October 27th, 2014
Clint O'Connor has devoted his life to driving change in the world and has never been short of ideas how to do it. He got his B.A. degree in Physics, went to MIT for Electrical Engineering supplemental courses and then started a PhD degree, but went on to start a company instead. Afterwards he worked for Dell and retired as a Distinguished Technologist having 35 US and 9 international patents to date.
September 20th, 2013
There are a lot of things in the world that are hard to believe. Face the truth eyes lie to us. Or, more specifically, our mind does not let us understand simple visual information which is used in optical illusion tricks.
Optical illusion is visually perceived images that differ from objective reality. I bet, you remember all those visual puzzles of a rabbit and a duck as the same object and so on. Well, that is just a simple example of the capability of visual artists who play with our vision and our mind. Furthermore, there are artists who specialize in the art form of illusion. Magicians produce something from nothing, literary. Probably, the first magicians were witches, who created all that hocus pocus stuff, which led them to be burnt on the fire.
Later, the art of magic evolved and illusionists, who had the power to make things disappear or, vice versa, appear in from of the eyes of the audience, became very popular. For example, David Copperfield or David Blane are one of the most popular illusionists in the world, who attract the attention of the huge audience. David Copperfield had once made a jet disappear. Next time his audience could not believe their eyes The Statue of Liberty simply vanished!
Nowadays, there is another kind of artists, who play with our mind. They create pictures which are a great enigma of visual perception. Dare to tell whether it is real or not. You know these artists very well. There is a high probability that they would be burnt alive if it would still be the Medieval Ages. However, it is the 21st century right now, so the magic is a lot more tangible it lies behind the keyboard and the screen. And those magicians are 3D artists.
So, once again, CGTrader wants to introduce you to some of the most photorealistic 3D renderings.
This 3D rendering of a bedroom in a loft-type apartment is made by Michael Feuerroth from Karlsruhe, Germany. He made five parts of "Ouverture". It took 4-5 weeks to make the whole project for him.
Here is what he says about this masterpiece: "The Story behind this work is simple. The theme is contrast. In german, attic is called "Dachboden" - two words brought together. Dach and Boden mean ceiling and floor. This was an interesting word - very contrasting. Then one thing leads to another: cheap - expensive, dark - bright, new - old. Combined with a bit of atmosphere. Et voila. This is only a couple of the ten shots made from this attic. Enjoy."
These ARE the droids I'm looking for
If you are a fan of "Star Wars" and "The Simpsons" (I am), this might make you smile. The Emperor as a teacher uses his "The Force" to educate his warrior and makes him write lines on the blackboard as a punishment.
Joel Erkkinen from Greater Minneapolis-St. Paul Area, USA created this for entertainment: "I thought it was a funny concept so I went with it.
Everything was made in Maya and rendered with Mental Ray. No Photoshop was used. Some adjusting in After Effects".
This brilliant portrait of Hollywood legend Clint Eastwood comes from Shanghai, China. Luo Qisheng is extremely talented digital sculptor and texture artist. Just look at those shades and lighting. It is needless to say that Luo Qisheng is amazingly dedicated to his work and is a true perfectionist.
Some words from the author: "I used Zbrush and Maya to model, Photoshop for texture and Mental Ray for the lighting and rendering work."
Henrik Bus Art House
Have you ever wondered, how does a house of a fashion designer look like? This is an Art House owned by Henrik Bus. It was done in 3D Studio Max 2013, V-Ray and Adobe Photoshop. Black and white colors dominate in this rendering.
And here's why: "When I sew the front cover of the Livingetc Magazine, July 2013 issue, I was struck by the image. It really got to me From the minimalist style to the black-and-white color palette which is always appealing for my liking", - said Jeffrey Faranial.
You can find more information about making this and few other visualizations of this Art House here.
Then Flying The Youth
Another nice 3D rendering from Shanghai, China. Stunning details. Even for 3D artists it is hard to tell that it is not a photograph. Modeling such detailed hair is a very hard challenge. Well done. The author said that he wanted to share beautiful moment with everyone. And he succeeded.
"This is one of my latest personal works. The intention is to capture the touching expression of the young girl in soft breeze", - said he. It was rendered with Vray.
Maya and V-Ray hairshader were used for her hair and feathers.
Living room and dining room
This 3D artist is an awarded specialist of architectural visualization. And it is not hard to tell, why he got all the awards he got. Ultra realistic shadows and look-like natural lighting make his works unique.
Software used to create this rendering: 3ds Max, V-Ray, Photoshop, Mudbox.
This Spider Crane is just some kind of practice of modeling objects on hard surface. It must be really helpful for Tim Diaz, because now he is working on Halo for the Xbox One.
Find out, how it was made (step by step) here!
The Brazilian artist came up with the idea of modeling and rendering a simple chair, when he wanted to develop his skills in working with lighting and textures.
Eduardo Souza declares that he is always motivated to maintain his skills and knowledge sharp: "Build quality has always been my imagination and it is with this that work every day to be able to achieve my goals. I always try to stay current with what is newest on the market, because it is being renewed day by day." Software used: 3Ds Max, Photoshop, V-Ray.
Okay, now. This one is just breathtaking. We were speechless, when we saw this masterpiece. Yasin Hasanian admitted that it was really challenging to create the hair that perfect. But he succeeded.
"The inspiration comes from the works of an amazing hairstylist, Linh Nguyen, - said Yasin. - I used Shave and Haircut for the hair, ZBrush was used for sculpting and doing an initial layout plus a few Fibermesh stuff. Except the character's hair which is 80% made with Mental Ray, everything else is rendered in Arnold."
Slovakian artist gives us a look at the historic reality of Eastern Europe. In this picture he depicted a rebuilt process of the city.
"After quite a long time I finished my personal project called IFA. Idea is inspired by "rebuiling" a part of the city, where all old houses and gardens were replaced by new commie blocks. This is how a small village became the largest borough", - Marcel Haladej said.
Made in 3ds Max. Crane was textured in Mari, rendered by great V-Ray and postproduction was done with Photoshop.
Simón Bolívar was Venezuelan military and political leader in the first half of the 19th century. He played a key role in Latin America's successful struggle for independence from the Spanish Empire.
As he lived in the 18-19th century, no wonder, that no photographs of him were made, as photography was not invented yet. So, how did the specialists of Visual Forensic came up with such a detailed picture of Venezuelan legendary leader?
A permission to work with Ctscan database of the historical figure was given to them by Venezuelan official forensic team. The resulting pictures were presented in Caracas, Venezuela by the president Hugo Chavez himself.
New York Apartment
A lot of people all around the world dream to visit New York City. Some of them even dream to live there in a typical apartment of the Big Apple which they have seen in some movie.
Dennis Kaya Iversholt has shared his and his friend's vision of that apartment with others. "I did this project together with my friend Ove Simonsen, who modeled the apartment and most of the props in Autocad, - Iversholt said. - He has always had a thing with New York apartments, with their blend of old and new and when he watched the movie "Autumn in New York" he was immediately fascinated by the apartment of the main characters and started modeling it in AutoCAD."
Software used: AutoCAD, 3Ds Max for modeling, V-Ray for rendering and Photoshop for postproduction.
EGR-8 Mobile Welding Machine
Do not ask us what this is. It is something from the future that looks really good and scary realistic. This is what we know for sure. Ask the author about this creature.
"Walking welding machine operated by human. Made in post-apocalyptic world of near future. Design inspired by nature", - here is the answer by Daniil. Software: Maya, Mudbox, Photoshop, V-Ray, ZBrush. P.S. It had already inspired someone.
Every Last of Us
An action-adventure survival horror video game "The Last of Us" was released this summer. It was developed by Naughty Dog. Michael Knowland was one of those who created characters for this game.
What if everybody suddenly dies and the Earth is left with the population of totally zero people? Well, it is not hard to imagine that everything would become a jungle.
However, imagine the cities left with no city-dwellers. All those industrial and urban buildings left to crumble. Creepy aftermath of the apocalypse. This is how Stefan Schneider imagines environment of an abandoned city. Looks like a photograph from the future. So, better stay (or become) environmentally friendly.
Da Nao Tian Gong
Wei Long Zhong
Still here? Great! Because we have hidden this epic masterpiece in the end of our list. Amazing, spectacular, striking, unbelievable... name the adjective yourself. WOW. Wei Long Zhong made this remarkable rendering to portray a daily routine of an artist in opera.
"It shows a normal performing artist of Beijing opera who is painting face before his performance in the backstage. The last step is tracing over the golden eyes", - said the author.
Software used: 3ds Max, ZBrush, Mudbox, Photoshop.
And the last (but not least!) 3D rendering. This marvelous 3D rendering of Moroccan Majlis is just a part of architect and CG artist Muhammad Taher's project.
Software used: 3ds Max, V-Ray, Photoshop and Lightroom.
This rendering has inspired another 3D artist whos work is in this list. So, this one could be called a work of a master, who is like a teacher for a then-student. That is a good example of how CG artists inspire each other in a way of evolution. Actually, this rendering is just a part of what has been left after the unlucky accident.
"I had this little accident with HDD and this render is the only thing left I found on my FTP from this lost project. So I called it Lost Lake. There wont be any wireframes or any shade views this time, - said Marek.
Carnival might be over, but the impression of it is still here. Olga Anufrieva made this remarkable portrait of the artist to reduce the nostalgia which she feels for Venice: "Work dedicated to Venice. Venice - a wonderful place. I like it. Carnival is over. And it is sad..."
Software used: 3ds Max, Photoshop
Amazing colors brought to you by John Yu. He just wanted to show you the Irkutsk guard. That is it. Simple as that.
Modeled in 3ds Max, rendered with VR2 and postwork made in Photoshop.
July 16th, 2013
[Updated: 2016] Technology has turned the world upside down. It facilitates daily lives and substitutes our perception of the reality. The things that years ago seemed to be impossible suddenly became a constant. In 1936 BBC began transmitting the world's first public regular hi-definition service, in 1950 television was recognized as the main medium for molding public opinion, afterwards it has become a must-have domestic appliance and did not leave this position for a quite long time.
Back then people were thinking that technologists achieved a lot and there is nowhere to move forward. Then the internet came to shake the whole world. Most companies cannot work these days if the office loses internet connection. Technology is still improving. Where the hell it can go further? Today 3D printers are commercially available in the market. Do you need a detail for the household? Would you like to get a unique wedding ring? Do you have a genius idea of cheap prosthesis production? Just create or download a 3D model and print it out!
Until you get used to it, it is always immensely hard to believe. Even when you start believing, you are not sure: is it real or fake? It is actually both. Computer graphic artists are up to completely blow our minds. Instead of going to the city streets and capturing cityscapes, landscapes or portraits with professional cameras, they decide to generate the same image, using 3D design software. And hurrah! Guess, they say, is it real or fake? We keep guessing, while surfing all around the virtual world. Damn,sometimes you sit for 5 minutes and: 1) Ask yourself if is it a photo-shot or a trick by a CG artist; 2) Try to convince yourself that technology can do that; 3) Come back to the idea that it must be a photo-shot, because computer is not that clever to restore the reality in digital; 4) You give up.
So, half a year has passed by and we have a second part of The Most Photorealistic 3D Renderings. Do not torture yourself thinking. I tell you, all of them are purely fake. There is no a single photograph or a photographical background at least. Every single detail in these renderings is generated by madly talented 3D artists. Enjoy and let the flow of inspiration grab you.
Airbus A380 and Boeing 747-8
Artist: Marcin Gruszczyk
Yes, it is all made using computer graphics only. Even CGTrader's CEO, a 3D designer himself, was sitting for a while trying to convince himself that it just cannot be CG art. Marcin Gruszczyk is a master in the digitalization of reality. He estimates the level of erosion, the softness of the clouds, the tenderness of the lighting. The artist is crazy about the possibilities of computer graphics. We can easily see it. But..really? A background is not a photo?
Happy Birthday Nana
Artist: Dan Roarty
Dan Roarty is the 3D designer, who once in a while strikes madly. He makes a rendering, publishes it and gets all the possible awards. This one is a happy birthday present for his Nana, who passed away. Dan brings her back to life, creating enormously realistic artwork, using not a single photograph for textures. Everything is hand made.
Watch the making of the project by Dan Roarty.
Artist: Marek Denko
A gallery of photorealistic renderings is not that photorealistic enough if the guru of extremely tasteful artwork, Marek Denko, is not included. He says that this image has nothing to do with lonely women or old architecture. The concept of Under The Southern Highway was to capture the composition of slightly contrasting elements that do exist together and accidentally create personally important places.
Artist: Marek Denko
This is a rendering from the animation made by Marek Denko's studio NoEmotion. It looks like a photo-shot by a photographer-beginner, who has no clue about composition, perspective and other refinement of this art. Despite the external simplicity, as a rendering it is stunning, because each part of grass, every bush and all the millimeters of fence do matter here and are modeled with precise devotion. Watch the full animation on Vimeo.
Artist: Hossein Diba
Jack Nickolson is an inspiration himself. If it is not enough, watch the masterpiece of Stanley Kubrick - The Shinning. So, sir Nickolson pushed a young, but skilled 3D artist Hossein Diba to start modeling portraits. He took an exact scene from the movie and modeled it from A to Z. The artist says that the aim of this work was to capture the insanity in Jack's face. And, yeah. He did it.
Artist: Leandre Hounnake
No lies, it took for quite a while, until we all agreed that this bird is a complete masterpiece of computer graphics and not a shot of a crazy wild-life photographer. Look at the feathers and you definitely can feel the warm wind of Africa that ruffles them. Look at these deep as sky blue eyes that change colour while you watch, a strong beak, reminding each meal it caught. Look at this perfect combination of black and red somewhere in savannah. Yeah, I am speechless. That's it.
Artist: Tim Jones
This idea came to Tim Jones' head out of the blue, while he was sitting at work. He was missing to have some time for his personal artwork. When he got it, he brought to life this atmospherical lavoir. Water in this rendering stands for realism for the most. Perfect reflections of the arcs and old walls, make this place vibrant even if it was abandoned for the long time.
Artist: Sofian Moumene
Smells like a lazy Sunday. Actually, Sofian Moumene was working on this rendering during the spare days. So, Sundays. He was precisely accurate with shadings, soft lighting, reflections and vitality of the objects. The result is marvelous. Yeah, drawing a still-life was a thing I completely hated at the Arts school, but when you render it, I bet, you can start loving it.
Artist: Anton Turkin
Here you can see the symbol of the Soviet Era. Back to the past days, streets were full of these cars. For today they mostly got some abandoned places behind the city walls next to the ruined factories. It is sad, but it is reality: a typical landscape of the countryside in the post-Soviet area. By the way, I think that the window of the car is too clean, while a car has already faced the long years of solitude.
Watch a making of and get to know more about the abandoned Russian lorry.
One more relict from the Soviet Union times. It is just unforgettable. It's going to rain was created in order to share the authentic landscape of the Post-Soviet realities. The artist actually was highly successful doing it and it is clearly visible in the resulting rendering. The author comprised this artwork from 21 560 931 polygons and modeled all the objects himself. He says, it is going to rain. And a picture really conveys a feeling of the coming rain.
Artist: Denis Vema
Everyone has that dream house or dream room she plans to build or buy after saving enough money. Lots of us know that there is no such amount as enough and the dream room is postponed to the next lifetime. Then people try to bring their rooms nearer the fantasy. Or they render it and every time they feel so, they can watch their dream visualized. This room is stunning. The way it is modeled is stunning also. Denis Vema has a really good taste in furniture, choosing textures, creating the atmosphere and using proper lighting. I like it a lot, is it because it belongs to my dream section?
Flowers In Full Bloom
Artist: ChengBin Du
The author of this rendering is a woman. It is betrayed with the each pixel of this picture. She has chosen such a feminine subject to portray, an accordingly soft lighting to make delicate blossoms transparent, small and refreshing dew to bring the pureness to the rendering. If someone says that 3D design is a job for a man, I would argue with this.
Artist: Andrey Kobushenko
There is no better time for such kind of renderings than a hot summer day, when you walk barefoot at grandma's in the countryside, picking fresh and juicy strawberries from one side and sweet raspberries from another. Paradise. This new image is fully made using only computer graphics software and imagination. Bon appetite!
Welcome Baby Ava
Artist: Andrew Hakim Lee
Artwork Welcome Baby Ava is special not only because it is superb photorealistic, but it also conveys a captured moment of the real life. The author of this rendering got inspired when he suddenly became a father and was looking into his two beloved women: his wife and beautiful newborn daughter. It is touching even if you do not know the story, so since the Ancient times any story, based on the connection between a mother and a child has been a topic of mystery, inspiration and strength.
Stan "The Man"
Artist: Andrew Hakim Lee
We never forget our heroes. So Andrew Hakim Lee decided to model a portrait of his beloved American comic book writer, TV host and the former chairman of Marvel comics, Stan Lee. He says that this person is Shakespeare of these days: Stan Lee gives people the drama. A portrait by Andrew Hakim Lee presents his childhood hero in the most gentle and realistic way. The making of Stan Lee
Artist: Cetin Tuker
There are a lot of empty, lonely and sad streets throughout the world. In this rendering you can find full Mediterranean look in just one single alley. Cetin Tuker managed to model together such distinct, but at the same time quite similar cultures as Turkish, Spanish, and Italian. He said he gave his heart to this rendering and spent 130 hours working on it to reach such a high level of realism. You found some inspiration in Cetin Tuker's artwork? Watch the making of also!
Artist: Jarrys German
I guess there is someone else but not me, who for at least a few seconds caught themselves thinking about their own brushes and paints. This rendering is not pretentious, shocking or fancy at all as some interiors happen to be. I found it warm, inspiring and highly photorealistic. And there is something more about it, I cannot describe.
Artist: Marcelo Souza
The new generation can see a typewriter only in a museum or in the attic at grandma's. At least they can also find it in the pictures. This close up of an old customized typewriter looks pretty simple, but sometimes what seems to be the easiest turns into the hardest. A project Old Typewriter was a study of mood, lighting, shading and geometry. Marcelo Souza, you are good student.
Artist: Marcelo Souza
Pac-man is a symbol of the 1980s popular culture. Obviously, utter gamers tribute their sleepless nights modeling stuff under the Pac-man theme. Here we have sweet candies. Marcelo Souza plays with textures again, polishing the texture of wooden table to perfection, adding 20'000 particles for candy dust effect and gets catching and realistic result. Simple logics.
Artist: Jian Xu
Looking at this intelligent buddy you just can not elude the movie Planet of The Apes that was released in 1968. But actually here we have Mr., or should I say - Pan Troglodytes - made by madly skilled designer Jian Xu. The character is so humanlike: thoughtful, abstruse and interesting. The pose of the animal is spectacular and serious. The most stunning thing about this rendering is the details. Every wrinkle of this animal is delicately modeled. Applause! Read an interview with the artist Jian Xu.
Artist: Jian Xu
Gorgeous Siberian tiger is staring at you now. It is a short moment. Perhaps he is going to hunt dinner for his family. But, wait. Look at those deep eyes, hair, skin and whisker - marvelous job done by 3D artist Jian Xu. It is simply amazing. Unfortunately, this is not a friendly circus kitty that you could cuddle or ready for an ordinary show. Here we have one of the rarest cats in our galaxy. Admire it until it is gone again.
Alien Vs. Predator
Artist: Benjamin Parry
Okay, maybe it is not that difficult to confuse this rendering with a real photograph. Creatures here are realistic even if they are not real. But who said that this match cannot turn into the real one someday? It's the scene of high-living monsters, kicking back in their off-duty hours. It's been 16 years we have not seen our beloved Alien and it still looks good, his outer shell perfectly reflects the light and he is extremely plastic. I wonder how this match would end. And what would happen after it. Want to model your own scene with the famous Alien? Watch the making of!
Artist: Thomas DesJardins
Pictures under the religious topic usually make people shiver or to feel uncomfortable. There is something about them. Is it this rough wooden texture? Or is it the perfect shape of a cross? This rendering was made in honor of the designer's father, who is a sincere Catholic. The blood comes to be the symbol of the death of Jesus, who did it on purpose to save the humanity, it reveals the self-sacrifice. Most of the people think, Thomas DesJardins says, that the blood is of a priest. So, no. It's not. Religion is not dying.
Artist: Raymond Yang
Formula 1 is more than real and there can be no questions about it. It fascinates. It inspires. It awakens emotions. This one is dedicated for a hero of F1 - Lewis Hamilton. The whole set of renderings looks like a piece of good photographical art. Close-ups are especially stunning. The designer managed to impart into this image all the most important and specific things about Formula 1: speed, reaction, excitement, sound, smell of burning tires and colours. Enjoy the race.
Artist: Sohrab Esfehani
Portraying is a majestic pursuit. It is not enough to use good shading, proper lighting, be gifted in using textures or have some passion. The artist has to give a life to the image. The artist must make an image breathe, to convey emotion, to reveal a character, to call for conversation. Sohrab Esfehani seems to be a young 3D artist, who can do it. He gives you a spectacularly realistic portrait that really breathes and leaves you some place to create a life story for the sad man in the picture.
Artist: Masoud Saadatmand
Goldfish is a magical creature. If some of you do not know, it can make three of your wishes come true. Actually, I have never seen a goldfish in my life. And I cannot tell you if this one is the realistic one. But I imagine it almost looks like this, but a bit more fancy. Nevertheless, I have 3 wishes already prepared: 1. Fish, please, give more talented 3D artists, 2. Make them to fall in love with photorealism, 3. Do not ever let the art to spend itself.
February 27th, 2013
Some people like to highlight that all the glorious art has already been created. Those who say so perhaps forget to count in the endless possibilities of 3D design. Today movies can be filmed in a quarry of stone and 3D designers will add the turquoise sea, verdant pinewood and a surreal house on the shore.
The audience could suspect a house being improved using 3D design technique. But it is much easier to bribe with a landscape selling a matte-painting as the real one. Moreover, 3D designers are passionate to confuse questioning: What do you think: is this a photograph or the art of 3D?
This phenomenon is called photorealism. It is like a magic wand that brings a fantasy into the life while is used by a skilled artist. Obtaining render which is indistinguishable from a photograph became the Holy Grail of 3D design since 1960s. The target in this work is to reach perfection. In this particular case it means to imitate the reality to the smallest dots. It requires high level of attention even to the rarest details.
So we want to share our thorough list of the highly professional 3D artwork of photorealism. Hopefully, it will give you new ideas and inspire for the masterpieces.
Kuan Fu Sun says that it took 30 days to finish a render of a vespid, using 3dsmax, Zbrush and Photoshop for post production. It is richly detailed from the tiniest parts of an insect such as body hair or the net of eyes to the floating bits of dandelion in the background. Daylight illumination and strong depth-of-field makes you feel the macro scale of a scene. Also precise textures of wings adds the final touch to realism in this image.
Interior is something what surrounds us everyday. This classical interior 3D scene has all the elements and tiny details needed to fool a human eye. Accurate textures with extremely balanced shading and lighting of this rendering left us in awe. Benjamin Brosdau has completely achieved the same feeling of excessive, stylish richness that can be associated with 19th century classic interior design. What once appeared to him as a modeling task to get a famous chesterfield couch done, ended up becoming something much more complicated.
Bits Of Bread
All around the web this render by Bertrand Benoit is accredited as the most realistic one depicting our daily bread. Moreover, it indeed makes you hungry as hell. The author tells that he found a niche of rendering baked products almost accidentally. After a while he made a decision to build a small library of baked, carb-heavy assets. So he shared some of the results with a community of 3D designers and left them speechless. Bertrand Benoit is extremely accurate with the textures and as a result it is possible to feel the warmth of a loaf of bread.
Meny Hilsenrad, "Studio Aiko"
This is a possible future project of a design studio Aiko. Their original plan was to create a classroom environment from different camera angles that overlooked the entire classroom. Of course, later it turned out to be a highly challenging project: they went into much more complex work. One classroom has four different stories covered in separate lighting versions: daylight, night, sunny day and camera flash. Each contains precise details and high level of realism which does not blur even in the light of camera flash. Many of 3D designers use this idea as an inspiration for the generation of ideas. The team of Studio Aiko says that this project was done with a lot of love and dedication like no other.
Everything Beautiful Is Far Away
Marek Denko is the 3D designer who fell into CG world when he was 15. Since then the artist stands for realism, details and perfection. This render reminds photographs made with Soviet film cameras: deep and somehow nostalgic. The author says that it took too long to finally finish this work: there were periods when he even could not look at it. A concept of this render is about being far away from everything you love. Marek Denko thinks that the airport is an exact place to feel that loneliness while walking unpersonalized between Duty Free shops and fake Irish pubs. Nevertheless, it was published in the 6th volume of Digital Arts Maters book series.
This was supposed to be a commercial product. But... Ready-to-use 3D model of soil was left for the Marek Denko. So he kept the scene and professionally used it for the personal project. He mentions that he was not sure what will be the hero of the shot. An idea to use a toy came to the designer's mind when he started finding toys he brought for his son from L.A. All of them were scattered around the house and garden: almost destroyed. Marek Denko found one of them. It was the 1953 Cadillac Eldorado. That's how the author found a hero. But this is only a story behind. A process was much more difficult, asking at least few hours a day and 7 hours of rendering.There is available retrospective of Marek Denko's artwork on vimeo.
There is a saying that the very first attempt usually fails. Then this render is an exception of a rule. Old Lamp is the first still-life image Andrey Zhelem has ever made. Firstly, he had an idea to create something old, but also sweet at the same time. And suddenly he got a picture in his head of a simple, but stunning still life render. He needed 7 days to reach his own limits of perfection and to finish it. Then it took only 1 hour of rendering to see these touching results.
You're Goddamn Right!
Riccardo Minervino works in the game industry, but never refuses experimenting. 3D designer has created a set of extremely photorealistic portraits. This one introduces you to Walter White aka Heisenberg from TV series Breaking Bad. At first, this 3D model was sculpted in Zbrush in just two days and later it was rendered in Octane. To render a portrait is a highly demanding task. It not only requires a precise work with outlook, but a designer must make the character alive providing him particular but concrete features.
It Was You
Tricycle. This render like a time machine brings everyone to the childhood. It was an intention of the author. He says that it is a reflection from his early memories. It has appeared as a picture of Polaroid in designers mind: a coming render had to be as realistic as possible. Colour effects, abandoned things, old house, some light coming in, litter and windows without glass: all of them create mysterious atmosphere, awaken feelings and emit reminiscences. This work is dedicated to the authors wife. Moreover, it was awarded with CG Choice Award and CGhub Gold Award.
A street view is a very common for most of us. The designer started creating this render only as a texture test, but he says he could not stop working on it. So the author decided to turn it into a complete scene. The hours he should have been sleeping gave the result. This object reminds some areas of a hometown to the author. He sees it as an old building waiting to be pulled down, but it still has people living inside. Personal project Street 13-26 was given an award for excellence on 3DTotal.com, 4 stars on CGTalk and published in number 7th of Render Out magazine.
Most of the 3D designers work for the companies. But when they have some free time, they sit in front of the computer again and then work for the personal projects. It took three days to finish this Vintage Camera render. The name of camera almost announces: Brilliant this artwork looks so too. The designer was able to convey its age and to create a breath-taking reflection of a window in front. Moreover, he is experienced with the textures, so it helped him to expose all the smallest bumps and dust which makes this render to look as a real photograph.
Lost Highway Wind
3D design works of this artist can be easily characterized. They are highly realistic and the author uses similar tones of colours and renders objects driven by inspiration. Some of them come from other artwork: paintings, movies, books. Others are associations of the everyday life. This render is a frame of Gustavo Groppos upcoming short movie "Lost Higway". There is also a video with a moving model. I guess simplicity is exactly what attracts in this creation: I am given a feeling of Wild West and almost can see a windmill turning.
Once upon a time
West of America is a dream for almost all American males. The inspiration for this render came straight from a Hollywood movie "No Country For An Old Men". But the designer had to wait a bit to fulfill this vision and express his inner energy. A trip through Arizona's desert was a final for that. Despite the fact that a plot of a movie takes place in Texas, Gustavo Groppo set a scene in Arizona. To tell the truth, a render really has a strong flavor of the Wild Wild West as the other artwork of Gustavo Groppo.
Gerardo Gerard is a 3D artist, who specializes in matte-painting. He usually chooses powerful, but demanding landscapes. There are rainforests, abandoned and destroyed cities and ruined underwater civilizations, conspiratorial and extremely cold environments. Most of us have never seen such a view, but somehow a freezing cold can be easily felt. The author created an entire palace of ice with graceful but strict lines. A position of sun is highly important for this render and the soft colour of lighting makes a model less stark, but more realistic.
Wild life photography astonishes almost everyone. Wide and unusual angles give an opportunity to observe that secret world from a closer perspective. But Xiaodong Li captured one moment of iguana's life, using 3D design technology. Lush colour, detailed squamae, delightful wrinkles of the skin and alive eyes: provide almost the perfect quality of a render. Moreover, it looks not only photorealistic, but a reptile seems to be given some human features also.
One Small Step
I truly believe that every work should find its time. Tomas Kral says that he hardly had any time or wish to start working on this 3D model for a long period. He was asked to create a modern astronaut suit with high leveled details by other designer. So that asset was just lying down in his hard disk, while one day he decided to play a little bit. Out of this he got a result of "Space Waltz": astronaut being eaten by a jelly octopus. Later he updated a render to the "One Small Step". It took three weeks for Tomas Kral to finish it. After that he dedicated this model to the legacy of a recently deceased Neil Armstrong.
It seems that Tomas Kral likes to involve famous characters into his 3D design scenes. Time for Sir Winston Churchill has come. The designer created a caricature, displaying him as a bust just standing in one place and observing the world around. The character definitely minds his own business, while he is cruelly attacked by the pigeons. Maybe a bust of W.Churchill is not very common in the streets of London, but pigeons on the sculptures is something all of us have seen. Of course, this is not what makes this render photorealistic. Tomas Kral managed to convey a texture of a particular material, every single crack is clearly visible and a pigeon is so relaxed. As always.
Denis is an extremely talented 3D designer. According to him, everything he knows about design and art came from the books and internet lessons. He has no artistic education and sometimes feels a lack of it. There should be an eye of expert to notice that lack, I guess. Nevertheless, the designer is interested in everyday scenes such as one in the "Prototype". While creating that 3D model Denis was experimenting with various textures that help every artwork to look realistic. This one was given few awards by American and Russian portals for 3D designers. He was acknowledged for the excellence and concept and published in a book "Arqute".
Denis Tolkishevsky seems to be genius in simplicity. The designer managed to create an absolutely realistic render which possesses only one detail betraying an image to be 3D design. Yes, it is a spider's web in a corner of a picture. When it comes to an object: textures are perfectly detected, berries are purely translucent and leaves are almost touchable. "Apricus Acini" render has received four awards on Russian websites for 3D designers.
Stages Of Light
The designer Jesus Selvera got an idea for this render while experimenting with a lighting. He tried to capture different light from a single still. The texturing was made by the author from scratch. Most of it was hand painted to create diffusion, reflection and displacement map correctly. Surprisingly, all the models in this render have reflections even including the walls and mud. It took 3 months for the author to finish it. Moreover, each of a render required 4-5 days render time. Jesus Selvera says that there are 12 million polygons in this artwork. I even cannot comprehend that number.
This artwork is peculiarly simple, but fascinating. Despite the fact that you can distinguish it from a real photograph, it is greatly realistic. When you look at it, you see a million-times used glass inherited from your grandmother. It was an experimental rendering of glass using NOX renderer, but it became more than an experiment. All the tiny and accurate cracks and splits are the reason why this render appeared on this list. The author has attached scheme of used material and wireframe.
An idea to generate this strange creature came after Greg Petchkovsky and his friend decided to challenge each other making an "inter-dimensional predator". The goal of this was only fun and practice. Neither of them has really finished it, but were highly inspired by the technique the other has used. This render is greatly inspired by a painting by Dave King and Japanese sculptor Takayuki Takeya. The author reveals that each eye of render is made from two spheres: a small one with the colour, surrounded by a slightly larger one that is refractive and has fresnel reflections. In addition to this, the smaller sphere is flat in the iris area, while the larger one bulges out a bit to form the lense. Unsurprisingly, the picture has received a "CGChoice Award" and master award for 'portrait-render' from EXPOSE'4.
I noticed this render firstly because the topic is revealing. Ecology is a painful mainstream discussion topic nowadays. Moreover, this work is a whole project following the idea of Fibonacci sequence. It means that Arkadiusz Rekita started this project seeking to create procedural plants model which sent themselves information and formed in a such a way so that in a result they make one organism. It works as ecosystem in which every plant, every leaf and fruit has its own non-incidental place. A render creates an impression of photorealism firstly because of the spider web with tiny drops of water. While exploring a view, you realize the plants to be so punctilious that you even believe them to be real.
Phillips Exeter Academy Library
A father of this building is Estonian architect Louis Kahn. He built and designed it a few decades ago. An artist is Alex Roman's favourite architect and the designer has always wanted to reproduce Louis Kahn's masterpiece. After a long period of studying, he finally did it. Alex Roman tried to avoid books in the shelves of 3D designed Phillips Exeter Academy's Library in order to provide more raw geometrical space. As he says he playedaround a little bit with volumes, lighting and materials. All in all the author spent almost 2 weeks scratching. Most time he was drowned into mapping and textures work. Each shot took 1-2 hours of work, Alex Roman says. But we see results of it and the fact that he has created one of the masterpieces of 3D visualization. These are only few shots from the full 3D animation.
A bunch of renders on this list were made by the experiment. This is one is not an exception. It was a godforsaken room which inspired Francesc Camos to examine himself in texturizing. He tried it with different types of materials: wood, metal, paper, glass, plastic and even fabric. The author created the nostalgic atmosphere and definitely blew a breath back to that room. There is only one small detail that catches my eye: a glass of a lamp is quite too new and too transparent. Nevertheless, this render does have a spirit.
A young 3D designer Shd Denis said only one sentence while publishing this render. He treats it as a small 3D project with a soul inside. Indeed, there is one. This 3D model is quite extraordinary. There are millions of ways to choose how to create a render of a beloved women or muse. But the artist chose to construct her from the wires. It makes a render highly realistic, but at the same time surreal also.
I Am The King
Walid Layouni was inspired to create an extraordinarily luxurious bedroom, where I guess only the real king could sleep. Some people are not attracted to live in the museums, indeed. Like it or not, but this render possesses a high quality of realism. The author was very accurate trying to preserve the value of small details on the decorative panels. He says it was important to make a visual mass balance for the space. Walid Layouni thinks that it is mostly nitpicking. While his render look as a gorgeous fantasy, I found that the real framed pictures bring me back to the reality.
The idea of flying fruits or vegetables is not that new: we find it on TV or food advertisments. But there is no need to say 'no' to yourself, when you realise that you are inspired to create a such render. The fact is that realistic food in the images definitely makes us hungry and that is why it is powerful. The authors of this render created the whole collection of flying food: red-faced tomatoes, redolent coffee beans, juicy blueberries and blackberries and healthy apples. Water drops on fruits and vegetables provide an impression of freshness and realism. There are some rough details left, but the crew without any doubt sold a render.
The authors say that origin for that scene came from an ambitious project to create complete classical appartment, renovated and filled with furniture in highly modern style. In that room they wanted to model everything what is possible. It was five days hard working and Veronika has created the most advanced 3D bed done to our knowledge. Individual stills needed rendering on average for 9 hours at 3000px. All in all, they were working on this project for more than one month and half. Render reveals that they thought about everything: appropriate lighting, every single detail of the interior, correct adjustment of colours and rational reflections. Maybe this room is too clean, but I know how easy it is to mess it up.
Two At The Carnival
Masquerades always spread some magic around. There is no doubt that an event can become an inspiration for the artists. Olga Anufrieva grabbed an inspiration and looked through the pictures of masquerades on the internet. She found her story of two people and created a render based on it. These people met each other in a celebration wearing masks. A woman is convinced that a guy is a love of her life, but a guy is not sure that she is his second-half. Olga says that the main goal of a render was not only to convey it as a photograph of two people in a masquerade, but also to transmit their mind to the audience. As a woman, she started rendering a lady first. What a coincidence!
For the interested ones Olga tells how she made a render. Please note that making of is in Russian.
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