June 23rd, 2017
Less than 13 months ago - May 27th, 2016, we were celebrating a big milestone -
500k users and 500k models on CGTrader. Today, June 23rd, we are excited to announce that the 1,000,000th user has joined CGTrader, and this is mova from the Netherlands.
“Over the past year, we have observed an exponential growth in number of users and their activity on the platform. We believe that this is a result of a combination of factors: hard work of CGTrader team in bringing platform improvements, supporting existing clients and effectively communicating with new customers, valuable partnerships as well as our amazing community sharing their experience and spreading the word about CGTrader further”, comments Dalia Lašaitė, the CEO of CGTrader. Indeed, since last June, CGTrader has introduced a number of interesting improvements for customers and designers alike ranging from easy tutorial uploader for modelers to share their knowledge with the community to buyer loyalty programs to thank those appreciating CGTrader as a place to go for 3D assets.
August 16th, 2016
Virtual reality is coming back, and it's coming back with vengeance. Gone are the neon dreams of the 90's that trapped VR in the realm of Lawnmover Man inspired dreams and VirtualBoy nightmares. Today, VR is already infiltrating our social media with various headset-enabled ways of meeting friends from around the world. It also transports us to stadiums across the globe with VR sports integration. Not even video games are sa... wait, video games are exactly the one sphere we expected and wanted VR to affect. What we didn't expect, however, is that VR will be seen as something that has potential in medicine. Yet here we are, with experts in many countries looking into the possibility of using VR in healthcare.
July 29th, 2016
If you are a true gaming fan, it is likely that you’ll try out at least one VR game this year, and if you like it, you’ll try every opportunity to explore new apps whenever you have a VR device handy. If you are an artist, you might get enamored by an app like Tilt Brush. There might also be some other specific VR applications that will catch the attention of niche groups for longer periods of time. You can even use VR to view sports! However, none of these apps or user cases have strong enough lock-in aspects to make people live in VR (unless they release World of Warcraft VR). And if we look at what happened in the past, it was the social networks that built the foundation for people to go and stay online, all by incorporating their specific interests in different ways.