April 11th, 2018
On April 24-27, CGTrader will be participating in the largest gathering of professionals from CG and VFX industries in Germany at the FMX 2018. The massive event will take place in Stuttgart and will feature artists, animators, game, VR, AR, technology and business developers from around the world.
April 6th, 2018
With more and more designers diving into Physically Based Rendering (PBR) workflows, we asked the winners of last year’s PBR challenges to share some tips and insights about working with PBR.
April 6th, 2018
We’ve got another selection of top entries in the CGTrader Digital Art Competition – an open art competition for 2D and 3D artists with a prize pool of over $60,000.
This week, we posted a selection of artworks from three categories, and now we bring you our top picks of the best artworks in the Character Concept, Environment Concept, and Object Design Concept categories. If you want to see many more works of digital art, visit the competition gallery!
April 3rd, 2018
It’s been a month since we’ve launched the CGTrader Digital Art Competition – an open art competition with a prize pool of over $60,000 – where both 2D and 3D artworks can participate and win awesome prizes, including hardware, software licences and services.
Wonderful works of art from every corner of the world have already entered the competition in six categories. With so many varying styles and approaches, the competition gallery is something everyone needs to check out!
In the meantime, we want to share with you our top picks of the best artworks in the Character Illustration, Environment Illustration, and Object Design categories. If you are a digital artist, do not miss the chance to submit your best works to the competition!
March 22nd, 2018
Neilda Pacquing: we need diverse assets that are non-sexual to be more welcoming to women developers and content creators
As VR/AR and other XR media grows with increasing pace, we had the chance to talk to Neilda Pacquing, who is a VR/AR developer and an expert on user experience. Neilda sees many opportunities for VR in training and education, and has drawn our attention to the lack of non-sexualized female characters on the market. If you want to contribute to helping developers around the world, participate in our Challenge: Female Characters and promote your favorite female-friendly characters.