May 4th, 2018
A couple of months ago we started our new 3D Character: Female challenge to encourage designers, artists and enthusiasts to create and promote a more welcoming environment for females in VR and game development.
There's still time for designers to jump into the Female character challenge, which has the greatest prize pool of all previous challenges thanks to our wonderful partners at Quixel, 3D-Coat, FOX Renderfarm, Cebas, Marmoset and Allegorithmic.
With the competition heating up, we’ve picked a couple of our favorite submissions thus far, but, with more than ten days to go, we expect to see many more great models enter the challenge!
March 22nd, 2018
Neilda Pacquing: we need diverse assets that are non-sexual to be more welcoming to women developers and content creators
As VR/AR and other XR media grows with increasing pace, we had the chance to talk to Neilda Pacquing, who is a VR/AR developer and an expert on user experience. Neilda sees many opportunities for VR in training and education, and has drawn our attention to the lack of non-sexualized female characters on the market. If you want to contribute to helping developers around the world, participate in our Challenge: Female Characters and promote your favorite female-friendly characters.
February 5th, 2018
As millions of gamers are taking their first steps in virtual reality (VR), we want to find out more about the people creating awesome VR experiences. This is why we'd like to introduce Oliwer Svensson (@oliwervik) to our 3D designer community. Oliwer is the Art Director at SVRVIVE – an independent VR game development studio known for making great games with immersive environments. In this interview, he shares his insights on developing transformative games, 3D modeling and the VR industry.
January 26th, 2018
Dekogon Studios is a collective of top artists in the gaming industry. We got the chance to talk to its founder, Clinton Crumpler, who told us what Dekogon is focused on now and shared some insights about the 3D modeling industry.