displays for restaurants and markets\nGame assets for farming, simulation, or adventure games\nVR/AR experiences (e.g., virtual harvest or cooking)\nInterior design: kitchen or farm-themed decor elements\nProduct visualization for organic food brands\nArtistic installations or pop-up exhibitions\nEnvironmental storytelling in architectural visualization\nCharacter design inspiration (e.g., anthropomorphic vegetables)\nCinematic food scenes in films or commercials\n3D printing templates for collectibles or educational models\nInteractive apps for kids (learning about plants or colors)\nMood board elements for healthy eating, summer, or nature themes\nDigital art and concept design\nHigh-detail material testing reference\nRealistic object for lighting and shading studies\nKeywords \u0026 Phrases:\n\nUltra-realistic garlic 3D model\nFresh garlic bulb sculpture\nPhotorealistic allium vegetable\nHigh-detail papery skin texture\nOrganic produce digital replica\nHealthy food visualization\nCulinary ingredient asset\nNutritional education tool\nSpice and herb design reference\nNature-inspired design\nVegetable character design\nRealistic plant modeling\n3D printable garlic model\nSoft gloss on skin\nLifelike stem and root details\nHarvest season theme\nAR/VR food experience\nDigital menu item\nBaking and cooking reference\nSustainable agriculture visual\nChildren’s learning toy concept\nConservation awareness visual\nDigital museum exhibit\nFantasy creature base model\nHigh-resolution texture map\nCustomizable spice model\nFor artists, designers, and developers\nLifelike food simulation\nEnvironmental storytelling asset\nPremium quality 3D content\nRealistic animal or object for animation\nNature and lifestyle design\nJoy and freshness theme\nSoft texture modeling example\nVisual effects asset\nCross-platform compatibility\nIf you're looking for custom 3D modeling, character design, or sculptural work tailored to your vision—I offer professional collaboration and individual fulfillment of any design order. I specialize in creating ultra-realistic and artistically compelling digital assets, from everyday objects to fantastical creatures, with attention to detail, texture, and emotional appeal. Whether you need a single asset or a full project, I bring creative ideas to life with technical precision and artistic care. Please write to me to discuss your concept, timeline, and specific requirements. Let’s create something extraordinary together.","imageAlt":"Ultra-Realistic Garlic Bulb 3D Model Fresh Allium 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They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Vertices : 28,458\n- Polygons : 28,544\n\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"3D asset Sneakers 174 - All MH Bodies - UE5 Skeletons -","url":"https://www.cgtrader.com/3d-models/character/clothing/sneakers-174-all-mh-bodies-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m1wymfgLbvUvwZjxCHxftg2u/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0_cj.jpg","gridUrl":"https://media.cgtrader.com/variants/m1wymfgLbvUvwZjxCHxftg2u/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0_cj.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/sneakers-174-all-mh-bodies-ue5-skeletons-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5700863/a04a36a3c0/sneakers-174-all-mh-bodies-ue5-skeletons-rigged-3d-model-a04a36a3c0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6830659","type":"listingItem","attributes":{"id":6830659,"title":"Vineroot Golem","price":43.0,"description":"Vineroot is the evolved offspring of Ferrobranch, where nature’s raw ferocity intertwines with crystalline beauty. Once metal and bark, now his body is woven from living roots laced with silicate veins, pulsing with green luminescence beneath the surface. His forearms end in grown-in sickle blades, relics of his ferro-bloodline — sharper than obsidian, curved like the claws of ancient beasts. From his spine extends a segmented tail sheathed in petal-shaped flint scales, shimmering faintly like layered glass leaves.\n\nHe moves in silence, a hunter of the forest’s deepest shadows, guided by vibration and scent of life. When he strikes, his blades sing — a chorus of nature’s vengeance forged through evolution. Vineroot represents the fusion of organic will and crystalline structure, the moment the Proto-Silica Forest itself begins to breathe, bleed, and defend as one entity.\n\nOwning Vineroot means possessing a symbol of nature’s intelligent adaptation — the perfect blend of primal grace, defense, and lethal design. Within the Proto-Silica Forest collection, he follows Ferrobranch, marking the stage where the golem line transforms from stone warrior to sentient organism of the living forest\n\n\nTechnical details\n\nNumber of Unique Meshes: 1\n\nVertex Count: 27,027\n\nCollision: Yes \n\nLODs: No\n\nNumber of LODs: –\n\nRigged: Yes\n\nRigged to Epic or MetaHumans Skeleton: Yes (Epic Skeleton)\n\nIf rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes (HandIK, FootIK)\n\nNumber of Characters: 1\n\nVertex Counts of Characters: 27,027\n\nAnimated: Yes\n\nNumber of Animations: 50 (25 sword + 25 fighting)\n\nAnimation Types  In-place\n\nNumber of Materials: 3 (red, green, yellow)\n\nNumber of Material Instances: 1\n\nNumber of Textures: 3 (defaultMat, AO, Normal)\n\nTexture Resolutions: 4096×4096 px\n\nSupported Development Platforms:\n\nWindows: Yes\n\nMac: Yes\n\nImportant/Additional Notes:\n\nOptimized for Unreal Engine 5 with IK rig helpers for smooth retargeting.\n\nIncludes shaders. Ideal for fantasy environments and combat animations.\n\nScripts File: FootIK, HandIK, BoneDynamic\n\n-- Created: August 2, 2025\n\n-- Author: Grok","imageAlt":"3D asset Vineroot Golem","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/vineroot-golem","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gftavnbrmgnt8p5cytd18kkt8w7d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/gftavnbrmgnt8p5cytd18kkt8w7d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/vineroot-golem","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6830659/abea587e0e/vineroot-golem-3d-model-abea587e0e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6684747","type":"listingItem","attributes":{"id":6684747,"title":"Deer rigged animated ","price":6.0,"description":"In this deer pack you'll find a stag and its doe.They are ready to populate your project requiring forest animals.Stag has 4 LODs (LOD0: 111.19 Ktris / LOD1: 8.83 Ktris / LOD2: 6.48 Ktris / LOD3: 5.4 Ktris), rig is 31 bones. Model uses 2 materials (Main body and fur). Textures are $4096^*4096$.A set of 11 animations is included (3 being root motion variations)Doe has 4 LODs (LOD0: 10.54 Ktris / LOD1: 7.98 Ktris / LOD2: 5.41 Ktris / LOD3: 3.87 Ktris), rig is 31 bones. Model uses 2 materials (Main body and fur). 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folders\n-Also in the model there is a version of the robot without a rig and without applied modifiers in case you want to radically change the model\n- The model is made in real sizes and in excellent quality\nAbout rendering:\nThe model is made in the Blender program of the latest version,\nthe Render was made on the Cycles engine in 4k screen resolution (except for 360 degree animation)\nConclusion:\nIn general this is a wonderful post-apocalyptic scene with a robot that is animated (190 frames of work) can be very easily animated due to inverse kinematics, made in real sizes ,very cheap (due to the majority of additional models).\nAnd you have a spare version of the robot without a rig and without applied modifiers if you want to change the model at the root.\nThank you for your attention, have a nice day and a pleasant shopping.","imageAlt":"3D Post Apocalyptic Sci-Fi Robot with 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Suitable for your projects of genre: RPG, strategy, first person shooters, etc.**\n\n**includes formats - Unreal Engine Project, Unity Project, FBX, OBJ, MA and MB files, 4K PNG Textures , FBX Animations files**\n\n**Modular Characters**\n\n**Rigged with Epic Skeleton.**\n\n**The skeleton from UE5**\n\nAnimations: 16\n\nAttack x4\n\nIdle x3\n\nDead\n\nDodge\n\nWalking - F, L, R, Back\n\nHit x2\n\nWound\n\nPolycount:\n\nVert 58948\n\nFaces 66183\n\nTris 66183\n\n\n**Technical details**\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes) UE5\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (Yes)\n\nNumber of Animations: 16\n\nAnimation types (Root Motion/In-place) 0/16\n\nNumber of characters: 1\n\nVertex counts of characters: 58948\n\nNumber of Materials and Material Instances: 14\n\nNumber of Textures: 40\n\nTexture Resolutions: (4096)\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (Yes)\n\nDocumentation: No\n\nImportant/Additional Notes: joint_TogaF1-5, joint_BeltF1-15, joint_BeltL1-6, joint_BeltZ1-7, joint_BeltX1-7, joint_BeltR1-6. joint_ChainHandLR, joint_ChainLR. joint_Eye1-27. joint_jaw","imageAlt":"3D asset Terror","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/terror-7b5d76cc-cfe7-4a02-bc13-ec9a9cc02690","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o1tm3thyp7wybp5h46i1oep7c3pd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/banner.jpg","gridUrl":"https://media.cgtrader.com/variants/o1tm3thyp7wybp5h46i1oep7c3pd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/banner.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/terror-7b5d76cc-cfe7-4a02-bc13-ec9a9cc02690","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6660288/520de8f327/terror-3d-model-520de8f327.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4651839","type":"listingItem","attributes":{"id":4651839,"title":"Mutant 3 Humanoid Monster","price":39.0,"description":"Mutant Humanoid Monster\n\n3d model of a Mutant. It has 4 different skins, humanoid rig. It will be a perfect character for a games.\n\n• Key Features\n\nLow-poly\n\nFully Rigged\n\n\n\n• Polycount | The Character does not have LOD system\n\nFaces 15762• Tris 31524 • Verts 15768\n\n\n\n• Rig | This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Blender, have controls. That means that you might want to adjust the bone position when retargeting for a better result.\n\n\n\nThe model is loaded and works in unreal engine 5 , But the skeleton has a structure from unreal engine 4 , be careful and consider this point\n\n\n• 4K Textures BaseColor, Normal, Roughness, Metallic, Ambient Occlusion\n\n\n\nTextures are packed for better optimization\n\n\n\nAny Humanoid Animations or Blueprints from the store can be applied to this character.\n\n• Unreal Engine Project\n\nSupported version: 4.19+\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (Yes)\n\nNumber of Animations: 7 Demo Animations\n\nAnimation types (Root Motion/In-place): 7\n\nNumber of characters: 1\n\nVertex counts of characters: 15768\n\nNumber of Materials and Material Instances: 4\n\nNumber of Textures: 9\n\nTexture Resolutions: 4096\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (Yes)\n\n\n\nThank you!","imageAlt":"Mutant 3 Humanoid Monster 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/mutant-3-humanoid-monster","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4V9MPLBYVHha4u1pLTJQA4Mp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sign2.jpg","gridUrl":"https://media.cgtrader.com/variants/4V9MPLBYVHha4u1pLTJQA4Mp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sign2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/mutant-3-humanoid-monster","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4651839/9c427dbe44/mutant-3-humanoid-monster-3d-model-9c427dbe44.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4593113","type":"listingItem","attributes":{"id":4593113,"title":"Experiment","price":44.99,"description":"- The Experiment is a nightmarish being that embodies terror and brutality. With its elongated arms and long, skeletal fingers tipped with deadly knives, it becomes a relentless force of destruction. Its grotesque appearance is further accentuated by the open skull, exposing a vacant cavity where the eyes and nose once resided.\n- This menacing creature thrives in darkness, lurking in the shadows to unleash its savagery upon unsuspecting victims. Its long bones taper towards the bottom, granting it an eerie grace as it moves with a haunting agility. The air is filled with an aura of fear and unease when this abomination is near.\n- Known for its ruthlessness and bloodthirsty nature, the Experiment strikes terror into the hearts of both humans and creatures alike. Its presence alone is enough to send chills down the spines of those who dare to face it. Beware, for this beastly entity knows no mercy and revels in the carnage it leaves in its wake.\"\n- These descriptions now reflect the name \"Experiment\" for the mutant character, portraying its terrifying attributes and menacing presence in the game.\n- \n- Technical Details:\n- \n- Rigged: Yes\n- Rigged to Epic skeleton: Yes\n- If rigged to the Epic skeleton, IK bones are included: Yes\n- Animated: Yes\n- Number of Animations: 6\n- Animation types (Root Motion/In-place): In-place\n- Number of characters: 1\n- Vertex counts of characters: verts: 15267 faces: 15524 tris: 30002\n- Number of Materials and Material Instances: 1 for skin / 1 for eyes\n- Number of Textures: 1 for skin / 1 for eyes\n- Texture Resolutions: 4096x4096\n- Supported Development Platforms:\n- Windows: Yes\n- Mac: Yes\n- Documentation: No\n- Important/Additional Notes: No","imageAlt":"3D asset 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Thank You very much!\n\n- Portfolio:\nhttps://www.therookies.co/projects/29959     \n\n- Instagram:\nhttps://www.instagram.com/jennychouart/\n\n- Linkedin:\nhttps://www.linkedin.com/in/po-hsuan-chou-3b0170203/\n\n- Artstation:\nhttps://www.artstation.com/jennychouart","imageAlt":"3D model Snow Rabbit Group Hug","url":"https://www.cgtrader.com/3d-models/animal/mammal/snow-rabbit-group-hug","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E53ZMnXgijvUqWkj2brd2qB6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/E53ZMnXgijvUqWkj2brd2qB6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/snow-rabbit-group-hug","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":101,"name":".spp","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3174343/5bd88f92f0/snow-rabbit-group-hug-3d-model-5bd88f92f0.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2045470","type":"listingItem","attributes":{"id":2045470,"title":"Barnacle Goose","price":60.0,"description":"Barnacle goose 3D model\u003cbr\u003e\n\u003cbr\u003e\n12 Animations in root motion\u003cbr\u003e\n5 Textures (4096x4096)\u003cbr\u003e\n3 Materials\u003cbr\u003e\n\u003cbr\u003e\nLow poly model\u003cbr\u003e\n\u003cbr\u003e\n3556 quad polygons on this mesh\u003cbr\u003e\n4211 vertices on this mesh\u003cbr\u003e\n\u003cbr\u003e\nTextures\u003cbr\u003e\nBarnacleGoose_D\u003cbr\u003e\nBarnacleGoose_N\u003cbr\u003e\nBarnacleGooseEyes_D\u003cbr\u003e\nBarnacleGooseFeathers_D\u003cbr\u003e\nBarnacleGooseFeathers_N\u003cbr\u003e\n\u003cbr\u003e\nAnimations List\u003cbr\u003e\neat\u003cbr\u003e\nfly\u003cbr\u003e\nflyleft\u003cbr\u003e\nflyright\u003cbr\u003e\nglide\u003cbr\u003e\nidle\u003cbr\u003e\nlanding\u003cbr\u003e\nswim\u003cbr\u003e\ntakeoff\u003cbr\u003e\nturnleft\u003cbr\u003e\nturnright\u003cbr\u003e\nwalk\u003cbr\u003e","imageAlt":"3D Barnacle Goose","url":"https://www.cgtrader.com/3d-models/animal/bird/barnacle-goose","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Rq2zM4NCBYcNZ7jyqSKRcYY5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/BarnacleGoose_Screenshot_001.jpg","gridUrl":"https://media.cgtrader.com/variants/Rq2zM4NCBYcNZ7jyqSKRcYY5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/BarnacleGoose_Screenshot_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/barnacle-goose","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2045470/dccdff4f84/barnacle-goose-3d-model-dccdff4f84.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6578443","type":"listingItem","attributes":{"id":6578443,"title":"Mushrooms Pack - Game ready characters","price":55.0,"description":"**Product includes:**\n\n- Base Mesh .FBX and .MB(Maya)\n- Unreal Engine project - support 5.5 and higher\n- Unity project - HDRP URP Built-in (2022.3.62f2)\n- Textures\n\n\n**Rig**: UE5 Skeleton\n\n\n---**Characters**---\n\n**Toadstool**\n\n- Polygons: 3838\n- Vertices: 4401\n- Triangles: 7503\n\n**Mushroom Sage**\n\n- Polygons: 4757\n- Vertices: 5423\n- Triangles: 9320\n\n**Mushroom Grump**\n\n- Polygons: 3713\n- Vertices: 4292\n- Triangles: 7260\n\n**Mushroom Forager**\n\n- Polygons: 2257\n- Vertices: 2660\n- Triangles: 4434\n\n**Chanterelle**\n\n- Polygons: 2431\n- Vertices: 2850\n- Triangles: 4720\n\n\n**Animation list:**\n\n\u003e 1. 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Each stage of evolution makes him stronger and stronger, so you can use it to progress your opponents and as enemy boss.\nIt's suitable for different genres of games, such as runners, tower defense, RPG and many others.\n\nPlease see preview images and youtube to know more about the models.\n\n**If you liked this model, please rate it, it is extremely important for us!**\n\n**Quantity**\n\nThis pack contains 1  model of Medium Cactus Warrior.\n\n**Features**\n\n- 1 gradient base texture 32x32 pixels.\n- Rigged/Skeleton\n- Animated\n- Mobile, AR/VR ready\n- Standart/URP materials\n- UV Mapped for gradien texture\n- Low Poly\n- No Vertex colors\n- Total triangles 1.8k\n- No LOD\n\n**Animations**\n\n- Idle\n- TurnLeft (Root Motion)\n- TurnRight (Root Motion)\n- TakeDamage\n- Run (Root Motion)\n- Run\n- Death\n- AttackStrong\n- AttackRight\n- AttackLeft\n\nIf that wasn't enough, we are ready to make additional animations and forms on request.\nTo see more of our models click here!\n\n\u003e https://www.cgtrader.com/notfun","imageAlt":"3D model Cartoon Characters - Medium Cactus Warrior","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/cartoon-characters-medium-cactus-warrior","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QbYCimcJd8Q1c7qfrCtGtnVP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Main_1950x1300_LVL2_post.jpg","gridUrl":"https://media.cgtrader.com/variants/QbYCimcJd8Q1c7qfrCtGtnVP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Main_1950x1300_LVL2_post.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/cartoon-characters-medium-cactus-warrior","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3601607/644b4fd08a/cartoon-characters-medium-cactus-warrior-3d-model-644b4fd08a.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2514116","type":"listingItem","attributes":{"id":2514116,"title":"Budgerigar","price":40.0,"description":"This is a 3Dmodel and animations of Budgerigar.\n\n\nTwo models were included.\nBudgerigarMiddlePoly\n10174 Verts\n9034 Faces\n\n\nBudgerigarLowPoly\n2812 Verts\n2326 Faces\n\nThese models tailored to Blender's unit.\nThe wing span is about 26cm.\n\nThe feature of the model is that it has a realistic proportion of the skeleton so that the pose folding feathers and the flapping animation are reproduced.\n\nThe flapping motion is not just a vertical motion but a three-dimensional motion of the humerus, ulna and metacarpals is reproduced.\nThe animation set has basic items that you can move freely within the game engine.\n\nnote:To use Root Motion with UE4, I need 3dsMax.\nHow to import to the game engine\nhttps://eizouasobi.blogspot.com/2019/01/how-to-use-in-game-engine.html\nAnimation names are listed in the documentation.","imageAlt":"3D Budgerigar","url":"https://www.cgtrader.com/3d-models/animal/bird/budgerigar-0022469c-3165-4948-8ab7-2f8c1ca6d11e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/shx7TNnNy8XHZg7U8v5oawTx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview0.jpg","gridUrl":"https://media.cgtrader.com/variants/shx7TNnNy8XHZg7U8v5oawTx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/budgerigar-0022469c-3165-4948-8ab7-2f8c1ca6d11e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2514116/ab9bc55ed1/budgerigar-3d-model-ab9bc55ed1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3256609","type":"listingItem","attributes":{"id":3256609,"title":"AVRO Canada C-102 Jetliner V00","price":89.0,"description":"The Avro Canada C102 was historic as it was only the second jet airliner produced in the world.  It flew thirteen days after the De Havilland Comet jet airliner.  It had originally been conceived as a twin turboprop airliner but was changed to jets when the designer went to England and was shown the new Rolls Royce Jet engines.  The C102 was then developed for four jet engines mounted in two pods near the wing root.  It flew well and had better performance than the De Havilland Comet in many respects.  It had many orders for the purchase of the plane but these were subsequently cancelled and the only complete aircraft was maintained and flown for several years before it was broken up.  Only the nose and cockpit remain of the aircraft.  \nThis model was built near to scale in real units and based on real dimensional information, drawings, photos, and other documents. Model is fully textured with all materials UVW mapped and applied. Most materials are planar mapped and major materials include texturing.  All textures and materials are included as shown.  Liveries are based on conceptual service liveries.  Two airlines, a corporate carrier and the Canadian Air Force are represented here. Major objects are logically named for ease of scene management.  In most cases no cleaning up necessary, just drop your models into the scene and start rendering.  No special plugin needed to open scene.\nThis model has animateable turbines, ailerons, elevators, split flaps, rudder, landing gear, landing gear doors.  These models render very well and look realistic using good animation and rendering technique. It can be used in an animated or static position within an animated video or possibly for programming for some flight simulation applications. This model was not designed for 3d printing, these are digital visualization files only. The model comes in several formats.  \nDreamscape Studios is US modeling firm with specializing in building high definition, accurate, and detailed 3D models of commercial, civil and military airplanes and ships. Models are built in low to ultra-high polygon count, near to scale and include a good amount of detail.  Model product does not include any backgrounds or scenes used in preview images.\n","imageAlt":"3D model AVRO Canada C-102 Jetliner V00","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/avro-canada-c-102-jetliner-v00","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/anvHDUrsodEXsx4fxjhBie1n/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/avro%20canada%20c102%20v00-0001.jpg","gridUrl":"https://media.cgtrader.com/variants/anvHDUrsodEXsx4fxjhBie1n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/avro%20canada%20c102%20v00-0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/avro-canada-c-102-jetliner-v00","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":7,"name":".dxf","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/3256609/48dfa8cda0/avro-canada-c-102-jetliner-v00-3d-model-48dfa8cda0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5723810","type":"listingItem","attributes":{"id":5723810,"title":"Shoes 94 - All MH Bodies - UE5 Skeletons - Rigged","price":47.2,"description":"- Realistic 3D model of Shoes 94 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/2mgrRNfFXkc\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Polys: 29,944\n- Verts: 29,368\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"3D asset Shoes 94 - All MH Bodies - UE5 Skeletons - Rigged","url":"https://www.cgtrader.com/3d-models/character/clothing/shoes-94-all-mh-bodies-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nEw6sFZvupokcAKoSLsvy4am/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/94_shoes-3d-model-12b1eea323.jpg","gridUrl":"https://media.cgtrader.com/variants/nEw6sFZvupokcAKoSLsvy4am/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/94_shoes-3d-model-12b1eea323.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/shoes-94-all-mh-bodies-ue5-skeletons-rigged","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5723810/12b1eea323/shoes-94-all-mh-bodies-ue5-skeletons-rigged-3d-model-12b1eea323.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6348035","type":"listingItem","attributes":{"id":6348035,"title":"Asian Fantasy Women Outfit1","price":60.0,"description":"|YOUTUBE|DISCORD|ARTSTATION|UNITY|\n This Character is a game ready fantasy women that I made for Unreal Engine and Unity and it is my best work so far.\n\nIt perfectly suits your Fantsy, RPG and other type of games.\n\nYoutube Full Video Presentation: \n\n\n\n Key Features :\n\nMy unique design (face, body and all parts sculpted in zbrush)\n\nModular (each part is changeable)\n\nBeatutiful simulated Hair and cloth\n\n2 body mesh resolution (optimized + high quality)\n\n2 Hairstyles/EyeLashes with LoD  (Levels of detail)\n\nRigged to UE5 Mannequuin (works with all Animations on marketplace)\n\nGameplay Blueprint is included (you can play in editor in UE)\n\n\n\n Important\n\nIf you want feature like face ARKIT blendshapes, UE4 rig, contact me on discord or email.\n\nIf you want custom outfit you can contact me on discord.\n\nArmor and cloth are very effort and time consuming to create and it is not core feature of my characters.\n\nRenders made in Marmoset toolbag + raytracing(max quality),  Screenshots in UE5 + Unity.\n\nAll images and videos were recorded using integrated gpu, sorry for poor quality.\n\nJoin my Discord server for more discussions.\n\nCheck my ohter hot characters!\n\n\n Technical Info\n\nBody - 19,698 vertices 33,600 triangles\n\nOutfit - 10,565 vertices 18,932 triangles\n\nHair 2 - lod1 79,120 vertices 79,360 triangles\n \t lod2 42,120 vertices 41,172 triangles\n\nHair - lod1 34.739 vertices 45.028 triangles (best quality)\n       lod2 30.260 vertices 38.004 triangles\n       lod3 17.598 vertices 16.336 triangles\n       lod4 13.930 vertices 12.668 triangles\n       lod4 10.930 vertices 9.668 triangles\t\n\nEyeLashes (High quality fibers) \n       lod1 4.797 vertices 5.004 triangles\n       lod1 3.011 vertices 3.408 triangles\n\nBandages - 2.724 vertices 4.614 triangles (uses proxy for simulation in UE)\n\ntotal  - 61.854 vertices 88,901 triangles (with best hair)\n\n\n9 Materials/Textures sets : 4 for body 1 Hair 1 Eye 1 Bandages 1 Eyelashes 2 Outfit\n\nBody:\n4K textures : 4096x4096 px\n\n BaseColor, Normal DirectX, ORM\n\nEye:\n2K textures : 2048x2048 px\n\n BaseColor, Normal DirectX, ORM\n\nOutfit:\n2K textures : 2048x2048 px\n\n BaseColor, Normal DirectX, ORM\n\nHair:\n4K textures : 4096x4096 px\n\nOpacity, ID map, Root map, Depth\n\nBandages:\n4K textures : 4096x4096 px\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nEyes has metahumans mesh and uv so you can put you own eye shader and texture.\n\nRig - based on UE5 Quinn mannequin\n\nUe5 skeleton is clean, no bones are added or remuved.\n\nSupports Controll rig and all features like base mannequin in UE.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\n\n Tested with\n\nGame Animation Sample\n\nStandard 3rd person template animations\n\nEcho Animations\n\n\n Unreal Engine Project\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included with modular system + hair and cloth physics.\n\nPhysical body is well configured and ready for simulation.\n\n\n Unity Project and compability\n\nStil new to Unity and some features will be implemented in future.\n\nProject build on Standart render pipeline.\n\nHair and cloth physics is not included for Unity, you should configure it as you would like.\n\nNo advanced shaders implemented but texture maps for shader graph are included.\n\nUnity version 2021.3 + \n\nSuports SRP, URP, HDRP.\n\nHair and cloth has doublesided standart shader so if it turn purple just enable double-sided on shader.\n\nAll mannequin animations included.\n\n\n FBX/OBJ package Includes:\nAll modular parts\n\nbody_LowPoly\nbody_MidPoly\nBandages\nHair 4 LoDs \n...\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\nCheck my ohter hot characters!\n\nThanks!","imageAlt":"3D model Asian Fantasy Women Outfit1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/asian-fantasy-women-outfit1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z7ooun6msrspqwphugip9fnhma53/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/123.jpg","gridUrl":"https://media.cgtrader.com/variants/z7ooun6msrspqwphugip9fnhma53/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/123.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/asian-fantasy-women-outfit1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6348035/929ad1d2fc/asian-fantasy-women-outfit1-3d-model-929ad1d2fc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2929604","type":"listingItem","attributes":{"id":2929604,"title":"XfrogPlants Wooly Torch - Cleistocactus Strausii ","price":32.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes one model.\n\nCleistocactus Strausii: Wooly Torch \nThe Wooly Torch is native to mountainous regions of Department Tarija, Bolivia, at high altitudes.  Its slender, erect, grey-green columns can reach a height of 10 ft, but are only about 2.5 in across. The cactus prefers free draining soils, strong sunlight, but not high temperatures — in fact it can withstand hard frosts down to -10 °C. In its natural habitat it receives plenty of water during the summer, but almost none over the winter. In cultivation, watering too much in winter often leads to root rot. Older cacti produce deep red, burgundy, flowers in late summer.\n","imageAlt":"3D model XfrogPlants Wooly Torch - Cleistocactus","url":"https://www.cgtrader.com/3d-models/plant/flower/xfrogplants-wooly-torch-cleistocactus-strausii","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2GQYR5AymqGMozPCyyZxR55Z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cleistocactus_str%2001.jpg","gridUrl":"https://media.cgtrader.com/variants/2GQYR5AymqGMozPCyyZxR55Z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cleistocactus_str%2001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/flower/xfrogplants-wooly-torch-cleistocactus-strausii","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":192,"name":"GrowFX","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"plant","subcategorySlug":"flower","categoryTitle":"Plant","subcategoryTitle":"Flower","schemaImageUrl":"https://img-new.cgtrader.com/items/2929604/6cc3c03096/xfrogplants-wooly-torch-cleistocactus-strausii-3d-model-6cc3c03096.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6413407","type":"listingItem","attributes":{"id":6413407,"title":"Low Poly Mangrove Trees","price":9.99,"description":"**Low Poly Mangrove Trees Pack**\n\nIdeal for Game Development \u0026 Stylized Environments\n\nElevate your game environments with the **Low Poly Mangrove Trees Pack**, featuring a diverse collection of 75 unique mangrove trees in various shapes and sizes. This asset pack also includes leafless versions, offering versatility for different seasons and atmospheres.\n\nFeatures:\n\n- Optimized low poly models for seamless performance on **mobile**, **PC**, and **console** platforms.\n- Includes 75 distinct trees with a range of shapes and sizes, plus leafless versions.\n- Ideal for creating stylized, fantasy, and cartoon landscapes.\n- Compatible with **Unity**, **Unreal Engine**, and **Godot**.\n\n**Download now** and enhance your 3D game worlds with beautifully crafted, performance-friendly mangrove trees!","imageAlt":"3D asset Low Poly Mangrove Trees","url":"https://www.cgtrader.com/3d-models/plant/other/low-poly-mangrove-trees","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8ia2ilvld3a9fg50i9ukii0hdlxc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/LPMangroveTrees_012.jpg","gridUrl":"https://media.cgtrader.com/variants/8ia2ilvld3a9fg50i9ukii0hdlxc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LPMangroveTrees_012.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/other/low-poly-mangrove-trees","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"plant","subcategorySlug":"other","categoryTitle":"Plant","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6413407/ed43a44f25/low-poly-mangrove-trees-3d-model-ed43a44f25.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956608","type":"listingItem","attributes":{"id":1956608,"title":"GoldFinch - rigged - animated - Standard - PBR - VRAY","price":150.0,"description":"GoldFinch\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\nLightwave 2019 PBR maps\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3DS MAX 2017 and up PBR maps\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4 maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\n\u003cbr\u003e\nA Base Scene (no animation base pose)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-ZERO.lws (LightWave)\"\u003cbr\u003e\n\"GFinch-ZERO-CM-05.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-TakeOff-Land.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-LandTakeoff-CM-2.max\n\u003cbr\u003e\n\"GFinch-FLyLoop.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-FlyLOOP-CM.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones (3ds Max) one neck bone (LightWave), a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 21 Morph targets. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThere are 15 Morph targets. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 9 Morph targets: \u003cbr\u003e\n...located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (LightWave) \u003cbr\u003e\n...located when you select the mesh and go to \"Modify\" =\u003e \"Morpher\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have the following Morph positions\u003cbr\u003e\n\u003cbr\u003e\nFold-Complete, Fold-Complete1, Fold-Complete2, WingTipsSpread-01, WingTipsSpread-02 (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nFoldedWing, WingtipSpread01, WingtipSpread02 (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cbr\u003e\nEyebrowsDN, EyebrowsUP, EyelidClosed (Both)\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching of Turbosmooth, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLightWave\u003cbr\u003e\nLightWave Real Geometry:\u003cbr\u003e\n13454 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------\u003cbr\u003e\n3ds Max\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13478 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n\nThe feathers are geometry so no plugins are required. \u003cbr\u003e\n\u003cbr\u003e\nThis also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nare RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim Grey\u003cbr\u003e\nhttps://youtu.be/Cu8KQV7v2ZQ\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim\u003cbr\u003e\nhttps://youtu.be/XMSN9NBbiVE\u003cbr\u003e\n\u003cbr\u003e\nGF Land Grey\u003cbr\u003e\nhttps://youtu.be/A1NYor1-Fqo\u003cbr\u003e\n\u003cbr\u003e\nGF TT 01\u003cbr\u003e\nhttps://youtu.be/dnZVO8wJlzc\u003cbr\u003e\n\u003cbr\u003e\nGF TT 02\u003cbr\u003e\nhttps://youtu.be/LAwPhgEdYFM\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 01\u003cbr\u003e\nhttps://youtu.be/1uEAEl5Sw04\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 02\u003cbr\u003e\nhttps://youtu.be/sVysxZMY5kY\u003cbr\u003e\n","imageAlt":"3D model GoldFinch - rigged - animated - Standard - PBR -","url":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GFinch-Sig247.jpg","gridUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GFinch-Sig247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956608/212ee158d4/goldfinch-rigged-animated-standard-pbr-vray-3d-model-212ee158d4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709183","type":"listingItem","attributes":{"id":709183,"title":"Eva And Adam Horseman Archers","price":160.0,"description":"Low polygonal game ready animated models of man, woman and horse in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with \"root motion\". (for each  character)\n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nUnity Asset included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones.\nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX files with animated human character (145 animations) and horse (36 animations) in BIP files included.(for each  character)\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each  character)\n\n2 Body textures (naked and with underclothes) included.(for each  character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D asset Eva And Adam Horseman Archers","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E1dXSZiFZXdBZvHD4U8eVyMg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-and-adam-horseman-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/E1dXSZiFZXdBZvHD4U8eVyMg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-and-adam-horseman-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/709183/5cec0475f2/eva-and-adam-horseman-archers-3d-model-5cec0475f2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6800889","type":"listingItem","attributes":{"id":6800889,"title":"Groundhog Woodchuck Rodent","price":50.0,"description":"- Groundhog (Rodent)Woodchuck,Digital 3D\n- Marmota monax Animal Mammal (Sciuridae)Cute,Wildlife,Lowland Creature\n- Game Ready,Lowpoly\n- Unreal Engine Asset package\n- Fab Plugin Compatible\n- Subdivision Surface Ready\n- 44 -Animations (30FPS) \n- 4K PBR Textures  Single Material\n- Better FBX  (FBX Separate Files)  \n- FBX Native (Single File)\n- Obj File (Rest Pose)\n- Blend File(3.6.5 LTS/ 4.5 LTS+) ,5.0 LTS\n- USDZ ,GLB,GLTF - Files\n- Textures Files (4K_PNG)\n\n\n- Number of Unique Meshes: 1\n- Vertex Count: 5867\n- Collision: No\n- Physics Asset: (Yes)\n- LODs: (No)\n- Number of LODs: (No)\n- Rigged: (Yes)\n- Rigged to Epic or MetaHumans Skeleton: (No)\n- If rigged to the Epic or MetaHumans skeleton, IK bones are included: (No)\n- Number of Characters: 1\n- Vertex Counts of Characters:  5867\n- Animated: (Yes)\n- Number of Animations: 44 \n- Animation Types :    (In-place)/Root Motion\n- Number of Materials: 0\n- Number of Material Instances: 1\n- Number of Textures: 5\n- Texture Resolutions: (4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation Link:\n- Important/Additional Notes:\n- You May Download the 3D Asset Model Via Fab Plugin For Any Unreal Engine Version.\n- For Stable ,Review Pass Version \n- -Verified Unreal Engine 5.7. Assets Package\n\n- Vertices-5867\n- Faces-5539\n- Edges-11388\n- Triangles-10622\n\nThe groundhog, also known as the woodchuck, is a rodent of the family Sciuridae, belonging to the group of large ground squirrels known as marmots. A lowland creature of North America, it is found through much of the Eastern United States, across Canada and into Alaska. .3D Groundhog Rodent Animal Model By Nyilonelycompany (nyc).","imageAlt":"3D asset Groundhog Woodchuck Rodent","url":"https://www.cgtrader.com/3d-models/animal/mammal/groundhog-woodchuck-rodent","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tog5bumhyzl8vjbocsuksc5f3b8k/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Groundhog_Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/tog5bumhyzl8vjbocsuksc5f3b8k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Groundhog_Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/groundhog-woodchuck-rodent","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6800889/776009d266/groundhog-woodchuck-rodent-3d-model-776009d266.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3367894","type":"listingItem","attributes":{"id":3367894,"title":"Donkey","price":90.0,"description":"Donkey low poly 3D model\u003cbr\u003e\n\u003cbr\u003e\n28 Animations in Root Motion\u003cbr\u003e\n2 Textures (4096x4096)\u003cbr\u003e\n3 Materials\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\n\u003cbr\u003e\n1954 quad polygons on this mesh\u003cbr\u003e\n1933 vertices on this mesh\u003cbr\u003e\n\u003cbr\u003e\nTextures\u003cbr\u003e\nT_Donkey_D\u003cbr\u003e\nT_Donkey_N\u003cbr\u003e\n\u003cbr\u003e\nAnimations List\u003cbr\u003e\nbackward (298-330)\u003cbr\u003e\nbray(1153-1183)\u003cbr\u003e\ndie (1415-1448)\u003cbr\u003e\neat (990-1150)\u003cbr\u003e\ngetup (833-896)\u003cbr\u003e\nidle (0-224)\u003cbr\u003e\nidletoturnleft (1291-1319)\u003cbr\u003e\nidletoturnright (1322-1350)\u003cbr\u003e\njump (938-987)\u003cbr\u003e\nkick (899-935)\u003cbr\u003e\nlaydown (545-603)\u003cbr\u003e\nlaying (606-830)\u003cbr\u003e\nrun (281-295)\u003cbr\u003e\nrunleft (441-455)\u003cbr\u003e\nrunright (458-472)\u003cbr\u003e\nswim (1186-1218)\u003cbr\u003e\nswimleft (1221-1253)\u003cbr\u003e\nswimright (1256-1288)\u003cbr\u003e\ntrot (262-278)\u003cbr\u003e\ntrotleft (403-419)\u003cbr\u003e\ntrotright (422-438)\u003cbr\u003e\nturnleft (475-507)\u003cbr\u003e\nturnlefttoidle (1384-1412)\u003cbr\u003e\nturnright (510-542)\u003cbr\u003e\nturnrighttoidle (1353-1381)\u003cbr\u003e\nwalk (227-259)\u003cbr\u003e\nwalkleft (333-365)\u003cbr\u003e\nwalkright (368-400)\u003cbr\u003e\n","imageAlt":"Donkey 3D asset animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-1053ca0b-2b5a-4901-b26c-47af18dc1869","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AY4npLEbnPxiFVLkSh2xfAkR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Donkey_Screenshot_01.jpg","gridUrl":"https://media.cgtrader.com/variants/AY4npLEbnPxiFVLkSh2xfAkR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Donkey_Screenshot_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-1053ca0b-2b5a-4901-b26c-47af18dc1869","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3367894/3ecf871438/donkey-3d-model-3ecf871438.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3599065","type":"listingItem","attributes":{"id":3599065,"title":"Highwayman - Rigged and Animated - Low Poly","price":65.0,"description":"Highwayman - Rigged and Animated for Lightwave version 2019 and up and for 3DS Max version 2020 and up\u003cBR\u003e\n\u003cBR\u003e\nhuman, person, people, man, character, Highwayman, bandit, highway man, robber, turpin, outlaw, brigand, thief, rogue, thug, victorian, regency, rig, animated, walk cycle \u003cBR\u003e\n*********************\u003cBR\u003e\nMan WITH HAIR CARDS: 35,574 polys\u003cBR\u003e\nWITHOUT HAIR CARDS: 21,144 polys\u003cBR\u003e\n*********************\u003cBR\u003e\nThe poses displayed here are derived from the rigged models - POSED RIGGED SCENES ARE INCLUDED - POSES THAT ARE NOT RIGGED ARE NOT INCLUDED\u003cBR\u003e\n\u003cBR\u003e\n- if you require one of the poses unrigged, as an FBX or OBJ, contact me and I will create them for you. Do not purchase this model if you expect to find the poses as stand alone FBX or OBJ objects.\u003cBR\u003e\n*********************\u003cBR\u003e\n\u003cBR\u003e\nThis model comes with several pre-animated scenes to get you started:\u003cBR\u003e\nHIWYMan_ANIM_001b - Maskless \u003cBR\u003e\nHIWYMan_ANIM_001b-RED-Maskless \u003cBR\u003e\nHIWYMan_ANIM_Walk_Cycle \u003cBR\u003e\nHIWYMan_ANIM_Walk_Long-1 \u003cBR\u003e\nHIWYMan_Turn-Aim-ANIM_001a \u003cBR\u003e\nHIWYMan_ZERO_Maskless \u003cBR\u003e\nHIWYMan_ZERO\u003cBR\u003e\n\u003cBR\u003e\n- HIWYMan_ZERO - Is the basic non animated - rigged scene\u003cBR\u003e\n\u003cBR\u003e\nThere is also a \"RENDERS\" folder in each set that has a handful of scenes that reflect the images shown on this page.\u003cBR\u003e\n\u003cBR\u003e\nLightwave: I don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\u003cBR\u003e\n\u003cBR\u003e\nMAX: has many different controllers as well as direct bone manipulation\u003cBR\u003e\n\u003cBR\u003e\nIn Lightwave “Highwayman MASTER” moves the entire rigged object\u003cBR\u003e\nIn Max the “LOC-POINT” moves the entire rigged object\u003cBR\u003e\n\u003cBR\u003e\nMAX: The main controlling Object “LOC-POINT” attached to \"ROOT\" bone\u003cBR\u003e\nLW: The main controlling Bone is the \"ROOT\" bone\u003cBR\u003e\n\u003cBR\u003e\nMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\u003cBR\u003e\nLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\u003cBR\u003e\n\u003cBR\u003e\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\u003cBR\u003e\nLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\u003cBR\u003e\n\u003cBR\u003e\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\u003cBR\u003e\n\u003cBR\u003e\nLW: the Knees and Elbows are a bit different and are managed by “LT_Shoulder” and “RT_Shoulder” and “LT_Knee_Rotate” and \u003cBR\u003e“RT_Knee_Rotate” objects - a bit tricky at first, but you’ll get the hang of it\u003cBR\u003e\n\u003cBR\u003e\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\u003cBR\u003e\nLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\u003cBR\u003e\n\u003cBR\u003e\nUse Eye morphs to control eye \u003cBR\u003e\n\u003cBR\u003e\nThere are 49 Morph targets:\u003cBR\u003e\n0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ\u003cBR\u003e\nCheeksPuffed, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, Eyes-Open-Wide, Eyes-Open, Eyes-DN, Eyes-LT, Eyes-RT, Eyes-Up, Jaw-Back, Jaw-DN, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Mouth-RotateZ-RT, Jaw-RT, Lip-Lower-In, Mask-Extend-Left, Mask-Extend-Right, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open, Mouth-Pucker, Mouth-Whistle, Nose-Scrunch, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT, z-Cape-With-Sword, z-Pistol-Tucked\u003cBR\u003e\n\u003cBR\u003e\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\n*********************\u003cBR\u003e\n\u003cBR\u003e\nNotes:\u003cBR\u003e\nThere is a bone located on the upper right chest: The CAPE-Pistol Handle bone - it allows you to alter the cape's position if the pistol handle protrudes.\u003cBR\u003e\n\u003cBR\u003e\nThere is also a short sword under the Cape on the left hip - it's position can be controlled via the \"Sword-Dummy\", and if used activate the \"z-Cape-With-Sword\" morph target, this molds tha cape around the sword handle.\u003cBR\u003e\n\u003cBR\u003e\nIn a like manner, there is a \"Pistol-Dummy\" that allows for fine tuning of the position of the Flintlock pistol tucked into his belt - activate the \"z-Pistol-Tucked\" morph target to make his belt fit around the pistol - or remove the pistol and do not invoke that morph target.\u003cBR\u003e\n\u003cBR\u003e\nIn Lightwave there is a model with the Mask layer turned off, if you don't want the mask to show\nIn Max you can go into the \"Slate\" Material Editor scroll down the \"HyWyMn-3\" material find \"(71) Mask\" and swap the \"Mask\" material for the \"Mask Hidden\" Material - to make the mask go away.\u003cBR\u003e\n\u003cBR\u003e\n------------------------\u003cBR\u003e\nGeometry:\u003cBR\u003e\nLightwave\u003cBR\u003e\n\u003cBR\u003e\nMan WITH HAIR CARDS\u003cBR\u003e\n61,799/ verticies\u003cBR\u003e\n35,574 polys\u003cBR\u003e\n\u003cBR\u003e\nGround\u003cBR\u003e\n8 verticies\u003cBR\u003e\n6 polys\u003cBR\u003e\n\u003cBR\u003e\nTotal\u003cBR\u003e\n61,807 verticies\u003cBR\u003e\n35580 polys\u003cBR\u003e\n------------------------\u003cBR\u003e\n\u003cBR\u003e\nWITHOUT HAIR CARDS\u003cBR\u003e\n23,319 verts\u003cBR\u003e\n21,144 polys\u003cBR\u003e\n\u003cBR\u003e\nGround\u003cBR\u003e\n8 verticies\u003cBR\u003e\n6 polys\u003cBR\u003e\n\u003cBR\u003e\nTotal\u003cBR\u003e\n23,327 verticies\u003cBR\u003e\n21,150 polys\u003cBR\u003e\n\u003cBR\u003e\n\nMAX (Man,Top Hat, Walking stick, Ground)\u003cBR\u003e\n63.459 verticies\u003cBR\u003e\n38,054 polys\u003cBR\u003e\n------------------------\u003cBR\u003e\n\u003cBR\u003e\nImage maps are 4k\u003cBR\u003e\n\u003cBR\u003e\n------------------------\u003cBR\u003e\n\u003cBR\u003e\nYoutube sample videos:\u003cBR\u003e\n\u003cBR\u003e\nHIWYMan_ANIM_01a-maskless.mp4\u003cBR\u003e\nhttps://youtu.be/ehpagRLKXws\u003cBR\u003e\n\u003cBR\u003e\nHIWYMan_ANIM_001a-v1.mp4\u003cBR\u003e\nhttps://youtu.be/jnZSiYBkMKg\u003cBR\u003e\n\u003cBR\u003e\nHIWYMan-Walk-WIRE\u003cBR\u003e\nhttps://youtu.be/HzsbrLI0ElQ\u003cBR\u003e\n\u003cBR\u003e\nHIWYMan-Walk.mp4\u003cBR\u003e\nhttps://youtu.be/S1QzFHjhKvM\u003cBR\u003e\n\u003cBR\u003e\n0-TT_HIGH.mp4\u003cBR\u003e\nhttps://youtu.be/rki3UQXuIFo\u003cBR\u003e\n\u003cBR\u003e\n0-TT-GREY.mp4\u003cBR\u003e\nhttps://youtu.be/GP04L01ayNk\u003cBR\u003e\n\u003cBR\u003e\n0-HighWayMan-Morphs.mp4\u003cBR\u003e\nhttps://youtu.be/mSvo6kDvd0w\u003cBR\u003e","imageAlt":"Highwayman - 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Mare, Stallion, Foal.\n\nThe models has 48 bones, 11000-13000 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps (4 color variations) - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096).\n\nSeparate models for mobile phones with 3000-4500 triangles.\n\n**65+ animations (IP/RM):**\n\nAttack (front, move front, back), hit (front, back, middle), death (left, right), idle 1-6, eat, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend, FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.","imageAlt":"Horse Family 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-family","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4ho8oipqgz9zwtlmvjxzul4ppwod/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/R1.jpg","gridUrl":"https://media.cgtrader.com/variants/4ho8oipqgz9zwtlmvjxzul4ppwod/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/R1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-family","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2390590/8d123d2f67/horse-family-3d-model-8d123d2f67.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5443514","type":"listingItem","attributes":{"id":5443514,"title":"Ficus Carica 3D Model","price":6.0,"description":"This meticulously crafted 3D model showcases a mature Ficus Carica, commonly known as the Fig Tree, in stunning detail. Ideal for architectural visualizations, botanical illustrations, and game development, this model is a versatile asset for any 3D project.\n\nCheck out this animation I made using Unreal Engine: https://youtu.be/1w-ogjKau3g\n\n*Statistics : \n\npoly: 104069\nVerts: 102760\n\nTotal poly: 1246856\nTotal Verts: 1002842\n\n*Low poly construction: Optimized for efficient rendering, this model is ideal for use in games, VR experiences, and real-time applications.\n\n*Dimensions: real world scale can be scaled.\n Height: between 1700 \u0026 2400 cm\n\n*UV for easy texture application.\n\n* Multiple formats Available in a variety of formats to suit your needs, including: \n - Unreal Engine\n - Blender\n - 3ds max - Vray / Corona\n - Cinema 4D Standard / Vray / Corona\n - unity\n - Speedtree\n - fbx for Maya\n - fbx for houdini\n - obj\n - fbx with wind\n - stl\n - USD\n - GLB / glTF\n - Collada","imageAlt":"Ficus Carica 3D Model animated","url":"https://www.cgtrader.com/3d-models/plant/other/ficus-carica-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7cYZvgdKzQgzVHXQYQhwJGMC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00%20cgtrader%20cover.jpg","gridUrl":"https://media.cgtrader.com/variants/7cYZvgdKzQgzVHXQYQhwJGMC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00%20cgtrader%20cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/other/ficus-carica-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":99,"name":".hda","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"plant","subcategorySlug":"other","categoryTitle":"Plant","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5443514/bc58806b68/ficus-carica-3d-model-3d-model-bc58806b68.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"813238","type":"listingItem","attributes":{"id":813238,"title":"Squirrel","price":45.0,"description":"Squirrel low poly 3D model\u003cbr\u003e\n\u003cbr\u003e\n12 Animations in root motion\u003cbr\u003e\n2 Textures (4096x4096)\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\n3414 quad polygons on this mesh\u003cbr\u003e\n3453 vertices on this mesh\u003cbr\u003e\n\u003cbr\u003e\n**Textures**\u003cbr\u003e\nsquirrel_D.png\u003cbr\u003e\nsquirrel_N.png\u003cbr\u003e\n\u003cbr\u003e\n**Animations List**\u003cbr\u003e\ndie\u003cbr\u003e\ndown\u003cbr\u003e\neat\u003cbr\u003e\nidle\u003cbr\u003e\nleft\u003cbr\u003e\nright\u003cbr\u003e\nrun\u003cbr\u003e\nrunleft\u003cbr\u003e\nrunright\u003cbr\u003e\nstand\u003cbr\u003e\nup\u003cbr\u003e\nwalk\u003cbr\u003e","imageAlt":"3D asset animated realtime Squirrel","url":"https://www.cgtrader.com/3d-models/animal/mammal/squirrel-d46f3076-8b2d-495c-9b06-5ffc80150b43","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cG7yPrdv2dYFrBqu44UBAzMz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/squirrel_screenshot_01.jpg","gridUrl":"https://media.cgtrader.com/variants/cG7yPrdv2dYFrBqu44UBAzMz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/squirrel_screenshot_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/squirrel-d46f3076-8b2d-495c-9b06-5ffc80150b43","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/813238/7aea34246b/squirrel-3d-model-7aea34246b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5567079","type":"listingItem","attributes":{"id":5567079,"title":"Pine Tree Pack","price":6.0,"description":"This low poly pine tree collection is a versatile asset for your 3D projects. Enhance your scenes with a variety of pine trees, optimized for performance, and featuring detailed textures. Customize them easily with modular design and use them directly in your game engine. Perfect for game development, virtual reality, architectural visualization, and animation.\n\nCheck out this animation I made using Unreal Engine: https://youtu.be/ntz6vGqeB08\n\n*Statistics : \n\npoly: 67870\nVerts: 69116\n\nTotal poly: 218720\nTotal Verts: 229118\n\n*Low poly construction: Optimized for efficient rendering, this model is ideal for use in games, VR experiences, and real-time applications.\n\n*Dimensions: real world scale can be scaled.\n Height: 1756 cm\n\n*UV for easy texture application.\n\n* Multiple formats Available in a variety of formats to suit your needs, including: \n - Unreal Engine\n - Blender\n - 3ds max - Vray / Corona\n - Cinema 4D Standard / Vray / Corona\n - unity\n - Speedtree\n - fbx for Maya\n - fbx for houdini\n - obj\n - fbx with wind\n - stl\n - USD\n - GLB / glTF\n - Collada","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/plant/other/pine-tree-pack-1b02dcf0-3696-4004-a8fa-45c96c1c2869","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mPjiN8oP5QCNLQRJi6dcGnoa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00%20cgtrader%20cover%2001.jpg","gridUrl":"https://media.cgtrader.com/variants/mPjiN8oP5QCNLQRJi6dcGnoa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00%20cgtrader%20cover%2001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/other/pine-tree-pack-1b02dcf0-3696-4004-a8fa-45c96c1c2869","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":99,"name":".hda","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"plant","subcategorySlug":"other","categoryTitle":"Plant","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5567079/fc9aecd277/pine-tree-pack-3d-model-fc9aecd277.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1954558","type":"listingItem","attributes":{"id":1954558,"title":"Double-Barred Finch - rigged - animated","price":70.0,"description":"Double-Barred Finch\u003cBR\u003e\n\u003cBR\u003e\nAll Quad Geometry\u003cBR\u003e\n\u003cBR\u003e\nRigged and Animated for:\u003cBR\u003e\nBlender 5\u003cBR\u003e\nLightwave v8\u003cBR\u003e\nMax v8\u003cBR\u003e\nMAX 2009 generated FBX\u003cBR\u003e\nMAX 2017 generated FBX\u003cBR\u003e\nLightwave 2015 generated FBX\u003cBR\u003e\nOBJ - includes base object and all morph taraget objs\u003cBR\u003e\n\u003cBR\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cBR\u003e\n\u003cBR\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cBR\u003e\n\u003cBR\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cBR\u003e\n\u003cBR\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\n\u003cBR\u003e\u003cBR\u003e\n-------------------------\u003cBR\u003e\n\u003cBR\u003e\nThe main controlling object is the \"ROOT\" bone\u003cBR\u003e\nWith Blender \"CenterOfGravity\" controls the upper body 'Root' moves the entire model.\u003cBR\u003e\n\u003cBR\u003e\nDBF-ZERO (Lightwave) - \u003cBR\u003e\nDBLBarredFinch-ZERO (Blender) \u003cBR\u003e\nDBF-ZERO (MAX) \u003cBR\u003e\nis the name given to my BASIC set up, no animation, but it is rigged.\u003cBR\u003e\n\u003cBR\u003e\nI have provided several scene files to get you started:\u003cBR\u003e\nDBF-FlyLoop (Lightwave) - \u003cBR\u003e\nDBLBarredFinch-LanfdTakeOff (Blender)\u003cBR\u003e\nDBF-LandTakeOff-01 (MAX)\u003cBR\u003e\n\u003cBR\u003e\nDBF-LandTakeOff (Lightwave) - \u003cBR\u003e\nDBLBarredFinch-FlyLoop (Blender)\u003cBR\u003e\nDBF-FlyLoop-01 (MAX)\u003cBR\u003e\n\u003cBR\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cBR\u003e\n\u003cBR\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cBR\u003e\n\u003cBR\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cBR\u003e\n\u003cBR\u003e\nThere are 25 Morph targets (Shape Keys).\u003cBR\u003e\n\u003cBR\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets (Shape Keys) located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cBR\u003e\n\u003cBR\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets (Shape Keys) located when you select the DBF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX) - 'Shape Keys' (Blender)\u003cBR\u003e\n\u003cBR\u003e\nThe wings are controlled by 3 bones each\u003cBR\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cBR\u003e\n\u003cBR\u003e\nWingFold-01\u003cBR\u003e\nWingFold-02\u003cBR\u003e\nWingFold-03\u003cBR\u003e\nWingFold-04\u003cBR\u003e\nWingFold-06a\u003cBR\u003e\nWingFold-06b\u003cBR\u003e\nWingFold-07a\u003cBR\u003e\nWingFold-07b\u003cBR\u003e\nWingFold-08b\u003cBR\u003e\nWingTIpsDn\u003cBR\u003e\nWingTIpsSpread-01\u003cBR\u003e\nWingTIpsSpread-02\u003cBR\u003e\nWingTIpsSpread-03\u003cBR\u003e\n\u003cBR\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cBR\u003e\n\u003cBR\u003e\nThe eyes have several morph targets:\u003cBR\u003e\nEyeBrowsMUP-LT\u003cBR\u003e\nEyeBrowsMUP-RT\u003cBR\u003e\nEyelidsClosed\u003cBR\u003e\n\u003cBR\u003e\nThe toes are controlled by 12 bones on each foot.\u003cBR\u003e\n\u003cBR\u003e\nTo fold the wings use the morphs noted above.\u003cBR\u003e\n\u003cBR\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------\u003cBR\u003e\nMAX potential issue:\u003cBR\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cBR\u003e\n\u003cBR\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cBR\u003e\n\u003cBR\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cBR\u003e\n\u003cBR\u003e\n-----------\u003cBR\u003e\n\u003cBR\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cBR\u003e\n\u003cBR\u003e\nDouble-Barred Finch:\u003cBR\u003e\nReal Geometry:\u003cBR\u003e\n18428 vertices\u003cBR\u003e\n12758 polygons\u003cBR\u003e\n--------------------------\u003cBR\u003e\n\u003cBR\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cBR\u003e\n\u003cBR\u003e\nAdditional Youtube previews:\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch Anim Color HI\u003cBR\u003e\nhttps://youtu.be/_bUaLw0CBco\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch Anim Grey HI\u003cBR\u003e\nhttps://youtu.be/13N0LlfyLyI\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch Anim Grey LO\u003cBR\u003e\nhttps://youtu.be/r-o-1FUgWaU\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch TT Color HI\u003cBR\u003e\nhttps://youtu.be/GJ-318EL7yY\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch TT GRey HI\u003cBR\u003e\nhttps://youtu.be/zOUmSEm8wvc\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch TT Grey LO\u003cBR\u003e\nhttps://youtu.be/FmUDh68tDA0\u003cBR\u003e\n\n","imageAlt":"Double-Barred Finch - 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5","price":29.99,"description":"**Low-poly character for your your medieval game.**\n\n**Rigged to Epic skeleton**\n\n**Animated: Yes**\n\n**Number of Animations: 7**\n\n**Animation types (Root Motion/In-place): 0 / 7**\n\n**Number of characters: 1**\n\n**Number of models: 17 unique models**\n\n**LODs: No**\n\n**Vertex counts of characters:**\n\n**Faces: 37126**\n\n**Verts: 41320**\n\n**Tris: 72970**\n\n**Number of Materials and Material Instances: 0 / 22**\n\n**Texture set: 1**\n\n**Number of Textures: 81 (BaseColor, ORM, Normal, ID, Opacity)**\n\n**Texture Resolutions: 4096x4096**","imageAlt":"TAB Medieval Knight - 5 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/tab-medieval-knight-5-04c2b882-7f59-4f4d-a283-08271ba3da3b","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/G7mn4vEjH9dznJaLZjU1bmCo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/G7mn4vEjH9dznJaLZjU1bmCo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/tab-medieval-knight-5-04c2b882-7f59-4f4d-a283-08271ba3da3b","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":140,"name":".zpac","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":101,"name":".spp","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5289887/bb61c125cb/tab-medieval-knight-5-3d-model-bb61c125cb.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5292973","type":"listingItem","attributes":{"id":5292973,"title":"TAB Medieval Knight - 9","price":59.99,"description":"**Low-poly character for your your medieval game.**\n\n**Equipped with a MetaHuman skeleton. Equipped with a skeleton for facial animation.**\n\n**Easily integrates with MetaHuman. Just add your MetaHuman (Average/Medium) to the project and you're done.**\n\n**Rigged to Epic skeleton: MetaHuman skeleton**\n\n**Animated: Yes**\n\n**Number of Animations: 5**\n\n**Animation types (Root Motion/In-place): 2 / 3**\n\n**Number of characters: 1**\n\n**Number of models: 49 (4 custom characters, 26 unique models, 19 models with minor modifications)**\n\n**The character can be assembled using the number of models: 5 min set, 23 max set**\n\n**LODs: No**\n\n**Vertex counts of characters:**\n\n**Min set (clothes only) / Min set (clothes + head)**\n\n**Faces: 2923 / 16042 / 13354**\n\n**Verts: 2984 / 15035 / 13512**\n\n**Tris: 5684 / 27030 / 26708**\n\n**Number of Materials and Material Instances: 1 / 83**\n\n**Texture set: 3**\n\n**Number of Textures: 336 (BaseColor, ORM, Normal, ID)**\n\n**Texture Resolutions: 4096x4096**","imageAlt":"TAB Medieval Knight - 9 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/tab-medieval-knight-9","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c8fc3Db184cef1TsJRW7Amjj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mt1.jpg","gridUrl":"https://media.cgtrader.com/variants/c8fc3Db184cef1TsJRW7Amjj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mt1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/tab-medieval-knight-9","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":140,"name":".zpac","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5292973/9dfa6fbc6c/tab-medieval-knight-9-3d-model-9dfa6fbc6c.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"657697","type":"listingItem","attributes":{"id":657697,"title":"Demon Desperator","price":40.0,"description":"Low polygonal game ready animated model of Demon of desperation in 3D Max file version 2009.\n\nCharacter designed to be NPC in fantasy, Medieval, sci-fi, adventure and zombie games. Character fit for any kind of 3D game. \n\nUnreal Asset Included.\nUnity Asset included.\n\nLOD version made in order to support mobile platforms.\nThis is range soldier. Fire bullets, poison, acid, rockets, fire, anything like this. \nFrom his presence a life extinguished like a candle in the wind\n\n.FBX are included.\nUnreal Pack  included\nBIP (Character Studio) files are included.\n.\nCharacter includes 29 animations. (20 classical on place animations and 9 animations with root motion data)\nI used Character Studio 3D MAX to make animations.\nAnimations which start with \"RM\" - contain root motion data.\nAnimation list\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 13,899 (LOD 3,664 vertexes)\nTexture Resolutions: 4096x4096\nNumber of Animations: 29 animations.\nAnimation types: 20 place animations and 9 animations with root motion data\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes (Animations list)\n\n 1. Dem_Desp_COMBAT_mode: 0 - 50fr.,\n 2. Dem_Desp_Attack_A: 51 - 86fr.,\n 3. Dem_Desp_Attack_B: 87 - 122fr.,\n 4. Dem_Desp_Attack_C: 123 - 173fr.,\n 5. Dem_Desp_dodge_backwards: 174 - 209fr.,\n 6. Dem_Desp_dodge_to_left: 210 - 245fr.,\n 7. Dem_Desp_dodge_to_right: 246 - 281fr.,\n 8. Dem_Desp_Hit_from_back: 282 - 317fr.,\n 9. Dem_desp_Hit_from_front: 318 - 353fr.,\n 10. Dem_Desp_Knocked_backward: 354 - 395fr.,\n 11. Dem_Desp_Down_back: 396 - 437fr.,\n 12. Dem_Desp_Recover_from_knocked_backward: 438 - 478fr.,\n 13. Dem_Desp_Die_fall_backward: 479 - 579fr.,\n 14. Dem_Desp_Die_Forward: 584 - 634fr.,\n 15. Dem_Desp_Die_knocked_backward: 639 - 664fr.,\n 16. Dem_Desp_Die_knocked_forward: 669 - 694fr.,\n 17. Dem_Desp_Run: 699 - 735fr.,\n 18. Dem_Desp_Run_Jump: 740 - 786fr.,\n 19. Dem_Desp_walk: 791 - 841fr.,\n 20. Dem_Desp_Walking_back_A: 846 - 896fr.,\n\n 21. RM_Dem_Desp_Die_knocked_backward: 901 - 926fr.,\n 22. RM_Dem_Desp_Die_knocked_forward: 931 - 956fr.,\n 23. RM_Dem_Desp_Knocked_backward: 961 - 1002fr.,\n 24. RM_Dem_Desp_Run: 1007 - 1043fr.,\n 25. RM_Dem_Desp_Run_Jump: 1048 - 1094fr.,\n 26. RM_Dem_Desp_Turn_Left_90t: 1099 - 1124fr.,\n 27. RM_Dem_Desp_Turn_Right_90t: 1129 - 1154fr.,\n 28. RM_Dem_Desp_walk: 1159 - 1209fr.,\n 29. 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Though many other species are loosely called live oak, the southern live oak is particularly iconic of the Old South. Many very large and old specimens of live oak can be found today in the Deep South region of the United States. Although live oaks retain their leaves nearly year-round, they are not true evergreens. Live oaks drop their leaves immediately before new leaves emerge in the spring. Typically these oaks reach up to 66 ft in height with a limb spread of nearly 90 ft.  Native Americans used to bend saplings over so that they would grow at extreme angles, to serve as trail markers. 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(First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/ku6ngnzka9r4hhh/Quinn.jpg?dl=0\n\n_____________________________________________________\n\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with female Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your female Metahuman (Normal/Average)\n\n_____________________________________________________\n\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/7rttra9ckm90og3/Difference_Woman.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n_____________________________________________________\n\n\n- PLAY/MODULAR (New version - UE 5.1-5.2) https://www.youtube.com/watch?v=13SE2v0UbTI\n- Play (First version - UE 5.0) https://www.youtube.com/watch?v=60B4SDtzCQI\n- Live Link Face (For both UE versions) https://www.youtube.com/watch?v=AWRWU3emthI\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n_____________________________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Quinn), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n_____________________________________________________\n\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n_____________________________________________________\n\n\nDETAILS:\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n_____________________________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Quinn:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 19,262\n- Tris: 38,135\n- Verts: 19,375\n\nGeometry only body\nLOD 0\n- Polys: 22,672\n- Tris: 45,328\n- Verts: 23,383\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris: 70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 16\n- Number of Textures: 42\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512   (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n","imageAlt":"Woman in Overall 1 - Modular - Rigged 3D model","url":"https://www.cgtrader.com/3d-models/character/clothing/woman-in-overall-1-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/T48v8VBhs578ojf6foz8vAYF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/T48v8VBhs578ojf6foz8vAYF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/woman-in-overall-1-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4603870/f4ea68f719/woman-in-overall-1-modular-rigged-3d-model-f4ea68f719.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5737896","type":"listingItem","attributes":{"id":5737896,"title":"Summer Outfit 2 - Male - Female MH - UE5 Skeletons - Rigged","price":127.2,"description":"- Realistic 3D model of Summer Outfit 2 - Male/Female MH \u0026 UE5 Skeletons - Rigged\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n______________________________________________________________________________\n\nOVERVIEW https://youtu.be/Eu83FC4NINo\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with Normal/Average Male and Female Metahuman bodies (MH Skeleton)\n-  This is not a Metahuman's body and face. This is our creation.\n - But this body has exactly the same shape as the Metahuman's body\n - So you can put this Outfit on your male or female Metahuman\n\n- Supported Metahumans bodies:\n\n- Male Normal/Average\n- Female Normal/Average\n______________________________________________________________________________\n\n- 100% compatible with UE5 Skeleton Manny and Quinn\n______________________________________________________________________________\n\n- Live Link Face Male https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Live Link Face Female https://www.youtube.com/watch?v=AWRWU3emthI\u0026ab_channel=NicePictures\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine?application_version=5.0\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - Male/Female - Normal/Average\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 4 (MH Male/Female - Normal/Average \u0026 UE5 Manny/Quinn)\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Vertices : 30,333\n- Polygons : 32,715\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"3D asset Summer Outfit 2 - Male - Female MH - UE5 2","url":"https://www.cgtrader.com/3d-models/character/clothing/summer-outfit-2-male-female-mh-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/48gA3PBKzb4aFy4CRGtS4MpV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/13_summer_2-3d-model-7b485c4af9.jpg","gridUrl":"https://media.cgtrader.com/variants/48gA3PBKzb4aFy4CRGtS4MpV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/13_summer_2-3d-model-7b485c4af9.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/summer-outfit-2-male-female-mh-ue5-skeletons-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5737896/7b485c4af9/summer-outfit-2-male-female-mh-ue5-skeletons-rigged-3d-model-7b485c4af9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"225740","type":"listingItem","attributes":{"id":225740,"title":"3DRT - Sealife - Jelly FIsh","price":51.89,"description":"Animated lowpoly 3D model - Jelly fish. High resolution textures per mesh. 1024x1024, 2048x2048 resolutions.\n\nAnimations list: 1-9 Root\\_pose 10-190 idle 200-360 move 370-470 move\\_2 480-550 attack 560-660 die 660-760 dead 770-800 yes 810-840 no 850-880 ducking\n\nFormats included: .b3d (Blitz3D) .blend (Blender3D) .dae (Autodesk) .dae (Collada) .fbx .ma (Maya) .max (3dsmax 9.0) .ms3d (Milkshape3D) .psa .psk (UDK) .unitypackage .x (DirectX) .x (XNA)\n\n","imageAlt":"3DRT - Sealife - Jelly FIsh animated","url":"https://www.cgtrader.com/3d-models/animal/fish/3drt-sealife-jelly-fish","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rg3aJmcBa3p5E8BgFWzYs7AZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-sealife-jelly-fish-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/rg3aJmcBa3p5E8BgFWzYs7AZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-sealife-jelly-fish-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/3drt-sealife-jelly-fish","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":67,"name":".ms3d","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/225740/c5ab06fe01/3drt-sealife-jelly-fish-3d-model-c5ab06fe01.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5729894","type":"listingItem","attributes":{"id":5729894,"title":"Autumn Outfit 1 - Male - Female MH - UE5 Skeletons - Rigged","price":127.2,"description":"- Realistic 3D model of Autumn Outfit 1 - Male/Female MH \u0026 UE5 Skeletons - Rigged\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n______________________________________________________________________________\n\nOVERVIEW https://youtu.be/wFFhlqEdXKI\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with Normal/Average Male and Female Metahuman bodies (MH Skeleton)\n-  This is not a Metahuman's body and face. This is our creation.\n - But this body has exactly the same shape as the Metahuman's body\n - So you can put this Outfit on your male or female Metahuman\n\n- Supported Metahumans bodies:\n\n- Male Normal/Average\n- Female Normal/Average\n______________________________________________________________________________\n\n- 100% compatible with UE5 Skeleton Manny and Quinn\n______________________________________________________________________________\n\n- Live Link Face Male https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Live Link Face Female https://www.youtube.com/watch?v=AWRWU3emthI\u0026ab_channel=NicePictures\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine?application_version=5.0\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - Male/Female - Normal/Average\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 4 (MH Male/Female - Normal/Average \u0026 UE5 Manny/Quinn)\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Polys: 76,900\n- Tris: 148,030\n- Verts: 71,067\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"Autumn Outfit 1 - Male - Female MH - UE5 3D asset 3","url":"https://www.cgtrader.com/3d-models/character/clothing/autumn-outfit-1-male-female-mh-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PzdLoFovPwQ5qoGYp9ejTk13/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2_autumn_1-3d-model-a165231ce4.jpg","gridUrl":"https://media.cgtrader.com/variants/PzdLoFovPwQ5qoGYp9ejTk13/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2_autumn_1-3d-model-a165231ce4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/autumn-outfit-1-male-female-mh-ue5-skeletons-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5729894/a165231ce4/autumn-outfit-1-male-female-mh-ue5-skeletons-rigged-3d-model-a165231ce4.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5730282","type":"listingItem","attributes":{"id":5730282,"title":"Casual Outfit 1 - Male - Female MH - UE5 Skeletons - Rigged","price":103.2,"description":"- Realistic 3D model of Casual Outfit 1 - Male/Female MH \u0026 UE5 Skeletons - Rigged\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n______________________________________________________________________________\n\nOVERVIEW https://youtu.be/yWOT1pGB3yI\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with Normal/Average Male and Female Metahuman bodies (MH Skeleton)\n-  This is not a Metahuman's body and face. This is our creation.\n - But this body has exactly the same shape as the Metahuman's body\n - So you can put this Outfit on your male or female Metahuman\n\n- Supported Metahumans bodies:\n\n- Male Normal/Average\n- Female Normal/Average\n______________________________________________________________________________\n\n- 100% compatible with UE5 Skeleton Manny and Quinn\n______________________________________________________________________________\n\n- Live Link Face Male https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Live Link Face Female https://www.youtube.com/watch?v=AWRWU3emthI\u0026ab_channel=NicePictures\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine?application_version=5.0\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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You can purchase the full set via or buy the other characters from the pack separately.\n\nThe complete set includes:\n\n- Skeleton Archer\n- Skeleton Assassin\n- Skeleton Warrior\n- Skeleton Berserk\n- Skeleton Necromancer\n\n_This package includes only the character Skeleton Archer._\n\n**Product includes:**\n\n- Base Mesh .FBX and .MB(Maya)\n- Unreal Engine project - support 5.5 and higher\n- Unity project - HDRP URP Built-in (2022.3.62f2)\n- Textures\n\n\n**Rig**: UE5 Skeleton\n\n**Polycount:**\n\nCharacter:\n\n- Polygons: 5597\n- Vertices: 5716\n- Triangles: 10012\n\nBow:\n\n- Polygons: 256\n- Vertices: 320\n- Triangles: 504\n\nArrow:\n\n- Polygons: 152\n- Vertices: 176\n- Triangles: 276\n\n**Animation list:**\n\n\u003e - Idle\n- Combat_Idle\n- Look_Around\n- Walk\n- Run\n- Jump\n- Block\n- Threat_Gestur\n- Death_1\n- Death_2\n- Hit_1\n- Hit_2\n- Attack_1\n- Attack_2\n- Attack_3\n- Attack_4\n- Bow Attack_2\n\n --------- **Fab Technical details** --------- \n\n\u003e- Number of Unique Meshes: 3\n- Vertex Count: 176-5716\n- Collision: (Yes)\n- LODs: (No)\n- Number of LODs: -\n- Rigged: (Yes)\n- Rigged to Epic or MetaHumans Skeleton: (Yes; UE5 Skeleton)\n- If rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes)\n- Number of Characters: 1\n- Vertex Counts of Characters: 7049\n- Animated: (Yes)\n- Number of Animations: 16\n- Animation Types (Root Motion/In-place): In-place\n- Number of Materials: 1\n- Number of Material Instances: 2\n- Number of Textures: 4\n- Texture Resolutions: (2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation Link:-\n- Important/Additional Notes:-\n\n\n --------- **Unity Technical details** --------- \n\n\n\u003e- Number of textures: 4\n- Texture dimensions: (2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 5597\n- Maximum polygon count: 5597\n- Number of meshes/prefabs: 3x3\n- Rigging: Yes\n- Animation count: 16\n- Animation type list: \n - Idle\n- Combat_Idle\n- Look_Around\n- Walk\n- Run\n- Jump\n- Block\n- Threat_Gestur\n- Death_1\n- Death_2\n- Hit_1\n- Hit_2\n- Attack_1\n- Attack_2\n- Attack_3\n- Attack_4\n- Bow Attack_2\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- Albedo, Normal in TGA Format","imageAlt":"Skeleton Archer - Game ready 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-game-ready-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fp1i9fu2nvuk6c4gmh7b86huljhw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview2.jpg","gridUrl":"https://media.cgtrader.com/variants/fp1i9fu2nvuk6c4gmh7b86huljhw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-game-ready-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6339011/f7ddfd1619/skeleton-archer-game-ready-character-3d-model-f7ddfd1619.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5318342","type":"listingItem","attributes":{"id":5318342,"title":"Dance Party - 3D Character Animations","price":25.0,"description":"**DANCE PARTY - 3D Character Animations by MoCap Online**\n\n\u003e Dance Party animations capturing the essence of a nightclub or party, with a mix of relaxed and high-energy moves. Perfect for scenes featuring characters dancing and having a good time.\n\n**Features:**\n- **Animations:**  18+ dance animations including chilling, grooving, conversation, jamming, hands in the air, high and low energy, freestyle, strut, jump around, waving.\n- **Formats:**  Available in all major formats: FBX, Bip, Unreal, Unity, Blender, iClone.\n- **Versions:** Each animation is approximately 30 seconds, adding up to a combined 9 minutes of unique animation. Perfect loops at 120 BPM.\n- **Technical Info:** Root Motion and In-Place animations, standard FBX bone names, MotusMan_v55 skeleton.\n\n**Highlights:**\n- Variety of dance styles from low-key conversations to high-energy freestyling.\n- Seamless looping animations for continuous dance sequences.\n- Compatible with Autodesk Maya, Motion Builder, 3D Studio Max, Blender, and other 3D software.\n- Detailed transitions for realistic motion.\n\n**Links:**\n\n**Animation List:** https://mocaponline.com/pages/animlist-Dance\n**3D Viewer: **https://mocaponline.com/pages/animviewer-dance_pack","imageAlt":"Dance Party - 3D Character Animations animated","url":"https://www.cgtrader.com/3d-models/character/man/dance-party-3d-character-animations","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MjaFJuke45DbNxWAU8ckopjz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Unity_DanceParty_Cover%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/MjaFJuke45DbNxWAU8ckopjz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Unity_DanceParty_Cover%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/dance-party-3d-character-animations","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":149,"name":".bip","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5318342/1affac6c7b/dance-party-3d-character-animations-3d-model-1affac6c7b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5514765","type":"listingItem","attributes":{"id":5514765,"title":"Porcupine Animation - VFX Grace","price":280.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality porcupine character featuring a model, textures, fur, rigging, and three animations. The model has a realistic muscle structure, with all textures created in 4K resolution. A complex hair system was created in Blender, along with realistic and detailed material, which makes the hair effects lifelike. A refined facial expression control system is also available. In addition, the model also supports the animation of porcupine quill erection. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, oral cavity, tongue, paws, and quills.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 26,428; polygons: 26,248\u003cbr\u003e\nEyes: vertices: 2,760; polygons: 2,880\u003cbr\u003e\nOral cavity: vertices: 5,046; polygons: 5,006\u003cbr\u003e\nTongue: vertices: 358; polygons: 356\u003cbr\u003e\nPaws: vertices: 420; polygons: 416\u003cbr\u003e\nQuills: vertices: 5,545; polygons: 5,501\u003cbr\u003e\nTotal: vertices: 40,557; polygons: 40,407\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N9Z00_Porcupine_BodyHair_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodyHair_ID.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_Displacement.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Eye_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Teeth_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn01_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn01_Roughness.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn02_Roughness.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn_Normal.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model, and comes with multiple customized attributes:\u003cbr\u003e\nBodyThorn: Controls the quill erection effect on the body;\u003cbr\u003e\nTailThorn: Controls the quill erection effect on the tail;\u003cbr\u003e\nneck_follow: Controls whether the neck follows the body.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity.\u003cbr\u003e\nCTR_IK_spine_B: Posterior spine controller.\u003cbr\u003e\nCTR_IK_spine_M: Middle spine controller.\u003cbr\u003e\nCTR_IK_spine_F: Anterior spine controller.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b and CTR_FK_tail_c: FK controllers for the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_b: FK controllers for the neck.\u003cbr\u003e\nCTR_FK_head: Head controller with a customized attribute:\u003cbr\u003e\nneck_root_follow_head: Controls whether the neck root follows the head.\u003cbr\u003e\nCTR_IK_foot_F.L and CTR_IK_foot_F.R: IK controllers for the front legs.\u003cbr\u003e\nCTR_setting_F.L and CTR_setting_F.R come with multiple customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK of the front legs;\u003cbr\u003e\nIK_stretch: Controls whether the front legs can stretch.\u003cbr\u003e\nCTR_IK_foot_B.L and CTR_IK_foot_B.R: IK controllers for the hind legs.\u003cbr\u003e\nCTR_setting_B.L and CTR_setting_B.R come with multiple customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK of the hind legs;\u003cbr\u003e\nIK_stretch: Controls whether the hind legs can stretch.\u003cbr\u003e\nCTR_jaw: Jaw controller.\u003cbr\u003e\nCTR_eyeball_b.R and CTR_eyeball_b.L: Eye controllers.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L: Blinking controllers.\u003cbr\u003e\nAdditionally, there are complex facial controllers and a flexible facial UI control for creating a wide range of facial expressions. The body also has numerous auxiliary controllers.\u003cbr\u003e\n\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped defending animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe porcupine's quills are created using a particle system in Blender. To facilitate importing the character into other software, the quills have been converted to a mesh and exported in OBJ format. As a result, the vertices, edges and faces in the Blender project may differ from those in the OBJ file.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.....\u003cbr\u003e\n","imageAlt":"3D Porcupine Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/porcupine-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jkC1UibWsCiCHLhsomLBhdVU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/porcupine-animation-vfx-grace-3d-model-1bb8975696.jpg","gridUrl":"https://media.cgtrader.com/variants/jkC1UibWsCiCHLhsomLBhdVU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/porcupine-animation-vfx-grace-3d-model-1bb8975696.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/porcupine-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5514765/1bb8975696/porcupine-animation-vfx-grace-3d-model-1bb8975696.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6118947","type":"listingItem","attributes":{"id":6118947,"title":"South African Common Star","price":8.0,"description":"Introducing a meticulously crafted 3D model of the Sterculia rogersii, also known as the Common Star Chestnut. This striking tree, native to Southern Africa, is characterized by its distinctive, often multi-stemmed trunk, textured bark with patches of lichen, and vibrant green foliage.\n\nCheck out this animation I made using Unreal Engine: https://youtu.be/IDXae98rm4k\n\n*Statistics : \n\npoly: 90021\nVerts: 62361\n\nTotal poly: 594696\nTotal Verts: 391816\n\n*Low poly construction: Optimized for efficient rendering, this model is ideal for use in games, VR experiences, and real-time applications.\n\n*Dimensions: real world scale can be scaled.\n Heigh : 716 cm\n\n*UV for easy texture application.\n\n* Multiple formats Available in a variety of formats to suit your needs, including: \n - Unreal Engine\n - Blender\n - 3ds max - Vray / Corona\n - Cinema 4D Standard / Vray / Corona\n - unity\n - Speedtree\n - fbx for Maya\n - fbx for houdini\n - obj\n - fbx with wind\n - stl\n - USD","imageAlt":"South African Common Star 3D model","url":"https://www.cgtrader.com/3d-models/plant/other/south-african-common-star","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/208upiee0yvc8jo57tf84ag3gaz5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00%20xgtrader%20cover%20south%20african%20Common%20Star%20Chestnut%20%28Sterculia%20rogersii%29%20first%20variation.jpg","gridUrl":"https://media.cgtrader.com/variants/208upiee0yvc8jo57tf84ag3gaz5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00%20xgtrader%20cover%20south%20african%20Common%20Star%20Chestnut%20%28Sterculia%20rogersii%29%20first%20variation.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/other/south-african-common-star","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":99,"name":".hda","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"plant","subcategorySlug":"other","categoryTitle":"Plant","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6118947/232cb252e4/south-african-common-star-3d-model-232cb252e4.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4646315","type":"listingItem","attributes":{"id":4646315,"title":"Man Hunting Outfit - Modular - Rigged","price":79.2,"description":"\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available and rigged (based on the rigify addon).\n________________________________\n\n- There are 2 UE versions of this character:\n- 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n________________________________\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n________________________________\n\n- PLAY/MODULAR (New version - UE 5.1-5.2)  https://www.youtube.com/watch?v=XRSfrdntefU\n- Play (First version - UE 5.0)  https://www.youtube.com/watch?v=4-429rnYIbU\n- Live Link Face (For both UE versions) https://www.youtube.com/watch?v=AWRWU3emthI\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 56,670\n- Tris:  112,706\n- Verts: 57,700\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 14\n- Number of Textures: 36\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512   (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"3D asset Man Hunting Outfit - Modular - Rigged","url":"https://www.cgtrader.com/3d-models/character/clothing/man-hunting-outfit-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8H92bfNg4cMgu9XQXGdk23vu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/8H92bfNg4cMgu9XQXGdk23vu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-hunting-outfit-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4646315/a51fed6bff/man-hunting-outfit-modular-rigged-3d-model-a51fed6bff.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6485069","type":"listingItem","attributes":{"id":6485069,"title":"Asian Animals Pack Bundle","price":125.0,"description":"**Asian Animals Pack Bundle**\nUnreal Asset Package \n\nBring the wild heart of Asia into your projects with this comprehensive collection of 34 fully game-ready 3D animal models. Each asset is optimized for Unreal Engine, animated, and ready to drop directly into your games, films, VR/AR, or educational experiences.\n-  Features\n- \n- 34 Unique Asian Species – from apex predators like the Bengal Tiger and Snow Leopard to iconic wildlife like the Giant Panda, Asian Elephant, and Indian Rhinoceros.\n- \n- Game-Ready \u0026 Animated – clean topology, optimized textures, and looping animations included.\n- \n- Wide Variety – mammals, birds, and fish covering forests, mountains, rivers, and grasslands of Asia.\n- \n- Verified in Unreal Engine – tested and packaged for seamless integration.\n- \n- PBR Textures – realistic materials for high-quality rendering in real-time environments.\n\n** Includes All 34 Species**\n\n- Himalayan Wolf\n- Indian House Crow\n- Asian Barn Owl\n- Nilgai Antelope\n- Central Asian Shepherd Dog\n- Korean Magpie\n- Asian Carp Fish\n- Asian Koel Cuckoo\n- Siberian Husky\n- Asian House Sparrow\n- Dhole (Asiatic Wild Dog)\n- Wild Water Buffalo\n- Zebu Cattle\n- Golden Weaver Bird\n- Giant Panda\n- Himalayan Ibex\n- Malayan Sun Bear\n- Saola (Asian Unicorn)\n- Red Panda\n- Gaur (Indian Bison)\n- Asian Bonytongue Fish\n- Japanese Snow Monkey\n- Proboscis Monkey (Male)\n- Chital Spotted Deer\n- Malayan Tapir\n- Snow Leopard\n- Bengal Tiger\n- Asiatic Elephant\n- Indochinese Banteng\n- Indian Cow\n- Indian Rhinoceros\n- Amur Leopard (Male)\n- Rhinoceros Hornbill\n- Saiga Antelope\n\n- Number of Unique Meshes:34\n- Vertex Count: 718,175 \n- Collision: No\n- LODs: (No)\n- Number of LODs: (No)\n- Rigged: (Yes)\n- Rigged to Epic or MetaHumans Skeleton: (No)\n- If rigged to the Epic or MetaHumans skeleton, IK bones are included: (No)\n- Number of Characters:  34\n- Vertex Counts of Characters:  718,175 \n- Animated: (Yes)\n- Number of Animations: 400 over \n- Animation Types :    (In-place)/Root\n- Number of Materials: 35\n- Number of Material Instances: 0\n- Number of Textures: 175\n- Texture Resolutions: (4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation Link:\n- Important/Additional Notes:\n- You May Download the 3D Asset Model Via Fab Plugin For Any Unreal Engine Version.\n- For Stable ,Review Pass Version \n- -Verified Unreal Engine 5.6. Assets Package","imageAlt":"Asian Animals Pack Bundle 3D asset","url":"https://www.cgtrader.com/3d-models/animal/other/asian-animals-pack-bundle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z1rft31btm67ed57noeuio774n87/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Unreal_Levela.jpg","gridUrl":"https://media.cgtrader.com/variants/z1rft31btm67ed57noeuio774n87/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Unreal_Levela.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/asian-animals-pack-bundle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6485069/a8bf9a88d2/asian-animals-pack-bundle-3d-model-a8bf9a88d2.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6709944","type":"listingItem","attributes":{"id":6709944,"title":"Hospital Surgeon - Zombie Hospital Collection","price":69.99,"description":"FOR UNREAL ENGINE version 4.19+\nDESCRIPTION:\n- The model uses two skeletons: Epic Skeleton 4 and Epic Skeleton 5.\n- P.S. You can retarget animations you’ve purchased from both Epic Skeleton 4 and Epic Skeleton 5, as well as from any other skeletons that follow a human bone structure.\n- The model is imported in Unreal Engine 4.19 and works in versions 4.19+ and 5.0+.\n- P.S. The Compatibility field may not always display the latest supported version, but it is supported.\n- If you have any questions, feel free to ask in our Discord server.\n- Video preview: on Youtube\n- Good luck with your projects! You’ve got this!\n- The model has 2 skins:\n- in blood / without blood\n- The model includes demo animations for Epic Skeleton 4 and Epic Skeleton 5:\n- for Epic Skeleton 4 – 7 pieces\n- for Epic Skeleton 5 – 7 pieces\n- The model has the following counts:\n- vertices — 8 240\n- faces — 8 491\n- Number of Materials and Material Instances: 4\n- Number of Textures: 12\n- Texture Resolutions:\n- 1K .png\n- 4K .png\n\n\n\nFOR UNITY version 2021+\nDESCRIPTION:\n- Configured materials for Built-in, HDRP, and URP render pipelines.\n- A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.\n- If you have any questions, feel free to ask in our Discord server.\n- Good luck with your projects! You’ve got this!\n- SKINS: 2\n- in blood\n- without blood\n- Animations: 7\n- 7 DEMO\n- Vertex counts of characters:\n- Body - 8 240\n- Faces counts of characters:\n- Body - 8 491\n- Number of Materials: 4\n- Number of Textures: 12\n- Texture dimensionss:1K .png 4K .png\n- Number of meshes/prefabs: 11\n- Rigging: Yes\n- Animation count: 7\n- Animation type list (Root Motion/In-place): 0/7\n- UV mapping: Yes","imageAlt":"3D asset Hospital Surgeon - Zombie Hospital Collection","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/hospital-surgeon-zombie-hospital-collection","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ilfdvx4d45wd22ks5oxlio58hbkq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1920%201080.jpg","gridUrl":"https://media.cgtrader.com/variants/ilfdvx4d45wd22ks5oxlio58hbkq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1920%201080.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/hospital-surgeon-zombie-hospital-collection","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6709944/841f715f8a/hospital-surgeon-zombie-hospital-collection-3d-model-841f715f8a.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3475542","type":"listingItem","attributes":{"id":3475542,"title":"Israel white donkey Animated VFX Grace","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic white donkey model with multiple 4K PBR textures, hair, rigging, animation and baked hair dynamics. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 7 objects: Body, lacrimal duct, pupils, lens, oral cavity, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nLacrimal duct: vertices 356; polygons 352\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nOral cavity: vertices 9,418; polygons 9,328\u003cbr\u003e\nTeeth: vertices 69,897; polygons 68,522\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Body_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Body_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A0_WhiteDonkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_torso controls the center of gravity of the body.\u003cbr\u003e\nCTR_IK_spine_F/B control the former and latter center of gravity of the body.\u003cbr\u003e\nIK_shoulder.L/R controls the location of the shoulders.\u003cbr\u003e\nCTR_jaw controls the rotation of the jaw.\u003cbr\u003e\nCTR_chin controls the lower lips.\u003cbr\u003e\nCTR_nose controls the rotation of the nose.\u003cbr\u003e\nCTR_head controls the rotation of the head.\u003cbr\u003e\nCTR_FK_neck_a controls the rotation of the neck.\u003cbr\u003e\nCTR_IK_root_foot_F.R/L control the location and rotation of the legs.\u003cbr\u003e\nCTR_ear_a/b/c/d/e.L/R control the rotation of the ears.\u003cbr\u003e\nCTR_eyelid_D/U.L/R control the winkle.\u003cbr\u003e\nCTR_tail_c/d/e/f/g/h/i/j control the rotation of the tail.\u003cbr\u003e\nCustomized attributes:\u003cbr\u003e\nCTR_IKFK_F/B.L/R on the foot controls the switch of IK/FK of the limbs which is non-seamless.\u003cbr\u003e\nCTR_torso comes with customized attributes: Head_follow, Neck_Roc_Loc, Neck_follow and Tongue_IKFK.\u003cbr\u003e\nCTR_jaw comes with a customized attribute Floor.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-416\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-378\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe dynamic of Mane and tail have been cached.\u003cbr\u003e\nWhiteDonkey_Body_collider is the collider of hair dynamic simulation. Display and Render are disabled by default.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nHere are some optimization methods if needed:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\n","imageAlt":"Israel white donkey Animated VFX Grace 3D model PBR","url":"https://www.cgtrader.com/3d-models/animal/mammal/israel-white-donkey-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u53fRHPReEnTGmcfAPsVShJ2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A0_WhiteDonkey_Example_%E7%BB%93%E6%9E%9C.jpg","gridUrl":"https://media.cgtrader.com/variants/u53fRHPReEnTGmcfAPsVShJ2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A0_WhiteDonkey_Example_%E7%BB%93%E6%9E%9C.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/israel-white-donkey-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3475542/2cf7baad38/israel-white-donkey-animated-vfx-grace-3d-model-2cf7baad38.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330701","type":"listingItem","attributes":{"id":3330701,"title":"Donkey Winter with 2 Animations  VFX Grace","price":180.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Donkey Winter with 2 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aMpzX6EZhBgkKyTqKwrweBiQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/aMpzX6EZhBgkKyTqKwrweBiQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330701/267bbf5057/donkey-winter-with-2-animations-vfx-grace-3d-model-267bbf5057.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3029400","type":"listingItem","attributes":{"id":3029400,"title":"Female - Girl  swimsuit 3D model","price":6.99,"description":"This is hight quality female model with animation friendly topology.(Edge loops, quad poly, simple overall structure)\nFull Rigged and better rig quality.\n\n\nModel is suitable for use in broadcast, film, presentation, cut scenes, advertising, etc.\n\nGeometry and textures can be used in any type of 3d apps. Such as Maya, C4D, LightWave, Marmoset and current gen game engines (tested in Unity5, UnrealEengine4, and CryEngine)\nHowever, it does not mean that product includes full asset or project files for Unity, UE4 etc. You will need to import assets by yourself. It only means that geometry is 'clean' and it runs on everything without errors and bugs.\n\n(MODAL IS TESTEDIN DIFFRENT SOFTWARE (UNITY, MUDBOX, MAYA, 3DS MAX,\nKEYSHORT, ETC.)\n\nMakeup and skin tan are separated in different bitmaps and layered sub-shaders.\n\n\n--SPECS--\n\nTotal- 19500 poly\n\nbody- 14583 poly\n\neyes- 400 poly (each) total- 800 poly\n\njaws- Null\n\ntongue- Null\n\nnails- (included in texture)\n\nshoes- Null\n\nbra- Null\n\nOutfit - 4916 poly\n\n\n--TEXTURES--\n\nOverall- 2048x2048px .png (Main)\n\nDiffuse- 2048x2048px .png\n\nOpacity- 2048x2048px .png\n\nNormal- 2048x2048px .png\n\nSpecular- 2048x2048px .png\n\nGloss- 2048x2048px .png\n\n\nCloth:\n\nOverall- 2048x2048px .png (Main)\n\nDiffuse- 2048x2048px .png\n\nOpacity- 2048x2048px .png\n\nNormal- 2048x2048px .png\n\nSpecular- 2048x2048px .png\n\nGloss- 2048x2048px .png\n\nALL THE FBX FILES CONTAIN TEXTURE IN IT. NO WORRY TO LOSS TEXTURE.\n\nnote: Only texture (Girl Texture.zip) are in zip file. extract all zip files into root folder","imageAlt":"animated Female - Girl swimsuit 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/female-girl-swimsuit-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b7mYMjLhMeQZxeMbg3e8RJVc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/08.png8F1CDFE7-42DD-4D0D-B9B7-AAE6D06D7FF9Zoom.jpg","gridUrl":"https://media.cgtrader.com/variants/b7mYMjLhMeQZxeMbg3e8RJVc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/08.png8F1CDFE7-42DD-4D0D-B9B7-AAE6D06D7FF9Zoom.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/female-girl-swimsuit-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3029400/e9ab5ffab7/female-girl-swimsuit-3d-model-3d-model-e9ab5ffab7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6949528","type":"listingItem","attributes":{"id":6949528,"title":"House Sparrow - BLENDER","price":160.0,"description":"**House Sparrow - BLENDER**\u003cBR\u003e\n\u003cBR\u003e\nRigged and Animated in BLENDER 5.0\u003cBR\u003e\n\u003cBR\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cBR\u003e\n\u003cBR\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cBR\u003e\n\u003cBR\u003e\n\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------------------\u003cBR\u003e\n\u003cBR\u003e\nThe main controlling object is the \"ROOT\" bone\u003cBR\u003e\n\u003cBR\u003e\nI have provided several scene files to get you started:\u003cBR\u003e\n\u003cBR\u003e\nHS-FlyLoop \u003cBR\u003e\nHS-LTO (Land Take Off)\u003cBR\u003e\nHS-ZERO (is the name given to my BASIC set up, no animation)\u003cBR\u003e\n\u003cBR\u003e\nThe feet and legs are controlled by \"Foot-Control.L\" and \"Foot-Control.R\" respectively.\u003cBR\u003e\nThere are 2 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cBR\u003e\nThere are 22 Morph targets.\u003cBR\u003e\n\u003cBR\u003e\nThe 'Mouth' phonemes are:\u003cBR\u003e\n-CDGJKNSTYZ\u003cBR\u003e\n-E\u003cBR\u003e\n-FV\u003cBR\u003e\n-LT\u003cBR\u003e\n-MBP\u003cBR\u003e\n-O\u003cBR\u003e\n-U\u003cBR\u003e\n-WQ\u003cBR\u003e\n\u003cBR\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cBR\u003e\n\u003cBR\u003e\nThe wings are controlled by 3 bones each\u003cBR\u003e\nand have 2 Morph positions, to spread the wing tips and 4 morph positions to fold the wing\u003cBR\u003e\n\u003cBR\u003e\nFold-01\u003cBR\u003e\nFold-Complete\u003cBR\u003e\nFold-Complete1\u003cBR\u003e\nFold-flatToSides\u003cBR\u003e\nWingTipsSpread-01\u003cBR\u003e\nWingTipsSpread-02\u003cBR\u003e\nWingTips-DN\u003cBR\u003e\nFLightBody\u003cBR\u003e\n\u003cBR\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cBR\u003e\nThe toes are controlled by 12 bones on each foot.\u003cBR\u003e\nTo fold the wings use the morphs noted above.\u003cBR\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cBR\u003e\n\u003cBR\u003e\nEyebrowsDN\u003cBR\u003e\nEyebrowsDN2\u003cBR\u003e\nEyebrowsUP\u003cBR\u003e\nEyelidClosed\u003cBR\u003e\n\u003cBR\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------\u003cBR\u003e\n\u003cBR\u003e\n**House Sparrow - BLENDER**\u003cBR\u003e\n\u003cBR\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than th rendered geometry.\u003cBR\u003e\n\u003cBR\u003e\nReal Geometry:\u003cBR\u003e\n13196 verticies\u003cBR\u003e\n8682 polygons\u003cBR\u003e\n\u003cBR\u003e\nYoutube Videos:\u003cBR\u003e\nHS-FlyLoop: https://youtu.be/kst_cMqnSYw\u003cBR\u003e\nHS-LTO: https://youtu.be/Fd4x1t58N0g\u003cBR\u003e\nHS-TT-Wire: https://youtu.be/H8CgO_SIh2I\u003cBR\u003e\nHS-TT-Color: https://youtu.be/JdUR-hdoKaM\u003cBR\u003e\n\n\u003cBR\u003e\nThe feathers are geometry so no plugins are required. This also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cBR\u003e\n\u003cBR\u003e\nYoutube Samples:\u003cBR\u003e\nHS-FlyLoop: https://youtu.be/kst_cMqnSYw\u003cBR\u003e\nHS-LTO: https://youtu.be/Fd4x1t58N0g\u003cBR\u003e\nHS-TT-Wire: https://youtu.be/H8CgO_SIh2I\u003cBR\u003e\nHS-TT-Color: https://youtu.be/JdUR-hdoKaM\u003cBR\u003e\n","imageAlt":"3D asset House Sparrow - BLENDER","url":"https://www.cgtrader.com/3d-models/animal/bird/house-sparrow-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lqtinlklpc107usxhs1jrnf6ilsp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HS-SIG01-1920x1080.jpg","gridUrl":"https://media.cgtrader.com/variants/lqtinlklpc107usxhs1jrnf6ilsp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HS-SIG01-1920x1080.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-sparrow-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6949528/a112dbab8c/house-sparrow-blender-3d-model-a112dbab8c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664415","type":"listingItem","attributes":{"id":664415,"title":"Skeleton Hero Knight","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity  Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,658(LOD 5,948) polygons, 20,342(LOD 11,570) triangles, 10,210(LOD 6,384) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"3D asset Skeleton Hero Knight","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h3zTrWaFFHY6F2Xo5byypxQ7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-knight-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/h3zTrWaFFHY6F2Xo5byypxQ7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-knight-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664415/3f88ca594f/skeleton-hero-knight-3d-model-3f88ca594f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6017405","type":"listingItem","attributes":{"id":6017405,"title":"Dental Sterilizer Pack","price":19.99,"description":"A set of high-quality retro medical equipment perfect for your horror game or surgeon simulator. All equipment with moving parts have detailed LOD and 4K textures that provide incredible detail, 2 material options: clean, worn with the ability to smoothly adjust, there are also destroyed versions of many models.\n\nNumber of Unique Meshes: 10\n\nVertex Count:\n\nCollision: Yes, and specify which type -- custom, automatically generated, or per-poly?\n\nLODs: Yes\n\nNumber of LODs: 4\n\nRigged: Yes\n\nRigged to Epic or MetaHumans Skeleton: (Yes/No, if Yes; which Skeleton was used)\n\nIf rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes/No)\n\nNumber of Characters:\n\nVertex Counts of Characters: (Please list the range of vertex counts)\n\nAnimated: Yes\n\nNumber of Animations:3\n\nAnimation Types (Root Motion/In-place):\n\nNumber of Materials:5\n\nNumber of Material Instances:9\n\nNumber of Textures:17\n\nTexture Resolutions: 4090x4090\n\nSupported Development Platforms:\n\nWindows: Yes\n\nMac: Yes\n\nDocumentation Link:\n\nImportant/Additional Notes:","imageAlt":"Dental Sterilizer Pack 3D model","url":"https://www.cgtrader.com/3d-models/furniture/kitchen-cabinet/dental-sterilizer-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/727g0xvgol17ua4xg986b3hoefvc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/727g0xvgol17ua4xg986b3hoefvc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/kitchen-cabinet/dental-sterilizer-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":212,"name":".svg","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"furniture","subcategorySlug":"kitchen-cabinet","categoryTitle":"Furniture","subcategoryTitle":"Cabinet","schemaImageUrl":"https://img-new.cgtrader.com/items/6017405/bbc425b6d1/dental-sterilizer-pack-3d-model-bbc425b6d1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5725796","type":"listingItem","attributes":{"id":5725796,"title":"Boots 130 - All MH Bodies - UE5 Skeletons - Rigged","price":63.2,"description":"- Realistic 3D model of Boots 130 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/AQJYsIe3xZE\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Polys: 37,322\n- Verts: 37,190\n\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"Boots 130 - All MH Bodies - UE5 Skeletons - 3D asset","url":"https://www.cgtrader.com/3d-models/character/clothing/boots-130-all-mh-bodies-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TRNJuvtuq1mAxKkyTYE8pvfP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/130_boots-3d-model-323b4fae7a.jpg","gridUrl":"https://media.cgtrader.com/variants/TRNJuvtuq1mAxKkyTYE8pvfP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/130_boots-3d-model-323b4fae7a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/boots-130-all-mh-bodies-ue5-skeletons-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5725796/323b4fae7a/boots-130-all-mh-bodies-ue5-skeletons-rigged-3d-model-323b4fae7a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5716696","type":"listingItem","attributes":{"id":5716696,"title":"Shoes 220 - All MH Bodies - UE5 Skeletons - Rigged","price":47.2,"description":"- Realistic 3D model of Shoes 220 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/4T4GGit9pN4\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Vertices : 20,868\n- Polygons : 21,006\n\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"Shoes 220 - All MH Bodies - UE5 Skeletons - 3D asset","url":"https://www.cgtrader.com/3d-models/character/clothing/shoes-220-all-mh-bodies-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dXPvq7evwum7YWvBNxS91ReN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/220_shoes-3d-model-72b1956b69.jpg","gridUrl":"https://media.cgtrader.com/variants/dXPvq7evwum7YWvBNxS91ReN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/220_shoes-3d-model-72b1956b69.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/shoes-220-all-mh-bodies-ue5-skeletons-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5716696/72b1956b69/shoes-220-all-mh-bodies-ue5-skeletons-rigged-3d-model-72b1956b69.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5690804","type":"listingItem","attributes":{"id":5690804,"title":"Sneakers 144 - All MH Bodies - UE5 Skeletons - Rigged","price":47.2,"description":"- Realistic 3D model of Sneakers 144 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/pOChdEq8mTk\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Vertices : 25,464\n- Polygons : 25,430\n\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"3D model Sneakers 144 - All MH Bodies - UE5 Skeletons -","url":"https://www.cgtrader.com/3d-models/character/clothing/sneakers-144-all-mh-bodies-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ct6VShNzg3Kv47Gr8XoY8wNC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/144_sneakers-3d-model-2fbb6afe34.jpg","gridUrl":"https://media.cgtrader.com/variants/Ct6VShNzg3Kv47Gr8XoY8wNC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/144_sneakers-3d-model-2fbb6afe34.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/sneakers-144-all-mh-bodies-ue5-skeletons-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5690804/2fbb6afe34/sneakers-144-all-mh-bodies-ue5-skeletons-rigged-3d-model-2fbb6afe34.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4765987","type":"listingItem","attributes":{"id":4765987,"title":"Chicken Low-poly 3D model for Game","price":10.0,"description":"**Rhode Island Red Hen **\n\nGame Ready\n\nChicken 3D model \n\n1 Walk Animations\n\nUV Udimm included\n\nRig  included [1 Root only Ready for Game Engine]\n\nController already\n\nLow-poly Model for Game\n\n8802 Faces\n\n8804 Vertices\n\nPolygonal Quads only Geometry\n\nSculpt on Zbrush\n\nRetopology and Rigged on Maya 2024\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/bird/chicken-low-poly-3d-model-for-game","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/H8BT8cfPxJqjQ6hu6nvtLrMY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Hen_Rhode.000.jpg","gridUrl":"https://media.cgtrader.com/variants/H8BT8cfPxJqjQ6hu6nvtLrMY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Hen_Rhode.000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/chicken-low-poly-3d-model-for-game","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4765987/216ca33d4b/chicken-low-poly-3d-model-for-game-3d-model-216ca33d4b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709306","type":"listingItem","attributes":{"id":709306,"title":"Adam And Eva Archers Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n112 Animation for warrior,archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each  character)\nEva Rig has 72 bones. Adam Rig has 70 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each  character)\n2 Body textures (naked and with underclothes) included.(for each  character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\nFBX files included.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n","imageAlt":"Adam And Eva Archers Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-archers-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NBa472Jp1G8dU3hmyEvNJfjU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-and-eva-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/NBa472Jp1G8dU3hmyEvNJfjU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-archers-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/709306/5fb3c93c42/adam-and-eva-archers-light-version-3d-model-5fb3c93c42.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6872231","type":"listingItem","attributes":{"id":6872231,"title":"AVIO-8 Cyberpunk Hover Taxi","price":48.0,"description":"**UNITY PACKAGE!** (If you need a different format, please pm me!)\n\n2 Versions included!: With and without attachments (top and side containers, footsteps, scaffolding) There are three replacement materials for the version without attachements. Both versions are ready as prefabs!\n\nThe design, optimization, rigging and texturing took about four months of work = GAME READY TOPOLOGY\nThe driving pult/display is empty for custom UI implementation in real-time or for rendering.\n\nFully rigged with 8K PBR Textures:\n\n- The whole vehicle is bound to a root bone!\n- The 8K textures are only for close-ups! The Vehicle looks almost same as good with the 4K Textures!\n- Component animation of the vehicle from the video included!\n- The Materials are 8 in total, and it was pretty hard to manage the devision of the UAVs and also the painting, as this is the most complex object I ever managed!\n- Ngon checked! (Clean!)\n- A human will fit perfectly inside. Else, resize the source object in import settings!\n\n**Rigged Components:**\n\n- antenna (chain of bones to use it magica cloth2)\n- windshield wipers\n- L \u0026 R seat\n- all seat backs 4x in total\n- steering wheel: forward/backward\n- steering wheel axis rotate up/down\n- both doors\n- Breaking flaps 4x in total\n- footsteps on the L \u0026 R side of the vehicle: 4x in total\n- L \u0026 R seats move forward/backward\n- A root bone that holds all the other bones (full taxi moveable of the center/root bone)\n\nPackage content in short:\n\n- 4k URP Textures\n- TEXTURE_URLS.rtf Document for the download links of:\n- URP 8K\n- HDRP 8K\n- HDRP 4K\n- Replacement Materials for the naked version\n- Prefabs ob both versions, with animator/anim on it\n- Plain scene with both vehicle prefabs (no postprocessing)\n- Animation from video, without 360 rotation, included\n- The raytraced screenhots where made with D5 Render.\n- The two videos are renderings from Unity Built-in with my screenspace filters, AO, radiosity, bloom and graded, which are not included.\n\nTIP: Use animation rigging to IK the vehicle for comfortable animation/real-time usage!\n\n8x Materials in total for each vehicle\n\n\n\n\n\n3x Replacement Materials for naked version of the vehicle\n\n\n\nFully rigged vehicle prefab, with animation\n\n\n\nScene with both vehicle versions\n\nTIP: I never use the AO maps, as it does look much better to use a small 32x32 black picture as a whole AO map for all materials. In the video I use exactly such a small squared black picture in all materials as AO map, with 80% coverage! Only then you get the proper depth! The AO maps are included, but I really advice to try your scene with such a small black picture, put it on all AO maps, and you will see you get more depth on the vehicle! The built-in rendered videos are done this way! Same counts for URP! Not HDRP!","imageAlt":"AVIO-8 Cyberpunk Hover Taxi 3D asset","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/avio-8-cyberpunk-hover-taxi","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yjcgl666rbcba59xblhycuvbaffi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CoverImage.jpg","gridUrl":"https://media.cgtrader.com/variants/yjcgl666rbcba59xblhycuvbaffi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CoverImage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/avio-8-cyberpunk-hover-taxi","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6872231/165fbbfe69/avio-8-cyberpunk-hover-taxi-3d-model-165fbbfe69.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1954547","type":"listingItem","attributes":{"id":1954547,"title":"Bluejay jay in flight","price":160.0,"description":"Blue Jay\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightwave 8.5 and up\u003cbr\u003e\n3DS MAX 8 and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nMAX 2014 generated FBX\u003cbr\u003e\nLightwave 2014 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nFly loop\u003cbr\u003e\nLand and Take Off\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere is 1 'neck' bone, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 22 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 19 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the Blue Jay mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the Blue Jay mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 2 Morph positions, to spread the wing tips and 5 morph positions to fold the wing\u003cbr\u003e\n\u003cbr\u003e\nFold1, Fold2, Fold3, Fold4, Fold8, WingTipsSpread-01, WingTipsSpread-02 (Lightwave)\u003cbr\u003e\nWingFold01, WingFold02, WingFold03, WingSpread01, WingSpread02 (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\n\u003cbr\u003e\u003cbr\u003e\nEyebrowsDN, EyebrowsUP, EyelidClosed (Both)\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching of Turbosmooth, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n21,317 verticies\u003cbr\u003e\n14,568 polygons\u003cbr\u003e\n\u003cbr\u003e\nSub patched Geometry:\u003cbr\u003e\n251,696 verticies\u003cbr\u003e\n222,360 polygons\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\n3DS MAX\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n21,317 verticies\u003cbr\u003e\n26,454 polygons\u003cbr\u003e\n\u003cbr\u003e\nTurbosmothed Geometry:\u003cbr\u003e\n70,762 verticies\u003cbr\u003e\n111,180 polygons\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so no plugins are required. This also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nBJ TT COLOR\u003cbr\u003e\nhttps://youtu.be/jZe1PyeFRKE\u003cbr\u003e\n\u003cbr\u003e\nBJ TT Grey\u003cbr\u003e\nhttps://youtu.be/bvo4ojkzmNw\u003cbr\u003e\n\u003cbr\u003e\nBJ Anim Color\u003cbr\u003e\nhttps://youtu.be/ynVtkfNCiWI\u003cbr\u003e\n\u003cbr\u003e\nBJ Anim GREY HI\u003cbr\u003e\nhttps://youtu.be/dwleV0fpmEk\u003cbr\u003e\n\u003cbr\u003e\nBJ Anim Grey\u003cbr\u003e\nhttps://youtu.be/F0PvDiFllnk\u003cbr\u003e","imageAlt":"Bluejay jay in flight 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/bluejay-5bb6a6f2-2f8a-412a-bb43-b18b3359404c","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UwAtJ33qjJUc42CWQiEb7Y12/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/BJ_Sig0231.jpg","gridUrl":"https://media.cgtrader.com/variants/UwAtJ33qjJUc42CWQiEb7Y12/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/BJ_Sig0231.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/bluejay-5bb6a6f2-2f8a-412a-bb43-b18b3359404c","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1954547/dd0916a476/bluejay-jay-in-flight-3d-model-dd0916a476.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3403793","type":"listingItem","attributes":{"id":3403793,"title":"Hairstyle bob Hair-cards","price":15.0,"description":"**UPD 1.2 Rig and skinning have been added. Optimized and expanded the UE scene.**\n\n**Real-Time Bob Hairstyle for Games**\n\nEasily change the color of the hairstyle, tips/roots, and flame effects with Advanced hair material (include in UE4 scene) (see video)\n\nNot cloth physics\n\nThis Pack does not support Groom System.\n\nHairstyles are made with hair strands in Maya, Not Groom System.\n\n**Polycount:**\n\nV-14498/E-23211/F-8980/T-17960\n\n**The pack includes:**\n\n- Mesh fbx\n- 4k textures\n- UE4 (4.19+) Project scene\n- Maya scene\n\n**Textures**\n- alpha\n- albedo different+ alpha \n- albedo gray color+ alpha \n- ao\n- depth\n- flow\n- ID\n- normal\n- root\n- translucency\n\n**The video is just a preview, there is one hairstyle in this asset!**","imageAlt":"3D asset Hairstyle 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